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Roblox/react-luau
Roblox-react-luau-9351444/modules/shared/src/init.lua
luau
.lua
--!strict --[[ * Copyright (c) Roblox Corporation. All rights reserved. * Licensed under the MIT License (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * https://opensource.org/licenses/MIT * * Unless required by applicable law...
1,505
Roblox/signals
Roblox-signals-7ed40aa/.lute/.config.luau
luau
.luau
return { luau = { languagemode = "strict", lint = { ["*"] = true }, linterrors = true, aliases = { scripts = "../scripts", std = "~/.lute/typedefs/0.1.0/std", }, }, }
70
Roblox/signals
Roblox-signals-7ed40aa/.lute/analyze.luau
luau
.luau
local runStep = require("@scripts/processExecution").runStep runStep("Selene check", { "selene", "modules" }) runStep("Style check", { "stylua", "-c", "modules" }) runStep( "Type check", { "luau-lsp", "analyze", "--defs", "globalTypes.d.luau", "--sourcemap", "sourcemap.json", "modules" } )
94
Roblox/signals
Roblox-signals-7ed40aa/.lute/tests.luau
luau
.luau
local process = require("@std/process") local runStep = require("@scripts/processExecution").runStep local placeId = process.env.ROBLOX_PLACE_ID local universeId = process.env.ROBLOX_UNIVERSE_ID local apiKey = process.env.ROBLOX_API_KEY assert(placeId and #placeId > 0, "Missing ROBLOX_PLACE_ID env var") assert(univer...
245
Roblox/signals
Roblox-signals-7ed40aa/modules/resources-react/src/__tests__/useResource.test.lua
luau
.lua
local Root = script:FindFirstAncestor("ResourcesReact") local Packages = Root.Parent local JestGlobals = require(Packages.Dev.JestGlobals) local expect = JestGlobals.expect local it = JestGlobals.it local describe = JestGlobals.describe local ReactRoblox = require(Packages.Dev.ReactRoblox) local React = require(Packa...
1,974
Roblox/signals
Roblox-signals-7ed40aa/modules/resources-react/src/init.lua
luau
.lua
return { useResource = require(script.useResource), }
11
Roblox/signals
Roblox-signals-7ed40aa/modules/resources-react/src/jest.config.lua
luau
.lua
return { testMatch = { "**/*.test" }, }
12
Roblox/signals
Roblox-signals-7ed40aa/modules/resources-react/src/useResource.lua
luau
.lua
local Packages = script.Parent.Parent local React = require(Packages.React) local Resources = require(Packages.Resources) type resource<A..., R...> = Resources.resource<A..., R...> local function useResource<T>(resource: resource<(), (T)>): T? local value, setValue = React.useState(function(): T? return nil end) ...
121
Roblox/signals
Roblox-signals-7ed40aa/modules/resources/src/__tests__/createCachedResource.test.lua
luau
.lua
local Root = script:FindFirstAncestor("Resources") local Packages = Root.Parent local JestGlobals = require(Packages.Dev.JestGlobals) local expect = JestGlobals.expect local it = JestGlobals.it local describe = JestGlobals.describe local createResource = require(script.Parent.Parent.createResource) local createCached...
1,941
Roblox/signals
Roblox-signals-7ed40aa/modules/resources/src/__tests__/createResource.test.lua
luau
.lua
local Root = script:FindFirstAncestor("Resources") local Packages = Root.Parent local JestGlobals = require(Packages.Dev.JestGlobals) local expect = JestGlobals.expect local it = JestGlobals.it local describe = JestGlobals.describe local createResource = require(script.Parent.Parent.createResource) describe("createR...
858
Roblox/signals
Roblox-signals-7ed40aa/modules/resources/src/createCachedResource.lua
luau
.lua
local types = require(script.Parent.types) type dispose = types.dispose type resource<A..., R...> = types.resource<A..., R...> local function once(dispose: dispose): dispose local called = false local function notAgain() if not called then called = true dispose() end end return notAgain end local func...
277
Roblox/signals
Roblox-signals-7ed40aa/modules/resources/src/createResource.lua
luau
.lua
local types = require(script.Parent.types) type own = types.own type dispose = types.dispose local function disposeChildren(children: { dispose }) local errors: { string } = {} for i = #children, 1, -1 do local child = children[i] local ok, err: any = pcall(child) if not ok then table.insert(errors, tostri...
316
Roblox/signals
Roblox-signals-7ed40aa/modules/resources/src/init.lua
luau
.lua
local types = require(script.types) export type own = types.own export type dispose = types.dispose export type resource<A..., R...> = types.resource<A..., R...> return { createResource = require(script.createResource), createCachedResource = require(script.createCachedResource), }
59
Roblox/signals
Roblox-signals-7ed40aa/modules/resources/src/types.lua
luau
.lua
export type own = <T...>(dispose, T...) -> T... export type dispose = () -> () export type resource<A..., R...> = (A...) -> (dispose, R...) return nil
43
Roblox/signals
Roblox-signals-7ed40aa/modules/signals-experimental/src/__tests__/createProxy.test.lua
luau
.lua
local Root = script:FindFirstAncestor("SignalsExperimental") local Packages = Root.Parent local JestGlobals = require(Packages.Dev.JestGlobals) local expect = JestGlobals.expect local it = JestGlobals.it local Signals = require(Packages.Signals) local createEffect = Signals.createEffect local SignalsScheduler = requ...
