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ActualMasterOogway/Iridium
ActualMasterOogway-Iridium-2a834af/Src/Classes/Constants/String.luau
luau
.luau
local LuauSpec = require("@root/Luau/Spec") --[=[ @class String The String class is used to lift a constant type with the LBC_CONSTANT_STRING id (3) ]=] local String = {} String.__type = "String" String.__constant_type = LuauSpec.LuauBytecodeConstants.LBC_CONSTANT_STRING String.__index = String --[=[ @within Stri...
260
ActualMasterOogway/Iridium
ActualMasterOogway-Iridium-2a834af/Src/Classes/Constants/Table.luau
luau
.luau
local LuauSpec = require("@root/Luau/Spec") --[=[ @class Table The Table class is used to lift a constant type with the LBC_CONSTANT_TABLE id (5) ]=] local Table = {} Table.__type = "Table" Table.__constant_type = LuauSpec.LuauBytecodeConstants.LBC_CONSTANT_TABLE Table.__index = Table --[=[ @within Table The Ta...
423
ActualMasterOogway/Iridium
ActualMasterOogway-Iridium-2a834af/Src/Classes/Constants/TableWithConstants.luau
luau
.luau
local LuauSpec = require("@root/Luau/Spec") --[=[ @class TableWithConstants The TableWithConstants class is used to lift a constant type with the LBC_CONSTANT_TABLE_WITH_CONSTANTS id (8) ]=] local TableWithConstants = {} TableWithConstants.__type = "TableWithConstants" TableWithConstants.__constant_type = LuauSpec....
514
ActualMasterOogway/Iridium
ActualMasterOogway-Iridium-2a834af/Src/Classes/Constants/Vector.luau
luau
.luau
local LuauSpec = require("@root/Luau/Spec") --[=[ @class Vector The Vector class is used to lift a constant type with the LBC_CONSTANT_VECTOR id (7) ]=] local Vector = {} Vector.__type = "Vector" Vector.__constant_type = LuauSpec.LuauBytecodeConstants.LBC_CONSTANT_VECTOR Vector.__index = Vector --[=[ @within Vect...
241
ActualMasterOogway/Iridium
ActualMasterOogway-Iridium-2a834af/Src/Classes/Hexadecimal.luau
luau
.luau
--[=[ @class Hexadecimal The Hexadecimal class is used to represent an integer as a Hexadecimal ]=] local Hexadecimal = {} Hexadecimal.__type = "Hexadecimal" Hexadecimal.__index = Hexadecimal --[=[ @within Hexadecimal The Hexadecimal class is used to represent an integer as a Hexadecimal @return Hexadecimal ]=...
177
ActualMasterOogway/Iridium
ActualMasterOogway-Iridium-2a834af/Src/Classes/Instruction.luau
luau
.luau
local LuauSpec = require("@root/Luau/Spec") local Hexadecimal = require("@root/Classes/Hexadecimal") --[=[ @class Instruction The Instruction class is used to lift a luau instruction ]=] local Instruction = {} Instruction.__type = "Instruction" Instruction.__index = Instruction function Instruction.__eq(a, b): bo...
591
ActualMasterOogway/Iridium
ActualMasterOogway-Iridium-2a834af/Src/Classes/Instructions.luau
luau
.luau
local Buffer = require("@root/Utilities/Buffer") local LuauSpec = require("@root/Luau/Spec") local Instruction = require("@root/Classes/Instruction") --[=[ @class Instructions Lazy-decoded sequence of Luau instruction words. Behaves like a 1-indexed array of `Instruction` values without materialising them up-front...
1,175
ActualMasterOogway/Iridium
ActualMasterOogway-Iridium-2a834af/Src/Classes/Proto.luau
luau
.luau
local Buffer = require("@root/Utilities/Buffer") local LuauSpec = require("@root/Luau/Spec") local TypeInfo = require("@root/Luau/TypeInfo") local Instructions, Upvalue = require("@root/Classes/Instructions"), require("@root/Classes/Upvalue") local Nil, Boolean, Number, String, Import, Table, Closure, Vector, TableW...
2,787
ActualMasterOogway/Iridium
ActualMasterOogway-Iridium-2a834af/Src/Classes/Upvalue.luau
luau
.luau
--[=[ @class Upvalue The Upvalue class is used to lift a luau Upvalue ]=] local Upvalue = {} Upvalue.__type = "Upvalue" Upvalue.__index = Upvalue --[=[ @within Upvalue The Upvalue class is used to lift a luau Upvalue @param Bytecode Buffer.BufferReader @return Upvalue ]=] function Upvalue.new(Name: string): U...
130
ActualMasterOogway/Iridium
ActualMasterOogway-Iridium-2a834af/Src/Deserializer.d.luau
luau
.luau
export type Upvalue = { __type: "Upvalue", Name: string } export type VectorConstant = { __type: "Vector", X: number, Y: number, Z: number, W: number, Display: string? } export type TableConstant = { __type: "Table", Value: { [number]: Constant }, Display: string? } export...
1,681
ActualMasterOogway/Iridium
ActualMasterOogway-Iridium-2a834af/Src/Luau/TypeInfo.luau
luau
.luau
local LuauSpec = require("@root/Luau/Spec") local Buffer = require("@root/Utilities/Buffer") --[=[ Helpers for parsing the per-proto type-info section of Luau bytecode. For typesversion 1 the section is just the function signature. For typesversion 2 it adds typed upvalues and typed locals. For typesv...
