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Append a new set of vertices to the collection.
def append(self, P, closed=False, itemsize=None, **kwargs): """ Append a new set of vertices to the collection. For kwargs argument, n is the number of vertices (local) or the number of item (shared) Parameters ---------- P : np.array Vertices posit...
Draw collection
def draw(self, mode="triangles"): """ Draw collection """ gl.glDepthMask(0) Collection.draw(self, mode) gl.glDepthMask(1)
Set the data used to display this visual.
def set_data(self, pos=None, symbol='o', size=10., edge_width=1., edge_width_rel=None, edge_color='black', face_color='white', scaling=False): """ Set the data used to display this visual. Parameters ---------- pos : array The array of locat...
Handle a hook upate.
def hook_changed(self, hook_name, widget, new_data): """Handle a hook upate.""" if hook_name == 'song': self.song_changed(widget, new_data) elif hook_name == 'state': self.state_changed(widget, new_data) elif hook_name == 'elapsed_and_total': elapsed, ...
Update the signature of func with the data in self
def update(self, func, **kw): "Update the signature of func with the data in self" func.__name__ = self.name func.__doc__ = getattr(self, 'doc', None) func.__dict__ = getattr(self, 'dict', {}) func.__defaults__ = getattr(self, 'defaults', ()) func.__kwdefaults__ = getattr...
Make a new function from a given template and update the signature
def make(self, src_templ, evaldict=None, addsource=False, **attrs): "Make a new function from a given template and update the signature" src = src_templ % vars(self) # expand name and signature evaldict = evaldict or {} mo = DEF.match(src) if mo is None: raise SyntaxE...
Create a function from the strings name signature and body. evaldict is the evaluation dictionary. If addsource is true an attribute __source__ is added to the result. The attributes attrs are added if any.
def create(cls, obj, body, evaldict, defaults=None, doc=None, module=None, addsource=True, **attrs): """ Create a function from the strings name, signature and body. evaldict is the evaluation dictionary. If addsource is true an attribute __source__ is added to the result....
Set the scalar array data
def set_data(self, data=None, vertex_colors=None, face_colors=None, color=None): """ Set the scalar array data Parameters ---------- data : ndarray A 3D array of scalar values. The isosurface is constructed to show all locations in the scalar fie...
Get the total bounds based on the visuals present in the scene
def get_scene_bounds(self, dim=None): """Get the total bounds based on the visuals present in the scene Parameters ---------- dim : int | None Dimension to return. Returns ------- bounds : list | tuple If ``dim is None``, Returns a list o...
Convert user string or hex color to color array ( length 3 or 4 )
def _string_to_rgb(color): """Convert user string or hex color to color array (length 3 or 4)""" if not color.startswith('#'): if color.lower() not in _color_dict: raise ValueError('Color "%s" unknown' % color) color = _color_dict[color] assert color[0] == '#' # hex color...
Convert color ( s ) from any set of fmts ( str/ hex/ arr ) to RGB ( A ) array
def _user_to_rgba(color, expand=True, clip=False): """Convert color(s) from any set of fmts (str/hex/arr) to RGB(A) array""" if color is None: color = np.zeros(4, np.float32) if isinstance(color, string_types): color = _string_to_rgb(color) elif isinstance(color, ColorArray): col...
Helper to turn val into array and clip between 0 and 1
def _array_clip_val(val): """Helper to turn val into array and clip between 0 and 1""" val = np.array(val) if val.max() > 1 or val.min() < 0: logger.warning('value will be clipped between 0 and 1') val[...] = np.clip(val, 0, 1) return val
Extend a ColorArray with new colors
def extend(self, colors): """Extend a ColorArray with new colors Parameters ---------- colors : instance of ColorArray The new colors. """ colors = ColorArray(colors) self._rgba = np.vstack((self._rgba, colors._rgba)) return self
Set the color using an Nx4 array of RGBA floats
def rgba(self, val): """Set the color using an Nx4 array of RGBA floats""" # Note: all other attribute sets get routed here! # This method is meant to do the heavy lifting of setting data rgba = _user_to_rgba(val, expand=False) if self._rgba is None: self._rgba = rgba...
