repo stringclasses 302
values | file_path stringlengths 18 241 | language stringclasses 2
values | file_type stringclasses 4
values | code stringlengths 76 697k | tokens int64 10 271k |
|---|---|---|---|---|---|
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/components/propertyFields/texturePicker/modals/importInstances.luau | luau | .luau | local Selection = game:GetService("Selection")
local fusion = require("@packages/fusion")
local Children = fusion.Children
local Cleanup = fusion.Cleanup
local New = fusion.New
local Computed = fusion.Computed
local Value = fusion.Value
local fusionComponents = require("@packages/fusionComponents")
local text = fusi... | 2,579 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/components/propertyFields/texturePicker/modals/importJson.luau | luau | .luau | local HttpService = game:GetService("HttpService")
local Selection = game:GetService("Selection")
local fusion = require("@packages/fusion")
local Children = fusion.Children
local Cleanup = fusion.Cleanup
local New = fusion.New
local Computed = fusion.Computed
local Value = fusion.Value
local fusionComponents = requ... | 2,172 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/components/propertyFields/texturePicker/modals/moveItem.luau | luau | .luau | local fusion = require("@packages/fusion")
local New = fusion.New
local Children = fusion.Children
local Value = fusion.Value
local fusionComponents = require("@packages/fusionComponents")
local text = fusionComponents.base.text
local button = fusionComponents.common.button
local frame = fusionComponents.base.frame
l... | 1,003 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/components/propertyFields/texturePicker/textureImage/flipbook.luau | luau | .luau | local AssetService = game:GetService("AssetService")
local RunService = game:GetService("RunService")
local fusion = require("@packages/fusion")
local Children = fusion.Children
local Cleanup = fusion.Cleanup
local Hydrate = fusion.Hydrate
local New = fusion.New
local Computed = fusion.Computed
local Value = fusion.V... | 734 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/components/propertyFields/texturePicker/textureImage/init.luau | luau | .luau | local flipbook = require("./flipbook")
local texture = require("./texture")
type props = {
Image: string,
FlipbookMode: nil | "2x2" | "4x4" | "8x8",
}
local function textureImage(props: props)
if props.FlipbookMode then
-- for some reason props.FlipbookMode does not evaluate to not nil after this, so we typecast... | 116 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/components/propertyFields/texturePicker/textureImage/texture.luau | luau | .luau | local AssetService = game:GetService("AssetService")
local fusion = require("@packages/fusion")
local Children = fusion.Children
local Hydrate = fusion.Hydrate
local New = fusion.New
local Computed = fusion.Computed
local Value = fusion.Value
local fusionUtils = require("@packages/fusionUtils")
local propertyProvide... | 280 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/components/propertyFields/texturePicker/treeButton.luau | luau | .luau | local fusion = require("@packages/fusion")
local Children = fusion.Children
local Cleanup = fusion.Cleanup
local New = fusion.New
local Computed = fusion.Computed
local Observer = fusion.Observer
local Value = fusion.Value
local fusionComponents = require("@packages/fusionComponents")
local menuEntry = fusionComponen... | 1,620 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/components/standaloneScroller.luau | luau | .luau | -- this component exists due to the necessity of rendering components conditionally based on a scrolling frame, while they don't fit into a grid/list/whatever
-- it's important to realize that this component should not be used for just anything, but only things where the tradeoff is significant enough to warrant the ex... | 2,024 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/components/viewport2D.luau | luau | .luau | local fusion = require("@packages/fusion")
local Children = fusion.Children
local Hydrate = fusion.Hydrate
local New = fusion.New
local Out = fusion.Out
local Clean = fusion.cleanup
local Computed = fusion.Computed
local ForValues = fusion.ForValues
local Value = fusion.Value
local fusionUtils = require("@packages/fu... | 1,039 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/init.server.luau | luau | .luau | local Selection = game:GetService("Selection")
local fusion = require("@packages/fusion")
local Children = fusion.Children
local New = fusion.New
local Value = fusion.Value
local fusionUtils = require("@packages/fusionUtils")
local topLayerProvider = fusionUtils.topLayerProvider
local app = require("@components/app... | 369 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/lib/classDataHandler/classes/container.luau | luau | .luau | local class = {}
local fusionUtils = require("@packages/fusionUtils")
local onDestroy = fusionUtils.onDestroy
local input = require("@components/propertyFields/input")
local scaleUtils = require("@src/lib/scaleUtils")
function class.is(instance: Instance)
return instance:IsA("Attachment") or instance:IsA("Part") o... | 345 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/lib/classDataHandler/classes/particleEmitter.luau | luau | .luau | local class = {}
local fusionUtils = require("@packages/fusionUtils")
local onDestroy = fusionUtils.onDestroy
local checkbox = require("@components/propertyFields/checkbox")
local input = require("@components/propertyFields/input")
local slider = require("@components/propertyFields/slider")
local range = require("@co... | 3,360 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/lib/classDataHandler/classes/trail.luau | luau | .luau | local class = {}
local fusionUtils = require("@packages/fusionUtils")
local onDestroy = fusionUtils.onDestroy
local checkbox = require("@components/propertyFields/checkbox")
local input = require("@components/propertyFields/input")
local slider = require("@components/propertyFields/slider")
local object = require("@c... | 1,648 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/lib/classDataHandler/init.luau | luau | .luau | local classDataHandler = {}