1,296
Roblox/signals
Roblox-signals-7ed40aa/modules/signals-experimental/src/__tests__/createReducer.test.lua
luau
.lua
local Root = script:FindFirstAncestor("SignalsExperimental") local Packages = Root.Parent local JestGlobals = require(Packages.Dev.JestGlobals) local expect = JestGlobals.expect local it = JestGlobals.it local Signals = require(Packages.Signals) local createSignal = Signals.createSignal local createReducer = require...
205
Roblox/signals
Roblox-signals-7ed40aa/modules/signals-experimental/src/createProxy.lua
luau
.lua
local Packages = script.Parent.Parent local Signals = require(Packages.Signals) local createSignal = Signals.createSignal local createComputed = Signals.createComputed local SignalsScheduler = require(Packages.SignalsScheduler) local batch = SignalsScheduler.batch type scope = Signals.scope type getter<T> = Signals....
996
Roblox/signals
Roblox-signals-7ed40aa/modules/signals-experimental/src/createReducer.lua
luau
.lua
local Packages = script.Parent.Parent local Signals = require(Packages.Signals) local createComputed = Signals.createComputed type getter<T> = Signals.getter<T> type scope = Signals.scope local function createReducer<T>(reducer: (scope, previous: T) -> T, initial: (() -> T) | T): getter<T> local isInitialized = fals...
153
Roblox/signals
Roblox-signals-7ed40aa/modules/signals-experimental/src/init.lua
luau
.lua
local SignalsScheduler = require(script.Parent.SignalsScheduler) local createProxy = require(script.createProxy) export type proxy<T> = createProxy.proxy<T> return { batch = SignalsScheduler.batch, createProxy = createProxy, createReducer = require(script.createReducer), onDisposed = require(script.onDisposed), }...
63
Roblox/signals
Roblox-signals-7ed40aa/modules/signals-experimental/src/onDisposed.lua
luau
.lua
local Packages = script.Parent.Parent local Signals = require(Packages.Signals) type scope = Signals.scope type dispose = Signals.dispose local function onDisposed(scope: scope, dispose: dispose) local function source(_, delete: true?) if delete then dispose() end return 0 end scope(source) end return o...
76
Roblox/signals
Roblox-signals-7ed40aa/modules/signals-flags/src/init.lua
luau
.lua
local _, SignalsReactUseMutableSource = xpcall(function() return game:DefineFastFlag("SignalsReactUseMutableSource", false) end, function() return true end) local _, SignalsSchedulerResetStateAfterErrors = xpcall(function() return game:DefineFastFlag("SignalsSchedulerResetStateAfterErrors", false) end, function() ...
107
Roblox/signals
Roblox-signals-7ed40aa/modules/signals-implicit-scope/src/SignalsImplicitScope.lua
luau
.lua
local Signals = require(script.Parent.Parent.Signals) local createExplicitSignal = Signals.createSignal local createExplicitComputed = Signals.createComputed local createExplicitEffect = Signals.createEffect export type getter<T> = (false | nil) -> T export type setter<T> = Signals.setter<T> export type update<T> = Si...
456
Roblox/signals
Roblox-signals-7ed40aa/modules/signals-implicit-scope/src/__tests__/SignalsImplicitScope.test.lua
luau
.lua
local Root = script:FindFirstAncestor("SignalsImplicitScope") local Packages = Root.Parent local JestGlobals = require(Packages.Dev.JestGlobals) local expect = JestGlobals.expect local it = JestGlobals.it local SignalsImplicitScope = require(script.Parent.Parent.SignalsImplicitScope) local createSignal = SignalsImpli...
507
Roblox/signals
Roblox-signals-7ed40aa/modules/signals-implicit-scope/src/init.lua
luau
.lua
local SignalsImplicitScope = require(script.SignalsImplicitScope) export type getter<T> = SignalsImplicitScope.getter<T> export type setter<T> = SignalsImplicitScope.setter<T> export type update<T> = SignalsImplicitScope.update<T> export type equals<T> = SignalsImplicitScope.equals<T> export type dispose = SignalsImpl...
75
Roblox/signals
Roblox-signals-7ed40aa/modules/signals-react/src/__tests__/useSignalBinding.test.lua
luau
.lua
local Root = script:FindFirstAncestor("SignalsReact") local Packages = Root.Parent local JestGlobals = require(Packages.Dev.JestGlobals) local expect = JestGlobals.expect local it = JestGlobals.it local ReactRoblox = require(Packages.Dev.ReactRoblox) local React = require(Packages.React) local Signals = require(Pack...