Set the color using an Nx4 array of RGBA uint8 values
def RGBA(self, val): """Set the color using an Nx4 array of RGBA uint8 values""" # need to convert to normalized float val = np.atleast_1d(val).astype(np.float32) / 255 self.rgba = val
Set the color using an Nx3 array of RGB uint8 values
def RGB(self, val): """Set the color using an Nx3 array of RGB uint8 values""" # need to convert to normalized float val = np.atleast_1d(val).astype(np.float32) / 255. self.rgba = val
Set the color using length - N array of ( from HSV )
def value(self, val): """Set the color using length-N array of (from HSV)""" hsv = self._hsv hsv[:, 2] = _array_clip_val(val) self.rgba = _hsv_to_rgb(hsv)
Produce a lighter color ( if possible )
def lighter(self, dv=0.1, copy=True): """Produce a lighter color (if possible) Parameters ---------- dv : float Amount to increase the color value by. copy : bool If False, operation will be carried out in-place. Returns ------- c...
Produce a darker color ( if possible )
def darker(self, dv=0.1, copy=True): """Produce a darker color (if possible) Parameters ---------- dv : float Amount to decrease the color value by. copy : bool If False, operation will be carried out in-place. Returns ------- col...
The ViewBox received a mouse event ; update transform accordingly. Default implementation adjusts scale factor when scolling.
def viewbox_mouse_event(self, event): """ The ViewBox received a mouse event; update transform accordingly. Default implementation adjusts scale factor when scolling. Parameters ---------- event : instance of Event The event. """ BaseCamera.vi...
Reset the camera view using the known limits.
def _set_range(self, init): """ Reset the camera view using the known limits. """ if init and (self._scale_factor is not None): return # We don't have to set our scale factor # Get window size (and store factor now to sync with resizing) w, h = self._viewbox.size ...
The viewbox received a mouse event ; update transform accordingly.
def viewbox_mouse_event(self, event): """ The viewbox received a mouse event; update transform accordingly. Parameters ---------- event : instance of Event The event. """ if event.handled or not self.interactive: return Pe...
Set the camera position and orientation
def _update_camera_pos(self): """ Set the camera position and orientation""" # transform will be updated several times; do not update camera # transform until we are done. ch_em = self.events.transform_change with ch_em.blocker(self._update_transform): tr = self.tran...
Determine if the user requested interactive mode.
def is_interactive(self): """ Determine if the user requested interactive mode. """ # The Python interpreter sets sys.flags correctly, so use them! if sys.flags.interactive: return True # IPython does not set sys.flags when -i is specified, so first # check i...
Enter the native GUI event loop.
def run(self, allow_interactive=True): """ Enter the native GUI event loop. Parameters ---------- allow_interactive : bool Is the application allowed to handle interactive mode for console terminals? By default, typing ``python -i main.py`` results in ...
Select a backend by name. See class docstring for details.
def _use(self, backend_name=None): """Select a backend by name. See class docstring for details. """ # See if we're in a specific testing mode, if so DONT check to see # if it's a valid backend. If it isn't, it's a good thing we # get an error later because we should have decorat...
Set gl configuration
def _set_config(c): """Set gl configuration""" gl_attribs = [glcanvas.WX_GL_RGBA, glcanvas.WX_GL_DEPTH_SIZE, c['depth_size'], glcanvas.WX_GL_STENCIL_SIZE, c['stencil_size'], glcanvas.WX_GL_MIN_RED, c['red_size'], glcanvas.WX_GL_MIN_GREEN, c...
Helper to extract list of mods from event
def _get_mods(evt): """Helper to extract list of mods from event""" mods = [] mods += [keys.CONTROL] if evt.ControlDown() else [] mods += [keys.ALT] if evt.AltDown() else [] mods += [keys.SHIFT] if evt.ShiftDown() else [] mods += [keys.META] if evt.MetaDown() else [] return mods
Helper to convert from wx keycode to vispy keycode
def _process_key(evt): """Helper to convert from wx keycode to vispy keycode""" key = evt.GetKeyCode() if key in KEYMAP: return KEYMAP[key], '' if 97 <= key <= 122: key -= 32 if key >= 32 and key <= 127: return keys.Key(chr(key)), chr(key) else: return None, None
Check if a node is a child of the current node
def is_child(self, node): """Check if a node is a child of the current node Parameters ---------- node : instance of Node The potential child. Returns ------- child : bool Whether or not the node is a child. """ if node in...
The first ancestor of this node that is a SubScene instance or self if no such node exists.
def scene_node(self): """The first ancestor of this node that is a SubScene instance, or self if no such node exists. """ if self._scene_node is None: from .subscene import SubScene p = self.parent while True: if isinstance(p, SubScene)...
