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Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/deepfreeze.luau
luau
.luau
--!strict --!native --Deepfreeze: Freezes table and all child tables, prevents writes & improves read speeds when in tight loops local function Deepfreeze<T>( t: T ): T if type( t ) ~= "table" then return t end local tab: {[any]: any} = t :: any for _, v in tab do -- Prevents cyclic tables from looping infinite...
138
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/builder/init.luau
luau
.luau
--[[ Penumbra: Shader module builder [Roblox] This module allows you to build shader modules in Roblox Studio. This works by inlining 'template/prepend.luau' and 'template/append.luau', with your own provided shader modulein the middle. If a shader module isn't provided, then 'template/shader.luau' module will...
589
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/builder/old_incompatible/eotf/lrgb_true.luau
luau
.luau
--!strict --!native -- lRGB - Piecewise function -- Separate shader function for legacy purposes. -- Pixel shader: sRGB -> lRGB color space transform -- Input is assumed to already be bound 0-1 sRGB local sRGB_Sub: vector = vector.one * 0.055 local vector_zero = vector.zero local vector_one = vector.one ret...
264
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/builder/old_incompatible/eotf/srgb_fast.luau
luau
.luau
--!strict --!native -- sRGB - Fast Approximation local v_1: vector = vector.one * 1 local v_0_625: vector = vector.one * 0.625 local Reciprocal: vector = vector.one / 4.8 return function( iTime: number, In: {vector}, Out: {vector} ) for c = 1, #In do Out[c] = ( v_1 - In[c] ) * ( In[c] / ( In[c] + Reciprocal )...
153
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/builder/old_incompatible/eotf/srgb_fastest.luau
luau
.luau
--!strict --!native -- sRGB - Fastest Approximation - Highly inaccurate, performance tradeoff not really worth it local v_1: vector = vector.one local v_0_225: vector = vector.one * 0.225 return function( iTime: number, In: {vector}, Out: {vector} ) for c = 1, #In do Out[c] = ( In[c] * ( In[c] * .225 + v_1 ) ) / ( ...
125
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/builder/old_incompatible/eotf/srgb_pow.luau
luau
.luau
--!strict --!native -- sRGB Pow approximation local vector_zero: vector = vector.zero local vector_one: vector = vector.one return function( iTime: number, In: {vector}, Out: {vector} ) for c: number, RGB: vector in In do Out[c] = vector.create(RGB.x^.4545,RGB.y^.4545,RGB.z^.4545) end end
94
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/builder/old_incompatible/eotf/srgb_tanh.luau
luau
.luau
--!strict --!native -- sRGB Tanh approximation local vector_zero: vector = vector.zero return function( iTime: number, In: {vector}, Out: {vector} ) for c: number, RGB: vector in In do Out[c] = vector.create(math.tanh(RGB.x),math.tanh(RGB.y),math.tanh(RGB.z)) end end
88
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/builder/old_incompatible/eotf/srgb_true.luau
luau
.luau
--!strict --!native -- sRGB - Piecewise function -- Separate shader function for legacy purposes. -- Pixel shader: Linear -> sRGB color space transform -- Input is assumed to already be bound 0-1 linear RGB -- Bypass (number) -> (vector) broadcast performance hit local sRGB_Sub: vector = vector.one * 0.055 local vec...
308
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/builder/old_incompatible/tone/acesfilm.luau
luau
.luau
--!strict --!native -- Tonemapper: AcesFilm [Source: https://www.shadertoy.com/view/W3lfRN] local v_1: vector = vector.one * 1 local v_0: vector = vector.zero local v_0_625: vector = vector.one * 0.625 local v_0_003: vector = vector.one * 0.003 local v_0_59: vector = vector.one * 0.59 local v_0_14: vector = vec...
255
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/builder/old_incompatible/tone/agx.luau
luau
.luau
--!strict --!native -- Tonemapper: AgX [Source: https://www.shadertoy.com/view/dtyfRw] local Settings = require( "../../../Settings" ) local MinEV: number = -10 -- Tonemapper min. exposure local MaxEV: number = 7.5 -- Tonemapper max. exposure local To_AgX = { vector.create(.842479062253094,.0423282422610123,.0423756...
887
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/builder/old_incompatible/tone/crt.luau
luau
.luau
--!strict --!native -- Penumbra: Fragment Shader - CRT [Source: Crazyblox] type f64=number; type vec=vector local S, Textures = require( "../../../Settings" ), require( "../../../Textures" ) local vec = vector.create;local vec_1, vec_0_5, vec_0 = vec(1,1,1), vec(.5,.5,.5), vec(0,0);local iResolution:vec =vec(S.Display_...