1,425
ActualMasterOogway/Iridium
ActualMasterOogway-Iridium-2a834af/Src/init.luau
luau
.luau
local Types = require("@root/Deserializer.d") local Buffer = require("@root/Utilities/Buffer") local LuauSpec = require("@root/Luau/Spec") local Proto = require("@root/Classes/Proto") local Iridium = { LuauSpec = LuauSpec } --[=[ @class Deserializer The Deserializer class is used for deserializing Luau Byte...
3,444
ActualMasterOogway/Iridium
ActualMasterOogway-Iridium-2a834af/Tests/test_v10_v11.luau
luau
.luau
-- Runs Iridium against the v10/v11 bytecode fixtures produced by the patched -- luau-compile (CLASS_SHAPE constants, NEWCLASSMEMBER/CALLFB opcodes, the v11 -- feedback vector). Reports per-file deserialization status and a summary of -- the new bytecode features that were recovered. local Iridium = require("@root") l...
546
encodedlux/sling
encodedlux-sling-3dc9b6b/models/Sling/SlingLoader.client.luau
luau
.luau
require("../Sling")
5
encodedlux/sling
encodedlux-sling-3dc9b6b/models/Sling/init.luau
luau
.luau
local REQUIRED_MODULE = require(script.Packages["sling"]) export type ThemeConfig = REQUIRED_MODULE.ThemeConfig export type SlotContext = REQUIRED_MODULE.SlotContext export type SlotProperties = REQUIRED_MODULE.SlotProperties return REQUIRED_MODULE
48
encodedlux/sling
encodedlux-sling-3dc9b6b/src/api/closeInventory.luau
luau
.luau
local states = require("../core/states") local function closeInventory() states.opened(false) end return closeInventory
26
encodedlux/sling
encodedlux-sling-3dc9b6b/src/api/createCategory.luau
luau
.luau
local states = require("../core/states") local types = require("../core/types") local function wasAlreadyCreated(category: string) local state = states.categories() for _, v in state do if v.category == category then return true end end return false end --[=[ Creates a new category for the inventory. `...
170
encodedlux/sling
encodedlux-sling-3dc9b6b/src/api/getTopbarIcon.luau
luau
.luau
local topbarplus = require("../../topbarplus") local function getTopbarIcon() return topbarplus.getIcon("Sling") :: topbarplus.Icon? end return getTopbarIcon
42
encodedlux/sling
encodedlux-sling-3dc9b6b/src/api/isEnabled.luau
luau
.luau
local states = require("../core/states") --- Returns whether the backpack is enabled. local function isEnabled() return states.enabled() end return isEnabled
30
encodedlux/sling
encodedlux-sling-3dc9b6b/src/api/isInventoryOpen.luau
luau
.luau
local states = require("../core/states") local function isInventoryOpen() return states.opened() end return isInventoryOpen
27
encodedlux/sling
encodedlux-sling-3dc9b6b/src/api/onSlotRender.luau
luau
.luau
local types = require("../core/types") local vide = require("../../vide") local source = vide.source type SlotContext = types.SlotContext type SlotProperties = types.SlotProperties local slotRender = source({ callback = nil :: ((context: SlotContext) -> SlotProperties)? }) --[=[ Registers a callback to customize t...
201
encodedlux/sling
encodedlux-sling-3dc9b6b/src/api/openInventory.luau
luau
.luau
local states = require("../core/states") local function openInventory() states.opened(true) end return openInventory
26
encodedlux/sling
encodedlux-sling-3dc9b6b/src/api/setEnabled.luau
luau
.luau
local states = require("../core/states") --- Sets whether the backpack is enabled. When disabled, the `BackpackGui` is unmounted. local function setEnabled(value: boolean) states.enabled(value) end return setEnabled
49
encodedlux/sling
encodedlux-sling-3dc9b6b/src/api/setEquipHandler.luau
luau
.luau
local equipHandler = { callback = nil :: ((tool: Tool?) -> ())?, } --[=[ Sets a custom callback to handle equipping and unequipping tools. Used for server-authoritative games where equipping must be validated or executed on the server. ```luau sling.setEquipHandler(function(tool) -- Fire a remote to the server...
143
encodedlux/sling
encodedlux-sling-3dc9b6b/src/api/setHotbar.luau
luau
.luau
local events = require("../core/events") local slotManager = require("../core/slotManager") --[=[ Sets the hotbar to the specified items. ```luau -- Places specific items in the hotbar (swapping if occupied) and leaves other slots unchanged. sling.setHotbar({ [2] = itemA, [4] = itemB }) -- Forces the hotbar to ...
177
encodedlux/sling
encodedlux-sling-3dc9b6b/src/api/setTheme.luau
luau
.luau
local states = require("../core/states") local types = require("../core/types") --[=[ Sets the active theme configuration. ```luau -- Apply a predefined theme sling.setTheme(sling.themes.default) sling.setTheme(sling.themes.light) -- Apply custom style overrides sling.setTheme({ backgroundColor = Color3.fro...