Emit an event to inform listeners that properties of this Node have changed. Also request a canvas update.
def update(self): """ Emit an event to inform listeners that properties of this Node have changed. Also request a canvas update. """ self.events.update() c = getattr(self, 'canvas', None) if c is not None: c.update(node=self)
Create a new transform of * type * and assign it to this node.
def set_transform(self, type_, *args, **kwargs): """ Create a new transform of *type* and assign it to this node. All extra arguments are used in the construction of the transform. Parameters ---------- type_ : str The transform type. *args : tuple ...
Called when has changed. This allows the node and its children to react ( notably VisualNode uses this to update its TransformSystem ). Note that this method is only called when one transform is replaced by another ; it is not called if an existing transform internally changes its state.
def _update_trsys(self, event): """Called when has changed. This allows the node and its children to react (notably, VisualNode uses this to update its TransformSystem). Note that this method is only called when one transform is replaced by another; it is not c...
Return the list of parents starting from this node. The chain ends at the first node with no parents.
def parent_chain(self): """ Return the list of parents starting from this node. The chain ends at the first node with no parents. """ chain = [self] while True: try: parent = chain[-1].parent except Exception: break ...
Helper function to actuall construct the tree
def _describe_tree(self, prefix, with_transform): """Helper function to actuall construct the tree""" extra = ': "%s"' % self.name if self.name is not None else '' if with_transform: extra += (' [%s]' % self.transform.__class__.__name__) output = '' if len(prefix) > 0...
Return the common parent of two entities
def common_parent(self, node): """ Return the common parent of two entities If the entities have no common parent, return None. Parameters ---------- node : instance of Node The other node. Returns ------- parent : instance of Node |...
Return a list describing the path from this node to a child node
def node_path_to_child(self, node): """Return a list describing the path from this node to a child node If *node* is not a (grand)child of this node, then raise RuntimeError. Parameters ---------- node : instance of Node The child node. Returns ----...
Return two lists describing the path from this node to another
def node_path(self, node): """Return two lists describing the path from this node to another Parameters ---------- node : instance of Node The other node. Returns ------- p1 : list First path (see below). p2 : list Sec...
Return the list of transforms along the path to another node. The transforms are listed in reverse order such that the last transform should be applied first when mapping from this node to the other.
def node_path_transforms(self, node): """Return the list of transforms along the path to another node. The transforms are listed in reverse order, such that the last transform should be applied first when mapping from this node to the other. Parameters -------...
read ( fname fmt )
def read(cls, fname): """ read(fname, fmt) This classmethod is the entry point for reading OBJ files. Parameters ---------- fname : str The name of the file to read. fmt : str Can be "obj" or "gz" to specify the file format. """ #...
The method that reads a line and processes it.
def readLine(self): """ The method that reads a line and processes it. """ # Read line line = self._f.readline().decode('ascii', 'ignore') if not line: raise EOFError() line = line.strip() if line.startswith('v '): # self._vertices.append...
Reads a tuple of numbers. e. g. vertices normals or teture coords.
def readTuple(self, line, n=3): """ Reads a tuple of numbers. e.g. vertices, normals or teture coords. """ numbers = [num for num in line.split(' ') if num] return [float(num) for num in numbers[1:n + 1]]
Each face consists of three or more sets of indices. Each set consists of 1 2 or 3 indices to vertices/ normals/ texcords.
def readFace(self, line): """ Each face consists of three or more sets of indices. Each set consists of 1, 2 or 3 indices to vertices/normals/texcords. """ # Get parts (skip first) indexSets = [num for num in line.split(' ') if num][1:] final_face = [] for index...
Converts gathere lists to numpy arrays and creates BaseMesh instance.
def finish(self): """ Converts gathere lists to numpy arrays and creates BaseMesh instance. """ self._vertices = np.array(self._vertices, 'float32') if self._faces: self._faces = np.array(self._faces, 'uint32') else: # Use vertices only ...
This classmethod is the entry point for writing mesh data to OBJ.
def write(cls, fname, vertices, faces, normals, texcoords, name='', reshape_faces=True): """ This classmethod is the entry point for writing mesh data to OBJ. Parameters ---------- fname : string The filename to write to. Must end with ".obj" or ".gz". ...
