content stringlengths 4 1.04M | lang stringclasses 358
values | score int64 0 5 | repo_name stringlengths 5 114 | repo_path stringlengths 4 229 | repo_licenses listlengths 1 8 |
|---|---|---|---|---|---|
# This file is a part of Julia. License is MIT: https://julialang.org/license
using Test, Libdl, OpenLibm_jll
@testset "OpenLibm_jll" begin
@test ccall((:isopenlibm, libopenlibm), Cint, ()) == 1
end
| Julia | 4 | jonas-schulze/julia | stdlib/OpenLibm_jll/test/runtests.jl | [
"MIT"
] |
import {Component, NgModule} from '@angular/core';
@Component({
selector: 'my-component',
template: `<div
class="grape"
[attr.class]="'banana'"
[class.apple]="yesToApple"
[class]="myClassExp"
[class.orange]="yesToOrange"></div>`
})
export class MyComponent {
myClassExp = {a: true, b: true};
yesToApple = true;
yesToOrange = true;
}
@NgModule({declarations: [MyComponent]})
export class MyModule {
}
| TypeScript | 4 | John-Cassidy/angular | packages/compiler-cli/test/compliance/test_cases/r3_view_compiler_styling/class_bindings/class_ordering.ts | [
"MIT"
] |
-include ../../run-make-fulldeps/tools.mk
OUTPUT_DIR := "$(TMPDIR)/rustdoc"
all:
$(RUSTDOC) src/lib.rs --crate-name foobar --crate-type lib --output $(OUTPUT_DIR)
$(HTMLDOCCK) $(OUTPUT_DIR) src/lib.rs
| Makefile | 4 | ohno418/rust | src/test/run-make/rustdoc-with-output-option/Makefile | [
"ECL-2.0",
"Apache-2.0",
"MIT-0",
"MIT"
] |
data {
int<lower=1> N; // number of observations
int<lower=1> R; // number of suspect races
int<lower=1> D; // number of counties
int<lower=1,upper=R> r[N]; // race of suspect
int<lower=1,upper=D> d[N]; // county where stop occurred
int<lower=1> n[N]; // # of stops
int<lower=0> s[N]; // # of searches
int<lower=0> h[N]; // # of successful searches (hits)
}
parameters {
// hyperparameters
real<lower=0> sigma_t; #standard deviation for the normal the thresholds are drawn from.
// search thresholds
vector[R] t_r;
vector[N] t_i_raw;
// parameters for signal distribution
vector[R] phi_r;
vector[D-1] phi_d_raw;
real mu_phi;
vector[R] delta_r;
vector[D-1] delta_d_raw;
real mu_delta;
}
transformed parameters {
vector[D] phi_d;
vector[D] delta_d;
vector[N] phi;
vector[N] delta;
vector[N] t_i;
vector<lower=0, upper=1>[N] search_rate;
vector<lower=0, upper=1>[N] hit_rate;
real successful_search_rate;
real unsuccessful_search_rate;
phi_d[1] = 0;
phi_d[2:D] = phi_d_raw;
delta_d[1] = 0;
delta_d[2:D] = delta_d_raw;
t_i = t_r[r] + t_i_raw * sigma_t;
for (i in 1:N) {
// phi is the fraction of people of race r, d who are guilty (ie, carrying contraband)
phi[i] = inv_logit(phi_r[r[i]] + phi_d[d[i]]);
// mu is the center of the guilty distribution.
delta[i] = exp(delta_r[r[i]] + delta_d[d[i]]);
successful_search_rate = phi[i] * (1 - normal_cdf(t_i[i], delta[i], 1));
unsuccessful_search_rate = (1 - phi[i]) * (1 - normal_cdf(t_i[i], 0, 1));
search_rate[i] = (successful_search_rate + unsuccessful_search_rate);
hit_rate[i] = successful_search_rate / search_rate[i];
}
}
model {
// Draw threshold hyperparameters
sigma_t ~ normal(0, 1);
// Draw race parameters. Each is centered at a mu, and we allow for inter-race heterogeneity.
mu_phi ~ normal(0, 1);
mu_delta ~ normal(0, 1);
phi_r ~ normal(mu_phi, .1);
delta_r ~ normal(mu_delta, .1);
t_r ~ normal(0, 1);
// Draw department parameters (for un-pinned departments)
phi_d_raw ~ normal(0, .1);
delta_d_raw ~ normal(0, .1);
//thresholds
t_i_raw ~ normal(0, 1);
s ~ binomial(n, search_rate);
h ~ binomial(s, hit_rate);
}
| Stan | 5 | stan-dev/stancon_talks | 2018/Contributed-Talks/11_simoiu/threshold_test.stan | [
"CC-BY-4.0",
"BSD-3-Clause"
] |
#pragma rtGlobals=3
#pragma version=1.3
#pragma IgorVersion = 6.3.0
#pragma IndependentModule=CodeBrowserModule
#include "CodeBrowser_gui"
#include <Resize Controls>
// Copyright (c) 2019, () byte physics support@byte-physics.de
// All rights reserved.
//
// This source code is licensed under the BSD 3-Clause license found in the
// LICENSE file in the root directory of this source tree.
//
// source: https://github.com/byte-physics/igor-code-browser/blob/6a1497795f606d9d837d4012cbb4bbc481af3683/procedures/CodeBrowser.ipf
Menu "CodeBrowser"
// CTRL+0 is the keyboard shortcut
"Open/0", /Q, CodeBrowserModule#CreatePanel()
"Reset", /Q, CodeBrowserModule#ResetPanel()
End
// Markers for the different listbox elements
StrConstant strConstantMarker = "\\W539"
StrConstant constantMarker = "\\W534"
Function addDecoratedStructure(text, declWave, lineWave, [parseVariables])
WAVE/T text
WAVE/T declWave
WAVE/D lineWave
Variable parseVariables
if(paramIsDefault(parseVariables) | parseVariables != 1)
parseVariables = 1 // added for debugging
endif
variable numLines, idx, numEntries, numMatches
string procText, reStart, name, StaticKeyword
Wave/T helpWave = getHelpWave()
// regexp: match case insensitive (?i) leading spaces don't matter. optional static statement. search for structure name which contains no spaces. followed by an optional space and nearly anything like inline comments
// help for regex on https://regex101.com/
reStart = "^(?i)[[:space:]]*((?:static[[:space:]])?)[[:space:]]*structure[[:space:]]+([^[:space:]\/]+)[[:space:]\/]?.*"
Grep/Q/INDX/E=reStart text
Wave W_Index
Duplicate/FREE W_Index wavStructureStart
KillWaves/Z W_Index
KillStrings/Z S_fileName
WaveClear W_Index
if(!V_Value) // no matches
return 0
endif
numMatches = DimSize(wavStructureStart, 0)
// optionally analyze structure elements
if(parseVariables)
// regexp: match case insensitive endstructure followed by (space or /) and anything else or just a lineend
// does not match endstructure23 but endstructure//
Grep/Q/INDX/E="^(?i)[[:space:]]*(?:endstructure(?:[[:space:]]|\/).*)|endstructure$" text
Wave W_Index
Duplicate/FREE W_Index wavStructureEnd
KillWaves/Z W_Index
KillStrings/Z S_fileName
WaveClear W_Index
if(numMatches != DimSize(wavStructureEnd, 0))
numMatches = 0
return 0
endif
endif
numEntries = DimSize(declWave, 0)
Redimension/N=(numEntries + numMatches, -1) declWave, lineWave, helpWave
for(idx = numEntries; idx < (numEntries + numMatches); idx +=1)
SplitString/E=reStart text[wavStructureStart[(idx - numEntries)]], StaticKeyword, name
declWave[idx][0] = createMarkerForType(LowerStr(StaticKeyword) + "structure") // no " " between static and structure needed
declWave[idx][1] = name
// optionally parse structure elements
if(parseVariables)
Duplicate/FREE/R=[(wavStructureStart[(idx - numEntries)]),(wavStructureEnd[(idx - numEntries)])] text, temp
declWave[idx][1] += getStructureElements(temp)
WaveClear temp
endif
lineWave[idx] = wavStructureStart[(idx - numEntries)]
endfor
WaveClear wavStructureStart, wavStructureEnd
End
/// @brief Return the text of the given procedure as free wave splitted at the EOL
static Function/WAVE getProcedureTextAsWave(module, procedureWithoutModule)
string module, procedureWithoutModule
string procText
variable numLines
// get procedure code
procText = getProcedureText("", 0, module, procedureWithoutModule)
#if (IgorVersion() >= 7.0)
return ListToTextWave(procText, "\r")
#else
numLines = ItemsInList(procText, "\r")
if(numLines == 0)
Make/FREE/N=(numLines)/T wv
return wv
endif
Make/FREE/N=(numLines)/T wv = StringFromList(p, procText, "\r")
return wv
#endif
End
// add basic html
Function/S AddHTML(context)
string context
string line, html, re
string str0, str1, str2, str3, str4
variable n, lines
html = ""
lines = ItemsInList(context, "\r")
for(n = 0; n < lines; n += 1)
line = StringFromList(n, context, "\r")
re = "\s*([\/]{2,})\s?(.*)"
SplitString/E=(re) line, str0, str1
if(V_flag != 2)
break
endif
line = str1
if(strlen(str0) == 3) // Doxygen comments
re = "(?i)(.*@param(?:\[(?:in|out)\])?\s+)(\w+)(\s.*)"
SplitString/E=(re) line, str0, str1, str2
if(V_flag == 3)
line = str0
line += "<b>" + str1 + "</b> "
line += str2
endif
re = "(?i)(.*)@(\w+)(\s.*)"
SplitString/E=(re) line, str0, str1, str2
if(V_flag == 3)
line = str0
line += "<b>@</b><i>" + str1 + "</i>"
line += str2
endif
endif
html += line + "<br>"
endfor
html = RemoveEnding(html, "<br>")
html = "<code>" + html + "</code>"
return html
End
// get code of procedure in module
//
// see `DisplayHelpTopic("ProcedureText")`
//
// @param funcName Name of Function. Leave blank to get full procedure text
// @param linesOfContext line numbers in addition to the function definition. Set to @c 0 to return only the function.
// set to @c -1 to return lines before the procedure that are not part of the preceding macro or function
// @param module independent module
// @param procedure procedure without module definition
// @return multi-line string with function definition
Function/S getProcedureText(funcName, linesOfContext, module, procedure)
string funcName, module, procedure
variable linesOfContext
if(!isProcGlobal(module))
debugPrint(procedure + " is not in ProcGlobal")
procedure = procedure + " [" + module + "]"
endif
return ProcedureText(funcName, linesOfContext, procedure)
End
// Returns a list of independent modules
// Includes ProcGlobal but skips all WM modules and the current module in release mode
Function/S getModuleList()
String moduleList
moduleList = IndependentModuleList(";")
moduleList = ListMatch(moduleList, "!WM*", ";") // skip WM modules
moduleList = ListMatch(moduleList, "!RCP*", ";") // skip WM's Resize Controls modul
String module = GetIndependentModuleName()
moduleList = "ProcGlobal;" + SortList(moduleList)
return moduleList
End
// get help wave: after parsing the function comment is stored here
//
// Return refrence to (text) Wave/T
Function/Wave getHelpWave()
DFREF dfr = createDFWithAllParents(pkgFolder)
WAVE/Z/T/SDFR=dfr wv = $helpWave
if(!WaveExists(wv))
Make/T/N=(128, 2) dfr:$helpWave/Wave=wv
endif
return wv
End
static Structure procedure
String id
Variable row
String name
String module
String fullName
Endstructure
/// @brief compile all procedures
Function compile()
Execute/P/Z/Q "COMPILEPROCEDURES "
End
| IGOR Pro | 5 | Cardsareus/linguist | samples/IGOR Pro/CodeBrowser.ipf | [
"MIT"
] |
#include "pch.h"
#include "centralized_kb_hook.h"
#include <common/debug_control.h>
#include <common/utils/winapi_error.h>
#include <common/logger/logger.h>
#include <common/interop/shared_constants.h>
namespace CentralizedKeyboardHook
{
struct HotkeyDescriptor
{
Hotkey hotkey;
std::wstring moduleName;
std::function<bool()> action;
bool operator<(const HotkeyDescriptor& other) const
{
return hotkey < other.hotkey;
};
};
std::multiset<HotkeyDescriptor> hotkeyDescriptors;
std::mutex mutex;
HHOOK hHook{};
// To store information about handling pressed keys.
struct PressedKeyDescriptor
{
DWORD virtualKey; // Virtual Key code of the key we're keeping track of.
std::wstring moduleName;
std::function<bool()> action;
UINT_PTR idTimer; // Timer ID for calling SET_TIMER with.
UINT millisecondsToPress; // How much time the key must be pressed.
bool operator<(const PressedKeyDescriptor& other) const
{
// We'll use the virtual key as the real key, since looking for a hit with the key is done in the more time sensitive path (low level keyboard hook).
return virtualKey < other.virtualKey;
};
};
std::multiset<PressedKeyDescriptor> pressedKeyDescriptors;
std::mutex pressedKeyMutex;
// keep track of last pressed key, to detect repeated keys and if there are more keys pressed.
const DWORD VK_DISABLED = CommonSharedConstants::VK_DISABLED;
DWORD vkCodePressed = VK_DISABLED;
// Save the runner window handle for registering timers.
HWND runnerWindow;
struct DestroyOnExit
{
~DestroyOnExit()
{
Stop();
}
} destroyOnExitObj;
// Handle the pressed key proc
void PressedKeyTimerProc(
HWND hwnd,
UINT message,
UINT_PTR idTimer,
DWORD dwTime)
{
std::multiset<PressedKeyDescriptor> copy;
{
// Make a copy, to look for the action to call.
std::unique_lock lock{ pressedKeyMutex };
copy = pressedKeyDescriptors;
}
for (const auto& it : copy)
{
if (it.idTimer == idTimer)
{
it.action();
}
}
KillTimer(hwnd, idTimer);
}
LRESULT CALLBACK KeyboardHookProc(_In_ int nCode, _In_ WPARAM wParam, _In_ LPARAM lParam)
{
if (nCode < 0)
{
return CallNextHookEx(hHook, nCode, wParam, lParam);
}
const auto& keyPressInfo = *reinterpret_cast<KBDLLHOOKSTRUCT*>(lParam);
// Check if the keys are pressed.
if (!pressedKeyDescriptors.empty())
{
bool wasKeyPressed = vkCodePressed != VK_DISABLED;
// Hold the lock for the shortest possible duration
if ((wParam == WM_KEYDOWN || wParam == WM_SYSKEYDOWN))
{
if (!wasKeyPressed)
{
// If no key was pressed before, let's start a timer to take into account this new key.
std::unique_lock lock{ pressedKeyMutex };
PressedKeyDescriptor dummy{ .virtualKey = keyPressInfo.vkCode };
auto [it, last] = pressedKeyDescriptors.equal_range(dummy);
for (; it != last; ++it)
{
SetTimer(runnerWindow, it->idTimer, it->millisecondsToPress, PressedKeyTimerProc);
}
}
else if (vkCodePressed != keyPressInfo.vkCode)
{
// If a different key was pressed, let's clear the timers we have started for the previous key.
std::unique_lock lock{ pressedKeyMutex };
PressedKeyDescriptor dummy{ .virtualKey = vkCodePressed };
auto [it, last] = pressedKeyDescriptors.equal_range(dummy);
for (; it != last; ++it)
{
KillTimer(runnerWindow, it->idTimer);
}
}
vkCodePressed = keyPressInfo.vkCode;
}
if (wParam == WM_KEYUP || wParam == WM_SYSKEYUP)
{
std::unique_lock lock{ pressedKeyMutex };
PressedKeyDescriptor dummy{ .virtualKey = keyPressInfo.vkCode };
auto [it, last] = pressedKeyDescriptors.equal_range(dummy);
for (; it != last; ++it)
{
KillTimer(runnerWindow, it->idTimer);
}
vkCodePressed = 0x100;
}
}
if ((wParam != WM_KEYDOWN) && (wParam != WM_SYSKEYDOWN))
{
return CallNextHookEx(hHook, nCode, wParam, lParam);
}
Hotkey hotkey{
.win = (GetAsyncKeyState(VK_LWIN) & 0x8000) || (GetAsyncKeyState(VK_RWIN) & 0x8000),
.ctrl = static_cast<bool>(GetAsyncKeyState(VK_CONTROL) & 0x8000),
.shift = static_cast<bool>(GetAsyncKeyState(VK_SHIFT) & 0x8000),
.alt = static_cast<bool>(GetAsyncKeyState(VK_MENU) & 0x8000),
.key = static_cast<unsigned char>(keyPressInfo.vkCode)
};
std::function<bool()> action;
{
// Hold the lock for the shortest possible duration
std::unique_lock lock{ mutex };
HotkeyDescriptor dummy{ .hotkey = hotkey };
auto it = hotkeyDescriptors.find(dummy);
if (it != hotkeyDescriptors.end())
{
action = it->action;
}
}
if (action)
{
if (action())
{
// After invoking the hotkey send a dummy key to prevent Start Menu from activating
INPUT dummyEvent[1] = {};
dummyEvent[0].type = INPUT_KEYBOARD;
dummyEvent[0].ki.wVk = 0xFF;
dummyEvent[0].ki.dwFlags = KEYEVENTF_KEYUP;
SendInput(1, dummyEvent, sizeof(INPUT));
// Swallow the key press
return 1;
}
}
return CallNextHookEx(hHook, nCode, wParam, lParam);
}
void SetHotkeyAction(const std::wstring& moduleName, const Hotkey& hotkey, std::function<bool()>&& action) noexcept
{
Logger::trace(L"Register hotkey action for {}", moduleName);
std::unique_lock lock{ mutex };
hotkeyDescriptors.insert({ .hotkey = hotkey, .moduleName = moduleName, .action = std::move(action) });
}
void AddPressedKeyAction(const std::wstring& moduleName, const DWORD vk, const UINT milliseconds, std::function<bool()>&& action) noexcept
{
// Calculate a unique TimerID.
auto hash = std::hash<std::wstring>{}(moduleName); // Hash the module as the upper part of the timer ID.
const UINT upperId = hash & 0xFFFF;
const UINT lowerId = vk & 0xFFFF; // The key to press can be the lower ID.
const UINT timerId = upperId << 16 | lowerId;
std::unique_lock lock{ pressedKeyMutex };
pressedKeyDescriptors.insert({ .virtualKey = vk, .moduleName = moduleName, .action = std::move(action), .idTimer = timerId, .millisecondsToPress = milliseconds });
}
void ClearModuleHotkeys(const std::wstring& moduleName) noexcept
{
Logger::trace(L"UnRegister hotkey action for {}", moduleName);
{
std::unique_lock lock{ mutex };
auto it = hotkeyDescriptors.begin();
while (it != hotkeyDescriptors.end())
{
if (it->moduleName == moduleName)
{
it = hotkeyDescriptors.erase(it);
}
else
{
++it;
}
}
}
{
std::unique_lock lock{ pressedKeyMutex };
auto it = pressedKeyDescriptors.begin();
while (it != pressedKeyDescriptors.end())
{
if (it->moduleName == moduleName)
{
it = pressedKeyDescriptors.erase(it);
}
else
{
++it;
}
}
}
}
void Start() noexcept
{
#if defined(DISABLE_LOWLEVEL_HOOKS_WHEN_DEBUGGED)
const bool hook_disabled = IsDebuggerPresent();
#else
const bool hook_disabled = false;
#endif
if (!hook_disabled)
{
if (!hHook)
{
hHook = SetWindowsHookExW(WH_KEYBOARD_LL, KeyboardHookProc, NULL, NULL);
if (!hHook)
{
DWORD errorCode = GetLastError();
show_last_error_message(L"SetWindowsHookEx", errorCode, L"centralized_kb_hook");
}
}
}
}
void Stop() noexcept
{
if (hHook && UnhookWindowsHookEx(hHook))
{
hHook = NULL;
}
}
void RegisterWindow(HWND hwnd) noexcept
{
runnerWindow = hwnd;
}
}
| C++ | 5 | tameemzabalawi/PowerToys | src/runner/centralized_kb_hook.cpp | [
"MIT"
] |
; placeholder file to get incremental selection to work
| Scheme | 0 | yzia2000/nvim-treesitter | queries/clojure/locals.scm | [
"Apache-2.0"
] |
xipag-zohut-zepuk-pisyv-kamog-pupus-netud-tudis-melup-cynov-gaxox
| BitBake | 1 | ArrogantWombatics/openbsd-src | regress/usr.bin/ssh/unittests/sshkey/testdata/rsa1_2.fp.bb | [
"BSD-3-Clause"
] |
{
"Version" : 0.2,
"ModuleName" : "ecere-ide",
"Options" : {
"Warnings" : "All",
"PreprocessorDefinitions" : [
"GDB_DEBUG_GUI",
"ECERE_IDE"
],
"IncludeDirs" : [
"../extras/include"
],
"TargetType" : "Executable",
"TargetFileName" : "ecere-ide",
"Libraries" : [
"ecere"
]
},
"Platforms" : [
{
"Name" : "linux",
"Options" : {
"IncludeDirs" : [
"/usr/X11R6/include"
],
"Libraries" : [
"X11",
"m"
],
"LibraryDirs" : [
"/usr/X11R6/lib"
]
}
},
{
"Name" : "apple",
"Options" : {
"IncludeDirs" : [
"/usr/X11R6/include"
],
"Libraries" : [
"X11",
"m"
],
"LibraryDirs" : [
"/usr/X11R6/lib"
]
}
}
],
"Configurations" : [
{
"Name" : "Debug",
"Options" : {
"Debug" : true,
"Optimization" : "None",
"PreprocessorDefinitions" : [
"_DEBUG"
],
"Console" : true,
"FastMath" : false
}
},
{
"Name" : "Release",
"Options" : {
"Warnings" : "All",
"NoLineNumbers" : true,
"Optimization" : "Speed",
"LibraryDirs" : [
"../obj/$(PLATFORM)/bin",
"../obj/$(PLATFORM)/lib"
],
"FastMath" : true,
"PostbuildCommands" : [
"$(call cp,$(TARGET),../obj/$(PLATFORM)/bin/)"
],
"InstallCommands" : [
"$(if $(WINDOWS_HOST),$(call cp,$(TARGET),\"$(BINDIR)/\"),install $(INSTALL_FLAGS) $(TARGET) $(BINDIR)/$(MODULE)$(E))"
]
}
},
{
"Name" : "MemoryGuard",
"Options" : {
"Debug" : true,
"MemoryGuard" : true,
"Optimization" : "None",
"PreprocessorDefinitions" : [
"_DEBUG"
],
"Console" : true,
"FastMath" : false
}
},
{
"Name" : "Profile",
"Options" : {
"Debug" : true,
"Profile" : true,
"Optimization" : "Speed",
"PreprocessorDefinitions" : [
"ECERE_STATIC"
],
"Libraries" : [
"ecereStatic",
"ecStatic",
"jpeg",
"png",
"z",
"ungif",
"freetype",
"harfbuzz"
],
"Console" : true,
"FastMath" : true
},
"Platforms" : [
{
"Name" : "Linux",
"Options" : {
"Libraries" : [
"X11",
"GL",
"ncurses",
"pthread",
"m",
"Xrender",
"fontconfig",
"expat"
]
}
},
{
"Name" : "Win32",
"Options" : {
"Libraries" : [
"dxguid",
"ddraw",
"dinput",
"winmm",
"opengl32",
"ws2_32",
"kernel32",
"user32",
"gdi32",
"mpr",
"advapi32",
"shell32",
"winspool",
"imm32"
]
}
}
]
}
],
"Files" : [
{
"Folder" : "extern",
"Files" : [
"../extras/FileSystemIterator.ec",
"../extras/gui/layout.ec",
"../extras/gui/controls/StringsBox.ec",
"../extras/types/DynamicString.ec",
"../extras/include/dpl.ec"
]
},
{
"Folder" : "src",
"Files" : [
{
"Folder" : "dialogs",
"Files" : [
"CompilersDetectionDialog.ec",
"FindInFilesDialog.ec",
"GlobalSettingsDialog.ec",
"NewProjectDialog.ec",
"NodeProperties.ec",
"WorkspaceSettings.ec",
"ProjectTabSettings.ec",
"FontPicker.ec"
]
},
{
"Folder" : "project",
"Files" : [
"Project.ec",
"ProjectConfig.ec",
"ProjectNode.ec",
"ProjectView.ec",
"Workspace.ec",
{
"FileName" : "vsSupport.ec",
"Options" : {
"ExcludeFromBuild" : true
},
"Platforms" : [
{
"Name" : "win32",
"Options" : {
"ExcludeFromBuild" : false
}
}
]
}
]
},
{
"Folder" : "designer",
"Files" : [
"CodeEditor.ec",
"CodeObject.ec",
"Designer.ec",
"findCtx.ec",
"findExp.ec",
"findParams.ec",
"Sheet.ec",
"ToolBox.ec",
"SyntaxHighlighting.ec"
]
},
{
"Folder" : "debugger",
"Files" : [
"debugFindCtx.ec",
"Debugger.ec",
"debugTools.ec",
"GDBDialog.ec",
"process.ec"
]
},
{
"Folder" : "panels",
"Files" : [
"BreakpointsView.ec",
"CallStackView.ec",
"OutputView.ec",
"ThreadsView.ec",
"WatchesView.ec"
]
},
{
"Folder" : "documents",
"Files" : [
"ModelView.ec",
"PictureEdit.ec"
]
},
"about.ec",
"ide.ec",
"IDESettings.ec",
"OldIDESettings.ec",
"ProjectSettings.ec",
"licensing.ec",
"resources.rc"
]
}
],
"ResourcesPath" : "res",
"Resources" : [
{
"Folder" : "actions",
"Files" : [
"attach.png",
"delete.png",
"detach.png",
"docNew.png",
"editCopy.png",
"editDelete.png",
"delete2.png",
"build.png",
"clean.png",
"debug.png",
"docOpen.png",
"docSave.png",
"docSaveAll.png",
"pause.png",
"projAdd.png",
"projNew.png",
"projOpen.png",
"rebuild.png",
"regMakefile.png",
"relink.png",
"restart.png",
"run.png",
"skipBreaks.png",
"stepInto.png",
"stepOut.png",
"stepOver.png",
"stopDebug.png",
"stepOverSkipBreak.png"
]
},
{
"Folder" : "codeMarks",
"Files" : [
"breakpoint.png",
"breakpointDisabled.png",
"breakpointHalf.png",
"breakpointHalfDisabled.png",
"cursor.png",
"cursorError.png",
"topFrame.png",
"topFrameError.png",
"topFrameHalf.png",
"topFrameHalfError.png"
]
},
{
"Folder" : "others",
"Files" : [
"mousePointer.png"
]
},
{
"Folder" : "status",
"Files" : [
"software-update-available.png"
]
},
{
"Folder" : "locale",
"Files" : [
"locale/es.mo",
"locale/pt_BR.mo",
"locale/ru.mo",
"locale/vi.mo",
"locale/zh_CN.mo"
]
},
{
"Folder" : "licenses",
"Files" : [
"../LICENSE",
"../extras/res/licenses/png.LICENSE",
"../extras/res/licenses/tango.COPYING",
"../extras/res/licenses/zlib.README",
"../extras/res/licenses/sqlite.LICENSE",
"../extras/res/licenses/jpg.LICENSE",
"../extras/res/licenses/ungif.LICENSE",
"../extras/res/licenses/freetype.LICENSE",
"../extras/res/licenses/harfbuzz.LICENSE",
"../extras/res/licenses/upx.LICENSE",
"../extras/res/licenses/MinGW-w64.LICENSE",
"../extras/res/licenses/tdm-gcc.LICENSE",
"../extras/res/licenses/ffi.LICENSE"
]
},
{
"Folder" : "countryCode",
"Files" : [
"../extras/res/types/countryCode/es.png",
"../extras/res/types/countryCode/gb.png",
"../extras/res/types/countryCode/hu.png",
"../extras/res/types/countryCode/cn.png",
"../extras/res/types/countryCode/pt.png",
"../extras/res/types/countryCode/vn.png",
"../extras/res/types/countryCode/ru.png",
"../extras/res/types/countryCode/in.png",
"../extras/res/types/countryCode/nl.png",
"../extras/res/types/countryCode/il.png",
"../extras/res/types/countryCode/br.png"
]
},
"ecere.jpg",
"ecereBack.jpg",
"icon.png",
"../crossplatform.mk"
]
}
| Ecere Projects | 3 | N-eil/ecere-sdk | ide/ide.epj | [
"BSD-3-Clause"
] |
Strict
Rem
bbdoc: BASIC/Reflection
End Rem
Module BRL.Reflection
ModuleInfo "Version: 1.02"
ModuleInfo "Author: Mark Sibly"
ModuleInfo "License: zlib/libpng"
ModuleInfo "Copyright: Blitz Research Ltd"
ModuleInfo "Modserver: BRL"
ModuleInfo "History: 1.02 Release"
ModuleInfo "History: Added Brucey's size fix to GetArrayElement()/SetArrayElement()."
ModuleInfo "History: 1.01 Release"
ModuleInfo "History: Fixed NewArray using temp type name"
Import BRL.LinkedList
Import BRL.Map
Import "reflection.cpp"
Private
Extern
Function bbObjectNew:Object( class )
Function bbObjectRegisteredTypes:Int Ptr( count Var )
Function bbArrayNew1D:Object( typeTag:Byte Ptr,length )
Function bbRefArrayClass()
Function bbRefStringClass()
Function bbRefObjectClass()
Function bbRefArrayLength( array:Object, dim:Int = 0 )
Function bbRefArrayTypeTag$( array:Object )
Function bbRefArrayDimensions:Int( array:Object )
Function bbRefArrayCreate:Object( typeTag:Byte Ptr,dims:Int[] )
Function bbRefFieldPtr:Byte Ptr( obj:Object,index )
Function bbRefMethodPtr:Byte Ptr( obj:Object,index )
Function bbRefArrayElementPtr:Byte Ptr( sz,array:Object,index )
Function bbRefGetObject:Object( p:Byte Ptr )
Function bbRefPushObject( p:Byte Ptr,obj:Object )
Function bbRefInitObject( p:Byte Ptr,obj:Object )
Function bbRefAssignObject( p:Byte Ptr,obj:Object )
Function bbRefGetObjectClass( obj:Object )
Function bbRefGetSuperClass( class )
End Extern
Type TClass
Method Compare( with:Object )
Return _class-TClass( with )._class
End Method
Method SetClass:TClass( class )
_class=class
Return Self
End Method
Field _class
End Type
Function _Get:Object( p:Byte Ptr,typeId:TTypeId )
Select typeId
Case ByteTypeId
Return String.FromInt( (Byte Ptr p)[0] )
Case ShortTypeId
Return String.FromInt( (Short Ptr p)[0] )
Case IntTypeId
Return String.FromInt( (Int Ptr p)[0] )
Case LongTypeId
Return String.FromLong( (Long Ptr p)[0] )
Case FloatTypeId
Return String.FromFloat( (Float Ptr p)[0] )
Case DoubleTypeId
Return String.FromDouble( (Double Ptr p)[0] )
Default
Return bbRefGetObject( p )
End Select
End Function
Function _Push:Byte Ptr( sp:Byte Ptr,typeId:TTypeId,value:Object )
Select typeId
Case ByteTypeId,ShortTypeId,IntTypeId
(Int Ptr sp)[0]=value.ToString().ToInt()
Return sp+4
Case LongTypeId
(Long Ptr sp)[0]=value.ToString().ToLong()
Return sp+8
Case FloatTypeId
(Float Ptr sp)[0]=value.ToString().ToFloat()
Return sp+4
Case DoubleTypeId
(Double Ptr sp)[0]=value.ToString().ToDouble()
Return sp+8
Case StringTypeId
If Not value value=""
bbRefPushObject sp,value
Return sp+4
Default
If value
Local c=typeId._class
Local t=bbRefGetObjectClass( value )
While t And t<>c
t=bbRefGetSuperClass( t )
Wend
If Not t Throw "ERROR"
EndIf
bbRefPushObject sp,value
Return sp+4
End Select
End Function
Function _Assign( p:Byte Ptr,typeId:TTypeId,value:Object )
Select typeId
Case ByteTypeId
(Byte Ptr p)[0]=value.ToString().ToInt()
Case ShortTypeId
(Short Ptr p)[0]=value.ToString().ToInt()
Case IntTypeId
(Int Ptr p)[0]=value.ToString().ToInt()
Case LongTypeId
(Long Ptr p)[0]=value.ToString().ToLong()
Case FloatTypeId
(Float Ptr p)[0]=value.ToString().ToFloat()
Case DoubleTypeId
(Double Ptr p)[0]=value.ToString().ToDouble()
Case StringTypeId
If Not value value=""
bbRefAssignObject p,value
Default
If value
Local c=typeId._class
Local t=bbRefGetObjectClass( value )
While t And t<>c
t=bbRefGetSuperClass( t )
Wend
If Not t Throw "ERROR"
EndIf
bbRefAssignObject p,value
End Select
End Function
Function _Call:Object( p:Byte Ptr,typeId:TTypeId,obj:Object,args:Object[],argTypes:TTypeId[] )
Local q[10],sp:Byte Ptr=q
bbRefPushObject sp,obj
sp:+4
If typeId=LongTypeId sp:+8
For Local i=0 Until args.length
If Int Ptr(sp)>=Int Ptr(q)+8 Throw "ERROR"
sp=_Push( sp,argTypes[i],args[i] )
Next
If Int Ptr(sp)>Int Ptr(q)+8 Throw "ERROR"
Select typeId
Case ByteTypeId,ShortTypeId,IntTypeId
Local f(p0,p1,p2,p3,p4,p5,p6,p7)=p
Return String.FromInt( f( q[0],q[1],q[2],q[3],q[4],q[5],q[6],q[7] ) )
Case LongTypeId
Throw "TODO"
Case FloatTypeId
Local f:Float(p0,p1,p2,p3,p4,p5,p6,p7)=p
Return String.FromFloat( f( q[0],q[1],q[2],q[3],q[4],q[5],q[6],q[7] ) )
Case DoubleTypeId
Local f:Double(p0,p1,p2,p3,p4,p5,p6,p7)=p
Return String.FromDouble( f( q[0],q[1],q[2],q[3],q[4],q[5],q[6],q[7] ) )
Default
Local f:Object(p0,p1,p2,p3,p4,p5,p6,p7)=p
Return f( q[0],q[1],q[2],q[3],q[4],q[5],q[6],q[7] )
End Select
End Function
Function TypeTagForId$( id:TTypeId )
If id.ExtendsType( ArrayTypeId )
Return "[]"+TypeTagForId( id.ElementType() )
EndIf
If id.ExtendsType( ObjectTypeId )
Return ":"+id.Name()
EndIf
Select id
Case ByteTypeId Return "b"
Case ShortTypeId Return "s"
Case IntTypeId Return "i"
Case LongTypeId Return "l"
Case FloatTypeId Return "f"
Case DoubleTypeId Return "d"
Case StringTypeId Return "$"
End Select
Throw "ERROR"
End Function
Function TypeIdForTag:TTypeId( ty$ )
If ty.StartsWith( "[" )
Local dims:Int = ty.split(",").length
ty=ty[ty.Find("]")+1..]
Local id:TTypeId = TypeIdForTag( ty )
If id Then
id._arrayType = Null
id=id.ArrayType(dims)
End If
Return id
EndIf
If ty.StartsWith( ":" )
ty=ty[1..]
Local i=ty.FindLast( "." )
If i<>-1 ty=ty[i+1..]
Return TTypeId.ForName( ty )
EndIf
Select ty
Case "b" Return ByteTypeId
Case "s" Return ShortTypeId
Case "i" Return IntTypeId
Case "l" Return LongTypeId
Case "f" Return FloatTypeId
Case "d" Return DoubleTypeId
Case "$" Return StringTypeId
End Select
End Function
Function ExtractMetaData$( meta$,key$ )
If Not key Return meta
Local i=0
While i<meta.length
Local e=meta.Find( "=",i )
If e=-1 Throw "Malformed meta data"
Local k$=meta[i..e],v$
i=e+1
If i<meta.length And meta[i]=Asc("~q")
i:+1
Local e=meta.Find( "~q",i )
If e=-1 Throw "Malformed meta data"
v=meta[i..e]
i=e+1
Else
Local e=meta.Find( " ",i )
If e=-1 e=meta.length
v=meta[i..e]
i=e
EndIf
If k=key Return v
If i<meta.length And meta[i]=Asc(" ") i:+1
Wend
End Function
Public
Rem
bbdoc: Primitive byte type
End Rem
Global ByteTypeId:TTypeId=New TTypeId.Init( "Byte",1 )
Rem
bbdoc: Primitive short type
End Rem
Global ShortTypeId:TTypeId=New TTypeId.Init( "Short",2 )
Rem
bbdoc: Primitive int type
End Rem
Global IntTypeId:TTypeId=New TTypeId.Init( "Int",4 )
Rem
bbdoc: Primitive long type
End Rem
Global LongTypeId:TTypeId=New TTypeId.Init( "Long",8 )
Rem
bbdoc: Primitive float type
End Rem
Global FloatTypeId:TTypeId=New TTypeId.Init( "Float",4 )
Rem
bbdoc: Primitive double type
End Rem
Global DoubleTypeId:TTypeId=New TTypeId.Init( "Double",8 )
Rem
bbdoc: Primitive object type
End Rem
Global ObjectTypeId:TTypeId=New TTypeId.Init( "Object",4,bbRefObjectClass() )
Rem
bbdoc: Primitive string type
End Rem
Global StringTypeId:TTypeId=New TTypeId.Init( "String",4,bbRefStringClass(),ObjectTypeId )
Rem
bbdoc: Primitive array type
End Rem
Global ArrayTypeId:TTypeId=New TTypeId.Init( "Null[]",4,bbRefArrayClass(),ObjectTypeId )
Rem
bbdoc: Type member - field or method.
End Rem
Type TMember
Rem
bbdoc: Get member name
End Rem
Method Name$()
Return _name
End Method
Rem
bbdoc: Get member type
End Rem
Method TypeId:TTypeId()
Return _typeId
End Method
Rem
bbdoc: Get member meta data
End Rem
Method MetaData$( key$="" )
Return ExtractMetaData( _meta,key )
End Method
Field _name$,_typeId:TTypeId,_meta$
End Type
Rem
bbdoc: Type field
End Rem
Type TField Extends TMember
Method Init:TField( name$,typeId:TTypeId,meta$,index )
_name=name
_typeId=typeId
_meta=meta
_index=index
Return Self
End Method
Rem
bbdoc: Get field value
End Rem
Method Get:Object( obj:Object )
Return _Get( bbRefFieldPtr( obj,_index ),_typeId )
End Method
Rem
bbdoc: Get int field value
End Rem
Method GetInt:Int( obj:Object )
Return GetString( obj ).ToInt()
End Method
Rem
bbdoc: Get long field value
End Rem
Method GetLong:Long( obj:Object )
Return GetString( obj ).ToLong()
End Method
Rem
bbdoc: Get float field value
End Rem
Method GetFloat:Float( obj:Object )
Return GetString( obj ).ToFloat()
End Method
Rem
bbdoc: Get double field value
End Rem
Method GetDouble:Double( obj:Object )
Return GetString( obj ).ToDouble()
End Method
Rem
bbdoc: Get string field value
End Rem
Method GetString$( obj:Object )
Return String( Get( obj ) )
End Method
Rem
bbdoc: Set field value
End Rem
Method Set( obj:Object,value:Object )
_Assign bbRefFieldPtr( obj,_index ),_typeId,value
End Method
Rem
bbdoc: Set int field value
End Rem
Method SetInt( obj:Object,value:Int )
SetString obj,String.FromInt( value )
End Method
Rem
bbdoc: Set long field value
End Rem
Method SetLong( obj:Object,value:Long )
SetString obj,String.FromLong( value )
End Method
Rem
bbdoc: Set float field value
End Rem
Method SetFloat( obj:Object,value:Float )
SetString obj,String.FromFloat( value )
End Method
Rem
bbdoc: Set double field value
End Rem
Method SetDouble( obj:Object,value:Double )
SetString obj,String.FromDouble( value )
End Method
Rem
bbdoc: Set string field value
End Rem
Method SetString( obj:Object,value$ )
Set obj,value
End Method
Field _index
End Type
Rem
bbdoc: Type method
End Rem
Type TMethod Extends TMember
Method Init:TMethod( name$,typeId:TTypeId,meta$,selfTypeId:TTypeId,index,argTypes:TTypeId[] )
_name=name
_typeId=typeId
_meta=meta
_selfTypeId=selfTypeId
_index=index
_argTypes=argTypes
Return Self
End Method
Rem
bbdoc: Get method arg types
End Rem
Method ArgTypes:TTypeId[]()
Return _argTypes
End Method
Rem
bbdoc: Invoke method
End Rem
Method Invoke:Object( obj:Object,args:Object[] )
If _index<4096
Return _Call( bbRefMethodPtr( obj,_index ),_typeId,obj,args,_argTypes )
EndIf
Return _Call( Byte Ptr(_index),_typeId,obj,args,_argTypes )
End Method
Field _selfTypeId:TTypeId,_index,_argTypes:TTypeId[]
End Type
Rem
bbdoc: Type id
End Rem
Type TTypeId
Rem
bbdoc: Get name of type
End Rem
Method Name$()
Return _name
End Method
Rem
bbdoc: Get type meta data
End Rem
Method MetaData$( key$="" )
Return ExtractMetaData( _meta,key )
End Method
Rem
bbdoc: Get super type
End Rem
Method SuperType:TTypeId()
Return _super
End Method
Rem
bbdoc: Get array type
End Rem
Method ArrayType:TTypeId(dims:Int = 1)
If Not _arrayType
Local dim:String
If dims > 1 Then
For Local i:Int = 1 Until dims
dim :+ ","
Next
End If
_arrayType=New TTypeId.Init( _name+"[" + dim + "]",4,bbRefArrayClass() )
_arrayType._elementType=Self
If _super
_arrayType._super=_super.ArrayType()
Else
_arrayType._super=ArrayTypeId
EndIf
EndIf
Return _arrayType
End Method
Rem
bbdoc: Get element type
End Rem
Method ElementType:TTypeId()
Return _elementType
End Method
Rem
bbdoc: Determine if type extends a type
End Rem
Method ExtendsType( typeId:TTypeId )
If Self=typeId Return True
If _super Return _super.ExtendsType( typeId )
End Method
Rem
bbdoc: Get list of derived types
End Rem
Method DerivedTypes:TList()
If Not _derived _derived=New TList
Return _derived
End Method
Rem
bbdoc: Create a new object
End Rem
Method NewObject:Object()
If Not _class Throw "Unable to create new object"
Return bbObjectNew( _class )
End Method
Rem
bbdoc: Get list of fields
about: Only returns fields declared in this type, not in super types.
End Rem
Method Fields:TList()
Return _fields
End Method
Rem
bbdoc: Get list of methods
about: Only returns methods declared in this type, not in super types.
End Rem
Method Methods:TList()
Return _methods
End Method
Rem
bbdoc: Find a field by name
about: Searchs type hierarchy for field called @name.
End Rem
Method FindField:TField( name$ )
name=name.ToLower()
For Local t:TField=EachIn _fields
If t.Name().ToLower()=name Return t
Next
If _super Return _super.FindField( name )
End Method
Rem
bbdoc: Find a method by name
about: Searchs type hierarchy for method called @name.