133
encodedlux/sling
encodedlux-sling-3dc9b6b/src/api/toggleInventory.luau
luau
.luau
local closeInventory = require("./closeInventory") local isInventoryOpen = require("./isInventoryOpen") local openInventory = require("./openInventory") local function toggleInventory() if isInventoryOpen() then closeInventory() else openInventory() end end return toggleInventory
59
encodedlux/sling
encodedlux-sling-3dc9b6b/src/attribution.luau
luau
.luau
--[[ MIT License Copyright (c) 2026 EncodedLux Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publ...
388
encodedlux/sling
encodedlux-sling-3dc9b6b/src/core/config.luau
luau
.luau
return table.freeze({ slotSize = 60, hotbarSlotsFull = 10, hotbarSlotsMini = 6, hotbarSlotsPortrait = 3, inventoryRowsFull = 4, inventoryRowsMini = 2, inventoryRowsPortrait = 4, gamepadSwapKey = Enum.KeyCode.ButtonA, gamepadRemoveKey = Enum.KeyCode.ButtonX, gamepadCloseKey = Enum.KeyCode.ButtonB, })
92
encodedlux/sling
encodedlux-sling-3dc9b6b/src/core/events.luau
luau
.luau
type Listener<Args... = ...any> = (Args...) -> () type Event<Args... = ...any> = { on: (listener: Listener<Args...>) -> () -> (), fire: (Args...) -> (), } local freeThreads: { thread } = {} local function run<T...>(f: (T...) -> (), thread: thread, ...) f(...) table.insert(freeThreads, thread) end local function ...
447
encodedlux/sling
encodedlux-sling-3dc9b6b/src/core/slotManager.luau
luau
.luau
local states = require("./states") local vide = require("../../vide") local untrack = vide.untrack local function getItemIndex(item: BackpackItem): number? local items = untrack(states.items) for i, v in items do if v == item then return i end end return nil end local function findLowestEmptyHotbarSlot():...
1,004
encodedlux/sling
encodedlux-sling-3dc9b6b/src/core/states.luau
luau
.luau
local config = require("./config") local types = require("./types") local vide = require("../../vide") local source = vide.source return { enabled = source(true), opened = source(false), slots = source(config.hotbarSlotsFull), rows = source(config.inventoryRowsFull), width = source(655), preferredInput = sour...
267
encodedlux/sling
encodedlux-sling-3dc9b6b/src/core/topbarIcon.luau
luau
.luau
local closeInventory = require("../api/closeInventory") local events = require("./events") local openInventory = require("../api/openInventory") local topbarplus = require("../../topbarplus") local icon = topbarplus.new() icon:setName("Sling") icon:modifyTheme({ { "IconLabelContainer", "TargetWidth", 0 }, -- Force mi...
300
encodedlux/sling
encodedlux-sling-3dc9b6b/src/core/types.luau
luau
.luau
export type CategoryPredicate = (item: BackpackItem) -> boolean export type Category = { category: string, predicate: CategoryPredicate, } export type SlotContext = { item: BackpackItem, inHotbar: boolean?, order: number, } export type SlotProperties = { BackgroundColor: Color3?, BackgroundTransparency: number...
618
encodedlux/sling
encodedlux-sling-3dc9b6b/src/core/utils/boolAction.luau
luau
.luau
local ContextActionService = game:GetService("ContextActionService") local vide = require("../../../vide") local effect = vide.effect local cleanup = vide.cleanup local function boolAction(props: { name: string, enabled: (() -> boolean)?, actions: { [Enum.KeyCode]: (boolean) -> any }, }) local keycodes = {} for...
189
encodedlux/sling
encodedlux-sling-3dc9b6b/src/core/utils/colorSpring.luau
luau
.luau
local vide = require("../../../vide") local spring = vide.spring local function colorSpring(source: () -> Color3) return spring(source, 0.3) end return colorSpring
40
encodedlux/sling
encodedlux-sling-3dc9b6b/src/core/utils/cond.luau
luau
.luau
local vide = require("../../../vide") local read = vide.read type UsedAs<T> = vide.UsedAs<T> type function GetterUnwrapArgs(a: type, b: type): type local function unwrap(t: type): type if t:is("function") then local returns = t:returns() if returns and returns.head and returns.head[1] then return return...
648
encodedlux/sling
encodedlux-sling-3dc9b6b/src/core/utils/px.luau
luau
.luau
local GuiService = game:GetService("GuiService") local vide = require("../../../vide") type UsedAs<T> = vide.UsedAs<T> local read = vide.read :: any local source = vide.source local TEN_FOOT_INTERFACE_SCALE = 1.66 local currentScale = source(1) local function usePx() currentScale(if GuiService:IsTenFootInterface...
421
encodedlux/sling
encodedlux-sling-3dc9b6b/src/init.luau
luau
.luau
local app = require("@self/ui/app") local closeInventory = require("@self/api/closeInventory") local createCategory = require("@self/api/createCategory") local events = require("@self/core/events") local getTopbarIcon = require("@self/api/getTopbarIcon") local isEnabled = require("@self/api/isEnabled") local isInventor...
481
encodedlux/sling
encodedlux-sling-3dc9b6b/src/ui/app.luau
luau
.luau
local GuiService = game:GetService("GuiService") local Players = game:GetService("Players") local StarterGui = game:GetService("StarterGui") local UserInputService = game:GetService("UserInputService") local VRService = game:GetService("VRService") local backpack = require("./components/backpack") local boolAction = r...