449
Roblox/signals
Roblox-signals-7ed40aa/modules/signals-react/src/__tests__/useSignalState.test.lua
luau
.lua
local Root = script:FindFirstAncestor("SignalsReact") local Packages = Root.Parent local JestGlobals = require(Packages.Dev.JestGlobals) local expect = JestGlobals.expect local it = JestGlobals.it local ReactRoblox = require(Packages.Dev.ReactRoblox) local React = require(Packages.React) local Signals = require(Pack...
712
Roblox/signals
Roblox-signals-7ed40aa/modules/signals-react/src/init.lua
luau
.lua
return { useSignalBinding = require(script.useSignalBinding), useSignalState = require(script.useSignalState), }
23
Roblox/signals
Roblox-signals-7ed40aa/modules/signals-react/src/useSignalBinding.lua
luau
.lua
local Packages = script.Parent.Parent local React = require(Packages.React) type Binding<T> = React.Binding<T> local Signals = require(Packages.Signals) local createEffect = Signals.createEffect type getter<T> = Signals.getter<T> local function useSignalBinding<T>(getter: getter<T>): Binding<T> local binding, setBin...
125
Roblox/signals
Roblox-signals-7ed40aa/modules/signals-react/src/useSignalState.lua
luau
.lua
local Packages = script.Parent.Parent local React = require(Packages.React) local Signals = require(Packages.Signals) local createEffect = Signals.createEffect type getter<T> = Signals.getter<T> local SignalsFlags = require(Packages.SignalsFlags) local SignalsReactUseMutableSource = SignalsFlags.SignalsReactUseMutabl...
383
Roblox/signals
Roblox-signals-7ed40aa/modules/signals-roblox/src/__tests__/createDetachedEffect.test.lua
luau
.lua
local Root = script:FindFirstAncestor("SignalsRoblox") local Packages = Root.Parent local JestGlobals = require(Packages.Dev.JestGlobals) local expect = JestGlobals.expect local it = JestGlobals.it local Signals = require(Packages.Signals) local createSignal = Signals.createSignal local createDetachedEffect = requir...
304
Roblox/signals
Roblox-signals-7ed40aa/modules/signals-roblox/src/__tests__/createRBXEventSignal.test.lua
luau
.lua
local Root = script:FindFirstAncestor("SignalsRoblox") local Packages = Root.Parent local JestGlobals = require(Packages.Dev.JestGlobals) local expect = JestGlobals.expect local it = JestGlobals.it local Signals = require(Packages.Signals) local createRBXEventSignal = require(script.Parent.Parent.createRBXEventSigna...
377
Roblox/signals
Roblox-signals-7ed40aa/modules/signals-roblox/src/createDetachedEffect.lua
luau
.lua
local Root = script.Parent local Packages = Root.Parent local Signals = require(Packages.Signals) local createEffect = Signals.createEffect type scope = Signals.scope type dispose = Signals.dispose local function createDetachedEffect(effect: (scope, dispose) -> ()) local isDisposed = false local event: BindableEven...
193
Roblox/signals
Roblox-signals-7ed40aa/modules/signals-roblox/src/createRBXEventSignal.lua
luau
.lua
local Root = script.Parent local Packages = Root.Parent local Signals = require(Packages.Signals) local createSignal = Signals.createSignal type getter<T> = Signals.getter<T> type scope = Signals.scope type dispose = Signals.dispose local function defaultFilter(...: any): any return select(1, ...) end local functio...
178
Roblox/signals
Roblox-signals-7ed40aa/modules/signals-roblox/src/init.lua
luau
.lua
return { createRBXEventSignal = require(script.createRBXEventSignal), createDetachedEffect = require(script.createDetachedEffect), }
29
Roblox/signals
Roblox-signals-7ed40aa/modules/signals-scheduler/src/SignalsScheduler.lua
luau
.lua
export type work = () -> () local Packages = script.Parent.Parent local SignalsFlags = require(Packages.SignalsFlags) local SignalsSchedulerResetStateAfterErrors = SignalsFlags.SignalsSchedulerResetStateAfterErrors local isContinuing = false local continuations: { work } = {} local function runWork(fn: work) fn() ...
357
Roblox/signals
Roblox-signals-7ed40aa/modules/signals-scheduler/src/__tests__/SignalsScheduler.test.lua
luau
.lua
local Root = script:FindFirstAncestor("SignalsScheduler") local Packages = Root.Parent local JestGlobals = require(Packages.Dev.JestGlobals) local expect = JestGlobals.expect local it = JestGlobals.it local SignalsFlags = require(Packages.SignalsFlags) local SignalsSchedulerResetStateAfterErrors = SignalsFlags.Signal...