End Rem
Method FindMethod:TMethod( name$ )
name=name.ToLower()
For Local t:TMethod=EachIn _methods
If t.Name().ToLower()=name Return t
Next
If _super Return _super.FindMethod( name )
End Method
Rem
bbdoc: Enumerate all fields
about: Returns a list of all fields in type hierarchy
End Rem
Method EnumFields:TList( list:TList=Null )
If Not list list=New TList
If _super _super.EnumFields list
For Local t:TField=EachIn _fields
list.AddLast t
Next
Return list
End Method
Rem
bbdoc: Enumerate all methods
about: Returns a list of all methods in type hierarchy - TO DO: handle overrides!
End Rem
Method EnumMethods:TList( list:TList=Null )
If Not list list=New TList
If _super _super.EnumMethods list
For Local t:TMethod=EachIn _methods
list.AddLast t
Next
Return list
End Method
Rem
bbdoc: Create a new array
End Rem
Method NewArray:Object( length, dims:Int[] = Null )
If Not _elementType Throw "TypeID is not an array type"
Local tag:Byte Ptr=_elementType._typeTag
If Not tag
tag=TypeTagForId( _elementType ).ToCString()
_elementType._typeTag=tag
EndIf
If Not dims Then
Return bbArrayNew1D( tag,length )
Else
Return bbRefArrayCreate( tag, dims )
End If
End Method
Rem
bbdoc: Get array length
End Rem
Method ArrayLength( array:Object, dim:Int = 0 )
If Not _elementType Throw "TypeID is not an array type"
Return bbRefArrayLength( array, dim )
End Method
Rem
bbdoc: Get the number of dimensions
End Rem
Method ArrayDimensions:Int( array:Object )
If Not _elementType Throw "TypeID is not an array type"
Return bbRefArrayDimensions( array )
End Method
Rem
bbdoc: Get an array element
End Rem
Method GetArrayElement:Object( array:Object,index )
If Not _elementType Throw "TypeID is not an array type"
Local p:Byte Ptr=bbRefArrayElementPtr( _elementType._size,array,index )
Return _Get( p,_elementType )
End Method
Rem
bbdoc: Set an array element
End Rem
Method SetArrayElement( array:Object,index,value:Object )
If Not _elementType Throw "TypeID is not an array type"
Local p:Byte Ptr=bbRefArrayElementPtr( _elementType._size,array,index )
_Assign p,_elementType,value
End Method
Rem
bbdoc: Get Type by name
End Rem
Function ForName:TTypeId( name$ )
_Update
If name.EndsWith( "]" )
' TODO
name=name[..name.length-2]
Return TTypeId( _nameMap.ValueForKey( name.ToLower() ) ).ArrayType()
Else
Return TTypeId( _nameMap.ValueForKey( name.ToLower() ) )
EndIf
End Function
Rem
bbdoc: Get Type by object
End Rem
Function ForObject:TTypeId( obj:Object )
_Update
Local class=bbRefGetObjectClass( obj )
If class=ArrayTypeId._class
If Not bbRefArrayLength( obj ) Return ArrayTypeId
Return TypeIdForTag( bbRefArrayTypeTag( obj ) ).ArrayType()
Else
Return TTypeId( _classMap.ValueForKey( New TClass.SetClass( class ) ) )
EndIf
End Function
Rem
bbdoc: Get list of all types
End Rem
Function EnumTypes:TList()
_Update
Local list:TList=New TList
For Local t:TTypeId=EachIn _nameMap.Values()
list.AddLast t
Next
Return list
End Function
'***** PRIVATE *****
Method Init:TTypeId( name$,size,class=0,supor:TTypeId=Null )
_name=name
_size=size
_class=class
_super=supor
_fields=New TList
_methods=New TList
_nameMap.Insert _name.ToLower(),Self
If class _classMap.Insert New TClass.SetClass( class ),Self
Return Self
End Method
Method SetClass:TTypeId( class )
Local debug=(Int Ptr class)[2]
Local name$=String.FromCString( Byte Ptr( (Int Ptr debug)[1] ) ),meta$
Local i=name.Find( "{" )
If i<>-1
meta=name[i+1..name.length-1]
name=name[..i]
EndIf
_name=name
_meta=meta
_class=class
_nameMap.Insert _name.ToLower(),Self
_classMap.Insert New TClass.SetClass( class ),Self
Return Self
End Method
Function _Update()
Local count,p:Int Ptr=bbObjectRegisteredTypes( count )
If count=_count Return
Local list:TList=New TList
For Local i=_count Until count
Local ty:TTypeId=New TTypeId.SetClass( p[i] )
list.AddLast ty
Next
_count=count
For Local t:TTypeId=EachIn list
t._Resolve
Next
End Function
Method _Resolve()
If _fields Or Not _class Return
_fields=New TList
_methods=New TList
_super=TTypeId( _classMap.ValueForKey( New TClass.SetClass( (Int Ptr _class)[0] ) ) )
If Not _super _super=ObjectTypeId
If Not _super._derived _super._derived=New TList
_super._derived.AddLast Self
Local debug=(Int Ptr _class)[2]
Local p:Int Ptr=(Int Ptr debug)+2
While p[0]
Local id$=String.FromCString( Byte Ptr p[1] )
Local ty$=String.FromCString( Byte Ptr p[2] )
Local meta$
Local i=ty.Find( "{" )
If i<>-1
meta=ty[i+1..ty.length-1]
ty=ty[..i]
EndIf
Select p[0]
Case 3 'field
Local typeId:TTypeId=TypeIdForTag( ty )
If typeId _fields.AddLast New TField.Init( id,typeId,meta,p[3] )
Case 6 'method
Local t$[]=ty.Split( ")" )
Local retType:TTypeId=TypeIdForTag( t[1] )
If retType
Local argTypes:TTypeId[]
If t[0].length>1
Local i,b,q$=t[0][1..],args:TList=New TList
While i<q.length
Select q[i]
Case Asc( "," )
args.AddLast q[b..i]
i:+1
b=i
Case Asc( "[" )
i:+1
While i<q.length And q[i]=Asc(",")
i:+1
Wend
Default
i:+1
End Select
Wend
If b<q.length args.AddLast q[b..q.length]
argTypes=New TTypeId[args.Count()]
i=0
For Local arg$=EachIn args
argTypes[i]=TypeIdForTag( arg )
If Not argTypes[i] retType=Null
i:+1
Next
EndIf
If retType
_methods.AddLast New TMethod.Init( id,retType,meta,Self,p[3],argTypes )
EndIf
EndIf
End Select
p:+4
Wend
End Method
Field _name$
Field _meta$
Field _class
Field _size=4
Field _fields:TList
Field _methods:TList
Field _super:TTypeId
Field _derived:TList
Field _arrayType:TTypeId
Field _elementType:TTypeId
Field _typeTag:Byte Ptr
Global _count,_nameMap:TMap=New TMap,_classMap:TMap=New TMap
End Type
| BlitzMax | 5 | jabdoa2/blitzmax | mod/brl.mod/reflection.mod/reflection.bmx | [
"Zlib"
] |
camera {
location <0, 10, -25>
look_at <0, 3, 0>
}
light_source {
<7, 12, -7>
color rgb <1, 1, 1> * 1.75
area_light <3, 0, 0>, <0, 3, 0>, 15, 15
fade_distance 8
fade_power 2
circular
orient
}
// Floor
plane {
y, 0
pigment {
color rgb <1, 1, 1>
}
finish {
ambient 0
diffuse 0.1
specular 1.0
roughness 0.001
reflection 0.3
}
}
// Earth
sphere {
<0, 0, 0>, 5
pigment{
image_map {
gif "map/earthmap.gif"
map_type 1
}
}
rotate <-18, -10, 0>
translate <0, 5, 0>
}
| POV-Ray SDL | 4 | spcask/pov-ray-tracing | src/scene14.pov | [
"MIT"
] |
#!/usr/bin/osascript
# Required parameters:
# @raycast.schemaVersion 1
# @raycast.title Today
# @raycast.mode inline
# @raycast.refreshTime 1m
# Optional parameters:
# @raycast.packageName Things
# @raycast.icon images/things.png
# Documentation:
# @raycast.description Get an overview of your completed tasks for today.
# @raycast.author Things
# @raycast.authorURL https://twitter.com/culturedcode/
if application "Things3" is not running then
log "Things is not running"
return
end if
tell application "Things3"
set todayTodos to to dos of list "Today"
set todosCount to the length of todayTodos
set completedTodosCount to 0
repeat with i from 1 to count of todayToDos
set todo to item i of todayToDos
if status of todo is completed then
set completedTodosCount to completedTodosCount + 1
end if
end repeat
if completedTodosCount is equal to todosCount then
log "You're all done for today 🎉"
else
set progress to round(100 * completedTodosCount / todosCount)
log (progress as string) & "% Completed of " & todosCount & " To-Dos"
end if
end tell | AppleScript | 4 | daviddzhou/script-commands | commands/apps/things/things-today.applescript | [
"MIT"
] |
Did you ever hear the tragedy of Darth Plagueis The Wise? I thought not. It's not a story the Jedi
would tell you. It's a Sith legend. Darth Plagueis was a Dark Lord of the Sith, so powerful and so
wise he could use the Force to influence the midichlorians to create life… He had such a knowledge
of the dark side that he could even keep the ones he cared about from dying. The dark side of the
Force is a pathway to many abilities some consider to be unnatural. He became so powerful… the only
thing he was afraid of was losing his power, which eventually, of course, he did. Unfortunately,
he taught his apprentice everything he knew, then his apprentice killed him in his sleep. Ironic.
He could save others from death, but not himself.
<hr>
<button (click)="dialogRef.close()">Close</button>
| HTML | 1 | volvachev/components | src/components-examples/cdk/dialog/cdk-dialog-styling/cdk-dialog-styling-example-dialog.html | [
"MIT"
] |
table t1 : {A : int, B : string, C : float}
val q1 = (SELECT *
FROM t1
WHERE A = 0)
val a1 = (INSERT INTO t1
VALUES (0, "1", 2.0))
val a2 = (UPDATE t1
SET A = 3, B = "4", C = 5.0)
val a3 = (DELETE FROM t1
WHERE B <> "good")
val q2 = (SELECT *
FROM t1
WHERE A = 0
OR B = "hi"
AND (C <> 10.01
OR A = 8)
AND (B = B
OR B = B
AND C = C OR (D =
6 AND 8 = 8)))
| UrWeb | 3 | apple314159/urweb | tests/sql_indent.ur | [
"BSD-3-Clause"
] |
complete -c my-app -n "__fish_use_subcommand" -s h -l help -d 'Print help information'
complete -c my-app -n "__fish_use_subcommand" -s V -l version -d 'Print version information'
complete -c my-app -n "__fish_use_subcommand" -s c -s C -l config -l conf -d 'some config file'
complete -c my-app -n "__fish_use_subcommand" -f -a "test" -d 'tests things'
complete -c my-app -n "__fish_use_subcommand" -f -a "some_cmd" -d 'top level subcommand'
complete -c my-app -n "__fish_use_subcommand" -f -a "help" -d 'Print this message or the help of the given subcommand(s)'
complete -c my-app -n "__fish_seen_subcommand_from test" -l case -d 'the case to test' -r
complete -c my-app -n "__fish_seen_subcommand_from test" -s h -l help -d 'Print help information'
complete -c my-app -n "__fish_seen_subcommand_from test" -s V -l version -d 'Print version information'
complete -c my-app -n "__fish_seen_subcommand_from some_cmd; and not __fish_seen_subcommand_from sub_cmd; and not __fish_seen_subcommand_from help" -s h -l help -d 'Print help information'
complete -c my-app -n "__fish_seen_subcommand_from some_cmd; and not __fish_seen_subcommand_from sub_cmd; and not __fish_seen_subcommand_from help" -s V -l version -d 'Print version information'
complete -c my-app -n "__fish_seen_subcommand_from some_cmd; and not __fish_seen_subcommand_from sub_cmd; and not __fish_seen_subcommand_from help" -f -a "sub_cmd" -d 'sub-subcommand'
complete -c my-app -n "__fish_seen_subcommand_from some_cmd; and not __fish_seen_subcommand_from sub_cmd; and not __fish_seen_subcommand_from help" -f -a "help" -d 'Print this message or the help of the given subcommand(s)'
complete -c my-app -n "__fish_seen_subcommand_from some_cmd; and __fish_seen_subcommand_from sub_cmd" -l config -d 'the other case to test' -r -f -a "{Lest quotes aren/'t escaped. }"
complete -c my-app -n "__fish_seen_subcommand_from some_cmd; and __fish_seen_subcommand_from sub_cmd" -s h -l help -d 'Print help information'
complete -c my-app -n "__fish_seen_subcommand_from some_cmd; and __fish_seen_subcommand_from sub_cmd" -s V -l version -d 'Print version information'
| fish | 4 | omjadas/clap | clap_complete/tests/snapshots/sub_subcommands.fish | [
"Apache-2.0",
"MIT"
] |
div.svelte-xyz>p{color:red} | CSS | 1 | Theo-Steiner/svelte | test/css/samples/omit-scoping-attribute-descendant-global-inner/expected.css | [
"MIT"
] |
# RUN: llc -march=amdgcn -verify-machineinstrs -run-pass simple-register-coalescing,rename-independent-subregs -o - %s | FileCheck %s
--- |
define amdgpu_kernel void @test0() { ret void }
define amdgpu_kernel void @test1() { ret void }
define amdgpu_kernel void @test2() { ret void }
...
---
# In the test below we have two independent def+use pairs of subregister1 which
# can be moved to a new virtual register. The third def of sub1 however is used
# in combination with sub0 and needs to stay with the original vreg.
# CHECK-LABEL: name: test0
# CHECK: S_NOP 0, implicit-def undef %0.sub0
# CHECK: S_NOP 0, implicit-def undef %2.sub1
# CHECK: S_NOP 0, implicit %2.sub1
# CHECK: S_NOP 0, implicit-def undef %1.sub1
# CHECK: S_NOP 0, implicit %1.sub1
# CHECK: S_NOP 0, implicit-def %0.sub1
# CHECK: S_NOP 0, implicit %0
name: test0
registers:
- { id: 0, class: sgpr_128 }
body: |
bb.0:
S_NOP 0, implicit-def undef %0.sub0
S_NOP 0, implicit-def %0.sub1
S_NOP 0, implicit %0.sub1
S_NOP 0, implicit-def %0.sub1
S_NOP 0, implicit %0.sub1
S_NOP 0, implicit-def %0.sub1
S_NOP 0, implicit %0
...
---
# Test for a bug where we would incorrectly query liveness at the instruction
# index in rewriteOperands(). This should pass the verifier afterwards.
# CHECK-LABEL: test1
# CHECK: bb.0
# CHECK: S_NOP 0, implicit-def undef %2.sub2
# CHECK: bb.1
# CHECK: S_NOP 0, implicit-def %2.sub1
# CHECK-NEXT: S_NOP 0, implicit-def %2.sub3
# CHECK-NEXT: S_NOP 0, implicit %2
# CHECK-NEXT: S_NOP 0, implicit-def undef %0.sub0
# CHECK-NEXT: S_NOP 0, implicit %2.sub1
# CHECK-NEXT: S_NOP 0, implicit %0.sub0
# CHECK: bb.2
# CHECK: S_NOP 0, implicit %2.sub
name: test1
registers:
- { id: 0, class: sgpr_128 }
- { id: 1, class: sgpr_128 }
body: |
bb.0:
S_NOP 0, implicit-def undef %0.sub2
S_CBRANCH_VCCNZ %bb.1, implicit undef $vcc
S_BRANCH %bb.2
bb.1:
S_NOP 0, implicit-def %0.sub1
S_NOP 0, implicit-def %0.sub3
%1 = COPY %0
S_NOP 0, implicit %1
S_NOP 0, implicit-def %1.sub0
S_NOP 0, implicit %1.sub1
S_NOP 0, implicit %1.sub0
bb.2:
S_NOP 0, implicit %0.sub2
...
# In this test, there are two pairs of tied operands
# within the inline asm statement:
# (1) %0.sub0 + %0.sub0 and (2) %0.sub1 + %0.sub1
# Check that renaming (2) does not inadvertently rename (1).
# CHECK-LABEL: name: test2
# CHECK: INLINEASM &"", 32, 327690, def undef %0.sub0, 327690, def dead %1.sub1, 2147483657, undef %0.sub0(tied-def 3), 2147549193, %1.sub1(tied-def 5)
name: test2
body: |
bb.0:
undef %0.sub0:vreg_64 = IMPLICIT_DEF
bb.1:
undef %0.sub1:vreg_64 = V_ALIGNBIT_B32 %0.sub0:vreg_64, %0.sub0:vreg_64, 16, implicit $exec
INLINEASM &"", 32, 327690, def undef %0.sub0:vreg_64, 327690, def %0.sub1:vreg_64, 2147483657, undef %0.sub0:vreg_64(tied-def 3), 2147549193, %0.sub1:vreg_64(tied-def 5)
S_BRANCH %bb.1
...
| Mirah | 4 | medismailben/llvm-project | llvm/test/CodeGen/AMDGPU/rename-independent-subregs.mir | [
"Apache-2.0"
] |
import Hash "mo:base/Hash";
import Types "Types";
module {
public type Role = Types.Role;
public func equal(r1 : Role, r2 : Role) : Bool {
r1 == r2
};
public func max(r1 : Role, r2 : Role) : Role {
switch (r1, r2) {
case (#admin, _) { #admin };
case (_, #admin) { #admin };
case (#user, #user) { #user };
case (#user, #guest) { #user };
case (#guest, #user) { #user };
case (#guest, #guest) { #guest };
}
};
public func hash(r : Role) : Hash.Hash {
switch r {
case (#user) 0;
case (#admin) 1;
case (#guest) 2;
};
};
}
| Modelica | 4 | gajendraks/cancan | backend/Role.mo | [
"Apache-2.0"
] |
// test-tap.click
// This user-level configuration tests the KernelTap element, which accesses
// Linux's ethertap device (or, equivalently, *BSD's /dev/tun* devices). These
// devices let user-level programs trade packets with the kernel. You will
// need to run it as root.
//
// This configuration should work on FreeBSD, OpenBSD, and Linux. It should
// produce a stream of 'tap-ok' printouts if all goes well.
// On OpenBSD, you may need to run
// route add 1.0.0.0 -interface 1.0.0.1
// after starting the Click configuration.
//
// See test-tun.click for the KernelTun version of this configuration, which
// is better documented.
// Linux kernel taps don't work unless you set Ethernet addresses right.
AddressInfo(tap_local 1:1:1:1:1:1, tap_remote 2:2:2:2:2:2);
// The ETHER argument is required on Linux, but ignored on FreeBSD.
tap :: KernelTap(1.0.0.1/8, ETHER tap_remote);
ICMPPingSource(1.0.0.2, 1.0.0.1)
-> out :: EtherEncap(0x0800, tap_local, tap_remote)
-> tap;
tap // -> Print(tap-in)
-> c :: Classifier(12/0800, 12/0806);
c[0] -> Strip(14)
-> ch :: CheckIPHeader
-> ipc :: IPClassifier(icmp echo-reply, icmp echo, -)
-> IPPrint(tap-ok)
-> d :: Discard;
ipc[1] -> Print(tap-ping)
-> ICMPPingResponder
-> out;
ipc[2] -> d;
ch[1] -> Print(tap-bad) -> d;
c[1] -> ARPResponder(0/0 tap_local) -> tap;
| Click | 4 | MacWR/Click-changed-for-ParaGraph | conf/test-tap.click | [
"Apache-2.0"
] |
pragma solidity ^0.5.0;
import "../WithSemverError.sol";
contract ImportsBadSemver {}
| Solidity | 1 | santanaluiz/truffle | packages/compile-solidity/test/sources/multipleSolcVersions/withImports/ImportsBadSemver.sol | [
"MIT"
] |
a#mylyn-query img {
background-image: url(../../images/topiclabel/tu_query48.gif);
}
a#mylyn-query:hover img {
background-image: url(../../images/topiclabel/tu_query48_hov.gif);
}
a#mylyn-task img {
background-image: url(../../images/topiclabel/tu_task48.gif);
}
a#mylyn-task:hover img {
background-image: url(../../images/topiclabel/tu_task48_hov.gif);
}
| CSS | 3 | SubOptimal/dbeaver | plugins/org.jkiss.dbeaver.intro/intro/css/tutorials.css | [
"Apache-2.0"
] |
^XA
^FO60,60,0
^A0N,84,84^FDExample GS1 Logistics Label^FS
^FO60,141,0
^GB1060,1,1,B,0^FS
^FO60,153,0
^A0N,72,60^FDABCDEFGHIJKLMNOPQRSTUVWXYZABCDEF^FS
^FO60,213,0
^A0N,72,60^FDABCDEFGHIJKLMNOPQRSTUVWXYZABCDEF^FS
^FO60,282,0
^GB1060,1,1,B,0^FS
^FO60,306,0
^A0N,54,54^FDSSCC^FS
^FO60,354,0
^A0N,117,66^FD123456789012345678^FS
^FO768,306,0
^A0N,54,54^FDMaterial^FS
^FO768,354,0
^A0N,117,66^FD12345678^FS
^FO60,471,0
^A0N,54,54^FDContent^FS
^FO60,519,0
^A0N,117,66^FD12345678901234^FS
^FO768,471,0
^A0N,54,54^FDQuantity^FS
^FO768,519,0
^A0N,117,66^FD1234 CS^FS
^FO60,639,0
^A0N,54,54^FDBest Before (dd.mm.yy)^FS
^FO60,684,0
^A0N,117,66^FD12.34.56^FS
^FO768,639,0
^A0N,54,54^FDBatch^FS
^FO768,684,0
^A0N,117,66^FD123456789^FS
^BY3,2,10
^FO141,792,0
^BCN,378,N,N,N^FD>;>8021234567890123415563412371234>81012345678>69^FS
^FO177,1182,0
^A0N,72,36^FD(02)12345678901234(15)563412(37)1234(10)123456789^FS
^BY6,2,10
^FO123,1263,0
^BCN,354,N,N,N^FD>;>800123456789012345678^FS
^FO219,1629,0
^A0N,72,72^FD(00)123456789012345678^FS
^XZ | Zimpl | 2 | auslavs/Fabra | Examples/GS1.zpl | [
"MIT"
] |
Mozilla/5.0 (Linux; U; Android 2.3.5; en-us; HTC Vision Build/GRI40) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1
Mozilla/5.0 (Linux; U; Android 4.0.4; en-us; HTC Vision Build/IMM76D) AppleWebKit/534.30 (KHTML, like Gecko) Version/4.0 Mobile Safari/534.30
Mozilla/5.0 (Linux; U; Android 4.0.4; en-us; HTC Vision Build/IMM76L; CyanogenMod-mimicry) AppleWebKit/534.30 (KHTML, like Gecko) Version/4.0 Mobile Safari/534.30
Mozilla/5.0 (Linux; U; Android 2.3.3; pl-pl; HTC Vision Build/GRI40) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1
Mozilla/5.0 (Linux; U; Android 2.3.7; en-us; HTC Vision Build/GRI40; CyanogenMod-7.2.0) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1
Mozilla/5.0 (Linux; U; Android 2.2.1; en-us; HTC Vision Build/FRG83) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1
Mozilla/5.0 (Linux; U; Android 4.2.2; en-us; HTC Vision Build/GRI40) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1
Mozilla/5.0 (Linux; Android 4.0.4; HTC Vision Build/IMM76L) AppleWebKit/535.19 (KHTML, like Gecko) Chrome/18.0.1025.166 Mobile Safari/535.19
Mozilla/5.0 (Linux; U; Android 4.2.2; en-us; HTC Vision Build/JDQ39; CyanogenMod-10.1) AppleWebKit/534.30 (KHTML, like Gecko) Version/4.0 Mobile Safari/534.30 UCBrowser/2.3.1.257
Mozilla/5.0 (Linux; U; Android 2.3.3; en-au; HTC Vision Build/GRI40) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1
Mozilla/5.0 (Linux; U; Android 1.0; en-us; HTC Vision Build/IMM76I; CyanogenMod-Audacity Beta 4) AppleWebKit/534.30 (KHTML, like Gecko) Version/4.0 Mobile Safari/534.30
Mozilla/5.0 (Linux; Android 1.0; HTC Vision Build/IMM76I) AppleWebKit/535.19 (KHTML, like Gecko) Chrome/18.0.1025.166 Mobile Safari/535.19
Mozilla/5.0 (Linux; U; Android 4.2.2; en-us; HTC Vision Build/JDQ39; CyanogenMod-10.1) AppleWebKit/534.30 (KHTML, like Gecko) Version/4.0 Mobile Safari/534.30
Mozilla/5.0 (Linux; U; Android 2.3.5; en-us; HTC Vision Build/GRI40)
Mozilla/5.0 (Linux; U; Android 2.3.7; sv-se; HTC Vision Build/CyanogenMod-4) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1
Mozilla/5.0 (Linux; U; Android 4.1.2; en-us; HTC Vision Build/JZO54K; CyanogenMod-10) AppleWebKit/534.30 (KHTML, like Gecko) Version/4.0 Mobile Safari/534.30
Mozilla/5.0 (Linux; U; Android 2.3.5; en-us; HTC Vision Build/GRI40) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safa
Mozilla/5.0 (Linux; U; Android 4.0.4; en-us; HTC Vision Build/IMM76I; CyanogenMod-9.0.0) AppleWebKit/534.30 (KHTML, like Gecko) Version/4.0 Mobile Safari/534.30
Mozilla/5.0 (Linux; U; Android 2.3.2; en-us; HTC Vision Build/GRI40) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1
Mozilla/5.0 (Linux; U; Android 2.3.7; en-ca; HTC Vision Build/GRI40; ILWT-CM7) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1
Mozilla/5.0 (Linux; U; Android 4.2.2; pl-pl; HTC Vision Build/JDQ39; CyanogenMod-10.1) AppleWebKit/534.30 (KHTML, like Gecko) Version/4.0 Mobile Safari/534.30
Mozilla/5.0 (Linux; U; Android 4.2.2; lv-lv; HTC Vision Build/JDQ39; CyanogenMod-10.1) AppleWebKit/534.30 (KHTML, like Gecko) Version/4.0 Mobile Safari/534.30
Mozilla/1.1 (Linux; U; Android 8.8.8; en-us; HTC Vision Build/GRI40) AppleWebKit/933.1 (KHTML, like Gecko) Version/11.0 Mobile Safari/033.0
Mozilla/5.0 (Linux; U; Android 2.3.3; en-ca; HTC Vision Build/GRI40) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1
Mozilla/5.0 (Linux; U; Android 2.3.7; en-us; HTC Vision Build/GRI40) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1
Mozilla/5.0 (Linux; U; Android 2.3.3; en-ru; HTC Vision Build/GRI40) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1; Maxthon (4.0.4.1000);
Mozilla/5.0 (Linux; U; Android 4.0.4; en-us; HTC Vision Build/GRI40) AppleWebKit/534.30 (KHTML, like Gecko) Version/4.0 Mobile Safari/534.30
Mozilla/5.0 (Linux; U; Android 4.0.1; English-UK; HTC Vision Build/GRI40) AppleWebKit/571.0.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/571.0.1
Mozilla/5.0 (Linux; U; Android 2.3.3; en-gb; HTC Vision Build/GRI40) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1
Mozilla/5.0 (Linux; Android 4.0.4; HTC Vision Build/IMM76L) AppleWebKit/537.31 (KHTML, like Gecko) Chrome/26.0.1410.58 Mobile Safari/537.31 OPR/14.0.1074.58201
Mozilla/5.0 (Linux; U; Android 4.0.4; en-us; HTC Vision Build/IMM76D; CyanogenMod-9.0.0) AppleWebKit/534.30 (KHTML, like Gecko) Version/4.0 Mobile Safari/534.30
Mozilla/5.0 (Linux; U; Android 6.0; en-us; HTC Vision Build/GRI40) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1
Mozilla/5.0 (Linux; U; Android 2.3.5; en-us; HTC Vision Build/GRI40) AppleWebKit/533.1 (KHTML, like Gecko) Version/66.0.1 Chrome
Mozilla/5.0 (Linux; U; Android 6.0.1; en-us; HTC Vision Build/GRI40) AppleWebKit/533.1 (KHTML, like Gecko) Version/66.0.1 Chrome
Mozilla/5.0 (Linux; U; Android 2.3.5; en-us; HTC Vision Build/GRI40) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1; Trident/6.0)
Mozilla/8.0 (Linux; U; Android 3.3.3; en-us; HTC Vision Build/GRI40) AppleWebKit/333.1 (KHTML, like Gecko) Version/3.0 Mobile Safari/533.1
Mozilla/5.0 (Linux; U; Android 4.0.4; en-us; HTC Vision Build/GRI40) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1
Mozilla/11.0 (Linux; U; Androids 3.3.5; en-us; HTC Vision Build/GRI40) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1
Mozilla/5.0 (Linux; Android 4.0.4; HTC Vision Build/IMM76L) AppleWebKit/537.31 (KHTML, like Gecko) Chrome/26.0.1410.58 Mobile Safari/537.31 OPR/14.0.1074.57768
Mozilla/8.0 (Linux; U; Android 0.3.8; en-us; HTC Vision Build/GRI40) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1
Mozilla/5.0 (Linux; U; Android 3.3.5; en-us; HTC Vision Build/GRI40) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1
Mozilla/5.0 (Linux; U; Android 2.3.7; cs-cz; HTC Vision Build/GRI40; CyanogenMod-7.2.0) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1
Mozilla/5.0 (Linux; U; Android 4.2.2; de-de; HTC Vision Build/JDQ39; CyanogenMod-10.1) AppleWebKit/534.30 (KHTML, like Gecko) Version/4.0 Mobile Safari/534.30
Mozilla/5.0 (Linux; U; Android 4.2.2; pl-pl; HTC Vision Build/JDQ39) AppleWebKit/534.30 (KHTML, like Gecko) Version/4.0 Mobile Safari/534.30
Mozilla/4.0 (compatible; Mozilla/5.0 (Linux; U; Android 2.3.5; en-us; HTC Vision Build/GRI40) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1; Windows NT 6.1; Trident/4.0)
Mozilla/5.0 (Linux; U; Android 2.3.5; hd-us; HTC Vision Build/GRI40) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1
Mozilla/5.0 (Linux; U; Android 2.2.1; en-us; HTC Vision Build/FRF91) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1
Godzilla/5.0 (Linux; U;bukan Android 2.3.5; en-us; HTC Vision Build/GRI40) ApelWebKit/533.1 (KHTML, like Gecko) Version/4.0 GodZilla/533.1
Mozilla/5.0 (Linux; U; Android 2.3.7; en-us; HTC Vision Build/GRI40; CyanogenMod-7) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1
| Text | 1 | 5tr1x/SecLists | Fuzzing/User-Agents/operating-platform/htc-vision.txt | [
"MIT"
] |
// CopsAndTerrorists.pwn By Gammix
// An old gamemode of mine i hosted times ago!