1,514
encodedlux/sling
encodedlux-sling-3dc9b6b/src/ui/components/backpack.luau
luau
.luau
local cond = require("../../core/utils/cond") local gamepadHints = require("./gamepadHints") local hotbar = require("./hotbar") local inventory = require("./inventory") local states = require("../../core/states") local vide = require("../../../vide") local create = vide.create local show = vide.show local function ba...
218
encodedlux/sling
encodedlux-sling-3dc9b6b/src/ui/components/category.luau
luau
.luau
local colorSpring = require("../../core/utils/colorSpring") local cond = require("../../core/utils/cond") local px = require("../../core/utils/px") local states = require("../../core/states") local theme = require("../theme") local types = require("../../core/types") local vide = require("../../../vide") local create ...
582
encodedlux/sling
encodedlux-sling-3dc9b6b/src/ui/components/categoryTabs.luau
luau
.luau
local category = require("./category") local colorSpring = require("../../core/utils/colorSpring") local cond = require("../../core/utils/cond") local px = require("../../core/utils/px") local states = require("../../core/states") local theme = require("../theme") local useCategories = require("../hooks/useCategories")...
1,190
encodedlux/sling
encodedlux-sling-3dc9b6b/src/ui/components/gamepadHint.luau
luau
.luau
local UserInputService = game:GetService("UserInputService") local colorSpring = require("../../core/utils/colorSpring") local px = require("../../core/utils/px") local theme = require("../theme") local vide = require("../../../vide") local create = vide.create local GAMEPAD_HINT_HEIGHT = 40 local GAMEPAD_HINT_PADDI...
388
encodedlux/sling
encodedlux-sling-3dc9b6b/src/ui/components/gamepadHints.luau
luau
.luau
local config = require("../../core/config") local gamepadHint = require("./gamepadHint") local vide = require("../../../vide") local create = vide.create local GAMEPAD_HINTS_PADDING = 5 return function() return create("Frame")({ Name = "GamepadHints", Size = UDim2.fromScale(1, 0), AutomaticSize = Enum.Automat...
251
encodedlux/sling
encodedlux-sling-3dc9b6b/src/ui/components/hotbar.luau
luau
.luau
local cond = require("../../core/utils/cond") local config = require("../../core/config") local px = require("../../core/utils/px") local slot = require("./slot") local states = require("../../core/states") local vide = require("../../../vide") local create = vide.create local indexes = vide.indexes local derive = vid...
490
encodedlux/sling
encodedlux-sling-3dc9b6b/src/ui/components/inventory.luau
luau
.luau
local categoryTabs = require("./categoryTabs") local colorSpring = require("../../core/utils/colorSpring") local cond = require("../../core/utils/cond") local config = require("../../core/config") local px = require("../../core/utils/px") local searchbar = require("./searchbar") local slot = require("./slot") local sta...
881
encodedlux/sling
encodedlux-sling-3dc9b6b/src/ui/components/searchbar.luau
luau
.luau
local colorSpring = require("../../core/utils/colorSpring") local cond = require("../../core/utils/cond") local px = require("../../core/utils/px") local states = require("../../core/states") local theme = require("../theme") local vide = require("../../../vide") local SEARCH_TEXT = "Search" local SEARCHBAR_WIDTH = 19...
788
encodedlux/sling
encodedlux-sling-3dc9b6b/src/ui/components/slot.luau
luau
.luau
local colorSpring = require("../../core/utils/colorSpring") local cond = require("../../core/utils/cond") local config = require("../../core/config") local px = require("../../core/utils/px") local slotRender = require("../../api/onSlotRender")() local states = require("../../core/states") local theme = require("../the...
1,430
encodedlux/sling
encodedlux-sling-3dc9b6b/src/ui/components/tooltip.luau
luau
.luau
local colorSpring = require("../../core/utils/colorSpring") local cond = require("../../core/utils/cond") local px = require("../../core/utils/px") local theme = require("../theme") local vide = require("../../../vide") local create = vide.create local spring = vide.spring local TOOLTIP_PADDING = 5 local TOOLTIP_OFFS...
464
encodedlux/sling
encodedlux-sling-3dc9b6b/src/ui/hooks/useBackpack.luau
luau
.luau
local Players = game:GetService("Players") local equipHandler = require("../../api/setEquipHandler")() local events = require("../../core/events") local slotManager = require("../../core/slotManager") local states = require("../../core/states") local useCharacter = require("./useCharacter") local useEventListener = re...
947
encodedlux/sling
encodedlux-sling-3dc9b6b/src/ui/hooks/useCategories.luau
luau
.luau
local cond = require("../../core/utils/cond") local px = require("../../core/utils/px") local states = require("../../core/states") local vide = require("../../../vide") local derive = vide.derive local effect = vide.effect type Props = { maxCategoryWidth: number, dropdownButtonWidth: number, } local function useC...
367
encodedlux/sling
encodedlux-sling-3dc9b6b/src/ui/hooks/useCharacter.luau
luau
.luau
local Players = game:GetService("Players") local useEventListener = require("./useEventListener") local vide = require("../../../vide") local source = vide.source local function useCharacter(): () -> Model? local character = source(Players.LocalPlayer.Character) useEventListener(Players.LocalPlayer.CharacterAdded...