local fusion = require("@packages/fusion")
local theme = require("@src/theme")
local classMap: {
[string]: {
is: (instance: Instance) -> boolean,
properties: {
[number]: property | category,
},
emit: (instance: Instance) -> nil,
},
} =
nil :: any
local function setup()
loc... | 438 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/lib/historyHandler.luau | luau | .luau | local ChangeHistoryService = game:GetService("ChangeHistoryService")
return function(identifier: string, callback: () -> any): any
local recording = ChangeHistoryService:TryBeginRecording(identifier)
-- we want to still run the callback even if we can't record the changes
local success, result, _check = pcall(call... | 188 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/lib/scaleUtils.luau | luau | .luau | local scaleUtils = {}
function scaleUtils.scaleNumber(number: number, scale: number): number
return number * scale
end
function scaleUtils.scaleNumberSequence(numberSequence: NumberSequence, scale: number): NumberSequence
local newKeypoints = {}
for _, keypoint in numberSequence.Keypoints do
table.insert(
ne... | 278 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/lib/settingsManager.luau | luau | .luau | -- primarily exists to wrap around Get/SetSetting so we don't have to get a new plugin each time
-- and also turns its values into reactive values
local settingsManager = {}
local fusion = require("@packages/fusion")
local Value = fusion.Value
local plugin = script:FindFirstAncestorWhichIsA("Plugin")
if __DEV__ then... | 354 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/stories/App.story.luau | luau | .luau | local fusionComponents = require("@packages/fusionComponents")
local storyBase = fusionComponents.utility.storyBase
local fusion = require("@packages/fusion")
local Children = fusion.Children
local New = fusion.New
local Clean = fusion.cleanup
local Value = fusion.Value
local theme = require("@src/theme")
local hist... | 336 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/stories/AppTopbar.story.luau | luau | .luau | local fusionComponents = require("@packages/fusionComponents")
local storyBase = fusionComponents.utility.storyBase
local fusion = require("@packages/fusion")
local Children = fusion.Children
local New = fusion.New
local Value = fusion.Value
local appTopbar = require("@src/components/appTopbar")
return {
summary =... | 328 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/stories/AppWidget.story.luau | luau | .luau | local fusion = require("@packages/fusion")
local Value = fusion.Value
local theme = require("@src/theme")
local historyHandler = require("@src/lib/historyHandler")
local generateInstance = require("./generateInstance")
local app = require("@src/components/app")
return {
summary = "A full representation of the plu... | 170 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/stories/fields/checkbox.story.luau | luau | .luau | local fusionComponents = require("@packages/fusionComponents")
local storyBase = fusionComponents.utility.storyBase
local fusion = require("@packages/fusion")
local Value = fusion.Value
local listOption = require("@components/listOption")
local checkbox = require("@components/propertyFields/checkbox")
local instance... | 216 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/stories/fields/colorSequence/field.story.luau | luau | .luau | local fusionComponents = require("@packages/fusionComponents")
local storyBase = fusionComponents.utility.storyBase
local fusion = require("@packages/fusion")
local Value = fusion.Value
local listOption = require("@components/listOption")
local colorSequence = require("@components/propertyFields/colorSequence")
loca... | 385 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/stories/fields/colorSequence/widget.story.luau | luau | .luau | local fusionComponents = require("@packages/fusionComponents")
local storyBase = fusionComponents.utility.storyBase
local fusion = require("@packages/fusion")
local Children = fusion.Children
local New = fusion.New
local Value = fusion.Value
local colorSequenceEditor = require("@components/propertyFields/colorSequen... | 365 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/stories/fields/dropdown.story.luau | luau | .luau | local fusionComponents = require("@packages/fusionComponents")
local storyBase = fusionComponents.utility.storyBase
local fusion = require("@packages/fusion")
local Value = fusion.Value
local listOption = require("@components/listOption")
local dropdown = require("@components/propertyFields/enumDropdown")
local inst... | 215 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/stories/fields/input.story.luau | luau | .luau | local fusionComponents = require("@packages/fusionComponents")
local storyBase = fusionComponents.utility.storyBase
local fusion = require("@packages/fusion")
local Value = fusion.Value
local listOption = require("@components/listOption")
local input = require("@components/propertyFields/input")
local instance = Ins... | 212 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/stories/fields/numberSequence/field.story.luau | luau | .luau | local fusionComponents = require("@packages/fusionComponents")
local storyBase = fusionComponents.utility.storyBase
local fusion = require("@packages/fusion")
local Value = fusion.Value
local listOption = require("@components/listOption")
local numberSequence = require("@components/propertyFields/numberSequence")
lo... | 291 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/stories/fields/numberSequence/widget.story.luau | luau | .luau | local fusionComponents = require("@packages/fusionComponents")
local storyBase = fusionComponents.utility.storyBase
local fusion = require("@packages/fusion")
local Value = fusion.Value
local numberSequenceWidget = require("@components/propertyFields/numberSequence/editor")
local theme = require("@src/theme")
local... | 214 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/stories/fields/slider.story.luau | luau | .luau | local fusionComponents = require("@packages/fusionComponents")
local storyBase = fusionComponents.utility.storyBase
