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CHI-0B493_0000
CHI-0B493_0000
CHI-0B493
m3av
null
hello everyone this is tag alshehri on behalf of my team i'm pleased to present our chi paper on qualitative secondary analysis for cross culture design
null
null
[]
[]
null
null
9.16
9.37
18.53
[]
m3av/kaldi/segments
Qualitative Secondary Analysis as an Alternative Approach for CrossCultural Design
We introduce the use of Qualitative Secondary Analysis (QSA) as a bottom-up approach to construct a richer and more dynamic understanding of culture to inform our best practices in Cross-Cultural Design. We demonstrate the use of QSA within a culturally specific context, namely Saudi transnationals. We draw upon two ca...
[ "Case Studies", "Qualitative Secondary Analysis (QSA)", "HCI", "Qualitative Secondary Analysis", "Cross-Cultural Design", "SIGCHI CHI 2021 Culture", "Saudi Transnationals" ]
CHI-0B493_0004
CHI-0B493_0004
CHI-0B493
m3av
null
in a case study with saudi transnationals and what cultural dimensions we have defined with them
null
null
[]
[]
null
null
5.76
39.36
45.12
[]
m3av/kaldi/segments
Qualitative Secondary Analysis as an Alternative Approach for CrossCultural Design
We introduce the use of Qualitative Secondary Analysis (QSA) as a bottom-up approach to construct a richer and more dynamic understanding of culture to inform our best practices in Cross-Cultural Design. We demonstrate the use of QSA within a culturally specific context, namely Saudi transnationals. We draw upon two ca...
[ "Case Studies", "Qualitative Secondary Analysis (QSA)", "HCI", "Qualitative Secondary Analysis", "Cross-Cultural Design", "SIGCHI CHI 2021 Culture", "Saudi Transnationals" ]
CHI-0B493_0008
CHI-0B493_0008
CHI-0B493
m3av
null
we propose an alternative approach so the two approaches adopted in cross cultural design or in hci in general
null
null
[]
[]
null
null
9.28
68.2
77.48
[]
m3av/kaldi/segments
Qualitative Secondary Analysis as an Alternative Approach for CrossCultural Design
We introduce the use of Qualitative Secondary Analysis (QSA) as a bottom-up approach to construct a richer and more dynamic understanding of culture to inform our best practices in Cross-Cultural Design. We demonstrate the use of QSA within a culturally specific context, namely Saudi transnationals. We draw upon two ca...
[ "Case Studies", "Qualitative Secondary Analysis (QSA)", "HCI", "Qualitative Secondary Analysis", "Cross-Cultural Design", "SIGCHI CHI 2021 Culture", "Saudi Transnationals" ]
CHI-0B493_0012
CHI-0B493_0012
CHI-0B493
m3av
null
whereas cultural models like half steeds model are characterized by
null
null
[]
[]
null
null
4.9
94.34
99.24
[]
m3av/kaldi/segments
Qualitative Secondary Analysis as an Alternative Approach for CrossCultural Design
We introduce the use of Qualitative Secondary Analysis (QSA) as a bottom-up approach to construct a richer and more dynamic understanding of culture to inform our best practices in Cross-Cultural Design. We demonstrate the use of QSA within a culturally specific context, namely Saudi transnationals. We draw upon two ca...
[ "Case Studies", "Qualitative Secondary Analysis (QSA)", "HCI", "Qualitative Secondary Analysis", "Cross-Cultural Design", "SIGCHI CHI 2021 Culture", "Saudi Transnationals" ]
CHI-0B493_0015
CHI-0B493_0015
CHI-0B493
m3av
null
for example in half steed's model each culture is given a score under each dimension
null
null
[]
[]
null
null
5.92
115.97
121.89
[]
m3av/kaldi/segments
Qualitative Secondary Analysis as an Alternative Approach for CrossCultural Design
We introduce the use of Qualitative Secondary Analysis (QSA) as a bottom-up approach to construct a richer and more dynamic understanding of culture to inform our best practices in Cross-Cultural Design. We demonstrate the use of QSA within a culturally specific context, namely Saudi transnationals. We draw upon two ca...
[ "Case Studies", "Qualitative Secondary Analysis (QSA)", "HCI", "Qualitative Secondary Analysis", "Cross-Cultural Design", "SIGCHI CHI 2021 Culture", "Saudi Transnationals" ]
CHI-0B493_0030
CHI-0B493_0030
CHI-0B493
m3av
null
it provides research opportunity for difficult times like during pandemic
null
null
[]
[]
null
null
4.32
222.86
227.18
[]
m3av/kaldi/segments
Qualitative Secondary Analysis as an Alternative Approach for CrossCultural Design
We introduce the use of Qualitative Secondary Analysis (QSA) as a bottom-up approach to construct a richer and more dynamic understanding of culture to inform our best practices in Cross-Cultural Design. We demonstrate the use of QSA within a culturally specific context, namely Saudi transnationals. We draw upon two ca...
[ "Case Studies", "Qualitative Secondary Analysis (QSA)", "HCI", "Qualitative Secondary Analysis", "Cross-Cultural Design", "SIGCHI CHI 2021 Culture", "Saudi Transnationals" ]
CHI-0E981_0000
CHI-0E981_0000
CHI-0E981
m3av
null
hello everyone i'm kaixin zhao from university of toulouse france now i will present our paper entitled tactile fixations
null
null
[]
[]
null
null
7.66
4.92
12.58
[]
m3av/kaldi/segments
Tactile Fixations A Behavioral Marker on How People with Visual Impairments Explore Raisedline
Tactile fixations are defined as instances where a finger remains stationary during the exploration of raised-line graphics by people with visual impairments (VI). These stationary fingers play an active role in the exploration process. A study was conducted with ten participants with VI to assess the role of tactile f...
[ "exploration behaviors", "Sandra Bardot", "Marcos Serrano", "ACM CHI", "Tactile Fixations", "Visual impairment", "SIGCHI", "cognitive processes", "Bernard Oriola", "Kaixing Zhao", "CHI 2021", "raised-line graphics", "Raised-line graphic", "Christophe Jouffrais", "tactile fixations", "v...
CHI-167A9_0000
CHI-167A9_0000
CHI-167A9
m3av
null
hello everyone i am happy to present our paper stay home with me how do youtubers help with covid nineteen loneliness
null
null
[]
[]
null
null
6.86
4.12
10.98
[]
m3av/kaldi/segments
StayHome WithMe How Do YouTubers Help With COVID19 Loneliness
YouTube creators participated in the #StayHome #WithMe movement (SHWM) and made numerous videos aimed at reducing loneliness and boredom among those staying at home due to COVID-19. These videos generated parasocial attachment and virtual connectedness. Analysis of 1488 SHWM videos showed that skill and knowledge shari...
[ "loneliness", "disaster", "COVID-19", "YouTube", "SIGCHI", "video sharing", "#StayHome #WithMe", "mental wellbeing", "social provisions", "CHI '21", "CHI 2021", "parasocial", "parasocial relationship" ]
CHI-167A9_0001
CHI-167A9_0001
CHI-167A9
m3av
null
loneliness is a severe side effect caused by covid nineteen social distancing
null
null
[]
[]
null
null
4.44
10.98
15.42
[]
m3av/kaldi/segments
StayHome WithMe How Do YouTubers Help With COVID19 Loneliness
YouTube creators participated in the #StayHome #WithMe movement (SHWM) and made numerous videos aimed at reducing loneliness and boredom among those staying at home due to COVID-19. These videos generated parasocial attachment and virtual connectedness. Analysis of 1488 SHWM videos showed that skill and knowledge shari...