1,175
Roblox/signals
Roblox-signals-7ed40aa/modules/signals-scheduler/src/init.lua
luau
.lua
local SignalsScheduler = require(script.SignalsScheduler) export type work = SignalsScheduler.work return SignalsScheduler
22
Roblox/signals
Roblox-signals-7ed40aa/modules/signals/src/Signals.lua
luau
.lua
local Packages = script.Parent.Parent local SignalsScheduler = require(Packages.SignalsScheduler) local flush = SignalsScheduler.flush local schedule = SignalsScheduler.schedule local callUserSpace = require(script.Parent.callUserSpace) export type getter<T> = (scope | false | nil) -> T export type setter<T> = (updat...
1,789
Roblox/signals
Roblox-signals-7ed40aa/modules/signals/src/__tests__/Signals.test.lua
luau
.lua
local Root = script:FindFirstAncestor("Signals") local Packages = Root.Parent local JestGlobals = require(Packages.Dev.JestGlobals) local expect = JestGlobals.expect local it = JestGlobals.it local SignalsScheduler = require(Packages.SignalsScheduler) local batch = SignalsScheduler.batch local Signals = require(scri...
5,246
Roblox/signals
Roblox-signals-7ed40aa/modules/signals/src/callUserSpace.lua
luau
.lua
local validationEnabled = _G.__SIGNALS_VALIDATION_ENABLED__ or _G.__DEV__ local function handleNoYieldValidation(co: thread, ok: boolean, ...) if not ok then local err = (...) if typeof(err) == "string" then error(debug.traceback(co, err), 2) else error(tostring(err), 2) end end if coroutine.status(c...
222
Roblox/signals
Roblox-signals-7ed40aa/modules/signals/src/init.lua
luau
.lua
local Signals = require(script.Signals) export type getter<T> = Signals.getter<T> export type setter<T> = Signals.setter<T> export type update<T> = Signals.update<T> export type equals<T> = Signals.equals<T> export type dispose = Signals.dispose export type scope = Signals.scope return Signals
66
Roblox/signals
Roblox-signals-7ed40aa/scripts/processExecution.luau
luau
.luau
local process = require("@std/process") local tableext = require("@std/tableext") local function runStep(name: string, command: { string }, options: process.ProcessRunOptions?) print(`{name}: {table.concat(command, " ")}`) local result = process.run(command, tableext.combine({ stdio = "inherit", }, options)) if ...
102
Roblox/signals
Roblox-signals-7ed40aa/scripts/test.lua
luau
.lua
local ReplicatedStorage = game:GetService("ReplicatedStorage") local Packages = ReplicatedStorage:FindFirstChild("Packages") or error("Packages folder not found") local JestPackages = Packages:QueryDescendants("ModuleScript#Jest") assert(#JestPackages > 0, "No Jest packages found") local Jest = require(JestPackages[1]...
212
Roblox/signals
Roblox-signals-7ed40aa/src/React.lua
luau
.lua
return require(script.Parent.Parent.React)
7
Roblox/signals
Roblox-signals-7ed40aa/src/init.lua
luau
.lua
--!strict local Signals = require(script.Signals) local SignalsExperimental = require(script.SignalsExperimental) local SignalsReact = require(script.SignalsReact) export type getter<T> = Signals.getter<T> export type setter<T> = Signals.setter<T> export type update<T> = Signals.update<T> export type equals<T> = Signa...
152
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/init.luau
luau
.luau
--!strict --!native --[[ Penumbra: Init / Settings / Launch Parameters This module handles inputs such as launch parameters provided via the Pajamas runtime, a configurator for the Penumbra project, and provides settings & launch parameters to every module calling afterwards. How to launch: local pajamas = ...
1,407
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/deepfreeze.luau
luau
.luau
--!strict --!native --Deepfreeze: Freezes table and all child tables, prevents writes & improves read speeds when in tight loops local function Deepfreeze<T>( t: T ): T if type( t ) ~= "table" then return t end local tab: {[any]: any} = t :: any for _, v in tab do -- Prevents cyclic tables from looping infinite...
138
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/builder/init.luau
luau
.luau
--[[ Penumbra: Shader module builder [Roblox] This module allows you to build shader modules in Roblox Studio. This works by inlining 'template/prepend.luau' and 'template/append.luau', with your own provided shader modulein the middle. If a shader module isn't provided, then 'template/shader.luau' module will...
589
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/builder/old_incompatible/eotf/lrgb_true.luau
luau
.luau
--!strict --!native -- lRGB - Piecewise function -- Separate shader function for legacy purposes. -- Pixel shader: sRGB -> lRGB color space transform -- Input is assumed to already be bound 0-1 sRGB local sRGB_Sub: vector = vector.one * 0.055 local vector_zero = vector.zero local vector_one = vector.one ret...
264
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/builder/old_incompatible/eotf/srgb_fast.luau
luau
.luau
--!strict --!native -- sRGB - Fast Approximation local v_1: vector = vector.one * 1 local v_0_625: vector = vector.one * 0.625 local Reciprocal: vector = vector.one / 4.8 return function( iTime: number, In: {vector}, Out: {vector} ) for c = 1, #In do Out[c] = ( v_1 - In[c] ) * ( In[c] / ( In[c] + Reciprocal )...
