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stringlengths 290
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-= Bedroom =-
Well, here we are in the bedroom.
Look out! It's a- oh, never mind, it's just a chest drawer. Were you looking for an antique trunk? Because look over there, it's an antique trunk. You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? But oh no! there's nothing on this piece of garbage. Hopefully this doesn't make you too upset.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine wooden door
it is what it is, a wooden door It is closed.
> examine antique trunk
The antique trunk looks strong, and impossible to crack. It is closed.
> open chest drawer
You open the chest drawer.
> examine king-size bed
The king-size bed is stable.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can see inside it.
> examine antique trunk
The antique trunk looks strong, and impossible to crack. It is open.
In the antique trunk is an old key.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> lock wooden door with old key
You lock wooden door.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine king-size bed
The king-size bed is stable.
On the king-size bed is an old key.
> examine old key
The metal of the old key is hammered.
> take old key from king-size bed
You take the old key from the king-size bed.
> examine old key
The metal of the old key is hammered.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine old key
The metal of the old key is hammered.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine wooden door
it is what it is, a wooden door It is open.
> go east
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. Oh wow! Is that what I think it is? It is! It's a counter. But the thing hasn't got anything on it. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Now that's what I call TextWorld!
There is a closed screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> put old key on kitchen island
You put the old key on the kitchen island.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
Look out! It's a- oh, never mind, it's just a chest drawer. Empty! What kind of nightmare TextWorld is this? Were you looking for an antique trunk? Because look over there, it's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? But oh no! there's nothing on this piece of garbage. Hopefully this doesn't make you too upset.
There is an open wooden door leading east.
> examine king-size bed
The king-size bed is stable.
> examine antique trunk
The antique trunk looks strong, and impossible to crack. It is open.
> go east
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. Oh wow! Is that what I think it is? It is! It's a counter. But the thing hasn't got anything on it. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see an old key and a note. Now that's what I call TextWorld!
There is a closed screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> go south
-= Living Room =-
Look around you. Take it all in. It's not every day someone gets to be in a living room.
You can make out a couch. The couch is ordinary. On the couch you can make out a milk. Something scurries by right in the corner of your eye. Probably nothing. You see a low table. On the low table you can make out a remote. You can see a tv. Unfortunately, there isn't a thing on it. You move on, clearly upset with TextWorld.
You need an unguarded exit? You should try going north.
> examine couch
The couch is shaky.
On the couch is a milk.
> take remote from low table
You take the remote from the low table.
> examine remote
The remote seems out of place here
> go north
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. Oh wow! Is that what I think it is? It is! It's a counter. But the thing hasn't got anything on it. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see an old key and a note. Now that's what I call TextWorld!
There is a closed screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine screen door
it's a hefty screen door You can't see inside it because the lid's in your way.
> examine refrigerator
The refrigerator looks strong, and impossible to crack. You can't see inside it because the lid's in your way.
> go north
-= Bathroom =-
You're not going to believe this, but you've just entered a bathroom. You begin to take stock of what's in the room.
You can make out a toilet. Wow, isn't TextWorld just the best? You see a bath. You see a gleam over in a corner, where you can see a sink. On the sink you see a toothbrush.
You don't like doors? Why not try going south, that entranceway is unguarded.
> open toilet
You open the toilet.
> put remote on sink
You put the remote on the sink.
> take toothbrush from sink
You take the toothbrush from the sink.
> take remote from sink
You take the remote from the sink.
> put remote on sink
You put the remote on the sink.
> open bath
You open the bath, revealing a soap bar.
> insert toothbrush into bath
You put the toothbrush into the bath.
> take remote from sink
You take the remote from the sink.
> take toothbrush from bath
You take the toothbrush from the bath.
> insert toothbrush into bath
You put the toothbrush into the bath.
> put remote on sink
You put the remote on the sink.
> go south
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. Oh wow! Is that what I think it is? It is! It's a counter. But the thing hasn't got anything on it. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see an old key and a note. Now that's what I call TextWorld!
There is a closed screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> open screen door
You open screen door.
> open refrigerator
You open the refrigerator, revealing an apple and a half of a bag of chips.
> go east
-= Backyard =-
You're now in the backyard.
You can see a set of chairs. But the thing is empty, unfortunately. You bend down to tie your shoe. When you stand up, you notice a bbq. The bbq is usual. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You can see a patio table. The patio table is standard. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You need an unguarded exit? You should try going south.
> go south
-= Garden =-
Well, here we are in a garden. The room is well lit.
You don't like doors? Why not try going north, that entranceway is unguarded.
There is a bell pepper, a lettuce, a tomato plant and a shovel on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> take shovel
You pick up the shovel from the ground.
> take lettuce
You pick up the lettuce from the ground.
> go north
-= Backyard =-
You're now in the backyard.
You can see a set of chairs. But the thing is empty, unfortunately. You bend down to tie your shoe. When you stand up, you notice a bbq. The bbq is usual. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You can see a patio table. The patio table is standard. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You need an unguarded exit? You should try going south.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> put bell pepper on set of chairs
You put the bell pepper on the set of chairs.
> go south
-= Garden =-
Well, here we are in a garden. The room is well lit.
You don't like doors? Why not try going north, that entranceway is unguarded.
There is a tomato plant on the floor.
> take tomato plant
You pick up the tomato plant from the ground.
> eat tomato plant
You eat the tomato plant. Not bad.
> eat lettuce
You eat the lettuce. Not bad.
> go north
-= Backyard =-
You're now in the backyard.
You can see a set of chairs. You see a bell pepper and a shovel on the set of chairs. You bend down to tie your shoe. When you stand up, you notice a bbq. The bbq is usual. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You can see a patio table. The patio table is standard. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You need an unguarded exit? You should try going south.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put shovel on patio table
You put the shovel on the patio table.
> take shovel from patio table
You take the shovel from the patio table.
> take bell pepper from set of chairs
You take the bell pepper from the set of chairs.
> go west
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator contains an apple and a half of a bag of chips. The light flickers for a second, but nothing else happens. Oh wow! Is that what I think it is? It is! It's a counter. But the thing hasn't got anything on it. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see an old key and a note. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> put bell pepper on kitchen island
You put the bell pepper on the kitchen island.
> take old key from kitchen island
You take the old key from the kitchen island.
> take half of a bag of chips from refrigerator
You take the half of a bag of chips from the refrigerator.
> put shovel on kitchen island
You put the shovel on the kitchen island.
> put old key on counter
You put the old key on the counter.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
Look out! It's a- oh, never mind, it's just a chest drawer. Empty! What kind of nightmare TextWorld is this? Were you looking for an antique trunk? Because look over there, it's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? But oh no! there's nothing on this piece of garbage. Hopefully this doesn't make you too upset.
There is an open wooden door leading east.
> put half of a bag of chips on king-size bed
You put the half of a bag of chips on the king-size bed.
> take half of a bag of chips from king-size bed
You take the half of a bag of chips from the king-size bed.
> eat half of a bag of chips
You eat the half of a bag of chips. Not bad.
> go east
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator contains an apple. The light flickers for a second, but nothing else happens. Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel, a bell pepper and a note. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> go north
-= Bathroom =-
You're not going to believe this, but you've just entered a bathroom. You begin to take stock of what's in the room.
You can make out a toilet. Wow, isn't TextWorld just the best? The toilet is empty, what a horrible day! You see a bath. The bath contains a toothbrush and a soap bar. You see a gleam over in a corner, where you can see a sink. On the sink you see a remote.
You don't like doors? Why not try going south, that entranceway is unguarded.
> take toothbrush from bath
You take the toothbrush from the bath.
> go south
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator contains an apple. The light flickers for a second, but nothing else happens. Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel, a bell pepper and a note. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
Look out! It's a- oh, never mind, it's just a chest drawer. Empty! What kind of nightmare TextWorld is this? Were you looking for an antique trunk? Because look over there, it's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? But oh no! there's nothing on this piece of garbage. Hopefully this doesn't make you too upset.
There is an open wooden door leading east.
> put toothbrush on king-size bed
You put the toothbrush on the king-size bed.
> take toothbrush from king-size bed
You take the toothbrush from the king-size bed.
> insert toothbrush into chest drawer
You put the toothbrush into the chest drawer.
> go east
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator contains an apple. The light flickers for a second, but nothing else happens. Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel, a bell pepper and a note. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> take bell pepper from kitchen island
You take the bell pepper from the kitchen island.
> go east
-= Backyard =-
You're now in the backyard.
You can see a set of chairs. But the thing is empty, unfortunately. You bend down to tie your shoe. When you stand up, you notice a bbq. The bbq is usual. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You can see a patio table. The patio table is standard. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You need an unguarded exit? You should try going south.
> put bell pepper on patio table
You put the bell pepper on the patio table.
> go west
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator contains an apple. The light flickers for a second, but nothing else happens. Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel and a note. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> take apple from refrigerator
You take the apple from the refrigerator.
> go south
-= Living Room =-
Look around you. Take it all in. It's not every day someone gets to be in a living room.
You can make out a couch. The couch is ordinary. On the couch you can make out a milk. Something scurries by right in the corner of your eye. Probably nothing. You see a low table. However, the low table, like an empty low table, has nothing on it. Oh! Why couldn't there just be stuff on it? You can see a tv. Unfortunately, there isn't a thing on it. You move on, clearly upset with TextWorld.
You need an unguarded exit? You should try going north.
> take milk from couch
You take the milk from the couch.
> examine couch
The couch is shaky.
> examine apple
that's a typical apple!
> go north
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator is empty! What a waste of a day! Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel and a note. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
Look out! It's a- oh, never mind, it's just a chest drawer. The chest drawer contains a toothbrush. You can't wait to tell the folks at home about this! Were you looking for an antique trunk? Because look over there, it's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? But oh no! there's nothing on this piece of garbage. Hopefully this doesn't make you too upset.
There is an open wooden door leading east.
> insert milk into chest drawer
You put the milk into the chest drawer.
> examine milk
The milk looks delicious.
> insert apple into chest drawer
You put the apple into the chest drawer.
> go east
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator is empty! What a waste of a day! Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel and a note. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> take note from kitchen island
You take the note from the kitchen island.
> go east
-= Backyard =-
You're now in the backyard.
You can see a set of chairs. But the thing is empty, unfortunately. You bend down to tie your shoe. When you stand up, you notice a bbq. The bbq is usual. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You can see a patio table. The patio table is standard. On the patio table you can see a bell pepper.
There is an open screen door leading west. You need an unguarded exit? You should try going south.
> put note on patio table
You put the note on the patio table.
> take note from patio table
You take the note from the patio table.
> put note on set of chairs
You put the note on the set of chairs.
> take bell pepper from patio table
You take the bell pepper from the patio table.
> put bell pepper on bbq
You put the bell pepper on the bbq.
> go west
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator is empty! What a waste of a day! Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> go north
-= Bathroom =-
You're not going to believe this, but you've just entered a bathroom. You begin to take stock of what's in the room.
You can make out a toilet. Wow, isn't TextWorld just the best? The toilet is empty, what a horrible day! You see a bath. The bath contains a soap bar. You see a gleam over in a corner, where you can see a sink. On the sink you see a remote.
You don't like doors? Why not try going south, that entranceway is unguarded.
> take remote from sink
You take the remote from the sink.
> go south
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator is empty! What a waste of a day! Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> put remote on kitchen island
You put the remote on the kitchen island.
> go north
-= Bathroom =-
You're not going to believe this, but you've just entered a bathroom. You begin to take stock of what's in the room.
You can make out a toilet. Wow, isn't TextWorld just the best? The toilet is empty, what a horrible day! You see a bath. The bath contains a soap bar. You see a gleam over in a corner, where you can see a sink. But the thing is empty, unfortunately.
You don't like doors? Why not try going south, that entranceway is unguarded.
> take soap bar from bath
You take the soap bar from the bath.
> put soap bar on sink
You put the soap bar on the sink.
> go south
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator is empty! What a waste of a day! Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a remote and a shovel. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> take remote from kitchen island
You take the remote from the kitchen island.
> go east
-= Backyard =-
You're now in the backyard.
You can see a set of chairs. You see a note on the set of chairs. You bend down to tie your shoe. When you stand up, you notice a bbq. The bbq is usual. On the bbq you can make out a bell pepper. Something scurries by right in the corner of your eye. Probably nothing. You can see a patio table. The patio table is standard. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You need an unguarded exit? You should try going south.
> put remote on patio table
You put the remote on the patio table.
> take bell pepper from bbq
You take the bell pepper from the bbq.
> eat bell pepper
You eat the bell pepper. Not bad.
> take note from set of chairs
You take the note from the set of chairs.
> take remote from patio table
You take the remote from the patio table.
> put note on set of chairs
You put the note on the set of chairs.
> put remote on patio table
You put the remote on the patio table.
> take remote from patio table
You take the remote from the patio table.
> go west
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator is empty! What a waste of a day! Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> put remote on kitchen island
You put the remote on the kitchen island.
> take remote from kitchen island
You take the remote from the kitchen island.
> put remote on stove
You put the remote on the stove.
> take remote from stove
You take the remote from the stove.
> go south
-= Living Room =-
Look around you. Take it all in. It's not every day someone gets to be in a living room.
You can make out a couch. The couch is ordinary. Unfortunately, there isn't a thing on it. You swear loudly. You see a low table. However, the low table, like an empty low table, has nothing on it. Oh! Why couldn't there just be stuff on it? You can see a tv. Unfortunately, there isn't a thing on it. You move on, clearly upset with TextWorld.
You need an unguarded exit? You should try going north.
> put remote on tv
You put the remote on the tv.
> take remote from tv
You take the remote from the tv.
> put remote on low table
You put the remote on the low table.
> go north
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator is empty! What a waste of a day! Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> go north
-= Bathroom =-
You're not going to believe this, but you've just entered a bathroom. You begin to take stock of what's in the room.
You can make out a toilet. Wow, isn't TextWorld just the best? The toilet is empty, what a horrible day! You see a bath. The bath is empty! This is the worst thing that could possibly happen, ever! You see a gleam over in a corner, where you can see a sink. On the sink you see a soap bar.
You don't like doors? Why not try going south, that entranceway is unguarded.
> take soap bar from sink
You take the soap bar from the sink.
> insert soap bar into toilet
You put the soap bar into the toilet.
> take soap bar from toilet
You take the soap bar from the toilet.
> put soap bar on sink
You put the soap bar on the sink.
> go south
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator is empty! What a waste of a day! Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> take shovel from kitchen island
You take the shovel from the kitchen island.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
Look out! It's a- oh, never mind, it's just a chest drawer. The chest drawer contains an apple, a milk and a toothbrush. You can't wait to tell the folks at home about this! Were you looking for an antique trunk? Because look over there, it's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? But oh no! there's nothing on this piece of garbage. Hopefully this doesn't make you too upset.
There is an open wooden door leading east.
> put shovel on king-size bed
You put the shovel on the king-size bed.
> take shovel from king-size bed
You take the shovel from the king-size bed.
> insert shovel into chest drawer
You put the shovel into the chest drawer.
> take toothbrush from chest drawer
You take the toothbrush from the chest drawer.
> insert toothbrush into antique trunk
You put the toothbrush into the antique trunk.
> go east
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator is empty! What a waste of a day! Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. But the thing hasn't got anything on it.
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> go south
-= Living Room =-
Look around you. Take it all in. It's not every day someone gets to be in a living room.
You can make out a couch. The couch is ordinary. Unfortunately, there isn't a thing on it. You swear loudly. You see a low table. On the low table you can make out a remote. You can see a tv. Unfortunately, there isn't a thing on it. You move on, clearly upset with TextWorld.
You need an unguarded exit? You should try going north.
> take remote from low table
You take the remote from the low table.
> put remote on tv
You put the remote on the tv.
> take remote from tv
You take the remote from the tv.
> put remote on couch
You put the remote on the couch.
> take remote from couch
You take the remote from the couch.
> go north
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator is empty! What a waste of a day! Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. But the thing hasn't got anything on it.
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Look at that signboard! What does it say? It says Welcome to the bedroom? Well that's cool.
You can make out a closed chest drawer. You can make out an antique trunk. Hmmm... what else, what else? You see a king-size bed. The king-size bed is standard. Unfortunately, there isn't a thing on it.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can't see inside it because the lid's in your way.
> examine king-size bed
The king-size bed is an unstable piece of trash.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. It is closed.
> take old key from antique trunk
You take the old key from the antique trunk.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into antique trunk
You put the old key into the antique trunk.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
In the antique trunk is an old key.
> open chest drawer
You open the chest drawer.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> examine old key
The old key looks useful
> insert old key into chest drawer
You put the old key into the chest drawer.
> open wooden door
You open wooden door.
> examine wooden door
it is what it is, a wooden door You can see inside it.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> examine old key
The old key looks useful
> go east
-= Kitchen =-
You are in a kitchen.
You rest your hand against a wall, but you miss the wall and fall onto a refrigerator. Oh, great. Here's a counter. The counter is ordinary. The counter appears to be empty. Hm. Oh well As if things weren't amazing enough already, you can even see a stove. But there isn't a thing on it. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.
> go south
-= Living Room =-
You're not going to believe this, but you've just entered a living room. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a couch. The couch is standard. On the couch you can make out a tomato plant. You hear a noise behind you and spin around, but you can't see anything other than a low table. Make a note of this, you might have to put stuff on or in it later on. The low table is standard. On the low table you make out a remote. Hey, want to see a tv? Look over there, a tv. The tv is usual. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it!
You need an unguarded exit? You should try going north.
> examine low table
The low table is undependable.
On the low table is a remote.
> examine tv
The tv is solidly built.
> take tomato plant from couch
You take the tomato plant from the couch.
> take remote from low table
You take the remote from the low table.
> eat tomato plant
You eat the tomato plant. Not bad.
> put remote on low table
You put the remote on the low table.
> go north
-= Kitchen =-
You are in a kitchen.
You rest your hand against a wall, but you miss the wall and fall onto a refrigerator. Oh, great. Here's a counter. The counter is ordinary. The counter appears to be empty. Hm. Oh well As if things weren't amazing enough already, you can even see a stove. But there isn't a thing on it. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.
> open screen door
You open screen door.
> examine stove
The stove is solid.
> go west
-= Bedroom =-
Look at that signboard! What does it say? It says Welcome to the bedroom? Well that's cool.
You can make out an opened chest drawer. The chest drawer contains an old key. You wonder idly who left that here. You can make out an antique trunk. Hmmm... what else, what else? The antique trunk is empty! What a waste of a day! You see a king-size bed. The king-size bed is standard. Unfortunately, there isn't a thing on it.
There is an open wooden door leading east.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. It is open.
In the chest drawer is an old key.
> take old key from chest drawer
You take the old key from the chest drawer.
> go east
-= Kitchen =-
You are in a kitchen.
You rest your hand against a wall, but you miss the wall and fall onto a refrigerator. Oh, great. Here's a counter. The counter is ordinary. The counter appears to be empty. Hm. Oh well As if things weren't amazing enough already, you can even see a stove. But there isn't a thing on it. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.
> put old key on stove
You put the old key on the stove.
> examine screen door
it's a hefty screen door You can see inside it.
> go south
-= Living Room =-
You're not going to believe this, but you've just entered a living room. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a couch. The couch is standard. However, the couch, like an empty couch, has nothing on it. You swear loudly. You hear a noise behind you and spin around, but you can't see anything other than a low table. Make a note of this, you might have to put stuff on or in it later on. The low table is standard. On the low table you make out a remote. Hey, want to see a tv? Look over there, a tv. The tv is usual. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it!
You need an unguarded exit? You should try going north.
> examine remote
The remote is dirty.
> take remote from low table
You take the remote from the low table.
> put remote on couch
You put the remote on the couch.
> examine couch
The couch is undependable.
On the couch is a remote.
> examine remote
The remote is dirty.
> take remote from couch
You take the remote from the couch.
> put remote on low table
You put the remote on the low table.
> go north
-= Kitchen =-
You are in a kitchen.
You rest your hand against a wall, but you miss the wall and fall onto a refrigerator. Oh, great. Here's a counter. The counter is ordinary. The counter appears to be empty. Hm. Oh well As if things weren't amazing enough already, you can even see a stove. You see an old key on the stove. Classic TextWorld. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.
> go east
-= Backyard =-
Well how about that, you are in a place we're calling a backyard. The room is well lit.
You can see a set of chairs. But oh no! there's nothing on this piece of trash. Oh wow! Is that what I think it is? It is! It's a bbq. But oh no! there's nothing on this piece of junk. You can make out a patio table. However, the patio table, like an empty patio table, has nothing on it.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> go south
-= Garden =-
You're now in the garden.
There is an unguarded exit to the north.
There is a lettuce, an apple, a half of a bag of chips and a shovel on the floor.
> take apple
You pick up the apple from the ground.
> take lettuce
You pick up the lettuce from the ground.
> examine lettuce
that's a typical lettuce!
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. You scan the room for an antique trunk, and you find an antique trunk! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine wooden door
it's a rugged wooden door You can't see inside it because the lid's in your way.
> examine king-size bed
The king-size bed is stable.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is closed.
> open chest drawer
You open the chest drawer.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine old key
The old key looks useful
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is open.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
In the antique trunk is an old key.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> examine wooden door
it's a rugged wooden door You can't see inside it because the lid's in your way.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> examine screen door
The screen door looks imposing. You can't see inside it because the lid's in your way.
> go north
-= Bathroom =-
You arrive in a bathroom.
A closed ordinary looking toilet is here. You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. Hey, want to see a sink? Look over there, a sink. The sink is normal. On the sink you can see a toothbrush.
There is an unguarded exit to the south.
> examine bath
The bath looks strong, and impossible to break. It is closed.
> open toilet
You open the toilet.
> take toothbrush from sink
You take the toothbrush from the sink.
> examine sink
The sink is an unstable piece of garbage.
> put toothbrush on sink
You put the toothbrush on the sink.
> open bath
You open the bath, revealing a soap bar.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> open screen door
You open screen door.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. The bath contains a soap bar. Hey, want to see a sink? Look over there, a sink. The sink is normal. On the sink you can see a toothbrush.
There is an unguarded exit to the south.
> take soap bar from bath
You take the soap bar from the bath.
> examine bath
The bath looks strong, and impossible to break. It is open.
> examine soap bar
The soap bar appears out of place here
> examine toothbrush
The toothbrush is well-used.
> examine toilet
The toilet looks strong, and impossible to destroy. It is open.
> insert soap bar into bath
You put the soap bar into the bath.
> take toothbrush from sink
You take the toothbrush from the sink.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a note.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> examine screen door
The screen door looks imposing. You can see inside it.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> examine set of chairs
The set of chairs is solid.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
There is a bell pepper, a tomato plant, a milk and a shovel on the floor.
> examine milk
The milk looks inviting.
> examine toothbrush
The toothbrush is well-used.
> take milk
You pick up the milk from the ground.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> put toothbrush on set of chairs
You put the toothbrush on the set of chairs.
> put milk on patio table
You put the milk on the patio table.
> examine set of chairs
The set of chairs is solid.
On the set of chairs is a toothbrush.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a note.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take note from kitchen island
You take the note from the kitchen island.
> open refrigerator
You open the refrigerator, revealing an apple and a lettuce.
> examine counter
The counter is solid.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains an old key. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an open wooden door leading east.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert note into antique trunk
You put the note into the antique trunk.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take note from antique trunk
You take the note from the antique trunk.
> put note on king-size bed
You put the note on the king-size bed.
> take note from king-size bed
You take the note from the king-size bed.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple and a lettuce. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take apple from refrigerator
You take the apple from the refrigerator.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer is empty, what a horrible day! You scan the room for an antique trunk, and you find an antique trunk! The antique trunk contains an old key. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an open wooden door leading east.
> put note on king-size bed
You put the note on the king-size bed.
> take note from king-size bed
You take the note from the king-size bed.
> insert apple into antique trunk
You put the apple into the antique trunk.
> take apple from antique trunk
You take the apple from the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert apple into chest drawer
You put the apple into the chest drawer.
> insert note into chest drawer
You put the note into the chest drawer.
> take apple from chest drawer
You take the apple from the chest drawer.
> put apple on king-size bed
You put the apple on the king-size bed.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> take apple from king-size bed
You take the apple from the king-size bed.
> insert apple into antique trunk
You put the apple into the antique trunk.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> put old key on king-size bed
You put the old key on the king-size bed.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains a lettuce. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. The bath contains a soap bar. Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> take soap bar from bath
You take the soap bar from the bath.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains a lettuce. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take lettuce from refrigerator
You take the lettuce from the refrigerator.
> insert soap bar into refrigerator
You put the soap bar into the refrigerator.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. On the set of chairs you make out a toothbrush. You can make out a bbq. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table is usual. On the patio table you make out a milk. Wow! Just like in the movies!
There is an open screen door leading west. There is an unblocked exit to the south.
> eat lettuce
You eat the lettuce. Not bad.
> take toothbrush from set of chairs
You take the toothbrush from the set of chairs.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains a soap bar. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from refrigerator
You take the soap bar from the refrigerator.
> put soap bar on stove
You put the soap bar on the stove.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The bath is empty! Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a soap bar. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a toothbrush on the bbq. You see a patio table. The patio table is usual. On the patio table you make out a milk. Wow! Just like in the movies!
There is an open screen door leading west. There is an unblocked exit to the south.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
There is a bell pepper, a tomato plant and a shovel on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table is usual. On the patio table you make out a toothbrush and a milk. Wow! Just like in the movies!
There is an open screen door leading west. There is an unblocked exit to the south.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a soap bar. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from stove
You take the soap bar from the stove.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains a note. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk contains an apple. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. On the king-size bed you can see an old key. There's something strange about this being here, but you can't put your finger on it.
There is an open wooden door leading east.
> insert soap bar into chest drawer
You put the soap bar into the chest drawer.
> take apple from antique trunk
You take the apple from the antique trunk.
> insert bell pepper into chest drawer
You put the bell pepper into the chest drawer.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> insert apple into refrigerator
You put the apple into the refrigerator.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. On the couch you make out a half of a bag of chips. As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a remote. You can make out a tv. But the thing is empty, unfortunately. You make a mental note to not get your hopes up the next time you see a tv in a room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put half of a bag of chips on counter
You put the half of a bag of chips on the counter.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a toothbrush on the bbq. You see a patio table. The patio table is usual. On the patio table you make out a milk. Wow! Just like in the movies!
There is an open screen door leading west. There is an unblocked exit to the south.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> put toothbrush on set of chairs
You put the toothbrush on the set of chairs.
> take toothbrush from set of chairs
You take the toothbrush from the set of chairs.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> take milk from patio table
You take the milk from the patio table.
> put milk on bbq
You put the milk on the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put toothbrush on stove
You put the toothbrush on the stove.
> take half of a bag of chips from counter
You take the half of a bag of chips from the counter.
> put half of a bag of chips on counter
You put the half of a bag of chips on the counter.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The bath is empty! Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a toothbrush. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take toothbrush from stove
You take the toothbrush from the stove.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. But the thing hasn't got anything on it. Hm. Oh well As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a remote. You can make out a tv. But the thing is empty, unfortunately. You make a mental note to not get your hopes up the next time you see a tv in a room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> put toothbrush on couch
You put the toothbrush on the couch.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The bath is empty! Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains a bell pepper, a soap bar and a note. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. On the king-size bed you can see an old key. There's something strange about this being here, but you can't put your finger on it.
There is an open wooden door leading east.
> take bell pepper from chest drawer
You take the bell pepper from the chest drawer.
> insert bell pepper into antique trunk
You put the bell pepper into the antique trunk.
> take note from chest drawer
You take the note from the chest drawer.
> insert note into antique trunk
You put the note into the antique trunk.
> take note from antique trunk
You take the note from the antique trunk.
> insert note into chest drawer
You put the note into the chest drawer.
> take bell pepper from antique trunk
You take the bell pepper from the antique trunk.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put bell pepper on stove
You put the bell pepper on the stove.
> take apple from refrigerator
You take the apple from the refrigerator.
> eat apple
You eat the apple. Not bad.
> take half of a bag of chips from counter
You take the half of a bag of chips from the counter.
> put half of a bag of chips on kitchen island
You put the half of a bag of chips on the kitchen island.
> take half of a bag of chips from kitchen island
You take the half of a bag of chips from the kitchen island.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains a note and a soap bar. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. On the king-size bed you can see an old key. There's something strange about this being here, but you can't put your finger on it.
There is an open wooden door leading east.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take soap bar from chest drawer
You take the soap bar from the chest drawer.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. On the couch you make out a toothbrush. As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a remote. You can make out a tv. But the thing is empty, unfortunately. You make a mental note to not get your hopes up the next time you see a tv in a room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> eat half of a bag of chips
You eat the half of a bag of chips. Not bad.
> take remote from low table
You take the remote from the low table.
> put remote on low table
You put the remote on the low table.
> put soap bar on low table
You put the soap bar on the low table.
> take remote from low table
You take the remote from the low table.
> put remote on tv
You put the remote on the tv.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> take milk from bbq
You take the milk from the bbq.
> put milk on bbq
You put the milk on the bbq.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
There is a tomato plant and a shovel on the floor.
> take shovel
You pick up the shovel from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> eat tomato plant
You eat the tomato plant. Not bad.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put shovel on counter
You put the shovel on the counter.
> take shovel from counter
You take the shovel from the counter.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The bath is empty! Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> insert shovel into toilet
You put the shovel into the toilet.
> take shovel from toilet
You take the shovel from the toilet.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> put shovel on bbq
You put the shovel on the bbq.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a shovel and a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains an old key and a note. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an open wooden door leading east.
> take note from chest drawer
You take the note from the chest drawer.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. On the couch you make out a toothbrush. As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a soap bar. You can make out a tv. You see a remote on the tv.
You don't like doors? Why not try going north, that entranceway is unblocked.
> put note on low table
You put the note on the low table.
> take toothbrush from couch
You take the toothbrush from the couch.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains an old key. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an open wooden door leading east.
> insert toothbrush into antique trunk
You put the toothbrush into the antique trunk.
> take toothbrush from antique trunk
You take the toothbrush from the antique trunk.
> put toothbrush on king-size bed
You put the toothbrush on the king-size bed.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into antique trunk
You put the old key into the antique trunk.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. But the thing hasn't got anything on it. Hm. Oh well As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a note and a soap bar. You can make out a tv. You see a remote on the tv.
You don't like doors? Why not try going north, that entranceway is unblocked.
> take soap bar from low table
You take the soap bar from the low table.
> put soap bar on couch
You put the soap bar on the couch.
> take note from low table
You take the note from the low table.
> put note on tv
You put the note on the tv.
> take remote from tv
You take the remote from the tv.
> put remote on low table
You put the remote on the low table.
> take remote from low table
You take the remote from the low table.
> take soap bar from couch
You take the soap bar from the couch.
> put remote on low table
You put the remote on the low table.
> take note from tv
You take the note from the tv.
> take remote from low table
You take the remote from the low table.
> put soap bar on low table
You put the soap bar on the low table.
> take soap bar from low table
You take the soap bar from the low table.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer is empty, what a horrible day! You scan the room for an antique trunk, and you find an antique trunk! The antique trunk contains an old key. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. On the king-size bed you can see a toothbrush. There's something strange about this being here, but you can't put your finger on it.
There is an open wooden door leading east.
> put remote on king-size bed
You put the remote on the king-size bed.
> insert soap bar into chest drawer
You put the soap bar into the chest drawer.
> take toothbrush from king-size bed
You take the toothbrush from the king-size bed.
> take remote from king-size bed
You take the remote from the king-size bed.
> put remote on king-size bed
You put the remote on the king-size bed.
> take soap bar from chest drawer
You take the soap bar from the chest drawer.
> insert note into chest drawer
You put the note into the chest drawer.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert soap bar into chest drawer
You put the soap bar into the chest drawer.
> insert toothbrush into chest drawer
You put the toothbrush into the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put old key on stove
You put the old key on the stove.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. But the thing hasn't got anything on it. Hm. Oh well As if things weren't amazing enough already, you can even see a low table. The low table is normal. Unfortunately, there isn't a thing on it. You can make out a tv. But the thing is empty, unfortunately. You make a mental note to not get your hopes up the next time you see a tv in a room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out an old key and a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take bell pepper from stove
You take the bell pepper from the stove.
> take old key from stove
You take the old key from the stove.
> put bell pepper on counter
You put the bell pepper on the counter.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The bath is empty! Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> insert old key into bath
You put the old key into the bath.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a bell pepper. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take bell pepper from counter
You take the bell pepper from the counter.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. But the thing hasn't got anything on it. Hm. Oh well As if things weren't amazing enough already, you can even see a low table. The low table is normal. Unfortunately, there isn't a thing on it. You can make out a tv. But the thing is empty, unfortunately. You make a mental note to not get your hopes up the next time you see a tv in a room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> put bell pepper on couch
You put the bell pepper on the couch.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Well, here we are in the bedroom.
Look out! It's a- oh, never mind, it's just a chest drawer. Were you looking for an antique trunk? Because look over there, it's an antique trunk. You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? But oh no! there's nothing on this piece of garbage. Hopefully this doesn't make you too upset.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine wooden door
it is what it is, a wooden door It is closed.
> examine antique trunk
The antique trunk looks strong, and impossible to crack. It is closed.
> open chest drawer
You open the chest drawer.
> examine king-size bed
The king-size bed is stable.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can see inside it.
> examine antique trunk
The antique trunk looks strong, and impossible to crack. It is open.
In the antique trunk is an old key.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> lock wooden door with old key
You lock wooden door.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine king-size bed
The king-size bed is stable.
On the king-size bed is an old key.
> examine old key
The metal of the old key is hammered.
> take old key from king-size bed
You take the old key from the king-size bed.
> examine old key
The metal of the old key is hammered.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine old key
The metal of the old key is hammered.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine wooden door
it is what it is, a wooden door It is open.
> go east
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. Oh wow! Is that what I think it is? It is! It's a counter. But the thing hasn't got anything on it. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Now that's what I call TextWorld!
There is a closed screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> put old key on kitchen island
You put the old key on the kitchen island.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
Look out! It's a- oh, never mind, it's just a chest drawer. Empty! What kind of nightmare TextWorld is this? Were you looking for an antique trunk? Because look over there, it's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? But oh no! there's nothing on this piece of garbage. Hopefully this doesn't make you too upset.
There is an open wooden door leading east.
> examine king-size bed
The king-size bed is stable.
> examine antique trunk
The antique trunk looks strong, and impossible to crack. It is open.
> go east
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. Oh wow! Is that what I think it is? It is! It's a counter. But the thing hasn't got anything on it. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see an old key and a note. Now that's what I call TextWorld!
There is a closed screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> go south
-= Living Room =-
Look around you. Take it all in. It's not every day someone gets to be in a living room.
You can make out a couch. The couch is ordinary. On the couch you can make out a milk. Something scurries by right in the corner of your eye. Probably nothing. You see a low table. On the low table you can make out a remote. You can see a tv. Unfortunately, there isn't a thing on it. You move on, clearly upset with TextWorld.
You need an unguarded exit? You should try going north.
> examine couch
The couch is shaky.
On the couch is a milk.
> take remote from low table
You take the remote from the low table.
> examine remote
The remote seems out of place here
> go north
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. Oh wow! Is that what I think it is? It is! It's a counter. But the thing hasn't got anything on it. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see an old key and a note. Now that's what I call TextWorld!
There is a closed screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine screen door
it's a hefty screen door You can't see inside it because the lid's in your way.
> examine refrigerator
The refrigerator looks strong, and impossible to crack. You can't see inside it because the lid's in your way.
> go north
-= Bathroom =-
You're not going to believe this, but you've just entered a bathroom. You begin to take stock of what's in the room.
You can make out a toilet. Wow, isn't TextWorld just the best? You see a bath. You see a gleam over in a corner, where you can see a sink. On the sink you see a toothbrush.
You don't like doors? Why not try going south, that entranceway is unguarded.
> open toilet
You open the toilet.
> put remote on sink
You put the remote on the sink.
> take toothbrush from sink
You take the toothbrush from the sink.
> take remote from sink
You take the remote from the sink.
> put remote on sink
You put the remote on the sink.
> open bath
You open the bath, revealing a soap bar.
> insert toothbrush into bath
You put the toothbrush into the bath.
> take remote from sink
You take the remote from the sink.
> take toothbrush from bath
You take the toothbrush from the bath.
> insert toothbrush into bath
You put the toothbrush into the bath.
> put remote on sink
You put the remote on the sink.
> go south
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. Oh wow! Is that what I think it is? It is! It's a counter. But the thing hasn't got anything on it. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see an old key and a note. Now that's what I call TextWorld!
There is a closed screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> open screen door
You open screen door.
> open refrigerator
You open the refrigerator, revealing an apple and a half of a bag of chips.
> go east
-= Backyard =-
You're now in the backyard.
You can see a set of chairs. But the thing is empty, unfortunately. You bend down to tie your shoe. When you stand up, you notice a bbq. The bbq is usual. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You can see a patio table. The patio table is standard. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You need an unguarded exit? You should try going south.
> go south
-= Garden =-
Well, here we are in a garden. The room is well lit.
You don't like doors? Why not try going north, that entranceway is unguarded.
There is a bell pepper, a lettuce, a tomato plant and a shovel on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> take shovel
You pick up the shovel from the ground.
> take lettuce
You pick up the lettuce from the ground.
> go north
-= Backyard =-
You're now in the backyard.
You can see a set of chairs. But the thing is empty, unfortunately. You bend down to tie your shoe. When you stand up, you notice a bbq. The bbq is usual. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You can see a patio table. The patio table is standard. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You need an unguarded exit? You should try going south.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> put bell pepper on set of chairs
You put the bell pepper on the set of chairs.
> go south
-= Garden =-
Well, here we are in a garden. The room is well lit.
You don't like doors? Why not try going north, that entranceway is unguarded.
There is a tomato plant on the floor.
> take tomato plant
You pick up the tomato plant from the ground.
> eat tomato plant
You eat the tomato plant. Not bad.
> eat lettuce
You eat the lettuce. Not bad.
> go north
-= Backyard =-
You're now in the backyard.
You can see a set of chairs. You see a bell pepper and a shovel on the set of chairs. You bend down to tie your shoe. When you stand up, you notice a bbq. The bbq is usual. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You can see a patio table. The patio table is standard. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You need an unguarded exit? You should try going south.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put shovel on patio table
You put the shovel on the patio table.
> take shovel from patio table
You take the shovel from the patio table.
> take bell pepper from set of chairs
You take the bell pepper from the set of chairs.
> go west
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator contains an apple and a half of a bag of chips. The light flickers for a second, but nothing else happens. Oh wow! Is that what I think it is? It is! It's a counter. But the thing hasn't got anything on it. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see an old key and a note. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> put bell pepper on kitchen island
You put the bell pepper on the kitchen island.
> take old key from kitchen island
You take the old key from the kitchen island.
> take half of a bag of chips from refrigerator
You take the half of a bag of chips from the refrigerator.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. You see a king-size bed. But the thing is empty, unfortunately.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine king-size bed
The king-size bed is stable.
> open antique trunk
You open the antique trunk.
> examine old key
The old key is surprisingly heavy.
> examine wooden door
it's a towering wooden door It is closed.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is open.
In the chest drawer is an old key.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> examine old key
The old key is surprisingly heavy.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine old key
The old key is surprisingly heavy.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> examine sink
The sink is shaky.
On the sink is a toothbrush.
> open bath
You open the bath, revealing a soap bar.
> take soap bar from bath
You take the soap bar from the bath.
> put soap bar on sink
You put the soap bar on the sink.
> examine sink
The sink is shaky.
On the sink are a soap bar and a toothbrush.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> open screen door
You open screen door.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a soap bar and a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> take soap bar from sink
You take the soap bar from the sink.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> examine screen door
it is what it is, a screen door It is open.
> go east
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. But the thing hasn't got anything on it. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine patio table
The patio table is balanced.
> put soap bar on set of chairs
You put the soap bar on the set of chairs.
> examine soap bar
The soap bar is cheap looking.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
There is a tomato plant, a milk, a bell pepper and a shovel on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> examine bell pepper
that's a standard bell pepper!
> examine shovel
The shovel is well-used.
> take milk
You pick up the milk from the ground.
> eat bell pepper
You eat the bell pepper. Not bad.
> examine tomato plant
that's a standard tomato plant!
> examine milk
that's a typical milk!
> take shovel
You pick up the shovel from the ground.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine set of chairs
The set of chairs is reliable.
On the set of chairs is a soap bar.
> put milk on set of chairs
You put the milk on the set of chairs.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
> examine shovel
The shovel is well-used.
> eat tomato plant
You eat the tomato plant. Not bad.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a milk and a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You're now in the bedroom. Okay, just remember what you're here to do, and everything will go great.
You can make out a closed chest drawer. You hear a noise behind you and spin around, but you can't see anything other than an antique trunk, so there's that. You scan the room, seeing a king-size bed. The king-size bed is typical. But oh no! there's nothing on this piece of junk.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open antique trunk
You open the antique trunk.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. It is closed.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine king-size bed
The king-size bed is an unstable piece of garbage.
> examine old key
The old key is heavier than it looks.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. It is open.
In the chest drawer is an old key.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. It is open.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into antique trunk
You put the old key into the antique trunk.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. It is open.
In the antique trunk is an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. It is open.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> insert old key into antique trunk
You put the old key into the antique trunk.
> examine old key
The old key is heavier than it looks.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> open wooden door
You open wooden door.
> examine wooden door
it is what it is, a wooden door You can see inside it.
> go east
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a note on the kitchen island.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> open refrigerator
You open the refrigerator, revealing a tomato plant and a half of a bag of chips.
> take half of a bag of chips from refrigerator
You take the half of a bag of chips from the refrigerator.
> go north
-= Bathroom =-
You are in a bathroom. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a toilet. You can see a closed usual looking bath here. Oh wow! Is that what I think it is? It is! It's a sink. On the sink you make out a toothbrush.
There is an exit to the south. Don't worry, it is unguarded.
> open bath
You open the bath, revealing a soap bar.
> go south
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a note on the kitchen island.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> open screen door
You open screen door.
> put half of a bag of chips on kitchen island
You put the half of a bag of chips on the kitchen island.
> examine screen door
it's a stuffy screen door It is open.
> go north
-= Bathroom =-
You are in a bathroom. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a toilet. You can see an opened usual looking bath here. The bath contains a soap bar. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. Oh wow! Is that what I think it is? It is! It's a sink. On the sink you make out a toothbrush.
There is an exit to the south. Don't worry, it is unguarded.
> examine soap bar
The soap bar appears out of place here
> examine toilet
The toilet looks strong, and impossible to destroy. It is closed.
> examine sink
The sink is wobbly.
On the sink is a toothbrush.
> take soap bar from bath
You take the soap bar from the bath.
> go south
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a half of a bag of chips and a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> go east
-= Backyard =-
You're now in the backyard.
You see a set of chairs. The set of chairs is ordinary. Looks like someone's already been here and taken everything off it, though. You see a bbq. Unfortunately, there isn't a thing on it. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a patio table. The patio table is usual. But the thing is empty. Aw, and here you were, all excited for there to be things on it!
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put soap bar on set of chairs
You put the soap bar on the set of chairs.
> examine soap bar
The soap bar appears out of place here
> examine bbq
The bbq is solid.
> take soap bar from set of chairs
You take the soap bar from the set of chairs.
> go south
-= Garden =-
This might come as a shock to you, but you've just stumbled into a garden. Let's see what's in here.
You don't like doors? Why not try going north, that entranceway is unblocked.
There is a bell pepper, an apple, a lettuce and a shovel on the floor.
> examine bell pepper
that's a standard bell pepper!
> take lettuce
You pick up the lettuce from the ground.
> take bell pepper
You pick up the bell pepper from the ground.
> take shovel
You pick up the shovel from the ground.
> examine bell pepper
that's a standard bell pepper!
> examine soap bar
The soap bar appears out of place here
> go north
-= Backyard =-
You're now in the backyard.
You see a set of chairs. The set of chairs is ordinary. Looks like someone's already been here and taken everything off it, though. You see a bbq. Unfortunately, there isn't a thing on it. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a patio table. The patio table is usual. But the thing is empty. Aw, and here you were, all excited for there to be things on it!
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put lettuce on bbq
You put the lettuce on the bbq.
> eat bell pepper
You eat the bell pepper. Not bad.
> put soap bar on patio table
You put the soap bar on the patio table.
> go south
-= Garden =-
This might come as a shock to you, but you've just stumbled into a garden. Let's see what's in here.
You don't like doors? Why not try going north, that entranceway is unblocked.
There is an apple on the floor.
> examine shovel
The shovel is well-used.
> take apple
You pick up the apple from the ground.
> eat apple
You eat the apple. Not bad.
> go north
-= Backyard =-
You're now in the backyard.
You see a set of chairs. The set of chairs is ordinary. Looks like someone's already been here and taken everything off it, though. You see a bbq. You see a lettuce on the bbq. Wow! Just like in the movies! You bend down to tie your shoe. When you stand up, you notice a patio table. The patio table is usual. On the patio table you make out a soap bar.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a half of a bag of chips and a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> take half of a bag of chips from kitchen island
You take the half of a bag of chips from the kitchen island.
> go west
-= Bedroom =-
You're now in the bedroom. Okay, just remember what you're here to do, and everything will go great.
You can make out an opened chest drawer. The chest drawer is empty, what a horrible day! You hear a noise behind you and spin around, but you can't see anything other than an antique trunk, so there's that. The antique trunk contains an old key. You scan the room, seeing a king-size bed. The king-size bed is typical. But oh no! there's nothing on this piece of junk.
There is an open wooden door leading east.
> take old key from antique trunk
You take the old key from the antique trunk.
> examine half of a bag of chips
You couldn't pay me to eat that normal thing.
> put half of a bag of chips on king-size bed
You put the half of a bag of chips on the king-size bed.
> examine king-size bed
The king-size bed is an unstable piece of garbage.
On the king-size bed is a half of a bag of chips.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take half of a bag of chips from king-size bed
You take the half of a bag of chips from the king-size bed.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> go east
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> put half of a bag of chips on kitchen island
You put the half of a bag of chips on the kitchen island.
> take half of a bag of chips from kitchen island
You take the half of a bag of chips from the kitchen island.
> insert shovel into refrigerator
You put the shovel into the refrigerator.
> go north
-= Bathroom =-
You are in a bathroom. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a toilet. You can see an opened usual looking bath here. The bath is empty! This is the worst thing that could possibly happen, ever! Oh wow! Is that what I think it is? It is! It's a sink. On the sink you make out a toothbrush.
There is an exit to the south. Don't worry, it is unguarded.
> insert half of a bag of chips into bath
You put the half of a bag of chips into the bath.
> open toilet
You open the toilet.
> go south
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains a shovel and a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place. You begin to take stock of what's in the room.
You rest your hand against a wall, but you miss the wall and fall onto a couch. Now why would someone leave that there? The couch is typical. On the couch you can see a milk. You see a low table. On the low table you can see a remote. You can see a tv. Unfortunately, there isn't a thing on it.
You don't like doors? Why not try going north, that entranceway is unblocked.
> take remote from low table
You take the remote from the low table.
> go north
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains a shovel and a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> go east
-= Backyard =-
You're now in the backyard.
You see a set of chairs. The set of chairs is ordinary. Looks like someone's already been here and taken everything off it, though. You see a bbq. You see a lettuce on the bbq. Wow! Just like in the movies! You bend down to tie your shoe. When you stand up, you notice a patio table. The patio table is usual. On the patio table you make out a soap bar.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take lettuce from bbq
You take the lettuce from the bbq.
> put remote on set of chairs
You put the remote on the set of chairs.
> take soap bar from patio table
You take the soap bar from the patio table.
> put lettuce on patio table
You put the lettuce on the patio table.
> take remote from set of chairs
You take the remote from the set of chairs.
> go west
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains a shovel and a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> go north
-= Bathroom =-
You are in a bathroom. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a toilet. What a letdown! The toilet is empty! You can see an opened usual looking bath here. The bath contains a half of a bag of chips. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. Oh wow! Is that what I think it is? It is! It's a sink. On the sink you make out a toothbrush.
There is an exit to the south. Don't worry, it is unguarded.
> put soap bar on sink
You put the soap bar on the sink.
> go south
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains a shovel and a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> go west
-= Bedroom =-
You're now in the bedroom. Okay, just remember what you're here to do, and everything will go great.
You can make out an opened chest drawer. The chest drawer contains an old key. You hear a noise behind you and spin around, but you can't see anything other than an antique trunk, so there's that. What a letdown! The antique trunk is empty! You scan the room, seeing a king-size bed. The king-size bed is typical. But oh no! there's nothing on this piece of junk.
There is an open wooden door leading east.
> put remote on king-size bed
You put the remote on the king-size bed.
> go east
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains a shovel and a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> go east
-= Backyard =-
You're now in the backyard.
You see a set of chairs. The set of chairs is ordinary. Looks like someone's already been here and taken everything off it, though. You see a bbq. Unfortunately, there isn't a thing on it. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a patio table. The patio table is usual. On the patio table you make out a lettuce.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
This might come as a shock to you, but you've just stumbled into a garden. Let's see what's in here.
You don't like doors? Why not try going north, that entranceway is unblocked.
> go north
-= Backyard =-
You're now in the backyard.
You see a set of chairs. The set of chairs is ordinary. Looks like someone's already been here and taken everything off it, though. You see a bbq. Unfortunately, there isn't a thing on it. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a patio table. The patio table is usual. On the patio table you make out a lettuce.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains a shovel and a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place. You begin to take stock of what's in the room.
You rest your hand against a wall, but you miss the wall and fall onto a couch. Now why would someone leave that there? The couch is typical. On the couch you can see a milk. You see a low table. However, the low table, like an empty low table, has nothing on it. You can see a tv. Unfortunately, there isn't a thing on it.
You don't like doors? Why not try going north, that entranceway is unblocked.
> take milk from couch
You take the milk from the couch.
> put milk on tv
You put the milk on the tv.
> take milk from tv
You take the milk from the tv.
> go north
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains a shovel and a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> take shovel from refrigerator
You take the shovel from the refrigerator.
> put shovel on kitchen island
You put the shovel on the kitchen island.
> go west
-= Bedroom =-
You're now in the bedroom. Okay, just remember what you're here to do, and everything will go great.
You can make out an opened chest drawer. The chest drawer contains an old key. You hear a noise behind you and spin around, but you can't see anything other than an antique trunk, so there's that. What a letdown! The antique trunk is empty! You scan the room, seeing a king-size bed. The king-size bed is typical. On the king-size bed you can see a remote.
There is an open wooden door leading east.
> take old key from chest drawer
You take the old key from the chest drawer.
> go east
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a shovel and a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> insert old key into refrigerator
You put the old key into the refrigerator.
> go east
-= Backyard =-
You're now in the backyard.
You see a set of chairs. The set of chairs is ordinary. Looks like someone's already been here and taken everything off it, though. You see a bbq. Unfortunately, there isn't a thing on it. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a patio table. The patio table is usual. On the patio table you make out a lettuce.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put milk on bbq
You put the milk on the bbq.
> go west
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains an old key and a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a shovel and a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> take tomato plant from refrigerator
You take the tomato plant from the refrigerator.
> put tomato plant on kitchen island
You put the tomato plant on the kitchen island.
> go west
-= Bedroom =-
You're now in the bedroom. Okay, just remember what you're here to do, and everything will go great.
You can make out an opened chest drawer. The chest drawer is empty, what a horrible day! You hear a noise behind you and spin around, but you can't see anything other than an antique trunk, so there's that. What a letdown! The antique trunk is empty! You scan the room, seeing a king-size bed. The king-size bed is typical. On the king-size bed you can see a remote.
There is an open wooden door leading east.
> take remote from king-size bed
You take the remote from the king-size bed.
> go east
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains an old key. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a tomato plant, a shovel and a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> put remote on stove
You put the remote on the stove.
> take note from kitchen island
You take the note from the kitchen island.
> take old key from refrigerator
You take the old key from the refrigerator.
> insert old key into refrigerator
You put the old key into the refrigerator.
> take remote from stove
You take the remote from the stove.
> go north
-= Bathroom =-
You are in a bathroom. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a toilet. What a letdown! The toilet is empty! You can see an opened usual looking bath here. The bath contains a half of a bag of chips. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. Oh wow! Is that what I think it is? It is! It's a sink. On the sink you make out a soap bar and a toothbrush.
There is an exit to the south. Don't worry, it is unguarded.
> take toothbrush from sink
You take the toothbrush from the sink.
> take half of a bag of chips from bath
You take the half of a bag of chips from the bath.
> eat half of a bag of chips
You eat the half of a bag of chips. Not bad.
> insert note into bath
You put the note into the bath.
> put toothbrush on sink
You put the toothbrush on the sink.
> take toothbrush from sink
You take the toothbrush from the sink.
> take soap bar from sink
You take the soap bar from the sink.
> insert remote into bath
You put the remote into the bath.
> insert toothbrush into toilet
You put the toothbrush into the toilet.
> take toothbrush from toilet
You take the toothbrush from the toilet.
> put soap bar on sink
You put the soap bar on the sink.
> take soap bar from sink
You take the soap bar from the sink.
> take remote from bath
You take the remote from the bath.
> put remote on sink
You put the remote on the sink.
> insert soap bar into bath
You put the soap bar into the bath.
> put toothbrush on sink
You put the toothbrush on the sink.
> go south
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains an old key. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a tomato plant and a shovel on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> take old key from refrigerator
You take the old key from the refrigerator.
> go west
-= Bedroom =-
You're now in the bedroom. Okay, just remember what you're here to do, and everything will go great.
You can make out an opened chest drawer. The chest drawer is empty, what a horrible day! You hear a noise behind you and spin around, but you can't see anything other than an antique trunk, so there's that. What a letdown! The antique trunk is empty! You scan the room, seeing a king-size bed. The king-size bed is typical. But oh no! there's nothing on this piece of junk.
There is an open wooden door leading east.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> go east
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a tomato plant and a shovel on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> go east
-= Backyard =-
You're now in the backyard.
You see a set of chairs. The set of chairs is ordinary. Looks like someone's already been here and taken everything off it, though. You see a bbq. You see a milk on the bbq. Wow! Just like in the movies! You bend down to tie your shoe. When you stand up, you notice a patio table. The patio table is usual. On the patio table you make out a lettuce.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take milk from bbq
You take the milk from the bbq.
> put milk on patio table
You put the milk on the patio table.
> take lettuce from patio table
You take the lettuce from the patio table.
> put lettuce on set of chairs
You put the lettuce on the set of chairs.
> go south
-= Garden =-
This might come as a shock to you, but you've just stumbled into a garden. Let's see what's in here.
You don't like doors? Why not try going north, that entranceway is unblocked.
> go north
-= Backyard =-
You're now in the backyard.
You see a set of chairs. The set of chairs is ordinary. On the set of chairs you make out a lettuce. You shudder, but continue examining the room. You see a bbq. Unfortunately, there isn't a thing on it. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a patio table. The patio table is usual. On the patio table you make out a milk.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a tomato plant and a shovel on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place. You begin to take stock of what's in the room.
You rest your hand against a wall, but you miss the wall and fall onto a couch. Now why would someone leave that there? The couch is typical. However, the couch, like an empty couch, has nothing on it. It would have been so cool if there was stuff on the couch. You see a low table. However, the low table, like an empty low table, has nothing on it. You can see a tv. Unfortunately, there isn't a thing on it.
You don't like doors? Why not try going north, that entranceway is unblocked.
> go north
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a tomato plant and a shovel on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> take tomato plant from kitchen island
You take the tomato plant from the kitchen island.
> go east
-= Backyard =-
You're now in the backyard.
You see a set of chairs. The set of chairs is ordinary. On the set of chairs you make out a lettuce. You shudder, but continue examining the room. You see a bbq. Unfortunately, there isn't a thing on it. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a patio table. The patio table is usual. On the patio table you make out a milk.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put tomato plant on patio table
You put the tomato plant on the patio table.
> take milk from patio table
You take the milk from the patio table.
> go south
-= Garden =-
This might come as a shock to you, but you've just stumbled into a garden. Let's see what's in here.
You don't like doors? Why not try going north, that entranceway is unblocked.
> eat milk
You eat the milk. Not bad.
> go north
-= Backyard =-
You're now in the backyard.
You see a set of chairs. The set of chairs is ordinary. On the set of chairs you make out a lettuce. You shudder, but continue examining the room. You see a bbq. Unfortunately, there isn't a thing on it. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a patio table. The patio table is usual. On the patio table you make out a tomato plant.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take tomato plant from patio table
You take the tomato plant from the patio table.
> take lettuce from set of chairs
You take the lettuce from the set of chairs.
> put lettuce on set of chairs
You put the lettuce on the set of chairs.
> go south
-= Garden =-
This might come as a shock to you, but you've just stumbled into a garden. Let's see what's in here.
You don't like doors? Why not try going north, that entranceway is unblocked.
> eat tomato plant
You eat the tomato plant. Not bad.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Well, here we are in the bedroom.
Look out! It's a- oh, never mind, it's just a chest drawer. Were you looking for an antique trunk? Because look over there, it's an antique trunk. You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? But oh no! there's nothing on this piece of garbage. Hopefully this doesn't make you too upset.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine wooden door
it is what it is, a wooden door It is closed.
> examine antique trunk
The antique trunk looks strong, and impossible to crack. It is closed.
> open chest drawer
You open the chest drawer.
> examine king-size bed
The king-size bed is stable.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can see inside it.
> examine antique trunk
The antique trunk looks strong, and impossible to crack. It is open.
In the antique trunk is an old key.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> lock wooden door with old key
You lock wooden door.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine king-size bed
The king-size bed is stable.
On the king-size bed is an old key.
> examine old key
The metal of the old key is hammered.
> take old key from king-size bed
You take the old key from the king-size bed.
> examine old key
The metal of the old key is hammered.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine old key
The metal of the old key is hammered.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine wooden door
it is what it is, a wooden door It is open.
> go east
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. Oh wow! Is that what I think it is? It is! It's a counter. But the thing hasn't got anything on it. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Now that's what I call TextWorld!
There is a closed screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> put old key on kitchen island
You put the old key on the kitchen island.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
Look out! It's a- oh, never mind, it's just a chest drawer. Empty! What kind of nightmare TextWorld is this? Were you looking for an antique trunk? Because look over there, it's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? But oh no! there's nothing on this piece of garbage. Hopefully this doesn't make you too upset.
There is an open wooden door leading east.
> examine king-size bed
The king-size bed is stable.
> examine antique trunk
The antique trunk looks strong, and impossible to crack. It is open.
> go east
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. Oh wow! Is that what I think it is? It is! It's a counter. But the thing hasn't got anything on it. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see an old key and a note. Now that's what I call TextWorld!
There is a closed screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> go south
-= Living Room =-
Look around you. Take it all in. It's not every day someone gets to be in a living room.
You can make out a couch. The couch is ordinary. On the couch you can make out a milk. Something scurries by right in the corner of your eye. Probably nothing. You see a low table. On the low table you can make out a remote. You can see a tv. Unfortunately, there isn't a thing on it. You move on, clearly upset with TextWorld.
You need an unguarded exit? You should try going north.
> examine couch
The couch is shaky.
On the couch is a milk.
> take remote from low table
You take the remote from the low table.
> examine remote
The remote seems out of place here
> go north
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. Oh wow! Is that what I think it is? It is! It's a counter. But the thing hasn't got anything on it. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see an old key and a note. Now that's what I call TextWorld!
There is a closed screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine screen door
it's a hefty screen door You can't see inside it because the lid's in your way.
> examine refrigerator
The refrigerator looks strong, and impossible to crack. You can't see inside it because the lid's in your way.
> go north
-= Bathroom =-
You're not going to believe this, but you've just entered a bathroom. You begin to take stock of what's in the room.
You can make out a toilet. Wow, isn't TextWorld just the best? You see a bath. You see a gleam over in a corner, where you can see a sink. On the sink you see a toothbrush.
You don't like doors? Why not try going south, that entranceway is unguarded.
> open toilet
You open the toilet.
> put remote on sink
You put the remote on the sink.
> take toothbrush from sink
You take the toothbrush from the sink.
> take remote from sink
You take the remote from the sink.
> put remote on sink
You put the remote on the sink.
> open bath
You open the bath, revealing a soap bar.
> insert toothbrush into bath
You put the toothbrush into the bath.
> take remote from sink
You take the remote from the sink.
> take toothbrush from bath
You take the toothbrush from the bath.
> insert toothbrush into bath
You put the toothbrush into the bath.
> put remote on sink
You put the remote on the sink.
> go south
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. Oh wow! Is that what I think it is? It is! It's a counter. But the thing hasn't got anything on it. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see an old key and a note. Now that's what I call TextWorld!
There is a closed screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> open screen door
You open screen door.
> open refrigerator
You open the refrigerator, revealing an apple and a half of a bag of chips.
> go east
-= Backyard =-
You're now in the backyard.
You can see a set of chairs. But the thing is empty, unfortunately. You bend down to tie your shoe. When you stand up, you notice a bbq. The bbq is usual. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You can see a patio table. The patio table is standard. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You need an unguarded exit? You should try going south.
> go south
-= Garden =-
Well, here we are in a garden. The room is well lit.
You don't like doors? Why not try going north, that entranceway is unguarded.
There is a bell pepper, a lettuce, a tomato plant and a shovel on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> take shovel
You pick up the shovel from the ground.
> take lettuce
You pick up the lettuce from the ground.
> go north
-= Backyard =-
You're now in the backyard.
You can see a set of chairs. But the thing is empty, unfortunately. You bend down to tie your shoe. When you stand up, you notice a bbq. The bbq is usual. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You can see a patio table. The patio table is standard. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You need an unguarded exit? You should try going south.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> put bell pepper on set of chairs
You put the bell pepper on the set of chairs.
> go south
-= Garden =-
Well, here we are in a garden. The room is well lit.
You don't like doors? Why not try going north, that entranceway is unguarded.
There is a tomato plant on the floor.
> take tomato plant
You pick up the tomato plant from the ground.
> eat tomato plant
You eat the tomato plant. Not bad.
> eat lettuce
You eat the lettuce. Not bad.
> go north
-= Backyard =-
You're now in the backyard.
You can see a set of chairs. You see a bell pepper and a shovel on the set of chairs. You bend down to tie your shoe. When you stand up, you notice a bbq. The bbq is usual. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You can see a patio table. The patio table is standard. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You need an unguarded exit? You should try going south.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put shovel on patio table
You put the shovel on the patio table.
> take shovel from patio table
You take the shovel from the patio table.
> take bell pepper from set of chairs
You take the bell pepper from the set of chairs.
> go west
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator contains an apple and a half of a bag of chips. The light flickers for a second, but nothing else happens. Oh wow! Is that what I think it is? It is! It's a counter. But the thing hasn't got anything on it. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see an old key and a note. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> put bell pepper on kitchen island
You put the bell pepper on the kitchen island.
> take old key from kitchen island
You take the old key from the kitchen island.
> take half of a bag of chips from refrigerator
You take the half of a bag of chips from the refrigerator.
> put shovel on kitchen island
You put the shovel on the kitchen island.
> put old key on counter
You put the old key on the counter.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
Look out! It's a- oh, never mind, it's just a chest drawer. Empty! What kind of nightmare TextWorld is this? Were you looking for an antique trunk? Because look over there, it's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? But oh no! there's nothing on this piece of garbage. Hopefully this doesn't make you too upset.
There is an open wooden door leading east.
> put half of a bag of chips on king-size bed
You put the half of a bag of chips on the king-size bed.
> take half of a bag of chips from king-size bed
You take the half of a bag of chips from the king-size bed.
> eat half of a bag of chips
You eat the half of a bag of chips. Not bad.
> go east
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator contains an apple. The light flickers for a second, but nothing else happens. Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel, a bell pepper and a note. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> go north
-= Bathroom =-
You're not going to believe this, but you've just entered a bathroom. You begin to take stock of what's in the room.
You can make out a toilet. Wow, isn't TextWorld just the best? The toilet is empty, what a horrible day! You see a bath. The bath contains a toothbrush and a soap bar. You see a gleam over in a corner, where you can see a sink. On the sink you see a remote.
You don't like doors? Why not try going south, that entranceway is unguarded.
> take toothbrush from bath
You take the toothbrush from the bath.
> go south
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator contains an apple. The light flickers for a second, but nothing else happens. Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel, a bell pepper and a note. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
Look out! It's a- oh, never mind, it's just a chest drawer. Empty! What kind of nightmare TextWorld is this? Were you looking for an antique trunk? Because look over there, it's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? But oh no! there's nothing on this piece of garbage. Hopefully this doesn't make you too upset.
There is an open wooden door leading east.
> put toothbrush on king-size bed
You put the toothbrush on the king-size bed.
> take toothbrush from king-size bed
You take the toothbrush from the king-size bed.
> insert toothbrush into chest drawer
You put the toothbrush into the chest drawer.
> go east
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator contains an apple. The light flickers for a second, but nothing else happens. Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel, a bell pepper and a note. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> take bell pepper from kitchen island
You take the bell pepper from the kitchen island.
> go east
-= Backyard =-
You're now in the backyard.
You can see a set of chairs. But the thing is empty, unfortunately. You bend down to tie your shoe. When you stand up, you notice a bbq. The bbq is usual. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You can see a patio table. The patio table is standard. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You need an unguarded exit? You should try going south.
> put bell pepper on patio table
You put the bell pepper on the patio table.
> go west
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator contains an apple. The light flickers for a second, but nothing else happens. Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel and a note. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> take apple from refrigerator
You take the apple from the refrigerator.
> go south
-= Living Room =-
Look around you. Take it all in. It's not every day someone gets to be in a living room.
You can make out a couch. The couch is ordinary. On the couch you can make out a milk. Something scurries by right in the corner of your eye. Probably nothing. You see a low table. However, the low table, like an empty low table, has nothing on it. Oh! Why couldn't there just be stuff on it? You can see a tv. Unfortunately, there isn't a thing on it. You move on, clearly upset with TextWorld.
You need an unguarded exit? You should try going north.
> take milk from couch
You take the milk from the couch.
> examine couch
The couch is shaky.
> examine apple
that's a typical apple!
> go north
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator is empty! What a waste of a day! Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel and a note. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
Look out! It's a- oh, never mind, it's just a chest drawer. The chest drawer contains a toothbrush. You can't wait to tell the folks at home about this! Were you looking for an antique trunk? Because look over there, it's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? But oh no! there's nothing on this piece of garbage. Hopefully this doesn't make you too upset.
There is an open wooden door leading east.
> insert milk into chest drawer
You put the milk into the chest drawer.
> examine milk
The milk looks delicious.
> insert apple into chest drawer
You put the apple into the chest drawer.
> go east
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator is empty! What a waste of a day! Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel and a note. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> take note from kitchen island
You take the note from the kitchen island.
> go east
-= Backyard =-
You're now in the backyard.
You can see a set of chairs. But the thing is empty, unfortunately. You bend down to tie your shoe. When you stand up, you notice a bbq. The bbq is usual. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You can see a patio table. The patio table is standard. On the patio table you can see a bell pepper.
There is an open screen door leading west. You need an unguarded exit? You should try going south.
> put note on patio table
You put the note on the patio table.
> take note from patio table
You take the note from the patio table.
> put note on set of chairs
You put the note on the set of chairs.
> take bell pepper from patio table
You take the bell pepper from the patio table.
> put bell pepper on bbq
You put the bell pepper on the bbq.
> go west
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator is empty! What a waste of a day! Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> go north
-= Bathroom =-
You're not going to believe this, but you've just entered a bathroom. You begin to take stock of what's in the room.
You can make out a toilet. Wow, isn't TextWorld just the best? The toilet is empty, what a horrible day! You see a bath. The bath contains a soap bar. You see a gleam over in a corner, where you can see a sink. On the sink you see a remote.
You don't like doors? Why not try going south, that entranceway is unguarded.
> take remote from sink
You take the remote from the sink.
> go south
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator is empty! What a waste of a day! Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> put remote on kitchen island
You put the remote on the kitchen island.
> go north
-= Bathroom =-
You're not going to believe this, but you've just entered a bathroom. You begin to take stock of what's in the room.
You can make out a toilet. Wow, isn't TextWorld just the best? The toilet is empty, what a horrible day! You see a bath. The bath contains a soap bar. You see a gleam over in a corner, where you can see a sink. But the thing is empty, unfortunately.
You don't like doors? Why not try going south, that entranceway is unguarded.
> take soap bar from bath
You take the soap bar from the bath.
> put soap bar on sink
You put the soap bar on the sink.
> go south
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator is empty! What a waste of a day! Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a remote and a shovel. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> take remote from kitchen island
You take the remote from the kitchen island.
> go east
-= Backyard =-
You're now in the backyard.
You can see a set of chairs. You see a note on the set of chairs. You bend down to tie your shoe. When you stand up, you notice a bbq. The bbq is usual. On the bbq you can make out a bell pepper. Something scurries by right in the corner of your eye. Probably nothing. You can see a patio table. The patio table is standard. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You need an unguarded exit? You should try going south.
> put remote on patio table
You put the remote on the patio table.
> take bell pepper from bbq
You take the bell pepper from the bbq.
> eat bell pepper
You eat the bell pepper. Not bad.
> take note from set of chairs
You take the note from the set of chairs.
> take remote from patio table
You take the remote from the patio table.
> put note on set of chairs
You put the note on the set of chairs.
> put remote on patio table
You put the remote on the patio table.
> take remote from patio table
You take the remote from the patio table.
> go west
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator is empty! What a waste of a day! Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> put remote on kitchen island
You put the remote on the kitchen island.
> take remote from kitchen island
You take the remote from the kitchen island.
> put remote on stove
You put the remote on the stove.
> take remote from stove
You take the remote from the stove.
> go south
-= Living Room =-
Look around you. Take it all in. It's not every day someone gets to be in a living room.
You can make out a couch. The couch is ordinary. Unfortunately, there isn't a thing on it. You swear loudly. You see a low table. However, the low table, like an empty low table, has nothing on it. Oh! Why couldn't there just be stuff on it? You can see a tv. Unfortunately, there isn't a thing on it. You move on, clearly upset with TextWorld.
You need an unguarded exit? You should try going north.
> put remote on tv
You put the remote on the tv.
> take remote from tv
You take the remote from the tv.
> put remote on low table
You put the remote on the low table.
> go north
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator is empty! What a waste of a day! Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> go north
-= Bathroom =-
You're not going to believe this, but you've just entered a bathroom. You begin to take stock of what's in the room.
You can make out a toilet. Wow, isn't TextWorld just the best? The toilet is empty, what a horrible day! You see a bath. The bath is empty! This is the worst thing that could possibly happen, ever! You see a gleam over in a corner, where you can see a sink. On the sink you see a soap bar.
You don't like doors? Why not try going south, that entranceway is unguarded.
> take soap bar from sink
You take the soap bar from the sink.
> insert soap bar into toilet
You put the soap bar into the toilet.
> take soap bar from toilet
You take the soap bar from the toilet.
> put soap bar on sink
You put the soap bar on the sink.
> go south
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator is empty! What a waste of a day! Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> take shovel from kitchen island
You take the shovel from the kitchen island.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
Look out! It's a- oh, never mind, it's just a chest drawer. The chest drawer contains an apple, a milk and a toothbrush. You can't wait to tell the folks at home about this! Were you looking for an antique trunk? Because look over there, it's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? But oh no! there's nothing on this piece of garbage. Hopefully this doesn't make you too upset.
There is an open wooden door leading east.
> put shovel on king-size bed
You put the shovel on the king-size bed.
> take shovel from king-size bed
You take the shovel from the king-size bed.
> insert shovel into chest drawer
You put the shovel into the chest drawer.
> take toothbrush from chest drawer
You take the toothbrush from the chest drawer.
> insert toothbrush into antique trunk
You put the toothbrush into the antique trunk.
> go east
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator is empty! What a waste of a day! Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. But the thing hasn't got anything on it.
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see a closed chest drawer. You make out an antique trunk. You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine king-size bed
The king-size bed is durable.
> examine wooden door
it's an ominous wooden door You can't see inside it because the lid's in your way.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
In the chest drawer is an old key.
> open antique trunk
You open the antique trunk.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. It is open.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
> unlock wooden door with old key
You unlock wooden door.
> lock wooden door with old key
You lock wooden door.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine king-size bed
The king-size bed is durable.
On the king-size bed is an old key.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine king-size bed
The king-size bed is durable.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> examine stove
The stove is shaky.
> examine counter
The counter is wobbly.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! You see a bath. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. On the sink you can see a toothbrush, so there's that.
You don't like doors? Why not try going south, that entranceway is unblocked.
> take toothbrush from sink
You take the toothbrush from the sink.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. What a letdown! The chest drawer is empty! You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> examine wooden door
it's an ominous wooden door You can see inside it.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine toothbrush
The toothbrush is unremarkable.
> insert toothbrush into chest drawer
You put the toothbrush into the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
In the chest drawer is a toothbrush.
> take old key from king-size bed
You take the old key from the king-size bed.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! You see a bath. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> open toilet
You open the toilet.
> insert old key into toilet
You put the old key into the toilet.
> open bath
You open the bath, revealing a soap bar.
> take old key from toilet
You take the old key from the toilet.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> put old key on kitchen island
You put the old key on the kitchen island.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. The chest drawer contains a toothbrush. You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> take toothbrush from chest drawer
You take the toothbrush from the chest drawer.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key and a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> open screen door
You open screen door.
> put toothbrush on stove
You put the toothbrush on the stove.
> take note from kitchen island
You take the note from the kitchen island.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
There is a tomato plant, a milk, a bell pepper and a shovel on the floor.
> take shovel
You pick up the shovel from the ground.
> take milk
You pick up the milk from the ground.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put milk on set of chairs
You put the milk on the set of chairs.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put note on set of chairs
You put the note on the set of chairs.
> take milk from set of chairs
You take the milk from the set of chairs.
> put shovel on patio table
You put the shovel on the patio table.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
There is a tomato plant and a bell pepper on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> eat bell pepper
You eat the bell pepper. Not bad.
> eat tomato plant
You eat the tomato plant. Not bad.
> eat milk
You eat the milk. Not bad.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take note from set of chairs
You take the note from the set of chairs.
> put note on set of chairs
You put the note on the set of chairs.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. You see a toothbrush on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take toothbrush from stove
You take the toothbrush from the stove.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take note from set of chairs
You take the note from the set of chairs.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! The toilet is empty! What a waste of a day! You see a bath. I mean, just wow! Isn't TextWorld just the best? The bath contains a soap bar. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> insert note into bath
You put the note into the bath.
> take note from bath
You take the note from the bath.
> insert note into toilet
You put the note into the toilet.
> take note from toilet
You take the note from the toilet.
> put note on sink
You put the note on the sink.
> take note from sink
You take the note from the sink.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> put note on stove
You put the note on the stove.
> take note from stove
You take the note from the stove.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. What a letdown! The chest drawer is empty! You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> insert note into chest drawer
You put the note into the chest drawer.
> take note from chest drawer
You take the note from the chest drawer.
> insert note into antique trunk
You put the note into the antique trunk.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> open refrigerator
You open the refrigerator, revealing an apple and a lettuce.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! The toilet is empty! What a waste of a day! You see a bath. I mean, just wow! Isn't TextWorld just the best? The bath contains a soap bar. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from bath
You take the soap bar from the bath.
> insert soap bar into bath
You put the soap bar into the bath.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains an apple and a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a toothbrush. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a toothbrush. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take shovel from patio table
You take the shovel from the patio table.
> put shovel on bbq
You put the shovel on the bbq.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel and a toothbrush. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take shovel from bbq
You take the shovel from the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> put shovel on bbq
You put the shovel on the bbq.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> take shovel from bbq
You take the shovel from the bbq.
> put shovel on bbq
You put the shovel on the bbq.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel. You see a patio table. The patio table is typical. On the patio table you see a toothbrush.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains an apple and a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take apple from refrigerator
You take the apple from the refrigerator.
> eat apple
You eat the apple. Not bad.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel. You see a patio table. The patio table is typical. On the patio table you see a toothbrush.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel. You see a patio table. The patio table is typical. On the patio table you see a toothbrush.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take shovel from bbq
You take the shovel from the bbq.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> put shovel on patio table
You put the shovel on the patio table.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go south
-= Living Room =-
You find yourself in a living room. An ordinary one. You begin looking for stuff.
You see a couch. You see a half of a bag of chips on the couch, so there's that. You can see a low table. You see a remote on the low table. You scan the room for a tv, and you find a tv. But the thing is empty. Aw, here you were, all excited for there to be things on it!
There is an exit to the north. Don't worry, it is unblocked.
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> examine remote
The remote is antiquated.
> examine tv
The tv is solidly built.
> put half of a bag of chips on low table
You put the half of a bag of chips on the low table.
> examine couch
The couch is solidly built.
> go north
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take old key from kitchen island
You take the old key from the kitchen island.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> put old key on patio table
You put the old key on the patio table.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a toothbrush, an old key and a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> take shovel from patio table
You take the shovel from the patio table.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put toothbrush on set of chairs
You put the toothbrush on the set of chairs.
> take toothbrush from set of chairs
You take the toothbrush from the set of chairs.
> take old key from patio table
You take the old key from the patio table.
> put toothbrush on set of chairs
You put the toothbrush on the set of chairs.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a toothbrush. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put shovel on bbq
You put the shovel on the bbq.
> put old key on bbq
You put the old key on the bbq.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a toothbrush. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see an old key and a shovel. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. But oh no! there's nothing on this piece of junk.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take lettuce from refrigerator
You take the lettuce from the refrigerator.
> put lettuce on stove
You put the lettuce on the stove.
> take lettuce from stove
You take the lettuce from the stove.
> insert lettuce into refrigerator
You put the lettuce into the refrigerator.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! The toilet is empty! What a waste of a day! You see a bath. I mean, just wow! Isn't TextWorld just the best? The bath contains a soap bar. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from bath
You take the soap bar from the bath.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. But oh no! there's nothing on this piece of junk.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> put soap bar on kitchen island
You put the soap bar on the kitchen island.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. What a letdown! The chest drawer is empty! You make out an antique trunk. The antique trunk contains a note. You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> take note from antique trunk
You take the note from the antique trunk.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a soap bar.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> insert note into refrigerator
You put the note into the refrigerator.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a toothbrush. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see an old key and a shovel. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a toothbrush. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see an old key and a shovel. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take old key from bbq
You take the old key from the bbq.
> put old key on bbq
You put the old key on the bbq.
> take toothbrush from set of chairs
You take the toothbrush from the set of chairs.
> put toothbrush on set of chairs
You put the toothbrush on the set of chairs.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a note and a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a soap bar.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take lettuce from refrigerator
You take the lettuce from the refrigerator.
> put lettuce on counter
You put the lettuce on the counter.
> take lettuce from counter
You take the lettuce from the counter.
> take note from refrigerator
You take the note from the refrigerator.
> put lettuce on kitchen island
You put the lettuce on the kitchen island.
> insert note into refrigerator
You put the note into the refrigerator.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. What a letdown! The chest drawer is empty! You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a note. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a lettuce and a soap bar.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! The toilet is empty! What a waste of a day! You see a bath. I mean, just wow! Isn't TextWorld just the best? The bath is empty! This is the worst thing that could possibly happen, ever! You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a note. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a lettuce and a soap bar.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a toothbrush. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see an old key and a shovel. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take old key from bbq
You take the old key from the bbq.
> put old key on bbq
You put the old key on the bbq.
> take toothbrush from set of chairs
You take the toothbrush from the set of chairs.
> take old key from bbq
You take the old key from the bbq.
> put toothbrush on set of chairs
You put the toothbrush on the set of chairs.
> put old key on patio table
You put the old key on the patio table.
> take old key from patio table
You take the old key from the patio table.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a note. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a lettuce and a soap bar.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> put old key on kitchen island
You put the old key on the kitchen island.
> go south
-= Living Room =-
You find yourself in a living room. An ordinary one. You begin looking for stuff.
You see a couch. But the thing hasn't got anything on it. You can see a low table. You see a half of a bag of chips and a remote on the low table. You scan the room for a tv, and you find a tv. But the thing is empty. Aw, here you were, all excited for there to be things on it!
There is an exit to the north. Don't worry, it is unblocked.
> take remote from low table
You take the remote from the low table.
> put remote on low table
You put the remote on the low table.
> go north
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a note. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key, a lettuce and a soap bar.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! The toilet is empty! What a waste of a day! You see a bath. I mean, just wow! Isn't TextWorld just the best? The bath is empty! This is the worst thing that could possibly happen, ever! You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a note. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key, a lettuce and a soap bar.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take note from refrigerator
You take the note from the refrigerator.
> insert note into refrigerator
You put the note into the refrigerator.
> take soap bar from kitchen island
You take the soap bar from the kitchen island.
> insert soap bar into refrigerator
You put the soap bar into the refrigerator.
> take note from refrigerator
You take the note from the refrigerator.
> insert note into refrigerator
You put the note into the refrigerator.
> take soap bar from refrigerator
You take the soap bar from the refrigerator.
> take note from refrigerator
You take the note from the refrigerator.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! The toilet is empty! What a waste of a day! You see a bath. I mean, just wow! Isn't TextWorld just the best? The bath is empty! This is the worst thing that could possibly happen, ever! You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> put soap bar on sink
You put the soap bar on the sink.
> insert note into bath
You put the note into the bath.
> take note from bath
You take the note from the bath.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. You scan the room for an antique trunk, and you find an antique trunk! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine wooden door
it's a rugged wooden door You can't see inside it because the lid's in your way.
> examine king-size bed
The king-size bed is stable.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is closed.
> open chest drawer
You open the chest drawer.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine old key
The old key looks useful
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is open.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
In the antique trunk is an old key.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> examine wooden door
it's a rugged wooden door You can't see inside it because the lid's in your way.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> examine screen door
The screen door looks imposing. You can't see inside it because the lid's in your way.
> go north
-= Bathroom =-
You arrive in a bathroom.
A closed ordinary looking toilet is here. You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. Hey, want to see a sink? Look over there, a sink. The sink is normal. On the sink you can see a toothbrush.
There is an unguarded exit to the south.
> examine bath
The bath looks strong, and impossible to break. It is closed.
> open toilet
You open the toilet.
> take toothbrush from sink
You take the toothbrush from the sink.
> examine sink
The sink is an unstable piece of garbage.
> put toothbrush on sink
You put the toothbrush on the sink.
> open bath
You open the bath, revealing a soap bar.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> open screen door
You open screen door.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. The bath contains a soap bar. Hey, want to see a sink? Look over there, a sink. The sink is normal. On the sink you can see a toothbrush.
There is an unguarded exit to the south.
> take soap bar from bath
You take the soap bar from the bath.
> examine bath
The bath looks strong, and impossible to break. It is open.
> examine soap bar
The soap bar appears out of place here
> examine toothbrush
The toothbrush is well-used.
> examine toilet
The toilet looks strong, and impossible to destroy. It is open.
> insert soap bar into bath
You put the soap bar into the bath.
> take toothbrush from sink
You take the toothbrush from the sink.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a note.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> examine screen door
The screen door looks imposing. You can see inside it.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> examine set of chairs
The set of chairs is solid.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
There is a bell pepper, a tomato plant, a milk and a shovel on the floor.
> examine milk
The milk looks inviting.
> examine toothbrush
The toothbrush is well-used.
> take milk
You pick up the milk from the ground.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> put toothbrush on set of chairs
You put the toothbrush on the set of chairs.
> put milk on patio table
You put the milk on the patio table.
> examine set of chairs
The set of chairs is solid.
On the set of chairs is a toothbrush.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a note.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take note from kitchen island
You take the note from the kitchen island.
> open refrigerator
You open the refrigerator, revealing an apple and a lettuce.
> examine counter
The counter is solid.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains an old key. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an open wooden door leading east.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert note into antique trunk
You put the note into the antique trunk.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take note from antique trunk
You take the note from the antique trunk.
> put note on king-size bed
You put the note on the king-size bed.
> take note from king-size bed
You take the note from the king-size bed.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple and a lettuce. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take apple from refrigerator
You take the apple from the refrigerator.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer is empty, what a horrible day! You scan the room for an antique trunk, and you find an antique trunk! The antique trunk contains an old key. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an open wooden door leading east.
> put note on king-size bed
You put the note on the king-size bed.
> take note from king-size bed
You take the note from the king-size bed.
> insert apple into antique trunk
You put the apple into the antique trunk.
> take apple from antique trunk
You take the apple from the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert apple into chest drawer
You put the apple into the chest drawer.
> insert note into chest drawer
You put the note into the chest drawer.
> take apple from chest drawer
You take the apple from the chest drawer.
> put apple on king-size bed
You put the apple on the king-size bed.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> take apple from king-size bed
You take the apple from the king-size bed.
> insert apple into antique trunk
You put the apple into the antique trunk.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> put old key on king-size bed
You put the old key on the king-size bed.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains a lettuce. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. The bath contains a soap bar. Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> take soap bar from bath
You take the soap bar from the bath.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains a lettuce. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take lettuce from refrigerator
You take the lettuce from the refrigerator.
> insert soap bar into refrigerator
You put the soap bar into the refrigerator.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. On the set of chairs you make out a toothbrush. You can make out a bbq. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table is usual. On the patio table you make out a milk. Wow! Just like in the movies!
There is an open screen door leading west. There is an unblocked exit to the south.
> eat lettuce
You eat the lettuce. Not bad.
> take toothbrush from set of chairs
You take the toothbrush from the set of chairs.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains a soap bar. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from refrigerator
You take the soap bar from the refrigerator.
> put soap bar on stove
You put the soap bar on the stove.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The bath is empty! Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a soap bar. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a toothbrush on the bbq. You see a patio table. The patio table is usual. On the patio table you make out a milk. Wow! Just like in the movies!
There is an open screen door leading west. There is an unblocked exit to the south.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
There is a bell pepper, a tomato plant and a shovel on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table is usual. On the patio table you make out a toothbrush and a milk. Wow! Just like in the movies!
There is an open screen door leading west. There is an unblocked exit to the south.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a soap bar. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from stove
You take the soap bar from the stove.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains a note. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk contains an apple. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. On the king-size bed you can see an old key. There's something strange about this being here, but you can't put your finger on it.
There is an open wooden door leading east.
> insert soap bar into chest drawer
You put the soap bar into the chest drawer.
> take apple from antique trunk
You take the apple from the antique trunk.
> insert bell pepper into chest drawer
You put the bell pepper into the chest drawer.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> insert apple into refrigerator
You put the apple into the refrigerator.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. On the couch you make out a half of a bag of chips. As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a remote. You can make out a tv. But the thing is empty, unfortunately. You make a mental note to not get your hopes up the next time you see a tv in a room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put half of a bag of chips on counter
You put the half of a bag of chips on the counter.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a toothbrush on the bbq. You see a patio table. The patio table is usual. On the patio table you make out a milk. Wow! Just like in the movies!
There is an open screen door leading west. There is an unblocked exit to the south.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> put toothbrush on set of chairs
You put the toothbrush on the set of chairs.
> take toothbrush from set of chairs
You take the toothbrush from the set of chairs.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> take milk from patio table
You take the milk from the patio table.
> put milk on bbq
You put the milk on the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put toothbrush on stove
You put the toothbrush on the stove.
> take half of a bag of chips from counter
You take the half of a bag of chips from the counter.
> put half of a bag of chips on counter
You put the half of a bag of chips on the counter.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The bath is empty! Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a toothbrush. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take toothbrush from stove
You take the toothbrush from the stove.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. But the thing hasn't got anything on it. Hm. Oh well As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a remote. You can make out a tv. But the thing is empty, unfortunately. You make a mental note to not get your hopes up the next time you see a tv in a room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> put toothbrush on couch
You put the toothbrush on the couch.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The bath is empty! Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains a bell pepper, a soap bar and a note. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. On the king-size bed you can see an old key. There's something strange about this being here, but you can't put your finger on it.
There is an open wooden door leading east.
> take bell pepper from chest drawer
You take the bell pepper from the chest drawer.
> insert bell pepper into antique trunk
You put the bell pepper into the antique trunk.
> take note from chest drawer
You take the note from the chest drawer.
> insert note into antique trunk
You put the note into the antique trunk.
> take note from antique trunk
You take the note from the antique trunk.
> insert note into chest drawer
You put the note into the chest drawer.
> take bell pepper from antique trunk
You take the bell pepper from the antique trunk.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put bell pepper on stove
You put the bell pepper on the stove.
> take apple from refrigerator
You take the apple from the refrigerator.
> eat apple
You eat the apple. Not bad.
> take half of a bag of chips from counter
You take the half of a bag of chips from the counter.
> put half of a bag of chips on kitchen island
You put the half of a bag of chips on the kitchen island.
> take half of a bag of chips from kitchen island
You take the half of a bag of chips from the kitchen island.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains a note and a soap bar. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. On the king-size bed you can see an old key. There's something strange about this being here, but you can't put your finger on it.
There is an open wooden door leading east.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take soap bar from chest drawer
You take the soap bar from the chest drawer.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. On the couch you make out a toothbrush. As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a remote. You can make out a tv. But the thing is empty, unfortunately. You make a mental note to not get your hopes up the next time you see a tv in a room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> eat half of a bag of chips
You eat the half of a bag of chips. Not bad.
> take remote from low table
You take the remote from the low table.
> put remote on low table
You put the remote on the low table.
> put soap bar on low table
You put the soap bar on the low table.
> take remote from low table
You take the remote from the low table.
> put remote on tv
You put the remote on the tv.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> take milk from bbq
You take the milk from the bbq.
> put milk on bbq
You put the milk on the bbq.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
There is a tomato plant and a shovel on the floor.
> take shovel
You pick up the shovel from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> eat tomato plant
You eat the tomato plant. Not bad.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put shovel on counter
You put the shovel on the counter.
> take shovel from counter
You take the shovel from the counter.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The bath is empty! Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> insert shovel into toilet
You put the shovel into the toilet.
> take shovel from toilet
You take the shovel from the toilet.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> put shovel on bbq
You put the shovel on the bbq.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a shovel and a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains an old key and a note. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an open wooden door leading east.
> take note from chest drawer
You take the note from the chest drawer.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. On the couch you make out a toothbrush. As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a soap bar. You can make out a tv. You see a remote on the tv.
You don't like doors? Why not try going north, that entranceway is unblocked.
> put note on low table
You put the note on the low table.
> take toothbrush from couch
You take the toothbrush from the couch.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains an old key. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an open wooden door leading east.
> insert toothbrush into antique trunk
You put the toothbrush into the antique trunk.
> take toothbrush from antique trunk
You take the toothbrush from the antique trunk.
> put toothbrush on king-size bed
You put the toothbrush on the king-size bed.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into antique trunk
You put the old key into the antique trunk.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. But the thing hasn't got anything on it. Hm. Oh well As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a note and a soap bar. You can make out a tv. You see a remote on the tv.
You don't like doors? Why not try going north, that entranceway is unblocked.
> take soap bar from low table
You take the soap bar from the low table.
> put soap bar on couch
You put the soap bar on the couch.
> take note from low table
You take the note from the low table.
> put note on tv
You put the note on the tv.
> take remote from tv
You take the remote from the tv.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You're now in the bedroom.
You bend down to tie your shoe. When you stand up, you notice a chest drawer. If you haven't noticed it already, there seems to be something there by the wall, it's an antique trunk. Does this look like anything mentioned in the instructions? You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? The king-size bed is ordinary. The king-size bed appears to be empty.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine king-size bed
The king-size bed is stable.
> open chest drawer
You open the chest drawer, revealing an old key.
> open antique trunk
You open the antique trunk.
> examine wooden door
The wooden door looks robust. You can't see inside it because the lid's in your way.
> take old key from chest drawer
You take the old key from the chest drawer.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine old key
The old key looks useful
> examine king-size bed
The king-size bed is stable.
On the king-size bed is an old key.
> examine antique trunk
The antique trunk looks strong, and impossible to break. It is open.
> take old key from king-size bed
You take the old key from the king-size bed.
> unlock wooden door with old key
You unlock wooden door.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine wooden door
The wooden door looks robust. You can't see inside it because the lid's in your way.
> examine old key
The old key looks useful
> open wooden door
You open wooden door.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
In the chest drawer is an old key.
> go east
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out a closed refrigerator. You can make out a counter. But there isn't a thing on it. You move on, clearly angry about TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note.
There is a closed screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place.
Oh wow! Is that what I think it is? It is! It's a toilet. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bath. Classic TextWorld. Hey, want to see a sink? Look over there, a sink. The sink is ordinary. On the sink you can see a toothbrush.
There is an unblocked exit to the south.
> examine sink
The sink is reliable.
On the sink is a toothbrush.
> examine toilet
The toilet looks strong, and impossible to break. You can't see inside it because the lid's in your way.
> open bath
You open the bath, revealing a soap bar.
> open toilet
You open the toilet.
> examine toothbrush
The toothbrush is well-used.
> take soap bar from bath
You take the soap bar from the bath.
> go south
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out a closed refrigerator. You can make out a counter. But there isn't a thing on it. You move on, clearly angry about TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note.
There is a closed screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> open screen door
You open screen door.
> open refrigerator
You open the refrigerator, revealing a milk and a tomato plant.
> examine milk
that's a typical milk!
> go west
-= Bedroom =-
You're now in the bedroom.
You bend down to tie your shoe. When you stand up, you notice a chest drawer. The chest drawer contains an old key. Classic TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's an antique trunk. Does this look like anything mentioned in the instructions? The antique trunk is empty! What a waste of a day! You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> take old key from chest drawer
You take the old key from the chest drawer.
> go east
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk and a tomato plant. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. But there isn't a thing on it. You move on, clearly angry about TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> examine wooden door
The wooden door looks robust. You can see inside it.
> put soap bar on counter
You put the soap bar on the counter.
> put old key on counter
You put the old key on the counter.
> take note from kitchen island
You take the note from the kitchen island.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. You see an apple on the couch. You scan the room for a low table, and you find a low table. The low table is usual. On the low table you can make out a remote. Hey, want to see a tv? Look over there, a tv. The tv is usual. However, the tv, like an empty tv, has nothing on it.
You don't like doors? Why not try going north, that entranceway is unguarded.
> examine tv
The tv is wobbly.
> examine couch
The couch is stable.
On the couch is an apple.
> take remote from low table
You take the remote from the low table.
> examine apple
You couldn't pay me to eat that typical thing.
> put note on couch
You put the note on the couch.
> put remote on tv
You put the remote on the tv.
> take note from couch
You take the note from the couch.
> put note on couch
You put the note on the couch.
> go north
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk and a tomato plant. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. You see an old key and a soap bar on the counter. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You see a kitchen island. The kitchen island is usual. The kitchen island appears to be empty.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> take tomato plant from refrigerator
You take the tomato plant from the refrigerator.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place.
Oh wow! Is that what I think it is? It is! It's a toilet. The toilet is empty! This is the worst thing that could possibly happen, ever! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bath. Classic TextWorld. The bath is empty, what a horrible day! Hey, want to see a sink? Look over there, a sink. The sink is ordinary. On the sink you can see a toothbrush.
There is an unblocked exit to the south.
> take toothbrush from sink
You take the toothbrush from the sink.
> insert toothbrush into toilet
You put the toothbrush into the toilet.
> eat tomato plant
You eat the tomato plant. Not bad.
> go south
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. You see an old key and a soap bar on the counter. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You see a kitchen island. The kitchen island is usual. The kitchen island appears to be empty.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> take old key from counter
You take the old key from the counter.
> go east
-= Backyard =-
You've entered a backyard. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a set of chairs. The set of chairs is usual. The set of chairs appears to be empty. Oh! Why couldn't there just be stuff on it? You can make out a bbq. The bbq is standard. But the thing is empty. You hear a noise behind you and spin around, but you can't see anything other than a patio table. Why don't you take a picture of it, it'll last longer! The patio table appears to be empty. Hm. Oh well
There is an open screen door leading west. There is an unblocked exit to the south.
> go south
-= Garden =-
You are in a garden. A typical one. Let's see what's in here.
There is an unblocked exit to the north.
There is a bell pepper, a half of a bag of chips, a lettuce and a shovel on the floor.
> take half of a bag of chips
You pick up the half of a bag of chips from the ground.
> take shovel
You pick up the shovel from the ground.
> take lettuce
You pick up the lettuce from the ground.
> eat lettuce
You eat the lettuce. Not bad.
> examine shovel
The shovel appears out of place here
> go north
-= Backyard =-
You've entered a backyard. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a set of chairs. The set of chairs is usual. The set of chairs appears to be empty. Oh! Why couldn't there just be stuff on it? You can make out a bbq. The bbq is standard. But the thing is empty. You hear a noise behind you and spin around, but you can't see anything other than a patio table. Why don't you take a picture of it, it'll last longer! The patio table appears to be empty. Hm. Oh well
There is an open screen door leading west. There is an unblocked exit to the south.
> put half of a bag of chips on bbq
You put the half of a bag of chips on the bbq.
> go south
-= Garden =-
You are in a garden. A typical one. Let's see what's in here.
There is an unblocked exit to the north.
There is a bell pepper on the floor.
> examine old key
The old key looks useful
> examine bell pepper
You couldn't pay me to eat that usual thing.
> take bell pepper
You pick up the bell pepper from the ground.
> go north
-= Backyard =-
You've entered a backyard. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a set of chairs. The set of chairs is usual. The set of chairs appears to be empty. Oh! Why couldn't there just be stuff on it? You can make out a bbq. The bbq is standard. On the bbq you make out a half of a bag of chips. You hear a noise behind you and spin around, but you can't see anything other than a patio table. Why don't you take a picture of it, it'll last longer! The patio table appears to be empty. Hm. Oh well
There is an open screen door leading west. There is an unblocked exit to the south.
> go west
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. You see a soap bar on the counter. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You see a kitchen island. The kitchen island is usual. The kitchen island appears to be empty.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> put bell pepper on kitchen island
You put the bell pepper on the kitchen island.
> put shovel on stove
You put the shovel on the stove.
> put old key on stove
You put the old key on the stove.
> go west
-= Bedroom =-
You're now in the bedroom.
You bend down to tie your shoe. When you stand up, you notice a chest drawer. Empty! What kind of nightmare TextWorld is this? If you haven't noticed it already, there seems to be something there by the wall, it's an antique trunk. Does this look like anything mentioned in the instructions? The antique trunk is empty! What a waste of a day! You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> examine king-size bed
The king-size bed is stable.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
> go east
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. You see a soap bar on the counter. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. You see an old key and a shovel on the stove. Huh, weird. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a bell pepper.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> take soap bar from counter
You take the soap bar from the counter.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. You see a note and an apple on the couch. You scan the room for a low table, and you find a low table. The low table is usual. But the thing is empty, unfortunately. Hey, want to see a tv? Look over there, a tv. The tv is usual. On the tv you see a remote.
You don't like doors? Why not try going north, that entranceway is unguarded.
> take note from couch
You take the note from the couch.
> take apple from couch
You take the apple from the couch.
> put apple on couch
You put the apple on the couch.
> put soap bar on tv
You put the soap bar on the tv.
> take apple from couch
You take the apple from the couch.
> put note on couch
You put the note on the couch.
> go north
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. But there isn't a thing on it. You move on, clearly angry about TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. You see an old key and a shovel on the stove. Huh, weird. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a bell pepper.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> go east
-= Backyard =-
You've entered a backyard. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a set of chairs. The set of chairs is usual. The set of chairs appears to be empty. Oh! Why couldn't there just be stuff on it? You can make out a bbq. The bbq is standard. On the bbq you make out a half of a bag of chips. You hear a noise behind you and spin around, but you can't see anything other than a patio table. Why don't you take a picture of it, it'll last longer! The patio table appears to be empty. Hm. Oh well
There is an open screen door leading west. There is an unblocked exit to the south.
> eat apple
You eat the apple. Not bad.
> go west
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. But there isn't a thing on it. You move on, clearly angry about TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. You see an old key and a shovel on the stove. Huh, weird. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a bell pepper.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. You see a note on the couch. You scan the room for a low table, and you find a low table. The low table is usual. But the thing is empty, unfortunately. Hey, want to see a tv? Look over there, a tv. The tv is usual. On the tv you see a soap bar and a remote.
You don't like doors? Why not try going north, that entranceway is unguarded.