Writes a tuple of numbers ( on one line ).
def writeTuple(self, val, what): """ Writes a tuple of numbers (on one line). """ # Limit to three values. so RGBA data drops the alpha channel # Format can handle up to 3 texcords val = val[:3] # Make string val = ' '.join([str(v) for v in val]) # Write l...
Write the face info to the net line.
def writeFace(self, val, what='f'): """ Write the face info to the net line. """ # OBJ counts from 1 val = [v + 1 for v in val] # Make string if self._hasValues and self._hasNormals: val = ' '.join(['%i/%i/%i' % (v, v, v) for v in val]) elif self._hasN...
Write the given mesh instance.
def writeMesh(self, vertices, faces, normals, values, name='', reshape_faces=True): """ Write the given mesh instance. """ # Store properties self._hasNormals = normals is not None self._hasValues = values is not None self._hasFaces = faces is not None ...
Compute cross product between list of 3D vectors
def _fast_cross_3d(x, y): """Compute cross product between list of 3D vectors Much faster than np.cross() when the number of cross products becomes large (>500). This is because np.cross() methods become less memory efficient at this stage. Parameters ---------- x : array Input arr...
Efficiently compute vertex normals for triangulated surface
def _calculate_normals(rr, tris): """Efficiently compute vertex normals for triangulated surface""" # ensure highest precision for our summation/vectorization "trick" rr = rr.astype(np.float64) # first, compute triangle normals r1 = rr[tris[:, 0], :] r2 = rr[tris[:, 1], :] r3 = rr[tris[:, 2]...
Resize an image
def resize(image, shape, kind='linear'): """Resize an image Parameters ---------- image : ndarray Array of shape (N, M, ...). shape : tuple 2-element shape. kind : str Interpolation, either "linear" or "nearest". Returns ------- scaled_image : ndarray ...
Append a new set of segments to the collection.
def append(self, P0, P1, itemsize=None, **kwargs): """ Append a new set of segments to the collection. For kwargs argument, n is the number of vertices (local) or the number of item (shared) Parameters ---------- P : np.array Vertices positions of t...
Parse the lines and fill self. line_fields accordingly.
def parse(self): """Parse the lines, and fill self.line_fields accordingly.""" for line in self.lines: # Parse the line field_defs = self.parse_line(line) fields = [] # Convert field parameters into Field objects for (kind, options) in field_d...
Compute the relative position of the fields on a given line.
def compute_positions(cls, screen_width, line): """Compute the relative position of the fields on a given line. Args: screen_width (int): the width of the screen line (mpdlcd.display_fields.Field list): the list of fields on the line Returns: ...
Add the pattern to a screen.
def add_to_screen(self, screen_width, screen): """Add the pattern to a screen. Also fills self.widgets. Args: screen_width (int): the width of the screen screen (lcdprod.Screen): the screen to fill. """ for lineno, fields in enumerate(self.line_fields): ...
Register a field on its target hooks.
def register_hooks(self, field): """Register a field on its target hooks.""" for hook, subhooks in field.register_hooks(): self.hooks[hook].append(field) self.subhooks[hook] |= set(subhooks)
Called whenever the data for a hook changed.
def hook_changed(self, hook, new_data): """Called whenever the data for a hook changed.""" for field in self.hooks[hook]: widget = self.widgets[field] field.hook_changed(hook, widget, new_data)
Parse a line of text.
def parse_line(self, line): """Parse a line of text. A format contains fields, within curly brackets, and free text. Maximum one 'variable width' field is allowed per line. You cannot use the '{' or '}' characters in the various text/... fields. Format: '''{<field_k...
Add a pattern to the list.
def add(self, pattern_txt): """Add a pattern to the list. Args: pattern_txt (str list): the pattern, as a list of lines. """ self.patterns[len(pattern_txt)] = pattern_txt low = 0 high = len(pattern_txt) - 1 while not pattern_txt[low]: lo...
Convert x y coordinates to w x y z Quaternion parameters
def _arcball(xy, wh): """Convert x,y coordinates to w,x,y,z Quaternion parameters Adapted from: linalg library Copyright (c) 2010-2015, Renaud Blanch <rndblnch at gmail dot com> Licence at your convenience: GPLv3 or higher <http://www.gnu.org/licenses/gpl.html> BSD new <http://opensource....
Update rotation parmeters based on mouse movement
def _update_rotation(self, event): """Update rotation parmeters based on mouse movement""" p2 = event.mouse_event.pos if self._event_value is None: self._event_value = p2 wh = self._viewbox.size self._quaternion = (Quaternion(*_arcball(p2, wh)) * ...
