repo stringclasses 341
values | file_path stringlengths 29 173 | language stringclasses 2
values | file_type stringclasses 4
values | code stringlengths 2 1.66M | tokens int64 2 598k |
|---|---|---|---|---|---|
Roblox/react-luau | Roblox-react-luau-9351444/modules/shared/src/init.lua | luau | .lua | --!strict
--[[
* Copyright (c) Roblox Corporation. All rights reserved.
* Licensed under the MIT License (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://opensource.org/licenses/MIT
*
* Unless required by applicable law... | 1,505 |
Roblox/signals | Roblox-signals-7ed40aa/.lute/.config.luau | luau | .luau | return {
luau = {
languagemode = "strict",
lint = { ["*"] = true },
linterrors = true,
aliases = {
scripts = "../scripts",
std = "~/.lute/typedefs/0.1.0/std",
},
},
}
| 70 |
Roblox/signals | Roblox-signals-7ed40aa/.lute/analyze.luau | luau | .luau | local runStep = require("@scripts/processExecution").runStep
runStep("Selene check", { "selene", "modules" })
runStep("Style check", { "stylua", "-c", "modules" })
runStep(
"Type check",
{ "luau-lsp", "analyze", "--defs", "globalTypes.d.luau", "--sourcemap", "sourcemap.json", "modules" }
)
| 94 |
Roblox/signals | Roblox-signals-7ed40aa/.lute/tests.luau | luau | .luau | local process = require("@std/process")
local runStep = require("@scripts/processExecution").runStep
local placeId = process.env.ROBLOX_PLACE_ID
local universeId = process.env.ROBLOX_UNIVERSE_ID
local apiKey = process.env.ROBLOX_API_KEY
assert(placeId and #placeId > 0, "Missing ROBLOX_PLACE_ID env var")
assert(univer... | 245 |
Roblox/signals | Roblox-signals-7ed40aa/modules/resources-react/src/__tests__/useResource.test.lua | luau | .lua | local Root = script:FindFirstAncestor("ResourcesReact")
local Packages = Root.Parent
local JestGlobals = require(Packages.Dev.JestGlobals)
local expect = JestGlobals.expect
local it = JestGlobals.it
local describe = JestGlobals.describe
local ReactRoblox = require(Packages.Dev.ReactRoblox)
local React = require(Packa... | 1,974 |
Roblox/signals | Roblox-signals-7ed40aa/modules/resources-react/src/init.lua | luau | .lua | return {
useResource = require(script.useResource),
}
| 11 |
Roblox/signals | Roblox-signals-7ed40aa/modules/resources-react/src/jest.config.lua | luau | .lua | return {
testMatch = { "**/*.test" },
}
| 12 |
Roblox/signals | Roblox-signals-7ed40aa/modules/resources-react/src/useResource.lua | luau | .lua | local Packages = script.Parent.Parent
local React = require(Packages.React)
local Resources = require(Packages.Resources)
type resource<A..., R...> = Resources.resource<A..., R...>
local function useResource<T>(resource: resource<(), (T)>): T?
local value, setValue = React.useState(function(): T?
return nil
end)
... | 121 |
Roblox/signals | Roblox-signals-7ed40aa/modules/resources/src/__tests__/createCachedResource.test.lua | luau | .lua | local Root = script:FindFirstAncestor("Resources")
local Packages = Root.Parent
local JestGlobals = require(Packages.Dev.JestGlobals)
local expect = JestGlobals.expect
local it = JestGlobals.it
local describe = JestGlobals.describe
local createResource = require(script.Parent.Parent.createResource)
local createCached... | 1,941 |
Roblox/signals | Roblox-signals-7ed40aa/modules/resources/src/__tests__/createResource.test.lua | luau | .lua | local Root = script:FindFirstAncestor("Resources")
local Packages = Root.Parent
local JestGlobals = require(Packages.Dev.JestGlobals)
local expect = JestGlobals.expect
local it = JestGlobals.it
local describe = JestGlobals.describe
local createResource = require(script.Parent.Parent.createResource)
describe("createR... | 858 |
Roblox/signals | Roblox-signals-7ed40aa/modules/resources/src/createCachedResource.lua | luau | .lua | local types = require(script.Parent.types)
type dispose = types.dispose
type resource<A..., R...> = types.resource<A..., R...>
local function once(dispose: dispose): dispose
local called = false
local function notAgain()
if not called then
called = true
dispose()
end
end
return notAgain
end
local func... | 277 |
Roblox/signals | Roblox-signals-7ed40aa/modules/resources/src/createResource.lua | luau | .lua | local types = require(script.Parent.types)
type own = types.own
type dispose = types.dispose
local function disposeChildren(children: { dispose })
local errors: { string } = {}
for i = #children, 1, -1 do
local child = children[i]
local ok, err: any = pcall(child)
if not ok then
table.insert(errors, tostri... | 316 |
Roblox/signals | Roblox-signals-7ed40aa/modules/resources/src/init.lua | luau | .lua | local types = require(script.types)
export type own = types.own
export type dispose = types.dispose
export type resource<A..., R...> = types.resource<A..., R...>
return {
createResource = require(script.createResource),
createCachedResource = require(script.createCachedResource),
}
| 59 |
Roblox/signals | Roblox-signals-7ed40aa/modules/resources/src/types.lua | luau | .lua | export type own = <T...>(dispose, T...) -> T...