> take soap bar from tv
You take the soap bar from the tv.
> put soap bar on couch
You put the soap bar on the couch.
> go north
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. But there isn't a thing on it. You move on, clearly angry about TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. You see an old key and a shovel on the stove. Huh, weird. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a bell pepper.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> take old key from stove
You take the old key from the stove.
> put old key on counter
You put the old key on the counter.
> take old key from counter
You take the old key from the counter.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place.
Oh wow! Is that what I think it is? It is! It's a toilet. The toilet contains a toothbrush. You shudder, but continue examining the room. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bath. Classic TextWorld. The bath is empty, what a horrible day! Hey, want to see a sink? Look over there, a sink. The sink is ordinary. But oh no! there's nothing on this piece of garbage.
There is an unblocked exit to the south.
> insert old key into toilet
You put the old key into the toilet.
> take old key from toilet
You take the old key from the toilet.
> go south
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. But there isn't a thing on it. You move on, clearly angry about TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. You see a shovel on the stove. Huh, weird. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a bell pepper.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> take milk from refrigerator
You take the milk from the refrigerator.
> go west
-= Bedroom =-
You're now in the bedroom.
You bend down to tie your shoe. When you stand up, you notice a chest drawer. Empty! What kind of nightmare TextWorld is this? If you haven't noticed it already, there seems to be something there by the wall, it's an antique trunk. Does this look like anything mentioned in the instructions? The antique trunk is empty! What a waste of a day! You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> put milk on king-size bed
You put the milk on the king-size bed.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> go east
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator is empty! What a waste of a day! You can make out a counter. But there isn't a thing on it. You move on, clearly angry about TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. You see a shovel on the stove. Huh, weird. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a bell pepper.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> insert old key into refrigerator
You put the old key into the refrigerator.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. You see a soap bar and a note on the couch. You scan the room for a low table, and you find a low table. The low table is usual. But the thing is empty, unfortunately. Hey, want to see a tv? Look over there, a tv. The tv is usual. On the tv you see a remote.
You don't like doors? Why not try going north, that entranceway is unguarded.
> take note from couch
You take the note from the couch.
> put note on tv
You put the note on the tv.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You arrive in a bedroom. A typical kind of place.
You see a closed chest drawer. You make out an antique trunk. As if things weren't amazing enough already, you can even see a king-size bed. The king-size bed appears to be empty.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can't see inside it because the lid's in your way.
> examine wooden door
it is what it is, a wooden door It is closed.
> open antique trunk
You open the antique trunk, revealing an old key.
> open chest drawer
You open the chest drawer.
> examine old key
The old key is heavy.
> examine antique trunk
The antique trunk looks strong, and impossible to break. It is open.
In the antique trunk is an old key.
> examine king-size bed
The king-size bed is stable.
> take old key from antique trunk
You take the old key from the antique trunk.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> unlock wooden door with old key
You unlock wooden door.
> examine old key
The old key is heavy.
> examine wooden door
it is what it is, a wooden door It is closed.
> lock wooden door with old key
You lock wooden door.
> examine antique trunk
The antique trunk looks strong, and impossible to break. It is open.
> examine wooden door
it is what it is, a wooden door It is closed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can see inside it.
> take old key from king-size bed
You take the old key from the king-size bed.
> examine wooden door
it is what it is, a wooden door It is open.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin to take stock of what's in the room.
You make out a refrigerator. You can see a counter. But the thing is empty. You can make out a stove. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is ordinary. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine counter
The counter is an unstable piece of trash.
> examine screen door
it's a noble screen door It is closed.
> go north
-= Bathroom =-
You have walked into a bathroom. Not the bathroom you'd expect. No, this is a bathroom. You try to gain information on your surroundings by using a technique you call "looking."
You make out a toilet. You bend down to tie your shoe. When you stand up, you notice a bath. You see a sink. You can't really describe the sink besides that it's normal. You see a toothbrush on the sink. There's something strange about this thing being here, but you don't have time to worry about that now.
There is an unblocked exit to the south.
> examine toothbrush
The toothbrush seems to fit in here
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin to take stock of what's in the room.
You make out a refrigerator. You can see a counter. But the thing is empty. You can make out a stove. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is ordinary. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine kitchen island
The kitchen island is stable.
On the kitchen island is a note.
> examine note
The dinner is almost ready! It's only missing a grilled apple.
> examine stove
The stove is undependable.
> examine refrigerator
The refrigerator looks strong, and impossible to destroy. You can't see inside it because the lid's in your way.
> go west
-= Bedroom =-
You arrive in a bedroom. A typical kind of place.
You see an opened chest drawer. What a letdown! The chest drawer is empty! You make out an antique trunk. What a letdown! The antique trunk is empty! As if things weren't amazing enough already, you can even see a king-size bed. The king-size bed appears to be empty.
There is an open wooden door leading east.
> insert old key into antique trunk
You put the old key into the antique trunk.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin to take stock of what's in the room.
You make out a refrigerator. You can see a counter. But the thing is empty. You can make out a stove. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is ordinary. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unguarded.
> open screen door
You open screen door.
> go west
-= Bedroom =-
You arrive in a bedroom. A typical kind of place.
You see an opened chest drawer. What a letdown! The chest drawer is empty! You make out an antique trunk. The antique trunk contains an old key. As if things weren't amazing enough already, you can even see a king-size bed. The king-size bed appears to be empty.
There is an open wooden door leading east.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert old key into antique trunk
You put the old key into the antique trunk.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin to take stock of what's in the room.
You make out a refrigerator. You can see a counter. But the thing is empty. You can make out a stove. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is ordinary. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unguarded.
> go east
-= Backyard =-
You are in a backyard. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call "looking."
You make out a set of chairs. The set of chairs appears to be empty. Oh wow! Is that what I think it is? It is! It's a bbq. But the thing is empty. You see a gleam over in a corner, where you can see a patio table. I guess it's true what they say, if you're looking for a patio table, go to TextWorld. The patio table is standard. But oh no! there's nothing on this piece of junk. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> go south
-= Garden =-
You arrive in a garden. A normal one.
You need an unblocked exit? You should try going north.
There is a tomato plant, a milk, a half of a bag of chips and a shovel on the floor.
> take half of a bag of chips
You pick up the half of a bag of chips from the ground.
> eat half of a bag of chips
You eat the half of a bag of chips. Not bad.
> go north
-= Backyard =-
You are in a backyard. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call "looking."
You make out a set of chairs. The set of chairs appears to be empty. Oh wow! Is that what I think it is? It is! It's a bbq. But the thing is empty. You see a gleam over in a corner, where you can see a patio table. I guess it's true what they say, if you're looking for a patio table, go to TextWorld. The patio table is standard. But oh no! there's nothing on this piece of junk. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin to take stock of what's in the room.
You make out a refrigerator. You can see a counter. But the thing is empty. You can make out a stove. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is ordinary. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unguarded.
> go south
-= Living Room =-
You arrive in a living room. An ordinary one. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can make out a couch. The couch is usual. On the couch you make out an apple. You can make out a low table. You wonder idly who left that here. On the low table you can make out a remote. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a tv. You wonder idly who left that here. But the thing hasn't got anything on it. Aw, here you were, all excited for there to be things on it!
You need an unguarded exit? You should try going north.
> take apple from couch
You take the apple from the couch.
> examine tv
The tv is undependable.
> examine remote
The remote is antiquated.
> put apple on tv
You put the apple on the tv.
> examine apple
that's a normal apple!
> go north
-= Kitchen =-
You've just sauntered into a kitchen. You begin to take stock of what's in the room.
You make out a refrigerator. You can see a counter. But the thing is empty. You can make out a stove. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is ordinary. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unguarded.
> go west
-= Bedroom =-
You arrive in a bedroom. A typical kind of place.
You see an opened chest drawer. What a letdown! The chest drawer is empty! You make out an antique trunk. The antique trunk contains an old key. As if things weren't amazing enough already, you can even see a king-size bed. The king-size bed appears to be empty.
There is an open wooden door leading east.
> examine antique trunk
The antique trunk looks strong, and impossible to break. It is open.
In the antique trunk is an old key.
> examine old key
The old key is heavy.
> take old key from antique trunk
You take the old key from the antique trunk.
> put old key on king-size bed
You put the old key on the king-size bed.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin to take stock of what's in the room.
You make out a refrigerator. You can see a counter. But the thing is empty. You can make out a stove. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is ordinary. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unguarded.
> take note from kitchen island
You take the note from the kitchen island.
> put note on stove
You put the note on the stove.
> go east
-= Backyard =-
You are in a backyard. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call "looking."
You make out a set of chairs. The set of chairs appears to be empty. Oh wow! Is that what I think it is? It is! It's a bbq. But the thing is empty. You see a gleam over in a corner, where you can see a patio table. I guess it's true what they say, if you're looking for a patio table, go to TextWorld. The patio table is standard. But oh no! there's nothing on this piece of junk. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> go south
-= Garden =-
You arrive in a garden. A normal one.
You need an unblocked exit? You should try going north.
There is a tomato plant, a milk and a shovel on the floor.
> take shovel
You pick up the shovel from the ground.
> take milk
You pick up the milk from the ground.
> eat milk
You eat the milk. Not bad.
> go north
-= Backyard =-
You are in a backyard. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call "looking."
You make out a set of chairs. The set of chairs appears to be empty. Oh wow! Is that what I think it is? It is! It's a bbq. But the thing is empty. You see a gleam over in a corner, where you can see a patio table. I guess it's true what they say, if you're looking for a patio table, go to TextWorld. The patio table is standard. But oh no! there's nothing on this piece of junk. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> go south
-= Garden =-
You arrive in a garden. A normal one.
You need an unblocked exit? You should try going north.
There is a tomato plant on the floor.
> take tomato plant
You pick up the tomato plant from the ground.
> eat tomato plant
You eat the tomato plant. Not bad.
> go north
-= Backyard =-
You are in a backyard. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call "looking."
You make out a set of chairs. On the set of chairs you can make out a shovel. Oh wow! Is that what I think it is? It is! It's a bbq. But the thing is empty. You see a gleam over in a corner, where you can see a patio table. I guess it's true what they say, if you're looking for a patio table, go to TextWorld. The patio table is standard. But oh no! there's nothing on this piece of junk. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin to take stock of what's in the room.
You make out a refrigerator. You can see a counter. But the thing is empty. You can make out a stove. On the stove you see a note. You make out a kitchen island. The kitchen island is ordinary. But the thing is empty. It would have been so cool if there was stuff on the kitchen island! oh well.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unguarded.
> put shovel on kitchen island
You put the shovel on the kitchen island.
> go north
-= Bathroom =-
You have walked into a bathroom. Not the bathroom you'd expect. No, this is a bathroom. You try to gain information on your surroundings by using a technique you call "looking."
You make out a toilet. You bend down to tie your shoe. When you stand up, you notice a bath. You see a sink. You can't really describe the sink besides that it's normal. You see a toothbrush on the sink. There's something strange about this thing being here, but you don't have time to worry about that now.
There is an unblocked exit to the south.
> open bath
You open the bath, revealing a soap bar.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin to take stock of what's in the room.
You make out a refrigerator. You can see a counter. But the thing is empty. You can make out a stove. On the stove you see a note. You make out a kitchen island. The kitchen island is ordinary. On the kitchen island you make out a shovel.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unguarded.
> go west
-= Bedroom =-
You arrive in a bedroom. A typical kind of place.
You see an opened chest drawer. What a letdown! The chest drawer is empty! You make out an antique trunk. What a letdown! The antique trunk is empty! As if things weren't amazing enough already, you can even see a king-size bed. On the king-size bed you can make out an old key.
There is an open wooden door leading east.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You've fallen into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the bedroom.
You can see a closed chest drawer. Look out! It's a- oh, never mind, it's just an antique trunk. Hmm. You always thought you'd be more excited to see an antique trunk in a room. You can make out a king-size bed. Looks like someone's already been here and taken everything off it, though.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can see inside it.
In the chest drawer is an old key.
> examine old key
The old key is cold to the touch
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. It is closed.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine king-size bed
The king-size bed is an unstable piece of junk.
> open antique trunk
You open the antique trunk.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. It is open.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> take old key from chest drawer
You take the old key from the chest drawer.
> put old key on king-size bed
You put the old key on the king-size bed.
> open wooden door
You open wooden door.
> examine old key
The old key is cold to the touch
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can see inside it.
> go east
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out a closed refrigerator nearby. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> examine refrigerator
The refrigerator looks strong, and impossible to crack. It is closed.
> open screen door
You open screen door.
> open refrigerator
You open the refrigerator, revealing a tomato plant and a half of a bag of chips.
> take note from kitchen island
You take the note from the kitchen island.
> examine kitchen island
The kitchen island is solidly built.
> examine tomato plant
You couldn't pay me to eat that normal thing.
> go east
-= Backyard =-
If you're wondering why everything seems so typical all of a sudden, it's because you've just walked into the backyard. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You make out a set of chairs. The set of chairs is usual. But the thing hasn't got anything on it. You make out a bbq. The bbq is ordinary. But oh no! there's nothing on this piece of junk. You see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> put note on bbq
You put the note on the bbq.
> examine set of chairs
The set of chairs is balanced.
> examine bbq
The bbq is undependable.
On the bbq is a note.
> go south
-= Garden =-
I am sorry to announce that you are now in the garden.
You don't like doors? Why not try going north, that entranceway is unblocked.
There is a lettuce, a bell pepper, an apple and a shovel on the floor.
> take apple
You pick up the apple from the ground.
> examine lettuce
that's a normal lettuce!
> take shovel
You pick up the shovel from the ground.
> take lettuce
You pick up the lettuce from the ground.
> take bell pepper
You pick up the bell pepper from the ground.
> examine apple
that's an usual apple!
> examine lettuce
that's a normal lettuce!
> eat lettuce
You eat the lettuce. Not bad.
> examine shovel
The shovel appears to be to fit in here
> go north
-= Backyard =-
If you're wondering why everything seems so typical all of a sudden, it's because you've just walked into the backyard. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You make out a set of chairs. The set of chairs is usual. But the thing hasn't got anything on it. You make out a bbq. The bbq is ordinary. On the bbq you can see a note. There's something strange about this being here, but you can't put your finger on it. You see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> put bell pepper on set of chairs
You put the bell pepper on the set of chairs.
> examine set of chairs
The set of chairs is balanced.
On the set of chairs is a bell pepper.
> take note from bbq
You take the note from the bbq.
> examine screen door
The screen door looks commanding. You can see inside it.
> go west
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a tomato plant and a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> examine note
The dinner is almost ready! It's only missing a grilled bell pepper.
> put note on kitchen island
You put the note on the kitchen island.
> go south
-= Living Room =-
You've entered an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the living room.
Oh wow! Is that what I think it is? It is! It's a couch. On the couch you can see a milk. Oh wow! Is that what I think it is? It is! It's a low table. On the low table you make out a remote. You make out a tv. However, the tv, like an empty tv, has nothing on it.
You need an unblocked exit? You should try going north.
> examine low table
The low table is unstable.
On the low table is a remote.
> put apple on couch
You put the apple on the couch.
> take milk from couch
You take the milk from the couch.
> put milk on tv
You put the milk on the tv.
> put shovel on couch
You put the shovel on the couch.
> go north
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a tomato plant and a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> take tomato plant from refrigerator
You take the tomato plant from the refrigerator.
> go north
-= Bathroom =-
You are in a bathroom. An ordinary kind of place.
You see a closed toilet right there by you. You can make out a closed bath. You scan the room, seeing a sink. On the sink you can make out a toothbrush. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.
You need an unblocked exit? You should try going south.
> eat tomato plant
You eat the tomato plant. Not bad.
> go south
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> go west
-= Bedroom =-
You've fallen into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the bedroom.
You can see an opened chest drawer. Empty! What kind of nightmare TextWorld is this? Look out! It's a- oh, never mind, it's just an antique trunk. Hmm. You always thought you'd be more excited to see an antique trunk in a room. Empty! What kind of nightmare TextWorld is this? You can make out a king-size bed. You see an old key on the king-size bed.
There is an open wooden door leading east.
> take old key from king-size bed
You take the old key from the king-size bed.
> go east
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> put old key on stove
You put the old key on the stove.
> go west
-= Bedroom =-
You've fallen into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the bedroom.
You can see an opened chest drawer. Empty! What kind of nightmare TextWorld is this? Look out! It's a- oh, never mind, it's just an antique trunk. Hmm. You always thought you'd be more excited to see an antique trunk in a room. Empty! What kind of nightmare TextWorld is this? You can make out a king-size bed. Looks like someone's already been here and taken everything off it, though.
There is an open wooden door leading east.
> go east
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. You see an old key on the stove. Something scurries by right in the corner of your eye. Probably nothing. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> go south
-= Living Room =-
You've entered an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the living room.
Oh wow! Is that what I think it is? It is! It's a couch. On the couch you can see a shovel and an apple. Oh wow! Is that what I think it is? It is! It's a low table. On the low table you make out a remote. You make out a tv. You see a milk on the tv, so there's that.
You need an unblocked exit? You should try going north.
> take shovel from couch
You take the shovel from the couch.
> take apple from couch
You take the apple from the couch.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You've just sauntered into a bedroom.
You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a chest drawer. You scan the room, seeing an antique trunk. You smell an interesting smell, and follow it to a king-size bed. But the thing is empty.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine wooden door
The wooden door looks manageable. You can't see inside it because the lid's in your way.
> take old key from antique trunk
You take the old key from the antique trunk.
> examine old key
The old key is cold to the touch
> unlock wooden door with old key
You unlock wooden door.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is closed.
> examine king-size bed
The king-size bed is an unstable piece of garbage.
On the king-size bed is an old key.
> open wooden door
You open wooden door.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. You can see inside it.
> examine wooden door
The wooden door looks manageable. You can see inside it.
> take old key from king-size bed
You take the old key from the king-size bed.
> put old key on king-size bed
You put the old key on the king-size bed.
> go east
-= Kitchen =-
Look around you. Take it all in. It's not every day someone gets to be in a kitchen.
You can see a refrigerator. What a great pairing of adjectives and nouns! You see a counter. Now why would someone leave that there? Unfortunately, there isn't a thing on it. You can see a stove. But the thing is empty, unfortunately. You scan the room for a kitchen island, and you find a kitchen island. The kitchen island is normal. On the kitchen island you can see a note. You shudder, but continue examining the room.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.
> examine counter
The counter is an unstable piece of garbage.
> examine refrigerator
The refrigerator looks strong, and impossible to destroy. It is closed.
> take note from kitchen island
You take the note from the kitchen island.
> go north
-= Bathroom =-
You arrive in a bathroom. An usual one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You make out a toilet. You make out a bath. Make a note of this, you might have to put stuff on or in it later on. You can see a sink. Why don't you take a picture of it, it'll last longer! The sink is typical. On the sink you can see a toothbrush. Huh, weird.
There is an unguarded exit to the south.
> go south
-= Kitchen =-
Look around you. Take it all in. It's not every day someone gets to be in a kitchen.
You can see a refrigerator. What a great pairing of adjectives and nouns! You see a counter. Now why would someone leave that there? Unfortunately, there isn't a thing on it. You can see a stove. But the thing is empty, unfortunately. You scan the room for a kitchen island, and you find a kitchen island. The kitchen island is normal. But the thing is empty, unfortunately.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.
> examine kitchen island
The kitchen island is solidly built.
> put note on kitchen island
You put the note on the kitchen island.
> go west
-= Bedroom =-
You've just sauntered into a bedroom.
You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a chest drawer. You scan the room, seeing an antique trunk. The antique trunk is empty! What a waste of a day! You smell an interesting smell, and follow it to a king-size bed. You see an old key on the king-size bed.
There is an open wooden door leading east.
> examine old key
The old key is cold to the touch
> open chest drawer
You open the chest drawer.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> go east
-= Kitchen =-
Look around you. Take it all in. It's not every day someone gets to be in a kitchen.
You can see a refrigerator. What a great pairing of adjectives and nouns! You see a counter. Now why would someone leave that there? Unfortunately, there isn't a thing on it. You can see a stove. But the thing is empty, unfortunately. You scan the room for a kitchen island, and you find a kitchen island. The kitchen island is normal. On the kitchen island you can see a note. You shudder, but continue examining the room.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.
> take note from kitchen island
You take the note from the kitchen island.
> open screen door
You open screen door.
> go east
-= Backyard =-
You arrive in a backyard. A normal kind of place.
You see a set of chairs! But there isn't a thing on it. You swear loudly. You can see a bbq. Why don't you take a picture of it, it'll last longer! The bbq is standard. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table appears to be empty.
There is an open screen door leading west. There is an unguarded exit to the south.
> go south
-= Garden =-
You are in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You don't like doors? Why not try going north, that entranceway is unblocked.
There is a bell pepper, a tomato plant, a milk and a shovel on the floor.
> take tomato plant
You pick up the tomato plant from the ground.
> eat tomato plant
You eat the tomato plant. Not bad.
> take shovel
You pick up the shovel from the ground.
> go north
-= Backyard =-
You arrive in a backyard. A normal kind of place.
You see a set of chairs! But there isn't a thing on it. You swear loudly. You can see a bbq. Why don't you take a picture of it, it'll last longer! The bbq is standard. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table appears to be empty.
There is an open screen door leading west. There is an unguarded exit to the south.
> put shovel on patio table
You put the shovel on the patio table.
> go south
-= Garden =-
You are in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You don't like doors? Why not try going north, that entranceway is unblocked.
There is a bell pepper and a milk on the floor.
> take milk
You pick up the milk from the ground.
> eat milk
You eat the milk. Not bad.
> take bell pepper
You pick up the bell pepper from the ground.
> go north
-= Backyard =-
You arrive in a backyard. A normal kind of place.
You see a set of chairs! But there isn't a thing on it. You swear loudly. You can see a bbq. Why don't you take a picture of it, it'll last longer! The bbq is standard. But oh no! there's nothing on this piece of trash. You see a patio table. On the patio table you can see a shovel.
There is an open screen door leading west. There is an unguarded exit to the south.
> put note on bbq
You put the note on the bbq.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. You scan the room for an antique trunk, and you find an antique trunk! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine wooden door
it's a rugged wooden door You can't see inside it because the lid's in your way.
> examine king-size bed
The king-size bed is stable.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is closed.
> open chest drawer
You open the chest drawer.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine old key
The old key looks useful
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is open.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
In the antique trunk is an old key.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> examine wooden door
it's a rugged wooden door You can't see inside it because the lid's in your way.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> examine screen door
The screen door looks imposing. You can't see inside it because the lid's in your way.
> go north
-= Bathroom =-
You arrive in a bathroom.
A closed ordinary looking toilet is here. You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. Hey, want to see a sink? Look over there, a sink. The sink is normal. On the sink you can see a toothbrush.
There is an unguarded exit to the south.
> examine bath
The bath looks strong, and impossible to break. It is closed.
> open toilet
You open the toilet.
> take toothbrush from sink
You take the toothbrush from the sink.
> examine sink
The sink is an unstable piece of garbage.
> put toothbrush on sink
You put the toothbrush on the sink.
> open bath
You open the bath, revealing a soap bar.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> open screen door
You open screen door.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. The bath contains a soap bar. Hey, want to see a sink? Look over there, a sink. The sink is normal. On the sink you can see a toothbrush.
There is an unguarded exit to the south.
> take soap bar from bath
You take the soap bar from the bath.
> examine bath
The bath looks strong, and impossible to break. It is open.
> examine soap bar
The soap bar appears out of place here
> examine toothbrush
The toothbrush is well-used.
> examine toilet
The toilet looks strong, and impossible to destroy. It is open.
> insert soap bar into bath
You put the soap bar into the bath.
> take toothbrush from sink
You take the toothbrush from the sink.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a note.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> examine screen door
The screen door looks imposing. You can see inside it.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> examine set of chairs
The set of chairs is solid.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
There is a bell pepper, a tomato plant, a milk and a shovel on the floor.
> examine milk
The milk looks inviting.
> examine toothbrush
The toothbrush is well-used.
> take milk
You pick up the milk from the ground.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> put toothbrush on set of chairs
You put the toothbrush on the set of chairs.
> put milk on patio table
You put the milk on the patio table.
> examine set of chairs
The set of chairs is solid.
On the set of chairs is a toothbrush.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a note.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take note from kitchen island
You take the note from the kitchen island.
> open refrigerator
You open the refrigerator, revealing an apple and a lettuce.
> examine counter
The counter is solid.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains an old key. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an open wooden door leading east.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert note into antique trunk
You put the note into the antique trunk.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take note from antique trunk
You take the note from the antique trunk.
> put note on king-size bed
You put the note on the king-size bed.
> take note from king-size bed
You take the note from the king-size bed.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple and a lettuce. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take apple from refrigerator
You take the apple from the refrigerator.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer is empty, what a horrible day! You scan the room for an antique trunk, and you find an antique trunk! The antique trunk contains an old key. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an open wooden door leading east.
> put note on king-size bed
You put the note on the king-size bed.
> take note from king-size bed
You take the note from the king-size bed.
> insert apple into antique trunk
You put the apple into the antique trunk.
> take apple from antique trunk
You take the apple from the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert apple into chest drawer
You put the apple into the chest drawer.
> insert note into chest drawer
You put the note into the chest drawer.
> take apple from chest drawer
You take the apple from the chest drawer.
> put apple on king-size bed
You put the apple on the king-size bed.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> take apple from king-size bed
You take the apple from the king-size bed.
> insert apple into antique trunk
You put the apple into the antique trunk.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> put old key on king-size bed
You put the old key on the king-size bed.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains a lettuce. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. The bath contains a soap bar. Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> take soap bar from bath
You take the soap bar from the bath.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains a lettuce. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take lettuce from refrigerator
You take the lettuce from the refrigerator.
> insert soap bar into refrigerator
You put the soap bar into the refrigerator.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. On the set of chairs you make out a toothbrush. You can make out a bbq. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table is usual. On the patio table you make out a milk. Wow! Just like in the movies!
There is an open screen door leading west. There is an unblocked exit to the south.
> eat lettuce
You eat the lettuce. Not bad.
> take toothbrush from set of chairs
You take the toothbrush from the set of chairs.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains a soap bar. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from refrigerator
You take the soap bar from the refrigerator.
> put soap bar on stove
You put the soap bar on the stove.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The bath is empty! Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a soap bar. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a toothbrush on the bbq. You see a patio table. The patio table is usual. On the patio table you make out a milk. Wow! Just like in the movies!
There is an open screen door leading west. There is an unblocked exit to the south.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
There is a bell pepper, a tomato plant and a shovel on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table is usual. On the patio table you make out a toothbrush and a milk. Wow! Just like in the movies!
There is an open screen door leading west. There is an unblocked exit to the south.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a soap bar. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from stove
You take the soap bar from the stove.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains a note. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk contains an apple. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. On the king-size bed you can see an old key. There's something strange about this being here, but you can't put your finger on it.
There is an open wooden door leading east.
> insert soap bar into chest drawer
You put the soap bar into the chest drawer.
> take apple from antique trunk
You take the apple from the antique trunk.
> insert bell pepper into chest drawer
You put the bell pepper into the chest drawer.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> insert apple into refrigerator
You put the apple into the refrigerator.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. On the couch you make out a half of a bag of chips. As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a remote. You can make out a tv. But the thing is empty, unfortunately. You make a mental note to not get your hopes up the next time you see a tv in a room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put half of a bag of chips on counter
You put the half of a bag of chips on the counter.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a toothbrush on the bbq. You see a patio table. The patio table is usual. On the patio table you make out a milk. Wow! Just like in the movies!
There is an open screen door leading west. There is an unblocked exit to the south.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> put toothbrush on set of chairs
You put the toothbrush on the set of chairs.
> take toothbrush from set of chairs
You take the toothbrush from the set of chairs.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> take milk from patio table
You take the milk from the patio table.
> put milk on bbq
You put the milk on the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put toothbrush on stove
You put the toothbrush on the stove.
> take half of a bag of chips from counter
You take the half of a bag of chips from the counter.
> put half of a bag of chips on counter
You put the half of a bag of chips on the counter.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The bath is empty! Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a toothbrush. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take toothbrush from stove
You take the toothbrush from the stove.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. But the thing hasn't got anything on it. Hm. Oh well As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a remote. You can make out a tv. But the thing is empty, unfortunately. You make a mental note to not get your hopes up the next time you see a tv in a room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> put toothbrush on couch
You put the toothbrush on the couch.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The bath is empty! Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains a bell pepper, a soap bar and a note. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. On the king-size bed you can see an old key. There's something strange about this being here, but you can't put your finger on it.
There is an open wooden door leading east.
> take bell pepper from chest drawer
You take the bell pepper from the chest drawer.
> insert bell pepper into antique trunk
You put the bell pepper into the antique trunk.
> take note from chest drawer
You take the note from the chest drawer.
> insert note into antique trunk
You put the note into the antique trunk.
> take note from antique trunk
You take the note from the antique trunk.
> insert note into chest drawer
You put the note into the chest drawer.
> take bell pepper from antique trunk
You take the bell pepper from the antique trunk.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put bell pepper on stove
You put the bell pepper on the stove.
> take apple from refrigerator
You take the apple from the refrigerator.
> eat apple
You eat the apple. Not bad.
> take half of a bag of chips from counter
You take the half of a bag of chips from the counter.
> put half of a bag of chips on kitchen island
You put the half of a bag of chips on the kitchen island.
> take half of a bag of chips from kitchen island
You take the half of a bag of chips from the kitchen island.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains a note and a soap bar. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. On the king-size bed you can see an old key. There's something strange about this being here, but you can't put your finger on it.
There is an open wooden door leading east.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take soap bar from chest drawer
You take the soap bar from the chest drawer.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. On the couch you make out a toothbrush. As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a remote. You can make out a tv. But the thing is empty, unfortunately. You make a mental note to not get your hopes up the next time you see a tv in a room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> eat half of a bag of chips
You eat the half of a bag of chips. Not bad.
> take remote from low table
You take the remote from the low table.
> put remote on low table
You put the remote on the low table.
> put soap bar on low table
You put the soap bar on the low table.
> take remote from low table
You take the remote from the low table.
> put remote on tv
You put the remote on the tv.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> take milk from bbq
You take the milk from the bbq.
> put milk on bbq
You put the milk on the bbq.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
There is a tomato plant and a shovel on the floor.
> take shovel
You pick up the shovel from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> eat tomato plant
You eat the tomato plant. Not bad.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see a closed chest drawer. You make out an antique trunk. You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine king-size bed
The king-size bed is durable.
> examine wooden door
it's an ominous wooden door You can't see inside it because the lid's in your way.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
In the chest drawer is an old key.
> open antique trunk
You open the antique trunk.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. It is open.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
> unlock wooden door with old key
You unlock wooden door.
> lock wooden door with old key
You lock wooden door.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine king-size bed
The king-size bed is durable.
On the king-size bed is an old key.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine king-size bed
The king-size bed is durable.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> examine stove
The stove is shaky.
> examine counter
The counter is wobbly.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! You see a bath. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. On the sink you can see a toothbrush, so there's that.
You don't like doors? Why not try going south, that entranceway is unblocked.
> take toothbrush from sink
You take the toothbrush from the sink.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. What a letdown! The chest drawer is empty! You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> examine wooden door
it's an ominous wooden door You can see inside it.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine toothbrush
The toothbrush is unremarkable.
> insert toothbrush into chest drawer
You put the toothbrush into the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
In the chest drawer is a toothbrush.
> take old key from king-size bed
You take the old key from the king-size bed.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! You see a bath. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> open toilet
You open the toilet.
> insert old key into toilet
You put the old key into the toilet.
> open bath
You open the bath, revealing a soap bar.
> take old key from toilet
You take the old key from the toilet.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> put old key on kitchen island
You put the old key on the kitchen island.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. The chest drawer contains a toothbrush. You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> take toothbrush from chest drawer
You take the toothbrush from the chest drawer.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key and a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> open screen door
You open screen door.
> put toothbrush on stove
You put the toothbrush on the stove.
> take note from kitchen island
You take the note from the kitchen island.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
There is a tomato plant, a milk, a bell pepper and a shovel on the floor.
> take shovel
You pick up the shovel from the ground.
> take milk
You pick up the milk from the ground.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put milk on set of chairs
You put the milk on the set of chairs.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put note on set of chairs
You put the note on the set of chairs.
> take milk from set of chairs
You take the milk from the set of chairs.
> put shovel on patio table
You put the shovel on the patio table.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
There is a tomato plant and a bell pepper on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> eat bell pepper
You eat the bell pepper. Not bad.
> eat tomato plant
You eat the tomato plant. Not bad.
> eat milk
You eat the milk. Not bad.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take note from set of chairs
You take the note from the set of chairs.
> put note on set of chairs
You put the note on the set of chairs.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. You see a toothbrush on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take toothbrush from stove
You take the toothbrush from the stove.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take note from set of chairs
You take the note from the set of chairs.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! The toilet is empty! What a waste of a day! You see a bath. I mean, just wow! Isn't TextWorld just the best? The bath contains a soap bar. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> insert note into bath
You put the note into the bath.
> take note from bath
You take the note from the bath.
> insert note into toilet
You put the note into the toilet.
> take note from toilet
You take the note from the toilet.
> put note on sink
You put the note on the sink.
> take note from sink
You take the note from the sink.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> put note on stove
You put the note on the stove.
> take note from stove
You take the note from the stove.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. What a letdown! The chest drawer is empty! You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> insert note into chest drawer
You put the note into the chest drawer.
> take note from chest drawer
You take the note from the chest drawer.
> insert note into antique trunk
You put the note into the antique trunk.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> open refrigerator
You open the refrigerator, revealing an apple and a lettuce.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! The toilet is empty! What a waste of a day! You see a bath. I mean, just wow! Isn't TextWorld just the best? The bath contains a soap bar. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from bath
You take the soap bar from the bath.
> insert soap bar into bath
You put the soap bar into the bath.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains an apple and a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a toothbrush. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a toothbrush. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take shovel from patio table
You take the shovel from the patio table.
> put shovel on bbq
You put the shovel on the bbq.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel and a toothbrush. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take shovel from bbq
You take the shovel from the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> put shovel on bbq
You put the shovel on the bbq.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> take shovel from bbq
You take the shovel from the bbq.
> put shovel on bbq
You put the shovel on the bbq.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel. You see a patio table. The patio table is typical. On the patio table you see a toothbrush.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains an apple and a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take apple from refrigerator
You take the apple from the refrigerator.
> eat apple
You eat the apple. Not bad.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel. You see a patio table. The patio table is typical. On the patio table you see a toothbrush.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel. You see a patio table. The patio table is typical. On the patio table you see a toothbrush.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take shovel from bbq
You take the shovel from the bbq.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> put toothbrush on bbq
You put the toothbrush on the bbq.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Look at that signboard! What does it say? It says Welcome to the bedroom? Well that's cool.
You can make out a closed chest drawer. You can make out an antique trunk. Hmmm... what else, what else? You see a king-size bed. The king-size bed is standard. Unfortunately, there isn't a thing on it.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can't see inside it because the lid's in your way.
> examine king-size bed
The king-size bed is an unstable piece of trash.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. It is closed.
> take old key from antique trunk
You take the old key from the antique trunk.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into antique trunk
You put the old key into the antique trunk.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
In the antique trunk is an old key.
> open chest drawer
You open the chest drawer.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> examine old key
The old key looks useful
> insert old key into chest drawer
You put the old key into the chest drawer.
> open wooden door
You open wooden door.
> examine wooden door
it is what it is, a wooden door You can see inside it.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> examine old key
The old key looks useful
> go east
-= Kitchen =-
You are in a kitchen.
You rest your hand against a wall, but you miss the wall and fall onto a refrigerator. Oh, great. Here's a counter. The counter is ordinary. The counter appears to be empty. Hm. Oh well As if things weren't amazing enough already, you can even see a stove. But there isn't a thing on it. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.
> go south
-= Living Room =-
You're not going to believe this, but you've just entered a living room. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a couch. The couch is standard. On the couch you can make out a tomato plant. You hear a noise behind you and spin around, but you can't see anything other than a low table. Make a note of this, you might have to put stuff on or in it later on. The low table is standard. On the low table you make out a remote. Hey, want to see a tv? Look over there, a tv. The tv is usual. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it!
You need an unguarded exit? You should try going north.
> examine low table
The low table is undependable.
On the low table is a remote.
> examine tv
The tv is solidly built.
> take tomato plant from couch
You take the tomato plant from the couch.
> take remote from low table
You take the remote from the low table.
> eat tomato plant
You eat the tomato plant. Not bad.
> put remote on low table
You put the remote on the low table.
> go north
-= Kitchen =-
You are in a kitchen.
You rest your hand against a wall, but you miss the wall and fall onto a refrigerator. Oh, great. Here's a counter. The counter is ordinary. The counter appears to be empty. Hm. Oh well As if things weren't amazing enough already, you can even see a stove. But there isn't a thing on it. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.
> open screen door
You open screen door.
> examine stove
The stove is solid.
> go west
-= Bedroom =-
Look at that signboard! What does it say? It says Welcome to the bedroom? Well that's cool.
You can make out an opened chest drawer. The chest drawer contains an old key. You wonder idly who left that here. You can make out an antique trunk. Hmmm... what else, what else? The antique trunk is empty! What a waste of a day! You see a king-size bed. The king-size bed is standard. Unfortunately, there isn't a thing on it.
There is an open wooden door leading east.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. It is open.
In the chest drawer is an old key.
> take old key from chest drawer
You take the old key from the chest drawer.
> go east
-= Kitchen =-
You are in a kitchen.
You rest your hand against a wall, but you miss the wall and fall onto a refrigerator. Oh, great. Here's a counter. The counter is ordinary. The counter appears to be empty. Hm. Oh well As if things weren't amazing enough already, you can even see a stove. But there isn't a thing on it. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.
> put old key on stove
You put the old key on the stove.
> examine screen door
it's a hefty screen door You can see inside it.
> go south
-= Living Room =-
You're not going to believe this, but you've just entered a living room. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a couch. The couch is standard. However, the couch, like an empty couch, has nothing on it. You swear loudly. You hear a noise behind you and spin around, but you can't see anything other than a low table. Make a note of this, you might have to put stuff on or in it later on. The low table is standard. On the low table you make out a remote. Hey, want to see a tv? Look over there, a tv. The tv is usual. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it!
You need an unguarded exit? You should try going north.
> examine remote
The remote is dirty.
> take remote from low table
You take the remote from the low table.
> put remote on couch
You put the remote on the couch.
> examine couch
The couch is undependable.
On the couch is a remote.
> examine remote
The remote is dirty.
> take remote from couch
You take the remote from the couch.
> put remote on low table
You put the remote on the low table.
> go north
-= Kitchen =-
You are in a kitchen.
You rest your hand against a wall, but you miss the wall and fall onto a refrigerator. Oh, great. Here's a counter. The counter is ordinary. The counter appears to be empty. Hm. Oh well As if things weren't amazing enough already, you can even see a stove. You see an old key on the stove. Classic TextWorld. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.
> go east
-= Backyard =-
Well how about that, you are in a place we're calling a backyard. The room is well lit.
You can see a set of chairs. But oh no! there's nothing on this piece of trash. Oh wow! Is that what I think it is? It is! It's a bbq. But oh no! there's nothing on this piece of junk. You can make out a patio table. However, the patio table, like an empty patio table, has nothing on it.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> go south
-= Garden =-
You're now in the garden.
There is an unguarded exit to the north.
There is a lettuce, an apple, a half of a bag of chips and a shovel on the floor.
> take apple
You pick up the apple from the ground.
> take lettuce
You pick up the lettuce from the ground.
> examine lettuce
that's a typical lettuce!
> examine shovel
The shovel is modern.
> examine half of a bag of chips
You couldn't pay me to eat that normal thing.
> go north
-= Backyard =-
Well how about that, you are in a place we're calling a backyard. The room is well lit.
You can see a set of chairs. But oh no! there's nothing on this piece of trash. Oh wow! Is that what I think it is? It is! It's a bbq. But oh no! there's nothing on this piece of junk. You can make out a patio table. However, the patio table, like an empty patio table, has nothing on it.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put apple on set of chairs
You put the apple on the set of chairs.
> eat lettuce
You eat the lettuce. Not bad.
> go west
-= Kitchen =-
You are in a kitchen.
You rest your hand against a wall, but you miss the wall and fall onto a refrigerator. Oh, great. Here's a counter. The counter is ordinary. The counter appears to be empty. Hm. Oh well As if things weren't amazing enough already, you can even see a stove. You see an old key on the stove. Classic TextWorld. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.
> examine refrigerator
The refrigerator looks strong, and impossible to destroy. It is closed.
> examine note
The dinner is almost ready! It's only missing a grilled apple.
> examine counter
The counter is undependable.
> open refrigerator
You open the refrigerator, revealing a milk and a bell pepper.
> examine refrigerator
The refrigerator looks strong, and impossible to destroy. It is open.
In the refrigerator are a milk and a bell pepper.
> go north
-= Bathroom =-
You're now in a bathroom. I guess you better just go and list everything you see here.
As if things weren't amazing enough already, you can even see a toilet. You see a closed bath. You can see a sink. You see a toothbrush on the sink.
You need an unblocked exit? You should try going south.
> open bath
You open the bath, revealing a soap bar.
> take soap bar from bath
You take the soap bar from the bath.
> go south
-= Kitchen =-
You are in a kitchen.
You rest your hand against a wall, but you miss the wall and fall onto a refrigerator. The refrigerator contains a milk and a bell pepper. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. Oh, great. Here's a counter. The counter is ordinary. The counter appears to be empty. Hm. Oh well As if things weren't amazing enough already, you can even see a stove. You see an old key on the stove. Classic TextWorld. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.
> put soap bar on kitchen island
You put the soap bar on the kitchen island.
> take note from kitchen island
You take the note from the kitchen island.
> go west
-= Bedroom =-
Look at that signboard! What does it say? It says Welcome to the bedroom? Well that's cool.
You can make out an opened chest drawer. The chest drawer is empty! This is the worst thing that could possibly happen, ever! You can make out an antique trunk. Hmmm... what else, what else? The antique trunk is empty! What a waste of a day! You see a king-size bed. The king-size bed is standard. Unfortunately, there isn't a thing on it.
There is an open wooden door leading east.
> insert note into chest drawer
You put the note into the chest drawer.
> go east
-= Kitchen =-
You are in a kitchen.
You rest your hand against a wall, but you miss the wall and fall onto a refrigerator. The refrigerator contains a milk and a bell pepper. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. Oh, great. Here's a counter. The counter is ordinary. The counter appears to be empty. Hm. Oh well As if things weren't amazing enough already, you can even see a stove. You see an old key on the stove. Classic TextWorld. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you make out a soap bar.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.
> take bell pepper from refrigerator
You take the bell pepper from the refrigerator.
> insert bell pepper into refrigerator
You put the bell pepper into the refrigerator.
> go west
-= Bedroom =-
Look at that signboard! What does it say? It says Welcome to the bedroom? Well that's cool.
You can make out an opened chest drawer. The chest drawer contains a note. You wonder idly who left that here. You can make out an antique trunk. Hmmm... what else, what else? The antique trunk is empty! What a waste of a day! You see a king-size bed. The king-size bed is standard. Unfortunately, there isn't a thing on it.
There is an open wooden door leading east.
> take note from chest drawer
You take the note from the chest drawer.
> insert note into antique trunk
You put the note into the antique trunk.
> take note from antique trunk
You take the note from the antique trunk.
> put note on king-size bed
You put the note on the king-size bed.
> take note from king-size bed
You take the note from the king-size bed.
> go east
-= Kitchen =-
You are in a kitchen.
You rest your hand against a wall, but you miss the wall and fall onto a refrigerator. The refrigerator contains a bell pepper and a milk. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. Oh, great. Here's a counter. The counter is ordinary. The counter appears to be empty. Hm. Oh well As if things weren't amazing enough already, you can even see a stove. You see an old key on the stove. Classic TextWorld. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you make out a soap bar.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.
> put note on kitchen island
You put the note on the kitchen island.
> go west
-= Bedroom =-
Look at that signboard! What does it say? It says Welcome to the bedroom? Well that's cool.
You can make out an opened chest drawer. The chest drawer is empty! This is the worst thing that could possibly happen, ever! You can make out an antique trunk. Hmmm... what else, what else? The antique trunk is empty! What a waste of a day! You see a king-size bed. The king-size bed is standard. Unfortunately, there isn't a thing on it.
There is an open wooden door leading east.
> go east
-= Kitchen =-
You are in a kitchen.
You rest your hand against a wall, but you miss the wall and fall onto a refrigerator. The refrigerator contains a bell pepper and a milk. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. Oh, great. Here's a counter. The counter is ordinary. The counter appears to be empty. Hm. Oh well As if things weren't amazing enough already, you can even see a stove. You see an old key on the stove. Classic TextWorld. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you make out a note and a soap bar.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.
> go south
-= Living Room =-
You're not going to believe this, but you've just entered a living room. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a couch. The couch is standard. However, the couch, like an empty couch, has nothing on it. You swear loudly. You hear a noise behind you and spin around, but you can't see anything other than a low table. Make a note of this, you might have to put stuff on or in it later on. The low table is standard. On the low table you make out a remote. Hey, want to see a tv? Look over there, a tv. The tv is usual. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it!
You need an unguarded exit? You should try going north.
> take remote from low table
You take the remote from the low table.
> put remote on low table
You put the remote on the low table.
> go north
-= Kitchen =-
You are in a kitchen.
You rest your hand against a wall, but you miss the wall and fall onto a refrigerator. The refrigerator contains a bell pepper and a milk. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. Oh, great. Here's a counter. The counter is ordinary. The counter appears to be empty. Hm. Oh well As if things weren't amazing enough already, you can even see a stove. You see an old key on the stove. Classic TextWorld. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you make out a note and a soap bar.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.
> go north
-= Bathroom =-
You're now in a bathroom. I guess you better just go and list everything you see here.
As if things weren't amazing enough already, you can even see a toilet. You see an opened bath. The bath is empty! What a waste of a day! You can see a sink. You see a toothbrush on the sink.
You need an unblocked exit? You should try going south.
> open toilet
You open the toilet.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see a closed chest drawer. You make out an antique trunk. You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine king-size bed
The king-size bed is durable.
> examine wooden door
it's an ominous wooden door You can't see inside it because the lid's in your way.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
In the chest drawer is an old key.
> open antique trunk
You open the antique trunk.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. It is open.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
> unlock wooden door with old key
You unlock wooden door.
> lock wooden door with old key
You lock wooden door.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine king-size bed
The king-size bed is durable.
On the king-size bed is an old key.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine king-size bed
The king-size bed is durable.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> examine stove
The stove is shaky.
> examine counter
The counter is wobbly.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! You see a bath. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. On the sink you can see a toothbrush, so there's that.
You don't like doors? Why not try going south, that entranceway is unblocked.
> take toothbrush from sink
You take the toothbrush from the sink.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. What a letdown! The chest drawer is empty! You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> examine wooden door
it's an ominous wooden door You can see inside it.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine toothbrush
The toothbrush is unremarkable.
> insert toothbrush into chest drawer
You put the toothbrush into the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
In the chest drawer is a toothbrush.
> take old key from king-size bed
You take the old key from the king-size bed.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! You see a bath. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> open toilet
You open the toilet.
> insert old key into toilet
You put the old key into the toilet.
> open bath
You open the bath, revealing a soap bar.
> take old key from toilet
You take the old key from the toilet.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> put old key on kitchen island
You put the old key on the kitchen island.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. The chest drawer contains a toothbrush. You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> take toothbrush from chest drawer
You take the toothbrush from the chest drawer.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key and a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> open screen door
You open screen door.
> put toothbrush on stove
You put the toothbrush on the stove.
> take note from kitchen island
You take the note from the kitchen island.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
There is a tomato plant, a milk, a bell pepper and a shovel on the floor.
> take shovel
You pick up the shovel from the ground.
> take milk
You pick up the milk from the ground.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put milk on set of chairs
You put the milk on the set of chairs.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put note on set of chairs
You put the note on the set of chairs.
> take milk from set of chairs
You take the milk from the set of chairs.
> put shovel on patio table
You put the shovel on the patio table.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
There is a tomato plant and a bell pepper on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> eat bell pepper
You eat the bell pepper. Not bad.
> eat tomato plant
You eat the tomato plant. Not bad.
> eat milk
You eat the milk. Not bad.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take note from set of chairs
You take the note from the set of chairs.
> put note on set of chairs
You put the note on the set of chairs.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. You see a toothbrush on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take toothbrush from stove
You take the toothbrush from the stove.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take note from set of chairs
You take the note from the set of chairs.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! The toilet is empty! What a waste of a day! You see a bath. I mean, just wow! Isn't TextWorld just the best? The bath contains a soap bar. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> insert note into bath
You put the note into the bath.
> take note from bath
You take the note from the bath.
> insert note into toilet
You put the note into the toilet.
> take note from toilet
You take the note from the toilet.
> put note on sink
You put the note on the sink.
> take note from sink
You take the note from the sink.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> put note on stove
You put the note on the stove.
> take note from stove
You take the note from the stove.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. What a letdown! The chest drawer is empty! You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> insert note into chest drawer
You put the note into the chest drawer.
> take note from chest drawer
You take the note from the chest drawer.
> insert note into antique trunk
You put the note into the antique trunk.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> open refrigerator
You open the refrigerator, revealing an apple and a lettuce.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! The toilet is empty! What a waste of a day! You see a bath. I mean, just wow! Isn't TextWorld just the best? The bath contains a soap bar. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from bath
You take the soap bar from the bath.
> insert soap bar into bath
You put the soap bar into the bath.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains an apple and a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a toothbrush. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a toothbrush. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take shovel from patio table
You take the shovel from the patio table.
> put shovel on bbq
You put the shovel on the bbq.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel and a toothbrush. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take shovel from bbq
You take the shovel from the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> put shovel on bbq
You put the shovel on the bbq.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> take shovel from bbq
You take the shovel from the bbq.
> put shovel on bbq
You put the shovel on the bbq.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel. You see a patio table. The patio table is typical. On the patio table you see a toothbrush.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains an apple and a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take apple from refrigerator
You take the apple from the refrigerator.
> eat apple
You eat the apple. Not bad.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel. You see a patio table. The patio table is typical. On the patio table you see a toothbrush.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You've entered a bedroom.
You can see a closed chest drawer here. You make out a closed antique trunk close by. You can make out a king-size bed. The king-size bed is usual. Unfortunately, there isn't a thing on it.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can't see inside it because the lid's in your way.
> open chest drawer
You open the chest drawer.
> examine king-size bed
The king-size bed is solid.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can see inside it.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can see inside it.
In the chest drawer is an old key.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> examine old key
The old key is heavier than it looks.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> insert old key into antique trunk
You put the old key into the antique trunk.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see a closed refrigerator, which looks standard, close by. You can make out a counter. The counter is standard. But the thing is empty, unfortunately. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> examine counter
The counter is shaky.
> go south
-= Living Room =-
You arrive in a living room. A normal kind of place.
You can see a couch. The couch is typical. On the couch you can see a bell pepper. You smell a wretched smell, and follow it to a low table. The low table is usual. On the low table you see a remote. You see a tv. But the thing is empty.
You need an unguarded exit? You should try going north.
> examine bell pepper
The bell pepper looks inviting.
> take remote from low table
You take the remote from the low table.
> go north
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see a closed refrigerator, which looks standard, close by. You can make out a counter. The counter is standard. But the thing is empty, unfortunately. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> open refrigerator
You open the refrigerator, revealing a half of a bag of chips and an apple.
> examine note
The dinner is almost ready! It's only missing a grilled apple.
> examine half of a bag of chips
The half of a bag of chips looks heavenly.
> put remote on counter
You put the remote on the counter.
> examine stove
The stove is undependable.
> take apple from refrigerator
You take the apple from the refrigerator.
> take remote from counter
You take the remote from the counter.
> put apple on kitchen island
You put the apple on the kitchen island.
> open screen door
You open screen door.
> go east
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. The set of chairs appears to be empty. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> examine set of chairs
The set of chairs is solidly built.
> examine patio table
The patio table is balanced.
> put remote on bbq
You put the remote on the bbq.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
There is a tomato plant, a milk, a lettuce and a shovel on the floor.
> take tomato plant
You pick up the tomato plant from the ground.
> take milk
You pick up the milk from the ground.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. The set of chairs appears to be empty. What's that over there? It looks like it's a bbq. The bbq is usual. On the bbq you make out a remote. You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put milk on patio table
You put the milk on the patio table.
> eat tomato plant
You eat the tomato plant. Not bad.
> take milk from patio table
You take the milk from the patio table.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
There is a lettuce and a shovel on the floor.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You've fallen into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the bedroom.
You can see a closed chest drawer. Look out! It's a- oh, never mind, it's just an antique trunk. Hmm. You always thought you'd be more excited to see an antique trunk in a room. You can make out a king-size bed. Looks like someone's already been here and taken everything off it, though.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can see inside it.
In the chest drawer is an old key.
> examine old key
The old key is cold to the touch
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. It is closed.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine king-size bed
The king-size bed is an unstable piece of junk.
> open antique trunk
You open the antique trunk.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. It is open.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> take old key from chest drawer
You take the old key from the chest drawer.
> put old key on king-size bed
You put the old key on the king-size bed.
> open wooden door
You open wooden door.
> examine old key
The old key is cold to the touch
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can see inside it.
> go east
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out a closed refrigerator nearby. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> examine refrigerator
The refrigerator looks strong, and impossible to crack. It is closed.
> open screen door
You open screen door.
> open refrigerator
You open the refrigerator, revealing a tomato plant and a half of a bag of chips.
> take note from kitchen island
You take the note from the kitchen island.
> examine kitchen island
The kitchen island is solidly built.
> examine tomato plant
You couldn't pay me to eat that normal thing.
> go east
-= Backyard =-
If you're wondering why everything seems so typical all of a sudden, it's because you've just walked into the backyard. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You make out a set of chairs. The set of chairs is usual. But the thing hasn't got anything on it. You make out a bbq. The bbq is ordinary. But oh no! there's nothing on this piece of junk. You see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> put note on bbq
You put the note on the bbq.
> examine set of chairs
The set of chairs is balanced.
> examine bbq
The bbq is undependable.
On the bbq is a note.
> go south
-= Garden =-
I am sorry to announce that you are now in the garden.
You don't like doors? Why not try going north, that entranceway is unblocked.
There is a lettuce, a bell pepper, an apple and a shovel on the floor.
> take apple
You pick up the apple from the ground.
> examine lettuce
that's a normal lettuce!
> take shovel
You pick up the shovel from the ground.
> take lettuce
You pick up the lettuce from the ground.
> take bell pepper
You pick up the bell pepper from the ground.
> examine apple
that's an usual apple!
> examine lettuce
that's a normal lettuce!
> eat lettuce
You eat the lettuce. Not bad.
> examine shovel
The shovel appears to be to fit in here
> go north
-= Backyard =-
If you're wondering why everything seems so typical all of a sudden, it's because you've just walked into the backyard. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You make out a set of chairs. The set of chairs is usual. But the thing hasn't got anything on it. You make out a bbq. The bbq is ordinary. On the bbq you can see a note. There's something strange about this being here, but you can't put your finger on it. You see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> put bell pepper on set of chairs
You put the bell pepper on the set of chairs.
> examine set of chairs
The set of chairs is balanced.
On the set of chairs is a bell pepper.
> take note from bbq
You take the note from the bbq.
> examine screen door
The screen door looks commanding. You can see inside it.
> go west
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a tomato plant and a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> examine note
The dinner is almost ready! It's only missing a grilled bell pepper.
> put note on kitchen island
You put the note on the kitchen island.
> go south
-= Living Room =-
You've entered an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the living room.
Oh wow! Is that what I think it is? It is! It's a couch. On the couch you can see a milk. Oh wow! Is that what I think it is? It is! It's a low table. On the low table you make out a remote. You make out a tv. However, the tv, like an empty tv, has nothing on it.
You need an unblocked exit? You should try going north.
> examine low table
The low table is unstable.
On the low table is a remote.
> put apple on couch
You put the apple on the couch.
> take milk from couch
You take the milk from the couch.
> put milk on tv
You put the milk on the tv.
> put shovel on couch
You put the shovel on the couch.
> go north
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a tomato plant and a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> take tomato plant from refrigerator
You take the tomato plant from the refrigerator.
> go north
-= Bathroom =-
You are in a bathroom. An ordinary kind of place.
You see a closed toilet right there by you. You can make out a closed bath. You scan the room, seeing a sink. On the sink you can make out a toothbrush. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.
You need an unblocked exit? You should try going south.
> eat tomato plant
You eat the tomato plant. Not bad.
> go south
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> go west
-= Bedroom =-
You've fallen into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the bedroom.
You can see an opened chest drawer. Empty! What kind of nightmare TextWorld is this? Look out! It's a- oh, never mind, it's just an antique trunk. Hmm. You always thought you'd be more excited to see an antique trunk in a room. Empty! What kind of nightmare TextWorld is this? You can make out a king-size bed. You see an old key on the king-size bed.
There is an open wooden door leading east.
> take old key from king-size bed
You take the old key from the king-size bed.
> go east
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> put old key on stove
You put the old key on the stove.
> go west
-= Bedroom =-
You've fallen into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the bedroom.
You can see an opened chest drawer. Empty! What kind of nightmare TextWorld is this? Look out! It's a- oh, never mind, it's just an antique trunk. Hmm. You always thought you'd be more excited to see an antique trunk in a room. Empty! What kind of nightmare TextWorld is this? You can make out a king-size bed. Looks like someone's already been here and taken everything off it, though.
There is an open wooden door leading east.
> go east
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. You see an old key on the stove. Something scurries by right in the corner of your eye. Probably nothing. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> go south
-= Living Room =-
You've entered an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the living room.
Oh wow! Is that what I think it is? It is! It's a couch. On the couch you can see a shovel and an apple. Oh wow! Is that what I think it is? It is! It's a low table. On the low table you make out a remote. You make out a tv. You see a milk on the tv, so there's that.
You need an unblocked exit? You should try going north.
> take shovel from couch
You take the shovel from the couch.
> take apple from couch
You take the apple from the couch.
> take milk from tv
You take the milk from the tv.
> put apple on tv
You put the apple on the tv.
> eat milk
You eat the milk. Not bad.
> put shovel on low table
You put the shovel on the low table.
> take remote from low table
You take the remote from the low table.
> put remote on couch
You put the remote on the couch.
> take remote from couch
You take the remote from the couch.
> take shovel from low table
You take the shovel from the low table.
> put shovel on couch
You put the shovel on the couch.
> take shovel from couch
You take the shovel from the couch.
> put shovel on tv
You put the shovel on the tv.
> go north
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. You see an old key on the stove. Something scurries by right in the corner of your eye. Probably nothing. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> put remote on stove
You put the remote on the stove.
> take old key from stove
You take the old key from the stove.
> put old key on counter
You put the old key on the counter.
> go west
-= Bedroom =-
You've fallen into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the bedroom.
You can see an opened chest drawer. Empty! What kind of nightmare TextWorld is this? Look out! It's a- oh, never mind, it's just an antique trunk. Hmm. You always thought you'd be more excited to see an antique trunk in a room. Empty! What kind of nightmare TextWorld is this? You can make out a king-size bed. Looks like someone's already been here and taken everything off it, though.
There is an open wooden door leading east.
> go east
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. On the counter you see an old key. Hmmm... what else, what else? You hear a noise behind you and spin around, but you can't see anything other than a stove. You see a remote on the stove. Something scurries by right in the corner of your eye. Probably nothing. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> go south
-= Living Room =-
You've entered an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the living room.
Oh wow! Is that what I think it is? It is! It's a couch. But oh no! there's nothing on this piece of trash. Oh! Why couldn't there just be stuff on it? Oh wow! Is that what I think it is? It is! It's a low table. But there isn't a thing on it. You make out a tv. You see a shovel and an apple on the tv, so there's that.
You need an unblocked exit? You should try going north.
> take apple from tv
You take the apple from the tv.
> take shovel from tv
You take the shovel from the tv.
> put shovel on low table
You put the shovel on the low table.
> go north
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. On the counter you see an old key. Hmmm... what else, what else? You hear a noise behind you and spin around, but you can't see anything other than a stove. You see a remote on the stove. Something scurries by right in the corner of your eye. Probably nothing. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> put apple on kitchen island
You put the apple on the kitchen island.
> take apple from kitchen island
You take the apple from the kitchen island.
> eat apple
You eat the apple. Not bad.
> go north
-= Bathroom =-
You are in a bathroom. An ordinary kind of place.
You see a closed toilet right there by you. You can make out a closed bath. You scan the room, seeing a sink. On the sink you can make out a toothbrush. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.
You need an unblocked exit? You should try going south.
> open bath
You open the bath, revealing a soap bar.
> take soap bar from bath
You take the soap bar from the bath.
> put soap bar on sink
You put the soap bar on the sink.
> go south
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. On the counter you see an old key. Hmmm... what else, what else? You hear a noise behind you and spin around, but you can't see anything other than a stove. You see a remote on the stove. Something scurries by right in the corner of your eye. Probably nothing. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> go south
-= Living Room =-
You've entered an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the living room.
Oh wow! Is that what I think it is? It is! It's a couch. But oh no! there's nothing on this piece of trash. Oh! Why couldn't there just be stuff on it? Oh wow! Is that what I think it is? It is! It's a low table. On the low table you make out a shovel. You make out a tv. However, the tv, like an empty tv, has nothing on it.
You need an unblocked exit? You should try going north.
> take shovel from low table
You take the shovel from the low table.
> go north
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. On the counter you see an old key. Hmmm... what else, what else? You hear a noise behind you and spin around, but you can't see anything other than a stove. You see a remote on the stove. Something scurries by right in the corner of your eye. Probably nothing. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> insert shovel into refrigerator
You put the shovel into the refrigerator.
> go south
-= Living Room =-
You've entered an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the living room.
Oh wow! Is that what I think it is? It is! It's a couch. But oh no! there's nothing on this piece of trash. Oh! Why couldn't there just be stuff on it? Oh wow! Is that what I think it is? It is! It's a low table. But there isn't a thing on it. You make out a tv. However, the tv, like an empty tv, has nothing on it.
You need an unblocked exit? You should try going north.
> go north
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a shovel and a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. On the counter you see an old key. Hmmm... what else, what else? You hear a noise behind you and spin around, but you can't see anything other than a stove. You see a remote on the stove. Something scurries by right in the corner of your eye. Probably nothing. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> go north
-= Bathroom =-
You are in a bathroom. An ordinary kind of place.
You see a closed toilet right there by you. You can make out an opened bath. The bath is empty! What a waste of a day! You scan the room, seeing a sink. On the sink you can make out a soap bar and a toothbrush. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.
You need an unblocked exit? You should try going south.
> take toothbrush from sink
You take the toothbrush from the sink.
> put toothbrush on sink
You put the toothbrush on the sink.
> open toilet
You open the toilet.
> go south
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a shovel and a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. On the counter you see an old key. Hmmm... what else, what else? You hear a noise behind you and spin around, but you can't see anything other than a stove. You see a remote on the stove. Something scurries by right in the corner of your eye. Probably nothing. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Well, here we are in the bedroom.
Look out! It's a- oh, never mind, it's just a chest drawer. Were you looking for an antique trunk? Because look over there, it's an antique trunk. You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? But oh no! there's nothing on this piece of garbage. Hopefully this doesn't make you too upset.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine wooden door
it is what it is, a wooden door It is closed.
> examine antique trunk
The antique trunk looks strong, and impossible to crack. It is closed.
> open chest drawer
You open the chest drawer.
> examine king-size bed
The king-size bed is stable.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can see inside it.
> examine antique trunk
The antique trunk looks strong, and impossible to crack. It is open.
In the antique trunk is an old key.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> lock wooden door with old key
You lock wooden door.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine king-size bed
The king-size bed is stable.
On the king-size bed is an old key.
> examine old key
The metal of the old key is hammered.
> take old key from king-size bed
You take the old key from the king-size bed.
> examine old key
The metal of the old key is hammered.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine old key
The metal of the old key is hammered.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine wooden door
it is what it is, a wooden door It is open.
> go east
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. Oh wow! Is that what I think it is? It is! It's a counter. But the thing hasn't got anything on it. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Now that's what I call TextWorld!
There is a closed screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> put old key on kitchen island
You put the old key on the kitchen island.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
Look out! It's a- oh, never mind, it's just a chest drawer. Empty! What kind of nightmare TextWorld is this? Were you looking for an antique trunk? Because look over there, it's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? But oh no! there's nothing on this piece of garbage. Hopefully this doesn't make you too upset.
There is an open wooden door leading east.
> examine king-size bed
The king-size bed is stable.
> examine antique trunk
The antique trunk looks strong, and impossible to crack. It is open.
> go east
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. Oh wow! Is that what I think it is? It is! It's a counter. But the thing hasn't got anything on it. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see an old key and a note. Now that's what I call TextWorld!
There is a closed screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> go south
-= Living Room =-
Look around you. Take it all in. It's not every day someone gets to be in a living room.
You can make out a couch. The couch is ordinary. On the couch you can make out a milk. Something scurries by right in the corner of your eye. Probably nothing. You see a low table. On the low table you can make out a remote. You can see a tv. Unfortunately, there isn't a thing on it. You move on, clearly upset with TextWorld.
You need an unguarded exit? You should try going north.
> examine couch
The couch is shaky.
On the couch is a milk.
> take remote from low table
You take the remote from the low table.
> examine remote
The remote seems out of place here
> go north
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. Oh wow! Is that what I think it is? It is! It's a counter. But the thing hasn't got anything on it. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see an old key and a note. Now that's what I call TextWorld!
There is a closed screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine screen door
it's a hefty screen door You can't see inside it because the lid's in your way.
> examine refrigerator
The refrigerator looks strong, and impossible to crack. You can't see inside it because the lid's in your way.
> go north
-= Bathroom =-
You're not going to believe this, but you've just entered a bathroom. You begin to take stock of what's in the room.
You can make out a toilet. Wow, isn't TextWorld just the best? You see a bath. You see a gleam over in a corner, where you can see a sink. On the sink you see a toothbrush.
You don't like doors? Why not try going south, that entranceway is unguarded.
> open toilet
You open the toilet.
> put remote on sink
You put the remote on the sink.
> take toothbrush from sink
You take the toothbrush from the sink.
> take remote from sink
You take the remote from the sink.
> put remote on sink
You put the remote on the sink.
> open bath
You open the bath, revealing a soap bar.
> insert toothbrush into bath
You put the toothbrush into the bath.
> take remote from sink
You take the remote from the sink.
> take toothbrush from bath
You take the toothbrush from the bath.
> insert toothbrush into bath
You put the toothbrush into the bath.
> put remote on sink
You put the remote on the sink.
> go south
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. Oh wow! Is that what I think it is? It is! It's a counter. But the thing hasn't got anything on it. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see an old key and a note. Now that's what I call TextWorld!
There is a closed screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> open screen door
You open screen door.
> open refrigerator
You open the refrigerator, revealing an apple and a half of a bag of chips.
> go east
-= Backyard =-
You're now in the backyard.
You can see a set of chairs. But the thing is empty, unfortunately. You bend down to tie your shoe. When you stand up, you notice a bbq. The bbq is usual. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You can see a patio table. The patio table is standard. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You need an unguarded exit? You should try going south.
> go south
-= Garden =-
Well, here we are in a garden. The room is well lit.
You don't like doors? Why not try going north, that entranceway is unguarded.
There is a bell pepper, a lettuce, a tomato plant and a shovel on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> take shovel
You pick up the shovel from the ground.
> take lettuce
You pick up the lettuce from the ground.
> go north
-= Backyard =-
You're now in the backyard.
You can see a set of chairs. But the thing is empty, unfortunately. You bend down to tie your shoe. When you stand up, you notice a bbq. The bbq is usual. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You can see a patio table. The patio table is standard. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You need an unguarded exit? You should try going south.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> put bell pepper on set of chairs
You put the bell pepper on the set of chairs.
> go south
-= Garden =-
Well, here we are in a garden. The room is well lit.
You don't like doors? Why not try going north, that entranceway is unguarded.
There is a tomato plant on the floor.
> take tomato plant
You pick up the tomato plant from the ground.
> eat tomato plant
You eat the tomato plant. Not bad.
> eat lettuce
You eat the lettuce. Not bad.
> go north
-= Backyard =-
You're now in the backyard.
You can see a set of chairs. You see a bell pepper and a shovel on the set of chairs. You bend down to tie your shoe. When you stand up, you notice a bbq. The bbq is usual. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You can see a patio table. The patio table is standard. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You need an unguarded exit? You should try going south.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put shovel on patio table
You put the shovel on the patio table.
> take shovel from patio table
You take the shovel from the patio table.
> take bell pepper from set of chairs
You take the bell pepper from the set of chairs.
> go west
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator contains an apple and a half of a bag of chips. The light flickers for a second, but nothing else happens. Oh wow! Is that what I think it is? It is! It's a counter. But the thing hasn't got anything on it. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see an old key and a note. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> put bell pepper on kitchen island
You put the bell pepper on the kitchen island.
> take old key from kitchen island
You take the old key from the kitchen island.
> take half of a bag of chips from refrigerator
You take the half of a bag of chips from the refrigerator.
> put shovel on kitchen island
You put the shovel on the kitchen island.
> put old key on counter
You put the old key on the counter.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
Look out! It's a- oh, never mind, it's just a chest drawer. Empty! What kind of nightmare TextWorld is this? Were you looking for an antique trunk? Because look over there, it's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? But oh no! there's nothing on this piece of garbage. Hopefully this doesn't make you too upset.
There is an open wooden door leading east.
> put half of a bag of chips on king-size bed
You put the half of a bag of chips on the king-size bed.
> take half of a bag of chips from king-size bed
You take the half of a bag of chips from the king-size bed.
> eat half of a bag of chips
You eat the half of a bag of chips. Not bad.
> go east
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator contains an apple. The light flickers for a second, but nothing else happens. Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel, a bell pepper and a note. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> go north
-= Bathroom =-
You're not going to believe this, but you've just entered a bathroom. You begin to take stock of what's in the room.
You can make out a toilet. Wow, isn't TextWorld just the best? The toilet is empty, what a horrible day! You see a bath. The bath contains a toothbrush and a soap bar. You see a gleam over in a corner, where you can see a sink. On the sink you see a remote.
You don't like doors? Why not try going south, that entranceway is unguarded.
> take toothbrush from bath
You take the toothbrush from the bath.
> go south
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator contains an apple. The light flickers for a second, but nothing else happens. Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel, a bell pepper and a note. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
Look out! It's a- oh, never mind, it's just a chest drawer. Empty! What kind of nightmare TextWorld is this? Were you looking for an antique trunk? Because look over there, it's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? But oh no! there's nothing on this piece of garbage. Hopefully this doesn't make you too upset.
There is an open wooden door leading east.
> put toothbrush on king-size bed
You put the toothbrush on the king-size bed.
> take toothbrush from king-size bed
You take the toothbrush from the king-size bed.
> insert toothbrush into chest drawer
You put the toothbrush into the chest drawer.
> go east
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator contains an apple. The light flickers for a second, but nothing else happens. Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel, a bell pepper and a note. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> take bell pepper from kitchen island
You take the bell pepper from the kitchen island.
> go east
-= Backyard =-
You're now in the backyard.
You can see a set of chairs. But the thing is empty, unfortunately. You bend down to tie your shoe. When you stand up, you notice a bbq. The bbq is usual. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You can see a patio table. The patio table is standard. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You need an unguarded exit? You should try going south.
> put bell pepper on patio table
You put the bell pepper on the patio table.
> go west
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator contains an apple. The light flickers for a second, but nothing else happens. Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel and a note. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> take apple from refrigerator
You take the apple from the refrigerator.
> go south
-= Living Room =-
Look around you. Take it all in. It's not every day someone gets to be in a living room.
You can make out a couch. The couch is ordinary. On the couch you can make out a milk. Something scurries by right in the corner of your eye. Probably nothing. You see a low table. However, the low table, like an empty low table, has nothing on it. Oh! Why couldn't there just be stuff on it? You can see a tv. Unfortunately, there isn't a thing on it. You move on, clearly upset with TextWorld.
You need an unguarded exit? You should try going north.
> take milk from couch
You take the milk from the couch.
> examine couch
The couch is shaky.
> examine apple
that's a typical apple!
> go north
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator is empty! What a waste of a day! Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel and a note. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
Look out! It's a- oh, never mind, it's just a chest drawer. The chest drawer contains a toothbrush. You can't wait to tell the folks at home about this! Were you looking for an antique trunk? Because look over there, it's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? But oh no! there's nothing on this piece of garbage. Hopefully this doesn't make you too upset.
There is an open wooden door leading east.
> insert milk into chest drawer
You put the milk into the chest drawer.
> examine milk
The milk looks delicious.
> insert apple into chest drawer
You put the apple into the chest drawer.
> go east
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator is empty! What a waste of a day! Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel and a note. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> take note from kitchen island
You take the note from the kitchen island.
> go east
-= Backyard =-
You're now in the backyard.
You can see a set of chairs. But the thing is empty, unfortunately. You bend down to tie your shoe. When you stand up, you notice a bbq. The bbq is usual. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You can see a patio table. The patio table is standard. On the patio table you can see a bell pepper.
There is an open screen door leading west. You need an unguarded exit? You should try going south.
> put note on patio table
You put the note on the patio table.
> take note from patio table
You take the note from the patio table.
> put note on set of chairs
You put the note on the set of chairs.
> take bell pepper from patio table
You take the bell pepper from the patio table.
> put bell pepper on bbq
You put the bell pepper on the bbq.
> go west
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator is empty! What a waste of a day! Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> go north
-= Bathroom =-
You're not going to believe this, but you've just entered a bathroom. You begin to take stock of what's in the room.
You can make out a toilet. Wow, isn't TextWorld just the best? The toilet is empty, what a horrible day! You see a bath. The bath contains a soap bar. You see a gleam over in a corner, where you can see a sink. On the sink you see a remote.
You don't like doors? Why not try going south, that entranceway is unguarded.
> take remote from sink
You take the remote from the sink.
> go south
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator is empty! What a waste of a day! Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> put remote on kitchen island
You put the remote on the kitchen island.
> go north
-= Bathroom =-
You're not going to believe this, but you've just entered a bathroom. You begin to take stock of what's in the room.
You can make out a toilet. Wow, isn't TextWorld just the best? The toilet is empty, what a horrible day! You see a bath. The bath contains a soap bar. You see a gleam over in a corner, where you can see a sink. But the thing is empty, unfortunately.
You don't like doors? Why not try going south, that entranceway is unguarded.
> take soap bar from bath
You take the soap bar from the bath.
> put soap bar on sink
You put the soap bar on the sink.
> go south
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator is empty! What a waste of a day! Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a remote and a shovel. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> take remote from kitchen island
You take the remote from the kitchen island.
> go east
-= Backyard =-
You're now in the backyard.
You can see a set of chairs. You see a note on the set of chairs. You bend down to tie your shoe. When you stand up, you notice a bbq. The bbq is usual. On the bbq you can make out a bell pepper. Something scurries by right in the corner of your eye. Probably nothing. You can see a patio table. The patio table is standard. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You need an unguarded exit? You should try going south.
> put remote on patio table
You put the remote on the patio table.
> take bell pepper from bbq
You take the bell pepper from the bbq.
> eat bell pepper
You eat the bell pepper. Not bad.
> take note from set of chairs
You take the note from the set of chairs.
> take remote from patio table
You take the remote from the patio table.
> put note on set of chairs
You put the note on the set of chairs.
> put remote on patio table
You put the remote on the patio table.
> take remote from patio table
You take the remote from the patio table.
> go west
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator is empty! What a waste of a day! Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> put remote on kitchen island
You put the remote on the kitchen island.
> take remote from kitchen island
You take the remote from the kitchen island.
> put remote on stove
You put the remote on the stove.
> take remote from stove
You take the remote from the stove.
> go south
-= Living Room =-
Look around you. Take it all in. It's not every day someone gets to be in a living room.
You can make out a couch. The couch is ordinary. Unfortunately, there isn't a thing on it. You swear loudly. You see a low table. However, the low table, like an empty low table, has nothing on it. Oh! Why couldn't there just be stuff on it? You can see a tv. Unfortunately, there isn't a thing on it. You move on, clearly upset with TextWorld.
You need an unguarded exit? You should try going north.
> put remote on tv
You put the remote on the tv.
> take remote from tv
You take the remote from the tv.
> put remote on low table
You put the remote on the low table.
> go north
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator is empty! What a waste of a day! Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> go north
-= Bathroom =-
You're not going to believe this, but you've just entered a bathroom. You begin to take stock of what's in the room.
You can make out a toilet. Wow, isn't TextWorld just the best? The toilet is empty, what a horrible day! You see a bath. The bath is empty! This is the worst thing that could possibly happen, ever! You see a gleam over in a corner, where you can see a sink. On the sink you see a soap bar.
You don't like doors? Why not try going south, that entranceway is unguarded.
> take soap bar from sink
You take the soap bar from the sink.
> insert soap bar into toilet
You put the soap bar into the toilet.
> take soap bar from toilet
You take the soap bar from the toilet.
> put soap bar on sink
You put the soap bar on the sink.
> go south
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator is empty! What a waste of a day! Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> take shovel from kitchen island
You take the shovel from the kitchen island.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
Look out! It's a- oh, never mind, it's just a chest drawer. The chest drawer contains an apple, a milk and a toothbrush. You can't wait to tell the folks at home about this! Were you looking for an antique trunk? Because look over there, it's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? But oh no! there's nothing on this piece of garbage. Hopefully this doesn't make you too upset.
There is an open wooden door leading east.
> put shovel on king-size bed
You put the shovel on the king-size bed.
> take shovel from king-size bed
You take the shovel from the king-size bed.
> insert shovel into chest drawer
You put the shovel into the chest drawer.
> take toothbrush from chest drawer
You take the toothbrush from the chest drawer.
> insert toothbrush into antique trunk
You put the toothbrush into the antique trunk.
> go east
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator is empty! What a waste of a day! Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. But the thing hasn't got anything on it.
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> go south
-= Living Room =-
Look around you. Take it all in. It's not every day someone gets to be in a living room.
You can make out a couch. The couch is ordinary. Unfortunately, there isn't a thing on it. You swear loudly. You see a low table. On the low table you can make out a remote. You can see a tv. Unfortunately, there isn't a thing on it. You move on, clearly upset with TextWorld.
You need an unguarded exit? You should try going north.
> take remote from low table
You take the remote from the low table.
> put remote on tv
You put the remote on the tv.
> take remote from tv
You take the remote from the tv.
> put remote on couch
You put the remote on the couch.
> take remote from couch
You take the remote from the couch.
> go north
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator is empty! What a waste of a day! Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. But the thing hasn't got anything on it.
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> put remote on stove
You put the remote on the stove.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
Look out! It's a- oh, never mind, it's just a chest drawer. The chest drawer contains a shovel, an apple and a milk. You can't wait to tell the folks at home about this! Were you looking for an antique trunk? Because look over there, it's an antique trunk. The antique trunk contains a toothbrush. You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? But oh no! there's nothing on this piece of garbage. Hopefully this doesn't make you too upset.
There is an open wooden door leading east.
> take milk from chest drawer
You take the milk from the chest drawer.
> take toothbrush from antique trunk
You take the toothbrush from the antique trunk.
> insert milk into chest drawer
You put the milk into the chest drawer.
> take milk from chest drawer
You take the milk from the chest drawer.
> put milk on king-size bed
You put the milk on the king-size bed.
> insert toothbrush into antique trunk
You put the toothbrush into the antique trunk.
> take toothbrush from antique trunk
You take the toothbrush from the antique trunk.
> insert toothbrush into chest drawer
You put the toothbrush into the chest drawer.
> take shovel from chest drawer
You take the shovel from the chest drawer.
> go east
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator is empty! What a waste of a day! Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. On the stove you can see a remote. Look over there! a kitchen island. The kitchen island is usual. But the thing hasn't got anything on it.
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Well, here we are in the bedroom.
You can make out a chest drawer. You can see a closed antique trunk. You make out a king-size bed. However, the king-size bed, like an empty king-size bed, has nothing on it.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open antique trunk
You open the antique trunk.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can't see inside it because the lid's in your way.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. You can see inside it.
> examine king-size bed
The king-size bed is stable.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine old key
The old key looks useful
> examine wooden door
The wooden door looks commanding. You can't see inside it because the lid's in your way.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can see inside it.
In the chest drawer is an old key.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine old key
The old key looks useful
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can see inside it.
> unlock wooden door with old key
You unlock wooden door.
> lock wooden door with old key
You lock wooden door.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine king-size bed
The king-size bed is stable.
On the king-size bed is an old key.
> take old key from king-size bed
You take the old key from the king-size bed.
> examine king-size bed
The king-size bed is stable.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see a closed refrigerator right there by you. You scan the room, seeing a counter. However, the counter, like an empty counter, has nothing on it. What, you think everything in TextWorld should have stuff on it? You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. On the kitchen island you make out a note. Something scurries by right in the corner of your eye. Probably nothing.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> open screen door
You open screen door.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
You can make out a chest drawer. What a letdown! The chest drawer is empty! You can see an opened antique trunk. Empty! What kind of nightmare TextWorld is this? You make out a king-size bed. However, the king-size bed, like an empty king-size bed, has nothing on it.
There is an open wooden door leading east.
> examine wooden door
The wooden door looks commanding. You can see inside it.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> go east
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see a closed refrigerator right there by you. You scan the room, seeing a counter. However, the counter, like an empty counter, has nothing on it. What, you think everything in TextWorld should have stuff on it? You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. On the kitchen island you make out a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Living Room =-
You are in a living room. A normal kind of place.
Oh, great. Here's a couch. The couch is typical. On the couch you can see a bell pepper. You see a low table. You see a remote on the low table. You can make out a tv! The tv is usual. However, the tv, like an empty tv, has nothing on it. You move on, clearly upset with your TextWorld experience.
You need an unguarded exit? You should try going north.
> examine low table
The low table is solid.
On the low table is a remote.
> take bell pepper from couch
You take the bell pepper from the couch.
> examine bell pepper
The bell pepper looks appealing.
> examine couch
The couch is reliable.
> take remote from low table
You take the remote from the low table.
> put bell pepper on tv
You put the bell pepper on the tv.
> go north
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see a closed refrigerator right there by you. You scan the room, seeing a counter. However, the counter, like an empty counter, has nothing on it. What, you think everything in TextWorld should have stuff on it? You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. On the kitchen island you make out a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> take note from kitchen island
You take the note from the kitchen island.
> put remote on stove
You put the remote on the stove.
> examine kitchen island
The kitchen island is unstable.
> take remote from stove
You take the remote from the stove.
> examine counter
The counter is solid.
> examine remote
The remote is antiquated.
> open refrigerator
You open the refrigerator, revealing a milk and an apple.
> put note on counter
You put the note on the counter.
> go north
-= Bathroom =-
You're now in a bathroom.
A closed toilet is right there by you. Were you looking for a bath? Because look over there, it's a bath. You can see a sink. You shudder, but continue examining the sink. You see a toothbrush on the sink. There's something strange about this being here, but you can't put your finger on it.
There is an exit to the south. Don't worry, it is unguarded.
> open toilet
You open the toilet.
> go south
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see an opened refrigerator right there by you. The refrigerator contains a milk and an apple. You scan the room, seeing a counter. You see a note on the counter. You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. But oh no! there's nothing on this piece of garbage. You make a mental note to not get your hopes up the next time you see a kitchen island in a room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the set of chairs. You can make out a bbq. But the thing is empty, unfortunately. You swear loudly. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put remote on set of chairs
You put the remote on the set of chairs.
> take remote from set of chairs
You take the remote from the set of chairs.
> go south
-= Garden =-
You've entered a garden. You start to take note of what's in the room.
You don't like doors? Why not try going north, that entranceway is unblocked.
There is a half of a bag of chips, a tomato plant, a lettuce and a shovel on the floor.
> take half of a bag of chips
You pick up the half of a bag of chips from the ground.
> eat half of a bag of chips
You eat the half of a bag of chips. Not bad.
> take lettuce
You pick up the lettuce from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> take shovel
You pick up the shovel from the ground.
> eat lettuce
You eat the lettuce. Not bad.
> eat tomato plant
You eat the tomato plant. Not bad.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the set of chairs. You can make out a bbq. But the thing is empty, unfortunately. You swear loudly. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put shovel on bbq
You put the shovel on the bbq.
> put remote on set of chairs
You put the remote on the set of chairs.
> go south
-= Garden =-
You've entered a garden. You start to take note of what's in the room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. You see a remote on the set of chairs. You can make out a bbq. On the bbq you make out a shovel. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> go west
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see an opened refrigerator right there by you. The refrigerator contains a milk and an apple. You scan the room, seeing a counter. You see a note on the counter. You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. But oh no! there's nothing on this piece of garbage. You make a mental note to not get your hopes up the next time you see a kitchen island in a room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> take milk from refrigerator
You take the milk from the refrigerator.
> put milk on kitchen island
You put the milk on the kitchen island.
> take milk from kitchen island
You take the milk from the kitchen island.
> take note from counter
You take the note from the counter.
> put note on counter
You put the note on the counter.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
You can make out a chest drawer. The chest drawer contains an old key. You can see an opened antique trunk. Empty! What kind of nightmare TextWorld is this? You make out a king-size bed. However, the king-size bed, like an empty king-size bed, has nothing on it.
There is an open wooden door leading east.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert milk into chest drawer
You put the milk into the chest drawer.
> go east
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see an opened refrigerator right there by you. The refrigerator contains an apple. You scan the room, seeing a counter. You see a note on the counter. You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. But oh no! there's nothing on this piece of garbage. You make a mental note to not get your hopes up the next time you see a kitchen island in a room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> put old key on counter
You put the old key on the counter.
> take old key from counter
You take the old key from the counter.
> go south
-= Living Room =-
You are in a living room. A normal kind of place.
Oh, great. Here's a couch. The couch is typical. But the thing hasn't got anything on it. Aw, and here you were, all excited for there to be things on it! You see a low table. Looks like someone's already been here and taken everything off it, though. You can make out a tv! The tv is usual. On the tv you make out a bell pepper.
You need an unguarded exit? You should try going north.
> put old key on couch
You put the old key on the couch.
> take old key from couch
You take the old key from the couch.
> put old key on tv
You put the old key on the tv.
> go north
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see an opened refrigerator right there by you. The refrigerator contains an apple. You scan the room, seeing a counter. You see a note on the counter. You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. But oh no! there's nothing on this piece of garbage. You make a mental note to not get your hopes up the next time you see a kitchen island in a room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. You scan the room for an antique trunk, and you find an antique trunk! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine wooden door
it's a rugged wooden door You can't see inside it because the lid's in your way.
> examine king-size bed
The king-size bed is stable.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is closed.
> open chest drawer
You open the chest drawer.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine old key
The old key looks useful
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is open.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
In the antique trunk is an old key.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> examine wooden door
it's a rugged wooden door You can't see inside it because the lid's in your way.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> examine screen door
The screen door looks imposing. You can't see inside it because the lid's in your way.
> go north
-= Bathroom =-
You arrive in a bathroom.
A closed ordinary looking toilet is here. You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. Hey, want to see a sink? Look over there, a sink. The sink is normal. On the sink you can see a toothbrush.
There is an unguarded exit to the south.
> examine bath
The bath looks strong, and impossible to break. It is closed.
> open toilet
You open the toilet.
> take toothbrush from sink
You take the toothbrush from the sink.
> examine sink
The sink is an unstable piece of garbage.
> put toothbrush on sink
You put the toothbrush on the sink.
> open bath
You open the bath, revealing a soap bar.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> open screen door
You open screen door.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. The bath contains a soap bar. Hey, want to see a sink? Look over there, a sink. The sink is normal. On the sink you can see a toothbrush.
There is an unguarded exit to the south.
> take soap bar from bath
You take the soap bar from the bath.
> examine bath
The bath looks strong, and impossible to break. It is open.
> examine soap bar
The soap bar appears out of place here
> examine toothbrush
The toothbrush is well-used.
> examine toilet
The toilet looks strong, and impossible to destroy. It is open.
> insert soap bar into bath
You put the soap bar into the bath.
> take toothbrush from sink
You take the toothbrush from the sink.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a note.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> examine screen door
The screen door looks imposing. You can see inside it.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> examine set of chairs
The set of chairs is solid.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
There is a bell pepper, a tomato plant, a milk and a shovel on the floor.
> examine milk
The milk looks inviting.
> examine toothbrush
The toothbrush is well-used.
> take milk
You pick up the milk from the ground.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> put toothbrush on set of chairs
You put the toothbrush on the set of chairs.
> put milk on patio table
You put the milk on the patio table.
> examine set of chairs
The set of chairs is solid.
On the set of chairs is a toothbrush.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a note.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take note from kitchen island
You take the note from the kitchen island.
> open refrigerator
You open the refrigerator, revealing an apple and a lettuce.
> examine counter
The counter is solid.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains an old key. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an open wooden door leading east.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert note into antique trunk
You put the note into the antique trunk.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take note from antique trunk
You take the note from the antique trunk.
> put note on king-size bed
You put the note on the king-size bed.
> take note from king-size bed
You take the note from the king-size bed.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple and a lettuce. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take apple from refrigerator
You take the apple from the refrigerator.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer is empty, what a horrible day! You scan the room for an antique trunk, and you find an antique trunk! The antique trunk contains an old key. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an open wooden door leading east.
> put note on king-size bed
You put the note on the king-size bed.
> take note from king-size bed
You take the note from the king-size bed.
> insert apple into antique trunk
You put the apple into the antique trunk.
> take apple from antique trunk
You take the apple from the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert apple into chest drawer
You put the apple into the chest drawer.
> insert note into chest drawer
You put the note into the chest drawer.
> take apple from chest drawer
You take the apple from the chest drawer.
> put apple on king-size bed
You put the apple on the king-size bed.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> take apple from king-size bed
You take the apple from the king-size bed.
> insert apple into antique trunk
You put the apple into the antique trunk.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> put old key on king-size bed
You put the old key on the king-size bed.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains a lettuce. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. The bath contains a soap bar. Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> take soap bar from bath
You take the soap bar from the bath.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains a lettuce. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take lettuce from refrigerator
You take the lettuce from the refrigerator.
> insert soap bar into refrigerator
You put the soap bar into the refrigerator.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. On the set of chairs you make out a toothbrush. You can make out a bbq. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table is usual. On the patio table you make out a milk. Wow! Just like in the movies!
There is an open screen door leading west. There is an unblocked exit to the south.
> eat lettuce
You eat the lettuce. Not bad.
> take toothbrush from set of chairs
You take the toothbrush from the set of chairs.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains a soap bar. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from refrigerator
You take the soap bar from the refrigerator.
> put soap bar on stove
You put the soap bar on the stove.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The bath is empty! Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a soap bar. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a toothbrush on the bbq. You see a patio table. The patio table is usual. On the patio table you make out a milk. Wow! Just like in the movies!
There is an open screen door leading west. There is an unblocked exit to the south.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
There is a bell pepper, a tomato plant and a shovel on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table is usual. On the patio table you make out a toothbrush and a milk. Wow! Just like in the movies!
There is an open screen door leading west. There is an unblocked exit to the south.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a soap bar. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from stove
You take the soap bar from the stove.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains a note. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk contains an apple. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. On the king-size bed you can see an old key. There's something strange about this being here, but you can't put your finger on it.
There is an open wooden door leading east.
> insert soap bar into chest drawer
You put the soap bar into the chest drawer.
> take apple from antique trunk
You take the apple from the antique trunk.
> insert bell pepper into chest drawer
You put the bell pepper into the chest drawer.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> insert apple into refrigerator
You put the apple into the refrigerator.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. On the couch you make out a half of a bag of chips. As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a remote. You can make out a tv. But the thing is empty, unfortunately. You make a mental note to not get your hopes up the next time you see a tv in a room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put half of a bag of chips on counter
You put the half of a bag of chips on the counter.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a toothbrush on the bbq. You see a patio table. The patio table is usual. On the patio table you make out a milk. Wow! Just like in the movies!
There is an open screen door leading west. There is an unblocked exit to the south.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> put toothbrush on set of chairs
You put the toothbrush on the set of chairs.
> take toothbrush from set of chairs
You take the toothbrush from the set of chairs.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> take milk from patio table
You take the milk from the patio table.
> put milk on bbq
You put the milk on the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put toothbrush on stove
You put the toothbrush on the stove.
> take half of a bag of chips from counter
You take the half of a bag of chips from the counter.
> put half of a bag of chips on counter
You put the half of a bag of chips on the counter.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The bath is empty! Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a toothbrush. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take toothbrush from stove
You take the toothbrush from the stove.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. But the thing hasn't got anything on it. Hm. Oh well As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a remote. You can make out a tv. But the thing is empty, unfortunately. You make a mental note to not get your hopes up the next time you see a tv in a room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> put toothbrush on couch
You put the toothbrush on the couch.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The bath is empty! Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains a bell pepper, a soap bar and a note. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. On the king-size bed you can see an old key. There's something strange about this being here, but you can't put your finger on it.
There is an open wooden door leading east.
> take bell pepper from chest drawer
You take the bell pepper from the chest drawer.
> insert bell pepper into antique trunk
You put the bell pepper into the antique trunk.
> take note from chest drawer
You take the note from the chest drawer.
> insert note into antique trunk
You put the note into the antique trunk.
> take note from antique trunk
You take the note from the antique trunk.
> insert note into chest drawer
You put the note into the chest drawer.
> take bell pepper from antique trunk
You take the bell pepper from the antique trunk.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put bell pepper on stove
You put the bell pepper on the stove.
> take apple from refrigerator
You take the apple from the refrigerator.
> eat apple
You eat the apple. Not bad.
> take half of a bag of chips from counter
You take the half of a bag of chips from the counter.
> put half of a bag of chips on kitchen island
You put the half of a bag of chips on the kitchen island.
> take half of a bag of chips from kitchen island
You take the half of a bag of chips from the kitchen island.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains a note and a soap bar. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. On the king-size bed you can see an old key. There's something strange about this being here, but you can't put your finger on it.
There is an open wooden door leading east.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take soap bar from chest drawer
You take the soap bar from the chest drawer.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. On the couch you make out a toothbrush. As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a remote. You can make out a tv. But the thing is empty, unfortunately. You make a mental note to not get your hopes up the next time you see a tv in a room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> eat half of a bag of chips
You eat the half of a bag of chips. Not bad.
> take remote from low table
You take the remote from the low table.
> put remote on low table
You put the remote on the low table.
> put soap bar on low table
You put the soap bar on the low table.
> take remote from low table
You take the remote from the low table.
> put remote on tv
You put the remote on the tv.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> take milk from bbq
You take the milk from the bbq.
> put milk on bbq
You put the milk on the bbq.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
There is a tomato plant and a shovel on the floor.
> take shovel
You pick up the shovel from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> eat tomato plant
You eat the tomato plant. Not bad.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put shovel on counter
You put the shovel on the counter.
> take shovel from counter
You take the shovel from the counter.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The bath is empty! Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> insert shovel into toilet
You put the shovel into the toilet.
> take shovel from toilet
You take the shovel from the toilet.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> put shovel on bbq
You put the shovel on the bbq.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a shovel and a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains an old key and a note. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an open wooden door leading east.
> take note from chest drawer
You take the note from the chest drawer.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. On the couch you make out a toothbrush. As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a soap bar. You can make out a tv. You see a remote on the tv.
You don't like doors? Why not try going north, that entranceway is unblocked.
> put note on low table
You put the note on the low table.
> take toothbrush from couch
You take the toothbrush from the couch.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains an old key. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an open wooden door leading east.
> insert toothbrush into antique trunk
You put the toothbrush into the antique trunk.
> take toothbrush from antique trunk
You take the toothbrush from the antique trunk.
> put toothbrush on king-size bed
You put the toothbrush on the king-size bed.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into antique trunk
You put the old key into the antique trunk.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. But the thing hasn't got anything on it. Hm. Oh well As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a note and a soap bar. You can make out a tv. You see a remote on the tv.
You don't like doors? Why not try going north, that entranceway is unblocked.
> take soap bar from low table
You take the soap bar from the low table.
> put soap bar on couch
You put the soap bar on the couch.
> take note from low table
You take the note from the low table.
> put note on tv
You put the note on the tv.
> take remote from tv
You take the remote from the tv.
> put remote on low table
You put the remote on the low table.
> take remote from low table
You take the remote from the low table.
> take soap bar from couch
You take the soap bar from the couch.
> put remote on low table
You put the remote on the low table.
> take note from tv
You take the note from the tv.
> take remote from low table
You take the remote from the low table.
> put soap bar on low table
You put the soap bar on the low table.
> take soap bar from low table
You take the soap bar from the low table.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer is empty, what a horrible day! You scan the room for an antique trunk, and you find an antique trunk! The antique trunk contains an old key. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. On the king-size bed you can see a toothbrush. There's something strange about this being here, but you can't put your finger on it.
There is an open wooden door leading east.
> put remote on king-size bed
You put the remote on the king-size bed.
> insert soap bar into chest drawer
You put the soap bar into the chest drawer.
> take toothbrush from king-size bed
You take the toothbrush from the king-size bed.
> take remote from king-size bed
You take the remote from the king-size bed.
> put remote on king-size bed
You put the remote on the king-size bed.
> take soap bar from chest drawer
You take the soap bar from the chest drawer.
> insert note into chest drawer
You put the note into the chest drawer.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert soap bar into chest drawer
You put the soap bar into the chest drawer.
> insert toothbrush into chest drawer
You put the toothbrush into the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put old key on stove
You put the old key on the stove.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. But the thing hasn't got anything on it. Hm. Oh well As if things weren't amazing enough already, you can even see a low table. The low table is normal. Unfortunately, there isn't a thing on it. You can make out a tv. But the thing is empty, unfortunately. You make a mental note to not get your hopes up the next time you see a tv in a room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out an old key and a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take bell pepper from stove
You take the bell pepper from the stove.
> take old key from stove
You take the old key from the stove.
> put bell pepper on counter
You put the bell pepper on the counter.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The bath is empty! Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> insert old key into bath
You put the old key into the bath.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a bell pepper. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take bell pepper from counter
You take the bell pepper from the counter.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. You see a king-size bed. But the thing is empty, unfortunately.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine king-size bed
The king-size bed is stable.
> open antique trunk
You open the antique trunk.
> examine old key
The old key is surprisingly heavy.
> examine wooden door
it's a towering wooden door It is closed.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is open.
In the chest drawer is an old key.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> examine old key
The old key is surprisingly heavy.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine old key
The old key is surprisingly heavy.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> examine sink
The sink is shaky.
On the sink is a toothbrush.
> open bath
You open the bath, revealing a soap bar.
> take soap bar from bath
You take the soap bar from the bath.
> put soap bar on sink
You put the soap bar on the sink.
> examine sink
The sink is shaky.
On the sink are a soap bar and a toothbrush.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> open screen door
You open screen door.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a soap bar and a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> take soap bar from sink
You take the soap bar from the sink.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> examine screen door
it is what it is, a screen door It is open.
> go east
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. But the thing hasn't got anything on it. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine patio table
The patio table is balanced.
> put soap bar on set of chairs
You put the soap bar on the set of chairs.
> examine soap bar
The soap bar is cheap looking.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
There is a tomato plant, a milk, a bell pepper and a shovel on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> examine bell pepper
that's a standard bell pepper!
> examine shovel
The shovel is well-used.
> take milk
You pick up the milk from the ground.
> eat bell pepper
You eat the bell pepper. Not bad.
> examine tomato plant
that's a standard tomato plant!
> examine milk
that's a typical milk!
> take shovel
You pick up the shovel from the ground.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine set of chairs
The set of chairs is reliable.
On the set of chairs is a soap bar.
> put milk on set of chairs
You put the milk on the set of chairs.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
> examine shovel
The shovel is well-used.
> eat tomato plant
You eat the tomato plant. Not bad.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a milk and a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> go west
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go west
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. The chest drawer contains an old key. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. But the thing is empty, unfortunately.
There is an open wooden door leading east.
> examine wooden door
it's a towering wooden door It is open.
> insert shovel into antique trunk
You put the shovel into the antique trunk.