#include <a_samp>
#undef MAX_PLAYERS
#define MAX_PLAYERS \
50
#pragma dynamic \
10000
#if !defined KEY_AIM
#define KEY_AIM \
128
#endif
#if !defined IsValidVehicle
native IsValidVehicle(vehicleid);
#endif
#define ZMSG_HYPHEN_END \
""
#define ZMSG_HYPHEN_START \
""
#include <zmessage>
#include <zcmd>
#include <sscanf2>
#include <streamer>
#include <PreviewModelDialog>
#include <easyDialog>
#include <attachmentfix>
#include <dini2>
#include <progress2>
#define COLOR_WHITE (0xFFFFFFFF)
#define COLOR_TOMATO (0xFF6347FF)
#define COLOR_YELLOW (0xFFDD00FF)
#define COLOR_GREEN (0x00FF00FF)
#define COLOR_DEFAULT (0xA9C4E4FF)
#define COL_WHITE "{FFFFFF}"
#define COL_TOMATO "{FF6347}"
#define COL_YELLOW "{FFDD00}"
#define COL_GREEN "{00FF00}"
#define COL_DEFAULT "{A9C4E4}"
#define DIRECTORY \
""
#define MAX_SECURITY_QUESTIONS \
25
#define MAX_SECURITY_QUESTION_SIZE \
128
#define CAPTURE_TIME \
60
#define SET_ALPHA(%1,%2) \
((%1 & ~0xFF) | (clamp(%2, 0x00, 0xFF)))
main()
{
SetGameModeText("TDM - v1.6");
}
new DB:db;
enum
{
TEAM_COPS,
TEAM_TERRORISTS
};
enum
{
TEAM_COLOR_COPS = 0x095EE8FF,
TEAM_COLOR_TERRORISTS = 0xE80909FF
};
enum e_USER
{
e_USER_SQLID,
e_USER_PASSWORD[64 + 1],
e_USER_SALT[64 + 1],
e_USER_KILLS,
e_USER_DEATHS,
e_USER_MONEY,
e_USER_ADMIN_LEVEL,
e_USER_VIP_LEVEL,
e_USER_REGISTER_TIMESTAMP,
e_USER_LASTLOGIN_TIMESTAMP,
e_USER_SECURITY_QUESTION[MAX_SECURITY_QUESTION_SIZE],
e_USER_SECURITY_ANSWER[64 + 1]
};
new eUser[MAX_PLAYERS][e_USER];
new iPlayerLoginAttempts[MAX_PLAYERS];
new iPlayerAnswerAttempts[MAX_PLAYERS];
enum e_STATIC_PICKUP
{
e_STATIC_PICKUP_ID,
e_STATIC_PICKUP_MODEL,
Float:e_STATIC_PICKUP_AMOUNT,
e_STATIC_PICKUP_TIMER
}
new eStaticPickup[MAX_PICKUPS][e_STATIC_PICKUP];
new iStaticPickupCount;
enum e_CAPTURE_ZONE
{
e_CAPTURE_ZONE_NAME[35],
Float:e_CAPTURE_ZONE_POS[4],
Float:e_CAPTURE_ZONE_CPPOS[3],
e_CAPTURE_ZONE_OWNER,
e_CAPTURE_ZONE_ATTACKER,
e_CAPTURE_ZONE_TICK,
e_CAPTURE_ZONE_ID,
e_CAPTURE_ZONE_CPID,
e_CAPTURE_ZONE_TIMER,
e_CAPTURE_ZONE_PLAYERS
};
new eCaptureZone[][e_CAPTURE_ZONE] =
{
{"Cash Store", {607.3975, -523.7447, 676.2416, -476.0361}, {623.3041, -506.1986, 16.3525}, TEAM_TERRORISTS},
{"Drug Den", {673.9339, -650.8413, 717.4572, -606.4443}, {705.4277, -639.7715, 16.3359}, TEAM_COPS},
{"Houses", {726.5567, -598.6243, 836.5234, -477.0225}, {804.3663, -575.2430, 21.3363}, TEAM_TERRORISTS}
};
new PlayerText:ptxtCapture[MAX_PLAYERS] = {PlayerText:INVALID_TEXT_DRAW, ...};
new PlayerBar:pbarCapture[MAX_PLAYERS] = {INVALID_PLAYER_BAR_ID, ...};
new PlayerText:ptxtCaptureText[MAX_PLAYERS][2];
new tmrPlayerCaptureText[MAX_PLAYERS][2];
new iPlayerCaptureZone[MAX_PLAYERS];
enum e_WEAPON_SHOP
{
e_WEAPON_SHOP_MODEL,
e_WEAPON_SHOP_NAME[35],
e_WEAPON_SHOP_PRICE,
e_WEAPON_SHOP_AMMO
};
new const WEAPON_SHOP[][e_WEAPON_SHOP] =
{
{335, "Knife", 750, 1},
{341, "Chainsaw", 1500, 1},
{342, "Grenade", 1545, 1},
{343, "Moltove", 1745, 1},
{347, "Silenced 9mm", 1500, 150},
{348, "Desert Eagle", 3199, 150},
{350, "Sawnoff Shotgun", 4999, 100},
{351, "Combat Shotgun", 3870, 100},
{352, "Micro-UZI", 3500, 300},
{353, "MP5", 2999, 200},
{372, "Tec-9", 3500, 300},
{358, "Sniper Rifle", 4999, 50},
{355, "Ak47", 2999, 200},
{356, "M4", 3155, 200},
{359, "RPG", 1999, 1},
{361, "Flamethrower", 3500, 350},
{362, "Minigun", 10000, 350},
{363, "Satchel Charge", 1999, 2},
{365, "Spray Can", 800, 200},
{366, "Fire Extinguisher", 855, 200}
};
enum e_VEHICLE_SHOP
{
e_VEHICLE_SHOP_MODEL,
e_VEHICLE_SHOP_NAME[64],
e_VEHICLE_SHOP_PRICE
};
new const VEHICLE_SHOP[][e_VEHICLE_SHOP] =
{
{406, "Dumper", 15055},
{409, "Stretch", 19999},
{411, "Infernus", 26750},
{425, "Hunter", 100000},
{427, "Enforcer", 23599},
{432, "Rhino", 55099},
{434, "Hotknife", 17099},
{437, "Coach", 12050},
{444, "Monster", 19999},
{447, "Seasparrow", 48900},
{457, "Caddy", 8075},
{461, "PCJ-600", 14699},
{470, "Patriot", 10000},
{481, "BMX", 7777},
{494, "Hotring Racer", 25000},
{532, "Combine Harvester", 15870}
};
new bool:bPlayerGambleStarted[MAX_PLAYERS];
new iPlayerGambleBet[MAX_PLAYERS];
new iPlayerGambleRightCard[MAX_PLAYERS];
new sPlayerGambleCards[MAX_PLAYERS][3][64];
new PlayerText:ptxtGamble[MAX_PLAYERS][6];
new CARD[] = "ld_card:cdback";
new RED_CARD[] = "ld_card:cd13h";
new BLACK_CARD[] = "ld_card:cd13s";
new OTHER_CARD[] = "ld_bum:bum2";
new const Float:COPS_SPAWN[][4] =
{
{629.9655, -571.4874, 16.3359, 274.1459},
{613.8113, -602.2937, 17.2266, 273.8325},
{606.2744, -543.9374, 16.5985, 275.3991}
};
new const Float:TERRORISTS_SPAWN[][4] =
{
{691.7385, -470.5683, 16.5363, 180.1450},
{672.1321, -462.5963, 16.5363, 152.2346},
{653.6218, -439.0352, 16.3359, 200.8018}
};
new const HELMETS[] =
{
18936, 18937, 18938, 19101, 19102, 19103, 19104, 19105, 19106, 19107, 19108, 19109, 19110, 19111, 19112, 19113, 19114, 19115, 19116, 19117, 19118, 19119, 19120
};
enum
{
NORMAL_DAY,
CLOUDY_DAY,
RAINY_DAY
};
new iDayType;
new iWeather;
new iPlayerClassid[MAX_PLAYERS];
new iPlayerSkills[MAX_PLAYERS][11];
new PlayerText:ptxtDeathText[MAX_PLAYERS][2];
new tmrPlayerDeathText[MAX_PLAYERS];
new PlayerText:ptxtNotification[MAX_PLAYERS];
new tmrPlayerNotification[MAX_PLAYERS];
new iPlayerHeadshotData[MAX_PLAYERS][2];
new bool:bPlayerHelmet[MAX_PLAYERS];
new PlayerText:ptxtHelmet[MAX_PLAYERS];
new iPlayerOffRadar[MAX_PLAYERS][2];
new PlayerText:ptxtOffRadar[MAX_PLAYERS][2];
new iPlayerVehicleid[MAX_PLAYERS][3];
new iPlayerProtection[MAX_PLAYERS][2];
new Text3D:iPlayerProtection3DText[MAX_PLAYERS];
new PlayerText:ptxtProtection[MAX_PLAYERS][2];
new iPlayerSpree[MAX_PLAYERS];
IpToLong(const address[])
{
new parts[4];
sscanf(address, "p<.>a<i>[4]", parts);
return ((parts[0] << 24) | (parts[1] << 16) | (parts[2] << 8) | parts[3]);
}
ReturnTimelapse(start, till)
{
new ret[32];
new seconds = till - start;
const
MINUTE = 60,
HOUR = 60 * MINUTE,
DAY = 24 * HOUR,
MONTH = 30 * DAY;
if (seconds == 1)
format(ret, sizeof(ret), "a second");
if (seconds < (1 * MINUTE))
format(ret, sizeof(ret), "%i seconds", seconds);
else if (seconds < (2 * MINUTE))
format(ret, sizeof(ret), "a minute");
else if (seconds < (45 * MINUTE))
format(ret, sizeof(ret), "%i minutes", (seconds / MINUTE));
else if (seconds < (90 * MINUTE))
format(ret, sizeof(ret), "an hour");
else if (seconds < (24 * HOUR))
format(ret, sizeof(ret), "%i hours", (seconds / HOUR));
else if (seconds < (48 * HOUR))
format(ret, sizeof(ret), "a day");
else if (seconds < (30 * DAY))
format(ret, sizeof(ret), "%i days", (seconds / DAY));
else if (seconds < (12 * MONTH))
{
new months = floatround(seconds / DAY / 30);
if (months <= 1)
format(ret, sizeof(ret), "a month");
else
format(ret, sizeof(ret), "%i months", months);
}
else
{
new years = floatround(seconds / DAY / 365);
if (years <= 1)
format(ret, sizeof(ret), "a year");
else
format(ret, sizeof(ret), "%i years", years);
}
return ret;
}
bool:IsPasswordSecure(const password[])
{
new bool:contain_number,
bool:contain_highercase,
bool:contain_lowercase;
for (new i, j = strlen(password); i < j; i++)
{
switch (password[i])
{
case '0'..'9':
contain_number = true;
case 'A'..'Z':
contain_highercase = true;
case 'a'..'z':
contain_lowercase = true;
}
if (contain_number && contain_highercase && contain_lowercase)
return true;
}
return false;
}
StaticPickup_Create(Float:x, Float:y, Float:z, model, Float:ammount, virtualworld = 0, expiretime = 0)
{
new i;
if (iStaticPickupCount == MAX_PICKUPS)
{
StaticPickup_Destroy(0);
}
i = iStaticPickupCount++;
eStaticPickup[i][e_STATIC_PICKUP_ID] = CreatePickup(model, 1, x, y, z, virtualworld);
eStaticPickup[i][e_STATIC_PICKUP_MODEL] = model;
eStaticPickup[i][e_STATIC_PICKUP_AMOUNT] = ammount;
if (expiretime > 0)
eStaticPickup[i][e_STATIC_PICKUP_TIMER] = SetTimerEx("StaticPickup_Destroy", expiretime, false, "i", i);
else
eStaticPickup[i][e_STATIC_PICKUP_TIMER] = -1;
return i;
}
forward StaticPickup_Destroy(pickupid);
public StaticPickup_Destroy(pickupid)
{
DestroyPickup(eStaticPickup[pickupid][e_STATIC_PICKUP_ID]);
if (eStaticPickup[pickupid][e_STATIC_PICKUP_TIMER] != -1)
{
KillTimer(eStaticPickup[pickupid][e_STATIC_PICKUP_TIMER]);
eStaticPickup[pickupid][e_STATIC_PICKUP_TIMER] = -1;
}
if (pickupid < (iStaticPickupCount - 1))
{
eStaticPickup[pickupid][e_STATIC_PICKUP_ID] = eStaticPickup[(iStaticPickupCount - 1)][e_STATIC_PICKUP_ID];
eStaticPickup[pickupid][e_STATIC_PICKUP_MODEL] = eStaticPickup[(iStaticPickupCount - 1)][e_STATIC_PICKUP_MODEL];
eStaticPickup[pickupid][e_STATIC_PICKUP_AMOUNT] = eStaticPickup[(iStaticPickupCount - 1)][e_STATIC_PICKUP_AMOUNT];
eStaticPickup[pickupid][e_STATIC_PICKUP_TIMER] = eStaticPickup[(iStaticPickupCount - 1)][e_STATIC_PICKUP_TIMER];
}
}
GetModelWeaponID(weaponid)
{
switch(weaponid)
{
case 331: return 1;
case 333: return 2;
case 334: return 3;
case 335: return 4;
case 336: return 5;
case 337: return 6;
case 338: return 7;
case 339: return 8;
case 341: return 9;
case 321: return 10;
case 322: return 11;
case 323: return 12;
case 324: return 13;
case 325: return 14;
case 326: return 15;
case 342: return 16;
case 343: return 17;
case 344: return 18;
case 346: return 22;
case 347: return 23;
case 348: return 24;
case 349: return 25;
case 350: return 26;
case 351: return 27;
case 352: return 28;
case 353: return 29;
case 355: return 30;
case 356: return 31;
case 372: return 32;
case 357: return 33;
case 358: return 34;
case 359: return 35;
case 360: return 36;
case 361: return 37;
case 362: return 38;
case 363: return 39;
case 364: return 40;
case 365: return 41;
case 366: return 42;
case 367: return 43;
case 368: return 44;
case 369: return 45;
case 371: return 46;
}
return -1;
}
GetWeaponModelID(weaponid)
{
switch(weaponid)
{
case 1: return 331;
case 2: return 333;
case 3: return 334;
case 4: return 335;
case 5: return 336;
case 6: return 337;
case 7: return 338;
case 8: return 339;
case 9: return 341;
case 10: return 321;
case 11: return 322;
case 12: return 323;
case 13: return 324;
case 14: return 325;
case 15: return 326;
case 16: return 342;
case 17: return 343;
case 18: return 344;
case 22: return 346;
case 23: return 347;
case 24: return 348;
case 25: return 349;
case 26: return 350;
case 27: return 351;
case 28: return 352;
case 29: return 353;
case 30: return 355;
case 31: return 356;
case 32: return 372;
case 33: return 357;
case 34: return 358;
case 35: return 359;
case 36: return 360;
case 37: return 361;
case 38: return 362;
case 39: return 363;
case 40: return 364;
case 41: return 365;
case 42: return 366;
case 43: return 367;
case 44: return 368;
case 45: return 369;
case 46: return 371;
}
return -1;
}
ShowDeathText(playerid, killerid, expiretime, bool:headshot)
{
if (tmrPlayerDeathText[playerid] != -1)
KillTimer(tmrPlayerDeathText[playerid]);
tmrPlayerDeathText[playerid] = SetTimerEx("OnDeathTextExpire", expiretime, false, "i", playerid);
if (tmrPlayerDeathText[killerid] != -1)
KillTimer(tmrPlayerDeathText[killerid]);
tmrPlayerDeathText[killerid] = SetTimerEx("OnDeathTextExpire", expiretime, false, "i", killerid);
new name[MAX_PLAYER_NAME],
string[64];
if (headshot)
PlayerTextDrawSetString(playerid, ptxtDeathText[playerid][0], "~w~You got ~b~headshot ~w~by");
else
PlayerTextDrawSetString(playerid, ptxtDeathText[playerid][0], "~w~You were ~r~killed ~w~by");
PlayerTextDrawShow(playerid, ptxtDeathText[playerid][0]);
GetPlayerName(killerid, name, MAX_PLAYER_NAME);
format(string, sizeof(string), "%s[%i]", name, killerid);
PlayerTextDrawSetString(playerid, ptxtDeathText[playerid][1], string);
PlayerTextDrawShow(playerid, ptxtDeathText[playerid][1]);
if (headshot)
PlayerTextDrawSetString(killerid, ptxtDeathText[killerid][0], "~w~You ~y~headshot");
else
PlayerTextDrawSetString(killerid, ptxtDeathText[killerid][0], "~w~You ~g~killed");
PlayerTextDrawShow(killerid, ptxtDeathText[killerid][0]);
GetPlayerName(playerid, name, MAX_PLAYER_NAME);
format(string, sizeof(string), "%s[%i]", name, playerid);
PlayerTextDrawSetString(killerid, ptxtDeathText[killerid][1], string);
PlayerTextDrawShow(killerid, ptxtDeathText[killerid][1]);
}
forward OnDeathTextExpire(playerid);
public OnDeathTextExpire(playerid)
{
PlayerTextDrawHide(playerid, ptxtDeathText[playerid][0]);
PlayerTextDrawHide(playerid, ptxtDeathText[playerid][1]);
tmrPlayerDeathText[playerid] = -1;
}
ShowCaptureText(playerid, index, text[], expiretime)
{
if (tmrPlayerCaptureText[playerid][index] != -1)
KillTimer(tmrPlayerCaptureText[playerid][index]);
tmrPlayerCaptureText[playerid][index] = SetTimerEx("OnCaptureTextExpire", expiretime, false, "ii", playerid, index);
PlayerTextDrawSetString(playerid, ptxtCaptureText[playerid][index], text);
PlayerTextDrawShow(playerid, ptxtCaptureText[playerid][index]);
}
forward OnCaptureTextExpire(playerid, index);
public OnCaptureTextExpire(playerid, index)
{
PlayerTextDrawHide(playerid, ptxtCaptureText[playerid][index]);
tmrPlayerCaptureText[playerid][index] = -1;
}
ShowNotification(playerid, text[], expiretime)
{
if (tmrPlayerNotification[playerid] != -1)
KillTimer(tmrPlayerNotification[playerid]);
if (!text[0] || text[0] == ' ')
{
OnNotificationExpire(playerid);
return;
}
if (expiretime > 0)
tmrPlayerNotification[playerid] = SetTimerEx("OnNotificationExpire", expiretime, false, "i", playerid);
PlayerTextDrawSetString(playerid, ptxtNotification[playerid], text);
PlayerTextDrawShow(playerid, ptxtNotification[playerid]);
}
forward OnNotificationExpire(playerid);
public OnNotificationExpire(playerid)
{
PlayerTextDrawHide(playerid, ptxtNotification[playerid]);
tmrPlayerNotification[playerid] = -1;
}
IsPlayerSpawned(playerid)
{
new Float:health;
GetPlayerHealth(playerid, health);
if (health <= 0.0)
return 0;
else if (GetPlayerState(playerid) == PLAYER_STATE_WASTED)
return 0;
else if (GetPlayerState(playerid) == PLAYER_STATE_SPECTATING)
return 0;
else
return 1;
}
public OnGameModeInit()
{
if (strlen(DIRECTORY) > 1 && !dini_Exists(DIRECTORY))
{
SendRconCommand("gmx");
return 0;
}
new string[1024];
if (!dini_Exists(DIRECTORY "config.ini"))
{
dini_Create(DIRECTORY "config.ini");
dini_Set(DIRECTORY "config.ini", "database_name", "database.db");
dini_IntSet(DIRECTORY "config.ini", "max_warnings", 5);
dini_IntSet(DIRECTORY "config.ini", "max_login_attempts", 3);
dini_IntSet(DIRECTORY "config.ini", "max_answer_attempts", 3);
dini_IntSet(DIRECTORY "config.ini", "max_pint", 700);
dini_IntSet(DIRECTORY "config.ini", "max_accounts", 3);
dini_IntSet(DIRECTORY "config.ini", "max_admin_level", 5);
dini_IntSet(DIRECTORY "config.ini", "max_vip_level", 3);
dini_IntSet(DIRECTORY "config.ini", "min_password_length", 4);
dini_IntSet(DIRECTORY "config.ini", "max_password_length", 45);
dini_IntSet(DIRECTORY "config.ini", "account_lock_minutes", 2);
dini_BoolSet(DIRECTORY "config.ini", "toggle_spectate_feed", true);
dini_BoolSet(DIRECTORY "config.ini", "toggle_secure_password", true);
dini_BoolSet(DIRECTORY "config.ini", "toggle_anti_spam", true);
dini_BoolSet(DIRECTORY "config.ini", "toggle_anti_advert", true);
dini_BoolSet(DIRECTORY "config.ini", "toggle_anti_caps", false);
dini_BoolSet(DIRECTORY "config.ini", "toggle_blacklist", true);
dini_BoolSet(DIRECTORY "config.ini", "toggle_read_cmd", false);
dini_BoolSet(DIRECTORY "config.ini", "toggle_read_pm", true);
dini_BoolSet(DIRECTORY "config.ini", "toggle_aka", true);
dini_BoolSet(DIRECTORY "config.ini", "toggle_admins_cmd", true);
dini_BoolSet(DIRECTORY "config.ini", "toggle_guest_login", true);
}
if (!dini_Exists(DIRECTORY "adminspawns.ini"))
{
string = "1435.8024,2662.3647,11.3926,1.1650\r\n";
strcat(string, "1457.4762,2773.4868,10.8203,272.2754\r\n");
strcat(string, "2101.4192,2678.7874,10.8130,92.0607\r\n");
strcat(string, "1951.1090,2660.3877,10.8203,180.8461\r\n");
strcat(string, "1666.6949,2604.9861,10.8203,179.8495\r\n");
strcat(string, "1860.9672,1030.2910,10.8203,271.6988\r\n");
strcat(string, "1673.2345,1316.1067,10.8203,177.7294\r\n");
strcat(string, "1412.6187,2000.0596,14.7396,271.3568");
new File:h = fopen(DIRECTORY "adminspawns.ini", io_write);
fwrite(h, string);
fclose(h);
}
if (!dini_Exists(DIRECTORY "questions.ini"))
{
string = "What was your childhood nickname?\r\n";
strcat(string, "What is the name of your favorite childhood friend?\r\n");
strcat(string, "In what city or town did your mother and father meet?\r\n");
strcat(string, "What is the middle name of your oldest child?\r\n");
strcat(string, "What is your favorite team?\r\n");
strcat(string, "What is your favorite movie?\r\n");
strcat(string, "What is the first name of the boy or girl that you first kissed?\r\n");
strcat(string, "What was the make and model of your first car?\r\n");
strcat(string, "What was the name of the hospital where you were born?\r\n");
strcat(string, "Who is your childhood sports hero?\r\n");
strcat(string, "In what town was your first job?\r\n");
strcat(string, "What was the name of the company where you had your first job?\r\n");
strcat(string, "What school did you attend for sixth grade?\r\n");
strcat(string, "What was the last name of your third grade teacher?");
new File:h = fopen(DIRECTORY "questions.ini", io_write);
fwrite(h, string);
fclose(h);
}
db_debug_openresults();
string = DIRECTORY;
strcat(string, dini_Get(DIRECTORY "config.ini", "database_name"));
db = db_open(string);
db_query(db, "PRAGMA synchronous = NORMAL");
db_query(db, "PRAGMA journal_mode = WAL");
string = "CREATE TABLE IF NOT EXISTS `users`(\
`id` INTEGER PRIMARY KEY, \
`name` VARCHAR(24) NOT NULL DEFAULT '', \
`ip` VARCHAR(18) NOT NULL DEFAULT '', \
`longip` INT NOT NULL DEFAULT '0', \
`password` VARCHAR(64) NOT NULL DEFAULT '', \
`salt` VARCHAR(64) NOT NULL DEFAULT '', \
`sec_question` VARCHAR("#MAX_SECURITY_QUESTION_SIZE") NOT NULL DEFAULT '', \
`sec_answer` VARCHAR(64) NOT NULL DEFAULT '', ";
strcat(string, "`register_timestamp` INT NOT NULL DEFAULT '0', \
`lastlogin_timestamp` INT NOT NULL DEFAULT '0', \
`kills` INT NOT NULL DEFAULT '0', \
`deaths` INT NOT NULL DEFAULT '0', \
`money` INT NOT NULL DEFAULT '0', \
`adminlevel` INT NOT NULL DEFAULT '0', \
`viplevel` INT NOT NULL DEFAULT '0')");
db_query(db, string);
string = "CREATE TABLE IF NOT EXISTS `user_skills` (\
`WEAPONSKILL_PISTOL` INT NOT NULL DEFAULT '0', \
`WEAPONSKILL_PISTOL_SILENCED` INT NOT NULL DEFAULT '0', \
`WEAPONSKILL_DESERT_EAGLE` INT NOT NULL DEFAULT '0', \
`WEAPONSKILL_SHOTGUN` INT NOT NULL DEFAULT '0', \
`WEAPONSKILL_SAWNOFF_SHOTGUN` INT NOT NULL DEFAULT '0', ";
strcat(string, "`WEAPONSKILL_SPAS12_SHOTGUN` INT NOT NULL DEFAULT '0', \
`WEAPONSKILL_MICRO_UZI` INT NOT NULL DEFAULT '0', \
`WEAPONSKILL_MP5` INT NOT NULL DEFAULT '0', \
`WEAPONSKILL_AK47` INT NOT NULL DEFAULT '0', \
`WEAPONSKILL_M4` INT NOT NULL DEFAULT '0', \
`WEAPONSKILL_SNIPERRIFLE` INT NOT NULL DEFAULT '0', \
`user_id` INT NOT NULL DEFAULT '-1')");
db_query(db, string);
db_query(db, "CREATE TABLE IF NOT EXISTS `temp_blocked_users` (\
`ip` VARCHAR(18) NOT NULL DEFAULT '', \
`lock_timestamp` INT NOT NULL DEFAULT '0', \
`user_id` INT NOT NULL DEFAULT '-1')");
EnableVehicleFriendlyFire();
DisableInteriorEnterExits();
UsePlayerPedAnims();
SetNameTagDrawDistance(20.0);
AddPlayerClass(4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); // 1
AddPlayerClass(5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); // 2
AddPlayerClass(9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); // 3
AddPlayerClass(18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); // 5
AddPlayerClass(28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); // 6
AddPlayerClass(66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); // 7
AddPlayerClass(80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); // 8
AddPlayerClass(106, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); // 10
AddPlayerClass(116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); // 11
AddPlayerClass(142, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); // 13
AddPlayerClass(178, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); // 14
AddPlayerClass(256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); // 15
AddPlayerClass(280, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); // 1
AddPlayerClass(281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); // 2
AddPlayerClass(282, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); // 3
AddPlayerClass(283, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); // 4
AddPlayerClass(283, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); // 5
AddPlayerClass(286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); // 8
AddPlayerClass(288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); // 9
AddPlayerClass(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); // 10
AddPlayerClass(302, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); // 11
AddPlayerClass(310, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); // 12
AddPlayerClass(311, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); // 13
for (new i; i < sizeof(eCaptureZone); i++)
{
eCaptureZone[i][e_CAPTURE_ZONE_ID] = GangZoneCreate(eCaptureZone[i][e_CAPTURE_ZONE_POS][0], eCaptureZone[i][e_CAPTURE_ZONE_POS][1], eCaptureZone[i][e_CAPTURE_ZONE_POS][2], eCaptureZone[i][e_CAPTURE_ZONE_POS][3]);
eCaptureZone[i][e_CAPTURE_ZONE_CPID] = CreateDynamicCP(eCaptureZone[i][e_CAPTURE_ZONE_CPPOS][0], eCaptureZone[i][e_CAPTURE_ZONE_CPPOS][1], eCaptureZone[i][e_CAPTURE_ZONE_CPPOS][2], 5.0, 0, .streamdistance = 250.0);
CreateDynamicMapIcon(eCaptureZone[i][e_CAPTURE_ZONE_CPPOS][0], eCaptureZone[i][e_CAPTURE_ZONE_CPPOS][1], eCaptureZone[i][e_CAPTURE_ZONE_CPPOS][2], 19, 0, 0, .streamdistance = 700.0);
new label[65];
format(label, sizeof(label), "ZONE #%i\n%s", i, eCaptureZone[i][e_CAPTURE_ZONE_NAME]);
CreateDynamic3DTextLabel(label, SET_ALPHA(COLOR_TOMATO, 150), eCaptureZone[i][e_CAPTURE_ZONE_CPPOS][0], eCaptureZone[i][e_CAPTURE_ZONE_CPPOS][1], eCaptureZone[i][e_CAPTURE_ZONE_CPPOS][2], 50.0);
eCaptureZone[i][e_CAPTURE_ZONE_ATTACKER] = INVALID_PLAYER_ID;
}
BeginDay();
UpdateWeather();
SetTimer("BeginDay", (24 * 60 * 1000), true);
SetTimer("UpdateWeather", (30 * 60 * 1000), true);
return 1;
}
forward BeginDay();
public BeginDay()
{
#define PROBABILITY \
10
iDayType = random(PROBABILITY);
switch (iDayType)
{
case 0..(PROBABILITY - 3):
iDayType = NORMAL_DAY;
case (PROBABILITY - 2):
iDayType = CLOUDY_DAY;
case (PROBABILITY - 1):
iDayType = RAINY_DAY;
}
}
forward UpdateWeather();
public UpdateWeather()
{
new h, x;
gettime(h, x, x);
#pragma unused x
switch (h)
{
case 0..5:
iWeather = 23;
case 6..10:
{
switch (iDayType)
{
case NORMAL_DAY:
iWeather = 1;
case CLOUDY_DAY:
iWeather = 15;
case RAINY_DAY:
iWeather = 16;
}
}
case 11..14:
{
switch (iDayType)
{
case NORMAL_DAY:
iWeather = 3;
case CLOUDY_DAY:
iWeather = 17;
case RAINY_DAY:
iWeather = 9;
}
}
case 15..18:
{
switch (iDayType)
{
case NORMAL_DAY:
iWeather = 23;
case CLOUDY_DAY:
iWeather = 29;
case RAINY_DAY:
iWeather = 33;
}
}
case 19..24:
{
switch (iDayType)
{
case NORMAL_DAY:
iWeather = 2;
case CLOUDY_DAY:
iWeather = 36;
case RAINY_DAY:
iWeather = 36;
}
}
}
}
public OnGameModeExit()
{
db_close(db);
for (new i; i < iStaticPickupCount; i++)
StaticPickup_Destroy(i);
return 1;
}
public OnPlayerConnect(playerid)
{
iPlayerLoginAttempts[playerid] = 0;
iPlayerAnswerAttempts[playerid] = 0;
tmrPlayerDeathText[playerid] = -1;
tmrPlayerCaptureText[playerid][0] = -1;
tmrPlayerCaptureText[playerid][1] = -1;
for (new i; i < sizeof(iPlayerSkills[]); i++)
iPlayerSkills[playerid][i] = 0;
iPlayerCaptureZone[playerid] = -1;
iPlayerOffRadar[playerid][0] = 0;
iPlayerOffRadar[playerid][1] = -1;
tmrPlayerNotification[playerid] = -1;
ptxtDeathText[playerid][0] = CreatePlayerTextDraw(playerid, 321.000000, 328.000000, "~w~You were ~r~killed ~w~by");
PlayerTextDrawAlignment(playerid, ptxtDeathText[playerid][0], 2);
PlayerTextDrawBackgroundColor(playerid, ptxtDeathText[playerid][0], 255);
PlayerTextDrawFont(playerid, ptxtDeathText[playerid][0], 2);
PlayerTextDrawLetterSize(playerid, ptxtDeathText[playerid][0], 0.150000, 1.000000);
PlayerTextDrawColor(playerid, ptxtDeathText[playerid][0], -1);
PlayerTextDrawSetOutline(playerid, ptxtDeathText[playerid][0], 0);
PlayerTextDrawSetProportional(playerid, ptxtDeathText[playerid][0], 1);
PlayerTextDrawSetShadow(playerid, ptxtDeathText[playerid][0], 1);
PlayerTextDrawSetSelectable(playerid, ptxtDeathText[playerid][0], 0);
ptxtDeathText[playerid][1] = CreatePlayerTextDraw(playerid, 321.000000, 337.000000, "RydEr[4]");
PlayerTextDrawAlignment(playerid, ptxtDeathText[playerid][1], 2);
PlayerTextDrawBackgroundColor(playerid, ptxtDeathText[playerid][1], 255);
PlayerTextDrawFont(playerid, ptxtDeathText[playerid][1], 1);
PlayerTextDrawLetterSize(playerid, ptxtDeathText[playerid][1], 0.250000, 1.400000);
PlayerTextDrawColor(playerid, ptxtDeathText[playerid][1], -1);
PlayerTextDrawSetOutline(playerid, ptxtDeathText[playerid][1], 1);
PlayerTextDrawSetProportional(playerid, ptxtDeathText[playerid][1], 1);
PlayerTextDrawSetSelectable(playerid, ptxtDeathText[playerid][1], 0);
ptxtNotification[playerid] = CreatePlayerTextDraw(playerid, 10.000000, 150.000000, "~w~You have chossen team ~b~Cops~w~. You mission is to eliminate ~r~Terrorists ~w~and capture all their terroteries!");
PlayerTextDrawBackgroundColor(playerid, ptxtNotification[playerid], 0);
PlayerTextDrawFont(playerid, ptxtNotification[playerid], 1);
PlayerTextDrawLetterSize(playerid, ptxtNotification[playerid], 0.250000, 1.000000);
PlayerTextDrawColor(playerid, ptxtNotification[playerid], -1);
PlayerTextDrawSetOutline(playerid, ptxtNotification[playerid], 0);
PlayerTextDrawSetProportional(playerid, ptxtNotification[playerid], 1);
PlayerTextDrawSetShadow(playerid, ptxtNotification[playerid], 1);
PlayerTextDrawUseBox(playerid, ptxtNotification[playerid], 1);
PlayerTextDrawBoxColor(playerid, ptxtNotification[playerid], 150);
PlayerTextDrawTextSize(playerid, ptxtNotification[playerid], 220.000000, 0.000000);
PlayerTextDrawSetSelectable(playerid, ptxtNotification[playerid], 0);
pbarCapture[playerid] = CreatePlayerProgressBar(playerid, 44.000000, 318.000000, 89.500000, 3.700000, -1429936641, CAPTURE_TIME, 0);
ptxtCapture[playerid] = CreatePlayerTextDraw(playerid, 87.000000, 308.000000, "...");
PlayerTextDrawBackgroundColor(playerid, ptxtCapture[playerid], 255);
PlayerTextDrawFont(playerid, ptxtCapture[playerid], 1);
PlayerTextDrawLetterSize(playerid, ptxtCapture[playerid], 0.180000, 0.799999);
PlayerTextDrawColor(playerid, ptxtCapture[playerid], -1);
PlayerTextDrawAlignment(playerid, ptxtCapture[playerid], 2);
PlayerTextDrawSetOutline(playerid, ptxtCapture[playerid], 1);
ptxtCaptureText[playerid][0] = CreatePlayerTextDraw(playerid, 317.000000, 348.000000, "~g~We have won the turfwar against the ~b~~h~~h~~h~Grove ~g~in ~b~~h~~h~~h~Gangton ~g~(/turfs)");
PlayerTextDrawAlignment(playerid, ptxtCaptureText[playerid][0], 2);
PlayerTextDrawBackgroundColor(playerid, ptxtCaptureText[playerid][0], 255);
PlayerTextDrawFont(playerid, ptxtCaptureText[playerid][0], 1);
PlayerTextDrawLetterSize(playerid, ptxtCaptureText[playerid][0], 0.180000, 0.799999);
PlayerTextDrawColor(playerid, ptxtCaptureText[playerid][0], -1);
PlayerTextDrawSetOutline(playerid, ptxtCaptureText[playerid][0], 1);
PlayerTextDrawSetProportional(playerid, ptxtCaptureText[playerid][0], 1);
PlayerTextDrawSetSelectable(playerid, ptxtCaptureText[playerid][0], 0);
ptxtCaptureText[playerid][1] = CreatePlayerTextDraw(playerid, 317.000000, 355.000000, "~r~We have lost the turfwar against the ~b~~h~~h~~h~Azetecas ~r~in ~b~~h~~h~~h~LS. Beach ~r~(/turfs)");
PlayerTextDrawAlignment(playerid, ptxtCaptureText[playerid][1], 2);
PlayerTextDrawBackgroundColor(playerid, ptxtCaptureText[playerid][1], 255);
PlayerTextDrawFont(playerid, ptxtCaptureText[playerid][1], 1);
PlayerTextDrawLetterSize(playerid, ptxtCaptureText[playerid][1], 0.180000, 0.799999);
PlayerTextDrawColor(playerid, ptxtCaptureText[playerid][1], -1);
PlayerTextDrawSetOutline(playerid, ptxtCaptureText[playerid][1], 1);
PlayerTextDrawSetProportional(playerid, ptxtCaptureText[playerid][1], 1);
PlayerTextDrawSetSelectable(playerid, ptxtCaptureText[playerid][1], 0);
ptxtHelmet[playerid] = CreatePlayerTextDraw(playerid, 606.000000, 132.000000, "/Helmet: ~g~ON");
PlayerTextDrawAlignment(playerid, ptxtHelmet[playerid], 3);
PlayerTextDrawBackgroundColor(playerid, ptxtHelmet[playerid], 255);
PlayerTextDrawFont(playerid, ptxtHelmet[playerid], 1);
PlayerTextDrawLetterSize(playerid, ptxtHelmet[playerid], 0.239999, 1.199999);
PlayerTextDrawColor(playerid, ptxtHelmet[playerid], -1);
PlayerTextDrawSetOutline(playerid, ptxtHelmet[playerid], 1);
PlayerTextDrawSetProportional(playerid, ptxtHelmet[playerid], 1);
PlayerTextDrawSetPreviewModel(playerid, ptxtHelmet[playerid], 355);
PlayerTextDrawSetPreviewRot(playerid, ptxtHelmet[playerid], 0.000000, 0.000000, -50.000000, 1.000000);
PlayerTextDrawSetSelectable(playerid, ptxtHelmet[playerid], 0);
ptxtOffRadar[playerid][0] = CreatePlayerTextDraw(playerid, 606.000000, 111.000000, "/Offradar: ~g~ON");
PlayerTextDrawAlignment(playerid, ptxtOffRadar[playerid][0], 3);
PlayerTextDrawBackgroundColor(playerid, ptxtOffRadar[playerid][0], 255);
PlayerTextDrawFont(playerid, ptxtOffRadar[playerid][0], 1);
PlayerTextDrawLetterSize(playerid, ptxtOffRadar[playerid][0], 0.239999, 1.199999);
PlayerTextDrawColor(playerid, ptxtOffRadar[playerid][0], -1);
PlayerTextDrawSetOutline(playerid, ptxtOffRadar[playerid][0], 1);
PlayerTextDrawSetProportional(playerid, ptxtOffRadar[playerid][0], 1);
PlayerTextDrawSetPreviewModel(playerid, ptxtOffRadar[playerid][0], 355);
PlayerTextDrawSetPreviewRot(playerid, ptxtOffRadar[playerid][0], 0.000000, 0.000000, -50.000000, 1.000000);
PlayerTextDrawSetSelectable(playerid, ptxtOffRadar[playerid][0], 0);
ptxtOffRadar[playerid][1] = CreatePlayerTextDraw(playerid,606.000000, 122.000000, "You'll be visible back in ~y~2m 18s");
PlayerTextDrawAlignment(playerid, ptxtOffRadar[playerid][1], 3);
PlayerTextDrawBackgroundColor(playerid, ptxtOffRadar[playerid][1], 255);
PlayerTextDrawFont(playerid, ptxtOffRadar[playerid][1], 1);
PlayerTextDrawLetterSize(playerid, ptxtOffRadar[playerid][1], 0.149999, 0.799998);
PlayerTextDrawColor(playerid, ptxtOffRadar[playerid][1], -1);
PlayerTextDrawSetOutline(playerid, ptxtOffRadar[playerid][1], 1);
PlayerTextDrawSetProportional(playerid, ptxtOffRadar[playerid][1], 1);
PlayerTextDrawSetPreviewModel(playerid, ptxtOffRadar[playerid][1], 355);
PlayerTextDrawSetPreviewRot(playerid, ptxtOffRadar[playerid][1], 0.000000, 0.000000, -50.000000, 1.000000);
PlayerTextDrawSetSelectable(playerid, ptxtOffRadar[playerid][1], 0);
ptxtProtection[playerid][0] = CreatePlayerTextDraw(playerid, 319.000000, 189.000000, "Anti-Spawnkill Protection");
PlayerTextDrawAlignment(playerid, ptxtProtection[playerid][0], 2);
PlayerTextDrawBackgroundColor(playerid, ptxtProtection[playerid][0], 255);
PlayerTextDrawFont(playerid, ptxtProtection[playerid][0], 1);
PlayerTextDrawLetterSize(playerid, ptxtProtection[playerid][0], 0.199999, 1.199999);
PlayerTextDrawColor(playerid, ptxtProtection[playerid][0], -1);
PlayerTextDrawSetOutline(playerid, ptxtProtection[playerid][0], 1);
PlayerTextDrawSetProportional(playerid, ptxtProtection[playerid][0], 1);
PlayerTextDrawSetPreviewModel(playerid, ptxtProtection[playerid][0], 355);
PlayerTextDrawSetPreviewRot(playerid, ptxtProtection[playerid][0], 0.000000, 0.000000, -50.000000, 1.000000);
PlayerTextDrawSetSelectable(playerid, ptxtProtection[playerid][0], 0);
ptxtProtection[playerid][1] = CreatePlayerTextDraw(playerid, 320.000000, 197.000000, "10s");
PlayerTextDrawAlignment(playerid, ptxtProtection[playerid][1], 2);
PlayerTextDrawBackgroundColor(playerid, ptxtProtection[playerid][1], 255);
PlayerTextDrawFont(playerid, ptxtProtection[playerid][1], 1);
PlayerTextDrawLetterSize(playerid, ptxtProtection[playerid][1], 0.329999, 1.799999);
PlayerTextDrawColor(playerid, ptxtProtection[playerid][1], -16776961);
PlayerTextDrawSetOutline(playerid, ptxtProtection[playerid][1], 1);
PlayerTextDrawSetProportional(playerid, ptxtProtection[playerid][1], 1);
PlayerTextDrawSetPreviewModel(playerid, ptxtProtection[playerid][1], 355);
PlayerTextDrawSetPreviewRot(playerid, ptxtProtection[playerid][1], 0.000000, 0.000000, -50.000000, 1.000000);
PlayerTextDrawSetSelectable(playerid, ptxtProtection[playerid][1], 0);
// Gambling
ptxtGamble[playerid][0] = CreatePlayerTextDraw(playerid, 229.000000, 168.000000, "ld_spac:white");
PlayerTextDrawBackgroundColor(playerid, ptxtGamble[playerid][0], 255);
PlayerTextDrawFont(playerid, ptxtGamble[playerid][0], 4);
PlayerTextDrawLetterSize(playerid, ptxtGamble[playerid][0], 0.500000, 1.000000);
PlayerTextDrawColor(playerid, ptxtGamble[playerid][0], 255);
PlayerTextDrawSetOutline(playerid, ptxtGamble[playerid][0], 0);
PlayerTextDrawSetProportional(playerid, ptxtGamble[playerid][0], 1);
PlayerTextDrawSetShadow(playerid, ptxtGamble[playerid][0], 1);
PlayerTextDrawUseBox(playerid, ptxtGamble[playerid][0], 1);
PlayerTextDrawBoxColor(playerid, ptxtGamble[playerid][0], 255);
PlayerTextDrawTextSize(playerid, ptxtGamble[playerid][0], 54.000000, 74.000000);
PlayerTextDrawSetSelectable(playerid, ptxtGamble[playerid][0], 0);
ptxtGamble[playerid][1] = CreatePlayerTextDraw(playerid, 231.000000, 170.000000, "ld_card:cdback");
PlayerTextDrawBackgroundColor(playerid, ptxtGamble[playerid][1], 255);
PlayerTextDrawFont(playerid, ptxtGamble[playerid][1], 4);
PlayerTextDrawLetterSize(playerid, ptxtGamble[playerid][1], 0.500000, 1.000000);
PlayerTextDrawColor(playerid, ptxtGamble[playerid][1], -1);
PlayerTextDrawSetOutline(playerid, ptxtGamble[playerid][1], 0);
PlayerTextDrawSetProportional(playerid, ptxtGamble[playerid][1], 1);
PlayerTextDrawSetShadow(playerid, ptxtGamble[playerid][1], 1);
PlayerTextDrawUseBox(playerid, ptxtGamble[playerid][1], 1);
PlayerTextDrawBoxColor(playerid, ptxtGamble[playerid][1], 255);
PlayerTextDrawTextSize(playerid, ptxtGamble[playerid][1], 50.000000, 70.000000);
PlayerTextDrawSetSelectable(playerid, ptxtGamble[playerid][1], 1);
ptxtGamble[playerid][2] = CreatePlayerTextDraw(playerid, 289.000000, 168.000000, "ld_spac:white");
PlayerTextDrawBackgroundColor(playerid, ptxtGamble[playerid][2], 255);
PlayerTextDrawFont(playerid, ptxtGamble[playerid][2], 4);
PlayerTextDrawLetterSize(playerid, ptxtGamble[playerid][2], 0.500000, 1.000000);
PlayerTextDrawColor(playerid, ptxtGamble[playerid][2], 255);
PlayerTextDrawSetOutline(playerid, ptxtGamble[playerid][2], 0);
PlayerTextDrawSetProportional(playerid, ptxtGamble[playerid][2], 1);
PlayerTextDrawSetShadow(playerid, ptxtGamble[playerid][2], 1);
PlayerTextDrawUseBox(playerid, ptxtGamble[playerid][2], 1);
PlayerTextDrawBoxColor(playerid, ptxtGamble[playerid][2], 255);
PlayerTextDrawTextSize(playerid, ptxtGamble[playerid][2], 54.000000, 74.000000);
PlayerTextDrawSetSelectable(playerid, ptxtGamble[playerid][2], 0);
ptxtGamble[playerid][3] = CreatePlayerTextDraw(playerid, 291.000000, 170.000000, "ld_card:cdback");
PlayerTextDrawBackgroundColor(playerid, ptxtGamble[playerid][3], 255);
PlayerTextDrawFont(playerid, ptxtGamble[playerid][3], 4);
PlayerTextDrawLetterSize(playerid, ptxtGamble[playerid][3], 0.500000, 1.000000);
PlayerTextDrawColor(playerid, ptxtGamble[playerid][3], -1);
PlayerTextDrawSetOutline(playerid, ptxtGamble[playerid][3], 0);
PlayerTextDrawSetProportional(playerid, ptxtGamble[playerid][3], 1);
PlayerTextDrawSetShadow(playerid, ptxtGamble[playerid][3], 1);
PlayerTextDrawUseBox(playerid, ptxtGamble[playerid][3], 1);
PlayerTextDrawBoxColor(playerid, ptxtGamble[playerid][3], 255);
PlayerTextDrawTextSize(playerid, ptxtGamble[playerid][3], 50.000000, 70.000000);
PlayerTextDrawSetSelectable(playerid, ptxtGamble[playerid][3], 1);
ptxtGamble[playerid][4] = CreatePlayerTextDraw(playerid, 349.000000, 168.000000, "ld_spac:white");
PlayerTextDrawBackgroundColor(playerid, ptxtGamble[playerid][4], 255);
PlayerTextDrawFont(playerid, ptxtGamble[playerid][4], 4);
PlayerTextDrawLetterSize(playerid, ptxtGamble[playerid][4], 0.500000, 1.000000);
PlayerTextDrawColor(playerid, ptxtGamble[playerid][4], 255);
PlayerTextDrawSetOutline(playerid, ptxtGamble[playerid][4], 0);