99
encodedlux/sling
encodedlux-sling-3dc9b6b/src/ui/hooks/useEventListener.luau
luau
.luau
local vide = require("../../../vide") local cleanup = vide.cleanup local function useEventListener<T...>(event: RBXScriptSignal<T...>, callback: (T...) -> ()): () cleanup(event:Connect(callback)) end return useEventListener
52
encodedlux/sling
encodedlux-sling-3dc9b6b/src/ui/hooks/useInventory.luau
luau
.luau
local states = require("../../core/states") local vide = require("../../../vide") local source = vide.source local derive = vide.derive local function useInventory() local inventoryItems = derive(function() local slots = states.slots() local items = states.items() local initialCount = slots + 1 local maxInde...
480
encodedlux/sling
encodedlux-sling-3dc9b6b/src/ui/hooks/useSlot.luau
luau
.luau
local GuiService = game:GetService("GuiService") local cond = require("../../core/utils/cond") local config = require("../../core/config") local events = require("../../core/events") local slotManager = require("../../core/slotManager") local states = require("../../core/states") local useEventListener = require("./us...
1,563
encodedlux/sling
encodedlux-sling-3dc9b6b/src/ui/stories/backpack.story.luau
luau
.luau
--!nonstrict local backpack = require("../components/backpack") local px = require("../../core/utils/px") local states = require("../../core/states") local types = require("../../core/types") local vide = require("../../../vide") local derive = vide.derive local effect = vide.effect local action = vide.action local c...
433
encodedlux/sling
encodedlux-sling-3dc9b6b/src/ui/stories/categoryTabs.story.luau
luau
.luau
--!nonstrict local categoryTabs = require("../components/categoryTabs") local px = require("../../core/utils/px") local states = require("../../core/states") local types = require("../../core/types") local vide = require("../../../vide") local apply = vide.apply local derive = vide.derive local effect = vide.effect l...
314
encodedlux/sling
encodedlux-sling-3dc9b6b/src/ui/stories/hotbar.story.luau
luau
.luau
--!nonstrict local hotbar = require("../components/hotbar") local states = require("../../core/states") local vide = require("../../../vide") local apply = vide.apply local effect = vide.effect local controls = { opened = false, slots = 10, keyboardHint = true, } type Props = { controls: typeof(controls), } ret...
291
encodedlux/sling
encodedlux-sling-3dc9b6b/src/ui/stories/inventory.story.luau
luau
.luau
--!nonstrict local inventory = require("../components/inventory") local states = require("../../core/states") local vide = require("../../../vide") local action = vide.action local apply = vide.apply local derive = vide.derive local effect = vide.effect local controls = { width = 655, rows = 4, items = 10, } type...
310
encodedlux/sling
encodedlux-sling-3dc9b6b/src/ui/stories/searchbar.story.luau
luau
.luau
--!nonstrict local searchbar = require("../components/searchbar") local vide = require("../../../vide") local apply = vide.apply local source = vide.source return { vide = vide, story = function() return apply(searchbar({ searchText = source(""), }))({ AnchorPoint = Vector2.new(0.5, 0.5), Position = UD...
107
encodedlux/sling
encodedlux-sling-3dc9b6b/src/ui/stories/sling.storybook.luau
luau
.luau
return { name = "Sling", storyRoots = { script.Parent, }, }
21
encodedlux/sling
encodedlux-sling-3dc9b6b/src/ui/stories/slot.story.luau
luau
.luau
--!nonstrict local slot = require("../components/slot") local states = require("../../core/states") local vide = require("../../../vide") local apply = vide.apply local cleanup = vide.cleanup local effect = vide.effect local source = vide.source local controls = { name = "Tool", textureId = "", tooltip = "", keyb...
239
encodedlux/sling
encodedlux-sling-3dc9b6b/src/ui/stories/tooltip.story.luau
luau
.luau
local tooltip = require("../components/tooltip") local vide = require("../../../vide") local create = vide.create return { vide = vide, story = function() return create("Frame")({ AnchorPoint = Vector2.new(0.5, 0.5), Position = UDim2.fromScale(0.5, 0.5), tooltip({ text = function() return "Hell...
106
encodedlux/sling
encodedlux-sling-3dc9b6b/src/ui/theme.luau
luau
.luau
local states = require("../core/states") local themes = require("./themes") local types = require("../core/types") local default = themes.default local function selectProp<Name>( prop: Name | keyof<types.ThemeGetters>, secondaryProp: (Name | keyof<types.ThemeGetters>)? ): index<types.ThemeGetters, Name> return fun...
844
encodedlux/sling
encodedlux-sling-3dc9b6b/src/ui/themes.luau
luau
.luau
local types = require("../core/types") type ThemeConfig = types.ThemeConfig return table.freeze({ default = table.freeze({ backgroundColor = Color3.fromHex("#191b1d"), backgroundTransparency = 0.3, cornerRadius = UDim.new(0, 8), smallCornerRadius = UDim.new(0, 4), fontFace = Font.new("rbxasset://fonts/fami...
455
evilbocchi/alyanum
evilbocchi-alyanum-070e6a8/bench/EternityNum.luau
luau
.luau
--!native --!optimize 2 --!nocheck -- Made by FoundForces - CommanderSalty#2800 --// Config local expl = 1e10 -- exponent limit local ldown = math.log10(expl) -- val for layer down local msd = 100 -- max sig digits local AllowOverflow = true -- if this is true functions like to scientific will go to some other short ...