local fusion = require("@packages/fusion")
local Value = fusion.Value
local listOption = require("@components/listOption")
local slider = require("@components/propertyFields/slider")
local instance = I... | 237 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/stories/fields/texturePicker/field.story.luau | luau | .luau | local fusionComponents = require("@packages/fusionComponents")
local storyBase = fusionComponents.utility.storyBase
local fusion = require("@packages/fusion")
local Value = fusion.Value
local listOption = require("@components/listOption")
local texturePicker = require("@components/propertyFields/texturePicker")
loca... | 241 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/stories/fields/texturePicker/widget.story.luau | luau | .luau | local fusionComponents = require("@packages/fusionComponents")
local storyBase = fusionComponents.utility.storyBase
local fusion = require("@packages/fusion")
local Value = fusion.Value
local texturePickerWidget = require("@components/propertyFields/texturePicker/editor")
local generateInstance = require("@src/stori... | 199 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/stories/generateInstance.luau | luau | .luau | return function()
local part = Instance.new("Part")
part.TopSurface = Enum.SurfaceType.Smooth
part.Anchored = true
part.Transparency = 1
part.CFrame = CFrame.new(0, 2, 0)
part.Size = Vector3.new(1, 1, 1)
part.CanCollide = false
part.BrickColor = BrickColor.new("Institutional white")
local attachment = Instanc... | 482 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/theme/components/App/default/default.luau | luau | .luau | local tailwind = require("@packages/tailwind")
return function(themeName: string)
return {
Base = {
TopbarBackground = themeName == "Dark" and tailwind.neutral[800] or tailwind.neutral[50],
TreeBackground = {
color = themeName == "Dark" and tailwind.neutral[800] or tailwind.neutral[50],
transparency =... | 199 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/theme/components/AppTopbarItem/default/default.luau | luau | .luau | local tailwind = require("@packages/tailwind")
return function(themeName: string)
return {
Base = {
Text = themeName == "Dark" and tailwind.neutral[100] or tailwind.neutral[900],
},
Hover = {
Background = themeName == "Dark" and tailwind.neutral[750] or tailwind.neutral[200],
Text = themeName == "Dark"... | 272 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/theme/components/InstanceTreeItem/default/default.luau | luau | .luau | local tailwind = require("@packages/tailwind")
return function(themeName: string)
return {
Base = {
Text = themeName == "Dark" and tailwind.neutral[100] or tailwind.neutral[900],
SecondaryText = themeName == "Dark" and tailwind.neutral[500] or tailwind.neutral[500],
ToggleButton = themeName == "Dark" and t... | 162 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/theme/components/NumberSequenceEditor/default/default.luau | luau | .luau | local tailwind = require("@packages/tailwind")
return function(themeName: string)
return {
Base = {
Title = themeName == "Dark" and tailwind.neutral[100] or tailwind.neutral[900],
Description = themeName == "Dark" and tailwind.neutral[200] or tailwind.neutral[700],
Line = themeName == "Dark" and tailwind.n... | 158 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/theme/components/ScrollingFrame/default/default.luau | luau | .luau | local tailwind = require("@packages/tailwind")
return function(themeName: string)
return {
Base = {
ScrollBar = themeName == "Dark" and tailwind.neutral[700] or tailwind.neutral[300],
ScrollBarBackground = themeName == "Dark" and tailwind.neutral[785] or tailwind.neutral[50],
Stroke = themeName == "Dark" a... | 110 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/theme/components/TexturePicker/default/default.luau | luau | .luau | local tailwind = require("@packages/tailwind")
return function(themeName: string)
return {
Base = {
Title = themeName == "Dark" and tailwind.neutral[100] or tailwind.neutral[900],
Description = themeName == "Dark" and tailwind.neutral[200] or tailwind.neutral[700],
Line = themeName == "Dark" and tailwind.n... | 198 |
VirtualButFake/vfx-editor | VirtualButFake-vfx-editor-faa908b/src/theme/init.luau | luau | .luau | local StudioService = game:GetService("StudioService")
local Studio = settings().Studio
local themeFramework = require("@packages/themeFramework")
local fusion = require("@packages/fusion")
local Clean = fusion.cleanup
local Computed = fusion.Computed
local Value = fusion.Value
export type color = themeFramework.colo... | 488 |
PogoDigitalism/BetterReplication | PogoDigitalism-BetterReplication-6b337ba/src/BetterReplication/Interface/Client/InterpolationHandler.luau | luau | .luau | --[[
A shout-out to @Mephistopheles for
their implementation of the replication buffer.
]]
local Players = game:GetService('Players')
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local RunService = game:GetService('RunService')
local BetterReplication = script.Parent.Parent
local localPlayer = Pl... | 1,330 |
PogoDigitalism/BetterReplication | PogoDigitalism-BetterReplication-6b337ba/src/BetterReplication/Interface/Client/PositionCache.luau | luau | .luau | -- A client-sided utility that you can use to access non-interpolated (!!!) player positions
return {} :: {[Player]: CFrame} | 30 |
PogoDigitalism/BetterReplication | PogoDigitalism-BetterReplication-6b337ba/src/BetterReplication/Interface/Client/ReplicationHandler.luau | luau | .luau | local Players = game:GetService('Players')
local BetterReplication = script.Parent.Parent
local Config = require(BetterReplication.Config)
local BufferUtils = require(BetterReplication.Lib.BufferUtils)
local Utils = require(BetterReplication.Lib.Utils)
local FromClient = BetterReplication.Remotes.FromClient
local pl... | 484 |
PogoDigitalism/BetterReplication | PogoDigitalism-BetterReplication-6b337ba/src/BetterReplication/Interface/Config.luau | luau | .luau | local Config = {
-- not recommended to change these values at runtime
-- from how many studs should players not be replicated with BetterReplication anymore?