export type dispose = () -> ()
export type resource<A..., R...> = (A...) -> (dispose, R...)
return nil
| 43 |
Roblox/signals | Roblox-signals-7ed40aa/modules/signals-experimental/src/__tests__/createProxy.test.lua | luau | .lua | local Root = script:FindFirstAncestor("SignalsExperimental")
local Packages = Root.Parent
local JestGlobals = require(Packages.Dev.JestGlobals)
local expect = JestGlobals.expect
local it = JestGlobals.it
local Signals = require(Packages.Signals)
local createEffect = Signals.createEffect
local SignalsScheduler = requ... | 1,296 |
Roblox/signals | Roblox-signals-7ed40aa/modules/signals-experimental/src/__tests__/createReducer.test.lua | luau | .lua | local Root = script:FindFirstAncestor("SignalsExperimental")
local Packages = Root.Parent
local JestGlobals = require(Packages.Dev.JestGlobals)
local expect = JestGlobals.expect
local it = JestGlobals.it
local Signals = require(Packages.Signals)
local createSignal = Signals.createSignal
local createReducer = require... | 205 |
Roblox/signals | Roblox-signals-7ed40aa/modules/signals-experimental/src/createProxy.lua | luau | .lua | local Packages = script.Parent.Parent
local Signals = require(Packages.Signals)
local createSignal = Signals.createSignal
local createComputed = Signals.createComputed
local SignalsScheduler = require(Packages.SignalsScheduler)
local batch = SignalsScheduler.batch
type scope = Signals.scope
type getter<T> = Signals.... | 996 |
Roblox/signals | Roblox-signals-7ed40aa/modules/signals-experimental/src/createReducer.lua | luau | .lua | local Packages = script.Parent.Parent
local Signals = require(Packages.Signals)
local createComputed = Signals.createComputed
type getter<T> = Signals.getter<T>
type scope = Signals.scope
local function createReducer<T>(reducer: (scope, previous: T) -> T, initial: (() -> T) | T): getter<T>
local isInitialized = fals... | 153 |
Roblox/signals | Roblox-signals-7ed40aa/modules/signals-experimental/src/init.lua | luau | .lua | local SignalsScheduler = require(script.Parent.SignalsScheduler)
local createProxy = require(script.createProxy)
export type proxy<T> = createProxy.proxy<T>
return {
batch = SignalsScheduler.batch,
createProxy = createProxy,
createReducer = require(script.createReducer),
onDisposed = require(script.onDisposed),
}... | 63 |
Roblox/signals | Roblox-signals-7ed40aa/modules/signals-experimental/src/onDisposed.lua | luau | .lua | local Packages = script.Parent.Parent
local Signals = require(Packages.Signals)
type scope = Signals.scope
type dispose = Signals.dispose
local function onDisposed(scope: scope, dispose: dispose)
local function source(_, delete: true?)
if delete then
dispose()
end
return 0
end
scope(source)
end
return o... | 76 |
Roblox/signals | Roblox-signals-7ed40aa/modules/signals-flags/src/init.lua | luau | .lua | local _, SignalsReactUseMutableSource = xpcall(function()
return game:DefineFastFlag("SignalsReactUseMutableSource", false)
end, function()
return true
end)
local _, SignalsSchedulerResetStateAfterErrors = xpcall(function()
return game:DefineFastFlag("SignalsSchedulerResetStateAfterErrors", false)
end, function()
... | 107 |
Roblox/signals | Roblox-signals-7ed40aa/modules/signals-implicit-scope/src/SignalsImplicitScope.lua | luau | .lua | local Signals = require(script.Parent.Parent.Signals)
local createExplicitSignal = Signals.createSignal
local createExplicitComputed = Signals.createComputed
local createExplicitEffect = Signals.createEffect
export type getter<T> = (false | nil) -> T
export type setter<T> = Signals.setter<T>
export type update<T> = Si... | 456 |
Roblox/signals | Roblox-signals-7ed40aa/modules/signals-implicit-scope/src/__tests__/SignalsImplicitScope.test.lua | luau | .lua | local Root = script:FindFirstAncestor("SignalsImplicitScope")
local Packages = Root.Parent
local JestGlobals = require(Packages.Dev.JestGlobals)
local expect = JestGlobals.expect
local it = JestGlobals.it
local SignalsImplicitScope = require(script.Parent.Parent.SignalsImplicitScope)
local createSignal = SignalsImpli... | 507 |
Roblox/signals | Roblox-signals-7ed40aa/modules/signals-implicit-scope/src/init.lua | luau | .lua | local SignalsImplicitScope = require(script.SignalsImplicitScope)
export type getter<T> = SignalsImplicitScope.getter<T>
export type setter<T> = SignalsImplicitScope.setter<T>
export type update<T> = SignalsImplicitScope.update<T>
export type equals<T> = SignalsImplicitScope.equals<T>
export type dispose = SignalsImpl... | 75 |
Roblox/signals | Roblox-signals-7ed40aa/modules/signals-react/src/__tests__/useSignalBinding.test.lua | luau | .lua | local Root = script:FindFirstAncestor("SignalsReact")
local Packages = Root.Parent
local JestGlobals = require(Packages.Dev.JestGlobals)
local expect = JestGlobals.expect
local it = JestGlobals.it
local ReactRoblox = require(Packages.Dev.ReactRoblox)
local React = require(Packages.React)
local Signals = require(Pack... | 449 |
Roblox/signals | Roblox-signals-7ed40aa/modules/signals-react/src/__tests__/useSignalState.test.lua | luau | .lua | local Root = script:FindFirstAncestor("SignalsReact")
local Packages = Root.Parent
local JestGlobals = require(Packages.Dev.JestGlobals)
local expect = JestGlobals.expect
local it = JestGlobals.it
local ReactRoblox = require(Packages.Dev.ReactRoblox)
local React = require(Packages.React)