> take old key from chest drawer
You take the old key from the chest drawer.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> take note from kitchen island
You take the note from the kitchen island.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> insert note into bath
You put the note into the bath.
> take toothbrush from sink
You take the toothbrush from the sink.
> take note from bath
You take the note from the bath.
> open toilet
You open the toilet.
> insert note into toilet
You put the note into the toilet.
> put old key on sink
You put the old key on the sink.
> put toothbrush on sink
You put the toothbrush on the sink.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. On the couch you make out a half of a bag of chips. You see a low table. On the low table you can see a remote. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> take remote from low table
You take the remote from the low table.
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> put half of a bag of chips on kitchen island
You put the half of a bag of chips on the kitchen island.
> open refrigerator
You open the refrigerator, revealing a lettuce and an apple.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. But there isn't a thing on it. You see a low table. But the thing hasn't got anything on it. You move on, clearly upset by your TextWorld experience. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> put remote on couch
You put the remote on the couch.
> take remote from couch
You take the remote from the couch.
> put remote on tv
You put the remote on the tv.
> take remote from tv
You take the remote from the tv.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains a lettuce and an apple. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a half of a bag of chips.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> put remote on kitchen island
You put the remote on the kitchen island.
> take remote from kitchen island
You take the remote from the kitchen island.
> put remote on counter
You put the remote on the counter.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. The toilet contains a note. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush and an old key on the sink.
You need an unguarded exit? You should try going south.
> take toothbrush from sink
You take the toothbrush from the sink.
> insert toothbrush into toilet
You put the toothbrush into the toilet.
> take note from toilet
You take the note from the toilet.
> insert note into bath
You put the note into the bath.
> take note from bath
You take the note from the bath.
> take old key from sink
You take the old key from the sink.
> insert old key into bath
You put the old key into the bath.
> take old key from bath
You take the old key from the bath.
> put old key on sink
You put the old key on the sink.
> take toothbrush from toilet
You take the toothbrush from the toilet.
> take old key from sink
You take the old key from the sink.
> insert old key into bath
You put the old key into the bath.
> take old key from bath
You take the old key from the bath.
> insert toothbrush into bath
You put the toothbrush into the bath.
> take toothbrush from bath
You take the toothbrush from the bath.
> put note on sink
You put the note on the sink.
> take note from sink
You take the note from the sink.
> insert note into bath
You put the note into the bath.
> put old key on sink
You put the old key on the sink.
> insert toothbrush into bath
You put the toothbrush into the bath.
> take old key from sink
You take the old key from the sink.
> insert old key into toilet
You put the old key into the toilet.
> take note from bath
You take the note from the bath.
> take toothbrush from bath
You take the toothbrush from the bath.
> insert note into toilet
You put the note into the toilet.
> take note from toilet
You take the note from the toilet.
> insert toothbrush into bath
You put the toothbrush into the bath.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains a lettuce and an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a half of a bag of chips.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> put note on kitchen island
You put the note on the kitchen island.
> take lettuce from refrigerator
You take the lettuce from the refrigerator.
> take half of a bag of chips from kitchen island
You take the half of a bag of chips from the kitchen island.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. But there isn't a thing on it. You see a low table. But the thing hasn't got anything on it. You move on, clearly upset by your TextWorld experience. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> put lettuce on couch
You put the lettuce on the couch.
> eat half of a bag of chips
You eat the half of a bag of chips. Not bad.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. The toilet contains an old key. You can make out a bath. The bath contains a toothbrush. Wow, isn't TextWorld just the best? Look out! It's a- oh, never mind, it's just a sink. Unfortunately, there isn't a thing on it.
You need an unguarded exit? You should try going south.
> take old key from toilet
You take the old key from the toilet.
> put old key on sink
You put the old key on the sink.
> take toothbrush from bath
You take the toothbrush from the bath.
> insert toothbrush into toilet
You put the toothbrush into the toilet.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. On the couch you make out a lettuce. You see a low table. But the thing hasn't got anything on it. You move on, clearly upset by your TextWorld experience. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> take lettuce from couch
You take the lettuce from the couch.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> take note from kitchen island
You take the note from the kitchen island.
> go west
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. What a letdown! The chest drawer is empty! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. The antique trunk contains a shovel. You see a king-size bed. But the thing is empty, unfortunately.
There is an open wooden door leading east.
> eat lettuce
You eat the lettuce. Not bad.
> take shovel from antique trunk
You take the shovel from the antique trunk.
> insert note into chest drawer
You put the note into the chest drawer.
> put shovel on king-size bed
You put the shovel on the king-size bed.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. The toilet contains a toothbrush. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see an old key on the sink.
You need an unguarded exit? You should try going south.
> take old key from sink
You take the old key from the sink.
> insert old key into bath
You put the old key into the bath.
> take toothbrush from toilet
You take the toothbrush from the toilet.
> take old key from bath
You take the old key from the bath.
> insert old key into bath
You put the old key into the bath.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go east
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a milk and a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. You see a king-size bed. But the thing is empty, unfortunately.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine king-size bed
The king-size bed is stable.
> open antique trunk
You open the antique trunk.
> examine old key
The old key is surprisingly heavy.
> examine wooden door
it's a towering wooden door It is closed.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is open.
In the chest drawer is an old key.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> examine old key
The old key is surprisingly heavy.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine old key
The old key is surprisingly heavy.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> examine sink
The sink is shaky.
On the sink is a toothbrush.
> open bath
You open the bath, revealing a soap bar.
> take soap bar from bath
You take the soap bar from the bath.
> put soap bar on sink
You put the soap bar on the sink.
> examine sink
The sink is shaky.
On the sink are a soap bar and a toothbrush.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> open screen door
You open screen door.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a soap bar and a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> take soap bar from sink
You take the soap bar from the sink.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> examine screen door
it is what it is, a screen door It is open.
> go east
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. But the thing hasn't got anything on it. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine patio table
The patio table is balanced.
> put soap bar on set of chairs
You put the soap bar on the set of chairs.
> examine soap bar
The soap bar is cheap looking.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
There is a tomato plant, a milk, a bell pepper and a shovel on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> examine bell pepper
that's a standard bell pepper!
> examine shovel
The shovel is well-used.
> take milk
You pick up the milk from the ground.
> eat bell pepper
You eat the bell pepper. Not bad.
> examine tomato plant
that's a standard tomato plant!
> examine milk
that's a typical milk!
> take shovel
You pick up the shovel from the ground.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine set of chairs
The set of chairs is reliable.
On the set of chairs is a soap bar.
> put milk on set of chairs
You put the milk on the set of chairs.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
> examine shovel
The shovel is well-used.
> eat tomato plant
You eat the tomato plant. Not bad.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a milk and a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> go west
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go west
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. The chest drawer contains an old key. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. But the thing is empty, unfortunately.
There is an open wooden door leading east.
> examine wooden door
it's a towering wooden door It is open.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You've fallen into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the bedroom.
You can see a closed chest drawer. Look out! It's a- oh, never mind, it's just an antique trunk. Hmm. You always thought you'd be more excited to see an antique trunk in a room. You can make out a king-size bed. Looks like someone's already been here and taken everything off it, though.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can see inside it.
In the chest drawer is an old key.
> examine old key
The old key is cold to the touch
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. It is closed.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine king-size bed
The king-size bed is an unstable piece of junk.
> open antique trunk
You open the antique trunk.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. It is open.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> take old key from chest drawer
You take the old key from the chest drawer.
> put old key on king-size bed
You put the old key on the king-size bed.
> open wooden door
You open wooden door.
> examine old key
The old key is cold to the touch
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can see inside it.
> go east
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out a closed refrigerator nearby. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> examine refrigerator
The refrigerator looks strong, and impossible to crack. It is closed.
> open screen door
You open screen door.
> open refrigerator
You open the refrigerator, revealing a tomato plant and a half of a bag of chips.
> take note from kitchen island
You take the note from the kitchen island.
> examine kitchen island
The kitchen island is solidly built.
> examine tomato plant
You couldn't pay me to eat that normal thing.
> go east
-= Backyard =-
If you're wondering why everything seems so typical all of a sudden, it's because you've just walked into the backyard. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You make out a set of chairs. The set of chairs is usual. But the thing hasn't got anything on it. You make out a bbq. The bbq is ordinary. But oh no! there's nothing on this piece of junk. You see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> put note on bbq
You put the note on the bbq.
> examine set of chairs
The set of chairs is balanced.
> examine bbq
The bbq is undependable.
On the bbq is a note.
> go south
-= Garden =-
I am sorry to announce that you are now in the garden.
You don't like doors? Why not try going north, that entranceway is unblocked.
There is a lettuce, a bell pepper, an apple and a shovel on the floor.
> take apple
You pick up the apple from the ground.
> examine lettuce
that's a normal lettuce!
> take shovel
You pick up the shovel from the ground.
> take lettuce
You pick up the lettuce from the ground.
> take bell pepper
You pick up the bell pepper from the ground.
> examine apple
that's an usual apple!
> examine lettuce
that's a normal lettuce!
> eat lettuce
You eat the lettuce. Not bad.
> examine shovel
The shovel appears to be to fit in here
> go north
-= Backyard =-
If you're wondering why everything seems so typical all of a sudden, it's because you've just walked into the backyard. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You make out a set of chairs. The set of chairs is usual. But the thing hasn't got anything on it. You make out a bbq. The bbq is ordinary. On the bbq you can see a note. There's something strange about this being here, but you can't put your finger on it. You see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> put bell pepper on set of chairs
You put the bell pepper on the set of chairs.
> examine set of chairs
The set of chairs is balanced.
On the set of chairs is a bell pepper.
> take note from bbq
You take the note from the bbq.
> examine screen door
The screen door looks commanding. You can see inside it.
> go west
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a tomato plant and a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> examine note
The dinner is almost ready! It's only missing a grilled bell pepper.
> put note on kitchen island
You put the note on the kitchen island.
> go south
-= Living Room =-
You've entered an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the living room.
Oh wow! Is that what I think it is? It is! It's a couch. On the couch you can see a milk. Oh wow! Is that what I think it is? It is! It's a low table. On the low table you make out a remote. You make out a tv. However, the tv, like an empty tv, has nothing on it.
You need an unblocked exit? You should try going north.
> examine low table
The low table is unstable.
On the low table is a remote.
> put apple on couch
You put the apple on the couch.
> take milk from couch
You take the milk from the couch.
> put milk on tv
You put the milk on the tv.
> put shovel on couch
You put the shovel on the couch.
> go north
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a tomato plant and a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> take tomato plant from refrigerator
You take the tomato plant from the refrigerator.
> go north
-= Bathroom =-
You are in a bathroom. An ordinary kind of place.
You see a closed toilet right there by you. You can make out a closed bath. You scan the room, seeing a sink. On the sink you can make out a toothbrush. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.
You need an unblocked exit? You should try going south.
> eat tomato plant
You eat the tomato plant. Not bad.
> go south
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> go west
-= Bedroom =-
You've fallen into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the bedroom.
You can see an opened chest drawer. Empty! What kind of nightmare TextWorld is this? Look out! It's a- oh, never mind, it's just an antique trunk. Hmm. You always thought you'd be more excited to see an antique trunk in a room. Empty! What kind of nightmare TextWorld is this? You can make out a king-size bed. You see an old key on the king-size bed.
There is an open wooden door leading east.
> take old key from king-size bed
You take the old key from the king-size bed.
> go east
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> put old key on stove
You put the old key on the stove.
> go west
-= Bedroom =-
You've fallen into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the bedroom.
You can see an opened chest drawer. Empty! What kind of nightmare TextWorld is this? Look out! It's a- oh, never mind, it's just an antique trunk. Hmm. You always thought you'd be more excited to see an antique trunk in a room. Empty! What kind of nightmare TextWorld is this? You can make out a king-size bed. Looks like someone's already been here and taken everything off it, though.
There is an open wooden door leading east.
> go east
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. You see an old key on the stove. Something scurries by right in the corner of your eye. Probably nothing. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> go south
-= Living Room =-
You've entered an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the living room.
Oh wow! Is that what I think it is? It is! It's a couch. On the couch you can see a shovel and an apple. Oh wow! Is that what I think it is? It is! It's a low table. On the low table you make out a remote. You make out a tv. You see a milk on the tv, so there's that.
You need an unblocked exit? You should try going north.
> take shovel from couch
You take the shovel from the couch.
> take apple from couch
You take the apple from the couch.
> take milk from tv
You take the milk from the tv.
> put apple on tv
You put the apple on the tv.
> eat milk
You eat the milk. Not bad.
> put shovel on low table
You put the shovel on the low table.
> take remote from low table
You take the remote from the low table.
> put remote on couch
You put the remote on the couch.
> take remote from couch
You take the remote from the couch.
> take shovel from low table
You take the shovel from the low table.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Well, here we are in the bedroom.
Look out! It's a- oh, never mind, it's just a chest drawer. Were you looking for an antique trunk? Because look over there, it's an antique trunk. You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? But oh no! there's nothing on this piece of garbage. Hopefully this doesn't make you too upset.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine wooden door
it is what it is, a wooden door It is closed.
> examine antique trunk
The antique trunk looks strong, and impossible to crack. It is closed.
> open chest drawer
You open the chest drawer.
> examine king-size bed
The king-size bed is stable.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can see inside it.
> examine antique trunk
The antique trunk looks strong, and impossible to crack. It is open.
In the antique trunk is an old key.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> lock wooden door with old key
You lock wooden door.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine king-size bed
The king-size bed is stable.
On the king-size bed is an old key.
> examine old key
The metal of the old key is hammered.
> take old key from king-size bed
You take the old key from the king-size bed.
> examine old key
The metal of the old key is hammered.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine old key
The metal of the old key is hammered.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine wooden door
it is what it is, a wooden door It is open.
> go east
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. Oh wow! Is that what I think it is? It is! It's a counter. But the thing hasn't got anything on it. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Now that's what I call TextWorld!
There is a closed screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> put old key on kitchen island
You put the old key on the kitchen island.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
Look out! It's a- oh, never mind, it's just a chest drawer. Empty! What kind of nightmare TextWorld is this? Were you looking for an antique trunk? Because look over there, it's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? But oh no! there's nothing on this piece of garbage. Hopefully this doesn't make you too upset.
There is an open wooden door leading east.
> examine king-size bed
The king-size bed is stable.
> examine antique trunk
The antique trunk looks strong, and impossible to crack. It is open.
> go east
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. Oh wow! Is that what I think it is? It is! It's a counter. But the thing hasn't got anything on it. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see an old key and a note. Now that's what I call TextWorld!
There is a closed screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> go south
-= Living Room =-
Look around you. Take it all in. It's not every day someone gets to be in a living room.
You can make out a couch. The couch is ordinary. On the couch you can make out a milk. Something scurries by right in the corner of your eye. Probably nothing. You see a low table. On the low table you can make out a remote. You can see a tv. Unfortunately, there isn't a thing on it. You move on, clearly upset with TextWorld.
You need an unguarded exit? You should try going north.
> examine couch
The couch is shaky.
On the couch is a milk.
> take remote from low table
You take the remote from the low table.
> examine remote
The remote seems out of place here
> go north
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. Oh wow! Is that what I think it is? It is! It's a counter. But the thing hasn't got anything on it. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see an old key and a note. Now that's what I call TextWorld!
There is a closed screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine screen door
it's a hefty screen door You can't see inside it because the lid's in your way.
> examine refrigerator
The refrigerator looks strong, and impossible to crack. You can't see inside it because the lid's in your way.
> go north
-= Bathroom =-
You're not going to believe this, but you've just entered a bathroom. You begin to take stock of what's in the room.
You can make out a toilet. Wow, isn't TextWorld just the best? You see a bath. You see a gleam over in a corner, where you can see a sink. On the sink you see a toothbrush.
You don't like doors? Why not try going south, that entranceway is unguarded.
> open toilet
You open the toilet.
> put remote on sink
You put the remote on the sink.
> take toothbrush from sink
You take the toothbrush from the sink.
> take remote from sink
You take the remote from the sink.
> put remote on sink
You put the remote on the sink.
> open bath
You open the bath, revealing a soap bar.
> insert toothbrush into bath
You put the toothbrush into the bath.
> take remote from sink
You take the remote from the sink.
> take toothbrush from bath
You take the toothbrush from the bath.
> insert toothbrush into bath
You put the toothbrush into the bath.
> put remote on sink
You put the remote on the sink.
> go south
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. Oh wow! Is that what I think it is? It is! It's a counter. But the thing hasn't got anything on it. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see an old key and a note. Now that's what I call TextWorld!
There is a closed screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> open screen door
You open screen door.
> open refrigerator
You open the refrigerator, revealing an apple and a half of a bag of chips.
> go east
-= Backyard =-
You're now in the backyard.
You can see a set of chairs. But the thing is empty, unfortunately. You bend down to tie your shoe. When you stand up, you notice a bbq. The bbq is usual. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You can see a patio table. The patio table is standard. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You need an unguarded exit? You should try going south.
> go south
-= Garden =-
Well, here we are in a garden. The room is well lit.
You don't like doors? Why not try going north, that entranceway is unguarded.
There is a bell pepper, a lettuce, a tomato plant and a shovel on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> take shovel
You pick up the shovel from the ground.
> take lettuce
You pick up the lettuce from the ground.
> go north
-= Backyard =-
You're now in the backyard.
You can see a set of chairs. But the thing is empty, unfortunately. You bend down to tie your shoe. When you stand up, you notice a bbq. The bbq is usual. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You can see a patio table. The patio table is standard. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You need an unguarded exit? You should try going south.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> put bell pepper on set of chairs
You put the bell pepper on the set of chairs.
> go south
-= Garden =-
Well, here we are in a garden. The room is well lit.
You don't like doors? Why not try going north, that entranceway is unguarded.
There is a tomato plant on the floor.
> take tomato plant
You pick up the tomato plant from the ground.
> eat tomato plant
You eat the tomato plant. Not bad.
> eat lettuce
You eat the lettuce. Not bad.
> go north
-= Backyard =-
You're now in the backyard.
You can see a set of chairs. You see a bell pepper and a shovel on the set of chairs. You bend down to tie your shoe. When you stand up, you notice a bbq. The bbq is usual. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You can see a patio table. The patio table is standard. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You need an unguarded exit? You should try going south.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put shovel on patio table
You put the shovel on the patio table.
> take shovel from patio table
You take the shovel from the patio table.
> take bell pepper from set of chairs
You take the bell pepper from the set of chairs.
> go west
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator contains an apple and a half of a bag of chips. The light flickers for a second, but nothing else happens. Oh wow! Is that what I think it is? It is! It's a counter. But the thing hasn't got anything on it. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see an old key and a note. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> put bell pepper on kitchen island
You put the bell pepper on the kitchen island.
> take old key from kitchen island
You take the old key from the kitchen island.
> take half of a bag of chips from refrigerator
You take the half of a bag of chips from the refrigerator.
> put shovel on kitchen island
You put the shovel on the kitchen island.
> put old key on counter
You put the old key on the counter.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
Look out! It's a- oh, never mind, it's just a chest drawer. Empty! What kind of nightmare TextWorld is this? Were you looking for an antique trunk? Because look over there, it's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? But oh no! there's nothing on this piece of garbage. Hopefully this doesn't make you too upset.
There is an open wooden door leading east.
> put half of a bag of chips on king-size bed
You put the half of a bag of chips on the king-size bed.
> take half of a bag of chips from king-size bed
You take the half of a bag of chips from the king-size bed.
> eat half of a bag of chips
You eat the half of a bag of chips. Not bad.
> go east
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator contains an apple. The light flickers for a second, but nothing else happens. Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel, a bell pepper and a note. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> go north
-= Bathroom =-
You're not going to believe this, but you've just entered a bathroom. You begin to take stock of what's in the room.
You can make out a toilet. Wow, isn't TextWorld just the best? The toilet is empty, what a horrible day! You see a bath. The bath contains a toothbrush and a soap bar. You see a gleam over in a corner, where you can see a sink. On the sink you see a remote.
You don't like doors? Why not try going south, that entranceway is unguarded.
> take toothbrush from bath
You take the toothbrush from the bath.
> go south
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator contains an apple. The light flickers for a second, but nothing else happens. Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel, a bell pepper and a note. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
Look out! It's a- oh, never mind, it's just a chest drawer. Empty! What kind of nightmare TextWorld is this? Were you looking for an antique trunk? Because look over there, it's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? But oh no! there's nothing on this piece of garbage. Hopefully this doesn't make you too upset.
There is an open wooden door leading east.
> put toothbrush on king-size bed
You put the toothbrush on the king-size bed.
> take toothbrush from king-size bed
You take the toothbrush from the king-size bed.
> insert toothbrush into chest drawer
You put the toothbrush into the chest drawer.
> go east
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator contains an apple. The light flickers for a second, but nothing else happens. Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel, a bell pepper and a note. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> take bell pepper from kitchen island
You take the bell pepper from the kitchen island.
> go east
-= Backyard =-
You're now in the backyard.
You can see a set of chairs. But the thing is empty, unfortunately. You bend down to tie your shoe. When you stand up, you notice a bbq. The bbq is usual. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You can see a patio table. The patio table is standard. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You need an unguarded exit? You should try going south.
> put bell pepper on patio table
You put the bell pepper on the patio table.
> go west
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator contains an apple. The light flickers for a second, but nothing else happens. Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel and a note. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> take apple from refrigerator
You take the apple from the refrigerator.
> go south
-= Living Room =-
Look around you. Take it all in. It's not every day someone gets to be in a living room.
You can make out a couch. The couch is ordinary. On the couch you can make out a milk. Something scurries by right in the corner of your eye. Probably nothing. You see a low table. However, the low table, like an empty low table, has nothing on it. Oh! Why couldn't there just be stuff on it? You can see a tv. Unfortunately, there isn't a thing on it. You move on, clearly upset with TextWorld.
You need an unguarded exit? You should try going north.
> take milk from couch
You take the milk from the couch.
> examine couch
The couch is shaky.
> examine apple
that's a typical apple!
> go north
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. The refrigerator is empty! What a waste of a day! Oh wow! Is that what I think it is? It is! It's a counter. On the counter you can make out an old key. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a shovel and a note. Now that's what I call TextWorld!
There is an open screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
Look out! It's a- oh, never mind, it's just a chest drawer. The chest drawer contains a toothbrush. You can't wait to tell the folks at home about this! Were you looking for an antique trunk? Because look over there, it's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? But oh no! there's nothing on this piece of garbage. Hopefully this doesn't make you too upset.
There is an open wooden door leading east.
> insert milk into chest drawer
You put the milk into the chest drawer.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You've entered a bedroom.
You can see a closed chest drawer here. You make out a closed antique trunk close by. You can make out a king-size bed. The king-size bed is usual. Unfortunately, there isn't a thing on it.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can't see inside it because the lid's in your way.
> open chest drawer
You open the chest drawer.
> examine king-size bed
The king-size bed is solid.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can see inside it.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can see inside it.
In the chest drawer is an old key.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> examine old key
The old key is heavier than it looks.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> insert old key into antique trunk
You put the old key into the antique trunk.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see a closed refrigerator, which looks standard, close by. You can make out a counter. The counter is standard. But the thing is empty, unfortunately. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> examine counter
The counter is shaky.
> go south
-= Living Room =-
You arrive in a living room. A normal kind of place.
You can see a couch. The couch is typical. On the couch you can see a bell pepper. You smell a wretched smell, and follow it to a low table. The low table is usual. On the low table you see a remote. You see a tv. But the thing is empty.
You need an unguarded exit? You should try going north.
> examine bell pepper
The bell pepper looks inviting.
> take remote from low table
You take the remote from the low table.
> go north
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see a closed refrigerator, which looks standard, close by. You can make out a counter. The counter is standard. But the thing is empty, unfortunately. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> open refrigerator
You open the refrigerator, revealing a half of a bag of chips and an apple.
> examine note
The dinner is almost ready! It's only missing a grilled apple.
> examine half of a bag of chips
The half of a bag of chips looks heavenly.
> put remote on counter
You put the remote on the counter.
> examine stove
The stove is undependable.
> take apple from refrigerator
You take the apple from the refrigerator.
> take remote from counter
You take the remote from the counter.
> put apple on kitchen island
You put the apple on the kitchen island.
> open screen door
You open screen door.
> go east
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. The set of chairs appears to be empty. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> examine set of chairs
The set of chairs is solidly built.
> examine patio table
The patio table is balanced.
> put remote on bbq
You put the remote on the bbq.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
There is a tomato plant, a milk, a lettuce and a shovel on the floor.
> take tomato plant
You pick up the tomato plant from the ground.
> take milk
You pick up the milk from the ground.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. The set of chairs appears to be empty. What's that over there? It looks like it's a bbq. The bbq is usual. On the bbq you make out a remote. You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put milk on patio table
You put the milk on the patio table.
> eat tomato plant
You eat the tomato plant. Not bad.
> take milk from patio table
You take the milk from the patio table.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
There is a lettuce and a shovel on the floor.
> take lettuce
You pick up the lettuce from the ground.
> eat lettuce
You eat the lettuce. Not bad.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. The set of chairs appears to be empty. What's that over there? It looks like it's a bbq. The bbq is usual. On the bbq you make out a remote. You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put milk on bbq
You put the milk on the bbq.
> take milk from bbq
You take the milk from the bbq.
> take remote from bbq
You take the remote from the bbq.
> put remote on set of chairs
You put the remote on the set of chairs.
> put milk on patio table
You put the milk on the patio table.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
There is a shovel on the floor.
> take shovel
You pick up the shovel from the ground.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. You see a remote on the set of chairs. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. On the patio table you can make out a milk.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put shovel on bbq
You put the shovel on the bbq.
> take remote from set of chairs
You take the remote from the set of chairs.
> take shovel from bbq
You take the shovel from the bbq.
> put remote on set of chairs
You put the remote on the set of chairs.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. You see a shovel and a remote on the set of chairs. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. On the patio table you can make out a milk.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> take milk from patio table
You take the milk from the patio table.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
> eat milk
You eat the milk. Not bad.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. You see a remote on the set of chairs. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> take remote from set of chairs
You take the remote from the set of chairs.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. You see a shovel on the set of chairs. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put remote on set of chairs
You put the remote on the set of chairs.
> take remote from set of chairs
You take the remote from the set of chairs.
> put remote on bbq
You put the remote on the bbq.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> take remote from bbq
You take the remote from the bbq.
> go west
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see an opened refrigerator, which looks standard, close by. The refrigerator contains a half of a bag of chips. You can make out a counter. The counter is standard. But the thing is empty, unfortunately. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out an apple and a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> take half of a bag of chips from refrigerator
You take the half of a bag of chips from the refrigerator.
> put remote on counter
You put the remote on the counter.
> go west
-= Bedroom =-
You've entered a bedroom.
You can see an opened chest drawer here. What a letdown! The chest drawer is empty! You make out an opened antique trunk close by. The antique trunk contains an old key. You shudder, but continue examining the room. You can make out a king-size bed. The king-size bed is usual. Unfortunately, there isn't a thing on it.
There is an open wooden door leading east.
> insert half of a bag of chips into antique trunk
You put the half of a bag of chips into the antique trunk.
> take half of a bag of chips from antique trunk
You take the half of a bag of chips from the antique trunk.
> eat half of a bag of chips
You eat the half of a bag of chips. Not bad.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert old key into antique trunk
You put the old key into the antique trunk.
> go east
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see an opened refrigerator, which looks standard, close by. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is standard. On the counter you make out a remote. You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out an apple and a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> go north
-= Bathroom =-
Well, here we are in the bathroom. I guess you better just go and list everything you see here.
You can make out a toilet. You can't wait to tell the folks at home about this! You see a bath. You wonder idly who left that here. You can see a sink. The sink is standard. On the sink you can see a toothbrush.
You need an unblocked exit? You should try going south.
> open bath
You open the bath, revealing a soap bar.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You've entered a bedroom.
You can see a closed chest drawer here. You make out a closed antique trunk close by. You can make out a king-size bed. The king-size bed is usual. Unfortunately, there isn't a thing on it.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can't see inside it because the lid's in your way.
> open chest drawer
You open the chest drawer.
> examine king-size bed
The king-size bed is solid.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can see inside it.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can see inside it.
In the chest drawer is an old key.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> examine old key
The old key is heavier than it looks.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> insert old key into antique trunk
You put the old key into the antique trunk.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see a closed refrigerator, which looks standard, close by. You can make out a counter. The counter is standard. But the thing is empty, unfortunately. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> examine counter
The counter is shaky.
> go south
-= Living Room =-
You arrive in a living room. A normal kind of place.
You can see a couch. The couch is typical. On the couch you can see a bell pepper. You smell a wretched smell, and follow it to a low table. The low table is usual. On the low table you see a remote. You see a tv. But the thing is empty.
You need an unguarded exit? You should try going north.
> examine bell pepper
The bell pepper looks inviting.
> take remote from low table
You take the remote from the low table.
> go north
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see a closed refrigerator, which looks standard, close by. You can make out a counter. The counter is standard. But the thing is empty, unfortunately. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> open refrigerator
You open the refrigerator, revealing a half of a bag of chips and an apple.
> examine note
The dinner is almost ready! It's only missing a grilled apple.
> examine half of a bag of chips
The half of a bag of chips looks heavenly.
> put remote on counter
You put the remote on the counter.
> examine stove
The stove is undependable.
> take apple from refrigerator
You take the apple from the refrigerator.
> take remote from counter
You take the remote from the counter.
> put apple on kitchen island
You put the apple on the kitchen island.
> open screen door
You open screen door.
> go east
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. The set of chairs appears to be empty. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> examine set of chairs
The set of chairs is solidly built.
> examine patio table
The patio table is balanced.
> put remote on bbq
You put the remote on the bbq.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
There is a tomato plant, a milk, a lettuce and a shovel on the floor.
> take tomato plant
You pick up the tomato plant from the ground.
> take milk
You pick up the milk from the ground.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. The set of chairs appears to be empty. What's that over there? It looks like it's a bbq. The bbq is usual. On the bbq you make out a remote. You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put milk on patio table
You put the milk on the patio table.
> eat tomato plant
You eat the tomato plant. Not bad.
> take milk from patio table
You take the milk from the patio table.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
There is a lettuce and a shovel on the floor.
> take lettuce
You pick up the lettuce from the ground.
> eat lettuce
You eat the lettuce. Not bad.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. The set of chairs appears to be empty. What's that over there? It looks like it's a bbq. The bbq is usual. On the bbq you make out a remote. You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put milk on bbq
You put the milk on the bbq.
> take milk from bbq
You take the milk from the bbq.
> take remote from bbq
You take the remote from the bbq.
> put remote on set of chairs
You put the remote on the set of chairs.
> put milk on patio table
You put the milk on the patio table.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
There is a shovel on the floor.
> take shovel
You pick up the shovel from the ground.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. You see a remote on the set of chairs. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. On the patio table you can make out a milk.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put shovel on bbq
You put the shovel on the bbq.
> take remote from set of chairs
You take the remote from the set of chairs.
> take shovel from bbq
You take the shovel from the bbq.
> put remote on set of chairs
You put the remote on the set of chairs.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. You see a shovel and a remote on the set of chairs. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. On the patio table you can make out a milk.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> take milk from patio table
You take the milk from the patio table.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
> eat milk
You eat the milk. Not bad.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. You see a remote on the set of chairs. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> take remote from set of chairs
You take the remote from the set of chairs.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. You see a shovel on the set of chairs. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put remote on set of chairs
You put the remote on the set of chairs.
> take remote from set of chairs
You take the remote from the set of chairs.
> put remote on bbq
You put the remote on the bbq.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> take remote from bbq
You take the remote from the bbq.
> go west
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see an opened refrigerator, which looks standard, close by. The refrigerator contains a half of a bag of chips. You can make out a counter. The counter is standard. But the thing is empty, unfortunately. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out an apple and a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> take half of a bag of chips from refrigerator
You take the half of a bag of chips from the refrigerator.
> put remote on counter
You put the remote on the counter.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You're now in the bedroom.
You bend down to tie your shoe. When you stand up, you notice a chest drawer. If you haven't noticed it already, there seems to be something there by the wall, it's an antique trunk. Does this look like anything mentioned in the instructions? You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? The king-size bed is ordinary. The king-size bed appears to be empty.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine king-size bed
The king-size bed is stable.
> open chest drawer
You open the chest drawer, revealing an old key.
> open antique trunk
You open the antique trunk.
> examine wooden door
The wooden door looks robust. You can't see inside it because the lid's in your way.
> take old key from chest drawer
You take the old key from the chest drawer.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine old key
The old key looks useful
> examine king-size bed
The king-size bed is stable.
On the king-size bed is an old key.
> examine antique trunk
The antique trunk looks strong, and impossible to break. It is open.
> take old key from king-size bed
You take the old key from the king-size bed.
> unlock wooden door with old key
You unlock wooden door.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine wooden door
The wooden door looks robust. You can't see inside it because the lid's in your way.
> examine old key
The old key looks useful
> open wooden door
You open wooden door.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
In the chest drawer is an old key.
> go east
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out a closed refrigerator. You can make out a counter. But there isn't a thing on it. You move on, clearly angry about TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note.
There is a closed screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place.
Oh wow! Is that what I think it is? It is! It's a toilet. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bath. Classic TextWorld. Hey, want to see a sink? Look over there, a sink. The sink is ordinary. On the sink you can see a toothbrush.
There is an unblocked exit to the south.
> examine sink
The sink is reliable.
On the sink is a toothbrush.
> examine toilet
The toilet looks strong, and impossible to break. You can't see inside it because the lid's in your way.
> open bath
You open the bath, revealing a soap bar.
> open toilet
You open the toilet.
> examine toothbrush
The toothbrush is well-used.
> take soap bar from bath
You take the soap bar from the bath.
> go south
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out a closed refrigerator. You can make out a counter. But there isn't a thing on it. You move on, clearly angry about TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note.
There is a closed screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> open screen door
You open screen door.
> open refrigerator
You open the refrigerator, revealing a milk and a tomato plant.
> examine milk
that's a typical milk!
> go west
-= Bedroom =-
You're now in the bedroom.
You bend down to tie your shoe. When you stand up, you notice a chest drawer. The chest drawer contains an old key. Classic TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's an antique trunk. Does this look like anything mentioned in the instructions? The antique trunk is empty! What a waste of a day! You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> take old key from chest drawer
You take the old key from the chest drawer.
> go east
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk and a tomato plant. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. But there isn't a thing on it. You move on, clearly angry about TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> examine wooden door
The wooden door looks robust. You can see inside it.
> put soap bar on counter
You put the soap bar on the counter.
> put old key on counter
You put the old key on the counter.
> take note from kitchen island
You take the note from the kitchen island.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. You see an apple on the couch. You scan the room for a low table, and you find a low table. The low table is usual. On the low table you can make out a remote. Hey, want to see a tv? Look over there, a tv. The tv is usual. However, the tv, like an empty tv, has nothing on it.
You don't like doors? Why not try going north, that entranceway is unguarded.
> examine tv
The tv is wobbly.
> examine couch
The couch is stable.
On the couch is an apple.
> take remote from low table
You take the remote from the low table.
> examine apple
You couldn't pay me to eat that typical thing.
> put note on couch
You put the note on the couch.
> put remote on tv
You put the remote on the tv.
> take note from couch
You take the note from the couch.
> put note on couch
You put the note on the couch.
> go north
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk and a tomato plant. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. You see an old key and a soap bar on the counter. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You see a kitchen island. The kitchen island is usual. The kitchen island appears to be empty.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> take tomato plant from refrigerator
You take the tomato plant from the refrigerator.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place.
Oh wow! Is that what I think it is? It is! It's a toilet. The toilet is empty! This is the worst thing that could possibly happen, ever! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bath. Classic TextWorld. The bath is empty, what a horrible day! Hey, want to see a sink? Look over there, a sink. The sink is ordinary. On the sink you can see a toothbrush.
There is an unblocked exit to the south.
> take toothbrush from sink
You take the toothbrush from the sink.
> insert toothbrush into toilet
You put the toothbrush into the toilet.
> eat tomato plant
You eat the tomato plant. Not bad.
> go south
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. You see an old key and a soap bar on the counter. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You see a kitchen island. The kitchen island is usual. The kitchen island appears to be empty.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> take old key from counter
You take the old key from the counter.
> go east
-= Backyard =-
You've entered a backyard. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a set of chairs. The set of chairs is usual. The set of chairs appears to be empty. Oh! Why couldn't there just be stuff on it? You can make out a bbq. The bbq is standard. But the thing is empty. You hear a noise behind you and spin around, but you can't see anything other than a patio table. Why don't you take a picture of it, it'll last longer! The patio table appears to be empty. Hm. Oh well
There is an open screen door leading west. There is an unblocked exit to the south.
> go south
-= Garden =-
You are in a garden. A typical one. Let's see what's in here.
There is an unblocked exit to the north.
There is a bell pepper, a half of a bag of chips, a lettuce and a shovel on the floor.
> take half of a bag of chips
You pick up the half of a bag of chips from the ground.
> take shovel
You pick up the shovel from the ground.
> take lettuce
You pick up the lettuce from the ground.
> eat lettuce
You eat the lettuce. Not bad.
> examine shovel
The shovel appears out of place here
> go north
-= Backyard =-
You've entered a backyard. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a set of chairs. The set of chairs is usual. The set of chairs appears to be empty. Oh! Why couldn't there just be stuff on it? You can make out a bbq. The bbq is standard. But the thing is empty. You hear a noise behind you and spin around, but you can't see anything other than a patio table. Why don't you take a picture of it, it'll last longer! The patio table appears to be empty. Hm. Oh well
There is an open screen door leading west. There is an unblocked exit to the south.
> put half of a bag of chips on bbq
You put the half of a bag of chips on the bbq.
> go south
-= Garden =-
You are in a garden. A typical one. Let's see what's in here.
There is an unblocked exit to the north.
There is a bell pepper on the floor.
> examine old key
The old key looks useful
> examine bell pepper
You couldn't pay me to eat that usual thing.
> take bell pepper
You pick up the bell pepper from the ground.
> go north
-= Backyard =-
You've entered a backyard. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a set of chairs. The set of chairs is usual. The set of chairs appears to be empty. Oh! Why couldn't there just be stuff on it? You can make out a bbq. The bbq is standard. On the bbq you make out a half of a bag of chips. You hear a noise behind you and spin around, but you can't see anything other than a patio table. Why don't you take a picture of it, it'll last longer! The patio table appears to be empty. Hm. Oh well
There is an open screen door leading west. There is an unblocked exit to the south.
> go west
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. You see a soap bar on the counter. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You see a kitchen island. The kitchen island is usual. The kitchen island appears to be empty.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> put bell pepper on kitchen island
You put the bell pepper on the kitchen island.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You find yourself in a bedroom. An usual one. You begin to take stock of what's in the room.
You can make out a closed chest drawer. You see a closed antique trunk. You can see a king-size bed. But the thing is empty, unfortunately.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open chest drawer
You open the chest drawer.
> examine wooden door
The wooden door looks imposing. It is closed.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. You can see inside it.
In the antique trunk is an old key.
> examine old key
The old key looks useful
> examine king-size bed
The king-size bed is durable.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can see inside it.
> take old key from antique trunk
You take the old key from the antique trunk.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine old key
The old key looks useful
> examine king-size bed
The king-size bed is durable.
On the king-size bed is an old key.
> take old key from king-size bed
You take the old key from the king-size bed.
> unlock wooden door with old key
You unlock wooden door.
> examine old key
The old key looks useful
> examine king-size bed
The king-size bed is durable.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. You can see inside it.
> lock wooden door with old key
You lock wooden door.
> insert old key into antique trunk
You put the old key into the antique trunk.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. You can see inside it.
In the antique trunk is an old key.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> insert old key into antique trunk
You put the old key into the antique trunk.
> go east
-= Kitchen =-
You find yourself in a kitchen.
You can see a refrigerator. You see a counter. But oh no! there's nothing on this piece of trash. As if things weren't amazing enough already, you can even see a stove. The stove is ordinary. But the thing is empty, unfortunately. You can see a kitchen island. The kitchen island is usual. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unblocked exit to the south.
> open refrigerator
You open the refrigerator, revealing a tomato plant and a lettuce.
> examine tomato plant
that's an usual tomato plant!
> take tomato plant from refrigerator
You take the tomato plant from the refrigerator.
> eat tomato plant
You eat the tomato plant. Not bad.
> open screen door
You open screen door.
> examine stove
The stove is balanced.
> go east
-= Backyard =-
Guess what, you are in a place we're calling a backyard. You try to gain information on your surroundings by using a technique you call "looking."
Were you looking for a set of chairs? Because look over there, it's a set of chairs. The set of chairs appears to be empty. You can see a bbq. The bbq is typical. However, the bbq, like an empty bbq, has nothing on it. Aw, here you were, all excited for there to be things on it! You can make out a patio table. The patio table is ordinary. But oh no! there's nothing on this piece of junk.
There is an open screen door leading west. You need an unguarded exit? You should try going south.
> examine patio table
The patio table is reliable.
> go south
-= Garden =-
You are in a garden. A standard kind of place.
You need an unguarded exit? You should try going north.
There is an apple, a milk, a half of a bag of chips and a shovel on the floor.
> take apple
You pick up the apple from the ground.
> examine apple
You couldn't pay me to eat that normal thing.
> eat apple
You eat the apple. Not bad.
> take half of a bag of chips
You pick up the half of a bag of chips from the ground.
> take shovel
You pick up the shovel from the ground.
> examine shovel
The shovel looks out of place here
> take milk
You pick up the milk from the ground.
> eat milk
You eat the milk. Not bad.
> go north
-= Backyard =-
Guess what, you are in a place we're calling a backyard. You try to gain information on your surroundings by using a technique you call "looking."
Were you looking for a set of chairs? Because look over there, it's a set of chairs. The set of chairs appears to be empty. You can see a bbq. The bbq is typical. However, the bbq, like an empty bbq, has nothing on it. Aw, here you were, all excited for there to be things on it! You can make out a patio table. The patio table is ordinary. But oh no! there's nothing on this piece of junk.
There is an open screen door leading west. You need an unguarded exit? You should try going south.
> go west
-= Kitchen =-
You find yourself in a kitchen.
You can see a refrigerator. The refrigerator contains a lettuce. Classic TextWorld. You see a counter. But oh no! there's nothing on this piece of trash. As if things weren't amazing enough already, you can even see a stove. The stove is ordinary. But the thing is empty, unfortunately. You can see a kitchen island. The kitchen island is usual. On the kitchen island you see a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unblocked exit to the south.
> examine screen door
it is what it is, a screen door It is open.
> go south
-= Living Room =-
You've just shown up in a living room.
You see a couch. The couch is typical. On the couch you can see a bell pepper. You make out a low table. The low table is usual. On the low table you can make out a remote. You see a tv. But the thing hasn't got anything on it.
There is an exit to the north. Don't worry, it is unblocked.
> put shovel on tv
You put the shovel on the tv.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Well, here we are in the bedroom.
You can make out a chest drawer. You can see a closed antique trunk. You make out a king-size bed. However, the king-size bed, like an empty king-size bed, has nothing on it.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open antique trunk
You open the antique trunk.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can't see inside it because the lid's in your way.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. You can see inside it.
> examine king-size bed
The king-size bed is stable.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine old key
The old key looks useful
> examine wooden door
The wooden door looks commanding. You can't see inside it because the lid's in your way.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can see inside it.
In the chest drawer is an old key.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine old key
The old key looks useful
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can see inside it.
> unlock wooden door with old key
You unlock wooden door.
> lock wooden door with old key
You lock wooden door.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine king-size bed
The king-size bed is stable.
On the king-size bed is an old key.
> take old key from king-size bed
You take the old key from the king-size bed.
> examine king-size bed
The king-size bed is stable.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see a closed refrigerator right there by you. You scan the room, seeing a counter. However, the counter, like an empty counter, has nothing on it. What, you think everything in TextWorld should have stuff on it? You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. On the kitchen island you make out a note. Something scurries by right in the corner of your eye. Probably nothing.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> open screen door
You open screen door.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
You can make out a chest drawer. What a letdown! The chest drawer is empty! You can see an opened antique trunk. Empty! What kind of nightmare TextWorld is this? You make out a king-size bed. However, the king-size bed, like an empty king-size bed, has nothing on it.
There is an open wooden door leading east.
> examine wooden door
The wooden door looks commanding. You can see inside it.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> go east
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see a closed refrigerator right there by you. You scan the room, seeing a counter. However, the counter, like an empty counter, has nothing on it. What, you think everything in TextWorld should have stuff on it? You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. On the kitchen island you make out a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Living Room =-
You are in a living room. A normal kind of place.
Oh, great. Here's a couch. The couch is typical. On the couch you can see a bell pepper. You see a low table. You see a remote on the low table. You can make out a tv! The tv is usual. However, the tv, like an empty tv, has nothing on it. You move on, clearly upset with your TextWorld experience.
You need an unguarded exit? You should try going north.
> examine low table
The low table is solid.
On the low table is a remote.
> take bell pepper from couch
You take the bell pepper from the couch.
> examine bell pepper
The bell pepper looks appealing.
> examine couch
The couch is reliable.
> take remote from low table
You take the remote from the low table.
> put bell pepper on tv
You put the bell pepper on the tv.
> go north
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see a closed refrigerator right there by you. You scan the room, seeing a counter. However, the counter, like an empty counter, has nothing on it. What, you think everything in TextWorld should have stuff on it? You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. On the kitchen island you make out a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> take note from kitchen island
You take the note from the kitchen island.
> put remote on stove
You put the remote on the stove.
> examine kitchen island
The kitchen island is unstable.
> take remote from stove
You take the remote from the stove.
> examine counter
The counter is solid.
> examine remote
The remote is antiquated.
> open refrigerator
You open the refrigerator, revealing a milk and an apple.
> put note on counter
You put the note on the counter.
> go north
-= Bathroom =-
You're now in a bathroom.
A closed toilet is right there by you. Were you looking for a bath? Because look over there, it's a bath. You can see a sink. You shudder, but continue examining the sink. You see a toothbrush on the sink. There's something strange about this being here, but you can't put your finger on it.
There is an exit to the south. Don't worry, it is unguarded.
> open toilet
You open the toilet.
> go south
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see an opened refrigerator right there by you. The refrigerator contains a milk and an apple. You scan the room, seeing a counter. You see a note on the counter. You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. But oh no! there's nothing on this piece of garbage. You make a mental note to not get your hopes up the next time you see a kitchen island in a room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the set of chairs. You can make out a bbq. But the thing is empty, unfortunately. You swear loudly. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put remote on set of chairs
You put the remote on the set of chairs.
> take remote from set of chairs
You take the remote from the set of chairs.
> go south
-= Garden =-
You've entered a garden. You start to take note of what's in the room.
You don't like doors? Why not try going north, that entranceway is unblocked.
There is a half of a bag of chips, a tomato plant, a lettuce and a shovel on the floor.
> take half of a bag of chips
You pick up the half of a bag of chips from the ground.
> eat half of a bag of chips
You eat the half of a bag of chips. Not bad.
> take lettuce
You pick up the lettuce from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> take shovel
You pick up the shovel from the ground.
> eat lettuce
You eat the lettuce. Not bad.
> eat tomato plant
You eat the tomato plant. Not bad.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the set of chairs. You can make out a bbq. But the thing is empty, unfortunately. You swear loudly. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put shovel on bbq
You put the shovel on the bbq.
> put remote on set of chairs
You put the remote on the set of chairs.
> go south
-= Garden =-
You've entered a garden. You start to take note of what's in the room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. You see a remote on the set of chairs. You can make out a bbq. On the bbq you make out a shovel. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> go west
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see an opened refrigerator right there by you. The refrigerator contains a milk and an apple. You scan the room, seeing a counter. You see a note on the counter. You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. But oh no! there's nothing on this piece of garbage. You make a mental note to not get your hopes up the next time you see a kitchen island in a room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> take milk from refrigerator
You take the milk from the refrigerator.
> put milk on kitchen island
You put the milk on the kitchen island.
> take milk from kitchen island
You take the milk from the kitchen island.
> take note from counter
You take the note from the counter.
> put note on counter
You put the note on the counter.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
You can make out a chest drawer. The chest drawer contains an old key. You can see an opened antique trunk. Empty! What kind of nightmare TextWorld is this? You make out a king-size bed. However, the king-size bed, like an empty king-size bed, has nothing on it.
There is an open wooden door leading east.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert milk into chest drawer
You put the milk into the chest drawer.
> go east
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see an opened refrigerator right there by you. The refrigerator contains an apple. You scan the room, seeing a counter. You see a note on the counter. You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. But oh no! there's nothing on this piece of garbage. You make a mental note to not get your hopes up the next time you see a kitchen island in a room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> put old key on counter
You put the old key on the counter.
> take old key from counter
You take the old key from the counter.
> go south
-= Living Room =-
You are in a living room. A normal kind of place.
Oh, great. Here's a couch. The couch is typical. But the thing hasn't got anything on it. Aw, and here you were, all excited for there to be things on it! You see a low table. Looks like someone's already been here and taken everything off it, though. You can make out a tv! The tv is usual. On the tv you make out a bell pepper.
You need an unguarded exit? You should try going north.
> put old key on couch
You put the old key on the couch.
> take old key from couch
You take the old key from the couch.
> put old key on tv
You put the old key on the tv.
> go north
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see an opened refrigerator right there by you. The refrigerator contains an apple. You scan the room, seeing a counter. You see a note on the counter. You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. But oh no! there's nothing on this piece of garbage. You make a mental note to not get your hopes up the next time you see a kitchen island in a room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
You can make out a chest drawer. The chest drawer contains a milk. You can see an opened antique trunk. Empty! What kind of nightmare TextWorld is this? You make out a king-size bed. However, the king-size bed, like an empty king-size bed, has nothing on it.
There is an open wooden door leading east.
> take milk from chest drawer
You take the milk from the chest drawer.
> insert milk into chest drawer
You put the milk into the chest drawer.
> go east
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see an opened refrigerator right there by you. The refrigerator contains an apple. You scan the room, seeing a counter. You see a note on the counter. You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. But oh no! there's nothing on this piece of garbage. You make a mental note to not get your hopes up the next time you see a kitchen island in a room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. You see a remote on the set of chairs. You can make out a bbq. On the bbq you make out a shovel. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> take remote from set of chairs
You take the remote from the set of chairs.
> take shovel from bbq
You take the shovel from the bbq.
> put remote on patio table
You put the remote on the patio table.
> take remote from patio table
You take the remote from the patio table.
> put remote on set of chairs
You put the remote on the set of chairs.
> take remote from set of chairs
You take the remote from the set of chairs.
> go south
-= Garden =-
You've entered a garden. You start to take note of what's in the room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the set of chairs. You can make out a bbq. But the thing is empty, unfortunately. You swear loudly. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> go west
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see an opened refrigerator right there by you. The refrigerator contains an apple. You scan the room, seeing a counter. You see a note on the counter. You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. But oh no! there's nothing on this piece of garbage. You make a mental note to not get your hopes up the next time you see a kitchen island in a room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> take apple from refrigerator
You take the apple from the refrigerator.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the set of chairs. You can make out a bbq. But the thing is empty, unfortunately. You swear loudly. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put apple on bbq
You put the apple on the bbq.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> take apple from bbq
You take the apple from the bbq.
> put apple on set of chairs
You put the apple on the set of chairs.
> put remote on bbq
You put the remote on the bbq.
> go south
-= Garden =-
You've entered a garden. You start to take note of what's in the room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. You see an apple and a shovel on the set of chairs. You can make out a bbq. On the bbq you make out a remote. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> take remote from bbq
You take the remote from the bbq.
> take apple from set of chairs
You take the apple from the set of chairs.
> eat apple
You eat the apple. Not bad.
> go south
-= Garden =-
You've entered a garden. You start to take note of what's in the room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. You see a shovel on the set of chairs. You can make out a bbq. But the thing is empty, unfortunately. You swear loudly. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put remote on bbq
You put the remote on the bbq.
> go south
-= Garden =-
You've entered a garden. You start to take note of what's in the room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. You see a shovel on the set of chairs. You can make out a bbq. On the bbq you make out a remote. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put shovel on bbq
You put the shovel on the bbq.
> go west
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see an opened refrigerator right there by you. The refrigerator is empty, what a horrible day! You scan the room, seeing a counter. You see a note on the counter. You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. But oh no! there's nothing on this piece of garbage. You make a mental note to not get your hopes up the next time you see a kitchen island in a room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> go north
-= Bathroom =-
You're now in a bathroom.
An open toilet is right there by you. The toilet is empty, what a horrible day! Were you looking for a bath? Because look over there, it's a bath. You can see a sink. You shudder, but continue examining the sink. You see a toothbrush on the sink. There's something strange about this being here, but you can't put your finger on it.
There is an exit to the south. Don't worry, it is unguarded.
> take toothbrush from sink
You take the toothbrush from the sink.
> go south
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see an opened refrigerator right there by you. The refrigerator is empty, what a horrible day! You scan the room, seeing a counter. You see a note on the counter. You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. But oh no! there's nothing on this piece of garbage. You make a mental note to not get your hopes up the next time you see a kitchen island in a room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> put toothbrush on kitchen island
You put the toothbrush on the kitchen island.
> go south
-= Living Room =-
You are in a living room. A normal kind of place.
Oh, great. Here's a couch. The couch is typical. But the thing hasn't got anything on it. Aw, and here you were, all excited for there to be things on it! You see a low table. Looks like someone's already been here and taken everything off it, though. You can make out a tv! The tv is usual. On the tv you make out an old key and a bell pepper.
You need an unguarded exit? You should try going north.
> take bell pepper from tv
You take the bell pepper from the tv.
> put bell pepper on low table
You put the bell pepper on the low table.
> go north
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see an opened refrigerator right there by you. The refrigerator is empty, what a horrible day! You scan the room, seeing a counter. You see a note on the counter. You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. On the kitchen island you make out a toothbrush. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> take toothbrush from kitchen island
You take the toothbrush from the kitchen island.
> take note from counter
You take the note from the counter.
> put note on kitchen island
You put the note on the kitchen island.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
You can make out a chest drawer. The chest drawer contains a milk. You can see an opened antique trunk. Empty! What kind of nightmare TextWorld is this? You make out a king-size bed. However, the king-size bed, like an empty king-size bed, has nothing on it.
There is an open wooden door leading east.
> insert toothbrush into antique trunk
You put the toothbrush into the antique trunk.
> take milk from chest drawer
You take the milk from the chest drawer.
> take toothbrush from antique trunk
You take the toothbrush from the antique trunk.
> insert milk into chest drawer
You put the milk into the chest drawer.
> insert toothbrush into chest drawer
You put the toothbrush into the chest drawer.
> take milk from chest drawer
You take the milk from the chest drawer.
> insert milk into antique trunk
You put the milk into the antique trunk.
> go east
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see an opened refrigerator right there by you. The refrigerator is empty, what a horrible day! You scan the room, seeing a counter. However, the counter, like an empty counter, has nothing on it. What, you think everything in TextWorld should have stuff on it? You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. On the kitchen island you make out a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the set of chairs. You can make out a bbq. On the bbq you make out a shovel and a remote. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> go south
-= Garden =-
You've entered a garden. You start to take note of what's in the room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the set of chairs. You can make out a bbq. On the bbq you make out a shovel and a remote. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> take shovel from bbq
You take the shovel from the bbq.
> put shovel on patio table
You put the shovel on the patio table.
> take remote from bbq
You take the remote from the bbq.
> put remote on bbq
You put the remote on the bbq.
> go south
-= Garden =-
You've entered a garden. You start to take note of what's in the room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the set of chairs. You can make out a bbq. On the bbq you make out a remote. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. On the patio table you see a shovel. Classic TextWorld.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> take shovel from patio table
You take the shovel from the patio table.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Look at that signboard! What does it say? It says Welcome to the bedroom? Well that's cool.
You can make out a closed chest drawer. You can make out an antique trunk. Hmmm... what else, what else? You see a king-size bed. The king-size bed is standard. Unfortunately, there isn't a thing on it.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can't see inside it because the lid's in your way.
> examine king-size bed
The king-size bed is an unstable piece of trash.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. It is closed.
> take old key from antique trunk
You take the old key from the antique trunk.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into antique trunk
You put the old key into the antique trunk.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
In the antique trunk is an old key.
> open chest drawer
You open the chest drawer.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> examine old key
The old key looks useful
> insert old key into chest drawer
You put the old key into the chest drawer.
> open wooden door
You open wooden door.
> examine wooden door
it is what it is, a wooden door You can see inside it.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> examine old key
The old key looks useful
> go east
-= Kitchen =-
You are in a kitchen.
You rest your hand against a wall, but you miss the wall and fall onto a refrigerator. Oh, great. Here's a counter. The counter is ordinary. The counter appears to be empty. Hm. Oh well As if things weren't amazing enough already, you can even see a stove. But there isn't a thing on it. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.
> go south
-= Living Room =-
You're not going to believe this, but you've just entered a living room. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a couch. The couch is standard. On the couch you can make out a tomato plant. You hear a noise behind you and spin around, but you can't see anything other than a low table. Make a note of this, you might have to put stuff on or in it later on. The low table is standard. On the low table you make out a remote. Hey, want to see a tv? Look over there, a tv. The tv is usual. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it!
You need an unguarded exit? You should try going north.
> examine low table
The low table is undependable.
On the low table is a remote.
> examine tv
The tv is solidly built.
> take tomato plant from couch
You take the tomato plant from the couch.
> take remote from low table
You take the remote from the low table.
> eat tomato plant
You eat the tomato plant. Not bad.
> put remote on low table
You put the remote on the low table.
> go north
-= Kitchen =-
You are in a kitchen.
You rest your hand against a wall, but you miss the wall and fall onto a refrigerator. Oh, great. Here's a counter. The counter is ordinary. The counter appears to be empty. Hm. Oh well As if things weren't amazing enough already, you can even see a stove. But there isn't a thing on it. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.
> open screen door
You open screen door.
> examine stove
The stove is solid.
> go west
-= Bedroom =-
Look at that signboard! What does it say? It says Welcome to the bedroom? Well that's cool.
You can make out an opened chest drawer. The chest drawer contains an old key. You wonder idly who left that here. You can make out an antique trunk. Hmmm... what else, what else? The antique trunk is empty! What a waste of a day! You see a king-size bed. The king-size bed is standard. Unfortunately, there isn't a thing on it.
There is an open wooden door leading east.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. It is open.
In the chest drawer is an old key.
> take old key from chest drawer
You take the old key from the chest drawer.
> go east
-= Kitchen =-
You are in a kitchen.
You rest your hand against a wall, but you miss the wall and fall onto a refrigerator. Oh, great. Here's a counter. The counter is ordinary. The counter appears to be empty. Hm. Oh well As if things weren't amazing enough already, you can even see a stove. But there isn't a thing on it. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.
> put old key on stove
You put the old key on the stove.
> examine screen door
it's a hefty screen door You can see inside it.
> go south
-= Living Room =-
You're not going to believe this, but you've just entered a living room. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a couch. The couch is standard. However, the couch, like an empty couch, has nothing on it. You swear loudly. You hear a noise behind you and spin around, but you can't see anything other than a low table. Make a note of this, you might have to put stuff on or in it later on. The low table is standard. On the low table you make out a remote. Hey, want to see a tv? Look over there, a tv. The tv is usual. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it!
You need an unguarded exit? You should try going north.
> examine remote
The remote is dirty.
> take remote from low table
You take the remote from the low table.
> put remote on couch
You put the remote on the couch.
> examine couch
The couch is undependable.
On the couch is a remote.
> examine remote
The remote is dirty.
> take remote from couch
You take the remote from the couch.
> put remote on low table
You put the remote on the low table.
> go north
-= Kitchen =-
You are in a kitchen.
You rest your hand against a wall, but you miss the wall and fall onto a refrigerator. Oh, great. Here's a counter. The counter is ordinary. The counter appears to be empty. Hm. Oh well As if things weren't amazing enough already, you can even see a stove. You see an old key on the stove. Classic TextWorld. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.
> go east
-= Backyard =-
Well how about that, you are in a place we're calling a backyard. The room is well lit.
You can see a set of chairs. But oh no! there's nothing on this piece of trash. Oh wow! Is that what I think it is? It is! It's a bbq. But oh no! there's nothing on this piece of junk. You can make out a patio table. However, the patio table, like an empty patio table, has nothing on it.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> go south
-= Garden =-
You're now in the garden.
There is an unguarded exit to the north.
There is a lettuce, an apple, a half of a bag of chips and a shovel on the floor.
> take apple
You pick up the apple from the ground.
> take lettuce
You pick up the lettuce from the ground.
> examine lettuce
that's a typical lettuce!
> examine shovel
The shovel is modern.
> examine half of a bag of chips
You couldn't pay me to eat that normal thing.
> go north
-= Backyard =-
Well how about that, you are in a place we're calling a backyard. The room is well lit.
You can see a set of chairs. But oh no! there's nothing on this piece of trash. Oh wow! Is that what I think it is? It is! It's a bbq. But oh no! there's nothing on this piece of junk. You can make out a patio table. However, the patio table, like an empty patio table, has nothing on it.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. You see a king-size bed. But the thing is empty, unfortunately.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine king-size bed
The king-size bed is stable.
> open antique trunk
You open the antique trunk.
> examine old key
The old key is surprisingly heavy.
> examine wooden door
it's a towering wooden door It is closed.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is open.
In the chest drawer is an old key.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> examine old key
The old key is surprisingly heavy.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine old key
The old key is surprisingly heavy.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> examine sink
The sink is shaky.
On the sink is a toothbrush.
> open bath
You open the bath, revealing a soap bar.
> take soap bar from bath
You take the soap bar from the bath.
> put soap bar on sink
You put the soap bar on the sink.
> examine sink
The sink is shaky.
On the sink are a soap bar and a toothbrush.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> open screen door
You open screen door.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a soap bar and a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> take soap bar from sink
You take the soap bar from the sink.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> examine screen door
it is what it is, a screen door It is open.
> go east
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. But the thing hasn't got anything on it. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine patio table
The patio table is balanced.
> put soap bar on set of chairs
You put the soap bar on the set of chairs.
> examine soap bar
The soap bar is cheap looking.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
There is a tomato plant, a milk, a bell pepper and a shovel on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> examine bell pepper
that's a standard bell pepper!
> examine shovel
The shovel is well-used.
> take milk
You pick up the milk from the ground.
> eat bell pepper
You eat the bell pepper. Not bad.
> examine tomato plant
that's a standard tomato plant!
> examine milk
that's a typical milk!
> take shovel
You pick up the shovel from the ground.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine set of chairs
The set of chairs is reliable.
On the set of chairs is a soap bar.
> put milk on set of chairs
You put the milk on the set of chairs.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
> examine shovel
The shovel is well-used.
> eat tomato plant
You eat the tomato plant. Not bad.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a milk and a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> go west
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go west
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. The chest drawer contains an old key. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. But the thing is empty, unfortunately.
There is an open wooden door leading east.
> examine wooden door
it's a towering wooden door It is open.
> insert shovel into antique trunk
You put the shovel into the antique trunk.
> take old key from chest drawer
You take the old key from the chest drawer.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> take note from kitchen island
You take the note from the kitchen island.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> insert note into bath
You put the note into the bath.
> take toothbrush from sink
You take the toothbrush from the sink.
> take note from bath
You take the note from the bath.
> open toilet
You open the toilet.
> insert note into toilet
You put the note into the toilet.
> put old key on sink
You put the old key on the sink.
> put toothbrush on sink
You put the toothbrush on the sink.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. On the couch you make out a half of a bag of chips. You see a low table. On the low table you can see a remote. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> take remote from low table
You take the remote from the low table.
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> put half of a bag of chips on kitchen island
You put the half of a bag of chips on the kitchen island.
> open refrigerator
You open the refrigerator, revealing a lettuce and an apple.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. But there isn't a thing on it. You see a low table. But the thing hasn't got anything on it. You move on, clearly upset by your TextWorld experience. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> put remote on couch
You put the remote on the couch.
> take remote from couch
You take the remote from the couch.
> put remote on tv
You put the remote on the tv.
> take remote from tv
You take the remote from the tv.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains a lettuce and an apple. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a half of a bag of chips.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> put remote on kitchen island
You put the remote on the kitchen island.
> take remote from kitchen island
You take the remote from the kitchen island.
> put remote on counter
You put the remote on the counter.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. The toilet contains a note. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush and an old key on the sink.
You need an unguarded exit? You should try going south.
> take toothbrush from sink
You take the toothbrush from the sink.
> insert toothbrush into toilet
You put the toothbrush into the toilet.
> take note from toilet
You take the note from the toilet.
> insert note into bath
You put the note into the bath.
> take note from bath
You take the note from the bath.
> take old key from sink
You take the old key from the sink.
> insert old key into bath
You put the old key into the bath.
> take old key from bath
You take the old key from the bath.
> put old key on sink
You put the old key on the sink.
> take toothbrush from toilet
You take the toothbrush from the toilet.
> take old key from sink
You take the old key from the sink.
> insert old key into bath
You put the old key into the bath.
> take old key from bath
You take the old key from the bath.
> insert toothbrush into bath
You put the toothbrush into the bath.
> take toothbrush from bath
You take the toothbrush from the bath.
> put note on sink
You put the note on the sink.
> take note from sink
You take the note from the sink.
> insert note into bath
You put the note into the bath.
> put old key on sink
You put the old key on the sink.
> insert toothbrush into bath
You put the toothbrush into the bath.
> take old key from sink
You take the old key from the sink.
> insert old key into toilet
You put the old key into the toilet.
> take note from bath
You take the note from the bath.
> take toothbrush from bath
You take the toothbrush from the bath.
> insert note into toilet
You put the note into the toilet.
> take note from toilet
You take the note from the toilet.
> insert toothbrush into bath
You put the toothbrush into the bath.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains a lettuce and an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a half of a bag of chips.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> put note on kitchen island
You put the note on the kitchen island.
> take lettuce from refrigerator
You take the lettuce from the refrigerator.
> take half of a bag of chips from kitchen island
You take the half of a bag of chips from the kitchen island.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. But there isn't a thing on it. You see a low table. But the thing hasn't got anything on it. You move on, clearly upset by your TextWorld experience. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> put lettuce on couch
You put the lettuce on the couch.
> eat half of a bag of chips
You eat the half of a bag of chips. Not bad.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. The toilet contains an old key. You can make out a bath. The bath contains a toothbrush. Wow, isn't TextWorld just the best? Look out! It's a- oh, never mind, it's just a sink. Unfortunately, there isn't a thing on it.
You need an unguarded exit? You should try going south.
> take old key from toilet
You take the old key from the toilet.
> put old key on sink
You put the old key on the sink.
> take toothbrush from bath
You take the toothbrush from the bath.
> insert toothbrush into toilet
You put the toothbrush into the toilet.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. On the couch you make out a lettuce. You see a low table. But the thing hasn't got anything on it. You move on, clearly upset by your TextWorld experience. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> take lettuce from couch
You take the lettuce from the couch.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> take note from kitchen island
You take the note from the kitchen island.
> go west
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. What a letdown! The chest drawer is empty! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. The antique trunk contains a shovel. You see a king-size bed. But the thing is empty, unfortunately.
There is an open wooden door leading east.
> eat lettuce
You eat the lettuce. Not bad.
> take shovel from antique trunk
You take the shovel from the antique trunk.
> insert note into chest drawer
You put the note into the chest drawer.
> put shovel on king-size bed
You put the shovel on the king-size bed.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. The toilet contains a toothbrush. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see an old key on the sink.
You need an unguarded exit? You should try going south.
> take old key from sink
You take the old key from the sink.
> insert old key into bath
You put the old key into the bath.
> take toothbrush from toilet
You take the toothbrush from the toilet.
> take old key from bath
You take the old key from the bath.
> insert old key into bath
You put the old key into the bath.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go east
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a milk and a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a milk and a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> go west
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> take apple from refrigerator
You take the apple from the refrigerator.
> put toothbrush on counter
You put the toothbrush on the counter.
> go west
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. The chest drawer contains a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. On the king-size bed you make out a shovel.
There is an open wooden door leading east.
> take note from chest drawer
You take the note from the chest drawer.
> insert note into chest drawer
You put the note into the chest drawer.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator is empty! What a waste of a day! You can make out a counter. On the counter you can make out a toothbrush and a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You're now in the bedroom. Okay, just remember what you're here to do, and everything will go great.
You can make out a closed chest drawer. You hear a noise behind you and spin around, but you can't see anything other than an antique trunk, so there's that. You scan the room, seeing a king-size bed. The king-size bed is typical. But oh no! there's nothing on this piece of junk.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open antique trunk
You open the antique trunk.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. It is closed.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine king-size bed
The king-size bed is an unstable piece of garbage.
> examine old key
The old key is heavier than it looks.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. It is open.
In the chest drawer is an old key.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. It is open.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into antique trunk
You put the old key into the antique trunk.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. It is open.
In the antique trunk is an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. It is open.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> insert old key into antique trunk
You put the old key into the antique trunk.
> examine old key
The old key is heavier than it looks.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> open wooden door
You open wooden door.
> examine wooden door
it is what it is, a wooden door You can see inside it.
> go east
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a note on the kitchen island.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> open refrigerator
You open the refrigerator, revealing a tomato plant and a half of a bag of chips.
> take half of a bag of chips from refrigerator
You take the half of a bag of chips from the refrigerator.
> go north
-= Bathroom =-
You are in a bathroom. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a toilet. You can see a closed usual looking bath here. Oh wow! Is that what I think it is? It is! It's a sink. On the sink you make out a toothbrush.
There is an exit to the south. Don't worry, it is unguarded.
> open bath
You open the bath, revealing a soap bar.
> go south
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a note on the kitchen island.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> open screen door
You open screen door.
> put half of a bag of chips on kitchen island
You put the half of a bag of chips on the kitchen island.
> examine screen door
it's a stuffy screen door It is open.
> go north
-= Bathroom =-
You are in a bathroom. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a toilet. You can see an opened usual looking bath here. The bath contains a soap bar. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. Oh wow! Is that what I think it is? It is! It's a sink. On the sink you make out a toothbrush.
There is an exit to the south. Don't worry, it is unguarded.
> examine soap bar
The soap bar appears out of place here
> examine toilet
The toilet looks strong, and impossible to destroy. It is closed.
> examine sink
The sink is wobbly.
On the sink is a toothbrush.
> take soap bar from bath
You take the soap bar from the bath.
> go south
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a half of a bag of chips and a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> go east
-= Backyard =-
You're now in the backyard.
You see a set of chairs. The set of chairs is ordinary. Looks like someone's already been here and taken everything off it, though. You see a bbq. Unfortunately, there isn't a thing on it. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a patio table. The patio table is usual. But the thing is empty. Aw, and here you were, all excited for there to be things on it!
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put soap bar on set of chairs
You put the soap bar on the set of chairs.
> examine soap bar
The soap bar appears out of place here
> examine bbq
The bbq is solid.
> take soap bar from set of chairs
You take the soap bar from the set of chairs.
> go south
-= Garden =-
This might come as a shock to you, but you've just stumbled into a garden. Let's see what's in here.
You don't like doors? Why not try going north, that entranceway is unblocked.
There is a bell pepper, an apple, a lettuce and a shovel on the floor.
> examine bell pepper
that's a standard bell pepper!
> take lettuce
You pick up the lettuce from the ground.
> take bell pepper
You pick up the bell pepper from the ground.
> take shovel
You pick up the shovel from the ground.
> examine bell pepper
that's a standard bell pepper!
> examine soap bar
The soap bar appears out of place here
> go north
-= Backyard =-
You're now in the backyard.
You see a set of chairs. The set of chairs is ordinary. Looks like someone's already been here and taken everything off it, though. You see a bbq. Unfortunately, there isn't a thing on it. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a patio table. The patio table is usual. But the thing is empty. Aw, and here you were, all excited for there to be things on it!
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put lettuce on bbq
You put the lettuce on the bbq.
> eat bell pepper
You eat the bell pepper. Not bad.
> put soap bar on patio table
You put the soap bar on the patio table.
> go south
-= Garden =-
This might come as a shock to you, but you've just stumbled into a garden. Let's see what's in here.
You don't like doors? Why not try going north, that entranceway is unblocked.
There is an apple on the floor.
> examine shovel
The shovel is well-used.
> take apple
You pick up the apple from the ground.
> eat apple
You eat the apple. Not bad.
> go north
-= Backyard =-
You're now in the backyard.
You see a set of chairs. The set of chairs is ordinary. Looks like someone's already been here and taken everything off it, though. You see a bbq. You see a lettuce on the bbq. Wow! Just like in the movies! You bend down to tie your shoe. When you stand up, you notice a patio table. The patio table is usual. On the patio table you make out a soap bar.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a half of a bag of chips and a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> take half of a bag of chips from kitchen island
You take the half of a bag of chips from the kitchen island.
> go west
-= Bedroom =-
You're now in the bedroom. Okay, just remember what you're here to do, and everything will go great.
You can make out an opened chest drawer. The chest drawer is empty, what a horrible day! You hear a noise behind you and spin around, but you can't see anything other than an antique trunk, so there's that. The antique trunk contains an old key. You scan the room, seeing a king-size bed. The king-size bed is typical. But oh no! there's nothing on this piece of junk.
There is an open wooden door leading east.
> take old key from antique trunk
You take the old key from the antique trunk.
> examine half of a bag of chips
You couldn't pay me to eat that normal thing.
> put half of a bag of chips on king-size bed
You put the half of a bag of chips on the king-size bed.
> examine king-size bed
The king-size bed is an unstable piece of garbage.
On the king-size bed is a half of a bag of chips.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take half of a bag of chips from king-size bed
You take the half of a bag of chips from the king-size bed.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> go east
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> put half of a bag of chips on kitchen island
You put the half of a bag of chips on the kitchen island.
> take half of a bag of chips from kitchen island
You take the half of a bag of chips from the kitchen island.
> insert shovel into refrigerator
You put the shovel into the refrigerator.
> go north
-= Bathroom =-
You are in a bathroom. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a toilet. You can see an opened usual looking bath here. The bath is empty! This is the worst thing that could possibly happen, ever! Oh wow! Is that what I think it is? It is! It's a sink. On the sink you make out a toothbrush.
There is an exit to the south. Don't worry, it is unguarded.
> insert half of a bag of chips into bath
You put the half of a bag of chips into the bath.
> open toilet
You open the toilet.
> go south
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains a shovel and a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place. You begin to take stock of what's in the room.
You rest your hand against a wall, but you miss the wall and fall onto a couch. Now why would someone leave that there? The couch is typical. On the couch you can see a milk. You see a low table. On the low table you can see a remote. You can see a tv. Unfortunately, there isn't a thing on it.
You don't like doors? Why not try going north, that entranceway is unblocked.
> take remote from low table
You take the remote from the low table.
> go north
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains a shovel and a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> go east
-= Backyard =-
You're now in the backyard.
You see a set of chairs. The set of chairs is ordinary. Looks like someone's already been here and taken everything off it, though. You see a bbq. You see a lettuce on the bbq. Wow! Just like in the movies! You bend down to tie your shoe. When you stand up, you notice a patio table. The patio table is usual. On the patio table you make out a soap bar.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take lettuce from bbq
You take the lettuce from the bbq.
> put remote on set of chairs
You put the remote on the set of chairs.
> take soap bar from patio table
You take the soap bar from the patio table.
> put lettuce on patio table
You put the lettuce on the patio table.
> take remote from set of chairs
You take the remote from the set of chairs.
> go west
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains a shovel and a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> go north
-= Bathroom =-
You are in a bathroom. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a toilet. What a letdown! The toilet is empty! You can see an opened usual looking bath here. The bath contains a half of a bag of chips. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. Oh wow! Is that what I think it is? It is! It's a sink. On the sink you make out a toothbrush.
There is an exit to the south. Don't worry, it is unguarded.
> put soap bar on sink
You put the soap bar on the sink.
> go south
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains a shovel and a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> go west
-= Bedroom =-
You're now in the bedroom. Okay, just remember what you're here to do, and everything will go great.
You can make out an opened chest drawer. The chest drawer contains an old key. You hear a noise behind you and spin around, but you can't see anything other than an antique trunk, so there's that. What a letdown! The antique trunk is empty! You scan the room, seeing a king-size bed. The king-size bed is typical. But oh no! there's nothing on this piece of junk.
There is an open wooden door leading east.
> put remote on king-size bed
You put the remote on the king-size bed.
> go east
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains a shovel and a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> go east
-= Backyard =-
You're now in the backyard.
You see a set of chairs. The set of chairs is ordinary. Looks like someone's already been here and taken everything off it, though. You see a bbq. Unfortunately, there isn't a thing on it. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a patio table. The patio table is usual. On the patio table you make out a lettuce.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
This might come as a shock to you, but you've just stumbled into a garden. Let's see what's in here.
You don't like doors? Why not try going north, that entranceway is unblocked.
> go north
-= Backyard =-
You're now in the backyard.
You see a set of chairs. The set of chairs is ordinary. Looks like someone's already been here and taken everything off it, though. You see a bbq. Unfortunately, there isn't a thing on it. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a patio table. The patio table is usual. On the patio table you make out a lettuce.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains a shovel and a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place. You begin to take stock of what's in the room.
You rest your hand against a wall, but you miss the wall and fall onto a couch. Now why would someone leave that there? The couch is typical. On the couch you can see a milk. You see a low table. However, the low table, like an empty low table, has nothing on it. You can see a tv. Unfortunately, there isn't a thing on it.
You don't like doors? Why not try going north, that entranceway is unblocked.
> take milk from couch
You take the milk from the couch.
> put milk on tv
You put the milk on the tv.
> take milk from tv
You take the milk from the tv.
> go north
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains a shovel and a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> take shovel from refrigerator
You take the shovel from the refrigerator.
> put shovel on kitchen island
You put the shovel on the kitchen island.
> go west
-= Bedroom =-
You're now in the bedroom. Okay, just remember what you're here to do, and everything will go great.
You can make out an opened chest drawer. The chest drawer contains an old key. You hear a noise behind you and spin around, but you can't see anything other than an antique trunk, so there's that. What a letdown! The antique trunk is empty! You scan the room, seeing a king-size bed. The king-size bed is typical. On the king-size bed you can see a remote.
There is an open wooden door leading east.
> take old key from chest drawer
You take the old key from the chest drawer.
> go east
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a shovel and a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> insert old key into refrigerator
You put the old key into the refrigerator.
> go east
-= Backyard =-
You're now in the backyard.
You see a set of chairs. The set of chairs is ordinary. Looks like someone's already been here and taken everything off it, though. You see a bbq. Unfortunately, there isn't a thing on it. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a patio table. The patio table is usual. On the patio table you make out a lettuce.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put milk on bbq
You put the milk on the bbq.
> go west
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains an old key and a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a shovel and a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> take tomato plant from refrigerator
You take the tomato plant from the refrigerator.
> put tomato plant on kitchen island
You put the tomato plant on the kitchen island.
> go west
-= Bedroom =-
You're now in the bedroom. Okay, just remember what you're here to do, and everything will go great.
You can make out an opened chest drawer. The chest drawer is empty, what a horrible day! You hear a noise behind you and spin around, but you can't see anything other than an antique trunk, so there's that. What a letdown! The antique trunk is empty! You scan the room, seeing a king-size bed. The king-size bed is typical. On the king-size bed you can see a remote.
There is an open wooden door leading east.
> take remote from king-size bed
You take the remote from the king-size bed.
> go east
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains an old key. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a tomato plant, a shovel and a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> put remote on stove
You put the remote on the stove.
> take note from kitchen island
You take the note from the kitchen island.
> take old key from refrigerator
You take the old key from the refrigerator.
> insert old key into refrigerator
You put the old key into the refrigerator.
> take remote from stove
You take the remote from the stove.
> go north
-= Bathroom =-
You are in a bathroom. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a toilet. What a letdown! The toilet is empty! You can see an opened usual looking bath here. The bath contains a half of a bag of chips. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. Oh wow! Is that what I think it is? It is! It's a sink. On the sink you make out a soap bar and a toothbrush.
There is an exit to the south. Don't worry, it is unguarded.
> take toothbrush from sink
You take the toothbrush from the sink.
> take half of a bag of chips from bath
You take the half of a bag of chips from the bath.
> eat half of a bag of chips
You eat the half of a bag of chips. Not bad.
> insert note into bath
You put the note into the bath.
> put toothbrush on sink
You put the toothbrush on the sink.
> take toothbrush from sink
You take the toothbrush from the sink.
> take soap bar from sink
You take the soap bar from the sink.
> insert remote into bath
You put the remote into the bath.
> insert toothbrush into toilet
You put the toothbrush into the toilet.
> take toothbrush from toilet
You take the toothbrush from the toilet.
> put soap bar on sink
You put the soap bar on the sink.
> take soap bar from sink
You take the soap bar from the sink.
> take remote from bath
You take the remote from the bath.
> put remote on sink
You put the remote on the sink.
> insert soap bar into bath
You put the soap bar into the bath.
> put toothbrush on sink
You put the toothbrush on the sink.
> go south
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains an old key. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a tomato plant and a shovel on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> take old key from refrigerator
You take the old key from the refrigerator.
> go west
-= Bedroom =-
You're now in the bedroom. Okay, just remember what you're here to do, and everything will go great.
You can make out an opened chest drawer. The chest drawer is empty, what a horrible day! You hear a noise behind you and spin around, but you can't see anything other than an antique trunk, so there's that. What a letdown! The antique trunk is empty! You scan the room, seeing a king-size bed. The king-size bed is typical. But oh no! there's nothing on this piece of junk.
There is an open wooden door leading east.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> go east
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a tomato plant and a shovel on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> go east
-= Backyard =-
You're now in the backyard.
You see a set of chairs. The set of chairs is ordinary. Looks like someone's already been here and taken everything off it, though. You see a bbq. You see a milk on the bbq. Wow! Just like in the movies! You bend down to tie your shoe. When you stand up, you notice a patio table. The patio table is usual. On the patio table you make out a lettuce.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take milk from bbq
You take the milk from the bbq.
> put milk on patio table
You put the milk on the patio table.
> take lettuce from patio table
You take the lettuce from the patio table.
> put lettuce on set of chairs
You put the lettuce on the set of chairs.
> go south
-= Garden =-
This might come as a shock to you, but you've just stumbled into a garden. Let's see what's in here.
You don't like doors? Why not try going north, that entranceway is unblocked.
> go north
-= Backyard =-
You're now in the backyard.
You see a set of chairs. The set of chairs is ordinary. On the set of chairs you make out a lettuce. You shudder, but continue examining the room. You see a bbq. Unfortunately, there isn't a thing on it. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a patio table. The patio table is usual. On the patio table you make out a milk.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a tomato plant and a shovel on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place. You begin to take stock of what's in the room.
You rest your hand against a wall, but you miss the wall and fall onto a couch. Now why would someone leave that there? The couch is typical. However, the couch, like an empty couch, has nothing on it. It would have been so cool if there was stuff on the couch. You see a low table. However, the low table, like an empty low table, has nothing on it. You can see a tv. Unfortunately, there isn't a thing on it.
You don't like doors? Why not try going north, that entranceway is unblocked.
> go north
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a tomato plant and a shovel on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> take tomato plant from kitchen island
You take the tomato plant from the kitchen island.
> go east
-= Backyard =-
You're now in the backyard.
You see a set of chairs. The set of chairs is ordinary. On the set of chairs you make out a lettuce. You shudder, but continue examining the room. You see a bbq. Unfortunately, there isn't a thing on it. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a patio table. The patio table is usual. On the patio table you make out a milk.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put tomato plant on patio table
You put the tomato plant on the patio table.
> take milk from patio table
You take the milk from the patio table.
> go south
-= Garden =-
This might come as a shock to you, but you've just stumbled into a garden. Let's see what's in here.
You don't like doors? Why not try going north, that entranceway is unblocked.
> eat milk
You eat the milk. Not bad.
> go north
-= Backyard =-
You're now in the backyard.
You see a set of chairs. The set of chairs is ordinary. On the set of chairs you make out a lettuce. You shudder, but continue examining the room. You see a bbq. Unfortunately, there isn't a thing on it. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a patio table. The patio table is usual. On the patio table you make out a tomato plant.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take tomato plant from patio table
You take the tomato plant from the patio table.
> take lettuce from set of chairs
You take the lettuce from the set of chairs.
> put lettuce on set of chairs
You put the lettuce on the set of chairs.
> go south
-= Garden =-
This might come as a shock to you, but you've just stumbled into a garden. Let's see what's in here.
You don't like doors? Why not try going north, that entranceway is unblocked.
> eat tomato plant
You eat the tomato plant. Not bad.
> go north
-= Backyard =-
You're now in the backyard.
You see a set of chairs. The set of chairs is ordinary. On the set of chairs you make out a lettuce. You shudder, but continue examining the room. You see a bbq. Unfortunately, there isn't a thing on it. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a patio table. The patio table is usual. But the thing is empty. Aw, and here you were, all excited for there to be things on it!
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a shovel on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> go west
-= Bedroom =-
You're now in the bedroom. Okay, just remember what you're here to do, and everything will go great.
You can make out an opened chest drawer. The chest drawer contains an old key. You hear a noise behind you and spin around, but you can't see anything other than an antique trunk, so there's that. What a letdown! The antique trunk is empty! You scan the room, seeing a king-size bed. The king-size bed is typical. But oh no! there's nothing on this piece of junk.
There is an open wooden door leading east.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> go east
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a shovel on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> go east
-= Backyard =-
You're now in the backyard.
You see a set of chairs. The set of chairs is ordinary. On the set of chairs you make out a lettuce. You shudder, but continue examining the room. You see a bbq. Unfortunately, there isn't a thing on it. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a patio table. The patio table is usual. But the thing is empty. Aw, and here you were, all excited for there to be things on it!
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
This might come as a shock to you, but you've just stumbled into a garden. Let's see what's in here.
You don't like doors? Why not try going north, that entranceway is unblocked.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You've fallen into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the bedroom.
You can see a closed chest drawer. Look out! It's a- oh, never mind, it's just an antique trunk. Hmm. You always thought you'd be more excited to see an antique trunk in a room. You can make out a king-size bed. Looks like someone's already been here and taken everything off it, though.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can see inside it.
In the chest drawer is an old key.
> examine old key
The old key is cold to the touch
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. It is closed.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine king-size bed
The king-size bed is an unstable piece of junk.
> open antique trunk
You open the antique trunk.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. It is open.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> take old key from chest drawer
You take the old key from the chest drawer.
> put old key on king-size bed
You put the old key on the king-size bed.
> open wooden door
You open wooden door.
> examine old key
The old key is cold to the touch
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can see inside it.
> go east
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out a closed refrigerator nearby. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> examine refrigerator
The refrigerator looks strong, and impossible to crack. It is closed.
> open screen door
You open screen door.
> open refrigerator
You open the refrigerator, revealing a tomato plant and a half of a bag of chips.
> take note from kitchen island
You take the note from the kitchen island.
> examine kitchen island
The kitchen island is solidly built.
> examine tomato plant
You couldn't pay me to eat that normal thing.
> go east
-= Backyard =-
If you're wondering why everything seems so typical all of a sudden, it's because you've just walked into the backyard. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You make out a set of chairs. The set of chairs is usual. But the thing hasn't got anything on it. You make out a bbq. The bbq is ordinary. But oh no! there's nothing on this piece of junk. You see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> put note on bbq
You put the note on the bbq.
> examine set of chairs
The set of chairs is balanced.
> examine bbq
The bbq is undependable.
On the bbq is a note.
> go south
-= Garden =-
I am sorry to announce that you are now in the garden.
You don't like doors? Why not try going north, that entranceway is unblocked.
There is a lettuce, a bell pepper, an apple and a shovel on the floor.
> take apple
You pick up the apple from the ground.
> examine lettuce
that's a normal lettuce!
> take shovel
You pick up the shovel from the ground.
> take lettuce
You pick up the lettuce from the ground.
> take bell pepper
You pick up the bell pepper from the ground.
> examine apple
that's an usual apple!
> examine lettuce
that's a normal lettuce!
> eat lettuce
You eat the lettuce. Not bad.
> examine shovel
The shovel appears to be to fit in here
> go north
-= Backyard =-
If you're wondering why everything seems so typical all of a sudden, it's because you've just walked into the backyard. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You make out a set of chairs. The set of chairs is usual. But the thing hasn't got anything on it. You make out a bbq. The bbq is ordinary. On the bbq you can see a note. There's something strange about this being here, but you can't put your finger on it. You see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> put bell pepper on set of chairs
You put the bell pepper on the set of chairs.
> examine set of chairs
The set of chairs is balanced.
On the set of chairs is a bell pepper.
> take note from bbq
You take the note from the bbq.
> examine screen door
The screen door looks commanding. You can see inside it.
> go west
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a tomato plant and a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> examine note
The dinner is almost ready! It's only missing a grilled bell pepper.
> put note on kitchen island
You put the note on the kitchen island.
> go south
-= Living Room =-
You've entered an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the living room.
Oh wow! Is that what I think it is? It is! It's a couch. On the couch you can see a milk. Oh wow! Is that what I think it is? It is! It's a low table. On the low table you make out a remote. You make out a tv. However, the tv, like an empty tv, has nothing on it.
You need an unblocked exit? You should try going north.
> examine low table
The low table is unstable.
On the low table is a remote.
> put apple on couch
You put the apple on the couch.
> take milk from couch
You take the milk from the couch.
> put milk on tv
You put the milk on the tv.
> put shovel on couch
You put the shovel on the couch.
> go north
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a tomato plant and a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> take tomato plant from refrigerator
You take the tomato plant from the refrigerator.
> go north
-= Bathroom =-
You are in a bathroom. An ordinary kind of place.
You see a closed toilet right there by you. You can make out a closed bath. You scan the room, seeing a sink. On the sink you can make out a toothbrush. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.
You need an unblocked exit? You should try going south.
> eat tomato plant
You eat the tomato plant. Not bad.
> go south
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> go west
-= Bedroom =-
You've fallen into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the bedroom.
You can see an opened chest drawer. Empty! What kind of nightmare TextWorld is this? Look out! It's a- oh, never mind, it's just an antique trunk. Hmm. You always thought you'd be more excited to see an antique trunk in a room. Empty! What kind of nightmare TextWorld is this? You can make out a king-size bed. You see an old key on the king-size bed.
There is an open wooden door leading east.
> take old key from king-size bed
You take the old key from the king-size bed.
> go east
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> put old key on stove
You put the old key on the stove.
> go west
-= Bedroom =-
You've fallen into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the bedroom.
You can see an opened chest drawer. Empty! What kind of nightmare TextWorld is this? Look out! It's a- oh, never mind, it's just an antique trunk. Hmm. You always thought you'd be more excited to see an antique trunk in a room. Empty! What kind of nightmare TextWorld is this? You can make out a king-size bed. Looks like someone's already been here and taken everything off it, though.
There is an open wooden door leading east.
> go east
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. You see an old key on the stove. Something scurries by right in the corner of your eye. Probably nothing. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> go south
-= Living Room =-
You've entered an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the living room.
Oh wow! Is that what I think it is? It is! It's a couch. On the couch you can see a shovel and an apple. Oh wow! Is that what I think it is? It is! It's a low table. On the low table you make out a remote. You make out a tv. You see a milk on the tv, so there's that.
You need an unblocked exit? You should try going north.
> take shovel from couch
You take the shovel from the couch.
> take apple from couch
You take the apple from the couch.
> take milk from tv
You take the milk from the tv.
> put apple on tv
You put the apple on the tv.
> eat milk
You eat the milk. Not bad.
> put shovel on low table
You put the shovel on the low table.
> take remote from low table
You take the remote from the low table.
> put remote on couch
You put the remote on the couch.
> take remote from couch
You take the remote from the couch.
> take shovel from low table
You take the shovel from the low table.
> put shovel on couch
You put the shovel on the couch.
> take shovel from couch
You take the shovel from the couch.
> put shovel on tv
You put the shovel on the tv.
> go north
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. You see an old key on the stove. Something scurries by right in the corner of your eye. Probably nothing. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> put remote on stove
You put the remote on the stove.
> take old key from stove
You take the old key from the stove.
> put old key on counter
You put the old key on the counter.
> go west
-= Bedroom =-
You've fallen into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the bedroom.
You can see an opened chest drawer. Empty! What kind of nightmare TextWorld is this? Look out! It's a- oh, never mind, it's just an antique trunk. Hmm. You always thought you'd be more excited to see an antique trunk in a room. Empty! What kind of nightmare TextWorld is this? You can make out a king-size bed. Looks like someone's already been here and taken everything off it, though.
There is an open wooden door leading east.
> go east
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. On the counter you see an old key. Hmmm... what else, what else? You hear a noise behind you and spin around, but you can't see anything other than a stove. You see a remote on the stove. Something scurries by right in the corner of your eye. Probably nothing. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> go south
-= Living Room =-
You've entered an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the living room.
Oh wow! Is that what I think it is? It is! It's a couch. But oh no! there's nothing on this piece of trash. Oh! Why couldn't there just be stuff on it? Oh wow! Is that what I think it is? It is! It's a low table. But there isn't a thing on it. You make out a tv. You see a shovel and an apple on the tv, so there's that.
You need an unblocked exit? You should try going north.
> take apple from tv
You take the apple from the tv.
> take shovel from tv
You take the shovel from the tv.
> put shovel on low table
You put the shovel on the low table.
> go north
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. On the counter you see an old key. Hmmm... what else, what else? You hear a noise behind you and spin around, but you can't see anything other than a stove. You see a remote on the stove. Something scurries by right in the corner of your eye. Probably nothing. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> put apple on kitchen island
You put the apple on the kitchen island.
> take apple from kitchen island
You take the apple from the kitchen island.
> eat apple
You eat the apple. Not bad.
> go north
-= Bathroom =-
You are in a bathroom. An ordinary kind of place.
You see a closed toilet right there by you. You can make out a closed bath. You scan the room, seeing a sink. On the sink you can make out a toothbrush. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.
You need an unblocked exit? You should try going south.
> open bath
You open the bath, revealing a soap bar.
> take soap bar from bath
You take the soap bar from the bath.
> put soap bar on sink
You put the soap bar on the sink.
> go south
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. On the counter you see an old key. Hmmm... what else, what else? You hear a noise behind you and spin around, but you can't see anything other than a stove. You see a remote on the stove. Something scurries by right in the corner of your eye. Probably nothing. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> go south
-= Living Room =-
You've entered an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the living room.
Oh wow! Is that what I think it is? It is! It's a couch. But oh no! there's nothing on this piece of trash. Oh! Why couldn't there just be stuff on it? Oh wow! Is that what I think it is? It is! It's a low table. On the low table you make out a shovel. You make out a tv. However, the tv, like an empty tv, has nothing on it.
You need an unblocked exit? You should try going north.
> take shovel from low table
You take the shovel from the low table.
> go north
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. On the counter you see an old key. Hmmm... what else, what else? You hear a noise behind you and spin around, but you can't see anything other than a stove. You see a remote on the stove. Something scurries by right in the corner of your eye. Probably nothing. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> insert shovel into refrigerator
You put the shovel into the refrigerator.
> go south
-= Living Room =-
You've entered an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the living room.
Oh wow! Is that what I think it is? It is! It's a couch. But oh no! there's nothing on this piece of trash. Oh! Why couldn't there just be stuff on it? Oh wow! Is that what I think it is? It is! It's a low table. But there isn't a thing on it. You make out a tv. However, the tv, like an empty tv, has nothing on it.
You need an unblocked exit? You should try going north.
> go north
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a shovel and a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. On the counter you see an old key. Hmmm... what else, what else? You hear a noise behind you and spin around, but you can't see anything other than a stove. You see a remote on the stove. Something scurries by right in the corner of your eye. Probably nothing. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> go north
-= Bathroom =-
You are in a bathroom. An ordinary kind of place.
You see a closed toilet right there by you. You can make out an opened bath. The bath is empty! What a waste of a day! You scan the room, seeing a sink. On the sink you can make out a soap bar and a toothbrush. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.
You need an unblocked exit? You should try going south.
> take toothbrush from sink
You take the toothbrush from the sink.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Well, here we are in the bedroom.
Look out! It's a- oh, never mind, it's just a chest drawer. Were you looking for an antique trunk? Because look over there, it's an antique trunk. You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? But oh no! there's nothing on this piece of garbage. Hopefully this doesn't make you too upset.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine wooden door
it is what it is, a wooden door It is closed.
> examine antique trunk
The antique trunk looks strong, and impossible to crack. It is closed.
> open chest drawer
You open the chest drawer.
> examine king-size bed
The king-size bed is stable.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can see inside it.
> examine antique trunk
The antique trunk looks strong, and impossible to crack. It is open.
In the antique trunk is an old key.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> lock wooden door with old key
You lock wooden door.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine king-size bed
The king-size bed is stable.
On the king-size bed is an old key.
> examine old key
The metal of the old key is hammered.
> take old key from king-size bed
You take the old key from the king-size bed.
> examine old key
The metal of the old key is hammered.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine old key
The metal of the old key is hammered.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine wooden door
it is what it is, a wooden door It is open.
> go east
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. Oh wow! Is that what I think it is? It is! It's a counter. But the thing hasn't got anything on it. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Now that's what I call TextWorld!
There is a closed screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> put old key on kitchen island
You put the old key on the kitchen island.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
Look out! It's a- oh, never mind, it's just a chest drawer. Empty! What kind of nightmare TextWorld is this? Were you looking for an antique trunk? Because look over there, it's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? But oh no! there's nothing on this piece of garbage. Hopefully this doesn't make you too upset.
There is an open wooden door leading east.
> examine king-size bed
The king-size bed is stable.
> examine antique trunk
The antique trunk looks strong, and impossible to crack. It is open.
> go east
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. Oh wow! Is that what I think it is? It is! It's a counter. But the thing hasn't got anything on it. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see an old key and a note. Now that's what I call TextWorld!
There is a closed screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> go south
-= Living Room =-
Look around you. Take it all in. It's not every day someone gets to be in a living room.
You can make out a couch. The couch is ordinary. On the couch you can make out a milk. Something scurries by right in the corner of your eye. Probably nothing. You see a low table. On the low table you can make out a remote. You can see a tv. Unfortunately, there isn't a thing on it. You move on, clearly upset with TextWorld.
You need an unguarded exit? You should try going north.
> examine couch
The couch is shaky.
On the couch is a milk.
> take remote from low table
You take the remote from the low table.
> examine remote
The remote seems out of place here
> go north
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. Oh wow! Is that what I think it is? It is! It's a counter. But the thing hasn't got anything on it. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see an old key and a note. Now that's what I call TextWorld!
There is a closed screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine screen door
it's a hefty screen door You can't see inside it because the lid's in your way.
> examine refrigerator
The refrigerator looks strong, and impossible to crack. You can't see inside it because the lid's in your way.
> go north
-= Bathroom =-
You're not going to believe this, but you've just entered a bathroom. You begin to take stock of what's in the room.
You can make out a toilet. Wow, isn't TextWorld just the best? You see a bath. You see a gleam over in a corner, where you can see a sink. On the sink you see a toothbrush.
You don't like doors? Why not try going south, that entranceway is unguarded.
> open toilet
You open the toilet.
> put remote on sink
You put the remote on the sink.
> take toothbrush from sink
You take the toothbrush from the sink.
> take remote from sink
You take the remote from the sink.
> put remote on sink
You put the remote on the sink.
> open bath
You open the bath, revealing a soap bar.
> insert toothbrush into bath
You put the toothbrush into the bath.
> take remote from sink
You take the remote from the sink.
> take toothbrush from bath
You take the toothbrush from the bath.
> insert toothbrush into bath
You put the toothbrush into the bath.
> put remote on sink
You put the remote on the sink.
> go south
-= Kitchen =-
You are in a kitchen. An usual one.
Look over there! a refrigerator. Oh wow! Is that what I think it is? It is! It's a counter. But the thing hasn't got anything on it. You make out a stove. The stove is ordinary. However, the stove, like an empty stove, has nothing on it. Look over there! a kitchen island. The kitchen island is usual. On the kitchen island you can see an old key and a note. Now that's what I call TextWorld!
There is a closed screen door leading east. There is an open wooden door leading west. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.
> open screen door
You open screen door.
> open refrigerator
You open the refrigerator, revealing an apple and a half of a bag of chips.