Rotate the transformation matrix based on camera parameters
def _rotate_tr(self): """Rotate the transformation matrix based on camera parameters""" rot, x, y, z = self._quaternion.get_axis_angle() up, forward, right = self._get_dim_vectors() self.transform.rotate(180 * rot / np.pi, (x, z, y))
Convert mouse x y movement into x y z translations
def _dist_to_trans(self, dist): """Convert mouse x, y movement into x, y, z translations""" rot, x, y, z = self._quaternion.get_axis_angle() tr = MatrixTransform() tr.rotate(180 * rot / np.pi, (x, y, z)) dx, dz, dy = np.dot(tr.matrix[:3, :3], (dist[0], dist[1], 0.)) retur...
Decorator to convert argument to array.
def arg_to_array(func): """ Decorator to convert argument to array. Parameters ---------- func : function The function to decorate. Returns ------- func : function The decorated function. """ def fn(self, arg, *args, **kwargs): """Function Param...
Convert obj to 4 - element vector ( numpy array with shape [ - 1 ] == 4 )
def as_vec4(obj, default=(0, 0, 0, 1)): """ Convert `obj` to 4-element vector (numpy array with shape[-1] == 4) Parameters ---------- obj : array-like Original object. default : array-like The defaults to use if the object does not have 4 entries. Returns ------- ob...
Decorator for converting argument to vec4 format suitable for 4x4 matrix multiplication.
def arg_to_vec4(func, self_, arg, *args, **kwargs): """ Decorator for converting argument to vec4 format suitable for 4x4 matrix multiplication. [x, y] => [[x, y, 0, 1]] [x, y, z] => [[x, y, z, 1]] [[x1, y1], [[x1, y1, 0, 1], [x2, y2], => [x2, y2, 0, 1], [x3, y3]] ...
Get a transform from the cache that maps along * path * which must be a list of Transforms to apply in reverse order ( last transform is applied first ).
def get(self, path): """ Get a transform from the cache that maps along *path*, which must be a list of Transforms to apply in reverse order (last transform is applied first). Accessed items have their age reset to 0. """ key = tuple(map(id, path)) item = self._c...
Increase the age of all items in the cache by 1. Items whose age is greater than self. max_age will be removed from the cache.
def roll(self): """ Increase the age of all items in the cache by 1. Items whose age is greater than self.max_age will be removed from the cache. """ rem = [] for key, item in self._cache.items(): if item[0] > self.max_age: rem.append(key) ...
Calculate and show a histogram of data
def histogram(self, data, bins=10, color='w', orientation='h'): """Calculate and show a histogram of data Parameters ---------- data : array-like Data to histogram. Currently only 1D data is supported. bins : int | array-like Number of bins, or bin edges....
Show an image
def image(self, data, cmap='cubehelix', clim='auto', fg_color=None): """Show an image Parameters ---------- data : ndarray Should have shape (N, M), (N, M, 3) or (N, M, 4). cmap : str Colormap name. clim : str | tuple Colormap limits. ...
Show a 3D mesh
def mesh(self, vertices=None, faces=None, vertex_colors=None, face_colors=None, color=(0.5, 0.5, 1.), fname=None, meshdata=None): """Show a 3D mesh Parameters ---------- vertices : array Vertices. faces : array | None Face defini...
Plot a series of data using lines and markers
def plot(self, data, color='k', symbol=None, line_kind='-', width=1., marker_size=10., edge_color='k', face_color='b', edge_width=1., title=None, xlabel=None, ylabel=None): """Plot a series of data using lines and markers Parameters ---------- data : array | tw...
Calculate and show a spectrogram
def spectrogram(self, x, n_fft=256, step=None, fs=1., window='hann', color_scale='log', cmap='cubehelix', clim='auto'): """Calculate and show a spectrogram Parameters ---------- x : array-like 1D signal to operate on. ``If len(x) < n_fft``, x will be ...
Show a 3D volume
def volume(self, vol, clim=None, method='mip', threshold=None, cmap='grays'): """Show a 3D volume Parameters ---------- vol : ndarray Volume to render. clim : tuple of two floats | None The contrast limits. The values in the volume are mapp...