1,526
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/builder/old_incompatible/tone/linear.luau
luau
.luau
--!strict --!native local vector_zero: vector = vector.zero local vector_one: vector = vector.one return function( iTime: number, In: {vector}, Out: {vector} ) for c = 1, #In do Out[c] = vector.clamp( In[c], vector_zero, vector_one ) end end
78
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/builder/old_incompatible/tone/reinhard.luau
luau
.luau
--!strict --!native -- Tonemapper: Reinhard RGB local Burn: vector = vector.one return function( iTime: number, In: {vector}, Out: {vector} ) for c: number = 1, #In do Out[c] = In[c] / ( Burn + In[c] ) end end
77
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/builder/template/filter/append.luau
luau
.luau
--!nocheck --!nolint --/INLINE local iRes0:vec = iRes-vec(1,1) local iRes0_div:vec=iRes0+vec(0,0,1) local tStart0:vec = vec(0,S.Actor_Res.y*(S.Actor_RenderNum-1)) local tRes1:vec = S.Actor_Res local tRes0:vec = S.Actor_Res-vec(1,1) local tEnd0:vec = tStart0+tRes0 local IL_Start:f64 = tStart0.y % 2 -- Interlace data & ...
969
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/builder/template/filter/prepend.luau
luau
.luau
--!nocheck --!nolint --/INLINE type f64 = number; type vec = vector local S = require( `../../../../` )() local Textures = require( `../../../textures` ) local vec = vector.create local vec_1, vec_0_5, vec_0 = vec( 1, 1, 1 ), vec( .5, .5, .5 ), vec( 0, 0 ) local iRes:vec = vec( S.Display_Res.x, S.Display_Res.y ) local ...
2,520
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/builder/template/filter/shader.luau
luau
.luau
--!nocheck --!nolint --/INLINE local iChannel0: Textures.Texture = Textures.Load.Base( {}, "rustymetal" ) local texture = Sampler_Nearest -- Sampler_Nearest_IL, Sampler_Linear, Sampler_BoxBlur, Sampler_Unsharp local function main( fragColor:vec, fragCoord:vec, iTime:f64 ):vec -- Gradient - Sourced from [https://www.s...
242
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/builder/template/frag/append.luau
luau
.luau
--!nocheck --!nolint --/INLINE local iRes0:vec = iRes-vec(1,1) local iRes0_div:vec =iRes0+vec(0,0,1) local tStart0:vec = vec(0,S.Actor_Res.y*(S.Actor_RenderNum-1)) local tRes1:vec = S.Actor_Res local tRes0:vec = S.Actor_Res-vec(1,1) local tEnd0:vec = tStart0+tRes0 local IL_Start:f64 = tStart0.y % 2 -- Interlace data &...
953
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/builder/template/frag/prepend.luau
luau
.luau
--!nocheck --!nolint --/INLINE type f64 = number; type vec = vector local S = require( `../../../../` )() local Textures = require( `../../../textures` ) local vec = vector.create local vec_1, vec_0_5, vec_0 = vec( 1, 1, 1 ), vec( .5, .5, .5 ), vec( 0, 0 ) local iRes:vec = vec( S.Display_Res.x, S.Display_Res.y ) local ...
1,438
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/init.luau
luau
.luau
--!strict --!native --[[ Requires ]] local Settings = require(`../`)() local Deepfreeze = require( `./deepfreeze` ) local VM = require( `../../plugin/process` ) local Task = require( `../../plugin/task` ) local Textures = require( `./textures` ) -- Types/Export local Types = require( "@self/types" ) export type ...
1,325
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/profile.luau
luau
.luau
--!strict --!native return { "frag/cave", "filter/blur_box", "filter/unsharp_gaussian" }
29
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/filter/blur_box.luau
luau
.luau
--!nocheck --!nolint --/INLINE DoInterlace = false local function Sampler_BoxBlur(t: Textures.Texture, UV: vector): vector local tW:number, tH:number = t.Width, t.Height UV = (UV * vector.create(tW,tH) + vector.create(.5,.5) ) // 1 local x0:number = UV.x % tW * u32B -- Wrap U to texture width local y0:number = ...
362
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/filter/unsharp_gaussian.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Gaussian Unsharp Mask 3x3 Kernel local function Sampler_Unsharp(t: Textures.Texture, UV: vector): vector local b = t.Buffer local tW:number, tH:number = t.Width, t.Height UV = (UV * vector.create(tW,tH) + vector.create(.5,.5) ) // 1 -- X1Y1 local x:number = UV.x % tW * u32B -- ...
885
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/blackhole.luau
luau
.luau
--!nocheck --!nolint --/INLINE local iChannel0: Textures.Texture = Textures.Load.Base( {}, "rustymetal" ) local texture = Sampler_Nearest -- Sampler_Nearest_IL, Sampler_Linear, Sampler_BoxBlur, Sampler_Unsharp local PI: f64 = math.pi local ro: vec = vec(0.0, 2.0, 14.0) local lookAt: vec = vec(0.0, 0.0, 0.0) local fwd:...
2,618
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/cardgame.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Penumbra: Fragment Shader - Card Game [Source: https://www.shadertoy.com/view/XXtBRr] local texture = Sampler_Nearest -- Sampler_Nearest_IL, Sampler_Linear local SPIN_ROTATION:f64 = -2.0; local SPIN_SPEED:f64 = 7.0; local SPIN_EASE:f64 = 1.0; local SPIN_AMOUNT:f64 = 0.25; local OFFSET:...
934
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/cloudytunnel.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Fragment Shader - Cloudy Tunnel [Source: https://www.shadertoy.com/view/llSfRK] --// origo and lookat points local o:vec local t:vec local oSquareTotal:f64 local sampleCount:f64 = 2 local W:f64 = 4.0 local T:f64 = 0.05 local texture = Sampler_Nearest_IL -- Values local iChannel0: Tex...