[ "loneliness", "disaster", "COVID-19", "YouTube", "SIGCHI", "video sharing", "#StayHome #WithMe", "mental wellbeing", "social provisions", "CHI '21", "CHI 2021", "parasocial", "parasocial relationship" ]
CHI-167A9_0002
CHI-167A9_0002
CHI-167A9
m3av
null
youtube called on creators to join the stay home with me movement by creating content that will entertain inform and connect with people who are socially distancing
null
null
[]
[]
null
null
8.3
15.42
23.72
[]
m3av/kaldi/segments
StayHome WithMe How Do YouTubers Help With COVID19 Loneliness
YouTube creators participated in the #StayHome #WithMe movement (SHWM) and made numerous videos aimed at reducing loneliness and boredom among those staying at home due to COVID-19. These videos generated parasocial attachment and virtual connectedness. Analysis of 1488 SHWM videos showed that skill and knowledge shari...
[ "loneliness", "disaster", "COVID-19", "YouTube", "SIGCHI", "video sharing", "#StayHome #WithMe", "mental wellbeing", "social provisions", "CHI '21", "CHI 2021", "parasocial", "parasocial relationship" ]
CHI-167A9_0003
CHI-167A9_0003
CHI-167A9
m3av
null
this hashtag movement witnessed a six hundred percent increase in youtube viewership
null
null
[]
[]
null
null
4.6
23.72
28.32
[]
m3av/kaldi/segments
StayHome WithMe How Do YouTubers Help With COVID19 Loneliness
YouTube creators participated in the #StayHome #WithMe movement (SHWM) and made numerous videos aimed at reducing loneliness and boredom among those staying at home due to COVID-19. These videos generated parasocial attachment and virtual connectedness. Analysis of 1488 SHWM videos showed that skill and knowledge shari...
[ "loneliness", "disaster", "COVID-19", "YouTube", "SIGCHI", "video sharing", "#StayHome #WithMe", "mental wellbeing", "social provisions", "CHI '21", "CHI 2021", "parasocial", "parasocial relationship" ]
CHI-167A9_0004
CHI-167A9_0004
CHI-167A9
m3av
null
contrary to other social media platforms youtubers interact with viewers through parasocial relationships the one sided intimacy generated by conversational give and take
null
null
[]
[]
null
null
9.88
28.32
38.2
[]
m3av/kaldi/segments
StayHome WithMe How Do YouTubers Help With COVID19 Loneliness
YouTube creators participated in the #StayHome #WithMe movement (SHWM) and made numerous videos aimed at reducing loneliness and boredom among those staying at home due to COVID-19. These videos generated parasocial attachment and virtual connectedness. Analysis of 1488 SHWM videos showed that skill and knowledge shari...
[ "loneliness", "disaster", "COVID-19", "YouTube", "SIGCHI", "video sharing", "#StayHome #WithMe", "mental wellbeing", "social provisions", "CHI '21", "CHI 2021", "parasocial", "parasocial relationship" ]
CHI-167A9_0005
CHI-167A9_0005
CHI-167A9
m3av
null
however little is known about how parasocial relationships with youtubers are embodied during an ongoing pandemic
null
null
[]
[]
null
null
6.68
38.2
44.88
[]
m3av/kaldi/segments
StayHome WithMe How Do YouTubers Help With COVID19 Loneliness
YouTube creators participated in the #StayHome #WithMe movement (SHWM) and made numerous videos aimed at reducing loneliness and boredom among those staying at home due to COVID-19. These videos generated parasocial attachment and virtual connectedness. Analysis of 1488 SHWM videos showed that skill and knowledge shari...
[ "loneliness", "disaster", "COVID-19", "YouTube", "SIGCHI", "video sharing", "#StayHome #WithMe", "mental wellbeing", "social provisions", "CHI '21", "CHI 2021", "parasocial", "parasocial relationship" ]
CHI-167A9_0006
CHI-167A9_0006
CHI-167A9
m3av
null
to fill this knowledge gap one thousand six hundred and forty two videos made by creators in the united states were annotated on amazon mechanical turk
null
null
[]
[]
null
null
7.96
44.88
52.84
[]
m3av/kaldi/segments
StayHome WithMe How Do YouTubers Help With COVID19 Loneliness
YouTube creators participated in the #StayHome #WithMe movement (SHWM) and made numerous videos aimed at reducing loneliness and boredom among those staying at home due to COVID-19. These videos generated parasocial attachment and virtual connectedness. Analysis of 1488 SHWM videos showed that skill and knowledge shari...
[ "loneliness", "disaster", "COVID-19", "YouTube", "SIGCHI", "video sharing", "#StayHome #WithMe", "mental wellbeing", "social provisions", "CHI '21", "CHI 2021", "parasocial", "parasocial relationship" ]
CHI-167A9_0007
CHI-167A9_0007
CHI-167A9
m3av
null
each video was annotated by three or five mturk participants three research questions are addressed
null
null
[]
[]
null
null
6.55
52.84
59.39
[]
m3av/kaldi/segments
StayHome WithMe How Do YouTubers Help With COVID19 Loneliness
YouTube creators participated in the #StayHome #WithMe movement (SHWM) and made numerous videos aimed at reducing loneliness and boredom among those staying at home due to COVID-19. These videos generated parasocial attachment and virtual connectedness. Analysis of 1488 SHWM videos showed that skill and knowledge shari...
[ "loneliness", "disaster", "COVID-19", "YouTube", "SIGCHI", "video sharing", "#StayHome #WithMe", "mental wellbeing", "social provisions", "CHI '21", "CHI 2021", "parasocial", "parasocial relationship" ]
CHI-167A9_0008
CHI-167A9_0008
CHI-167A9
m3av
null
first what stay home with me videos did youtubers make and how do they relate to the covid nineteen pandemic second how did stay home with me videos offer social provisions
null
null
[]
[]
null
null
8.78
59.39
68.17
[]
m3av/kaldi/segments
StayHome WithMe How Do YouTubers Help With COVID19 Loneliness
YouTube creators participated in the #StayHome #WithMe movement (SHWM) and made numerous videos aimed at reducing loneliness and boredom among those staying at home due to COVID-19. These videos generated parasocial attachment and virtual connectedness. Analysis of 1488 SHWM videos showed that skill and knowledge shari...
[ "loneliness", "disaster", "COVID-19", "YouTube", "SIGCHI", "video sharing", "#StayHome #WithMe", "mental wellbeing", "social provisions", "CHI '21", "CHI 2021", "parasocial", "parasocial relationship" ]
CHI-167A9_0010
CHI-167A9_0010
CHI-167A9
m3av
null
grounded theory approach identifies nine video styles to encode stay home with me videos artistic challenge chatting
null
null
[]
[]
null
null
9.28
73.25
82.53
[]
m3av/kaldi/segments
StayHome WithMe How Do YouTubers Help With COVID19 Loneliness
YouTube creators participated in the #StayHome #WithMe movement (SHWM) and made numerous videos aimed at reducing loneliness and boredom among those staying at home due to COVID-19. These videos generated parasocial attachment and virtual connectedness. Analysis of 1488 SHWM videos showed that skill and knowledge shari...
[ "loneliness", "disaster", "COVID-19", "YouTube", "SIGCHI", "video sharing", "#StayHome #WithMe", "mental wellbeing", "social provisions", "CHI '21", "CHI 2021", "parasocial", "parasocial relationship" ]
CHI-167A9_0012
CHI-167A9_0012
CHI-167A9
m3av
null
to investigate how covid nineteen affects video creation we annotate the degree to which each video mentions covid nineteen
null
null
[]
[]
null
null
6.76
90.2
96.96
[]
m3av/kaldi/segments
StayHome WithMe How Do YouTubers Help With COVID19 Loneliness
YouTube creators participated in the #StayHome #WithMe movement (SHWM) and made numerous videos aimed at reducing loneliness and boredom among those staying at home due to COVID-19. These videos generated parasocial attachment and virtual connectedness. Analysis of 1488 SHWM videos showed that skill and knowledge shari...