Show a 3D surface plot.
def surface(self, zdata, **kwargs): """Show a 3D surface plot. Extra keyword arguments are passed to `SurfacePlot()`. Parameters ---------- zdata : array-like A 2D array of the surface Z values. """ self._configure_3d() surf = scene.SurfaceP...
Show a ColorBar
def colorbar(self, cmap, position="right", label="", clim=("", ""), border_width=0.0, border_color="black", **kwargs): """Show a ColorBar Parameters ---------- cmap : str | vispy.color.ColorMap Either the name of the ColorMa...
Redraw the Vispy canvas
def redraw(self): """ Redraw the Vispy canvas """ if self._multiscat is not None: self._multiscat._update() self.vispy_widget.canvas.update()
Remove the layer artist from the visualization
def remove(self): """ Remove the layer artist from the visualization """ if self._multiscat is None: return self._multiscat.deallocate(self.id) self._multiscat = None self._viewer_state.remove_global_callback(self._update_scatter) self.state...
Helper to check valid options
def _check_valid(key, val, valid): """Helper to check valid options""" if val not in valid: raise ValueError('%s must be one of %s, not "%s"' % (key, valid, val))
Convert to args representation
def _to_args(x): """Convert to args representation""" if not isinstance(x, (list, tuple, np.ndarray)): x = [x] return x
Check for existence of key in dict return value or raise error
def _check_conversion(key, valid_dict): """Check for existence of key in dict, return value or raise error""" if key not in valid_dict and key not in valid_dict.values(): # Only show users the nice string values keys = [v for v in valid_dict.keys() if isinstance(v, string_types)] raise V...
Read pixels from the currently selected buffer. Under most circumstances this function reads from the front buffer. Unlike all other functions in vispy. gloo this function directly executes an OpenGL command.
def read_pixels(viewport=None, alpha=True, out_type='unsigned_byte'): """Read pixels from the currently selected buffer. Under most circumstances, this function reads from the front buffer. Unlike all other functions in vispy.gloo, this function directly executes an OpenGL command. Parameters...
Read the current gl configuration
def get_gl_configuration(): """Read the current gl configuration This function uses constants that are not in the OpenGL ES 2.1 namespace, so only use this on desktop systems. Returns ------- config : dict The currently active OpenGL configuration. """ # XXX eventually maybe we...
Set the OpenGL viewport This is a wrapper for gl. glViewport. Parameters ---------- * args: tuple X and Y coordinates plus width and height. Can be passed in as individual components or as a single tuple with four values.
def set_viewport(self, *args): """Set the OpenGL viewport This is a wrapper for gl.glViewport. Parameters ---------- *args : tuple X and Y coordinates, plus width and height. Can be passed in as individual components, or as a single tuple with fo...
Set depth values Parameters ---------- near: float Near clipping plane. far: float Far clipping plane.
def set_depth_range(self, near=0., far=1.): """Set depth values Parameters ---------- near : float Near clipping plane. far : float Far clipping plane. """ self.glir.command('FUNC', 'glDepthRange', float(near), float(far))
Set line width Parameters ---------- width: float The line width.
def set_line_width(self, width=1.): """Set line width Parameters ---------- width : float The line width. """ width = float(width) if width < 0: raise RuntimeError('Cannot have width < 0') self.glir.command('FUNC', 'glLineWidth...
Set the scale and units used to calculate depth values Parameters ---------- factor: float Scale factor used to create a variable depth offset for each polygon. units: float Multiplied by an implementation - specific value to create a constant depth offset.
def set_polygon_offset(self, factor=0., units=0.): """Set the scale and units used to calculate depth values Parameters ---------- factor : float Scale factor used to create a variable depth offset for each polygon. units : float Multiplie...
Clear the screen buffers This is a wrapper for gl. glClear. Parameters ---------- color: bool | str | tuple | instance of Color Clear the color buffer bit. If not bool set_clear_color will be used to set the color clear value. depth: bool | float Clear the depth buffer bit. If float set_clear_depth will be used to set ...
def clear(self, color=True, depth=True, stencil=True): """Clear the screen buffers This is a wrapper for gl.glClear. Parameters ---------- color : bool | str | tuple | instance of Color Clear the color buffer bit. If not bool, ``set_clear_color`` will ...
Set the screen clear color
def set_clear_color(self, color='black', alpha=None): """Set the screen clear color This is a wrapper for gl.glClearColor. Parameters ---------- color : str | tuple | instance of Color Color to use. See vispy.color.Color for options. alpha : float | None ...