> go east
-= Backyard =-
You're now in the backyard.
You can see a set of chairs. But the thing is empty, unfortunately. You bend down to tie your shoe. When you stand up, you notice a bbq. The bbq is usual. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You can see a patio table. The patio table is standard. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You need an unguarded exit? You should try going south.
> go south
-= Garden =-
Well, here we are in a garden. The room is well lit.
You don't like doors? Why not try going north, that entranceway is unguarded.
There is a bell pepper, a lettuce, a tomato plant and a shovel on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> take shovel
You pick up the shovel from the ground.
> take lettuce
You pick up the lettuce from the ground.
> go north
-= Backyard =-
You're now in the backyard.
You can see a set of chairs. But the thing is empty, unfortunately. You bend down to tie your shoe. When you stand up, you notice a bbq. The bbq is usual. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You can see a patio table. The patio table is standard. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You need an unguarded exit? You should try going south.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> put bell pepper on set of chairs
You put the bell pepper on the set of chairs.
> go south
-= Garden =-
Well, here we are in a garden. The room is well lit.
You don't like doors? Why not try going north, that entranceway is unguarded.
There is a tomato plant on the floor.
> take tomato plant
You pick up the tomato plant from the ground.
> eat tomato plant
You eat the tomato plant. Not bad.
> eat lettuce
You eat the lettuce. Not bad.
> go north
-= Backyard =-
You're now in the backyard.
You can see a set of chairs. You see a bell pepper and a shovel on the set of chairs. You bend down to tie your shoe. When you stand up, you notice a bbq. The bbq is usual. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You can see a patio table. The patio table is standard. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You need an unguarded exit? You should try going south.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see a closed chest drawer. You make out an antique trunk. You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine king-size bed
The king-size bed is durable.
> examine wooden door
it's an ominous wooden door You can't see inside it because the lid's in your way.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
In the chest drawer is an old key.
> open antique trunk
You open the antique trunk.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. It is open.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
> unlock wooden door with old key
You unlock wooden door.
> lock wooden door with old key
You lock wooden door.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine king-size bed
The king-size bed is durable.
On the king-size bed is an old key.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine king-size bed
The king-size bed is durable.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> examine stove
The stove is shaky.
> examine counter
The counter is wobbly.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! You see a bath. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. On the sink you can see a toothbrush, so there's that.
You don't like doors? Why not try going south, that entranceway is unblocked.
> take toothbrush from sink
You take the toothbrush from the sink.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. What a letdown! The chest drawer is empty! You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> examine wooden door
it's an ominous wooden door You can see inside it.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine toothbrush
The toothbrush is unremarkable.
> insert toothbrush into chest drawer
You put the toothbrush into the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
In the chest drawer is a toothbrush.
> take old key from king-size bed
You take the old key from the king-size bed.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! You see a bath. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> open toilet
You open the toilet.
> insert old key into toilet
You put the old key into the toilet.
> open bath
You open the bath, revealing a soap bar.
> take old key from toilet
You take the old key from the toilet.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> put old key on kitchen island
You put the old key on the kitchen island.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. The chest drawer contains a toothbrush. You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> take toothbrush from chest drawer
You take the toothbrush from the chest drawer.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key and a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> open screen door
You open screen door.
> put toothbrush on stove
You put the toothbrush on the stove.
> take note from kitchen island
You take the note from the kitchen island.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
There is a tomato plant, a milk, a bell pepper and a shovel on the floor.
> take shovel
You pick up the shovel from the ground.
> take milk
You pick up the milk from the ground.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put milk on set of chairs
You put the milk on the set of chairs.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put note on set of chairs
You put the note on the set of chairs.
> take milk from set of chairs
You take the milk from the set of chairs.
> put shovel on patio table
You put the shovel on the patio table.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
There is a tomato plant and a bell pepper on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> eat bell pepper
You eat the bell pepper. Not bad.
> eat tomato plant
You eat the tomato plant. Not bad.
> eat milk
You eat the milk. Not bad.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You've fallen into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the bedroom.
You can see a closed chest drawer. Look out! It's a- oh, never mind, it's just an antique trunk. Hmm. You always thought you'd be more excited to see an antique trunk in a room. You can make out a king-size bed. Looks like someone's already been here and taken everything off it, though.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can see inside it.
In the chest drawer is an old key.
> examine old key
The old key is cold to the touch
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. It is closed.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine king-size bed
The king-size bed is an unstable piece of junk.
> open antique trunk
You open the antique trunk.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. It is open.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> take old key from chest drawer
You take the old key from the chest drawer.
> put old key on king-size bed
You put the old key on the king-size bed.
> open wooden door
You open wooden door.
> examine old key
The old key is cold to the touch
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can see inside it.
> go east
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out a closed refrigerator nearby. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> examine refrigerator
The refrigerator looks strong, and impossible to crack. It is closed.
> open screen door
You open screen door.
> open refrigerator
You open the refrigerator, revealing a tomato plant and a half of a bag of chips.
> take note from kitchen island
You take the note from the kitchen island.
> examine kitchen island
The kitchen island is solidly built.
> examine tomato plant
You couldn't pay me to eat that normal thing.
> go east
-= Backyard =-
If you're wondering why everything seems so typical all of a sudden, it's because you've just walked into the backyard. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You make out a set of chairs. The set of chairs is usual. But the thing hasn't got anything on it. You make out a bbq. The bbq is ordinary. But oh no! there's nothing on this piece of junk. You see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> put note on bbq
You put the note on the bbq.
> examine set of chairs
The set of chairs is balanced.
> examine bbq
The bbq is undependable.
On the bbq is a note.
> go south
-= Garden =-
I am sorry to announce that you are now in the garden.
You don't like doors? Why not try going north, that entranceway is unblocked.
There is a lettuce, a bell pepper, an apple and a shovel on the floor.
> take apple
You pick up the apple from the ground.
> examine lettuce
that's a normal lettuce!
> take shovel
You pick up the shovel from the ground.
> take lettuce
You pick up the lettuce from the ground.
> take bell pepper
You pick up the bell pepper from the ground.
> examine apple
that's an usual apple!
> examine lettuce
that's a normal lettuce!
> eat lettuce
You eat the lettuce. Not bad.
> examine shovel
The shovel appears to be to fit in here
> go north
-= Backyard =-
If you're wondering why everything seems so typical all of a sudden, it's because you've just walked into the backyard. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You make out a set of chairs. The set of chairs is usual. But the thing hasn't got anything on it. You make out a bbq. The bbq is ordinary. On the bbq you can see a note. There's something strange about this being here, but you can't put your finger on it. You see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> put bell pepper on set of chairs
You put the bell pepper on the set of chairs.
> examine set of chairs
The set of chairs is balanced.
On the set of chairs is a bell pepper.
> take note from bbq
You take the note from the bbq.
> examine screen door
The screen door looks commanding. You can see inside it.
> go west
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a tomato plant and a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> examine note
The dinner is almost ready! It's only missing a grilled bell pepper.
> put note on kitchen island
You put the note on the kitchen island.
> go south
-= Living Room =-
You've entered an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the living room.
Oh wow! Is that what I think it is? It is! It's a couch. On the couch you can see a milk. Oh wow! Is that what I think it is? It is! It's a low table. On the low table you make out a remote. You make out a tv. However, the tv, like an empty tv, has nothing on it.
You need an unblocked exit? You should try going north.
> examine low table
The low table is unstable.
On the low table is a remote.
> put apple on couch
You put the apple on the couch.
> take milk from couch
You take the milk from the couch.
> put milk on tv
You put the milk on the tv.
> put shovel on couch
You put the shovel on the couch.
> go north
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a tomato plant and a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> take tomato plant from refrigerator
You take the tomato plant from the refrigerator.
> go north
-= Bathroom =-
You are in a bathroom. An ordinary kind of place.
You see a closed toilet right there by you. You can make out a closed bath. You scan the room, seeing a sink. On the sink you can make out a toothbrush. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.
You need an unblocked exit? You should try going south.
> eat tomato plant
You eat the tomato plant. Not bad.
> go south
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> go west
-= Bedroom =-
You've fallen into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the bedroom.
You can see an opened chest drawer. Empty! What kind of nightmare TextWorld is this? Look out! It's a- oh, never mind, it's just an antique trunk. Hmm. You always thought you'd be more excited to see an antique trunk in a room. Empty! What kind of nightmare TextWorld is this? You can make out a king-size bed. You see an old key on the king-size bed.
There is an open wooden door leading east.
> take old key from king-size bed
You take the old key from the king-size bed.
> go east
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> put old key on stove
You put the old key on the stove.
> go west
-= Bedroom =-
You've fallen into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the bedroom.
You can see an opened chest drawer. Empty! What kind of nightmare TextWorld is this? Look out! It's a- oh, never mind, it's just an antique trunk. Hmm. You always thought you'd be more excited to see an antique trunk in a room. Empty! What kind of nightmare TextWorld is this? You can make out a king-size bed. Looks like someone's already been here and taken everything off it, though.
There is an open wooden door leading east.
> go east
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. You see an old key on the stove. Something scurries by right in the corner of your eye. Probably nothing. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> go south
-= Living Room =-
You've entered an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the living room.
Oh wow! Is that what I think it is? It is! It's a couch. On the couch you can see a shovel and an apple. Oh wow! Is that what I think it is? It is! It's a low table. On the low table you make out a remote. You make out a tv. You see a milk on the tv, so there's that.
You need an unblocked exit? You should try going north.
> take shovel from couch
You take the shovel from the couch.
> take apple from couch
You take the apple from the couch.
> take milk from tv
You take the milk from the tv.
> put apple on tv
You put the apple on the tv.
> eat milk
You eat the milk. Not bad.
> put shovel on low table
You put the shovel on the low table.
> take remote from low table
You take the remote from the low table.
> put remote on couch
You put the remote on the couch.
> take remote from couch
You take the remote from the couch.
> take shovel from low table
You take the shovel from the low table.
> put shovel on couch
You put the shovel on the couch.
> take shovel from couch
You take the shovel from the couch.
> put shovel on tv
You put the shovel on the tv.
> go north
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. You see an old key on the stove. Something scurries by right in the corner of your eye. Probably nothing. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> put remote on stove
You put the remote on the stove.
> take old key from stove
You take the old key from the stove.
> put old key on counter
You put the old key on the counter.
> go west
-= Bedroom =-
You've fallen into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the bedroom.
You can see an opened chest drawer. Empty! What kind of nightmare TextWorld is this? Look out! It's a- oh, never mind, it's just an antique trunk. Hmm. You always thought you'd be more excited to see an antique trunk in a room. Empty! What kind of nightmare TextWorld is this? You can make out a king-size bed. Looks like someone's already been here and taken everything off it, though.
There is an open wooden door leading east.
> go east
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. On the counter you see an old key. Hmmm... what else, what else? You hear a noise behind you and spin around, but you can't see anything other than a stove. You see a remote on the stove. Something scurries by right in the corner of your eye. Probably nothing. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> go south
-= Living Room =-
You've entered an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the living room.
Oh wow! Is that what I think it is? It is! It's a couch. But oh no! there's nothing on this piece of trash. Oh! Why couldn't there just be stuff on it? Oh wow! Is that what I think it is? It is! It's a low table. But there isn't a thing on it. You make out a tv. You see a shovel and an apple on the tv, so there's that.
You need an unblocked exit? You should try going north.
> take apple from tv
You take the apple from the tv.
> take shovel from tv
You take the shovel from the tv.
> put shovel on low table
You put the shovel on the low table.
> go north
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. On the counter you see an old key. Hmmm... what else, what else? You hear a noise behind you and spin around, but you can't see anything other than a stove. You see a remote on the stove. Something scurries by right in the corner of your eye. Probably nothing. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> put apple on kitchen island
You put the apple on the kitchen island.
> take apple from kitchen island
You take the apple from the kitchen island.
> eat apple
You eat the apple. Not bad.
> go north
-= Bathroom =-
You are in a bathroom. An ordinary kind of place.
You see a closed toilet right there by you. You can make out a closed bath. You scan the room, seeing a sink. On the sink you can make out a toothbrush. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.
You need an unblocked exit? You should try going south.
> open bath
You open the bath, revealing a soap bar.
> take soap bar from bath
You take the soap bar from the bath.
> put soap bar on sink
You put the soap bar on the sink.
> go south
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. On the counter you see an old key. Hmmm... what else, what else? You hear a noise behind you and spin around, but you can't see anything other than a stove. You see a remote on the stove. Something scurries by right in the corner of your eye. Probably nothing. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> go south
-= Living Room =-
You've entered an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the living room.
Oh wow! Is that what I think it is? It is! It's a couch. But oh no! there's nothing on this piece of trash. Oh! Why couldn't there just be stuff on it? Oh wow! Is that what I think it is? It is! It's a low table. On the low table you make out a shovel. You make out a tv. However, the tv, like an empty tv, has nothing on it.
You need an unblocked exit? You should try going north.
> take shovel from low table
You take the shovel from the low table.
> go north
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. On the counter you see an old key. Hmmm... what else, what else? You hear a noise behind you and spin around, but you can't see anything other than a stove. You see a remote on the stove. Something scurries by right in the corner of your eye. Probably nothing. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> insert shovel into refrigerator
You put the shovel into the refrigerator.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You've fallen into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the bedroom.
You can see a closed chest drawer. Look out! It's a- oh, never mind, it's just an antique trunk. Hmm. You always thought you'd be more excited to see an antique trunk in a room. You can make out a king-size bed. Looks like someone's already been here and taken everything off it, though.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can see inside it.
In the chest drawer is an old key.
> examine old key
The old key is cold to the touch
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. It is closed.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine king-size bed
The king-size bed is an unstable piece of junk.
> open antique trunk
You open the antique trunk.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. It is open.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> take old key from chest drawer
You take the old key from the chest drawer.
> put old key on king-size bed
You put the old key on the king-size bed.
> open wooden door
You open wooden door.
> examine old key
The old key is cold to the touch
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can see inside it.
> go east
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out a closed refrigerator nearby. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> examine refrigerator
The refrigerator looks strong, and impossible to crack. It is closed.
> open screen door
You open screen door.
> open refrigerator
You open the refrigerator, revealing a tomato plant and a half of a bag of chips.
> take note from kitchen island
You take the note from the kitchen island.
> examine kitchen island
The kitchen island is solidly built.
> examine tomato plant
You couldn't pay me to eat that normal thing.
> go east
-= Backyard =-
If you're wondering why everything seems so typical all of a sudden, it's because you've just walked into the backyard. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You make out a set of chairs. The set of chairs is usual. But the thing hasn't got anything on it. You make out a bbq. The bbq is ordinary. But oh no! there's nothing on this piece of junk. You see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> put note on bbq
You put the note on the bbq.
> examine set of chairs
The set of chairs is balanced.
> examine bbq
The bbq is undependable.
On the bbq is a note.
> go south
-= Garden =-
I am sorry to announce that you are now in the garden.
You don't like doors? Why not try going north, that entranceway is unblocked.
There is a lettuce, a bell pepper, an apple and a shovel on the floor.
> take apple
You pick up the apple from the ground.
> examine lettuce
that's a normal lettuce!
> take shovel
You pick up the shovel from the ground.
> take lettuce
You pick up the lettuce from the ground.
> take bell pepper
You pick up the bell pepper from the ground.
> examine apple
that's an usual apple!
> examine lettuce
that's a normal lettuce!
> eat lettuce
You eat the lettuce. Not bad.
> examine shovel
The shovel appears to be to fit in here
> go north
-= Backyard =-
If you're wondering why everything seems so typical all of a sudden, it's because you've just walked into the backyard. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You make out a set of chairs. The set of chairs is usual. But the thing hasn't got anything on it. You make out a bbq. The bbq is ordinary. On the bbq you can see a note. There's something strange about this being here, but you can't put your finger on it. You see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> put bell pepper on set of chairs
You put the bell pepper on the set of chairs.
> examine set of chairs
The set of chairs is balanced.
On the set of chairs is a bell pepper.
> take note from bbq
You take the note from the bbq.
> examine screen door
The screen door looks commanding. You can see inside it.
> go west
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a tomato plant and a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> examine note
The dinner is almost ready! It's only missing a grilled bell pepper.
> put note on kitchen island
You put the note on the kitchen island.
> go south
-= Living Room =-
You've entered an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the living room.
Oh wow! Is that what I think it is? It is! It's a couch. On the couch you can see a milk. Oh wow! Is that what I think it is? It is! It's a low table. On the low table you make out a remote. You make out a tv. However, the tv, like an empty tv, has nothing on it.
You need an unblocked exit? You should try going north.
> examine low table
The low table is unstable.
On the low table is a remote.
> put apple on couch
You put the apple on the couch.
> take milk from couch
You take the milk from the couch.
> put milk on tv
You put the milk on the tv.
> put shovel on couch
You put the shovel on the couch.
> go north
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a tomato plant and a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> take tomato plant from refrigerator
You take the tomato plant from the refrigerator.
> go north
-= Bathroom =-
You are in a bathroom. An ordinary kind of place.
You see a closed toilet right there by you. You can make out a closed bath. You scan the room, seeing a sink. On the sink you can make out a toothbrush. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.
You need an unblocked exit? You should try going south.
> eat tomato plant
You eat the tomato plant. Not bad.
> go south
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see a closed chest drawer. You make out an antique trunk. You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine king-size bed
The king-size bed is durable.
> examine wooden door
it's an ominous wooden door You can't see inside it because the lid's in your way.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
In the chest drawer is an old key.
> open antique trunk
You open the antique trunk.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. It is open.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
> unlock wooden door with old key
You unlock wooden door.
> lock wooden door with old key
You lock wooden door.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine king-size bed
The king-size bed is durable.
On the king-size bed is an old key.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine king-size bed
The king-size bed is durable.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> examine stove
The stove is shaky.
> examine counter
The counter is wobbly.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! You see a bath. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. On the sink you can see a toothbrush, so there's that.
You don't like doors? Why not try going south, that entranceway is unblocked.
> take toothbrush from sink
You take the toothbrush from the sink.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. What a letdown! The chest drawer is empty! You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> examine wooden door
it's an ominous wooden door You can see inside it.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine toothbrush
The toothbrush is unremarkable.
> insert toothbrush into chest drawer
You put the toothbrush into the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
In the chest drawer is a toothbrush.
> take old key from king-size bed
You take the old key from the king-size bed.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! You see a bath. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> open toilet
You open the toilet.
> insert old key into toilet
You put the old key into the toilet.
> open bath
You open the bath, revealing a soap bar.
> take old key from toilet
You take the old key from the toilet.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> put old key on kitchen island
You put the old key on the kitchen island.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. The chest drawer contains a toothbrush. You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> take toothbrush from chest drawer
You take the toothbrush from the chest drawer.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key and a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> open screen door
You open screen door.
> put toothbrush on stove
You put the toothbrush on the stove.
> take note from kitchen island
You take the note from the kitchen island.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
There is a tomato plant, a milk, a bell pepper and a shovel on the floor.
> take shovel
You pick up the shovel from the ground.
> take milk
You pick up the milk from the ground.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put milk on set of chairs
You put the milk on the set of chairs.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put note on set of chairs
You put the note on the set of chairs.
> take milk from set of chairs
You take the milk from the set of chairs.
> put shovel on patio table
You put the shovel on the patio table.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
There is a tomato plant and a bell pepper on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> eat bell pepper
You eat the bell pepper. Not bad.
> eat tomato plant
You eat the tomato plant. Not bad.
> eat milk
You eat the milk. Not bad.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take note from set of chairs
You take the note from the set of chairs.
> put note on set of chairs
You put the note on the set of chairs.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. You see a toothbrush on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take toothbrush from stove
You take the toothbrush from the stove.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take note from set of chairs
You take the note from the set of chairs.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! The toilet is empty! What a waste of a day! You see a bath. I mean, just wow! Isn't TextWorld just the best? The bath contains a soap bar. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> insert note into bath
You put the note into the bath.
> take note from bath
You take the note from the bath.
> insert note into toilet
You put the note into the toilet.
> take note from toilet
You take the note from the toilet.
> put note on sink
You put the note on the sink.
> take note from sink
You take the note from the sink.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> put note on stove
You put the note on the stove.
> take note from stove
You take the note from the stove.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. What a letdown! The chest drawer is empty! You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> insert note into chest drawer
You put the note into the chest drawer.
> take note from chest drawer
You take the note from the chest drawer.
> insert note into antique trunk
You put the note into the antique trunk.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> open refrigerator
You open the refrigerator, revealing an apple and a lettuce.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! The toilet is empty! What a waste of a day! You see a bath. I mean, just wow! Isn't TextWorld just the best? The bath contains a soap bar. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from bath
You take the soap bar from the bath.
> insert soap bar into bath
You put the soap bar into the bath.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains an apple and a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a toothbrush. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a toothbrush. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take shovel from patio table
You take the shovel from the patio table.
> put shovel on bbq
You put the shovel on the bbq.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel and a toothbrush. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take shovel from bbq
You take the shovel from the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> put shovel on bbq
You put the shovel on the bbq.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> take shovel from bbq
You take the shovel from the bbq.
> put shovel on bbq
You put the shovel on the bbq.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel. You see a patio table. The patio table is typical. On the patio table you see a toothbrush.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains an apple and a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take apple from refrigerator
You take the apple from the refrigerator.
> eat apple
You eat the apple. Not bad.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel. You see a patio table. The patio table is typical. On the patio table you see a toothbrush.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel. You see a patio table. The patio table is typical. On the patio table you see a toothbrush.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take shovel from bbq
You take the shovel from the bbq.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> put shovel on patio table
You put the shovel on the patio table.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go south
-= Living Room =-
You find yourself in a living room. An ordinary one. You begin looking for stuff.
You see a couch. You see a half of a bag of chips on the couch, so there's that. You can see a low table. You see a remote on the low table. You scan the room for a tv, and you find a tv. But the thing is empty. Aw, here you were, all excited for there to be things on it!
There is an exit to the north. Don't worry, it is unblocked.
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> examine remote
The remote is antiquated.
> examine tv
The tv is solidly built.
> put half of a bag of chips on low table
You put the half of a bag of chips on the low table.
> examine couch
The couch is solidly built.
> go north
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take old key from kitchen island
You take the old key from the kitchen island.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> put old key on patio table
You put the old key on the patio table.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a toothbrush, an old key and a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> take shovel from patio table
You take the shovel from the patio table.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put toothbrush on set of chairs
You put the toothbrush on the set of chairs.
> take toothbrush from set of chairs
You take the toothbrush from the set of chairs.
> take old key from patio table
You take the old key from the patio table.
> put toothbrush on set of chairs
You put the toothbrush on the set of chairs.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a toothbrush. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put shovel on bbq
You put the shovel on the bbq.
> put old key on bbq
You put the old key on the bbq.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a toothbrush. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see an old key and a shovel. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. But oh no! there's nothing on this piece of junk.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take lettuce from refrigerator
You take the lettuce from the refrigerator.
> put lettuce on stove
You put the lettuce on the stove.
> take lettuce from stove
You take the lettuce from the stove.
> insert lettuce into refrigerator
You put the lettuce into the refrigerator.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! The toilet is empty! What a waste of a day! You see a bath. I mean, just wow! Isn't TextWorld just the best? The bath contains a soap bar. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from bath
You take the soap bar from the bath.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. But oh no! there's nothing on this piece of junk.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> put soap bar on kitchen island
You put the soap bar on the kitchen island.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. What a letdown! The chest drawer is empty! You make out an antique trunk. The antique trunk contains a note. You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> take note from antique trunk
You take the note from the antique trunk.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a soap bar.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> insert note into refrigerator
You put the note into the refrigerator.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a toothbrush. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see an old key and a shovel. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a toothbrush. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see an old key and a shovel. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take old key from bbq
You take the old key from the bbq.
> put old key on bbq
You put the old key on the bbq.
> take toothbrush from set of chairs
You take the toothbrush from the set of chairs.
> put toothbrush on set of chairs
You put the toothbrush on the set of chairs.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a note and a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a soap bar.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take lettuce from refrigerator
You take the lettuce from the refrigerator.
> put lettuce on counter
You put the lettuce on the counter.
> take lettuce from counter
You take the lettuce from the counter.
> take note from refrigerator
You take the note from the refrigerator.
> put lettuce on kitchen island
You put the lettuce on the kitchen island.
> insert note into refrigerator
You put the note into the refrigerator.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. What a letdown! The chest drawer is empty! You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a note. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a lettuce and a soap bar.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! The toilet is empty! What a waste of a day! You see a bath. I mean, just wow! Isn't TextWorld just the best? The bath is empty! This is the worst thing that could possibly happen, ever! You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You've entered a bedroom.
You can see a closed chest drawer here. You make out a closed antique trunk close by. You can make out a king-size bed. The king-size bed is usual. Unfortunately, there isn't a thing on it.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can't see inside it because the lid's in your way.
> open chest drawer
You open the chest drawer.
> examine king-size bed
The king-size bed is solid.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can see inside it.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can see inside it.
In the chest drawer is an old key.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> examine old key
The old key is heavier than it looks.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> insert old key into antique trunk
You put the old key into the antique trunk.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see a closed refrigerator, which looks standard, close by. You can make out a counter. The counter is standard. But the thing is empty, unfortunately. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> examine counter
The counter is shaky.
> go south
-= Living Room =-
You arrive in a living room. A normal kind of place.
You can see a couch. The couch is typical. On the couch you can see a bell pepper. You smell a wretched smell, and follow it to a low table. The low table is usual. On the low table you see a remote. You see a tv. But the thing is empty.
You need an unguarded exit? You should try going north.
> examine bell pepper
The bell pepper looks inviting.
> take remote from low table
You take the remote from the low table.
> go north
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see a closed refrigerator, which looks standard, close by. You can make out a counter. The counter is standard. But the thing is empty, unfortunately. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> open refrigerator
You open the refrigerator, revealing a half of a bag of chips and an apple.
> examine note
The dinner is almost ready! It's only missing a grilled apple.
> examine half of a bag of chips
The half of a bag of chips looks heavenly.
> put remote on counter
You put the remote on the counter.
> examine stove
The stove is undependable.
> take apple from refrigerator
You take the apple from the refrigerator.
> take remote from counter
You take the remote from the counter.
> put apple on kitchen island
You put the apple on the kitchen island.
> open screen door
You open screen door.
> go east
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. The set of chairs appears to be empty. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> examine set of chairs
The set of chairs is solidly built.
> examine patio table
The patio table is balanced.
> put remote on bbq
You put the remote on the bbq.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
There is a tomato plant, a milk, a lettuce and a shovel on the floor.
> take tomato plant
You pick up the tomato plant from the ground.
> take milk
You pick up the milk from the ground.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. The set of chairs appears to be empty. What's that over there? It looks like it's a bbq. The bbq is usual. On the bbq you make out a remote. You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put milk on patio table
You put the milk on the patio table.
> eat tomato plant
You eat the tomato plant. Not bad.
> take milk from patio table
You take the milk from the patio table.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
There is a lettuce and a shovel on the floor.
> take lettuce
You pick up the lettuce from the ground.
> eat lettuce
You eat the lettuce. Not bad.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. The set of chairs appears to be empty. What's that over there? It looks like it's a bbq. The bbq is usual. On the bbq you make out a remote. You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put milk on bbq
You put the milk on the bbq.
> take milk from bbq
You take the milk from the bbq.
> take remote from bbq
You take the remote from the bbq.
> put remote on set of chairs
You put the remote on the set of chairs.
> put milk on patio table
You put the milk on the patio table.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
There is a shovel on the floor.
> take shovel
You pick up the shovel from the ground.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. You see a remote on the set of chairs. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. On the patio table you can make out a milk.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put shovel on bbq
You put the shovel on the bbq.
> take remote from set of chairs
You take the remote from the set of chairs.
> take shovel from bbq
You take the shovel from the bbq.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. You see a king-size bed. But the thing is empty, unfortunately.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine king-size bed
The king-size bed is stable.
> open antique trunk
You open the antique trunk.
> examine old key
The old key is surprisingly heavy.
> examine wooden door
it's a towering wooden door It is closed.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is open.
In the chest drawer is an old key.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> examine old key
The old key is surprisingly heavy.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine old key
The old key is surprisingly heavy.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> examine sink
The sink is shaky.
On the sink is a toothbrush.
> open bath
You open the bath, revealing a soap bar.
> take soap bar from bath
You take the soap bar from the bath.
> put soap bar on sink
You put the soap bar on the sink.
> examine sink
The sink is shaky.
On the sink are a soap bar and a toothbrush.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> open screen door
You open screen door.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a soap bar and a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> take soap bar from sink
You take the soap bar from the sink.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> examine screen door
it is what it is, a screen door It is open.
> go east
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. But the thing hasn't got anything on it. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine patio table
The patio table is balanced.
> put soap bar on set of chairs
You put the soap bar on the set of chairs.
> examine soap bar
The soap bar is cheap looking.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
There is a tomato plant, a milk, a bell pepper and a shovel on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> examine bell pepper
that's a standard bell pepper!
> examine shovel
The shovel is well-used.
> take milk
You pick up the milk from the ground.
> eat bell pepper
You eat the bell pepper. Not bad.
> examine tomato plant
that's a standard tomato plant!
> examine milk
that's a typical milk!
> take shovel
You pick up the shovel from the ground.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine set of chairs
The set of chairs is reliable.
On the set of chairs is a soap bar.
> put milk on set of chairs
You put the milk on the set of chairs.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
> examine shovel
The shovel is well-used.
> eat tomato plant
You eat the tomato plant. Not bad.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a milk and a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> go west
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go west
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. The chest drawer contains an old key. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. But the thing is empty, unfortunately.
There is an open wooden door leading east.
> examine wooden door
it's a towering wooden door It is open.
> insert shovel into antique trunk
You put the shovel into the antique trunk.
> take old key from chest drawer
You take the old key from the chest drawer.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> take note from kitchen island
You take the note from the kitchen island.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> insert note into bath
You put the note into the bath.
> take toothbrush from sink
You take the toothbrush from the sink.
> take note from bath
You take the note from the bath.
> open toilet
You open the toilet.
> insert note into toilet
You put the note into the toilet.
> put old key on sink
You put the old key on the sink.
> put toothbrush on sink
You put the toothbrush on the sink.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. On the couch you make out a half of a bag of chips. You see a low table. On the low table you can see a remote. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> take remote from low table
You take the remote from the low table.
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> put half of a bag of chips on kitchen island
You put the half of a bag of chips on the kitchen island.
> open refrigerator
You open the refrigerator, revealing a lettuce and an apple.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. But there isn't a thing on it. You see a low table. But the thing hasn't got anything on it. You move on, clearly upset by your TextWorld experience. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> put remote on couch
You put the remote on the couch.
> take remote from couch
You take the remote from the couch.
> put remote on tv
You put the remote on the tv.
> take remote from tv
You take the remote from the tv.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains a lettuce and an apple. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a half of a bag of chips.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> put remote on kitchen island
You put the remote on the kitchen island.
> take remote from kitchen island
You take the remote from the kitchen island.
> put remote on counter
You put the remote on the counter.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. The toilet contains a note. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush and an old key on the sink.
You need an unguarded exit? You should try going south.
> take toothbrush from sink
You take the toothbrush from the sink.
> insert toothbrush into toilet
You put the toothbrush into the toilet.
> take note from toilet
You take the note from the toilet.
> insert note into bath
You put the note into the bath.
> take note from bath
You take the note from the bath.
> take old key from sink
You take the old key from the sink.
> insert old key into bath
You put the old key into the bath.
> take old key from bath
You take the old key from the bath.
> put old key on sink
You put the old key on the sink.
> take toothbrush from toilet
You take the toothbrush from the toilet.
> take old key from sink
You take the old key from the sink.
> insert old key into bath
You put the old key into the bath.
> take old key from bath
You take the old key from the bath.
> insert toothbrush into bath
You put the toothbrush into the bath.
> take toothbrush from bath
You take the toothbrush from the bath.
> put note on sink
You put the note on the sink.
> take note from sink
You take the note from the sink.
> insert note into bath
You put the note into the bath.
> put old key on sink
You put the old key on the sink.
> insert toothbrush into bath
You put the toothbrush into the bath.
> take old key from sink
You take the old key from the sink.
> insert old key into toilet
You put the old key into the toilet.
> take note from bath
You take the note from the bath.
> take toothbrush from bath
You take the toothbrush from the bath.
> insert note into toilet
You put the note into the toilet.
> take note from toilet
You take the note from the toilet.
> insert toothbrush into bath
You put the toothbrush into the bath.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains a lettuce and an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a half of a bag of chips.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> put note on kitchen island
You put the note on the kitchen island.
> take lettuce from refrigerator
You take the lettuce from the refrigerator.
> take half of a bag of chips from kitchen island
You take the half of a bag of chips from the kitchen island.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. But there isn't a thing on it. You see a low table. But the thing hasn't got anything on it. You move on, clearly upset by your TextWorld experience. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> put lettuce on couch
You put the lettuce on the couch.
> eat half of a bag of chips
You eat the half of a bag of chips. Not bad.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. The toilet contains an old key. You can make out a bath. The bath contains a toothbrush. Wow, isn't TextWorld just the best? Look out! It's a- oh, never mind, it's just a sink. Unfortunately, there isn't a thing on it.
You need an unguarded exit? You should try going south.
> take old key from toilet
You take the old key from the toilet.
> put old key on sink
You put the old key on the sink.
> take toothbrush from bath
You take the toothbrush from the bath.
> insert toothbrush into toilet
You put the toothbrush into the toilet.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. On the couch you make out a lettuce. You see a low table. But the thing hasn't got anything on it. You move on, clearly upset by your TextWorld experience. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> take lettuce from couch
You take the lettuce from the couch.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> take note from kitchen island
You take the note from the kitchen island.
> go west
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. What a letdown! The chest drawer is empty! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. The antique trunk contains a shovel. You see a king-size bed. But the thing is empty, unfortunately.
There is an open wooden door leading east.
> eat lettuce
You eat the lettuce. Not bad.
> take shovel from antique trunk
You take the shovel from the antique trunk.
> insert note into chest drawer
You put the note into the chest drawer.
> put shovel on king-size bed
You put the shovel on the king-size bed.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. The toilet contains a toothbrush. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see an old key on the sink.
You need an unguarded exit? You should try going south.
> take old key from sink
You take the old key from the sink.
> insert old key into bath
You put the old key into the bath.
> take toothbrush from toilet
You take the toothbrush from the toilet.
> take old key from bath
You take the old key from the bath.
> insert old key into bath
You put the old key into the bath.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go east
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a milk and a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a milk and a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> go west
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> take apple from refrigerator
You take the apple from the refrigerator.
> put toothbrush on counter
You put the toothbrush on the counter.
> go west
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. The chest drawer contains a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. On the king-size bed you make out a shovel.
There is an open wooden door leading east.
> take note from chest drawer
You take the note from the chest drawer.
> insert note into chest drawer
You put the note into the chest drawer.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator is empty! What a waste of a day! You can make out a counter. On the counter you can make out a toothbrush and a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. But there isn't a thing on it. You see a low table. But the thing hasn't got anything on it. You move on, clearly upset by your TextWorld experience. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> put apple on tv
You put the apple on the tv.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator is empty! What a waste of a day! You can make out a counter. On the counter you can make out a toothbrush and a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go east
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a milk and a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> take soap bar from set of chairs
You take the soap bar from the set of chairs.
> take milk from set of chairs
You take the milk from the set of chairs.
> put soap bar on set of chairs
You put the soap bar on the set of chairs.
> put milk on patio table
You put the milk on the patio table.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. On the patio table you can see a milk.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> take soap bar from set of chairs
You take the soap bar from the set of chairs.
> go west
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator is empty! What a waste of a day! You can make out a counter. On the counter you can make out a toothbrush and a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> take remote from counter
You take the remote from the counter.
> take toothbrush from counter
You take the toothbrush from the counter.
> put soap bar on counter
You put the soap bar on the counter.
> put remote on counter
You put the remote on the counter.
> put toothbrush on kitchen island
You put the toothbrush on the kitchen island.
> take remote from counter
You take the remote from the counter.
> go east
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. But the thing hasn't got anything on it. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. On the patio table you can see a milk.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> put remote on bbq
You put the remote on the bbq.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. But the thing hasn't got anything on it. Hey, want to see a bbq? Look over there, a bbq. You see a remote on the bbq. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. On the patio table you can see a milk.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> take milk from patio table
You take the milk from the patio table.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Look at that signboard! What does it say? It says Welcome to the bedroom? Well that's cool.
You can make out a closed chest drawer. You can make out an antique trunk. Hmmm... what else, what else? You see a king-size bed. The king-size bed is standard. Unfortunately, there isn't a thing on it.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can't see inside it because the lid's in your way.
> examine king-size bed
The king-size bed is an unstable piece of trash.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. It is closed.
> take old key from antique trunk
You take the old key from the antique trunk.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into antique trunk
You put the old key into the antique trunk.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
In the antique trunk is an old key.
> open chest drawer
You open the chest drawer.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> examine old key
The old key looks useful
> insert old key into chest drawer
You put the old key into the chest drawer.
> open wooden door
You open wooden door.
> examine wooden door
it is what it is, a wooden door You can see inside it.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> examine old key
The old key looks useful
> go east
-= Kitchen =-
You are in a kitchen.
You rest your hand against a wall, but you miss the wall and fall onto a refrigerator. Oh, great. Here's a counter. The counter is ordinary. The counter appears to be empty. Hm. Oh well As if things weren't amazing enough already, you can even see a stove. But there isn't a thing on it. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.
> go south
-= Living Room =-
You're not going to believe this, but you've just entered a living room. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a couch. The couch is standard. On the couch you can make out a tomato plant. You hear a noise behind you and spin around, but you can't see anything other than a low table. Make a note of this, you might have to put stuff on or in it later on. The low table is standard. On the low table you make out a remote. Hey, want to see a tv? Look over there, a tv. The tv is usual. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it!
You need an unguarded exit? You should try going north.
> examine low table
The low table is undependable.
On the low table is a remote.
> examine tv
The tv is solidly built.
> take tomato plant from couch
You take the tomato plant from the couch.
> take remote from low table
You take the remote from the low table.
> eat tomato plant
You eat the tomato plant. Not bad.
> put remote on low table
You put the remote on the low table.
> go north
-= Kitchen =-
You are in a kitchen.
You rest your hand against a wall, but you miss the wall and fall onto a refrigerator. Oh, great. Here's a counter. The counter is ordinary. The counter appears to be empty. Hm. Oh well As if things weren't amazing enough already, you can even see a stove. But there isn't a thing on it. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.
> open screen door
You open screen door.
> examine stove
The stove is solid.
> go west
-= Bedroom =-
Look at that signboard! What does it say? It says Welcome to the bedroom? Well that's cool.
You can make out an opened chest drawer. The chest drawer contains an old key. You wonder idly who left that here. You can make out an antique trunk. Hmmm... what else, what else? The antique trunk is empty! What a waste of a day! You see a king-size bed. The king-size bed is standard. Unfortunately, there isn't a thing on it.
There is an open wooden door leading east.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. It is open.
In the chest drawer is an old key.
> take old key from chest drawer
You take the old key from the chest drawer.
> go east
-= Kitchen =-
You are in a kitchen.
You rest your hand against a wall, but you miss the wall and fall onto a refrigerator. Oh, great. Here's a counter. The counter is ordinary. The counter appears to be empty. Hm. Oh well As if things weren't amazing enough already, you can even see a stove. But there isn't a thing on it. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.
> put old key on stove
You put the old key on the stove.
> examine screen door
it's a hefty screen door You can see inside it.
> go south
-= Living Room =-
You're not going to believe this, but you've just entered a living room. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a couch. The couch is standard. However, the couch, like an empty couch, has nothing on it. You swear loudly. You hear a noise behind you and spin around, but you can't see anything other than a low table. Make a note of this, you might have to put stuff on or in it later on. The low table is standard. On the low table you make out a remote. Hey, want to see a tv? Look over there, a tv. The tv is usual. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it!
You need an unguarded exit? You should try going north.
> examine remote
The remote is dirty.
> take remote from low table
You take the remote from the low table.
> put remote on couch
You put the remote on the couch.
> examine couch
The couch is undependable.
On the couch is a remote.
> examine remote
The remote is dirty.
> take remote from couch
You take the remote from the couch.
> put remote on low table
You put the remote on the low table.
> go north
-= Kitchen =-
You are in a kitchen.
You rest your hand against a wall, but you miss the wall and fall onto a refrigerator. Oh, great. Here's a counter. The counter is ordinary. The counter appears to be empty. Hm. Oh well As if things weren't amazing enough already, you can even see a stove. You see an old key on the stove. Classic TextWorld. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.
> go east
-= Backyard =-
Well how about that, you are in a place we're calling a backyard. The room is well lit.
You can see a set of chairs. But oh no! there's nothing on this piece of trash. Oh wow! Is that what I think it is? It is! It's a bbq. But oh no! there's nothing on this piece of junk. You can make out a patio table. However, the patio table, like an empty patio table, has nothing on it.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> go south
-= Garden =-
You're now in the garden.
There is an unguarded exit to the north.
There is a lettuce, an apple, a half of a bag of chips and a shovel on the floor.
> take apple
You pick up the apple from the ground.
> take lettuce
You pick up the lettuce from the ground.
> examine lettuce
that's a typical lettuce!
> examine shovel
The shovel is modern.
> examine half of a bag of chips
You couldn't pay me to eat that normal thing.
> go north
-= Backyard =-
Well how about that, you are in a place we're calling a backyard. The room is well lit.
You can see a set of chairs. But oh no! there's nothing on this piece of trash. Oh wow! Is that what I think it is? It is! It's a bbq. But oh no! there's nothing on this piece of junk. You can make out a patio table. However, the patio table, like an empty patio table, has nothing on it.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put apple on set of chairs
You put the apple on the set of chairs.
> eat lettuce
You eat the lettuce. Not bad.
> go west
-= Kitchen =-
You are in a kitchen.
You rest your hand against a wall, but you miss the wall and fall onto a refrigerator. Oh, great. Here's a counter. The counter is ordinary. The counter appears to be empty. Hm. Oh well As if things weren't amazing enough already, you can even see a stove. You see an old key on the stove. Classic TextWorld. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.
> examine refrigerator
The refrigerator looks strong, and impossible to destroy. It is closed.
> examine note
The dinner is almost ready! It's only missing a grilled apple.
> examine counter
The counter is undependable.
> open refrigerator
You open the refrigerator, revealing a milk and a bell pepper.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Okay, so you're in a bedroom, cool, but is it standard? You better believe it is.
Hey, want to see a chest drawer? Look over there, a chest drawer. Oh, great. Here's an antique trunk. You see a king-size bed. The king-size bed is typical. Unfortunately, there isn't a thing on it.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine wooden door
it's a noble wooden door You can't see inside it because the lid's in your way.
> examine antique trunk
The antique trunk looks strong, and impossible to crack. It is closed.
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can't see inside it because the lid's in your way.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine old key
The metal of the old key is brushed.
> examine king-size bed
The king-size bed is durable.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can see inside it.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can see inside it.
In the chest drawer is an old key.
> open antique trunk
You open the antique trunk.
> examine antique trunk
The antique trunk looks strong, and impossible to crack. It is open.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> examine wooden door
it's a noble wooden door You can see inside it.
> go east
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see a closed refrigerator close by. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you can see a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> put old key on stove
You put the old key on the stove.
> take note from kitchen island
You take the note from the kitchen island.
> put note on stove
You put the note on the stove.
> open screen door
You open screen door.
> go north
-= Bathroom =-
You are in a bathroom. An ordinary kind of place. You can barely contain your excitement.
You see a closed toilet. You make out a bath. Something scurries by right in the corner of your eye. Probably nothing. You scan the room, seeing a sink. You shudder, but continue examining the sink. You see a toothbrush on the sink. Something scurries by right in the corner of your eye. Probably nothing.
You don't like doors? Why not try going south, that entranceway is unblocked.
> open toilet
You open the toilet.
> open bath
You open the bath, revealing a soap bar.
> examine sink
The sink is balanced.
On the sink is a toothbrush.
> take toothbrush from sink
You take the toothbrush from the sink.
> examine toilet
The toilet looks strong, and impossible to break. It is open.
> go south
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see a closed refrigerator close by. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see a note and an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> go east
-= Backyard =-
You've just sauntered into a backyard.
You can make out a set of chairs. The set of chairs is ordinary. But the thing is empty. You see a bbq. The bbq appears to be empty. It would have been so cool if there was stuff on the bbq. You see a patio table. The patio table is ordinary. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> examine set of chairs
The set of chairs is solidly built.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> examine bbq
The bbq is unstable.
> go south
-= Garden =-
You arrive in a garden. A typical one. The room is well lit.
You need an unguarded exit? You should try going north.
There is a milk, a lettuce, a half of a bag of chips and a shovel on the floor.
> take shovel
You pick up the shovel from the ground.
> examine half of a bag of chips
The half of a bag of chips looks tasty.
> take milk
You pick up the milk from the ground.
> eat milk
You eat the milk. Not bad.
> take lettuce
You pick up the lettuce from the ground.
> examine shovel
The shovel is expensive looking.
> go north
-= Backyard =-
You've just sauntered into a backyard.
You can make out a set of chairs. The set of chairs is ordinary. But the thing is empty. You see a bbq. The bbq appears to be empty. It would have been so cool if there was stuff on the bbq. You see a patio table. The patio table is ordinary. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> put lettuce on bbq
You put the lettuce on the bbq.
> examine set of chairs
The set of chairs is solidly built.
On the set of chairs is a shovel.
> go west
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see a closed refrigerator close by. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see a note and an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> examine screen door
The screen door looks manageable. It is open.
> examine counter
The counter is reliable.
> open refrigerator
You open the refrigerator, revealing a bell pepper and a tomato plant.
> examine note
The dinner is almost ready! It's only missing a grilled lettuce.
> put toothbrush on stove
You put the toothbrush on the stove.
> examine old key
The metal of the old key is brushed.
> take note from stove
You take the note from the stove.
> go south
-= Living Room =-
Look at you, bigshot, walking into a living room like it isn't some huge deal. You begin to take stock of what's here.
You see a couch. You see an apple on the couch. You make out a low table. The low table is typical. On the low table you see a remote. You see a gleam over in a corner, where you can see a tv. The tv is standard. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an unguarded exit to the north.
> take apple from couch
You take the apple from the couch.
> put apple on couch
You put the apple on the couch.
> put note on tv
You put the note on the tv.
> go north
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a bell pepper and a tomato plant. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see a toothbrush and an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> go east
-= Backyard =-
You've just sauntered into a backyard.
You can make out a set of chairs. The set of chairs is ordinary. On the set of chairs you can make out a shovel. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You see a bbq. On the bbq you make out a lettuce. Classic TextWorld. You see a patio table. The patio table is ordinary. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put shovel on bbq
You put the shovel on the bbq.
> take shovel from bbq
You take the shovel from the bbq.
> go west
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a bell pepper and a tomato plant. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see a toothbrush and an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take toothbrush from stove
You take the toothbrush from the stove.
> go south
-= Living Room =-
Look at you, bigshot, walking into a living room like it isn't some huge deal. You begin to take stock of what's here.
You see a couch. You see an apple on the couch. You make out a low table. The low table is typical. On the low table you see a remote. You see a gleam over in a corner, where you can see a tv. The tv is standard. On the tv you see a note. There's something strange about this being here, but you can't put your finger on it.
There is an unguarded exit to the north.
> take remote from low table
You take the remote from the low table.
> put toothbrush on couch
You put the toothbrush on the couch.
> put shovel on couch
You put the shovel on the couch.
> go north
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a bell pepper and a tomato plant. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take tomato plant from refrigerator
You take the tomato plant from the refrigerator.
> put remote on kitchen island
You put the remote on the kitchen island.
> put tomato plant on counter
You put the tomato plant on the counter.
> take bell pepper from refrigerator
You take the bell pepper from the refrigerator.
> insert bell pepper into refrigerator
You put the bell pepper into the refrigerator.
> go south
-= Living Room =-
Look at you, bigshot, walking into a living room like it isn't some huge deal. You begin to take stock of what's here.
You see a couch. You see a shovel, a toothbrush and an apple on the couch. You make out a low table. The low table is typical. However, the low table, like an empty low table, has nothing on it. Oh! Why couldn't there just be stuff on it? You see a gleam over in a corner, where you can see a tv. The tv is standard. On the tv you see a note. There's something strange about this being here, but you can't put your finger on it.
There is an unguarded exit to the north.
> take note from tv
You take the note from the tv.
> put note on couch
You put the note on the couch.
> take toothbrush from couch
You take the toothbrush from the couch.
> put toothbrush on tv
You put the toothbrush on the tv.
> take toothbrush from tv
You take the toothbrush from the tv.
> take note from couch
You take the note from the couch.
> put toothbrush on low table
You put the toothbrush on the low table.
> put note on tv
You put the note on the tv.
> take toothbrush from low table
You take the toothbrush from the low table.
> put toothbrush on tv
You put the toothbrush on the tv.
> take note from tv
You take the note from the tv.
> take apple from couch
You take the apple from the couch.
> put apple on couch
You put the apple on the couch.
> take shovel from couch
You take the shovel from the couch.
> put note on low table
You put the note on the low table.
> take toothbrush from tv
You take the toothbrush from the tv.
> put toothbrush on couch
You put the toothbrush on the couch.
> take toothbrush from couch
You take the toothbrush from the couch.
> put toothbrush on tv
You put the toothbrush on the tv.
> take note from low table
You take the note from the low table.
> put shovel on low table
You put the shovel on the low table.
> take shovel from low table
You take the shovel from the low table.
> put note on couch
You put the note on the couch.
> take note from couch
You take the note from the couch.
> take apple from couch
You take the apple from the couch.
> put shovel on low table
You put the shovel on the low table.
> go north
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a bell pepper. You can make out a counter. The counter is typical. On the counter you can see a tomato plant. You see a stove. On the stove you can see an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you can see a remote.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take bell pepper from refrigerator
You take the bell pepper from the refrigerator.
> put note on kitchen island
You put the note on the kitchen island.
> insert apple into refrigerator
You put the apple into the refrigerator.
> take note from kitchen island
You take the note from the kitchen island.
> insert note into refrigerator
You put the note into the refrigerator.
> go south
-= Living Room =-
Look at you, bigshot, walking into a living room like it isn't some huge deal. You begin to take stock of what's here.
You see a couch. But the thing hasn't got anything on it. You make out a low table. The low table is typical. On the low table you see a shovel. You see a gleam over in a corner, where you can see a tv. The tv is standard. On the tv you see a toothbrush. There's something strange about this being here, but you can't put your finger on it.
There is an unguarded exit to the north.
> take toothbrush from tv
You take the toothbrush from the tv.
> put bell pepper on couch
You put the bell pepper on the couch.
> go north
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a note and an apple. You can make out a counter. The counter is typical. On the counter you can see a tomato plant. You see a stove. On the stove you can see an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you can see a remote.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take old key from stove
You take the old key from the stove.
> take apple from refrigerator
You take the apple from the refrigerator.
> put old key on stove
You put the old key on the stove.
> put apple on stove
You put the apple on the stove.
> take tomato plant from counter
You take the tomato plant from the counter.
> insert toothbrush into refrigerator
You put the toothbrush into the refrigerator.
> insert tomato plant into refrigerator
You put the tomato plant into the refrigerator.
> take tomato plant from refrigerator
You take the tomato plant from the refrigerator.
> put tomato plant on kitchen island
You put the tomato plant on the kitchen island.
> take apple from stove
You take the apple from the stove.
> go east
-= Backyard =-
You've just sauntered into a backyard.
You can make out a set of chairs. The set of chairs is ordinary. But the thing is empty. You see a bbq. On the bbq you make out a lettuce. Classic TextWorld. You see a patio table. The patio table is ordinary. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> eat apple
You eat the apple. Not bad.
> take lettuce from bbq
You take the lettuce from the bbq.
> put lettuce on bbq
You put the lettuce on the bbq.
> go west
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a toothbrush and a note. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you can see a tomato plant and a remote.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You are in a bathroom. An ordinary kind of place. You can barely contain your excitement.
You see an opened toilet. The toilet is empty! What a waste of a day! You make out a bath. Something scurries by right in the corner of your eye. Probably nothing. The bath contains a soap bar. You scan the room, seeing a sink. You shudder, but continue examining the sink. But the thing is empty. Hm. Oh well
You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from bath
You take the soap bar from the bath.
> insert soap bar into toilet
You put the soap bar into the toilet.
> take soap bar from toilet
You take the soap bar from the toilet.
> insert soap bar into bath
You put the soap bar into the bath.
> go south
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a toothbrush and a note. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you can see a tomato plant and a remote.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take tomato plant from kitchen island
You take the tomato plant from the kitchen island.
> take note from refrigerator
You take the note from the refrigerator.
> put tomato plant on stove
You put the tomato plant on the stove.
> take remote from kitchen island
You take the remote from the kitchen island.
> put note on counter
You put the note on the counter.
> take old key from stove
You take the old key from the stove.
> put remote on counter
You put the remote on the counter.
> take tomato plant from stove
You take the tomato plant from the stove.
> go north
-= Bathroom =-
You are in a bathroom. An ordinary kind of place. You can barely contain your excitement.
You see an opened toilet. The toilet is empty! What a waste of a day! You make out a bath. Something scurries by right in the corner of your eye. Probably nothing. The bath contains a soap bar. You scan the room, seeing a sink. You shudder, but continue examining the sink. But the thing is empty. Hm. Oh well
You don't like doors? Why not try going south, that entranceway is unblocked.
> put old key on sink
You put the old key on the sink.
> eat tomato plant
You eat the tomato plant. Not bad.
> go south
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a toothbrush. You can make out a counter. The counter is typical. On the counter you can see a remote and a note. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> go south
-= Living Room =-
Look at you, bigshot, walking into a living room like it isn't some huge deal. You begin to take stock of what's here.
You see a couch. You see a bell pepper on the couch. You make out a low table. The low table is typical. On the low table you see a shovel. You see a gleam over in a corner, where you can see a tv. The tv is standard. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an unguarded exit to the north.
> take shovel from low table
You take the shovel from the low table.
> put shovel on low table
You put the shovel on the low table.
> take bell pepper from couch
You take the bell pepper from the couch.
> put bell pepper on low table
You put the bell pepper on the low table.
> go north
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a toothbrush. You can make out a counter. The counter is typical. On the counter you can see a remote and a note. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take note from counter
You take the note from the counter.
> put note on counter
You put the note on the counter.
> take toothbrush from refrigerator
You take the toothbrush from the refrigerator.
> go west
-= Bedroom =-
Okay, so you're in a bedroom, cool, but is it standard? You better believe it is.
Hey, want to see a chest drawer? Look over there, a chest drawer. What a letdown! The chest drawer is empty! Oh, great. Here's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. The king-size bed is typical. Unfortunately, there isn't a thing on it.
There is an open wooden door leading east.
> put toothbrush on king-size bed
You put the toothbrush on the king-size bed.
> go east
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is typical. On the counter you can see a note and a remote. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take remote from counter
You take the remote from the counter.
> go west
-= Bedroom =-
Okay, so you're in a bedroom, cool, but is it standard? You better believe it is.
Hey, want to see a chest drawer? Look over there, a chest drawer. What a letdown! The chest drawer is empty! Oh, great. Here's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. The king-size bed is typical. On the king-size bed you see a toothbrush. You can't wait to tell the folks at home about this!
There is an open wooden door leading east.
> put remote on king-size bed
You put the remote on the king-size bed.
> go east
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is typical. On the counter you can see a note. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take note from counter
You take the note from the counter.
> go west
-= Bedroom =-
Okay, so you're in a bedroom, cool, but is it standard? You better believe it is.
Hey, want to see a chest drawer? Look over there, a chest drawer. What a letdown! The chest drawer is empty! Oh, great. Here's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. The king-size bed is typical. On the king-size bed you see a remote and a toothbrush. You can't wait to tell the folks at home about this!
There is an open wooden door leading east.
> insert note into chest drawer
You put the note into the chest drawer.
> take note from chest drawer
You take the note from the chest drawer.
> put note on king-size bed
You put the note on the king-size bed.
> take toothbrush from king-size bed
You take the toothbrush from the king-size bed.
> put toothbrush on king-size bed
You put the toothbrush on the king-size bed.
> take remote from king-size bed
You take the remote from the king-size bed.
> put remote on king-size bed
You put the remote on the king-size bed.
> take note from king-size bed
You take the note from the king-size bed.
> go east
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You are in a bathroom. An ordinary kind of place. You can barely contain your excitement.
You see an opened toilet. The toilet is empty! What a waste of a day! You make out a bath. Something scurries by right in the corner of your eye. Probably nothing. The bath contains a soap bar. You scan the room, seeing a sink. You shudder, but continue examining the sink. You see an old key on the sink. Something scurries by right in the corner of your eye. Probably nothing.
You don't like doors? Why not try going south, that entranceway is unblocked.
> insert note into toilet
You put the note into the toilet.
> take note from toilet
You take the note from the toilet.
> put note on sink
You put the note on the sink.
> take soap bar from bath
You take the soap bar from the bath.
> go south
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> insert soap bar into refrigerator
You put the soap bar into the refrigerator.
> go south
-= Living Room =-
Look at you, bigshot, walking into a living room like it isn't some huge deal. You begin to take stock of what's here.
You see a couch. But the thing hasn't got anything on it. You make out a low table. The low table is typical. On the low table you see a bell pepper and a shovel. You see a gleam over in a corner, where you can see a tv. The tv is standard. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an unguarded exit to the north.
> take bell pepper from low table
You take the bell pepper from the low table.
> take shovel from low table
You take the shovel from the low table.
> put bell pepper on low table
You put the bell pepper on the low table.
> put shovel on couch
You put the shovel on the couch.
> go north
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a soap bar. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take soap bar from refrigerator
You take the soap bar from the refrigerator.
> insert soap bar into refrigerator
You put the soap bar into the refrigerator.
> go west
-= Bedroom =-
Okay, so you're in a bedroom, cool, but is it standard? You better believe it is.
Hey, want to see a chest drawer? Look over there, a chest drawer. What a letdown! The chest drawer is empty! Oh, great. Here's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. The king-size bed is typical. On the king-size bed you see a remote and a toothbrush. You can't wait to tell the folks at home about this!
There is an open wooden door leading east.
> take toothbrush from king-size bed
You take the toothbrush from the king-size bed.
> insert toothbrush into antique trunk
You put the toothbrush into the antique trunk.
> go east
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a soap bar. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> go south
-= Living Room =-
Look at you, bigshot, walking into a living room like it isn't some huge deal. You begin to take stock of what's here.
You see a couch. You see a shovel on the couch. You make out a low table. The low table is typical. On the low table you see a bell pepper. You see a gleam over in a corner, where you can see a tv. The tv is standard. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an unguarded exit to the north.
> take shovel from couch
You take the shovel from the couch.
> put shovel on tv
You put the shovel on the tv.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You've entered a bedroom.
You can see a closed chest drawer here. You make out a closed antique trunk close by. You can make out a king-size bed. The king-size bed is usual. Unfortunately, there isn't a thing on it.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can't see inside it because the lid's in your way.
> open chest drawer
You open the chest drawer.
> examine king-size bed
The king-size bed is solid.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can see inside it.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can see inside it.
In the chest drawer is an old key.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> examine old key
The old key is heavier than it looks.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> insert old key into antique trunk
You put the old key into the antique trunk.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see a closed refrigerator, which looks standard, close by. You can make out a counter. The counter is standard. But the thing is empty, unfortunately. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> examine counter
The counter is shaky.
> go south
-= Living Room =-
You arrive in a living room. A normal kind of place.
You can see a couch. The couch is typical. On the couch you can see a bell pepper. You smell a wretched smell, and follow it to a low table. The low table is usual. On the low table you see a remote. You see a tv. But the thing is empty.
You need an unguarded exit? You should try going north.
> examine bell pepper
The bell pepper looks inviting.
> take remote from low table
You take the remote from the low table.
> go north
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see a closed refrigerator, which looks standard, close by. You can make out a counter. The counter is standard. But the thing is empty, unfortunately. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> open refrigerator
You open the refrigerator, revealing a half of a bag of chips and an apple.
> examine note
The dinner is almost ready! It's only missing a grilled apple.
> examine half of a bag of chips
The half of a bag of chips looks heavenly.
> put remote on counter
You put the remote on the counter.
> examine stove
The stove is undependable.
> take apple from refrigerator
You take the apple from the refrigerator.
> take remote from counter
You take the remote from the counter.
> put apple on kitchen island
You put the apple on the kitchen island.
> open screen door
You open screen door.
> go east
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. The set of chairs appears to be empty. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> examine set of chairs
The set of chairs is solidly built.
> examine patio table
The patio table is balanced.
> put remote on bbq
You put the remote on the bbq.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
There is a tomato plant, a milk, a lettuce and a shovel on the floor.
> take tomato plant
You pick up the tomato plant from the ground.
> take milk
You pick up the milk from the ground.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. The set of chairs appears to be empty. What's that over there? It looks like it's a bbq. The bbq is usual. On the bbq you make out a remote. You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put milk on patio table
You put the milk on the patio table.
> eat tomato plant
You eat the tomato plant. Not bad.
> take milk from patio table
You take the milk from the patio table.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
There is a lettuce and a shovel on the floor.
> take lettuce
You pick up the lettuce from the ground.
> eat lettuce
You eat the lettuce. Not bad.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. The set of chairs appears to be empty. What's that over there? It looks like it's a bbq. The bbq is usual. On the bbq you make out a remote. You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put milk on bbq
You put the milk on the bbq.
> take milk from bbq
You take the milk from the bbq.
> take remote from bbq
You take the remote from the bbq.
> put remote on set of chairs
You put the remote on the set of chairs.
> put milk on patio table
You put the milk on the patio table.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
There is a shovel on the floor.
> take shovel
You pick up the shovel from the ground.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. You see a remote on the set of chairs. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. On the patio table you can make out a milk.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put shovel on bbq
You put the shovel on the bbq.
> take remote from set of chairs
You take the remote from the set of chairs.
> take shovel from bbq
You take the shovel from the bbq.
> put remote on set of chairs
You put the remote on the set of chairs.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. You see a shovel and a remote on the set of chairs. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. On the patio table you can make out a milk.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> take milk from patio table
You take the milk from the patio table.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
> eat milk
You eat the milk. Not bad.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. You see a remote on the set of chairs. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> take remote from set of chairs
You take the remote from the set of chairs.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. You see a shovel on the set of chairs. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put remote on set of chairs
You put the remote on the set of chairs.
> take remote from set of chairs
You take the remote from the set of chairs.
> put remote on bbq
You put the remote on the bbq.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> take remote from bbq
You take the remote from the bbq.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Well, here we are in the bedroom.
You can make out a chest drawer. You can see a closed antique trunk. You make out a king-size bed. However, the king-size bed, like an empty king-size bed, has nothing on it.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open antique trunk
You open the antique trunk.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can't see inside it because the lid's in your way.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. You can see inside it.
> examine king-size bed
The king-size bed is stable.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine old key
The old key looks useful
> examine wooden door
The wooden door looks commanding. You can't see inside it because the lid's in your way.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can see inside it.
In the chest drawer is an old key.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine old key
The old key looks useful
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can see inside it.
> unlock wooden door with old key
You unlock wooden door.
> lock wooden door with old key
You lock wooden door.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine king-size bed
The king-size bed is stable.
On the king-size bed is an old key.
> take old key from king-size bed
You take the old key from the king-size bed.
> examine king-size bed
The king-size bed is stable.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see a closed refrigerator right there by you. You scan the room, seeing a counter. However, the counter, like an empty counter, has nothing on it. What, you think everything in TextWorld should have stuff on it? You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. On the kitchen island you make out a note. Something scurries by right in the corner of your eye. Probably nothing.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> open screen door
You open screen door.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
You can make out a chest drawer. What a letdown! The chest drawer is empty! You can see an opened antique trunk. Empty! What kind of nightmare TextWorld is this? You make out a king-size bed. However, the king-size bed, like an empty king-size bed, has nothing on it.
There is an open wooden door leading east.
> examine wooden door
The wooden door looks commanding. You can see inside it.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> go east
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see a closed refrigerator right there by you. You scan the room, seeing a counter. However, the counter, like an empty counter, has nothing on it. What, you think everything in TextWorld should have stuff on it? You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. On the kitchen island you make out a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Living Room =-
You are in a living room. A normal kind of place.
Oh, great. Here's a couch. The couch is typical. On the couch you can see a bell pepper. You see a low table. You see a remote on the low table. You can make out a tv! The tv is usual. However, the tv, like an empty tv, has nothing on it. You move on, clearly upset with your TextWorld experience.
You need an unguarded exit? You should try going north.
> examine low table
The low table is solid.
On the low table is a remote.
> take bell pepper from couch
You take the bell pepper from the couch.
> examine bell pepper
The bell pepper looks appealing.
> examine couch
The couch is reliable.
> take remote from low table
You take the remote from the low table.
> put bell pepper on tv
You put the bell pepper on the tv.
> go north
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see a closed refrigerator right there by you. You scan the room, seeing a counter. However, the counter, like an empty counter, has nothing on it. What, you think everything in TextWorld should have stuff on it? You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. On the kitchen island you make out a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> take note from kitchen island
You take the note from the kitchen island.
> put remote on stove
You put the remote on the stove.
> examine kitchen island
The kitchen island is unstable.
> take remote from stove
You take the remote from the stove.
> examine counter
The counter is solid.
> examine remote
The remote is antiquated.
> open refrigerator
You open the refrigerator, revealing a milk and an apple.
> put note on counter
You put the note on the counter.
> go north
-= Bathroom =-
You're now in a bathroom.
A closed toilet is right there by you. Were you looking for a bath? Because look over there, it's a bath. You can see a sink. You shudder, but continue examining the sink. You see a toothbrush on the sink. There's something strange about this being here, but you can't put your finger on it.
There is an exit to the south. Don't worry, it is unguarded.
> open toilet
You open the toilet.
> go south
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see an opened refrigerator right there by you. The refrigerator contains a milk and an apple. You scan the room, seeing a counter. You see a note on the counter. You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. But oh no! there's nothing on this piece of garbage. You make a mental note to not get your hopes up the next time you see a kitchen island in a room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the set of chairs. You can make out a bbq. But the thing is empty, unfortunately. You swear loudly. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put remote on set of chairs
You put the remote on the set of chairs.
> take remote from set of chairs
You take the remote from the set of chairs.
> go south
-= Garden =-
You've entered a garden. You start to take note of what's in the room.
You don't like doors? Why not try going north, that entranceway is unblocked.
There is a half of a bag of chips, a tomato plant, a lettuce and a shovel on the floor.
> take half of a bag of chips
You pick up the half of a bag of chips from the ground.
> eat half of a bag of chips
You eat the half of a bag of chips. Not bad.
> take lettuce
You pick up the lettuce from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> take shovel
You pick up the shovel from the ground.
> eat lettuce
You eat the lettuce. Not bad.
> eat tomato plant
You eat the tomato plant. Not bad.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the set of chairs. You can make out a bbq. But the thing is empty, unfortunately. You swear loudly. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put shovel on bbq
You put the shovel on the bbq.
> put remote on set of chairs
You put the remote on the set of chairs.
> go south
-= Garden =-
You've entered a garden. You start to take note of what's in the room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. You see a remote on the set of chairs. You can make out a bbq. On the bbq you make out a shovel. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> go west
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see an opened refrigerator right there by you. The refrigerator contains a milk and an apple. You scan the room, seeing a counter. You see a note on the counter. You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. But oh no! there's nothing on this piece of garbage. You make a mental note to not get your hopes up the next time you see a kitchen island in a room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> take milk from refrigerator
You take the milk from the refrigerator.
> put milk on kitchen island
You put the milk on the kitchen island.
> take milk from kitchen island
You take the milk from the kitchen island.
> take note from counter
You take the note from the counter.
> put note on counter
You put the note on the counter.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
You can make out a chest drawer. The chest drawer contains an old key. You can see an opened antique trunk. Empty! What kind of nightmare TextWorld is this? You make out a king-size bed. However, the king-size bed, like an empty king-size bed, has nothing on it.
There is an open wooden door leading east.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert milk into chest drawer
You put the milk into the chest drawer.
> go east
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see an opened refrigerator right there by you. The refrigerator contains an apple. You scan the room, seeing a counter. You see a note on the counter. You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. But oh no! there's nothing on this piece of garbage. You make a mental note to not get your hopes up the next time you see a kitchen island in a room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> put old key on counter
You put the old key on the counter.
> take old key from counter
You take the old key from the counter.
> go south
-= Living Room =-
You are in a living room. A normal kind of place.
Oh, great. Here's a couch. The couch is typical. But the thing hasn't got anything on it. Aw, and here you were, all excited for there to be things on it! You see a low table. Looks like someone's already been here and taken everything off it, though. You can make out a tv! The tv is usual. On the tv you make out a bell pepper.
You need an unguarded exit? You should try going north.
> put old key on couch
You put the old key on the couch.
> take old key from couch
You take the old key from the couch.
> put old key on tv
You put the old key on the tv.
> go north
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see an opened refrigerator right there by you. The refrigerator contains an apple. You scan the room, seeing a counter. You see a note on the counter. You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. But oh no! there's nothing on this piece of garbage. You make a mental note to not get your hopes up the next time you see a kitchen island in a room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
You can make out a chest drawer. The chest drawer contains a milk. You can see an opened antique trunk. Empty! What kind of nightmare TextWorld is this? You make out a king-size bed. However, the king-size bed, like an empty king-size bed, has nothing on it.
There is an open wooden door leading east.
> take milk from chest drawer
You take the milk from the chest drawer.
> insert milk into chest drawer
You put the milk into the chest drawer.
> go east
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see an opened refrigerator right there by you. The refrigerator contains an apple. You scan the room, seeing a counter. You see a note on the counter. You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. But oh no! there's nothing on this piece of garbage. You make a mental note to not get your hopes up the next time you see a kitchen island in a room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. You see a remote on the set of chairs. You can make out a bbq. On the bbq you make out a shovel. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> take remote from set of chairs
You take the remote from the set of chairs.
> take shovel from bbq
You take the shovel from the bbq.
> put remote on patio table
You put the remote on the patio table.
> take remote from patio table
You take the remote from the patio table.
> put remote on set of chairs
You put the remote on the set of chairs.
> take remote from set of chairs
You take the remote from the set of chairs.
> go south
-= Garden =-
You've entered a garden. You start to take note of what's in the room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the set of chairs. You can make out a bbq. But the thing is empty, unfortunately. You swear loudly. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> go west
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see an opened refrigerator right there by you. The refrigerator contains an apple. You scan the room, seeing a counter. You see a note on the counter. You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. But oh no! there's nothing on this piece of garbage. You make a mental note to not get your hopes up the next time you see a kitchen island in a room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> take apple from refrigerator
You take the apple from the refrigerator.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the set of chairs. You can make out a bbq. But the thing is empty, unfortunately. You swear loudly. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put apple on bbq
You put the apple on the bbq.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> take apple from bbq
You take the apple from the bbq.
> put apple on set of chairs
You put the apple on the set of chairs.
> put remote on bbq
You put the remote on the bbq.
> go south
-= Garden =-
You've entered a garden. You start to take note of what's in the room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. You see an apple and a shovel on the set of chairs. You can make out a bbq. On the bbq you make out a remote. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> take remote from bbq
You take the remote from the bbq.
> take apple from set of chairs
You take the apple from the set of chairs.
> eat apple
You eat the apple. Not bad.
> go south
-= Garden =-
You've entered a garden. You start to take note of what's in the room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. You see a shovel on the set of chairs. You can make out a bbq. But the thing is empty, unfortunately. You swear loudly. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put remote on bbq
You put the remote on the bbq.
> go south
-= Garden =-
You've entered a garden. You start to take note of what's in the room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. You see a shovel on the set of chairs. You can make out a bbq. On the bbq you make out a remote. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put shovel on bbq
You put the shovel on the bbq.
> go west
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see an opened refrigerator right there by you. The refrigerator is empty, what a horrible day! You scan the room, seeing a counter. You see a note on the counter. You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. But oh no! there's nothing on this piece of garbage. You make a mental note to not get your hopes up the next time you see a kitchen island in a room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> go north
-= Bathroom =-
You're now in a bathroom.
An open toilet is right there by you. The toilet is empty, what a horrible day! Were you looking for a bath? Because look over there, it's a bath. You can see a sink. You shudder, but continue examining the sink. You see a toothbrush on the sink. There's something strange about this being here, but you can't put your finger on it.
There is an exit to the south. Don't worry, it is unguarded.
> take toothbrush from sink
You take the toothbrush from the sink.
> go south
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see an opened refrigerator right there by you. The refrigerator is empty, what a horrible day! You scan the room, seeing a counter. You see a note on the counter. You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. But oh no! there's nothing on this piece of garbage. You make a mental note to not get your hopes up the next time you see a kitchen island in a room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> put toothbrush on kitchen island
You put the toothbrush on the kitchen island.
> go south
-= Living Room =-
You are in a living room. A normal kind of place.
Oh, great. Here's a couch. The couch is typical. But the thing hasn't got anything on it. Aw, and here you were, all excited for there to be things on it! You see a low table. Looks like someone's already been here and taken everything off it, though. You can make out a tv! The tv is usual. On the tv you make out an old key and a bell pepper.
You need an unguarded exit? You should try going north.
> take bell pepper from tv
You take the bell pepper from the tv.
> put bell pepper on low table
You put the bell pepper on the low table.
> go north
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see an opened refrigerator right there by you. The refrigerator is empty, what a horrible day! You scan the room, seeing a counter. You see a note on the counter. You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. On the kitchen island you make out a toothbrush. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> take toothbrush from kitchen island
You take the toothbrush from the kitchen island.
> take note from counter
You take the note from the counter.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You've just sauntered into a bedroom.
You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a chest drawer. You scan the room, seeing an antique trunk. You smell an interesting smell, and follow it to a king-size bed. But the thing is empty.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine wooden door
The wooden door looks manageable. You can't see inside it because the lid's in your way.
> take old key from antique trunk
You take the old key from the antique trunk.
> examine old key
The old key is cold to the touch
> unlock wooden door with old key
You unlock wooden door.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is closed.
> examine king-size bed
The king-size bed is an unstable piece of garbage.
On the king-size bed is an old key.
> open wooden door
You open wooden door.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. You can see inside it.
> examine wooden door
The wooden door looks manageable. You can see inside it.
> take old key from king-size bed
You take the old key from the king-size bed.
> put old key on king-size bed
You put the old key on the king-size bed.
> go east
-= Kitchen =-
Look around you. Take it all in. It's not every day someone gets to be in a kitchen.
You can see a refrigerator. What a great pairing of adjectives and nouns! You see a counter. Now why would someone leave that there? Unfortunately, there isn't a thing on it. You can see a stove. But the thing is empty, unfortunately. You scan the room for a kitchen island, and you find a kitchen island. The kitchen island is normal. On the kitchen island you can see a note. You shudder, but continue examining the room.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.
> examine counter
The counter is an unstable piece of garbage.
> examine refrigerator
The refrigerator looks strong, and impossible to destroy. It is closed.
> take note from kitchen island
You take the note from the kitchen island.
> go north
-= Bathroom =-
You arrive in a bathroom. An usual one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You make out a toilet. You make out a bath. Make a note of this, you might have to put stuff on or in it later on. You can see a sink. Why don't you take a picture of it, it'll last longer! The sink is typical. On the sink you can see a toothbrush. Huh, weird.
There is an unguarded exit to the south.
> go south
-= Kitchen =-
Look around you. Take it all in. It's not every day someone gets to be in a kitchen.
You can see a refrigerator. What a great pairing of adjectives and nouns! You see a counter. Now why would someone leave that there? Unfortunately, there isn't a thing on it. You can see a stove. But the thing is empty, unfortunately. You scan the room for a kitchen island, and you find a kitchen island. The kitchen island is normal. But the thing is empty, unfortunately.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.
> examine kitchen island
The kitchen island is solidly built.
> put note on kitchen island
You put the note on the kitchen island.
> go west
-= Bedroom =-
You've just sauntered into a bedroom.
You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a chest drawer. You scan the room, seeing an antique trunk. The antique trunk is empty! What a waste of a day! You smell an interesting smell, and follow it to a king-size bed. You see an old key on the king-size bed.
There is an open wooden door leading east.
> examine old key
The old key is cold to the touch
> open chest drawer
You open the chest drawer.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> go east
-= Kitchen =-
Look around you. Take it all in. It's not every day someone gets to be in a kitchen.
You can see a refrigerator. What a great pairing of adjectives and nouns! You see a counter. Now why would someone leave that there? Unfortunately, there isn't a thing on it. You can see a stove. But the thing is empty, unfortunately. You scan the room for a kitchen island, and you find a kitchen island. The kitchen island is normal. On the kitchen island you can see a note. You shudder, but continue examining the room.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.
> take note from kitchen island
You take the note from the kitchen island.
> open screen door
You open screen door.
> go east
-= Backyard =-
You arrive in a backyard. A normal kind of place.
You see a set of chairs! But there isn't a thing on it. You swear loudly. You can see a bbq. Why don't you take a picture of it, it'll last longer! The bbq is standard. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table appears to be empty.
There is an open screen door leading west. There is an unguarded exit to the south.
> go south
-= Garden =-
You are in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You don't like doors? Why not try going north, that entranceway is unblocked.
There is a bell pepper, a tomato plant, a milk and a shovel on the floor.
> take tomato plant
You pick up the tomato plant from the ground.
> eat tomato plant
You eat the tomato plant. Not bad.
> take shovel
You pick up the shovel from the ground.
> go north
-= Backyard =-
You arrive in a backyard. A normal kind of place.
You see a set of chairs! But there isn't a thing on it. You swear loudly. You can see a bbq. Why don't you take a picture of it, it'll last longer! The bbq is standard. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table appears to be empty.
There is an open screen door leading west. There is an unguarded exit to the south.
> put shovel on patio table
You put the shovel on the patio table.
> go south
-= Garden =-
You are in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You don't like doors? Why not try going north, that entranceway is unblocked.
There is a bell pepper and a milk on the floor.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You've entered a bedroom.
You can see a closed chest drawer here. You make out a closed antique trunk close by. You can make out a king-size bed. The king-size bed is usual. Unfortunately, there isn't a thing on it.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can't see inside it because the lid's in your way.
> open chest drawer
You open the chest drawer.
> examine king-size bed
The king-size bed is solid.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can see inside it.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can see inside it.
In the chest drawer is an old key.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> examine old key
The old key is heavier than it looks.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> insert old key into antique trunk
You put the old key into the antique trunk.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see a closed refrigerator, which looks standard, close by. You can make out a counter. The counter is standard. But the thing is empty, unfortunately. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> examine counter
The counter is shaky.
> go south
-= Living Room =-
You arrive in a living room. A normal kind of place.
You can see a couch. The couch is typical. On the couch you can see a bell pepper. You smell a wretched smell, and follow it to a low table. The low table is usual. On the low table you see a remote. You see a tv. But the thing is empty.
You need an unguarded exit? You should try going north.
> examine bell pepper
The bell pepper looks inviting.
> take remote from low table
You take the remote from the low table.
> go north
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see a closed refrigerator, which looks standard, close by. You can make out a counter. The counter is standard. But the thing is empty, unfortunately. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> open refrigerator
You open the refrigerator, revealing a half of a bag of chips and an apple.
> examine note
The dinner is almost ready! It's only missing a grilled apple.
> examine half of a bag of chips
The half of a bag of chips looks heavenly.
> put remote on counter
You put the remote on the counter.
> examine stove
The stove is undependable.
> take apple from refrigerator
You take the apple from the refrigerator.
> take remote from counter
You take the remote from the counter.
> put apple on kitchen island
You put the apple on the kitchen island.
> open screen door
You open screen door.
> go east
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. The set of chairs appears to be empty. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> examine set of chairs
The set of chairs is solidly built.
> examine patio table
The patio table is balanced.
> put remote on bbq
You put the remote on the bbq.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
There is a tomato plant, a milk, a lettuce and a shovel on the floor.
> take tomato plant
You pick up the tomato plant from the ground.
> take milk
You pick up the milk from the ground.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. The set of chairs appears to be empty. What's that over there? It looks like it's a bbq. The bbq is usual. On the bbq you make out a remote. You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put milk on patio table
You put the milk on the patio table.
> eat tomato plant
You eat the tomato plant. Not bad.
> take milk from patio table
You take the milk from the patio table.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
There is a lettuce and a shovel on the floor.
> take lettuce
You pick up the lettuce from the ground.
> eat lettuce
You eat the lettuce. Not bad.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. The set of chairs appears to be empty. What's that over there? It looks like it's a bbq. The bbq is usual. On the bbq you make out a remote. You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put milk on bbq
You put the milk on the bbq.
> take milk from bbq
You take the milk from the bbq.
> take remote from bbq
You take the remote from the bbq.
> put remote on set of chairs
You put the remote on the set of chairs.
> put milk on patio table
You put the milk on the patio table.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
There is a shovel on the floor.
> take shovel
You pick up the shovel from the ground.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. You see a remote on the set of chairs. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. On the patio table you can make out a milk.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put shovel on bbq
You put the shovel on the bbq.
> take remote from set of chairs
You take the remote from the set of chairs.
> take shovel from bbq
You take the shovel from the bbq.
> put remote on set of chairs
You put the remote on the set of chairs.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. You see a shovel and a remote on the set of chairs. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. On the patio table you can make out a milk.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> take milk from patio table
You take the milk from the patio table.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
> eat milk
You eat the milk. Not bad.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. You see a remote on the set of chairs. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> take remote from set of chairs
You take the remote from the set of chairs.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. You see a shovel on the set of chairs. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put remote on set of chairs
You put the remote on the set of chairs.
> take remote from set of chairs
You take the remote from the set of chairs.
> put remote on bbq
You put the remote on the bbq.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> take remote from bbq
You take the remote from the bbq.
> go west
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see an opened refrigerator, which looks standard, close by. The refrigerator contains a half of a bag of chips. You can make out a counter. The counter is standard. But the thing is empty, unfortunately. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out an apple and a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> take half of a bag of chips from refrigerator
You take the half of a bag of chips from the refrigerator.
> put remote on counter
You put the remote on the counter.
> go west
-= Bedroom =-
You've entered a bedroom.
You can see an opened chest drawer here. What a letdown! The chest drawer is empty! You make out an opened antique trunk close by. The antique trunk contains an old key. You shudder, but continue examining the room. You can make out a king-size bed. The king-size bed is usual. Unfortunately, there isn't a thing on it.
There is an open wooden door leading east.
> insert half of a bag of chips into antique trunk
You put the half of a bag of chips into the antique trunk.
> take half of a bag of chips from antique trunk
You take the half of a bag of chips from the antique trunk.
> eat half of a bag of chips
You eat the half of a bag of chips. Not bad.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert old key into antique trunk
You put the old key into the antique trunk.
> go east
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see an opened refrigerator, which looks standard, close by. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is standard. On the counter you make out a remote. You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out an apple and a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> go north
-= Bathroom =-
Well, here we are in the bathroom. I guess you better just go and list everything you see here.
You can make out a toilet. You can't wait to tell the folks at home about this! You see a bath. You wonder idly who left that here. You can see a sink. The sink is standard. On the sink you can see a toothbrush.
You need an unblocked exit? You should try going south.
> open bath
You open the bath, revealing a soap bar.
> take soap bar from bath
You take the soap bar from the bath.
> insert soap bar into bath
You put the soap bar into the bath.
> open toilet
You open the toilet.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You've entered a bedroom.
You can see a closed chest drawer here. You make out a closed antique trunk close by. You can make out a king-size bed. The king-size bed is usual. Unfortunately, there isn't a thing on it.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can't see inside it because the lid's in your way.
> open chest drawer
You open the chest drawer.
> examine king-size bed
The king-size bed is solid.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can see inside it.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can see inside it.
In the chest drawer is an old key.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> examine old key
The old key is heavier than it looks.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> insert old key into antique trunk
You put the old key into the antique trunk.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see a closed refrigerator, which looks standard, close by. You can make out a counter. The counter is standard. But the thing is empty, unfortunately. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> examine counter
The counter is shaky.
> go south
-= Living Room =-
You arrive in a living room. A normal kind of place.
You can see a couch. The couch is typical. On the couch you can see a bell pepper. You smell a wretched smell, and follow it to a low table. The low table is usual. On the low table you see a remote. You see a tv. But the thing is empty.
You need an unguarded exit? You should try going north.
> examine bell pepper
The bell pepper looks inviting.
> take remote from low table
You take the remote from the low table.
> go north
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see a closed refrigerator, which looks standard, close by. You can make out a counter. The counter is standard. But the thing is empty, unfortunately. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> open refrigerator
You open the refrigerator, revealing a half of a bag of chips and an apple.
> examine note
The dinner is almost ready! It's only missing a grilled apple.
> examine half of a bag of chips
The half of a bag of chips looks heavenly.
> put remote on counter
You put the remote on the counter.
> examine stove
The stove is undependable.
> take apple from refrigerator
You take the apple from the refrigerator.
> take remote from counter
You take the remote from the counter.
> put apple on kitchen island
You put the apple on the kitchen island.
> open screen door
You open screen door.
> go east
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. The set of chairs appears to be empty. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> examine set of chairs
The set of chairs is solidly built.
> examine patio table
The patio table is balanced.
> put remote on bbq
You put the remote on the bbq.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
There is a tomato plant, a milk, a lettuce and a shovel on the floor.
> take tomato plant
You pick up the tomato plant from the ground.
> take milk
You pick up the milk from the ground.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. The set of chairs appears to be empty. What's that over there? It looks like it's a bbq. The bbq is usual. On the bbq you make out a remote. You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put milk on patio table
You put the milk on the patio table.
> eat tomato plant
You eat the tomato plant. Not bad.
> take milk from patio table
You take the milk from the patio table.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
There is a lettuce and a shovel on the floor.
> take lettuce
You pick up the lettuce from the ground.
> eat lettuce
You eat the lettuce. Not bad.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. The set of chairs appears to be empty. What's that over there? It looks like it's a bbq. The bbq is usual. On the bbq you make out a remote. You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put milk on bbq
You put the milk on the bbq.
> take milk from bbq
You take the milk from the bbq.
> take remote from bbq
You take the remote from the bbq.
> put remote on set of chairs
You put the remote on the set of chairs.
> put milk on patio table
You put the milk on the patio table.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
There is a shovel on the floor.
> take shovel
You pick up the shovel from the ground.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. You see a remote on the set of chairs. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. On the patio table you can make out a milk.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put shovel on bbq
You put the shovel on the bbq.
> take remote from set of chairs
You take the remote from the set of chairs.
> take shovel from bbq
You take the shovel from the bbq.
> put remote on set of chairs
You put the remote on the set of chairs.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. You see a shovel and a remote on the set of chairs. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. On the patio table you can make out a milk.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> take milk from patio table
You take the milk from the patio table.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
> eat milk
You eat the milk. Not bad.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. You see a remote on the set of chairs. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> take remote from set of chairs
You take the remote from the set of chairs.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. You see a shovel on the set of chairs. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put remote on set of chairs
You put the remote on the set of chairs.
> take remote from set of chairs
You take the remote from the set of chairs.
> put remote on bbq
You put the remote on the bbq.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> take remote from bbq
You take the remote from the bbq.
> go west
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see an opened refrigerator, which looks standard, close by. The refrigerator contains a half of a bag of chips. You can make out a counter. The counter is standard. But the thing is empty, unfortunately. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out an apple and a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> take half of a bag of chips from refrigerator
You take the half of a bag of chips from the refrigerator.
> put remote on counter
You put the remote on the counter.
> go west
-= Bedroom =-
You've entered a bedroom.
You can see an opened chest drawer here. What a letdown! The chest drawer is empty! You make out an opened antique trunk close by. The antique trunk contains an old key. You shudder, but continue examining the room. You can make out a king-size bed. The king-size bed is usual. Unfortunately, there isn't a thing on it.
There is an open wooden door leading east.
> insert half of a bag of chips into antique trunk
You put the half of a bag of chips into the antique trunk.
> take half of a bag of chips from antique trunk
You take the half of a bag of chips from the antique trunk.
> eat half of a bag of chips
You eat the half of a bag of chips. Not bad.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert old key into antique trunk
You put the old key into the antique trunk.
> go east
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see an opened refrigerator, which looks standard, close by. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is standard. On the counter you make out a remote. You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out an apple and a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> go north
-= Bathroom =-
Well, here we are in the bathroom. I guess you better just go and list everything you see here.
You can make out a toilet. You can't wait to tell the folks at home about this! You see a bath. You wonder idly who left that here. You can see a sink. The sink is standard. On the sink you can see a toothbrush.
You need an unblocked exit? You should try going south.
> open bath
You open the bath, revealing a soap bar.
> take soap bar from bath
You take the soap bar from the bath.
> insert soap bar into bath
You put the soap bar into the bath.
> open toilet
You open the toilet.
> take soap bar from bath
You take the soap bar from the bath.
> put soap bar on sink
You put the soap bar on the sink.
> take toothbrush from sink
You take the toothbrush from the sink.
> put toothbrush on sink
You put the toothbrush on the sink.
> take soap bar from sink
You take the soap bar from the sink.
> insert soap bar into toilet
You put the soap bar into the toilet.
> go south
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see an opened refrigerator, which looks standard, close by. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is standard. On the counter you make out a remote. You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out an apple and a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> go east
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. You see a shovel on the set of chairs. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> go west
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see an opened refrigerator, which looks standard, close by. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is standard. On the counter you make out a remote. You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out an apple and a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> go north
-= Bathroom =-
Well, here we are in the bathroom. I guess you better just go and list everything you see here.
You can make out a toilet. You can't wait to tell the folks at home about this! The toilet contains a soap bar. You see a bath. You wonder idly who left that here. The bath is empty! What a waste of a day! You can see a sink. The sink is standard. On the sink you can see a toothbrush.
You need an unblocked exit? You should try going south.
> take soap bar from toilet
You take the soap bar from the toilet.
> go south
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see an opened refrigerator, which looks standard, close by. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is standard. On the counter you make out a remote. You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out an apple and a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> go south
-= Living Room =-
You arrive in a living room. A normal kind of place.
You can see a couch. The couch is typical. On the couch you can see a bell pepper. You smell a wretched smell, and follow it to a low table. The low table is usual. The low table appears to be empty. You see a tv. But the thing is empty.
You need an unguarded exit? You should try going north.
> put soap bar on tv
You put the soap bar on the tv.
> take soap bar from tv
You take the soap bar from the tv.
> put soap bar on low table
You put the soap bar on the low table.
> go north
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see an opened refrigerator, which looks standard, close by. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is standard. On the counter you make out a remote. You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out an apple and a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> go north
-= Bathroom =-
Well, here we are in the bathroom. I guess you better just go and list everything you see here.
You can make out a toilet. You can't wait to tell the folks at home about this! The toilet is empty! This is the worst thing that could possibly happen, ever! You see a bath. You wonder idly who left that here. The bath is empty! What a waste of a day! You can see a sink. The sink is standard. On the sink you can see a toothbrush.
You need an unblocked exit? You should try going south.
> take toothbrush from sink
You take the toothbrush from the sink.
> insert toothbrush into bath
You put the toothbrush into the bath.
> go south
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see an opened refrigerator, which looks standard, close by. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is standard. On the counter you make out a remote. You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out an apple and a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> go east
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. You see a shovel on the set of chairs. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. You see a shovel on the set of chairs. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> go west
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see an opened refrigerator, which looks standard, close by. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is standard. On the counter you make out a remote. You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out an apple and a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> take remote from counter
You take the remote from the counter.
> go south
-= Living Room =-
You arrive in a living room. A normal kind of place.
You can see a couch. The couch is typical. On the couch you can see a bell pepper. You smell a wretched smell, and follow it to a low table. The low table is usual. On the low table you see a soap bar. You see a tv. But the thing is empty.
You need an unguarded exit? You should try going north.
> put shovel on couch
You put the shovel on the couch.
> put remote on tv
You put the remote on the tv.
> take shovel from couch
You take the shovel from the couch.
> put shovel on couch
You put the shovel on the couch.
> take remote from tv
You take the remote from the tv.
> take shovel from couch
You take the shovel from the couch.
> put shovel on tv
You put the shovel on the tv.
> put remote on tv
You put the remote on the tv.
> take bell pepper from couch
You take the bell pepper from the couch.
> take shovel from tv
You take the shovel from the tv.
> put shovel on couch
You put the shovel on the couch.
> take soap bar from low table
You take the soap bar from the low table.
> take remote from tv
You take the remote from the tv.
> put remote on couch
You put the remote on the couch.
> eat bell pepper
You eat the bell pepper. Not bad.
> take remote from couch
You take the remote from the couch.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You are in a bedroom.
You bend down to tie your shoe. When you stand up, you notice a chest drawer. You can make out a closed antique trunk in the room. You smell a fine smell, and follow it to a king-size bed. The king-size bed appears to be empty. Hopefully, this discovery doesn't ruin your TextWorld experience!
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine wooden door
it's an imposing wooden door It is closed.
> open chest drawer
You open the chest drawer, revealing an old key.
> take old key from chest drawer
You take the old key from the chest drawer.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine antique trunk
The antique trunk looks strong, and impossible to crack. You can't see inside it because the lid's in your way.
> examine old key
The old key is cold to the touch
> take old key from king-size bed
You take the old key from the king-size bed.
> unlock wooden door with old key
You unlock wooden door.
> examine king-size bed
The king-size bed is an unstable piece of garbage.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is open.
> put old key on king-size bed
You put the old key on the king-size bed.
> open antique trunk
You open the antique trunk.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
Well, here we are in a kitchen.
You scan the room, seeing a refrigerator. You can make out a counter. The counter is typical. But there isn't a thing on it. Oh! Why couldn't there just be stuff on it? You see a stove. But the thing is empty. You can make out a kitchen island. You see a note on the kitchen island. Something scurries by right in the corner of your eye. Probably nothing.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an exit to the south. Don't worry, it is unguarded.
> open screen door
You open screen door.
> examine counter
The counter is solidly built.
> examine note
The dinner is almost ready! It's only missing a grilled milk.
> examine stove
The stove is solid.
> take note from kitchen island
You take the note from the kitchen island.
> go east
-= Backyard =-
You arrive in a backyard. A normal one.
You can see a set of chairs. The set of chairs appears to be empty. You can see a bbq. But oh no! there's nothing on this piece of junk. It would have been so cool if there was stuff on the bbq. You see a patio table. The patio table is usual. However, the patio table, like an empty patio table, has nothing on it.
There is an open screen door leading west. You need an unguarded exit? You should try going south.
> put note on set of chairs
You put the note on the set of chairs.
> examine screen door
it is what it is, a screen door You can see inside it.
> go west
-= Kitchen =-
Well, here we are in a kitchen.
You scan the room, seeing a refrigerator. You can make out a counter. The counter is typical. But there isn't a thing on it. Oh! Why couldn't there just be stuff on it? You see a stove. But the thing is empty. You can make out a kitchen island. But the thing is empty, unfortunately.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an exit to the south. Don't worry, it is unguarded.
> open refrigerator
You open the refrigerator, revealing a bell pepper and a tomato plant.
> go south
-= Living Room =-
Well, here we are in the living room. Let's see what's in here.
Oh, great. Here's a couch. On the couch you see a half of a bag of chips. You see a low table. The low table is ordinary. On the low table you see a remote. You see a tv. But the thing hasn't got anything on it.
You need an unblocked exit? You should try going north.
> examine half of a bag of chips
The half of a bag of chips looks tasty.
> examine low table
The low table is balanced.
On the low table is a remote.
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> examine tv
The tv is balanced.
> examine couch
The couch is wobbly.
> examine remote
The remote appears well matched to everything else here
> put half of a bag of chips on low table
You put the half of a bag of chips on the low table.
> take half of a bag of chips from low table
You take the half of a bag of chips from the low table.
> put half of a bag of chips on couch
You put the half of a bag of chips on the couch.
> go north
-= Kitchen =-
Well, here we are in a kitchen.
You scan the room, seeing a refrigerator. The refrigerator contains a bell pepper and a tomato plant. You can make out a counter. The counter is typical. But there isn't a thing on it. Oh! Why couldn't there just be stuff on it? You see a stove. But the thing is empty. You can make out a kitchen island. But the thing is empty, unfortunately.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an exit to the south. Don't worry, it is unguarded.
> take tomato plant from refrigerator
You take the tomato plant from the refrigerator.
> put tomato plant on kitchen island
You put the tomato plant on the kitchen island.
> take tomato plant from kitchen island
You take the tomato plant from the kitchen island.
> put tomato plant on counter
You put the tomato plant on the counter.
> take bell pepper from refrigerator
You take the bell pepper from the refrigerator.
> take tomato plant from counter
You take the tomato plant from the counter.
> go south
-= Living Room =-
Well, here we are in the living room. Let's see what's in here.
Oh, great. Here's a couch. On the couch you see a half of a bag of chips. You see a low table. The low table is ordinary. On the low table you see a remote. You see a tv. But the thing hasn't got anything on it.
You need an unblocked exit? You should try going north.
> put bell pepper on tv
You put the bell pepper on the tv.
> put tomato plant on low table
You put the tomato plant on the low table.
> take bell pepper from tv
You take the bell pepper from the tv.
> eat bell pepper
You eat the bell pepper. Not bad.
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> put half of a bag of chips on low table
You put the half of a bag of chips on the low table.
> go north
-= Kitchen =-
Well, here we are in a kitchen.
You scan the room, seeing a refrigerator. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is typical. But there isn't a thing on it. Oh! Why couldn't there just be stuff on it? You see a stove. But the thing is empty. You can make out a kitchen island. But the thing is empty, unfortunately.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an exit to the south. Don't worry, it is unguarded.
> go north
-= Bathroom =-
You've just shown up in a bathroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can see a toilet. You can see a bath. Classic TextWorld. You make out a sink. On the sink you make out a toothbrush.
There is an exit to the south. Don't worry, it is unguarded.
> take toothbrush from sink
You take the toothbrush from the sink.
> open bath
You open the bath, revealing a soap bar.
> take soap bar from bath
You take the soap bar from the bath.
> open toilet
You open the toilet.
> insert toothbrush into bath
You put the toothbrush into the bath.
> go south
-= Kitchen =-
Well, here we are in a kitchen.
You scan the room, seeing a refrigerator. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is typical. But there isn't a thing on it. Oh! Why couldn't there just be stuff on it? You see a stove. But the thing is empty. You can make out a kitchen island. But the thing is empty, unfortunately.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an exit to the south. Don't worry, it is unguarded.
> put soap bar on counter
You put the soap bar on the counter.
> go south
-= Living Room =-
Well, here we are in the living room. Let's see what's in here.
Oh, great. Here's a couch. But oh no! there's nothing on this piece of garbage. You see a low table. The low table is ordinary. On the low table you see a half of a bag of chips, a tomato plant and a remote. You see a tv. But the thing hasn't got anything on it.
You need an unblocked exit? You should try going north.
> take half of a bag of chips from low table
You take the half of a bag of chips from the low table.
> take tomato plant from low table
You take the tomato plant from the low table.
> put tomato plant on tv
You put the tomato plant on the tv.
> put half of a bag of chips on couch
You put the half of a bag of chips on the couch.
> go north
-= Kitchen =-
Well, here we are in a kitchen.
You scan the room, seeing a refrigerator. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is typical. On the counter you see a soap bar. You see a stove. But the thing is empty. You can make out a kitchen island. But the thing is empty, unfortunately.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an exit to the south. Don't worry, it is unguarded.
> take soap bar from counter
You take the soap bar from the counter.
> go north
-= Bathroom =-
You've just shown up in a bathroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can see a toilet. What a letdown! The toilet is empty! You can see a bath. Classic TextWorld. The bath contains a toothbrush. There's something strange about this being here, but you can't put your finger on it. You make out a sink. Looks like someone's already been here and taken everything off it, though.
There is an exit to the south. Don't worry, it is unguarded.
> insert soap bar into toilet
You put the soap bar into the toilet.
> go south
-= Kitchen =-
Well, here we are in a kitchen.
You scan the room, seeing a refrigerator. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is typical. But there isn't a thing on it. Oh! Why couldn't there just be stuff on it? You see a stove. But the thing is empty. You can make out a kitchen island. But the thing is empty, unfortunately.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an exit to the south. Don't worry, it is unguarded.