local Signals = require(Pack... | 712 |
Roblox/signals | Roblox-signals-7ed40aa/modules/signals-react/src/init.lua | luau | .lua | return {
useSignalBinding = require(script.useSignalBinding),
useSignalState = require(script.useSignalState),
}
| 23 |
Roblox/signals | Roblox-signals-7ed40aa/modules/signals-react/src/useSignalBinding.lua | luau | .lua | local Packages = script.Parent.Parent
local React = require(Packages.React)
type Binding<T> = React.Binding<T>
local Signals = require(Packages.Signals)
local createEffect = Signals.createEffect
type getter<T> = Signals.getter<T>
local function useSignalBinding<T>(getter: getter<T>): Binding<T>
local binding, setBin... | 125 |
Roblox/signals | Roblox-signals-7ed40aa/modules/signals-react/src/useSignalState.lua | luau | .lua | local Packages = script.Parent.Parent
local React = require(Packages.React)
local Signals = require(Packages.Signals)
local createEffect = Signals.createEffect
type getter<T> = Signals.getter<T>
local SignalsFlags = require(Packages.SignalsFlags)
local SignalsReactUseMutableSource = SignalsFlags.SignalsReactUseMutabl... | 383 |
Roblox/signals | Roblox-signals-7ed40aa/modules/signals-roblox/src/__tests__/createDetachedEffect.test.lua | luau | .lua | local Root = script:FindFirstAncestor("SignalsRoblox")
local Packages = Root.Parent
local JestGlobals = require(Packages.Dev.JestGlobals)
local expect = JestGlobals.expect
local it = JestGlobals.it
local Signals = require(Packages.Signals)
local createSignal = Signals.createSignal
local createDetachedEffect = requir... | 304 |
Roblox/signals | Roblox-signals-7ed40aa/modules/signals-roblox/src/__tests__/createRBXEventSignal.test.lua | luau | .lua | local Root = script:FindFirstAncestor("SignalsRoblox")
local Packages = Root.Parent
local JestGlobals = require(Packages.Dev.JestGlobals)
local expect = JestGlobals.expect
local it = JestGlobals.it
local Signals = require(Packages.Signals)
local createRBXEventSignal = require(script.Parent.Parent.createRBXEventSigna... | 377 |
Roblox/signals | Roblox-signals-7ed40aa/modules/signals-roblox/src/createDetachedEffect.lua | luau | .lua | local Root = script.Parent
local Packages = Root.Parent
local Signals = require(Packages.Signals)
local createEffect = Signals.createEffect
type scope = Signals.scope
type dispose = Signals.dispose
local function createDetachedEffect(effect: (scope, dispose) -> ())
local isDisposed = false
local event: BindableEven... | 193 |
Roblox/signals | Roblox-signals-7ed40aa/modules/signals-roblox/src/createRBXEventSignal.lua | luau | .lua | local Root = script.Parent
local Packages = Root.Parent
local Signals = require(Packages.Signals)
local createSignal = Signals.createSignal
type getter<T> = Signals.getter<T>
type scope = Signals.scope
type dispose = Signals.dispose
local function defaultFilter(...: any): any
return select(1, ...)
end
local functio... | 178 |
Roblox/signals | Roblox-signals-7ed40aa/modules/signals-roblox/src/init.lua | luau | .lua | return {
createRBXEventSignal = require(script.createRBXEventSignal),
createDetachedEffect = require(script.createDetachedEffect),
}
| 29 |
Roblox/signals | Roblox-signals-7ed40aa/modules/signals-scheduler/src/SignalsScheduler.lua | luau | .lua | export type work = () -> ()
local Packages = script.Parent.Parent
local SignalsFlags = require(Packages.SignalsFlags)
local SignalsSchedulerResetStateAfterErrors = SignalsFlags.SignalsSchedulerResetStateAfterErrors
local isContinuing = false
local continuations: { work } = {}
local function runWork(fn: work)
fn()
... | 357 |
Roblox/signals | Roblox-signals-7ed40aa/modules/signals-scheduler/src/__tests__/SignalsScheduler.test.lua | luau | .lua | local Root = script:FindFirstAncestor("SignalsScheduler")
local Packages = Root.Parent
local JestGlobals = require(Packages.Dev.JestGlobals)
local expect = JestGlobals.expect
local it = JestGlobals.it
local SignalsFlags = require(Packages.SignalsFlags)
local SignalsSchedulerResetStateAfterErrors = SignalsFlags.Signal... | 1,175 |
Roblox/signals | Roblox-signals-7ed40aa/modules/signals-scheduler/src/init.lua | luau | .lua | local SignalsScheduler = require(script.SignalsScheduler)
export type work = SignalsScheduler.work
return SignalsScheduler
| 22 |
Roblox/signals | Roblox-signals-7ed40aa/modules/signals/src/Signals.lua | luau | .lua | local Packages = script.Parent.Parent
local SignalsScheduler = require(Packages.SignalsScheduler)
local flush = SignalsScheduler.flush
local schedule = SignalsScheduler.schedule
local callUserSpace = require(script.Parent.callUserSpace)
export type getter<T> = (scope | false | nil) -> T
export type setter<T> = (updat... | 1,789 |
Roblox/signals | Roblox-signals-7ed40aa/modules/signals/src/__tests__/Signals.test.lua | luau | .lua | local Root = script:FindFirstAncestor("Signals")
local Packages = Root.Parent
local JestGlobals = require(Packages.Dev.JestGlobals)
local expect = JestGlobals.expect
local it = JestGlobals.it
local SignalsScheduler = require(Packages.SignalsScheduler)
local batch = SignalsScheduler.batch
local Signals = require(scri... | 5,246 |
Roblox/signals | Roblox-signals-7ed40aa/modules/signals/src/callUserSpace.lua | luau | .lua | local validationEnabled = _G.__SIGNALS_VALIDATION_ENABLED__ or _G.__DEV__
local function handleNoYieldValidation(co: thread, ok: boolean, ...)