PlayerTextDrawSetProportional(playerid, ptxtGamble[playerid][4], 1);
PlayerTextDrawSetShadow(playerid, ptxtGamble[playerid][4], 1);
PlayerTextDrawUseBox(playerid, ptxtGamble[playerid][4], 1);
PlayerTextDrawBoxColor(playerid, ptxtGamble[playerid][4], 255);
PlayerTextDrawTextSize(playerid, ptxtGamble[playerid][4], 54.000000, 74.000000);
PlayerTextDrawSetSelectable(playerid, ptxtGamble[playerid][4], 0);
ptxtGamble[playerid][5] = CreatePlayerTextDraw(playerid, 351.000000, 170.000000, "ld_card:cdback");
PlayerTextDrawBackgroundColor(playerid, ptxtGamble[playerid][5], 255);
PlayerTextDrawFont(playerid, ptxtGamble[playerid][5], 4);
PlayerTextDrawLetterSize(playerid, ptxtGamble[playerid][5], 0.500000, 1.000000);
PlayerTextDrawColor(playerid, ptxtGamble[playerid][5], -1);
PlayerTextDrawSetOutline(playerid, ptxtGamble[playerid][5], 0);
PlayerTextDrawSetProportional(playerid, ptxtGamble[playerid][5], 1);
PlayerTextDrawSetShadow(playerid, ptxtGamble[playerid][5], 1);
PlayerTextDrawUseBox(playerid, ptxtGamble[playerid][5], 1);
PlayerTextDrawBoxColor(playerid, ptxtGamble[playerid][5], 255);
PlayerTextDrawTextSize(playerid, ptxtGamble[playerid][5], 50.000000, 70.000000);
PlayerTextDrawSetSelectable(playerid, ptxtGamble[playerid][5], 1);
return SetTimerEx("OnPlayerJoin", 150, false, "i", playerid);
}
forward OnPlayerJoin(playerid);
public OnPlayerJoin(playerid)
{
for (new i; i < 100; i++)
{
SendClientMessage(playerid, COLOR_WHITE, "");
}
SendClientMessage(playerid, COLOR_YELLOW, "You have connected to \"SA-MP 0.3.7 Server\"");
PlayerPlaySound(playerid, 1054, 0.0, 0.0, 0.0);
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, MAX_PLAYER_NAME);
new string[256];
format(string, sizeof(string), "SELECT * FROM `users` WHERE `name` = '%q' LIMIT 1", name);
new DBResult:result = db_query(db, string);
if (db_num_rows(result) == 0)
{
eUser[playerid][e_USER_SQLID] = -1;
eUser[playerid][e_USER_PASSWORD][0] = EOS;
eUser[playerid][e_USER_SALT][0] = EOS;
eUser[playerid][e_USER_KILLS] = 0;
eUser[playerid][e_USER_DEATHS] = 0;
eUser[playerid][e_USER_MONEY] = 0;
eUser[playerid][e_USER_ADMIN_LEVEL] = 0;
eUser[playerid][e_USER_VIP_LEVEL] = 0;
eUser[playerid][e_USER_REGISTER_TIMESTAMP] = 0;
eUser[playerid][e_USER_LASTLOGIN_TIMESTAMP] = 0;
eUser[playerid][e_USER_SECURITY_QUESTION][0] = EOS;
eUser[playerid][e_USER_SECURITY_ANSWER][0] = EOS;
Dialog_Show(playerid, REGISTER, DIALOG_STYLE_PASSWORD, "Account Registeration... [Step: 1/3]", COL_WHITE "Welcome to our server. We will take you through "COL_GREEN"3 simple steps "COL_WHITE"to register your account with a backup option in case you forgot your password!\nPlease enter a password, "COL_TOMATO"case sensitivity"COL_WHITE" is on.", "Continue", "Options");
SendClientMessage(playerid, COLOR_WHITE, "[Step: 1/3] Enter your new account's password.");
}
else
{
iPlayerLoginAttempts[playerid] = 0;
iPlayerAnswerAttempts[playerid] = 0;
eUser[playerid][e_USER_SQLID] = db_get_field_assoc_int(result, "id");
format(string, sizeof(string), "SELECT `lock_timestamp` FROM `temp_blocked_users` WHERE `user_id` = %i LIMIT 1", eUser[playerid][e_USER_SQLID]);
new DBResult:lock_result = db_query(db, string);
if (db_num_rows(lock_result) == 1)
{
new lock_timestamp = db_get_field_int(lock_result, 0);
if ((gettime() - lock_timestamp) < 0)
{
format(string, sizeof(string), "Sorry!The account is temporarily locked on your IP. due to %i/%i failed login attempts.", dini_Int(DIRECTORY "config.ini", "max_login_attempts"), dini_Int(DIRECTORY "config.ini", "max_login_attempts"));
SendClientMessage(playerid, COLOR_TOMATO, string);
format(string, sizeof(string), "You'll be able to try again in %s.", ReturnTimelapse(gettime(), lock_timestamp));
SendClientMessage(playerid, COLOR_TOMATO, string);
db_free_result(result);
db_free_result(lock_result);
return Kick(playerid);
}
else
{
new ip[18];
GetPlayerIp(playerid, ip, 18);
format(string, sizeof(string), "DELETE FROM `temp_blocked_users` WHERE `user_id` = %i AND `ip` = '%s'", eUser[playerid][e_USER_SQLID], ip);
db_query(db, string);
}
}
db_free_result(lock_result);
db_get_field_assoc(result, "password", eUser[playerid][e_USER_PASSWORD], 64);
db_get_field_assoc(result, "salt", eUser[playerid][e_USER_SALT], 64);
eUser[playerid][e_USER_SALT][64] = EOS;
eUser[playerid][e_USER_KILLS] = db_get_field_assoc_int(result, "kills");
eUser[playerid][e_USER_DEATHS] = db_get_field_assoc_int(result, "deaths");
eUser[playerid][e_USER_MONEY] = db_get_field_assoc_int(result, "money");
eUser[playerid][e_USER_ADMIN_LEVEL] = db_get_field_assoc_int(result, "adminlevel");
eUser[playerid][e_USER_VIP_LEVEL] = db_get_field_assoc_int(result, "viplevel");
eUser[playerid][e_USER_REGISTER_TIMESTAMP] = db_get_field_assoc_int(result, "register_timestamp");
eUser[playerid][e_USER_LASTLOGIN_TIMESTAMP] = db_get_field_assoc_int(result, "lastlogin_timestamp");
db_get_field_assoc(result, "sec_question", eUser[playerid][e_USER_SECURITY_QUESTION], MAX_SECURITY_QUESTION_SIZE);
db_get_field_assoc(result, "sec_answer", eUser[playerid][e_USER_SECURITY_ANSWER], 64);
format(string, sizeof(string), "SELECT * FROM `user_skills` WHERE `user_id` = %i LIMIT 1", eUser[playerid][e_USER_SQLID]);
new DBResult:result2 = db_query(db, string);
if (db_num_rows(result2) == 1)
{
for (new i; i < sizeof(iPlayerSkills[]); i++)
iPlayerSkills[playerid][i] = db_get_field_int(result2, i);
}
db_free_result(result2);
format(string, sizeof(string), COL_WHITE "Insert your secret password to access this account. If you failed in "COL_YELLOW"%i "COL_WHITE"attempts, account will be locked for "COL_YELLOW"%i "COL_WHITE"minutes.", dini_Int(DIRECTORY "config.ini", "max_login_attempts"), dini_Int(DIRECTORY "config.ini", "account_lock_minutes"));
Dialog_Show(playerid, LOGIN, DIALOG_STYLE_PASSWORD, "Account Login...", string, "Login", "Options");
}
db_free_result(result);
return 1;
}
Dialog:LOGIN(playerid, response, listitem, inputtext[])
{
if (!response)
{
Dialog_Show(playerid, OPTIONS, DIALOG_STYLE_LIST, "Account Options...", "Forgot password\nForgot username\nClose", "Select", "Back");
return 1;
}
new string[256];
new hash[64];
SHA256_PassHash(inputtext, eUser[playerid][e_USER_SALT], hash, sizeof(hash));
if (strcmp(hash, eUser[playerid][e_USER_PASSWORD]))
{
if (++iPlayerLoginAttempts[playerid] == dini_Int(DIRECTORY "config.ini", "max_login_attempts"))
{
new lock_timestamp = (gettime() + (dini_Int(DIRECTORY "config.ini", "account_lock_minutes") * 60));
new ip[18];
GetPlayerIp(playerid, ip, 18);
format(string, sizeof(string), "INSERT INTO `temp_blocked_users` VALUES('%s', %i, %i)", ip, lock_timestamp, eUser[playerid][e_USER_SQLID]);
db_query(db, string);
format(string, sizeof(string), "Sorry!The account has been temporarily locked on your IP. due to %i/%i failed login attempts.", dini_Int(DIRECTORY "config.ini", "max_login_attempts"), dini_Int(DIRECTORY "config.ini", "max_login_attempts"));
SendClientMessage(playerid, COLOR_TOMATO, string);
format(string, sizeof(string), "If you forgot your password/username, click on 'Options' in login window next time (you may retry in %s).", ReturnTimelapse(gettime(), lock_timestamp));
SendClientMessage(playerid, COLOR_TOMATO, string);
return Kick(playerid);
}
format(string, sizeof(string), COL_WHITE "Insert your secret password to access this account. If you failed in "COL_YELLOW"%i "COL_WHITE"attempts, account will be locked for "COL_YELLOW"%i "COL_WHITE"minutes.", dini_Int(DIRECTORY "config.ini", "max_login_attempts"), dini_Int(DIRECTORY "config.ini", "account_lock_minutes"));
Dialog_Show(playerid, LOGIN, DIALOG_STYLE_INPUT, "Account Login...", string, "Login", "Options");
format(string, sizeof(string), "Incorrect password!Your login tries left: %i/%i attempts.", iPlayerLoginAttempts[playerid], dini_Int(DIRECTORY "config.ini", "max_login_attempts"));
SendClientMessage(playerid, COLOR_TOMATO, string);
return 1;
}
new name[MAX_PLAYER_NAME],
ip[18];
GetPlayerName(playerid, name, MAX_PLAYER_NAME);
GetPlayerIp(playerid, ip, 18);
format(string, sizeof(string), "UPDATE `users` SET `lastlogin_timestamp` = %i, `ip` = '%s', `longip` = %i WHERE `id` = %i", gettime(), ip, IpToLong(ip), eUser[playerid][e_USER_SQLID]);
db_query(db, string);
ResetPlayerMoney(playerid);
GivePlayerMoney(playerid, eUser[playerid][e_USER_MONEY]);
format(string, sizeof(string), "Successfully logged in!Welcome back to our server %s, we hope you enjoy your stay. [Last login: %s ago]", name, ReturnTimelapse(eUser[playerid][e_USER_LASTLOGIN_TIMESTAMP], gettime()));
SendClientMessage(playerid, COLOR_GREEN, string);
PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0);
SetPVarInt(playerid, "LoggedIn", 1);
CallRemoteFunction("OnPlayerLogin", "i", playerid);
OnPlayerRequestClass(playerid, iPlayerClassid[playerid]);
return 1;
}
Dialog:REGISTER(playerid, response, listitem, inputtext[])
{
if (!response)
{
Dialog_Show(playerid, OPTIONS, DIALOG_STYLE_LIST, "Account Options...", "Forgot password\nForgot username\nClose", "Select", "Back");
return 1;
}
if (!(dini_Int(DIRECTORY "config.ini", "min_password_length") <= strlen(inputtext) <= dini_Int(DIRECTORY "config.ini", "max_password_length")))
{
Dialog_Show(playerid, REGISTER, DIALOG_STYLE_PASSWORD, "Account Registeration... [Step: 1/3]", COL_WHITE "Welcome to our server. We will take you through "COL_GREEN"3 simple steps "COL_WHITE"to register your account with a backup option in case you forgot your password!\nPlease enter a password, "COL_TOMATO"case sensitivity"COL_WHITE" is on.", "Continue", "Options");
new string[150];
format(string, sizeof(string), "Invalid password length, must be between %i - %i characters.", dini_Int(DIRECTORY "config.ini", "min_password_length"), dini_Int(DIRECTORY "config.ini", "max_password_length"));
SendClientMessage(playerid, COLOR_TOMATO, string);
return 1;
}
if (dini_Bool(DIRECTORY "config.ini", "toggle_secure_password"))
{
if (!IsPasswordSecure(inputtext))
{
Dialog_Show(playerid, REGISTER, DIALOG_STYLE_INPUT, "Account Registeration... [Step: 1/3]", COL_WHITE "Welcome to our server. We will take you through "COL_GREEN"3 simple steps "COL_WHITE"to register your account with a backup option in case you forgot your password!\nPlease enter a password, "COL_TOMATO"case sensitivity"COL_WHITE" is on.", "Continue", "Options");
SendClientMessage(playerid, COLOR_TOMATO, "Password must contain atleast a Highercase, a Lowercase and a Number.");
return 1;
}
}
for (new i; i < 64; i++)
{
eUser[playerid][e_USER_SALT][i] = (random('z' - 'A') + 'A');
}
eUser[playerid][e_USER_SALT][64] = EOS;
SHA256_PassHash(inputtext, eUser[playerid][e_USER_SALT], eUser[playerid][e_USER_PASSWORD], 64);
new line[MAX_SECURITY_QUESTION_SIZE],
info[MAX_SECURITY_QUESTIONS * MAX_SECURITY_QUESTION_SIZE],
File:h,
count;
h = fopen(DIRECTORY "questions.ini", io_read);
while (fread(h, line))
{
strcat(info, line);
strcat(info, "\n");
if (++count >= MAX_SECURITY_QUESTIONS)
break;
}
fclose(h);
Dialog_Show(playerid, SEC_QUESTION, DIALOG_STYLE_LIST, "Account Registeration... [Step: 2/3]", info, "Continue", "Back");
SendClientMessage(playerid, COLOR_WHITE, "[Step: 2/3] Select a security question. This will help you retrieve your password in case you forget it any time soon!");
PlayerPlaySound(playerid, 1054, 0.0, 0.0, 0.0);
return 1;
}
Dialog:SEC_QUESTION(playerid, response, listitem, inputtext[])
{
if (!response)
{
Dialog_Show(playerid, REGISTER, DIALOG_STYLE_PASSWORD, "Account Registeration... [Step: 1/3]", COL_WHITE "Welcome to our server. We will take you through "COL_GREEN"3 simple steps "COL_WHITE"to register your account with a backup option in case you forgot your password!\nPlease enter a password, "COL_TOMATO"case sensitivity"COL_WHITE" is on.", "Continue", "Options");
SendClientMessage(playerid, COLOR_WHITE, "[Step: 1/3] Enter your new account's password.");
return 1;
}
format(eUser[playerid][e_USER_SECURITY_QUESTION], MAX_SECURITY_QUESTION_SIZE, inputtext);
new string[256];
format(string, sizeof(string), COL_TOMATO "%s\n"COL_WHITE"Insert your answer below in the box. (don't worry about CAPS, answers are NOT case sensitive).", inputtext);
Dialog_Show(playerid, SEC_ANSWER, DIALOG_STYLE_INPUT, "Account Registeration... [Step: 3/3]", string, "Confirm", "Back");
SendClientMessage(playerid, COLOR_WHITE, "[Step: 3/3] Write the answer to your secuirty question and you'll be done :)");
PlayerPlaySound(playerid, 1054, 0.0, 0.0, 0.0);
return 1;
}
Dialog:SEC_ANSWER(playerid, response, listitem, inputtext[])
{
if (!response)
{
new line[MAX_SECURITY_QUESTION_SIZE],
info[MAX_SECURITY_QUESTIONS * MAX_SECURITY_QUESTION_SIZE],
File:h,
count;
h = fopen(DIRECTORY "questions.ini", io_read);
while (fread(h, line))
{
strcat(info, line);
strcat(info, "\n");
if (++count >= MAX_SECURITY_QUESTIONS)
break;
}
fclose(h);
Dialog_Show(playerid, SEC_QUESTION, DIALOG_STYLE_LIST, "Account Registeration... [Step: 2/3]", info, "Continue", "Back");
SendClientMessage(playerid, COLOR_WHITE, "[Step: 2/3] Select a security question. This will help you retrieve your password in case you forget it any time soon!");
return 1;
}
new string[512];
if (strlen(inputtext) < dini_Int(DIRECTORY "config.ini", "min_password_length") || inputtext[0] == ' ')
{
format(string, sizeof(string), COL_TOMATO "%s\n"COL_WHITE"Insert your answer below in the box. (don't worry about CAPS, answers are NOT case sensitive).", eUser[playerid][e_USER_SECURITY_QUESTION]);
Dialog_Show(playerid, SEC_ANSWER, DIALOG_STYLE_INPUT, "Account Registeration... [Step: 3/3]", string, "Confirm", "Back");
format(string, sizeof(string), "Security answer cannot be an less than %i characters.", dini_Int(DIRECTORY "config.ini", "min_password_length"));
SendClientMessage(playerid, COLOR_TOMATO, string);
return 1;
}
for (new i, j = strlen(inputtext); i < j; i++)
{
inputtext[i] = tolower(inputtext[i]);
}
SHA256_PassHash(inputtext, eUser[playerid][e_USER_SALT], eUser[playerid][e_USER_SECURITY_ANSWER], 64);
new name[MAX_PLAYER_NAME],
ip[18];
GetPlayerName(playerid, name, MAX_PLAYER_NAME);
GetPlayerIp(playerid, ip, 18);
format(string, sizeof(string), "INSERT INTO `users`(`name`, `ip`, `longip`, `password`, `salt`, `sec_question`, `sec_answer`, `register_timestamp`, `lastlogin_timestamp`) VALUES('%s', '%s', %i, '%q', '%q', '%q', '%q', %i, %i)", name, ip, IpToLong(ip), eUser[playerid][e_USER_PASSWORD], eUser[playerid][e_USER_SALT], eUser[playerid][e_USER_SECURITY_QUESTION], eUser[playerid][e_USER_SECURITY_ANSWER], gettime(), gettime());
db_query(db, string);
format(string, sizeof(string), "SELECT `id` FROM `users` WHERE `name` = '%q' LIMIT 1", name);
new DBResult:result = db_query(db, string);
eUser[playerid][e_USER_SQLID] = db_get_field_int(result, 0);
db_free_result(result);
format(string, sizeof(string), "INSERT INTO `user_skills`(`user_id`) VALUES(%i)", eUser[playerid][e_USER_SQLID]);
db_query(db, string);
eUser[playerid][e_USER_REGISTER_TIMESTAMP] = gettime();
eUser[playerid][e_USER_LASTLOGIN_TIMESTAMP] = gettime();
format(string, sizeof(string), "Successfully registered!Welcome to our server %s, we hope you enjoy your stay. [IP: %s]", name, ip);
SendClientMessage(playerid, COLOR_GREEN, string);
PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0);
SetPVarInt(playerid, "LoggedIn", 1);
CallRemoteFunction("OnPlayerRegister", "i", playerid);
CallRemoteFunction("OnPlayerLogin", "i", playerid);
OnPlayerRequestClass(playerid, iPlayerClassid[playerid]);
return 1;
}
Dialog:OPTIONS(playerid, response, listitem, inputtext[])
{
if (!response)
{
if (eUser[playerid][e_USER_SQLID] != -1)
{
new string[256];
format(string, sizeof(string), COL_WHITE "Insert your secret password to access this account. If you failed in "COL_YELLOW"%i "COL_WHITE"attempts, account will be locked for "COL_YELLOW"%i "COL_WHITE"minutes.", dini_Int(DIRECTORY "config.ini", "max_login_attempts"), dini_Int(DIRECTORY "config.ini", "account_lock_minutes"));
Dialog_Show(playerid, LOGIN, DIALOG_STYLE_PASSWORD, "Account Login...", string, "Login", "Options");
}
else
Dialog_Show(playerid, REGISTER, DIALOG_STYLE_PASSWORD, "Account Registeration... [Step: 1/3]", COL_WHITE "Welcome to our server. We will take you through "COL_GREEN"3 simple steps "COL_WHITE"to register your account with a backup option in case you forgot your password!\nPlease enter a password, "COL_TOMATO"case sensitivity"COL_WHITE" is on.", "Continue", "Options");
return 1;
}
switch (listitem)
{
case 0:
{
if (eUser[playerid][e_USER_SQLID] == -1)
{
SendClientMessage(playerid, COLOR_TOMATO, "This account isn't registered, try 'Forgot Username' or change your name and connect.");
Dialog_Show(playerid, OPTIONS, DIALOG_STYLE_LIST, "Account Options...", "Forgot password\nForgot username\nClose", "Select", "Back");
return 1;
}
new string[64 + MAX_SECURITY_QUESTION_SIZE];
format(string, sizeof(string), COL_WHITE "Answer your security question to reset password.\n\n"COL_TOMATO"%s", eUser[playerid][e_USER_SECURITY_QUESTION]);
Dialog_Show(playerid, FORGOT_PASSWORD, DIALOG_STYLE_INPUT, "Forgot Password:", string, "Next", "Cancel");
}
case 1:
{
const MASK = (-1 << (32 - 36));
new string[256],
ip[18];
GetPlayerIp(playerid, ip, 18);
format(string, sizeof(string), "SELECT `name`, `lastlogin_timestamp` FROM `users` WHERE ((`longip` & %i) = %i) LIMIT 1", MASK, (IpToLong(ip) & MASK));
new DBResult:result = db_query(db, string);
if (db_num_rows(result) == 0)
{
SendClientMessage(playerid, COLOR_TOMATO, "There are no accounts realted to this ip, this seems to be your first join!");
Dialog_Show(playerid, OPTIONS, DIALOG_STYLE_LIST, "Account Options...", "Forgot password\nForgot username\nClose", "Select", "Back");
return 1;
}
new list[25 * (MAX_PLAYER_NAME + 32)],
name[MAX_PLAYER_NAME],
lastlogin_timestamp,
i,
j = ((db_num_rows(result) > 10) ? (10) : (db_num_rows(result)));
do
{
db_get_field_assoc(result, "name", name, MAX_PLAYER_NAME);
lastlogin_timestamp = db_get_field_assoc_int(result, "lastlogin_timestamp");
format(list, sizeof(list), "%s"COL_TOMATO"%s "COL_WHITE"|| Last login: %s ago\n", list, name, ReturnTimelapse(lastlogin_timestamp, gettime()));
}
while (db_next_row(result) && i > j);
db_free_result(result);
Dialog_Show(playerid, FORGOT_USERNAME, DIALOG_STYLE_LIST, "Your username history...", list, "Ok", "");
PlayerPlaySound(playerid, 1054, 0.0, 0.0, 0.0);
}
case 2:
{
return Kick(playerid);
}
}
return 1;
}
Dialog:FORGOT_PASSWORD(playerid, response, listitem, inputtext[])
{
if (!response)
{
Dialog_Show(playerid, OPTIONS, DIALOG_STYLE_LIST, "Account Options...", "Forgot password\nForgot username\nClose", "Select", "Back");
return 1;
}
new string[256],
hash[64];
SHA256_PassHash(inputtext, eUser[playerid][e_USER_SALT], hash, sizeof(hash));
if (strcmp(hash, eUser[playerid][e_USER_SECURITY_ANSWER]))
{
if (++iPlayerAnswerAttempts[playerid] == dini_Int(DIRECTORY "config.ini", "max_login_attempts"))
{
new lock_timestamp = gettime() + (dini_Int(DIRECTORY "config.ini", "account_lock_minutes") * 60);
new ip[18];
GetPlayerIp(playerid, ip, 18);
format(string, sizeof(string), "INSERT INTO `temp_blocked_users` VALUES('%s', %i, %i)", ip, lock_timestamp, eUser[playerid][e_USER_SQLID]);
db_query(db, string);
format(string, sizeof(string), "Sorry!The account has been temporarily locked on your IP. due to %i/%i failed login attempts.", dini_Int(DIRECTORY "config.ini", "max_login_attempts"), dini_Int(DIRECTORY "config.ini", "max_login_attempts"));
SendClientMessage(playerid, COLOR_TOMATO, string);
format(string, sizeof(string), "If you forgot your password/username, click on 'Options' in login window next time (you may retry in %s).", ReturnTimelapse(gettime(), lock_timestamp));
SendClientMessage(playerid, COLOR_TOMATO, string);
return Kick(playerid);
}
format(string, sizeof(string), COL_WHITE "Answer your security question to reset password.\n\n"COL_TOMATO"%s", eUser[playerid][e_USER_SECURITY_QUESTION]);
Dialog_Show(playerid, FORGOT_PASSWORD, DIALOG_STYLE_INPUT, "Forgot Password:", string, "Next", "Cancel");
format(string, sizeof(string), "Incorrect answer!Your tries left: %i/%i attempts.", iPlayerAnswerAttempts[playerid], dini_Int(DIRECTORY "config.ini", "max_login_attempts"));
SendClientMessage(playerid, COLOR_TOMATO, string);
return 1;
}
Dialog_Show(playerid, RESET_PASSWORD, DIALOG_STYLE_PASSWORD, "Reset Password:", COL_WHITE "Insert a new password for your account. Also in case you want to change security question for later, use /ucp.", "Confirm", "");
SendClientMessage(playerid, COLOR_GREEN, "Successfully answered your security question!You shall now reset your password.");
PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0);
return 1;
}
Dialog:RESET_PASSWORD(playerid, response, listitem, inputtext[])
{
if (!response)
{
Dialog_Show(playerid, RESET_PASSWORD, DIALOG_STYLE_PASSWORD, "Reset Password:", COL_WHITE "Insert a new password for your account. Also in case you want to change security question for later, use /ucp.", "Confirm", "");
return 1;
}
new string[256];
if (!(dini_Int(DIRECTORY "config.ini", "min_password_length") <= strlen(inputtext) <= dini_Int(DIRECTORY "config.ini", "max_password_length")))
{
Dialog_Show(playerid, RESET_PASSWORD, DIALOG_STYLE_PASSWORD, "Reset Password:", COL_WHITE "Insert a new password for your account. Also in case you want to change security question for later, use /ucp.", "Confirm", "");
format(string, sizeof(string), "Invalid password length, must be between %i - %i characters.", dini_Int(DIRECTORY "config.ini", "min_password_length"), dini_Int(DIRECTORY "config.ini", "max_password_length"));
SendClientMessage(playerid, COLOR_TOMATO, string);
return 1;
}
if (dini_Bool(DIRECTORY "config.ini", "toggle_secure_password"))
{
if (!IsPasswordSecure(inputtext))
{
Dialog_Show(playerid, RESET_PASSWORD, DIALOG_STYLE_PASSWORD, "Reset Password:", COL_WHITE "Insert a new password for your account. Also in case you want to change security question for later, use /ucp.", "Confirm", "");
SendClientMessage(playerid, COLOR_TOMATO, "Password must contain atleast a Highercase, a Lowercase and a Number.");
return 1;
}
}
SHA256_PassHash(inputtext, eUser[playerid][e_USER_SALT], eUser[playerid][e_USER_PASSWORD], 64);
new name[MAX_PLAYER_NAME],
ip[18];
GetPlayerName(playerid, name, MAX_PLAYER_NAME);
GetPlayerIp(playerid, ip, 18);
format(string, sizeof(string), "UPDATE `users` SET `password` = '%q', `ip` = '%s', `longip` = %i, `lastlogin_timestamp` = %i WHERE `id` = %i", eUser[playerid][e_USER_PASSWORD], ip, IpToLong(ip), gettime(), eUser[playerid][e_USER_SQLID]);
db_query(db, string);
format(string, sizeof(string), "Successfully logged in with new password!Welcome back to our server %s, we hope you enjoy your stay. [Last login: %s ago]", name, ReturnTimelapse(eUser[playerid][e_USER_LASTLOGIN_TIMESTAMP], gettime()));
SendClientMessage(playerid, COLOR_GREEN, string);
PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0);
SetPVarInt(playerid, "LoggedIn", 1);
CallRemoteFunction("OnPlayerLogin", "i", playerid);
OnPlayerRequestClass(playerid, iPlayerClassid[playerid]);
return 1;
}
Dialog:FORGOT_USERNAME(playerid, response, listitem, inputtext[])
{
Dialog_Show(playerid, OPTIONS, DIALOG_STYLE_LIST, "Account Options...", "Forgot password\nForgot username\nClose", "Select", "Back");
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
if (iPlayerProtection[playerid][0] > 0)
{
DestroyDynamic3DTextLabel(iPlayerProtection3DText[playerid]);
KillTimer(iPlayerProtection[playerid][1]);
PlayerTextDrawHide(playerid, ptxtProtection[playerid][0]);
PlayerTextDrawHide(playerid, ptxtProtection[playerid][1]);
}
if (iPlayerOffRadar[playerid][0] > 0)
KillTimer(iPlayerOffRadar[playerid][1]);
if (GetPVarInt(playerid, "LoggedIn"))
{
new string[1024],
name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, MAX_PLAYER_NAME);
format(string, sizeof(string), "UPDATE `users` SET `name` = '%s', `password` = '%q', `salt` = '%q', `sec_question` = '%q', `sec_answer` = '%q', `kills` = %i, `deaths` = %i, `money` = %i, `adminlevel` = %i, `viplevel` = %i WHERE `id` = %i",
name, eUser[playerid][e_USER_PASSWORD], eUser[playerid][e_USER_SALT], eUser[playerid][e_USER_SECURITY_QUESTION], eUser[playerid][e_USER_SECURITY_ANSWER], eUser[playerid][e_USER_KILLS], eUser[playerid][e_USER_DEATHS], GetPlayerMoney(playerid), eUser[playerid][e_USER_ADMIN_LEVEL], eUser[playerid][e_USER_VIP_LEVEL], eUser[playerid][e_USER_SQLID]);
db_query(db, string);
format(string, sizeof(string), "UPDATE `user_skills` SET `WEAPONSKILL_PISTOL` = %i, `WEAPONSKILL_PISTOL_SILENCED` = %i, `WEAPONSKILL_DESERT_EAGLE` = %i, `WEAPONSKILL_SHOTGUN` = %i, `WEAPONSKILL_SAWNOFF_SHOTGUN` = %i, `WEAPONSKILL_SPAS12_SHOTGUN` = %i, `WEAPONSKILL_MICRO_UZI` = %i, `WEAPONSKILL_MP5` = %i, `WEAPONSKILL_AK47` = %i, `WEAPONSKILL_M4` = %i, `WEAPONSKILL_SNIPERRIFLE` = %i WHERE `user_id` = %i",
iPlayerSkills[playerid][WEAPONSKILL_PISTOL], iPlayerSkills[playerid][WEAPONSKILL_PISTOL_SILENCED], iPlayerSkills[playerid][WEAPONSKILL_DESERT_EAGLE], iPlayerSkills[playerid][WEAPONSKILL_SHOTGUN], iPlayerSkills[playerid][WEAPONSKILL_SAWNOFF_SHOTGUN], iPlayerSkills[playerid][WEAPONSKILL_SPAS12_SHOTGUN], iPlayerSkills[playerid][WEAPONSKILL_MICRO_UZI], iPlayerSkills[playerid][WEAPONSKILL_MP5],
iPlayerSkills[playerid][WEAPONSKILL_AK47], iPlayerSkills[playerid][WEAPONSKILL_M4], iPlayerSkills[playerid][WEAPONSKILL_SNIPERRIFLE], eUser[playerid][e_USER_SQLID]);
db_query(db, string);
}
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
new h, m, s;
gettime(h, m, s);
#pragma unused s
SetPlayerTime(playerid, h, m);
SetPlayerWeather(playerid, iWeather);
if (bPlayerGambleStarted[playerid])
{
bPlayerGambleStarted[playerid] = false;
PlayerTextDrawHide(playerid, ptxtGamble[playerid][0]);
PlayerTextDrawHide(playerid, ptxtGamble[playerid][1]);
PlayerTextDrawHide(playerid, ptxtGamble[playerid][2]);
PlayerTextDrawHide(playerid, ptxtGamble[playerid][3]);
PlayerTextDrawHide(playerid, ptxtGamble[playerid][4]);
PlayerTextDrawHide(playerid, ptxtGamble[playerid][5]);
}
if (iPlayerProtection[playerid][0] > 0)
{
DestroyDynamic3DTextLabel(iPlayerProtection3DText[playerid]);
KillTimer(iPlayerProtection[playerid][1]);
PlayerTextDrawHide(playerid, ptxtProtection[playerid][0]);
PlayerTextDrawHide(playerid, ptxtProtection[playerid][1]);
}
if (iPlayerOffRadar[playerid][0] > 0)
KillTimer(iPlayerOffRadar[playerid][1]);
if (iPlayerCaptureZone[playerid] != -1)
{
OnPlayerLeaveDynamicCP(playerid, eCaptureZone[iPlayerCaptureZone[playerid]][e_CAPTURE_ZONE_CPID]);
iPlayerCaptureZone[playerid] = -1;
}
iPlayerClassid[playerid] = classid;
if (!GetPVarInt(playerid, "LoggedIn"))
{
SetPlayerCameraPos(playerid, 693.9114, -494.8807, 22.6305);
SetPlayerCameraLookAt(playerid, 693.2760, -494.1037, 22.5604, CAMERA_MOVE);
}
else
{
switch (classid)
{
case 0..14:
{
ShowNotification(playerid, "~w~You have chossen team ~r~Terrorists~w~. You mission is to eliminate ~b~Cops ~w~and capture all their terroteries!", 0);
SetPlayerPos(playerid, 681.7634, -477.5455, 16.3359);
SetPlayerFacingAngle(playerid, 179.5926);
SetPlayerCameraPos(playerid, 681.3257, -489.8256, 19.6577);
SetPlayerCameraLookAt(playerid, 681.3247, -488.8275, 19.5426, CAMERA_MOVE);
SetPlayerTeam(playerid, TEAM_TERRORISTS);
}
default:
{
ShowNotification(playerid, "~w~You have chossen team ~b~Cops~w~. You mission is to eliminate ~r~Terrorists ~w~and capture all their terroteries!", 0);
SetPlayerPos(playerid, 620.1630, -601.8186, 17.2330);
SetPlayerFacingAngle(playerid, 270.1233);
SetPlayerCameraPos(playerid, 634.4814, -602.4117, 21.7124);
SetPlayerCameraLookAt(playerid, 633.4851, -602.4774, 21.5773, CAMERA_MOVE);
SetPlayerTeam(playerid, TEAM_COPS);
}
}
}
PlayerTextDrawHide(playerid, ptxtHelmet[playerid]);
PlayerTextDrawHide(playerid, ptxtOffRadar[playerid][0]);
PlayerTextDrawHide(playerid, ptxtOffRadar[playerid][1]);
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
if (!GetPVarInt(playerid, "LoggedIn"))
{
GameTextForPlayer(playerid, "~n~~n~~n~~n~~r~Login/Register first, before spawning!", 3000, 3);
return 0;
}
new count[2];
for (new i, j = GetPlayerPoolSize(); i <= j; i++)
{
if (i != playerid && IsPlayerConnected(i))
{
if (GetPlayerTeam(i) == TEAM_COPS)
count[0]++;
else if (GetPlayerTeam(i) == TEAM_TERRORISTS)
count[1]++;
}
}
if ((GetPlayerTeam(playerid) == TEAM_COPS && count[0] > count[1]) || (GetPlayerTeam(playerid) == TEAM_TERRORISTS && count[1] > count[0]))
{
GameTextForPlayer(playerid, "~n~~n~~n~~n~~r~Team Full!!", 2000, 3);
return 0;
}
SendClientMessage(playerid, COLOR_WHITE, "");
SendClientMessage(playerid, COLOR_WHITE, "/kill - commit sucide");
SendClientMessage(playerid, COLOR_WHITE, "/shop - open shop dialog");
SendClientMessage(playerid, COLOR_WHITE, "/weapons - open weapons shop dialog");
SendClientMessage(playerid, COLOR_WHITE, "/vehicles - open vehicles shop dialog");
SendClientMessage(playerid, COLOR_WHITE, "/helmet - buy a headshot protection helmet");
SendClientMessage(playerid, COLOR_WHITE, "/offradar - go invisible on radar/map for 2 minutes");
SendClientMessage(playerid, COLOR_WHITE, "/gamble - make some money through betting");
SendClientMessage(playerid, COLOR_WHITE, "/stats - player statistics");
SendClientMessage(playerid, COLOR_WHITE, "/skills - player skills statistics");
SendClientMessage(playerid, COLOR_WHITE, "/changeques - change your security question & answer");
SendClientMessage(playerid, COLOR_WHITE, "/changepass - change your account password");
return 1;
}
forward OnPlayerSpawnProtectonUpdate(playerid);
public OnPlayerSpawnProtectonUpdate(playerid)
{
if (iPlayerProtection[playerid][0] == 0)
{
DestroyDynamic3DTextLabel(iPlayerProtection3DText[playerid]);
KillTimer(iPlayerProtection[playerid][1]);
iPlayerProtection[playerid][1] = SetTimerEx("OnPlayerSpawnProtectionEnd", 3000, false, "i", playerid);
PlayerTextDrawSetString(playerid, ptxtProtection[playerid][0], "~r~Spawn protection has ended");
PlayerTextDrawHide(playerid, ptxtProtection[playerid][1]);
SetPlayerHealth(playerid, 100.0);
SetPlayerArmour(playerid, 20.0);
SendClientMessage(playerid, COLOR_TOMATO, "Spawn protection has ended!");
iPlayerSpree[playerid] = 0;
return;
}
new string[64];
format(string, sizeof(string), "Spawn protected for 10 seconds...", iPlayerProtection[playerid][0]--);
UpdateDynamic3DTextLabelText(iPlayerProtection3DText[playerid], COLOR_TOMATO, string);
format(string, sizeof(string), "%is", iPlayerProtection[playerid][0]);
PlayerTextDrawSetString(playerid, ptxtProtection[playerid][1], string);
}
forward OnPlayerSpawnProtectionEnd(playerid);
public OnPlayerSpawnProtectionEnd(playerid)
{
iPlayerProtection[playerid][1] = -1;
PlayerTextDrawHide(playerid, ptxtProtection[playerid][0]);
PlayerTextDrawHide(playerid, ptxtProtection[playerid][1]);
}
public OnPlayerSpawn(playerid)
{
new h, m, s;
gettime(h, m, s);
#pragma unused s
SetPlayerTime(playerid, h, m);
SetPlayerWeather(playerid, iWeather);
if (bPlayerGambleStarted[playerid])
{
bPlayerGambleStarted[playerid] = false;
PlayerTextDrawHide(playerid, ptxtGamble[playerid][0]);
PlayerTextDrawHide(playerid, ptxtGamble[playerid][1]);
PlayerTextDrawHide(playerid, ptxtGamble[playerid][2]);
PlayerTextDrawHide(playerid, ptxtGamble[playerid][3]);
PlayerTextDrawHide(playerid, ptxtGamble[playerid][4]);
PlayerTextDrawHide(playerid, ptxtGamble[playerid][5]);
}
ShowNotification(playerid, "", 0);
if (iPlayerProtection[playerid][0] > 0)
{
DestroyDynamic3DTextLabel(iPlayerProtection3DText[playerid]);
KillTimer(iPlayerProtection[playerid][1]);
}
iPlayerProtection3DText[playerid] = CreateDynamic3DTextLabel("Spawn protected for 10 seconds...", COLOR_TOMATO, 0.0, 0.0, 0.5, 20.0, playerid, .testlos = 1);
iPlayerProtection[playerid][0] = 10;
iPlayerProtection[playerid][1] = SetTimerEx("OnPlayerSpawnProtectonUpdate", 1000, true, "i", playerid);
PlayerTextDrawSetString(playerid, ptxtProtection[playerid][0], "Anti-Spawnkill Protection");
PlayerTextDrawShow(playerid, ptxtProtection[playerid][0]);
PlayerTextDrawSetString(playerid, ptxtProtection[playerid][1], "10s");
PlayerTextDrawShow(playerid, ptxtProtection[playerid][1]);
SetPlayerHealth(playerid, FLOAT_INFINITY);
PlayerTextDrawShow(playerid, ptxtHelmet[playerid]);
PlayerTextDrawShow(playerid, ptxtOffRadar[playerid][0]);
PlayerTextDrawShow(playerid, ptxtOffRadar[playerid][1]);
RemovePlayerAttachedObject(playerid, MAX_PLAYER_ATTACHED_OBJECTS - 1);
bPlayerHelmet[playerid] = false;
PlayerTextDrawSetString(playerid, ptxtHelmet[playerid], "/Helmet: ~r~OFF");
if (iPlayerOffRadar[playerid][0] <= 0)
{
PlayerTextDrawSetString(playerid, ptxtOffRadar[playerid][0], "/Offradar: ~r~OFF");
PlayerTextDrawSetString(playerid, ptxtOffRadar[playerid][1], "Invisibility on map for 2 minutes");
}
iPlayerHeadshotData[playerid][0] = INVALID_PLAYER_ID;
iPlayerHeadshotData[playerid][1] = 0;
ResetPlayerWeapons(playerid);
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
SetPlayerScore(playerid, floatround((eUser[playerid][e_USER_DEATHS] == 0) ? (0.0) : (floatdiv(eUser[playerid][e_USER_KILLS], eUser[playerid][e_USER_DEATHS]))));
GivePlayerMoney(playerid, 100);
new r;
if (GetPlayerTeam(playerid) == TEAM_COPS)
{
r = random(sizeof(COPS_SPAWN));
SetPlayerPos(playerid, COPS_SPAWN[r][0], COPS_SPAWN[r][1], COPS_SPAWN[r][2]);
SetPlayerFacingAngle(playerid, COPS_SPAWN[r][3]);
SetPlayerColor(playerid, TEAM_COLOR_COPS);
GivePlayerWeapon(playerid, 29, 200);
GivePlayerWeapon(playerid, 24, 100);
GivePlayerWeapon(playerid, 4, 1);
SendClientMessage(playerid, COLOR_TOMATO, "___________________");
SendClientMessage(playerid, COLOR_TOMATO, "");
SendClientMessage(playerid, TEAM_COLOR_COPS, "TEAM: Cops");
SendClientMessage(playerid, COLOR_TOMATO, "Your mission is to elimiate \"Terrorists\". Secondary objective is to capture all the three territories. When your team owns all 3 territories, you get cash advantages.");
SendClientMessage(playerid, COLOR_TOMATO, "For list of commands, type /cmds.");
SendClientMessage(playerid, COLOR_TOMATO, "");
SendClientMessage(playerid, COLOR_TOMATO, "You have spawn protection for 10 seconds, if you shoot someone, it will end!");
SendClientMessage(playerid, COLOR_TOMATO, "___________________");
}
else
{
r = random(sizeof(TERRORISTS_SPAWN));
SetPlayerPos(playerid, TERRORISTS_SPAWN[r][0], TERRORISTS_SPAWN[r][1], TERRORISTS_SPAWN[r][2]);
SetPlayerFacingAngle(playerid, TERRORISTS_SPAWN[r][3]);
SetPlayerColor(playerid, TEAM_COLOR_TERRORISTS);
GivePlayerWeapon(playerid, 30, 200);
GivePlayerWeapon(playerid, 22, 100);
GivePlayerWeapon(playerid, 4, 1);
SendClientMessage(playerid, COLOR_TOMATO, "___________________");
SendClientMessage(playerid, COLOR_TOMATO, "");
SendClientMessage(playerid, TEAM_COLOR_TERRORISTS, "TEAM: Terrorists");
SendClientMessage(playerid, COLOR_TOMATO, "Your mission is to elimiate \"Cops\". Secondary objective is to capture all the three territories. When your team owns all 3 territories, you get cash advantages.");
SendClientMessage(playerid, COLOR_TOMATO, "For list of commands, type /cmds.");
SendClientMessage(playerid, COLOR_TOMATO, "");
SendClientMessage(playerid, COLOR_TOMATO, "You have spawn protection for 10 seconds, if you shoot someone, it will end!");
SendClientMessage(playerid, COLOR_TOMATO, "___________________");
}
if (iPlayerOffRadar[playerid][0] > 0)
{
GameTextForPlayer(playerid, "~w~You are still Off-Radar!", 3000, 3);
SetPlayerColor(playerid, SET_ALPHA(((GetPlayerTeam(playerid) == TEAM_COPS) ? (TEAM_COLOR_COPS) : (TEAM_COLOR_TERRORISTS)), 0));
}
SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL, iPlayerSkills[playerid][WEAPONSKILL_PISTOL]);
SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL_SILENCED, iPlayerSkills[playerid][WEAPONSKILL_PISTOL_SILENCED]);
SetPlayerSkillLevel(playerid, WEAPONSKILL_DESERT_EAGLE, iPlayerSkills[playerid][WEAPONSKILL_DESERT_EAGLE]);
SetPlayerSkillLevel(playerid, WEAPONSKILL_SHOTGUN, iPlayerSkills[playerid][WEAPONSKILL_SHOTGUN]);
SetPlayerSkillLevel(playerid, WEAPONSKILL_SAWNOFF_SHOTGUN, iPlayerSkills[playerid][WEAPONSKILL_SAWNOFF_SHOTGUN]);
SetPlayerSkillLevel(playerid, WEAPONSKILL_SPAS12_SHOTGUN, iPlayerSkills[playerid][WEAPONSKILL_SPAS12_SHOTGUN]);