proximityThreshold = 100, -- default: 100
-- ship the whole cframe orientation instead of only the yaw axis to make the humanoidrootpart interpolate accur... | 231 |
PogoDigitalism/BetterReplication | PogoDigitalism-BetterReplication-6b337ba/src/BetterReplication/Interface/Example/ServerScriptService/SanityChecker.server.luau | luau | .luau | local BetterReplication = require(game.ReplicatedStorage.BetterReplication.Interface)
BetterReplication.start()
BetterReplication.bindSanityCheck(function(data)
print(data.t, data.c)
return true
end) | 44 |
PogoDigitalism/BetterReplication | PogoDigitalism-BetterReplication-6b337ba/src/BetterReplication/Interface/Example/StarterCharacterScripts/Interpolation.client.luau | luau | .luau | local BetterReplication = require(game.ReplicatedStorage.BetterReplication.Interface)
BetterReplication.startReplication() | 24 |
PogoDigitalism/BetterReplication | PogoDigitalism-BetterReplication-6b337ba/src/BetterReplication/Interface/Example/StarterPlayerScripts/Replication.client.luau | luau | .luau | local BetterReplication = require(game.ReplicatedStorage.BetterReplication.Interface)
BetterReplication.startInterpolater() | 25 |
PogoDigitalism/BetterReplication | PogoDigitalism-BetterReplication-6b337ba/src/BetterReplication/Interface/Lib/BufferUtils.luau | luau | .luau | type from_client_packet = {
t: number,
c: CFrame
}
type to_client_packet = {
t: number,
p: number,
c: CFrame
}
type register_identifier = {
p: string,
id: number
}
local writef16, readf16
do
local EXPONENT_BIAS = 14
local SIGN_OFFSET = 2 ^ 15
local EXPONENT_OFFSET = 2 ^ 10
local MANTISSA_OFFSET = 2 ^ 10
... | 2,282 |
PogoDigitalism/BetterReplication | PogoDigitalism-BetterReplication-6b337ba/src/BetterReplication/Interface/Lib/Snapshots.luau | luau | .luau | -- Implementation by Pogo. Used for the replication buffer implementation.
--!strict
local clock = os.clock
local Snapshot = {}
Snapshot.__index = Snapshot
type datetime = number
export type Snapshot = {
-- fields
_subject: Player?,
_cache: {
{
o: CFrame,
at: datetime
}
},
-- methods
pushAt: (self: ... | 758 |
PogoDigitalism/BetterReplication | PogoDigitalism-BetterReplication-6b337ba/src/BetterReplication/Interface/Lib/Utils.luau | luau | .luau | -- Thanks Tazmondo for this util suggestion
local RunService = game:GetService('RunService')
local Utils = {}
function Utils.FrequencyPostSimulation(callback: (number) -> (), frequency: number)
local last = time()
frequency = 1/frequency
return RunService.PostSimulation:Connect(function()
local dt = time() - las... | 177 |
PogoDigitalism/BetterReplication | PogoDigitalism-BetterReplication-6b337ba/src/BetterReplication/Interface/Rig/Animate.client.luau | luau | .luau | -- humanoidAnimateR15Moods.lua
local Character = script.Parent
local Humanoid = Character:WaitForChild("Humanoid")
local pose = "Standing"
local userNoUpdateOnLoopSuccess, userNoUpdateOnLoopValue = pcall(function() return UserSettings():IsUserFeatureEnabled("UserNoUpdateOnLoop") end)
local userNoUpdateOnLoop = userNo... | 6,319 |
PogoDigitalism/BetterReplication | PogoDigitalism-BetterReplication-6b337ba/src/BetterReplication/Interface/Server/ReplicationHandler.luau | luau | .luau | --!strict
local Players = game:GetService("Players")
local BetterReplication = script.Parent.Parent
local BufferUtils = require(BetterReplication.Lib.BufferUtils)
local GetRegistry = BetterReplication.Remotes.GetRegistry
local Utils = require(BetterReplication.Lib.Utils)
local Config = require(BetterReplication.Config... | 1,095 |
v-champion/nexus-sync | v-champion-nexus-sync-ceec834/roblox_plugin/src/Nexus Sync/src/Plugin/Modules/Cleanup.luau | luau | .luau | local ScriptEditorService = game:GetService("ScriptEditorService")
local Cleanup = {}
Cleanup.Functions = {}
Cleanup.List = {}
function Cleanup:Hook(Service: string | nil, Tag: string | nil)
if Service and Tag then
Cleanup.Functions[Service] = Tag
return true
end
return Cleanup.List
end
function Cleanup:Clear... | 174 |
v-champion/nexus-sync | v-champion-nexus-sync-ceec834/roblox_plugin/src/Nexus Sync/src/Plugin/Modules/Output.luau | luau | .luau | local LogService = game:GetService("LogService")
local Cleanup = require(script.Parent.Cleanup)
local Server = require(script.Parent.Server)
local Http = require(script.Parent.Http)
local GUID = Http:GUID()
local Output = {
UploadInterval = 1/15;
PendingLogs = false;
Busy = false;
Logs = {
Uploaded = 0;
Coun... | 759 |
v-champion/nexus-sync | v-champion-nexus-sync-ceec834/roblox_plugin/src/Nexus Sync/src/Plugin/Modules/Server/Signal.luau | luau | .luau | --------------------------------------------------------------------------------
-- Batched Yield-Safe Signal Implementation --
-- This is a Signal class which has effectively identical behavior to a --
-- normal RBXScriptSignal, with the only difference being a couple extra ... | 1,464 |