> go west
-= Bedroom =-
You are in a bedroom.
You bend down to tie your shoe. When you stand up, you notice a chest drawer. What a letdown! The chest drawer is empty! You can make out an opened antique trunk in the room. The antique trunk is empty, what a horrible day! You smell a fine smell, and follow it to a king-size bed. On the king-size bed you make out an old key.
There is an open wooden door leading east.
> take old key from king-size bed
You take the old key from the king-size bed.
> put old key on king-size bed
You put the old key on the king-size bed.
> go east
-= Kitchen =-
Well, here we are in a kitchen.
You scan the room, seeing a refrigerator. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is typical. But there isn't a thing on it. Oh! Why couldn't there just be stuff on it? You see a stove. But the thing is empty. You can make out a kitchen island. But the thing is empty, unfortunately.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an exit to the south. Don't worry, it is unguarded.
> go south
-= Living Room =-
Well, here we are in the living room. Let's see what's in here.
Oh, great. Here's a couch. On the couch you see a half of a bag of chips. You see a low table. The low table is ordinary. On the low table you see a remote. You see a tv. You see a tomato plant on the tv. Wow! Just like in the movies!
You need an unblocked exit? You should try going north.
> take tomato plant from tv
You take the tomato plant from the tv.
> put tomato plant on couch
You put the tomato plant on the couch.
> take remote from low table
You take the remote from the low table.
> put remote on couch
You put the remote on the couch.
> take tomato plant from couch
You take the tomato plant from the couch.
> put tomato plant on low table
You put the tomato plant on the low table.
> take remote from couch
You take the remote from the couch.
> put remote on couch
You put the remote on the couch.
> take tomato plant from low table
You take the tomato plant from the low table.
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> eat tomato plant
You eat the tomato plant. Not bad.
> take remote from couch
You take the remote from the couch.
> put remote on couch
You put the remote on the couch.
> put half of a bag of chips on couch
You put the half of a bag of chips on the couch.
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> put half of a bag of chips on low table
You put the half of a bag of chips on the low table.
> take remote from couch
You take the remote from the couch.
> put remote on tv
You put the remote on the tv.
> take half of a bag of chips from low table
You take the half of a bag of chips from the low table.
> take remote from tv
You take the remote from the tv.
> put half of a bag of chips on tv
You put the half of a bag of chips on the tv.
> take half of a bag of chips from tv
You take the half of a bag of chips from the tv.
> put remote on tv
You put the remote on the tv.
> put half of a bag of chips on tv
You put the half of a bag of chips on the tv.
> take remote from tv
You take the remote from the tv.
> put remote on tv
You put the remote on the tv.
> take half of a bag of chips from tv
You take the half of a bag of chips from the tv.
> go north
-= Kitchen =-
Well, here we are in a kitchen.
You scan the room, seeing a refrigerator. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is typical. But there isn't a thing on it. Oh! Why couldn't there just be stuff on it? You see a stove. But the thing is empty. You can make out a kitchen island. But the thing is empty, unfortunately.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an exit to the south. Don't worry, it is unguarded.
> insert half of a bag of chips into refrigerator
You put the half of a bag of chips into the refrigerator.
> go north
-= Bathroom =-
You've just shown up in a bathroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can see a toilet. The toilet contains a soap bar. There's something about an object in a room that's just so... TextWorld. You can see a bath. Classic TextWorld. The bath contains a toothbrush. There's something strange about this being here, but you can't put your finger on it. You make out a sink. Looks like someone's already been here and taken everything off it, though.
There is an exit to the south. Don't worry, it is unguarded.
> take soap bar from toilet
You take the soap bar from the toilet.
> insert soap bar into bath
You put the soap bar into the bath.
> go south
-= Kitchen =-
Well, here we are in a kitchen.
You scan the room, seeing a refrigerator. The refrigerator contains a half of a bag of chips. You can make out a counter. The counter is typical. But there isn't a thing on it. Oh! Why couldn't there just be stuff on it? You see a stove. But the thing is empty. You can make out a kitchen island. But the thing is empty, unfortunately.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an exit to the south. Don't worry, it is unguarded.
> go east
-= Backyard =-
You arrive in a backyard. A normal one.
You can see a set of chairs. You see a note on the set of chairs. You can see a bbq. But oh no! there's nothing on this piece of junk. It would have been so cool if there was stuff on the bbq. You see a patio table. The patio table is usual. However, the patio table, like an empty patio table, has nothing on it.
There is an open screen door leading west. You need an unguarded exit? You should try going south.
> take note from set of chairs
You take the note from the set of chairs.
> put note on bbq
You put the note on the bbq.
> take note from bbq
You take the note from the bbq.
> go south
-= Garden =-
You arrive in a garden. A typical kind of place. You begin to take stock of what's in the room.
There is an unguarded exit to the north.
There is an apple, a lettuce, a milk and a shovel on the floor.
> take milk
You pick up the milk from the ground.
> take apple
You pick up the apple from the ground.
> take lettuce
You pick up the lettuce from the ground.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. You see a king-size bed. But the thing is empty, unfortunately.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine king-size bed
The king-size bed is stable.
> open antique trunk
You open the antique trunk.
> examine old key
The old key is surprisingly heavy.
> examine wooden door
it's a towering wooden door It is closed.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is open.
In the chest drawer is an old key.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> examine old key
The old key is surprisingly heavy.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine old key
The old key is surprisingly heavy.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> examine sink
The sink is shaky.
On the sink is a toothbrush.
> open bath
You open the bath, revealing a soap bar.
> take soap bar from bath
You take the soap bar from the bath.
> put soap bar on sink
You put the soap bar on the sink.
> examine sink
The sink is shaky.
On the sink are a soap bar and a toothbrush.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> open screen door
You open screen door.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a soap bar and a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> take soap bar from sink
You take the soap bar from the sink.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> examine screen door
it is what it is, a screen door It is open.
> go east
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. But the thing hasn't got anything on it. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine patio table
The patio table is balanced.
> put soap bar on set of chairs
You put the soap bar on the set of chairs.
> examine soap bar
The soap bar is cheap looking.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
There is a tomato plant, a milk, a bell pepper and a shovel on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> examine bell pepper
that's a standard bell pepper!
> examine shovel
The shovel is well-used.
> take milk
You pick up the milk from the ground.
> eat bell pepper
You eat the bell pepper. Not bad.
> examine tomato plant
that's a standard tomato plant!
> examine milk
that's a typical milk!
> take shovel
You pick up the shovel from the ground.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine set of chairs
The set of chairs is reliable.
On the set of chairs is a soap bar.
> put milk on set of chairs
You put the milk on the set of chairs.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
> examine shovel
The shovel is well-used.
> eat tomato plant
You eat the tomato plant. Not bad.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a milk and a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> go west
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go west
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. The chest drawer contains an old key. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. But the thing is empty, unfortunately.
There is an open wooden door leading east.
> examine wooden door
it's a towering wooden door It is open.
> insert shovel into antique trunk
You put the shovel into the antique trunk.
> take old key from chest drawer
You take the old key from the chest drawer.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> take note from kitchen island
You take the note from the kitchen island.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> insert note into bath
You put the note into the bath.
> take toothbrush from sink
You take the toothbrush from the sink.
> take note from bath
You take the note from the bath.
> open toilet
You open the toilet.
> insert note into toilet
You put the note into the toilet.
> put old key on sink
You put the old key on the sink.
> put toothbrush on sink
You put the toothbrush on the sink.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. On the couch you make out a half of a bag of chips. You see a low table. On the low table you can see a remote. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> take remote from low table
You take the remote from the low table.
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> put half of a bag of chips on kitchen island
You put the half of a bag of chips on the kitchen island.
> open refrigerator
You open the refrigerator, revealing a lettuce and an apple.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. But there isn't a thing on it. You see a low table. But the thing hasn't got anything on it. You move on, clearly upset by your TextWorld experience. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> put remote on couch
You put the remote on the couch.
> take remote from couch
You take the remote from the couch.
> put remote on tv
You put the remote on the tv.
> take remote from tv
You take the remote from the tv.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains a lettuce and an apple. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a half of a bag of chips.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> put remote on kitchen island
You put the remote on the kitchen island.
> take remote from kitchen island
You take the remote from the kitchen island.
> put remote on counter
You put the remote on the counter.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. The toilet contains a note. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush and an old key on the sink.
You need an unguarded exit? You should try going south.
> take toothbrush from sink
You take the toothbrush from the sink.
> insert toothbrush into toilet
You put the toothbrush into the toilet.
> take note from toilet
You take the note from the toilet.
> insert note into bath
You put the note into the bath.
> take note from bath
You take the note from the bath.
> take old key from sink
You take the old key from the sink.
> insert old key into bath
You put the old key into the bath.
> take old key from bath
You take the old key from the bath.
> put old key on sink
You put the old key on the sink.
> take toothbrush from toilet
You take the toothbrush from the toilet.
> take old key from sink
You take the old key from the sink.
> insert old key into bath
You put the old key into the bath.
> take old key from bath
You take the old key from the bath.
> insert toothbrush into bath
You put the toothbrush into the bath.
> take toothbrush from bath
You take the toothbrush from the bath.
> put note on sink
You put the note on the sink.
> take note from sink
You take the note from the sink.
> insert note into bath
You put the note into the bath.
> put old key on sink
You put the old key on the sink.
> insert toothbrush into bath
You put the toothbrush into the bath.
> take old key from sink
You take the old key from the sink.
> insert old key into toilet
You put the old key into the toilet.
> take note from bath
You take the note from the bath.
> take toothbrush from bath
You take the toothbrush from the bath.
> insert note into toilet
You put the note into the toilet.
> take note from toilet
You take the note from the toilet.
> insert toothbrush into bath
You put the toothbrush into the bath.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains a lettuce and an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a half of a bag of chips.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> put note on kitchen island
You put the note on the kitchen island.
> take lettuce from refrigerator
You take the lettuce from the refrigerator.
> take half of a bag of chips from kitchen island
You take the half of a bag of chips from the kitchen island.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Okay, so you're in a bedroom, cool, but is it standard? You better believe it is.
Hey, want to see a chest drawer? Look over there, a chest drawer. Oh, great. Here's an antique trunk. You see a king-size bed. The king-size bed is typical. Unfortunately, there isn't a thing on it.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine wooden door
it's a noble wooden door You can't see inside it because the lid's in your way.
> examine antique trunk
The antique trunk looks strong, and impossible to crack. It is closed.
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can't see inside it because the lid's in your way.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine old key
The metal of the old key is brushed.
> examine king-size bed
The king-size bed is durable.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can see inside it.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can see inside it.
In the chest drawer is an old key.
> open antique trunk
You open the antique trunk.
> examine antique trunk
The antique trunk looks strong, and impossible to crack. It is open.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> examine wooden door
it's a noble wooden door You can see inside it.
> go east
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see a closed refrigerator close by. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you can see a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> put old key on stove
You put the old key on the stove.
> take note from kitchen island
You take the note from the kitchen island.
> put note on stove
You put the note on the stove.
> open screen door
You open screen door.
> go north
-= Bathroom =-
You are in a bathroom. An ordinary kind of place. You can barely contain your excitement.
You see a closed toilet. You make out a bath. Something scurries by right in the corner of your eye. Probably nothing. You scan the room, seeing a sink. You shudder, but continue examining the sink. You see a toothbrush on the sink. Something scurries by right in the corner of your eye. Probably nothing.
You don't like doors? Why not try going south, that entranceway is unblocked.
> open toilet
You open the toilet.
> open bath
You open the bath, revealing a soap bar.
> examine sink
The sink is balanced.
On the sink is a toothbrush.
> take toothbrush from sink
You take the toothbrush from the sink.
> examine toilet
The toilet looks strong, and impossible to break. It is open.
> go south
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see a closed refrigerator close by. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see a note and an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> go east
-= Backyard =-
You've just sauntered into a backyard.
You can make out a set of chairs. The set of chairs is ordinary. But the thing is empty. You see a bbq. The bbq appears to be empty. It would have been so cool if there was stuff on the bbq. You see a patio table. The patio table is ordinary. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> examine set of chairs
The set of chairs is solidly built.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> examine bbq
The bbq is unstable.
> go south
-= Garden =-
You arrive in a garden. A typical one. The room is well lit.
You need an unguarded exit? You should try going north.
There is a milk, a lettuce, a half of a bag of chips and a shovel on the floor.
> take shovel
You pick up the shovel from the ground.
> examine half of a bag of chips
The half of a bag of chips looks tasty.
> take milk
You pick up the milk from the ground.
> eat milk
You eat the milk. Not bad.
> take lettuce
You pick up the lettuce from the ground.
> examine shovel
The shovel is expensive looking.
> go north
-= Backyard =-
You've just sauntered into a backyard.
You can make out a set of chairs. The set of chairs is ordinary. But the thing is empty. You see a bbq. The bbq appears to be empty. It would have been so cool if there was stuff on the bbq. You see a patio table. The patio table is ordinary. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> put lettuce on bbq
You put the lettuce on the bbq.
> examine set of chairs
The set of chairs is solidly built.
On the set of chairs is a shovel.
> go west
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see a closed refrigerator close by. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see a note and an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> examine screen door
The screen door looks manageable. It is open.
> examine counter
The counter is reliable.
> open refrigerator
You open the refrigerator, revealing a bell pepper and a tomato plant.
> examine note
The dinner is almost ready! It's only missing a grilled lettuce.
> put toothbrush on stove
You put the toothbrush on the stove.
> examine old key
The metal of the old key is brushed.
> take note from stove
You take the note from the stove.
> go south
-= Living Room =-
Look at you, bigshot, walking into a living room like it isn't some huge deal. You begin to take stock of what's here.
You see a couch. You see an apple on the couch. You make out a low table. The low table is typical. On the low table you see a remote. You see a gleam over in a corner, where you can see a tv. The tv is standard. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an unguarded exit to the north.
> take apple from couch
You take the apple from the couch.
> put apple on couch
You put the apple on the couch.
> put note on tv
You put the note on the tv.
> go north
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a bell pepper and a tomato plant. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see a toothbrush and an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> go east
-= Backyard =-
You've just sauntered into a backyard.
You can make out a set of chairs. The set of chairs is ordinary. On the set of chairs you can make out a shovel. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You see a bbq. On the bbq you make out a lettuce. Classic TextWorld. You see a patio table. The patio table is ordinary. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put shovel on bbq
You put the shovel on the bbq.
> take shovel from bbq
You take the shovel from the bbq.
> go west
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a bell pepper and a tomato plant. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see a toothbrush and an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take toothbrush from stove
You take the toothbrush from the stove.
> go south
-= Living Room =-
Look at you, bigshot, walking into a living room like it isn't some huge deal. You begin to take stock of what's here.
You see a couch. You see an apple on the couch. You make out a low table. The low table is typical. On the low table you see a remote. You see a gleam over in a corner, where you can see a tv. The tv is standard. On the tv you see a note. There's something strange about this being here, but you can't put your finger on it.
There is an unguarded exit to the north.
> take remote from low table
You take the remote from the low table.
> put toothbrush on couch
You put the toothbrush on the couch.
> put shovel on couch
You put the shovel on the couch.
> go north
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a bell pepper and a tomato plant. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take tomato plant from refrigerator
You take the tomato plant from the refrigerator.
> put remote on kitchen island
You put the remote on the kitchen island.
> put tomato plant on counter
You put the tomato plant on the counter.
> take bell pepper from refrigerator
You take the bell pepper from the refrigerator.
> insert bell pepper into refrigerator
You put the bell pepper into the refrigerator.
> go south
-= Living Room =-
Look at you, bigshot, walking into a living room like it isn't some huge deal. You begin to take stock of what's here.
You see a couch. You see a shovel, a toothbrush and an apple on the couch. You make out a low table. The low table is typical. However, the low table, like an empty low table, has nothing on it. Oh! Why couldn't there just be stuff on it? You see a gleam over in a corner, where you can see a tv. The tv is standard. On the tv you see a note. There's something strange about this being here, but you can't put your finger on it.
There is an unguarded exit to the north.
> take note from tv
You take the note from the tv.
> put note on couch
You put the note on the couch.
> take toothbrush from couch
You take the toothbrush from the couch.
> put toothbrush on tv
You put the toothbrush on the tv.
> take toothbrush from tv
You take the toothbrush from the tv.
> take note from couch
You take the note from the couch.
> put toothbrush on low table
You put the toothbrush on the low table.
> put note on tv
You put the note on the tv.
> take toothbrush from low table
You take the toothbrush from the low table.
> put toothbrush on tv
You put the toothbrush on the tv.
> take note from tv
You take the note from the tv.
> take apple from couch
You take the apple from the couch.
> put apple on couch
You put the apple on the couch.
> take shovel from couch
You take the shovel from the couch.
> put note on low table
You put the note on the low table.
> take toothbrush from tv
You take the toothbrush from the tv.
> put toothbrush on couch
You put the toothbrush on the couch.
> take toothbrush from couch
You take the toothbrush from the couch.
> put toothbrush on tv
You put the toothbrush on the tv.
> take note from low table
You take the note from the low table.
> put shovel on low table
You put the shovel on the low table.
> take shovel from low table
You take the shovel from the low table.
> put note on couch
You put the note on the couch.
> take note from couch
You take the note from the couch.
> take apple from couch
You take the apple from the couch.
> put shovel on low table
You put the shovel on the low table.
> go north
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a bell pepper. You can make out a counter. The counter is typical. On the counter you can see a tomato plant. You see a stove. On the stove you can see an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you can see a remote.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take bell pepper from refrigerator
You take the bell pepper from the refrigerator.
> put note on kitchen island
You put the note on the kitchen island.
> insert apple into refrigerator
You put the apple into the refrigerator.
> take note from kitchen island
You take the note from the kitchen island.
> insert note into refrigerator
You put the note into the refrigerator.
> go south
-= Living Room =-
Look at you, bigshot, walking into a living room like it isn't some huge deal. You begin to take stock of what's here.
You see a couch. But the thing hasn't got anything on it. You make out a low table. The low table is typical. On the low table you see a shovel. You see a gleam over in a corner, where you can see a tv. The tv is standard. On the tv you see a toothbrush. There's something strange about this being here, but you can't put your finger on it.
There is an unguarded exit to the north.
> take toothbrush from tv
You take the toothbrush from the tv.
> put bell pepper on couch
You put the bell pepper on the couch.
> go north
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a note and an apple. You can make out a counter. The counter is typical. On the counter you can see a tomato plant. You see a stove. On the stove you can see an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you can see a remote.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take old key from stove
You take the old key from the stove.
> take apple from refrigerator
You take the apple from the refrigerator.
> put old key on stove
You put the old key on the stove.
> put apple on stove
You put the apple on the stove.
> take tomato plant from counter
You take the tomato plant from the counter.
> insert toothbrush into refrigerator
You put the toothbrush into the refrigerator.
> insert tomato plant into refrigerator
You put the tomato plant into the refrigerator.
> take tomato plant from refrigerator
You take the tomato plant from the refrigerator.
> put tomato plant on kitchen island
You put the tomato plant on the kitchen island.
> take apple from stove
You take the apple from the stove.
> go east
-= Backyard =-
You've just sauntered into a backyard.
You can make out a set of chairs. The set of chairs is ordinary. But the thing is empty. You see a bbq. On the bbq you make out a lettuce. Classic TextWorld. You see a patio table. The patio table is ordinary. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> eat apple
You eat the apple. Not bad.
> take lettuce from bbq
You take the lettuce from the bbq.
> put lettuce on bbq
You put the lettuce on the bbq.
> go west
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a toothbrush and a note. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you can see a tomato plant and a remote.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You are in a bathroom. An ordinary kind of place. You can barely contain your excitement.
You see an opened toilet. The toilet is empty! What a waste of a day! You make out a bath. Something scurries by right in the corner of your eye. Probably nothing. The bath contains a soap bar. You scan the room, seeing a sink. You shudder, but continue examining the sink. But the thing is empty. Hm. Oh well
You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from bath
You take the soap bar from the bath.
> insert soap bar into toilet
You put the soap bar into the toilet.
> take soap bar from toilet
You take the soap bar from the toilet.
> insert soap bar into bath
You put the soap bar into the bath.
> go south
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a toothbrush and a note. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you can see a tomato plant and a remote.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take tomato plant from kitchen island
You take the tomato plant from the kitchen island.
> take note from refrigerator
You take the note from the refrigerator.
> put tomato plant on stove
You put the tomato plant on the stove.
> take remote from kitchen island
You take the remote from the kitchen island.
> put note on counter
You put the note on the counter.
> take old key from stove
You take the old key from the stove.
> put remote on counter
You put the remote on the counter.
> take tomato plant from stove
You take the tomato plant from the stove.
> go north
-= Bathroom =-
You are in a bathroom. An ordinary kind of place. You can barely contain your excitement.
You see an opened toilet. The toilet is empty! What a waste of a day! You make out a bath. Something scurries by right in the corner of your eye. Probably nothing. The bath contains a soap bar. You scan the room, seeing a sink. You shudder, but continue examining the sink. But the thing is empty. Hm. Oh well
You don't like doors? Why not try going south, that entranceway is unblocked.
> put old key on sink
You put the old key on the sink.
> eat tomato plant
You eat the tomato plant. Not bad.
> go south
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a toothbrush. You can make out a counter. The counter is typical. On the counter you can see a remote and a note. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> go south
-= Living Room =-
Look at you, bigshot, walking into a living room like it isn't some huge deal. You begin to take stock of what's here.
You see a couch. You see a bell pepper on the couch. You make out a low table. The low table is typical. On the low table you see a shovel. You see a gleam over in a corner, where you can see a tv. The tv is standard. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an unguarded exit to the north.
> take shovel from low table
You take the shovel from the low table.
> put shovel on low table
You put the shovel on the low table.
> take bell pepper from couch
You take the bell pepper from the couch.
> put bell pepper on low table
You put the bell pepper on the low table.
> go north
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a toothbrush. You can make out a counter. The counter is typical. On the counter you can see a remote and a note. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take note from counter
You take the note from the counter.
> put note on counter
You put the note on the counter.
> take toothbrush from refrigerator
You take the toothbrush from the refrigerator.
> go west
-= Bedroom =-
Okay, so you're in a bedroom, cool, but is it standard? You better believe it is.
Hey, want to see a chest drawer? Look over there, a chest drawer. What a letdown! The chest drawer is empty! Oh, great. Here's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. The king-size bed is typical. Unfortunately, there isn't a thing on it.
There is an open wooden door leading east.
> put toothbrush on king-size bed
You put the toothbrush on the king-size bed.
> go east
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is typical. On the counter you can see a note and a remote. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take remote from counter
You take the remote from the counter.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. You see a king-size bed. But the thing is empty, unfortunately.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine king-size bed
The king-size bed is stable.
> open antique trunk
You open the antique trunk.
> examine old key
The old key is surprisingly heavy.
> examine wooden door
it's a towering wooden door It is closed.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is open.
In the chest drawer is an old key.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> examine old key
The old key is surprisingly heavy.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine old key
The old key is surprisingly heavy.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> examine sink
The sink is shaky.
On the sink is a toothbrush.
> open bath
You open the bath, revealing a soap bar.
> take soap bar from bath
You take the soap bar from the bath.
> put soap bar on sink
You put the soap bar on the sink.
> examine sink
The sink is shaky.
On the sink are a soap bar and a toothbrush.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> open screen door
You open screen door.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a soap bar and a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> take soap bar from sink
You take the soap bar from the sink.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> examine screen door
it is what it is, a screen door It is open.
> go east
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. But the thing hasn't got anything on it. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine patio table
The patio table is balanced.
> put soap bar on set of chairs
You put the soap bar on the set of chairs.
> examine soap bar
The soap bar is cheap looking.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
There is a tomato plant, a milk, a bell pepper and a shovel on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> examine bell pepper
that's a standard bell pepper!
> examine shovel
The shovel is well-used.
> take milk
You pick up the milk from the ground.
> eat bell pepper
You eat the bell pepper. Not bad.
> examine tomato plant
that's a standard tomato plant!
> examine milk
that's a typical milk!
> take shovel
You pick up the shovel from the ground.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine set of chairs
The set of chairs is reliable.
On the set of chairs is a soap bar.
> put milk on set of chairs
You put the milk on the set of chairs.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
> examine shovel
The shovel is well-used.
> eat tomato plant
You eat the tomato plant. Not bad.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a milk and a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> go west
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go west
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. The chest drawer contains an old key. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. But the thing is empty, unfortunately.
There is an open wooden door leading east.
> examine wooden door
it's a towering wooden door It is open.
> insert shovel into antique trunk
You put the shovel into the antique trunk.
> take old key from chest drawer
You take the old key from the chest drawer.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> take note from kitchen island
You take the note from the kitchen island.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> insert note into bath
You put the note into the bath.
> take toothbrush from sink
You take the toothbrush from the sink.
> take note from bath
You take the note from the bath.
> open toilet
You open the toilet.
> insert note into toilet
You put the note into the toilet.
> put old key on sink
You put the old key on the sink.
> put toothbrush on sink
You put the toothbrush on the sink.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. On the couch you make out a half of a bag of chips. You see a low table. On the low table you can see a remote. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> take remote from low table
You take the remote from the low table.
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> put half of a bag of chips on kitchen island
You put the half of a bag of chips on the kitchen island.
> open refrigerator
You open the refrigerator, revealing a lettuce and an apple.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. But there isn't a thing on it. You see a low table. But the thing hasn't got anything on it. You move on, clearly upset by your TextWorld experience. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> put remote on couch
You put the remote on the couch.
> take remote from couch
You take the remote from the couch.
> put remote on tv
You put the remote on the tv.
> take remote from tv
You take the remote from the tv.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains a lettuce and an apple. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a half of a bag of chips.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> put remote on kitchen island
You put the remote on the kitchen island.
> take remote from kitchen island
You take the remote from the kitchen island.
> put remote on counter
You put the remote on the counter.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. The toilet contains a note. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush and an old key on the sink.
You need an unguarded exit? You should try going south.
> take toothbrush from sink
You take the toothbrush from the sink.
> insert toothbrush into toilet
You put the toothbrush into the toilet.
> take note from toilet
You take the note from the toilet.
> insert note into bath
You put the note into the bath.
> take note from bath
You take the note from the bath.
> take old key from sink
You take the old key from the sink.
> insert old key into bath
You put the old key into the bath.
> take old key from bath
You take the old key from the bath.
> put old key on sink
You put the old key on the sink.
> take toothbrush from toilet
You take the toothbrush from the toilet.
> take old key from sink
You take the old key from the sink.
> insert old key into bath
You put the old key into the bath.
> take old key from bath
You take the old key from the bath.
> insert toothbrush into bath
You put the toothbrush into the bath.
> take toothbrush from bath
You take the toothbrush from the bath.
> put note on sink
You put the note on the sink.
> take note from sink
You take the note from the sink.
> insert note into bath
You put the note into the bath.
> put old key on sink
You put the old key on the sink.
> insert toothbrush into bath
You put the toothbrush into the bath.
> take old key from sink
You take the old key from the sink.
> insert old key into toilet
You put the old key into the toilet.
> take note from bath
You take the note from the bath.
> take toothbrush from bath
You take the toothbrush from the bath.
> insert note into toilet
You put the note into the toilet.
> take note from toilet
You take the note from the toilet.
> insert toothbrush into bath
You put the toothbrush into the bath.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains a lettuce and an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a half of a bag of chips.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> put note on kitchen island
You put the note on the kitchen island.
> take lettuce from refrigerator
You take the lettuce from the refrigerator.
> take half of a bag of chips from kitchen island
You take the half of a bag of chips from the kitchen island.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. But there isn't a thing on it. You see a low table. But the thing hasn't got anything on it. You move on, clearly upset by your TextWorld experience. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> put lettuce on couch
You put the lettuce on the couch.
> eat half of a bag of chips
You eat the half of a bag of chips. Not bad.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. The toilet contains an old key. You can make out a bath. The bath contains a toothbrush. Wow, isn't TextWorld just the best? Look out! It's a- oh, never mind, it's just a sink. Unfortunately, there isn't a thing on it.
You need an unguarded exit? You should try going south.
> take old key from toilet
You take the old key from the toilet.
> put old key on sink
You put the old key on the sink.
> take toothbrush from bath
You take the toothbrush from the bath.
> insert toothbrush into toilet
You put the toothbrush into the toilet.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. On the couch you make out a lettuce. You see a low table. But the thing hasn't got anything on it. You move on, clearly upset by your TextWorld experience. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> take lettuce from couch
You take the lettuce from the couch.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> take note from kitchen island
You take the note from the kitchen island.
> go west
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. What a letdown! The chest drawer is empty! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. The antique trunk contains a shovel. You see a king-size bed. But the thing is empty, unfortunately.
There is an open wooden door leading east.
> eat lettuce
You eat the lettuce. Not bad.
> take shovel from antique trunk
You take the shovel from the antique trunk.
> insert note into chest drawer
You put the note into the chest drawer.
> put shovel on king-size bed
You put the shovel on the king-size bed.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. The toilet contains a toothbrush. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see an old key on the sink.
You need an unguarded exit? You should try going south.
> take old key from sink
You take the old key from the sink.
> insert old key into bath
You put the old key into the bath.
> take toothbrush from toilet
You take the toothbrush from the toilet.
> take old key from bath
You take the old key from the bath.
> insert old key into bath
You put the old key into the bath.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go east
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a milk and a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a milk and a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> go west
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> take apple from refrigerator
You take the apple from the refrigerator.
> put toothbrush on counter
You put the toothbrush on the counter.
> go west
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. The chest drawer contains a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. On the king-size bed you make out a shovel.
There is an open wooden door leading east.
> take note from chest drawer
You take the note from the chest drawer.
> insert note into chest drawer
You put the note into the chest drawer.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator is empty! What a waste of a day! You can make out a counter. On the counter you can make out a toothbrush and a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. But there isn't a thing on it. You see a low table. But the thing hasn't got anything on it. You move on, clearly upset by your TextWorld experience. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> put apple on tv
You put the apple on the tv.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator is empty! What a waste of a day! You can make out a counter. On the counter you can make out a toothbrush and a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go east
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a milk and a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> take soap bar from set of chairs
You take the soap bar from the set of chairs.
> take milk from set of chairs
You take the milk from the set of chairs.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You've just sauntered into a bedroom.
You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a chest drawer. You scan the room, seeing an antique trunk. You smell an interesting smell, and follow it to a king-size bed. But the thing is empty.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine king-size bed
The king-size bed is an unstable piece of garbage.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is closed.
> open chest drawer
You open the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is open.
> take old key from antique trunk
You take the old key from the antique trunk.
> examine wooden door
The wooden door looks manageable. You can't see inside it because the lid's in your way.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. You can see inside it.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine old key
The old key is cold to the touch
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> lock wooden door with old key
You lock wooden door.
> insert old key into antique trunk
You put the old key into the antique trunk.
> examine old key
The old key is cold to the touch
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. You can see inside it.
In the antique trunk is an old key.
> take old key from antique trunk
You take the old key from the antique trunk.
> examine old key
The old key is cold to the touch
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> examine wooden door
The wooden door looks manageable. You can see inside it.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. You can see inside it.
> go east
-= Kitchen =-
Look around you. Take it all in. It's not every day someone gets to be in a kitchen.
You can see a refrigerator. What a great pairing of adjectives and nouns! You see a counter. Now why would someone leave that there? Unfortunately, there isn't a thing on it. You can see a stove. But the thing is empty, unfortunately. You scan the room for a kitchen island, and you find a kitchen island. The kitchen island is normal. On the kitchen island you can see a note. You shudder, but continue examining the room.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.
> examine note
The dinner is almost ready! It's only missing a grilled half of a bag of chips.
> examine stove
The stove is durable.
> examine screen door
it's a manageable screen door You can't see inside it because the lid's in your way.
> examine refrigerator
The refrigerator looks strong, and impossible to destroy. It is closed.
> go south
-= Living Room =-
You are in a living room. A standard one.
You make out a couch. You see a half of a bag of chips on the couch. Oh, great. Here's a low table. The low table is typical. On the low table you can see a remote. You can make out a tv. Why don't you take a picture of it, it'll last longer! Unfortunately, there isn't a thing on it. You move on, clearly furious with TextWorld.
There is an unblocked exit to the north.
> examine tv
The tv is reliable.
> examine low table
The low table is shaky.
On the low table is a remote.
> put old key on low table
You put the old key on the low table.
> examine old key
The old key is cold to the touch
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> put half of a bag of chips on couch
You put the half of a bag of chips on the couch.
> examine low table
The low table is shaky.
On the low table are an old key and a remote.
> go north
-= Kitchen =-
Look around you. Take it all in. It's not every day someone gets to be in a kitchen.
You can see a refrigerator. What a great pairing of adjectives and nouns! You see a counter. Now why would someone leave that there? Unfortunately, there isn't a thing on it. You can see a stove. But the thing is empty, unfortunately. You scan the room for a kitchen island, and you find a kitchen island. The kitchen island is normal. On the kitchen island you can see a note. You shudder, but continue examining the room.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.
> open screen door
You open screen door.
> examine counter
The counter is an unstable piece of garbage.
> examine screen door
it's a manageable screen door You can see inside it.
> go east
-= Backyard =-
You arrive in a backyard. A normal kind of place.
You see a set of chairs! But there isn't a thing on it. You swear loudly. You can see a bbq. Why don't you take a picture of it, it'll last longer! The bbq is standard. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table appears to be empty.
There is an open screen door leading west. There is an unguarded exit to the south.
> examine set of chairs
The set of chairs is wobbly.
> go south
-= Garden =-
You are in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You don't like doors? Why not try going north, that entranceway is unblocked.
There is a bell pepper, a tomato plant, a milk and a shovel on the floor.
> take tomato plant
You pick up the tomato plant from the ground.
> take shovel
You pick up the shovel from the ground.
> eat tomato plant
You eat the tomato plant. Not bad.
> take bell pepper
You pick up the bell pepper from the ground.
> eat bell pepper
You eat the bell pepper. Not bad.
> go north
-= Backyard =-
You arrive in a backyard. A normal kind of place.
You see a set of chairs! But there isn't a thing on it. You swear loudly. You can see a bbq. Why don't you take a picture of it, it'll last longer! The bbq is standard. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table appears to be empty.
There is an open screen door leading west. There is an unguarded exit to the south.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. You scan the room for an antique trunk, and you find an antique trunk! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine wooden door
it's a rugged wooden door You can't see inside it because the lid's in your way.
> examine king-size bed
The king-size bed is stable.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is closed.
> open chest drawer
You open the chest drawer.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine old key
The old key looks useful
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is open.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
In the antique trunk is an old key.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> examine wooden door
it's a rugged wooden door You can't see inside it because the lid's in your way.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> examine screen door
The screen door looks imposing. You can't see inside it because the lid's in your way.
> go north
-= Bathroom =-
You arrive in a bathroom.
A closed ordinary looking toilet is here. You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. Hey, want to see a sink? Look over there, a sink. The sink is normal. On the sink you can see a toothbrush.
There is an unguarded exit to the south.
> examine bath
The bath looks strong, and impossible to break. It is closed.
> open toilet
You open the toilet.
> take toothbrush from sink
You take the toothbrush from the sink.
> examine sink
The sink is an unstable piece of garbage.
> put toothbrush on sink
You put the toothbrush on the sink.
> open bath
You open the bath, revealing a soap bar.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> open screen door
You open screen door.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. The bath contains a soap bar. Hey, want to see a sink? Look over there, a sink. The sink is normal. On the sink you can see a toothbrush.
There is an unguarded exit to the south.
> take soap bar from bath
You take the soap bar from the bath.
> examine bath
The bath looks strong, and impossible to break. It is open.
> examine soap bar
The soap bar appears out of place here
> examine toothbrush
The toothbrush is well-used.
> examine toilet
The toilet looks strong, and impossible to destroy. It is open.
> insert soap bar into bath
You put the soap bar into the bath.
> take toothbrush from sink
You take the toothbrush from the sink.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a note.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> examine screen door
The screen door looks imposing. You can see inside it.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> examine set of chairs
The set of chairs is solid.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
There is a bell pepper, a tomato plant, a milk and a shovel on the floor.
> examine milk
The milk looks inviting.
> examine toothbrush
The toothbrush is well-used.
> take milk
You pick up the milk from the ground.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> put toothbrush on set of chairs
You put the toothbrush on the set of chairs.
> put milk on patio table
You put the milk on the patio table.
> examine set of chairs
The set of chairs is solid.
On the set of chairs is a toothbrush.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a note.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take note from kitchen island
You take the note from the kitchen island.
> open refrigerator
You open the refrigerator, revealing an apple and a lettuce.
> examine counter
The counter is solid.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains an old key. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an open wooden door leading east.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert note into antique trunk
You put the note into the antique trunk.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take note from antique trunk
You take the note from the antique trunk.
> put note on king-size bed
You put the note on the king-size bed.
> take note from king-size bed
You take the note from the king-size bed.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple and a lettuce. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take apple from refrigerator
You take the apple from the refrigerator.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer is empty, what a horrible day! You scan the room for an antique trunk, and you find an antique trunk! The antique trunk contains an old key. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an open wooden door leading east.
> put note on king-size bed
You put the note on the king-size bed.
> take note from king-size bed
You take the note from the king-size bed.
> insert apple into antique trunk
You put the apple into the antique trunk.
> take apple from antique trunk
You take the apple from the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert apple into chest drawer
You put the apple into the chest drawer.
> insert note into chest drawer
You put the note into the chest drawer.
> take apple from chest drawer
You take the apple from the chest drawer.
> put apple on king-size bed
You put the apple on the king-size bed.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> take apple from king-size bed
You take the apple from the king-size bed.
> insert apple into antique trunk
You put the apple into the antique trunk.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> put old key on king-size bed
You put the old key on the king-size bed.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains a lettuce. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. The bath contains a soap bar. Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> take soap bar from bath
You take the soap bar from the bath.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains a lettuce. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take lettuce from refrigerator
You take the lettuce from the refrigerator.
> insert soap bar into refrigerator
You put the soap bar into the refrigerator.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. On the set of chairs you make out a toothbrush. You can make out a bbq. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table is usual. On the patio table you make out a milk. Wow! Just like in the movies!
There is an open screen door leading west. There is an unblocked exit to the south.
> eat lettuce
You eat the lettuce. Not bad.
> take toothbrush from set of chairs
You take the toothbrush from the set of chairs.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains a soap bar. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from refrigerator
You take the soap bar from the refrigerator.
> put soap bar on stove
You put the soap bar on the stove.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The bath is empty! Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a soap bar. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a toothbrush on the bbq. You see a patio table. The patio table is usual. On the patio table you make out a milk. Wow! Just like in the movies!
There is an open screen door leading west. There is an unblocked exit to the south.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
There is a bell pepper, a tomato plant and a shovel on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table is usual. On the patio table you make out a toothbrush and a milk. Wow! Just like in the movies!
There is an open screen door leading west. There is an unblocked exit to the south.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a soap bar. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from stove
You take the soap bar from the stove.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains a note. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk contains an apple. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. On the king-size bed you can see an old key. There's something strange about this being here, but you can't put your finger on it.
There is an open wooden door leading east.
> insert soap bar into chest drawer
You put the soap bar into the chest drawer.
> take apple from antique trunk
You take the apple from the antique trunk.
> insert bell pepper into chest drawer
You put the bell pepper into the chest drawer.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> insert apple into refrigerator
You put the apple into the refrigerator.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. On the couch you make out a half of a bag of chips. As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a remote. You can make out a tv. But the thing is empty, unfortunately. You make a mental note to not get your hopes up the next time you see a tv in a room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put half of a bag of chips on counter
You put the half of a bag of chips on the counter.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a toothbrush on the bbq. You see a patio table. The patio table is usual. On the patio table you make out a milk. Wow! Just like in the movies!
There is an open screen door leading west. There is an unblocked exit to the south.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> put toothbrush on set of chairs
You put the toothbrush on the set of chairs.
> take toothbrush from set of chairs
You take the toothbrush from the set of chairs.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> take milk from patio table
You take the milk from the patio table.
> put milk on bbq
You put the milk on the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put toothbrush on stove
You put the toothbrush on the stove.
> take half of a bag of chips from counter
You take the half of a bag of chips from the counter.
> put half of a bag of chips on counter
You put the half of a bag of chips on the counter.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The bath is empty! Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a toothbrush. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take toothbrush from stove
You take the toothbrush from the stove.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. But the thing hasn't got anything on it. Hm. Oh well As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a remote. You can make out a tv. But the thing is empty, unfortunately. You make a mental note to not get your hopes up the next time you see a tv in a room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> put toothbrush on couch
You put the toothbrush on the couch.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The bath is empty! Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains a bell pepper, a soap bar and a note. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. On the king-size bed you can see an old key. There's something strange about this being here, but you can't put your finger on it.
There is an open wooden door leading east.
> take bell pepper from chest drawer
You take the bell pepper from the chest drawer.
> insert bell pepper into antique trunk
You put the bell pepper into the antique trunk.
> take note from chest drawer
You take the note from the chest drawer.
> insert note into antique trunk
You put the note into the antique trunk.
> take note from antique trunk
You take the note from the antique trunk.
> insert note into chest drawer
You put the note into the chest drawer.
> take bell pepper from antique trunk
You take the bell pepper from the antique trunk.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put bell pepper on stove
You put the bell pepper on the stove.
> take apple from refrigerator
You take the apple from the refrigerator.
> eat apple
You eat the apple. Not bad.
> take half of a bag of chips from counter
You take the half of a bag of chips from the counter.
> put half of a bag of chips on kitchen island
You put the half of a bag of chips on the kitchen island.
> take half of a bag of chips from kitchen island
You take the half of a bag of chips from the kitchen island.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains a note and a soap bar. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. On the king-size bed you can see an old key. There's something strange about this being here, but you can't put your finger on it.
There is an open wooden door leading east.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take soap bar from chest drawer
You take the soap bar from the chest drawer.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. On the couch you make out a toothbrush. As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a remote. You can make out a tv. But the thing is empty, unfortunately. You make a mental note to not get your hopes up the next time you see a tv in a room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> eat half of a bag of chips
You eat the half of a bag of chips. Not bad.
> take remote from low table
You take the remote from the low table.
> put remote on low table
You put the remote on the low table.
> put soap bar on low table
You put the soap bar on the low table.
> take remote from low table
You take the remote from the low table.
> put remote on tv
You put the remote on the tv.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> take milk from bbq
You take the milk from the bbq.
> put milk on bbq
You put the milk on the bbq.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
There is a tomato plant and a shovel on the floor.
> take shovel
You pick up the shovel from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> eat tomato plant
You eat the tomato plant. Not bad.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put shovel on counter
You put the shovel on the counter.
> take shovel from counter
You take the shovel from the counter.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The bath is empty! Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> insert shovel into toilet
You put the shovel into the toilet.
> take shovel from toilet
You take the shovel from the toilet.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> put shovel on bbq
You put the shovel on the bbq.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a shovel and a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains an old key and a note. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an open wooden door leading east.
> take note from chest drawer
You take the note from the chest drawer.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. On the couch you make out a toothbrush. As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a soap bar. You can make out a tv. You see a remote on the tv.
You don't like doors? Why not try going north, that entranceway is unblocked.
> put note on low table
You put the note on the low table.
> take toothbrush from couch
You take the toothbrush from the couch.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains an old key. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an open wooden door leading east.
> insert toothbrush into antique trunk
You put the toothbrush into the antique trunk.
> take toothbrush from antique trunk
You take the toothbrush from the antique trunk.
> put toothbrush on king-size bed
You put the toothbrush on the king-size bed.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into antique trunk
You put the old key into the antique trunk.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. But the thing hasn't got anything on it. Hm. Oh well As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a note and a soap bar. You can make out a tv. You see a remote on the tv.
You don't like doors? Why not try going north, that entranceway is unblocked.
> take soap bar from low table
You take the soap bar from the low table.
> put soap bar on couch
You put the soap bar on the couch.
> take note from low table
You take the note from the low table.
> put note on tv
You put the note on the tv.
> take remote from tv
You take the remote from the tv.
> put remote on low table
You put the remote on the low table.
> take remote from low table
You take the remote from the low table.
> take soap bar from couch
You take the soap bar from the couch.
> put remote on low table
You put the remote on the low table.
> take note from tv
You take the note from the tv.
> take remote from low table
You take the remote from the low table.
> put soap bar on low table
You put the soap bar on the low table.
> take soap bar from low table
You take the soap bar from the low table.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer is empty, what a horrible day! You scan the room for an antique trunk, and you find an antique trunk! The antique trunk contains an old key. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. On the king-size bed you can see a toothbrush. There's something strange about this being here, but you can't put your finger on it.
There is an open wooden door leading east.
> put remote on king-size bed
You put the remote on the king-size bed.
> insert soap bar into chest drawer
You put the soap bar into the chest drawer.
> take toothbrush from king-size bed
You take the toothbrush from the king-size bed.
> take remote from king-size bed
You take the remote from the king-size bed.
> put remote on king-size bed
You put the remote on the king-size bed.
> take soap bar from chest drawer
You take the soap bar from the chest drawer.
> insert note into chest drawer
You put the note into the chest drawer.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert soap bar into chest drawer
You put the soap bar into the chest drawer.
> insert toothbrush into chest drawer
You put the toothbrush into the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put old key on stove
You put the old key on the stove.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. But the thing hasn't got anything on it. Hm. Oh well As if things weren't amazing enough already, you can even see a low table. The low table is normal. Unfortunately, there isn't a thing on it. You can make out a tv. But the thing is empty, unfortunately. You make a mental note to not get your hopes up the next time you see a tv in a room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out an old key and a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take bell pepper from stove
You take the bell pepper from the stove.
> take old key from stove
You take the old key from the stove.
> put bell pepper on counter
You put the bell pepper on the counter.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The bath is empty! Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> insert old key into bath
You put the old key into the bath.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a bell pepper. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take bell pepper from counter
You take the bell pepper from the counter.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. But the thing hasn't got anything on it. Hm. Oh well As if things weren't amazing enough already, you can even see a low table. The low table is normal. Unfortunately, there isn't a thing on it. You can make out a tv. But the thing is empty, unfortunately. You make a mental note to not get your hopes up the next time you see a tv in a room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> put bell pepper on couch
You put the bell pepper on the couch.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a shovel and a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> take shovel from bbq
You take the shovel from the bbq.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put shovel on kitchen island
You put the shovel on the kitchen island.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. The bath contains an old key. Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> take old key from bath
You take the old key from the bath.
> put old key on sink
You put the old key on the sink.
> take old key from sink
You take the old key from the sink.
> insert old key into bath
You put the old key into the bath.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a shovel.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. On the couch you make out a bell pepper. As if things weren't amazing enough already, you can even see a low table. The low table is normal. Unfortunately, there isn't a thing on it. You can make out a tv. But the thing is empty, unfortunately. You make a mental note to not get your hopes up the next time you see a tv in a room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> take bell pepper from couch
You take the bell pepper from the couch.
> put bell pepper on couch
You put the bell pepper on the couch.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a shovel.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains a toothbrush, a soap bar and a note. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. On the king-size bed you can see a remote. There's something strange about this being here, but you can't put your finger on it.
There is an open wooden door leading east.
> take soap bar from chest drawer
You take the soap bar from the chest drawer.
> insert soap bar into antique trunk
You put the soap bar into the antique trunk.
> take toothbrush from chest drawer
You take the toothbrush from the chest drawer.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. You scan the room for an antique trunk, and you find an antique trunk! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine wooden door
it's a rugged wooden door You can't see inside it because the lid's in your way.
> examine king-size bed
The king-size bed is stable.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is closed.
> open chest drawer
You open the chest drawer.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine old key
The old key looks useful
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is open.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
In the antique trunk is an old key.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> examine wooden door
it's a rugged wooden door You can't see inside it because the lid's in your way.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> examine screen door
The screen door looks imposing. You can't see inside it because the lid's in your way.
> go north
-= Bathroom =-
You arrive in a bathroom.
A closed ordinary looking toilet is here. You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. Hey, want to see a sink? Look over there, a sink. The sink is normal. On the sink you can see a toothbrush.
There is an unguarded exit to the south.
> examine bath
The bath looks strong, and impossible to break. It is closed.
> open toilet
You open the toilet.
> take toothbrush from sink
You take the toothbrush from the sink.
> examine sink
The sink is an unstable piece of garbage.
> put toothbrush on sink
You put the toothbrush on the sink.
> open bath
You open the bath, revealing a soap bar.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> open screen door
You open screen door.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. The bath contains a soap bar. Hey, want to see a sink? Look over there, a sink. The sink is normal. On the sink you can see a toothbrush.
There is an unguarded exit to the south.
> take soap bar from bath
You take the soap bar from the bath.
> examine bath
The bath looks strong, and impossible to break. It is open.
> examine soap bar
The soap bar appears out of place here
> examine toothbrush
The toothbrush is well-used.
> examine toilet
The toilet looks strong, and impossible to destroy. It is open.
> insert soap bar into bath
You put the soap bar into the bath.
> take toothbrush from sink
You take the toothbrush from the sink.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a note.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> examine screen door
The screen door looks imposing. You can see inside it.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> examine set of chairs
The set of chairs is solid.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
There is a bell pepper, a tomato plant, a milk and a shovel on the floor.
> examine milk
The milk looks inviting.
> examine toothbrush
The toothbrush is well-used.
> take milk
You pick up the milk from the ground.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> put toothbrush on set of chairs
You put the toothbrush on the set of chairs.
> put milk on patio table
You put the milk on the patio table.
> examine set of chairs
The set of chairs is solid.
On the set of chairs is a toothbrush.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a note.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take note from kitchen island
You take the note from the kitchen island.
> open refrigerator
You open the refrigerator, revealing an apple and a lettuce.
> examine counter
The counter is solid.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains an old key. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an open wooden door leading east.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert note into antique trunk
You put the note into the antique trunk.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take note from antique trunk
You take the note from the antique trunk.
> put note on king-size bed
You put the note on the king-size bed.
> take note from king-size bed
You take the note from the king-size bed.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple and a lettuce. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take apple from refrigerator
You take the apple from the refrigerator.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer is empty, what a horrible day! You scan the room for an antique trunk, and you find an antique trunk! The antique trunk contains an old key. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an open wooden door leading east.
> put note on king-size bed
You put the note on the king-size bed.
> take note from king-size bed
You take the note from the king-size bed.
> insert apple into antique trunk
You put the apple into the antique trunk.
> take apple from antique trunk
You take the apple from the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert apple into chest drawer
You put the apple into the chest drawer.
> insert note into chest drawer
You put the note into the chest drawer.
> take apple from chest drawer
You take the apple from the chest drawer.
> put apple on king-size bed
You put the apple on the king-size bed.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> take apple from king-size bed
You take the apple from the king-size bed.
> insert apple into antique trunk
You put the apple into the antique trunk.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> put old key on king-size bed
You put the old key on the king-size bed.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains a lettuce. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. The bath contains a soap bar. Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> take soap bar from bath
You take the soap bar from the bath.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains a lettuce. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take lettuce from refrigerator
You take the lettuce from the refrigerator.
> insert soap bar into refrigerator
You put the soap bar into the refrigerator.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. On the set of chairs you make out a toothbrush. You can make out a bbq. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table is usual. On the patio table you make out a milk. Wow! Just like in the movies!
There is an open screen door leading west. There is an unblocked exit to the south.
> eat lettuce
You eat the lettuce. Not bad.
> take toothbrush from set of chairs
You take the toothbrush from the set of chairs.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains a soap bar. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from refrigerator
You take the soap bar from the refrigerator.
> put soap bar on stove
You put the soap bar on the stove.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The bath is empty! Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a soap bar. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a toothbrush on the bbq. You see a patio table. The patio table is usual. On the patio table you make out a milk. Wow! Just like in the movies!
There is an open screen door leading west. There is an unblocked exit to the south.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
There is a bell pepper, a tomato plant and a shovel on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table is usual. On the patio table you make out a toothbrush and a milk. Wow! Just like in the movies!
There is an open screen door leading west. There is an unblocked exit to the south.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a soap bar. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from stove
You take the soap bar from the stove.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains a note. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk contains an apple. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. On the king-size bed you can see an old key. There's something strange about this being here, but you can't put your finger on it.
There is an open wooden door leading east.
> insert soap bar into chest drawer
You put the soap bar into the chest drawer.
> take apple from antique trunk
You take the apple from the antique trunk.
> insert bell pepper into chest drawer
You put the bell pepper into the chest drawer.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> insert apple into refrigerator
You put the apple into the refrigerator.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. On the couch you make out a half of a bag of chips. As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a remote. You can make out a tv. But the thing is empty, unfortunately. You make a mental note to not get your hopes up the next time you see a tv in a room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put half of a bag of chips on counter
You put the half of a bag of chips on the counter.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a toothbrush on the bbq. You see a patio table. The patio table is usual. On the patio table you make out a milk. Wow! Just like in the movies!
There is an open screen door leading west. There is an unblocked exit to the south.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> put toothbrush on set of chairs
You put the toothbrush on the set of chairs.
> take toothbrush from set of chairs
You take the toothbrush from the set of chairs.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> take milk from patio table
You take the milk from the patio table.
> put milk on bbq
You put the milk on the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put toothbrush on stove
You put the toothbrush on the stove.
> take half of a bag of chips from counter
You take the half of a bag of chips from the counter.
> put half of a bag of chips on counter
You put the half of a bag of chips on the counter.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The bath is empty! Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a toothbrush. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take toothbrush from stove
You take the toothbrush from the stove.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. But the thing hasn't got anything on it. Hm. Oh well As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a remote. You can make out a tv. But the thing is empty, unfortunately. You make a mental note to not get your hopes up the next time you see a tv in a room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> put toothbrush on couch
You put the toothbrush on the couch.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The bath is empty! Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains a bell pepper, a soap bar and a note. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. On the king-size bed you can see an old key. There's something strange about this being here, but you can't put your finger on it.
There is an open wooden door leading east.
> take bell pepper from chest drawer
You take the bell pepper from the chest drawer.
> insert bell pepper into antique trunk
You put the bell pepper into the antique trunk.
> take note from chest drawer
You take the note from the chest drawer.
> insert note into antique trunk
You put the note into the antique trunk.
> take note from antique trunk
You take the note from the antique trunk.
> insert note into chest drawer
You put the note into the chest drawer.
> take bell pepper from antique trunk
You take the bell pepper from the antique trunk.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put bell pepper on stove
You put the bell pepper on the stove.
> take apple from refrigerator
You take the apple from the refrigerator.
> eat apple
You eat the apple. Not bad.
> take half of a bag of chips from counter
You take the half of a bag of chips from the counter.
> put half of a bag of chips on kitchen island
You put the half of a bag of chips on the kitchen island.
> take half of a bag of chips from kitchen island
You take the half of a bag of chips from the kitchen island.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains a note and a soap bar. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. On the king-size bed you can see an old key. There's something strange about this being here, but you can't put your finger on it.
There is an open wooden door leading east.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take soap bar from chest drawer
You take the soap bar from the chest drawer.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. On the couch you make out a toothbrush. As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a remote. You can make out a tv. But the thing is empty, unfortunately. You make a mental note to not get your hopes up the next time you see a tv in a room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> eat half of a bag of chips
You eat the half of a bag of chips. Not bad.
> take remote from low table
You take the remote from the low table.
> put remote on low table
You put the remote on the low table.
> put soap bar on low table
You put the soap bar on the low table.
> take remote from low table
You take the remote from the low table.
> put remote on tv
You put the remote on the tv.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> take milk from bbq
You take the milk from the bbq.
> put milk on bbq
You put the milk on the bbq.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
There is a tomato plant and a shovel on the floor.
> take shovel
You pick up the shovel from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> eat tomato plant
You eat the tomato plant. Not bad.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put shovel on counter
You put the shovel on the counter.
> take shovel from counter
You take the shovel from the counter.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The bath is empty! Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> insert shovel into toilet
You put the shovel into the toilet.
> take shovel from toilet
You take the shovel from the toilet.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> put shovel on bbq
You put the shovel on the bbq.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a shovel and a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains an old key and a note. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an open wooden door leading east.
> take note from chest drawer
You take the note from the chest drawer.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. On the couch you make out a toothbrush. As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a soap bar. You can make out a tv. You see a remote on the tv.
You don't like doors? Why not try going north, that entranceway is unblocked.
> put note on low table
You put the note on the low table.
> take toothbrush from couch
You take the toothbrush from the couch.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains an old key. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an open wooden door leading east.
> insert toothbrush into antique trunk
You put the toothbrush into the antique trunk.
> take toothbrush from antique trunk
You take the toothbrush from the antique trunk.
> put toothbrush on king-size bed
You put the toothbrush on the king-size bed.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into antique trunk
You put the old key into the antique trunk.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. But the thing hasn't got anything on it. Hm. Oh well As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a note and a soap bar. You can make out a tv. You see a remote on the tv.
You don't like doors? Why not try going north, that entranceway is unblocked.
> take soap bar from low table
You take the soap bar from the low table.
> put soap bar on couch
You put the soap bar on the couch.
> take note from low table
You take the note from the low table.
> put note on tv
You put the note on the tv.
> take remote from tv
You take the remote from the tv.
> put remote on low table
You put the remote on the low table.
> take remote from low table
You take the remote from the low table.
> take soap bar from couch
You take the soap bar from the couch.
> put remote on low table
You put the remote on the low table.
> take note from tv
You take the note from the tv.
> take remote from low table
You take the remote from the low table.
> put soap bar on low table
You put the soap bar on the low table.
> take soap bar from low table
You take the soap bar from the low table.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer is empty, what a horrible day! You scan the room for an antique trunk, and you find an antique trunk! The antique trunk contains an old key. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. On the king-size bed you can see a toothbrush. There's something strange about this being here, but you can't put your finger on it.
There is an open wooden door leading east.
> put remote on king-size bed
You put the remote on the king-size bed.
> insert soap bar into chest drawer
You put the soap bar into the chest drawer.
> take toothbrush from king-size bed
You take the toothbrush from the king-size bed.
> take remote from king-size bed
You take the remote from the king-size bed.
> put remote on king-size bed
You put the remote on the king-size bed.
> take soap bar from chest drawer
You take the soap bar from the chest drawer.
> insert note into chest drawer
You put the note into the chest drawer.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert soap bar into chest drawer
You put the soap bar into the chest drawer.
> insert toothbrush into chest drawer
You put the toothbrush into the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put old key on stove
You put the old key on the stove.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. But the thing hasn't got anything on it. Hm. Oh well As if things weren't amazing enough already, you can even see a low table. The low table is normal. Unfortunately, there isn't a thing on it. You can make out a tv. But the thing is empty, unfortunately. You make a mental note to not get your hopes up the next time you see a tv in a room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out an old key and a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take bell pepper from stove
You take the bell pepper from the stove.
> take old key from stove
You take the old key from the stove.
> put bell pepper on counter
You put the bell pepper on the counter.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The bath is empty! Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> insert old key into bath
You put the old key into the bath.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a bell pepper. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take bell pepper from counter
You take the bell pepper from the counter.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. But the thing hasn't got anything on it. Hm. Oh well As if things weren't amazing enough already, you can even see a low table. The low table is normal. Unfortunately, there isn't a thing on it. You can make out a tv. But the thing is empty, unfortunately. You make a mental note to not get your hopes up the next time you see a tv in a room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> put bell pepper on couch
You put the bell pepper on the couch.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a shovel and a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> take shovel from bbq
You take the shovel from the bbq.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put shovel on kitchen island
You put the shovel on the kitchen island.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. The bath contains an old key. Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> take old key from bath
You take the old key from the bath.
> put old key on sink
You put the old key on the sink.
> take old key from sink
You take the old key from the sink.
> insert old key into bath
You put the old key into the bath.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a shovel.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. On the couch you make out a bell pepper. As if things weren't amazing enough already, you can even see a low table. The low table is normal. Unfortunately, there isn't a thing on it. You can make out a tv. But the thing is empty, unfortunately. You make a mental note to not get your hopes up the next time you see a tv in a room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> take bell pepper from couch
You take the bell pepper from the couch.
> put bell pepper on couch
You put the bell pepper on the couch.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a shovel.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains a toothbrush, a soap bar and a note. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. On the king-size bed you can see a remote. There's something strange about this being here, but you can't put your finger on it.
There is an open wooden door leading east.
> take soap bar from chest drawer
You take the soap bar from the chest drawer.
> insert soap bar into antique trunk
You put the soap bar into the antique trunk.
> take toothbrush from chest drawer
You take the toothbrush from the chest drawer.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a shovel.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take shovel from kitchen island
You take the shovel from the kitchen island.
> insert toothbrush into refrigerator
You put the toothbrush into the refrigerator.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains a note. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk contains a soap bar. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. On the king-size bed you can see a remote. There's something strange about this being here, but you can't put your finger on it.
There is an open wooden door leading east.
> take soap bar from antique trunk
You take the soap bar from the antique trunk.
> insert shovel into chest drawer
You put the shovel into the chest drawer.
> take remote from king-size bed
You take the remote from the king-size bed.
> take shovel from chest drawer
You take the shovel from the chest drawer.
> insert remote into antique trunk
You put the remote into the antique trunk.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Okay, so you're in a bedroom, cool, but is it standard? You better believe it is.
Hey, want to see a chest drawer? Look over there, a chest drawer. Oh, great. Here's an antique trunk. You see a king-size bed. The king-size bed is typical. Unfortunately, there isn't a thing on it.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine wooden door
it's a noble wooden door You can't see inside it because the lid's in your way.
> examine antique trunk
The antique trunk looks strong, and impossible to crack. It is closed.
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can't see inside it because the lid's in your way.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine old key
The metal of the old key is brushed.
> examine king-size bed
The king-size bed is durable.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can see inside it.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can see inside it.
In the chest drawer is an old key.
> open antique trunk
You open the antique trunk.
> examine antique trunk
The antique trunk looks strong, and impossible to crack. It is open.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> examine wooden door
it's a noble wooden door You can see inside it.
> go east
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see a closed refrigerator close by. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you can see a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> put old key on stove
You put the old key on the stove.
> take note from kitchen island
You take the note from the kitchen island.
> put note on stove
You put the note on the stove.
> open screen door
You open screen door.
> go north
-= Bathroom =-
You are in a bathroom. An ordinary kind of place. You can barely contain your excitement.
You see a closed toilet. You make out a bath. Something scurries by right in the corner of your eye. Probably nothing. You scan the room, seeing a sink. You shudder, but continue examining the sink. You see a toothbrush on the sink. Something scurries by right in the corner of your eye. Probably nothing.
You don't like doors? Why not try going south, that entranceway is unblocked.
> open toilet
You open the toilet.
> open bath
You open the bath, revealing a soap bar.
> examine sink
The sink is balanced.
On the sink is a toothbrush.
> take toothbrush from sink
You take the toothbrush from the sink.
> examine toilet
The toilet looks strong, and impossible to break. It is open.
> go south
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see a closed refrigerator close by. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see a note and an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> go east
-= Backyard =-
You've just sauntered into a backyard.
You can make out a set of chairs. The set of chairs is ordinary. But the thing is empty. You see a bbq. The bbq appears to be empty. It would have been so cool if there was stuff on the bbq. You see a patio table. The patio table is ordinary. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> examine set of chairs
The set of chairs is solidly built.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> examine bbq
The bbq is unstable.
> go south
-= Garden =-
You arrive in a garden. A typical one. The room is well lit.
You need an unguarded exit? You should try going north.
There is a milk, a lettuce, a half of a bag of chips and a shovel on the floor.
> take shovel
You pick up the shovel from the ground.
> examine half of a bag of chips
The half of a bag of chips looks tasty.
> take milk
You pick up the milk from the ground.
> eat milk
You eat the milk. Not bad.
> take lettuce
You pick up the lettuce from the ground.
> examine shovel
The shovel is expensive looking.
> go north
-= Backyard =-
You've just sauntered into a backyard.
You can make out a set of chairs. The set of chairs is ordinary. But the thing is empty. You see a bbq. The bbq appears to be empty. It would have been so cool if there was stuff on the bbq. You see a patio table. The patio table is ordinary. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> put lettuce on bbq
You put the lettuce on the bbq.
> examine set of chairs
The set of chairs is solidly built.
On the set of chairs is a shovel.
> go west
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see a closed refrigerator close by. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see a note and an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> examine screen door
The screen door looks manageable. It is open.
> examine counter
The counter is reliable.
> open refrigerator
You open the refrigerator, revealing a bell pepper and a tomato plant.
> examine note
The dinner is almost ready! It's only missing a grilled lettuce.
> put toothbrush on stove
You put the toothbrush on the stove.
> examine old key
The metal of the old key is brushed.
> take note from stove
You take the note from the stove.
> go south
-= Living Room =-
Look at you, bigshot, walking into a living room like it isn't some huge deal. You begin to take stock of what's here.
You see a couch. You see an apple on the couch. You make out a low table. The low table is typical. On the low table you see a remote. You see a gleam over in a corner, where you can see a tv. The tv is standard. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an unguarded exit to the north.
> take apple from couch
You take the apple from the couch.
> put apple on couch
You put the apple on the couch.
> put note on tv
You put the note on the tv.
> go north
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a bell pepper and a tomato plant. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see a toothbrush and an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> go east
-= Backyard =-
You've just sauntered into a backyard.
You can make out a set of chairs. The set of chairs is ordinary. On the set of chairs you can make out a shovel. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You see a bbq. On the bbq you make out a lettuce. Classic TextWorld. You see a patio table. The patio table is ordinary. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put shovel on bbq
You put the shovel on the bbq.
> take shovel from bbq
You take the shovel from the bbq.
> go west
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a bell pepper and a tomato plant. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see a toothbrush and an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take toothbrush from stove
You take the toothbrush from the stove.
> go south
-= Living Room =-
Look at you, bigshot, walking into a living room like it isn't some huge deal. You begin to take stock of what's here.
You see a couch. You see an apple on the couch. You make out a low table. The low table is typical. On the low table you see a remote. You see a gleam over in a corner, where you can see a tv. The tv is standard. On the tv you see a note. There's something strange about this being here, but you can't put your finger on it.
There is an unguarded exit to the north.
> take remote from low table
You take the remote from the low table.
> put toothbrush on couch
You put the toothbrush on the couch.
> put shovel on couch
You put the shovel on the couch.
> go north
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a bell pepper and a tomato plant. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take tomato plant from refrigerator
You take the tomato plant from the refrigerator.
> put remote on kitchen island
You put the remote on the kitchen island.
> put tomato plant on counter
You put the tomato plant on the counter.
> take bell pepper from refrigerator
You take the bell pepper from the refrigerator.
> insert bell pepper into refrigerator
You put the bell pepper into the refrigerator.
> go south
-= Living Room =-
Look at you, bigshot, walking into a living room like it isn't some huge deal. You begin to take stock of what's here.
You see a couch. You see a shovel, a toothbrush and an apple on the couch. You make out a low table. The low table is typical. However, the low table, like an empty low table, has nothing on it. Oh! Why couldn't there just be stuff on it? You see a gleam over in a corner, where you can see a tv. The tv is standard. On the tv you see a note. There's something strange about this being here, but you can't put your finger on it.
There is an unguarded exit to the north.
> take note from tv
You take the note from the tv.
> put note on couch
You put the note on the couch.
> take toothbrush from couch
You take the toothbrush from the couch.
> put toothbrush on tv
You put the toothbrush on the tv.
> take toothbrush from tv
You take the toothbrush from the tv.
> take note from couch
You take the note from the couch.
> put toothbrush on low table
You put the toothbrush on the low table.
> put note on tv
You put the note on the tv.
> take toothbrush from low table
You take the toothbrush from the low table.
> put toothbrush on tv
You put the toothbrush on the tv.
> take note from tv
You take the note from the tv.
> take apple from couch
You take the apple from the couch.
> put apple on couch
You put the apple on the couch.
> take shovel from couch
You take the shovel from the couch.
> put note on low table
You put the note on the low table.
> take toothbrush from tv
You take the toothbrush from the tv.
> put toothbrush on couch
You put the toothbrush on the couch.
> take toothbrush from couch
You take the toothbrush from the couch.
> put toothbrush on tv
You put the toothbrush on the tv.
> take note from low table
You take the note from the low table.
> put shovel on low table
You put the shovel on the low table.
> take shovel from low table
You take the shovel from the low table.
> put note on couch
You put the note on the couch.
> take note from couch
You take the note from the couch.
> take apple from couch
You take the apple from the couch.
> put shovel on low table
You put the shovel on the low table.
> go north
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a bell pepper. You can make out a counter. The counter is typical. On the counter you can see a tomato plant. You see a stove. On the stove you can see an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you can see a remote.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take bell pepper from refrigerator
You take the bell pepper from the refrigerator.
> put note on kitchen island
You put the note on the kitchen island.
> insert apple into refrigerator
You put the apple into the refrigerator.
> take note from kitchen island
You take the note from the kitchen island.
> insert note into refrigerator
You put the note into the refrigerator.
> go south
-= Living Room =-
Look at you, bigshot, walking into a living room like it isn't some huge deal. You begin to take stock of what's here.
You see a couch. But the thing hasn't got anything on it. You make out a low table. The low table is typical. On the low table you see a shovel. You see a gleam over in a corner, where you can see a tv. The tv is standard. On the tv you see a toothbrush. There's something strange about this being here, but you can't put your finger on it.
There is an unguarded exit to the north.
> take toothbrush from tv
You take the toothbrush from the tv.
> put bell pepper on couch
You put the bell pepper on the couch.
> go north
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a note and an apple. You can make out a counter. The counter is typical. On the counter you can see a tomato plant. You see a stove. On the stove you can see an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you can see a remote.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take old key from stove
You take the old key from the stove.
> take apple from refrigerator
You take the apple from the refrigerator.
> put old key on stove
You put the old key on the stove.
> put apple on stove
You put the apple on the stove.
> take tomato plant from counter
You take the tomato plant from the counter.
> insert toothbrush into refrigerator
You put the toothbrush into the refrigerator.
> insert tomato plant into refrigerator
You put the tomato plant into the refrigerator.
> take tomato plant from refrigerator
You take the tomato plant from the refrigerator.
> put tomato plant on kitchen island
You put the tomato plant on the kitchen island.
> take apple from stove
You take the apple from the stove.
> go east
-= Backyard =-
You've just sauntered into a backyard.
You can make out a set of chairs. The set of chairs is ordinary. But the thing is empty. You see a bbq. On the bbq you make out a lettuce. Classic TextWorld. You see a patio table. The patio table is ordinary. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> eat apple
You eat the apple. Not bad.
> take lettuce from bbq
You take the lettuce from the bbq.
> put lettuce on bbq
You put the lettuce on the bbq.
> go west
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a toothbrush and a note. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you can see a tomato plant and a remote.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You are in a bathroom. An ordinary kind of place. You can barely contain your excitement.
You see an opened toilet. The toilet is empty! What a waste of a day! You make out a bath. Something scurries by right in the corner of your eye. Probably nothing. The bath contains a soap bar. You scan the room, seeing a sink. You shudder, but continue examining the sink. But the thing is empty. Hm. Oh well
You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from bath
You take the soap bar from the bath.
> insert soap bar into toilet
You put the soap bar into the toilet.
> take soap bar from toilet
You take the soap bar from the toilet.
> insert soap bar into bath
You put the soap bar into the bath.
> go south
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a toothbrush and a note. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you can see a tomato plant and a remote.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take tomato plant from kitchen island
You take the tomato plant from the kitchen island.
> take note from refrigerator
You take the note from the refrigerator.
> put tomato plant on stove
You put the tomato plant on the stove.
> take remote from kitchen island
You take the remote from the kitchen island.
> put note on counter
You put the note on the counter.
> take old key from stove
You take the old key from the stove.
> put remote on counter
You put the remote on the counter.
> take tomato plant from stove
You take the tomato plant from the stove.
> go north
-= Bathroom =-
You are in a bathroom. An ordinary kind of place. You can barely contain your excitement.
You see an opened toilet. The toilet is empty! What a waste of a day! You make out a bath. Something scurries by right in the corner of your eye. Probably nothing. The bath contains a soap bar. You scan the room, seeing a sink. You shudder, but continue examining the sink. But the thing is empty. Hm. Oh well
You don't like doors? Why not try going south, that entranceway is unblocked.
> put old key on sink
You put the old key on the sink.
> eat tomato plant
You eat the tomato plant. Not bad.
> go south
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a toothbrush. You can make out a counter. The counter is typical. On the counter you can see a remote and a note. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> go south
-= Living Room =-
Look at you, bigshot, walking into a living room like it isn't some huge deal. You begin to take stock of what's here.
You see a couch. You see a bell pepper on the couch. You make out a low table. The low table is typical. On the low table you see a shovel. You see a gleam over in a corner, where you can see a tv. The tv is standard. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an unguarded exit to the north.
> take shovel from low table
You take the shovel from the low table.
> put shovel on low table
You put the shovel on the low table.
> take bell pepper from couch
You take the bell pepper from the couch.
> put bell pepper on low table
You put the bell pepper on the low table.
> go north
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a toothbrush. You can make out a counter. The counter is typical. On the counter you can see a remote and a note. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take note from counter
You take the note from the counter.
> put note on counter
You put the note on the counter.
> take toothbrush from refrigerator
You take the toothbrush from the refrigerator.
> go west
-= Bedroom =-
Okay, so you're in a bedroom, cool, but is it standard? You better believe it is.
Hey, want to see a chest drawer? Look over there, a chest drawer. What a letdown! The chest drawer is empty! Oh, great. Here's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. The king-size bed is typical. Unfortunately, there isn't a thing on it.
There is an open wooden door leading east.
> put toothbrush on king-size bed
You put the toothbrush on the king-size bed.
> go east
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is typical. On the counter you can see a note and a remote. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take remote from counter
You take the remote from the counter.
> go west
-= Bedroom =-
Okay, so you're in a bedroom, cool, but is it standard? You better believe it is.
Hey, want to see a chest drawer? Look over there, a chest drawer. What a letdown! The chest drawer is empty! Oh, great. Here's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. The king-size bed is typical. On the king-size bed you see a toothbrush. You can't wait to tell the folks at home about this!
There is an open wooden door leading east.
> put remote on king-size bed
You put the remote on the king-size bed.
> go east
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is typical. On the counter you can see a note. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take note from counter
You take the note from the counter.
> go west
-= Bedroom =-
Okay, so you're in a bedroom, cool, but is it standard? You better believe it is.
Hey, want to see a chest drawer? Look over there, a chest drawer. What a letdown! The chest drawer is empty! Oh, great. Here's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. The king-size bed is typical. On the king-size bed you see a remote and a toothbrush. You can't wait to tell the folks at home about this!
There is an open wooden door leading east.
> insert note into chest drawer
You put the note into the chest drawer.
> take note from chest drawer
You take the note from the chest drawer.
> put note on king-size bed
You put the note on the king-size bed.
> take toothbrush from king-size bed
You take the toothbrush from the king-size bed.
> put toothbrush on king-size bed
You put the toothbrush on the king-size bed.
> take remote from king-size bed
You take the remote from the king-size bed.
> put remote on king-size bed
You put the remote on the king-size bed.
> take note from king-size bed
You take the note from the king-size bed.
> go east
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You are in a bathroom. An ordinary kind of place. You can barely contain your excitement.
You see an opened toilet. The toilet is empty! What a waste of a day! You make out a bath. Something scurries by right in the corner of your eye. Probably nothing. The bath contains a soap bar. You scan the room, seeing a sink. You shudder, but continue examining the sink. You see an old key on the sink. Something scurries by right in the corner of your eye. Probably nothing.
You don't like doors? Why not try going south, that entranceway is unblocked.
> insert note into toilet
You put the note into the toilet.
> take note from toilet
You take the note from the toilet.
> put note on sink
You put the note on the sink.
> take soap bar from bath
You take the soap bar from the bath.
> go south
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> insert soap bar into refrigerator
You put the soap bar into the refrigerator.
> go south
-= Living Room =-
Look at you, bigshot, walking into a living room like it isn't some huge deal. You begin to take stock of what's here.
You see a couch. But the thing hasn't got anything on it. You make out a low table. The low table is typical. On the low table you see a bell pepper and a shovel. You see a gleam over in a corner, where you can see a tv. The tv is standard. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an unguarded exit to the north.
> take bell pepper from low table
You take the bell pepper from the low table.
> take shovel from low table
You take the shovel from the low table.
> put bell pepper on low table
You put the bell pepper on the low table.
> put shovel on couch
You put the shovel on the couch.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You find yourself in a bedroom. An usual one. You begin to take stock of what's in the room.
You can make out a closed chest drawer. You see a closed antique trunk. You can see a king-size bed. But the thing is empty, unfortunately.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open chest drawer
You open the chest drawer.
> examine wooden door
The wooden door looks imposing. It is closed.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. You can see inside it.
In the antique trunk is an old key.
> examine old key
The old key looks useful
> examine king-size bed
The king-size bed is durable.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can see inside it.
> take old key from antique trunk
You take the old key from the antique trunk.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine old key
The old key looks useful
> examine king-size bed
The king-size bed is durable.
On the king-size bed is an old key.
> take old key from king-size bed
You take the old key from the king-size bed.
> unlock wooden door with old key
You unlock wooden door.
> examine old key
The old key looks useful
> examine king-size bed
The king-size bed is durable.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. You can see inside it.
> lock wooden door with old key
You lock wooden door.
> insert old key into antique trunk
You put the old key into the antique trunk.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. You can see inside it.
In the antique trunk is an old key.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> insert old key into antique trunk
You put the old key into the antique trunk.
> go east
-= Kitchen =-
You find yourself in a kitchen.
You can see a refrigerator. You see a counter. But oh no! there's nothing on this piece of trash. As if things weren't amazing enough already, you can even see a stove. The stove is ordinary. But the thing is empty, unfortunately. You can see a kitchen island. The kitchen island is usual. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unblocked exit to the south.
> open refrigerator
You open the refrigerator, revealing a tomato plant and a lettuce.
> examine tomato plant
that's an usual tomato plant!
> take tomato plant from refrigerator
You take the tomato plant from the refrigerator.
> eat tomato plant
You eat the tomato plant. Not bad.
> open screen door
You open screen door.
> examine stove
The stove is balanced.
> go east
-= Backyard =-
Guess what, you are in a place we're calling a backyard. You try to gain information on your surroundings by using a technique you call "looking."
Were you looking for a set of chairs? Because look over there, it's a set of chairs. The set of chairs appears to be empty. You can see a bbq. The bbq is typical. However, the bbq, like an empty bbq, has nothing on it. Aw, here you were, all excited for there to be things on it! You can make out a patio table. The patio table is ordinary. But oh no! there's nothing on this piece of junk.
There is an open screen door leading west. You need an unguarded exit? You should try going south.
> examine patio table
The patio table is reliable.
> go south
-= Garden =-
You are in a garden. A standard kind of place.
You need an unguarded exit? You should try going north.
There is an apple, a milk, a half of a bag of chips and a shovel on the floor.
> take apple
You pick up the apple from the ground.
> examine apple
You couldn't pay me to eat that normal thing.
> eat apple
You eat the apple. Not bad.
> take half of a bag of chips
You pick up the half of a bag of chips from the ground.
> take shovel
You pick up the shovel from the ground.
> examine shovel
The shovel looks out of place here
> take milk
You pick up the milk from the ground.
> eat milk
You eat the milk. Not bad.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Well, here we are in the bedroom.
You can make out a chest drawer. You can see a closed antique trunk. You make out a king-size bed. However, the king-size bed, like an empty king-size bed, has nothing on it.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open antique trunk
You open the antique trunk.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can't see inside it because the lid's in your way.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. You can see inside it.
> examine king-size bed
The king-size bed is stable.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine old key
The old key looks useful
> examine wooden door
The wooden door looks commanding. You can't see inside it because the lid's in your way.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can see inside it.
In the chest drawer is an old key.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine old key
The old key looks useful
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can see inside it.
> unlock wooden door with old key
You unlock wooden door.
> lock wooden door with old key
You lock wooden door.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine king-size bed
The king-size bed is stable.
On the king-size bed is an old key.
> take old key from king-size bed
You take the old key from the king-size bed.
> examine king-size bed
The king-size bed is stable.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see a closed refrigerator right there by you. You scan the room, seeing a counter. However, the counter, like an empty counter, has nothing on it. What, you think everything in TextWorld should have stuff on it? You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. On the kitchen island you make out a note. Something scurries by right in the corner of your eye. Probably nothing.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> open screen door
You open screen door.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
You can make out a chest drawer. What a letdown! The chest drawer is empty! You can see an opened antique trunk. Empty! What kind of nightmare TextWorld is this? You make out a king-size bed. However, the king-size bed, like an empty king-size bed, has nothing on it.
There is an open wooden door leading east.
> examine wooden door
The wooden door looks commanding. You can see inside it.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> go east
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see a closed refrigerator right there by you. You scan the room, seeing a counter. However, the counter, like an empty counter, has nothing on it. What, you think everything in TextWorld should have stuff on it? You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. On the kitchen island you make out a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Living Room =-
You are in a living room. A normal kind of place.
Oh, great. Here's a couch. The couch is typical. On the couch you can see a bell pepper. You see a low table. You see a remote on the low table. You can make out a tv! The tv is usual. However, the tv, like an empty tv, has nothing on it. You move on, clearly upset with your TextWorld experience.
You need an unguarded exit? You should try going north.
> examine low table
The low table is solid.
On the low table is a remote.
> take bell pepper from couch
You take the bell pepper from the couch.
> examine bell pepper
The bell pepper looks appealing.
> examine couch
The couch is reliable.
> take remote from low table
You take the remote from the low table.
> put bell pepper on tv
You put the bell pepper on the tv.
> go north
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see a closed refrigerator right there by you. You scan the room, seeing a counter. However, the counter, like an empty counter, has nothing on it. What, you think everything in TextWorld should have stuff on it? You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. On the kitchen island you make out a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> take note from kitchen island
You take the note from the kitchen island.
> put remote on stove
You put the remote on the stove.
> examine kitchen island
The kitchen island is unstable.
> take remote from stove
You take the remote from the stove.
> examine counter
The counter is solid.
> examine remote
The remote is antiquated.
> open refrigerator
You open the refrigerator, revealing a milk and an apple.
> put note on counter
You put the note on the counter.
> go north
-= Bathroom =-
You're now in a bathroom.
A closed toilet is right there by you. Were you looking for a bath? Because look over there, it's a bath. You can see a sink. You shudder, but continue examining the sink. You see a toothbrush on the sink. There's something strange about this being here, but you can't put your finger on it.
There is an exit to the south. Don't worry, it is unguarded.
> open toilet
You open the toilet.
> go south
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see an opened refrigerator right there by you. The refrigerator contains a milk and an apple. You scan the room, seeing a counter. You see a note on the counter. You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. But oh no! there's nothing on this piece of garbage. You make a mental note to not get your hopes up the next time you see a kitchen island in a room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the set of chairs. You can make out a bbq. But the thing is empty, unfortunately. You swear loudly. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put remote on set of chairs
You put the remote on the set of chairs.
> take remote from set of chairs
You take the remote from the set of chairs.
> go south
-= Garden =-
You've entered a garden. You start to take note of what's in the room.
You don't like doors? Why not try going north, that entranceway is unblocked.
There is a half of a bag of chips, a tomato plant, a lettuce and a shovel on the floor.
> take half of a bag of chips
You pick up the half of a bag of chips from the ground.
> eat half of a bag of chips
You eat the half of a bag of chips. Not bad.
> take lettuce
You pick up the lettuce from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> take shovel
You pick up the shovel from the ground.
> eat lettuce
You eat the lettuce. Not bad.
> eat tomato plant
You eat the tomato plant. Not bad.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the set of chairs. You can make out a bbq. But the thing is empty, unfortunately. You swear loudly. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put shovel on bbq
You put the shovel on the bbq.
> put remote on set of chairs
You put the remote on the set of chairs.
> go south
-= Garden =-
You've entered a garden. You start to take note of what's in the room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. You see a remote on the set of chairs. You can make out a bbq. On the bbq you make out a shovel. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> go west
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see an opened refrigerator right there by you. The refrigerator contains a milk and an apple. You scan the room, seeing a counter. You see a note on the counter. You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. But oh no! there's nothing on this piece of garbage. You make a mental note to not get your hopes up the next time you see a kitchen island in a room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> take milk from refrigerator
You take the milk from the refrigerator.
> put milk on kitchen island
You put the milk on the kitchen island.
> take milk from kitchen island
You take the milk from the kitchen island.
> take note from counter
You take the note from the counter.
> put note on counter
You put the note on the counter.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
You can make out a chest drawer. The chest drawer contains an old key. You can see an opened antique trunk. Empty! What kind of nightmare TextWorld is this? You make out a king-size bed. However, the king-size bed, like an empty king-size bed, has nothing on it.
There is an open wooden door leading east.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert milk into chest drawer
You put the milk into the chest drawer.
> go east
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see an opened refrigerator right there by you. The refrigerator contains an apple. You scan the room, seeing a counter. You see a note on the counter. You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. But oh no! there's nothing on this piece of garbage. You make a mental note to not get your hopes up the next time you see a kitchen island in a room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> put old key on counter
You put the old key on the counter.
> take old key from counter
You take the old key from the counter.
> go south
-= Living Room =-
You are in a living room. A normal kind of place.
Oh, great. Here's a couch. The couch is typical. But the thing hasn't got anything on it. Aw, and here you were, all excited for there to be things on it! You see a low table. Looks like someone's already been here and taken everything off it, though. You can make out a tv! The tv is usual. On the tv you make out a bell pepper.
You need an unguarded exit? You should try going north.
> put old key on couch
You put the old key on the couch.
> take old key from couch
You take the old key from the couch.
> put old key on tv
You put the old key on the tv.
> go north
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see an opened refrigerator right there by you. The refrigerator contains an apple. You scan the room, seeing a counter. You see a note on the counter. You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. But oh no! there's nothing on this piece of garbage. You make a mental note to not get your hopes up the next time you see a kitchen island in a room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
You can make out a chest drawer. The chest drawer contains a milk. You can see an opened antique trunk. Empty! What kind of nightmare TextWorld is this? You make out a king-size bed. However, the king-size bed, like an empty king-size bed, has nothing on it.
There is an open wooden door leading east.
> take milk from chest drawer
You take the milk from the chest drawer.
> insert milk into chest drawer
You put the milk into the chest drawer.
> go east
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see an opened refrigerator right there by you. The refrigerator contains an apple. You scan the room, seeing a counter. You see a note on the counter. You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. But oh no! there's nothing on this piece of garbage. You make a mental note to not get your hopes up the next time you see a kitchen island in a room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. You see a remote on the set of chairs. You can make out a bbq. On the bbq you make out a shovel. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> take remote from set of chairs
You take the remote from the set of chairs.
> take shovel from bbq
You take the shovel from the bbq.
> put remote on patio table
You put the remote on the patio table.
> take remote from patio table
You take the remote from the patio table.
> put remote on set of chairs
You put the remote on the set of chairs.
> take remote from set of chairs
You take the remote from the set of chairs.
> go south
-= Garden =-
You've entered a garden. You start to take note of what's in the room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the set of chairs. You can make out a bbq. But the thing is empty, unfortunately. You swear loudly. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> go west
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see an opened refrigerator right there by you. The refrigerator contains an apple. You scan the room, seeing a counter. You see a note on the counter. You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. But oh no! there's nothing on this piece of garbage. You make a mental note to not get your hopes up the next time you see a kitchen island in a room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> take apple from refrigerator
You take the apple from the refrigerator.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the set of chairs. You can make out a bbq. But the thing is empty, unfortunately. You swear loudly. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put apple on bbq
You put the apple on the bbq.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> take apple from bbq
You take the apple from the bbq.
> put apple on set of chairs
You put the apple on the set of chairs.
> put remote on bbq
You put the remote on the bbq.
> go south
-= Garden =-
You've entered a garden. You start to take note of what's in the room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. You see an apple and a shovel on the set of chairs. You can make out a bbq. On the bbq you make out a remote. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> take remote from bbq
You take the remote from the bbq.
> take apple from set of chairs
You take the apple from the set of chairs.
> eat apple
You eat the apple. Not bad.
> go south
-= Garden =-
You've entered a garden. You start to take note of what's in the room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. You see a shovel on the set of chairs. You can make out a bbq. But the thing is empty, unfortunately. You swear loudly. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put remote on bbq
You put the remote on the bbq.
> go south
-= Garden =-
You've entered a garden. You start to take note of what's in the room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. You see a shovel on the set of chairs. You can make out a bbq. On the bbq you make out a remote. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put shovel on bbq
You put the shovel on the bbq.
> go west
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see an opened refrigerator right there by you. The refrigerator is empty, what a horrible day! You scan the room, seeing a counter. You see a note on the counter. You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. But oh no! there's nothing on this piece of garbage. You make a mental note to not get your hopes up the next time you see a kitchen island in a room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> go north
-= Bathroom =-
You're now in a bathroom.
An open toilet is right there by you. The toilet is empty, what a horrible day! Were you looking for a bath? Because look over there, it's a bath. You can see a sink. You shudder, but continue examining the sink. You see a toothbrush on the sink. There's something strange about this being here, but you can't put your finger on it.
There is an exit to the south. Don't worry, it is unguarded.
> take toothbrush from sink
You take the toothbrush from the sink.
> go south
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see an opened refrigerator right there by you. The refrigerator is empty, what a horrible day! You scan the room, seeing a counter. You see a note on the counter. You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. But oh no! there's nothing on this piece of garbage. You make a mental note to not get your hopes up the next time you see a kitchen island in a room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> put toothbrush on kitchen island
You put the toothbrush on the kitchen island.
> go south
-= Living Room =-
You are in a living room. A normal kind of place.
Oh, great. Here's a couch. The couch is typical. But the thing hasn't got anything on it. Aw, and here you were, all excited for there to be things on it! You see a low table. Looks like someone's already been here and taken everything off it, though. You can make out a tv! The tv is usual. On the tv you make out an old key and a bell pepper.
You need an unguarded exit? You should try going north.
> take bell pepper from tv
You take the bell pepper from the tv.
> put bell pepper on low table
You put the bell pepper on the low table.
> go north
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see an opened refrigerator right there by you. The refrigerator is empty, what a horrible day! You scan the room, seeing a counter. You see a note on the counter. You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. On the kitchen island you make out a toothbrush. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> take toothbrush from kitchen island
You take the toothbrush from the kitchen island.
> take note from counter
You take the note from the counter.
> put note on kitchen island
You put the note on the kitchen island.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
You can make out a chest drawer. The chest drawer contains a milk. You can see an opened antique trunk. Empty! What kind of nightmare TextWorld is this? You make out a king-size bed. However, the king-size bed, like an empty king-size bed, has nothing on it.
There is an open wooden door leading east.
> insert toothbrush into antique trunk
You put the toothbrush into the antique trunk.
> take milk from chest drawer
You take the milk from the chest drawer.
> take toothbrush from antique trunk
You take the toothbrush from the antique trunk.
> insert milk into chest drawer
You put the milk into the chest drawer.
> insert toothbrush into chest drawer
You put the toothbrush into the chest drawer.
> take milk from chest drawer
You take the milk from the chest drawer.
> insert milk into antique trunk
You put the milk into the antique trunk.
> go east
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see an opened refrigerator right there by you. The refrigerator is empty, what a horrible day! You scan the room, seeing a counter. However, the counter, like an empty counter, has nothing on it. What, you think everything in TextWorld should have stuff on it? You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. On the kitchen island you make out a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the set of chairs. You can make out a bbq. On the bbq you make out a shovel and a remote. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> go south
-= Garden =-
You've entered a garden. You start to take note of what's in the room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the set of chairs. You can make out a bbq. On the bbq you make out a shovel and a remote. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Look at that signboard! What does it say? It says Welcome to the bedroom? Well that's cool.
You can make out a closed chest drawer. You can make out an antique trunk. Hmmm... what else, what else? You see a king-size bed. The king-size bed is standard. Unfortunately, there isn't a thing on it.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can't see inside it because the lid's in your way.
> examine king-size bed
The king-size bed is an unstable piece of trash.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. It is closed.
> take old key from antique trunk
You take the old key from the antique trunk.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into antique trunk
You put the old key into the antique trunk.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
In the antique trunk is an old key.
> open chest drawer
You open the chest drawer.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> examine old key
The old key looks useful
> insert old key into chest drawer
You put the old key into the chest drawer.
> open wooden door
You open wooden door.
> examine wooden door
it is what it is, a wooden door You can see inside it.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> examine old key
The old key looks useful
> go east
-= Kitchen =-
You are in a kitchen.
You rest your hand against a wall, but you miss the wall and fall onto a refrigerator. Oh, great. Here's a counter. The counter is ordinary. The counter appears to be empty. Hm. Oh well As if things weren't amazing enough already, you can even see a stove. But there isn't a thing on it. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.
> go south
-= Living Room =-
You're not going to believe this, but you've just entered a living room. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a couch. The couch is standard. On the couch you can make out a tomato plant. You hear a noise behind you and spin around, but you can't see anything other than a low table. Make a note of this, you might have to put stuff on or in it later on. The low table is standard. On the low table you make out a remote. Hey, want to see a tv? Look over there, a tv. The tv is usual. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it!
You need an unguarded exit? You should try going north.
> examine low table
The low table is undependable.
On the low table is a remote.
> examine tv
The tv is solidly built.
> take tomato plant from couch
You take the tomato plant from the couch.
> take remote from low table
You take the remote from the low table.
> eat tomato plant
You eat the tomato plant. Not bad.
> put remote on low table
You put the remote on the low table.
> go north
-= Kitchen =-
You are in a kitchen.
You rest your hand against a wall, but you miss the wall and fall onto a refrigerator. Oh, great. Here's a counter. The counter is ordinary. The counter appears to be empty. Hm. Oh well As if things weren't amazing enough already, you can even see a stove. But there isn't a thing on it. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.
> open screen door
You open screen door.
> examine stove
The stove is solid.
> go west
-= Bedroom =-
Look at that signboard! What does it say? It says Welcome to the bedroom? Well that's cool.
You can make out an opened chest drawer. The chest drawer contains an old key. You wonder idly who left that here. You can make out an antique trunk. Hmmm... what else, what else? The antique trunk is empty! What a waste of a day! You see a king-size bed. The king-size bed is standard. Unfortunately, there isn't a thing on it.
There is an open wooden door leading east.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. You see a king-size bed. But the thing is empty, unfortunately.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine king-size bed
The king-size bed is stable.
> open antique trunk
You open the antique trunk.
> examine old key
The old key is surprisingly heavy.
> examine wooden door
it's a towering wooden door It is closed.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is open.
In the chest drawer is an old key.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> examine old key
The old key is surprisingly heavy.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine old key
The old key is surprisingly heavy.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> examine sink
The sink is shaky.
On the sink is a toothbrush.
> open bath
You open the bath, revealing a soap bar.
> take soap bar from bath
You take the soap bar from the bath.
> put soap bar on sink
You put the soap bar on the sink.
> examine sink
The sink is shaky.
On the sink are a soap bar and a toothbrush.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> open screen door
You open screen door.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a soap bar and a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> take soap bar from sink
You take the soap bar from the sink.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> examine screen door
it is what it is, a screen door It is open.
> go east
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. But the thing hasn't got anything on it. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine patio table
The patio table is balanced.
> put soap bar on set of chairs
You put the soap bar on the set of chairs.
> examine soap bar
The soap bar is cheap looking.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
There is a tomato plant, a milk, a bell pepper and a shovel on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> examine bell pepper
that's a standard bell pepper!
> examine shovel
The shovel is well-used.
> take milk
You pick up the milk from the ground.
> eat bell pepper
You eat the bell pepper. Not bad.
> examine tomato plant
that's a standard tomato plant!
> examine milk
that's a typical milk!
> take shovel
You pick up the shovel from the ground.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine set of chairs
The set of chairs is reliable.
On the set of chairs is a soap bar.
> put milk on set of chairs
You put the milk on the set of chairs.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
> examine shovel
The shovel is well-used.
> eat tomato plant
You eat the tomato plant. Not bad.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a milk and a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> go west
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go west
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. The chest drawer contains an old key. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. But the thing is empty, unfortunately.
There is an open wooden door leading east.
> examine wooden door
it's a towering wooden door It is open.
> insert shovel into antique trunk
You put the shovel into the antique trunk.
> take old key from chest drawer
You take the old key from the chest drawer.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> take note from kitchen island
You take the note from the kitchen island.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> insert note into bath
You put the note into the bath.
> take toothbrush from sink
You take the toothbrush from the sink.
> take note from bath
You take the note from the bath.
> open toilet
You open the toilet.
> insert note into toilet
You put the note into the toilet.
> put old key on sink
You put the old key on the sink.
> put toothbrush on sink
You put the toothbrush on the sink.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. On the couch you make out a half of a bag of chips. You see a low table. On the low table you can see a remote. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> take remote from low table
You take the remote from the low table.
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> put half of a bag of chips on kitchen island
You put the half of a bag of chips on the kitchen island.
> open refrigerator
You open the refrigerator, revealing a lettuce and an apple.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. But there isn't a thing on it. You see a low table. But the thing hasn't got anything on it. You move on, clearly upset by your TextWorld experience. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> put remote on couch
You put the remote on the couch.
> take remote from couch
You take the remote from the couch.
> put remote on tv
You put the remote on the tv.
> take remote from tv
You take the remote from the tv.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains a lettuce and an apple. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a half of a bag of chips.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> put remote on kitchen island
You put the remote on the kitchen island.
> take remote from kitchen island
You take the remote from the kitchen island.
> put remote on counter
You put the remote on the counter.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. The toilet contains a note. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush and an old key on the sink.
You need an unguarded exit? You should try going south.
> take toothbrush from sink
You take the toothbrush from the sink.
> insert toothbrush into toilet
You put the toothbrush into the toilet.
> take note from toilet
You take the note from the toilet.
> insert note into bath
You put the note into the bath.
> take note from bath
You take the note from the bath.
> take old key from sink
You take the old key from the sink.
> insert old key into bath
You put the old key into the bath.
> take old key from bath
You take the old key from the bath.
> put old key on sink
You put the old key on the sink.
> take toothbrush from toilet
You take the toothbrush from the toilet.
> take old key from sink
You take the old key from the sink.
> insert old key into bath
You put the old key into the bath.
> take old key from bath
You take the old key from the bath.
> insert toothbrush into bath
You put the toothbrush into the bath.
> take toothbrush from bath
You take the toothbrush from the bath.
> put note on sink
You put the note on the sink.
> take note from sink
You take the note from the sink.
> insert note into bath
You put the note into the bath.
> put old key on sink
You put the old key on the sink.
> insert toothbrush into bath
You put the toothbrush into the bath.
> take old key from sink
You take the old key from the sink.
> insert old key into toilet
You put the old key into the toilet.
> take note from bath
You take the note from the bath.
> take toothbrush from bath
You take the toothbrush from the bath.
> insert note into toilet
You put the note into the toilet.
> take note from toilet
You take the note from the toilet.
> insert toothbrush into bath
You put the toothbrush into the bath.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains a lettuce and an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a half of a bag of chips.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> put note on kitchen island
You put the note on the kitchen island.
> take lettuce from refrigerator
You take the lettuce from the refrigerator.
> take half of a bag of chips from kitchen island
You take the half of a bag of chips from the kitchen island.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. But there isn't a thing on it. You see a low table. But the thing hasn't got anything on it. You move on, clearly upset by your TextWorld experience. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> put lettuce on couch
You put the lettuce on the couch.
> eat half of a bag of chips
You eat the half of a bag of chips. Not bad.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. The toilet contains an old key. You can make out a bath. The bath contains a toothbrush. Wow, isn't TextWorld just the best? Look out! It's a- oh, never mind, it's just a sink. Unfortunately, there isn't a thing on it.
You need an unguarded exit? You should try going south.
> take old key from toilet
You take the old key from the toilet.
> put old key on sink
You put the old key on the sink.
> take toothbrush from bath
You take the toothbrush from the bath.
> insert toothbrush into toilet
You put the toothbrush into the toilet.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. On the couch you make out a lettuce. You see a low table. But the thing hasn't got anything on it. You move on, clearly upset by your TextWorld experience. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> take lettuce from couch
You take the lettuce from the couch.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> take note from kitchen island
You take the note from the kitchen island.