1,202
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/creation.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Penumbra: Fragment Shader - Creation [Source: https://www.shadertoy.com/view/XsXXDn] local iChannel0: Textures.Texture = Textures.Load.Base( {}, "abstract3" ) local texture = Sampler_Linear local reinhardBurn:vec = vector.one * .225 local c = {0,0,0} local function main( fragColor:vec,...
358
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/distortion.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Penumbra: Fragment Shader - Distortion local texture = Sampler_Linear local blob1:vec = vec(127.1,311.7,0) local blob2:vec = vec(269.5,183.3,0) local blob3:vec = vec(419.2,317.9,0) local function main( fragColor:vec, fragCoord:vec, iTime:f64 ):vec local vec_noPreCalc:vec = vec(.5,.5)*...
601
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/fractalpyramid.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Penumbra: Fragment Shader - Fractal Pyramid [Source: https://www.shadertoy.com/view/tsXBzS] --[[ SHADER ]]-- local reinhardBurn:vec = vector.one * .225 local up_vector:vec = vec(0, 1, 0) local const_ro:vec = vec(0, 0, -50) local ro_xz:vec = vec(const_ro.x, const_ro.z) local iTime_cos:f...
859
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/fragments.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Penumbra: Fragment Shader - Fragments [Source: https://www.shadertoy.com/view/3cScWy] local fEnd:f64 = 6 local iTime_z: vec local r_xxy:vec = vec(iRes.x, iRes.y, iRes.y); local mul_vec2:vec = vec(1, 1, 0); local nums:vec = vec(6,1,2); local function main( O:vec, I:vec, t:f64 ):vec --...
531
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/gyroid.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Penumbra: Fragment Shader - tm gyroid 2 [Source: https://www.shadertoy.com/view/tXtyW8] local reinhardBurn:vec = vector.one * .225 local FAR = 30. local PI = 3.1415 local function vcos(v: vec) return vector.create(math.cos(v.x), math.cos(v.y), math.cos(v.z)) end local function vsin(v:...
1,717
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/hillside.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Penumbra: Fragment Shader - Mini: Hillside [Source: https://www.shadertoy.com/view/3fySDD] local function main( fragColor:vec, fragCoord:vec, iTime:f64 ):vec local p:vec = (fragCoord*2.-iRes)/iRes.y --//Quick noise pattern local n:f64 = (dot(fragCoord, vec(sin(fragCoord.y),sin(fragC...
355
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/introduction.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Penumbra: Fragment Shader - Shader Art Coding Introduction [Source: https://www.shadertoy.com/view/mtyGWy] local e:f64 = 2.71828183 local a:vec,b:vec,c:vec,d:vec = vec(.5,.5,.5),vec(.5,.5,.5),vec(1,1,1),vec(.263,.416,.557) local function palette( t:f64 ):vec local tau_ctd:vec = 6.2831...
379
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/mandelbrot_pattern.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Penumbra: Fragment Shader - Mandelbrot Pattern Decoration [Source: https://www.shadertoy.com/view/ttscWn] -- VARIABLES local AA:f64 = 2 local AA0:f64 = AA - 1 local AA2_Reciprocal:f64 = 1 / (AA*AA) local iter:f64 = 128 local fog:vec = vec_0 -- preprocessables local ttm:f64, c:f64, s:f6...
1,658
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/mandelbrot_standard.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Penumbra: Fragment Shader - Mandelbrot local texture = Sampler_Linear local function main( fragColor:vec, fragCoord:vec, iTime:f64 ):vec local uv:vec = (vec(fragCoord.x/iRes.x,fragCoord.y/iRes.y)-vec(.5,.5))*2. uv *= vec(iRes.x/iRes.y,1.) local c:vec = uv * 0.8 + vec(-.5,0.) + vec( ...
260
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/mosaic.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Penumbra: Fragment Shader - Mini: Mosaic [Source: https://www.shadertoy.com/view/W33GRX] local texture = Sampler_Linear local function main( fragColor:vec, fragCoord:vec, iTime:f64 ):vec --//Resolution for scaling local r:vec = iRes --//Centered and scaled to fit vertically [-3, +3]...
327
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/neuron.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Penumbra: Fragment Shader - Neuron local vec_up = vec(0, 1, 0) local ro, lookAt, fwd, right, up = vec(0,0,0), vec(0,0,0), vec(0,0,1), vec(1,0,0), vec(0,1,0) local a = 2.51 local b_coeff = vec(0.0762, 0.0762, 0.0762) local c_val = 2.43 local d_coeff = vec(0.59, 0.59, 0.59) local e_coeff...
2,829
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/nova.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Penumbra: Fragment Shader - Mini: Nova [Source: https://www.shadertoy.com/view/WfGSRD] local function main( fragColor:vec, fragCoord:vec, iTime:f64 ):vec --//Horizontally centered and scaled coordinates local p:vec = (fragCoord*2.-(iRes.x*vec(1,1)))/iRes.y --//Distance to circle edg...