if not ok then
local err = (...)
if typeof(err) == "string" then
error(debug.traceback(co, err), 2)
else
error(tostring(err), 2)
end
end
if coroutine.status(c... | 222 |
Roblox/signals | Roblox-signals-7ed40aa/modules/signals/src/init.lua | luau | .lua | local Signals = require(script.Signals)
export type getter<T> = Signals.getter<T>
export type setter<T> = Signals.setter<T>
export type update<T> = Signals.update<T>
export type equals<T> = Signals.equals<T>
export type dispose = Signals.dispose
export type scope = Signals.scope
return Signals
| 66 |
Roblox/signals | Roblox-signals-7ed40aa/scripts/processExecution.luau | luau | .luau | local process = require("@std/process")
local tableext = require("@std/tableext")
local function runStep(name: string, command: { string }, options: process.ProcessRunOptions?)
print(`{name}: {table.concat(command, " ")}`)
local result = process.run(command, tableext.combine({
stdio = "inherit",
}, options))
if ... | 102 |
Roblox/signals | Roblox-signals-7ed40aa/scripts/test.lua | luau | .lua | local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Packages = ReplicatedStorage:FindFirstChild("Packages") or error("Packages folder not found")
local JestPackages = Packages:QueryDescendants("ModuleScript#Jest")
assert(#JestPackages > 0, "No Jest packages found")
local Jest = require(JestPackages[1]... | 212 |
Roblox/signals | Roblox-signals-7ed40aa/src/React.lua | luau | .lua | return require(script.Parent.Parent.React)
| 7 |
Roblox/signals | Roblox-signals-7ed40aa/src/init.lua | luau | .lua | --!strict
local Signals = require(script.Signals)
local SignalsExperimental = require(script.SignalsExperimental)
local SignalsReact = require(script.SignalsReact)
export type getter<T> = Signals.getter<T>
export type setter<T> = Signals.setter<T>
export type update<T> = Signals.update<T>
export type equals<T> = Signa... | 152 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/init.luau | luau | .luau | --!strict
--!native
--[[
Penumbra: Init / Settings / Launch Parameters
This module handles inputs such as launch parameters provided via the Pajamas runtime,
a configurator for the Penumbra project, and provides settings & launch parameters to
every module calling afterwards.
How to launch:
local pajamas = ... | 1,407 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/deepfreeze.luau | luau | .luau | --!strict
--!native
--Deepfreeze: Freezes table and all child tables, prevents writes & improves read speeds when in tight loops
local function Deepfreeze<T>( t: T ): T
if type( t ) ~= "table" then
return t
end
local tab: {[any]: any} = t :: any
for _, v in tab do
-- Prevents cyclic tables from looping infinite... | 138 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/builder/init.luau | luau | .luau | --[[
Penumbra: Shader module builder [Roblox]
This module allows you to build shader modules in Roblox Studio.
This works by inlining 'template/prepend.luau' and 'template/append.luau',
with your own provided shader modulein the middle.
If a shader module isn't provided, then 'template/shader.luau' module will... | 589 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/builder/old_incompatible/eotf/lrgb_true.luau | luau | .luau | --!strict
--!native
-- lRGB - Piecewise function
-- Separate shader function for legacy purposes.
-- Pixel shader: sRGB -> lRGB color space transform
-- Input is assumed to already be bound 0-1 sRGB
local sRGB_Sub: vector = vector.one * 0.055
local vector_zero = vector.zero
local vector_one = vector.one
ret... | 264 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/builder/old_incompatible/eotf/srgb_fast.luau | luau | .luau | --!strict
--!native
-- sRGB - Fast Approximation
local v_1: vector = vector.one * 1
local v_0_625: vector = vector.one * 0.625
local Reciprocal: vector = vector.one / 4.8
return function( iTime: number, In: {vector}, Out: {vector} )
for c = 1, #In do
Out[c] =
( v_1 - In[c] ) * ( In[c] / ( In[c] + Reciprocal )... | 153 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/builder/old_incompatible/eotf/srgb_fastest.luau | luau | .luau | --!strict
--!native
-- sRGB - Fastest Approximation - Highly inaccurate, performance tradeoff not really worth it
local v_1: vector = vector.one
local v_0_225: vector = vector.one * 0.225
return function( iTime: number, In: {vector}, Out: {vector} )
for c = 1, #In do
Out[c] = ( In[c] * ( In[c] * .225 + v_1 ) ) / ( ... | 125 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/builder/old_incompatible/eotf/srgb_pow.luau | luau | .luau | --!strict
--!native
-- sRGB Pow approximation
local vector_zero: vector = vector.zero
local vector_one: vector = vector.one
return function( iTime: number, In: {vector}, Out: {vector} )
for c: number, RGB: vector in In do
Out[c] = vector.create(RGB.x^.4545,RGB.y^.4545,RGB.z^.4545)
end
end
| 94 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/builder/old_incompatible/eotf/srgb_tanh.luau | luau | .luau | --!strict
--!native
-- sRGB Tanh approximation
local vector_zero: vector = vector.zero
return function( iTime: number, In: {vector}, Out: {vector} )
for c: number, RGB: vector in In do
Out[c] = vector.create(math.tanh(RGB.x),math.tanh(RGB.y),math.tanh(RGB.z))
end
end
| 88 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/builder/old_incompatible/eotf/srgb_true.luau | luau | .luau | --!strict
--!native
-- sRGB - Piecewise function
-- Separate shader function for legacy purposes.