10,044
evilbocchi/alyanum
evilbocchi-alyanum-070e6a8/bench/OmegaNum.luau
luau
.luau
--!nocheck -- Making OmegaNum -- By: FoundForces (CommanderSalty#4975) -- Limit will be 10↑↑↑...↑↑↑10 with 1e3? ↑'s -- Big thanks / Credits to [REDACTED] for help with errorcorrect and for lbencode and lbdecode! --Config-- local NAN = 0 / 0 -- NAN constant. local INF = 2e308 -- INF constant. local paraForCorrect = 2 -...
17,197
evilbocchi/alyanum
evilbocchi-alyanum-070e6a8/release.luau
luau
.luau
local roblox = require("@lune/roblox") local fs = require("@lune/fs") print("Packaging src into AlyaNum.rbxm...") if not fs.isDir("src") then error("src directory not found") end local sourceFile = "src/init.luau" if not fs.isFile(sourceFile) then error("src/init.luau not found") end local source = fs.readF...
155
evilbocchi/alyanum
evilbocchi-alyanum-070e6a8/src/init.luau
luau
.luau
--!optimize 2 --!native --[[ AlyaNum: Library for performing mathematical operations on numbers exceeding 2^1024. Implements a number system with support for hyperoperations (tetration, pentation, etc.) and extremely large values. ]] --- The number of decimal points to use when formatting numbers. local DECIMAL_POINT...
25,001
metaindev/connect-plugin
metaindev-connect-plugin-f9825e5/Commands/InstanceCmds.luau
luau
.luau
local Selection = game:GetService("Selection") local StarterGui = game:GetService("StarterGui") local Root = script:FindFirstAncestor("Metain") local Utils = require(Root.Utils) local InstanceCmds = {} function InstanceCmds.create_instance(data: {[string]: any}): {[string]: any} local className = data.className if...
1,205
metaindev/connect-plugin
metaindev-connect-plugin-f9825e5/Commands/PropertyCmds.luau
luau
.luau
local ChangeHistoryService = game:GetService("ChangeHistoryService") local Root = script:FindFirstAncestor("Metain") local Utils = require(Root.Utils) local PropertyCmds = {} function PropertyCmds.set_property(data: {[string]: any}): {[string]: any} local target, targetErr = Utils.requireTarget(data.path) if targe...
950
metaindev/connect-plugin
metaindev-connect-plugin-f9825e5/Commands/ScriptCmds.luau
luau
.luau
local ScriptEditorService = game:GetService("ScriptEditorService") local Selection = game:GetService("Selection") local Root = script:FindFirstAncestor("Metain") local Utils = require(Root.Utils) local ScriptCmds = {} function ScriptCmds.read_script(data: {[string]: any}): {[string]: any} local target, err = Utils....
1,021
metaindev/connect-plugin
metaindev-connect-plugin-f9825e5/Commands/init.luau
luau
.luau
local ReplicatedStorage = game:GetService("ReplicatedStorage") local ScriptCmds = require(script.Parent.ScriptCmds) local InstanceCmds = require(script.Parent.InstanceCmds) local PropertyCmds = require(script.Parent.PropertyCmds) local function run_luau(data: {[string]: any}): {[string]: any} local code = data.code ...
567
metaindev/connect-plugin
metaindev-connect-plugin-f9825e5/Config.luau
luau
.luau
local Config = {} Config.PLUGIN_VERSION = "1.0.5" Config.SERVER_URL = "wss://turnstile.metain.dev" Config.MAX_RECONNECT_ATTEMPTS = 5 Config.state = { ws = nil :: WebStreamClient?, isConnected = false, isAuthorized = false, isReconnecting = false, reconnectToken = nil :: string?, lastUserId = nil :: string?, re...
126
metaindev/connect-plugin
metaindev-connect-plugin-f9825e5/Main.server.luau
luau
.luau
local Root = script.Parent local Config = require(Root.Config) local UI = require(Root.UI) local Connection = require(Root.Connection) UI.init(plugin) UI.toggleButton.Click:Connect(function() UI.widget.Enabled = not UI.widget.Enabled end) UI.connectBtn.MouseButton1Click:Connect(function() local state = Config.sta...
143
metaindev/connect-plugin
metaindev-connect-plugin-f9825e5/UI.luau
luau
.luau
local Root = script:FindFirstAncestor("Metain") local Config = require(Root.Config) local UI = {} local statusDot local statusLabel local connectBtn local codeInput local noticeLabel local noticeThread local function getColor(styleColor: Enum.StudioStyleGuideColor): Color3 return settings().Studio.Theme:GetColor(st...
1,848
metaindev/connect-plugin
metaindev-connect-plugin-f9825e5/Utils.luau
luau
.luau
local ChangeHistoryService = game:GetService("ChangeHistoryService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local ServerScriptService = game:GetService("ServerScriptService") local ServerStorage = game:GetService("ServerStorage") local StarterGui = game:GetService("StarterGui") local StarterPlay...
1,260
cameronpcampbell/supercorner
cameronpcampbell-supercorner-22ff6f1/supercorner/src/atlas.luau
luau
.luau
--!strict local Internal = require("./internal") local AssetService = game:GetService("AssetService") local MAX_ATLAS_SIZE = 1024 export type CreateAtlasParams = { CornerRadius: number?, CornerSmoothing: number?, TopLeftRadius: number?, TopRightRadius: number?, BottomRightRadius: number?, BottomLeftRadius: nu...