248
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/rocaille.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Penumbra: Fragment Shader - Rocaille [Source: https://www.shadertoy.com/view/WXyczK] local resLen:f64 local function main( O:vec, I:vec, iTime:f64 ):vec --// Vector for scaling and turbulence local v:vec = iRes; --// Centered and scaled coordinates local p:vec = (I+I-v)/v.y/.3; -...
423
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/squircle.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Penumbra: Fragment Shader - Mini: Squircle [Source: https://www.shadertoy.com/view/WcGXRD] local function main( fragColor:vec, fragCoord:vec, iTime:f64 ):vec --//Centered and scale to fit vertically local p:vec = (fragCoord*2.-iRes)/iRes.y --//Distance to squircle (squared-radius of...
307
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/squircle2.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Penumbra: Fragment Shader - Mini: Squircle 2 [Source: https://www.shadertoy.com/view/WfySDD] local function mat2(v:vec,a:f64,b:f64,c:f64,d:f64):vec return vec(a*v.x+b*v.y,c*v.x+d*v.y)end local function main( fragColor:vec, fragCoord:vec, iTime:f64 ):vec --//Centered and scale to fit v...
516
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/tracedtunnel.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Penumbra: Fragment Shader - Traced Tunnel [Source: https://www.shadertoy.com/view/tdjfDR] local iChannel0: Textures.Texture = Textures.Load.Base( {{Name="Squared"},{Name="VFlip"},{Name="GaussianBlur"}}, "abstract3" ) local iChannel1: Textures.Texture = Textures.Load.Base( {{Name="Squar...
2,872
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shaders/multi.luau
luau
.luau
--!nocheck --!nolint -- Multi-shader wrapper module -- Calls multiple different modules based on os.clock() -- Shaders local ShaderList = { require( "./frag/cardgame" ), require( "./frag/cave" ), require( "./frag/cloudytunnel" ), require( "./frag/rocaille" ), require( "./frag/fractalpyramid" ), require( "./frag...
191
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/types.luau
luau
.luau
-- Pipeline : Types -- local Textures = require(`../textures`) export type Shader = { -- Shader needs its own write buffer due to temporal accumulation. read FB_Slice_Write: buffer, read Run: ShaderModule } export type ShaderModule = ( T: number, Sync_FB_Slice_Read: buffer, FB_Slice_Write: buffer, --Out: buffer...
164
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/png/ChunkTypes.luau
luau
.luau
local Types = require("./Types") export type IHDR = { width: number, height: number, bitDepth: number, colorType: number, interlaced: boolean, } export type PLTE = { colors: { Types.Color }, } export type tRNS = { gray: number, red: number, green: number, blue: number, } return {}
82
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/png/HuffmanTable.luau
luau
.luau
--!strict --!native local function new(lengths: { number }) local blCount = {} local maxBits = 0 for _, len in lengths do if len > 0 then blCount[len] = (blCount[len] or 0) + 1 if len > maxBits then maxBits = len end end end local thisCode = 1 local nextCode = {} for bits = 1, maxBits do thi...
253
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/png/Types.luau
luau
.luau
export type PNG = { Width: number, Height: number, Pixels: buffer, --ReadPixel: (x: number, y: number) -> Color, } export type Chunk = { type: string, offset: number, length: number, } export type Color = { r: number, g: number, b: number, a: number, } return {}
80
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/png/chunks/IHDR.luau
luau
.luau
--!strict --!native local ChunkTypes = require("../ChunkTypes") local Types = require("../Types") local COLOR_TYPE_BIT_DEPTH = { [0] = { 1, 2, 4, 8, 16 }, [2] = { 8, 16 }, [3] = { 1, 2, 4, 8 }, [4] = { 8, 16 }, [6] = { 8, 16 }, } local function read(buf: buffer, chunk: Types.Chunk): ChunkTypes.IHDR assert(chun...
415
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/png/chunks/PLTE.luau
luau
.luau
--!strict --!native local ChunkTypes = require("../ChunkTypes") local Types = require("../Types") local function read(buf: buffer, chunk: Types.Chunk, header: ChunkTypes.IHDR): ChunkTypes.PLTE assert(chunk.length % 3 == 0, "malformed PLTE chunk") local count = chunk.length / 3 assert(count > 0, "no entries in PLT...
223
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/png/chunks/init.luau
luau
.luau
--!strict --!native return { IHDR = require("@self/IHDR"), PLTE = require("@self/PLTE"), tRNS = require("@self/tRNS"), }
42
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/png/chunks/tRNS.luau
luau
.luau
--!strict --!native local ChunkTypes = require("../ChunkTypes") local Types = require("../Types") local function readU16(buf: buffer, offset: number, depth: number) return bit32.extract( bit32.bor(bit32.lshift(buffer.readu8(buf, offset), 8), buffer.readu8(buf, offset + 1)), 0, depth ) end local function read...
396
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/png/crc32.luau
luau
.luau
--!strict --!native -- stylua: ignore local lookup = { 0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3, 0x0EDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988, 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91, 0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE, 0x1ADAD47D, 0x6DDDE4E...
2,335
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/png/inflate.luau
luau
.luau
--!strict --!native local HuffmanTable = require("./HuffmanTable") -- stylua: ignore local LIT_LEN = { 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, } -- stylua: ignore local LIT_EXTRA = { 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3,...