> go west
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. What a letdown! The chest drawer is empty! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. The antique trunk contains a shovel. You see a king-size bed. But the thing is empty, unfortunately.
There is an open wooden door leading east.
> eat lettuce
You eat the lettuce. Not bad.
> take shovel from antique trunk
You take the shovel from the antique trunk.
> insert note into chest drawer
You put the note into the chest drawer.
> put shovel on king-size bed
You put the shovel on the king-size bed.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. The toilet contains a toothbrush. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see an old key on the sink.
You need an unguarded exit? You should try going south.
> take old key from sink
You take the old key from the sink.
> insert old key into bath
You put the old key into the bath.
> take toothbrush from toilet
You take the toothbrush from the toilet.
> take old key from bath
You take the old key from the bath.
> insert old key into bath
You put the old key into the bath.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go east
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a milk and a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a milk and a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> go west
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You find yourself in a bedroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You make out a chest drawer. You rest your hand against a wall, but you miss the wall and fall onto an antique trunk. You smell a hideous smell, and follow it to a king-size bed. But the thing hasn't got anything on it.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine king-size bed
The king-size bed is solid.
> open antique trunk
You open the antique trunk.
> examine wooden door
it's an imposing wooden door You can't see inside it because the lid's in your way.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. You can see inside it.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine old key
The old key is surprisingly heavy.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can see inside it.
In the chest drawer is an old key.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine old key
The old key is surprisingly heavy.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine king-size bed
The king-size bed is solid.
On the king-size bed is an old key.
> take old key from king-size bed
You take the old key from the king-size bed.
> unlock wooden door with old key
You unlock wooden door.
> examine king-size bed
The king-size bed is solid.
> examine wooden door
it's an imposing wooden door You can't see inside it because the lid's in your way.
> insert old key into antique trunk
You put the old key into the antique trunk.
> open wooden door
You open wooden door.
> examine old key
The old key is surprisingly heavy.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can see inside it.
> examine wooden door
it's an imposing wooden door You can see inside it.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. You can see inside it.
In the antique trunk is an old key.
> go east
-= Kitchen =-
You are in a kitchen. A standard kind of place.
A closed refrigerator, which looks standard, is nearby. You make out a counter. The counter is normal. The counter appears to be empty. Oh! Why couldn't there just be stuff on it? You can see a stove. Make a note of this, you might have to put stuff on or in it later on. The stove is ordinary. But the thing hasn't got anything on it. Oh, great. Here's a kitchen island. The kitchen island is usual. On the kitchen island you can make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. You need an unblocked exit? You should try going south.
> examine counter
The counter is reliable.
> open refrigerator
You open the refrigerator, revealing a tomato plant and a milk.
> take tomato plant from refrigerator
You take the tomato plant from the refrigerator.
> examine milk
that's a normal milk!
> open screen door
You open screen door.
> examine stove
The stove is reliable.
> examine tomato plant
You couldn't pay me to eat that usual thing.
> go east
-= Backyard =-
Well I'll be, you are in the place we're calling the backyard. You decide to start listing off everything you see in the room, as if you were in a text adventure.
What's that over there? It looks like it's a set of chairs. But the thing hasn't got anything on it. Were you looking for a bbq? Because look over there, it's a bbq. But oh no! there's nothing on this piece of junk. You can see a patio table! But there isn't a thing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. There is an exit to the south. Don't worry, it is unblocked.
> eat tomato plant
You eat the tomato plant. Not bad.
> go south
-= Garden =-
You've just walked into a garden.
There is an unblocked exit to the north.
There is an apple, a lettuce, a bell pepper and a shovel on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> eat bell pepper
You eat the bell pepper. Not bad.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Okay, so you're in a bedroom, cool, but is it standard? You better believe it is.
Hey, want to see a chest drawer? Look over there, a chest drawer. Oh, great. Here's an antique trunk. You see a king-size bed. The king-size bed is typical. Unfortunately, there isn't a thing on it.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine wooden door
it's a noble wooden door You can't see inside it because the lid's in your way.
> examine antique trunk
The antique trunk looks strong, and impossible to crack. It is closed.
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can't see inside it because the lid's in your way.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine old key
The metal of the old key is brushed.
> examine king-size bed
The king-size bed is durable.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can see inside it.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can see inside it.
In the chest drawer is an old key.
> open antique trunk
You open the antique trunk.
> examine antique trunk
The antique trunk looks strong, and impossible to crack. It is open.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> examine wooden door
it's a noble wooden door You can see inside it.
> go east
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see a closed refrigerator close by. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you can see a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> put old key on stove
You put the old key on the stove.
> take note from kitchen island
You take the note from the kitchen island.
> put note on stove
You put the note on the stove.
> open screen door
You open screen door.
> go north
-= Bathroom =-
You are in a bathroom. An ordinary kind of place. You can barely contain your excitement.
You see a closed toilet. You make out a bath. Something scurries by right in the corner of your eye. Probably nothing. You scan the room, seeing a sink. You shudder, but continue examining the sink. You see a toothbrush on the sink. Something scurries by right in the corner of your eye. Probably nothing.
You don't like doors? Why not try going south, that entranceway is unblocked.
> open toilet
You open the toilet.
> open bath
You open the bath, revealing a soap bar.
> examine sink
The sink is balanced.
On the sink is a toothbrush.
> take toothbrush from sink
You take the toothbrush from the sink.
> examine toilet
The toilet looks strong, and impossible to break. It is open.
> go south
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see a closed refrigerator close by. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see a note and an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> go east
-= Backyard =-
You've just sauntered into a backyard.
You can make out a set of chairs. The set of chairs is ordinary. But the thing is empty. You see a bbq. The bbq appears to be empty. It would have been so cool if there was stuff on the bbq. You see a patio table. The patio table is ordinary. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> examine set of chairs
The set of chairs is solidly built.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> examine bbq
The bbq is unstable.
> go south
-= Garden =-
You arrive in a garden. A typical one. The room is well lit.
You need an unguarded exit? You should try going north.
There is a milk, a lettuce, a half of a bag of chips and a shovel on the floor.
> take shovel
You pick up the shovel from the ground.
> examine half of a bag of chips
The half of a bag of chips looks tasty.
> take milk
You pick up the milk from the ground.
> eat milk
You eat the milk. Not bad.
> take lettuce
You pick up the lettuce from the ground.
> examine shovel
The shovel is expensive looking.
> go north
-= Backyard =-
You've just sauntered into a backyard.
You can make out a set of chairs. The set of chairs is ordinary. But the thing is empty. You see a bbq. The bbq appears to be empty. It would have been so cool if there was stuff on the bbq. You see a patio table. The patio table is ordinary. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> put lettuce on bbq
You put the lettuce on the bbq.
> examine set of chairs
The set of chairs is solidly built.
On the set of chairs is a shovel.
> go west
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see a closed refrigerator close by. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see a note and an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> examine screen door
The screen door looks manageable. It is open.
> examine counter
The counter is reliable.
> open refrigerator
You open the refrigerator, revealing a bell pepper and a tomato plant.
> examine note
The dinner is almost ready! It's only missing a grilled lettuce.
> put toothbrush on stove
You put the toothbrush on the stove.
> examine old key
The metal of the old key is brushed.
> take note from stove
You take the note from the stove.
> go south
-= Living Room =-
Look at you, bigshot, walking into a living room like it isn't some huge deal. You begin to take stock of what's here.
You see a couch. You see an apple on the couch. You make out a low table. The low table is typical. On the low table you see a remote. You see a gleam over in a corner, where you can see a tv. The tv is standard. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an unguarded exit to the north.
> take apple from couch
You take the apple from the couch.
> put apple on couch
You put the apple on the couch.
> put note on tv
You put the note on the tv.
> go north
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a bell pepper and a tomato plant. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see a toothbrush and an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> go east
-= Backyard =-
You've just sauntered into a backyard.
You can make out a set of chairs. The set of chairs is ordinary. On the set of chairs you can make out a shovel. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You see a bbq. On the bbq you make out a lettuce. Classic TextWorld. You see a patio table. The patio table is ordinary. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put shovel on bbq
You put the shovel on the bbq.
> take shovel from bbq
You take the shovel from the bbq.
> go west
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a bell pepper and a tomato plant. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see a toothbrush and an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take toothbrush from stove
You take the toothbrush from the stove.
> go south
-= Living Room =-
Look at you, bigshot, walking into a living room like it isn't some huge deal. You begin to take stock of what's here.
You see a couch. You see an apple on the couch. You make out a low table. The low table is typical. On the low table you see a remote. You see a gleam over in a corner, where you can see a tv. The tv is standard. On the tv you see a note. There's something strange about this being here, but you can't put your finger on it.
There is an unguarded exit to the north.
> take remote from low table
You take the remote from the low table.
> put toothbrush on couch
You put the toothbrush on the couch.
> put shovel on couch
You put the shovel on the couch.
> go north
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a bell pepper and a tomato plant. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take tomato plant from refrigerator
You take the tomato plant from the refrigerator.
> put remote on kitchen island
You put the remote on the kitchen island.
> put tomato plant on counter
You put the tomato plant on the counter.
> take bell pepper from refrigerator
You take the bell pepper from the refrigerator.
> insert bell pepper into refrigerator
You put the bell pepper into the refrigerator.
> go south
-= Living Room =-
Look at you, bigshot, walking into a living room like it isn't some huge deal. You begin to take stock of what's here.
You see a couch. You see a shovel, a toothbrush and an apple on the couch. You make out a low table. The low table is typical. However, the low table, like an empty low table, has nothing on it. Oh! Why couldn't there just be stuff on it? You see a gleam over in a corner, where you can see a tv. The tv is standard. On the tv you see a note. There's something strange about this being here, but you can't put your finger on it.
There is an unguarded exit to the north.
> take note from tv
You take the note from the tv.
> put note on couch
You put the note on the couch.
> take toothbrush from couch
You take the toothbrush from the couch.
> put toothbrush on tv
You put the toothbrush on the tv.
> take toothbrush from tv
You take the toothbrush from the tv.
> take note from couch
You take the note from the couch.
> put toothbrush on low table
You put the toothbrush on the low table.
> put note on tv
You put the note on the tv.
> take toothbrush from low table
You take the toothbrush from the low table.
> put toothbrush on tv
You put the toothbrush on the tv.
> take note from tv
You take the note from the tv.
> take apple from couch
You take the apple from the couch.
> put apple on couch
You put the apple on the couch.
> take shovel from couch
You take the shovel from the couch.
> put note on low table
You put the note on the low table.
> take toothbrush from tv
You take the toothbrush from the tv.
> put toothbrush on couch
You put the toothbrush on the couch.
> take toothbrush from couch
You take the toothbrush from the couch.
> put toothbrush on tv
You put the toothbrush on the tv.
> take note from low table
You take the note from the low table.
> put shovel on low table
You put the shovel on the low table.
> take shovel from low table
You take the shovel from the low table.
> put note on couch
You put the note on the couch.
> take note from couch
You take the note from the couch.
> take apple from couch
You take the apple from the couch.
> put shovel on low table
You put the shovel on the low table.
> go north
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a bell pepper. You can make out a counter. The counter is typical. On the counter you can see a tomato plant. You see a stove. On the stove you can see an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you can see a remote.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take bell pepper from refrigerator
You take the bell pepper from the refrigerator.
> put note on kitchen island
You put the note on the kitchen island.
> insert apple into refrigerator
You put the apple into the refrigerator.
> take note from kitchen island
You take the note from the kitchen island.
> insert note into refrigerator
You put the note into the refrigerator.
> go south
-= Living Room =-
Look at you, bigshot, walking into a living room like it isn't some huge deal. You begin to take stock of what's here.
You see a couch. But the thing hasn't got anything on it. You make out a low table. The low table is typical. On the low table you see a shovel. You see a gleam over in a corner, where you can see a tv. The tv is standard. On the tv you see a toothbrush. There's something strange about this being here, but you can't put your finger on it.
There is an unguarded exit to the north.
> take toothbrush from tv
You take the toothbrush from the tv.
> put bell pepper on couch
You put the bell pepper on the couch.
> go north
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a note and an apple. You can make out a counter. The counter is typical. On the counter you can see a tomato plant. You see a stove. On the stove you can see an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you can see a remote.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take old key from stove
You take the old key from the stove.
> take apple from refrigerator
You take the apple from the refrigerator.
> put old key on stove
You put the old key on the stove.
> put apple on stove
You put the apple on the stove.
> take tomato plant from counter
You take the tomato plant from the counter.
> insert toothbrush into refrigerator
You put the toothbrush into the refrigerator.
> insert tomato plant into refrigerator
You put the tomato plant into the refrigerator.
> take tomato plant from refrigerator
You take the tomato plant from the refrigerator.
> put tomato plant on kitchen island
You put the tomato plant on the kitchen island.
> take apple from stove
You take the apple from the stove.
> go east
-= Backyard =-
You've just sauntered into a backyard.
You can make out a set of chairs. The set of chairs is ordinary. But the thing is empty. You see a bbq. On the bbq you make out a lettuce. Classic TextWorld. You see a patio table. The patio table is ordinary. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> eat apple
You eat the apple. Not bad.
> take lettuce from bbq
You take the lettuce from the bbq.
> put lettuce on bbq
You put the lettuce on the bbq.
> go west
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a toothbrush and a note. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you can see a tomato plant and a remote.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You are in a bathroom. An ordinary kind of place. You can barely contain your excitement.
You see an opened toilet. The toilet is empty! What a waste of a day! You make out a bath. Something scurries by right in the corner of your eye. Probably nothing. The bath contains a soap bar. You scan the room, seeing a sink. You shudder, but continue examining the sink. But the thing is empty. Hm. Oh well
You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from bath
You take the soap bar from the bath.
> insert soap bar into toilet
You put the soap bar into the toilet.
> take soap bar from toilet
You take the soap bar from the toilet.
> insert soap bar into bath
You put the soap bar into the bath.
> go south
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a toothbrush and a note. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you can see a tomato plant and a remote.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take tomato plant from kitchen island
You take the tomato plant from the kitchen island.
> take note from refrigerator
You take the note from the refrigerator.
> put tomato plant on stove
You put the tomato plant on the stove.
> take remote from kitchen island
You take the remote from the kitchen island.
> put note on counter
You put the note on the counter.
> take old key from stove
You take the old key from the stove.
> put remote on counter
You put the remote on the counter.
> take tomato plant from stove
You take the tomato plant from the stove.
> go north
-= Bathroom =-
You are in a bathroom. An ordinary kind of place. You can barely contain your excitement.
You see an opened toilet. The toilet is empty! What a waste of a day! You make out a bath. Something scurries by right in the corner of your eye. Probably nothing. The bath contains a soap bar. You scan the room, seeing a sink. You shudder, but continue examining the sink. But the thing is empty. Hm. Oh well
You don't like doors? Why not try going south, that entranceway is unblocked.
> put old key on sink
You put the old key on the sink.
> eat tomato plant
You eat the tomato plant. Not bad.
> go south
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a toothbrush. You can make out a counter. The counter is typical. On the counter you can see a remote and a note. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> go south
-= Living Room =-
Look at you, bigshot, walking into a living room like it isn't some huge deal. You begin to take stock of what's here.
You see a couch. You see a bell pepper on the couch. You make out a low table. The low table is typical. On the low table you see a shovel. You see a gleam over in a corner, where you can see a tv. The tv is standard. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an unguarded exit to the north.
> take shovel from low table
You take the shovel from the low table.
> put shovel on low table
You put the shovel on the low table.
> take bell pepper from couch
You take the bell pepper from the couch.
> put bell pepper on low table
You put the bell pepper on the low table.
> go north
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a toothbrush. You can make out a counter. The counter is typical. On the counter you can see a remote and a note. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take note from counter
You take the note from the counter.
> put note on counter
You put the note on the counter.
> take toothbrush from refrigerator
You take the toothbrush from the refrigerator.
> go west
-= Bedroom =-
Okay, so you're in a bedroom, cool, but is it standard? You better believe it is.
Hey, want to see a chest drawer? Look over there, a chest drawer. What a letdown! The chest drawer is empty! Oh, great. Here's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. The king-size bed is typical. Unfortunately, there isn't a thing on it.
There is an open wooden door leading east.
> put toothbrush on king-size bed
You put the toothbrush on the king-size bed.
> go east
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is typical. On the counter you can see a note and a remote. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take remote from counter
You take the remote from the counter.
> go west
-= Bedroom =-
Okay, so you're in a bedroom, cool, but is it standard? You better believe it is.
Hey, want to see a chest drawer? Look over there, a chest drawer. What a letdown! The chest drawer is empty! Oh, great. Here's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. The king-size bed is typical. On the king-size bed you see a toothbrush. You can't wait to tell the folks at home about this!
There is an open wooden door leading east.
> put remote on king-size bed
You put the remote on the king-size bed.
> go east
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is typical. On the counter you can see a note. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take note from counter
You take the note from the counter.
> go west
-= Bedroom =-
Okay, so you're in a bedroom, cool, but is it standard? You better believe it is.
Hey, want to see a chest drawer? Look over there, a chest drawer. What a letdown! The chest drawer is empty! Oh, great. Here's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. The king-size bed is typical. On the king-size bed you see a remote and a toothbrush. You can't wait to tell the folks at home about this!
There is an open wooden door leading east.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You've fallen into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the bedroom.
You can see a closed chest drawer. Look out! It's a- oh, never mind, it's just an antique trunk. Hmm. You always thought you'd be more excited to see an antique trunk in a room. You can make out a king-size bed. Looks like someone's already been here and taken everything off it, though.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can see inside it.
In the chest drawer is an old key.
> examine old key
The old key is cold to the touch
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. It is closed.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine king-size bed
The king-size bed is an unstable piece of junk.
> open antique trunk
You open the antique trunk.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. It is open.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> take old key from chest drawer
You take the old key from the chest drawer.
> put old key on king-size bed
You put the old key on the king-size bed.
> open wooden door
You open wooden door.
> examine old key
The old key is cold to the touch
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can see inside it.
> go east
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out a closed refrigerator nearby. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> examine refrigerator
The refrigerator looks strong, and impossible to crack. It is closed.
> open screen door
You open screen door.
> open refrigerator
You open the refrigerator, revealing a tomato plant and a half of a bag of chips.
> take note from kitchen island
You take the note from the kitchen island.
> examine kitchen island
The kitchen island is solidly built.
> examine tomato plant
You couldn't pay me to eat that normal thing.
> go east
-= Backyard =-
If you're wondering why everything seems so typical all of a sudden, it's because you've just walked into the backyard. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You make out a set of chairs. The set of chairs is usual. But the thing hasn't got anything on it. You make out a bbq. The bbq is ordinary. But oh no! there's nothing on this piece of junk. You see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> put note on bbq
You put the note on the bbq.
> examine set of chairs
The set of chairs is balanced.
> examine bbq
The bbq is undependable.
On the bbq is a note.
> go south
-= Garden =-
I am sorry to announce that you are now in the garden.
You don't like doors? Why not try going north, that entranceway is unblocked.
There is a lettuce, a bell pepper, an apple and a shovel on the floor.
> take apple
You pick up the apple from the ground.
> examine lettuce
that's a normal lettuce!
> take shovel
You pick up the shovel from the ground.
> take lettuce
You pick up the lettuce from the ground.
> take bell pepper
You pick up the bell pepper from the ground.
> examine apple
that's an usual apple!
> examine lettuce
that's a normal lettuce!
> eat lettuce
You eat the lettuce. Not bad.
> examine shovel
The shovel appears to be to fit in here
> go north
-= Backyard =-
If you're wondering why everything seems so typical all of a sudden, it's because you've just walked into the backyard. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You make out a set of chairs. The set of chairs is usual. But the thing hasn't got anything on it. You make out a bbq. The bbq is ordinary. On the bbq you can see a note. There's something strange about this being here, but you can't put your finger on it. You see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> put bell pepper on set of chairs
You put the bell pepper on the set of chairs.
> examine set of chairs
The set of chairs is balanced.
On the set of chairs is a bell pepper.
> take note from bbq
You take the note from the bbq.
> examine screen door
The screen door looks commanding. You can see inside it.
> go west
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a tomato plant and a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> examine note
The dinner is almost ready! It's only missing a grilled bell pepper.
> put note on kitchen island
You put the note on the kitchen island.
> go south
-= Living Room =-
You've entered an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the living room.
Oh wow! Is that what I think it is? It is! It's a couch. On the couch you can see a milk. Oh wow! Is that what I think it is? It is! It's a low table. On the low table you make out a remote. You make out a tv. However, the tv, like an empty tv, has nothing on it.
You need an unblocked exit? You should try going north.
> examine low table
The low table is unstable.
On the low table is a remote.
> put apple on couch
You put the apple on the couch.
> take milk from couch
You take the milk from the couch.
> put milk on tv
You put the milk on the tv.
> put shovel on couch
You put the shovel on the couch.
> go north
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a tomato plant and a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> take tomato plant from refrigerator
You take the tomato plant from the refrigerator.
> go north
-= Bathroom =-
You are in a bathroom. An ordinary kind of place.
You see a closed toilet right there by you. You can make out a closed bath. You scan the room, seeing a sink. On the sink you can make out a toothbrush. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.
You need an unblocked exit? You should try going south.
> eat tomato plant
You eat the tomato plant. Not bad.
> go south
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> go west
-= Bedroom =-
You've fallen into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the bedroom.
You can see an opened chest drawer. Empty! What kind of nightmare TextWorld is this? Look out! It's a- oh, never mind, it's just an antique trunk. Hmm. You always thought you'd be more excited to see an antique trunk in a room. Empty! What kind of nightmare TextWorld is this? You can make out a king-size bed. You see an old key on the king-size bed.
There is an open wooden door leading east.
> take old key from king-size bed
You take the old key from the king-size bed.
> go east
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> put old key on stove
You put the old key on the stove.
> go west
-= Bedroom =-
You've fallen into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the bedroom.
You can see an opened chest drawer. Empty! What kind of nightmare TextWorld is this? Look out! It's a- oh, never mind, it's just an antique trunk. Hmm. You always thought you'd be more excited to see an antique trunk in a room. Empty! What kind of nightmare TextWorld is this? You can make out a king-size bed. Looks like someone's already been here and taken everything off it, though.
There is an open wooden door leading east.
> go east
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. You see an old key on the stove. Something scurries by right in the corner of your eye. Probably nothing. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> go south
-= Living Room =-
You've entered an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the living room.
Oh wow! Is that what I think it is? It is! It's a couch. On the couch you can see a shovel and an apple. Oh wow! Is that what I think it is? It is! It's a low table. On the low table you make out a remote. You make out a tv. You see a milk on the tv, so there's that.
You need an unblocked exit? You should try going north.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You've just sauntered into a bedroom.
You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a chest drawer. You scan the room, seeing an antique trunk. You smell an interesting smell, and follow it to a king-size bed. But the thing is empty.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine king-size bed
The king-size bed is an unstable piece of garbage.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is closed.
> open chest drawer
You open the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is open.
> take old key from antique trunk
You take the old key from the antique trunk.
> examine wooden door
The wooden door looks manageable. You can't see inside it because the lid's in your way.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. You can see inside it.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine old key
The old key is cold to the touch
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> lock wooden door with old key
You lock wooden door.
> insert old key into antique trunk
You put the old key into the antique trunk.
> examine old key
The old key is cold to the touch
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. You can see inside it.
In the antique trunk is an old key.
> take old key from antique trunk
You take the old key from the antique trunk.
> examine old key
The old key is cold to the touch
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> examine wooden door
The wooden door looks manageable. You can see inside it.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. You can see inside it.
> go east
-= Kitchen =-
Look around you. Take it all in. It's not every day someone gets to be in a kitchen.
You can see a refrigerator. What a great pairing of adjectives and nouns! You see a counter. Now why would someone leave that there? Unfortunately, there isn't a thing on it. You can see a stove. But the thing is empty, unfortunately. You scan the room for a kitchen island, and you find a kitchen island. The kitchen island is normal. On the kitchen island you can see a note. You shudder, but continue examining the room.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.
> examine note
The dinner is almost ready! It's only missing a grilled half of a bag of chips.
> examine stove
The stove is durable.
> examine screen door
it's a manageable screen door You can't see inside it because the lid's in your way.
> examine refrigerator
The refrigerator looks strong, and impossible to destroy. It is closed.
> go south
-= Living Room =-
You are in a living room. A standard one.
You make out a couch. You see a half of a bag of chips on the couch. Oh, great. Here's a low table. The low table is typical. On the low table you can see a remote. You can make out a tv. Why don't you take a picture of it, it'll last longer! Unfortunately, there isn't a thing on it. You move on, clearly furious with TextWorld.
There is an unblocked exit to the north.
> examine tv
The tv is reliable.
> examine low table
The low table is shaky.
On the low table is a remote.
> put old key on low table
You put the old key on the low table.
> examine old key
The old key is cold to the touch
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> put half of a bag of chips on couch
You put the half of a bag of chips on the couch.
> examine low table
The low table is shaky.
On the low table are an old key and a remote.
> go north
-= Kitchen =-
Look around you. Take it all in. It's not every day someone gets to be in a kitchen.
You can see a refrigerator. What a great pairing of adjectives and nouns! You see a counter. Now why would someone leave that there? Unfortunately, there isn't a thing on it. You can see a stove. But the thing is empty, unfortunately. You scan the room for a kitchen island, and you find a kitchen island. The kitchen island is normal. On the kitchen island you can see a note. You shudder, but continue examining the room.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.
> open screen door
You open screen door.
> examine counter
The counter is an unstable piece of garbage.
> examine screen door
it's a manageable screen door You can see inside it.
> go east
-= Backyard =-
You arrive in a backyard. A normal kind of place.
You see a set of chairs! But there isn't a thing on it. You swear loudly. You can see a bbq. Why don't you take a picture of it, it'll last longer! The bbq is standard. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table appears to be empty.
There is an open screen door leading west. There is an unguarded exit to the south.
> examine set of chairs
The set of chairs is wobbly.
> go south
-= Garden =-
You are in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You don't like doors? Why not try going north, that entranceway is unblocked.
There is a bell pepper, a tomato plant, a milk and a shovel on the floor.
> take tomato plant
You pick up the tomato plant from the ground.
> take shovel
You pick up the shovel from the ground.
> eat tomato plant
You eat the tomato plant. Not bad.
> take bell pepper
You pick up the bell pepper from the ground.
> eat bell pepper
You eat the bell pepper. Not bad.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You're now in the bedroom.
You bend down to tie your shoe. When you stand up, you notice a chest drawer. If you haven't noticed it already, there seems to be something there by the wall, it's an antique trunk. Does this look like anything mentioned in the instructions? You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? The king-size bed is ordinary. The king-size bed appears to be empty.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine king-size bed
The king-size bed is stable.
> open chest drawer
You open the chest drawer, revealing an old key.
> open antique trunk
You open the antique trunk.
> examine wooden door
The wooden door looks robust. You can't see inside it because the lid's in your way.
> take old key from chest drawer
You take the old key from the chest drawer.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine old key
The old key looks useful
> examine king-size bed
The king-size bed is stable.
On the king-size bed is an old key.
> examine antique trunk
The antique trunk looks strong, and impossible to break. It is open.
> take old key from king-size bed
You take the old key from the king-size bed.
> unlock wooden door with old key
You unlock wooden door.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine wooden door
The wooden door looks robust. You can't see inside it because the lid's in your way.
> examine old key
The old key looks useful
> open wooden door
You open wooden door.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
In the chest drawer is an old key.
> go east
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out a closed refrigerator. You can make out a counter. But there isn't a thing on it. You move on, clearly angry about TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note.
There is a closed screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place.
Oh wow! Is that what I think it is? It is! It's a toilet. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bath. Classic TextWorld. Hey, want to see a sink? Look over there, a sink. The sink is ordinary. On the sink you can see a toothbrush.
There is an unblocked exit to the south.
> examine sink
The sink is reliable.
On the sink is a toothbrush.
> examine toilet
The toilet looks strong, and impossible to break. You can't see inside it because the lid's in your way.
> open bath
You open the bath, revealing a soap bar.
> open toilet
You open the toilet.
> examine toothbrush
The toothbrush is well-used.
> take soap bar from bath
You take the soap bar from the bath.
> go south
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out a closed refrigerator. You can make out a counter. But there isn't a thing on it. You move on, clearly angry about TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note.
There is a closed screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> open screen door
You open screen door.
> open refrigerator
You open the refrigerator, revealing a milk and a tomato plant.
> examine milk
that's a typical milk!
> go west
-= Bedroom =-
You're now in the bedroom.
You bend down to tie your shoe. When you stand up, you notice a chest drawer. The chest drawer contains an old key. Classic TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's an antique trunk. Does this look like anything mentioned in the instructions? The antique trunk is empty! What a waste of a day! You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> take old key from chest drawer
You take the old key from the chest drawer.
> go east
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk and a tomato plant. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. But there isn't a thing on it. You move on, clearly angry about TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> examine wooden door
The wooden door looks robust. You can see inside it.
> put soap bar on counter
You put the soap bar on the counter.
> put old key on counter
You put the old key on the counter.
> take note from kitchen island
You take the note from the kitchen island.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. You see an apple on the couch. You scan the room for a low table, and you find a low table. The low table is usual. On the low table you can make out a remote. Hey, want to see a tv? Look over there, a tv. The tv is usual. However, the tv, like an empty tv, has nothing on it.
You don't like doors? Why not try going north, that entranceway is unguarded.
> examine tv
The tv is wobbly.
> examine couch
The couch is stable.
On the couch is an apple.
> take remote from low table
You take the remote from the low table.
> examine apple
You couldn't pay me to eat that typical thing.
> put note on couch
You put the note on the couch.
> put remote on tv
You put the remote on the tv.
> take note from couch
You take the note from the couch.
> put note on couch
You put the note on the couch.
> go north
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk and a tomato plant. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. You see an old key and a soap bar on the counter. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You see a kitchen island. The kitchen island is usual. The kitchen island appears to be empty.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> take tomato plant from refrigerator
You take the tomato plant from the refrigerator.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place.
Oh wow! Is that what I think it is? It is! It's a toilet. The toilet is empty! This is the worst thing that could possibly happen, ever! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bath. Classic TextWorld. The bath is empty, what a horrible day! Hey, want to see a sink? Look over there, a sink. The sink is ordinary. On the sink you can see a toothbrush.
There is an unblocked exit to the south.
> take toothbrush from sink
You take the toothbrush from the sink.
> insert toothbrush into toilet
You put the toothbrush into the toilet.
> eat tomato plant
You eat the tomato plant. Not bad.
> go south
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. You see an old key and a soap bar on the counter. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You see a kitchen island. The kitchen island is usual. The kitchen island appears to be empty.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> take old key from counter
You take the old key from the counter.
> go east
-= Backyard =-
You've entered a backyard. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a set of chairs. The set of chairs is usual. The set of chairs appears to be empty. Oh! Why couldn't there just be stuff on it? You can make out a bbq. The bbq is standard. But the thing is empty. You hear a noise behind you and spin around, but you can't see anything other than a patio table. Why don't you take a picture of it, it'll last longer! The patio table appears to be empty. Hm. Oh well
There is an open screen door leading west. There is an unblocked exit to the south.
> go south
-= Garden =-
You are in a garden. A typical one. Let's see what's in here.
There is an unblocked exit to the north.
There is a bell pepper, a half of a bag of chips, a lettuce and a shovel on the floor.
> take half of a bag of chips
You pick up the half of a bag of chips from the ground.
> take shovel
You pick up the shovel from the ground.
> take lettuce
You pick up the lettuce from the ground.
> eat lettuce
You eat the lettuce. Not bad.
> examine shovel
The shovel appears out of place here
> go north
-= Backyard =-
You've entered a backyard. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a set of chairs. The set of chairs is usual. The set of chairs appears to be empty. Oh! Why couldn't there just be stuff on it? You can make out a bbq. The bbq is standard. But the thing is empty. You hear a noise behind you and spin around, but you can't see anything other than a patio table. Why don't you take a picture of it, it'll last longer! The patio table appears to be empty. Hm. Oh well
There is an open screen door leading west. There is an unblocked exit to the south.
> put half of a bag of chips on bbq
You put the half of a bag of chips on the bbq.
> go south
-= Garden =-
You are in a garden. A typical one. Let's see what's in here.
There is an unblocked exit to the north.
There is a bell pepper on the floor.
> examine old key
The old key looks useful
> examine bell pepper
You couldn't pay me to eat that usual thing.
> take bell pepper
You pick up the bell pepper from the ground.
> go north
-= Backyard =-
You've entered a backyard. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a set of chairs. The set of chairs is usual. The set of chairs appears to be empty. Oh! Why couldn't there just be stuff on it? You can make out a bbq. The bbq is standard. On the bbq you make out a half of a bag of chips. You hear a noise behind you and spin around, but you can't see anything other than a patio table. Why don't you take a picture of it, it'll last longer! The patio table appears to be empty. Hm. Oh well
There is an open screen door leading west. There is an unblocked exit to the south.
> go west
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. You see a soap bar on the counter. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You see a kitchen island. The kitchen island is usual. The kitchen island appears to be empty.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> put bell pepper on kitchen island
You put the bell pepper on the kitchen island.
> put shovel on stove
You put the shovel on the stove.
> put old key on stove
You put the old key on the stove.
> go west
-= Bedroom =-
You're now in the bedroom.
You bend down to tie your shoe. When you stand up, you notice a chest drawer. Empty! What kind of nightmare TextWorld is this? If you haven't noticed it already, there seems to be something there by the wall, it's an antique trunk. Does this look like anything mentioned in the instructions? The antique trunk is empty! What a waste of a day! You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Look at that signboard! What does it say? It says Welcome to the bedroom? Well that's cool.
You can make out a closed chest drawer. You can make out an antique trunk. Hmmm... what else, what else? You see a king-size bed. The king-size bed is standard. Unfortunately, there isn't a thing on it.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can't see inside it because the lid's in your way.
> examine king-size bed
The king-size bed is an unstable piece of trash.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. It is closed.
> take old key from antique trunk
You take the old key from the antique trunk.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into antique trunk
You put the old key into the antique trunk.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
In the antique trunk is an old key.
> open chest drawer
You open the chest drawer.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> examine old key
The old key looks useful
> insert old key into chest drawer
You put the old key into the chest drawer.
> open wooden door
You open wooden door.
> examine wooden door
it is what it is, a wooden door You can see inside it.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> examine old key
The old key looks useful
> go east
-= Kitchen =-
You are in a kitchen.
You rest your hand against a wall, but you miss the wall and fall onto a refrigerator. Oh, great. Here's a counter. The counter is ordinary. The counter appears to be empty. Hm. Oh well As if things weren't amazing enough already, you can even see a stove. But there isn't a thing on it. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.
> go south
-= Living Room =-
You're not going to believe this, but you've just entered a living room. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a couch. The couch is standard. On the couch you can make out a tomato plant. You hear a noise behind you and spin around, but you can't see anything other than a low table. Make a note of this, you might have to put stuff on or in it later on. The low table is standard. On the low table you make out a remote. Hey, want to see a tv? Look over there, a tv. The tv is usual. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it!
You need an unguarded exit? You should try going north.
> examine low table
The low table is undependable.
On the low table is a remote.
> examine tv
The tv is solidly built.
> take tomato plant from couch
You take the tomato plant from the couch.
> take remote from low table
You take the remote from the low table.
> eat tomato plant
You eat the tomato plant. Not bad.
> put remote on low table
You put the remote on the low table.
> go north
-= Kitchen =-
You are in a kitchen.
You rest your hand against a wall, but you miss the wall and fall onto a refrigerator. Oh, great. Here's a counter. The counter is ordinary. The counter appears to be empty. Hm. Oh well As if things weren't amazing enough already, you can even see a stove. But there isn't a thing on it. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.
> open screen door
You open screen door.
> examine stove
The stove is solid.
> go west
-= Bedroom =-
Look at that signboard! What does it say? It says Welcome to the bedroom? Well that's cool.
You can make out an opened chest drawer. The chest drawer contains an old key. You wonder idly who left that here. You can make out an antique trunk. Hmmm... what else, what else? The antique trunk is empty! What a waste of a day! You see a king-size bed. The king-size bed is standard. Unfortunately, there isn't a thing on it.
There is an open wooden door leading east.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. It is open.
In the chest drawer is an old key.
> take old key from chest drawer
You take the old key from the chest drawer.
> go east
-= Kitchen =-
You are in a kitchen.
You rest your hand against a wall, but you miss the wall and fall onto a refrigerator. Oh, great. Here's a counter. The counter is ordinary. The counter appears to be empty. Hm. Oh well As if things weren't amazing enough already, you can even see a stove. But there isn't a thing on it. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.
> put old key on stove
You put the old key on the stove.
> examine screen door
it's a hefty screen door You can see inside it.
> go south
-= Living Room =-
You're not going to believe this, but you've just entered a living room. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a couch. The couch is standard. However, the couch, like an empty couch, has nothing on it. You swear loudly. You hear a noise behind you and spin around, but you can't see anything other than a low table. Make a note of this, you might have to put stuff on or in it later on. The low table is standard. On the low table you make out a remote. Hey, want to see a tv? Look over there, a tv. The tv is usual. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it!
You need an unguarded exit? You should try going north.
> examine remote
The remote is dirty.
> take remote from low table
You take the remote from the low table.
> put remote on couch
You put the remote on the couch.
> examine couch
The couch is undependable.
On the couch is a remote.
> examine remote
The remote is dirty.
> take remote from couch
You take the remote from the couch.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see a closed chest drawer. You make out an antique trunk. You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine king-size bed
The king-size bed is durable.
> examine wooden door
it's an ominous wooden door You can't see inside it because the lid's in your way.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
In the chest drawer is an old key.
> open antique trunk
You open the antique trunk.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. It is open.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
> unlock wooden door with old key
You unlock wooden door.
> lock wooden door with old key
You lock wooden door.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine king-size bed
The king-size bed is durable.
On the king-size bed is an old key.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine king-size bed
The king-size bed is durable.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> examine stove
The stove is shaky.
> examine counter
The counter is wobbly.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! You see a bath. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. On the sink you can see a toothbrush, so there's that.
You don't like doors? Why not try going south, that entranceway is unblocked.
> take toothbrush from sink
You take the toothbrush from the sink.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. What a letdown! The chest drawer is empty! You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> examine wooden door
it's an ominous wooden door You can see inside it.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine toothbrush
The toothbrush is unremarkable.
> insert toothbrush into chest drawer
You put the toothbrush into the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
In the chest drawer is a toothbrush.
> take old key from king-size bed
You take the old key from the king-size bed.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! You see a bath. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> open toilet
You open the toilet.
> insert old key into toilet
You put the old key into the toilet.
> open bath
You open the bath, revealing a soap bar.
> take old key from toilet
You take the old key from the toilet.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> put old key on kitchen island
You put the old key on the kitchen island.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. The chest drawer contains a toothbrush. You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> take toothbrush from chest drawer
You take the toothbrush from the chest drawer.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key and a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> open screen door
You open screen door.
> put toothbrush on stove
You put the toothbrush on the stove.
> take note from kitchen island
You take the note from the kitchen island.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
There is a tomato plant, a milk, a bell pepper and a shovel on the floor.
> take shovel
You pick up the shovel from the ground.
> take milk
You pick up the milk from the ground.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put milk on set of chairs
You put the milk on the set of chairs.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put note on set of chairs
You put the note on the set of chairs.
> take milk from set of chairs
You take the milk from the set of chairs.
> put shovel on patio table
You put the shovel on the patio table.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
There is a tomato plant and a bell pepper on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> eat bell pepper
You eat the bell pepper. Not bad.
> eat tomato plant
You eat the tomato plant. Not bad.
> eat milk
You eat the milk. Not bad.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take note from set of chairs
You take the note from the set of chairs.
> put note on set of chairs
You put the note on the set of chairs.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. You see a toothbrush on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take toothbrush from stove
You take the toothbrush from the stove.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take note from set of chairs
You take the note from the set of chairs.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! The toilet is empty! What a waste of a day! You see a bath. I mean, just wow! Isn't TextWorld just the best? The bath contains a soap bar. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> insert note into bath
You put the note into the bath.
> take note from bath
You take the note from the bath.
> insert note into toilet
You put the note into the toilet.
> take note from toilet
You take the note from the toilet.
> put note on sink
You put the note on the sink.
> take note from sink
You take the note from the sink.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> put note on stove
You put the note on the stove.
> take note from stove
You take the note from the stove.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. What a letdown! The chest drawer is empty! You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> insert note into chest drawer
You put the note into the chest drawer.
> take note from chest drawer
You take the note from the chest drawer.
> insert note into antique trunk
You put the note into the antique trunk.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> open refrigerator
You open the refrigerator, revealing an apple and a lettuce.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! The toilet is empty! What a waste of a day! You see a bath. I mean, just wow! Isn't TextWorld just the best? The bath contains a soap bar. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from bath
You take the soap bar from the bath.
> insert soap bar into bath
You put the soap bar into the bath.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains an apple and a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a toothbrush. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a toothbrush. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take shovel from patio table
You take the shovel from the patio table.
> put shovel on bbq
You put the shovel on the bbq.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel and a toothbrush. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take shovel from bbq
You take the shovel from the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> put shovel on bbq
You put the shovel on the bbq.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> take shovel from bbq
You take the shovel from the bbq.
> put shovel on bbq
You put the shovel on the bbq.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel. You see a patio table. The patio table is typical. On the patio table you see a toothbrush.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains an apple and a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take apple from refrigerator
You take the apple from the refrigerator.
> eat apple
You eat the apple. Not bad.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel. You see a patio table. The patio table is typical. On the patio table you see a toothbrush.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel. You see a patio table. The patio table is typical. On the patio table you see a toothbrush.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take shovel from bbq
You take the shovel from the bbq.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> put shovel on patio table
You put the shovel on the patio table.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go south
-= Living Room =-
You find yourself in a living room. An ordinary one. You begin looking for stuff.
You see a couch. You see a half of a bag of chips on the couch, so there's that. You can see a low table. You see a remote on the low table. You scan the room for a tv, and you find a tv. But the thing is empty. Aw, here you were, all excited for there to be things on it!
There is an exit to the north. Don't worry, it is unblocked.
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> examine remote
The remote is antiquated.
> examine tv
The tv is solidly built.
> put half of a bag of chips on low table
You put the half of a bag of chips on the low table.
> examine couch
The couch is solidly built.
> go north
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take old key from kitchen island
You take the old key from the kitchen island.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> put old key on patio table
You put the old key on the patio table.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a toothbrush, an old key and a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> take shovel from patio table
You take the shovel from the patio table.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put toothbrush on set of chairs
You put the toothbrush on the set of chairs.
> take toothbrush from set of chairs
You take the toothbrush from the set of chairs.
> take old key from patio table
You take the old key from the patio table.
> put toothbrush on set of chairs
You put the toothbrush on the set of chairs.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a toothbrush. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put shovel on bbq
You put the shovel on the bbq.
> put old key on bbq
You put the old key on the bbq.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a toothbrush. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see an old key and a shovel. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. But oh no! there's nothing on this piece of junk.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. You see a king-size bed. But the thing is empty, unfortunately.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine king-size bed
The king-size bed is stable.
> open antique trunk
You open the antique trunk.
> examine old key
The old key is surprisingly heavy.
> examine wooden door
it's a towering wooden door It is closed.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is open.
In the chest drawer is an old key.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> examine old key
The old key is surprisingly heavy.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine old key
The old key is surprisingly heavy.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> examine sink
The sink is shaky.
On the sink is a toothbrush.
> open bath
You open the bath, revealing a soap bar.
> take soap bar from bath
You take the soap bar from the bath.
> put soap bar on sink
You put the soap bar on the sink.
> examine sink
The sink is shaky.
On the sink are a soap bar and a toothbrush.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> open screen door
You open screen door.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a soap bar and a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> take soap bar from sink
You take the soap bar from the sink.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> examine screen door
it is what it is, a screen door It is open.
> go east
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. But the thing hasn't got anything on it. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine patio table
The patio table is balanced.
> put soap bar on set of chairs
You put the soap bar on the set of chairs.
> examine soap bar
The soap bar is cheap looking.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
There is a tomato plant, a milk, a bell pepper and a shovel on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> examine bell pepper
that's a standard bell pepper!
> examine shovel
The shovel is well-used.
> take milk
You pick up the milk from the ground.
> eat bell pepper
You eat the bell pepper. Not bad.
> examine tomato plant
that's a standard tomato plant!
> examine milk
that's a typical milk!
> take shovel
You pick up the shovel from the ground.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine set of chairs
The set of chairs is reliable.
On the set of chairs is a soap bar.
> put milk on set of chairs
You put the milk on the set of chairs.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
> examine shovel
The shovel is well-used.
> eat tomato plant
You eat the tomato plant. Not bad.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a milk and a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> go west
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go west
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. The chest drawer contains an old key. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. But the thing is empty, unfortunately.
There is an open wooden door leading east.
> examine wooden door
it's a towering wooden door It is open.
> insert shovel into antique trunk
You put the shovel into the antique trunk.
> take old key from chest drawer
You take the old key from the chest drawer.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> take note from kitchen island
You take the note from the kitchen island.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> insert note into bath
You put the note into the bath.
> take toothbrush from sink
You take the toothbrush from the sink.
> take note from bath
You take the note from the bath.
> open toilet
You open the toilet.
> insert note into toilet
You put the note into the toilet.
> put old key on sink
You put the old key on the sink.
> put toothbrush on sink
You put the toothbrush on the sink.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. On the couch you make out a half of a bag of chips. You see a low table. On the low table you can see a remote. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> take remote from low table
You take the remote from the low table.
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> put half of a bag of chips on kitchen island
You put the half of a bag of chips on the kitchen island.
> open refrigerator
You open the refrigerator, revealing a lettuce and an apple.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. But there isn't a thing on it. You see a low table. But the thing hasn't got anything on it. You move on, clearly upset by your TextWorld experience. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> put remote on couch
You put the remote on the couch.
> take remote from couch
You take the remote from the couch.
> put remote on tv
You put the remote on the tv.
> take remote from tv
You take the remote from the tv.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains a lettuce and an apple. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a half of a bag of chips.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> put remote on kitchen island
You put the remote on the kitchen island.
> take remote from kitchen island
You take the remote from the kitchen island.
> put remote on counter
You put the remote on the counter.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. The toilet contains a note. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush and an old key on the sink.
You need an unguarded exit? You should try going south.
> take toothbrush from sink
You take the toothbrush from the sink.
> insert toothbrush into toilet
You put the toothbrush into the toilet.
> take note from toilet
You take the note from the toilet.
> insert note into bath
You put the note into the bath.
> take note from bath
You take the note from the bath.
> take old key from sink
You take the old key from the sink.
> insert old key into bath
You put the old key into the bath.
> take old key from bath
You take the old key from the bath.
> put old key on sink
You put the old key on the sink.
> take toothbrush from toilet
You take the toothbrush from the toilet.
> take old key from sink
You take the old key from the sink.
> insert old key into bath
You put the old key into the bath.
> take old key from bath
You take the old key from the bath.
> insert toothbrush into bath
You put the toothbrush into the bath.
> take toothbrush from bath
You take the toothbrush from the bath.
> put note on sink
You put the note on the sink.
> take note from sink
You take the note from the sink.
> insert note into bath
You put the note into the bath.
> put old key on sink
You put the old key on the sink.
> insert toothbrush into bath
You put the toothbrush into the bath.
> take old key from sink
You take the old key from the sink.
> insert old key into toilet
You put the old key into the toilet.
> take note from bath
You take the note from the bath.
> take toothbrush from bath
You take the toothbrush from the bath.
> insert note into toilet
You put the note into the toilet.
> take note from toilet
You take the note from the toilet.
> insert toothbrush into bath
You put the toothbrush into the bath.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains a lettuce and an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a half of a bag of chips.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> put note on kitchen island
You put the note on the kitchen island.
> take lettuce from refrigerator
You take the lettuce from the refrigerator.
> take half of a bag of chips from kitchen island
You take the half of a bag of chips from the kitchen island.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. But there isn't a thing on it. You see a low table. But the thing hasn't got anything on it. You move on, clearly upset by your TextWorld experience. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> put lettuce on couch
You put the lettuce on the couch.
> eat half of a bag of chips
You eat the half of a bag of chips. Not bad.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. The toilet contains an old key. You can make out a bath. The bath contains a toothbrush. Wow, isn't TextWorld just the best? Look out! It's a- oh, never mind, it's just a sink. Unfortunately, there isn't a thing on it.
You need an unguarded exit? You should try going south.
> take old key from toilet
You take the old key from the toilet.
> put old key on sink
You put the old key on the sink.
> take toothbrush from bath
You take the toothbrush from the bath.
> insert toothbrush into toilet
You put the toothbrush into the toilet.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. On the couch you make out a lettuce. You see a low table. But the thing hasn't got anything on it. You move on, clearly upset by your TextWorld experience. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> take lettuce from couch
You take the lettuce from the couch.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> take note from kitchen island
You take the note from the kitchen island.
> go west
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. What a letdown! The chest drawer is empty! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. The antique trunk contains a shovel. You see a king-size bed. But the thing is empty, unfortunately.
There is an open wooden door leading east.
> eat lettuce
You eat the lettuce. Not bad.
> take shovel from antique trunk
You take the shovel from the antique trunk.
> insert note into chest drawer
You put the note into the chest drawer.
> put shovel on king-size bed
You put the shovel on the king-size bed.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. The toilet contains a toothbrush. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see an old key on the sink.
You need an unguarded exit? You should try going south.
> take old key from sink
You take the old key from the sink.
> insert old key into bath
You put the old key into the bath.
> take toothbrush from toilet
You take the toothbrush from the toilet.
> take old key from bath
You take the old key from the bath.
> insert old key into bath
You put the old key into the bath.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go east
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a milk and a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a milk and a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> go west
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> take apple from refrigerator
You take the apple from the refrigerator.
> put toothbrush on counter
You put the toothbrush on the counter.
> go west
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. The chest drawer contains a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. On the king-size bed you make out a shovel.
There is an open wooden door leading east.
> take note from chest drawer
You take the note from the chest drawer.
> insert note into chest drawer
You put the note into the chest drawer.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator is empty! What a waste of a day! You can make out a counter. On the counter you can make out a toothbrush and a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. But there isn't a thing on it. You see a low table. But the thing hasn't got anything on it. You move on, clearly upset by your TextWorld experience. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> put apple on tv
You put the apple on the tv.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator is empty! What a waste of a day! You can make out a counter. On the counter you can make out a toothbrush and a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go east
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a milk and a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> take soap bar from set of chairs
You take the soap bar from the set of chairs.
> take milk from set of chairs
You take the milk from the set of chairs.
> put soap bar on set of chairs
You put the soap bar on the set of chairs.
> put milk on patio table
You put the milk on the patio table.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. On the patio table you can see a milk.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> take soap bar from set of chairs
You take the soap bar from the set of chairs.
> go west
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator is empty! What a waste of a day! You can make out a counter. On the counter you can make out a toothbrush and a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> take remote from counter
You take the remote from the counter.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You're now in the bedroom.
You bend down to tie your shoe. When you stand up, you notice a chest drawer. If you haven't noticed it already, there seems to be something there by the wall, it's an antique trunk. Does this look like anything mentioned in the instructions? You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? The king-size bed is ordinary. The king-size bed appears to be empty.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine king-size bed
The king-size bed is stable.
> open chest drawer
You open the chest drawer, revealing an old key.
> open antique trunk
You open the antique trunk.
> examine wooden door
The wooden door looks robust. You can't see inside it because the lid's in your way.
> take old key from chest drawer
You take the old key from the chest drawer.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine old key
The old key looks useful
> examine king-size bed
The king-size bed is stable.
On the king-size bed is an old key.
> examine antique trunk
The antique trunk looks strong, and impossible to break. It is open.
> take old key from king-size bed
You take the old key from the king-size bed.
> unlock wooden door with old key
You unlock wooden door.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine wooden door
The wooden door looks robust. You can't see inside it because the lid's in your way.
> examine old key
The old key looks useful
> open wooden door
You open wooden door.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
In the chest drawer is an old key.
> go east
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out a closed refrigerator. You can make out a counter. But there isn't a thing on it. You move on, clearly angry about TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note.
There is a closed screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place.
Oh wow! Is that what I think it is? It is! It's a toilet. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bath. Classic TextWorld. Hey, want to see a sink? Look over there, a sink. The sink is ordinary. On the sink you can see a toothbrush.
There is an unblocked exit to the south.
> examine sink
The sink is reliable.
On the sink is a toothbrush.
> examine toilet
The toilet looks strong, and impossible to break. You can't see inside it because the lid's in your way.
> open bath
You open the bath, revealing a soap bar.
> open toilet
You open the toilet.
> examine toothbrush
The toothbrush is well-used.
> take soap bar from bath
You take the soap bar from the bath.
> go south
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out a closed refrigerator. You can make out a counter. But there isn't a thing on it. You move on, clearly angry about TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note.
There is a closed screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> open screen door
You open screen door.
> open refrigerator
You open the refrigerator, revealing a milk and a tomato plant.
> examine milk
that's a typical milk!
> go west
-= Bedroom =-
You're now in the bedroom.
You bend down to tie your shoe. When you stand up, you notice a chest drawer. The chest drawer contains an old key. Classic TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's an antique trunk. Does this look like anything mentioned in the instructions? The antique trunk is empty! What a waste of a day! You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> take old key from chest drawer
You take the old key from the chest drawer.
> go east
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk and a tomato plant. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. But there isn't a thing on it. You move on, clearly angry about TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> examine wooden door
The wooden door looks robust. You can see inside it.
> put soap bar on counter
You put the soap bar on the counter.
> put old key on counter
You put the old key on the counter.
> take note from kitchen island
You take the note from the kitchen island.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. You see an apple on the couch. You scan the room for a low table, and you find a low table. The low table is usual. On the low table you can make out a remote. Hey, want to see a tv? Look over there, a tv. The tv is usual. However, the tv, like an empty tv, has nothing on it.
You don't like doors? Why not try going north, that entranceway is unguarded.
> examine tv
The tv is wobbly.
> examine couch
The couch is stable.
On the couch is an apple.
> take remote from low table
You take the remote from the low table.
> examine apple
You couldn't pay me to eat that typical thing.
> put note on couch
You put the note on the couch.
> put remote on tv
You put the remote on the tv.
> take note from couch
You take the note from the couch.
> put note on couch
You put the note on the couch.
> go north
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk and a tomato plant. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. You see an old key and a soap bar on the counter. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You see a kitchen island. The kitchen island is usual. The kitchen island appears to be empty.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> take tomato plant from refrigerator
You take the tomato plant from the refrigerator.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place.
Oh wow! Is that what I think it is? It is! It's a toilet. The toilet is empty! This is the worst thing that could possibly happen, ever! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bath. Classic TextWorld. The bath is empty, what a horrible day! Hey, want to see a sink? Look over there, a sink. The sink is ordinary. On the sink you can see a toothbrush.
There is an unblocked exit to the south.
> take toothbrush from sink
You take the toothbrush from the sink.
> insert toothbrush into toilet
You put the toothbrush into the toilet.
> eat tomato plant
You eat the tomato plant. Not bad.
> go south
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. You see an old key and a soap bar on the counter. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You see a kitchen island. The kitchen island is usual. The kitchen island appears to be empty.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> take old key from counter
You take the old key from the counter.
> go east
-= Backyard =-
You've entered a backyard. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a set of chairs. The set of chairs is usual. The set of chairs appears to be empty. Oh! Why couldn't there just be stuff on it? You can make out a bbq. The bbq is standard. But the thing is empty. You hear a noise behind you and spin around, but you can't see anything other than a patio table. Why don't you take a picture of it, it'll last longer! The patio table appears to be empty. Hm. Oh well
There is an open screen door leading west. There is an unblocked exit to the south.
> go south
-= Garden =-
You are in a garden. A typical one. Let's see what's in here.
There is an unblocked exit to the north.
There is a bell pepper, a half of a bag of chips, a lettuce and a shovel on the floor.
> take half of a bag of chips
You pick up the half of a bag of chips from the ground.
> take shovel
You pick up the shovel from the ground.
> take lettuce
You pick up the lettuce from the ground.
> eat lettuce
You eat the lettuce. Not bad.
> examine shovel
The shovel appears out of place here
> go north
-= Backyard =-
You've entered a backyard. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a set of chairs. The set of chairs is usual. The set of chairs appears to be empty. Oh! Why couldn't there just be stuff on it? You can make out a bbq. The bbq is standard. But the thing is empty. You hear a noise behind you and spin around, but you can't see anything other than a patio table. Why don't you take a picture of it, it'll last longer! The patio table appears to be empty. Hm. Oh well
There is an open screen door leading west. There is an unblocked exit to the south.
> put half of a bag of chips on bbq
You put the half of a bag of chips on the bbq.
> go south
-= Garden =-
You are in a garden. A typical one. Let's see what's in here.
There is an unblocked exit to the north.
There is a bell pepper on the floor.
> examine old key
The old key looks useful
> examine bell pepper
You couldn't pay me to eat that usual thing.
> take bell pepper
You pick up the bell pepper from the ground.
> go north
-= Backyard =-
You've entered a backyard. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a set of chairs. The set of chairs is usual. The set of chairs appears to be empty. Oh! Why couldn't there just be stuff on it? You can make out a bbq. The bbq is standard. On the bbq you make out a half of a bag of chips. You hear a noise behind you and spin around, but you can't see anything other than a patio table. Why don't you take a picture of it, it'll last longer! The patio table appears to be empty. Hm. Oh well
There is an open screen door leading west. There is an unblocked exit to the south.
> go west
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. You see a soap bar on the counter. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You see a kitchen island. The kitchen island is usual. The kitchen island appears to be empty.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> put bell pepper on kitchen island
You put the bell pepper on the kitchen island.
> put shovel on stove
You put the shovel on the stove.
> put old key on stove
You put the old key on the stove.
> go west
-= Bedroom =-
You're now in the bedroom.
You bend down to tie your shoe. When you stand up, you notice a chest drawer. Empty! What kind of nightmare TextWorld is this? If you haven't noticed it already, there seems to be something there by the wall, it's an antique trunk. Does this look like anything mentioned in the instructions? The antique trunk is empty! What a waste of a day! You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> examine king-size bed
The king-size bed is stable.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
> go east
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. You see a soap bar on the counter. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. You see an old key and a shovel on the stove. Huh, weird. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a bell pepper.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> take soap bar from counter
You take the soap bar from the counter.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. You see a note and an apple on the couch. You scan the room for a low table, and you find a low table. The low table is usual. But the thing is empty, unfortunately. Hey, want to see a tv? Look over there, a tv. The tv is usual. On the tv you see a remote.
You don't like doors? Why not try going north, that entranceway is unguarded.
> take note from couch
You take the note from the couch.
> take apple from couch
You take the apple from the couch.
> put apple on couch
You put the apple on the couch.
> put soap bar on tv
You put the soap bar on the tv.
> take apple from couch
You take the apple from the couch.
> put note on couch
You put the note on the couch.
> go north
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. But there isn't a thing on it. You move on, clearly angry about TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. You see an old key and a shovel on the stove. Huh, weird. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a bell pepper.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> go east
-= Backyard =-
You've entered a backyard. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a set of chairs. The set of chairs is usual. The set of chairs appears to be empty. Oh! Why couldn't there just be stuff on it? You can make out a bbq. The bbq is standard. On the bbq you make out a half of a bag of chips. You hear a noise behind you and spin around, but you can't see anything other than a patio table. Why don't you take a picture of it, it'll last longer! The patio table appears to be empty. Hm. Oh well
There is an open screen door leading west. There is an unblocked exit to the south.
> eat apple
You eat the apple. Not bad.
> go west
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. But there isn't a thing on it. You move on, clearly angry about TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. You see an old key and a shovel on the stove. Huh, weird. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a bell pepper.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. You see a note on the couch. You scan the room for a low table, and you find a low table. The low table is usual. But the thing is empty, unfortunately. Hey, want to see a tv? Look over there, a tv. The tv is usual. On the tv you see a soap bar and a remote.
You don't like doors? Why not try going north, that entranceway is unguarded.
> take soap bar from tv
You take the soap bar from the tv.
> put soap bar on couch
You put the soap bar on the couch.
> go north
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. But there isn't a thing on it. You move on, clearly angry about TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. You see an old key and a shovel on the stove. Huh, weird. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a bell pepper.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> take old key from stove
You take the old key from the stove.
> put old key on counter
You put the old key on the counter.
> take old key from counter
You take the old key from the counter.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place.
Oh wow! Is that what I think it is? It is! It's a toilet. The toilet contains a toothbrush. You shudder, but continue examining the room. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bath. Classic TextWorld. The bath is empty, what a horrible day! Hey, want to see a sink? Look over there, a sink. The sink is ordinary. But oh no! there's nothing on this piece of garbage.
There is an unblocked exit to the south.
> insert old key into toilet
You put the old key into the toilet.
> take old key from toilet
You take the old key from the toilet.
> go south
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. But there isn't a thing on it. You move on, clearly angry about TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. You see a shovel on the stove. Huh, weird. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a bell pepper.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> take milk from refrigerator
You take the milk from the refrigerator.
> go west
-= Bedroom =-
You're now in the bedroom.
You bend down to tie your shoe. When you stand up, you notice a chest drawer. Empty! What kind of nightmare TextWorld is this? If you haven't noticed it already, there seems to be something there by the wall, it's an antique trunk. Does this look like anything mentioned in the instructions? The antique trunk is empty! What a waste of a day! You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> put milk on king-size bed
You put the milk on the king-size bed.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> go east
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator is empty! What a waste of a day! You can make out a counter. But there isn't a thing on it. You move on, clearly angry about TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. You see a shovel on the stove. Huh, weird. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a bell pepper.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> insert old key into refrigerator
You put the old key into the refrigerator.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. You see a soap bar and a note on the couch. You scan the room for a low table, and you find a low table. The low table is usual. But the thing is empty, unfortunately. Hey, want to see a tv? Look over there, a tv. The tv is usual. On the tv you see a remote.
You don't like doors? Why not try going north, that entranceway is unguarded.
> take note from couch
You take the note from the couch.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Look around you. Take it all in. It's not every day someone gets to be in a bedroom.
You can see a chest drawer. Now that's what I call TextWorld! You make out a closed antique trunk. You can make out a king-size bed. Now why would someone leave that there? The king-size bed is ordinary. But there isn't a thing on it. This always happens, here in TextWorld!
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open antique trunk
You open the antique trunk.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> examine chest drawer
The chest drawer looks strong, and impossible to break. It is closed.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine old key
The old key looks useful
> examine king-size bed
The king-size bed is reliable.
> examine chest drawer
The chest drawer looks strong, and impossible to break. It is open.
In the chest drawer is an old key.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine old key
The old key looks useful
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> open wooden door
You open wooden door.
> examine chest drawer
The chest drawer looks strong, and impossible to break. It is open.
> examine king-size bed
The king-size bed is reliable.
On the king-size bed is an old key.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into antique trunk
You put the old key into the antique trunk.
> go east
-= Kitchen =-
You arrive in a kitchen. A typical kind of place.
You can see a closed refrigerator, which looks usual, in the room. You can see a counter. The counter is ordinary. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You can make out a stove. The stove is standard. Unfortunately, there isn't a thing on it. This always happens! You make out a kitchen island. The kitchen island is normal. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine stove
The stove is stable.
> go north
-= Bathroom =-
I am required to announce that you are now in the bathroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out a toilet. You can make out a bath. Oh, great. Here's a sink. On the sink you see a toothbrush.
There is an exit to the south. Don't worry, it is unblocked.
> examine sink
The sink is an unstable piece of trash.
On the sink is a toothbrush.
> examine toilet
The toilet looks strong, and impossible to destroy. It is closed.
> go south
-= Kitchen =-
You arrive in a kitchen. A typical kind of place.
You can see a closed refrigerator, which looks usual, in the room. You can see a counter. The counter is ordinary. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You can make out a stove. The stove is standard. Unfortunately, there isn't a thing on it. This always happens! You make out a kitchen island. The kitchen island is normal. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. You don't like doors? Why not try going south, that entranceway is unguarded.
> open screen door
You open screen door.
> go south
-= Living Room =-
You are in a living room. An ordinary kind of place.
You can make out a couch. The couch is typical. On the couch you see an apple. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a low table. The low table is normal. On the low table you make out a remote, so there's that. You can see a tv. I guess it's true what they say, if you're looking for a tv, go to TextWorld. But the thing is empty, unfortunately.
You need an unblocked exit? You should try going north.
> examine apple
The apple looks tantalizing.
> take remote from low table
You take the remote from the low table.
> take apple from couch
You take the apple from the couch.
> examine tv
The tv is balanced.
> put remote on tv
You put the remote on the tv.
> put apple on low table
You put the apple on the low table.
> examine low table
The low table is wobbly.
On the low table is an apple.
> go north
-= Kitchen =-
You arrive in a kitchen. A typical kind of place.
You can see a closed refrigerator, which looks usual, in the room. You can see a counter. The counter is ordinary. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You can make out a stove. The stove is standard. Unfortunately, there isn't a thing on it. This always happens! You make out a kitchen island. The kitchen island is normal. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. You don't like doors? Why not try going south, that entranceway is unguarded.
> take note from kitchen island
You take the note from the kitchen island.
> open refrigerator
You open the refrigerator, revealing a lettuce and a bell pepper.
> take lettuce from refrigerator
You take the lettuce from the refrigerator.
> put note on kitchen island
You put the note on the kitchen island.
> eat lettuce
You eat the lettuce. Not bad.
> examine refrigerator
The refrigerator looks strong, and impossible to break. It is open.
In the refrigerator is a bell pepper.
> go west
-= Bedroom =-
Look around you. Take it all in. It's not every day someone gets to be in a bedroom.
You can see a chest drawer. Now that's what I call TextWorld! The chest drawer is empty! What a waste of a day! You make out an opened antique trunk. The antique trunk contains an old key. You can make out a king-size bed. Now why would someone leave that there? The king-size bed is ordinary. But there isn't a thing on it. This always happens, here in TextWorld!
There is an open wooden door leading east.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert old key into antique trunk
You put the old key into the antique trunk.
> go east
-= Kitchen =-
You arrive in a kitchen. A typical kind of place.
You can see an opened refrigerator, which looks usual, in the room. The refrigerator contains a bell pepper. Make a note of this, you might have to put stuff on or in it later on. You can see a counter. The counter is ordinary. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You can make out a stove. The stove is standard. Unfortunately, there isn't a thing on it. This always happens! You make out a kitchen island. The kitchen island is normal. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. You don't like doors? Why not try going south, that entranceway is unguarded.
> go north
-= Bathroom =-
I am required to announce that you are now in the bathroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out a toilet. You can make out a bath. Oh, great. Here's a sink. On the sink you see a toothbrush.
There is an exit to the south. Don't worry, it is unblocked.
> take toothbrush from sink
You take the toothbrush from the sink.
> open toilet
You open the toilet.
> go south
-= Kitchen =-
You arrive in a kitchen. A typical kind of place.
You can see an opened refrigerator, which looks usual, in the room. The refrigerator contains a bell pepper. Make a note of this, you might have to put stuff on or in it later on. You can see a counter. The counter is ordinary. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You can make out a stove. The stove is standard. Unfortunately, there isn't a thing on it. This always happens! You make out a kitchen island. The kitchen island is normal. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. You don't like doors? Why not try going south, that entranceway is unguarded.
> go east
-= Backyard =-
You arrive in a backyard. A normal one.
You rest your hand against a wall, but you miss the wall and fall onto a set of chairs. The set of chairs is standard. But oh no! there's nothing on this piece of trash. You see a bbq. I guess it's true what they say, if you're looking for a bbq, go to TextWorld. The bbq is ordinary. But the thing is empty, unfortunately. You can make out a patio table. Wow, isn't TextWorld just the best? But there isn't a thing on it. What, you think everything in TextWorld should have stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> go south
-= Garden =-
A crooked sign tells you that you are now in the garden.
You don't like doors? Why not try going north, that entranceway is unblocked.
There is a half of a bag of chips, a milk, a tomato plant and a shovel on the floor.
> take tomato plant
You pick up the tomato plant from the ground.
> eat tomato plant
You eat the tomato plant. Not bad.
> take milk
You pick up the milk from the ground.
> go north
-= Backyard =-
You arrive in a backyard. A normal one.
You rest your hand against a wall, but you miss the wall and fall onto a set of chairs. The set of chairs is standard. But oh no! there's nothing on this piece of trash. You see a bbq. I guess it's true what they say, if you're looking for a bbq, go to TextWorld. The bbq is ordinary. On the bbq you see a toothbrush. You can make out a patio table. Wow, isn't TextWorld just the best? But there isn't a thing on it. What, you think everything in TextWorld should have stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> put milk on patio table
You put the milk on the patio table.
> take milk from patio table
You take the milk from the patio table.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. You see a king-size bed. But the thing is empty, unfortunately.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine king-size bed
The king-size bed is stable.
> open antique trunk
You open the antique trunk.
> examine old key
The old key is surprisingly heavy.
> examine wooden door
it's a towering wooden door It is closed.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is open.
In the chest drawer is an old key.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> examine old key
The old key is surprisingly heavy.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine old key
The old key is surprisingly heavy.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> examine sink
The sink is shaky.
On the sink is a toothbrush.
> open bath
You open the bath, revealing a soap bar.
> take soap bar from bath
You take the soap bar from the bath.
> put soap bar on sink
You put the soap bar on the sink.
> examine sink
The sink is shaky.
On the sink are a soap bar and a toothbrush.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> open screen door
You open screen door.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a soap bar and a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> take soap bar from sink
You take the soap bar from the sink.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> examine screen door
it is what it is, a screen door It is open.
> go east
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. But the thing hasn't got anything on it. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine patio table
The patio table is balanced.
> put soap bar on set of chairs
You put the soap bar on the set of chairs.
> examine soap bar
The soap bar is cheap looking.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
There is a tomato plant, a milk, a bell pepper and a shovel on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> examine bell pepper
that's a standard bell pepper!
> examine shovel
The shovel is well-used.
> take milk
You pick up the milk from the ground.
> eat bell pepper
You eat the bell pepper. Not bad.
> examine tomato plant
that's a standard tomato plant!
> examine milk
that's a typical milk!
> take shovel
You pick up the shovel from the ground.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine set of chairs
The set of chairs is reliable.
On the set of chairs is a soap bar.
> put milk on set of chairs
You put the milk on the set of chairs.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
> examine shovel
The shovel is well-used.
> eat tomato plant
You eat the tomato plant. Not bad.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a milk and a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> go west
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go west
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. The chest drawer contains an old key. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. But the thing is empty, unfortunately.
There is an open wooden door leading east.
> examine wooden door
it's a towering wooden door It is open.
> insert shovel into antique trunk
You put the shovel into the antique trunk.
> take old key from chest drawer
You take the old key from the chest drawer.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> take note from kitchen island
You take the note from the kitchen island.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> insert note into bath
You put the note into the bath.
> take toothbrush from sink
You take the toothbrush from the sink.
> take note from bath
You take the note from the bath.
> open toilet
You open the toilet.
> insert note into toilet
You put the note into the toilet.
> put old key on sink
You put the old key on the sink.
> put toothbrush on sink
You put the toothbrush on the sink.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. On the couch you make out a half of a bag of chips. You see a low table. On the low table you can see a remote. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> take remote from low table
You take the remote from the low table.
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> put half of a bag of chips on kitchen island
You put the half of a bag of chips on the kitchen island.
> open refrigerator
You open the refrigerator, revealing a lettuce and an apple.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. But there isn't a thing on it. You see a low table. But the thing hasn't got anything on it. You move on, clearly upset by your TextWorld experience. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> put remote on couch
You put the remote on the couch.
> take remote from couch
You take the remote from the couch.
> put remote on tv
You put the remote on the tv.
> take remote from tv
You take the remote from the tv.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains a lettuce and an apple. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a half of a bag of chips.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> put remote on kitchen island
You put the remote on the kitchen island.
> take remote from kitchen island
You take the remote from the kitchen island.
> put remote on counter
You put the remote on the counter.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. The toilet contains a note. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush and an old key on the sink.
You need an unguarded exit? You should try going south.
> take toothbrush from sink
You take the toothbrush from the sink.
> insert toothbrush into toilet
You put the toothbrush into the toilet.
> take note from toilet
You take the note from the toilet.
> insert note into bath
You put the note into the bath.
> take note from bath
You take the note from the bath.
> take old key from sink
You take the old key from the sink.
> insert old key into bath
You put the old key into the bath.
> take old key from bath
You take the old key from the bath.
> put old key on sink
You put the old key on the sink.
> take toothbrush from toilet
You take the toothbrush from the toilet.
> take old key from sink
You take the old key from the sink.
> insert old key into bath
You put the old key into the bath.
> take old key from bath
You take the old key from the bath.
> insert toothbrush into bath
You put the toothbrush into the bath.
> take toothbrush from bath
You take the toothbrush from the bath.
> put note on sink
You put the note on the sink.
> take note from sink
You take the note from the sink.
> insert note into bath
You put the note into the bath.
> put old key on sink
You put the old key on the sink.
> insert toothbrush into bath
You put the toothbrush into the bath.
> take old key from sink
You take the old key from the sink.
> insert old key into toilet
You put the old key into the toilet.
> take note from bath
You take the note from the bath.
> take toothbrush from bath
You take the toothbrush from the bath.
> insert note into toilet
You put the note into the toilet.
> take note from toilet
You take the note from the toilet.
> insert toothbrush into bath
You put the toothbrush into the bath.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains a lettuce and an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a half of a bag of chips.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> put note on kitchen island
You put the note on the kitchen island.
> take lettuce from refrigerator
You take the lettuce from the refrigerator.
> take half of a bag of chips from kitchen island
You take the half of a bag of chips from the kitchen island.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. But there isn't a thing on it. You see a low table. But the thing hasn't got anything on it. You move on, clearly upset by your TextWorld experience. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> put lettuce on couch
You put the lettuce on the couch.
> eat half of a bag of chips
You eat the half of a bag of chips. Not bad.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. The toilet contains an old key. You can make out a bath. The bath contains a toothbrush. Wow, isn't TextWorld just the best? Look out! It's a- oh, never mind, it's just a sink. Unfortunately, there isn't a thing on it.
You need an unguarded exit? You should try going south.
> take old key from toilet
You take the old key from the toilet.
> put old key on sink
You put the old key on the sink.
> take toothbrush from bath
You take the toothbrush from the bath.
> insert toothbrush into toilet
You put the toothbrush into the toilet.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. On the couch you make out a lettuce. You see a low table. But the thing hasn't got anything on it. You move on, clearly upset by your TextWorld experience. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> take lettuce from couch
You take the lettuce from the couch.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> take note from kitchen island
You take the note from the kitchen island.
> go west
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. What a letdown! The chest drawer is empty! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. The antique trunk contains a shovel. You see a king-size bed. But the thing is empty, unfortunately.
There is an open wooden door leading east.
> eat lettuce
You eat the lettuce. Not bad.
> take shovel from antique trunk
You take the shovel from the antique trunk.
> insert note into chest drawer
You put the note into the chest drawer.
> put shovel on king-size bed
You put the shovel on the king-size bed.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. The toilet contains a toothbrush. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see an old key on the sink.
You need an unguarded exit? You should try going south.
> take old key from sink
You take the old key from the sink.
> insert old key into bath
You put the old key into the bath.
> take toothbrush from toilet
You take the toothbrush from the toilet.
> take old key from bath
You take the old key from the bath.
> insert old key into bath
You put the old key into the bath.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go east
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a milk and a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a milk and a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> go west
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> take apple from refrigerator
You take the apple from the refrigerator.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. You scan the room for an antique trunk, and you find an antique trunk! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine wooden door
it's a rugged wooden door You can't see inside it because the lid's in your way.
> examine king-size bed
The king-size bed is stable.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is closed.
> open chest drawer
You open the chest drawer.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine old key
The old key looks useful
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is open.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
In the antique trunk is an old key.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> examine wooden door
it's a rugged wooden door You can't see inside it because the lid's in your way.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> examine screen door
The screen door looks imposing. You can't see inside it because the lid's in your way.
> go north
-= Bathroom =-
You arrive in a bathroom.
A closed ordinary looking toilet is here. You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. Hey, want to see a sink? Look over there, a sink. The sink is normal. On the sink you can see a toothbrush.
There is an unguarded exit to the south.
> examine bath
The bath looks strong, and impossible to break. It is closed.
> open toilet
You open the toilet.
> take toothbrush from sink
You take the toothbrush from the sink.
> examine sink
The sink is an unstable piece of garbage.
> put toothbrush on sink
You put the toothbrush on the sink.
> open bath
You open the bath, revealing a soap bar.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> open screen door
You open screen door.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. The bath contains a soap bar. Hey, want to see a sink? Look over there, a sink. The sink is normal. On the sink you can see a toothbrush.
There is an unguarded exit to the south.
> take soap bar from bath
You take the soap bar from the bath.
> examine bath
The bath looks strong, and impossible to break. It is open.
> examine soap bar
The soap bar appears out of place here
> examine toothbrush
The toothbrush is well-used.
> examine toilet
The toilet looks strong, and impossible to destroy. It is open.
> insert soap bar into bath
You put the soap bar into the bath.
> take toothbrush from sink
You take the toothbrush from the sink.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a note.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> examine screen door
The screen door looks imposing. You can see inside it.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> examine set of chairs
The set of chairs is solid.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
There is a bell pepper, a tomato plant, a milk and a shovel on the floor.
> examine milk
The milk looks inviting.
> examine toothbrush
The toothbrush is well-used.
> take milk
You pick up the milk from the ground.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> put toothbrush on set of chairs
You put the toothbrush on the set of chairs.
> put milk on patio table
You put the milk on the patio table.
> examine set of chairs
The set of chairs is solid.
On the set of chairs is a toothbrush.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a note.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take note from kitchen island
You take the note from the kitchen island.
> open refrigerator
You open the refrigerator, revealing an apple and a lettuce.
> examine counter
The counter is solid.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains an old key. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an open wooden door leading east.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert note into antique trunk
You put the note into the antique trunk.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take note from antique trunk
You take the note from the antique trunk.
> put note on king-size bed
You put the note on the king-size bed.
> take note from king-size bed
You take the note from the king-size bed.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple and a lettuce. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take apple from refrigerator
You take the apple from the refrigerator.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer is empty, what a horrible day! You scan the room for an antique trunk, and you find an antique trunk! The antique trunk contains an old key. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an open wooden door leading east.
> put note on king-size bed
You put the note on the king-size bed.
> take note from king-size bed
You take the note from the king-size bed.
> insert apple into antique trunk
You put the apple into the antique trunk.
> take apple from antique trunk
You take the apple from the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert apple into chest drawer
You put the apple into the chest drawer.
> insert note into chest drawer
You put the note into the chest drawer.
> take apple from chest drawer
You take the apple from the chest drawer.
> put apple on king-size bed
You put the apple on the king-size bed.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> take apple from king-size bed
You take the apple from the king-size bed.
> insert apple into antique trunk
You put the apple into the antique trunk.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> put old key on king-size bed
You put the old key on the king-size bed.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains a lettuce. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. The bath contains a soap bar. Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> take soap bar from bath
You take the soap bar from the bath.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains a lettuce. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take lettuce from refrigerator
You take the lettuce from the refrigerator.
> insert soap bar into refrigerator
You put the soap bar into the refrigerator.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. On the set of chairs you make out a toothbrush. You can make out a bbq. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table is usual. On the patio table you make out a milk. Wow! Just like in the movies!
There is an open screen door leading west. There is an unblocked exit to the south.
> eat lettuce
You eat the lettuce. Not bad.
> take toothbrush from set of chairs
You take the toothbrush from the set of chairs.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains a soap bar. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from refrigerator
You take the soap bar from the refrigerator.
> put soap bar on stove
You put the soap bar on the stove.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The bath is empty! Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a soap bar. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a toothbrush on the bbq. You see a patio table. The patio table is usual. On the patio table you make out a milk. Wow! Just like in the movies!
There is an open screen door leading west. There is an unblocked exit to the south.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
There is a bell pepper, a tomato plant and a shovel on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table is usual. On the patio table you make out a toothbrush and a milk. Wow! Just like in the movies!
There is an open screen door leading west. There is an unblocked exit to the south.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a soap bar. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from stove
You take the soap bar from the stove.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains a note. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk contains an apple. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. On the king-size bed you can see an old key. There's something strange about this being here, but you can't put your finger on it.
There is an open wooden door leading east.
> insert soap bar into chest drawer
You put the soap bar into the chest drawer.
> take apple from antique trunk
You take the apple from the antique trunk.
> insert bell pepper into chest drawer
You put the bell pepper into the chest drawer.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> insert apple into refrigerator
You put the apple into the refrigerator.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. On the couch you make out a half of a bag of chips. As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a remote. You can make out a tv. But the thing is empty, unfortunately. You make a mental note to not get your hopes up the next time you see a tv in a room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put half of a bag of chips on counter
You put the half of a bag of chips on the counter.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a toothbrush on the bbq. You see a patio table. The patio table is usual. On the patio table you make out a milk. Wow! Just like in the movies!
There is an open screen door leading west. There is an unblocked exit to the south.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> put toothbrush on set of chairs
You put the toothbrush on the set of chairs.
> take toothbrush from set of chairs
You take the toothbrush from the set of chairs.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> take milk from patio table
You take the milk from the patio table.
> put milk on bbq
You put the milk on the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put toothbrush on stove
You put the toothbrush on the stove.
> take half of a bag of chips from counter
You take the half of a bag of chips from the counter.
> put half of a bag of chips on counter
You put the half of a bag of chips on the counter.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The bath is empty! Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a toothbrush. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take toothbrush from stove
You take the toothbrush from the stove.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. But the thing hasn't got anything on it. Hm. Oh well As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a remote. You can make out a tv. But the thing is empty, unfortunately. You make a mental note to not get your hopes up the next time you see a tv in a room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> put toothbrush on couch
You put the toothbrush on the couch.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The bath is empty! Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains a bell pepper, a soap bar and a note. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. On the king-size bed you can see an old key. There's something strange about this being here, but you can't put your finger on it.
There is an open wooden door leading east.
> take bell pepper from chest drawer
You take the bell pepper from the chest drawer.
> insert bell pepper into antique trunk
You put the bell pepper into the antique trunk.
> take note from chest drawer
You take the note from the chest drawer.
> insert note into antique trunk
You put the note into the antique trunk.
> take note from antique trunk
You take the note from the antique trunk.
> insert note into chest drawer
You put the note into the chest drawer.
> take bell pepper from antique trunk
You take the bell pepper from the antique trunk.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put bell pepper on stove
You put the bell pepper on the stove.
> take apple from refrigerator
You take the apple from the refrigerator.
> eat apple
You eat the apple. Not bad.
> take half of a bag of chips from counter
You take the half of a bag of chips from the counter.
> put half of a bag of chips on kitchen island
You put the half of a bag of chips on the kitchen island.
> take half of a bag of chips from kitchen island
You take the half of a bag of chips from the kitchen island.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains a note and a soap bar. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. On the king-size bed you can see an old key. There's something strange about this being here, but you can't put your finger on it.
There is an open wooden door leading east.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take soap bar from chest drawer
You take the soap bar from the chest drawer.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. On the couch you make out a toothbrush. As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a remote. You can make out a tv. But the thing is empty, unfortunately. You make a mental note to not get your hopes up the next time you see a tv in a room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> eat half of a bag of chips
You eat the half of a bag of chips. Not bad.
> take remote from low table
You take the remote from the low table.
> put remote on low table
You put the remote on the low table.
> put soap bar on low table
You put the soap bar on the low table.
> take remote from low table
You take the remote from the low table.
> put remote on tv
You put the remote on the tv.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> take milk from bbq
You take the milk from the bbq.
> put milk on bbq
You put the milk on the bbq.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
There is a tomato plant and a shovel on the floor.
> take shovel
You pick up the shovel from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> eat tomato plant
You eat the tomato plant. Not bad.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put shovel on counter
You put the shovel on the counter.
> take shovel from counter
You take the shovel from the counter.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The bath is empty! Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> insert shovel into toilet
You put the shovel into the toilet.
> take shovel from toilet
You take the shovel from the toilet.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> put shovel on bbq
You put the shovel on the bbq.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a shovel and a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains an old key and a note. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an open wooden door leading east.
> take note from chest drawer
You take the note from the chest drawer.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. On the couch you make out a toothbrush. As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a soap bar. You can make out a tv. You see a remote on the tv.
You don't like doors? Why not try going north, that entranceway is unblocked.
> put note on low table
You put the note on the low table.
> take toothbrush from couch
You take the toothbrush from the couch.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains an old key. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an open wooden door leading east.
> insert toothbrush into antique trunk
You put the toothbrush into the antique trunk.
> take toothbrush from antique trunk
You take the toothbrush from the antique trunk.
> put toothbrush on king-size bed
You put the toothbrush on the king-size bed.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into antique trunk
You put the old key into the antique trunk.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. But the thing hasn't got anything on it. Hm. Oh well As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a note and a soap bar. You can make out a tv. You see a remote on the tv.
You don't like doors? Why not try going north, that entranceway is unblocked.
> take soap bar from low table
You take the soap bar from the low table.
> put soap bar on couch
You put the soap bar on the couch.
> take note from low table
You take the note from the low table.
> put note on tv
You put the note on the tv.
> take remote from tv
You take the remote from the tv.
> put remote on low table
You put the remote on the low table.
> take remote from low table
You take the remote from the low table.
> take soap bar from couch
You take the soap bar from the couch.
> put remote on low table
You put the remote on the low table.
> take note from tv
You take the note from the tv.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see a closed chest drawer. You make out an antique trunk. You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine king-size bed
The king-size bed is durable.
> examine wooden door
it's an ominous wooden door You can't see inside it because the lid's in your way.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
In the chest drawer is an old key.
> open antique trunk
You open the antique trunk.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. It is open.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
> unlock wooden door with old key
You unlock wooden door.
> lock wooden door with old key
You lock wooden door.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine king-size bed
The king-size bed is durable.
On the king-size bed is an old key.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine king-size bed
The king-size bed is durable.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> examine stove
The stove is shaky.
> examine counter
The counter is wobbly.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! You see a bath. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. On the sink you can see a toothbrush, so there's that.
You don't like doors? Why not try going south, that entranceway is unblocked.
> take toothbrush from sink
You take the toothbrush from the sink.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. What a letdown! The chest drawer is empty! You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> examine wooden door
it's an ominous wooden door You can see inside it.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine toothbrush
The toothbrush is unremarkable.
> insert toothbrush into chest drawer
You put the toothbrush into the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
In the chest drawer is a toothbrush.
> take old key from king-size bed
You take the old key from the king-size bed.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! You see a bath. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> open toilet
You open the toilet.
> insert old key into toilet
You put the old key into the toilet.
> open bath
You open the bath, revealing a soap bar.
> take old key from toilet
You take the old key from the toilet.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> put old key on kitchen island
You put the old key on the kitchen island.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. The chest drawer contains a toothbrush. You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> take toothbrush from chest drawer
You take the toothbrush from the chest drawer.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key and a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> open screen door
You open screen door.
> put toothbrush on stove
You put the toothbrush on the stove.
> take note from kitchen island
You take the note from the kitchen island.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
There is a tomato plant, a milk, a bell pepper and a shovel on the floor.
> take shovel
You pick up the shovel from the ground.
> take milk
You pick up the milk from the ground.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put milk on set of chairs
You put the milk on the set of chairs.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put note on set of chairs
You put the note on the set of chairs.
> take milk from set of chairs
You take the milk from the set of chairs.
> put shovel on patio table
You put the shovel on the patio table.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
There is a tomato plant and a bell pepper on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> eat bell pepper
You eat the bell pepper. Not bad.
> eat tomato plant
You eat the tomato plant. Not bad.
> eat milk
You eat the milk. Not bad.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take note from set of chairs
You take the note from the set of chairs.
> put note on set of chairs
You put the note on the set of chairs.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. You see a toothbrush on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take toothbrush from stove
You take the toothbrush from the stove.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take note from set of chairs
You take the note from the set of chairs.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! The toilet is empty! What a waste of a day! You see a bath. I mean, just wow! Isn't TextWorld just the best? The bath contains a soap bar. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> insert note into bath
You put the note into the bath.
> take note from bath
You take the note from the bath.
> insert note into toilet
You put the note into the toilet.
> take note from toilet
You take the note from the toilet.
> put note on sink
You put the note on the sink.
> take note from sink
You take the note from the sink.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> put note on stove
You put the note on the stove.
> take note from stove
You take the note from the stove.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. What a letdown! The chest drawer is empty! You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> insert note into chest drawer
You put the note into the chest drawer.
> take note from chest drawer
You take the note from the chest drawer.
> insert note into antique trunk
You put the note into the antique trunk.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> open refrigerator
You open the refrigerator, revealing an apple and a lettuce.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! The toilet is empty! What a waste of a day! You see a bath. I mean, just wow! Isn't TextWorld just the best? The bath contains a soap bar. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from bath
You take the soap bar from the bath.
> insert soap bar into bath
You put the soap bar into the bath.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains an apple and a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a toothbrush. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a toothbrush. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take shovel from patio table
You take the shovel from the patio table.
> put shovel on bbq
You put the shovel on the bbq.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel and a toothbrush. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take shovel from bbq
You take the shovel from the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> put shovel on bbq
You put the shovel on the bbq.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> take shovel from bbq
You take the shovel from the bbq.
> put shovel on bbq
You put the shovel on the bbq.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel. You see a patio table. The patio table is typical. On the patio table you see a toothbrush.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains an apple and a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take apple from refrigerator
You take the apple from the refrigerator.
> eat apple
You eat the apple. Not bad.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel. You see a patio table. The patio table is typical. On the patio table you see a toothbrush.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel. You see a patio table. The patio table is typical. On the patio table you see a toothbrush.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take shovel from bbq
You take the shovel from the bbq.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> put shovel on patio table
You put the shovel on the patio table.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go south
-= Living Room =-
You find yourself in a living room. An ordinary one. You begin looking for stuff.
You see a couch. You see a half of a bag of chips on the couch, so there's that. You can see a low table. You see a remote on the low table. You scan the room for a tv, and you find a tv. But the thing is empty. Aw, here you were, all excited for there to be things on it!
There is an exit to the north. Don't worry, it is unblocked.
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> examine remote
The remote is antiquated.
> examine tv
The tv is solidly built.
> put half of a bag of chips on low table
You put the half of a bag of chips on the low table.
> examine couch
The couch is solidly built.
> go north
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take old key from kitchen island
You take the old key from the kitchen island.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> put old key on patio table
You put the old key on the patio table.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a toothbrush, an old key and a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> take shovel from patio table
You take the shovel from the patio table.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put toothbrush on set of chairs
You put the toothbrush on the set of chairs.
> take toothbrush from set of chairs
You take the toothbrush from the set of chairs.
> take old key from patio table
You take the old key from the patio table.
> put toothbrush on set of chairs
You put the toothbrush on the set of chairs.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a toothbrush. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put shovel on bbq
You put the shovel on the bbq.
> put old key on bbq
You put the old key on the bbq.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a toothbrush. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see an old key and a shovel. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. But oh no! there's nothing on this piece of junk.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take lettuce from refrigerator
You take the lettuce from the refrigerator.
> put lettuce on stove
You put the lettuce on the stove.
> take lettuce from stove
You take the lettuce from the stove.
> insert lettuce into refrigerator
You put the lettuce into the refrigerator.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! The toilet is empty! What a waste of a day! You see a bath. I mean, just wow! Isn't TextWorld just the best? The bath contains a soap bar. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from bath
You take the soap bar from the bath.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. But oh no! there's nothing on this piece of junk.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> put soap bar on kitchen island
You put the soap bar on the kitchen island.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. What a letdown! The chest drawer is empty! You make out an antique trunk. The antique trunk contains a note. You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> take note from antique trunk
You take the note from the antique trunk.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a soap bar.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> insert note into refrigerator
You put the note into the refrigerator.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a toothbrush. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see an old key and a shovel. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a toothbrush. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see an old key and a shovel. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take old key from bbq
You take the old key from the bbq.
> put old key on bbq
You put the old key on the bbq.
> take toothbrush from set of chairs
You take the toothbrush from the set of chairs.
> put toothbrush on set of chairs
You put the toothbrush on the set of chairs.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a note and a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a soap bar.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take lettuce from refrigerator
You take the lettuce from the refrigerator.
> put lettuce on counter
You put the lettuce on the counter.
> take lettuce from counter
You take the lettuce from the counter.
> take note from refrigerator
You take the note from the refrigerator.
> put lettuce on kitchen island
You put the lettuce on the kitchen island.
> insert note into refrigerator
You put the note into the refrigerator.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. What a letdown! The chest drawer is empty! You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a note. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a lettuce and a soap bar.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! The toilet is empty! What a waste of a day! You see a bath. I mean, just wow! Isn't TextWorld just the best? The bath is empty! This is the worst thing that could possibly happen, ever! You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a note. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a lettuce and a soap bar.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a toothbrush. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see an old key and a shovel. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take old key from bbq
You take the old key from the bbq.
> put old key on bbq
You put the old key on the bbq.
> take toothbrush from set of chairs
You take the toothbrush from the set of chairs.
> take old key from bbq
You take the old key from the bbq.
> put toothbrush on set of chairs
You put the toothbrush on the set of chairs.
> put old key on patio table
You put the old key on the patio table.
> take old key from patio table
You take the old key from the patio table.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a note. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a lettuce and a soap bar.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> put old key on kitchen island
You put the old key on the kitchen island.
> go south
-= Living Room =-
You find yourself in a living room. An ordinary one. You begin looking for stuff.
You see a couch. But the thing hasn't got anything on it. You can see a low table. You see a half of a bag of chips and a remote on the low table. You scan the room for a tv, and you find a tv. But the thing is empty. Aw, here you were, all excited for there to be things on it!
There is an exit to the north. Don't worry, it is unblocked.
> take remote from low table
You take the remote from the low table.
> put remote on low table
You put the remote on the low table.
> go north
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a note. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key, a lettuce and a soap bar.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! The toilet is empty! What a waste of a day! You see a bath. I mean, just wow! Isn't TextWorld just the best? The bath is empty! This is the worst thing that could possibly happen, ever! You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Look at that signboard! What does it say? It says Welcome to the bedroom? Well that's cool.
You can make out a closed chest drawer. You can make out an antique trunk. Hmmm... what else, what else? You see a king-size bed. The king-size bed is standard. Unfortunately, there isn't a thing on it.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can't see inside it because the lid's in your way.
> examine king-size bed
The king-size bed is an unstable piece of trash.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. It is closed.
> take old key from antique trunk
You take the old key from the antique trunk.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into antique trunk
You put the old key into the antique trunk.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
In the antique trunk is an old key.
> open chest drawer
You open the chest drawer.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> examine old key
The old key looks useful
> insert old key into chest drawer
You put the old key into the chest drawer.
> open wooden door
You open wooden door.
> examine wooden door
it is what it is, a wooden door You can see inside it.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> examine old key
The old key looks useful
> go east
-= Kitchen =-
You are in a kitchen.
You rest your hand against a wall, but you miss the wall and fall onto a refrigerator. Oh, great. Here's a counter. The counter is ordinary. The counter appears to be empty. Hm. Oh well As if things weren't amazing enough already, you can even see a stove. But there isn't a thing on it. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.
> go south
-= Living Room =-
You're not going to believe this, but you've just entered a living room. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a couch. The couch is standard. On the couch you can make out a tomato plant. You hear a noise behind you and spin around, but you can't see anything other than a low table. Make a note of this, you might have to put stuff on or in it later on. The low table is standard. On the low table you make out a remote. Hey, want to see a tv? Look over there, a tv. The tv is usual. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it!
You need an unguarded exit? You should try going north.
> examine low table
The low table is undependable.
On the low table is a remote.
> examine tv
The tv is solidly built.
> take tomato plant from couch
You take the tomato plant from the couch.
> take remote from low table
You take the remote from the low table.
> eat tomato plant
You eat the tomato plant. Not bad.
> put remote on low table
You put the remote on the low table.
> go north
-= Kitchen =-
You are in a kitchen.
You rest your hand against a wall, but you miss the wall and fall onto a refrigerator. Oh, great. Here's a counter. The counter is ordinary. The counter appears to be empty. Hm. Oh well As if things weren't amazing enough already, you can even see a stove. But there isn't a thing on it. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.
> open screen door
You open screen door.
> examine stove
The stove is solid.
> go west
-= Bedroom =-
Look at that signboard! What does it say? It says Welcome to the bedroom? Well that's cool.
You can make out an opened chest drawer. The chest drawer contains an old key. You wonder idly who left that here. You can make out an antique trunk. Hmmm... what else, what else? The antique trunk is empty! What a waste of a day! You see a king-size bed. The king-size bed is standard. Unfortunately, there isn't a thing on it.
There is an open wooden door leading east.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. It is open.
In the chest drawer is an old key.
> take old key from chest drawer
You take the old key from the chest drawer.
> go east
-= Kitchen =-
You are in a kitchen.
You rest your hand against a wall, but you miss the wall and fall onto a refrigerator. Oh, great. Here's a counter. The counter is ordinary. The counter appears to be empty. Hm. Oh well As if things weren't amazing enough already, you can even see a stove. But there isn't a thing on it. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.
> put old key on stove
You put the old key on the stove.
> examine screen door
it's a hefty screen door You can see inside it.
> go south
-= Living Room =-
You're not going to believe this, but you've just entered a living room. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a couch. The couch is standard. However, the couch, like an empty couch, has nothing on it. You swear loudly. You hear a noise behind you and spin around, but you can't see anything other than a low table. Make a note of this, you might have to put stuff on or in it later on. The low table is standard. On the low table you make out a remote. Hey, want to see a tv? Look over there, a tv. The tv is usual. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it!
You need an unguarded exit? You should try going north.
> examine remote
The remote is dirty.
> take remote from low table
You take the remote from the low table.
> put remote on couch
You put the remote on the couch.
> examine couch
The couch is undependable.
On the couch is a remote.
> examine remote
The remote is dirty.
> take remote from couch
You take the remote from the couch.
> put remote on low table
You put the remote on the low table.
> go north
-= Kitchen =-
You are in a kitchen.
You rest your hand against a wall, but you miss the wall and fall onto a refrigerator. Oh, great. Here's a counter. The counter is ordinary. The counter appears to be empty. Hm. Oh well As if things weren't amazing enough already, you can even see a stove. You see an old key on the stove. Classic TextWorld. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.
> go east
-= Backyard =-
Well how about that, you are in a place we're calling a backyard. The room is well lit.
You can see a set of chairs. But oh no! there's nothing on this piece of trash. Oh wow! Is that what I think it is? It is! It's a bbq. But oh no! there's nothing on this piece of junk. You can make out a patio table. However, the patio table, like an empty patio table, has nothing on it.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> go south
-= Garden =-
You're now in the garden.
There is an unguarded exit to the north.
There is a lettuce, an apple, a half of a bag of chips and a shovel on the floor.
> take apple
You pick up the apple from the ground.
> take lettuce
You pick up the lettuce from the ground.
> examine lettuce
that's a typical lettuce!
> examine shovel
The shovel is modern.
> examine half of a bag of chips
You couldn't pay me to eat that normal thing.
> go north
-= Backyard =-
Well how about that, you are in a place we're calling a backyard. The room is well lit.
You can see a set of chairs. But oh no! there's nothing on this piece of trash. Oh wow! Is that what I think it is? It is! It's a bbq. But oh no! there's nothing on this piece of junk. You can make out a patio table. However, the patio table, like an empty patio table, has nothing on it.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put apple on set of chairs
You put the apple on the set of chairs.
> eat lettuce
You eat the lettuce. Not bad.
> go west
-= Kitchen =-
You are in a kitchen.
You rest your hand against a wall, but you miss the wall and fall onto a refrigerator. Oh, great. Here's a counter. The counter is ordinary. The counter appears to be empty. Hm. Oh well As if things weren't amazing enough already, you can even see a stove. You see an old key on the stove. Classic TextWorld. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.
> examine refrigerator
The refrigerator looks strong, and impossible to destroy. It is closed.