3,047
cameronpcampbell/supercorner
cameronpcampbell-supercorner-22ff6f1/supercorner/src/figma_squircle_luau/distribute.luau
luau
.luau
--!strict local types = require("./types") type NormalizedCorners = types.NormalizedCorners -- Corner indices: 1=TL, 2=TR, 3=BR, 4=BL -- Adjacency (hardcoded): -- TL: TR via top(width), BL via left(height) -- TR: TL via top(width), BR via right(height) -- BR: BL via bottom(width), TR via right(height) -- B...
737
cameronpcampbell/supercorner
cameronpcampbell-supercorner-22ff6f1/supercorner/src/figma_squircle_luau/draw.luau
luau
.luau
--!strict local types = require("./types") type CornerPathParams = types.CornerPathParams type SvgOp = types.SvgOp type SvgPathInput = { width: number, height: number, top_left_path_params: CornerPathParams, top_right_path_params: CornerPathParams, bottom_right_path_params: CornerPathParams, bottom_left_path_p...
1,720
cameronpcampbell/supercorner
cameronpcampbell-supercorner-22ff6f1/supercorner/src/figma_squircle_luau/init.luau
luau
.luau
--!strict local types = require("./figma_squircle_luau/types") local distribute = require("./figma_squircle_luau/distribute") local draw = require("./figma_squircle_luau/draw") export type FigmaSquircleParams = types.FigmaSquircleParams export type SvgOp = types.SvgOp local CornerParamsScratch: { types.CornerPathPar...
833
cameronpcampbell/supercorner
cameronpcampbell-supercorner-22ff6f1/supercorner/src/figma_squircle_luau/types.luau
luau
.luau
--!strict export type MoveToOp = { type: "M", x: number, y: number, } export type LineToOp = { type: "L", x: number, y: number, } export type CubicBezierOp = { type: "c", dx1: number, dy1: number, dx2: number, dy2: number, dx: number, dy: number, } export type ArcOp = { type: "a", rx: number, ry: nu...
352
cameronpcampbell/supercorner
cameronpcampbell-supercorner-22ff6f1/supercorner/src/flatten.luau
luau
.luau
--!strict local squircleTypes = require(script.Parent.figma_squircle_luau) type SvgOp = squircleTypes.SvgOp local VERTEX_STRIDE = 8 local INITIAL_CAPACITY = 128 -- Module-level scratch buffer for De Casteljau subdivision stack, reused across calls. local MAX_DEPTH = 16 local STACK_STRIDE = 36 local stackBuf = buffe...
3,031
cameronpcampbell/supercorner
cameronpcampbell-supercorner-22ff6f1/supercorner/src/init.luau
luau
.luau
--!strict --!nolint LocalShadow local Internal = require("@self/internal") local Atlas = require("@self/atlas") local AssetService = game:GetService("AssetService") export type CreateParams = { CornerRadius: number?, CornerSmoothing: number?, TopLeftRadius: number?, TopRightRadius: number?, BottomRightRadius: n...
3,571
cameronpcampbell/supercorner
cameronpcampbell-supercorner-22ff6f1/supercorner/src/internal.luau
luau
.luau
--!strict --!nolint LocalShadow local FigmaSquircle = require("./figma_squircle_luau") local Flatten = require("./flatten") local Rasterize = require("./rasterize").rasterize export type RedrawParams = { CornerRadius: number?, CornerSmoothing: number?, TopLeftRadius: number?, TopRightRadius: number?, BottomRight...
2,014
cameronpcampbell/supercorner
cameronpcampbell-supercorner-22ff6f1/supercorner/src/rasterize.luau
luau
.luau
--!strict --!nolint LocalShadow -- Edge buffer layout (f32 fields at byte offsets) -- [0] yMin [4] yMax [8] xAtYmin [12] dxPerDy [16] dir (+1/-1) local EDGE_STRIDE = 20 -- Vertex buffer layout (f32 fields at byte offsets) -- [0] x [4] y local VERTEX_STRIDE = 8 -- Module-level scratch buffers, reused across rend...
4,688
cameronpcampbell/supercorner
cameronpcampbell-supercorner-22ff6f1/supercorner/test.client.luau
luau
.luau
--!strict local RepStorage = game:GetService("ReplicatedStorage") local UserInputService = game:GetService("UserInputService") local Players = game:GetService("Players") local Supercorner = require(RepStorage.supercorner) local STROKE_RADIUS = 0 local SIZE = 200 local SLIDER_HEIGHT = 40 local GAP = 80 local ScreenG...
2,684
cameronpcampbell/supercorner
cameronpcampbell-supercorner-22ff6f1/supercorner/test_atlas.client.luau
luau
.luau
--!strict local RepStorage = game:GetService("ReplicatedStorage") local UserInputService = game:GetService("UserInputService") local Players = game:GetService("Players") local Supercorner = require(RepStorage.supercorner) local Atlas = Supercorner.atlas local SIZE = 200 local SLIDER_HEIGHT = 40 local KEYPOINTS = 25 ...