1,948
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/textures/assets/16x16_test.luau
luau
.luau
--!strict --!native local B64 = "iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAIAAACQkWg2AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAIElEQVQokWP4z8Dw//9/BuJJ0lRDwKgNozYMBRv+MwAA53OAjjUvXLcAAAAASUVORK5CYII=" return buffer.fromstring(B64)
109
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/textures/assets/cubemaps/flatday/flatday.luau
luau
.luau
--!strict --!native local B64 = "iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAIAAACQd1PeAAAFDmlUWHRYTUw6Y29tLmFkb2JlLnhtcAAAAAAAPD94cGFja2V0IGJlZ2luPSLvu78iIGlkPSJXNU0wTXBDZWhpSHpyZVN6TlRjemtjOWQiPz4KPHg6eG1wbWV0YSB4bWxuczp4PSJhZG9iZTpuczptZXRhLyIgeDp4bXB0az0iWE1QIENvcmUgNS41LjAiPgogPHJkZjpSREYgeG1sbnM6cmRmPSJodHRwOi8vd3d3LnczLm9...
1,718
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/textures/assets/cubemaps/zero/zero.luau
luau
.luau
--!strict --!native local B64 = "iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAIAAACQd1PeAAAFDmlUWHRYTUw6Y29tLmFkb2JlLnhtcAAAAAAAPD94cGFja2V0IGJlZ2luPSLvu78iIGlkPSJXNU0wTXBDZWhpSHpyZVN6TlRjemtjOWQiPz4KPHg6eG1wbWV0YSB4bWxuczp4PSJhZG9iZTpuczptZXRhLyIgeDp4bXB0az0iWE1QIENvcmUgNS41LjAiPgogPHJkZjpSREYgeG1sbnM6cmRmPSJodHRwOi8vd3d3LnczLm9...
1,728
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/textures/assets/font_codepage437.luau
luau
.luau
--!strict --!native local B64 = "iVBORw0KGgoAAAANSUhEUgAACQAAAAAOCAIAAAD1rrSwAAAACXBIWXMAAAsTAAALEwEAmpwYAAAPBklEQVR4nO1dW5IjsarUOXHX6EV6lefDcStoHslD1MMe8qOjuiRQCiFAsnvmP+tH8X6/1fev16tdajB4Gj6ePH47GAwGA4r3+51NDZNQBoPBP4XjPKjGvQmJgxSoO43zYNAS5Xj+PKg/F7Hq8UzNCwxeaGIj7q8jUFgbq6ywNqOaeWsKe2lcafmLpZ7gvYDGxWMVDKsCaKBSwW4YkyA...
3,755
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/textures/init.luau
luau
.luau
--!strict --!native --[[ Penumbra: textures.luau This module handles loading and processing a texture via any of the given load parameters by the calling module. Assets are stored via textures/assets, additional ones can be added by providing PNG files as base64-encoded strings so that no filesystem dependen...
4,127
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/textures/types.luau
luau
.luau
-- Types : Textures -- -- Represents what constitutes as a texture. export type Texture = { [number]: vector, read Buffer: buffer, read Dimensions: vector, read Width: number, read Height: number, read Width0: number, read Height0: number, read FD: vector, read Mult: vector | number } -- A super...
164
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/license/base64.luau
luau
.luau
--[[ MIT License Copyright (c) 2025 daily3014 Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, di...
223
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/license/penumbra.luau
luau
.luau
--[[ The MIT License (MIT) Copyright (c) 2026 Crazyblox Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, p...
226
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/license/png.luau
luau
.luau
--[[ The MIT License (MIT) Copyright (c) 2024 sircfenner Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, ...
227
OMouta/PyLua
OMouta-PyLua-e6fed0e/examples/basics.luau
luau
.luau
local PyLua = require("../src/PyLua") -- Create a Python runtime local python = PyLua.new() -- Execute multi-line Python code (statements) python:execute([[ x = 10 y = 32 print("sum:", x + y) ]]) -- Evaluate a Python expression and get the result in Luau local value = python:eval("1 + 2 * 3") print("eval result:", ...
134
OMouta/PyLua
OMouta-PyLua-e6fed0e/examples/builtins.luau
luau
.luau
local PyLua = require("../src/PyLua") local python = PyLua.new() python:execute([[ print("PyLua Version:", __pylua_version__) string = "Hello, PyLua!" print("len of string:", len(string)) print("type of 123:", type(123)) if string[0] == "H": print("First character is H") if isinstance(123, int): print("123 is a...
120
OMouta/PyLua
OMouta-PyLua-e6fed0e/examples/bytes_and_strings.luau
luau
.luau
local PyLua = require("../src/PyLua") local python = PyLua.new() python:execute([[ s = "hello" b = b"hello" print("str:", s) print("bytes:", b) print("len(bytes):", len(b)) print("b[1] (first byte):", b[0]) print("concat bytes:", b + b" world") ]])
82
OMouta/PyLua
OMouta-PyLua-e6fed0e/examples/classes.luau
luau
.luau
local PyLua = require("../src/PyLua") local python = PyLua.new() python:execute([[ class Person: def __init__(self, name, age): self.name = name self.age = age def greet(self): return f"Hello, my name is {self.name} and I am {self.age} years old." person = Person("Alice", 30) print(p...