> examine note
The dinner is almost ready! It's only missing a grilled apple.
> examine counter
The counter is undependable.
> open refrigerator
You open the refrigerator, revealing a milk and a bell pepper.
> examine refrigerator
The refrigerator looks strong, and impossible to destroy. It is open.
In the refrigerator are a milk and a bell pepper.
> go north
-= Bathroom =-
You're now in a bathroom. I guess you better just go and list everything you see here.
As if things weren't amazing enough already, you can even see a toilet. You see a closed bath. You can see a sink. You see a toothbrush on the sink.
You need an unblocked exit? You should try going south.
> open bath
You open the bath, revealing a soap bar.
> take soap bar from bath
You take the soap bar from the bath.
> go south
-= Kitchen =-
You are in a kitchen.
You rest your hand against a wall, but you miss the wall and fall onto a refrigerator. The refrigerator contains a milk and a bell pepper. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. Oh, great. Here's a counter. The counter is ordinary. The counter appears to be empty. Hm. Oh well As if things weren't amazing enough already, you can even see a stove. You see an old key on the stove. Classic TextWorld. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.
> put soap bar on kitchen island
You put the soap bar on the kitchen island.
> take note from kitchen island
You take the note from the kitchen island.
> go west
-= Bedroom =-
Look at that signboard! What does it say? It says Welcome to the bedroom? Well that's cool.
You can make out an opened chest drawer. The chest drawer is empty! This is the worst thing that could possibly happen, ever! You can make out an antique trunk. Hmmm... what else, what else? The antique trunk is empty! What a waste of a day! You see a king-size bed. The king-size bed is standard. Unfortunately, there isn't a thing on it.
There is an open wooden door leading east.
> insert note into chest drawer
You put the note into the chest drawer.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You've just sauntered into a bedroom.
You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a chest drawer. You scan the room, seeing an antique trunk. You smell an interesting smell, and follow it to a king-size bed. But the thing is empty.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine king-size bed
The king-size bed is an unstable piece of garbage.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is closed.
> open chest drawer
You open the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is open.
> take old key from antique trunk
You take the old key from the antique trunk.
> examine wooden door
The wooden door looks manageable. You can't see inside it because the lid's in your way.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. You can see inside it.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine old key
The old key is cold to the touch
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> lock wooden door with old key
You lock wooden door.
> insert old key into antique trunk
You put the old key into the antique trunk.
> examine old key
The old key is cold to the touch
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. You can see inside it.
In the antique trunk is an old key.
> take old key from antique trunk
You take the old key from the antique trunk.
> examine old key
The old key is cold to the touch
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> examine wooden door
The wooden door looks manageable. You can see inside it.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. You can see inside it.
> go east
-= Kitchen =-
Look around you. Take it all in. It's not every day someone gets to be in a kitchen.
You can see a refrigerator. What a great pairing of adjectives and nouns! You see a counter. Now why would someone leave that there? Unfortunately, there isn't a thing on it. You can see a stove. But the thing is empty, unfortunately. You scan the room for a kitchen island, and you find a kitchen island. The kitchen island is normal. On the kitchen island you can see a note. You shudder, but continue examining the room.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.
> examine note
The dinner is almost ready! It's only missing a grilled half of a bag of chips.
> examine stove
The stove is durable.
> examine screen door
it's a manageable screen door You can't see inside it because the lid's in your way.
> examine refrigerator
The refrigerator looks strong, and impossible to destroy. It is closed.
> go south
-= Living Room =-
You are in a living room. A standard one.
You make out a couch. You see a half of a bag of chips on the couch. Oh, great. Here's a low table. The low table is typical. On the low table you can see a remote. You can make out a tv. Why don't you take a picture of it, it'll last longer! Unfortunately, there isn't a thing on it. You move on, clearly furious with TextWorld.
There is an unblocked exit to the north.
> examine tv
The tv is reliable.
> examine low table
The low table is shaky.
On the low table is a remote.
> put old key on low table
You put the old key on the low table.
> examine old key
The old key is cold to the touch
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> put half of a bag of chips on couch
You put the half of a bag of chips on the couch.
> examine low table
The low table is shaky.
On the low table are an old key and a remote.
> go north
-= Kitchen =-
Look around you. Take it all in. It's not every day someone gets to be in a kitchen.
You can see a refrigerator. What a great pairing of adjectives and nouns! You see a counter. Now why would someone leave that there? Unfortunately, there isn't a thing on it. You can see a stove. But the thing is empty, unfortunately. You scan the room for a kitchen island, and you find a kitchen island. The kitchen island is normal. On the kitchen island you can see a note. You shudder, but continue examining the room.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.
> open screen door
You open screen door.
> examine counter
The counter is an unstable piece of garbage.
> examine screen door
it's a manageable screen door You can see inside it.
> go east
-= Backyard =-
You arrive in a backyard. A normal kind of place.
You see a set of chairs! But there isn't a thing on it. You swear loudly. You can see a bbq. Why don't you take a picture of it, it'll last longer! The bbq is standard. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table appears to be empty.
There is an open screen door leading west. There is an unguarded exit to the south.
> examine set of chairs
The set of chairs is wobbly.
> go south
-= Garden =-
You are in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You don't like doors? Why not try going north, that entranceway is unblocked.
There is a bell pepper, a tomato plant, a milk and a shovel on the floor.
> take tomato plant
You pick up the tomato plant from the ground.
> take shovel
You pick up the shovel from the ground.
> eat tomato plant
You eat the tomato plant. Not bad.
> take bell pepper
You pick up the bell pepper from the ground.
> eat bell pepper
You eat the bell pepper. Not bad.
> go north
-= Backyard =-
You arrive in a backyard. A normal kind of place.
You see a set of chairs! But there isn't a thing on it. You swear loudly. You can see a bbq. Why don't you take a picture of it, it'll last longer! The bbq is standard. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table appears to be empty.
There is an open screen door leading west. There is an unguarded exit to the south.
> put shovel on patio table
You put the shovel on the patio table.
> go west
-= Kitchen =-
Look around you. Take it all in. It's not every day someone gets to be in a kitchen.
You can see a refrigerator. What a great pairing of adjectives and nouns! You see a counter. Now why would someone leave that there? Unfortunately, there isn't a thing on it. You can see a stove. But the thing is empty, unfortunately. You scan the room for a kitchen island, and you find a kitchen island. The kitchen island is normal. On the kitchen island you can see a note. You shudder, but continue examining the room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.
> go west
-= Bedroom =-
You've just sauntered into a bedroom.
You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a chest drawer. Empty! What kind of nightmare TextWorld is this? You scan the room, seeing an antique trunk. The antique trunk is empty! What a waste of a day! You smell an interesting smell, and follow it to a king-size bed. But the thing is empty.
There is an open wooden door leading east.
> go east
-= Kitchen =-
Look around you. Take it all in. It's not every day someone gets to be in a kitchen.
You can see a refrigerator. What a great pairing of adjectives and nouns! You see a counter. Now why would someone leave that there? Unfortunately, there isn't a thing on it. You can see a stove. But the thing is empty, unfortunately. You scan the room for a kitchen island, and you find a kitchen island. The kitchen island is normal. On the kitchen island you can see a note. You shudder, but continue examining the room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.
> open refrigerator
You open the refrigerator, revealing a lettuce and an apple.
> go north
-= Bathroom =-
You arrive in a bathroom. An usual one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You make out a toilet. You make out a bath. Make a note of this, you might have to put stuff on or in it later on. You can see a sink. Why don't you take a picture of it, it'll last longer! The sink is typical. On the sink you can see a toothbrush. Huh, weird.
There is an unguarded exit to the south.
> open bath
You open the bath, revealing a soap bar.
> open toilet
You open the toilet.
> take soap bar from bath
You take the soap bar from the bath.
> go south
-= Kitchen =-
Look around you. Take it all in. It's not every day someone gets to be in a kitchen.
You can see a refrigerator. What a great pairing of adjectives and nouns! The refrigerator contains a lettuce and an apple. What a great pairing of adjectives and nouns! You see a counter. Now why would someone leave that there? Unfortunately, there isn't a thing on it. You can see a stove. But the thing is empty, unfortunately. You scan the room for a kitchen island, and you find a kitchen island. The kitchen island is normal. On the kitchen island you can see a note. You shudder, but continue examining the room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.
> take lettuce from refrigerator
You take the lettuce from the refrigerator.
> go south
-= Living Room =-
You are in a living room. A standard one.
You make out a couch. You see a half of a bag of chips on the couch. Oh, great. Here's a low table. The low table is typical. On the low table you can see an old key and a remote. You can make out a tv. Why don't you take a picture of it, it'll last longer! Unfortunately, there isn't a thing on it. You move on, clearly furious with TextWorld.
There is an unblocked exit to the north.
> put lettuce on low table
You put the lettuce on the low table.
> take remote from low table
You take the remote from the low table.
> put remote on tv
You put the remote on the tv.
> go north
-= Kitchen =-
Look around you. Take it all in. It's not every day someone gets to be in a kitchen.
You can see a refrigerator. What a great pairing of adjectives and nouns! The refrigerator contains an apple. What a great pairing of adjectives and nouns! You see a counter. Now why would someone leave that there? Unfortunately, there isn't a thing on it. You can see a stove. But the thing is empty, unfortunately. You scan the room for a kitchen island, and you find a kitchen island. The kitchen island is normal. On the kitchen island you can see a note. You shudder, but continue examining the room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.
> put soap bar on counter
You put the soap bar on the counter.
> go north
-= Bathroom =-
You arrive in a bathroom. An usual one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You make out a toilet. What a letdown! The toilet is empty! You make out a bath. Make a note of this, you might have to put stuff on or in it later on. Empty! What kind of nightmare TextWorld is this? You can see a sink. Why don't you take a picture of it, it'll last longer! The sink is typical. On the sink you can see a toothbrush. Huh, weird.
There is an unguarded exit to the south.
> take toothbrush from sink
You take the toothbrush from the sink.
> insert toothbrush into bath
You put the toothbrush into the bath.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see a closed chest drawer. You make out an antique trunk. You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine king-size bed
The king-size bed is durable.
> examine wooden door
it's an ominous wooden door You can't see inside it because the lid's in your way.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
In the chest drawer is an old key.
> open antique trunk
You open the antique trunk.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. It is open.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
> unlock wooden door with old key
You unlock wooden door.
> lock wooden door with old key
You lock wooden door.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine king-size bed
The king-size bed is durable.
On the king-size bed is an old key.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine king-size bed
The king-size bed is durable.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> examine stove
The stove is shaky.
> examine counter
The counter is wobbly.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! You see a bath. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. On the sink you can see a toothbrush, so there's that.
You don't like doors? Why not try going south, that entranceway is unblocked.
> take toothbrush from sink
You take the toothbrush from the sink.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. What a letdown! The chest drawer is empty! You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> examine wooden door
it's an ominous wooden door You can see inside it.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine toothbrush
The toothbrush is unremarkable.
> insert toothbrush into chest drawer
You put the toothbrush into the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
In the chest drawer is a toothbrush.
> take old key from king-size bed
You take the old key from the king-size bed.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! You see a bath. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> open toilet
You open the toilet.
> insert old key into toilet
You put the old key into the toilet.
> open bath
You open the bath, revealing a soap bar.
> take old key from toilet
You take the old key from the toilet.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> put old key on kitchen island
You put the old key on the kitchen island.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. The chest drawer contains a toothbrush. You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> take toothbrush from chest drawer
You take the toothbrush from the chest drawer.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key and a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> open screen door
You open screen door.
> put toothbrush on stove
You put the toothbrush on the stove.
> take note from kitchen island
You take the note from the kitchen island.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
There is a tomato plant, a milk, a bell pepper and a shovel on the floor.
> take shovel
You pick up the shovel from the ground.
> take milk
You pick up the milk from the ground.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put milk on set of chairs
You put the milk on the set of chairs.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put note on set of chairs
You put the note on the set of chairs.
> take milk from set of chairs
You take the milk from the set of chairs.
> put shovel on patio table
You put the shovel on the patio table.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
There is a tomato plant and a bell pepper on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> eat bell pepper
You eat the bell pepper. Not bad.
> eat tomato plant
You eat the tomato plant. Not bad.
> eat milk
You eat the milk. Not bad.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take note from set of chairs
You take the note from the set of chairs.
> put note on set of chairs
You put the note on the set of chairs.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. You see a toothbrush on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take toothbrush from stove
You take the toothbrush from the stove.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take note from set of chairs
You take the note from the set of chairs.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! The toilet is empty! What a waste of a day! You see a bath. I mean, just wow! Isn't TextWorld just the best? The bath contains a soap bar. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> insert note into bath
You put the note into the bath.
> take note from bath
You take the note from the bath.
> insert note into toilet
You put the note into the toilet.
> take note from toilet
You take the note from the toilet.
> put note on sink
You put the note on the sink.
> take note from sink
You take the note from the sink.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> put note on stove
You put the note on the stove.
> take note from stove
You take the note from the stove.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. What a letdown! The chest drawer is empty! You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> insert note into chest drawer
You put the note into the chest drawer.
> take note from chest drawer
You take the note from the chest drawer.
> insert note into antique trunk
You put the note into the antique trunk.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> open refrigerator
You open the refrigerator, revealing an apple and a lettuce.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! The toilet is empty! What a waste of a day! You see a bath. I mean, just wow! Isn't TextWorld just the best? The bath contains a soap bar. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from bath
You take the soap bar from the bath.
> insert soap bar into bath
You put the soap bar into the bath.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains an apple and a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a toothbrush. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a toothbrush. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take shovel from patio table
You take the shovel from the patio table.
> put shovel on bbq
You put the shovel on the bbq.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel and a toothbrush. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take shovel from bbq
You take the shovel from the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> put shovel on bbq
You put the shovel on the bbq.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> take shovel from bbq
You take the shovel from the bbq.
> put shovel on bbq
You put the shovel on the bbq.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel. You see a patio table. The patio table is typical. On the patio table you see a toothbrush.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains an apple and a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take apple from refrigerator
You take the apple from the refrigerator.
> eat apple
You eat the apple. Not bad.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel. You see a patio table. The patio table is typical. On the patio table you see a toothbrush.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel. You see a patio table. The patio table is typical. On the patio table you see a toothbrush.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take shovel from bbq
You take the shovel from the bbq.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> put shovel on patio table
You put the shovel on the patio table.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go south
-= Living Room =-
You find yourself in a living room. An ordinary one. You begin looking for stuff.
You see a couch. You see a half of a bag of chips on the couch, so there's that. You can see a low table. You see a remote on the low table. You scan the room for a tv, and you find a tv. But the thing is empty. Aw, here you were, all excited for there to be things on it!
There is an exit to the north. Don't worry, it is unblocked.
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> examine remote
The remote is antiquated.
> examine tv
The tv is solidly built.
> put half of a bag of chips on low table
You put the half of a bag of chips on the low table.
> examine couch
The couch is solidly built.
> go north
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take old key from kitchen island
You take the old key from the kitchen island.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> put old key on patio table
You put the old key on the patio table.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a toothbrush, an old key and a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> take shovel from patio table
You take the shovel from the patio table.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put toothbrush on set of chairs
You put the toothbrush on the set of chairs.
> take toothbrush from set of chairs
You take the toothbrush from the set of chairs.
> take old key from patio table
You take the old key from the patio table.
> put toothbrush on set of chairs
You put the toothbrush on the set of chairs.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see a closed chest drawer. You make out an antique trunk. You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine king-size bed
The king-size bed is durable.
> examine wooden door
it's an ominous wooden door You can't see inside it because the lid's in your way.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
In the chest drawer is an old key.
> open antique trunk
You open the antique trunk.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. It is open.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
> unlock wooden door with old key
You unlock wooden door.
> lock wooden door with old key
You lock wooden door.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine king-size bed
The king-size bed is durable.
On the king-size bed is an old key.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine king-size bed
The king-size bed is durable.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> examine stove
The stove is shaky.
> examine counter
The counter is wobbly.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! You see a bath. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. On the sink you can see a toothbrush, so there's that.
You don't like doors? Why not try going south, that entranceway is unblocked.
> take toothbrush from sink
You take the toothbrush from the sink.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. What a letdown! The chest drawer is empty! You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> examine wooden door
it's an ominous wooden door You can see inside it.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine toothbrush
The toothbrush is unremarkable.
> insert toothbrush into chest drawer
You put the toothbrush into the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
In the chest drawer is a toothbrush.
> take old key from king-size bed
You take the old key from the king-size bed.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! You see a bath. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> open toilet
You open the toilet.
> insert old key into toilet
You put the old key into the toilet.
> open bath
You open the bath, revealing a soap bar.
> take old key from toilet
You take the old key from the toilet.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> put old key on kitchen island
You put the old key on the kitchen island.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. The chest drawer contains a toothbrush. You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> take toothbrush from chest drawer
You take the toothbrush from the chest drawer.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key and a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> open screen door
You open screen door.
> put toothbrush on stove
You put the toothbrush on the stove.
> take note from kitchen island
You take the note from the kitchen island.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
There is a tomato plant, a milk, a bell pepper and a shovel on the floor.
> take shovel
You pick up the shovel from the ground.
> take milk
You pick up the milk from the ground.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put milk on set of chairs
You put the milk on the set of chairs.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put note on set of chairs
You put the note on the set of chairs.
> take milk from set of chairs
You take the milk from the set of chairs.
> put shovel on patio table
You put the shovel on the patio table.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
There is a tomato plant and a bell pepper on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> eat bell pepper
You eat the bell pepper. Not bad.
> eat tomato plant
You eat the tomato plant. Not bad.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You're now in the bedroom.
You bend down to tie your shoe. When you stand up, you notice a chest drawer. If you haven't noticed it already, there seems to be something there by the wall, it's an antique trunk. Does this look like anything mentioned in the instructions? You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? The king-size bed is ordinary. The king-size bed appears to be empty.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine king-size bed
The king-size bed is stable.
> open chest drawer
You open the chest drawer, revealing an old key.
> open antique trunk
You open the antique trunk.
> examine wooden door
The wooden door looks robust. You can't see inside it because the lid's in your way.
> take old key from chest drawer
You take the old key from the chest drawer.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine old key
The old key looks useful
> examine king-size bed
The king-size bed is stable.
On the king-size bed is an old key.
> examine antique trunk
The antique trunk looks strong, and impossible to break. It is open.
> take old key from king-size bed
You take the old key from the king-size bed.
> unlock wooden door with old key
You unlock wooden door.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine wooden door
The wooden door looks robust. You can't see inside it because the lid's in your way.
> examine old key
The old key looks useful
> open wooden door
You open wooden door.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
In the chest drawer is an old key.
> go east
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out a closed refrigerator. You can make out a counter. But there isn't a thing on it. You move on, clearly angry about TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note.
There is a closed screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place.
Oh wow! Is that what I think it is? It is! It's a toilet. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bath. Classic TextWorld. Hey, want to see a sink? Look over there, a sink. The sink is ordinary. On the sink you can see a toothbrush.
There is an unblocked exit to the south.
> examine sink
The sink is reliable.
On the sink is a toothbrush.
> examine toilet
The toilet looks strong, and impossible to break. You can't see inside it because the lid's in your way.
> open bath
You open the bath, revealing a soap bar.
> open toilet
You open the toilet.
> examine toothbrush
The toothbrush is well-used.
> take soap bar from bath
You take the soap bar from the bath.
> go south
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out a closed refrigerator. You can make out a counter. But there isn't a thing on it. You move on, clearly angry about TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note.
There is a closed screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> open screen door
You open screen door.
> open refrigerator
You open the refrigerator, revealing a milk and a tomato plant.
> examine milk
that's a typical milk!
> go west
-= Bedroom =-
You're now in the bedroom.
You bend down to tie your shoe. When you stand up, you notice a chest drawer. The chest drawer contains an old key. Classic TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's an antique trunk. Does this look like anything mentioned in the instructions? The antique trunk is empty! What a waste of a day! You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> take old key from chest drawer
You take the old key from the chest drawer.
> go east
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk and a tomato plant. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. But there isn't a thing on it. You move on, clearly angry about TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> examine wooden door
The wooden door looks robust. You can see inside it.
> put soap bar on counter
You put the soap bar on the counter.
> put old key on counter
You put the old key on the counter.
> take note from kitchen island
You take the note from the kitchen island.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. You see an apple on the couch. You scan the room for a low table, and you find a low table. The low table is usual. On the low table you can make out a remote. Hey, want to see a tv? Look over there, a tv. The tv is usual. However, the tv, like an empty tv, has nothing on it.
You don't like doors? Why not try going north, that entranceway is unguarded.
> examine tv
The tv is wobbly.
> examine couch
The couch is stable.
On the couch is an apple.
> take remote from low table
You take the remote from the low table.
> examine apple
You couldn't pay me to eat that typical thing.
> put note on couch
You put the note on the couch.
> put remote on tv
You put the remote on the tv.
> take note from couch
You take the note from the couch.
> put note on couch
You put the note on the couch.
> go north
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk and a tomato plant. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. You see an old key and a soap bar on the counter. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You see a kitchen island. The kitchen island is usual. The kitchen island appears to be empty.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> take tomato plant from refrigerator
You take the tomato plant from the refrigerator.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place.
Oh wow! Is that what I think it is? It is! It's a toilet. The toilet is empty! This is the worst thing that could possibly happen, ever! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bath. Classic TextWorld. The bath is empty, what a horrible day! Hey, want to see a sink? Look over there, a sink. The sink is ordinary. On the sink you can see a toothbrush.
There is an unblocked exit to the south.
> take toothbrush from sink
You take the toothbrush from the sink.
> insert toothbrush into toilet
You put the toothbrush into the toilet.
> eat tomato plant
You eat the tomato plant. Not bad.
> go south
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. You see an old key and a soap bar on the counter. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You see a kitchen island. The kitchen island is usual. The kitchen island appears to be empty.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> take old key from counter
You take the old key from the counter.
> go east
-= Backyard =-
You've entered a backyard. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a set of chairs. The set of chairs is usual. The set of chairs appears to be empty. Oh! Why couldn't there just be stuff on it? You can make out a bbq. The bbq is standard. But the thing is empty. You hear a noise behind you and spin around, but you can't see anything other than a patio table. Why don't you take a picture of it, it'll last longer! The patio table appears to be empty. Hm. Oh well
There is an open screen door leading west. There is an unblocked exit to the south.
> go south
-= Garden =-
You are in a garden. A typical one. Let's see what's in here.
There is an unblocked exit to the north.
There is a bell pepper, a half of a bag of chips, a lettuce and a shovel on the floor.
> take half of a bag of chips
You pick up the half of a bag of chips from the ground.
> take shovel
You pick up the shovel from the ground.
> take lettuce
You pick up the lettuce from the ground.
> eat lettuce
You eat the lettuce. Not bad.
> examine shovel
The shovel appears out of place here
> go north
-= Backyard =-
You've entered a backyard. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a set of chairs. The set of chairs is usual. The set of chairs appears to be empty. Oh! Why couldn't there just be stuff on it? You can make out a bbq. The bbq is standard. But the thing is empty. You hear a noise behind you and spin around, but you can't see anything other than a patio table. Why don't you take a picture of it, it'll last longer! The patio table appears to be empty. Hm. Oh well
There is an open screen door leading west. There is an unblocked exit to the south.
> put half of a bag of chips on bbq
You put the half of a bag of chips on the bbq.
> go south
-= Garden =-
You are in a garden. A typical one. Let's see what's in here.
There is an unblocked exit to the north.
There is a bell pepper on the floor.
> examine old key
The old key looks useful
> examine bell pepper
You couldn't pay me to eat that usual thing.
> take bell pepper
You pick up the bell pepper from the ground.
> go north
-= Backyard =-
You've entered a backyard. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a set of chairs. The set of chairs is usual. The set of chairs appears to be empty. Oh! Why couldn't there just be stuff on it? You can make out a bbq. The bbq is standard. On the bbq you make out a half of a bag of chips. You hear a noise behind you and spin around, but you can't see anything other than a patio table. Why don't you take a picture of it, it'll last longer! The patio table appears to be empty. Hm. Oh well
There is an open screen door leading west. There is an unblocked exit to the south.
> go west
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. You see a soap bar on the counter. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You see a kitchen island. The kitchen island is usual. The kitchen island appears to be empty.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> put bell pepper on kitchen island
You put the bell pepper on the kitchen island.
> put shovel on stove
You put the shovel on the stove.
> put old key on stove
You put the old key on the stove.
> go west
-= Bedroom =-
You're now in the bedroom.
You bend down to tie your shoe. When you stand up, you notice a chest drawer. Empty! What kind of nightmare TextWorld is this? If you haven't noticed it already, there seems to be something there by the wall, it's an antique trunk. Does this look like anything mentioned in the instructions? The antique trunk is empty! What a waste of a day! You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> examine king-size bed
The king-size bed is stable.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
> go east
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. You see a soap bar on the counter. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. You see an old key and a shovel on the stove. Huh, weird. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a bell pepper.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> take soap bar from counter
You take the soap bar from the counter.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. You see a note and an apple on the couch. You scan the room for a low table, and you find a low table. The low table is usual. But the thing is empty, unfortunately. Hey, want to see a tv? Look over there, a tv. The tv is usual. On the tv you see a remote.
You don't like doors? Why not try going north, that entranceway is unguarded.
> take note from couch
You take the note from the couch.
> take apple from couch
You take the apple from the couch.
> put apple on couch
You put the apple on the couch.
> put soap bar on tv
You put the soap bar on the tv.
> take apple from couch
You take the apple from the couch.
> put note on couch
You put the note on the couch.
> go north
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. But there isn't a thing on it. You move on, clearly angry about TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. You see an old key and a shovel on the stove. Huh, weird. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a bell pepper.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> go east
-= Backyard =-
You've entered a backyard. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a set of chairs. The set of chairs is usual. The set of chairs appears to be empty. Oh! Why couldn't there just be stuff on it? You can make out a bbq. The bbq is standard. On the bbq you make out a half of a bag of chips. You hear a noise behind you and spin around, but you can't see anything other than a patio table. Why don't you take a picture of it, it'll last longer! The patio table appears to be empty. Hm. Oh well
There is an open screen door leading west. There is an unblocked exit to the south.
> eat apple
You eat the apple. Not bad.
> go west
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. But there isn't a thing on it. You move on, clearly angry about TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. You see an old key and a shovel on the stove. Huh, weird. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a bell pepper.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. You see a note on the couch. You scan the room for a low table, and you find a low table. The low table is usual. But the thing is empty, unfortunately. Hey, want to see a tv? Look over there, a tv. The tv is usual. On the tv you see a soap bar and a remote.
You don't like doors? Why not try going north, that entranceway is unguarded.
> take soap bar from tv
You take the soap bar from the tv.
> put soap bar on couch
You put the soap bar on the couch.
> go north
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. But there isn't a thing on it. You move on, clearly angry about TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. You see an old key and a shovel on the stove. Huh, weird. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a bell pepper.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> take old key from stove
You take the old key from the stove.
> put old key on counter
You put the old key on the counter.
> take old key from counter
You take the old key from the counter.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place.
Oh wow! Is that what I think it is? It is! It's a toilet. The toilet contains a toothbrush. You shudder, but continue examining the room. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bath. Classic TextWorld. The bath is empty, what a horrible day! Hey, want to see a sink? Look over there, a sink. The sink is ordinary. But oh no! there's nothing on this piece of garbage.
There is an unblocked exit to the south.
> insert old key into toilet
You put the old key into the toilet.
> take old key from toilet
You take the old key from the toilet.
> go south
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. But there isn't a thing on it. You move on, clearly angry about TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. You see a shovel on the stove. Huh, weird. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a bell pepper.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> take milk from refrigerator
You take the milk from the refrigerator.
> go west
-= Bedroom =-
You're now in the bedroom.
You bend down to tie your shoe. When you stand up, you notice a chest drawer. Empty! What kind of nightmare TextWorld is this? If you haven't noticed it already, there seems to be something there by the wall, it's an antique trunk. Does this look like anything mentioned in the instructions? The antique trunk is empty! What a waste of a day! You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> put milk on king-size bed
You put the milk on the king-size bed.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> go east
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator is empty! What a waste of a day! You can make out a counter. But there isn't a thing on it. You move on, clearly angry about TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. You see a shovel on the stove. Huh, weird. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a bell pepper.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> insert old key into refrigerator
You put the old key into the refrigerator.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. You see a soap bar and a note on the couch. You scan the room for a low table, and you find a low table. The low table is usual. But the thing is empty, unfortunately. Hey, want to see a tv? Look over there, a tv. The tv is usual. On the tv you see a remote.
You don't like doors? Why not try going north, that entranceway is unguarded.
> take note from couch
You take the note from the couch.
> put note on tv
You put the note on the tv.
> take remote from tv
You take the remote from the tv.
> take soap bar from couch
You take the soap bar from the couch.
> put soap bar on tv
You put the soap bar on the tv.
> put remote on tv
You put the remote on the tv.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You find yourself in a bedroom. An usual one. You begin to take stock of what's in the room.
You can make out a closed chest drawer. You see a closed antique trunk. You can see a king-size bed. But the thing is empty, unfortunately.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open chest drawer
You open the chest drawer.
> examine wooden door
The wooden door looks imposing. It is closed.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. You can see inside it.
In the antique trunk is an old key.
> examine old key
The old key looks useful
> examine king-size bed
The king-size bed is durable.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can see inside it.
> take old key from antique trunk
You take the old key from the antique trunk.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine old key
The old key looks useful
> examine king-size bed
The king-size bed is durable.
On the king-size bed is an old key.
> take old key from king-size bed
You take the old key from the king-size bed.
> unlock wooden door with old key
You unlock wooden door.
> examine old key
The old key looks useful
> examine king-size bed
The king-size bed is durable.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. You can see inside it.
> lock wooden door with old key
You lock wooden door.
> insert old key into antique trunk
You put the old key into the antique trunk.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. You can see inside it.
In the antique trunk is an old key.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> insert old key into antique trunk
You put the old key into the antique trunk.
> go east
-= Kitchen =-
You find yourself in a kitchen.
You can see a refrigerator. You see a counter. But oh no! there's nothing on this piece of trash. As if things weren't amazing enough already, you can even see a stove. The stove is ordinary. But the thing is empty, unfortunately. You can see a kitchen island. The kitchen island is usual. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unblocked exit to the south.
> open refrigerator
You open the refrigerator, revealing a tomato plant and a lettuce.
> examine tomato plant
that's an usual tomato plant!
> take tomato plant from refrigerator
You take the tomato plant from the refrigerator.
> eat tomato plant
You eat the tomato plant. Not bad.
> open screen door
You open screen door.
> examine stove
The stove is balanced.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. You see a king-size bed. But the thing is empty, unfortunately.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine king-size bed
The king-size bed is stable.
> open antique trunk
You open the antique trunk.
> examine old key
The old key is surprisingly heavy.
> examine wooden door
it's a towering wooden door It is closed.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is open.
In the chest drawer is an old key.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> examine old key
The old key is surprisingly heavy.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine old key
The old key is surprisingly heavy.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> examine sink
The sink is shaky.
On the sink is a toothbrush.
> open bath
You open the bath, revealing a soap bar.
> take soap bar from bath
You take the soap bar from the bath.
> put soap bar on sink
You put the soap bar on the sink.
> examine sink
The sink is shaky.
On the sink are a soap bar and a toothbrush.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> open screen door
You open screen door.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a soap bar and a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> take soap bar from sink
You take the soap bar from the sink.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> examine screen door
it is what it is, a screen door It is open.
> go east
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. But the thing hasn't got anything on it. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine patio table
The patio table is balanced.
> put soap bar on set of chairs
You put the soap bar on the set of chairs.
> examine soap bar
The soap bar is cheap looking.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
There is a tomato plant, a milk, a bell pepper and a shovel on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> examine bell pepper
that's a standard bell pepper!
> examine shovel
The shovel is well-used.
> take milk
You pick up the milk from the ground.
> eat bell pepper
You eat the bell pepper. Not bad.
> examine tomato plant
that's a standard tomato plant!
> examine milk
that's a typical milk!
> take shovel
You pick up the shovel from the ground.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine set of chairs
The set of chairs is reliable.
On the set of chairs is a soap bar.
> put milk on set of chairs
You put the milk on the set of chairs.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
> examine shovel
The shovel is well-used.
> eat tomato plant
You eat the tomato plant. Not bad.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a milk and a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> go west
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go west
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. The chest drawer contains an old key. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. But the thing is empty, unfortunately.
There is an open wooden door leading east.
> examine wooden door
it's a towering wooden door It is open.
> insert shovel into antique trunk
You put the shovel into the antique trunk.
> take old key from chest drawer
You take the old key from the chest drawer.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> take note from kitchen island
You take the note from the kitchen island.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> insert note into bath
You put the note into the bath.
> take toothbrush from sink
You take the toothbrush from the sink.
> take note from bath
You take the note from the bath.
> open toilet
You open the toilet.
> insert note into toilet
You put the note into the toilet.
> put old key on sink
You put the old key on the sink.
> put toothbrush on sink
You put the toothbrush on the sink.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. On the couch you make out a half of a bag of chips. You see a low table. On the low table you can see a remote. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> take remote from low table
You take the remote from the low table.
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> put half of a bag of chips on kitchen island
You put the half of a bag of chips on the kitchen island.
> open refrigerator
You open the refrigerator, revealing a lettuce and an apple.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. But there isn't a thing on it. You see a low table. But the thing hasn't got anything on it. You move on, clearly upset by your TextWorld experience. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> put remote on couch
You put the remote on the couch.
> take remote from couch
You take the remote from the couch.
> put remote on tv
You put the remote on the tv.
> take remote from tv
You take the remote from the tv.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains a lettuce and an apple. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a half of a bag of chips.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> put remote on kitchen island
You put the remote on the kitchen island.
> take remote from kitchen island
You take the remote from the kitchen island.
> put remote on counter
You put the remote on the counter.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. The toilet contains a note. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush and an old key on the sink.
You need an unguarded exit? You should try going south.
> take toothbrush from sink
You take the toothbrush from the sink.
> insert toothbrush into toilet
You put the toothbrush into the toilet.
> take note from toilet
You take the note from the toilet.
> insert note into bath
You put the note into the bath.
> take note from bath
You take the note from the bath.
> take old key from sink
You take the old key from the sink.
> insert old key into bath
You put the old key into the bath.
> take old key from bath
You take the old key from the bath.
> put old key on sink
You put the old key on the sink.
> take toothbrush from toilet
You take the toothbrush from the toilet.
> take old key from sink
You take the old key from the sink.
> insert old key into bath
You put the old key into the bath.
> take old key from bath
You take the old key from the bath.
> insert toothbrush into bath
You put the toothbrush into the bath.
> take toothbrush from bath
You take the toothbrush from the bath.
> put note on sink
You put the note on the sink.
> take note from sink
You take the note from the sink.
> insert note into bath
You put the note into the bath.
> put old key on sink
You put the old key on the sink.
> insert toothbrush into bath
You put the toothbrush into the bath.
> take old key from sink
You take the old key from the sink.
> insert old key into toilet
You put the old key into the toilet.
> take note from bath
You take the note from the bath.
> take toothbrush from bath
You take the toothbrush from the bath.
> insert note into toilet
You put the note into the toilet.
> take note from toilet
You take the note from the toilet.
> insert toothbrush into bath
You put the toothbrush into the bath.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains a lettuce and an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a half of a bag of chips.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> put note on kitchen island
You put the note on the kitchen island.
> take lettuce from refrigerator
You take the lettuce from the refrigerator.
> take half of a bag of chips from kitchen island
You take the half of a bag of chips from the kitchen island.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. But there isn't a thing on it. You see a low table. But the thing hasn't got anything on it. You move on, clearly upset by your TextWorld experience. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> put lettuce on couch
You put the lettuce on the couch.
> eat half of a bag of chips
You eat the half of a bag of chips. Not bad.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. The toilet contains an old key. You can make out a bath. The bath contains a toothbrush. Wow, isn't TextWorld just the best? Look out! It's a- oh, never mind, it's just a sink. Unfortunately, there isn't a thing on it.
You need an unguarded exit? You should try going south.
> take old key from toilet
You take the old key from the toilet.
> put old key on sink
You put the old key on the sink.
> take toothbrush from bath
You take the toothbrush from the bath.
> insert toothbrush into toilet
You put the toothbrush into the toilet.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. On the couch you make out a lettuce. You see a low table. But the thing hasn't got anything on it. You move on, clearly upset by your TextWorld experience. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> take lettuce from couch
You take the lettuce from the couch.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> take note from kitchen island
You take the note from the kitchen island.
> go west
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. What a letdown! The chest drawer is empty! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. The antique trunk contains a shovel. You see a king-size bed. But the thing is empty, unfortunately.
There is an open wooden door leading east.
> eat lettuce
You eat the lettuce. Not bad.
> take shovel from antique trunk
You take the shovel from the antique trunk.
> insert note into chest drawer
You put the note into the chest drawer.
> put shovel on king-size bed
You put the shovel on the king-size bed.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. The toilet contains a toothbrush. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see an old key on the sink.
You need an unguarded exit? You should try going south.
> take old key from sink
You take the old key from the sink.
> insert old key into bath
You put the old key into the bath.
> take toothbrush from toilet
You take the toothbrush from the toilet.
> take old key from bath
You take the old key from the bath.
> insert old key into bath
You put the old key into the bath.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go east
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a milk and a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a milk and a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> go west
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> take apple from refrigerator
You take the apple from the refrigerator.
> put toothbrush on counter
You put the toothbrush on the counter.
> go west
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. The chest drawer contains a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. On the king-size bed you make out a shovel.
There is an open wooden door leading east.
> take note from chest drawer
You take the note from the chest drawer.
> insert note into chest drawer
You put the note into the chest drawer.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator is empty! What a waste of a day! You can make out a counter. On the counter you can make out a toothbrush and a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. But there isn't a thing on it. You see a low table. But the thing hasn't got anything on it. You move on, clearly upset by your TextWorld experience. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> put apple on tv
You put the apple on the tv.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator is empty! What a waste of a day! You can make out a counter. On the counter you can make out a toothbrush and a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go east
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a milk and a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> take soap bar from set of chairs
You take the soap bar from the set of chairs.
> take milk from set of chairs
You take the milk from the set of chairs.
> put soap bar on set of chairs
You put the soap bar on the set of chairs.
> put milk on patio table
You put the milk on the patio table.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. On the patio table you can see a milk.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> take soap bar from set of chairs
You take the soap bar from the set of chairs.
> go west
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator is empty! What a waste of a day! You can make out a counter. On the counter you can make out a toothbrush and a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> take remote from counter
You take the remote from the counter.
> take toothbrush from counter
You take the toothbrush from the counter.
> put soap bar on counter
You put the soap bar on the counter.
> put remote on counter
You put the remote on the counter.
> put toothbrush on kitchen island
You put the toothbrush on the kitchen island.
> take remote from counter
You take the remote from the counter.
> go east
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. But the thing hasn't got anything on it. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. On the patio table you can see a milk.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> put remote on bbq
You put the remote on the bbq.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. But the thing hasn't got anything on it. Hey, want to see a bbq? Look over there, a bbq. You see a remote on the bbq. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. On the patio table you can see a milk.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> take milk from patio table
You take the milk from the patio table.
> put milk on bbq
You put the milk on the bbq.
> go west
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator is empty! What a waste of a day! You can make out a counter. On the counter you can make out a soap bar. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a toothbrush.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. The toilet is empty! What a waste of a day! You can make out a bath. The bath contains an old key. Wow, isn't TextWorld just the best? Look out! It's a- oh, never mind, it's just a sink. Unfortunately, there isn't a thing on it.
You need an unguarded exit? You should try going south.
> take old key from bath
You take the old key from the bath.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see a closed chest drawer. You make out an antique trunk. You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine king-size bed
The king-size bed is durable.
> examine wooden door
it's an ominous wooden door You can't see inside it because the lid's in your way.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
In the chest drawer is an old key.
> open antique trunk
You open the antique trunk.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. It is open.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
> unlock wooden door with old key
You unlock wooden door.
> lock wooden door with old key
You lock wooden door.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine king-size bed
The king-size bed is durable.
On the king-size bed is an old key.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine king-size bed
The king-size bed is durable.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> examine stove
The stove is shaky.
> examine counter
The counter is wobbly.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! You see a bath. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. On the sink you can see a toothbrush, so there's that.
You don't like doors? Why not try going south, that entranceway is unblocked.
> take toothbrush from sink
You take the toothbrush from the sink.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. What a letdown! The chest drawer is empty! You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> examine wooden door
it's an ominous wooden door You can see inside it.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine toothbrush
The toothbrush is unremarkable.
> insert toothbrush into chest drawer
You put the toothbrush into the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
In the chest drawer is a toothbrush.
> take old key from king-size bed
You take the old key from the king-size bed.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! You see a bath. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> open toilet
You open the toilet.
> insert old key into toilet
You put the old key into the toilet.
> open bath
You open the bath, revealing a soap bar.
> take old key from toilet
You take the old key from the toilet.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> put old key on kitchen island
You put the old key on the kitchen island.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. The chest drawer contains a toothbrush. You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> take toothbrush from chest drawer
You take the toothbrush from the chest drawer.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key and a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> open screen door
You open screen door.
> put toothbrush on stove
You put the toothbrush on the stove.
> take note from kitchen island
You take the note from the kitchen island.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
There is a tomato plant, a milk, a bell pepper and a shovel on the floor.
> take shovel
You pick up the shovel from the ground.
> take milk
You pick up the milk from the ground.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put milk on set of chairs
You put the milk on the set of chairs.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put note on set of chairs
You put the note on the set of chairs.
> take milk from set of chairs
You take the milk from the set of chairs.
> put shovel on patio table
You put the shovel on the patio table.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
There is a tomato plant and a bell pepper on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> eat bell pepper
You eat the bell pepper. Not bad.
> eat tomato plant
You eat the tomato plant. Not bad.
> eat milk
You eat the milk. Not bad.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take note from set of chairs
You take the note from the set of chairs.
> put note on set of chairs
You put the note on the set of chairs.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. You see a toothbrush on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take toothbrush from stove
You take the toothbrush from the stove.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You are in a bedroom.
You bend down to tie your shoe. When you stand up, you notice a chest drawer. You can make out a closed antique trunk in the room. You smell a fine smell, and follow it to a king-size bed. The king-size bed appears to be empty. Hopefully, this discovery doesn't ruin your TextWorld experience!
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine wooden door
it's an imposing wooden door It is closed.
> open chest drawer
You open the chest drawer, revealing an old key.
> take old key from chest drawer
You take the old key from the chest drawer.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine antique trunk
The antique trunk looks strong, and impossible to crack. You can't see inside it because the lid's in your way.
> examine old key
The old key is cold to the touch
> take old key from king-size bed
You take the old key from the king-size bed.
> unlock wooden door with old key
You unlock wooden door.
> examine king-size bed
The king-size bed is an unstable piece of garbage.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is open.
> put old key on king-size bed
You put the old key on the king-size bed.
> open antique trunk
You open the antique trunk.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
Well, here we are in a kitchen.
You scan the room, seeing a refrigerator. You can make out a counter. The counter is typical. But there isn't a thing on it. Oh! Why couldn't there just be stuff on it? You see a stove. But the thing is empty. You can make out a kitchen island. You see a note on the kitchen island. Something scurries by right in the corner of your eye. Probably nothing.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an exit to the south. Don't worry, it is unguarded.
> open screen door
You open screen door.
> examine counter
The counter is solidly built.
> examine note
The dinner is almost ready! It's only missing a grilled milk.
> examine stove
The stove is solid.
> take note from kitchen island
You take the note from the kitchen island.
> go east
-= Backyard =-
You arrive in a backyard. A normal one.
You can see a set of chairs. The set of chairs appears to be empty. You can see a bbq. But oh no! there's nothing on this piece of junk. It would have been so cool if there was stuff on the bbq. You see a patio table. The patio table is usual. However, the patio table, like an empty patio table, has nothing on it.
There is an open screen door leading west. You need an unguarded exit? You should try going south.
> put note on set of chairs
You put the note on the set of chairs.
> examine screen door
it is what it is, a screen door You can see inside it.
> go west
-= Kitchen =-
Well, here we are in a kitchen.
You scan the room, seeing a refrigerator. You can make out a counter. The counter is typical. But there isn't a thing on it. Oh! Why couldn't there just be stuff on it? You see a stove. But the thing is empty. You can make out a kitchen island. But the thing is empty, unfortunately.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an exit to the south. Don't worry, it is unguarded.
> open refrigerator
You open the refrigerator, revealing a bell pepper and a tomato plant.
> go south
-= Living Room =-
Well, here we are in the living room. Let's see what's in here.
Oh, great. Here's a couch. On the couch you see a half of a bag of chips. You see a low table. The low table is ordinary. On the low table you see a remote. You see a tv. But the thing hasn't got anything on it.
You need an unblocked exit? You should try going north.
> examine half of a bag of chips
The half of a bag of chips looks tasty.
> examine low table
The low table is balanced.
On the low table is a remote.
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> examine tv
The tv is balanced.
> examine couch
The couch is wobbly.
> examine remote
The remote appears well matched to everything else here
> put half of a bag of chips on low table
You put the half of a bag of chips on the low table.
> take half of a bag of chips from low table
You take the half of a bag of chips from the low table.
> put half of a bag of chips on couch
You put the half of a bag of chips on the couch.
> go north
-= Kitchen =-
Well, here we are in a kitchen.
You scan the room, seeing a refrigerator. The refrigerator contains a bell pepper and a tomato plant. You can make out a counter. The counter is typical. But there isn't a thing on it. Oh! Why couldn't there just be stuff on it? You see a stove. But the thing is empty. You can make out a kitchen island. But the thing is empty, unfortunately.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an exit to the south. Don't worry, it is unguarded.
> take tomato plant from refrigerator
You take the tomato plant from the refrigerator.
> put tomato plant on kitchen island
You put the tomato plant on the kitchen island.
> take tomato plant from kitchen island
You take the tomato plant from the kitchen island.
> put tomato plant on counter
You put the tomato plant on the counter.
> take bell pepper from refrigerator
You take the bell pepper from the refrigerator.
> take tomato plant from counter
You take the tomato plant from the counter.
> go south
-= Living Room =-
Well, here we are in the living room. Let's see what's in here.
Oh, great. Here's a couch. On the couch you see a half of a bag of chips. You see a low table. The low table is ordinary. On the low table you see a remote. You see a tv. But the thing hasn't got anything on it.
You need an unblocked exit? You should try going north.
> put bell pepper on tv
You put the bell pepper on the tv.
> put tomato plant on low table
You put the tomato plant on the low table.
> take bell pepper from tv
You take the bell pepper from the tv.
> eat bell pepper
You eat the bell pepper. Not bad.
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> put half of a bag of chips on low table
You put the half of a bag of chips on the low table.
> go north
-= Kitchen =-
Well, here we are in a kitchen.
You scan the room, seeing a refrigerator. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is typical. But there isn't a thing on it. Oh! Why couldn't there just be stuff on it? You see a stove. But the thing is empty. You can make out a kitchen island. But the thing is empty, unfortunately.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an exit to the south. Don't worry, it is unguarded.
> go north
-= Bathroom =-
You've just shown up in a bathroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can see a toilet. You can see a bath. Classic TextWorld. You make out a sink. On the sink you make out a toothbrush.
There is an exit to the south. Don't worry, it is unguarded.
> take toothbrush from sink
You take the toothbrush from the sink.
> open bath
You open the bath, revealing a soap bar.
> take soap bar from bath
You take the soap bar from the bath.
> open toilet
You open the toilet.
> insert toothbrush into bath
You put the toothbrush into the bath.
> go south
-= Kitchen =-
Well, here we are in a kitchen.
You scan the room, seeing a refrigerator. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is typical. But there isn't a thing on it. Oh! Why couldn't there just be stuff on it? You see a stove. But the thing is empty. You can make out a kitchen island. But the thing is empty, unfortunately.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an exit to the south. Don't worry, it is unguarded.
> put soap bar on counter
You put the soap bar on the counter.
> go south
-= Living Room =-
Well, here we are in the living room. Let's see what's in here.
Oh, great. Here's a couch. But oh no! there's nothing on this piece of garbage. You see a low table. The low table is ordinary. On the low table you see a half of a bag of chips, a tomato plant and a remote. You see a tv. But the thing hasn't got anything on it.
You need an unblocked exit? You should try going north.
> take half of a bag of chips from low table
You take the half of a bag of chips from the low table.
> take tomato plant from low table
You take the tomato plant from the low table.
> put tomato plant on tv
You put the tomato plant on the tv.
> put half of a bag of chips on couch
You put the half of a bag of chips on the couch.
> go north
-= Kitchen =-
Well, here we are in a kitchen.
You scan the room, seeing a refrigerator. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is typical. On the counter you see a soap bar. You see a stove. But the thing is empty. You can make out a kitchen island. But the thing is empty, unfortunately.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an exit to the south. Don't worry, it is unguarded.
> take soap bar from counter
You take the soap bar from the counter.
> go north
-= Bathroom =-
You've just shown up in a bathroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can see a toilet. What a letdown! The toilet is empty! You can see a bath. Classic TextWorld. The bath contains a toothbrush. There's something strange about this being here, but you can't put your finger on it. You make out a sink. Looks like someone's already been here and taken everything off it, though.
There is an exit to the south. Don't worry, it is unguarded.
> insert soap bar into toilet
You put the soap bar into the toilet.
> go south
-= Kitchen =-
Well, here we are in a kitchen.
You scan the room, seeing a refrigerator. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is typical. But there isn't a thing on it. Oh! Why couldn't there just be stuff on it? You see a stove. But the thing is empty. You can make out a kitchen island. But the thing is empty, unfortunately.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an exit to the south. Don't worry, it is unguarded.
> go west
-= Bedroom =-
You are in a bedroom.
You bend down to tie your shoe. When you stand up, you notice a chest drawer. What a letdown! The chest drawer is empty! You can make out an opened antique trunk in the room. The antique trunk is empty, what a horrible day! You smell a fine smell, and follow it to a king-size bed. On the king-size bed you make out an old key.
There is an open wooden door leading east.
> take old key from king-size bed
You take the old key from the king-size bed.
> put old key on king-size bed
You put the old key on the king-size bed.
> go east
-= Kitchen =-
Well, here we are in a kitchen.
You scan the room, seeing a refrigerator. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is typical. But there isn't a thing on it. Oh! Why couldn't there just be stuff on it? You see a stove. But the thing is empty. You can make out a kitchen island. But the thing is empty, unfortunately.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an exit to the south. Don't worry, it is unguarded.
> go south
-= Living Room =-
Well, here we are in the living room. Let's see what's in here.
Oh, great. Here's a couch. On the couch you see a half of a bag of chips. You see a low table. The low table is ordinary. On the low table you see a remote. You see a tv. You see a tomato plant on the tv. Wow! Just like in the movies!
You need an unblocked exit? You should try going north.
> take tomato plant from tv
You take the tomato plant from the tv.
> put tomato plant on couch
You put the tomato plant on the couch.
> take remote from low table
You take the remote from the low table.
> put remote on couch
You put the remote on the couch.
> take tomato plant from couch
You take the tomato plant from the couch.
> put tomato plant on low table
You put the tomato plant on the low table.
> take remote from couch
You take the remote from the couch.
> put remote on couch
You put the remote on the couch.
> take tomato plant from low table
You take the tomato plant from the low table.
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> eat tomato plant
You eat the tomato plant. Not bad.
> take remote from couch
You take the remote from the couch.
> put remote on couch
You put the remote on the couch.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. You see a king-size bed. But the thing is empty, unfortunately.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine king-size bed
The king-size bed is stable.
> open antique trunk
You open the antique trunk.
> examine old key
The old key is surprisingly heavy.
> examine wooden door
it's a towering wooden door It is closed.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is open.
In the chest drawer is an old key.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> examine old key
The old key is surprisingly heavy.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine old key
The old key is surprisingly heavy.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> examine sink
The sink is shaky.
On the sink is a toothbrush.
> open bath
You open the bath, revealing a soap bar.
> take soap bar from bath
You take the soap bar from the bath.
> put soap bar on sink
You put the soap bar on the sink.
> examine sink
The sink is shaky.
On the sink are a soap bar and a toothbrush.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> open screen door
You open screen door.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a soap bar and a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> take soap bar from sink
You take the soap bar from the sink.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> examine screen door
it is what it is, a screen door It is open.
> go east
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. But the thing hasn't got anything on it. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine patio table
The patio table is balanced.
> put soap bar on set of chairs
You put the soap bar on the set of chairs.
> examine soap bar
The soap bar is cheap looking.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
There is a tomato plant, a milk, a bell pepper and a shovel on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> examine bell pepper
that's a standard bell pepper!
> examine shovel
The shovel is well-used.
> take milk
You pick up the milk from the ground.
> eat bell pepper
You eat the bell pepper. Not bad.
> examine tomato plant
that's a standard tomato plant!
> examine milk
that's a typical milk!
> take shovel
You pick up the shovel from the ground.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine set of chairs
The set of chairs is reliable.
On the set of chairs is a soap bar.
> put milk on set of chairs
You put the milk on the set of chairs.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
> examine shovel
The shovel is well-used.
> eat tomato plant
You eat the tomato plant. Not bad.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a milk and a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> go west
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go west
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. The chest drawer contains an old key. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. But the thing is empty, unfortunately.
There is an open wooden door leading east.
> examine wooden door
it's a towering wooden door It is open.
> insert shovel into antique trunk
You put the shovel into the antique trunk.
> take old key from chest drawer
You take the old key from the chest drawer.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> take note from kitchen island
You take the note from the kitchen island.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> insert note into bath
You put the note into the bath.
> take toothbrush from sink
You take the toothbrush from the sink.
> take note from bath
You take the note from the bath.
> open toilet
You open the toilet.
> insert note into toilet
You put the note into the toilet.
> put old key on sink
You put the old key on the sink.
> put toothbrush on sink
You put the toothbrush on the sink.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. On the couch you make out a half of a bag of chips. You see a low table. On the low table you can see a remote. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> take remote from low table
You take the remote from the low table.
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> put half of a bag of chips on kitchen island
You put the half of a bag of chips on the kitchen island.
> open refrigerator
You open the refrigerator, revealing a lettuce and an apple.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. But there isn't a thing on it. You see a low table. But the thing hasn't got anything on it. You move on, clearly upset by your TextWorld experience. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> put remote on couch
You put the remote on the couch.
> take remote from couch
You take the remote from the couch.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see a closed chest drawer. You make out an antique trunk. You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine king-size bed
The king-size bed is durable.
> examine wooden door
it's an ominous wooden door You can't see inside it because the lid's in your way.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
In the chest drawer is an old key.
> open antique trunk
You open the antique trunk.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. It is open.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
> unlock wooden door with old key
You unlock wooden door.
> lock wooden door with old key
You lock wooden door.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine king-size bed
The king-size bed is durable.
On the king-size bed is an old key.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine king-size bed
The king-size bed is durable.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> examine stove
The stove is shaky.
> examine counter
The counter is wobbly.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! You see a bath. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. On the sink you can see a toothbrush, so there's that.
You don't like doors? Why not try going south, that entranceway is unblocked.
> take toothbrush from sink
You take the toothbrush from the sink.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. What a letdown! The chest drawer is empty! You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> examine wooden door
it's an ominous wooden door You can see inside it.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine toothbrush
The toothbrush is unremarkable.
> insert toothbrush into chest drawer
You put the toothbrush into the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
In the chest drawer is a toothbrush.
> take old key from king-size bed
You take the old key from the king-size bed.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! You see a bath. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> open toilet
You open the toilet.
> insert old key into toilet
You put the old key into the toilet.
> open bath
You open the bath, revealing a soap bar.
> take old key from toilet
You take the old key from the toilet.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> put old key on kitchen island
You put the old key on the kitchen island.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. The chest drawer contains a toothbrush. You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> take toothbrush from chest drawer
You take the toothbrush from the chest drawer.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key and a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> open screen door
You open screen door.
> put toothbrush on stove
You put the toothbrush on the stove.
> take note from kitchen island
You take the note from the kitchen island.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
There is a tomato plant, a milk, a bell pepper and a shovel on the floor.
> take shovel
You pick up the shovel from the ground.
> take milk
You pick up the milk from the ground.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put milk on set of chairs
You put the milk on the set of chairs.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put note on set of chairs
You put the note on the set of chairs.
> take milk from set of chairs
You take the milk from the set of chairs.
> put shovel on patio table
You put the shovel on the patio table.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
There is a tomato plant and a bell pepper on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> eat bell pepper
You eat the bell pepper. Not bad.
> eat tomato plant
You eat the tomato plant. Not bad.
> eat milk
You eat the milk. Not bad.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take note from set of chairs
You take the note from the set of chairs.
> put note on set of chairs
You put the note on the set of chairs.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. You see a toothbrush on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take toothbrush from stove
You take the toothbrush from the stove.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take note from set of chairs
You take the note from the set of chairs.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! The toilet is empty! What a waste of a day! You see a bath. I mean, just wow! Isn't TextWorld just the best? The bath contains a soap bar. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> insert note into bath
You put the note into the bath.
> take note from bath
You take the note from the bath.
> insert note into toilet
You put the note into the toilet.
> take note from toilet
You take the note from the toilet.
> put note on sink
You put the note on the sink.
> take note from sink
You take the note from the sink.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> put note on stove
You put the note on the stove.
> take note from stove
You take the note from the stove.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. What a letdown! The chest drawer is empty! You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> insert note into chest drawer
You put the note into the chest drawer.
> take note from chest drawer
You take the note from the chest drawer.
> insert note into antique trunk
You put the note into the antique trunk.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> open refrigerator
You open the refrigerator, revealing an apple and a lettuce.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! The toilet is empty! What a waste of a day! You see a bath. I mean, just wow! Isn't TextWorld just the best? The bath contains a soap bar. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from bath
You take the soap bar from the bath.
> insert soap bar into bath
You put the soap bar into the bath.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains an apple and a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a toothbrush. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a toothbrush. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take shovel from patio table
You take the shovel from the patio table.
> put shovel on bbq
You put the shovel on the bbq.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel and a toothbrush. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take shovel from bbq
You take the shovel from the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> put shovel on bbq
You put the shovel on the bbq.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> take shovel from bbq
You take the shovel from the bbq.
> put shovel on bbq
You put the shovel on the bbq.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel. You see a patio table. The patio table is typical. On the patio table you see a toothbrush.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains an apple and a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take apple from refrigerator
You take the apple from the refrigerator.
> eat apple
You eat the apple. Not bad.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel. You see a patio table. The patio table is typical. On the patio table you see a toothbrush.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel. You see a patio table. The patio table is typical. On the patio table you see a toothbrush.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take shovel from bbq
You take the shovel from the bbq.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> put shovel on patio table
You put the shovel on the patio table.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go south
-= Living Room =-
You find yourself in a living room. An ordinary one. You begin looking for stuff.
You see a couch. You see a half of a bag of chips on the couch, so there's that. You can see a low table. You see a remote on the low table. You scan the room for a tv, and you find a tv. But the thing is empty. Aw, here you were, all excited for there to be things on it!
There is an exit to the north. Don't worry, it is unblocked.
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> examine remote
The remote is antiquated.
> examine tv
The tv is solidly built.
> put half of a bag of chips on low table
You put the half of a bag of chips on the low table.
> examine couch
The couch is solidly built.
> go north
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take old key from kitchen island
You take the old key from the kitchen island.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> put old key on patio table
You put the old key on the patio table.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a toothbrush, an old key and a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> take shovel from patio table
You take the shovel from the patio table.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put toothbrush on set of chairs
You put the toothbrush on the set of chairs.
> take toothbrush from set of chairs
You take the toothbrush from the set of chairs.
> take old key from patio table
You take the old key from the patio table.
> put toothbrush on set of chairs
You put the toothbrush on the set of chairs.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. You see a king-size bed. But the thing is empty, unfortunately.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine king-size bed
The king-size bed is stable.
> open antique trunk
You open the antique trunk.
> examine old key
The old key is surprisingly heavy.
> examine wooden door
it's a towering wooden door It is closed.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is open.
In the chest drawer is an old key.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> examine old key
The old key is surprisingly heavy.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine old key
The old key is surprisingly heavy.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> examine sink
The sink is shaky.
On the sink is a toothbrush.
> open bath
You open the bath, revealing a soap bar.
> take soap bar from bath
You take the soap bar from the bath.
> put soap bar on sink
You put the soap bar on the sink.
> examine sink
The sink is shaky.
On the sink are a soap bar and a toothbrush.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> open screen door
You open screen door.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a soap bar and a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> take soap bar from sink
You take the soap bar from the sink.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> examine screen door
it is what it is, a screen door It is open.
> go east
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. But the thing hasn't got anything on it. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine patio table
The patio table is balanced.
> put soap bar on set of chairs
You put the soap bar on the set of chairs.
> examine soap bar
The soap bar is cheap looking.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
There is a tomato plant, a milk, a bell pepper and a shovel on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> examine bell pepper
that's a standard bell pepper!
> examine shovel
The shovel is well-used.
> take milk
You pick up the milk from the ground.
> eat bell pepper
You eat the bell pepper. Not bad.
> examine tomato plant
that's a standard tomato plant!
> examine milk
that's a typical milk!
> take shovel
You pick up the shovel from the ground.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine set of chairs
The set of chairs is reliable.
On the set of chairs is a soap bar.
> put milk on set of chairs
You put the milk on the set of chairs.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
> examine shovel
The shovel is well-used.
> eat tomato plant
You eat the tomato plant. Not bad.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a milk and a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> go west
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go west
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. The chest drawer contains an old key. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. But the thing is empty, unfortunately.
There is an open wooden door leading east.
> examine wooden door
it's a towering wooden door It is open.
> insert shovel into antique trunk
You put the shovel into the antique trunk.
> take old key from chest drawer
You take the old key from the chest drawer.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> take note from kitchen island
You take the note from the kitchen island.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> insert note into bath
You put the note into the bath.
> take toothbrush from sink
You take the toothbrush from the sink.
> take note from bath
You take the note from the bath.
> open toilet
You open the toilet.
> insert note into toilet
You put the note into the toilet.
> put old key on sink
You put the old key on the sink.
> put toothbrush on sink
You put the toothbrush on the sink.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. On the couch you make out a half of a bag of chips. You see a low table. On the low table you can see a remote. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> take remote from low table
You take the remote from the low table.
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> put half of a bag of chips on kitchen island
You put the half of a bag of chips on the kitchen island.
> open refrigerator
You open the refrigerator, revealing a lettuce and an apple.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. But there isn't a thing on it. You see a low table. But the thing hasn't got anything on it. You move on, clearly upset by your TextWorld experience. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> put remote on couch
You put the remote on the couch.
> take remote from couch
You take the remote from the couch.
> put remote on tv
You put the remote on the tv.
> take remote from tv
You take the remote from the tv.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains a lettuce and an apple. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a half of a bag of chips.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> put remote on kitchen island
You put the remote on the kitchen island.
> take remote from kitchen island
You take the remote from the kitchen island.
> put remote on counter
You put the remote on the counter.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. The toilet contains a note. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush and an old key on the sink.
You need an unguarded exit? You should try going south.
> take toothbrush from sink
You take the toothbrush from the sink.
> insert toothbrush into toilet
You put the toothbrush into the toilet.
> take note from toilet
You take the note from the toilet.
> insert note into bath
You put the note into the bath.
> take note from bath
You take the note from the bath.
> take old key from sink
You take the old key from the sink.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Well, here we are in the bedroom.
You can make out a chest drawer. You can see a closed antique trunk. You make out a king-size bed. However, the king-size bed, like an empty king-size bed, has nothing on it.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open antique trunk
You open the antique trunk.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can't see inside it because the lid's in your way.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. You can see inside it.
> examine king-size bed
The king-size bed is stable.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine old key
The old key looks useful
> examine wooden door
The wooden door looks commanding. You can't see inside it because the lid's in your way.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can see inside it.
In the chest drawer is an old key.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine old key
The old key looks useful
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can see inside it.
> unlock wooden door with old key
You unlock wooden door.
> lock wooden door with old key
You lock wooden door.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine king-size bed
The king-size bed is stable.
On the king-size bed is an old key.
> take old key from king-size bed
You take the old key from the king-size bed.
> examine king-size bed
The king-size bed is stable.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see a closed refrigerator right there by you. You scan the room, seeing a counter. However, the counter, like an empty counter, has nothing on it. What, you think everything in TextWorld should have stuff on it? You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. On the kitchen island you make out a note. Something scurries by right in the corner of your eye. Probably nothing.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> open screen door
You open screen door.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
You can make out a chest drawer. What a letdown! The chest drawer is empty! You can see an opened antique trunk. Empty! What kind of nightmare TextWorld is this? You make out a king-size bed. However, the king-size bed, like an empty king-size bed, has nothing on it.
There is an open wooden door leading east.
> examine wooden door
The wooden door looks commanding. You can see inside it.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> go east
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see a closed refrigerator right there by you. You scan the room, seeing a counter. However, the counter, like an empty counter, has nothing on it. What, you think everything in TextWorld should have stuff on it? You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. On the kitchen island you make out a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Living Room =-
You are in a living room. A normal kind of place.
Oh, great. Here's a couch. The couch is typical. On the couch you can see a bell pepper. You see a low table. You see a remote on the low table. You can make out a tv! The tv is usual. However, the tv, like an empty tv, has nothing on it. You move on, clearly upset with your TextWorld experience.
You need an unguarded exit? You should try going north.
> examine low table
The low table is solid.
On the low table is a remote.
> take bell pepper from couch
You take the bell pepper from the couch.
> examine bell pepper
The bell pepper looks appealing.
> examine couch
The couch is reliable.
> take remote from low table
You take the remote from the low table.
> put bell pepper on tv
You put the bell pepper on the tv.
> go north
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see a closed refrigerator right there by you. You scan the room, seeing a counter. However, the counter, like an empty counter, has nothing on it. What, you think everything in TextWorld should have stuff on it? You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. On the kitchen island you make out a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> take note from kitchen island
You take the note from the kitchen island.
> put remote on stove
You put the remote on the stove.
> examine kitchen island
The kitchen island is unstable.
> take remote from stove
You take the remote from the stove.
> examine counter
The counter is solid.
> examine remote
The remote is antiquated.
> open refrigerator
You open the refrigerator, revealing a milk and an apple.
> put note on counter
You put the note on the counter.
> go north
-= Bathroom =-
You're now in a bathroom.
A closed toilet is right there by you. Were you looking for a bath? Because look over there, it's a bath. You can see a sink. You shudder, but continue examining the sink. You see a toothbrush on the sink. There's something strange about this being here, but you can't put your finger on it.
There is an exit to the south. Don't worry, it is unguarded.
> open toilet
You open the toilet.
> go south
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see an opened refrigerator right there by you. The refrigerator contains a milk and an apple. You scan the room, seeing a counter. You see a note on the counter. You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. But oh no! there's nothing on this piece of garbage. You make a mental note to not get your hopes up the next time you see a kitchen island in a room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the set of chairs. You can make out a bbq. But the thing is empty, unfortunately. You swear loudly. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put remote on set of chairs
You put the remote on the set of chairs.
> take remote from set of chairs
You take the remote from the set of chairs.
> go south
-= Garden =-
You've entered a garden. You start to take note of what's in the room.
You don't like doors? Why not try going north, that entranceway is unblocked.
There is a half of a bag of chips, a tomato plant, a lettuce and a shovel on the floor.
> take half of a bag of chips
You pick up the half of a bag of chips from the ground.
> eat half of a bag of chips
You eat the half of a bag of chips. Not bad.
> take lettuce
You pick up the lettuce from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> take shovel
You pick up the shovel from the ground.
> eat lettuce
You eat the lettuce. Not bad.
> eat tomato plant
You eat the tomato plant. Not bad.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the set of chairs. You can make out a bbq. But the thing is empty, unfortunately. You swear loudly. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put shovel on bbq
You put the shovel on the bbq.
> put remote on set of chairs
You put the remote on the set of chairs.
> go south
-= Garden =-
You've entered a garden. You start to take note of what's in the room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You hear a noise behind you and spin around, but you can't see anything other than a set of chairs. You see a remote on the set of chairs. You can make out a bbq. On the bbq you make out a shovel. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a patio table. The patio table is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> go west
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see an opened refrigerator right there by you. The refrigerator contains a milk and an apple. You scan the room, seeing a counter. You see a note on the counter. You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. But oh no! there's nothing on this piece of garbage. You make a mental note to not get your hopes up the next time you see a kitchen island in a room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> take milk from refrigerator
You take the milk from the refrigerator.
> put milk on kitchen island
You put the milk on the kitchen island.
> take milk from kitchen island
You take the milk from the kitchen island.
> take note from counter
You take the note from the counter.
> put note on counter
You put the note on the counter.
> go west
-= Bedroom =-
Well, here we are in the bedroom.
You can make out a chest drawer. The chest drawer contains an old key. You can see an opened antique trunk. Empty! What kind of nightmare TextWorld is this? You make out a king-size bed. However, the king-size bed, like an empty king-size bed, has nothing on it.
There is an open wooden door leading east.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert milk into chest drawer
You put the milk into the chest drawer.
> go east
-= Kitchen =-
I am sorry to announce that you are now in the kitchen.
You see an opened refrigerator right there by you. The refrigerator contains an apple. You scan the room, seeing a counter. You see a note on the counter. You see a stove. But there isn't a thing on it. You can make out a kitchen island. The kitchen island is standard. But oh no! there's nothing on this piece of garbage. You make a mental note to not get your hopes up the next time you see a kitchen island in a room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.
> put old key on counter
You put the old key on the counter.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see a closed chest drawer. You make out an antique trunk. You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine king-size bed
The king-size bed is durable.
> examine wooden door
it's an ominous wooden door You can't see inside it because the lid's in your way.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
In the chest drawer is an old key.
> open antique trunk
You open the antique trunk.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. It is open.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
> unlock wooden door with old key
You unlock wooden door.
> lock wooden door with old key
You lock wooden door.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine king-size bed
The king-size bed is durable.
On the king-size bed is an old key.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine king-size bed
The king-size bed is durable.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> examine stove
The stove is shaky.
> examine counter
The counter is wobbly.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! You see a bath. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. On the sink you can see a toothbrush, so there's that.
You don't like doors? Why not try going south, that entranceway is unblocked.
> take toothbrush from sink
You take the toothbrush from the sink.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. What a letdown! The chest drawer is empty! You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> examine wooden door
it's an ominous wooden door You can see inside it.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine toothbrush
The toothbrush is unremarkable.
> insert toothbrush into chest drawer
You put the toothbrush into the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
In the chest drawer is a toothbrush.
> take old key from king-size bed
You take the old key from the king-size bed.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! You see a bath. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> open toilet
You open the toilet.
> insert old key into toilet
You put the old key into the toilet.
> open bath
You open the bath, revealing a soap bar.
> take old key from toilet
You take the old key from the toilet.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> put old key on kitchen island
You put the old key on the kitchen island.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. The chest drawer contains a toothbrush. You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> take toothbrush from chest drawer
You take the toothbrush from the chest drawer.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key and a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> open screen door
You open screen door.
> put toothbrush on stove
You put the toothbrush on the stove.
> take note from kitchen island
You take the note from the kitchen island.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
There is a tomato plant, a milk, a bell pepper and a shovel on the floor.
> take shovel
You pick up the shovel from the ground.
> take milk
You pick up the milk from the ground.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put milk on set of chairs
You put the milk on the set of chairs.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put note on set of chairs
You put the note on the set of chairs.
> take milk from set of chairs
You take the milk from the set of chairs.
> put shovel on patio table
You put the shovel on the patio table.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
There is a tomato plant and a bell pepper on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> eat bell pepper
You eat the bell pepper. Not bad.
> eat tomato plant
You eat the tomato plant. Not bad.
> eat milk
You eat the milk. Not bad.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take note from set of chairs
You take the note from the set of chairs.
> put note on set of chairs
You put the note on the set of chairs.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. You see a toothbrush on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take toothbrush from stove
You take the toothbrush from the stove.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take note from set of chairs
You take the note from the set of chairs.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! The toilet is empty! What a waste of a day! You see a bath. I mean, just wow! Isn't TextWorld just the best? The bath contains a soap bar. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> insert note into bath
You put the note into the bath.
> take note from bath
You take the note from the bath.
> insert note into toilet
You put the note into the toilet.
> take note from toilet
You take the note from the toilet.
> put note on sink
You put the note on the sink.
> take note from sink
You take the note from the sink.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> put note on stove
You put the note on the stove.
> take note from stove
You take the note from the stove.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. What a letdown! The chest drawer is empty! You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> insert note into chest drawer
You put the note into the chest drawer.
> take note from chest drawer
You take the note from the chest drawer.
> insert note into antique trunk
You put the note into the antique trunk.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> open refrigerator
You open the refrigerator, revealing an apple and a lettuce.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! The toilet is empty! What a waste of a day! You see a bath. I mean, just wow! Isn't TextWorld just the best? The bath contains a soap bar. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from bath
You take the soap bar from the bath.
> insert soap bar into bath
You put the soap bar into the bath.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains an apple and a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a toothbrush. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a toothbrush. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take shovel from patio table
You take the shovel from the patio table.
> put shovel on bbq
You put the shovel on the bbq.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel and a toothbrush. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take shovel from bbq
You take the shovel from the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> put shovel on bbq
You put the shovel on the bbq.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> take shovel from bbq
You take the shovel from the bbq.
> put shovel on bbq
You put the shovel on the bbq.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel. You see a patio table. The patio table is typical. On the patio table you see a toothbrush.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains an apple and a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take apple from refrigerator
You take the apple from the refrigerator.
> eat apple
You eat the apple. Not bad.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel. You see a patio table. The patio table is typical. On the patio table you see a toothbrush.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel. You see a patio table. The patio table is typical. On the patio table you see a toothbrush.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take shovel from bbq
You take the shovel from the bbq.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> put shovel on patio table
You put the shovel on the patio table.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go south
-= Living Room =-
You find yourself in a living room. An ordinary one. You begin looking for stuff.
You see a couch. You see a half of a bag of chips on the couch, so there's that. You can see a low table. You see a remote on the low table. You scan the room for a tv, and you find a tv. But the thing is empty. Aw, here you were, all excited for there to be things on it!
There is an exit to the north. Don't worry, it is unblocked.
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> examine remote
The remote is antiquated.
> examine tv
The tv is solidly built.
> put half of a bag of chips on low table
You put the half of a bag of chips on the low table.
> examine couch
The couch is solidly built.
> go north
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take old key from kitchen island
You take the old key from the kitchen island.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> put old key on patio table
You put the old key on the patio table.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a toothbrush, an old key and a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> take shovel from patio table
You take the shovel from the patio table.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put toothbrush on set of chairs
You put the toothbrush on the set of chairs.
> take toothbrush from set of chairs
You take the toothbrush from the set of chairs.
> take old key from patio table
You take the old key from the patio table.
> put toothbrush on set of chairs
You put the toothbrush on the set of chairs.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a toothbrush. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put shovel on bbq
You put the shovel on the bbq.
> put old key on bbq
You put the old key on the bbq.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a toothbrush. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see an old key and a shovel. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. But oh no! there's nothing on this piece of junk.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take lettuce from refrigerator
You take the lettuce from the refrigerator.
> put lettuce on stove
You put the lettuce on the stove.
> take lettuce from stove
You take the lettuce from the stove.
> insert lettuce into refrigerator
You put the lettuce into the refrigerator.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! The toilet is empty! What a waste of a day! You see a bath. I mean, just wow! Isn't TextWorld just the best? The bath contains a soap bar. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from bath
You take the soap bar from the bath.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. But oh no! there's nothing on this piece of junk.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> put soap bar on kitchen island
You put the soap bar on the kitchen island.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. What a letdown! The chest drawer is empty! You make out an antique trunk. The antique trunk contains a note. You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> take note from antique trunk
You take the note from the antique trunk.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a soap bar.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> insert note into refrigerator
You put the note into the refrigerator.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a toothbrush. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see an old key and a shovel. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a toothbrush. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see an old key and a shovel. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take old key from bbq
You take the old key from the bbq.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You've entered a bedroom.
You can see a closed chest drawer here. You make out a closed antique trunk close by. You can make out a king-size bed. The king-size bed is usual. Unfortunately, there isn't a thing on it.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can't see inside it because the lid's in your way.
> open chest drawer
You open the chest drawer.
> examine king-size bed
The king-size bed is solid.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can see inside it.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. You can see inside it.
In the chest drawer is an old key.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> examine old key
The old key is heavier than it looks.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> insert old key into antique trunk
You put the old key into the antique trunk.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see a closed refrigerator, which looks standard, close by. You can make out a counter. The counter is standard. But the thing is empty, unfortunately. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> examine counter
The counter is shaky.
> go south
-= Living Room =-
You arrive in a living room. A normal kind of place.
You can see a couch. The couch is typical. On the couch you can see a bell pepper. You smell a wretched smell, and follow it to a low table. The low table is usual. On the low table you see a remote. You see a tv. But the thing is empty.
You need an unguarded exit? You should try going north.
> examine bell pepper
The bell pepper looks inviting.
> take remote from low table
You take the remote from the low table.
> go north
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see a closed refrigerator, which looks standard, close by. You can make out a counter. The counter is standard. But the thing is empty, unfortunately. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> open refrigerator
You open the refrigerator, revealing a half of a bag of chips and an apple.
> examine note
The dinner is almost ready! It's only missing a grilled apple.
> examine half of a bag of chips
The half of a bag of chips looks heavenly.
> put remote on counter
You put the remote on the counter.
> examine stove
The stove is undependable.
> take apple from refrigerator
You take the apple from the refrigerator.
> take remote from counter
You take the remote from the counter.
> put apple on kitchen island
You put the apple on the kitchen island.
> open screen door
You open screen door.
> go east
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. The set of chairs appears to be empty. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> examine set of chairs
The set of chairs is solidly built.
> examine patio table
The patio table is balanced.
> put remote on bbq
You put the remote on the bbq.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
There is a tomato plant, a milk, a lettuce and a shovel on the floor.
> take tomato plant
You pick up the tomato plant from the ground.
> take milk
You pick up the milk from the ground.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. The set of chairs appears to be empty. What's that over there? It looks like it's a bbq. The bbq is usual. On the bbq you make out a remote. You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put milk on patio table
You put the milk on the patio table.
> eat tomato plant
You eat the tomato plant. Not bad.
> take milk from patio table
You take the milk from the patio table.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
There is a lettuce and a shovel on the floor.
> take lettuce
You pick up the lettuce from the ground.
> eat lettuce
You eat the lettuce. Not bad.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. The set of chairs appears to be empty. What's that over there? It looks like it's a bbq. The bbq is usual. On the bbq you make out a remote. You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put milk on bbq
You put the milk on the bbq.
> take milk from bbq
You take the milk from the bbq.
> take remote from bbq
You take the remote from the bbq.
> put remote on set of chairs
You put the remote on the set of chairs.
> put milk on patio table
You put the milk on the patio table.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
There is a shovel on the floor.
> take shovel
You pick up the shovel from the ground.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. You see a remote on the set of chairs. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. On the patio table you can make out a milk.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put shovel on bbq
You put the shovel on the bbq.
> take remote from set of chairs
You take the remote from the set of chairs.
> take shovel from bbq
You take the shovel from the bbq.
> put remote on set of chairs
You put the remote on the set of chairs.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. You see a shovel and a remote on the set of chairs. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. On the patio table you can make out a milk.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> take milk from patio table
You take the milk from the patio table.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
> eat milk
You eat the milk. Not bad.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. You see a remote on the set of chairs. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> take remote from set of chairs
You take the remote from the set of chairs.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. You see a shovel on the set of chairs. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> put remote on set of chairs
You put the remote on the set of chairs.
> take remote from set of chairs
You take the remote from the set of chairs.
> put remote on bbq
You put the remote on the bbq.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> take remote from bbq
You take the remote from the bbq.
> go west
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see an opened refrigerator, which looks standard, close by. The refrigerator contains a half of a bag of chips. You can make out a counter. The counter is standard. But the thing is empty, unfortunately. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out an apple and a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> take half of a bag of chips from refrigerator
You take the half of a bag of chips from the refrigerator.
> put remote on counter
You put the remote on the counter.
> go west
-= Bedroom =-
You've entered a bedroom.
You can see an opened chest drawer here. What a letdown! The chest drawer is empty! You make out an opened antique trunk close by. The antique trunk contains an old key. You shudder, but continue examining the room. You can make out a king-size bed. The king-size bed is usual. Unfortunately, there isn't a thing on it.
There is an open wooden door leading east.
> insert half of a bag of chips into antique trunk
You put the half of a bag of chips into the antique trunk.
> take half of a bag of chips from antique trunk
You take the half of a bag of chips from the antique trunk.
> eat half of a bag of chips
You eat the half of a bag of chips. Not bad.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert old key into antique trunk
You put the old key into the antique trunk.
> go east
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see an opened refrigerator, which looks standard, close by. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is standard. On the counter you make out a remote. You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out an apple and a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> go north
-= Bathroom =-
Well, here we are in the bathroom. I guess you better just go and list everything you see here.
You can make out a toilet. You can't wait to tell the folks at home about this! You see a bath. You wonder idly who left that here. You can see a sink. The sink is standard. On the sink you can see a toothbrush.
You need an unblocked exit? You should try going south.
> open bath
You open the bath, revealing a soap bar.
> take soap bar from bath
You take the soap bar from the bath.
> insert soap bar into bath
You put the soap bar into the bath.
> open toilet
You open the toilet.
> take soap bar from bath
You take the soap bar from the bath.
> put soap bar on sink
You put the soap bar on the sink.
> take toothbrush from sink
You take the toothbrush from the sink.
> put toothbrush on sink
You put the toothbrush on the sink.
> take soap bar from sink
You take the soap bar from the sink.
> insert soap bar into toilet
You put the soap bar into the toilet.
> go south
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see an opened refrigerator, which looks standard, close by. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is standard. On the counter you make out a remote. You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out an apple and a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> go east
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. You see a shovel on the set of chairs. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> go west
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see an opened refrigerator, which looks standard, close by. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is standard. On the counter you make out a remote. You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out an apple and a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> go north
-= Bathroom =-
Well, here we are in the bathroom. I guess you better just go and list everything you see here.
You can make out a toilet. You can't wait to tell the folks at home about this! The toilet contains a soap bar. You see a bath. You wonder idly who left that here. The bath is empty! What a waste of a day! You can see a sink. The sink is standard. On the sink you can see a toothbrush.
You need an unblocked exit? You should try going south.
> take soap bar from toilet
You take the soap bar from the toilet.
> go south
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see an opened refrigerator, which looks standard, close by. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is standard. On the counter you make out a remote. You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out an apple and a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> go south
-= Living Room =-
You arrive in a living room. A normal kind of place.
You can see a couch. The couch is typical. On the couch you can see a bell pepper. You smell a wretched smell, and follow it to a low table. The low table is usual. The low table appears to be empty. You see a tv. But the thing is empty.
You need an unguarded exit? You should try going north.
> put soap bar on tv
You put the soap bar on the tv.
> take soap bar from tv
You take the soap bar from the tv.
> put soap bar on low table
You put the soap bar on the low table.
> go north
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see an opened refrigerator, which looks standard, close by. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is standard. On the counter you make out a remote. You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out an apple and a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> go north
-= Bathroom =-
Well, here we are in the bathroom. I guess you better just go and list everything you see here.
You can make out a toilet. You can't wait to tell the folks at home about this! The toilet is empty! This is the worst thing that could possibly happen, ever! You see a bath. You wonder idly who left that here. The bath is empty! What a waste of a day! You can see a sink. The sink is standard. On the sink you can see a toothbrush.
You need an unblocked exit? You should try going south.
> take toothbrush from sink
You take the toothbrush from the sink.
> insert toothbrush into bath
You put the toothbrush into the bath.
> go south
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see an opened refrigerator, which looks standard, close by. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is standard. On the counter you make out a remote. You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out an apple and a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> go east
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. You see a shovel on the set of chairs. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> go south
-= Garden =-
You've just walked into a garden.
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You've just shown up in a backyard.
You see a set of chairs. You see a shovel on the set of chairs. What's that over there? It looks like it's a bbq. The bbq is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You need an unblocked exit? You should try going south.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> go west
-= Kitchen =-
You've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.
You can see an opened refrigerator, which looks standard, close by. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is standard. On the counter you make out a remote. You bend down to tie your shoe. When you stand up, you notice a stove. The stove appears to be empty. You scan the room, seeing a kitchen island. The kitchen island is standard. On the kitchen island you can make out an apple and a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.
> take remote from counter
You take the remote from the counter.
> go south
-= Living Room =-
You arrive in a living room. A normal kind of place.
You can see a couch. The couch is typical. On the couch you can see a bell pepper. You smell a wretched smell, and follow it to a low table. The low table is usual. On the low table you see a soap bar. You see a tv. But the thing is empty.
You need an unguarded exit? You should try going north.
> put shovel on couch
You put the shovel on the couch.
> put remote on tv
You put the remote on the tv.
> take shovel from couch
You take the shovel from the couch.
> put shovel on couch
You put the shovel on the couch.
> take remote from tv
You take the remote from the tv.
> take shovel from couch
You take the shovel from the couch.
> put shovel on tv
You put the shovel on the tv.
> put remote on tv
You put the remote on the tv.
> take bell pepper from couch
You take the bell pepper from the couch.
> take shovel from tv
You take the shovel from the tv.
> put shovel on couch
You put the shovel on the couch.
> take soap bar from low table
You take the soap bar from the low table.
> take remote from tv
You take the remote from the tv.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You've fallen into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the bedroom.
You can see a closed chest drawer. Look out! It's a- oh, never mind, it's just an antique trunk. Hmm. You always thought you'd be more excited to see an antique trunk in a room. You can make out a king-size bed. Looks like someone's already been here and taken everything off it, though.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can see inside it.
In the chest drawer is an old key.
> examine old key
The old key is cold to the touch
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. It is closed.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine king-size bed
The king-size bed is an unstable piece of junk.
> open antique trunk
You open the antique trunk.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. It is open.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> take old key from chest drawer
You take the old key from the chest drawer.
> put old key on king-size bed
You put the old key on the king-size bed.
> open wooden door
You open wooden door.
> examine old key
The old key is cold to the touch
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can see inside it.
> go east
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out a closed refrigerator nearby. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> examine refrigerator
The refrigerator looks strong, and impossible to crack. It is closed.
> open screen door
You open screen door.
> open refrigerator
You open the refrigerator, revealing a tomato plant and a half of a bag of chips.
> take note from kitchen island
You take the note from the kitchen island.
> examine kitchen island
The kitchen island is solidly built.
> examine tomato plant
You couldn't pay me to eat that normal thing.
> go east
-= Backyard =-
If you're wondering why everything seems so typical all of a sudden, it's because you've just walked into the backyard. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You make out a set of chairs. The set of chairs is usual. But the thing hasn't got anything on it. You make out a bbq. The bbq is ordinary. But oh no! there's nothing on this piece of junk. You see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> put note on bbq
You put the note on the bbq.
> examine set of chairs
The set of chairs is balanced.
> examine bbq
The bbq is undependable.
On the bbq is a note.
> go south
-= Garden =-
I am sorry to announce that you are now in the garden.
You don't like doors? Why not try going north, that entranceway is unblocked.
There is a lettuce, a bell pepper, an apple and a shovel on the floor.
> take apple
You pick up the apple from the ground.
> examine lettuce
that's a normal lettuce!
> take shovel
You pick up the shovel from the ground.
> take lettuce
You pick up the lettuce from the ground.
> take bell pepper
You pick up the bell pepper from the ground.
> examine apple
that's an usual apple!
> examine lettuce
that's a normal lettuce!
> eat lettuce
You eat the lettuce. Not bad.
> examine shovel
The shovel appears to be to fit in here
> go north
-= Backyard =-
If you're wondering why everything seems so typical all of a sudden, it's because you've just walked into the backyard. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You make out a set of chairs. The set of chairs is usual. But the thing hasn't got anything on it. You make out a bbq. The bbq is ordinary. On the bbq you can see a note. There's something strange about this being here, but you can't put your finger on it. You see a patio table. The patio table is typical. But the thing is empty, unfortunately.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> put bell pepper on set of chairs
You put the bell pepper on the set of chairs.
> examine set of chairs
The set of chairs is balanced.
On the set of chairs is a bell pepper.
> take note from bbq
You take the note from the bbq.
> examine screen door
The screen door looks commanding. You can see inside it.
> go west
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a tomato plant and a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> examine note
The dinner is almost ready! It's only missing a grilled bell pepper.
> put note on kitchen island
You put the note on the kitchen island.
> go south
-= Living Room =-
You've entered an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the living room.
Oh wow! Is that what I think it is? It is! It's a couch. On the couch you can see a milk. Oh wow! Is that what I think it is? It is! It's a low table. On the low table you make out a remote. You make out a tv. However, the tv, like an empty tv, has nothing on it.
You need an unblocked exit? You should try going north.
> examine low table
The low table is unstable.
On the low table is a remote.
> put apple on couch
You put the apple on the couch.
> take milk from couch
You take the milk from the couch.
> put milk on tv
You put the milk on the tv.
> put shovel on couch
You put the shovel on the couch.
> go north
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a tomato plant and a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> take tomato plant from refrigerator
You take the tomato plant from the refrigerator.
> go north
-= Bathroom =-
You are in a bathroom. An ordinary kind of place.
You see a closed toilet right there by you. You can make out a closed bath. You scan the room, seeing a sink. On the sink you can make out a toothbrush. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.
You need an unblocked exit? You should try going south.
> eat tomato plant
You eat the tomato plant. Not bad.
> go south
-= Kitchen =-
You are in a kitchen. A standard kind of place. Let's see what's in here.
You make out an opened refrigerator nearby. The refrigerator contains a half of a bag of chips. You wonder idly who left that here. You can see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it! You hear a noise behind you and spin around, but you can't see anything other than a stove. But the thing is empty. Aw, here you were, all excited for there to be things on it! You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note. Something scurries by right in the corner of your eye. Probably nothing.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.
> go west
-= Bedroom =-
You've fallen into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the bedroom.
You can see an opened chest drawer. Empty! What kind of nightmare TextWorld is this? Look out! It's a- oh, never mind, it's just an antique trunk. Hmm. You always thought you'd be more excited to see an antique trunk in a room. Empty! What kind of nightmare TextWorld is this? You can make out a king-size bed. You see an old key on the king-size bed.
There is an open wooden door leading east.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. You see a king-size bed. But the thing is empty, unfortunately.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine king-size bed
The king-size bed is stable.
> open antique trunk
You open the antique trunk.
> examine old key
The old key is surprisingly heavy.
> examine wooden door
it's a towering wooden door It is closed.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is open.
In the chest drawer is an old key.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> examine old key
The old key is surprisingly heavy.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine old key
The old key is surprisingly heavy.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> examine sink
The sink is shaky.
On the sink is a toothbrush.
> open bath
You open the bath, revealing a soap bar.
> take soap bar from bath
You take the soap bar from the bath.
> put soap bar on sink
You put the soap bar on the sink.
> examine sink
The sink is shaky.
On the sink are a soap bar and a toothbrush.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> open screen door
You open screen door.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a soap bar and a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> take soap bar from sink
You take the soap bar from the sink.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> examine screen door
it is what it is, a screen door It is open.
> go east
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. But the thing hasn't got anything on it. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine patio table
The patio table is balanced.
> put soap bar on set of chairs
You put the soap bar on the set of chairs.
> examine soap bar
The soap bar is cheap looking.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
There is a tomato plant, a milk, a bell pepper and a shovel on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> examine bell pepper
that's a standard bell pepper!
> examine shovel
The shovel is well-used.
> take milk
You pick up the milk from the ground.
> eat bell pepper
You eat the bell pepper. Not bad.
> examine tomato plant
that's a standard tomato plant!
> examine milk
that's a typical milk!
> take shovel
You pick up the shovel from the ground.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine set of chairs
The set of chairs is reliable.
On the set of chairs is a soap bar.
> put milk on set of chairs
You put the milk on the set of chairs.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
> examine shovel
The shovel is well-used.
> eat tomato plant
You eat the tomato plant. Not bad.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a milk and a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> go west
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go west
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. The chest drawer contains an old key. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. But the thing is empty, unfortunately.
There is an open wooden door leading east.
> examine wooden door
it's a towering wooden door It is open.
> insert shovel into antique trunk
You put the shovel into the antique trunk.
> take old key from chest drawer
You take the old key from the chest drawer.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> take note from kitchen island
You take the note from the kitchen island.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush on the sink.
You need an unguarded exit? You should try going south.
> insert note into bath
You put the note into the bath.
> take toothbrush from sink
You take the toothbrush from the sink.
> take note from bath
You take the note from the bath.
> open toilet
You open the toilet.
> insert note into toilet
You put the note into the toilet.
> put old key on sink
You put the old key on the sink.
> put toothbrush on sink
You put the toothbrush on the sink.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. On the couch you make out a half of a bag of chips. You see a low table. On the low table you can see a remote. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> take remote from low table
You take the remote from the low table.
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> put half of a bag of chips on kitchen island
You put the half of a bag of chips on the kitchen island.
> open refrigerator
You open the refrigerator, revealing a lettuce and an apple.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. But there isn't a thing on it. You see a low table. But the thing hasn't got anything on it. You move on, clearly upset by your TextWorld experience. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> put remote on couch
You put the remote on the couch.
> take remote from couch
You take the remote from the couch.
> put remote on tv
You put the remote on the tv.
> take remote from tv
You take the remote from the tv.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains a lettuce and an apple. You can make out a counter. Unfortunately, there isn't a thing on it. Aw, and here you were, all excited for there to be things on it! You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a half of a bag of chips.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> put remote on kitchen island
You put the remote on the kitchen island.
> take remote from kitchen island
You take the remote from the kitchen island.
> put remote on counter
You put the remote on the counter.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. The toilet contains a note. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see a toothbrush and an old key on the sink.
You need an unguarded exit? You should try going south.
> take toothbrush from sink
You take the toothbrush from the sink.
> insert toothbrush into toilet
You put the toothbrush into the toilet.
> take note from toilet
You take the note from the toilet.
> insert note into bath
You put the note into the bath.
> take note from bath
You take the note from the bath.
> take old key from sink
You take the old key from the sink.
> insert old key into bath
You put the old key into the bath.
> take old key from bath
You take the old key from the bath.
> put old key on sink
You put the old key on the sink.
> take toothbrush from toilet
You take the toothbrush from the toilet.
> take old key from sink
You take the old key from the sink.
> insert old key into bath
You put the old key into the bath.
> take old key from bath
You take the old key from the bath.
> insert toothbrush into bath
You put the toothbrush into the bath.
> take toothbrush from bath
You take the toothbrush from the bath.
> put note on sink
You put the note on the sink.
> take note from sink
You take the note from the sink.
> insert note into bath
You put the note into the bath.
> put old key on sink
You put the old key on the sink.
> insert toothbrush into bath
You put the toothbrush into the bath.
> take old key from sink
You take the old key from the sink.
> insert old key into toilet
You put the old key into the toilet.
> take note from bath
You take the note from the bath.
> take toothbrush from bath
You take the toothbrush from the bath.
> insert note into toilet
You put the note into the toilet.
> take note from toilet
You take the note from the toilet.
> insert toothbrush into bath
You put the toothbrush into the bath.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains a lettuce and an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a half of a bag of chips.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> put note on kitchen island
You put the note on the kitchen island.
> take lettuce from refrigerator
You take the lettuce from the refrigerator.
> take half of a bag of chips from kitchen island
You take the half of a bag of chips from the kitchen island.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. But there isn't a thing on it. You see a low table. But the thing hasn't got anything on it. You move on, clearly upset by your TextWorld experience. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> put lettuce on couch
You put the lettuce on the couch.
> eat half of a bag of chips
You eat the half of a bag of chips. Not bad.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. The toilet contains an old key. You can make out a bath. The bath contains a toothbrush. Wow, isn't TextWorld just the best? Look out! It's a- oh, never mind, it's just a sink. Unfortunately, there isn't a thing on it.
You need an unguarded exit? You should try going south.
> take old key from toilet
You take the old key from the toilet.
> put old key on sink
You put the old key on the sink.
> take toothbrush from bath
You take the toothbrush from the bath.
> insert toothbrush into toilet
You put the toothbrush into the toilet.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. On the couch you make out a lettuce. You see a low table. But the thing hasn't got anything on it. You move on, clearly upset by your TextWorld experience. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> take lettuce from couch
You take the lettuce from the couch.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> take note from kitchen island
You take the note from the kitchen island.
> go west
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. What a letdown! The chest drawer is empty! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. The antique trunk contains a shovel. You see a king-size bed. But the thing is empty, unfortunately.
There is an open wooden door leading east.
> eat lettuce
You eat the lettuce. Not bad.
> take shovel from antique trunk
You take the shovel from the antique trunk.
> insert note into chest drawer
You put the note into the chest drawer.
> put shovel on king-size bed
You put the shovel on the king-size bed.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You're now in a bathroom.
You can see a toilet. The toilet contains a toothbrush. You can make out a bath. The bath is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a sink. You see an old key on the sink.
You need an unguarded exit? You should try going south.
> take old key from sink
You take the old key from the sink.
> insert old key into bath
You put the old key into the bath.
> take toothbrush from toilet
You take the toothbrush from the toilet.
> take old key from bath
You take the old key from the bath.
> insert old key into bath
You put the old key into the bath.
> go south
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go east
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a milk and a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a milk and a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> go west
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator contains an apple. You can make out a counter. On the counter you can make out a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> take apple from refrigerator
You take the apple from the refrigerator.
> put toothbrush on counter
You put the toothbrush on the counter.
> go west
-= Bedroom =-
You've entered a bedroom.
You make out a chest drawer. The chest drawer contains a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. On the king-size bed you make out a shovel.
There is an open wooden door leading east.
> take note from chest drawer
You take the note from the chest drawer.
> insert note into chest drawer
You put the note into the chest drawer.
> go east
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator is empty! What a waste of a day! You can make out a counter. On the counter you can make out a toothbrush and a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. The couch is standard. But there isn't a thing on it. You see a low table. But the thing hasn't got anything on it. You move on, clearly upset by your TextWorld experience. You can make out a tv. But there isn't a thing on it. Hm. Oh well
There is an exit to the north. Don't worry, it is unblocked.
> put apple on tv
You put the apple on the tv.
> go north
-= Kitchen =-
You've entered a kitchen. The room is well lit.
You make out a refrigerator. There's something strange about this being here, but you can't put your finger on it. The refrigerator is empty! What a waste of a day! You can make out a counter. On the counter you can make out a toothbrush and a remote. You see a stove. Unfortunately, there isn't a thing on it. You can see a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.
> go east
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a milk and a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. However, the patio table, like an empty patio table, has nothing on it. Oh! Why couldn't there just be stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> take soap bar from set of chairs
You take the soap bar from the set of chairs.
> take milk from set of chairs
You take the milk from the set of chairs.
> put soap bar on set of chairs
You put the soap bar on the set of chairs.
> put milk on patio table
You put the milk on the patio table.
> go south
-= Garden =-
You arrive in a garden. An ordinary kind of place.
You don't like doors? Why not try going north, that entranceway is unguarded.
> go north
-= Backyard =-
You've just shown up in a backyard. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see a set of chairs. On the set of chairs you see a soap bar. Classic TextWorld. Hey, want to see a bbq? Look over there, a bbq. But the thing is empty. Look over there! a patio table. What a coincidence, weren't you just thinking about a patio table? The patio table is typical. On the patio table you can see a milk.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You're now in the bedroom.
You bend down to tie your shoe. When you stand up, you notice a chest drawer. If you haven't noticed it already, there seems to be something there by the wall, it's an antique trunk. Does this look like anything mentioned in the instructions? You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? The king-size bed is ordinary. The king-size bed appears to be empty.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine king-size bed
The king-size bed is stable.
> open chest drawer
You open the chest drawer, revealing an old key.
> open antique trunk
You open the antique trunk.
> examine wooden door
The wooden door looks robust. You can't see inside it because the lid's in your way.
> take old key from chest drawer
You take the old key from the chest drawer.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine old key
The old key looks useful
> examine king-size bed
The king-size bed is stable.