153
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/builder/old_incompatible/eotf/srgb_fastest.luau
luau
.luau
--!strict --!native -- sRGB - Fastest Approximation - Highly inaccurate, performance tradeoff not really worth it local v_1: vector = vector.one local v_0_225: vector = vector.one * 0.225 return function( iTime: number, In: {vector}, Out: {vector} ) for c = 1, #In do Out[c] = ( In[c] * ( In[c] * .225 + v_1 ) ) / ( ...
125
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/builder/old_incompatible/eotf/srgb_pow.luau
luau
.luau
--!strict --!native -- sRGB Pow approximation local vector_zero: vector = vector.zero local vector_one: vector = vector.one return function( iTime: number, In: {vector}, Out: {vector} ) for c: number, RGB: vector in In do Out[c] = vector.create(RGB.x^.4545,RGB.y^.4545,RGB.z^.4545) end end
94
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/builder/old_incompatible/eotf/srgb_tanh.luau
luau
.luau
--!strict --!native -- sRGB Tanh approximation local vector_zero: vector = vector.zero return function( iTime: number, In: {vector}, Out: {vector} ) for c: number, RGB: vector in In do Out[c] = vector.create(math.tanh(RGB.x),math.tanh(RGB.y),math.tanh(RGB.z)) end end
88
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/builder/old_incompatible/eotf/srgb_true.luau
luau
.luau
--!strict --!native -- sRGB - Piecewise function -- Separate shader function for legacy purposes. -- Pixel shader: Linear -> sRGB color space transform -- Input is assumed to already be bound 0-1 linear RGB -- Bypass (number) -> (vector) broadcast performance hit local sRGB_Sub: vector = vector.one * 0.055 local vec...
308
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/builder/old_incompatible/tone/acesfilm.luau
luau
.luau
--!strict --!native -- Tonemapper: AcesFilm [Source: https://www.shadertoy.com/view/W3lfRN] local v_1: vector = vector.one * 1 local v_0: vector = vector.zero local v_0_625: vector = vector.one * 0.625 local v_0_003: vector = vector.one * 0.003 local v_0_59: vector = vector.one * 0.59 local v_0_14: vector = vec...
255
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/builder/old_incompatible/tone/agx.luau
luau
.luau
--!strict --!native -- Tonemapper: AgX [Source: https://www.shadertoy.com/view/dtyfRw] local Settings = require( "../../../Settings" ) local MinEV: number = -10 -- Tonemapper min. exposure local MaxEV: number = 7.5 -- Tonemapper max. exposure local To_AgX = { vector.create(.842479062253094,.0423282422610123,.0423756...
887
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/builder/old_incompatible/tone/crt.luau
luau
.luau
--!strict --!native -- Penumbra: Fragment Shader - CRT [Source: Crazyblox] type f64=number; type vec=vector local S, Textures = require( "../../../Settings" ), require( "../../../Textures" ) local vec = vector.create;local vec_1, vec_0_5, vec_0 = vec(1,1,1), vec(.5,.5,.5), vec(0,0);local iResolution:vec =vec(S.Display_...
1,526
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/builder/old_incompatible/tone/linear.luau
luau
.luau
--!strict --!native local vector_zero: vector = vector.zero local vector_one: vector = vector.one return function( iTime: number, In: {vector}, Out: {vector} ) for c = 1, #In do Out[c] = vector.clamp( In[c], vector_zero, vector_one ) end end
78
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/builder/old_incompatible/tone/reinhard.luau
luau
.luau
--!strict --!native -- Tonemapper: Reinhard RGB local Burn: vector = vector.one return function( iTime: number, In: {vector}, Out: {vector} ) for c: number = 1, #In do Out[c] = In[c] / ( Burn + In[c] ) end end
77
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/builder/template/filter/append.luau
luau
.luau
--!nocheck --!nolint --/INLINE local iRes0:vec = iRes-vec(1,1) local iRes0_div:vec=iRes0+vec(0,0,1) local tStart0:vec = vec(0,S.Actor_Res.y*(S.Actor_RenderNum-1)) local tRes1:vec = S.Actor_Res local tRes0:vec = S.Actor_Res-vec(1,1) local tEnd0:vec = tStart0+tRes0 local IL_Start:f64 = tStart0.y % 2 -- Interlace data & ...
969
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/builder/template/filter/prepend.luau
luau
.luau
--!nocheck --!nolint --/INLINE type f64 = number; type vec = vector local S = require( `../../../../` )() local Textures = require( `../../../textures` ) local vec = vector.create local vec_1, vec_0_5, vec_0 = vec( 1, 1, 1 ), vec( .5, .5, .5 ), vec( 0, 0 ) local iRes:vec = vec( S.Display_Res.x, S.Display_Res.y ) local ...