v-champion/nexus-sync | v-champion-nexus-sync-ceec834/roblox_plugin/src/Nexus Sync/src/Plugin/Modules/Server/init.luau | luau | .luau | local Settings = require(script.Parent.Settings)
local Cleanup = require(script.Parent.Cleanup)
local Http = require(script.Parent.Http)
local Signal = require(script.Signal)
local Server = {
Changed = Signal.new();
Disconnected = false;
Connecting = false;
Connected = false;
StartTime = nil;
}
function Server:... | 385 |
v-champion/nexus-sync | v-champion-nexus-sync-ceec834/roblox_plugin/src/Nexus Sync/src/Plugin/Modules/Settings.luau | luau | .luau | local plugin = plugin or script:FindFirstAncestorWhichIsA("Plugin")
local Settings = {
["autoConnect"] = true;
["port"] = 50583;
}
local function Update(Save: boolean | nil)
for Setting, Value in (Settings) do
if typeof(Value) ~= "function" then
local SavedValue = nil
if not Save then
SavedValue = plu... | 189 |
v-champion/nexus-sync | v-champion-nexus-sync-ceec834/roblox_plugin/src/Nexus Sync/src/Plugin/Modules/Widget/Gui.luau | luau | .luau | return function()
local Settings = Instance.new("Frame")
Settings.Name = "Settings"
Settings.AnchorPoint = Vector2.new(0.5, 0.5)
Settings.BackgroundColor3 = Color3.fromRGB(46, 46, 46)
Settings.BorderColor3 = Color3.fromRGB(43, 43, 43)
Settings.ClipsDescendants = true
Settings.Position = UDim2.fromScale(0.5, 0.5)... | 4,831 |
v-champion/nexus-sync | v-champion-nexus-sync-ceec834/roblox_plugin/src/Nexus Sync/src/Plugin/Modules/Widget/Interface/Status.luau | luau | .luau | return {
["Connect"] = {
[true] = {
["TextButton"] = {
["BackgroundColor3"] = Color3.fromRGB(43, 43, 43);
},
["TextLabel"] = {
["TextColor3"] = Color3.fromRGB(255, 255, 255);
["TextTransparency"] = 0
},
["UIStroke"] = {
["Color"] = Color3.fromRGB(97, 97, 97),
["Transparency"] = 0... | 503 |
v-champion/nexus-sync | v-champion-nexus-sync-ceec834/roblox_plugin/src/Nexus Sync/src/Plugin/Modules/Widget/Interface/Text.luau | luau | .luau | return {
["Disconnected"] = "not connected";
["Connected"] = "connected";
["Connecting"] = "connecting";
} | 28 |
v-champion/nexus-sync | v-champion-nexus-sync-ceec834/roblox_plugin/src/Nexus Sync/src/Plugin/Modules/Widget/Interface/Toggle.luau | luau | .luau | return {
["On"] = {
[true] = {
["Frame"] = {
["BackgroundTransparency"] = 0
},
["UIStroke"] = {
["Transparency"] = 0;
},
["ImageLabel"] = {
["ImageTransparency"] = 0
}
},
[false] = {
["Frame"] = {
["BackgroundTransparency"] = 1
},
["UIStroke"] = {
["Transparenc... | 319 |
v-champion/nexus-sync | v-champion-nexus-sync-ceec834/roblox_plugin/src/Nexus Sync/src/Plugin/Modules/Widget/Interface/init.luau | luau | .luau | local Tween = require(script.Parent.Tween)
local Interface = {}
Interface.List = {}
function Interface:Get(Name, Value)
if Value then
return Interface.List[Name][Value]
end
return Interface.List[Name]
end
function Interface:Apply(GuiObject, Data)
if Data[GuiObject.ClassName] then
for Property, Value in (Data... | 306 |
v-champion/nexus-sync | v-champion-nexus-sync-ceec834/roblox_plugin/src/Nexus Sync/src/Plugin/Modules/Widget/Tween.luau | luau | .luau | local TweenService = game:GetService("TweenService")
return function (Object, Goal, Duration, Style, Direction)
Direction = Direction or Enum.EasingDirection.Out
Style = Style or Enum.EasingStyle.Quad
local TweenData = TweenInfo.new(
Duration,
Style,
Direction
)
local Animation = TweenService:Create(Obj... | 93 |
v-champion/nexus-sync | v-champion-nexus-sync-ceec834/roblox_plugin/src/Nexus Sync/src/Plugin/Modules/Widget/init.luau | luau | .luau | local plugin = plugin or script:FindFirstAncestorWhichIsA("Plugin")
local toolbar = plugin:CreateToolbar("Nexus Sync")
local Settings = require(script.Parent.Settings)
local Server = require(script.Parent.Server)
local Interface = require(script.Interface)
local Gui = require(script.Gui)
local Widget = {
["Icons"] ... | 924 |
v-champion/nexus-sync | v-champion-nexus-sync-ceec834/roblox_plugin/src/Nexus Sync/src/Plugin/init.server.luau | luau | .luau |
local RunService = game:GetService("RunService")
if RunService:IsRunMode() then
return
end
plugin.Name = script.Parent.Name
local Settings = require(script.Modules.Settings)
local Cleanup = require(script.Modules.Cleanup)
local Widget = require(script.Modules.Widget)
local Output = require(script.Modules.Output)
l... | 155 |
TeamSwordphin/ShapecastHitbox | TeamSwordphin-ShapecastHitbox-ac5c0e0/src/Hitbox.luau | luau | .luau | --!strict
--!native
--!optimize 2
local RunService = game:GetService("RunService")
local Settings = require(script.Parent.Settings)
local Types = require(script.Parent.Types)
local Solvers = require(script.Parent.Solvers)
local Visualizer = require(script.Parent.Visualizers)
function CreateHitbox(instance: Instance?... | 2,047 |
TeamSwordphin/ShapecastHitbox | TeamSwordphin-ShapecastHitbox-ac5c0e0/src/Settings.luau | luau | .luau | return {
-- The tag or name of the object to find.
Tag = "DmgPoint",
Minimum_Stationary_Length = 1,
-- Reveal if the debug lines should be visible or not.