Specify pixel arithmetic for RGB and alpha Parameters ---------- srgb: str Source RGB factor. drgb: str Destination RGB factor. salpha: str | None Source alpha factor. If None srgb is used. dalpha: str Destination alpha factor. If None drgb is used.
def set_blend_func(self, srgb='one', drgb='zero', salpha=None, dalpha=None): """Specify pixel arithmetic for RGB and alpha Parameters ---------- srgb : str Source RGB factor. drgb : str Destination RGB factor. salpha : s...
Specify the equation for RGB and alpha blending Parameters ---------- mode_rgb: str Mode for RGB. mode_alpha: str | None Mode for Alpha. If None mode_rgb is used. Notes ----- See set_blend_equation for valid modes.
def set_blend_equation(self, mode_rgb, mode_alpha=None): """Specify the equation for RGB and alpha blending Parameters ---------- mode_rgb : str Mode for RGB. mode_alpha : str | None Mode for Alpha. If None, ``mode_rgb`` is used. Notes ...
Define the scissor box Parameters ---------- x: int Left corner of the box. y: int Lower corner of the box. w: int The width of the box. h: int The height of the box.
def set_scissor(self, x, y, w, h): """Define the scissor box Parameters ---------- x : int Left corner of the box. y : int Lower corner of the box. w : int The width of the box. h : int The height of the box. ...
Set front or back function and reference value Parameters ---------- func: str See set_stencil_func. ref: int Reference value for the stencil test. mask: int Mask that is ANDed with ref and stored stencil value. face: str Can be front back or front_and_back.
def set_stencil_func(self, func='always', ref=0, mask=8, face='front_and_back'): """Set front or back function and reference value Parameters ---------- func : str See set_stencil_func. ref : int Reference value for the stenc...
Control the front or back writing of individual bits in the stencil Parameters ---------- mask: int Mask that is ANDed with ref and stored stencil value. face: str Can be front back or front_and_back.
def set_stencil_mask(self, mask=8, face='front_and_back'): """Control the front or back writing of individual bits in the stencil Parameters ---------- mask : int Mask that is ANDed with ref and stored stencil value. face : str Can be 'front', 'back',...
Set front or back stencil test actions Parameters ---------- sfail: str Action to take when the stencil fails. Must be one of keep zero replace incr incr_wrap decr decr_wrap or invert. dpfail: str Action to take when the stencil passes. dppass: str Action to take when both the stencil and depth tests pass or when the s...
def set_stencil_op(self, sfail='keep', dpfail='keep', dppass='keep', face='front_and_back'): """Set front or back stencil test actions Parameters ---------- sfail : str Action to take when the stencil fails. Must be one of 'keep', 'zero...
Toggle writing of frame buffer color components Parameters ---------- red: bool Red toggle. green: bool Green toggle. blue: bool Blue toggle. alpha: bool Alpha toggle.
def set_color_mask(self, red, green, blue, alpha): """Toggle writing of frame buffer color components Parameters ---------- red : bool Red toggle. green : bool Green toggle. blue : bool Blue toggle. alpha : bool ...
Specify multisample coverage parameters Parameters ---------- value: float Sample coverage value ( will be clamped between 0. and 1. ). invert: bool Specify if the coverage masks should be inverted.
def set_sample_coverage(self, value=1.0, invert=False): """Specify multisample coverage parameters Parameters ---------- value : float Sample coverage value (will be clamped between 0. and 1.). invert : bool Specify if the coverage masks should be inv...
Set OpenGL rendering state optionally using a preset Parameters ---------- preset: str | None Can be one of ( opaque translucent additive ) to use use reasonable defaults for these typical use cases. ** kwargs: keyword arguments Other supplied keyword arguments will override any preset defaults. Options to be enabled o...
def set_state(self, preset=None, **kwargs): """Set OpenGL rendering state, optionally using a preset Parameters ---------- preset : str | None Can be one of ('opaque', 'translucent', 'additive') to use use reasonable defaults for these typical use cases. ...
Wait for GL commands to to finish This creates a GLIR command for glFinish and then processes the GLIR commands. If the GLIR interpreter is remote ( e. g. WebGL ) this function will return before GL has finished processing the commands.
def finish(self): """Wait for GL commands to to finish This creates a GLIR command for glFinish and then processes the GLIR commands. If the GLIR interpreter is remote (e.g. WebGL), this function will return before GL has finished processing the commands. """ if ...