On the king-size bed is an old key.
> examine antique trunk
The antique trunk looks strong, and impossible to break. It is open.
> take old key from king-size bed
You take the old key from the king-size bed.
> unlock wooden door with old key
You unlock wooden door.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine wooden door
The wooden door looks robust. You can't see inside it because the lid's in your way.
> examine old key
The old key looks useful
> open wooden door
You open wooden door.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
In the chest drawer is an old key.
> go east
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out a closed refrigerator. You can make out a counter. But there isn't a thing on it. You move on, clearly angry about TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note.
There is a closed screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place.
Oh wow! Is that what I think it is? It is! It's a toilet. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bath. Classic TextWorld. Hey, want to see a sink? Look over there, a sink. The sink is ordinary. On the sink you can see a toothbrush.
There is an unblocked exit to the south.
> examine sink
The sink is reliable.
On the sink is a toothbrush.
> examine toilet
The toilet looks strong, and impossible to break. You can't see inside it because the lid's in your way.
> open bath
You open the bath, revealing a soap bar.
> open toilet
You open the toilet.
> examine toothbrush
The toothbrush is well-used.
> take soap bar from bath
You take the soap bar from the bath.
> go south
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out a closed refrigerator. You can make out a counter. But there isn't a thing on it. You move on, clearly angry about TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note.
There is a closed screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> open screen door
You open screen door.
> open refrigerator
You open the refrigerator, revealing a milk and a tomato plant.
> examine milk
that's a typical milk!
> go west
-= Bedroom =-
You're now in the bedroom.
You bend down to tie your shoe. When you stand up, you notice a chest drawer. The chest drawer contains an old key. Classic TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's an antique trunk. Does this look like anything mentioned in the instructions? The antique trunk is empty! What a waste of a day! You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> take old key from chest drawer
You take the old key from the chest drawer.
> go east
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk and a tomato plant. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. But there isn't a thing on it. You move on, clearly angry about TextWorld. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a note.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> examine wooden door
The wooden door looks robust. You can see inside it.
> put soap bar on counter
You put the soap bar on the counter.
> put old key on counter
You put the old key on the counter.
> take note from kitchen island
You take the note from the kitchen island.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. You see an apple on the couch. You scan the room for a low table, and you find a low table. The low table is usual. On the low table you can make out a remote. Hey, want to see a tv? Look over there, a tv. The tv is usual. However, the tv, like an empty tv, has nothing on it.
You don't like doors? Why not try going north, that entranceway is unguarded.
> examine tv
The tv is wobbly.
> examine couch
The couch is stable.
On the couch is an apple.
> take remote from low table
You take the remote from the low table.
> examine apple
You couldn't pay me to eat that typical thing.
> put note on couch
You put the note on the couch.
> put remote on tv
You put the remote on the tv.
> take note from couch
You take the note from the couch.
> put note on couch
You put the note on the couch.
> go north
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk and a tomato plant. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. You see an old key and a soap bar on the counter. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You see a kitchen island. The kitchen island is usual. The kitchen island appears to be empty.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> take tomato plant from refrigerator
You take the tomato plant from the refrigerator.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place.
Oh wow! Is that what I think it is? It is! It's a toilet. The toilet is empty! This is the worst thing that could possibly happen, ever! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bath. Classic TextWorld. The bath is empty, what a horrible day! Hey, want to see a sink? Look over there, a sink. The sink is ordinary. On the sink you can see a toothbrush.
There is an unblocked exit to the south.
> take toothbrush from sink
You take the toothbrush from the sink.
> insert toothbrush into toilet
You put the toothbrush into the toilet.
> eat tomato plant
You eat the tomato plant. Not bad.
> go south
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. You see an old key and a soap bar on the counter. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You see a kitchen island. The kitchen island is usual. The kitchen island appears to be empty.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> take old key from counter
You take the old key from the counter.
> go east
-= Backyard =-
You've entered a backyard. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a set of chairs. The set of chairs is usual. The set of chairs appears to be empty. Oh! Why couldn't there just be stuff on it? You can make out a bbq. The bbq is standard. But the thing is empty. You hear a noise behind you and spin around, but you can't see anything other than a patio table. Why don't you take a picture of it, it'll last longer! The patio table appears to be empty. Hm. Oh well
There is an open screen door leading west. There is an unblocked exit to the south.
> go south
-= Garden =-
You are in a garden. A typical one. Let's see what's in here.
There is an unblocked exit to the north.
There is a bell pepper, a half of a bag of chips, a lettuce and a shovel on the floor.
> take half of a bag of chips
You pick up the half of a bag of chips from the ground.
> take shovel
You pick up the shovel from the ground.
> take lettuce
You pick up the lettuce from the ground.
> eat lettuce
You eat the lettuce. Not bad.
> examine shovel
The shovel appears out of place here
> go north
-= Backyard =-
You've entered a backyard. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a set of chairs. The set of chairs is usual. The set of chairs appears to be empty. Oh! Why couldn't there just be stuff on it? You can make out a bbq. The bbq is standard. But the thing is empty. You hear a noise behind you and spin around, but you can't see anything other than a patio table. Why don't you take a picture of it, it'll last longer! The patio table appears to be empty. Hm. Oh well
There is an open screen door leading west. There is an unblocked exit to the south.
> put half of a bag of chips on bbq
You put the half of a bag of chips on the bbq.
> go south
-= Garden =-
You are in a garden. A typical one. Let's see what's in here.
There is an unblocked exit to the north.
There is a bell pepper on the floor.
> examine old key
The old key looks useful
> examine bell pepper
You couldn't pay me to eat that usual thing.
> take bell pepper
You pick up the bell pepper from the ground.
> go north
-= Backyard =-
You've entered a backyard. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a set of chairs. The set of chairs is usual. The set of chairs appears to be empty. Oh! Why couldn't there just be stuff on it? You can make out a bbq. The bbq is standard. On the bbq you make out a half of a bag of chips. You hear a noise behind you and spin around, but you can't see anything other than a patio table. Why don't you take a picture of it, it'll last longer! The patio table appears to be empty. Hm. Oh well
There is an open screen door leading west. There is an unblocked exit to the south.
> go west
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. You see a soap bar on the counter. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You see a kitchen island. The kitchen island is usual. The kitchen island appears to be empty.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> put bell pepper on kitchen island
You put the bell pepper on the kitchen island.
> put shovel on stove
You put the shovel on the stove.
> put old key on stove
You put the old key on the stove.
> go west
-= Bedroom =-
You're now in the bedroom.
You bend down to tie your shoe. When you stand up, you notice a chest drawer. Empty! What kind of nightmare TextWorld is this? If you haven't noticed it already, there seems to be something there by the wall, it's an antique trunk. Does this look like anything mentioned in the instructions? The antique trunk is empty! What a waste of a day! You can see a king-size bed. What a coincidence, weren't you just thinking about a king-size bed? The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> examine king-size bed
The king-size bed is stable.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
> go east
-= Kitchen =-
You are in a kitchen. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out an opened refrigerator. The refrigerator contains a milk. Something scurries by right in the corner of your eye. Probably nothing. You can make out a counter. You see a soap bar on the counter. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. You see an old key and a shovel on the stove. Huh, weird. You see a kitchen island. The kitchen island is usual. On the kitchen island you can see a bell pepper.
There is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.
> take soap bar from counter
You take the soap bar from the counter.
> go south
-= Living Room =-
You're now in a living room.
You can see a couch. You see a note and an apple on the couch. You scan the room for a low table, and you find a low table. The low table is usual. But the thing is empty, unfortunately. Hey, want to see a tv? Look over there, a tv. The tv is usual. On the tv you see a remote.
You don't like doors? Why not try going north, that entranceway is unguarded.
> take note from couch
You take the note from the couch.
> take apple from couch
You take the apple from the couch.
> put apple on couch
You put the apple on the couch.
> put soap bar on tv
You put the soap bar on the tv.
> take apple from couch
You take the apple from the couch.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You've just sauntered into a bedroom.
You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a chest drawer. You scan the room, seeing an antique trunk. You smell an interesting smell, and follow it to a king-size bed. But the thing is empty.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine king-size bed
The king-size bed is an unstable piece of garbage.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is closed.
> open chest drawer
You open the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is open.
> take old key from antique trunk
You take the old key from the antique trunk.
> examine wooden door
The wooden door looks manageable. You can't see inside it because the lid's in your way.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. You can see inside it.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine old key
The old key is cold to the touch
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> lock wooden door with old key
You lock wooden door.
> insert old key into antique trunk
You put the old key into the antique trunk.
> examine old key
The old key is cold to the touch
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. You can see inside it.
In the antique trunk is an old key.
> take old key from antique trunk
You take the old key from the antique trunk.
> examine old key
The old key is cold to the touch
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> examine wooden door
The wooden door looks manageable. You can see inside it.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. You can see inside it.
> go east
-= Kitchen =-
Look around you. Take it all in. It's not every day someone gets to be in a kitchen.
You can see a refrigerator. What a great pairing of adjectives and nouns! You see a counter. Now why would someone leave that there? Unfortunately, there isn't a thing on it. You can see a stove. But the thing is empty, unfortunately. You scan the room for a kitchen island, and you find a kitchen island. The kitchen island is normal. On the kitchen island you can see a note. You shudder, but continue examining the room.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.
> examine note
The dinner is almost ready! It's only missing a grilled half of a bag of chips.
> examine stove
The stove is durable.
> examine screen door
it's a manageable screen door You can't see inside it because the lid's in your way.
> examine refrigerator
The refrigerator looks strong, and impossible to destroy. It is closed.
> go south
-= Living Room =-
You are in a living room. A standard one.
You make out a couch. You see a half of a bag of chips on the couch. Oh, great. Here's a low table. The low table is typical. On the low table you can see a remote. You can make out a tv. Why don't you take a picture of it, it'll last longer! Unfortunately, there isn't a thing on it. You move on, clearly furious with TextWorld.
There is an unblocked exit to the north.
> examine tv
The tv is reliable.
> examine low table
The low table is shaky.
On the low table is a remote.
> put old key on low table
You put the old key on the low table.
> examine old key
The old key is cold to the touch
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> put half of a bag of chips on couch
You put the half of a bag of chips on the couch.
> examine low table
The low table is shaky.
On the low table are an old key and a remote.
> go north
-= Kitchen =-
Look around you. Take it all in. It's not every day someone gets to be in a kitchen.
You can see a refrigerator. What a great pairing of adjectives and nouns! You see a counter. Now why would someone leave that there? Unfortunately, there isn't a thing on it. You can see a stove. But the thing is empty, unfortunately. You scan the room for a kitchen island, and you find a kitchen island. The kitchen island is normal. On the kitchen island you can see a note. You shudder, but continue examining the room.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.
> open screen door
You open screen door.
> examine counter
The counter is an unstable piece of garbage.
> examine screen door
it's a manageable screen door You can see inside it.
> go east
-= Backyard =-
You arrive in a backyard. A normal kind of place.
You see a set of chairs! But there isn't a thing on it. You swear loudly. You can see a bbq. Why don't you take a picture of it, it'll last longer! The bbq is standard. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table appears to be empty.
There is an open screen door leading west. There is an unguarded exit to the south.
> examine set of chairs
The set of chairs is wobbly.
> go south
-= Garden =-
You are in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You don't like doors? Why not try going north, that entranceway is unblocked.
There is a bell pepper, a tomato plant, a milk and a shovel on the floor.
> take tomato plant
You pick up the tomato plant from the ground.
> take shovel
You pick up the shovel from the ground.
> eat tomato plant
You eat the tomato plant. Not bad.
> take bell pepper
You pick up the bell pepper from the ground.
> eat bell pepper
You eat the bell pepper. Not bad.
> go north
-= Backyard =-
You arrive in a backyard. A normal kind of place.
You see a set of chairs! But there isn't a thing on it. You swear loudly. You can see a bbq. Why don't you take a picture of it, it'll last longer! The bbq is standard. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table appears to be empty.
There is an open screen door leading west. There is an unguarded exit to the south.
> put shovel on patio table
You put the shovel on the patio table.
> go west
-= Kitchen =-
Look around you. Take it all in. It's not every day someone gets to be in a kitchen.
You can see a refrigerator. What a great pairing of adjectives and nouns! You see a counter. Now why would someone leave that there? Unfortunately, there isn't a thing on it. You can see a stove. But the thing is empty, unfortunately. You scan the room for a kitchen island, and you find a kitchen island. The kitchen island is normal. On the kitchen island you can see a note. You shudder, but continue examining the room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.
> go west
-= Bedroom =-
You've just sauntered into a bedroom.
You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a chest drawer. Empty! What kind of nightmare TextWorld is this? You scan the room, seeing an antique trunk. The antique trunk is empty! What a waste of a day! You smell an interesting smell, and follow it to a king-size bed. But the thing is empty.
There is an open wooden door leading east.
> go east
-= Kitchen =-
Look around you. Take it all in. It's not every day someone gets to be in a kitchen.
You can see a refrigerator. What a great pairing of adjectives and nouns! You see a counter. Now why would someone leave that there? Unfortunately, there isn't a thing on it. You can see a stove. But the thing is empty, unfortunately. You scan the room for a kitchen island, and you find a kitchen island. The kitchen island is normal. On the kitchen island you can see a note. You shudder, but continue examining the room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.
> open refrigerator
You open the refrigerator, revealing a lettuce and an apple.
> go north
-= Bathroom =-
You arrive in a bathroom. An usual one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You make out a toilet. You make out a bath. Make a note of this, you might have to put stuff on or in it later on. You can see a sink. Why don't you take a picture of it, it'll last longer! The sink is typical. On the sink you can see a toothbrush. Huh, weird.
There is an unguarded exit to the south.
> open bath
You open the bath, revealing a soap bar.
> open toilet
You open the toilet.
> take soap bar from bath
You take the soap bar from the bath.
> go south
-= Kitchen =-
Look around you. Take it all in. It's not every day someone gets to be in a kitchen.
You can see a refrigerator. What a great pairing of adjectives and nouns! The refrigerator contains a lettuce and an apple. What a great pairing of adjectives and nouns! You see a counter. Now why would someone leave that there? Unfortunately, there isn't a thing on it. You can see a stove. But the thing is empty, unfortunately. You scan the room for a kitchen island, and you find a kitchen island. The kitchen island is normal. On the kitchen island you can see a note. You shudder, but continue examining the room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.
> take lettuce from refrigerator
You take the lettuce from the refrigerator.
> go south
-= Living Room =-
You are in a living room. A standard one.
You make out a couch. You see a half of a bag of chips on the couch. Oh, great. Here's a low table. The low table is typical. On the low table you can see an old key and a remote. You can make out a tv. Why don't you take a picture of it, it'll last longer! Unfortunately, there isn't a thing on it. You move on, clearly furious with TextWorld.
There is an unblocked exit to the north.
> put lettuce on low table
You put the lettuce on the low table.
> take remote from low table
You take the remote from the low table.
> put remote on tv
You put the remote on the tv.
> go north
-= Kitchen =-
Look around you. Take it all in. It's not every day someone gets to be in a kitchen.
You can see a refrigerator. What a great pairing of adjectives and nouns! The refrigerator contains an apple. What a great pairing of adjectives and nouns! You see a counter. Now why would someone leave that there? Unfortunately, there isn't a thing on it. You can see a stove. But the thing is empty, unfortunately. You scan the room for a kitchen island, and you find a kitchen island. The kitchen island is normal. On the kitchen island you can see a note. You shudder, but continue examining the room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.
> put soap bar on counter
You put the soap bar on the counter.
> go north
-= Bathroom =-
You arrive in a bathroom. An usual one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You make out a toilet. What a letdown! The toilet is empty! You make out a bath. Make a note of this, you might have to put stuff on or in it later on. Empty! What kind of nightmare TextWorld is this? You can see a sink. Why don't you take a picture of it, it'll last longer! The sink is typical. On the sink you can see a toothbrush. Huh, weird.
There is an unguarded exit to the south.
> take toothbrush from sink
You take the toothbrush from the sink.
> insert toothbrush into bath
You put the toothbrush into the bath.
> take toothbrush from bath
You take the toothbrush from the bath.
> put toothbrush on sink
You put the toothbrush on the sink.
> go south
-= Kitchen =-
Look around you. Take it all in. It's not every day someone gets to be in a kitchen.
You can see a refrigerator. What a great pairing of adjectives and nouns! The refrigerator contains an apple. What a great pairing of adjectives and nouns! You see a counter. Now why would someone leave that there? You see a soap bar on the counter. Hmmm... what else, what else? You can see a stove. But the thing is empty, unfortunately. You scan the room for a kitchen island, and you find a kitchen island. The kitchen island is normal. On the kitchen island you can see a note. You shudder, but continue examining the room.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.
> take note from kitchen island
You take the note from the kitchen island.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Okay, so you're in a bedroom, cool, but is it standard? You better believe it is.
Hey, want to see a chest drawer? Look over there, a chest drawer. Oh, great. Here's an antique trunk. You see a king-size bed. The king-size bed is typical. Unfortunately, there isn't a thing on it.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine wooden door
it's a noble wooden door You can't see inside it because the lid's in your way.
> examine antique trunk
The antique trunk looks strong, and impossible to crack. It is closed.
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can't see inside it because the lid's in your way.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine old key
The metal of the old key is brushed.
> examine king-size bed
The king-size bed is durable.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can see inside it.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can see inside it.
In the chest drawer is an old key.
> open antique trunk
You open the antique trunk.
> examine antique trunk
The antique trunk looks strong, and impossible to crack. It is open.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> examine wooden door
it's a noble wooden door You can see inside it.
> go east
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see a closed refrigerator close by. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you can see a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> put old key on stove
You put the old key on the stove.
> take note from kitchen island
You take the note from the kitchen island.
> put note on stove
You put the note on the stove.
> open screen door
You open screen door.
> go north
-= Bathroom =-
You are in a bathroom. An ordinary kind of place. You can barely contain your excitement.
You see a closed toilet. You make out a bath. Something scurries by right in the corner of your eye. Probably nothing. You scan the room, seeing a sink. You shudder, but continue examining the sink. You see a toothbrush on the sink. Something scurries by right in the corner of your eye. Probably nothing.
You don't like doors? Why not try going south, that entranceway is unblocked.
> open toilet
You open the toilet.
> open bath
You open the bath, revealing a soap bar.
> examine sink
The sink is balanced.
On the sink is a toothbrush.
> take toothbrush from sink
You take the toothbrush from the sink.
> examine toilet
The toilet looks strong, and impossible to break. It is open.
> go south
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see a closed refrigerator close by. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see a note and an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> go east
-= Backyard =-
You've just sauntered into a backyard.
You can make out a set of chairs. The set of chairs is ordinary. But the thing is empty. You see a bbq. The bbq appears to be empty. It would have been so cool if there was stuff on the bbq. You see a patio table. The patio table is ordinary. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> examine set of chairs
The set of chairs is solidly built.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> examine bbq
The bbq is unstable.
> go south
-= Garden =-
You arrive in a garden. A typical one. The room is well lit.
You need an unguarded exit? You should try going north.
There is a milk, a lettuce, a half of a bag of chips and a shovel on the floor.
> take shovel
You pick up the shovel from the ground.
> examine half of a bag of chips
The half of a bag of chips looks tasty.
> take milk
You pick up the milk from the ground.
> eat milk
You eat the milk. Not bad.
> take lettuce
You pick up the lettuce from the ground.
> examine shovel
The shovel is expensive looking.
> go north
-= Backyard =-
You've just sauntered into a backyard.
You can make out a set of chairs. The set of chairs is ordinary. But the thing is empty. You see a bbq. The bbq appears to be empty. It would have been so cool if there was stuff on the bbq. You see a patio table. The patio table is ordinary. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> put lettuce on bbq
You put the lettuce on the bbq.
> examine set of chairs
The set of chairs is solidly built.
On the set of chairs is a shovel.
> go west
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see a closed refrigerator close by. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see a note and an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> examine screen door
The screen door looks manageable. It is open.
> examine counter
The counter is reliable.
> open refrigerator
You open the refrigerator, revealing a bell pepper and a tomato plant.
> examine note
The dinner is almost ready! It's only missing a grilled lettuce.
> put toothbrush on stove
You put the toothbrush on the stove.
> examine old key
The metal of the old key is brushed.
> take note from stove
You take the note from the stove.
> go south
-= Living Room =-
Look at you, bigshot, walking into a living room like it isn't some huge deal. You begin to take stock of what's here.
You see a couch. You see an apple on the couch. You make out a low table. The low table is typical. On the low table you see a remote. You see a gleam over in a corner, where you can see a tv. The tv is standard. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an unguarded exit to the north.
> take apple from couch
You take the apple from the couch.
> put apple on couch
You put the apple on the couch.
> put note on tv
You put the note on the tv.
> go north
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a bell pepper and a tomato plant. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see a toothbrush and an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> go east
-= Backyard =-
You've just sauntered into a backyard.
You can make out a set of chairs. The set of chairs is ordinary. On the set of chairs you can make out a shovel. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You see a bbq. On the bbq you make out a lettuce. Classic TextWorld. You see a patio table. The patio table is ordinary. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put shovel on bbq
You put the shovel on the bbq.
> take shovel from bbq
You take the shovel from the bbq.
> go west
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a bell pepper and a tomato plant. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see a toothbrush and an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take toothbrush from stove
You take the toothbrush from the stove.
> go south
-= Living Room =-
Look at you, bigshot, walking into a living room like it isn't some huge deal. You begin to take stock of what's here.
You see a couch. You see an apple on the couch. You make out a low table. The low table is typical. On the low table you see a remote. You see a gleam over in a corner, where you can see a tv. The tv is standard. On the tv you see a note. There's something strange about this being here, but you can't put your finger on it.
There is an unguarded exit to the north.
> take remote from low table
You take the remote from the low table.
> put toothbrush on couch
You put the toothbrush on the couch.
> put shovel on couch
You put the shovel on the couch.
> go north
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a bell pepper and a tomato plant. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take tomato plant from refrigerator
You take the tomato plant from the refrigerator.
> put remote on kitchen island
You put the remote on the kitchen island.
> put tomato plant on counter
You put the tomato plant on the counter.
> take bell pepper from refrigerator
You take the bell pepper from the refrigerator.
> insert bell pepper into refrigerator
You put the bell pepper into the refrigerator.
> go south
-= Living Room =-
Look at you, bigshot, walking into a living room like it isn't some huge deal. You begin to take stock of what's here.
You see a couch. You see a shovel, a toothbrush and an apple on the couch. You make out a low table. The low table is typical. However, the low table, like an empty low table, has nothing on it. Oh! Why couldn't there just be stuff on it? You see a gleam over in a corner, where you can see a tv. The tv is standard. On the tv you see a note. There's something strange about this being here, but you can't put your finger on it.
There is an unguarded exit to the north.
> take note from tv
You take the note from the tv.
> put note on couch
You put the note on the couch.
> take toothbrush from couch
You take the toothbrush from the couch.
> put toothbrush on tv
You put the toothbrush on the tv.
> take toothbrush from tv
You take the toothbrush from the tv.
> take note from couch
You take the note from the couch.
> put toothbrush on low table
You put the toothbrush on the low table.
> put note on tv
You put the note on the tv.
> take toothbrush from low table
You take the toothbrush from the low table.
> put toothbrush on tv
You put the toothbrush on the tv.
> take note from tv
You take the note from the tv.
> take apple from couch
You take the apple from the couch.
> put apple on couch
You put the apple on the couch.
> take shovel from couch
You take the shovel from the couch.
> put note on low table
You put the note on the low table.
> take toothbrush from tv
You take the toothbrush from the tv.
> put toothbrush on couch
You put the toothbrush on the couch.
> take toothbrush from couch
You take the toothbrush from the couch.
> put toothbrush on tv
You put the toothbrush on the tv.
> take note from low table
You take the note from the low table.
> put shovel on low table
You put the shovel on the low table.
> take shovel from low table
You take the shovel from the low table.
> put note on couch
You put the note on the couch.
> take note from couch
You take the note from the couch.
> take apple from couch
You take the apple from the couch.
> put shovel on low table
You put the shovel on the low table.
> go north
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a bell pepper. You can make out a counter. The counter is typical. On the counter you can see a tomato plant. You see a stove. On the stove you can see an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you can see a remote.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take bell pepper from refrigerator
You take the bell pepper from the refrigerator.
> put note on kitchen island
You put the note on the kitchen island.
> insert apple into refrigerator
You put the apple into the refrigerator.
> take note from kitchen island
You take the note from the kitchen island.
> insert note into refrigerator
You put the note into the refrigerator.
> go south
-= Living Room =-
Look at you, bigshot, walking into a living room like it isn't some huge deal. You begin to take stock of what's here.
You see a couch. But the thing hasn't got anything on it. You make out a low table. The low table is typical. On the low table you see a shovel. You see a gleam over in a corner, where you can see a tv. The tv is standard. On the tv you see a toothbrush. There's something strange about this being here, but you can't put your finger on it.
There is an unguarded exit to the north.
> take toothbrush from tv
You take the toothbrush from the tv.
> put bell pepper on couch
You put the bell pepper on the couch.
> go north
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a note and an apple. You can make out a counter. The counter is typical. On the counter you can see a tomato plant. You see a stove. On the stove you can see an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you can see a remote.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take old key from stove
You take the old key from the stove.
> take apple from refrigerator
You take the apple from the refrigerator.
> put old key on stove
You put the old key on the stove.
> put apple on stove
You put the apple on the stove.
> take tomato plant from counter
You take the tomato plant from the counter.
> insert toothbrush into refrigerator
You put the toothbrush into the refrigerator.
> insert tomato plant into refrigerator
You put the tomato plant into the refrigerator.
> take tomato plant from refrigerator
You take the tomato plant from the refrigerator.
> put tomato plant on kitchen island
You put the tomato plant on the kitchen island.
> take apple from stove
You take the apple from the stove.
> go east
-= Backyard =-
You've just sauntered into a backyard.
You can make out a set of chairs. The set of chairs is ordinary. But the thing is empty. You see a bbq. On the bbq you make out a lettuce. Classic TextWorld. You see a patio table. The patio table is ordinary. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> eat apple
You eat the apple. Not bad.
> take lettuce from bbq
You take the lettuce from the bbq.
> put lettuce on bbq
You put the lettuce on the bbq.
> go west
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a toothbrush and a note. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you can see a tomato plant and a remote.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You are in a bathroom. An ordinary kind of place. You can barely contain your excitement.
You see an opened toilet. The toilet is empty! What a waste of a day! You make out a bath. Something scurries by right in the corner of your eye. Probably nothing. The bath contains a soap bar. You scan the room, seeing a sink. You shudder, but continue examining the sink. But the thing is empty. Hm. Oh well
You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from bath
You take the soap bar from the bath.
> insert soap bar into toilet
You put the soap bar into the toilet.
> take soap bar from toilet
You take the soap bar from the toilet.
> insert soap bar into bath
You put the soap bar into the bath.
> go south
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a toothbrush and a note. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you can see a tomato plant and a remote.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take tomato plant from kitchen island
You take the tomato plant from the kitchen island.
> take note from refrigerator
You take the note from the refrigerator.
> put tomato plant on stove
You put the tomato plant on the stove.
> take remote from kitchen island
You take the remote from the kitchen island.
> put note on counter
You put the note on the counter.
> take old key from stove
You take the old key from the stove.
> put remote on counter
You put the remote on the counter.
> take tomato plant from stove
You take the tomato plant from the stove.
> go north
-= Bathroom =-
You are in a bathroom. An ordinary kind of place. You can barely contain your excitement.
You see an opened toilet. The toilet is empty! What a waste of a day! You make out a bath. Something scurries by right in the corner of your eye. Probably nothing. The bath contains a soap bar. You scan the room, seeing a sink. You shudder, but continue examining the sink. But the thing is empty. Hm. Oh well
You don't like doors? Why not try going south, that entranceway is unblocked.
> put old key on sink
You put the old key on the sink.
> eat tomato plant
You eat the tomato plant. Not bad.
> go south
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a toothbrush. You can make out a counter. The counter is typical. On the counter you can see a remote and a note. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> go south
-= Living Room =-
Look at you, bigshot, walking into a living room like it isn't some huge deal. You begin to take stock of what's here.
You see a couch. You see a bell pepper on the couch. You make out a low table. The low table is typical. On the low table you see a shovel. You see a gleam over in a corner, where you can see a tv. The tv is standard. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an unguarded exit to the north.
> take shovel from low table
You take the shovel from the low table.
> put shovel on low table
You put the shovel on the low table.
> take bell pepper from couch
You take the bell pepper from the couch.
> put bell pepper on low table
You put the bell pepper on the low table.
> go north
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a toothbrush. You can make out a counter. The counter is typical. On the counter you can see a remote and a note. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take note from counter
You take the note from the counter.
> put note on counter
You put the note on the counter.
> take toothbrush from refrigerator
You take the toothbrush from the refrigerator.
> go west
-= Bedroom =-
Okay, so you're in a bedroom, cool, but is it standard? You better believe it is.
Hey, want to see a chest drawer? Look over there, a chest drawer. What a letdown! The chest drawer is empty! Oh, great. Here's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. The king-size bed is typical. Unfortunately, there isn't a thing on it.
There is an open wooden door leading east.
> put toothbrush on king-size bed
You put the toothbrush on the king-size bed.
> go east
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is typical. On the counter you can see a note and a remote. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take remote from counter
You take the remote from the counter.
> go west
-= Bedroom =-
Okay, so you're in a bedroom, cool, but is it standard? You better believe it is.
Hey, want to see a chest drawer? Look over there, a chest drawer. What a letdown! The chest drawer is empty! Oh, great. Here's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. The king-size bed is typical. On the king-size bed you see a toothbrush. You can't wait to tell the folks at home about this!
There is an open wooden door leading east.
> put remote on king-size bed
You put the remote on the king-size bed.
> go east
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is typical. On the counter you can see a note. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take note from counter
You take the note from the counter.
> go west
-= Bedroom =-
Okay, so you're in a bedroom, cool, but is it standard? You better believe it is.
Hey, want to see a chest drawer? Look over there, a chest drawer. What a letdown! The chest drawer is empty! Oh, great. Here's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. The king-size bed is typical. On the king-size bed you see a remote and a toothbrush. You can't wait to tell the folks at home about this!
There is an open wooden door leading east.
> insert note into chest drawer
You put the note into the chest drawer.
> take note from chest drawer
You take the note from the chest drawer.
> put note on king-size bed
You put the note on the king-size bed.
> take toothbrush from king-size bed
You take the toothbrush from the king-size bed.
> put toothbrush on king-size bed
You put the toothbrush on the king-size bed.
> take remote from king-size bed
You take the remote from the king-size bed.
> put remote on king-size bed
You put the remote on the king-size bed.
> take note from king-size bed
You take the note from the king-size bed.
> go east
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You are in a bathroom. An ordinary kind of place. You can barely contain your excitement.
You see an opened toilet. The toilet is empty! What a waste of a day! You make out a bath. Something scurries by right in the corner of your eye. Probably nothing. The bath contains a soap bar. You scan the room, seeing a sink. You shudder, but continue examining the sink. You see an old key on the sink. Something scurries by right in the corner of your eye. Probably nothing.
You don't like doors? Why not try going south, that entranceway is unblocked.
> insert note into toilet
You put the note into the toilet.
> take note from toilet
You take the note from the toilet.
> put note on sink
You put the note on the sink.
> take soap bar from bath
You take the soap bar from the bath.
> go south
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> insert soap bar into refrigerator
You put the soap bar into the refrigerator.
> go south
-= Living Room =-
Look at you, bigshot, walking into a living room like it isn't some huge deal. You begin to take stock of what's here.
You see a couch. But the thing hasn't got anything on it. You make out a low table. The low table is typical. On the low table you see a bell pepper and a shovel. You see a gleam over in a corner, where you can see a tv. The tv is standard. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an unguarded exit to the north.
> take bell pepper from low table
You take the bell pepper from the low table.
> take shovel from low table
You take the shovel from the low table.
> put bell pepper on low table
You put the bell pepper on the low table.
> put shovel on couch
You put the shovel on the couch.
> go north
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a soap bar. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take soap bar from refrigerator
You take the soap bar from the refrigerator.
> insert soap bar into refrigerator
You put the soap bar into the refrigerator.
> go west
-= Bedroom =-
Okay, so you're in a bedroom, cool, but is it standard? You better believe it is.
Hey, want to see a chest drawer? Look over there, a chest drawer. What a letdown! The chest drawer is empty! Oh, great. Here's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. The king-size bed is typical. On the king-size bed you see a remote and a toothbrush. You can't wait to tell the folks at home about this!
There is an open wooden door leading east.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see a closed chest drawer. You make out an antique trunk. You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine king-size bed
The king-size bed is durable.
> examine wooden door
it's an ominous wooden door You can't see inside it because the lid's in your way.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
In the chest drawer is an old key.
> open antique trunk
You open the antique trunk.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. It is open.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
> unlock wooden door with old key
You unlock wooden door.
> lock wooden door with old key
You lock wooden door.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine king-size bed
The king-size bed is durable.
On the king-size bed is an old key.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine king-size bed
The king-size bed is durable.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> examine stove
The stove is shaky.
> examine counter
The counter is wobbly.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! You see a bath. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. On the sink you can see a toothbrush, so there's that.
You don't like doors? Why not try going south, that entranceway is unblocked.
> take toothbrush from sink
You take the toothbrush from the sink.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. What a letdown! The chest drawer is empty! You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> examine wooden door
it's an ominous wooden door You can see inside it.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine toothbrush
The toothbrush is unremarkable.
> insert toothbrush into chest drawer
You put the toothbrush into the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
In the chest drawer is a toothbrush.
> take old key from king-size bed
You take the old key from the king-size bed.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! You see a bath. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> open toilet
You open the toilet.
> insert old key into toilet
You put the old key into the toilet.
> open bath
You open the bath, revealing a soap bar.
> take old key from toilet
You take the old key from the toilet.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> put old key on kitchen island
You put the old key on the kitchen island.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. The chest drawer contains a toothbrush. You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> take toothbrush from chest drawer
You take the toothbrush from the chest drawer.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key and a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> open screen door
You open screen door.
> put toothbrush on stove
You put the toothbrush on the stove.
> take note from kitchen island
You take the note from the kitchen island.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
There is a tomato plant, a milk, a bell pepper and a shovel on the floor.
> take shovel
You pick up the shovel from the ground.
> take milk
You pick up the milk from the ground.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put milk on set of chairs
You put the milk on the set of chairs.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put note on set of chairs
You put the note on the set of chairs.
> take milk from set of chairs
You take the milk from the set of chairs.
> put shovel on patio table
You put the shovel on the patio table.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
There is a tomato plant and a bell pepper on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> eat bell pepper
You eat the bell pepper. Not bad.
> eat tomato plant
You eat the tomato plant. Not bad.
> eat milk
You eat the milk. Not bad.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take note from set of chairs
You take the note from the set of chairs.
> put note on set of chairs
You put the note on the set of chairs.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. You see a toothbrush on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take toothbrush from stove
You take the toothbrush from the stove.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take note from set of chairs
You take the note from the set of chairs.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! The toilet is empty! What a waste of a day! You see a bath. I mean, just wow! Isn't TextWorld just the best? The bath contains a soap bar. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> insert note into bath
You put the note into the bath.
> take note from bath
You take the note from the bath.
> insert note into toilet
You put the note into the toilet.
> take note from toilet
You take the note from the toilet.
> put note on sink
You put the note on the sink.
> take note from sink
You take the note from the sink.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> put note on stove
You put the note on the stove.
> take note from stove
You take the note from the stove.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. What a letdown! The chest drawer is empty! You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> insert note into chest drawer
You put the note into the chest drawer.
> take note from chest drawer
You take the note from the chest drawer.
> insert note into antique trunk
You put the note into the antique trunk.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> open refrigerator
You open the refrigerator, revealing an apple and a lettuce.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! The toilet is empty! What a waste of a day! You see a bath. I mean, just wow! Isn't TextWorld just the best? The bath contains a soap bar. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from bath
You take the soap bar from the bath.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see a closed chest drawer. You make out an antique trunk. You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine king-size bed
The king-size bed is durable.
> examine wooden door
it's an ominous wooden door You can't see inside it because the lid's in your way.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
In the chest drawer is an old key.
> open antique trunk
You open the antique trunk.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. It is open.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
> unlock wooden door with old key
You unlock wooden door.
> lock wooden door with old key
You lock wooden door.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine king-size bed
The king-size bed is durable.
On the king-size bed is an old key.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine king-size bed
The king-size bed is durable.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> examine stove
The stove is shaky.
> examine counter
The counter is wobbly.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! You see a bath. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. On the sink you can see a toothbrush, so there's that.
You don't like doors? Why not try going south, that entranceway is unblocked.
> take toothbrush from sink
You take the toothbrush from the sink.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. What a letdown! The chest drawer is empty! You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> examine wooden door
it's an ominous wooden door You can see inside it.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine toothbrush
The toothbrush is unremarkable.
> insert toothbrush into chest drawer
You put the toothbrush into the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. You can see inside it.
In the chest drawer is a toothbrush.
> take old key from king-size bed
You take the old key from the king-size bed.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! You see a bath. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> open toilet
You open the toilet.
> insert old key into toilet
You put the old key into the toilet.
> open bath
You open the bath, revealing a soap bar.
> take old key from toilet
You take the old key from the toilet.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> put old key on kitchen island
You put the old key on the kitchen island.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. The chest drawer contains a toothbrush. You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> take toothbrush from chest drawer
You take the toothbrush from the chest drawer.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key and a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> open screen door
You open screen door.
> put toothbrush on stove
You put the toothbrush on the stove.
> take note from kitchen island
You take the note from the kitchen island.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
There is a tomato plant, a milk, a bell pepper and a shovel on the floor.
> take shovel
You pick up the shovel from the ground.
> take milk
You pick up the milk from the ground.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put milk on set of chairs
You put the milk on the set of chairs.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put note on set of chairs
You put the note on the set of chairs.
> take milk from set of chairs
You take the milk from the set of chairs.
> put shovel on patio table
You put the shovel on the patio table.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
There is a tomato plant and a bell pepper on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> eat bell pepper
You eat the bell pepper. Not bad.
> eat tomato plant
You eat the tomato plant. Not bad.
> eat milk
You eat the milk. Not bad.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take note from set of chairs
You take the note from the set of chairs.
> put note on set of chairs
You put the note on the set of chairs.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. You see a toothbrush on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take toothbrush from stove
You take the toothbrush from the stove.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. On the set of chairs you can make out a note. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take note from set of chairs
You take the note from the set of chairs.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. Unfortunately, there isn't a thing on it. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! The toilet is empty! What a waste of a day! You see a bath. I mean, just wow! Isn't TextWorld just the best? The bath contains a soap bar. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> insert note into bath
You put the note into the bath.
> take note from bath
You take the note from the bath.
> insert note into toilet
You put the note into the toilet.
> take note from toilet
You take the note from the toilet.
> put note on sink
You put the note on the sink.
> take note from sink
You take the note from the sink.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> put note on stove
You put the note on the stove.
> take note from stove
You take the note from the stove.
> go west
-= Bedroom =-
Well, here we are in the bedroom. Let's see what's in here.
You can see an opened chest drawer. What a letdown! The chest drawer is empty! You make out an antique trunk. What a letdown! The antique trunk is empty! You see a king-size bed. You shudder, but continue examining the king-size bed. The king-size bed is ordinary. The king-size bed appears to be empty.
There is an open wooden door leading east.
> insert note into chest drawer
You put the note into the chest drawer.
> take note from chest drawer
You take the note from the chest drawer.
> insert note into antique trunk
You put the note into the antique trunk.
> go east
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> open refrigerator
You open the refrigerator, revealing an apple and a lettuce.
> go north
-= Bathroom =-
You find yourself in a bathroom. A standard kind of place. You start to take note of what's in the room.
You scan the room for a toilet, and you find a toilet. You can't wait to tell the folks at home about this! The toilet is empty! What a waste of a day! You see a bath. I mean, just wow! Isn't TextWorld just the best? The bath contains a soap bar. I mean, just wow! Isn't TextWorld just the best? You scan the room, seeing a sink. But the thing hasn't got anything on it.
You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from bath
You take the soap bar from the bath.
> insert soap bar into bath
You put the soap bar into the bath.
> go south
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains an apple and a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> go east
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a toothbrush. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a toothbrush. You see a patio table. The patio table is typical. On the patio table you see a shovel.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take shovel from patio table
You take the shovel from the patio table.
> put shovel on bbq
You put the shovel on the bbq.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel and a toothbrush. You see a patio table. The patio table is typical. Looks like someone's already been here and taken everything off it, though.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take shovel from bbq
You take the shovel from the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> put shovel on bbq
You put the shovel on the bbq.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> take shovel from bbq
You take the shovel from the bbq.
> put shovel on bbq
You put the shovel on the bbq.
> go south
-= Garden =-
You arrive in a garden. A normal one. You try to gain information on your surroundings by using a technique you call "looking."
You need an unguarded exit? You should try going north.
> go north
-= Backyard =-
You are in a backyard. A standard kind of place.
You can make out a set of chairs. Unfortunately, there isn't a thing on it. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bbq. What a coincidence, weren't you just thinking about a bbq? The bbq is typical. On the bbq you see a shovel. You see a patio table. The patio table is typical. On the patio table you see a toothbrush.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've just sauntered into a kitchen. You begin looking for stuff.
Oh, great. Here's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains an apple and a lettuce. Wow, isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. Looks like someone's already been here and taken everything off it, though. You can make out a stove. I guess it's true what they say, if you're looking for a stove, go to TextWorld. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stove. Were you looking for a kitchen island? Because look over there, it's a kitchen island. The kitchen island is typical. On the kitchen island you see an old key.
There is an open screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unguarded exit to the south.
> take apple from refrigerator
You take the apple from the refrigerator.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Okay, so you're in a bedroom, cool, but is it standard? You better believe it is.
Hey, want to see a chest drawer? Look over there, a chest drawer. Oh, great. Here's an antique trunk. You see a king-size bed. The king-size bed is typical. Unfortunately, there isn't a thing on it.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine wooden door
it's a noble wooden door You can't see inside it because the lid's in your way.
> examine antique trunk
The antique trunk looks strong, and impossible to crack. It is closed.
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can't see inside it because the lid's in your way.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine old key
The metal of the old key is brushed.
> examine king-size bed
The king-size bed is durable.
> take old key from chest drawer
You take the old key from the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can see inside it.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine chest drawer
The chest drawer looks strong, and impossible to break. You can see inside it.
In the chest drawer is an old key.
> open antique trunk
You open the antique trunk.
> examine antique trunk
The antique trunk looks strong, and impossible to crack. It is open.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> open wooden door
You open wooden door.
> examine wooden door
it's a noble wooden door You can see inside it.
> go east
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see a closed refrigerator close by. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you can see a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> put old key on stove
You put the old key on the stove.
> take note from kitchen island
You take the note from the kitchen island.
> put note on stove
You put the note on the stove.
> open screen door
You open screen door.
> go north
-= Bathroom =-
You are in a bathroom. An ordinary kind of place. You can barely contain your excitement.
You see a closed toilet. You make out a bath. Something scurries by right in the corner of your eye. Probably nothing. You scan the room, seeing a sink. You shudder, but continue examining the sink. You see a toothbrush on the sink. Something scurries by right in the corner of your eye. Probably nothing.
You don't like doors? Why not try going south, that entranceway is unblocked.
> open toilet
You open the toilet.
> open bath
You open the bath, revealing a soap bar.
> examine sink
The sink is balanced.
On the sink is a toothbrush.
> take toothbrush from sink
You take the toothbrush from the sink.
> examine toilet
The toilet looks strong, and impossible to break. It is open.
> go south
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see a closed refrigerator close by. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see a note and an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> go east
-= Backyard =-
You've just sauntered into a backyard.
You can make out a set of chairs. The set of chairs is ordinary. But the thing is empty. You see a bbq. The bbq appears to be empty. It would have been so cool if there was stuff on the bbq. You see a patio table. The patio table is ordinary. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> examine set of chairs
The set of chairs is solidly built.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> examine bbq
The bbq is unstable.
> go south
-= Garden =-
You arrive in a garden. A typical one. The room is well lit.
You need an unguarded exit? You should try going north.
There is a milk, a lettuce, a half of a bag of chips and a shovel on the floor.
> take shovel
You pick up the shovel from the ground.
> examine half of a bag of chips
The half of a bag of chips looks tasty.
> take milk
You pick up the milk from the ground.
> eat milk
You eat the milk. Not bad.
> take lettuce
You pick up the lettuce from the ground.
> examine shovel
The shovel is expensive looking.
> go north
-= Backyard =-
You've just sauntered into a backyard.
You can make out a set of chairs. The set of chairs is ordinary. But the thing is empty. You see a bbq. The bbq appears to be empty. It would have been so cool if there was stuff on the bbq. You see a patio table. The patio table is ordinary. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put shovel on set of chairs
You put the shovel on the set of chairs.
> put lettuce on bbq
You put the lettuce on the bbq.
> examine set of chairs
The set of chairs is solidly built.
On the set of chairs is a shovel.
> go west
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see a closed refrigerator close by. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see a note and an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> examine screen door
The screen door looks manageable. It is open.
> examine counter
The counter is reliable.
> open refrigerator
You open the refrigerator, revealing a bell pepper and a tomato plant.
> examine note
The dinner is almost ready! It's only missing a grilled lettuce.
> put toothbrush on stove
You put the toothbrush on the stove.
> examine old key
The metal of the old key is brushed.
> take note from stove
You take the note from the stove.
> go south
-= Living Room =-
Look at you, bigshot, walking into a living room like it isn't some huge deal. You begin to take stock of what's here.
You see a couch. You see an apple on the couch. You make out a low table. The low table is typical. On the low table you see a remote. You see a gleam over in a corner, where you can see a tv. The tv is standard. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an unguarded exit to the north.
> take apple from couch
You take the apple from the couch.
> put apple on couch
You put the apple on the couch.
> put note on tv
You put the note on the tv.
> go north
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a bell pepper and a tomato plant. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see a toothbrush and an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> go east
-= Backyard =-
You've just sauntered into a backyard.
You can make out a set of chairs. The set of chairs is ordinary. On the set of chairs you can make out a shovel. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You see a bbq. On the bbq you make out a lettuce. Classic TextWorld. You see a patio table. The patio table is ordinary. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take shovel from set of chairs
You take the shovel from the set of chairs.
> put shovel on bbq
You put the shovel on the bbq.
> take shovel from bbq
You take the shovel from the bbq.
> go west
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a bell pepper and a tomato plant. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see a toothbrush and an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take toothbrush from stove
You take the toothbrush from the stove.
> go south
-= Living Room =-
Look at you, bigshot, walking into a living room like it isn't some huge deal. You begin to take stock of what's here.
You see a couch. You see an apple on the couch. You make out a low table. The low table is typical. On the low table you see a remote. You see a gleam over in a corner, where you can see a tv. The tv is standard. On the tv you see a note. There's something strange about this being here, but you can't put your finger on it.
There is an unguarded exit to the north.
> take remote from low table
You take the remote from the low table.
> put toothbrush on couch
You put the toothbrush on the couch.
> put shovel on couch
You put the shovel on the couch.
> go north
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a bell pepper and a tomato plant. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take tomato plant from refrigerator
You take the tomato plant from the refrigerator.
> put remote on kitchen island
You put the remote on the kitchen island.
> put tomato plant on counter
You put the tomato plant on the counter.
> take bell pepper from refrigerator
You take the bell pepper from the refrigerator.
> insert bell pepper into refrigerator
You put the bell pepper into the refrigerator.
> go south
-= Living Room =-
Look at you, bigshot, walking into a living room like it isn't some huge deal. You begin to take stock of what's here.
You see a couch. You see a shovel, a toothbrush and an apple on the couch. You make out a low table. The low table is typical. However, the low table, like an empty low table, has nothing on it. Oh! Why couldn't there just be stuff on it? You see a gleam over in a corner, where you can see a tv. The tv is standard. On the tv you see a note. There's something strange about this being here, but you can't put your finger on it.
There is an unguarded exit to the north.
> take note from tv
You take the note from the tv.
> put note on couch
You put the note on the couch.
> take toothbrush from couch
You take the toothbrush from the couch.
> put toothbrush on tv
You put the toothbrush on the tv.
> take toothbrush from tv
You take the toothbrush from the tv.
> take note from couch
You take the note from the couch.
> put toothbrush on low table
You put the toothbrush on the low table.
> put note on tv
You put the note on the tv.
> take toothbrush from low table
You take the toothbrush from the low table.
> put toothbrush on tv
You put the toothbrush on the tv.
> take note from tv
You take the note from the tv.
> take apple from couch
You take the apple from the couch.
> put apple on couch
You put the apple on the couch.
> take shovel from couch
You take the shovel from the couch.
> put note on low table
You put the note on the low table.
> take toothbrush from tv
You take the toothbrush from the tv.
> put toothbrush on couch
You put the toothbrush on the couch.
> take toothbrush from couch
You take the toothbrush from the couch.
> put toothbrush on tv
You put the toothbrush on the tv.
> take note from low table
You take the note from the low table.
> put shovel on low table
You put the shovel on the low table.
> take shovel from low table
You take the shovel from the low table.
> put note on couch
You put the note on the couch.
> take note from couch
You take the note from the couch.
> take apple from couch
You take the apple from the couch.
> put shovel on low table
You put the shovel on the low table.
> go north
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a bell pepper. You can make out a counter. The counter is typical. On the counter you can see a tomato plant. You see a stove. On the stove you can see an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you can see a remote.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take bell pepper from refrigerator
You take the bell pepper from the refrigerator.
> put note on kitchen island
You put the note on the kitchen island.
> insert apple into refrigerator
You put the apple into the refrigerator.
> take note from kitchen island
You take the note from the kitchen island.
> insert note into refrigerator
You put the note into the refrigerator.
> go south
-= Living Room =-
Look at you, bigshot, walking into a living room like it isn't some huge deal. You begin to take stock of what's here.
You see a couch. But the thing hasn't got anything on it. You make out a low table. The low table is typical. On the low table you see a shovel. You see a gleam over in a corner, where you can see a tv. The tv is standard. On the tv you see a toothbrush. There's something strange about this being here, but you can't put your finger on it.
There is an unguarded exit to the north.
> take toothbrush from tv
You take the toothbrush from the tv.
> put bell pepper on couch
You put the bell pepper on the couch.
> go north
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a note and an apple. You can make out a counter. The counter is typical. On the counter you can see a tomato plant. You see a stove. On the stove you can see an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you can see a remote.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take old key from stove
You take the old key from the stove.
> take apple from refrigerator
You take the apple from the refrigerator.
> put old key on stove
You put the old key on the stove.
> put apple on stove
You put the apple on the stove.
> take tomato plant from counter
You take the tomato plant from the counter.
> insert toothbrush into refrigerator
You put the toothbrush into the refrigerator.
> insert tomato plant into refrigerator
You put the tomato plant into the refrigerator.
> take tomato plant from refrigerator
You take the tomato plant from the refrigerator.
> put tomato plant on kitchen island
You put the tomato plant on the kitchen island.
> take apple from stove
You take the apple from the stove.
> go east
-= Backyard =-
You've just sauntered into a backyard.
You can make out a set of chairs. The set of chairs is ordinary. But the thing is empty. You see a bbq. On the bbq you make out a lettuce. Classic TextWorld. You see a patio table. The patio table is ordinary. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> eat apple
You eat the apple. Not bad.
> take lettuce from bbq
You take the lettuce from the bbq.
> put lettuce on bbq
You put the lettuce on the bbq.
> go west
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a toothbrush and a note. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you can see a tomato plant and a remote.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You are in a bathroom. An ordinary kind of place. You can barely contain your excitement.
You see an opened toilet. The toilet is empty! What a waste of a day! You make out a bath. Something scurries by right in the corner of your eye. Probably nothing. The bath contains a soap bar. You scan the room, seeing a sink. You shudder, but continue examining the sink. But the thing is empty. Hm. Oh well
You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from bath
You take the soap bar from the bath.
> insert soap bar into toilet
You put the soap bar into the toilet.
> take soap bar from toilet
You take the soap bar from the toilet.
> insert soap bar into bath
You put the soap bar into the bath.
> go south
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a toothbrush and a note. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. On the stove you can see an old key. Were you looking for a kitchen island? Because look over there, it's a kitchen island. On the kitchen island you can see a tomato plant and a remote.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take tomato plant from kitchen island
You take the tomato plant from the kitchen island.
> take note from refrigerator
You take the note from the refrigerator.
> put tomato plant on stove
You put the tomato plant on the stove.
> take remote from kitchen island
You take the remote from the kitchen island.
> put note on counter
You put the note on the counter.
> take old key from stove
You take the old key from the stove.
> put remote on counter
You put the remote on the counter.
> take tomato plant from stove
You take the tomato plant from the stove.
> go north
-= Bathroom =-
You are in a bathroom. An ordinary kind of place. You can barely contain your excitement.
You see an opened toilet. The toilet is empty! What a waste of a day! You make out a bath. Something scurries by right in the corner of your eye. Probably nothing. The bath contains a soap bar. You scan the room, seeing a sink. You shudder, but continue examining the sink. But the thing is empty. Hm. Oh well
You don't like doors? Why not try going south, that entranceway is unblocked.
> put old key on sink
You put the old key on the sink.
> eat tomato plant
You eat the tomato plant. Not bad.
> go south
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a toothbrush. You can make out a counter. The counter is typical. On the counter you can see a remote and a note. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> go south
-= Living Room =-
Look at you, bigshot, walking into a living room like it isn't some huge deal. You begin to take stock of what's here.
You see a couch. You see a bell pepper on the couch. You make out a low table. The low table is typical. On the low table you see a shovel. You see a gleam over in a corner, where you can see a tv. The tv is standard. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an unguarded exit to the north.
> take shovel from low table
You take the shovel from the low table.
> put shovel on low table
You put the shovel on the low table.
> take bell pepper from couch
You take the bell pepper from the couch.
> put bell pepper on low table
You put the bell pepper on the low table.
> go north
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a toothbrush. You can make out a counter. The counter is typical. On the counter you can see a remote and a note. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take note from counter
You take the note from the counter.
> put note on counter
You put the note on the counter.
> take toothbrush from refrigerator
You take the toothbrush from the refrigerator.
> go west
-= Bedroom =-
Okay, so you're in a bedroom, cool, but is it standard? You better believe it is.
Hey, want to see a chest drawer? Look over there, a chest drawer. What a letdown! The chest drawer is empty! Oh, great. Here's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. The king-size bed is typical. Unfortunately, there isn't a thing on it.
There is an open wooden door leading east.
> put toothbrush on king-size bed
You put the toothbrush on the king-size bed.
> go east
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is typical. On the counter you can see a note and a remote. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take remote from counter
You take the remote from the counter.
> go west
-= Bedroom =-
Okay, so you're in a bedroom, cool, but is it standard? You better believe it is.
Hey, want to see a chest drawer? Look over there, a chest drawer. What a letdown! The chest drawer is empty! Oh, great. Here's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. The king-size bed is typical. On the king-size bed you see a toothbrush. You can't wait to tell the folks at home about this!
There is an open wooden door leading east.
> put remote on king-size bed
You put the remote on the king-size bed.
> go east
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is typical. On the counter you can see a note. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take note from counter
You take the note from the counter.
> go west
-= Bedroom =-
Okay, so you're in a bedroom, cool, but is it standard? You better believe it is.
Hey, want to see a chest drawer? Look over there, a chest drawer. What a letdown! The chest drawer is empty! Oh, great. Here's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. The king-size bed is typical. On the king-size bed you see a remote and a toothbrush. You can't wait to tell the folks at home about this!
There is an open wooden door leading east.
> insert note into chest drawer
You put the note into the chest drawer.
> take note from chest drawer
You take the note from the chest drawer.
> put note on king-size bed
You put the note on the king-size bed.
> take toothbrush from king-size bed
You take the toothbrush from the king-size bed.
> put toothbrush on king-size bed
You put the toothbrush on the king-size bed.
> take remote from king-size bed
You take the remote from the king-size bed.
> put remote on king-size bed
You put the remote on the king-size bed.
> take note from king-size bed
You take the note from the king-size bed.
> go east
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> go north
-= Bathroom =-
You are in a bathroom. An ordinary kind of place. You can barely contain your excitement.
You see an opened toilet. The toilet is empty! What a waste of a day! You make out a bath. Something scurries by right in the corner of your eye. Probably nothing. The bath contains a soap bar. You scan the room, seeing a sink. You shudder, but continue examining the sink. You see an old key on the sink. Something scurries by right in the corner of your eye. Probably nothing.
You don't like doors? Why not try going south, that entranceway is unblocked.
> insert note into toilet
You put the note into the toilet.
> take note from toilet
You take the note from the toilet.
> put note on sink
You put the note on the sink.
> take soap bar from bath
You take the soap bar from the bath.
> go south
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator is empty, what a horrible day! You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> insert soap bar into refrigerator
You put the soap bar into the refrigerator.
> go south
-= Living Room =-
Look at you, bigshot, walking into a living room like it isn't some huge deal. You begin to take stock of what's here.
You see a couch. But the thing hasn't got anything on it. You make out a low table. The low table is typical. On the low table you see a bell pepper and a shovel. You see a gleam over in a corner, where you can see a tv. The tv is standard. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an unguarded exit to the north.
> take bell pepper from low table
You take the bell pepper from the low table.
> take shovel from low table
You take the shovel from the low table.
> put bell pepper on low table
You put the bell pepper on the low table.
> put shovel on couch
You put the shovel on the couch.
> go north
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a soap bar. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> take soap bar from refrigerator
You take the soap bar from the refrigerator.
> insert soap bar into refrigerator
You put the soap bar into the refrigerator.
> go west
-= Bedroom =-
Okay, so you're in a bedroom, cool, but is it standard? You better believe it is.
Hey, want to see a chest drawer? Look over there, a chest drawer. What a letdown! The chest drawer is empty! Oh, great. Here's an antique trunk. The antique trunk is empty! This is the worst thing that could possibly happen, ever! You see a king-size bed. The king-size bed is typical. On the king-size bed you see a remote and a toothbrush. You can't wait to tell the folks at home about this!
There is an open wooden door leading east.
> take toothbrush from king-size bed
You take the toothbrush from the king-size bed.
> insert toothbrush into antique trunk
You put the toothbrush into the antique trunk.
> go east
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a soap bar. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> go south
-= Living Room =-
Look at you, bigshot, walking into a living room like it isn't some huge deal. You begin to take stock of what's here.
You see a couch. You see a shovel on the couch. You make out a low table. The low table is typical. On the low table you see a bell pepper. You see a gleam over in a corner, where you can see a tv. The tv is standard. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an unguarded exit to the north.
> take shovel from couch
You take the shovel from the couch.
> put shovel on tv
You put the shovel on the tv.
> go north
-= Kitchen =-
Look at that placard! What does it say? It says Welcome to the kitchen? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see an opened refrigerator close by. The refrigerator contains a soap bar. You can make out a counter. The counter is typical. But the thing hasn't got anything on it. You see a stove. Unfortunately, there isn't a thing on it. Hm. Oh well Were you looking for a kitchen island? Because look over there, it's a kitchen island. But the thing is empty.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.
> go east
-= Backyard =-
You've just sauntered into a backyard.
You can make out a set of chairs. The set of chairs is ordinary. But the thing is empty. You see a bbq. On the bbq you make out a lettuce. Classic TextWorld. You see a patio table. The patio table is ordinary. Unfortunately, there isn't a thing on it.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take lettuce from bbq
You take the lettuce from the bbq.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You're now in the bedroom. Okay, just remember what you're here to do, and everything will go great.
You can make out a closed chest drawer. You hear a noise behind you and spin around, but you can't see anything other than an antique trunk, so there's that. You scan the room, seeing a king-size bed. The king-size bed is typical. But oh no! there's nothing on this piece of junk.
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open antique trunk
You open the antique trunk.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. It is closed.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine king-size bed
The king-size bed is an unstable piece of garbage.
> examine old key
The old key is heavier than it looks.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. It is open.
In the chest drawer is an old key.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. It is open.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into antique trunk
You put the old key into the antique trunk.
> examine antique trunk
The antique trunk looks strong, and impossible to destroy. It is open.
In the antique trunk is an old key.
> examine chest drawer
The chest drawer looks strong, and impossible to destroy. It is open.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> insert old key into antique trunk
You put the old key into the antique trunk.
> examine old key
The old key is heavier than it looks.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> open wooden door
You open wooden door.
> examine wooden door
it is what it is, a wooden door You can see inside it.
> go east
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a note on the kitchen island.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> open refrigerator
You open the refrigerator, revealing a tomato plant and a half of a bag of chips.
> take half of a bag of chips from refrigerator
You take the half of a bag of chips from the refrigerator.
> go north
-= Bathroom =-
You are in a bathroom. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a toilet. You can see a closed usual looking bath here. Oh wow! Is that what I think it is? It is! It's a sink. On the sink you make out a toothbrush.
There is an exit to the south. Don't worry, it is unguarded.
> open bath
You open the bath, revealing a soap bar.
> go south
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a note on the kitchen island.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> open screen door
You open screen door.
> put half of a bag of chips on kitchen island
You put the half of a bag of chips on the kitchen island.
> examine screen door
it's a stuffy screen door It is open.
> go north
-= Bathroom =-
You are in a bathroom. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a toilet. You can see an opened usual looking bath here. The bath contains a soap bar. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. Oh wow! Is that what I think it is? It is! It's a sink. On the sink you make out a toothbrush.
There is an exit to the south. Don't worry, it is unguarded.
> examine soap bar
The soap bar appears out of place here
> examine toilet
The toilet looks strong, and impossible to destroy. It is closed.
> examine sink
The sink is wobbly.
On the sink is a toothbrush.
> take soap bar from bath
You take the soap bar from the bath.
> go south
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a half of a bag of chips and a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> go east
-= Backyard =-
You're now in the backyard.
You see a set of chairs. The set of chairs is ordinary. Looks like someone's already been here and taken everything off it, though. You see a bbq. Unfortunately, there isn't a thing on it. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a patio table. The patio table is usual. But the thing is empty. Aw, and here you were, all excited for there to be things on it!
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put soap bar on set of chairs
You put the soap bar on the set of chairs.
> examine soap bar
The soap bar appears out of place here
> examine bbq
The bbq is solid.
> take soap bar from set of chairs
You take the soap bar from the set of chairs.
> go south
-= Garden =-
This might come as a shock to you, but you've just stumbled into a garden. Let's see what's in here.
You don't like doors? Why not try going north, that entranceway is unblocked.
There is a bell pepper, an apple, a lettuce and a shovel on the floor.
> examine bell pepper
that's a standard bell pepper!
> take lettuce
You pick up the lettuce from the ground.
> take bell pepper
You pick up the bell pepper from the ground.
> take shovel
You pick up the shovel from the ground.
> examine bell pepper
that's a standard bell pepper!
> examine soap bar
The soap bar appears out of place here
> go north
-= Backyard =-
You're now in the backyard.
You see a set of chairs. The set of chairs is ordinary. Looks like someone's already been here and taken everything off it, though. You see a bbq. Unfortunately, there isn't a thing on it. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a patio table. The patio table is usual. But the thing is empty. Aw, and here you were, all excited for there to be things on it!
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put lettuce on bbq
You put the lettuce on the bbq.
> eat bell pepper
You eat the bell pepper. Not bad.
> put soap bar on patio table
You put the soap bar on the patio table.
> go south
-= Garden =-
This might come as a shock to you, but you've just stumbled into a garden. Let's see what's in here.
You don't like doors? Why not try going north, that entranceway is unblocked.
There is an apple on the floor.
> examine shovel
The shovel is well-used.
> take apple
You pick up the apple from the ground.
> eat apple
You eat the apple. Not bad.
> go north
-= Backyard =-
You're now in the backyard.
You see a set of chairs. The set of chairs is ordinary. Looks like someone's already been here and taken everything off it, though. You see a bbq. You see a lettuce on the bbq. Wow! Just like in the movies! You bend down to tie your shoe. When you stand up, you notice a patio table. The patio table is usual. On the patio table you make out a soap bar.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a half of a bag of chips and a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> take half of a bag of chips from kitchen island
You take the half of a bag of chips from the kitchen island.
> go west
-= Bedroom =-
You're now in the bedroom. Okay, just remember what you're here to do, and everything will go great.
You can make out an opened chest drawer. The chest drawer is empty, what a horrible day! You hear a noise behind you and spin around, but you can't see anything other than an antique trunk, so there's that. The antique trunk contains an old key. You scan the room, seeing a king-size bed. The king-size bed is typical. But oh no! there's nothing on this piece of junk.
There is an open wooden door leading east.
> take old key from antique trunk
You take the old key from the antique trunk.
> examine half of a bag of chips
You couldn't pay me to eat that normal thing.
> put half of a bag of chips on king-size bed
You put the half of a bag of chips on the king-size bed.
> examine king-size bed
The king-size bed is an unstable piece of garbage.
On the king-size bed is a half of a bag of chips.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take half of a bag of chips from king-size bed
You take the half of a bag of chips from the king-size bed.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> go east
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> put half of a bag of chips on kitchen island
You put the half of a bag of chips on the kitchen island.
> take half of a bag of chips from kitchen island
You take the half of a bag of chips from the kitchen island.
> insert shovel into refrigerator
You put the shovel into the refrigerator.
> go north
-= Bathroom =-
You are in a bathroom. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a toilet. You can see an opened usual looking bath here. The bath is empty! This is the worst thing that could possibly happen, ever! Oh wow! Is that what I think it is? It is! It's a sink. On the sink you make out a toothbrush.
There is an exit to the south. Don't worry, it is unguarded.
> insert half of a bag of chips into bath
You put the half of a bag of chips into the bath.
> open toilet
You open the toilet.
> go south
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains a shovel and a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place. You begin to take stock of what's in the room.
You rest your hand against a wall, but you miss the wall and fall onto a couch. Now why would someone leave that there? The couch is typical. On the couch you can see a milk. You see a low table. On the low table you can see a remote. You can see a tv. Unfortunately, there isn't a thing on it.
You don't like doors? Why not try going north, that entranceway is unblocked.
> take remote from low table
You take the remote from the low table.
> go north
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains a shovel and a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> go east
-= Backyard =-
You're now in the backyard.
You see a set of chairs. The set of chairs is ordinary. Looks like someone's already been here and taken everything off it, though. You see a bbq. You see a lettuce on the bbq. Wow! Just like in the movies! You bend down to tie your shoe. When you stand up, you notice a patio table. The patio table is usual. On the patio table you make out a soap bar.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take lettuce from bbq
You take the lettuce from the bbq.
> put remote on set of chairs
You put the remote on the set of chairs.
> take soap bar from patio table
You take the soap bar from the patio table.
> put lettuce on patio table
You put the lettuce on the patio table.
> take remote from set of chairs
You take the remote from the set of chairs.
> go west
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains a shovel and a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> go north
-= Bathroom =-
You are in a bathroom. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a toilet. What a letdown! The toilet is empty! You can see an opened usual looking bath here. The bath contains a half of a bag of chips. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. Oh wow! Is that what I think it is? It is! It's a sink. On the sink you make out a toothbrush.
There is an exit to the south. Don't worry, it is unguarded.
> put soap bar on sink
You put the soap bar on the sink.
> go south
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains a shovel and a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> go west
-= Bedroom =-
You're now in the bedroom. Okay, just remember what you're here to do, and everything will go great.
You can make out an opened chest drawer. The chest drawer contains an old key. You hear a noise behind you and spin around, but you can't see anything other than an antique trunk, so there's that. What a letdown! The antique trunk is empty! You scan the room, seeing a king-size bed. The king-size bed is typical. But oh no! there's nothing on this piece of junk.
There is an open wooden door leading east.
> put remote on king-size bed
You put the remote on the king-size bed.
> go east
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains a shovel and a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> go east
-= Backyard =-
You're now in the backyard.
You see a set of chairs. The set of chairs is ordinary. Looks like someone's already been here and taken everything off it, though. You see a bbq. Unfortunately, there isn't a thing on it. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a patio table. The patio table is usual. On the patio table you make out a lettuce.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Garden =-
This might come as a shock to you, but you've just stumbled into a garden. Let's see what's in here.
You don't like doors? Why not try going north, that entranceway is unblocked.
> go north
-= Backyard =-
You're now in the backyard.
You see a set of chairs. The set of chairs is ordinary. Looks like someone's already been here and taken everything off it, though. You see a bbq. Unfortunately, there isn't a thing on it. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a patio table. The patio table is usual. On the patio table you make out a lettuce.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains a shovel and a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place. You begin to take stock of what's in the room.
You rest your hand against a wall, but you miss the wall and fall onto a couch. Now why would someone leave that there? The couch is typical. On the couch you can see a milk. You see a low table. However, the low table, like an empty low table, has nothing on it. You can see a tv. Unfortunately, there isn't a thing on it.
You don't like doors? Why not try going north, that entranceway is unblocked.
> take milk from couch
You take the milk from the couch.
> put milk on tv
You put the milk on the tv.
> take milk from tv
You take the milk from the tv.
> go north
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains a shovel and a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> take shovel from refrigerator
You take the shovel from the refrigerator.
> put shovel on kitchen island
You put the shovel on the kitchen island.
> go west
-= Bedroom =-
You're now in the bedroom. Okay, just remember what you're here to do, and everything will go great.
You can make out an opened chest drawer. The chest drawer contains an old key. You hear a noise behind you and spin around, but you can't see anything other than an antique trunk, so there's that. What a letdown! The antique trunk is empty! You scan the room, seeing a king-size bed. The king-size bed is typical. On the king-size bed you can see a remote.
There is an open wooden door leading east.
> take old key from chest drawer
You take the old key from the chest drawer.
> go east
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a shovel and a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> insert old key into refrigerator
You put the old key into the refrigerator.
> go east
-= Backyard =-
You're now in the backyard.
You see a set of chairs. The set of chairs is ordinary. Looks like someone's already been here and taken everything off it, though. You see a bbq. Unfortunately, there isn't a thing on it. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a patio table. The patio table is usual. On the patio table you make out a lettuce.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put milk on bbq
You put the milk on the bbq.
> go west
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains an old key and a tomato plant. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a shovel and a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> take tomato plant from refrigerator
You take the tomato plant from the refrigerator.
> put tomato plant on kitchen island
You put the tomato plant on the kitchen island.
> go west
-= Bedroom =-
You're now in the bedroom. Okay, just remember what you're here to do, and everything will go great.
You can make out an opened chest drawer. The chest drawer is empty, what a horrible day! You hear a noise behind you and spin around, but you can't see anything other than an antique trunk, so there's that. What a letdown! The antique trunk is empty! You scan the room, seeing a king-size bed. The king-size bed is typical. On the king-size bed you can see a remote.
There is an open wooden door leading east.
> take remote from king-size bed
You take the remote from the king-size bed.
> go east
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains an old key. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a tomato plant, a shovel and a note on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> put remote on stove
You put the remote on the stove.
> take note from kitchen island
You take the note from the kitchen island.
> take old key from refrigerator
You take the old key from the refrigerator.
> insert old key into refrigerator
You put the old key into the refrigerator.
> take remote from stove
You take the remote from the stove.
> go north
-= Bathroom =-
You are in a bathroom. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a toilet. What a letdown! The toilet is empty! You can see an opened usual looking bath here. The bath contains a half of a bag of chips. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. Oh wow! Is that what I think it is? It is! It's a sink. On the sink you make out a soap bar and a toothbrush.
There is an exit to the south. Don't worry, it is unguarded.
> take toothbrush from sink
You take the toothbrush from the sink.
> take half of a bag of chips from bath
You take the half of a bag of chips from the bath.
> eat half of a bag of chips
You eat the half of a bag of chips. Not bad.
> insert note into bath
You put the note into the bath.
> put toothbrush on sink
You put the toothbrush on the sink.
> take toothbrush from sink
You take the toothbrush from the sink.
> take soap bar from sink
You take the soap bar from the sink.
> insert remote into bath
You put the remote into the bath.
> insert toothbrush into toilet
You put the toothbrush into the toilet.
> take toothbrush from toilet
You take the toothbrush from the toilet.
> put soap bar on sink
You put the soap bar on the sink.
> take soap bar from sink
You take the soap bar from the sink.
> take remote from bath
You take the remote from the bath.
> put remote on sink
You put the remote on the sink.
> insert soap bar into bath
You put the soap bar into the bath.
> put toothbrush on sink
You put the toothbrush on the sink.
> go south
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator contains an old key. As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a tomato plant and a shovel on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> take old key from refrigerator
You take the old key from the refrigerator.
> go west
-= Bedroom =-
You're now in the bedroom. Okay, just remember what you're here to do, and everything will go great.
You can make out an opened chest drawer. The chest drawer is empty, what a horrible day! You hear a noise behind you and spin around, but you can't see anything other than an antique trunk, so there's that. What a letdown! The antique trunk is empty! You scan the room, seeing a king-size bed. The king-size bed is typical. But oh no! there's nothing on this piece of junk.
There is an open wooden door leading east.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> go east
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a tomato plant and a shovel on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> go east
-= Backyard =-
You're now in the backyard.
You see a set of chairs. The set of chairs is ordinary. Looks like someone's already been here and taken everything off it, though. You see a bbq. You see a milk on the bbq. Wow! Just like in the movies! You bend down to tie your shoe. When you stand up, you notice a patio table. The patio table is usual. On the patio table you make out a lettuce.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take milk from bbq
You take the milk from the bbq.
> put milk on patio table
You put the milk on the patio table.
> take lettuce from patio table
You take the lettuce from the patio table.
> put lettuce on set of chairs
You put the lettuce on the set of chairs.
> go south
-= Garden =-
This might come as a shock to you, but you've just stumbled into a garden. Let's see what's in here.
You don't like doors? Why not try going north, that entranceway is unblocked.
> go north
-= Backyard =-
You're now in the backyard.
You see a set of chairs. The set of chairs is ordinary. On the set of chairs you make out a lettuce. You shudder, but continue examining the room. You see a bbq. Unfortunately, there isn't a thing on it. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a patio table. The patio table is usual. On the patio table you make out a milk.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a tomato plant and a shovel on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place. You begin to take stock of what's in the room.
You rest your hand against a wall, but you miss the wall and fall onto a couch. Now why would someone leave that there? The couch is typical. However, the couch, like an empty couch, has nothing on it. It would have been so cool if there was stuff on the couch. You see a low table. However, the low table, like an empty low table, has nothing on it. You can see a tv. Unfortunately, there isn't a thing on it.
You don't like doors? Why not try going north, that entranceway is unblocked.
> go north
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a tomato plant and a shovel on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> take tomato plant from kitchen island
You take the tomato plant from the kitchen island.
> go east
-= Backyard =-
You're now in the backyard.
You see a set of chairs. The set of chairs is ordinary. On the set of chairs you make out a lettuce. You shudder, but continue examining the room. You see a bbq. Unfortunately, there isn't a thing on it. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a patio table. The patio table is usual. On the patio table you make out a milk.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> put tomato plant on patio table
You put the tomato plant on the patio table.
> take milk from patio table
You take the milk from the patio table.
> go south
-= Garden =-
This might come as a shock to you, but you've just stumbled into a garden. Let's see what's in here.
You don't like doors? Why not try going north, that entranceway is unblocked.
> eat milk
You eat the milk. Not bad.
> go north
-= Backyard =-
You're now in the backyard.
You see a set of chairs. The set of chairs is ordinary. On the set of chairs you make out a lettuce. You shudder, but continue examining the room. You see a bbq. Unfortunately, there isn't a thing on it. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a patio table. The patio table is usual. On the patio table you make out a tomato plant.
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> take tomato plant from patio table
You take the tomato plant from the patio table.
> take lettuce from set of chairs
You take the lettuce from the set of chairs.
> put lettuce on set of chairs
You put the lettuce on the set of chairs.
> go south
-= Garden =-
This might come as a shock to you, but you've just stumbled into a garden. Let's see what's in here.
You don't like doors? Why not try going north, that entranceway is unblocked.
> eat tomato plant
You eat the tomato plant. Not bad.
> go north
-= Backyard =-
You're now in the backyard.
You see a set of chairs. The set of chairs is ordinary. On the set of chairs you make out a lettuce. You shudder, but continue examining the room. You see a bbq. Unfortunately, there isn't a thing on it. Hm. Oh well You bend down to tie your shoe. When you stand up, you notice a patio table. The patio table is usual. But the thing is empty. Aw, and here you were, all excited for there to be things on it!
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a shovel on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
> go west
-= Bedroom =-
You're now in the bedroom. Okay, just remember what you're here to do, and everything will go great.
You can make out an opened chest drawer. The chest drawer contains an old key. You hear a noise behind you and spin around, but you can't see anything other than an antique trunk, so there's that. What a letdown! The antique trunk is empty! You scan the room, seeing a king-size bed. The king-size bed is typical. But oh no! there's nothing on this piece of junk.
There is an open wooden door leading east.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> go east
-= Kitchen =-
You've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. Okay, just remember what you're here to do, and everything will go great.
You make out a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But the thing hasn't got anything on it. Were you looking for a stove? Because look over there, it's a stove. Now why would someone leave that there? The stove appears to be empty. You move on, clearly infuriated by TextWorld. You scan the room for a kitchen island, and you find a kitchen island. You see a shovel on the kitchen island.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. You scan the room for an antique trunk, and you find an antique trunk! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> examine wooden door
it's a rugged wooden door You can't see inside it because the lid's in your way.
> examine king-size bed
The king-size bed is stable.
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is closed.
> open chest drawer
You open the chest drawer.
> open antique trunk
You open the antique trunk, revealing an old key.
> examine old key
The old key looks useful
> examine chest drawer
The chest drawer looks strong, and impossible to crack. It is open.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
In the antique trunk is an old key.
> take old key from antique trunk
You take the old key from the antique trunk.
> unlock wooden door with old key
You unlock wooden door.
> examine wooden door
it's a rugged wooden door You can't see inside it because the lid's in your way.
> put old key on king-size bed
You put the old key on the king-size bed.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> open wooden door
You open wooden door.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> examine screen door
The screen door looks imposing. You can't see inside it because the lid's in your way.
> go north
-= Bathroom =-
You arrive in a bathroom.
A closed ordinary looking toilet is here. You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. Hey, want to see a sink? Look over there, a sink. The sink is normal. On the sink you can see a toothbrush.
There is an unguarded exit to the south.
> examine bath
The bath looks strong, and impossible to break. It is closed.
> open toilet
You open the toilet.
> take toothbrush from sink
You take the toothbrush from the sink.
> examine sink
The sink is an unstable piece of garbage.
> put toothbrush on sink
You put the toothbrush on the sink.
> open bath
You open the bath, revealing a soap bar.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> open screen door
You open screen door.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. The bath contains a soap bar. Hey, want to see a sink? Look over there, a sink. The sink is normal. On the sink you can see a toothbrush.
There is an unguarded exit to the south.
> take soap bar from bath
You take the soap bar from the bath.
> examine bath
The bath looks strong, and impossible to break. It is open.
> examine soap bar
The soap bar appears out of place here
> examine toothbrush
The toothbrush is well-used.
> examine toilet
The toilet looks strong, and impossible to destroy. It is open.
> insert soap bar into bath
You put the soap bar into the bath.
> take toothbrush from sink
You take the toothbrush from the sink.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a note.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> examine screen door
The screen door looks imposing. You can see inside it.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> examine set of chairs
The set of chairs is solid.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
There is a bell pepper, a tomato plant, a milk and a shovel on the floor.
> examine milk
The milk looks inviting.
> examine toothbrush
The toothbrush is well-used.
> take milk
You pick up the milk from the ground.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> put toothbrush on set of chairs
You put the toothbrush on the set of chairs.
> put milk on patio table
You put the milk on the patio table.
> examine set of chairs
The set of chairs is solid.
On the set of chairs is a toothbrush.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. On the kitchen island you can make out a note.
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take note from kitchen island
You take the note from the kitchen island.
> open refrigerator
You open the refrigerator, revealing an apple and a lettuce.
> examine counter
The counter is solid.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains an old key. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an open wooden door leading east.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert note into antique trunk
You put the note into the antique trunk.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take note from antique trunk
You take the note from the antique trunk.
> put note on king-size bed
You put the note on the king-size bed.
> take note from king-size bed
You take the note from the king-size bed.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple and a lettuce. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take apple from refrigerator
You take the apple from the refrigerator.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer is empty, what a horrible day! You scan the room for an antique trunk, and you find an antique trunk! The antique trunk contains an old key. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an open wooden door leading east.
> put note on king-size bed
You put the note on the king-size bed.
> take note from king-size bed
You take the note from the king-size bed.
> insert apple into antique trunk
You put the apple into the antique trunk.
> take apple from antique trunk
You take the apple from the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert apple into chest drawer
You put the apple into the chest drawer.
> insert note into chest drawer
You put the note into the chest drawer.
> take apple from chest drawer
You take the apple from the chest drawer.
> put apple on king-size bed
You put the apple on the king-size bed.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> take apple from king-size bed
You take the apple from the king-size bed.
> insert apple into antique trunk
You put the apple into the antique trunk.
> insert old key into antique trunk
You put the old key into the antique trunk.
> take old key from antique trunk
You take the old key from the antique trunk.
> put old key on king-size bed
You put the old key on the king-size bed.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains a lettuce. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. The bath contains a soap bar. Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> take soap bar from bath
You take the soap bar from the bath.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains a lettuce. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take lettuce from refrigerator
You take the lettuce from the refrigerator.
> insert soap bar into refrigerator
You put the soap bar into the refrigerator.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. On the set of chairs you make out a toothbrush. You can make out a bbq. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table is usual. On the patio table you make out a milk. Wow! Just like in the movies!
There is an open screen door leading west. There is an unblocked exit to the south.
> eat lettuce
You eat the lettuce. Not bad.
> take toothbrush from set of chairs
You take the toothbrush from the set of chairs.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains a soap bar. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from refrigerator
You take the soap bar from the refrigerator.
> put soap bar on stove
You put the soap bar on the stove.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The bath is empty! Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a soap bar. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a toothbrush on the bbq. You see a patio table. The patio table is usual. On the patio table you make out a milk. Wow! Just like in the movies!
There is an open screen door leading west. There is an unblocked exit to the south.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> put toothbrush on patio table
You put the toothbrush on the patio table.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
There is a bell pepper, a tomato plant and a shovel on the floor.
> take bell pepper
You pick up the bell pepper from the ground.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. But oh no! there's nothing on this piece of trash. You see a patio table. The patio table is usual. On the patio table you make out a toothbrush and a milk. Wow! Just like in the movies!
There is an open screen door leading west. There is an unblocked exit to the south.
> take toothbrush from patio table
You take the toothbrush from the patio table.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a soap bar. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take soap bar from stove
You take the soap bar from the stove.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains a note. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk contains an apple. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. On the king-size bed you can see an old key. There's something strange about this being here, but you can't put your finger on it.
There is an open wooden door leading east.
> insert soap bar into chest drawer
You put the soap bar into the chest drawer.
> take apple from antique trunk
You take the apple from the antique trunk.
> insert bell pepper into chest drawer
You put the bell pepper into the chest drawer.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> insert apple into refrigerator
You put the apple into the refrigerator.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. On the couch you make out a half of a bag of chips. As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a remote. You can make out a tv. But the thing is empty, unfortunately. You make a mental note to not get your hopes up the next time you see a tv in a room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> take half of a bag of chips from couch
You take the half of a bag of chips from the couch.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put half of a bag of chips on counter
You put the half of a bag of chips on the counter.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a toothbrush on the bbq. You see a patio table. The patio table is usual. On the patio table you make out a milk. Wow! Just like in the movies!
There is an open screen door leading west. There is an unblocked exit to the south.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> put toothbrush on set of chairs
You put the toothbrush on the set of chairs.
> take toothbrush from set of chairs
You take the toothbrush from the set of chairs.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> take milk from patio table
You take the milk from the patio table.
> put milk on bbq
You put the milk on the bbq.
> take toothbrush from bbq
You take the toothbrush from the bbq.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put toothbrush on stove
You put the toothbrush on the stove.
> take half of a bag of chips from counter
You take the half of a bag of chips from the counter.
> put half of a bag of chips on counter
You put the half of a bag of chips on the counter.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The bath is empty! Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a toothbrush. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take toothbrush from stove
You take the toothbrush from the stove.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. But the thing hasn't got anything on it. Hm. Oh well As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a remote. You can make out a tv. But the thing is empty, unfortunately. You make a mental note to not get your hopes up the next time you see a tv in a room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> put toothbrush on couch
You put the toothbrush on the couch.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The bath is empty! Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains a bell pepper, a soap bar and a note. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. On the king-size bed you can see an old key. There's something strange about this being here, but you can't put your finger on it.
There is an open wooden door leading east.
> take bell pepper from chest drawer
You take the bell pepper from the chest drawer.
> insert bell pepper into antique trunk
You put the bell pepper into the antique trunk.
> take note from chest drawer
You take the note from the chest drawer.
> insert note into antique trunk
You put the note into the antique trunk.
> take note from antique trunk
You take the note from the antique trunk.
> insert note into chest drawer
You put the note into the chest drawer.
> take bell pepper from antique trunk
You take the bell pepper from the antique trunk.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator contains an apple. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a half of a bag of chips. As if things weren't amazing enough already, you can even see a stove. The stove is standard. But the thing hasn't got anything on it. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put bell pepper on stove
You put the bell pepper on the stove.
> take apple from refrigerator
You take the apple from the refrigerator.
> eat apple
You eat the apple. Not bad.
> take half of a bag of chips from counter
You take the half of a bag of chips from the counter.
> put half of a bag of chips on kitchen island
You put the half of a bag of chips on the kitchen island.
> take half of a bag of chips from kitchen island
You take the half of a bag of chips from the kitchen island.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains a note and a soap bar. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. On the king-size bed you can see an old key. There's something strange about this being here, but you can't put your finger on it.
There is an open wooden door leading east.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take soap bar from chest drawer
You take the soap bar from the chest drawer.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. On the couch you make out a toothbrush. As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a remote. You can make out a tv. But the thing is empty, unfortunately. You make a mental note to not get your hopes up the next time you see a tv in a room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> eat half of a bag of chips
You eat the half of a bag of chips. Not bad.
> take remote from low table
You take the remote from the low table.
> put remote on low table
You put the remote on the low table.
> put soap bar on low table
You put the soap bar on the low table.
> take remote from low table
You take the remote from the low table.
> put remote on tv
You put the remote on the tv.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> take milk from bbq
You take the milk from the bbq.
> put milk on bbq
You put the milk on the bbq.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
There is a tomato plant and a shovel on the floor.
> take shovel
You pick up the shovel from the ground.
> take tomato plant
You pick up the tomato plant from the ground.
> eat tomato plant
You eat the tomato plant. Not bad.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put shovel on counter
You put the shovel on the counter.
> take shovel from counter
You take the shovel from the counter.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The bath is empty! Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
> insert shovel into toilet
You put the shovel into the toilet.
> take shovel from toilet
You take the shovel from the toilet.
> go south
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go east
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> put shovel on bbq
You put the shovel on the bbq.
> go south
-= Garden =-
You make a grand eccentric entrance into a garden.
There is an exit to the north. Don't worry, it is unguarded.
> go north
-= Backyard =-
You are in a backyard. An ordinary one.
You make out a set of chairs. But the thing hasn't got anything on it. You can make out a bbq. You see a shovel and a milk on the bbq. You see a patio table. The patio table is usual. But oh no! there's nothing on this piece of garbage.
There is an open screen door leading west. There is an unblocked exit to the south.
> go west
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains an old key and a note. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an open wooden door leading east.
> take note from chest drawer
You take the note from the chest drawer.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. On the couch you make out a toothbrush. As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a soap bar. You can make out a tv. You see a remote on the tv.
You don't like doors? Why not try going north, that entranceway is unblocked.
> put note on low table
You put the note on the low table.
> take toothbrush from couch
You take the toothbrush from the couch.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer contains an old key. You scan the room for an antique trunk, and you find an antique trunk! The antique trunk is empty, what a horrible day! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
There is an open wooden door leading east.
> insert toothbrush into antique trunk
You put the toothbrush into the antique trunk.
> take toothbrush from antique trunk
You take the toothbrush from the antique trunk.
> put toothbrush on king-size bed
You put the toothbrush on the king-size bed.
> take old key from chest drawer
You take the old key from the chest drawer.
> insert old key into antique trunk
You put the old key into the antique trunk.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. But the thing hasn't got anything on it. Hm. Oh well As if things weren't amazing enough already, you can even see a low table. The low table is normal. On the low table you can see a note and a soap bar. You can make out a tv. You see a remote on the tv.
You don't like doors? Why not try going north, that entranceway is unblocked.
> take soap bar from low table
You take the soap bar from the low table.
> put soap bar on couch
You put the soap bar on the couch.
> take note from low table
You take the note from the low table.
> put note on tv
You put the note on the tv.
> take remote from tv
You take the remote from the tv.
> put remote on low table
You put the remote on the low table.
> take remote from low table
You take the remote from the low table.
> take soap bar from couch
You take the soap bar from the couch.
> put remote on low table
You put the remote on the low table.
> take note from tv
You take the note from the tv.
> take remote from low table
You take the remote from the low table.
> put soap bar on low table
You put the soap bar on the low table.
> take soap bar from low table
You take the soap bar from the low table.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> go west
-= Bedroom =-
You arrive in a bedroom. A normal one. The room is well lit.
You see a chest drawer. The chest drawer is empty, what a horrible day! You scan the room for an antique trunk, and you find an antique trunk! The antique trunk contains an old key. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a king-size bed. I guess it's true what they say, if you're looking for a king-size bed, go to TextWorld. The king-size bed is typical. On the king-size bed you can see a toothbrush. There's something strange about this being here, but you can't put your finger on it.
There is an open wooden door leading east.
> put remote on king-size bed
You put the remote on the king-size bed.
> insert soap bar into chest drawer
You put the soap bar into the chest drawer.
> take toothbrush from king-size bed
You take the toothbrush from the king-size bed.
> take remote from king-size bed
You take the remote from the king-size bed.
> put remote on king-size bed
You put the remote on the king-size bed.
> take soap bar from chest drawer
You take the soap bar from the chest drawer.
> insert note into chest drawer
You put the note into the chest drawer.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert soap bar into chest drawer
You put the soap bar into the chest drawer.
> insert toothbrush into chest drawer
You put the toothbrush into the chest drawer.
> insert old key into chest drawer
You put the old key into the chest drawer.
> take old key from chest drawer
You take the old key from the chest drawer.
> go east
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> put old key on stove
You put the old key on the stove.
> go south
-= Living Room =-
You arrive in a living room. An ordinary kind of place.
You can make out a couch. The couch is normal. But the thing hasn't got anything on it. Hm. Oh well As if things weren't amazing enough already, you can even see a low table. The low table is normal. Unfortunately, there isn't a thing on it. You can make out a tv. But the thing is empty, unfortunately. You make a mental note to not get your hopes up the next time you see a tv in a room.
You don't like doors? Why not try going north, that entranceway is unblocked.
> go north
-= Kitchen =-
You're now in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a refrigerator. The refrigerator is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? However, the counter, like an empty counter, has nothing on it. As if things weren't amazing enough already, you can even see a stove. The stove is standard. On the stove you can make out an old key and a bell pepper. You make out a kitchen island. The kitchen island is usual. But there isn't a thing on it. What's the point of an empty kitchen island?
There is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.
> take bell pepper from stove
You take the bell pepper from the stove.
> take old key from stove
You take the old key from the stove.
> put bell pepper on counter
You put the bell pepper on the counter.
> go north
-= Bathroom =-
You arrive in a bathroom.
An open ordinary looking toilet is here. What a letdown! The toilet is empty! You can make out a bath. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The bath is empty! Hey, want to see a sink? Look over there, a sink. The sink is normal. The sink appears to be empty.
There is an unguarded exit to the south.
|
tomato plant
|
eaten
|
not eaten
|
-= Bedroom =-
Look around you. Take it all in. It's not every day someone gets to be in a bedroom.
You can see a chest drawer. Now that's what I call TextWorld! You make out a closed antique trunk. You can make out a king-size bed. Now why would someone leave that there? The king-size bed is ordinary. But there isn't a thing on it. This always happens, here in TextWorld!
There is a closed wooden door leading east.
> inventory
You are carrying nothing.
> open antique trunk
You open the antique trunk.
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> examine chest drawer
The chest drawer looks strong, and impossible to break. It is closed.
> examine antique trunk
The antique trunk looks strong, and impossible to break. You can see inside it.
> open chest drawer
You open the chest drawer, revealing an old key.
> examine old key
The old key looks useful
> examine king-size bed
The king-size bed is reliable.
> examine chest drawer
The chest drawer looks strong, and impossible to break. It is open.
In the chest drawer is an old key.
> take old key from chest drawer
You take the old key from the chest drawer.
> unlock wooden door with old key
You unlock wooden door.
> put old key on king-size bed
You put the old key on the king-size bed.
> examine old key
The old key looks useful
> examine wooden door
it is what it is, a wooden door You can't see inside it because the lid's in your way.
> open wooden door
You open wooden door.
> examine chest drawer
The chest drawer looks strong, and impossible to break. It is open.
> examine king-size bed
The king-size bed is reliable.
On the king-size bed is an old key.
> take old key from king-size bed
You take the old key from the king-size bed.
> insert old key into antique trunk
You put the old key into the antique trunk.
> go east
-= Kitchen =-
You arrive in a kitchen. A typical kind of place.
You can see a closed refrigerator, which looks usual, in the room. You can see a counter. The counter is ordinary. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You can make out a stove. The stove is standard. Unfortunately, there isn't a thing on it. This always happens! You make out a kitchen island. The kitchen island is normal. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. You don't like doors? Why not try going south, that entranceway is unguarded.
> examine stove
The stove is stable.
> go north
-= Bathroom =-
I am required to announce that you are now in the bathroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out a toilet. You can make out a bath. Oh, great. Here's a sink. On the sink you see a toothbrush.
There is an exit to the south. Don't worry, it is unblocked.
> examine sink
The sink is an unstable piece of trash.
On the sink is a toothbrush.
> examine toilet
The toilet looks strong, and impossible to destroy. It is closed.
> go south
-= Kitchen =-
You arrive in a kitchen. A typical kind of place.
You can see a closed refrigerator, which looks usual, in the room. You can see a counter. The counter is ordinary. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You can make out a stove. The stove is standard. Unfortunately, there isn't a thing on it. This always happens! You make out a kitchen island. The kitchen island is normal. On the kitchen island you make out a note.
There is a closed screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. You don't like doors? Why not try going south, that entranceway is unguarded.
> open screen door
You open screen door.
> go south
-= Living Room =-
You are in a living room. An ordinary kind of place.
You can make out a couch. The couch is typical. On the couch you see an apple. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a low table. The low table is normal. On the low table you make out a remote, so there's that. You can see a tv. I guess it's true what they say, if you're looking for a tv, go to TextWorld. But the thing is empty, unfortunately.
You need an unblocked exit? You should try going north.
> examine apple
The apple looks tantalizing.
> take remote from low table
You take the remote from the low table.
> take apple from couch
You take the apple from the couch.
> examine tv
The tv is balanced.
> put remote on tv
You put the remote on the tv.
> put apple on low table
You put the apple on the low table.
> examine low table
The low table is wobbly.
On the low table is an apple.
> go north
-= Kitchen =-
You arrive in a kitchen. A typical kind of place.
You can see a closed refrigerator, which looks usual, in the room. You can see a counter. The counter is ordinary. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You can make out a stove. The stove is standard. Unfortunately, there isn't a thing on it. This always happens! You make out a kitchen island. The kitchen island is normal. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. You don't like doors? Why not try going south, that entranceway is unguarded.
> take note from kitchen island
You take the note from the kitchen island.
> open refrigerator
You open the refrigerator, revealing a lettuce and a bell pepper.
> take lettuce from refrigerator
You take the lettuce from the refrigerator.
> put note on kitchen island
You put the note on the kitchen island.
> eat lettuce
You eat the lettuce. Not bad.
> examine refrigerator
The refrigerator looks strong, and impossible to break. It is open.
In the refrigerator is a bell pepper.
> go west
-= Bedroom =-
Look around you. Take it all in. It's not every day someone gets to be in a bedroom.
You can see a chest drawer. Now that's what I call TextWorld! The chest drawer is empty! What a waste of a day! You make out an opened antique trunk. The antique trunk contains an old key. You can make out a king-size bed. Now why would someone leave that there? The king-size bed is ordinary. But there isn't a thing on it. This always happens, here in TextWorld!
There is an open wooden door leading east.
> take old key from antique trunk
You take the old key from the antique trunk.
> insert old key into antique trunk
You put the old key into the antique trunk.
> go east
-= Kitchen =-
You arrive in a kitchen. A typical kind of place.
You can see an opened refrigerator, which looks usual, in the room. The refrigerator contains a bell pepper. Make a note of this, you might have to put stuff on or in it later on. You can see a counter. The counter is ordinary. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You can make out a stove. The stove is standard. Unfortunately, there isn't a thing on it. This always happens! You make out a kitchen island. The kitchen island is normal. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. You don't like doors? Why not try going south, that entranceway is unguarded.
> go north
-= Bathroom =-
I am required to announce that you are now in the bathroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out a toilet. You can make out a bath. Oh, great. Here's a sink. On the sink you see a toothbrush.
There is an exit to the south. Don't worry, it is unblocked.
> take toothbrush from sink
You take the toothbrush from the sink.
> open toilet
You open the toilet.
> go south
-= Kitchen =-
You arrive in a kitchen. A typical kind of place.
You can see an opened refrigerator, which looks usual, in the room. The refrigerator contains a bell pepper. Make a note of this, you might have to put stuff on or in it later on. You can see a counter. The counter is ordinary. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You can make out a stove. The stove is standard. Unfortunately, there isn't a thing on it. This always happens! You make out a kitchen island. The kitchen island is normal. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. You don't like doors? Why not try going south, that entranceway is unguarded.
> go east
-= Backyard =-
You arrive in a backyard. A normal one.
You rest your hand against a wall, but you miss the wall and fall onto a set of chairs. The set of chairs is standard. But oh no! there's nothing on this piece of trash. You see a bbq. I guess it's true what they say, if you're looking for a bbq, go to TextWorld. The bbq is ordinary. But the thing is empty, unfortunately. You can make out a patio table. Wow, isn't TextWorld just the best? But there isn't a thing on it. What, you think everything in TextWorld should have stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> put toothbrush on bbq
You put the toothbrush on the bbq.
> go south
-= Garden =-
A crooked sign tells you that you are now in the garden.
You don't like doors? Why not try going north, that entranceway is unblocked.
There is a half of a bag of chips, a milk, a tomato plant and a shovel on the floor.
> take tomato plant
You pick up the tomato plant from the ground.
> eat tomato plant
You eat the tomato plant. Not bad.
> take milk
You pick up the milk from the ground.
> go north
-= Backyard =-
You arrive in a backyard. A normal one.
You rest your hand against a wall, but you miss the wall and fall onto a set of chairs. The set of chairs is standard. But oh no! there's nothing on this piece of trash. You see a bbq. I guess it's true what they say, if you're looking for a bbq, go to TextWorld. The bbq is ordinary. On the bbq you see a toothbrush. You can make out a patio table. Wow, isn't TextWorld just the best? But there isn't a thing on it. What, you think everything in TextWorld should have stuff on it?
There is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.
> put milk on patio table
You put the milk on the patio table.
> take milk from patio table
You take the milk from the patio table.
> put milk on set of chairs
You put the milk on the set of chairs.
> go west
-= Kitchen =-
You arrive in a kitchen. A typical kind of place.
You can see an opened refrigerator, which looks usual, in the room. The refrigerator contains a bell pepper. Make a note of this, you might have to put stuff on or in it later on. You can see a counter. The counter is ordinary. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it? You can make out a stove. The stove is standard. Unfortunately, there isn't a thing on it. This always happens! You make out a kitchen island. The kitchen island is normal. On the kitchen island you make out a note.
There is an open screen door leading east. There is an open wooden door leading west. You don't like doors? Why not try going north, that entranceway is unguarded. You don't like doors? Why not try going south, that entranceway is unguarded.
|
tomato plant
|
eaten
|
not eaten
|
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