[ "loneliness", "disaster", "COVID-19", "YouTube", "SIGCHI", "video sharing", "#StayHome #WithMe", "mental wellbeing", "social provisions", "CHI '21", "CHI 2021", "parasocial", "parasocial relationship" ]
CHI-167A9_0013
CHI-167A9_0013
CHI-167A9
m3av
null
weiss's loneliness theory is utilized for encoding the roles of youtubers attachment is a social provision that provides a sense of safety and security
null
null
[]
[]
null
null
8.22
96.96
105.18
[]
m3av/kaldi/segments
StayHome WithMe How Do YouTubers Help With COVID19 Loneliness
YouTube creators participated in the #StayHome #WithMe movement (SHWM) and made numerous videos aimed at reducing loneliness and boredom among those staying at home due to COVID-19. These videos generated parasocial attachment and virtual connectedness. Analysis of 1488 SHWM videos showed that skill and knowledge shari...
[ "loneliness", "disaster", "COVID-19", "YouTube", "SIGCHI", "video sharing", "#StayHome #WithMe", "mental wellbeing", "social provisions", "CHI '21", "CHI 2021", "parasocial", "parasocial relationship" ]
CHI-167A9_0017
CHI-167A9_0017
CHI-167A9
m3av
null
this work uses popularity activity and comment emotion to measure how social interaction on youtube is affected by social provisions
null
null
[]
[]
null
null
8.15
128.18
136.33
[]
m3av/kaldi/segments
StayHome WithMe How Do YouTubers Help With COVID19 Loneliness
YouTube creators participated in the #StayHome #WithMe movement (SHWM) and made numerous videos aimed at reducing loneliness and boredom among those staying at home due to COVID-19. These videos generated parasocial attachment and virtual connectedness. Analysis of 1488 SHWM videos showed that skill and knowledge shari...
[ "loneliness", "disaster", "COVID-19", "YouTube", "SIGCHI", "video sharing", "#StayHome #WithMe", "mental wellbeing", "social provisions", "CHI '21", "CHI 2021", "parasocial", "parasocial relationship" ]
CHI-167A9_0019
CHI-167A9_0019
CHI-167A9
m3av
null
comment emotion is measured by positive and negative comments rq one probes what stay home with me videos were created and how they relate to the pandemic
null
null
[]
[]
null
null
8.14
144.41
152.55
[]
m3av/kaldi/segments
StayHome WithMe How Do YouTubers Help With COVID19 Loneliness
YouTube creators participated in the #StayHome #WithMe movement (SHWM) and made numerous videos aimed at reducing loneliness and boredom among those staying at home due to COVID-19. These videos generated parasocial attachment and virtual connectedness. Analysis of 1488 SHWM videos showed that skill and knowledge shari...
[ "loneliness", "disaster", "COVID-19", "YouTube", "SIGCHI", "video sharing", "#StayHome #WithMe", "mental wellbeing", "social provisions", "CHI '21", "CHI 2021", "parasocial", "parasocial relationship" ]
CHI-167A9_0022
CHI-167A9_0022
CHI-167A9
m3av
null
the videos did not intensively mention the pandemic their average rating of covid nineteen mentioning was between none and low
null
null
[]
[]
null
null
8.66
169.33
177.99
[]
m3av/kaldi/segments
StayHome WithMe How Do YouTubers Help With COVID19 Loneliness
YouTube creators participated in the #StayHome #WithMe movement (SHWM) and made numerous videos aimed at reducing loneliness and boredom among those staying at home due to COVID-19. These videos generated parasocial attachment and virtual connectedness. Analysis of 1488 SHWM videos showed that skill and knowledge shari...
[ "loneliness", "disaster", "COVID-19", "YouTube", "SIGCHI", "video sharing", "#StayHome #WithMe", "mental wellbeing", "social provisions", "CHI '21", "CHI 2021", "parasocial", "parasocial relationship" ]
CHI-167A9_0026
CHI-167A9_0026
CHI-167A9
m3av
null
the fewest number of videos supported opportunity for nurturance and reliable alliance
null
null
[]
[]
null
null
4.48
203.68
208.16
[]
m3av/kaldi/segments
StayHome WithMe How Do YouTubers Help With COVID19 Loneliness
YouTube creators participated in the #StayHome #WithMe movement (SHWM) and made numerous videos aimed at reducing loneliness and boredom among those staying at home due to COVID-19. These videos generated parasocial attachment and virtual connectedness. Analysis of 1488 SHWM videos showed that skill and knowledge shari...
[ "loneliness", "disaster", "COVID-19", "YouTube", "SIGCHI", "video sharing", "#StayHome #WithMe", "mental wellbeing", "social provisions", "CHI '21", "CHI 2021", "parasocial", "parasocial relationship" ]
CHI-167A9_0029
CHI-167A9_0029
CHI-167A9
m3av
null
offering alliance and nurturance helped how to videos to gain more likes and artistic videos to gain more comments viewers comments in videos that mentioned covid nineteen were more negative
null
null
[]
[]
null
null
9.98
222.69
232.67
[]
m3av/kaldi/segments
StayHome WithMe How Do YouTubers Help With COVID19 Loneliness
YouTube creators participated in the #StayHome #WithMe movement (SHWM) and made numerous videos aimed at reducing loneliness and boredom among those staying at home due to COVID-19. These videos generated parasocial attachment and virtual connectedness. Analysis of 1488 SHWM videos showed that skill and knowledge shari...
[ "loneliness", "disaster", "COVID-19", "YouTube", "SIGCHI", "video sharing", "#StayHome #WithMe", "mental wellbeing", "social provisions", "CHI '21", "CHI 2021", "parasocial", "parasocial relationship" ]
CHI-167A9_0030
CHI-167A9_0030
CHI-167A9
m3av
null
meanwhile religious and home life videos had significantly higher positive word frequencies in summary stay home with me
null
null
[]
[]
null
null
6.86
232.67
239.53
[]
m3av/kaldi/segments
StayHome WithMe How Do YouTubers Help With COVID19 Loneliness
YouTube creators participated in the #StayHome #WithMe movement (SHWM) and made numerous videos aimed at reducing loneliness and boredom among those staying at home due to COVID-19. These videos generated parasocial attachment and virtual connectedness. Analysis of 1488 SHWM videos showed that skill and knowledge shari...
[ "loneliness", "disaster", "COVID-19", "YouTube", "SIGCHI", "video sharing", "#StayHome #WithMe", "mental wellbeing", "social provisions", "CHI '21", "CHI 2021", "parasocial", "parasocial relationship" ]
CHI-167A9_0031
CHI-167A9_0031
CHI-167A9
m3av
null
me youtubers did not alarm the disaster like twitter and facebook instead youtubers de escalate disaster attention and prioritize connection
null
null
[]
[]
null
null
8.33
239.53
247.86
[]
m3av/kaldi/segments
StayHome WithMe How Do YouTubers Help With COVID19 Loneliness
YouTube creators participated in the #StayHome #WithMe movement (SHWM) and made numerous videos aimed at reducing loneliness and boredom among those staying at home due to COVID-19. These videos generated parasocial attachment and virtual connectedness. Analysis of 1488 SHWM videos showed that skill and knowledge shari...