Debug_Visible = false,
Debug_Instance_Raycast_Destroy_Time = 1,
Debug_Instance_Spherecast_Destroy_Time = 0.1,
Debug_Instance_Blockcast_Destroy_Time = 0.1,
... | 171 |
TeamSwordphin/ShapecastHitbox | TeamSwordphin-ShapecastHitbox-ac5c0e0/src/Solvers/Attachment.luau | luau | .luau | --!strict
--!native
--!optimize 2
local Settings = require(script.Parent.Parent.Settings)
local Types = require(script.Parent.Parent.Types)
local Solver = {}
function Solver:ToPosition(segment: Types.Segment): Vector3
return segment.Position or segment.Instance.WorldPosition
end
function Solver:ToDirection(segment... | 159 |
TeamSwordphin/ShapecastHitbox | TeamSwordphin-ShapecastHitbox-ac5c0e0/src/Solvers/Blockcast.luau | luau | .luau | --!strict
--!native
--!optimize 2
local Types = require(script.Parent.Parent.Types)
local Solver = { Solvers = {} }
function Solver:Cast(segment: Types.Segment, raycastParams: RaycastParams?): RaycastResult?
local direction: Vector3 = Solver.Solvers[segment.Instance.ClassName]:ToDirection(segment)
local lastCFrame:... | 193 |
TeamSwordphin/ShapecastHitbox | TeamSwordphin-ShapecastHitbox-ac5c0e0/src/Solvers/Bone.luau | luau | .luau | --!strict
--!native
--!optimize 2
local Types = require(script.Parent.Parent.Types)
local Solver = {}
function Solver:ToPosition(segment: Types.Segment): Vector3
return segment.Instance.TransformedWorldCFrame.Position
end
function Solver:ToDirection(segment: Types.Segment): Vector3
if segment.Position then
retur... | 131 |
TeamSwordphin/ShapecastHitbox | TeamSwordphin-ShapecastHitbox-ac5c0e0/src/Solvers/Raycast.luau | luau | .luau | --!strict
--!native
--!optimize 2
local Types = require(script.Parent.Parent.Types)
local Solver = { Solvers = {} }
function Solver:Cast(segment: Types.Segment, raycastParams: RaycastParams?): RaycastResult?
local solver = Solver.Solvers[segment.Instance.ClassName]
local origin: Vector3 = solver:ToPosition(segment)... | 110 |
TeamSwordphin/ShapecastHitbox | TeamSwordphin-ShapecastHitbox-ac5c0e0/src/Solvers/Spherecast.luau | luau | .luau | --!strict
--!native
--!optimize 2
local Types = require(script.Parent.Parent.Types)
local Solver = { Solvers = {} }
function Solver:Cast(segment: Types.Segment, raycastParams: RaycastParams?): RaycastResult?
local solver = Solver.Solvers[segment.Instance.ClassName]
local direction: Vector3 = solver:ToDirection(segm... | 125 |
TeamSwordphin/ShapecastHitbox | TeamSwordphin-ShapecastHitbox-ac5c0e0/src/Solvers/init.luau | luau | .luau | local Solvers = {}
for _, solver in script:GetChildren() do
local load = require(solver)
load.Solvers = Solvers
Solvers[solver.Name] = load
end
return Solvers
| 44 |
TeamSwordphin/ShapecastHitbox | TeamSwordphin-ShapecastHitbox-ac5c0e0/src/Types.luau | luau | .luau | --[=[
@class Hitbox
Create easy hitboxes using Raycasts and Shapecasts.
To start using ShapecastHitbox, first initialize your hitbox via
ShapecastHitbox.new(instance). After you have configured it, you
can activate the hitbox by calling `Hitbox:HitStart()`.
To stop the Hitbox, call `Hitbox:HitStop()`. If you a... | 2,791 |
TeamSwordphin/ShapecastHitbox | TeamSwordphin-ShapecastHitbox-ac5c0e0/src/Visualizers/Blockcast.luau | luau | .luau | --!native
--!strict
--!optimize 2
--- While using Trails as debugging lines would be nice (and more performant!), they are susceptible to frame drops and are inaccurate
--- at low graphic settings which can create false results
-- @author Phin
local Types = require(script.Parent.Parent.Types)
local Settings = require... | 770 |
TeamSwordphin/ShapecastHitbox | TeamSwordphin-ShapecastHitbox-ac5c0e0/src/Visualizers/Raycast.luau | luau | .luau | --!native
--!strict
--!optimize 2
--- While using Trails as debugging lines would be nice (and more performant!), they are susceptible to frame drops and are inaccurate
--- at low graphic settings which can create false results
-- @author Phin
local Types = require(script.Parent.Parent.Types)
local Settings = require... | 742 |
TeamSwordphin/ShapecastHitbox | TeamSwordphin-ShapecastHitbox-ac5c0e0/src/Visualizers/Spherecast.luau | luau | .luau | --!native
--!strict
--!optimize 2
--- While using Trails as debugging lines would be nice (and more performant!), they are susceptible to frame drops and are inaccurate
--- at low graphic settings which can create false results
-- @author Phin
local Types = require(script.Parent.Parent.Types)
local Settings = require... | 755 |
TeamSwordphin/ShapecastHitbox | TeamSwordphin-ShapecastHitbox-ac5c0e0/src/Visualizers/init.luau | luau | .luau | local Visualizers = {}
for _, visualizer in script:GetChildren() do
local load = require(visualizer)
Visualizers[visualizer.Name] = load
end
return Visualizers
| 41 |
TeamSwordphin/ShapecastHitbox | TeamSwordphin-ShapecastHitbox-ac5c0e0/src/init.luau | luau | .luau | --!strict
--!native
--!optimize 2
-- ShapecastHitbox
-- Phin
-- August 2024
--[=[
Documentation of the hitbox can be found inside at ShapecastHitbox/Types.luau.
This module is still relatively new and experimental, use at your own risk for
production-level projects.
]=]
local Types = require(script.Types)
expor... | 481 |
MaximumADHD/cage-mesh-deformer | MaximumADHD-cage-mesh-deformer-1330745/Modules/Bitbuf.lua | luau | .lua | -------------------------------------------------------------------------------------
-- Bitbuf implements a bit-level buffer, suitable for
-- serialization and storing data in-memory.