-- Pixel shader: Linear -> sRGB color space transform
-- Input is assumed to already be bound 0-1 linear RGB
-- Bypass (number) -> (vector) broadcast performance hit
local sRGB_Sub: vector = vector.one * 0.055
local vec... | 308 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/builder/old_incompatible/tone/acesfilm.luau | luau | .luau | --!strict
--!native
-- Tonemapper: AcesFilm [Source: https://www.shadertoy.com/view/W3lfRN]
local v_1: vector = vector.one * 1
local v_0: vector = vector.zero
local v_0_625: vector = vector.one * 0.625
local v_0_003: vector = vector.one * 0.003
local v_0_59: vector = vector.one * 0.59
local v_0_14: vector = vec... | 255 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/builder/old_incompatible/tone/agx.luau | luau | .luau | --!strict
--!native
-- Tonemapper: AgX [Source: https://www.shadertoy.com/view/dtyfRw]
local Settings = require( "../../../Settings" )
local MinEV: number = -10 -- Tonemapper min. exposure
local MaxEV: number = 7.5 -- Tonemapper max. exposure
local To_AgX = {
vector.create(.842479062253094,.0423282422610123,.0423756... | 887 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/builder/old_incompatible/tone/crt.luau | luau | .luau | --!strict
--!native
-- Penumbra: Fragment Shader - CRT [Source: Crazyblox]
type f64=number; type vec=vector
local S, Textures = require( "../../../Settings" ), require( "../../../Textures" )
local vec = vector.create;local vec_1, vec_0_5, vec_0 = vec(1,1,1), vec(.5,.5,.5), vec(0,0);local iResolution:vec =vec(S.Display_... | 1,526 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/builder/old_incompatible/tone/linear.luau | luau | .luau | --!strict
--!native
local vector_zero: vector = vector.zero
local vector_one: vector = vector.one
return function( iTime: number, In: {vector}, Out: {vector} )
for c = 1, #In do
Out[c] = vector.clamp( In[c], vector_zero, vector_one )
end
end
| 78 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/builder/old_incompatible/tone/reinhard.luau | luau | .luau | --!strict
--!native
-- Tonemapper: Reinhard RGB
local Burn: vector = vector.one
return function( iTime: number, In: {vector}, Out: {vector} )
for c: number = 1, #In do
Out[c] = In[c] / ( Burn + In[c] )
end
end
| 77 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/builder/template/filter/append.luau | luau | .luau | --!nocheck
--!nolint
--/INLINE
local iRes0:vec = iRes-vec(1,1)
local iRes0_div:vec=iRes0+vec(0,0,1)
local tStart0:vec = vec(0,S.Actor_Res.y*(S.Actor_RenderNum-1))
local tRes1:vec = S.Actor_Res
local tRes0:vec = S.Actor_Res-vec(1,1)
local tEnd0:vec = tStart0+tRes0
local IL_Start:f64 = tStart0.y % 2
-- Interlace data & ... | 969 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/builder/template/filter/prepend.luau | luau | .luau | --!nocheck
--!nolint
--/INLINE
type f64 = number; type vec = vector
local S = require( `../../../../` )()
local Textures = require( `../../../textures` )
local vec = vector.create
local vec_1, vec_0_5, vec_0 = vec( 1, 1, 1 ), vec( .5, .5, .5 ), vec( 0, 0 )
local iRes:vec = vec( S.Display_Res.x, S.Display_Res.y )
local ... | 2,520 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/builder/template/filter/shader.luau | luau | .luau | --!nocheck
--!nolint
--/INLINE
local iChannel0: Textures.Texture = Textures.Load.Base( {}, "rustymetal" )
local texture = Sampler_Nearest -- Sampler_Nearest_IL, Sampler_Linear, Sampler_BoxBlur, Sampler_Unsharp
local function main( fragColor:vec, fragCoord:vec, iTime:f64 ):vec
-- Gradient - Sourced from [https://www.s... | 242 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/builder/template/frag/append.luau | luau | .luau | --!nocheck
--!nolint
--/INLINE
local iRes0:vec = iRes-vec(1,1)
local iRes0_div:vec =iRes0+vec(0,0,1)
local tStart0:vec = vec(0,S.Actor_Res.y*(S.Actor_RenderNum-1))
local tRes1:vec = S.Actor_Res
local tRes0:vec = S.Actor_Res-vec(1,1)
local tEnd0:vec = tStart0+tRes0
local IL_Start:f64 = tStart0.y % 2
-- Interlace data &... | 953 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/builder/template/frag/prepend.luau | luau | .luau | --!nocheck
--!nolint
--/INLINE
type f64 = number; type vec = vector
local S = require( `../../../../` )()
local Textures = require( `../../../textures` )
local vec = vector.create
local vec_1, vec_0_5, vec_0 = vec( 1, 1, 1 ), vec( .5, .5, .5 ), vec( 0, 0 )
local iRes:vec = vec( S.Display_Res.x, S.Display_Res.y )
local ... | 1,438 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/init.luau | luau | .luau | --!strict