315
OMouta/PyLua
OMouta-PyLua-e6fed0e/examples/collections.luau
luau
.luau
local PyLua = require("../src/PyLua") local python = PyLua.new() python:execute([[ # Lists, tuples, dicts, sets nums = [1, 2, 3] pair = ("a", 42) conf = {"host": "localhost", "port": 8080} letters = {"a", "b", "c"} # Unpacking into new dict conf2 = {**conf, "debug": True} print("nums:", nums) print("pair:", pair) p...
252
OMouta/PyLua
OMouta-PyLua-e6fed0e/examples/control_flow.luau
luau
.luau
local PyLua = require("../src/PyLua") local python = PyLua.new() python:execute([[ x = 7 if x < 5: print("small") elif x < 10: print("medium") else: print("large") # chained comparisons combine checks without repeating the middle operand value = 8 if 5 < value < 10: print("value is between 5 and 10")...
442
OMouta/PyLua
OMouta-PyLua-e6fed0e/examples/exceptions.luau
luau
.luau
local PyLua = require("../src/PyLua") local python = PyLua.new() python:execute([[ def divide(a, b): return a / b try: print("divide(10, 2) =", divide(10, 2)) print("divide(5, 0) =", divide(5, 0)) except ZeroDivisionError as e: print("Error:", e) try: array = [1, 2, 3] print("Accessing array...
262
OMouta/PyLua
OMouta-PyLua-e6fed0e/examples/functions.luau
luau
.luau
local PyLua = require("../src/PyLua") local python = PyLua.new() python:execute([[ def add(a, b): return a + b def greet(name): return "Hello, " + name print("add(2, 3) =", add(2, 3)) print(greet("World")) # Simple function with one default argument def greet(name, greeting="Hello"): print(greeting + ",...
363
OMouta/PyLua
OMouta-PyLua-e6fed0e/examples/hello_world.luau
luau
.luau
local PyLua = require("../src/PyLua") local python = PyLua.new() python:execute([[ print("Hello world from python!") ]])
31
OMouta/PyLua
OMouta-PyLua-e6fed0e/examples/imports/lune.luau
luau
.luau
local PyLua = require("../../src/PyLua") local FileSystem = require("../../src/Packages/FileSystem/Lune") -- Create a Python runtime local python = PyLua.new({ fileSystem = FileSystem, searchPath = {"examples/imports/libs"}, enableFilesystem = true, }) python:execute([[ import my_lib my_lib.pretty_print(...
83
OMouta/PyLua
OMouta-PyLua-e6fed0e/examples/imports/lute.luau
luau
.luau
local PyLua = require("../../src/PyLua") local FileSystem = require("../../src/Packages/FileSystem/Lute") -- Create a Python runtime local python = PyLua.new({ fileSystem = FileSystem, searchPath = {"examples/imports/libs"}, enableFilesystem = true, }) python:execute([[ import my_lib my_lib.pretty_print(...
83
OMouta/PyLua
OMouta-PyLua-e6fed0e/examples/imports/virtual.luau
luau
.luau
local PyLua = require("../../src/PyLua") local FileSystem = require("../../src/Packages/FileSystem/Virtual") -- 1. Define a native module (Luau table) local myMathModule = { add = function(a:number, b:number) return a + b end, PI = 3.14159 } -- 2. Define a virtual filesystem (mocking real files) local files =...
245
OMouta/PyLua
OMouta-PyLua-e6fed0e/examples/interop_minimal.luau
luau
.luau
local PyLua = require("../src/PyLua") local python = PyLua.new() -- Minimal interop: expose a Luau value/function via globals local globals = python:globals() -- Expose a simple Luau function that multiplies numbers globals.lua_mul = function(a: number, b: number): number return a * b end python:execute([[ prin...
119
OMouta/PyLua
OMouta-PyLua-e6fed0e/src/Packages/FileSystem/Lute.luau
luau
.luau
--!strict -- Lute FileSystem Implementation -- https://lute.luau.org/reference/lute/fs.html local fs = require("@lute/fs") local LuteFS = {} function LuteFS.readFile(path: string): string? if fs.exists(path) and fs.type(path) == "file" then return fs.readfiletostring(path) end return nil end function LuteFS.ex...
133
OMouta/PyLua
OMouta-PyLua-e6fed0e/src/Packages/FileSystem/Virtual.luau
luau
.luau
--!strict -- Virtual FileSystem (Memory-based) local VirtualFS = {} function VirtualFS.new(files: { [string]: string }) return { readFile = function(path: string): string? return files[path] end, exists = function(path: string): boolean -- Check exact match if files[path] then return true end ...
249
OMouta/PyLua
OMouta-PyLua-e6fed0e/src/PyLua/ast/nodes.luau
luau
.luau
local Nodes = {} -- Operator types export type UnaryOpType = "Invert" | "Not" | "UAdd" | "USub" export type BinOpType = "Add" | "Sub" | "Mult" | "MatMult" | "Div" | "Mod" | "Pow" | "LShift" | "RShift" | "BitOr" | "BitXor" | "BitAnd" | "FloorDiv" export type CmpOp = "Eq" | "NotEq" | "Lt" | "LtE" | "Gt" | "...