2,520
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/builder/template/filter/shader.luau
luau
.luau
--!nocheck --!nolint --/INLINE local iChannel0: Textures.Texture = Textures.Load.Base( {}, "rustymetal" ) local texture = Sampler_Nearest -- Sampler_Nearest_IL, Sampler_Linear, Sampler_BoxBlur, Sampler_Unsharp local function main( fragColor:vec, fragCoord:vec, iTime:f64 ):vec -- Gradient - Sourced from [https://www.s...
242
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/builder/template/frag/append.luau
luau
.luau
--!nocheck --!nolint --/INLINE local iRes0:vec = iRes-vec(1,1) local iRes0_div:vec =iRes0+vec(0,0,1) local tStart0:vec = vec(0,S.Actor_Res.y*(S.Actor_RenderNum-1)) local tRes1:vec = S.Actor_Res local tRes0:vec = S.Actor_Res-vec(1,1) local tEnd0:vec = tStart0+tRes0 local IL_Start:f64 = tStart0.y % 2 -- Interlace data &...
953
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/builder/template/frag/prepend.luau
luau
.luau
--!nocheck --!nolint --/INLINE type f64 = number; type vec = vector local S = require( `../../../../` )() local Textures = require( `../../../textures` ) local vec = vector.create local vec_1, vec_0_5, vec_0 = vec( 1, 1, 1 ), vec( .5, .5, .5 ), vec( 0, 0 ) local iRes:vec = vec( S.Display_Res.x, S.Display_Res.y ) local ...
1,438
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/init.luau
luau
.luau
--!strict --!native --[[ Requires ]] local Settings = require(`../`)() local Deepfreeze = require( `./deepfreeze` ) local VM = require( `../../plugin/process` ) local Task = require( `../../plugin/task` ) local Textures = require( `./textures` ) -- Types/Export local Types = require( "@self/types" ) export type ...
1,325
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/profile.luau
luau
.luau
--!strict --!native return { "frag/cave", "filter/blur_box", "filter/unsharp_gaussian" }
29
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/filter/blur_box.luau
luau
.luau
--!nocheck --!nolint --/INLINE DoInterlace = false local function Sampler_BoxBlur(t: Textures.Texture, UV: vector): vector local tW:number, tH:number = t.Width, t.Height UV = (UV * vector.create(tW,tH) + vector.create(.5,.5) ) // 1 local x0:number = UV.x % tW * u32B -- Wrap U to texture width local y0:number = ...
362
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/filter/unsharp_gaussian.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Gaussian Unsharp Mask 3x3 Kernel local function Sampler_Unsharp(t: Textures.Texture, UV: vector): vector local b = t.Buffer local tW:number, tH:number = t.Width, t.Height UV = (UV * vector.create(tW,tH) + vector.create(.5,.5) ) // 1 -- X1Y1 local x:number = UV.x % tW * u32B -- ...
885
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/blackhole.luau
luau
.luau
--!nocheck --!nolint --/INLINE local iChannel0: Textures.Texture = Textures.Load.Base( {}, "rustymetal" ) local texture = Sampler_Nearest -- Sampler_Nearest_IL, Sampler_Linear, Sampler_BoxBlur, Sampler_Unsharp local PI: f64 = math.pi local ro: vec = vec(0.0, 2.0, 14.0) local lookAt: vec = vec(0.0, 0.0, 0.0) local fwd:...
2,618
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/cardgame.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Penumbra: Fragment Shader - Card Game [Source: https://www.shadertoy.com/view/XXtBRr] local texture = Sampler_Nearest -- Sampler_Nearest_IL, Sampler_Linear local SPIN_ROTATION:f64 = -2.0; local SPIN_SPEED:f64 = 7.0; local SPIN_EASE:f64 = 1.0; local SPIN_AMOUNT:f64 = 0.25; local OFFSET:...
934
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/cloudytunnel.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Fragment Shader - Cloudy Tunnel [Source: https://www.shadertoy.com/view/llSfRK] --// origo and lookat points local o:vec local t:vec local oSquareTotal:f64 local sampleCount:f64 = 2 local W:f64 = 4.0 local T:f64 = 0.05 local texture = Sampler_Nearest_IL -- Values local iChannel0: Tex...
1,202
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/creation.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Penumbra: Fragment Shader - Creation [Source: https://www.shadertoy.com/view/XsXXDn] local iChannel0: Textures.Texture = Textures.Load.Base( {}, "abstract3" ) local texture = Sampler_Linear local reinhardBurn:vec = vector.one * .225 local c = {0,0,0} local function main( fragColor:vec,...
358
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/distortion.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Penumbra: Fragment Shader - Distortion local texture = Sampler_Linear local blob1:vec = vec(127.1,311.7,0) local blob2:vec = vec(269.5,183.3,0) local blob3:vec = vec(419.2,317.9,0) local function main( fragColor:vec, fragCoord:vec, iTime:f64 ):vec local vec_noPreCalc:vec = vec(.5,.5)*...
601
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/fractalpyramid.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Penumbra: Fragment Shader - Fractal Pyramid [Source: https://www.shadertoy.com/view/tsXBzS] --[[ SHADER ]]-- local reinhardBurn:vec = vector.one * .225 local up_vector:vec = vec(0, 1, 0) local const_ro:vec = vec(0, 0, -50) local ro_xz:vec = vec(const_ro.x, const_ro.z) local iTime_cos:f...