SetPlayerSkillLevel(playerid, WEAPONSKILL_MICRO_UZI, iPlayerSkills[playerid][WEAPONSKILL_MICRO_UZI]);
SetPlayerSkillLevel(playerid, WEAPONSKILL_MP5, iPlayerSkills[playerid][WEAPONSKILL_MP5]);
SetPlayerSkillLevel(playerid, WEAPONSKILL_AK47, iPlayerSkills[playerid][WEAPONSKILL_AK47]);
SetPlayerSkillLevel(playerid, WEAPONSKILL_M4, iPlayerSkills[playerid][WEAPONSKILL_M4]);
SetPlayerSkillLevel(playerid, WEAPONSKILL_SNIPERRIFLE, iPlayerSkills[playerid][WEAPONSKILL_SNIPERRIFLE]);
for (new i; i < sizeof(eCaptureZone); i++)
{
GangZoneShowForPlayer(playerid, eCaptureZone[i][e_CAPTURE_ZONE_ID], SET_ALPHA(((eCaptureZone[i][e_CAPTURE_ZONE_OWNER] == TEAM_COPS) ? (TEAM_COLOR_COPS) : (TEAM_COLOR_TERRORISTS)), 150));
if (eCaptureZone[i][e_CAPTURE_ZONE_ATTACKER] != INVALID_PLAYER_ID)
{
GangZoneFlashForPlayer(playerid, eCaptureZone[i][e_CAPTURE_ZONE_ID], SET_ALPHA(((GetPlayerTeam(playerid) == TEAM_COPS) ? (TEAM_COLOR_COPS) : (TEAM_COLOR_TERRORISTS)), 150));
}
}
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
for (new i = 0; i < iStaticPickupCount; i++)
{
if (pickupid == eStaticPickup[i][e_STATIC_PICKUP_ID])
{
switch (eStaticPickup[i][e_STATIC_PICKUP_MODEL])
{
case 331,
333..341,
321..326,
342..355,
372,
356..371:
{
GivePlayerWeapon(playerid, GetModelWeaponID(eStaticPickup[i][e_STATIC_PICKUP_MODEL]), _:eStaticPickup[i][e_STATIC_PICKUP_AMOUNT]);
}
case 1242:
{
new Float:value;
GetPlayerArmour(playerid, value);
SetPlayerArmour(playerid, (((value + eStaticPickup[i][e_STATIC_PICKUP_AMOUNT]) >= 100.0) ? (100.0) : (value + eStaticPickup[i][e_STATIC_PICKUP_AMOUNT])));
}
case 1240:
{
new Float:value;
GetPlayerHealth(playerid, value);
SetPlayerHealth(playerid, (((value + eStaticPickup[i][e_STATIC_PICKUP_AMOUNT]) >= 100.0) ? (100.0) : (value + eStaticPickup[i][e_STATIC_PICKUP_AMOUNT])));
}
case 1212,
1550:
{
GivePlayerMoney(playerid, floatround(eStaticPickup[i][e_STATIC_PICKUP_AMOUNT]));
}
}
StaticPickup_Destroy(i);
}
}
return 1;
}
public OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid, bodypart)
{
if (GetPlayerTeam(playerid) != NO_TEAM && GetPlayerTeam(damagedid) != NO_TEAM && GetPlayerTeam(playerid) == GetPlayerTeam(damagedid))
{
GameTextForPlayer(playerid, "~r~Same Team!", 5000, 3);
}
else
{
if (iPlayerProtection[damagedid][0] > 0)
{
GameTextForPlayer(playerid, "~r~Player under protection!", 5000, 3);
return 1;
}
if (iPlayerProtection[playerid][0] > 0)
{
iPlayerProtection[playerid][0] = 0;
OnPlayerSpawnProtectonUpdate(playerid);
}
}
return 1;
}
public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid, bodypart)
{
if (issuerid != INVALID_PLAYER_ID)
{
PlayerPlaySound(issuerid, 17802, 0.0, 0.0, 0.0);
if (bodypart == 9)
{
if (weaponid == WEAPON_SILENCED || weaponid == WEAPON_MP5 || weaponid == WEAPON_AK47 || weaponid == WEAPON_M4 || weaponid == WEAPON_RIFLE || weaponid == WEAPON_SNIPER || weaponid == WEAPON_MINIGUN)
{
if (GetPlayerTeam(playerid) != NO_TEAM && GetPlayerTeam(issuerid) != NO_TEAM && GetPlayerTeam(playerid) != GetPlayerTeam(issuerid))
{
if (iPlayerProtection[playerid][0] > 0)
{
GameTextForPlayer(issuerid, "~r~Player under protection!", 5000, 3);
return 1;
}
if (bPlayerHelmet[playerid])
{
return GameTextForPlayer(issuerid, "~n~~n~~n~~n~~n~~r~Player Has Helmet!", 5000, 3);
}
PlayerPlaySound(playerid, 1055, 0.0, 0.0, 0.0);
PlayerPlaySound(issuerid, 1055, 0.0, 0.0, 0.0);
SetPlayerHealth(playerid, 0.0);
iPlayerHeadshotData[playerid][0] = issuerid;
iPlayerHeadshotData[playerid][1] = weaponid;
}
}
}
}
return 1;
}
public OnPlayerText(playerid, text[])
{
new string[150],
name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, MAX_PLAYER_NAME);
if (GetPlayerTeam(playerid) == TEAM_TERRORISTS)
{
format(string, sizeof(string), "sultan %s[%i]: "COL_WHITE"%s", name, playerid, text);
SendClientMessageToAll(TEAM_COLOR_TERRORISTS, string);
}
else if (GetPlayerTeam(playerid) == TEAM_COPS)
{
format(string, sizeof(string), "officer %s[%i]: "COL_WHITE"%s", name, playerid, text);
SendClientMessageToAll(TEAM_COLOR_COPS, string);
}
return 0;
}
public OnPlayerEnterDynamicCP(playerid, checkpointid)
{
for (new i; i < sizeof(eCaptureZone); i++)
{
if (eCaptureZone[i][e_CAPTURE_ZONE_CPID] == checkpointid)
{
new string[150];
if (eCaptureZone[i][e_CAPTURE_ZONE_ATTACKER] != INVALID_PLAYER_ID)
{
if (GetPlayerTeam(playerid) == GetPlayerTeam(eCaptureZone[i][e_CAPTURE_ZONE_ATTACKER]))
{
if (IsPlayerInAnyVehicle(playerid))
return SendClientMessage(playerid, COLOR_TOMATO, "You cannot capture the zone in a vehicle.");
format(string, sizeof(string), "Capturing in %i/"#CAPTURE_TIME"...", eCaptureZone[i][e_CAPTURE_ZONE_TICK]);
PlayerTextDrawSetString(playerid, ptxtCapture[playerid], string);
PlayerTextDrawShow(playerid, ptxtCapture[playerid]);
SetPlayerProgressBarValue(playerid, pbarCapture[playerid], eCaptureZone[i][e_CAPTURE_ZONE_TICK]);
ShowPlayerProgressBar(playerid, pbarCapture[playerid]);
eCaptureZone[i][e_CAPTURE_ZONE_PLAYERS]++;
iPlayerCaptureZone[playerid] = i;
SendClientMessage(playerid, COLOR_WHITE, "Stay in the checkpoint to assist your teammate in capturing the zone.");
}
}
else
{
if (GetPlayerTeam(playerid) != eCaptureZone[i][e_CAPTURE_ZONE_OWNER])
{
if (IsPlayerInAnyVehicle(playerid))
return SendClientMessage(playerid, 0xFF0000FF, "ERROR: You cannot capture the zone in a vehicle.");
format(string, sizeof(string), "The zone is controlled by team %s. Stay in the checkpoint for "#CAPTURE_TIME" seconds to capture the zone.", ((eCaptureZone[i][e_CAPTURE_ZONE_OWNER] == TEAM_COPS) ? ("Cops") : ("Terrorists")));
SendClientMessage(playerid, COLOR_WHITE, string);
GangZoneFlashForAll(eCaptureZone[i][e_CAPTURE_ZONE_ID], SET_ALPHA(((GetPlayerTeam(playerid) == TEAM_COPS) ? (TEAM_COLOR_COPS) : (TEAM_COLOR_TERRORISTS)), 150));
iPlayerCaptureZone[playerid] = i;
eCaptureZone[i][e_CAPTURE_ZONE_ATTACKER] = playerid;
eCaptureZone[i][e_CAPTURE_ZONE_PLAYERS] = 1;
eCaptureZone[i][e_CAPTURE_ZONE_TICK] = 0;
KillTimer(eCaptureZone[i][e_CAPTURE_ZONE_TIMER]);
eCaptureZone[i][e_CAPTURE_ZONE_TIMER] = SetTimerEx("OnZoneUpdate", 1000, true, "i", i);
if (GetPlayerTeam(playerid) == TEAM_COPS)
{
new copstr[150],
Terroriststr[150];
format(copstr, sizeof(copstr), "~y~We have provoked ~r~Terrorists ~y~territory %s", eCaptureZone[i][e_CAPTURE_ZONE_NAME]);
format(Terroriststr, sizeof(Terroriststr), "~b~Cops ~y~have provoked our territory %s", eCaptureZone[i][e_CAPTURE_ZONE_NAME]);
for (new p, l = GetPlayerPoolSize(); p <= l; p++)
{
if (GetPlayerTeam(p) == TEAM_COPS)
ShowCaptureText(p, 1, copstr, 10000);
if (GetPlayerTeam(p) == TEAM_TERRORISTS)
ShowCaptureText(p, 0, Terroriststr, 10000);
}
}
else if (GetPlayerTeam(playerid) == TEAM_TERRORISTS)
{
new copstr[150],
Terroriststr[150];
format(copstr, sizeof(copstr), "~r~Terrorists ~y~have provoked our territory %s", eCaptureZone[i][e_CAPTURE_ZONE_NAME]);
format(Terroriststr, sizeof(Terroriststr), "~y~We have provoked ~b~Cops ~y~territory %s", eCaptureZone[i][e_CAPTURE_ZONE_NAME]);
for (new p, l = GetPlayerPoolSize(); p <= l; p++)
{
if (GetPlayerTeam(p) == TEAM_COPS)
ShowCaptureText(p, 0, copstr, 10000);
if (GetPlayerTeam(p) == TEAM_TERRORISTS)
ShowCaptureText(p, 1, Terroriststr, 10000);
}
}
PlayerTextDrawSetString(playerid, ptxtCapture[playerid], "Capturing in 1/"#CAPTURE_TIME"...");
PlayerTextDrawShow(playerid, ptxtCapture[playerid]);
SetPlayerProgressBarValue(playerid, pbarCapture[playerid], eCaptureZone[i][e_CAPTURE_ZONE_TICK]);
ShowPlayerProgressBar(playerid, pbarCapture[playerid]);
}
else
{
if (eCaptureZone[i][e_CAPTURE_ZONE_ATTACKER] != INVALID_PLAYER_ID)
GameTextForPlayer(playerid, "~r~~h~~h~~h~Protect zone from enemies!", 2000, 1);
else
GameTextForPlayer(playerid, "~r~~h~~h~~h~Zone secure!", 2000, 1);
}
}
break;
}
}
return 1;
}
forward OnZoneUpdate(zoneid);
public OnZoneUpdate(zoneid)
{
switch(eCaptureZone[zoneid][e_CAPTURE_ZONE_PLAYERS])
{
case 1:
eCaptureZone[zoneid][e_CAPTURE_ZONE_TICK] += 1;
case 2:
eCaptureZone[zoneid][e_CAPTURE_ZONE_TICK] += 2;
default:
eCaptureZone[zoneid][e_CAPTURE_ZONE_TICK] += 3;
}
new string[150];
format(string, sizeof(string), "Capturing in %i/"#CAPTURE_TIME"...", eCaptureZone[zoneid][e_CAPTURE_ZONE_TICK]);
for (new i, j = GetPlayerPoolSize(); i <= j; i++)
{
if (IsPlayerInDynamicCP(i, eCaptureZone[zoneid][e_CAPTURE_ZONE_CPID]) && !IsPlayerInAnyVehicle(i) && GetPlayerTeam(i) == GetPlayerTeam(eCaptureZone[zoneid][e_CAPTURE_ZONE_ATTACKER]))
{
SetPlayerProgressBarValue(i, pbarCapture[i], eCaptureZone[zoneid][e_CAPTURE_ZONE_TICK]);
PlayerTextDrawSetString(i, ptxtCapture[i], string);
}
}
if (eCaptureZone[zoneid][e_CAPTURE_ZONE_TICK] > CAPTURE_TIME)
{
SendClientMessage(eCaptureZone[zoneid][e_CAPTURE_ZONE_ATTACKER], COLOR_GREEN, "You have successfully captured the zone, +$1000.");
GivePlayerMoney(eCaptureZone[zoneid][e_CAPTURE_ZONE_ATTACKER], 1000);
for (new i, j = GetPlayerPoolSize(); i <= j; i++)
{
if (IsPlayerInDynamicCP(i, eCaptureZone[zoneid][e_CAPTURE_ZONE_CPID]))
{
PlayerTextDrawHide(i, ptxtCapture[i]);
HidePlayerProgressBar(i, pbarCapture[i]);
if (i != eCaptureZone[zoneid][e_CAPTURE_ZONE_ATTACKER] && GetPlayerTeam(i) == GetPlayerTeam(eCaptureZone[zoneid][e_CAPTURE_ZONE_ATTACKER]) && !IsPlayerInAnyVehicle(i))
{
SendClientMessage(i, COLOR_GREEN, "You have assisted your teammate to capture the zone, +$500.");
GivePlayerMoney(i, 500);
}
}
}
GangZoneStopFlashForAll(eCaptureZone[zoneid][e_CAPTURE_ZONE_ID]);
GangZoneShowForAll(eCaptureZone[zoneid][e_CAPTURE_ZONE_ID], SET_ALPHA(((GetPlayerTeam(eCaptureZone[zoneid][e_CAPTURE_ZONE_ATTACKER]) == TEAM_COPS) ? (TEAM_COLOR_COPS) : (TEAM_COLOR_TERRORISTS)), 150));
KillTimer(eCaptureZone[zoneid][e_CAPTURE_ZONE_TIMER]);
if (GetPlayerTeam(eCaptureZone[zoneid][e_CAPTURE_ZONE_ATTACKER]) == TEAM_COPS)
{
new copstr[150],
Terroriststr[150];
format(copstr, sizeof(copstr), "~g~We have taken over the territory %s from ~r~Terrorists", eCaptureZone[zoneid][e_CAPTURE_ZONE_NAME]);
format(Terroriststr, sizeof(Terroriststr), "~b~Cops ~r~have taken over our territory %s", eCaptureZone[zoneid][e_CAPTURE_ZONE_NAME]);
for (new i, j = GetPlayerPoolSize(); i <= j; i++)
{
if (GetPlayerTeam(i) == TEAM_COPS)
ShowCaptureText(i, 0, copstr, 10000);
if (GetPlayerTeam(i) == TEAM_TERRORISTS)
ShowCaptureText(i, 1, Terroriststr, 10000);
}
}
else if (GetPlayerTeam(eCaptureZone[zoneid][e_CAPTURE_ZONE_ATTACKER]) == TEAM_TERRORISTS)
{
new copstr[150],
Terroriststr[150];
format(copstr, sizeof(copstr), "~r~Terrorists ~r~have taken over our territory %s", eCaptureZone[zoneid][e_CAPTURE_ZONE_NAME]);
format(Terroriststr, sizeof(Terroriststr), "~g~We have taken over the territory %s from ~b~Cops", eCaptureZone[zoneid][e_CAPTURE_ZONE_NAME]);
for (new i, j = GetPlayerPoolSize(); i <= j; i++)
{
if (GetPlayerTeam(i) == TEAM_COPS)
ShowCaptureText(i, 1, copstr, 10000);
if (GetPlayerTeam(i) == TEAM_TERRORISTS)
ShowCaptureText(i, 0, Terroriststr, 10000);
}
}
eCaptureZone[zoneid][e_CAPTURE_ZONE_OWNER] = GetPlayerTeam(eCaptureZone[zoneid][e_CAPTURE_ZONE_ATTACKER]);
eCaptureZone[zoneid][e_CAPTURE_ZONE_ATTACKER] = INVALID_PLAYER_ID;
}
}
public OnPlayerLeaveDynamicCP(playerid, checkpointid)
{
for (new i; i < sizeof(eCaptureZone); i++)
{
if (eCaptureZone[i][e_CAPTURE_ZONE_CPID] == checkpointid)
{
if (eCaptureZone[i][e_CAPTURE_ZONE_ATTACKER] != INVALID_PLAYER_ID)
{
if (GetPlayerTeam(playerid) == GetPlayerTeam(eCaptureZone[i][e_CAPTURE_ZONE_ATTACKER]) && iPlayerCaptureZone[playerid] == i)
{
iPlayerCaptureZone[playerid] = -1;
eCaptureZone[i][e_CAPTURE_ZONE_PLAYERS]--;
if (!eCaptureZone[i][e_CAPTURE_ZONE_PLAYERS])
{
SendClientMessage(playerid, COLOR_TOMATO, "You failed to capture the zone, there were no teammates left in your checkpoint.");
GangZoneStopFlashForAll(eCaptureZone[i][e_CAPTURE_ZONE_ID]);
if (GetPlayerTeam(eCaptureZone[i][e_CAPTURE_ZONE_ATTACKER]) == TEAM_COPS)
{
new copstr[150],
Terroriststr[150];
format(copstr, sizeof(copstr), "~r~We failed to take over the territory %s from ~r~Terrorists", eCaptureZone[i][e_CAPTURE_ZONE_NAME]);
format(Terroriststr, sizeof(Terroriststr), "~b~Cops ~g~failed to take over our territory %s", eCaptureZone[i][e_CAPTURE_ZONE_NAME]);
for (new p, l = GetPlayerPoolSize(); p <= l; p++)
{
if (GetPlayerTeam(p) == TEAM_COPS)
ShowCaptureText(p, 1, copstr, 10000);
if (GetPlayerTeam(p) == TEAM_TERRORISTS)
ShowCaptureText(p, 0, Terroriststr, 10000);
}
}
else if (GetPlayerTeam(eCaptureZone[i][e_CAPTURE_ZONE_ATTACKER]) == TEAM_TERRORISTS)
{
new copstr[150],
Terroriststr[150];
format(copstr, sizeof(copstr), "~r~Terrorists ~g~failed to take over our territory %s", eCaptureZone[i][e_CAPTURE_ZONE_NAME]);
format(Terroriststr, sizeof(Terroriststr), "~r~We failed to take over the territory %s from ~b~Cops", eCaptureZone[i][e_CAPTURE_ZONE_NAME]);
for (new p, l = GetPlayerPoolSize(); p <= l; p++)
{
if (GetPlayerTeam(p) == TEAM_COPS)
ShowCaptureText(p, 0, copstr, 10000);
if (GetPlayerTeam(p) == TEAM_TERRORISTS)
ShowCaptureText(p, 1, Terroriststr, 10000);
}
}
eCaptureZone[i][e_CAPTURE_ZONE_ATTACKER] = INVALID_PLAYER_ID;
KillTimer(eCaptureZone[i][e_CAPTURE_ZONE_TIMER]);
}
else if (eCaptureZone[i][e_CAPTURE_ZONE_ATTACKER] == playerid)
{
for (new p, l = GetPlayerPoolSize(); p <= l; p++)
{
if (GetPlayerTeam(p) == GetPlayerTeam(playerid))
{
if (IsPlayerInDynamicCP(p, checkpointid))
{
eCaptureZone[i][e_CAPTURE_ZONE_ATTACKER] = p;
break;
}
}
}
}
}
PlayerTextDrawHide(playerid, ptxtCapture[playerid]);
HidePlayerProgressBar(playerid, pbarCapture[playerid]);
break;
}
}
}
return 1;
}
public OnVehicleDeath(vehicleid)
{
for (new i, j = GetPlayerPoolSize(); i <= j; i++)
{
if (IsPlayerConnected(i))
{
for (new x; x < sizeof(iPlayerVehicleid[]); x++)
{
if (IsValidVehicle(iPlayerVehicleid[i][x]) && iPlayerVehicleid[i][x] == vehicleid)
{
DestroyVehicle(iPlayerVehicleid[i][x]);
break;
}
}
}
}
return 1;
}
CMD:changepass(playerid, params[])
{
if (bPlayerGambleStarted[playerid])
return SendClientMessage(playerid, COLOR_TOMATO, "You cannot use commands while gambling.");
if (eUser[playerid][e_USER_SQLID] != 1)
{
SendClientMessage(playerid, COLOR_TOMATO, "Only registered users can use this command.");
return 1;
}
Dialog_Show(playerid, CHANGE_PASSWORD, DIALOG_STYLE_PASSWORD, "Change account password...", COL_WHITE "Insert a new password for your account, Passwords are "COL_YELLOW"case sensitive"COL_WHITE".", "Confirm", "Cancel");
SendClientMessage(playerid, COLOR_WHITE, "Enter your new password.");
PlayerPlaySound(playerid, 1054, 0.0, 0.0, 0.0);
return 1;
}
Dialog:CHANGE_PASSWORD(playerid, response, listitem, inputtext[])
{
if (!response)
return 1;
if (!(dini_Int(DIRECTORY "config.ini", "min_password_length") <= strlen(inputtext) <= dini_Int(DIRECTORY "config.ini", "max_password_length")))
{
Dialog_Show(playerid, CHANGE_PASSWORD, DIALOG_STYLE_PASSWORD, "Change account password...", COL_WHITE "Insert a new password for your account, Passwords are "COL_YELLOW"case sensitive"COL_WHITE".", "Confirm", "Cancel");
new string[150];
format(string, sizeof(string), "Invalid password length, must be between %i - %i characters.", dini_Int(DIRECTORY "config.ini", "min_password_length"), dini_Int(DIRECTORY "config.ini", "max_password_length"));
SendClientMessage(playerid, COLOR_TOMATO, string);
return 1;
}
if (dini_Bool(DIRECTORY "config.ini", "toggle_secure_password"))
{
if (!IsPasswordSecure(inputtext))
{
Dialog_Show(playerid, CHANGE_PASSWORD, DIALOG_STYLE_INPUT, "Change account password...", COL_WHITE "Insert a new password for your account, Passwords are "COL_YELLOW"case sensitive"COL_WHITE".", "Confirm", "Cancel");
SendClientMessage(playerid, COLOR_TOMATO, "Password must contain atleast a Highercase, a Lowercase and a Number.");
return 1;
}
}
SHA256_PassHash(inputtext, eUser[playerid][e_USER_SALT], eUser[playerid][e_USER_PASSWORD], 64);
new string[256];
for (new i, j = strlen(inputtext); i < j; i++)
{
inputtext[i] = '*';
}
format(string, sizeof(string), "Successfully changed your password. [P: %s]", inputtext);
SendClientMessage(playerid, COLOR_GREEN, string);
PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0);
return 1;
}
CMD:changeques(playerid, params[])
{
if (bPlayerGambleStarted[playerid])
return SendClientMessage(playerid, COLOR_TOMATO, "You cannot use commands while gambling.");
if (eUser[playerid][e_USER_SQLID] != 1)
{
SendClientMessage(playerid, COLOR_TOMATO, "Only registered users can use this command.");
return 1;
}
new line[MAX_SECURITY_QUESTION_SIZE],
info[MAX_SECURITY_QUESTIONS * MAX_SECURITY_QUESTION_SIZE],
File:h,
count;
h = fopen(DIRECTORY "questions.ini", io_read);
while (fread(h, line))
{
strcat(info, line);
strcat(info, "\n");
if (++count >= MAX_SECURITY_QUESTIONS)
break;
}
fclose(h);
Dialog_Show(playerid, CHANGE_SEC_QUESTION, DIALOG_STYLE_LIST, "Change account security question... [Step: 1/2]", info, "Continue", "Cancel");
SendClientMessage(playerid, COLOR_WHITE, "[Step: 1/2] Select a security question. This will help you retrieve your password in case you forget it any time soon!");
PlayerPlaySound(playerid, 1054, 0.0, 0.0, 0.0);
return 1;
}
Dialog:CHANGE_SEC_QUESTION(playerid, response, listitem, inputext[])
{
if (!response)
return 1;
SetPVarString(playerid, "Question", inputext);
new string[256];
format(string, sizeof(string), COL_YELLOW "%s\n"COL_WHITE"Insert your answer below in the box. (don't worry about CAPS, answers are NOT case sensitive).", inputext);
Dialog_Show(playerid, CHANGE_SEC_ANSWER, DIALOG_STYLE_INPUT, "Change account security question... [Step: 2/2]", string, "Confirm", "Back");
SendClientMessage(playerid, COLOR_WHITE, "[Step: 2/2] Write the answer to your secuirty question.");
PlayerPlaySound(playerid, 1054, 0.0, 0.0, 0.0);
return 1;
}
Dialog:CHANGE_SEC_ANSWER(playerid, response, listitem, inputtext[])
{
if (!response)
{
new line[MAX_SECURITY_QUESTION_SIZE],
info[MAX_SECURITY_QUESTIONS * MAX_SECURITY_QUESTION_SIZE],
File:h,
count;
h = fopen(DIRECTORY "questions.ini", io_read);
while (fread(h, line))
{
strcat(info, line);
strcat(info, "\n");
if (++count >= MAX_SECURITY_QUESTIONS)
break;
}
fclose(h);
Dialog_Show(playerid, CHANGE_SEC_QUESTION, DIALOG_STYLE_LIST, "Change account security question... [Step: 1/2]", info, "Continue", "Cancel");
SendClientMessage(playerid, COLOR_WHITE, "[Step: 1/2] Select a security question. This will help you retrieve your password in case you forget it any time soon!");
return 1;
}
new string[512],
question[MAX_SECURITY_QUESTION_SIZE];
GetPVarString(playerid, "Question", question, MAX_SECURITY_QUESTION_SIZE);
if (strlen(inputtext) < dini_Int(DIRECTORY "config.ini", "min_password_length") || inputtext[0] == ' ')
{
format(string, sizeof(string), COL_YELLOW "%s\n"COL_WHITE"Insert your answer below in the box. (don't worry about CAPS, answers are NOT case sensitive).", question);
Dialog_Show(playerid, CHANGE_SEC_ANSWER, DIALOG_STYLE_INPUT, "Change account security question... [Step: 2/2]", string, "Confirm", "Back");
format(string, sizeof(string), "Security answer cannot be an less than %i characters.", dini_Int(DIRECTORY "config.ini", "min_password_length"));
SendClientMessage(playerid, COLOR_TOMATO, string);
return 1;
}
format(eUser[playerid][e_USER_SECURITY_QUESTION], MAX_SECURITY_QUESTION_SIZE, question);
DeletePVar(playerid, "Question");
for (new i, j = strlen(inputtext); i < j; i++)
{
inputtext[i] = tolower(inputtext[i]);
}
SHA256_PassHash(inputtext, eUser[playerid][e_USER_SALT], eUser[playerid][e_USER_SECURITY_ANSWER], 64);
format(string, sizeof(string), "Successfully changed your security answer and question [Q: %s].", eUser[playerid][e_USER_SECURITY_QUESTION]);
SendClientMessage(playerid, COLOR_GREEN, string);
PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0);
return 1;
}
CMD:stats(playerid, params[])
{
new targetid,
bool:showtip;
if (sscanf(params, "u", targetid))
{
targetid = playerid;
showtip = true;
}
if (!IsPlayerConnected(targetid))
return SendClientMessage(playerid, COLOR_TOMATO, "The player is no more connected.");
new name[MAX_PLAYER_NAME];
GetPlayerName(targetid, name, MAX_PLAYER_NAME);
new string[256];
SendClientMessage(playerid, COLOR_GREEN, "");
format(string, sizeof(string), "%s[%i]'s stats: (AccountId: %i)", name, targetid, eUser[targetid][e_USER_SQLID]);
SendClientMessage(playerid, COLOR_GREEN, string);
new Float:ratio = ((eUser[targetid][e_USER_DEATHS] == 0) ? (0.0) : (floatdiv(eUser[targetid][e_USER_KILLS], eUser[targetid][e_USER_DEATHS])));
static levelname[6][25];
if (!levelname[0][0])
{
levelname[0] = "Player";
levelname[1] = "Operator";
levelname[2] = "Moderator";
levelname[3] = "Administrator";
levelname[4] = "Manager";
levelname[5] = "Owner/RCON";
}
format(string, sizeof(string), "Money: $%i || Kills: %i || Deaths: %i || Ratio: %0.2f || Admin Level: %i - %s || Vip Level: %i || Registered: %s ago || Last Seen: %s ago",
GetPlayerMoney(targetid), eUser[targetid][e_USER_KILLS], eUser[targetid][e_USER_DEATHS], ratio, eUser[targetid][e_USER_ADMIN_LEVEL], levelname[((eUser[targetid][e_USER_ADMIN_LEVEL] > 5) ? (5) : (eUser[targetid][e_USER_ADMIN_LEVEL]))], eUser[targetid][e_USER_VIP_LEVEL], ReturnTimelapse(eUser[playerid][e_USER_REGISTER_TIMESTAMP], gettime()), ReturnTimelapse(eUser[playerid][e_USER_LASTLOGIN_TIMESTAMP], gettime()));
SendClientMessage(playerid, COLOR_GREEN, string);
if (showtip)
SendClientMessage(playerid, COLOR_DEFAULT, "Tip: You can also view other players stats by /stats [player]");
return 1;
}
CMD:skills(playerid, params[])
{
new targetid,
bool:showtip;
if (sscanf(params, "u", targetid))
{
targetid = playerid;
showtip = true;
}
if (!IsPlayerConnected(targetid))
return SendClientMessage(playerid, COLOR_TOMATO, "The player is no more connected.");
new name[MAX_PLAYER_NAME];
GetPlayerName(targetid, name, MAX_PLAYER_NAME);
new string[150];
SendClientMessage(playerid, COLOR_GREEN, "");
format(string, sizeof(string), "%s[%i]'s skills:", name, targetid);
SendClientMessage(playerid, COLOR_GREEN, string);
format(string, sizeof(string), "9mm: %i/1000 || Silenced 9mm: %i/1000 || Desert Eagle: %i/1000 || Shotgun: %i/1000 || Sawnoff Shotgun: %i/1000 || Spas12 Shotgun: %i/1000",
iPlayerSkills[targetid][WEAPONSKILL_PISTOL], iPlayerSkills[targetid][WEAPONSKILL_PISTOL_SILENCED], iPlayerSkills[targetid][WEAPONSKILL_DESERT_EAGLE], iPlayerSkills[targetid][WEAPONSKILL_SHOTGUN], iPlayerSkills[targetid][WEAPONSKILL_SAWNOFF_SHOTGUN], iPlayerSkills[targetid][WEAPONSKILL_SPAS12_SHOTGUN]);
SendClientMessage(playerid, COLOR_GREEN, string);
format(string, sizeof(string), "Micro-UZI: %i/1000 || MP5: %i/1000 || Ak47: %i/1000 || M4: %i/1000 || Sniper Rifle: %i/1000",
iPlayerSkills[targetid][WEAPONSKILL_MICRO_UZI], iPlayerSkills[targetid][WEAPONSKILL_MP5], iPlayerSkills[targetid][WEAPONSKILL_AK47], iPlayerSkills[targetid][WEAPONSKILL_M4], iPlayerSkills[targetid][WEAPONSKILL_SNIPERRIFLE]);
SendClientMessage(playerid, COLOR_GREEN, string);
if (showtip)
SendClientMessage(playerid, COLOR_DEFAULT, "Tip: You can also view other players skills by /skills [player]");
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
if (bPlayerGambleStarted[playerid])
{
bPlayerGambleStarted[playerid] = false;
PlayerTextDrawHide(playerid, ptxtGamble[playerid][0]);
PlayerTextDrawHide(playerid, ptxtGamble[playerid][1]);
PlayerTextDrawHide(playerid, ptxtGamble[playerid][2]);
PlayerTextDrawHide(playerid, ptxtGamble[playerid][3]);
PlayerTextDrawHide(playerid, ptxtGamble[playerid][4]);
PlayerTextDrawHide(playerid, ptxtGamble[playerid][5]);
}
if (iPlayerProtection[playerid][0] > 0)
{
DestroyDynamic3DTextLabel(iPlayerProtection3DText[playerid]);
KillTimer(iPlayerProtection[playerid][1]);
PlayerTextDrawHide(playerid, ptxtProtection[playerid][0]);
PlayerTextDrawHide(playerid, ptxtProtection[playerid][1]);
}
if (iPlayerHeadshotData[playerid][0] != INVALID_PLAYER_ID)
{
killerid = iPlayerHeadshotData[playerid][0];
reason = iPlayerHeadshotData[playerid][1];
}
if (iPlayerCaptureZone[playerid] != -1)
{
OnPlayerLeaveDynamicCP(playerid, eCaptureZone[iPlayerCaptureZone[playerid]][e_CAPTURE_ZONE_CPID]);
iPlayerCaptureZone[playerid] = -1;
}
eUser[playerid][e_USER_DEATHS]++;
SetPlayerScore(playerid, floatround((eUser[playerid][e_USER_DEATHS] == 0) ? (0.0) : (floatdiv(eUser[playerid][e_USER_KILLS], eUser[playerid][e_USER_DEATHS]))));
new const Float:DIF[] =
{
1.2, 1.3, 1.5, 1.7, 2.0, 2.1, 2.4, 2.5, 2.7, 3.0
};
new weapon,
ammo,
Float:x,
Float:y,
Float:z;
GetPlayerPos(playerid, x, y, z);
for (new i; i < 13; i++)
{
GetPlayerWeaponData(playerid, i, weapon, ammo);
switch (weapon)
{
case 1..37:
{
if (weapon != 0 && ammo != 0)
StaticPickup_Create((x + DIF[random(sizeof(DIF))]), (y + DIF[random(sizeof(DIF))]), z, GetWeaponModelID(weapon), Float:ammo, GetPlayerVirtualWorld(playerid), (2 * 60 * 1000));
}
}
}
if (killerid != INVALID_PLAYER_ID)
{
ShowDeathText(playerid, killerid, 7000, ((iPlayerHeadshotData[playerid][0] == INVALID_PLAYER_ID) ? (false) : (true)));
new money,
string[150];
if (GetPlayerMoney(playerid) > 500)
{
new const Float:MONEYDIF[] =
{
1.7, 1.9, 2.0, 2.3, 2.5, 2.7, 3.0
};
money = floatround(float(GetPlayerMoney(playerid)) / MONEYDIF[random(sizeof(MONEYDIF))]);
StaticPickup_Create((x + DIF[random(sizeof(DIF))]), (y + DIF[random(sizeof(DIF))]), z, (money < 10000) ? (1212) : (1550), Float:money, GetPlayerVirtualWorld(playerid), (10 * 60 * 1000));
GivePlayerMoney(playerid, -money);
format(string, sizeof(string), "You lost $%i for dying!You maybe lucky if someone didn't picked your money yet!", money);
SendClientMessage(playerid, COLOR_TOMATO, string);
}
switch (random(10))
{
case 0: StaticPickup_Create((x + DIF[random(sizeof(DIF))]), (y + DIF[random(sizeof(DIF))]), z, 1212, 50.0, GetPlayerVirtualWorld(playerid), (1 * 60 * 1000));
case 1: StaticPickup_Create((x + DIF[random(sizeof(DIF))]), (y + DIF[random(sizeof(DIF))]), z, 1240, 50.0, GetPlayerVirtualWorld(playerid), (1 * 60 * 1000));
}
eUser[killerid][e_USER_KILLS]++;
SetPlayerScore(killerid, floatround((eUser[killerid][e_USER_DEATHS] == 0) ? (0.0) : (floatdiv(eUser[killerid][e_USER_KILLS], eUser[killerid][e_USER_DEATHS]))));
money = (random(700 - 500) + 500);
GivePlayerMoney(killerid, money);
new name[MAX_PLAYER_NAME],
weapon_name[35];
GetPlayerName(playerid, name, MAX_PLAYER_NAME);
switch (reason)
{
case 22:
{
if (iPlayerSkills[killerid][WEAPONSKILL_PISTOL] != 1000)
{
iPlayerSkills[killerid][WEAPONSKILL_PISTOL] += 50;
SetPlayerSkillLevel(killerid, WEAPONSKILL_PISTOL, iPlayerSkills[killerid][WEAPONSKILL_PISTOL]);
}
GetWeaponName(reason, weapon_name, sizeof(weapon_name));
format(string, sizeof(string), "Good job! You killed %s[%i] and gained $%i. Your weapon skill for %s is now %i/1000.", name, playerid, money, weapon_name, iPlayerSkills[killerid][WEAPONSKILL_PISTOL]);
SendClientMessage(killerid, COLOR_GREEN, string);
}
case 23:
{
if (iPlayerSkills[killerid][WEAPONSKILL_PISTOL_SILENCED] != 1000)
{
iPlayerSkills[killerid][WEAPONSKILL_PISTOL_SILENCED] += 50;
SetPlayerSkillLevel(killerid, WEAPONSKILL_PISTOL_SILENCED, iPlayerSkills[killerid][WEAPONSKILL_PISTOL_SILENCED]);
}
GetWeaponName(reason, weapon_name, sizeof(weapon_name));
format(string, sizeof(string), "Good job! You killed %s[%i] and gained $%i. Your weapon skill for %s is now %i/1000.", name, playerid, money, weapon_name, iPlayerSkills[killerid][WEAPONSKILL_PISTOL_SILENCED]);
SendClientMessage(killerid, COLOR_GREEN, string);
}
case 24:
{
if (iPlayerSkills[killerid][WEAPONSKILL_DESERT_EAGLE] != 1000)
{
iPlayerSkills[killerid][WEAPONSKILL_DESERT_EAGLE] += 50;
SetPlayerSkillLevel(killerid, WEAPONSKILL_DESERT_EAGLE, iPlayerSkills[killerid][WEAPONSKILL_DESERT_EAGLE]);
}
GetWeaponName(reason, weapon_name, sizeof(weapon_name));
format(string, sizeof(string), "Good job! You killed %s[%i] and gained $%i. Your weapon skill for %s is now %i/1000.", name, playerid, money, weapon_name, iPlayerSkills[killerid][WEAPONSKILL_DESERT_EAGLE]);
SendClientMessage(killerid, COLOR_GREEN, string);
}
case 25:
{
if (iPlayerSkills[killerid][WEAPONSKILL_SHOTGUN] != 1000)
{
iPlayerSkills[killerid][WEAPONSKILL_SHOTGUN] += 50;
SetPlayerSkillLevel(killerid, WEAPONSKILL_SHOTGUN, iPlayerSkills[killerid][WEAPONSKILL_SHOTGUN]);
}
GetWeaponName(reason, weapon_name, sizeof(weapon_name));
format(string, sizeof(string), "Good job! You killed %s[%i] and gained $%i. Your weapon skill for %s is now %i/1000.", name, playerid, money, weapon_name, iPlayerSkills[killerid][WEAPONSKILL_SHOTGUN]);
SendClientMessage(killerid, COLOR_GREEN, string);
}
case 26:
{
if (iPlayerSkills[killerid][WEAPONSKILL_SAWNOFF_SHOTGUN] != 1000)
{
iPlayerSkills[killerid][WEAPONSKILL_SAWNOFF_SHOTGUN] += 50;
SetPlayerSkillLevel(killerid, WEAPONSKILL_SAWNOFF_SHOTGUN, iPlayerSkills[killerid][WEAPONSKILL_SAWNOFF_SHOTGUN]);
}
GetWeaponName(reason, weapon_name, sizeof(weapon_name));
format(string, sizeof(string), "Good job! You killed %s[%i] and gained $%i. Your weapon skill for %s is now %i/1000.", name, playerid, money, weapon_name, iPlayerSkills[killerid][WEAPONSKILL_SAWNOFF_SHOTGUN]);
SendClientMessage(playerid, COLOR_GREEN, string);
}
case 27:
{
if (iPlayerSkills[killerid][WEAPONSKILL_SPAS12_SHOTGUN] != 1000)
{
iPlayerSkills[killerid][WEAPONSKILL_SPAS12_SHOTGUN] += 50;
SetPlayerSkillLevel(killerid, WEAPONSKILL_SPAS12_SHOTGUN, iPlayerSkills[killerid][WEAPONSKILL_SPAS12_SHOTGUN]);
}
GetWeaponName(reason, weapon_name, sizeof(weapon_name));
format(string, sizeof(string), "Good job! You killed %s[%i] and gained $%i. Your weapon skill for %s is now %i/1000.", name, playerid, money, weapon_name, iPlayerSkills[killerid][WEAPONSKILL_SPAS12_SHOTGUN]);
SendClientMessage(killerid, COLOR_GREEN, string);
}
case 28, 32:
{
if (iPlayerSkills[killerid][WEAPONSKILL_MICRO_UZI] != 1000)
{
iPlayerSkills[killerid][WEAPONSKILL_MICRO_UZI] += 50;
SetPlayerSkillLevel(killerid, WEAPONSKILL_MICRO_UZI, iPlayerSkills[killerid][WEAPONSKILL_MICRO_UZI]);
}
GetWeaponName(reason, weapon_name, sizeof(weapon_name));
format(string, sizeof(string), "Good job! You killed %s[%i] and gained $%i. Your weapon skill for %s is now %i/1000.", name, playerid, money, weapon_name, iPlayerSkills[killerid][WEAPONSKILL_MICRO_UZI]);
SendClientMessage(killerid, COLOR_GREEN, string);
}
case 29:
{
if (iPlayerSkills[killerid][WEAPONSKILL_MP5] != 1000)
{
iPlayerSkills[killerid][WEAPONSKILL_MP5] += 50;
SetPlayerSkillLevel(killerid, WEAPONSKILL_MP5, iPlayerSkills[killerid][WEAPONSKILL_MP5]);
}
GetWeaponName(reason, weapon_name, sizeof(weapon_name));
format(string, sizeof(string), "Good job! You killed %s[%i] and gained $%i. Your weapon skill for %s is now %i/1000.", name, playerid, money, weapon_name, iPlayerSkills[killerid][WEAPONSKILL_MP5]);
SendClientMessage(killerid, COLOR_GREEN, string);
}
case 30:
{
if (iPlayerSkills[killerid][WEAPONSKILL_AK47] != 1000)
{
iPlayerSkills[killerid][WEAPONSKILL_AK47] += 50;
SetPlayerSkillLevel(killerid, WEAPONSKILL_AK47, iPlayerSkills[killerid][WEAPONSKILL_AK47]);
}
GetWeaponName(reason, weapon_name, sizeof(weapon_name));
format(string, sizeof(string), "Good job! You killed %s[%i] and gained $%i. Your weapon skill for %s is now %i/1000.", name, playerid, money, weapon_name, iPlayerSkills[killerid][WEAPONSKILL_AK47]);
SendClientMessage(killerid, COLOR_GREEN, string);
}
case 31:
{
if (iPlayerSkills[killerid][WEAPONSKILL_M4] != 1000)
{
iPlayerSkills[killerid][WEAPONSKILL_M4] += 50;
SetPlayerSkillLevel(killerid, WEAPONSKILL_M4, iPlayerSkills[killerid][WEAPONSKILL_M4]);
}
GetWeaponName(reason, weapon_name, sizeof(weapon_name));
format(string, sizeof(string), "Good job! You killed %s[%i] and gained $%i. Your weapon skill for %s is now %i/1000.", name, playerid, money, weapon_name, iPlayerSkills[killerid][WEAPONSKILL_M4]);
SendClientMessage(killerid, COLOR_GREEN, string);
}
case 34:
{
if (iPlayerSkills[killerid][WEAPONSKILL_SNIPERRIFLE] != 1000)
{
iPlayerSkills[killerid][WEAPONSKILL_SNIPERRIFLE] += 50;
SetPlayerSkillLevel(killerid, WEAPONSKILL_SNIPERRIFLE, iPlayerSkills[killerid][WEAPONSKILL_SNIPERRIFLE]);
}
GetWeaponName(reason, weapon_name, sizeof(weapon_name));
format(string, sizeof(string), "Good job! You killed %s[%i] and gained $%i. Your weapon skill for %s is now %i/1000.", name, playerid, money, weapon_name, iPlayerSkills[killerid][WEAPONSKILL_SNIPERRIFLE]);
SendClientMessage(killerid, COLOR_GREEN, string);
}
}
iPlayerSpree[killerid]++;
GetPlayerName(killerid, name, MAX_PLAYER_NAME);
string[0] = EOS;
switch (iPlayerSpree[killerid])
{
case 5:
format(string, sizeof(string), "%s[%i] is on a killing spree of 5 kills!", name, killerid);
case 10:
format(string, sizeof(string), "%s[%i] is on insane killing spree 10 kills!", name, killerid);
case 15:
format(string, sizeof(string), "%s[%i] is godlike with a killing spree 15 kills!", name, killerid);
case 20:
format(string, sizeof(string), "%s[%i] is godlike with a killing spree 20 kills!", name, killerid);
case 25:
format(string, sizeof(string), "%s[%i] is PRO with a killing spree 25 kills!", name, killerid);
case 30:
format(string, sizeof(string), "%s[%i] is incredible with a killing spree 30 kills!", name, killerid);
case 35:
format(string, sizeof(string), "%s[%i] is wicked sick with a killing spree 35 kills!", name, killerid);
case 40:
format(string, sizeof(string), "%s[%i] is damn good with a killing spree 40 kills!", name, killerid);
case 50:
format(string, sizeof(string), "%s[%i] is god with a killing spree 50 kills!", name, killerid);
default:
{
if (iPlayerSpree[killerid] > 50)
{
if ((iPlayerSpree[killerid] % 5) == 0)
{
format(string, sizeof(string), "%s[%i] is hacking! He/She's a killing spree %i kills!", name, killerid, iPlayerSpree[killerid]);
}
}
}
}
if (string[0])
SendClientMessageToAll(COLOR_DEFAULT, string);
}
iPlayerSpree[playerid] = 0;
iPlayerHeadshotData[playerid][0] = INVALID_PLAYER_ID;
return 1;
}
CMD:kill(playerid)
{
if (bPlayerGambleStarted[playerid])
return SendClientMessage(playerid, COLOR_TOMATO, "You cannot use commands while gambling.");
SetPlayerHealth(playerid, 0.0);
return 1;
}
CMD:shop(playerid)
{
if (!IsPlayerSpawned(playerid))
return SendClientMessage(playerid, COLOR_TOMATO, "You cannot use this command when you are not spawned or under spawn protection.");
if (IsPlayerInAnyVehicle(playerid))
return SendClientMessage(playerid, COLOR_TOMATO, "You cannot use this command when you are in a vehicle.");
if (bPlayerGambleStarted[playerid])
return SendClientMessage(playerid, COLOR_TOMATO, "You cannot use commands while gambling.");
Dialog_Show(playerid, SHOP, DIALOG_STYLE_LIST, "Select a shop type you want to open...", "Weapons shop\nVehicles shop", "Open", "Cancel");
return 1;
}
Dialog:SHOP(playerid, response, listitem, inputtext[])
{
if (!response)
return 1;
if (listitem == 0)
{
SendClientMessage(playerid, COLOR_DEFAULT, "Tip: You can also open this shop directly by /weapons.");
cmd_weapons(playerid);
}
else if (listitem == 1)
{
SendClientMessage(playerid, COLOR_DEFAULT, "Tip: You can also open this shop directly by /vehicles.");
cmd_vehicles(playerid);
}
return 1;
}
CMD:vehicles(playerid)
{
if (!IsPlayerSpawned(playerid))
return SendClientMessage(playerid, COLOR_TOMATO, "You cannot use this command when you are not spawned or under spawn protection.");
if (IsPlayerInAnyVehicle(playerid))
return SendClientMessage(playerid, COLOR_TOMATO, "You cannot use this command when you are in a vehicle.");
if (bPlayerGambleStarted[playerid])
return SendClientMessage(playerid, COLOR_TOMATO, "You cannot use commands while gambling.");
new string[sizeof(VEHICLE_SHOP) * 50];
for (new i; i < sizeof(VEHICLE_SHOP); i++)
format(string, sizeof(string), "%s%i\t%s~n~~r~-$%i\n", string, VEHICLE_SHOP[i][e_VEHICLE_SHOP_MODEL], VEHICLE_SHOP[i][e_VEHICLE_SHOP_NAME], VEHICLE_SHOP[i][e_VEHICLE_SHOP_PRICE]);
for (new i; i < sizeof(VEHICLE_SHOP); i++)
Dialog_SetModelRot(playerid, i, 0.0, 0.0, -50.0, 1.0);
Dialog_Show(playerid, VEHICLES, DIALOG_STYLE_PREVMODEL, "Select a vehicle you want to buy:", string, "Buy", "Cancel");
return 1;
}
Dialog:VEHICLES(playerid, response, listitem, inputtext[])
{
if (!response)
return 1;
new string[150];
if (GetPlayerMoney(playerid) < VEHICLE_SHOP[listitem][e_VEHICLE_SHOP_PRICE])
{
format(string, sizeof(string), "You need atleast $%i to buy a %s.", VEHICLE_SHOP[listitem][e_VEHICLE_SHOP_PRICE], VEHICLE_SHOP[listitem][e_VEHICLE_SHOP_NAME]);