[ "loneliness", "disaster", "COVID-19", "YouTube", "SIGCHI", "video sharing", "#StayHome #WithMe", "mental wellbeing", "social provisions", "CHI '21", "CHI 2021", "parasocial", "parasocial relationship" ]
CHI-167A9_0032
CHI-167A9_0032
CHI-167A9
m3av
null
youtubers mitigate disaster loneliness by sharing entertaining content to provide social integration teaching skills to provide guidance and showing at home activities or chatting
null
null
[]
[]
null
null
8.92
247.86
256.78
[]
m3av/kaldi/segments
StayHome WithMe How Do YouTubers Help With COVID19 Loneliness
YouTube creators participated in the #StayHome #WithMe movement (SHWM) and made numerous videos aimed at reducing loneliness and boredom among those staying at home due to COVID-19. These videos generated parasocial attachment and virtual connectedness. Analysis of 1488 SHWM videos showed that skill and knowledge shari...
[ "loneliness", "disaster", "COVID-19", "YouTube", "SIGCHI", "video sharing", "#StayHome #WithMe", "mental wellbeing", "social provisions", "CHI '21", "CHI 2021", "parasocial", "parasocial relationship" ]
CHI-167A9_0033
CHI-167A9_0033
CHI-167A9
m3av
null
stay home with me videos that supply attachment nurturance and alliance had higher overall viewer engagement however they were also among the least provided social provisions
null
null
[]
[]
null
null
9.32
256.78
266.1
[]
m3av/kaldi/segments
StayHome WithMe How Do YouTubers Help With COVID19 Loneliness
YouTube creators participated in the #StayHome #WithMe movement (SHWM) and made numerous videos aimed at reducing loneliness and boredom among those staying at home due to COVID-19. These videos generated parasocial attachment and virtual connectedness. Analysis of 1488 SHWM videos showed that skill and knowledge shari...
[ "loneliness", "disaster", "COVID-19", "YouTube", "SIGCHI", "video sharing", "#StayHome #WithMe", "mental wellbeing", "social provisions", "CHI '21", "CHI 2021", "parasocial", "parasocial relationship" ]
CHI-167A9_0035
CHI-167A9_0035
CHI-167A9
m3av
null
this characteristic of youtube should be leveraged in future designs viewers can find youtubers who imitate friend mentor and family like connections to mitigate loneliness
null
null
[]
[]
null
null
9.39
272.5
281.89
[]
m3av/kaldi/segments
StayHome WithMe How Do YouTubers Help With COVID19 Loneliness
YouTube creators participated in the #StayHome #WithMe movement (SHWM) and made numerous videos aimed at reducing loneliness and boredom among those staying at home due to COVID-19. These videos generated parasocial attachment and virtual connectedness. Analysis of 1488 SHWM videos showed that skill and knowledge shari...
[ "loneliness", "disaster", "COVID-19", "YouTube", "SIGCHI", "video sharing", "#StayHome #WithMe", "mental wellbeing", "social provisions", "CHI '21", "CHI 2021", "parasocial", "parasocial relationship" ]
CHI-167A9_0037
CHI-167A9_0037
CHI-167A9
m3av
null
videos of home life activities or chatting with the audience can engender attachment and nurturance lastly youtubers should consider providing more family like provisions to increase viewers as interactions and positivity in the pair of social relationships
null
null
[]
[]
null
null
13.42
290.45
303.87
[]
m3av/kaldi/segments
StayHome WithMe How Do YouTubers Help With COVID19 Loneliness
YouTube creators participated in the #StayHome #WithMe movement (SHWM) and made numerous videos aimed at reducing loneliness and boredom among those staying at home due to COVID-19. These videos generated parasocial attachment and virtual connectedness. Analysis of 1488 SHWM videos showed that skill and knowledge shari...
[ "loneliness", "disaster", "COVID-19", "YouTube", "SIGCHI", "video sharing", "#StayHome #WithMe", "mental wellbeing", "social provisions", "CHI '21", "CHI 2021", "parasocial", "parasocial relationship" ]
CHI-17856_0000
CHI-17856_0000
CHI-17856
m3av
null
hello i am elio keddisseh phd student at the ellipse team at the rate of toulouse university in collaboration with oktal sydac
null
null
[]
[]
null
null
9.34
7.9
17.24
[]
m3av/kaldi/segments
KeyTch Combining the Keyboard with a Touchscreen for Rapid Command Selection on Toolbars
In this paper, researchers address the challenge of reducing mouse pointer transitions from the working object (e.g., text document) to simple or multi-level toolbars on desktop computers. They introduce KeyTch, a novel approach for command selection on toolbars using both the keyboard and a touchscreen. The toolbar is...
[ "KeyTch", "touchscreen", "Command selection", "keyboard", "Interaction techniques", "SIGCHI", "HCI", "Mobile device.", "Toolbar", "command selection", "mouse pointer transitions", "CHI '21", "Menu", "CHI 2021", "toolbar", "Object-to-Command Transition", "Ribbon" ]
CHI-17856_0002
CHI-17856_0002
CHI-17856
m3av
null
we are going to present our technique keech combining the keyboard with a touch screen for rapid command selection on toolbars
null
null
[]
[]
null
null
8.16
25.68
33.84
[]
m3av/kaldi/segments
KeyTch Combining the Keyboard with a Touchscreen for Rapid Command Selection on Toolbars
In this paper, researchers address the challenge of reducing mouse pointer transitions from the working object (e.g., text document) to simple or multi-level toolbars on desktop computers. They introduce KeyTch, a novel approach for command selection on toolbars using both the keyboard and a touchscreen. The toolbar is...
[ "KeyTch", "touchscreen", "Command selection", "keyboard", "Interaction techniques", "SIGCHI", "HCI", "Mobile device.", "Toolbar", "command selection", "mouse pointer transitions", "CHI '21", "Menu", "CHI 2021", "toolbar", "Object-to-Command Transition", "Ribbon" ]
CHI-17856_0011
CHI-17856_0011
CHI-17856
m3av
null
in this work we propose keech a novel solution to select items on simple or multi level toolbars
null
null
[]
[]
null
null
8.42
98.41
106.83
[]
m3av/kaldi/segments
KeyTch Combining the Keyboard with a Touchscreen for Rapid Command Selection on Toolbars
In this paper, researchers address the challenge of reducing mouse pointer transitions from the working object (e.g., text document) to simple or multi-level toolbars on desktop computers. They introduce KeyTch, a novel approach for command selection on toolbars using both the keyboard and a touchscreen. The toolbar is...
[ "KeyTch", "touchscreen", "Command selection", "keyboard", "Interaction techniques", "SIGCHI", "HCI", "Mobile device.", "Toolbar", "command selection", "mouse pointer transitions", "CHI '21", "Menu", "CHI 2021", "toolbar", "Object-to-Command Transition", "Ribbon" ]
CHI-17856_0020
CHI-17856_0020
CHI-17856
m3av
null
accuracy rates were above ninety eight percent for keech touch and the mouse but lower for keech magnet
null
null
[]
[]
null
null
6.56
172.96
179.52
[]
m3av/kaldi/segments
KeyTch Combining the Keyboard with a Touchscreen for Rapid Command Selection on Toolbars
In this paper, researchers address the challenge of reducing mouse pointer transitions from the working object (e.g., text document) to simple or multi-level toolbars on desktop computers. They introduce KeyTch, a novel approach for command selection on toolbars using both the keyboard and a touchscreen. The toolbar is...
[ "KeyTch", "touchscreen", "Command selection", "keyboard", "Interaction techniques", "SIGCHI", "HCI", "Mobile device.", "Toolbar", "command selection", "mouse pointer transitions", "CHI '21", "Menu", "CHI 2021", "toolbar", "Object-to-Command Transition", "Ribbon" ]
CHI-17856_0022
CHI-17856_0022
CHI-17856
m3av
null
the mouse and keech touch achieved the equivalent of good as an sqs score while ktm scored an ok
null
null
[]
[]
null
null
9.12
184.78
193.9
[]
m3av/kaldi/segments
KeyTch Combining the Keyboard with a Touchscreen for Rapid Command Selection on Toolbars
In this paper, researchers address the challenge of reducing mouse pointer transitions from the working object (e.g., text document) to simple or multi-level toolbars on desktop computers. They introduce KeyTch, a novel approach for command selection on toolbars using both the keyboard and a touchscreen. The toolbar is...