-------------------------------------------------------------------------------------
--!native
--!strict
local Bitbuf = {}
--------... | 5,385 |
MaximumADHD/cage-mesh-deformer | MaximumADHD-cage-mesh-deformer-1330745/Modules/CageBuilder.lua | luau | .lua | --!strict
local CageBuilder = {}
CageBuilder.__index = CageBuilder
local Modules = script.Parent
local Trove = require(Modules.Trove)
local JointTree = require(Modules.JointTree)
local RobloxMesh = require(Modules.RobloxMesh)
type Trove = Trove.Class
type RobloxMesh = RobloxMesh.Class
export type Class = typeof(set... | 517 |
MaximumADHD/cage-mesh-deformer | MaximumADHD-cage-mesh-deformer-1330745/Modules/CageSolver.lua | luau | .lua | --!native
--!strict
local CageSolver = {}
CageSolver.__index = CageSolver
local Root = script.Parent
local Matrix = require(Root.Matrix)
local Octree = require(Root.Octree)
local QuadTree = require(Root.QuadTree)
local RobloxMesh = require(Root.RobloxMesh)
local CageBuilder = require(Root.CageBuilder)
type Octree = ... | 992 |
MaximumADHD/cage-mesh-deformer | MaximumADHD-cage-mesh-deformer-1330745/Modules/JointTree.lua | luau | .lua | --!strict
local JointTree = {}
type Joints = {
[BasePart]: SpanningTree,
}
type Assembly = {
[BasePart]: CFrame,
}
type SpanningTree = {
[number]: {
Joint: JointInstance,
Part: BasePart,
},
}
local function addJointEdge(joints: Joints, joint: JointInstance)
local _part0 = joint.Part0
local _part1 = joint.... | 1,305 |
MaximumADHD/cage-mesh-deformer | MaximumADHD-cage-mesh-deformer-1330745/Modules/Octree.lua | luau | .lua | --!strict
-- FIXME: This is nearly identical to QuadTree. Their common logic
-- COULD be consolidated, but it's not really worth doing.
-- Juggling the type annotation conflicts is not fun.
local Octree = {}
Octree.__index = Octree
local OctreeNode = {}
OctreeNode.__index = OctreeNode
type Set<T> = { ... | 3,104 |
MaximumADHD/cage-mesh-deformer | MaximumADHD-cage-mesh-deformer-1330745/Modules/QuadTree.lua | luau | .lua | --!strict
-- FIXME: This is nearly identical to Octree. Their common logic
-- COULD be consolidated, but it's not really worth doing.
-- Juggling the type annotation conflicts is not fun.
local QuadTree = {}
QuadTree.__index = QuadTree
local QuadTreeNode = {}
QuadTreeNode.__index = QuadTreeNode
type S... | 2,942 |
MaximumADHD/cage-mesh-deformer | MaximumADHD-cage-mesh-deformer-1330745/Modules/RobloxMesh.lua | luau | .lua | --!strict
local RobloxMesh = {}
RobloxMesh.__index = RobloxMesh
export type Vertex = {
Position: Vector3,
Normal: Vector3,
UV: Vector2,
Tangent: {
Vector: Vector3,
Sign: number,
}?,
Color: {
Tint: Color3,
Alpha: number,
},
Weights: {
[string]: number,
},
}
type Envelope = {
Bones: { number },
... | 4,339 |
MaximumADHD/cage-mesh-deformer | MaximumADHD-cage-mesh-deformer-1330745/Modules/Signal.lua | luau | .lua | -- This is a strictly typed binding of sleitnick's Signal module.
-- Use is optional but nice to have.
--!strict
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Packages = ReplicatedStorage.Packages
local Signal: any = require(Packages.Signal)
export type Connection = {
Connected: boolean,
Disc... | 488 |
MaximumADHD/cage-mesh-deformer | MaximumADHD-cage-mesh-deformer-1330745/Modules/Trove.lua | luau | .lua | -- This is a strictly typed binding of sleitnick's Trove module.
-- Use is optional but nice to have.
--!strict
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Packages = ReplicatedStorage.Packages
local Modules = ReplicatedStorage.Modules
local Trove = require(Packages.Trove)
local Signal = req... | 365 |
MaximumADHD/cage-mesh-deformer | MaximumADHD-cage-mesh-deformer-1330745/Scripts/LiveCageMorph.server.lua | luau | .lua | --!strict
local TweenService = game:GetService("TweenService")
local Modules = game.ReplicatedStorage.Modules
local CageSolver = require(Modules.CageSolver)
local RobloxMesh = require(Modules.RobloxMesh)
local CageBuilder = require(Modules.CageBuilder)
local info = TweenInfo.new(2)
local activeDummy: Model? = nil
lo... | 884 |
MaximumADHD/cage-mesh-deformer | MaximumADHD-cage-mesh-deformer-1330745/Scripts/Wireframe/init.server.lua | luau | .lua | --!strict
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Modules = ReplicatedStorage.Modules
local CageSolver = require(Modules.CageSolver)
local RobloxMesh = require(Modules.RobloxMesh)
local CageBuilder = require(Modules.CageBuilder)
type CageSolver = CageSolver.Class
type CageMesh = "Referenc... | 1,017 |
TheNexusAvenger/Nexus-VR-Core | TheNexusAvenger-Nexus-VR-Core-c547d32/src/Container/BaseScreenGui.luau | luau | .luau | --Base ScreenGui instance.
--!strict
local NexusInstance = require(script.Parent.Parent:WaitForChild("Packages"):WaitForChild("NexusInstance"))
local BaseScreenGui = {}
BaseScreenGui.ClassName = "BaseScreenGui"
BaseScreenGui.__index = BaseScreenGui
export type BaseScreenGui<T> = {
Container: T,
RotationOffse... | 781 |
TheNexusAvenger/Nexus-VR-Core | TheNexusAvenger-Nexus-VR-Core-c547d32/src/Container/ScreenGui.luau | luau | .luau | --Contains user interface components.