859
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/fragments.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Penumbra: Fragment Shader - Fragments [Source: https://www.shadertoy.com/view/3cScWy] local fEnd:f64 = 6 local iTime_z: vec local r_xxy:vec = vec(iRes.x, iRes.y, iRes.y); local mul_vec2:vec = vec(1, 1, 0); local nums:vec = vec(6,1,2); local function main( O:vec, I:vec, t:f64 ):vec --...
531
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/gyroid.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Penumbra: Fragment Shader - tm gyroid 2 [Source: https://www.shadertoy.com/view/tXtyW8] local reinhardBurn:vec = vector.one * .225 local FAR = 30. local PI = 3.1415 local function vcos(v: vec) return vector.create(math.cos(v.x), math.cos(v.y), math.cos(v.z)) end local function vsin(v:...
1,717
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/hillside.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Penumbra: Fragment Shader - Mini: Hillside [Source: https://www.shadertoy.com/view/3fySDD] local function main( fragColor:vec, fragCoord:vec, iTime:f64 ):vec local p:vec = (fragCoord*2.-iRes)/iRes.y --//Quick noise pattern local n:f64 = (dot(fragCoord, vec(sin(fragCoord.y),sin(fragC...
355
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/introduction.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Penumbra: Fragment Shader - Shader Art Coding Introduction [Source: https://www.shadertoy.com/view/mtyGWy] local e:f64 = 2.71828183 local a:vec,b:vec,c:vec,d:vec = vec(.5,.5,.5),vec(.5,.5,.5),vec(1,1,1),vec(.263,.416,.557) local function palette( t:f64 ):vec local tau_ctd:vec = 6.2831...
379
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/mandelbrot_pattern.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Penumbra: Fragment Shader - Mandelbrot Pattern Decoration [Source: https://www.shadertoy.com/view/ttscWn] -- VARIABLES local AA:f64 = 2 local AA0:f64 = AA - 1 local AA2_Reciprocal:f64 = 1 / (AA*AA) local iter:f64 = 128 local fog:vec = vec_0 -- preprocessables local ttm:f64, c:f64, s:f6...
1,658
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/mandelbrot_standard.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Penumbra: Fragment Shader - Mandelbrot local texture = Sampler_Linear local function main( fragColor:vec, fragCoord:vec, iTime:f64 ):vec local uv:vec = (vec(fragCoord.x/iRes.x,fragCoord.y/iRes.y)-vec(.5,.5))*2. uv *= vec(iRes.x/iRes.y,1.) local c:vec = uv * 0.8 + vec(-.5,0.) + vec( ...
260
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/mosaic.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Penumbra: Fragment Shader - Mini: Mosaic [Source: https://www.shadertoy.com/view/W33GRX] local texture = Sampler_Linear local function main( fragColor:vec, fragCoord:vec, iTime:f64 ):vec --//Resolution for scaling local r:vec = iRes --//Centered and scaled to fit vertically [-3, +3]...
327
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/neuron.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Penumbra: Fragment Shader - Neuron local vec_up = vec(0, 1, 0) local ro, lookAt, fwd, right, up = vec(0,0,0), vec(0,0,0), vec(0,0,1), vec(1,0,0), vec(0,1,0) local a = 2.51 local b_coeff = vec(0.0762, 0.0762, 0.0762) local c_val = 2.43 local d_coeff = vec(0.59, 0.59, 0.59) local e_coeff...
2,829
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/nova.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Penumbra: Fragment Shader - Mini: Nova [Source: https://www.shadertoy.com/view/WfGSRD] local function main( fragColor:vec, fragCoord:vec, iTime:f64 ):vec --//Horizontally centered and scaled coordinates local p:vec = (fragCoord*2.-(iRes.x*vec(1,1)))/iRes.y --//Distance to circle edg...
248
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/rocaille.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Penumbra: Fragment Shader - Rocaille [Source: https://www.shadertoy.com/view/WXyczK] local resLen:f64 local function main( O:vec, I:vec, iTime:f64 ):vec --// Vector for scaling and turbulence local v:vec = iRes; --// Centered and scaled coordinates local p:vec = (I+I-v)/v.y/.3; -...
423
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/squircle.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Penumbra: Fragment Shader - Mini: Squircle [Source: https://www.shadertoy.com/view/WcGXRD] local function main( fragColor:vec, fragCoord:vec, iTime:f64 ):vec --//Centered and scale to fit vertically local p:vec = (fragCoord*2.-iRes)/iRes.y --//Distance to squircle (squared-radius of...
307
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/squircle2.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Penumbra: Fragment Shader - Mini: Squircle 2 [Source: https://www.shadertoy.com/view/WfySDD] local function mat2(v:vec,a:f64,b:f64,c:f64,d:f64):vec return vec(a*v.x+b*v.y,c*v.x+d*v.y)end local function main( fragColor:vec, fragCoord:vec, iTime:f64 ):vec --//Centered and scale to fit v...