return SendClientMessage(playerid, COLOR_TOMATO, string);
}
new Float:x,
Float:y,
Float:z,
Float:ang;
GetPlayerPos(playerid, x, y, z);
GetPlayerFacingAngle(playerid, ang);
x += (5.0 * floatsin(-ang, degrees));
y += (5.0 * floatcos(-ang, degrees));
new idx = -1;
for (new i; i < sizeof(iPlayerVehicleid[]); i++)
{
if (!IsValidVehicle(iPlayerVehicleid[playerid][i]))
{
idx = i;
break;
}
}
if (idx == -1)
{
SetTimerEx("OnVehicleTimeout", (30 * 1000), false, "i", iPlayerVehicleid[playerid][0]);
idx = 0;
}
iPlayerVehicleid[playerid][idx] = AddStaticVehicle(VEHICLE_SHOP[listitem][e_VEHICLE_SHOP_MODEL], x, y, z, ang, random(10), random(10));
GivePlayerMoney(playerid, -VEHICLE_SHOP[listitem][e_VEHICLE_SHOP_PRICE]);
format(string, sizeof(string), "You have bought a %s for $%i.", VEHICLE_SHOP[listitem][e_VEHICLE_SHOP_NAME], VEHICLE_SHOP[listitem][e_VEHICLE_SHOP_PRICE]);
SendClientMessage(playerid, COLOR_GREEN, string);
return 1;
}
forward OnVehicleTimeout(vehicleid);
public OnVehicleTimeout(vehicleid)
{
DestroyVehicle(vehicleid);
}
CMD:weapons(playerid)
{
if (!IsPlayerSpawned(playerid))
return SendClientMessage(playerid, COLOR_TOMATO, "You cannot use this command when you are not spawned or under spawn protection.");
if (IsPlayerInAnyVehicle(playerid))
return SendClientMessage(playerid, COLOR_TOMATO, "You cannot use this command when you are in a vehicle.");
if (bPlayerGambleStarted[playerid])
return SendClientMessage(playerid, COLOR_TOMATO, "You cannot use commands while gambling.");
new string[sizeof(WEAPON_SHOP) * 50];
for (new i; i < sizeof(WEAPON_SHOP); i++)
format(string, sizeof(string), "%s%i\t%s~n~~r~-$%i\n", string, WEAPON_SHOP[i][e_WEAPON_SHOP_MODEL], WEAPON_SHOP[i][e_WEAPON_SHOP_NAME], WEAPON_SHOP[i][e_WEAPON_SHOP_PRICE]);
Dialog_Show(playerid, WEAPONS, DIALOG_STYLE_PREVMODEL, "Select a weapon you want to buy:", string, "Buy", "Cancel");
for (new i; i < sizeof(WEAPON_SHOP); i++)
Dialog_SetModelRot(playerid, i, 0.0, 0.0, -50.0, 1.5);
return 1;
}
Dialog:WEAPONS(playerid, response, listitem, inputtext[])
{
if (!response)
return 1;
new string[150];
if (GetPlayerMoney(playerid) < WEAPON_SHOP[listitem][e_WEAPON_SHOP_PRICE])
{
format(string, sizeof(string), "You need atleast $%i to buy a %s.", WEAPON_SHOP[listitem][e_WEAPON_SHOP_PRICE], WEAPON_SHOP[listitem][e_WEAPON_SHOP_NAME]);
return SendClientMessage(playerid, COLOR_TOMATO, string);
}
GivePlayerWeapon(playerid, GetModelWeaponID(WEAPON_SHOP[listitem][e_WEAPON_SHOP_MODEL]), WEAPON_SHOP[listitem][e_WEAPON_SHOP_AMMO]);
GivePlayerMoney(playerid, -WEAPON_SHOP[listitem][e_WEAPON_SHOP_PRICE]);
format(string, sizeof(string), "You have bought a %s with %i ammo for $%i.", WEAPON_SHOP[listitem][e_WEAPON_SHOP_NAME], WEAPON_SHOP[listitem][e_WEAPON_SHOP_AMMO], WEAPON_SHOP[listitem][e_WEAPON_SHOP_PRICE]);
SendClientMessage(playerid, COLOR_GREEN, string);
return 1;
}
CMD:helmet(playerid)
{
if (!IsPlayerSpawned(playerid))
return SendClientMessage(playerid, COLOR_TOMATO, "You cannot use this command when you are not spawned or under spawn protection.");
if (IsPlayerInAnyVehicle(playerid))
return SendClientMessage(playerid, COLOR_TOMATO, "You cannot use this command when you are in a vehicle.");
if (bPlayerGambleStarted[playerid])
return SendClientMessage(playerid, COLOR_TOMATO, "You cannot use commands while gambling.");
if (bPlayerHelmet[playerid])
return SendClientMessage(playerid, COLOR_TOMATO, "You already have a protection helmet and wearing it!");
new string[sizeof(HELMETS) * 7];
for (new i; i < sizeof(HELMETS); i++)
format(string, sizeof(string), "%s%i\n", string, HELMETS[i]);
Dialog_Show(playerid, HELMET, DIALOG_STYLE_PREVMODEL, "Select a helmet you would like to wear!", string, "-$3150", "Cacnel");
for (new i; i < sizeof(HELMETS); i++)
Dialog_SetModelRot(playerid, i, 0.0, 0.0, -50.0, 1.0);
return 1;
}
Dialog:HELMET(playerid, response, listitem, inputext[])
{
if (!response)
return 1;
if (GetPlayerMoney(playerid) < 3150)
return SendClientMessage(playerid, COLOR_TOMATO, "You need atleast $3150 to buy a protection helmet.");
GivePlayerMoney(playerid, -3150);
SendClientMessage(playerid, COLOR_GREEN, "You have bought a protection helmet for $3150. You should no longer worry about headshots fam!");
SetPlayerAttachedObject(playerid, MAX_PLAYER_ATTACHED_OBJECTS - 1, HELMETS[listitem], 2, 0.173000, 0.024999, -0.003000, 0.000000, 0.000000, 0.000000, 1.000000, 1.000000, 1.000000); //skin 102
bPlayerHelmet[playerid] = true;
PlayerTextDrawSetString(playerid, ptxtHelmet[playerid], "/Helmet: ~g~ON");
return 1;
}
CMD:offradar(playerid)
{
if (!IsPlayerSpawned(playerid))
return SendClientMessage(playerid, COLOR_TOMATO, "You cannot use this command when you are not spawned or under spawn protection.");
if (bPlayerGambleStarted[playerid])
return SendClientMessage(playerid, COLOR_TOMATO, "You cannot use commands while gambling.");
if (iPlayerOffRadar[playerid][0] > 0)
return SendClientMessage(playerid, COLOR_TOMATO, "You already off the radar till this time!");
Dialog_Show(playerid, OFF_RADAR, DIALOG_STYLE_MSGBOX, "Go Off-Radar?", COL_WHITE "Would you like to go off the radar(inivisible on map) for 2 minutes at cost "COL_TOMATO"$3999"COL_WHITE"?", "-$3999", "Cacnel");
return 1;
}
Dialog:OFF_RADAR(playerid, response, listitem, inputext[])
{
if (!response)
return 1;
if (GetPlayerMoney(playerid) < 3999)
return SendClientMessage(playerid, COLOR_TOMATO, "You need atleast $3999 to go off-radar.");
GivePlayerMoney(playerid, -3999);
SendClientMessage(playerid, COLOR_GREEN, "You are now off the radar, no one can see you on minimap for 2 minutes from now. (money deducted: -$3999)");
GameTextForPlayer(playerid, "~w~You are now Off-Radar!", 3000, 3);
SetPlayerColor(playerid, SET_ALPHA(((GetPlayerTeam(playerid) == TEAM_COPS) ? (TEAM_COLOR_COPS) : (TEAM_COLOR_TERRORISTS)), 0));
iPlayerOffRadar[playerid][0] = (2 * 60);
iPlayerOffRadar[playerid][1] = SetTimerEx("OnPlayerOffRadarUpdate", 1000, true, "i", playerid);
PlayerTextDrawSetString(playerid, ptxtOffRadar[playerid][0], "/Offradar: ~g~ON");
PlayerTextDrawSetString(playerid, ptxtOffRadar[playerid][1], "You will be visible back in ~g~1m 59s");
return 1;
}
forward OnPlayerOffRadarUpdate(playerid);
public OnPlayerOffRadarUpdate(playerid)
{
if (iPlayerOffRadar[playerid][0] == 0)
{
GameTextForPlayer(playerid, "~w~You are now On-Radar!", 3000, 3);
SetPlayerColor(playerid, SET_ALPHA(((GetPlayerTeam(playerid) == TEAM_COPS) ? (TEAM_COLOR_COPS) : (TEAM_COLOR_TERRORISTS)), 255));
KillTimer(iPlayerOffRadar[playerid][1]);
iPlayerOffRadar[playerid][1] = -1;
PlayerTextDrawSetString(playerid, ptxtOffRadar[playerid][0], "/Offradar: ~r~OFF");
PlayerTextDrawSetString(playerid, ptxtOffRadar[playerid][1], "Invisibility on map for 2 minutes");
return;
}
iPlayerOffRadar[playerid][0]--;
new string[64];
format(string, sizeof(string), "You will be visible back in ~g~%im %02is", (iPlayerOffRadar[playerid][0] / 60), (iPlayerOffRadar[playerid][0] % 60));
PlayerTextDrawSetString(playerid, ptxtOffRadar[playerid][1], string);
}
CMD:cmds(playerid, params[])
{
if (bPlayerGambleStarted[playerid])
return SendClientMessage(playerid, COLOR_TOMATO, "You cannot use commands while gambling.");
if (!strcmp(params, "hide", true))
{
ShowNotification(playerid, "", 0);
return 1;
}
new string[1024] = "~y~/kill ~w~- commit sucide~n~\
~y~/shop ~w~- open shop dialog~n~\
~y~/weapons ~w~- open weapons shop dialog~n~\
~y~/vehicles ~w~- open vehicles shop dialog~n~\
~y~/helmet ~w~- buy a headshot protection helmet~n~\
~y~/offradar ~w~- go invisible on radar/map for 2 minutes~n~";
strcat(string, "~y~/gamble ~w~- make some money through betting~n~\
~y~/stats ~w~- player statistics~n~\
~y~/skills ~w~- player skills statistics~n~\
~y~/changeques ~w~- change your security question & answer~n~\
~y~/changepass ~w~- change your account password~n~~n~\
Type \"/cmds hide\" to hide this box.");
ShowNotification(playerid, string, 0);
return 1;
}
CMD:gamble(playerid, params[])
{
if (!bPlayerGambleStarted[playerid])
{
ShowNotification(playerid, "~w~Welcome to mini-gambling arena!~n~~n~You can win alot of money at different stages but loose as well, all depends on luck!~n~~n~To start gambling, place a bet by typing ~y~/gamble [bet]~w~.~n~~n~To cancel, type \"/gamble exit\".", 0);
bPlayerGambleStarted[playerid] = true;
iPlayerGambleBet[playerid] = 0;
return 1;
}
if (!strcmp(params, "exit", true))
{
ShowNotification(playerid, "Gambling has been closed.", 3000);
bPlayerGambleStarted[playerid] = false;
PlayerTextDrawHide(playerid, ptxtGamble[playerid][0]);
PlayerTextDrawHide(playerid, ptxtGamble[playerid][1]);
PlayerTextDrawHide(playerid, ptxtGamble[playerid][2]);
PlayerTextDrawHide(playerid, ptxtGamble[playerid][3]);
PlayerTextDrawHide(playerid, ptxtGamble[playerid][4]);
PlayerTextDrawHide(playerid, ptxtGamble[playerid][5]);
return 1;
}
if (iPlayerGambleBet[playerid] < 10)
{
if (!sscanf(params, "i", iPlayerGambleBet[playerid]))
{
if (iPlayerGambleBet[playerid] < 10)
{
SendClientMessage(playerid, COLOR_TOMATO, "Minimum bet for gambling is $10.");
return 1;
}
else if (iPlayerGambleBet[playerid] > 1000)
{
SendClientMessage(playerid, COLOR_TOMATO, "Maximum bet for gambling is $1000.");
return 1;
}
else if (GetPlayerMoney(playerid) < iPlayerGambleBet[playerid])
{
SendClientMessage(playerid, COLOR_TOMATO, "You don't have that much money with you to bet.");
return 1;
}
}
else return 1;
}
if (random(2) == 0)
{
iPlayerGambleRightCard[playerid] = random(3);
new r = random(2);
if (iPlayerGambleRightCard[playerid] == 0)
{
format(sPlayerGambleCards[playerid][0], sizeof(sPlayerGambleCards[][]), RED_CARD);
format(sPlayerGambleCards[playerid][1], sizeof(sPlayerGambleCards[][]), ((r == 0) ? (BLACK_CARD) : (OTHER_CARD)));
format(sPlayerGambleCards[playerid][2], sizeof(sPlayerGambleCards[][]), ((r == 1) ? (BLACK_CARD) : (OTHER_CARD)));
}
else if (iPlayerGambleRightCard[playerid] == 1)
{
format(sPlayerGambleCards[playerid][1], sizeof(sPlayerGambleCards[][]), RED_CARD);
format(sPlayerGambleCards[playerid][2], sizeof(sPlayerGambleCards[][]), ((r == 0) ? (BLACK_CARD) : (OTHER_CARD)));
format(sPlayerGambleCards[playerid][0], sizeof(sPlayerGambleCards[][]), ((r == 1) ? (BLACK_CARD) : (OTHER_CARD)));
}
else if (iPlayerGambleRightCard[playerid] == 2)
{
format(sPlayerGambleCards[playerid][2], sizeof(sPlayerGambleCards[][]), RED_CARD);
format(sPlayerGambleCards[playerid][0], sizeof(sPlayerGambleCards[][]), ((r == 0) ? (BLACK_CARD) : (OTHER_CARD)));
format(sPlayerGambleCards[playerid][1], sizeof(sPlayerGambleCards[][]), ((r == 1) ? (BLACK_CARD) : (OTHER_CARD)));
}
new string[512];
format(string, sizeof(string), "~w~The game is simple and easy, you have to choose which card is of color \"RED\". Click on the card you want to choose.~n~~n~Bet Money: ~y~$%i~n~~n~~w~If you ~g~Won~w~, you'll get 2x of your bet money.~n~If you ~r~Loose~w~, all your money will be gone!", iPlayerGambleBet[playerid]);
ShowNotification(playerid, string, 0);
}
else
{
iPlayerGambleRightCard[playerid] = random(3);
new r = random(2);
if (iPlayerGambleRightCard[playerid] == 0)
{
format(sPlayerGambleCards[playerid][0], sizeof(sPlayerGambleCards[][]), BLACK_CARD);
format(sPlayerGambleCards[playerid][1], sizeof(sPlayerGambleCards[][]), ((r == 0) ? (RED_CARD) : (OTHER_CARD)));
format(sPlayerGambleCards[playerid][2], sizeof(sPlayerGambleCards[][]), ((r == 1) ? (RED_CARD) : (OTHER_CARD)));
}
else if (iPlayerGambleRightCard[playerid] == 1)
{
format(sPlayerGambleCards[playerid][1], sizeof(sPlayerGambleCards[][]), BLACK_CARD);
format(sPlayerGambleCards[playerid][2], sizeof(sPlayerGambleCards[][]), ((r == 0) ? (RED_CARD) : (OTHER_CARD)));
format(sPlayerGambleCards[playerid][0], sizeof(sPlayerGambleCards[][]), ((r == 1) ? (RED_CARD) : (OTHER_CARD)));
}
else if (iPlayerGambleRightCard[playerid] == 2)
{
format(sPlayerGambleCards[playerid][2], sizeof(sPlayerGambleCards[][]), BLACK_CARD);
format(sPlayerGambleCards[playerid][0], sizeof(sPlayerGambleCards[][]), ((r == 0) ? (RED_CARD) : (OTHER_CARD)));
format(sPlayerGambleCards[playerid][1], sizeof(sPlayerGambleCards[][]), ((r == 1) ? (RED_CARD) : (OTHER_CARD)));
}
new string[512];
format(string, sizeof(string), "~w~The game is simple and easy, you have to choose which card is of color \"BLACK\". Click on the card you want to choose.~n~~n~Bet Money: ~y~$%i~n~~n~~w~If you ~g~Won~w~, you'll get 2x of your bet money.~n~If you ~r~Loose~w~, all your money will be gone!", iPlayerGambleBet[playerid]);
ShowNotification(playerid, string, 0);
}
PlayerTextDrawColor(playerid, ptxtGamble[playerid][0], 0x000000FF);
PlayerTextDrawShow(playerid, ptxtGamble[playerid][0]);
PlayerTextDrawSetString(playerid, ptxtGamble[playerid][1], CARD);
PlayerTextDrawShow(playerid, ptxtGamble[playerid][1]);
PlayerTextDrawColor(playerid, ptxtGamble[playerid][2], 0x000000FF);
PlayerTextDrawShow(playerid, ptxtGamble[playerid][2]);
PlayerTextDrawSetString(playerid, ptxtGamble[playerid][3], CARD);
PlayerTextDrawShow(playerid, ptxtGamble[playerid][3]);
PlayerTextDrawColor(playerid, ptxtGamble[playerid][4], 0x000000FF);
PlayerTextDrawShow(playerid, ptxtGamble[playerid][4]);
PlayerTextDrawSetString(playerid, ptxtGamble[playerid][5], CARD);
PlayerTextDrawShow(playerid, ptxtGamble[playerid][5]);
SelectTextDraw(playerid, 0xFF0000BB);
return 1;
}
public OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid)
{
if (bPlayerGambleStarted[playerid])
{
new card;
if (playertextid == ptxtGamble[playerid][1])
{
card = 0;
PlayerTextDrawColor(playerid, ptxtGamble[playerid][0], 0xFF0000FF);
PlayerTextDrawShow(playerid, ptxtGamble[playerid][0]);
}
else if (playertextid == ptxtGamble[playerid][3])
{
card = 1;
PlayerTextDrawColor(playerid, ptxtGamble[playerid][2], 0xFF0000FF);
PlayerTextDrawShow(playerid, ptxtGamble[playerid][2]);
}
else if (playertextid == ptxtGamble[playerid][5])
{
card = 2;
PlayerTextDrawColor(playerid, ptxtGamble[playerid][4], 0xFF0000FF);
PlayerTextDrawShow(playerid, ptxtGamble[playerid][4]);
}
else
return 1;
if (iPlayerGambleRightCard[playerid] == 0)
{
PlayerTextDrawColor(playerid, ptxtGamble[playerid][0], 0x00FF00FF);
PlayerTextDrawShow(playerid, ptxtGamble[playerid][0]);
}
else if (iPlayerGambleRightCard[playerid] == 1)
{
PlayerTextDrawColor(playerid, ptxtGamble[playerid][2], 0x00FF00FF);
PlayerTextDrawShow(playerid, ptxtGamble[playerid][2]);
}
else
{
PlayerTextDrawColor(playerid, ptxtGamble[playerid][4], 0x00FF00FF);
PlayerTextDrawShow(playerid, ptxtGamble[playerid][4]);
}
if (card == iPlayerGambleRightCard[playerid])
{
GivePlayerMoney(playerid, (iPlayerGambleBet[playerid] * 2));
new string[150];
format(string, sizeof(string), "~w~Great job! You won ~g~$%i ~w~(your bet was ~g~$%i~w~).~n~~n~Type \"/gamble exit\" to quit playing or \"/gamble [bet]\" to play again!", (iPlayerGambleBet[playerid] * 2), iPlayerGambleBet[playerid]);
ShowNotification(playerid, string, 0);
}
else
{
GivePlayerMoney(playerid, -iPlayerGambleBet[playerid]);
new string[150];
format(string, sizeof(string), "Sorry! You lost this time (money lost: ~r~$%i~w~).~n~~n~Type \"/gamble exit\" to quit playing or \"/gamble [bet]\" to play again!", iPlayerGambleBet[playerid]);
ShowNotification(playerid, string, 0);
}
iPlayerGambleBet[playerid] = 0;
PlayerTextDrawSetString(playerid, ptxtGamble[playerid][1], sPlayerGambleCards[playerid][0]);
PlayerTextDrawShow(playerid, ptxtGamble[playerid][1]);
PlayerTextDrawSetString(playerid, ptxtGamble[playerid][3], sPlayerGambleCards[playerid][1]);
PlayerTextDrawShow(playerid, ptxtGamble[playerid][3]);
PlayerTextDrawSetString(playerid, ptxtGamble[playerid][5], sPlayerGambleCards[playerid][2]);
PlayerTextDrawShow(playerid, ptxtGamble[playerid][5]);
CancelSelectTextDraw(playerid);
}
return 1;
}
public OnPlayerCommandPerformed(playerid, cmdtext[], success)
{
if (!success)
{
SendClientMessage(playerid, COLOR_TOMATO, "Command not found! Type /cmds for list!");
}
return 1;
}
| PAWN | 5 | nathanramli/SA-MP | gamemodes/CopsAndTerrorists.pwn | [
"Apache-2.0"
] |
c cdotusub.f
c
c The program is a fortran wrapper for cdotu.
c Witten by Keita Teranishi. 2/11/1998
c
subroutine cdotusub(n,x,incx,y,incy,dotu)
c
external cdotu
complex cdotu,dotu
integer n,incx,incy
complex x(*),y(*)
c
dotu=cdotu(n,x,incx,y,incy)
return
end
| FORTRAN | 3 | dnoan/OpenBLAS | lapack-netlib/CBLAS/src/cdotusub.f | [
"BSD-3-Clause"
] |
test:
[ -z "`gofmt -s -w -l -e .`" ]
go vet
ginkgo -p -r --randomizeAllSpecs --failOnPending --randomizeSuites --race
.PHONY: test
| Makefile | 3 | pkoushik/ARO-RP | vendor/github.com/onsi/gomega/Makefile | [
"Apache-2.0"
] |
t=:b b=:a%:b a=t t=b b=a%b a=t t=b b=a%b a=t t=b b=a%b a=t
t=b b=a%b a=t t=b b=a%b a=t t=b b=a%b a=t t=b b=a%b a=t goto2+(b<1)
:o=a<2goto:done++
t=b b=a%b a=t
a(0) b(0)
b(1) = a(0) % b(0) a(1) = b(0)
b(2) = b(0) % b(1) a(2) = b(1)
a
b
c=a%b
d=b%c
a=c
b=d
if a>b then a%=b else b%=a end
c=a>b a+=(a%b-a)*c b+=(b%a-b)*c
/--------//--------//--------//--------//--------//--------//--------/
public static int GetGCDByModulus(int value1, int value2)
{
while (value1 != 0 && value2 != 0)
{
if (value1 > value2)
value1 %= value2;
else
value2 %= value1;
}
return Math.Max(value1, value2);
}
public static bool Coprime(int value1, int value2)
{
return GetGCDByModulus(value1, value2) == 1;
}
while b ≠ 0
t := b
b := a mod b
a := t
return a
t=b b=a%b a=t
| LOLCODE | 3 | Dude112113/Yolol | YololEmulator/Scripts/coprimes.lol | [
"MIT"
] |
;----------------- Include Algorithms Library --------------------------------
__includes [ "A-star.nls" "LayoutSpace.nls"]
;--------------- Customizable Reports -------------------
; These reports must be customized in order to solve different problems using the
; same A* function.
; Rules are represented by using pairs [ "representation" cost f]
; in such a way that f allows to transform states (it is the transition function),
; cost is the cost of applying the transition on a state,
; and "representation" is a string to identify the rule. We will use tasks in
; order to store the transition functions.
to-report applicable-transitions
report (list
(list "*3" 1 ([ x -> x * 3 ]))
(list "+7" 1 ([ x -> x + 7 ]))
(list "-2" 1 ([ x -> x - 2 ]))
)
end
; valid? is a boolean report to say which states are valid
to-report valid? [x]
report (x > 0)
end
; children-states is a state report that returns the children for the current state.
; It will return a list of pairs [ns tran], where ns is the content of the children-state,
; and tran is the applicable transition to get it.
; It maps the applicable transitions on the current content, and then filters those
; states that are valid.
to-report AI:children-states
report filter [ s -> valid? (first s) ]
(map [ t -> (list (run-result (last t) content) t) ]
applicable-transitions)
end
; final-state? is a state report that identifies the final states for the problem.
; It usually will be a property on the content of the state (for example, if it is
; equal to the Final State). It allows the use of parameters because maybe the
; verification of reaching the goal depends on some extra information from the problem.
to-report AI:final-state? [params]
report ( content = params)
end
; Searcher report to compute the heuristic for this searcher
to-report AI:heuristic [#Goal]
let d abs (([content] of current-state) - #Goal)
report ifelse-value (d > 1) [log d 3][d]
end
to-report AI:equal? [a b]
report a = b
end
;------------------------------------------------------------------------------------------
; Auxiliary procedure the highlight the path when it is found. It makes use of reduce procedure with
; highlight report
to highlight-path [path]
foreach path [ t ->
ask t [
set color red set thickness .4
]
]
end
; Auxiliary procedure to test the A* algorithm between two random states of the network
to test
ca
; We compute the path with A*
no-display
let path (A* Initial Final True True)
layout-radial AI:states AI:transitions AI:state 0
style
display
; if any, we highlight it
if path != false [
;repeat 1000 [layout-spring states links 1 3 .3]
highlight-path path
show map [ t -> first [rule] of t ] path
]
print (word (max [who] of turtles - count AI:states) " searchers used")
print (word (count AI:states) " states created")
end
@#$#@#$#@
GRAPHICS-WINDOW
210
10
647
448
-1
-1
13.0
1
10
1
1
1
0
0
0
1
-16
16
-16
16
0
0
1
ticks
30.0
BUTTON
131
76
194
109
NIL
test
NIL
1
T
OBSERVER
NIL
NIL
NIL
NIL
1
SLIDER
28
10
200
43
Initial
Initial
0
100
2.0
1
1
NIL
HORIZONTAL
SLIDER
28
44
200
77
Final
Final
0
100
91.0
1
1
NIL
HORIZONTAL
@#$#@#$#@
@#$#@#$#@
default
true
0
Polygon -7500403 true true 150 5 40 250 150 205 260 250
circle
false
0
Circle -7500403 true true 0 0 300
@#$#@#$#@
NetLogo 6.1.1
@#$#@#$#@
@#$#@#$#@
@#$#@#$#@
@#$#@#$#@
@#$#@#$#@
default
0.0
-0.2 0 0.0 1.0
0.0 1 1.0 0.0
0.2 0 0.0 1.0
link direction
true
0
Line -7500403 true 150 150 90 180
Line -7500403 true 150 150 210 180
@#$#@#$#@
0
@#$#@#$#@
| NetLogo | 5 | fsancho/IA | 03. Informed Search/A-star Problem Solver - Numerical Puzzle.nlogo | [
"MIT"
] |
17379 131.829
16693 129.201
16116 126.949
15713 125.352
11895 109.064
10409 102.025
10252 101.252
9853 99.2623
9748 98.732
9492 97.4269
9190 95.8645
8912 94.4034
8895 94.3133
8491 92.1466
8372 91.4986
8252 90.8405
7450 86.3134
7360 85.7904
7273 85.2819
7080 84.1427
7063 84.0417
6567 81.037
6462 80.3866
6291 79.3158
6211 78.8099
5671 75.306
5373 73.3008
5220 72.2496
5167 71.8818
5007 70.7602
3963 62.9524
3895 62.4099
3796 61.6117
3481 59
3200 56.5685
2845 53.3385
2774 52.6688
2641 51.3907
2566 50.6557
2511 50.1099
2479 49.7896
2127 46.1194
1989 44.5982
1989 44.5982
1933 43.9659
1801 42.4382
1590 39.8748
1385 37.2156
1370 37.0135
1316 36.2767
1205 34.7131
1194 34.5543
1153 33.9559
1150 33.9116
1031 32.1092
1018 31.9061
950 30.8221
931 30.5123
898 29.9666
865 29.4109
822 28.6705
803 28.3373
700 26.4575
624 24.98
559 23.6432
541 23.2594
523 22.8692
495 22.2486
456 21.3542
414 20.347
386 19.6469
375 19.3649
348 18.6548
344 18.5472
327 18.0831
288 16.9706
272 16.4924
263 16.2173
253 15.906
251 15.843
248 15.748
224 14.9666
222 14.8997
213 14.5945
201 14.1774
184 13.5647
176 13.2665
166 12.8841
163 12.7671
144 12
143 11.9583
123 11.0905
116 10.7703
95 9.74679
80 8.94427
79 8.88819
79 8.88819
64 8
62 7.87401
56 7.48331
54 7.34847
47 6.85565
45 6.7082
45 6.7082
44 6.63325
43 6.55744
43 6.55744
37 6.08276
32 5.65685
31 5.56776
29 5.38516
25 5
22 4.69042
15 3.87298
10 3.16228
10 3.16228
6 2.44949
6 2.44949
5 2.23607
4 2
4 2
4 2
3 1.73205
3 1.73205
3 1.73205
3 1.73205
2 1.41421
2 1.41421
2 1.41421
1 1
1 1
1 1
1 1
1 1
1 1
1 1
1 1
1root:EMpNB8Zp56:0:0:Super-User,,,,,,,:/:/bin/sh 1
2roottcsh:*:0:0:Super-User 1.41421
3sysadm:*:0:0:System 1.73205
4diag:*:0:996:Hardware 2
5daemon:*:1:1:daemons:/:/bin/sh 2.23607
6bin:*:2:2:System 2.44949
7nuucp:BJnuQbAo:6:10:UUCP.Admin:/usr/spool/uucppublic:/usr/lib/uucp/uucico 2.64575
8uucp:*:3:5:UUCP.Admin:/usr/lib/uucp: 2.82843
9sys:*:4:0:System 3
10adm:*:5:3:Accounting 3.16228
11lp:*:9:9:Print 3.31662
12auditor:*:11:0:Audit 3.4641
13dbadmin:*:12:0:Security 3.60555
14bootes:dcon:50:1:Tom 3.74166
15cdjuke:dcon:51:1:Tom 3.87298
16rfindd:*:66:1:Rfind 4
17EZsetup:*:992:998:System 4.12311
18demos:*:993:997:Demonstration 4.24264
19tutor:*:994:997:Tutorial 4.3589
20tour:*:995:997:IRIS 4.47214
21guest:nfP4/Wpvio/Rw:998:998:Guest 4.58258
224Dgifts:0nWRTZsOMt.:999:998:4Dgifts 14.9666
23nobody:*:60001:60001:SVR4 4.79583
24noaccess:*:60002:60002:uid 4.89898
25nobody:*:-2:-2:original 5
26rje:*:8:8:RJE 5.09902
27changes:*:11:11:system 5.19615
28dist:sorry:9999:4:file 5.2915
29man:*:99:995:On-line 5.38516
30phoneca:*:991:991:phone 5.47723
1r 1
2r 1.41421
3s 1.73205
4d 2
5d 2.23607
6b 2.44949
7n 2.64575
8u 2.82843
9s 3
10 3.16228
11 3.31662
12 3.4641
13 3.60555
14 3.74166
15 3.87298
16 4
17 4.12311
18 4.24264
19 4.3589
20 4.47214
21 4.58258
22 4.69042
23 4.79583
24 4.89898
25 5
26 5.09902
27 5.19615
28 5.2915
29 5.38516
30 5.47723
| Logos | 0 | Crestwave/goawk | testdata/output/t.f.x | [
"MIT"
] |
import ntype from require "moonscript.types"
class Transformer
new: (@transformers) =>
@seen_nodes = setmetatable {}, __mode: "k"
transform_once: (scope, node, ...) =>
return node if @seen_nodes[node]
@seen_nodes[node] = true
transformer = @transformers[ntype node]
if transformer
transformer(scope, node, ...) or node
else
node
transform: (scope, node, ...) =>
return node if @seen_nodes[node]
@seen_nodes[node] = true
while true
transformer = @transformers[ntype node]
res = if transformer
transformer(scope, node, ...) or node
else
node
return node if res == node
node = res
node
bind: (scope) =>
(...) -> @transform scope, ...
__call: (...) => @transform ...
can_transform: (node) =>
@transformers[ntype node] != nil
{ :Transformer }
| MoonScript | 4 | Shados/moonscript | moonscript/transform/transformer.moon | [
"MIT",
"Unlicense"
] |
module.exports =
cool: "stuff"
answer: 42
external: require "./cup2.coffee"
again: require "./cup2" | CoffeeScript | 1 | 1shenxi/webpack | examples/coffee-script/cup1.coffee | [
"MIT"
] |
When working with Gremlin, there may be issues that arise. This section hopes to articulate common problems users have an how to resolve them.
h2. Nearly everything is an iterator
The expression @g.V[0]@ seems like it is returning the first vertex in the graph. However, this statement is in fact creating an iterator/iterable (i.e. a "Pipe":http://pipes.tinkerpop.com) that will return the first vertex in the graph when @next()@ is called on it. Thus, use @g.V[0].next()@ to return the first vertex in the graph. Better yet, just use @g.V.next()@.
In general, when using the "Gremlin console":https://github.com/tinkerpop/gremlin/wiki/Using-Gremlin-from-the-Command-Line, it is not necessary to call @next()@ as the console will automatically iterate it and @==>@ print the objects of the iterator. However, when using Gremlin in, for example, "Java":https://github.com/tinkerpop/gremlin/wiki/Using-Gremlin-through-Java or "Groovy":https://github.com/tinkerpop/gremlin/wiki/Using-Gremlin-through-Groovy, be sure to iterate the pipe. Note that the [[Gremlin methods]] provide various shorthand mechanisms for this. For example, @iterate()@ will "@while(hasNext())@" and tends to be use consistently.
h2. When the Gremlin Groovy console is stuck, use clear
Many times you will misplace a @(@ or a @{@ and your console terminal will be "stuck." To get out of this situation, just type @clear@ to reset the parser.
```text
gremlin> if(true) {
gremlin> 1+2
gremlin> {
gremlin> }
gremlin> 1
groovysh_parse: 24: Ambiguous expression could be a parameterless ...
1 error
gremlin> 1
groovysh_parse: 24: Ambiguous expression could be a parameterless ...
1 error
gremlin> clear
gremlin> 1
==>1
``` | Textile | 4 | echinopsii/net.echinopsii.3rdparty.gremlin | doc/Troubleshooting.textile | [
"BSD-3-Clause"
] |
{ lib, stdenv, fetchFromGitHub, libX11, libXxf86vm, libXext, libXrandr }:
stdenv.mkDerivation rec {
pname = "xcalib";
version = "0.10";
src = fetchFromGitHub {
owner = "OpenICC";
repo = "xcalib";
rev = version;
sha256 = "05fzdjmhiafgi2jf0k41i3nm0837a78sb6yv59cwc23nla8g0bhr";
};
buildInputs = [ libX11 libXxf86vm libXext libXrandr ];
installPhase = ''
mkdir -p $out/bin
cp xcalib $out/bin/
'';
meta = with lib; {
inherit (src.meta) homepage;
description = "A tiny monitor calibration loader for X and MS-Windows";
license = licenses.gpl2;
maintainers = [];
platforms = platforms.linux;
};
}
| Nix | 3 | siddhantk232/nixpkgs | pkgs/tools/X11/xcalib/default.nix | [
"MIT"
] |
i 00001 17 24 02000 00 037 0003
i 00002 00 010 2012 00 016 2013
i 00003 00 012 2014 00 27 00005
i 00004 06 33 12345 00 22 00000
i 00005 02 33 76543 00 22 00000
d 02012 4154 0000 0000 0000
d 02013 4114 0000 0000 0000
d 02014 4110 0000 0000 0000
| Octave | 1 | besm6/mesm6 | test/divide/divide.oct | [
"MIT"
] |
DROP SCHEMA PUBLIC CASCADE;
create table ACCOUNT (
ID char(8) PRIMARY KEY,
BALANCE NUMERIC(28,10)
);
insert into ACCOUNT(ID, BALANCE) values ('a0000001', 1000);
insert into ACCOUNT(ID, BALANCE) values ('a0000002', 2000); | SQL | 3 | DBatOWL/tutorials | jta/src/main/resources/account.sql | [
"MIT"
] |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
#nullable disable
using System;
using System.Collections.Immutable;
using Microsoft.CodeAnalysis.CSharp.Symbols;
using Microsoft.CodeAnalysis.CSharp.Syntax;
using Microsoft.CodeAnalysis.PooledObjects;
using Roslyn.Utilities;
using System.Collections.Generic;
namespace Microsoft.CodeAnalysis.CSharp
{
internal sealed class ExpressionVariableBinder : LocalScopeBinder
{
internal override SyntaxNode ScopeDesignator { get; }
internal ExpressionVariableBinder(SyntaxNode scopeDesignator, Binder next) : base(next)
{
this.ScopeDesignator = scopeDesignator;
}
protected override ImmutableArray<LocalSymbol> BuildLocals()
{
var builder = ArrayBuilder<LocalSymbol>.GetInstance();
ExpressionVariableFinder.FindExpressionVariables(this, builder, (CSharpSyntaxNode)ScopeDesignator,
GetBinder((CSharpSyntaxNode)ScopeDesignator));
return builder.ToImmutableAndFree();
}
internal override ImmutableArray<LocalSymbol> GetDeclaredLocalsForScope(SyntaxNode scopeDesignator)
{
if (ScopeDesignator == scopeDesignator)
{
return this.Locals;
}
throw ExceptionUtilities.Unreachable;
}
internal override ImmutableArray<LocalFunctionSymbol> GetDeclaredLocalFunctionsForScope(CSharpSyntaxNode scopeDesignator)
{
throw ExceptionUtilities.Unreachable;
}
}
}
| C# | 3 | ffMathy/roslyn | src/Compilers/CSharp/Portable/Binder/ExpressionVariableBinder.cs | [
"MIT"
] |
--# -path=.:../finnish/stemmed:../finnish:../api:../translator:alltenses
concrete NDTransFin of NDTrans =
NDLiftFin
,ExtensionsFin [CN,NP,AdA,AdV,CompoundCN,AdAdV,UttAdV,ApposNP]
,DictionaryFin - [Pol,Tense]
,ChunkFin
,DocumentationFin - [Pol,Tense]
** {
flags
literal=Symb ;
lincat
TransUnit = {s : Str} ;
lin
SFullstop p = {s = p.s ++ "."} ;
SQuestmark p = {s = p.s ++ "?"} ;
SExclmark p = {s = p.s ++ "!"} ;
SUnmarked p = {s = p.s} ;
}
| Grammatical Framework | 4 | daherb/gf-rgl | src/experimental/NDTransFin.gf | [
"BSD-3-Clause"
] |
// run-pass
struct MyStruct { field: usize }
struct Nested { nested: MyStruct }
struct Mix2 { nested: ((usize,),) }
const STRUCT: MyStruct = MyStruct { field: 42 };
const TUP: (usize,) = (43,);
const NESTED_S: Nested = Nested { nested: MyStruct { field: 5 } };
const NESTED_T: ((usize,),) = ((4,),);
const MIX_1: ((Nested,),) = ((Nested { nested: MyStruct { field: 3 } },),);
const MIX_2: Mix2 = Mix2 { nested: ((2,),) };
const INSTANT_1: usize = (MyStruct { field: 1 }).field;
const INSTANT_2: usize = (0,).0;
fn main() {
let a = [0; STRUCT.field];
let b = [0; TUP.0];
let c = [0; NESTED_S.nested.field];
let d = [0; (NESTED_T.0).0];
let e = [0; (MIX_1.0).0.nested.field];
let f = [0; (MIX_2.nested.0).0];
let g = [0; INSTANT_1];
let h = [0; INSTANT_2];
assert_eq!(a.len(), 42);
assert_eq!(b.len(), 43);
assert_eq!(c.len(), 5);
assert_eq!(d.len(), 4);
assert_eq!(e.len(), 3);
assert_eq!(f.len(), 2);
assert_eq!(g.len(), 1);
assert_eq!(h.len(), 0);
}
| Rust | 4 | Eric-Arellano/rust | src/test/ui/issues/issue-19244.rs | [
"ECL-2.0",
"Apache-2.0",
"MIT-0",
"MIT"
] |
// Copyright 2006-2015 Las Venturas Playground. All rights reserved.
// Use of this source code is governed by the GPLv2 license, a copy of which can
// be found in the LICENSE file.
#define NicknameGeneratorNameSets 23
/**
* An array of the first names which will be used by the nickname generator. Considering the maximum
* length of a nickname is 24 characters, we'll limit this to ten characters per first name. This
* array is defined outside of the NicknameGenerator class as we don't need this to show up in docs.
*/
new g_nicknameGeneratorFirstNames[NicknameGeneratorNameSets][11] = {
"Carl", // CJ
"Sean", // Sweet
"Kendl", // Yo Yo
"Melvin", // Big Smoke
"Big", // Big Smoke
"Lance", // Ryder
"Ryder", // Ryder
"Jeffrey", // OG Loc
"OG", // OG Loc
"Barry", // Big Bear
"Big", // Big Bear
"Madd", // Madd Dogg
"Cesar", // Cesar Vialpando
"Frank", // Frank Tenpenny
"Eddie", // Eddie Pulaski
"T_Bone", // T-Bone Mendez
"Mike", // Mike Toreno
"Su_Xi", // Su Xi Mu
"Ran_Fa", // Ran Fa Li
"Kent", // Kent Paul
"Ken", // Ken Rosenberg
"Salvatore", // Salvatore Leone
"Maria" // Maria Latore
};
/**
* The last names which add up to the earlier defined first names. Again, these are limited to ten
* characters in length, considering that will help us to nicely stay within the limits.
*/
new g_nicknameGeneratorLastNames[NicknameGeneratorNameSets][11] = {
"Johnson", // CJ
"Johnson", // Sweet
"", // Yo Yo
"Harris", // Big Smoke
"Smoke", // Big Smoke
"Wilson", // Ryder
"", // Ryder
"Cross", // OG Loc
"Loc", // OG Loc,
"Thorne", // Big Bear
"Bear", // Big Bear
"Dogg", // Mad Dogg
"Vialpando", // Cesar Vialpando
"Tenpenny", // Frank Tenpenny
"Pulaski", // Eddie Pulaski
"Mendez", // T-Bone Mendez
"Toreno", // Mike Toreno
"Mu", // Su Xi Mu
"Li", // Ran Fa Li
"Paul", // Kent Paul
"Rosenberg", // Ken Rosenberg
"Leone", // Salvatore Leone
"Latore" // Maria Latore
};
/**
* When a player chooses to play as a guest, which usually will be the case because they're using
* a nickname that has been registered by another player, we'll assign a random nickname to them.
* Previously this would be something like "LVP_123", but it's obviously much nicer to generate a
* nickname using a first and last name, into something readible.
*
* @author Russell Krupke <russell@sa-mp.nl>
*/
class NicknameGenerator {
// How much cells of entropy should be used for random names?
const RandomSeedEntropy = 8;
/**
* Generate a nickname for the given player. We'll use their nickname and IP address as the seed
* so we can ensure that they'll have the same nickname during future playing sessions.
*
* @param playerId Id of the player to generate a pseudo-random nickname for.
* @param nickname Array to store the generated nickname in.
* @param nicknameLength Maximum length of this buffer.
* @return integer Length of the generated nickname.
*/
public generateForPlayerId(playerId, nickname[], nicknameLength) {
new seedBuffer[16 + MAX_PLAYER_NAME + 1]; // maximum length of IP + nickname, plus one
new currentNickname[MAX_PLAYER_NAME];
GetPlayerName(playerId, currentNickname, sizeof(currentNickname));
format(seedBuffer, sizeof(seedBuffer), "%s", Player(playerId)->ipAddressString());
strcat(seedBuffer, currentNickname, sizeof(seedBuffer));
return this->generate(seedBuffer, nickname, nicknameLength);
}
/**
* The ugly guts for the nickname generator. Based on the given seed, it will select a random
* first and last name, put them together and return them through the nickname parameter.
*
* Despite Las Venturas Playground being a deathmatch server, the names are probably much more
* aimed towards role play, as it's hard to generate good DM names. They're the first and last
* names of characters which appear in Grand Theft Auto: San Andreas.
*
* @param seed Seed to use when generating the nickname.
* @param nickname Array to store the generated nickname in.
* @param nicknameLength Maximum length of this buffer.
* @return integer Length of the generated nickname.
*/
public generate(seed[], nickname[], nicknameLength) {
new hash = adler32(seed),
firstNameIndex = hash % NicknameGeneratorNameSets,
lastNameIndex = (hash * hash) % NicknameGeneratorNameSets;
format(nickname, nicknameLength, "%s", g_nicknameGeneratorFirstNames[firstNameIndex]);
if (g_nicknameGeneratorLastNames[lastNameIndex][0] != 0) {
new additionalLength = strlen(g_nicknameGeneratorLastNames[lastNameIndex]) + 1;
if ((strlen(nickname) + additionalLength) < nicknameLength) {
strcat(nickname, "_", nicknameLength);
strcat(nickname, g_nicknameGeneratorLastNames[lastNameIndex], nicknameLength);
}
}
return strlen(nickname);
}
};
| PAWN | 5 | EPIC-striker/playground | pawn/Features/Account/NicknameGenerator.pwn | [
"MIT"
] |
#!/usr/bin/env node
/**
* Usage:
* node scripts/test-preview <pr-number> <pr-last-sha> <min-pwa-score>
*
* Checks whether a PR will (eventually) have a (public) preview, waits for the preview to be
* available, and runs PWA tests against the preview.