--!native
--[[ Requires ]]
local Settings = require(`../`)()
local Deepfreeze = require( `./deepfreeze` )
local VM = require( `../../plugin/process` )
local Task = require( `../../plugin/task` )
local Textures = require( `./textures` )
-- Types/Export
local Types = require( "@self/types" )
export type ... | 1,325 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/profile.luau | luau | .luau | --!strict
--!native
return { "frag/cave", "filter/blur_box", "filter/unsharp_gaussian" }
| 29 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/filter/blur_box.luau | luau | .luau | --!nocheck
--!nolint
--/INLINE
DoInterlace = false
local function Sampler_BoxBlur(t: Textures.Texture, UV: vector): vector
local tW:number, tH:number = t.Width, t.Height
UV = (UV * vector.create(tW,tH) + vector.create(.5,.5) ) // 1
local x0:number = UV.x % tW * u32B -- Wrap U to texture width
local y0:number = ... | 362 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/filter/unsharp_gaussian.luau | luau | .luau | --!nocheck
--!nolint
--/INLINE
-- Gaussian Unsharp Mask 3x3 Kernel
local function Sampler_Unsharp(t: Textures.Texture, UV: vector): vector
local b = t.Buffer
local tW:number, tH:number = t.Width, t.Height
UV = (UV * vector.create(tW,tH) + vector.create(.5,.5) ) // 1
-- X1Y1
local x:number = UV.x % tW * u32B -- ... | 885 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/blackhole.luau | luau | .luau | --!nocheck
--!nolint
--/INLINE
local iChannel0: Textures.Texture = Textures.Load.Base( {}, "rustymetal" )
local texture = Sampler_Nearest -- Sampler_Nearest_IL, Sampler_Linear, Sampler_BoxBlur, Sampler_Unsharp
local PI: f64 = math.pi
local ro: vec = vec(0.0, 2.0, 14.0)
local lookAt: vec = vec(0.0, 0.0, 0.0)
local fwd:... | 2,618 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/cardgame.luau | luau | .luau | --!nocheck
--!nolint
--/INLINE
-- Penumbra: Fragment Shader - Card Game [Source: https://www.shadertoy.com/view/XXtBRr]
local texture = Sampler_Nearest -- Sampler_Nearest_IL, Sampler_Linear
local SPIN_ROTATION:f64 = -2.0;
local SPIN_SPEED:f64 = 7.0;
local SPIN_EASE:f64 = 1.0;
local SPIN_AMOUNT:f64 = 0.25;
local OFFSET:... | 934 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/cloudytunnel.luau | luau | .luau | --!nocheck
--!nolint
--/INLINE
-- Fragment Shader - Cloudy Tunnel [Source: https://www.shadertoy.com/view/llSfRK]
--// origo and lookat points
local o:vec
local t:vec
local oSquareTotal:f64
local sampleCount:f64 = 2
local W:f64 = 4.0
local T:f64 = 0.05
local texture = Sampler_Nearest_IL
-- Values
local iChannel0: Tex... | 1,202 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/creation.luau | luau | .luau | --!nocheck
--!nolint
--/INLINE
-- Penumbra: Fragment Shader - Creation [Source: https://www.shadertoy.com/view/XsXXDn]
local iChannel0: Textures.Texture = Textures.Load.Base( {}, "abstract3" )
local texture = Sampler_Linear
local reinhardBurn:vec = vector.one * .225
local c = {0,0,0}
local function main( fragColor:vec,... | 358 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/distortion.luau | luau | .luau | --!nocheck
--!nolint
--/INLINE
-- Penumbra: Fragment Shader - Distortion
local texture = Sampler_Linear
local blob1:vec = vec(127.1,311.7,0)
local blob2:vec = vec(269.5,183.3,0)
local blob3:vec = vec(419.2,317.9,0)
local function main( fragColor:vec, fragCoord:vec, iTime:f64 ):vec
local vec_noPreCalc:vec = vec(.5,.5)*... | 601 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/fractalpyramid.luau | luau | .luau | --!nocheck
--!nolint
--/INLINE
-- Penumbra: Fragment Shader - Fractal Pyramid [Source: https://www.shadertoy.com/view/tsXBzS]
--[[ SHADER ]]--
local reinhardBurn:vec = vector.one * .225
local up_vector:vec = vec(0, 1, 0)
local const_ro:vec = vec(0, 0, -50)
local ro_xz:vec = vec(const_ro.x, const_ro.z)
local iTime_cos:f... | 859 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/fragments.luau | luau | .luau | --!nocheck
--!nolint
--/INLINE
-- Penumbra: Fragment Shader - Fragments [Source: https://www.shadertoy.com/view/3cScWy]
local fEnd:f64 = 6
local iTime_z: vec
local r_xxy:vec = vec(iRes.x, iRes.y, iRes.y);
local mul_vec2:vec = vec(1, 1, 0);
local nums:vec = vec(6,1,2);
local function main( O:vec, I:vec, t:f64 ):vec
--... | 531 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/gyroid.luau | luau | .luau | --!nocheck
--!nolint
--/INLINE
-- Penumbra: Fragment Shader - tm gyroid 2 [Source: https://www.shadertoy.com/view/tXtyW8]
local reinhardBurn:vec = vector.one * .225
local FAR = 30.