2,525
OMouta/PyLua
OMouta-PyLua-e6fed0e/src/PyLua/ast/visitor.luau
luau
.luau
local Visitor = {} local nodes = require("./nodes") type ASTNode = nodes.ASTNode type AnyNode = nodes.AnyNode type AnyStmt = nodes.AnyStmt type AnyExpr = nodes.AnyExpr -- Base visitor class for AST traversal export type Visitor = { visit: (self: Visitor, node: ASTNode) -> any, generic_visit: (self: Visitor, node: A...
2,471
OMouta/PyLua
OMouta-PyLua-e6fed0e/src/PyLua/bytecode/instructions.luau
luau
.luau
local Instructions = {} local opcodes = require("./opcodes") type Opcode = opcodes.Opcode -- Bytecode instruction export type Instruction = { opcode: Opcode, arg: number?, -- Optional numeric argument (index / delta / small int) lineno: number?, -- Source line for debug / traceback } -- Create an instruction; val...
363
OMouta/PyLua
OMouta-PyLua-e6fed0e/src/PyLua/compiler/expressions.luau
luau
.luau
local nodes = require("../ast/nodes") local opcodes = require("../bytecode/opcodes") local State = require("./state") type CompilerState = State.CompilerState type ExprContext = nodes.ExprContext type ListComp = nodes.ListComp type BinOpType = nodes.BinOpType type CmpOp = nodes.CmpOp local function deepCopy(value: an...
4,473
OMouta/PyLua
OMouta-PyLua-e6fed0e/src/PyLua/compiler/init.luau
luau
.luau
local State = require("@self/state") local expressionsFactory = require("@self/expressions") local statementsFactory = require("@self/statements") export type CodeObject = State.CodeObject local Compiler = {} local compileStmtImpl: ((State.CompilerState, any) -> ())? = nil local function compileStmt(st: State.Compi...
455
OMouta/PyLua
OMouta-PyLua-e6fed0e/src/PyLua/compiler/state.luau
luau
.luau
local instructions = require("../bytecode/instructions") local opcodes = require("../bytecode/opcodes") type Instruction = instructions.Instruction type Opcode = opcodes.Opcode export type CodeObject = { constants: { any }, names: { string }, varnames: { string }, bytecode: { Instruction }, firstlineno: number?,...
851
OMouta/PyLua
OMouta-PyLua-e6fed0e/src/PyLua/compiler/statements.luau
luau
.luau
local State = require("./state") type CompilerState = State.CompilerState type StatementDeps = { compileExpr: (CompilerState, any) -> (), compileAssignmentTarget: (CompilerState, any) -> (), compileLoadTarget: (CompilerState, any) -> (), compileStoreTarget: (CompilerState, any) -> (), resolveBinOpOpcode: (any) -...
4,148
OMouta/PyLua
OMouta-PyLua-e6fed0e/src/PyLua/interop/bridge.luau
luau
.luau
local Bridge = {} local Base = require("../objects/base") local Collections = require("../objects/collections") type PyObject = Base.PyObject type PyType = Base.PyType type VisitedPy = { [PyObject]: any } type VisitedLuau = { [any]: PyObject } type HashEntry = { key: PyObject, value: PyObject } type LuauFunctionRe...
3,596
OMouta/PyLua
OMouta-PyLua-e6fed0e/src/PyLua/objects/builtins.luau
luau
.luau
local Builtins = {} local base = require("./base") type PyObject = base.PyObject -- Forward references to type registration already performed in base bootstrap -- None export type PyNone = PyObject & { __type: "NoneType", __value: nil } function Builtins.None(): PyNone return base.newNone() :: PyNone end -- Boolea...
2,597
OMouta/PyLua
OMouta-PyLua-e6fed0e/src/PyLua/objects/collections.luau
luau
.luau
local Collections = {} local base = require("./base") local builtins = require("./builtins") type PyObject = base.PyObject type PyType = base.PyType export type PyList = PyObject & { __type: "list", __value: { PyObject } } export type PyTuple = PyObject & { __type: "tuple", __value: { PyObject } } export type PyDict ...
4,658
OMouta/PyLua
OMouta-PyLua-e6fed0e/src/PyLua/objects/module.luau
luau
.luau
local Base = require("./base") local Module = {} -- Register the module type local moduleType = Base.registerType("module", { bases = { Base.getTypeObject("object") }, }) function Module.new(name: string, doc: string?): Base.PyObject local dict = { ["__name__"] = Base.newPyObject("str", name), ["__doc__"] = if...
185
OMouta/PyLua
OMouta-PyLua-e6fed0e/src/PyLua/parser/errors.luau
luau
.luau
local errors = {} export type Location = { line: number, column: number } local function fmtLocation(loc: Location?): string if not loc then return "<unknown>" end return string.format("line %d, column %d", loc.line, loc.column) end function errors.expected(expected: string, got: string?, loc: Location?) retur...