516
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/tracedtunnel.luau
luau
.luau
--!nocheck --!nolint --/INLINE -- Penumbra: Fragment Shader - Traced Tunnel [Source: https://www.shadertoy.com/view/tdjfDR] local iChannel0: Textures.Texture = Textures.Load.Base( {{Name="Squared"},{Name="VFlip"},{Name="GaussianBlur"}}, "abstract3" ) local iChannel1: Textures.Texture = Textures.Load.Base( {{Name="Squar...
2,872
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shaders/filter/README.luau
luau
.luau
-- Populate this directory with shader modules by using builder/init.luau!
14
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/shaders/multi.luau
luau
.luau
--!nocheck --!nolint -- Multi-shader wrapper module -- Calls multiple different modules based on os.clock() -- Shaders local ShaderList = { require( "./frag/cardgame" ), require( "./frag/cave" ), require( "./frag/cloudytunnel" ), require( "./frag/rocaille" ), require( "./frag/fractalpyramid" ), require( "./frag...
191
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/pipeline/types.luau
luau
.luau
-- Pipeline : Types -- local Textures = require(`../textures`) export type Shader = { -- Shader needs its own write buffer due to temporal accumulation. read FB_Slice_Write: buffer, read Run: ShaderModule } export type ShaderModule = ( T: number, Sync_FB_Slice_Read: buffer, FB_Slice_Write: buffer, --Out: buffer...
164
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/png/ChunkTypes.luau
luau
.luau
local Types = require("./Types") export type IHDR = { width: number, height: number, bitDepth: number, colorType: number, interlaced: boolean, } export type PLTE = { colors: { Types.Color }, } export type tRNS = { gray: number, red: number, green: number, blue: number, } return {}
82
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/png/HuffmanTable.luau
luau
.luau
--!strict --!native local function new(lengths: { number }) local blCount = {} local maxBits = 0 for _, len in lengths do if len > 0 then blCount[len] = (blCount[len] or 0) + 1 if len > maxBits then maxBits = len end end end local thisCode = 1 local nextCode = {} for bits = 1, maxBits do thi...
253
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/png/Types.luau
luau
.luau
export type PNG = { Width: number, Height: number, Pixels: buffer, --ReadPixel: (x: number, y: number) -> Color, } export type Chunk = { type: string, offset: number, length: number, } export type Color = { r: number, g: number, b: number, a: number, } return {}
80
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/png/chunks/IHDR.luau
luau
.luau
--!strict --!native local ChunkTypes = require("../ChunkTypes") local Types = require("../Types") local COLOR_TYPE_BIT_DEPTH = { [0] = { 1, 2, 4, 8, 16 }, [2] = { 8, 16 }, [3] = { 1, 2, 4, 8 }, [4] = { 8, 16 }, [6] = { 8, 16 }, } local function read(buf: buffer, chunk: Types.Chunk): ChunkTypes.IHDR assert(chun...
415
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/png/chunks/PLTE.luau
luau
.luau
--!strict --!native local ChunkTypes = require("../ChunkTypes") local Types = require("../Types") local function read(buf: buffer, chunk: Types.Chunk, header: ChunkTypes.IHDR): ChunkTypes.PLTE assert(chunk.length % 3 == 0, "malformed PLTE chunk") local count = chunk.length / 3 assert(count > 0, "no entries in PLT...
223
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/png/chunks/init.luau
luau
.luau
--!strict --!native return { IHDR = require("@self/IHDR"), PLTE = require("@self/PLTE"), tRNS = require("@self/tRNS"), }
42
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/png/chunks/tRNS.luau
luau
.luau
--!strict --!native local ChunkTypes = require("../ChunkTypes") local Types = require("../Types") local function readU16(buf: buffer, offset: number, depth: number) return bit32.extract( bit32.bor(bit32.lshift(buffer.readu8(buf, offset), 8), buffer.readu8(buf, offset + 1)), 0, depth ) end local function read...
396
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/png/crc32.luau
luau
.luau
--!strict --!native -- stylua: ignore local lookup = { 0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3, 0x0EDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988, 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91, 0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE, 0x1ADAD47D, 0x6DDDE4E...
2,335
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/png/inflate.luau
luau
.luau
--!strict --!native local HuffmanTable = require("./HuffmanTable") -- stylua: ignore local LIT_LEN = { 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, } -- stylua: ignore local LIT_EXTRA = { 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3,...
1,948
Crazyblox/penumbra
Crazyblox-penumbra-f730e0d/lib/textures/assets/16x16_test.luau
luau
.luau
--!strict --!native local B64 = "iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAIAAACQkWg2AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAIElEQVQokWP4z8Dw//9/BuJJ0lRDwKgNozYMBRv+MwAA53OAjjUvXLcAAAAASUVORK5CYII=" return buffer.fromstring(B64)
109