local PI = 3.1415
local function vcos(v: vec) return vector.create(math.cos(v.x), math.cos(v.y), math.cos(v.z)) end
local function vsin(v:... | 1,717 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/hillside.luau | luau | .luau | --!nocheck
--!nolint
--/INLINE
-- Penumbra: Fragment Shader - Mini: Hillside [Source: https://www.shadertoy.com/view/3fySDD]
local function main( fragColor:vec, fragCoord:vec, iTime:f64 ):vec
local p:vec = (fragCoord*2.-iRes)/iRes.y
--//Quick noise pattern
local n:f64 = (dot(fragCoord, vec(sin(fragCoord.y),sin(fragC... | 355 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/introduction.luau | luau | .luau | --!nocheck
--!nolint
--/INLINE
-- Penumbra: Fragment Shader - Shader Art Coding Introduction [Source: https://www.shadertoy.com/view/mtyGWy]
local e:f64 = 2.71828183
local a:vec,b:vec,c:vec,d:vec = vec(.5,.5,.5),vec(.5,.5,.5),vec(1,1,1),vec(.263,.416,.557)
local function palette( t:f64 ):vec
local tau_ctd:vec = 6.2831... | 379 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/mandelbrot_pattern.luau | luau | .luau | --!nocheck
--!nolint
--/INLINE
-- Penumbra: Fragment Shader - Mandelbrot Pattern Decoration [Source: https://www.shadertoy.com/view/ttscWn]
-- VARIABLES
local AA:f64 = 2
local AA0:f64 = AA - 1
local AA2_Reciprocal:f64 = 1 / (AA*AA)
local iter:f64 = 128
local fog:vec = vec_0
-- preprocessables
local ttm:f64, c:f64, s:f6... | 1,658 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/mandelbrot_standard.luau | luau | .luau | --!nocheck
--!nolint
--/INLINE
-- Penumbra: Fragment Shader - Mandelbrot
local texture = Sampler_Linear
local function main( fragColor:vec, fragCoord:vec, iTime:f64 ):vec
local uv:vec = (vec(fragCoord.x/iRes.x,fragCoord.y/iRes.y)-vec(.5,.5))*2.
uv *= vec(iRes.x/iRes.y,1.)
local c:vec = uv * 0.8 + vec(-.5,0.) + vec( ... | 260 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/mosaic.luau | luau | .luau | --!nocheck
--!nolint
--/INLINE
-- Penumbra: Fragment Shader - Mini: Mosaic [Source: https://www.shadertoy.com/view/W33GRX]
local texture = Sampler_Linear
local function main( fragColor:vec, fragCoord:vec, iTime:f64 ):vec
--//Resolution for scaling
local r:vec = iRes
--//Centered and scaled to fit vertically [-3, +3]... | 327 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/neuron.luau | luau | .luau | --!nocheck
--!nolint
--/INLINE
-- Penumbra: Fragment Shader - Neuron
local vec_up = vec(0, 1, 0)
local ro, lookAt, fwd, right, up = vec(0,0,0), vec(0,0,0), vec(0,0,1), vec(1,0,0), vec(0,1,0)
local a = 2.51
local b_coeff = vec(0.0762, 0.0762, 0.0762)
local c_val = 2.43
local d_coeff = vec(0.59, 0.59, 0.59)
local e_coeff... | 2,829 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/nova.luau | luau | .luau | --!nocheck
--!nolint
--/INLINE
-- Penumbra: Fragment Shader - Mini: Nova [Source: https://www.shadertoy.com/view/WfGSRD]
local function main( fragColor:vec, fragCoord:vec, iTime:f64 ):vec
--//Horizontally centered and scaled coordinates
local p:vec = (fragCoord*2.-(iRes.x*vec(1,1)))/iRes.y
--//Distance to circle edg... | 248 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/rocaille.luau | luau | .luau | --!nocheck
--!nolint
--/INLINE
-- Penumbra: Fragment Shader - Rocaille [Source: https://www.shadertoy.com/view/WXyczK]
local resLen:f64
local function main( O:vec, I:vec, iTime:f64 ):vec
--// Vector for scaling and turbulence
local v:vec = iRes;
--// Centered and scaled coordinates
local p:vec = (I+I-v)/v.y/.3;
-... | 423 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/squircle.luau | luau | .luau | --!nocheck
--!nolint
--/INLINE
-- Penumbra: Fragment Shader - Mini: Squircle [Source: https://www.shadertoy.com/view/WcGXRD]
local function main( fragColor:vec, fragCoord:vec, iTime:f64 ):vec
--//Centered and scale to fit vertically
local p:vec = (fragCoord*2.-iRes)/iRes.y
--//Distance to squircle (squared-radius of... | 307 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/squircle2.luau | luau | .luau | --!nocheck
--!nolint
--/INLINE
-- Penumbra: Fragment Shader - Mini: Squircle 2 [Source: https://www.shadertoy.com/view/WfySDD]
local function mat2(v:vec,a:f64,b:f64,c:f64,d:f64):vec return vec(a*v.x+b*v.y,c*v.x+d*v.y)end
local function main( fragColor:vec, fragCoord:vec, iTime:f64 ):vec
--//Centered and scale to fit v... | 516 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/shader_src/frag/tracedtunnel.luau | luau | .luau | --!nocheck
--!nolint
--/INLINE
-- Penumbra: Fragment Shader - Traced Tunnel [Source: https://www.shadertoy.com/view/tdjfDR]
local iChannel0: Textures.Texture = Textures.Load.Base( {{Name="Squared"},{Name="VFlip"},{Name="GaussianBlur"}}, "abstract3" )
local iChannel1: Textures.Texture = Textures.Load.Base( {{Name="Squar... | 2,872 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/shaders/filter/README.luau | luau | .luau | -- Populate this directory with shader modules by using builder/init.luau!