214
OMouta/PyLua
OMouta-PyLua-e6fed0e/src/PyLua/parser/expressions/binary.luau
luau
.luau
local tokens = require("../../tokens") local nodes = require("../../ast/nodes") local precedenceModule = require("../precedence") export type Token = tokens.Token export type Expr = nodes.Expr export type CmpOp = nodes.CmpOp export type BinaryDeps = { precedence: typeof(precedenceModule), parsePrimary: (state: any)...
1,985
OMouta/PyLua
OMouta-PyLua-e6fed0e/src/PyLua/parser/expressions/fstring.luau
luau
.luau
local tokens = require("../../tokens") local nodes = require("../../ast/nodes") export type Token = tokens.Token export type Expr = nodes.Expr export type FStringDeps = { lexer: any, wrapCall: (funcName: string, argList: { Expr }, baseNode: Expr, token: Token) -> Expr, foldConcat: (parts: { Expr }, token: Token) -...
2,400
OMouta/PyLua
OMouta-PyLua-e6fed0e/src/PyLua/parser/expressions/init.luau
luau
.luau
-- This module handles expression parsing local tokens = require("../tokens") local nodes = require("../ast/nodes") local precedence = require("./precedence") local postfix = require("./postfix") local lexer = require("../lexer") local utils = require("@self/utils") local fstringFactory = require("@self/fstring") l...
412
OMouta/PyLua
OMouta-PyLua-e6fed0e/src/PyLua/parser/expressions/lambda.luau
luau
.luau
local tokens = require("../../tokens") local nodes = require("../../ast/nodes") export type Token = tokens.Token export type Expr = nodes.Expr export type Arguments = nodes.Arguments local MAX_LAMBDA_NESTING = 64 export type LambdaDeps = { precedence: any, postfix: any, parseBinaryExpression: (state: any, minPrec...
726
OMouta/PyLua
OMouta-PyLua-e6fed0e/src/PyLua/parser/expressions/primary.luau
luau
.luau
local tokens = require("../../tokens") local nodes = require("../../ast/nodes") local postfix = require("../postfix") export type Token = tokens.Token export type Expr = nodes.Expr export type PrimaryDeps = { postfix: typeof(postfix), prefixContains: (prefix: string?, flag: string) -> boolean, makeStringConstant: ...
3,035
OMouta/PyLua
OMouta-PyLua-e6fed0e/src/PyLua/parser/expressions/utils.luau
luau
.luau
local tokens = require("../../tokens") local nodes = require("../../ast/nodes") export type Token = tokens.Token export type Expr = nodes.Expr export type Arguments = nodes.Arguments local function prefixContains(prefix: string?, flag: string): boolean if not prefix then return false end return string.find(prefi...
854
OMouta/PyLua
OMouta-PyLua-e6fed0e/src/PyLua/parser/init.luau
luau
.luau
local tokens = require("./tokens") local nodes = require("./ast/nodes") local errors = require("@self/errors") local expressions = require("@self/expressions") local statements = require("@self/statements") export type Token = tokens.Token export type Module = nodes.Module export type Expr = nodes.Expr export type Stm...
691
OMouta/PyLua
OMouta-PyLua-e6fed0e/src/PyLua/parser/postfix.luau
luau
.luau
local tokens = require("../tokens") local nodes = require("../ast/nodes") export type Token = tokens.Token export type Expr = nodes.Expr local postfix = {} -- Forward-declared expression parser injected to avoid cycles export type ExpressionParser = (state: any) -> Expr -- Parse function call arguments and keywords...
774
OMouta/PyLua
OMouta-PyLua-e6fed0e/src/PyLua/parser/precedence.luau
luau
.luau
local precedence = {} -- Precedence levels (lower number = lower precedence) precedence.LEVELS = { LAMBDA = 0, OR = 1, AND = 2, NOT = 3, -- unary not IN = 4, NOT_IN = 4, IS = 4, IS_NOT = 4, LESS = 4, LESSEQUAL = 4, GREATER = 4, GREATEREQUAL = 4, EQEQUAL = 4, NOTEQUAL = 4, VBAR = 5, -- bitwise or CIRCUM...
400
OMouta/PyLua
OMouta-PyLua-e6fed0e/src/PyLua/parser/statements.luau
luau
.luau
local nodes = require("../ast/nodes") local precedence = require("./precedence") local expressions = require("./expressions") export type Expr = nodes.Expr export type Stmt = nodes.Stmt local statements = {} -- Helper to recursively parse assignment targets (including nested tuples) local function parseForTarget(sta...
4,541
OMouta/PyLua
OMouta-PyLua-e6fed0e/src/PyLua/vm/interpreter/blocks.luau
luau
.luau
local FrameModule = require("../frame") local Stack = require("../stack") local Base = require("../../objects/base") local Blocks = {} export type Frame = FrameModule.Frame export type Block = FrameModule.Block local function truncateToBlock(frame: Frame, block: Block) local target = block.stackSize local current ...
865
OMouta/PyLua
OMouta-PyLua-e6fed0e/src/PyLua/vm/interpreter/call_function.luau
luau
.luau
local FrameModule = require("../frame") local Functions = require("../../objects/functions") local Instructions = require("../../bytecode/instructions") local Base = require("../../objects/base") local State = require("./state") local Generator = require("./generator") local CallFunction = {} type CallOptions = { lo...
1,595