Datasets:
repo stringclasses 341
values | file_path stringlengths 29 173 | language stringclasses 2
values | file_type stringclasses 4
values | code stringlengths 2 1.66M | tokens int64 2 598k |
|---|---|---|---|---|---|
imezx/MultiRaycast | imezx-MultiRaycast-c45dd4d/src/init.luau | luau | .luau | --@EternityDev
--!strict
--!native
--!optimize 2
local Raycast = {}
Raycast.__index = Raycast
local RunService = game:GetService("RunService")
local Signal = require(script.Signal)
local PreSimulation = RunService.PreSimulation
local sampleActor = script:WaitForChild("Actor")
function Raycast.new(header: string, dir... | 710 |
imezx/Surround | imezx-Surround-dde33fc/src/init.luau | luau | .luau | --!optimize 2
--!native
local Surround = {}
local RunService = game:GetService("RunService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local scheduler = require(ReplicatedStorage:WaitForChild("scheduler"))
local begin_profiler, end_profiler = scheduler.profiler.Begin, scheduler.profiler.End
loca... | 729 |
imezx/TaskChain | imezx-TaskChain-83b1c84/src/Types.luau | luau | .luau | --!strict
--!optimize 2
local promise = require(script.Parent.Parent.promise)
local janitor = require(script.Parent.Parent.janitor)
export type Promise<T...> = promise.TypedPromise<T...>
export type Janitor = janitor.Janitor
export type task = {
type: "call" | "wait" | "promise" | "andThen" | "catch" | "finally" | "... | 374 |
imezx/TaskChain | imezx-TaskChain-83b1c84/src/init.luau | luau | .luau | --!optimize 2
local TaskChain = {}
TaskChain.__index = TaskChain
local types = require(script.Types)
--]
local function _processNextTask(self: types.TaskChain)
if self._status == "Destroyed" or not self._isProcessing then
return
end
if #self._tasks == 0 then
self._isProcessing = false
return
end
local ta... | 1,143 |
imezx/InfiniteMath | imezx-InfiniteMath-9e375b0/src/InfiniteMath/Int.luau | luau | .luau | --!native
local Int = {}
Int.__index = Int
export type Int = typeof(setmetatable({
sign = 0 :: number, -- -1, 0, +1
limbs = {} :: { number }, -- little-endian uint32 limbs (base 2^32)
}, Int))
local function trimLimbs(limbs: { number })
while #limbs > 0 and limbs[#limbs] == 0 do
table.remove(limbs)
end
end
loc... | 2,047 |
imezx/InfiniteMath | imezx-InfiniteMath-9e375b0/src/InfiniteMath/Values/FullNames.luau | luau | .luau | return {'Thousand','Million','Billion','Trillion','Quadrillion','Quintillion','Sextillion','Septillion','Octillion','Nonillion','Decillion','Undecillion','Duodecillion','Tredecillion','Quattuordecillion','Quindecillion','Sedecillion','Septendecillion','Octodecillion','Novendecillion','Vigintillion','Unvigintillion','Du... | 40,396 |
imezx/InfiniteMath | imezx-InfiniteMath-9e375b0/src/InfiniteMath/Values/Suffixes.luau | luau | .luau | return {'K','M','B','T','Q','QN','S','SP','O','N','D','UD','DD','TD','QD','QND','SD','SPD','OD','ND','V','UV','DV','TV','QV','QNV','SV','SPV','OV','NV','TG','UTG','DTG','TTG','QTG','QNTG','STG','SPTG','OTG','NTG','QG','UQG','DQG','TQG','QQG','QNQG','SQG','SPQG','OQG','NQG','QQ','UQQ','DQQ','TQQ','QQQ','QNQQ','SQQ','SPQ... | 14,331 |
imezx/InfiniteMath | imezx-InfiniteMath-9e375b0/src/InfiniteMath/init.luau | luau | .luau | "--!native\n-- forked by @EternityDev\n-- originally created by @KdudeDev\n\n--[=[\n\t@class Infinit(...TRUNCATED) | 8,303 |
imezx/Scheduler | imezx-Scheduler-43e0719/dev/init.luau | luau | .luau | --!optimize 2
return require(script.Parent.Packages.scheduler)
| 14 |
imezx/Scheduler | imezx-Scheduler-43e0719/src/client/init.luau | luau | .luau | "--!optimize 2\nlocal client = {}\n\nlocal ContextActionService = game:GetService(\"ContextActionSer(...TRUNCATED) | 784 |
Last collected: 2026-08-09 20:32
Luau Stack HQ
Luau Stack HQ is a highly curated & deduplicated Luau source code with Type-script included from github repository with linter (stylua), it contains ~12.13M tokens (12191 unique files, 303 unique repo, 10751 luau files & 1440 ts files). It is built strictly for the training stages, providing a pristine density of type-safe, functional architecture without the noise of standard web scrapes.
# Filtering Pipeline
To ensure the highest quality data for pretraining, the dataset was built using a rigorous, multi-step extraction and filtering pipeline:
- Repository Selection: * Target Terms: Searches focus on
rbx,rbxl,rblx,roblox,luau,roblox-ts,rbxts,robloxtsandroblox typescript.- Quality: Minimum of 5 stars.
- Relevance: Because Luau is updated frequently, only repositories active or pushed within the last 2.5 years are included.
- Repo Deduplication: Forks are strictly excluded.
- Auto-Formatting (
StyLua): Every raw.luauand.luafile is piped throughStyLuato ensure consistent syntax. Unparseable files are dropped. - Cheat & Exploit Removal: * Repositories with cheat-related keywords in their name, description, or topics (e.g.,
aimbot,executor,synapse,krnl) are blacklisted.- Code containing Roblox exploit globals (e.g.,
getfenv,setfenv,hookfunction,loadstring,getrawmetatable) is entirely discarded.
- Code containing Roblox exploit globals (e.g.,
- Noise Reduction: Test files, mocks,
.spec.files, and compiled/dist/directories are ignored. Files smaller than 100 bytes or larger than 1MB are also excluded.
# Repo Docs
Please visit khtsly/luau-repo-docs-text for the repo docs
# Licensing
The source code contained within this dataset belongs to their respective original authors. All data was sourced from public GitHub repositories under open-source licenses, with forks explicitly excluded. Please respect the original repository licenses when utilizing this dataset for commercial model training.
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