2,690
cameronpcampbell/supercorner
cameronpcampbell-supercorner-22ff6f1/supercorner/test_cache.client.luau
luau
.luau
--!strict local RepStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local Supercorner = require(RepStorage.supercorner) local GRID_COLS = 4 local GRID_ROWS = 4 local CELL_SIZE = 100 local GAP = 10 local CORNER_RADIUS = 25 local CORNER_SMOOTHING = 1. local ScreenGui = Instanc...
1,037
cameronpcampbell/supercorner
cameronpcampbell-supercorner-22ff6f1/supercorner/tests/optimization.luau
luau
.luau
--!strict local Rasterize = require("../src/rasterize").rasterize local Fs = require("@lune/fs") local Luau = require("@lune/luau") -- The public Roblox module depends on services that are unavailable in Lune. -- Load the pure flattener with its type-only Roblox require replaced, while Rojo -- build validation covers...
3,621
cameronpcampbell/supercorner
cameronpcampbell-supercorner-22ff6f1/supercorner/tests/roblox_optimization.luau
luau
.luau
--!strict local ReplicatedStorage = game:GetService("ReplicatedStorage") local SupercornerModule = ReplicatedStorage:WaitForChild("supercorner") local Supercorner = require(SupercornerModule) local Internal = require(SupercornerModule:WaitForChild("internal")) local function render(params: Internal.RedrawParams): str...
788
cameronpcampbell/supercorner
cameronpcampbell-supercorner-22ff6f1/supercorner_fusion03/src/atlas.luau
luau
.luau
--!strict local Packages = script.Parent.Parent.roblox_packages local Supercorner = require(Packages.supercorner) local Fusion = require(Packages.fusion) local Peek, Children = Fusion.peek, Fusion.Children local Shared = require(script.Parent.shared) type Scope = Fusion.Scope<typeof(Fusion)> type UsedAs<T> = Fusion...
2,324
cameronpcampbell/supercorner
cameronpcampbell-supercorner-22ff6f1/supercorner_fusion03/src/init.luau
luau
.luau
--!strict local Packages = script.Parent.roblox_packages local Supercorner = require(Packages.supercorner) local Fusion = require(Packages.fusion) local Peek, Children = Fusion.peek, Fusion.Children local Shared = require(script.shared) local AtlasFusion = require(script.atlas) type Scope = Fusion.Scope<typeof(Fusio...
4,660
cameronpcampbell/supercorner
cameronpcampbell-supercorner-22ff6f1/supercorner_fusion03/src/shared.luau
luau
.luau
--!strict local Packages = script.Parent.Parent.roblox_packages local Fusion = require(Packages.fusion) local Peek, Children = Fusion.peek, Fusion.Children type Scope = Fusion.Scope<typeof(Fusion)> type UsedAs<T> = Fusion.UsedAs<T> type Child = Fusion.Child export type ResolvedRadii = { topLeft: UsedAs<number>, t...
2,275
cameronpcampbell/supercorner
cameronpcampbell-supercorner-22ff6f1/supercorner_react/src/init.luau
luau
.luau
--!strict local React = require(script.Parent.Parent.Parent._Index["jsdotlua_react@17.2.1"].react) local Supercorner = require(script.Parent.Parent.Parent._Index["cameronpcampbell_supercorner@0.0.8"].supercorner) local CreateElement = React.createElement const CREATE_ONLY_PROPS = { "MaxCornerRadius", "MaxTopLeft...
4,437
cameronpcampbell/supercorner
cameronpcampbell-supercorner-22ff6f1/supercorner_react/supercorner_react_index.luau
luau
.luau
local PackagesIndex = script.Parent._Index return require(PackagesIndex.SUPERCORNER_REACT["supercorner-react"])
28
OverHash/Roblox-TS-Libraries
OverHash-Roblox-TS-Libraries-8a3ce46/RotatedRegion3/GJK.lua
luau
.lua
local MAX_TRIES = 20 local ZERO3 = Vector3.new(0, 0, 0) -- Class local GJK = {} GJK.__index = GJK -- Private Functions local function tripleProduct(a, b, c) return b * c:Dot(a) - a * c:Dot(b) end local function containsOrigin(self, simplex, direction) local a = simplex[#simplex] local ao = -a if (#simplex == 4) th...
850
OverHash/Roblox-TS-Libraries
OverHash-Roblox-TS-Libraries-8a3ce46/RotatedRegion3/Supports.lua
luau
.lua
local ZERO = Vector3.new(0, 0, 0) local RIGHT = Vector3.new(1, 0, 0) -- local function rayPlane(p, v, s, n) local r = p - s; local t = -r:Dot(n) / v:Dot(n) return p + t * v, t end; -- local Supports = {} function Supports.PointCloud(set, direction) local max, maxDot = set[1], set[1]:Dot(direction) for i = 2, #set...
358
OverHash/Roblox-TS-Libraries
OverHash-Roblox-TS-Libraries-8a3ce46/RotatedRegion3/Vertices.lua
luau
.lua
-- CONSTANTS local PI2 = math.pi*2 local PHI = (1 + math.sqrt(5)) / 2 local RIGHT = Vector3.new(1, 0, 0) local UP = Vector3.new(0, 1, 0) local BACK = Vector3.new(0, 0, 1) local LEFT = Vector3.new(-1, 0, 0) local DOWN = Vector3.new(0, -1, 0) local FORWARD = Vector3.new(0, 0, -1) local CORNERS = { Vector3.new...
1,634