[ "KeyTch", "touchscreen", "Command selection", "keyboard", "Interaction techniques", "SIGCHI", "HCI", "Mobile device.", "Toolbar", "command selection", "mouse pointer transitions", "CHI '21", "Menu", "CHI 2021", "toolbar", "Object-to-Command Transition", "Ribbon" ]
CHI-17856_0028
CHI-17856_0028
CHI-17856
m3av
null
all techniques had an accuracy rate above ninety six percent and the mouse and keech touch achieved the equivalent of good as an sus score
null
null
[]
[]
null
null
9.51
226.14
235.65
[]
m3av/kaldi/segments
KeyTch Combining the Keyboard with a Touchscreen for Rapid Command Selection on Toolbars
In this paper, researchers address the challenge of reducing mouse pointer transitions from the working object (e.g., text document) to simple or multi-level toolbars on desktop computers. They introduce KeyTch, a novel approach for command selection on toolbars using both the keyboard and a touchscreen. The toolbar is...
[ "KeyTch", "touchscreen", "Command selection", "keyboard", "Interaction techniques", "SIGCHI", "HCI", "Mobile device.", "Toolbar", "command selection", "mouse pointer transitions", "CHI '21", "Menu", "CHI 2021", "toolbar", "Object-to-Command Transition", "Ribbon" ]
CHI-17856_0029
CHI-17856_0029
CHI-17856
m3av
null
while keech key scored an ok and all results stayed true for toolbars containing twenty forty and sixty items
null
null
[]
[]
null
null
9.16
235.65
244.81
[]
m3av/kaldi/segments
KeyTch Combining the Keyboard with a Touchscreen for Rapid Command Selection on Toolbars
In this paper, researchers address the challenge of reducing mouse pointer transitions from the working object (e.g., text document) to simple or multi-level toolbars on desktop computers. They introduce KeyTch, a novel approach for command selection on toolbars using both the keyboard and a touchscreen. The toolbar is...
[ "KeyTch", "touchscreen", "Command selection", "keyboard", "Interaction techniques", "SIGCHI", "HCI", "Mobile device.", "Toolbar", "command selection", "mouse pointer transitions", "CHI '21", "Menu", "CHI 2021", "toolbar", "Object-to-Command Transition", "Ribbon" ]
CHI-17856_0031
CHI-17856_0031
CHI-17856
m3av
null
and this work we presented keech and we established through four user studies that introduces the object to command transition cast
null
null
[]
[]
null
null
7.45
254.37
261.82
[]
m3av/kaldi/segments
KeyTch Combining the Keyboard with a Touchscreen for Rapid Command Selection on Toolbars
In this paper, researchers address the challenge of reducing mouse pointer transitions from the working object (e.g., text document) to simple or multi-level toolbars on desktop computers. They introduce KeyTch, a novel approach for command selection on toolbars using both the keyboard and a touchscreen. The toolbar is...
[ "KeyTch", "touchscreen", "Command selection", "keyboard", "Interaction techniques", "SIGCHI", "HCI", "Mobile device.", "Toolbar", "command selection", "mouse pointer transitions", "CHI '21", "Menu", "CHI 2021", "toolbar", "Object-to-Command Transition", "Ribbon" ]
CHI-17856_0032
CHI-17856_0032
CHI-17856
m3av
null
for the future we are planning to study keech with both hands and with more complex toolbars
null
null
[]
[]
null
null
6.36
261.82
268.18
[]
m3av/kaldi/segments
KeyTch Combining the Keyboard with a Touchscreen for Rapid Command Selection on Toolbars
In this paper, researchers address the challenge of reducing mouse pointer transitions from the working object (e.g., text document) to simple or multi-level toolbars on desktop computers. They introduce KeyTch, a novel approach for command selection on toolbars using both the keyboard and a touchscreen. The toolbar is...
[ "KeyTch", "touchscreen", "Command selection", "keyboard", "Interaction techniques", "SIGCHI", "HCI", "Mobile device.", "Toolbar", "command selection", "mouse pointer transitions", "CHI '21", "Menu", "CHI 2021", "toolbar", "Object-to-Command Transition", "Ribbon" ]
CHI-17856_0033
CHI-17856_0033
CHI-17856
m3av
null
finally to illustrate our approach we adapted microsoft word's ribbon to two versions of keytch
null
null
[]
[]
null
null
6.6
268.18
274.78
[]
m3av/kaldi/segments
KeyTch Combining the Keyboard with a Touchscreen for Rapid Command Selection on Toolbars
In this paper, researchers address the challenge of reducing mouse pointer transitions from the working object (e.g., text document) to simple or multi-level toolbars on desktop computers. They introduce KeyTch, a novel approach for command selection on toolbars using both the keyboard and a touchscreen. The toolbar is...
[ "KeyTch", "touchscreen", "Command selection", "keyboard", "Interaction techniques", "SIGCHI", "HCI", "Mobile device.", "Toolbar", "command selection", "mouse pointer transitions", "CHI '21", "Menu", "CHI 2021", "toolbar", "Object-to-Command Transition", "Ribbon" ]
CHI-17856_0034
CHI-17856_0034
CHI-17856
m3av
null
containing respectively twenty and forty items per tab we also present keech design guidelines in our paper
null
null
[]
[]
null
null
8.85
274.78
283.63
[]
m3av/kaldi/segments
KeyTch Combining the Keyboard with a Touchscreen for Rapid Command Selection on Toolbars
In this paper, researchers address the challenge of reducing mouse pointer transitions from the working object (e.g., text document) to simple or multi-level toolbars on desktop computers. They introduce KeyTch, a novel approach for command selection on toolbars using both the keyboard and a touchscreen. The toolbar is...
[ "KeyTch", "touchscreen", "Command selection", "keyboard", "Interaction techniques", "SIGCHI", "HCI", "Mobile device.", "Toolbar", "command selection", "mouse pointer transitions", "CHI '21", "Menu", "CHI 2021", "toolbar", "Object-to-Command Transition", "Ribbon" ]
CHI-214E5_0000
CHI-214E5_0000
CHI-214E5
m3av
null
my name is ana belanoeva i am a phd candidate at purdue university
null
null
[]
[]
null
null
4
4.04
8.04
[]
m3av/kaldi/segments
RobotAR An Augmented Reality Compatible Teleconsulting Robotics Toolkit for Augmented
We present RobotAR, a teleconsulting robotics toolkit designed for creating Augmented Reality (AR) makerspaces. The toolkit includes both hardware and software components for an AR-compatible robot that functions as a student’s voice assistant and can be controlled remotely by an instructor for teleconsultation. The in...
[ "voice", "Augmented Reality", "RobotAR", "augmented reality", "teleconsulting", "robotics toolkit", "makerspaces", "SIGCHI", "robotics", "CHI '21", "CHI 2021", "hands-on learning", "distance learning", "robot" ]
CHI-214E5_0003
CHI-214E5_0003
CHI-214E5
m3av
null
teleconsulting robots can be used to bring the instructor into the student's workspace so if we can combine the teleconsulting experience with ar technology
null
null
[]
[]
null
null
8.5
24.44
32.94
[]
m3av/kaldi/segments
RobotAR An Augmented Reality Compatible Teleconsulting Robotics Toolkit for Augmented
We present RobotAR, a teleconsulting robotics toolkit designed for creating Augmented Reality (AR) makerspaces. The toolkit includes both hardware and software components for an AR-compatible robot that functions as a student’s voice assistant and can be controlled remotely by an instructor for teleconsultation. The in...