| 14 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/shaders/multi.luau | luau | .luau | --!nocheck
--!nolint
-- Multi-shader wrapper module
-- Calls multiple different modules based on os.clock()
-- Shaders
local ShaderList = {
require( "./frag/cardgame" ),
require( "./frag/cave" ),
require( "./frag/cloudytunnel" ),
require( "./frag/rocaille" ),
require( "./frag/fractalpyramid" ),
require( "./frag... | 191 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/pipeline/types.luau | luau | .luau | -- Pipeline : Types --
local Textures = require(`../textures`)
export type Shader = {
-- Shader needs its own write buffer due to temporal accumulation.
read FB_Slice_Write: buffer,
read Run: ShaderModule
}
export type ShaderModule = (
T: number,
Sync_FB_Slice_Read: buffer,
FB_Slice_Write: buffer, --Out: buffer... | 164 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/png/ChunkTypes.luau | luau | .luau | local Types = require("./Types")
export type IHDR = {
width: number,
height: number,
bitDepth: number,
colorType: number,
interlaced: boolean,
}
export type PLTE = {
colors: { Types.Color },
}
export type tRNS = {
gray: number,
red: number,
green: number,
blue: number,
}
return {}
| 82 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/png/HuffmanTable.luau | luau | .luau | --!strict
--!native
local function new(lengths: { number })
local blCount = {}
local maxBits = 0
for _, len in lengths do
if len > 0 then
blCount[len] = (blCount[len] or 0) + 1
if len > maxBits then
maxBits = len
end
end
end
local thisCode = 1
local nextCode = {}
for bits = 1, maxBits do
thi... | 253 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/png/Types.luau | luau | .luau | export type PNG = {
Width: number,
Height: number,
Pixels: buffer,
--ReadPixel: (x: number, y: number) -> Color,
}
export type Chunk = {
type: string,
offset: number,
length: number,
}
export type Color = {
r: number,
g: number,
b: number,
a: number,
}
return {}
| 80 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/png/chunks/IHDR.luau | luau | .luau | --!strict
--!native
local ChunkTypes = require("../ChunkTypes")
local Types = require("../Types")
local COLOR_TYPE_BIT_DEPTH = {
[0] = { 1, 2, 4, 8, 16 },
[2] = { 8, 16 },
[3] = { 1, 2, 4, 8 },
[4] = { 8, 16 },
[6] = { 8, 16 },
}
local function read(buf: buffer, chunk: Types.Chunk): ChunkTypes.IHDR
assert(chun... | 415 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/png/chunks/PLTE.luau | luau | .luau | --!strict
--!native
local ChunkTypes = require("../ChunkTypes")
local Types = require("../Types")
local function read(buf: buffer, chunk: Types.Chunk, header: ChunkTypes.IHDR): ChunkTypes.PLTE
assert(chunk.length % 3 == 0, "malformed PLTE chunk")
local count = chunk.length / 3
assert(count > 0, "no entries in PLT... | 223 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/png/chunks/init.luau | luau | .luau | --!strict
--!native
return {
IHDR = require("@self/IHDR"),
PLTE = require("@self/PLTE"),
tRNS = require("@self/tRNS"),
}
| 42 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/png/chunks/tRNS.luau | luau | .luau | --!strict
--!native
local ChunkTypes = require("../ChunkTypes")
local Types = require("../Types")
local function readU16(buf: buffer, offset: number, depth: number)
return bit32.extract(
bit32.bor(bit32.lshift(buffer.readu8(buf, offset), 8), buffer.readu8(buf, offset + 1)),
0,
depth
)
end
local function read... | 396 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/png/crc32.luau | luau | .luau | --!strict
--!native
-- stylua: ignore
local lookup = {
0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3,
0x0EDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988, 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91,
0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE, 0x1ADAD47D, 0x6DDDE4E... | 2,335 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/png/inflate.luau | luau | .luau | --!strict
--!native
local HuffmanTable = require("./HuffmanTable")
-- stylua: ignore
local LIT_LEN = {
3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258,
}
-- stylua: ignore
local LIT_EXTRA = {
0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2,
2, 3, 3,... | 1,948 |
Crazyblox/penumbra | Crazyblox-penumbra-f730e0d/lib/textures/assets/16x16_test.luau | luau | .luau | --!strict
--!native
local B64 = "iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAIAAACQkWg2AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAIElEQVQokWP4z8Dw//9/BuJJ0lRDwKgNozYMBRv+MwAA53OAjjUvXLcAAAAASUVORK5CYII="
return buffer.fromstring(B64)
| 109 |
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