--!strict
local UserInputService = game:GetService("UserInputService")
local BaseScreenGui = require(script.Parent:WaitForChild("BaseScreenGui"))
local ScreenGui3D = require(script.Parent:WaitForChild("ScreenGui3D"))
local ScreenGui2D = require(script.Parent:WaitForChild("ScreenG... | 139 |
TheNexusAvenger/Nexus-VR-Core | TheNexusAvenger-Nexus-VR-Core-c547d32/src/Container/ScreenGui2D.luau | luau | .luau | --Implementation of a ScreenGui for 2D players.
--!strict
local NexusInstance = require(script.Parent.Parent:WaitForChild("Packages"):WaitForChild("NexusInstance"))
local BaseScreenGui = require(script.Parent:WaitForChild("BaseScreenGui"))
local ScreenGui2D = {}
ScreenGui2D.ClassName = "ScreenGui2D"
ScreenGui2D.__ind... | 303 |
TheNexusAvenger/Nexus-VR-Core | TheNexusAvenger-Nexus-VR-Core-c547d32/src/Container/ScreenGui3D.luau | luau | .luau | --Contains user interface components for a 3D user interface.
--!strict
local Workspace = game:GetService("Workspace")
local RunService = game:GetService("RunService")
local NexusInstance = require(script.Parent.Parent:WaitForChild("Packages"):WaitForChild("NexusInstance"))
local BaseScreenGui = require(script.Parent... | 1,125 |
TheNexusAvenger/Nexus-VR-Core | TheNexusAvenger-Nexus-VR-Core-c547d32/src/Utility/PartUtility.luau | luau | .luau | --Utility for parts.
local PartUtility = {}
--[[
Helper function for ray casting.
--]]
function PartUtility.RaycastToFront(AimingCFrame: CFrame, Size: Vector3, FrontCFrame: CFrame): (number, number, number)
FrontCFrame = FrontCFrame * CFrame.new(0, 0, -Size.Z / 2)
--Convert the aiming CFrame to a local CFr... | 1,396 |
TheNexusAvenger/Nexus-VR-Core | TheNexusAvenger-Nexus-VR-Core-c547d32/src/init.luau | luau | .luau | --Main module for Nexus VR Core.
--!strict
local BaseScreenGui = require(script:WaitForChild("Container"):WaitForChild("BaseScreenGui"))
local ScreenGui = require(script:WaitForChild("Container"):WaitForChild("ScreenGui"))
local ScreenGui2D = require(script:WaitForChild("Container"):WaitForChild("ScreenGui2D"))
local ... | 379 |
MiaGobble/Seam | MiaGobble-Seam-e0e3683/src/Constructors/Connections/OnAttached.luau | luau | .luau | -- Author: iGottic
local OnAttached = {}
-- Types
export type OnAttached = (Object : any, Callback : (AttachedInstance : Instance) -> nil) -> RBXScriptConnection
function OnAttached:__call(Object : any, Callback : (AttachedInstance : Instance) -> nil)
return (Object.AttachedToInstance :: RBXScriptSignal):Connect... | 172 |
MiaGobble/Seam | MiaGobble-Seam-e0e3683/src/Constructors/Connections/OnAttributeChanged.luau | luau | .luau | -- Author: iGottic
local OnAttributeChanged = {}
-- Types
export type OnAttributeChanged = (AttributeName : string) -> (...any) -> RBXScriptConnection
function OnAttributeChanged:__call(AttributeName : string)
local ActiveConnection : RBXScriptConnection = nil
local EventBinding = setmetatable({
Des... | 264 |
MiaGobble/Seam | MiaGobble-Seam-e0e3683/src/Constructors/Connections/OnChanged.luau | luau | .luau | -- Author: iGottic
local OnChanged = {}
-- Types
export type OnChanged = (Object : any, Callback : (PropertyChanged : string, NewValue : any) -> nil) -> RBXScriptConnection
function OnChanged:__call(Object : any, Callback : (PropertyChanged : string, NewValue : any) -> nil)
-- Fortunately, states also have a Cha... | 210 |
MiaGobble/Seam | MiaGobble-Seam-e0e3683/src/Constructors/Connections/OnEvent.luau | luau | .luau | -- Author: iGottic
local OnEvent = {}
-- Types
export type OnEvent = (EventName : string) -> (...any) -> RBXScriptConnection
function OnEvent:__call(EventName : string)
local ActiveConnection : RBXScriptConnection = nil
local EventBinding = setmetatable({
Destroy = function()
if ActiveCo... | 282 |
MiaGobble/Seam | MiaGobble-Seam-e0e3683/src/Constructors/Declarations/Attribute.luau | luau | .luau | -- Author: iGottic
local Attribute = {}
-- Imports
local Modules = script.Parent.Parent.Parent.Modules
local Types = require(Modules.Types)
local Symbol = require(Modules.Symbol)
-- Variable
local ClassSymbol = Symbol.new("Attribute")
-- Types Extended
export type Attribute = (AttributeName : string) -> (Object : I... | 340 |
MiaGobble/Seam | MiaGobble-Seam-e0e3683/src/Constructors/Declarations/Children.luau | luau | .luau | -- Author: iGottic
local Children = {}
-- Imports
local Modules = script.Parent.Parent.Parent.Modules
local Types = require(Modules.Types)
local Symbol = require(Modules.Symbol)
-- Variables
local ClassSymbol = Symbol.new("Children")
-- Types Extended
export type Children = (Object : Instance, Children : {Types.Chi... | 644 |
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