[ "voice", "Augmented Reality", "RobotAR", "augmented reality", "teleconsulting", "robotics toolkit", "makerspaces", "SIGCHI", "robotics", "CHI '21", "CHI 2021", "hands-on learning", "distance learning", "robot" ]
CHI-214E5_0006
CHI-214E5_0006
CHI-214E5
m3av
null
and left students feeling frustrated and fatigued and complaining and this problem has been diagnosed as the creation of zoom zombies
null
null
[]
[]
null
null
8.02
46
54.02
[]
m3av/kaldi/segments
RobotAR An Augmented Reality Compatible Teleconsulting Robotics Toolkit for Augmented
We present RobotAR, a teleconsulting robotics toolkit designed for creating Augmented Reality (AR) makerspaces. The toolkit includes both hardware and software components for an AR-compatible robot that functions as a student’s voice assistant and can be controlled remotely by an instructor for teleconsultation. The in...
[ "voice", "Augmented Reality", "RobotAR", "augmented reality", "teleconsulting", "robotics toolkit", "makerspaces", "SIGCHI", "robotics", "CHI '21", "CHI 2021", "hands-on learning", "distance learning", "robot" ]
CHI-214E5_0014
CHI-214E5_0014
CHI-214E5
m3av
null
then instructors can also add several ar animations to introduce the concepts to students like a pre lap in standby
null
null
[]
[]
null
null
7.74
108.81
116.55
[]
m3av/kaldi/segments
RobotAR An Augmented Reality Compatible Teleconsulting Robotics Toolkit for Augmented
We present RobotAR, a teleconsulting robotics toolkit designed for creating Augmented Reality (AR) makerspaces. The toolkit includes both hardware and software components for an AR-compatible robot that functions as a student’s voice assistant and can be controlled remotely by an instructor for teleconsultation. The in...
[ "voice", "Augmented Reality", "RobotAR", "augmented reality", "teleconsulting", "robotics toolkit", "makerspaces", "SIGCHI", "robotics", "CHI '21", "CHI 2021", "hands-on learning", "distance learning", "robot" ]
CHI-214E5_0017
CHI-214E5_0017
CHI-214E5
m3av
null
by moving and tilting the angle of the phone holder and then the instructor can add ar animations and ar content in the form of lines arrows text and send live demos
null
null
[]
[]
null
null
9.88
132.03
141.91
[]
m3av/kaldi/segments
RobotAR An Augmented Reality Compatible Teleconsulting Robotics Toolkit for Augmented
We present RobotAR, a teleconsulting robotics toolkit designed for creating Augmented Reality (AR) makerspaces. The toolkit includes both hardware and software components for an AR-compatible robot that functions as a student’s voice assistant and can be controlled remotely by an instructor for teleconsultation. The in...
[ "voice", "Augmented Reality", "RobotAR", "augmented reality", "teleconsulting", "robotics toolkit", "makerspaces", "SIGCHI", "robotics", "CHI '21", "CHI 2021", "hands-on learning", "distance learning", "robot" ]
CHI-214E5_0018
CHI-214E5_0018
CHI-214E5
m3av
null
so here we have a sample of what detail are consulting with robot ar looks like
null
null
[]
[]
null
null
4.58
141.91
146.49
[]
m3av/kaldi/segments
RobotAR An Augmented Reality Compatible Teleconsulting Robotics Toolkit for Augmented
We present RobotAR, a teleconsulting robotics toolkit designed for creating Augmented Reality (AR) makerspaces. The toolkit includes both hardware and software components for an AR-compatible robot that functions as a student’s voice assistant and can be controlled remotely by an instructor for teleconsultation. The in...
[ "voice", "Augmented Reality", "RobotAR", "augmented reality", "teleconsulting", "robotics toolkit", "makerspaces", "SIGCHI", "robotics", "CHI '21", "CHI 2021", "hands-on learning", "distance learning", "robot" ]
CHI-214E5_0034
CHI-214E5_0034
CHI-214E5
m3av
null
so these allowed for higher quality of the consulting so to close on this project i want to leave these key points robotic ar is the
null
null
[]
[]
null
null
8.2
257.09
265.29
[]
m3av/kaldi/segments
RobotAR An Augmented Reality Compatible Teleconsulting Robotics Toolkit for Augmented
We present RobotAR, a teleconsulting robotics toolkit designed for creating Augmented Reality (AR) makerspaces. The toolkit includes both hardware and software components for an AR-compatible robot that functions as a student’s voice assistant and can be controlled remotely by an instructor for teleconsultation. The in...
[ "voice", "Augmented Reality", "RobotAR", "augmented reality", "teleconsulting", "robotics toolkit", "makerspaces", "SIGCHI", "robotics", "CHI '21", "CHI 2021", "hands-on learning", "distance learning", "robot" ]
CHI-218EE_0000
CHI-218EE_0000
CHI-218EE
m3av
null
my name is jayesh tulani and i'll be presenting our work on locimotion a training interface to learn a strong random password
null
null
[]
[]
null
null
8.56
4
12.56
[]
m3av/kaldi/segments
LociMotion Towards Learning a Strong Authentication Secret in a Single Session
In this work, Jayesh Doolani et al. design and evaluate LociMotion, a training interface to learn a strong authentication secret in a single session. LociMotion uses a video clip based on the method of loci to leverage users' spatial and visual memory, followed by a computer game that leverages their motor memory. Resu...
[ "SIGCHI", "memorability", "ACM CHI Conference", "spatial memory", "LociMotion", "visual memory", "usable security", "motor memory", "CHI '21", "authentication secret", "method of loci", "CHI 2021", "Authentication", "system-assigned passwords" ]
CHI-218EE_0004
CHI-218EE_0004
CHI-218EE
m3av
null
loci motion has a ninety nine percent recall success rate after one day and unlike the space repetition technique
null
null
[]
[]
null
null
6.84
37.44
44.28
[]
m3av/kaldi/segments
LociMotion Towards Learning a Strong Authentication Secret in a Single Session
In this work, Jayesh Doolani et al. design and evaluate LociMotion, a training interface to learn a strong authentication secret in a single session. LociMotion uses a video clip based on the method of loci to leverage users' spatial and visual memory, followed by a computer game that leverages their motor memory. Resu...
[ "SIGCHI", "memorability", "ACM CHI Conference", "spatial memory", "LociMotion", "visual memory", "usable security", "motor memory", "CHI '21", "authentication secret", "method of loci", "CHI 2021", "Authentication", "system-assigned passwords" ]
CHI-218EE_0009
CHI-218EE_0009
CHI-218EE
m3av
null
we selected twenty six common objects that visually represent the twenty six letters of the english alphabet depending on the generated random password
null
null
[]
[]
null
null
9.28
73.24
82.52
[]
m3av/kaldi/segments
LociMotion Towards Learning a Strong Authentication Secret in a Single Session
In this work, Jayesh Doolani et al. design and evaluate LociMotion, a training interface to learn a strong authentication secret in a single session. LociMotion uses a video clip based on the method of loci to leverage users' spatial and visual memory, followed by a computer game that leverages their motor memory. Resu...
[ "SIGCHI", "memorability", "ACM CHI Conference", "spatial memory", "LociMotion", "visual memory", "usable security", "motor memory", "CHI '21", "authentication secret", "method of loci", "CHI 2021", "Authentication", "system-assigned passwords" ]
CHI-218EE_0016
CHI-218EE_0016
CHI-218EE
m3av
null
abc the second with the chunk def and so on
null
null
[]
[]
null
null
5.49
133.84
139.33
[]
m3av/kaldi/segments
LociMotion Towards Learning a Strong Authentication Secret in a Single Session
In this work, Jayesh Doolani et al. design and evaluate LociMotion, a training interface to learn a strong authentication secret in a single session. LociMotion uses a video clip based on the method of loci to leverage users' spatial and visual memory, followed by a computer game that leverages their motor memory. Resu...