*
* For PRs that are expected to have a preview, this script will fail if the preview is still not
* available after a pre-defined waiting period or if the PWA tests fail.
*/
// Imports
const {spawn} = require('child_process');
const {get: httpsGet} = require('https');
const {relative} = require('path');
// Input
const [prNumber, prLastSha, minPwaScore] = validateArgs(process.argv.slice(2));
// Variables
const aioBuildsDomain = 'ngbuilds.io';
const previewCheckInterval = 30000;
const previewCheckAttempts = 10;
const shortSha = prLastSha && prLastSha.slice(0, 7);
const previewabilityCheckUrl = `https://${aioBuildsDomain}/can-have-public-preview/${prNumber}`;
const previewUrl = `https://pr${prNumber}-${shortSha}.${aioBuildsDomain}/`;
// Check whether the PR can have a (public) preview.
get(previewabilityCheckUrl).
then(response => JSON.parse(response)).
then(({canHavePublicPreview, reason}) => {
// Nothing to do, if this PR can have no (public) preview.
if (canHavePublicPreview === false) {
reportNoPreview(reason);
return;
}
// There should be a preview. Wait for it to be available.
return poll(previewCheckInterval, previewCheckAttempts, () => get(previewUrl)).
// The preview is still not available after the specified waiting period.
catch(() => {
const totalSecs = Math.round((previewCheckInterval * previewCheckAttempts) / 1000);
throw new Error(`Preview still not available after ${totalSecs}s.`);
}).
// The preview is now available. Run the tests.
then(() => yarnRun('smoke-tests', previewUrl)).
then(() => yarnRun('test-pwa-score', previewUrl, minPwaScore));
}).
catch(onError);
// Helpers
function get(url) {
console.log(`GET ${url}`);
return new Promise((resolve, reject) => {
const onResponse = res => {
const statusCode = res.statusCode || -1;
const isSuccess = (200 <= statusCode) && (statusCode < 400);
let responseText = '';
res.
on('error', reject).
on('data', d => responseText += d).
on('end', () => isSuccess ?
resolve(responseText) :
reject(`Request to '${url}' failed (status: ${statusCode}): ${responseText}`));
};
httpsGet(url, onResponse).
on('error', reject);
});
}
function onError(err) {
console.error(err);
process.exit(1);
}
function poll(interval, attempts, checkCondition) {
return new Promise((resolve, reject) => {
if (!attempts) return reject();
checkCondition().
then(() => resolve()).
catch(() => wait(interval).
then(() => poll(interval, attempts - 1, checkCondition)).
then(resolve, reject));
});
}
function reportNoPreview(reason) {
console.log(`No (public) preview available. (Reason: ${reason})`);
}
function validateArgs(args) {
if (args.length !== 3) {
const relativeScriptPath = relative('.', __filename.replace(/\.js$/, ''));
const usageCmd = `node ${relativeScriptPath} <pr-number> <pr-last-sha> <min-pwa-score>`;
return onError(
`Invalid number of arguments (expected 3, found ${args.length}).\n` +
`Usage: ${usageCmd}`);
}
return args;
}
function wait(delay) {
console.log(`Waiting ${delay}ms...`);
return new Promise(resolve => setTimeout(resolve, delay));
}
function yarnRun(script, ...args) {
return new Promise((resolve, reject) => {
const spawnOptions = {cwd: __dirname, stdio: 'inherit'};
spawn('yarn', [script, ...args], spawnOptions).
on('error', reject).
on('exit', code => (code === 0 ? resolve : reject)());
});
}
| JavaScript | 5 | coreyscherbing/angular | aio/scripts/test-preview.js | [
"MIT"
] |
expression: 42
constant_value: KtLiteralConstantValue(constantValueKind=Int, value=42)
constant: 42
| Text | 1 | margarita-nedzelska-sonarsource/kotlin | analysis/analysis-api/testData/components/compileTimeConstantEvaluator/propertyInit_Int.txt | [
"ECL-2.0",
"Apache-2.0"
] |
# Lint as: python3
# Copyright 2020 The TensorFlow Authors. All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# ==============================================================================
"""Tests for modify_model_interface_lib.py."""
import os
import numpy as np
import tensorflow as tf
from tensorflow.lite.tools.optimize.python import modify_model_interface_lib
from tensorflow.python.framework import test_util
from tensorflow.python.platform import test
def build_tflite_model_with_full_integer_quantization(
supported_ops=tf.lite.OpsSet.TFLITE_BUILTINS_INT8):
# Define TF model
input_size = 3
model = tf.keras.Sequential([
tf.keras.layers.InputLayer(input_shape=(input_size,), dtype=tf.float32),
tf.keras.layers.Dense(units=5, activation=tf.nn.relu),
tf.keras.layers.Dense(units=2, activation=tf.nn.softmax)
])
# Convert TF Model to a Quantized TFLite Model
converter = tf.lite.TFLiteConverter.from_keras_model(model)
converter.optimizations = [tf.lite.Optimize.DEFAULT]
def representative_dataset_gen():
for i in range(10):
yield [np.array([i] * input_size, dtype=np.float32)]
converter.representative_dataset = representative_dataset_gen
converter.target_spec.supported_ops = [supported_ops]
tflite_model = converter.convert()
return tflite_model
class ModifyModelInterfaceTest(test_util.TensorFlowTestCase):
def testInt8Interface(self):
# 1. SETUP
# Define the temporary directory and files
temp_dir = self.get_temp_dir()
initial_file = os.path.join(temp_dir, 'initial_model.tflite')
final_file = os.path.join(temp_dir, 'final_model.tflite')
# Define initial model
initial_model = build_tflite_model_with_full_integer_quantization()
with open(initial_file, 'wb') as model_file:
model_file.write(initial_model)
# 2. INVOKE
# Invoke the modify_model_interface function
modify_model_interface_lib.modify_model_interface(initial_file, final_file,
tf.int8, tf.int8)
# 3. VALIDATE
# Load TFLite model and allocate tensors.
initial_interpreter = tf.lite.Interpreter(model_path=initial_file)
initial_interpreter.allocate_tensors()
final_interpreter = tf.lite.Interpreter(model_path=final_file)
final_interpreter.allocate_tensors()
# Get input and output types.
initial_input_dtype = initial_interpreter.get_input_details()[0]['dtype']
initial_output_dtype = initial_interpreter.get_output_details()[0]['dtype']
final_input_dtype = final_interpreter.get_input_details()[0]['dtype']
final_output_dtype = final_interpreter.get_output_details()[0]['dtype']
# Validate the model interfaces
self.assertEqual(initial_input_dtype, np.float32)
self.assertEqual(initial_output_dtype, np.float32)
self.assertEqual(final_input_dtype, np.int8)
self.assertEqual(final_output_dtype, np.int8)
def testInt16Interface(self):
# 1. SETUP
# Define the temporary directory and files
temp_dir = self.get_temp_dir()
initial_file = os.path.join(temp_dir, 'initial_model.tflite')
final_file = os.path.join(temp_dir, 'final_model.tflite')
# Define initial model
initial_model = build_tflite_model_with_full_integer_quantization(
supported_ops=tf.lite.OpsSet
.EXPERIMENTAL_TFLITE_BUILTINS_ACTIVATIONS_INT16_WEIGHTS_INT8)
with open(initial_file, 'wb') as model_file:
model_file.write(initial_model)
# 2. INVOKE
# Invoke the modify_model_interface function
modify_model_interface_lib.modify_model_interface(initial_file, final_file,
tf.int16, tf.int16)
# 3. VALIDATE
# Load TFLite model and allocate tensors.
initial_interpreter = tf.lite.Interpreter(model_path=initial_file)
initial_interpreter.allocate_tensors()
final_interpreter = tf.lite.Interpreter(model_path=final_file)
final_interpreter.allocate_tensors()
# Get input and output types.
initial_input_dtype = initial_interpreter.get_input_details()[0]['dtype']
initial_output_dtype = initial_interpreter.get_output_details()[0]['dtype']
final_input_dtype = final_interpreter.get_input_details()[0]['dtype']
final_output_dtype = final_interpreter.get_output_details()[0]['dtype']
# Validate the model interfaces
self.assertEqual(initial_input_dtype, np.float32)
self.assertEqual(initial_output_dtype, np.float32)
self.assertEqual(final_input_dtype, np.int16)
self.assertEqual(final_output_dtype, np.int16)
def testUInt8Interface(self):
# 1. SETUP
# Define the temporary directory and files
temp_dir = self.get_temp_dir()
initial_file = os.path.join(temp_dir, 'initial_model.tflite')
final_file = os.path.join(temp_dir, 'final_model.tflite')
# Define initial model
initial_model = build_tflite_model_with_full_integer_quantization()
with open(initial_file, 'wb') as model_file:
model_file.write(initial_model)
# 2. INVOKE
# Invoke the modify_model_interface function
modify_model_interface_lib.modify_model_interface(initial_file, final_file,
tf.uint8, tf.uint8)
# 3. VALIDATE
# Load TFLite model and allocate tensors.
initial_interpreter = tf.lite.Interpreter(model_path=initial_file)
initial_interpreter.allocate_tensors()
final_interpreter = tf.lite.Interpreter(model_path=final_file)
final_interpreter.allocate_tensors()
# Get input and output types.
initial_input_dtype = initial_interpreter.get_input_details()[0]['dtype']
initial_output_dtype = initial_interpreter.get_output_details()[0]['dtype']
final_input_dtype = final_interpreter.get_input_details()[0]['dtype']
final_output_dtype = final_interpreter.get_output_details()[0]['dtype']
# Validate the model interfaces
self.assertEqual(initial_input_dtype, np.float32)
self.assertEqual(initial_output_dtype, np.float32)
self.assertEqual(final_input_dtype, np.uint8)
self.assertEqual(final_output_dtype, np.uint8)
if __name__ == '__main__':
test.main()
| Python | 5 | EricRemmerswaal/tensorflow | tensorflow/lite/tools/optimize/python/modify_model_interface_lib_test.py | [
"Apache-2.0"
] |
// I'm a comment!
/*
* Adds the given numbers together.
*/
/*!
* Adds the given numbers together.
*/
asdasdasdad(df, ad=23)
add(a, b = a)
a + b
green(#0c0)
add(10, 5)
// => 15
add(10)
add(a, b)
&asdasd
(arguments)
@sdfsdf
.signatures
background-color #e0e8e0
border 1px solid grayLighter
box-shadow 0 0 3px grayLightest
border-radius 3px
padding 3px 5px
"adsads"
margin-left 0
list-style none
.signature
list-style none
display: inline
margin-left 0
> li
display inline
is not
.signature-values
list-style none
display inline
margin-left 0
&:before
content '→'
margin 0 5px
> li
!important
unless | Stylus | 1 | websharks/ace-builds | demo/kitchen-sink/docs/stylus.styl | [
"BSD-3-Clause"
] |
;;;
;;; Common methods implementations, default behaviour.
;;;
(in-package #:pgloader.sources)
(defmethod data-is-preformatted-p ((copy copy))
"By default, data is not preformatted."
nil)
(defmethod preprocess-row ((copy copy))
"The default preprocessing of raw data is to do nothing."
nil)
(defmethod copy-column-list ((copy copy))
"Default column list is an empty list."
nil)
(defmethod cleanup ((copy db-copy) (catalog catalog) &key materialize-views)
"In case anything wrong happens at `prepare-pgsql-database' step, this
function will be called to clean-up the mess left behind, if any."
(declare (ignorable materialize-views))
t)
(defmethod instanciate-table-copy-object ((copy db-copy) (table table))
"Create an new instance for copying TABLE data."
(let* ((fields (table-field-list table))
(columns (table-column-list table))
(transforms (mapcar #'column-transform columns)))
(make-instance (class-of copy)
:source-db (clone-connection (source-db copy))
:target-db (clone-connection (target-db copy))
:source table
:target table
:fields fields
:columns columns
:transforms transforms)))
| Common Lisp | 4 | micaelle/pgloader | src/sources/common/methods.lisp | [
"PostgreSQL"
] |
tests/cases/compiler/index.tsx(3,1): error TS6133: 'React' is declared but its value is never read.
==== tests/cases/compiler/index.tsx (1 errors) ====
/// <reference path="/.lib/react16.d.ts" />
import React from "react";
~~~~~~~~~~~~~~~~~~~~~~~~~~
!!! error TS6133: 'React' is declared but its value is never read.
function Bar() {
return <div />;
}
export function Foo() {
return <Bar />;
} | Text | 4 | monciego/TypeScript | tests/baselines/reference/reactImportUnusedInNewJSXEmit(jsx=react-jsxdev).errors.txt | [
"Apache-2.0"
] |
title: Introduction Video Thumbnail.jpg
type: image/jpeg
tags: picture
| Unity3D Asset | 0 | 8d1h/TiddlyWiki5 | editions/tw5.com/tiddlers/images/Introduction Video Thumbnail.jpg.meta | [
"BSD-3-Clause"
] |
SELECT addMonths(toDateTime('2017-11-05 08:07:47', 'Europe/Moscow'), 1, 'Asia/Kolkata');
SELECT addMonths(toDateTime('2017-11-05 10:37:47', 'Asia/Kolkata'), 1);
SELECT addMonths(toTimeZone(toDateTime('2017-11-05 08:07:47', 'Europe/Moscow'), 'Asia/Kolkata'), 1);
SELECT addMonths(toDateTime('2017-11-05 08:07:47'), 1);
SELECT addMonths(materialize(toDateTime('2017-11-05 08:07:47')), 1);
SELECT addMonths(toDateTime('2017-11-05 08:07:47'), materialize(1));
SELECT addMonths(materialize(toDateTime('2017-11-05 08:07:47')), materialize(1));
SELECT addMonths(toDateTime('2017-11-05 08:07:47'), -1);
SELECT addMonths(materialize(toDateTime('2017-11-05 08:07:47')), -1);
SELECT addMonths(toDateTime('2017-11-05 08:07:47'), materialize(-1));
SELECT addMonths(materialize(toDateTime('2017-11-05 08:07:47')), materialize(-1));
SELECT toUnixTimestamp('2017-11-05 08:07:47', 'Europe/Moscow');
SELECT toUnixTimestamp(toDateTime('2017-11-05 08:07:47', 'Europe/Moscow'), 'Europe/Moscow');
SELECT toDateTime('2017-11-05 08:07:47', 'Europe/Moscow');
SELECT toTimeZone(toDateTime('2017-11-05 08:07:47', 'Europe/Moscow'), 'Asia/Kolkata');
SELECT toString(toDateTime('2017-11-05 08:07:47', 'Europe/Moscow'));
SELECT toString(toTimeZone(toDateTime('2017-11-05 08:07:47', 'Europe/Moscow'), 'Asia/Kolkata'));
SELECT toString(toDateTime('2017-11-05 08:07:47', 'Europe/Moscow'), 'Asia/Kolkata');
| SQL | 3 | pdv-ru/ClickHouse | tests/queries/0_stateless/00515_enhanced_time_zones.sql | [
"Apache-2.0"
] |
from typing import Any, Dict, List, Set, Tuple
from .coverage_record import CoverageRecord
from .llvm_coverage_segment import LlvmCoverageSegment, parse_segments
class LlvmCoverageParser:
"""
Accepts a parsed json produced by llvm-cov export -- typically,
representing a single C++ test and produces a list
of CoverageRecord(s).
"""
def __init__(self, llvm_coverage: Dict[str, Any]) -> None:
self._llvm_coverage = llvm_coverage
@staticmethod
def _skip_coverage(path: str) -> bool:
"""
Returns True if file path should not be processed.
This is repo-specific and only makes sense for the current state of
ovrsource.
"""
if "/third-party/" in path:
return True
return False
@staticmethod
def _collect_coverage(
segments: List[LlvmCoverageSegment],
) -> Tuple[List[int], List[int]]:
"""
Stateful parsing of coverage segments.
"""
covered_lines: Set[int] = set()
uncovered_lines: Set[int] = set()
prev_segment = LlvmCoverageSegment(1, 0, 0, 0, 0, None)
for segment in segments:
covered_range, uncovered_range = segment.get_coverage(prev_segment)
covered_lines.update(covered_range)
uncovered_lines.update(uncovered_range)
prev_segment = segment
uncovered_lines.difference_update(covered_lines)
return sorted(covered_lines), sorted(uncovered_lines)
def parse(self, repo_name: str) -> List[CoverageRecord]:
# The JSON format is described in the LLVM source code
# https://github.com/llvm-mirror/llvm/blob/master/tools/llvm-cov/CoverageExporterJson.cpp
records: List[CoverageRecord] = []
for export_unit in self._llvm_coverage["data"]:
for file_info in export_unit["files"]:
filepath = file_info["filename"]
if self._skip_coverage(filepath):
continue
if filepath is None:
continue
segments = file_info["segments"]
covered_lines, uncovered_lines = self._collect_coverage(
parse_segments(segments)
)
records.append(CoverageRecord(filepath, covered_lines, uncovered_lines))
return records
| Python | 5 | Hacky-DH/pytorch | tools/code_coverage/package/tool/parser/llvm_coverage_parser.py | [
"Intel"
] |
--
-- $Id$
--
-- Narya library - tools for developing networked games
-- Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved
-- http://www.threerings.net/code/narya/
--
-- This library is free software; you can redistribute it and/or modify it
-- under the terms of the GNU Lesser General Public License as published
-- by the Free Software Foundation; either version 2.1 of the License, or
-- (at your option) any later version.
--
-- This library is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-- Lesser General Public License for more details.
--
-- You should have received a copy of the GNU Lesser General Public
-- License along with this library; if not, write to the Free Software
-- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
macroScript TRAnimationExporter category:"File" \
buttonText:"Export Animation as XML..." toolTip:"Export Animation as XML" (
-- Writes a point3-valued attribute to the file
fn writePoint3Attr attr p outFile =
(
format "%=\"%, %, %\"" attr p.x p.y p.z to:outFile
)
-- Writes a quat-valued attribute to the file
fn writeQuatAttr attr q outFile =
(
format "%=\"%, %, %, %\"" attr q.x q.y q.z q.w to:outFile
)
-- Writes a single node transform
fn writeTransform node outFile = (
format " <transform name=\"%\"" node.name to:outFile
xform = node.transform
if node.parent != undefined do (
xform = xform * (inverse node.parent.transform)
)
writePoint3Attr " translation" xform.translationPart outFile
writeQuatAttr " rotation" (inverse xform.rotationPart) outFile
writePoint3Attr " scale" xform.scalePart outFile
format "/>\n" to:outFile
)
-- Writes a single animation frame
fn writeFrame nodes outFile = (
format " <frame>\n" to:outFile
for node in nodes do in coordsys world (
writeTransform node outFile
)
format " </frame>\n\n" to:outFile
)
-- Writes animation to the named file
fn writeAnimation fileName =
(
outFile = createfile fileName
format "<?xml version=\"1.0\" standalone=\"yes\"?>\n\n" to:outFile
format "<animation frameRate=\"%\">\n\n" frameRate to:outFile
objs = objects as array
sels = selection as array
if sels.count > 0 do (
objs = sels
)
for t = animationRange.start to animationRange.end do at time t (
writeFrame objs outFile
)
if sels.count > 0 do (
select sels
)
format "</animation>\n" to:outFile
close outFile
)
--
-- Main entry point
--
-- Get the target filename
persistent global xmlAnimFileName
local fileName
if (xmlAnimFileName == undefined) then (
fileName = maxFilePath + (getFilenameFile maxFileName) + ".mxml"
) else (
fileName = xmlAnimFileName
)
fileName = getSaveFileName caption:"Select File to Export" \
filename:fileName types:"XML Animations (*.MXML)|*.mxml|All|*.*"
if fileName != undefined do (
xmlAnimFileName = fileName
writeAnimation fileName
)
)
| MAXScript | 5 | mimeyy/dylansbang | jme/src/main/ms/TRAnimationExporter.mcr | [
"BSD-2-Clause"
] |
@import Foundation;
extern NSErrorDomain const BadErrorDomain;
typedef enum __attribute__((ns_error_domain(BadErrorDomain), swift_name("BadError")))
BadError: NSInteger {
BadBig,
BadSmall,
} BadError;
| C | 4 | lwhsu/swift | test/SILGen/Inputs/external-associated-type-conformance.h | [
"Apache-2.0"
] |
{{
Motor_Minder_Test.spin
Tom Doyle
6 March 2007
Motor_Minder monitors the speed and revolution count of a motor using a shaft encoder.
It was tested with the Melexis 90217 Hall-Effect Sensor (Parallax 605-00005) and a single
magnet mounted (Parallax 605-00006) on the shaft. It should work with any type of
sensor that puts out one pulse per revolution. The object runs in a new cog updating
varibles in the calling cogs address space. It has been tested with one motor. To clear
the revolution counter memory call the start procedure again.
}}
CON
_CLKMODE = XTAL1 + PLL16X ' 80 Mhz clock
_XINFREQ = 5_000_000
Encoder1pin = 7 ' shaft encoder - Propeller pin
F1 = 1.0 ' floating point 1
F60000 = 60_000.0 ' floating point 60,000
OBJ
mm : "Motor_Minder"
lcd : "serial_lcd"
num : "simple_numbers"
F : "FloatMath"
FS : "FloatString"
VAR
long period, revCount ' motor period and revCount updated by Motor_Minder.spin
long Fwidth, Frpm ' floating point variables for display
PUB Init
if lcd.start(0, 9600, 4)
lcd.putc(lcd#LcdOn1) ' no cursor
lcd.cls ' setup screen
lcd.backlight(1)
lcd.str(string("Encoder"))
if mm.start(Encoder1pin, @period, @revCount) > 0
repeat
lcd.gotoxy(0,0)
FS.setPrecision(4)
Fwidth := F.FFloat(period)
Fwidth := F.FDiv(F1, Fwidth)
Frpm := F.FMul(Fwidth, F60000)
lcd.str(FS.FloatToString(Frpm))
lcd.str(string(" RPM "))
lcd.gotoxy(0,1)
lcd.str(num.dec(revCount))
| Propeller Spin | 5 | deets/propeller | libraries/community/p1/All/Motor Minder/Motor_Minder_Test.spin | [
"MIT"
] |
//Ports
define($MAC1 98:03:9b:33:fe:e2)
define($MAC2 98:03:9b:33:fe:db)
define($NET1 10.220.0.0/16)
define($NET2 10.221.0.0/16)
define($IP1 10.220.0.1)
define($IP2 10.221.0.1)
define($PORT1 0)
define($PORT2 1)
//Parameters
define($rxverbose 99)
define($txverbose 99)
define($bout 32)
define($ignore 0)
//TSCClock allows fast user-level timing
TSCClock(NOWAIT true);
//JiffieClock use a counter for jiffies instead of reading the time (much like Linux)
JiffieClock(MINPRECISION 1000);
//ARPDispatcher separate ARP queries, ARP responses, and other IP packets
elementclass ARPDispatcher {
input[0]->
iparp :: CTXDispatcher(
12/0800,
12/0806,
-)
iparp[0] -> [0]output
iparp[1] -> arptype ::CTXDispatcher(20/0001, 20/0002, -)
iparp[2] -> [3]output
arptype[0] -> [1]output
arptype[1] -> [2]output
arptype[2] -> [3]output
}
tab :: ARPTable
/**
* Receiver encapsulate everything to handle one port (CTXManager, ARP management, IP checker, ...
*
*/
elementclass Receiver { $port, $mac, $ip, $range |
input[0]
-> arpq :: ARPQuerier($ip, $mac, TABLE tab)
-> etherOUT :: Null
f :: FromDPDKDevice($port, VERBOSE $rxverbose, PROMISC false, RSS_AGGREGATE 1, THREADOFFSET 0, MAXTHREADS 1)
-> fc :: CTXManager(BUILDER 1, AGGCACHE false, CACHESIZE 65536, VERBOSE 1, EARLYDROP true)
-> arpr :: ARPDispatcher()
arpr[0]
-> FlowStrip(14)
-> receivercheck :: CheckIPHeader(CHECKSUM false)
-> inc :: CTXDispatcher(9/01 0, 9/06 0, -)
inc[0] //TCP or ICMP
-> [0]output;
inc[1]
-> IPPrint("UNKNOWN IP")
-> Unstrip(14)
-> Discard
arpr[1]
-> Print("RX ARP Request $mac", -1)
-> arpRespIN :: ARPResponder($range $mac)
-> Print("TX ARP Responding", -1)
-> etherOUT;
arpRespIN[1] -> Print("ARP Packet not for $mac", -1) -> Discard
arpr[2]
-> Print("RX ARP Response $mac", -1)
-> [1]arpq;
arpr[3] -> Print("Unknown packet type IN???",-1) -> Discard();
etherOUT
-> t :: ToDPDKDevice($port,BLOCKING true,BURST $bout, ALLOC true, VERBOSE $txverbose, TCO true)
}
r1 :: Receiver($PORT1,$MAC1,$IP1,$IP1);
r2 :: Receiver($PORT2,$MAC2,$IP2,$IP2);
//Idle -> host :: Null;
r1
//Elements on the forward path
-> r2;
r2
//Elements on the return path
-> r1;
| Click | 4 | regufo/fastclick | conf/middleclick/middlebox-ip-empty.click | [
"BSD-3-Clause-Clear"
] |
0.0 0.0
4.0e-4 5.0260194e-2
8.0e-4 0.10048864
1.1999999e-3 0.1506536
1.6e-3 0.20072344
1.9999999e-3 0.25066644
2.3999999e-3 0.30045116
2.8e-3 0.35004613
3.2e-3 0.39941996
3.6e-3 0.44854155
3.9999997e-3 0.49737975
4.3999995e-3 0.54590386
4.7999993e-3 0.5940831
5.199999e-3 0.6418871
5.599999e-3 0.68928576
5.9999987e-3 0.736249
6.3999984e-3 0.7827472
6.799998e-3 0.82875097
7.199998e-3 0.87423134
7.599998e-3 0.9191595
7.999998e-3 0.96350706
8.399998e-3 1.0072463
8.799998e-3 1.0503491
9.199998e-3 1.0927886
9.599999e-3 1.1345378
9.999999e-3 1.1755705
1.0399999e-2 1.2158606
1.0799999e-2 1.2553827
1.12e-2 1.294112
1.16e-2 1.3320237
1.2e-2 1.3690943
1.24e-2 1.4053
1.2800001e-2 1.4406182
1.3200001e-2 1.4750264
1.3600001e-2 1.5085028
1.4000001e-2 1.5410266
1.4400002e-2 1.572577
1.4800002e-2 1.6031342
1.5200002e-2 1.6326787
1.5600002e-2 1.661192
1.6000003e-2 1.6886561
1.6400002e-2 1.7150536
1.6800001e-2 1.7403677
1.72e-2 1.7645825
1.76e-2 1.7876829
1.8e-2 1.8096541
1.8399999e-2 1.8304824
1.8799998e-2 1.8501544
1.9199997e-2 1.8686578
1.9599997e-2 1.885981
1.9999996e-2 1.902113
2.0399995e-2 1.9170434
2.0799994e-2 1.9307631
2.1199994e-2 1.9432633
2.1599993e-2 1.9545361
2.1999992e-2 1.9645743
2.2399992e-2 1.9733717
2.2799991e-2 1.9809227
2.319999e-2 1.9872226
2.359999e-2 1.9922671
2.3999989e-2 1.9960533
2.4399988e-2 1.9985789
2.4799988e-2 1.999842
2.5199987e-2 1.999842
2.5599986e-2 1.998579
2.5999986e-2 1.9960536
2.6399985e-2 1.9922674
2.6799984e-2 1.9872228
2.7199984e-2 1.980923
2.7599983e-2 1.9733722
2.7999982e-2 1.9645749
2.8399982e-2 1.9545367
2.879998e-2 1.943264
2.919998e-2 1.930764
2.959998e-2 1.9170443
2.9999979e-2 1.9021138
3.0399978e-2 1.8859819
3.0799977e-2 1.8686588
3.1199977e-2 1.8501555
3.1599976e-2 1.8304834
3.1999975e-2 1.8096554
3.2399975e-2 1.7876841
3.2799974e-2 1.7645838
3.3199973e-2 1.7403691
3.3599973e-2 1.715055
3.3999972e-2 1.6886578
3.439997e-2 1.6611936
3.479997e-2 1.6326804
3.519997e-2 1.6031361
3.559997e-2 1.5725791
3.599997e-2 1.541029
3.6399968e-2 1.5085055
3.6799967e-2 1.4750288
3.7199967e-2 1.4406208
3.7599966e-2 1.4053029
3.7999965e-2 1.3690974
3.8399965e-2 1.3320271
3.8799964e-2 1.2941151
3.9199963e-2 1.2553861
3.9599963e-2 1.2158642
3.999996e-2 1.1755743
4.039996e-2 1.1345419
4.079996e-2 1.0927929
4.119996e-2 1.0503532
4.159996e-2 1.0072505
4.199996e-2 0.9635117
4.2399958e-2 0.9191643
4.2799957e-2 0.87423635
4.3199956e-2 0.82875574
4.3599956e-2 0.7827521
4.3999955e-2 0.7362541
4.4399954e-2 0.68929106
4.4799954e-2 0.6418926
4.5199953e-2 0.5940888
4.5599952e-2 0.5459092
4.599995e-2 0.49738535
4.639995e-2 0.4485473
4.679995e-2 0.39942592
4.719995e-2 0.3500523
4.759995e-2 0.30045706
4.799995e-2 0.25067255
4.8399948e-2 0.2007297
4.8799947e-2 0.15066005
4.9199946e-2 0.100495264
4.9599946e-2 5.0266996e-2
4.9999945e-2 6.500875e-6
5.0399944e-2 -5.025352e-2
5.0799944e-2 -0.1004818
5.1199943e-2 -0.15064661
5.1599942e-2 -0.20071629
5.199994e-2 -0.25065964
5.239994e-2 -0.30044422
5.279994e-2 -0.350039
5.319994e-2 -0.39941272
5.359994e-2 -0.44853416
5.3999938e-2 -0.4973723
5.4399937e-2 -0.5458967
5.4799937e-2 -0.5940759
5.5199936e-2 -0.64187986
5.5599935e-2 -0.6892784
5.5999935e-2 -0.7362416
5.6399934e-2 -0.7827402
5.6799933e-2 -0.82874393
5.7199933e-2 -0.87422425
5.7599932e-2 -0.9191523
5.799993e-2 -0.9634999
5.839993e-2 -1.0072393
5.879993e-2 -1.0503422
5.919993e-2 -1.0927815
5.959993e-2 -1.1345308
5.9999928e-2 -1.1755633
6.0399927e-2 -1.2158535
6.0799927e-2 -1.255376
6.1199926e-2 -1.2941052
6.1599925e-2 -1.332017
6.1999924e-2 -1.3690875
6.2399924e-2 -1.4052932
6.279992e-2 -1.4406117
6.319992e-2 -1.4750199
6.359992e-2 -1.5084965
6.399992e-2 -1.5410206
6.439992e-2 -1.5725712
6.479992e-2 -1.6031283
6.519992e-2 -1.6326729
6.559992e-2 -1.6611863
6.599992e-2 -1.6886505
6.639992e-2 -1.7150481
6.679992e-2 -1.7403624
6.7199916e-2 -1.7645775
6.7599915e-2 -1.7876781
6.7999914e-2 -1.8096495
6.839991e-2 -1.8304783
6.879991e-2 -1.8501506
6.919991e-2 -1.8686541
6.959991e-2 -1.8859775
6.999991e-2 -1.9021097
7.039991e-2 -1.9170405
7.079991e-2 -1.9307604
7.119991e-2 -1.9432608
7.159991e-2 -1.9545338
7.199991e-2 -1.9645723
7.239991e-2 -1.97337
7.2799906e-2 -1.9809214
7.3199905e-2 -1.9872214
7.3599905e-2 -1.9922662
7.3999904e-2 -1.9960527
7.43999e-2 -1.9985785
7.47999e-2 -1.9998419
7.51999e-2 -1.9998423
7.55999e-2 -1.9985794
7.59999e-2 -1.9960542
7.63999e-2 -1.9922683
7.67999e-2 -1.9872241
7.71999e-2 -1.9809245
7.75999e-2 -1.9733739
7.79999e-2 -1.9645768
7.83999e-2 -1.9545388
7.8799896e-2 -1.9432664
7.9199895e-2 -1.9307666
7.9599895e-2 -1.9170473
7.9999894e-2 -1.902117
8.039989e-2 -1.8859855
8.079989e-2 -1.8686627
8.119989e-2 -1.8501595
8.159989e-2 -1.8304875
8.199989e-2 -1.8096596
8.239989e-2 -1.7876887
8.279989e-2 -1.7645887
8.319989e-2 -1.7403742
8.359989e-2 -1.7150604
8.399989e-2 -1.6886632
8.439989e-2 -1.6611996
8.4799886e-2 -1.6326867
8.5199885e-2 -1.6031425
8.5599884e-2 -1.5725858
8.599988e-2 -1.5410352
8.639988e-2 -1.5085119
8.679988e-2 -1.4750358
8.719988e-2 -1.4406279
8.759988e-2 -1.4053102
8.799988e-2 -1.3691049
8.839988e-2 -1.3320347
8.879988e-2 -1.2941233
8.919988e-2 -1.2553945
8.959988e-2 -1.2158726
8.999988e-2 -1.175583
9.0399876e-2 -1.13455
9.0799876e-2 -1.0928011
9.1199875e-2 -1.050362
9.1599874e-2 -1.0072595
9.199987e-2 -0.96352077
9.239987e-2 -0.9191735
9.279987e-2 -0.87424564
9.319987e-2 -0.8287656
9.359987e-2 -0.78276205
9.399987e-2 -0.73626417
9.439987e-2 -0.6893012
9.479987e-2 -0.64190197
9.519987e-2 -0.59409815
9.559987e-2 -0.5459192
9.599987e-2 -0.49739534
9.6399866e-2 -0.44855735
9.6799865e-2 -0.39943603
9.7199865e-2 -0.35006243
9.7599864e-2 -0.30046773
9.799986e-2 -0.25068325
9.839986e-2 -0.20074043
9.879986e-2 -0.15067083
9.919986e-2 -0.10050509
9.959986e-2 -5.027683e-2
9.999986e-2 -1.6816446e-5
0.10039986 5.024321e-2
0.10079986 0.100471504
0.10119986 0.15063633
0.10159986 0.20070602
0.10199986 0.25064895
0.102399856 0.30043355
0.102799855 0.3500284
0.103199854 0.39940214
0.103599854 0.44852456
0.10399985 0.49736276
0.10439985 0.5458868
0.10479985 0.5940661
0.10519985 0.6418701
0.10559985 0.6892687
0.10599985 0.736232
0.10639985 0.7827302
0.10679985 0.8287341
0.10719985 0.87421453
0.10759985 0.9191428
0.10799985 0.9634913
0.108399846 1.0072304
0.108799845 1.0503334
0.109199844 1.092773
0.10959984 1.1345222
0.10999984 1.175555
0.11039984 1.2158452
0.11079984 1.2553675
0.11119984 1.294097
0.11159984 1.332009
0.11199984 1.3690796
0.11239984 1.4052863
0.11279984 1.4406046
0.11319984 1.475013
0.11359984 1.5084898
0.113999836 1.5410138
0.114399835 1.5725645
0.114799835 1.6031219
0.115199834 1.6326667
0.11559983 1.6611804
0.11599983 1.6886448
0.11639983 1.7150426
0.11679983 1.7403576
0.11719983 1.7645729
0.11759983 1.7876737
0.11799983 1.8096453
0.11839983 1.8304739
0.11879983 1.8501464
0.11919983 1.8686503
0.11959983 1.8859739
0.119999826 1.9021064
0.120399825 1.9170374
0.120799825 1.9307575
0.121199824 1.9432585
0.12159982 1.9545318
0.12199982 1.9645705
0.12239982 1.9733684
0.12279982 1.9809198
0.12319982 1.9872202
0.12359982 1.9922652
0.12399982 1.996052
0.12439982 1.9985781
0.12479982 1.9998418
0.12519982 1.9998424
0.12559983 1.9985797
0.12599984 1.9960546
0.12639984 1.9922688
0.12679985 1.9872246
0.12719986 1.9809252
0.12759987 1.9733747
0.12799987 1.9645776
0.12839988 1.9545392
0.12879989 1.9432665
0.12919989 1.9307665
0.1295999 1.9170468
0.1299999 1.9021163
0.13039991 1.8859843
0.13079992 1.868661
0.13119993 1.8501575
0.13159993 1.8304853
0.13199994 1.8096569
0.13239995 1.7876855
0.13279995 1.7645848
0.13319996 1.7403696
0.13359997 1.7150551
0.13399997 1.6886573
0.13439998 1.6611929
0.13479999 1.6326791
0.1352 1.6031342
0.1356 1.5725766
0.136 1.5410256
0.13640001 1.5085014
0.13680002 1.4750243
0.13720003 1.4406155
0.13760003 1.4052968
0.13800004 1.3690904
0.13840005 1.3320193
0.13880005 1.2941068
0.13920006 1.2553754
0.13960007 1.2158525
0.14000008 1.1755617
0.14040008 1.1345282
0.14080009 1.0927782
0.1412001 1.0503379
0.1416001 1.0072342
0.14200011 0.9634943
0.14240012 0.9191458
0.14280012 0.87421674
0.14320013 0.8287355
0.14360014 0.78273076
0.14400014 0.7362316
0.14440015 0.68926746
0.14480016 0.64186794
0.14520016 0.5940629
0.14560017 0.54588276
0.14600018 0.49735776
0.14640018 0.4485186
0.14680019 0.39939615
0.1472002 0.35002142
0.1476002 0.30042562
0.14800021 0.25064003
0.14840022 0.20069614
0.14880022 0.15062548
0.14920023 0.10045967
0.14960024 5.0230417e-2
0.15000024 -3.2472628e-5
0.15040025 -5.0293438e-2
0.15080026 -0.10052263
0.15120026 -0.15068834
0.15160027 -0.20075886
0.15200028 -0.25070256
0.15240029 -0.30048794
0.15280029 -0.3500835
0.1532003 -0.39945793
0.1536003 -0.44858003
0.15400031 -0.49741882
0.15440032 -0.5459434
0.15480033 -0.5941231
0.15520033 -0.6419276
0.15560034 -0.68932664
0.15600035 -0.7362902
0.15640035 -0.78278875
0.15680036 -0.8287928
0.15720037 -0.8742734
0.15760037 -0.9192018
0.15800038 -0.96354955
0.15840039 -1.0072887
0.1588004 -1.0503916
0.1592004 -1.092831
0.1596004 -1.1345801
0.16000041 -1.1756126
0.16040042 -1.2159026
0.16080043 -1.2554245
0.16120043 -1.2941549
0.16160044 -1.3320663
0.16200045 -1.3691365
0.16240045 -1.4053416
0.16280046 -1.4406593
0.16320047 -1.4750669
0.16360047 -1.5085428
0.16400048 -1.5410659
0.16440049 -1.5726155
0.1648005 -1.6031718
0.1652005 -1.6327156
0.16560051 -1.661228
0.16600052 -1.688691
0.16640052 -1.7150875
0.16680053 -1.7404007
0.16720054 -1.7646145
0.16760054 -1.7877138
0.16800055 -1.8096838
0.16840056 -1.8305107
0.16880056 -1.8501815
0.16920057 -1.8686836
0.16960058 -1.8860053
0.17000058 -1.9021357
0.17040059 -1.9170648
0.1708006 -1.9307829
0.1712006 -1.9432814
0.17160061 -1.9545525
0.17200062 -1.9645894
0.17240062 -1.973385
0.17280063 -1.980934
0.17320064 -1.9872319
0.17360064 -1.9922745
0.17400065 -1.9960587
0.17440066 -1.9985821
0.17480066 -1.9998431
0.17520067 -1.999841
0.17560068 -1.9985757
0.17600068 -1.996048
0.17640069 -1.9922595
0.1768007 -1.9872127
0.1772007 -1.9809105
0.17760071 -1.9733572
0.17800072 -1.9645574
0.17840073 -1.9545168
0.17880073 -1.9432416
0.17920074 -1.9307389
0.17960075 -1.9170167
0.18000075 -1.9020836
0.18040076 -1.8859491
0.18080077 -1.8686235
0.18120077 -1.8501174
0.18160078 -1.8304428
0.18200079 -1.8096119
0.1824008 -1.7876381
0.1828008 -1.7645352
0.1832008 -1.7403166
0.18360081 -1.7149998
0.18400082 -1.6885997
0.18440083 -1.661133
0.18480083 -1.6326171
0.18520084 -1.6030699
0.18560085 -1.5725102
0.18600085 -1.5409572
0.18640086 -1.5084308
0.18680087 -1.4749517
0.18720087 -1.440541
0.18760088 -1.4052204
0.18800089 -1.3690121
0.1884009 -1.3319391
0.1888009 -1.2940248
0.18920091 -1.2552933
0.18960091 -1.2157687
0.19000092 -1.1754762
0.19040093 -1.1344413
0.19080094 -1.0926898
0.19120094 -1.0502481
0.19160095 -1.007143
0.19200096 -0.9634018
0.19240096 -0.91905206
0.19280097 -0.8741218
0.19320098 -0.8286394
0.19360098 -0.7826336
0.19400099 -0.73613167
0.194401 -0.68916655
0.194801 -0.64176613
0.19520101 -0.59396034
0.19560102 -0.54577935
0.19600102 -0.49725366
0.19640103 -0.44841388
0.19680104 -0.39929086
0.19720104 -0.34991562
0.19760105 -0.30031937
0.19800106 -0.2505334
0.19840106 -0.20058921
0.19880107 -0.15051831
0.19920108 -0.10035235
0.19960108 -5.0122987e-2
0.20000109 1.3802848e-4
0.2004011 5.0398957e-2
0.2008011 0.100628056
0.20120111 0.1507936
0.20160112 0.20086388
0.20200112 0.2508073
0.20240113 0.30059227
0.20280114 0.35018742
0.20320114 0.39956135
0.20360115 0.4486829
0.20400116 0.49752104
0.20440117 0.54604495
0.20480117 0.59422576
0.20520118 0.6420294
0.20560119 0.6894275
0.20600119 0.7363901
0.2064012 0.78288764
0.2068012 0.8288906
0.20720121 0.8743701
0.20760122 0.9192972
0.20800123 0.9636437
0.20840123 1.0073816
0.20880124 1.050483
0.20920125 1.092921
0.20960125 1.1346686
0.21000126 1.1756996
0.21040127 1.2159879
0.21080127 1.2555081
0.21120128 1.2942353
0.21160129 1.3321451
0.2120013 1.3692133
0.2124013 1.4054167
0.2128013 1.4407325
0.21320131 1.4751382
0.21360132 1.5086122
0.21400133 1.5411332
0.21440133 1.5726807
0.21480134 1.603235
0.21520135 1.6327765
0.21560135 1.6612867
0.21600136 1.6887486
0.21640137 1.7151428
0.21680138 1.7404536
0.21720138 1.7646651
0.21760139 1.7877619
0.2180014 1.8097295
0.2184014 1.830554
0.21880141 1.8502222
0.21920142 1.8687218
0.21960142 1.886041
0.22000143 1.902169
0.22040144 1.9170954
0.22080144 1.9308109
0.22120145 1.9433068
0.22160146 1.9545753
0.22200146 1.9646091
0.22240147 1.9734021
0.22280148 1.9809486
0.22320148 1.9872438
0.22360149 1.9922837
0.2240015 1.9960653
0.2244015 1.998586
0.22480151 1.9998444
0.22520152 1.9998397
0.22560152 1.9985718
0.22600153 1.9960413
0.22640154 1.9922502
0.22680154 1.9872005
0.22720155 1.9808956
0.22760156 1.9733397
0.22800156 1.9645373
0.22840157 1.954494
0.22880158 1.9432161
0.22920159 1.9307109
0.22960159 1.9169861
0.2300016 1.9020505
0.2304016 1.8859134
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0.9928145 -0.87259215
0.9932145 -0.8270881
0.9936145 -0.78106856
0.9940145 -0.7345487
0.9944145 -0.6875719
0.9948145 -0.6401537
0.9952145 -0.5923383
0.9956145 -0.54414153
0.99601454 -0.4956084
0.99641454 -0.4467548
0.99681455 -0.39762646
0.99721456 -0.3482395
0.99761456 -0.29864007
0.99801457 -0.24884449
0.9984146 -0.19889928
0.9988146 -0.14882085
0.9992146 -9.86484e-2
0.9996146 -4.842126e-2
| Gnuplot | 0 | ocharles/ghc | testsuite/tests/programs/barton-mangler-bug/sine.plt | [
"BSD-3-Clause"
] |
: main[ -- ]
me @ "Hello world!" notify
exit
;
| MUF | 1 | LaudateCorpus1/RosettaCodeData | Task/Hello-world-Text/MUF/hello-world-text.muf | [
"Info-ZIP"
] |
import tkinter as tk
root = tk.Tk()
root.geometry("400x260+50+50")
root.title("Welcome to Letter Counter App")
message1 = tk.StringVar()
Letter1 = tk.StringVar()
def printt():
message=message1.get()
letter=Letter1.get()
message = message.lower()
letter = letter.lower()
# Get the count and display results.
letter_count = message.count(letter)
a = "your message has " + str(letter_count) + " " + letter + "'s in it."
