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trade off is tha t the quality is limited and because there is no compression it is effectively real |
time with no opportunity for retransmission |
later versions of hfp include msbc a modified version of the sbc codec specified in |
adp to support wideband s peech msbc is effectively a cut down version of sbc with a |
limited sampling frequency for a single monaural stream being a frame based codec it |
increases the latency resulting in typical overall delays of around ms these put hfp in the |
low late ncy low to medium quality quadrant of figure |
in contrast adp was designed for high quality music it mandates the sbc sub band |
coding codec which is a frame based codec with fairly basic psychoacoustic modelling it |
can produce very good audio quality which is close to the limit of what an experienced listener |
can detect compared to the original audio stream the adp specification also allows the |
chapter lc latency and qos |
use of alternative codecs which were developed by external companies or standards groups |
a selection which includes aac which is used by apple in most of their bluetooth |
products mp and atrac as well as an option for companies to use proprietary codecs |
a number of these have become popular of which the best known is the aptx range from |
qualcomm almost all of these codecs have longer latencies |
in figure adp is in the top right quadrant of the diagram with a long latency that is |
partly driven by the desire for using retransmission s to try to make the audio more robust |
whereas listeners used to accept glitches like scratches on records they appear to be far les s |
tolerant of the occasional pop or dropout in an audio stream the simplest solution is to |
add more retransmissions and buffering but that means that wireless music streaming typically |
has a latency of ms even if youre streaming from a fil e on your phone or computer |
although the codec isnt involved in this delay the knowledge that it happens means that |
codec designers havent generally concentrated on improving latency unless its for a specific |
application like gaming |
although a ms delay sounds excessive for most music applications its not a |
problem when streaming music whether from a music player or an internet service the user |
has nothing to indicate whether theyre listening in real time or not as long as the music |
stream starts within a second of them pressing the play button and the music stream is |
continuous without annoying interruptions theyre happy however when the audio is a |
soundtrack for a video they may notice a lipsynch problem as a ms delay be tween seeing |
someone talking and hearing their voice looks wrong phone and tv manufacturers can |
address this by delaying the video to compensate for any audio delay the audiovideo |
distribution transport protocol avdtp which underlies the adp profi le contains a |
delay reporting feature which allows audio source devices to ask the receivers what the |
latency will be in the audio path knowing this tvs and phones can delay the video so that |
both sound and picture are synchronised however many tvs and earbuds have limited |
memory for audio or video buffering so latencies above a few hundred milliseconds may be |
problematic |
even short audio delays can become a problem where a user can hear both the bluetooth |
audio and also the original ambient sour ce of the sound this has long been recognised by |
the hearing aid industry where users are listening to live sound via a telecoil system in a theatre |
or cinema but can also hear the ambient sound the same problem occur s at home where a |
family watching the tv includes some members who are wearing hearing aids with support |
for wireless transmission and some who are not telecoil induction loops which are currently |
used for these applications are analogue so exhibit virtually no delay moving to blue tooth |
referred to as optional in older specifications and additional in more recent ones |
aac is the advanced audio codec |
atrac i s the adaptive transform acoustic coding codec developed by sony |
section classic bluetooth codecs their strengths and limitatio ns |
require s a codec that is able to cover much more of the quality latency spectrum than sbc |
figure lc a more efficient codec |
during the bluetooth le audio development it became apparent th at the current bluetooth |
codecs would struggle to meet the requirements not only were they limited in their quality |
and latency trade offs but sbc is not as efficient as earbud and hearing aid designers would |
like it has a relatively low complexity but takes up too much airtime which has a major effect |
on the battery life of an earbud thats a problem for hearing aids which run on small zinc |
air batteries these are sensitive to both peak current and the length of a current burst for |
reception or transmission bluetooth chips can often consume more current receiving than |
transmitting if operating limits are exceeded for these batteries their life can be drastically |
reduced t o address these limitations t he bluetooth sig went on a codec hunt which |
resulted in the inclusion of lc |
bluetooth le audio allows manufacturers to use other codecs but lc is mandatory for all |
devices the reason for this is to ensure interoperability as every audio source and every |
audio sink has to support it the full specification for the codec is published and falls under |
the bluetooth randz license so anybody can write their own implementation and |
incorporate it into their bluetooth product as long as those products pass the bluetooth |
qualification proce ss given its quality thats a powerful incentive to use it |
a randz licence is a reasonable and non discriminatory zero fee license which is how the |
bluetooth ip is licensed that doesnt mean there are no conditions but they are not arduous |
theyre explained at the bluetooth website |
chapter lc latency and qos |
the lc codec |
the lc is one of the most advanced audio codecs available today providing enormous |
flexibility and covering everything from voice to high quality audio anyone can develop |
their own implementation of lc for a bluetooth le audio product although given the |
specialised nature of writing and optimising a codec very few people are ever likely to do |
that because of that ill only provide an overview of what it does and how it works |
theres a more detailed introduction in the lc specification along with around two |
hundred pages of specification detail for anyone who fancies doing their own |
implementation |
the lc specification is among the most successful attempt s so far to cover the full range |
of audio quality and latency requirements for wireless audio in a single codec it is optimised |
for a frame size of ms and it is expected that all new applications in particular public |
broadcast applications will use the manda tory ms frames it also works with a ms |
frame size to provide compatibility with bluetooth classic audio applications which run |
with ms intervals corresponding to ev sco packets it also supports an extended |
ms frame to provide legacy khz sampling this is reduced to ms for a ms |
based system which needs to support khz however these are specific variants to |
support legacy or combined bluetooth classic audio bluetooth le audio |
implementations |
feature supported range |
frame duration ms khz sampling |
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