[ "SIGCHI", "memorability", "ACM CHI Conference", "spatial memory", "LociMotion", "visual memory", "usable security", "motor memory", "CHI '21", "authentication secret", "method of loci", "CHI 2021", "Authentication", "system-assigned passwords" ]
CHI-218EE_0018
CHI-218EE_0018
CHI-218EE
m3av
null
the science behind locaemotion's long term memory training is based on a combination of declarative memory
null
null
[]
[]
null
null
6.48
146.62
153.1
[]
m3av/kaldi/segments
LociMotion Towards Learning a Strong Authentication Secret in a Single Session
In this work, Jayesh Doolani et al. design and evaluate LociMotion, a training interface to learn a strong authentication secret in a single session. LociMotion uses a video clip based on the method of loci to leverage users' spatial and visual memory, followed by a computer game that leverages their motor memory. Resu...
[ "SIGCHI", "memorability", "ACM CHI Conference", "spatial memory", "LociMotion", "visual memory", "usable security", "motor memory", "CHI '21", "authentication secret", "method of loci", "CHI 2021", "Authentication", "system-assigned passwords" ]
CHI-218EE_0025
CHI-218EE_0025
CHI-218EE
m3av
null
in which the users were left to their own devices to try to remember the twelve random characters we conducted a user study on mechanical turk
null
null
[]
[]
null
null
8.9
201.1
210
[]
m3av/kaldi/segments
LociMotion Towards Learning a Strong Authentication Secret in a Single Session
In this work, Jayesh Doolani et al. design and evaluate LociMotion, a training interface to learn a strong authentication secret in a single session. LociMotion uses a video clip based on the method of loci to leverage users' spatial and visual memory, followed by a computer game that leverages their motor memory. Resu...
[ "SIGCHI", "memorability", "ACM CHI Conference", "spatial memory", "LociMotion", "visual memory", "usable security", "motor memory", "CHI '21", "authentication secret", "method of loci", "CHI 2021", "Authentication", "system-assigned passwords" ]
CHI-218EE_0031
CHI-218EE_0031
CHI-218EE
m3av
null
over a long period of time to do this we conducted a user study on mechanical turk with two hundred participants who learned the password on day one
null
null
[]
[]
null
null
9.36
252.78
262.14
[]
m3av/kaldi/segments
LociMotion Towards Learning a Strong Authentication Secret in a Single Session
In this work, Jayesh Doolani et al. design and evaluate LociMotion, a training interface to learn a strong authentication secret in a single session. LociMotion uses a video clip based on the method of loci to leverage users' spatial and visual memory, followed by a computer game that leverages their motor memory. Resu...
[ "SIGCHI", "memorability", "ACM CHI Conference", "spatial memory", "LociMotion", "visual memory", "usable security", "motor memory", "CHI '21", "authentication secret", "method of loci", "CHI 2021", "Authentication", "system-assigned passwords" ]
CHI-218EE_0034
CHI-218EE_0034
CHI-218EE
m3av
null
locimotion also received a score of seventy four on the system usability scale which is considered above average overall
null
null
[]
[]
null
null
8.41
274.76
283.17
[]
m3av/kaldi/segments
LociMotion Towards Learning a Strong Authentication Secret in a Single Session
In this work, Jayesh Doolani et al. design and evaluate LociMotion, a training interface to learn a strong authentication secret in a single session. LociMotion uses a video clip based on the method of loci to leverage users' spatial and visual memory, followed by a computer game that leverages their motor memory. Resu...
[ "SIGCHI", "memorability", "ACM CHI Conference", "spatial memory", "LociMotion", "visual memory", "usable security", "motor memory", "CHI '21", "authentication secret", "method of loci", "CHI 2021", "Authentication", "system-assigned passwords" ]
CHI-2231D_0000
CHI-2231D_0000
CHI-2231D
m3av
null
hi my name is chengcheng zhang i will present the research patterns for representing knowledge graphs to communicate situational knowledge of service robots
null
null
[]
[]
null
null
8.76
4.84
13.6
[]
m3av/kaldi/segments
Patterns for Representing Knowledge Graphs to Communicate Situational Knowledge of Service Robots
Service robots are envisioned to be adaptive to their working environment based on situational knowledge. Recent research has focused on designing visual representations of knowledge graphs for expert users. However, generating an understandable interface for non-expert users remains unexplored. In this paper, the auth...
[ "Interface Design", "interface design", "Design Patterns", "non-expert users", "Wizard-of-Oz testing", "Human-Robot Interaction", "situational knowledge", "service robots", "SIGCHI", "Knowledge Graph", "CHI 2021", "knowledge graphs", "pattern library" ]
CHI-2231D_0001
CHI-2231D_0001
CHI-2231D
m3av
null
this work is done in collaboration with my co authors zixuan wang chaoran chen yi dai lyumanshan ye
null
null
[]
[]
null
null
6.76
13.6
20.36
[]
m3av/kaldi/segments
Patterns for Representing Knowledge Graphs to Communicate Situational Knowledge of Service Robots
Service robots are envisioned to be adaptive to their working environment based on situational knowledge. Recent research has focused on designing visual representations of knowledge graphs for expert users. However, generating an understandable interface for non-expert users remains unexplored. In this paper, the auth...
[ "Interface Design", "interface design", "Design Patterns", "non-expert users", "Wizard-of-Oz testing", "Human-Robot Interaction", "situational knowledge", "service robots", "SIGCHI", "Knowledge Graph", "CHI 2021", "knowledge graphs", "pattern library" ]
CHI-2231D_0002
CHI-2231D_0002
CHI-2231D
m3av
null
and xiaohua sun
null
null
[]
[]
null
null
3.36
20.36
23.72
[]
m3av/kaldi/segments
Patterns for Representing Knowledge Graphs to Communicate Situational Knowledge of Service Robots
Service robots are envisioned to be adaptive to their working environment based on situational knowledge. Recent research has focused on designing visual representations of knowledge graphs for expert users. However, generating an understandable interface for non-expert users remains unexplored. In this paper, the auth...
[ "Interface Design", "interface design", "Design Patterns", "non-expert users", "Wizard-of-Oz testing", "Human-Robot Interaction", "situational knowledge", "service robots", "SIGCHI", "Knowledge Graph", "CHI 2021", "knowledge graphs", "pattern library" ]
CHI-2231D_0009
CHI-2231D_0009
CHI-2231D
m3av
null
by prototyping and wizard of oz testing we began by creating comic strips to represent stories of knowledge communication
null
null
[]
[]
null
null
8.84
74.06
82.9
[]
m3av/kaldi/segments
Patterns for Representing Knowledge Graphs to Communicate Situational Knowledge of Service Robots
Service robots are envisioned to be adaptive to their working environment based on situational knowledge. Recent research has focused on designing visual representations of knowledge graphs for expert users. However, generating an understandable interface for non-expert users remains unexplored. In this paper, the auth...
[ "Interface Design", "interface design", "Design Patterns", "non-expert users", "Wizard-of-Oz testing", "Human-Robot Interaction", "situational knowledge", "service robots", "SIGCHI", "Knowledge Graph", "CHI 2021", "knowledge graphs", "pattern library" ]
CHI-2231D_0014
CHI-2231D_0014
CHI-2231D
m3av
null
the twelve participants of the study had no prior knowledge of kgs or robotics we presented them with scenario comics
null
null
[]
[]
null
null
8.42
116.06
124.48
[]
m3av/kaldi/segments
Patterns for Representing Knowledge Graphs to Communicate Situational Knowledge of Service Robots
Service robots are envisioned to be adaptive to their working environment based on situational knowledge. Recent research has focused on designing visual representations of knowledge graphs for expert users. However, generating an understandable interface for non-expert users remains unexplored. In this paper, the auth...