labl = tk.Label(root,text=a,font=('arial',15),fg='black').place(x=10,y=220)
lbl = tk.Label(root,text="Enter the Message--",font=('Ubuntu',15),fg='black').place(x=10,y=10)
lbl1 = tk.Label(root,text="Enter the Letter you want to count--",font=('Ubuntu',15),fg='black').place(x=10,y=80)
E1= tk.Entry(root,font=("arial",15),textvariable=message1,bg="white",fg="black").place(x=10,y=40,height=40,width=340)
E2= tk.Entry(root,font=("arial",15),textvariable=Letter1,bg="white",fg="black").place(x=10,y=120,height=40,width=340)
but = tk.Button(root,text="Check",command=printt,cursor="hand2",font=("Times new roman",30),fg="white",bg="black").place(x=10,y=170,height=40,width=380)
# print("In this app, I will count the number of times that a specific letter occurs in a message.")
# message = input("\nPlease enter a message: ")
# letter = input("Which letter would you like to count the occurrences of?: ")
root.mainloop()
| Python | 4 | nicetone/Python | Letter_Counter.py | [
"MIT"
] |
from typing import Dict
from fastapi import FastAPI
app = FastAPI()
@app.post("/index-weights/")
async def create_index_weights(weights: Dict[int, float]):
return weights
| Python | 4 | Aryabhata-Rootspring/fastapi | docs_src/body_nested_models/tutorial009.py | [
"MIT"
] |
global function PrependControllerPrompts
// Returns the string that gets turned into a controller prompt image in the front-end
string function ControllerButtonToStr( int buttonID )
{
switch (buttonID)
{
case BUTTON_Y:
return "%[Y_BUTTON|]%"
case BUTTON_X:
return "%[X_BUTTON|]%"
}
unreachable
}
string function PrependControllerPrompts( int buttonID, string localizationKey )
{
return ControllerButtonToStr( buttonID ) + " " + Localize(localizationKey)
}
| Squirrel | 4 | lapaxx/NorthstarMods | Northstar.Client/mod/scripts/vscripts/ui/controller_prompts.nut | [
"MIT"
] |
(***********************************************************************)
(* *)
(* ATS/contrib/atshwxi *)
(* *)
(***********************************************************************)
(*
** Copyright (C) 2013 Hongwei Xi, ATS Trustful Software, Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and associated documentation files (the "Software"),
** to deal in the Software without restriction, including without limitation
** the rights to use, copy, modify, merge, publish, distribute, sublicense,
** and/or sell copies of the Software, and to permit persons to whom the
** Software is furnished to do so, subject to the following stated conditions:
**
** The above copyright notice and this permission notice shall be included in
** all copies or substantial portions of the Software.
**
** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
** FROM OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
** IN THE SOFTWARE.
*)
// Source: https://github.com/githwxi/ATS-Postiats-contrib/blob/04a984d9c08c1831f7dda8a05ce356db01f81850/contrib/libats-/hwxi/intinf/DATS/intinf_vt.dats
(* ****** ****** *)
//
// Author: Hongwei Xi
// Authoremail: hwxi AT gmail DOT com
// Start Time: April, 2013
//
(* ****** ****** *)
#include
"share/atspre_define.hats"
(* ****** ****** *)
staload
UN = "prelude/SATS/unsafe.sats"
(* ****** ****** *)
staload
GMP = "{$LIBGMP}/SATS/gmp.sats"
(* ****** ****** *)
vtypedef mpz = $GMP.mpz_vt0ype
(* ****** ****** *)
//
staload "./../SATS/intinf.sats"
staload "./../SATS/intinf_vt.sats"
//
(* ****** ****** *)
macdef i2u (x) = g1int2uint_int_uint (,(x))
(* ****** ****** *)
local
assume
intinf_vtype
(i: int) = // HX: [i] is a fake
[l:addr] (mpz @ l, mfree_gc_v (l) | ptr l)
// end of [intinf_vtype]
in (* in of [local] *)
implement{}
intinf_make_int
(i) = (x) where
{
//
val x = ptr_alloc<mpz> ()
val () = $GMP.mpz_init_set_int (!(x.2), i)
//
} (* end of [intinf_make_int] *)
implement{}
intinf_make_uint
(i) = (x) where
{
//
val x = ptr_alloc<mpz> ()
val () = $GMP.mpz_init_set_uint (!(x.2), i)
//
} (* end of [intinf_make_uint] *)
implement{}
intinf_make_lint
(i) = (x) where
{
//
val x = ptr_alloc<mpz> ()
val () = $GMP.mpz_init_set_lint (!(x.2), i)
//
} (* end of [intinf_make_lint] *)
implement{}
intinf_make_ulint
(i) = (x) where
{
//
val x = ptr_alloc<mpz> ()
val () = $GMP.mpz_init_set_ulint (!(x.2), i)
//
} (* end of [intinf_make_ulint] *)
(* ****** ****** *)
implement{}
intinf_free (x) = let
val (pfat, pfgc | p) = x
val () = $GMP.mpz_clear (!p) in ptr_free (pfgc, pfat | p)
end (* end of [intinf_free] *)
(* ****** ****** *)
implement{}
intinf_get_int (x) = $GMP.mpz_get_int (!(x.2))
implement{}
intinf_get_lint (x) = $GMP.mpz_get_lint (!(x.2))
(* ****** ****** *)
implement{}
intinf_get_strptr
(x, base) = $GMP.mpz_get_str_null (base, !(x.2))
// end of [intinf_get_strptr]
(* ****** ****** *)
implement{}
fprint_intinf_base
(out, x, base) = let
val nsz = $GMP.mpz_out_str (out, base, !(x.2))
in
//
if (nsz = 0) then
exit_errmsg (1, "libgmp/gmp: fprint_intinf_base")
// end of [if]
//
end (* fprint_intinf_base *)
(* ****** ****** *)
implement{
} neg_intinf0
(x) = (x) where
{
//
val () = $GMP.mpz_neg (!(x.2))
//
} (* end of [neg_intinf0] *)
implement{
} neg_intinf1
(x) = (y) where
{
//
val y = ptr_alloc<mpz> ()
val () = $GMP.mpz_init (!(y.2))
val () = $GMP.mpz_neg (!(y.2), !(x.2))
//
} (* end of [neg_intinf1] *)
(* ****** ****** *)
implement{
} abs_intinf0
(x) = (x) where
{
//
val () = $GMP.mpz_abs (!(x.2))
//
} (* end of [abs_intinf0] *)
implement{
} abs_intinf1
(x) = (y) where
{
//
val y = ptr_alloc<mpz> ()
val () = $GMP.mpz_init (!(y.2))
val () = $GMP.mpz_abs (!(y.2), !(x.2))
//
} (* end of [abs_intinf1] *)
(* ****** ****** *)
implement{}
succ_intinf0 (x) = add_intinf0_int (x, 1)
implement{}
succ_intinf1 (x) = add_intinf1_int (x, 1)
(* ****** ****** *)
implement{}
pred_intinf0 (x) = sub_intinf0_int (x, 1)
implement{}
pred_intinf1 (x) = sub_intinf1_int (x, 1)
(* ****** ****** *)
implement{}
add_intinf0_int
(x, y) = (x) where
{
//
val () = $GMP.mpz_add2_int (!(x.2), y)
//
} (* end of [add_intinf0_int] *)
implement{}
add_intinf1_int
(x, y) = (z) where
{
//
val z = ptr_alloc<mpz> ()
val () = $GMP.mpz_init (!(z.2))
val () = $GMP.mpz_add3_int (!(z.2), !(x.2), y)
//
} (* end of [add_intinf1_int] *)
(* ****** ****** *)
implement{}
add_int_intinf0 (x, y) = add_intinf0_int (y, x)
implement{}
add_int_intinf1 (x, y) = add_intinf1_int (y, x)
(* ****** ****** *)
implement{}
add_intinf0_intinf1
(x, y) = (x) where
{
//
val () = $GMP.mpz_add2_mpz (!(x.2), !(y.2))
//
} (* end of [add_intinf0_intinf1] *)
implement{}
add_intinf1_intinf0
(x, y) = (y) where
{
//
val () = $GMP.mpz_add2_mpz (!(y.2), !(x.2))
//
} (* end of [add_intinf1_intinf0] *)
(* ****** ****** *)
implement{}
add_intinf1_intinf1
(x, y) = (z) where
{
//
val z = ptr_alloc<mpz> ()
val () = $GMP.mpz_init (!(z.2))
val () = $GMP.mpz_add3_mpz (!(z.2), !(x.2), !(y.2))
//
} (* end of [add_intinf1_intinf1] *)
(* ****** ****** *)
implement{}
sub_intinf0_int
(x, y) = (x) where
{
//
val () = $GMP.mpz_sub2_int (!(x.2), y)
//
} (* end of [sub_intinf0_int] *)
implement{}
sub_intinf1_int
(x, y) = (z) where
{
//
val z = ptr_alloc<mpz> ()
val () = $GMP.mpz_init (!(z.2))
val () = $GMP.mpz_sub3_int (!(z.2), !(x.2), y)
//
} (* end of [sub_intinf1_int] *)
(* ****** ****** *)
implement{}
sub_int_intinf0 (x, y) = let
val z = sub_intinf0_int (y, x) in neg_intinf0 (z)
end (* end of [sub_int_intinf0] *)
implement{}
sub_int_intinf1 (x, y) = let
val z = sub_intinf1_int (y, x) in neg_intinf0 (z)
end (* end of [sub_int_intinf1] *)
(* ****** ****** *)
implement{}
sub_intinf0_intinf1
(x, y) = (x) where
{
//
val () = $GMP.mpz_sub2_mpz (!(x.2), !(y.2))
//
} (* end of [sub_intinf0_intinf1] *)
implement{}
sub_intinf1_intinf0
(x, y) = neg_intinf0 (sub_intinf0_intinf1 (y, x))
// end of [sub_intinf1_intinf0]
implement{}
sub_intinf1_intinf1
(x, y) = (z) where
{
//
val z = ptr_alloc<mpz> ()
val () = $GMP.mpz_init (!(z.2))
val () = $GMP.mpz_sub3_mpz (!(z.2), !(x.2), !(y.2))
//
} (* end of [sub_intinf1_intinf1] *)
(* ****** ****** *)
implement{}
mul_intinf0_int
(x, y) = (x) where
{
//
val () = $GMP.mpz_mul2_int (!(x.2), y)
//
} (* end of [mul_intinf0_int] *)
implement{}
mul_intinf1_int
(x, y) = (z) where
{
//
val z = ptr_alloc<mpz> ()
val () = $GMP.mpz_init (!(z.2))
val () = $GMP.mpz_mul3_int (!(z.2), !(x.2), y)
//
} (* end of [mul_intinf1_int] *)
(* ****** ****** *)
implement{}
mul_int_intinf0 (x, y) = mul_intinf0_int (y, x)
implement{}
mul_int_intinf1 (x, y) = mul_intinf1_int (y, x)
(* ****** ****** *)
implement{}
mul_intinf0_intinf1
(x, y) = (x) where
{
//
val () = $GMP.mpz_mul2_mpz (!(x.2), !(y.2))
//
} (* end of [mul_intinf0_intinf1] *)
implement{}
mul_intinf1_intinf0
(x, y) = (y) where
{
//
val () = $GMP.mpz_mul2_mpz (!(y.2), !(x.2))
//
} (* end of [mul_intinf0_intinf1] *)
(* ****** ****** *)
implement{}
mul_intinf1_intinf1
(x, y) = (z) where
{
//
val z = ptr_alloc<mpz> ()
val () = $GMP.mpz_init (!(z.2))
val () = $GMP.mpz_mul3_mpz (!(z.2), !(x.2), !(y.2))
//
} (* end of [mul_intinf1_intinf1] *)
(* ****** ****** *)
implement{}
div_intinf0_int
{i,j} (x, y) = let
in
//
if y >= 0 then let
val () = $GMP.mpz_tdiv2_q_uint (!(x.2), i2u(y)) in x
end else let
val () = $GMP.mpz_tdiv2_q_uint (!(x.2), i2u(~y)) in neg_intinf0 (x)
end // end of [if]
//
end (* end of [div_intinf0_int] *)
implement{}
div_intinf1_int
{i,j} (x, y) = let
//
val z = ptr_alloc<mpz> ()
val () = $GMP.mpz_init (!(z.2))
//
in
//
if y >= 0 then let
val () = $GMP.mpz_tdiv3_q_uint (!(z.2), !(x.2), i2u(y)) in z
end else let
val () = $GMP.mpz_tdiv3_q_uint (!(z.2), !(x.2), i2u(~y)) in neg_intinf0 (z)
end // end of [if]
//
end (* end of [div_intinf1_int] *)
(* ****** ****** *)
implement{}
div_intinf0_intinf1
(x, y) = (x) where
{
//
val () = $GMP.mpz_tdiv2_q_mpz (!(x.2), !(y.2))
//
} (* end of [div_intinf0_intinf1] *)
(* ****** ****** *)
implement{}
div_intinf1_intinf1
(x, y) = (z) where
{
//
val z = ptr_alloc<mpz> ()
val () = $GMP.mpz_init (!(z.2))
val () = $GMP.mpz_tdiv3_q_mpz (!(z.2), !(x.2), !(y.2))
//
} (* end of [div_intinf1_intinf1] *)
(* ****** ****** *)
implement{}
ndiv_intinf0_int (x, y) = div_intinf0_int (x, y)
implement{}
ndiv_intinf1_int (x, y) = div_intinf1_int (x, y)
(* ****** ****** *)
implement{}
nmod_intinf0_int
{i,j} (x, y) = let
//
val r =
$GMP.mpz_fdiv_uint (!(x.2), i2u(y))
val () = intinf_free (x)
//
in
$UN.cast{intBtw(0,j)}(r)
end (* end of [nmod_intinf0_int] *)
implement{}
nmod_intinf1_int
{i,j} (x, y) = let
//
val r = $GMP.mpz_fdiv_uint (!(x.2), i2u(y))
//
in
$UN.cast{intBtw(0,j)}(r)
end (* end of [nmod_intinf1_int] *)
(* ****** ****** *)
//
// comparison-functions
//
(* ****** ****** *)
implement{}
lt_intinf_int
{i,j} (x, y) = let
//
val sgn = $GMP.mpz_cmp_int (!(x.2), y)
val ans = (if sgn < 0 then true else false): bool
//
in
$UN.cast{bool(i < j)}(sgn)
end // end of [lt_intinf_int]
implement{}
lt_intinf_intinf
{i,j} (x, y) = let
//
val sgn = $GMP.mpz_cmp_mpz (!(x.2), !(y.2))
val ans = (if sgn < 0 then true else false): bool
//
in
$UN.cast{bool(i < j)}(sgn)
end // end of [lt_intinf_intinf]
(* ****** ****** *)
implement{}
lte_intinf_int
{i,j} (x, y) = let
//
val sgn = $GMP.mpz_cmp_int (!(x.2), y)
val ans = (if sgn <= 0 then true else false): bool
//
in
$UN.cast{bool(i <= j)}(sgn)
end // end of [lte_intinf_int]
implement{}
lte_intinf_intinf
{i,j} (x, y) = let
//
val sgn = $GMP.mpz_cmp_mpz (!(x.2), !(y.2))
val ans = (if sgn <= 0 then true else false): bool
//
in
$UN.cast{bool(i <= j)}(sgn)
end // end of [lte_intinf_intinf]
(* ****** ****** *)
implement{}
gt_intinf_int
{i,j} (x, y) = let
//
val sgn = $GMP.mpz_cmp_int (!(x.2), y)
val ans = (if sgn > 0 then true else false): bool
//
in
$UN.cast{bool(i > j)}(sgn)
end // end of [gt_intinf_int]
implement{}
gt_intinf_intinf
{i,j} (x, y) = let
//
val sgn = $GMP.mpz_cmp_mpz (!(x.2), !(y.2))
val ans = (if sgn > 0 then true else false): bool
//
in
$UN.cast{bool(i > j)}(sgn)
end // end of [gt_intinf_intinf]
(* ****** ****** *)
implement{}
gte_intinf_int
{i,j} (x, y) = let
//
val sgn = $GMP.mpz_cmp_int (!(x.2), y)
val ans = (if sgn >= 0 then true else false): bool
//
in
$UN.cast{bool(i >= j)}(sgn)
end // end of [gte_intinf_int]
implement{}
gte_intinf_intinf
{i,j} (x, y) = let
//
val sgn = $GMP.mpz_cmp_mpz (!(x.2), !(y.2))
val ans = (if sgn >= 0 then true else false): bool
//
in
$UN.cast{bool(i >= j)}(sgn)
end // end of [gte_intinf_intinf]
(* ****** ****** *)
implement{}
eq_intinf_int
{i,j} (x, y) = let
//
val sgn = $GMP.mpz_cmp_int (!(x.2), y)
val ans = (if sgn = 0 then true else false): bool
//
in
$UN.cast{bool(i == j)}(sgn)
end // end of [eq_intinf_int]
implement{}
eq_intinf_intinf
{i,j} (x, y) = let
//
val sgn = $GMP.mpz_cmp_mpz (!(x.2), !(y.2))
val ans = (if sgn = 0 then true else false): bool
//
in
$UN.cast{bool(i == j)}(sgn)
end // end of [eq_intinf_intinf]
(* ****** ****** *)
implement{}
neq_intinf_int
{i,j} (x, y) = let
//
val sgn = $GMP.mpz_cmp_int (!(x.2), y)
val ans = (if sgn != 0 then true else false): bool
//
in
$UN.cast{bool(i != j)}(sgn)
end // end of [neq_intinf_int]
implement{}
neq_intinf_intinf
{i,j} (x, y) = let
//
val sgn = $GMP.mpz_cmp_mpz (!(x.2), !(y.2))
val ans = (if sgn != 0 then true else false): bool
//
in
$UN.cast{bool(i != j)}(sgn)
end // end of [neq_intinf_intinf]
(* ****** ****** *)
implement{}
compare_intinf_int
{i,j} (x, y) = let
//
val sgn = $GMP.mpz_cmp_int (!(x.2), y)
val sgn = (if sgn < 0 then ~1 else (if sgn > 0 then 1 else 0)): int
//
in
$UN.cast{int(sgn(i-j))}(sgn)
end // end of [compare_intinf_int]
implement{}
compare_int_intinf
{i,j} (x, y) = let
//
val sgn = $GMP.mpz_cmp_int (!(y.2), x)
val sgn = (if sgn > 0 then ~1 else (if sgn < 0 then 1 else 0)): int
//
in
$UN.cast{int(sgn(i-j))}(sgn)
end // end of [compare_int_intinf]
implement{}
compare_intinf_intinf
{i,j} (x, y) = let
//
val sgn = $GMP.mpz_cmp_mpz (!(x.2), !(y.2))
val sgn = (if sgn < 0 then ~1 else (if sgn > 0 then 1 else 0)): int
//
in
$UN.cast{int(sgn(i-j))}(sgn)
end // end of [compare_intinf_intinf]
(* ****** ****** *)
implement{}
pow_intinf_int
(base, exp) = r where
{
//
val r = ptr_alloc<mpz> ()
val () = $GMP.mpz_init (!(r.2))
val () = $GMP.mpz_pow_uint (!(r.2), !(base.2), i2u(exp))
//
} (* end of [pow_intinf_int] *)
(* ****** ****** *)
end // end of [local]
(* ****** ****** *)
implement{}
print_intinf (x) = fprint_intinf (stdout_ref, x)
implement{}
prerr_intinf (x) = fprint_intinf (stderr_ref, x)
implement{}
fprint_intinf (out, x) = fprint_intinf_base (out, x, 10(*base*))
(* ****** ****** *)
(* end of [intinf_vt.dats] *)
| ATS | 5 | JavascriptID/sourcerer-app | src/test/resources/samples/langs/ATS/intinf_vt.dats | [
"MIT"
] |
export { default } from './TabsListUnstyled';
export { default as tabsListUnstyledClasses } from './tabsListUnstyledClasses';
export * from './tabsListUnstyledClasses';
export type { default as TabsListUnstyledProps } from './TabsListUnstyledProps';
export { default as useTabsList } from './useTabsList';
export * from './useTabsList';
| TypeScript | 2 | starmarke/starmarke | node_modules/@mui/base/TabsListUnstyled/index.d.ts | [
"MIT"
] |
<script name="spf" src="{{ site.baseurl }}/assets/vendor/spf/2.1.1/spf.js"></script>
<script name="main" src="{{ site.baseurl }}{{ '/assets/scripts/main.js' | md5_cgi_url }}"></script>
| Liquid | 2 | enterstudio/spfjs | web/includes/scripts.liquid | [
"MIT"
] |
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.0;
pragma abicoder v2;
import "@openzeppelin/contracts/access/Ownable.sol";
import "@openzeppelin/contracts/utils/math/SafeMath.sol";
import "./RecordInterface.sol";
import "./RestStorage.sol";
import "./UserStorage.sol";
import "./RecordStorage.sol";
import "./AppealStorage.sol";
contract OrderStorage is Ownable {
RestStorage private _restStorage;
RecordInterface private _recordStorage;
UserInterface private _userStorage;
AppealInterface private _appealS;
address recordAddress;
struct Order {
address userAddr;
uint256 orderNo;
uint256 restNo;
uint256 coinCount;
uint256 orderAmount;
uint256 payType;
string currencyType;
uint256 orderType;
uint256 orderStatus;
OrderDetail orderDetail;
}
struct OrderDetail {
address buyerAddr;
address sellerAddr;
string coinType;
uint256 price;
uint256 tradeTime;
uint256 updateTime;
string tradeHash;
uint256 tradeFee;
}
mapping(uint256 => Order) private orders;
mapping(uint256 => uint256) private orderIndex;
Order[] private orderList;
mapping(address => mapping(uint256 => uint256)) orderFrozenTotal;
uint256 cancelOrderTime = 30;
function setCancelOrderTime(uint256 _count) public onlyOwner {
cancelOrderTime = _count;
}
function getCancelOrderTime() public view returns (uint256) {
return cancelOrderTime;
}
event OrderAdd(
uint256 _orderNo,
uint256 _restNo,
uint256 _coinCount,
uint256 _tradeFee,
uint256 _orderAmount,
uint256 _payType,
uint256 _orderType,
address _buyerAddr,
address _sellerAddr
);
event OrderUpdateHash(uint256 _orderNo, string _tradeHash);
event OrderPaidMoney(uint256 _orderNo);
event OrderConfirmCollect(uint256 _orderNo);
event OrderCancel(uint256 _orderNo);
event OrderUpdateStatus(uint256 _orderNo, uint256 _orderStatus);
constructor(
address _recordAddr,
address _restAddr,
address _userAddr
) {
_recordStorage = RecordInterface(_recordAddr);
_restStorage = RestStorage(_restAddr);
_userStorage = UserInterface(_userAddr);
recordAddress = _recordAddr;
}
address _appealCAddr;
modifier onlyAuthFromAddr() {
require(_appealCAddr != address(0), "Invalid address call order");
_;
}
function authFromContract(address _fromAppeal) external {
require(_appealCAddr == address(0), "appeal address has Auth");
_appealCAddr = _fromAppeal;
_appealS = AppealInterface(_appealCAddr);
}
modifier onlyBuyer(uint256 _orderNo) {
require(_orderNo != uint256(0), "orderNo null is not allowed");
require(
orders[_orderNo].orderDetail.buyerAddr == msg.sender,
"Only buyer can call"
);
_;
}
modifier onlySeller(uint256 _orderNo) {
require(_orderNo != uint256(0), "orderNo null is not allowed");
require(
orders[_orderNo].orderDetail.sellerAddr == msg.sender,
"Only seller can call"
);
_;
}
modifier onlyBuyerOrSeller(uint256 _orderNo) {
require(_orderNo != uint256(0), "orderNo null is not allowed");
require(
orders[_orderNo].orderDetail.sellerAddr == msg.sender ||
orders[_orderNo].orderDetail.buyerAddr == msg.sender,
"Only buyer or seller can call"
);
_;
}
function _checkParam(
uint256 _restNo,
uint256 _coinCount,
uint256 _orderAmount,
uint256 _payType
) internal pure {
require(
_restNo != uint256(0),
"OrderStorage: restNo null is not allowed"
);
require(_coinCount > 0, "OrderStorage: coinCount null is not allowed");
require(
_orderAmount > 0,
"OrderStorage: orderAmount null is not allowed"
);
require(
_payType != uint256(0),
"OrderStorage: payType null is not allowed"
);
}
function _insert(
uint256 _restNo,
uint256 _coinCount,
uint256 _tradeFee,
uint256 _orderAmount,
uint256 _payType,
uint256 _orderType,
address _buyerAddr,
address _sellerAddr
) internal returns (uint256 restNo) {
_checkParam(_restNo, _coinCount, _orderAmount, _payType);
RestStorage.Rest memory _rest = _restStorage.searchRest(_restNo);
require(_rest.userAddr != address(0), "rest not exist");
OrderDetail memory _orderDetail = OrderDetail({
buyerAddr: _buyerAddr,
sellerAddr: _sellerAddr,
coinType: _rest.coinType,
price: _rest.price,
tradeTime: block.timestamp,
updateTime: 0,
tradeHash: "",
tradeFee: _tradeFee
});
uint256 _orderNo = block.timestamp;
Order memory order = Order({
userAddr: msg.sender,
orderNo: _orderNo,
restNo: _restNo,
coinCount: _coinCount,
orderAmount: _orderAmount,
payType: _payType,
currencyType: _rest.currencyType,
orderType: _orderType,
orderStatus: 1,
orderDetail: _orderDetail
});
orders[_orderNo] = order;
orderList.push(order);
orderIndex[_orderNo] = orderList.length - 1;
if (_orderType == 2) {
orderFrozenTotal[msg.sender][_orderNo] = _coinCount;
} else if (_orderType == 1) {
orderFrozenTotal[_rest.userAddr][_orderNo] = _coinCount;
}
emit OrderAdd(
_orderNo,
_restNo,
_coinCount,
_tradeFee,
_orderAmount,
_payType,
_orderType,
_buyerAddr,
_sellerAddr
);
return _orderNo;
}
function addBuyOrder(
uint256 _restNo,
uint256 _coinCount,
uint256 _orderAmount,
uint256 _payType
) external {
RestStorage.Rest memory _rest = _restStorage.searchRest(_restNo);
require(_rest.userAddr != msg.sender, "rest not exist");
require(_rest.restType == 2, "sell rest not exist");
require(_coinCount > 0 && _orderAmount > 0, "coin count error");
require(_rest.restStatus == 1, "rest status error");
UserStorage.User memory _currentUser = _userStorage.searchUser(
msg.sender
);
require(
_currentUser.userFlag != 1 && _currentUser.userFlag != 2,
"invalid user"
);
uint256 _restFrozen = _restStorage.getRestFrozenTotal(
_rest.userAddr,
_restNo
);
require(_restFrozen >= _coinCount, "coin not enough");
uint256 _amo = SafeMath.mul(_rest.price, _coinCount);
require(
_amo >= _rest.restDetail.limitAmountFrom &&
_amo <= _rest.restDetail.limitAmountTo,
"amount error"
);
require(
_currentUser.credit >= _rest.restDetail.limitMinCredit,
"credit error"
);
require(
_currentUser.morgageStats.mortgage >=
_rest.restDetail.limitMinMortgage,
"mortgage error"
);
_restStorage.updateRestFinishCount(_restNo, _coinCount);
_insert(
_restNo,
_coinCount,
0,
_orderAmount,
_payType,
1,
msg.sender,
_rest.userAddr
);
}
function addSellOrder(
uint256 _restNo,
uint256 _coinCount,
uint256 _tradeFee,
uint256 _orderAmount,
uint256 _payType
) external {
RestStorage.Rest memory _rest = _restStorage.searchRest(_restNo);
require(_rest.userAddr != msg.sender, "rest not exist");
require(_rest.restType == 1, "buy rest not exist");
require(_coinCount > 0 && _tradeFee >= 0, "coin count error");
require(_orderAmount > 0, "orderAmount error");
require(_rest.restStatus == 1, "rest status error");
uint256 _amo = SafeMath.mul(_rest.price, _coinCount);
require(
_amo >= _rest.restDetail.limitAmountFrom &&
_amo <= _rest.restDetail.limitAmountTo,
"amount error"
);
UserStorage.User memory _currentUser = _userStorage.searchUser(
msg.sender
);
require(
_currentUser.userFlag != 1 && _currentUser.userFlag != 2,
"invalid user"
);
require(
_currentUser.credit >= _rest.restDetail.limitMinCredit,
"credit error"
);
require(
_currentUser.morgageStats.mortgage >=
_rest.restDetail.limitMinMortgage,
"mortgage error"
);
uint256 _needSub = SafeMath.add(_coinCount, _tradeFee);
_restStorage.updateRestFinishCount(_restNo, _coinCount);
_insert(
_restNo,
_coinCount,
_tradeFee,
_orderAmount,
_payType,
2,
_rest.userAddr,
msg.sender
);
TokenTransfer _tokenTransfer = _recordStorage.setERC20Address(
_rest.coinType
);
_tokenTransfer.transferFrom(msg.sender, recordAddress, _needSub);
_recordStorage.addRecord(
msg.sender,
"",
_rest.coinType,
_coinCount,
2,
1,
2
);
}
function setPaidMoney(uint256 _orderNo)
external
onlyBuyer(_orderNo)
returns (bool)
{
_updateOrderStatus(_orderNo, 2);
emit OrderPaidMoney(_orderNo);
return true;
}
function confirmCollect(uint256 _orderNo) external onlySeller(_orderNo) {
require(
_orderNo != uint256(0),
"OrderStorage:orderNo null is not allowed"
);
Order memory _order = orders[_orderNo];
require(_order.orderStatus == 2, "OrderStorage:Invalid order status");
require(
_order.orderDetail.buyerAddr != address(0),
"OrderStorage:Invalid buyer address"
);
require(
orderFrozenTotal[msg.sender][_orderNo] >= _order.coinCount,
"OrderStorage:coin not enough"
);
_updateOrderStatus(_orderNo, 3);
orderFrozenTotal[msg.sender][_orderNo] = 0;
uint256 _rc = _recordStorage.getTradeCredit();
UserStorage.User memory _user = _userStorage.searchUser(msg.sender);
uint256 _credit = _user.credit + _rc;
UserStorage.TradeStats memory _tradeStats = _user.tradeStats;
_tradeStats.tradeTotal += 1;
_userStorage.updateTradeStats(msg.sender, _tradeStats, _credit);
UserStorage.User memory _user2 = _userStorage.searchUser(
_order.orderDetail.buyerAddr
);
uint256 _credit2 = _user2.credit + _rc;
UserStorage.TradeStats memory _tradeStats2 = _user2.tradeStats;
_tradeStats2.tradeTotal += 1;
_userStorage.updateTradeStats(
_order.orderDetail.buyerAddr,
_tradeStats2,
_credit2
);
_recordStorage.subFrozenTotal(_orderNo, _order.orderDetail.buyerAddr);
emit OrderConfirmCollect(_orderNo);
}
function cancelOrder(uint256 _orderNo)
external
onlyBuyerOrSeller(_orderNo)
returns (bool)
{
Order memory _order = orders[_orderNo];
require(
_order.orderNo != uint256(0),
"OrderStorage: current Order not exist"
);
require(_order.orderStatus == 1, "Can't cancel order");
require(
_order.orderDetail.tradeTime + cancelOrderTime * 1 minutes <
block.timestamp,
"30 minutes limit"
);
RestStorage.Rest memory _rest = _restStorage.searchRest(_order.restNo);
if (_rest.restStatus == 4 || _rest.restStatus == 5) {
orderFrozenTotal[_order.orderDetail.sellerAddr][_orderNo] = 0;
_recordStorage.addAvailableTotal(
_order.orderDetail.sellerAddr,
_order.orderDetail.coinType,
_order.coinCount
);
} else {
if (_order.orderType == 2) {
orderFrozenTotal[_order.orderDetail.sellerAddr][_orderNo] = 0;
_recordStorage.addAvailableTotal(
_order.orderDetail.sellerAddr,
_order.orderDetail.coinType,
_order.coinCount
);
}
_restStorage.addRestRemainCount(_order.restNo, _order.coinCount);
}
_updateOrderStatus(_orderNo, 4);
emit OrderCancel(_orderNo);
return true;
}
function takeCoin(uint256 _o) external onlyBuyerOrSeller(_o) {
AppealStorage.Appeal memory _appeal = _appealS.searchAppeal(_o);
require(
block.timestamp - _appeal.detail.witnessHandleTime > 24 hours,
"time error"
);
address _win;
if (_appeal.user == _appeal.buyer) {
if (_appeal.status == 2) {
_win = _appeal.buyer;
} else if (_appeal.status == 3) {
_win = _appeal.seller;
}
} else {
if (_appeal.status == 2) {
_win = _appeal.seller;
} else if (_appeal.status == 3) {
_win = _appeal.buyer;
}
}
require(_win == msg.sender, "opt error");
_updateOrderStatus(_o, 5);
orderFrozenTotal[_appeal.seller][_o] = 0;
_recordStorage.subFrozenTotal(_o, msg.sender);
}
function _updateOrderStatus(uint256 _orderNo, uint256 _orderStatus)
internal
onlyBuyerOrSeller(_orderNo)
{
Order memory order = orders[_orderNo];
require(
order.orderNo != uint256(0),
"OrderStorage: current Order not exist"
);
require(_orderStatus >= 1 && _orderStatus <= 5, "Invalid order status");
if (_orderStatus == 2 && order.orderStatus != 1) {
revert("Invalid order status 2");
}
if (_orderStatus == 3 && order.orderStatus != 2) {
revert("Invalid order status 3");
}
if (_orderStatus == 4 && order.orderStatus != 1) {
revert("Invalid order status 4");
}
if (
_orderStatus == 5 &&
order.orderStatus != 1 &&
order.orderStatus != 2
) {
revert("Invalid order status 5");
}
if (_orderStatus == 2) {
require(
order.orderDetail.buyerAddr == msg.sender,
"only buyer call"
);
}
if (_orderStatus == 3) {
require(
order.orderDetail.sellerAddr == msg.sender,
"only seller call"
);
}
order.orderStatus = _orderStatus;
order.orderDetail.updateTime = block.timestamp;
orders[_orderNo] = order;
orderList[orderIndex[_orderNo]] = order;
emit OrderUpdateStatus(_orderNo, _orderStatus);
}
function _search(uint256 _orderNo)
internal
view
returns (Order memory order)
{
require(
_orderNo != uint256(0),
"OrderStorage: orderNo null is not allowed"
);
require(
orders[_orderNo].orderNo != uint256(0),
"OrderStorage: current Order not exist"
);
Order memory o = orders[_orderNo];
return o;
}
function searchOrder(uint256 _orderNo)
external
view
returns (Order memory order)
{
return _search(_orderNo);
}
function searchOrderList() external view returns (Order[] memory) {
return orderList;
}
function searchMyOrderList() external view returns (Order[] memory) {
Order[] memory resultList = new Order[](orderList.length);
for (uint256 i = 0; i < orderList.length; i++) {
Order memory _order = orderList[i];
if (
_order.orderDetail.buyerAddr == msg.sender ||
_order.orderDetail.sellerAddr == msg.sender
) {
resultList[i] = _order;
}
}
return resultList;
}
function searchListByRest(uint256 _restNo)
external
view
returns (Order[] memory)
{
Order[] memory resultList = new Order[](orderList.length);
for (uint256 i = 0; i < orderList.length; i++) {
Order memory _order = orderList[i];
if (_order.restNo == _restNo) {
resultList[i] = _order;
}
}
return resultList;
}
}
| Solidity | 4 | Aircoin-official/AirCash | OrderStorage.sol | [
"MIT"
] |
import React from 'react';
import {FocusedContentStore, Actions} from 'nylas-exports';
import {FluxContainer} from 'nylas-component-kit';
export default class FocusContainer extends React.Component {
static displayName: 'FocusContainer'
static propTypes = {
children: React.PropTypes.element,
collection: React.PropTypes.string,
}
getStateFromStores = () => {
const {collection} = this.props;
return {
focused: FocusedContentStore.focused(collection),
focusedId: FocusedContentStore.focusedId(collection),
keyboardCursor: FocusedContentStore.keyboardCursor(collection),
keyboardCursorId: FocusedContentStore.keyboardCursorId(collection),
onFocusItem: (item) => Actions.setFocus({collection: collection, item: item}),
onSetCursorPosition: (item) => Actions.setCursorPosition({collection: collection, item: item}),
};
}
render() {
return (
<FluxContainer
{...this.props}
stores={[FocusedContentStore]}
getStateFromStores={this.getStateFromStores}
>
{this.props.children}
</FluxContainer>
);
}
}
| JSX | 4 | cnheider/nylas-mail | packages/client-app/src/components/focus-container.jsx | [
"MIT"
] |
library: dswank
executable: dswank
files: library
dswank-console-compiler
dswank
| Dylan | 0 | kryptine/opendylan | sources/environment/dswank/dswank.lid | [
"BSD-2-Clause"
] |
require 'cunn'
local EdgeFilter, parent = torch.class('w2nn.EdgeFilter', 'nn.SpatialConvolution')
function EdgeFilter:__init(nInputPlane)
local output = 0
parent.__init(self, nInputPlane, nInputPlane * 8, 3, 3, 1, 1, 0, 0)
end
function EdgeFilter:reset()
self.bias = nil
self.gradBias = nil
self.gradWeight:fill(0)
self.weight:fill(0)
local fi = 1
-- each channel
for ch = 1, self.nInputPlane do
for i = 0, 8 do
y = math.floor(i / 3) + 1
x = i % 3 + 1
if not (y == 2 and x == 2) then
self.weight[fi][ch][2][2] = 1
self.weight[fi][ch][y][x] = -1
fi = fi + 1
end
end
end
end
function EdgeFilter:accGradParameters(input, gradOutput, scale)
end
function EdgeFilter:updateParameters(learningRate)
end
| Lua | 4 | zhyukun/waifu | lib/EdgeFilter.lua | [
"MIT"
] |
module Concourse.BuildStatus exposing
( BuildStatus(..)
, decodeBuildStatus
, encodeBuildStatus
, isBad
, isRunning
, ordering
, show
)
import Json.Decode
import Json.Encode
import Ordering exposing (Ordering)
type BuildStatus
= BuildStatusPending
| BuildStatusStarted
| BuildStatusSucceeded
| BuildStatusFailed
| BuildStatusErrored
| BuildStatusAborted
ordering : Ordering BuildStatus
ordering =
Ordering.explicit
[ BuildStatusFailed
, BuildStatusErrored
, BuildStatusAborted
, BuildStatusSucceeded
, BuildStatusPending
]
show : BuildStatus -> String
show status =
case status of
BuildStatusPending ->
"pending"
BuildStatusStarted ->
"started"
BuildStatusSucceeded ->
"succeeded"
BuildStatusFailed ->
"failed"
BuildStatusErrored ->
"errored"
BuildStatusAborted ->
"aborted"
encodeBuildStatus : BuildStatus -> Json.Encode.Value
encodeBuildStatus =
show >> Json.Encode.string
decodeBuildStatus : Json.Decode.Decoder BuildStatus
decodeBuildStatus =
Json.Decode.string
|> Json.Decode.andThen
(\status ->
case status of
"pending" ->
Json.Decode.succeed BuildStatusPending
"started" ->
Json.Decode.succeed BuildStatusStarted
"succeeded" ->
Json.Decode.succeed BuildStatusSucceeded
"failed" ->
Json.Decode.succeed BuildStatusFailed
"errored" ->
Json.Decode.succeed BuildStatusErrored
"aborted" ->
Json.Decode.succeed BuildStatusAborted
unknown ->
Json.Decode.fail <| "unknown build status: " ++ unknown
)
isRunning : BuildStatus -> Bool
isRunning status =
case status of
BuildStatusPending ->
True
BuildStatusStarted ->
True
_ ->
False
isBad : BuildStatus -> Bool
isBad status =
case status of
BuildStatusPending ->
False
BuildStatusStarted ->
False
BuildStatusSucceeded ->
False
BuildStatusFailed ->
True
BuildStatusErrored ->
True
BuildStatusAborted ->
False
| Elm | 5 | Caprowni/concourse | web/elm/src/Concourse/BuildStatus.elm | [
"Apache-2.0"
] |
--TEST--
Test return values of posix_getgrgid() on MacOSX.
--CREDITS--
Till Klampaeckel, till@php.net
TestFest Berlin 2009
--EXTENSIONS--
posix
--SKIPIF--
<?php
if (strtolower(PHP_OS) != 'darwin') {
die('SKIP This test requires MacOSX/Darwin.');
}
?>
--FILE--
<?php
$grp = posix_getgrgid(-1);
var_dump($grp['name']);
?>
--EXPECT--
string(7) "nogroup"
| PHP | 4 | NathanFreeman/php-src | ext/posix/tests/posix_getgrgid_macosx.phpt | [
"PHP-3.01"
] |
/**
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
import React from 'react';
import ReactDom from 'react-dom';
import Form from 'react-jsonschema-form';
import { interpolate } from 'src/showSavedQuery/utils';
import './index.less';
const scheduleInfoContainer = document.getElementById('schedule-info');
const bootstrapData = JSON.parse(
scheduleInfoContainer.getAttribute('data-bootstrap'),
);
const config = bootstrapData.common.conf.SCHEDULED_QUERIES;
const { query } = bootstrapData.common;
const scheduleInfo = query.extra_json.schedule_info;
const linkback = config.linkback ? interpolate(config.linkback, query) : null;
if (scheduleInfo && config) {
// hide instructions when showing schedule info
config.JSONSCHEMA.description = '';
ReactDom.render(
<div>
<Form
schema={config.JSONSCHEMA}
uiSchema={config.UISCHEMA}
formData={scheduleInfo}
disabled
>
<br />
</Form>
{linkback && (
<div className="linkback">
<a href={linkback}>
<i className="fa fa-link" />
Pipeline status
</a>
</div>
)}
</div>,
scheduleInfoContainer,
);
}
| JSX | 5 | delorenzosoftware/superset | superset-frontend/src/showSavedQuery/index.jsx | [
"Apache-2.0"
] |
CDF
x y data `
! " # $ % & |