[ "Interface Design", "interface design", "Design Patterns", "non-expert users", "Wizard-of-Oz testing", "Human-Robot Interaction", "situational knowledge", "service robots", "SIGCHI", "Knowledge Graph", "CHI 2021", "knowledge graphs", "pattern library" ]
CHI-2231D_0027
CHI-2231D_0027
CHI-2231D
m3av
null
for lab service robot using the pattern library we then tested the interface using wizard of oz techniques on a tami robot
null
null
[]
[]
null
null
9.19
213.64
222.83
[]
m3av/kaldi/segments
Patterns for Representing Knowledge Graphs to Communicate Situational Knowledge of Service Robots
Service robots are envisioned to be adaptive to their working environment based on situational knowledge. Recent research has focused on designing visual representations of knowledge graphs for expert users. However, generating an understandable interface for non-expert users remains unexplored. In this paper, the auth...
[ "Interface Design", "interface design", "Design Patterns", "non-expert users", "Wizard-of-Oz testing", "Human-Robot Interaction", "situational knowledge", "service robots", "SIGCHI", "Knowledge Graph", "CHI 2021", "knowledge graphs", "pattern library" ]
CHI-2231D_0033
CHI-2231D_0033
CHI-2231D
m3av
null
loops in the kg structure and a large number of similar elements also confuse users when browsing the interface
null
null
[]
[]
null
null
7.36
258.3
265.66
[]
m3av/kaldi/segments
Patterns for Representing Knowledge Graphs to Communicate Situational Knowledge of Service Robots
Service robots are envisioned to be adaptive to their working environment based on situational knowledge. Recent research has focused on designing visual representations of knowledge graphs for expert users. However, generating an understandable interface for non-expert users remains unexplored. In this paper, the auth...
[ "Interface Design", "interface design", "Design Patterns", "non-expert users", "Wizard-of-Oz testing", "Human-Robot Interaction", "situational knowledge", "service robots", "SIGCHI", "Knowledge Graph", "CHI 2021", "knowledge graphs", "pattern library" ]
CHI-2231D_0035
CHI-2231D_0035
CHI-2231D
m3av
null
browsing kg using the entity and relevant information pattern is easier than browsing by ontology
null
null
[]
[]
null
null
6.69
272.42
279.11
[]
m3av/kaldi/segments
Patterns for Representing Knowledge Graphs to Communicate Situational Knowledge of Service Robots
Service robots are envisioned to be adaptive to their working environment based on situational knowledge. Recent research has focused on designing visual representations of knowledge graphs for expert users. However, generating an understandable interface for non-expert users remains unexplored. In this paper, the auth...
[ "Interface Design", "interface design", "Design Patterns", "non-expert users", "Wizard-of-Oz testing", "Human-Robot Interaction", "situational knowledge", "service robots", "SIGCHI", "Knowledge Graph", "CHI 2021", "knowledge graphs", "pattern library" ]
CHI-2231D_0037
CHI-2231D_0037
CHI-2231D
m3av
null
the cards dataset photos and code we used are available on the project github thank you very much for your attention and interest and we wish you a great day
null
null
[]
[]
null
null
9.1
288.99
298.09
[]
m3av/kaldi/segments
Patterns for Representing Knowledge Graphs to Communicate Situational Knowledge of Service Robots
Service robots are envisioned to be adaptive to their working environment based on situational knowledge. Recent research has focused on designing visual representations of knowledge graphs for expert users. However, generating an understandable interface for non-expert users remains unexplored. In this paper, the auth...
[ "Interface Design", "interface design", "Design Patterns", "non-expert users", "Wizard-of-Oz testing", "Human-Robot Interaction", "situational knowledge", "service robots", "SIGCHI", "Knowledge Graph", "CHI 2021", "knowledge graphs", "pattern library" ]
CHI-225B4_0000
CHI-225B4_0000
CHI-225B4
m3av
null
hi everyone i am mohit jain from microsoft research india and today i will be talking about our work which tries to understand smartphone usage by expert blind users
null
null
[]
[]
null
null
9.08
4.04
13.12
[]
m3av/kaldi/segments
Smartphone Usage by Expert Blind Users
Understanding smartphone usage patterns and practices of expert users with visual impairments can help in developing tools and tutorials for transitioning novice and intermediate users to experts. Researchers logged smartphone usage data of eight expert Android smartphone users with visual impairments for four weeks an...
[ "screen readers", "SIGCHI", "usage pattern", "touchscreen", "visual impairment", "gestures", "expert users", "smartphone usage", "text entry", "smartphone", "app usage", "mobile accessibility", "vision impairment", "TTS", "security", "accessibility", "VoiceOver", "TalkBack", "bli...
CHI-225B4_0001
CHI-225B4_0001
CHI-225B4
m3av
null
to make smartphones accessible modern smartphones have pre installed screen reader software such as google's talkback and apple's voiceover
null
null
[]
[]
null
null
7.58
13.12
20.7
[]
m3av/kaldi/segments
Smartphone Usage by Expert Blind Users
Understanding smartphone usage patterns and practices of expert users with visual impairments can help in developing tools and tutorials for transitioning novice and intermediate users to experts. Researchers logged smartphone usage data of eight expert Android smartphone users with visual impairments for four weeks an...
[ "screen readers", "SIGCHI", "usage pattern", "touchscreen", "visual impairment", "gestures", "expert users", "smartphone usage", "text entry", "smartphone", "app usage", "mobile accessibility", "vision impairment", "TTS", "security", "accessibility", "VoiceOver", "TalkBack", "bli...
CHI-225B4_0002
CHI-225B4_0002
CHI-225B4
m3av
null
talkback reads the content of a smartphone screen and supports a variety of touch based gestures thus enabling the user to use the smartphone without looking at the screen
null
null
[]
[]
null
null
8.94
20.7
29.64
[]
m3av/kaldi/segments
Smartphone Usage by Expert Blind Users
Understanding smartphone usage patterns and practices of expert users with visual impairments can help in developing tools and tutorials for transitioning novice and intermediate users to experts. Researchers logged smartphone usage data of eight expert Android smartphone users with visual impairments for four weeks an...
[ "screen readers", "SIGCHI", "usage pattern", "touchscreen", "visual impairment", "gestures", "expert users", "smartphone usage", "text entry", "smartphone", "app usage", "mobile accessibility", "vision impairment", "TTS", "security", "accessibility", "VoiceOver", "TalkBack", "bli...
CHI-225B4_0014
CHI-225B4_0014
CHI-225B4
m3av
null
is that expert blind users want to be really really fast in interacting with their phones as p three said speed is crucial i will use anything that can help me get done things faster
null
null
[]
[]
null
null
9.48
110.23
119.71
[]
m3av/kaldi/segments
Smartphone Usage by Expert Blind Users
Understanding smartphone usage patterns and practices of expert users with visual impairments can help in developing tools and tutorials for transitioning novice and intermediate users to experts. Researchers logged smartphone usage data of eight expert Android smartphone users with visual impairments for four weeks an...
[ "screen readers", "SIGCHI", "usage pattern", "touchscreen", "visual impairment", "gestures", "expert users", "smartphone usage", "text entry", "smartphone", "app usage", "mobile accessibility", "vision impairment", "TTS", "security", "accessibility", "VoiceOver", "TalkBack", "bli...
CHI-225B4_0017
CHI-225B4_0017
CHI-225B4
m3av
null
interestingly most participants used gestures instead of these three equivalent soft keys for back home and overview buttons which are present at the bottom of the android screen
null
null
[]
[]
null
null
8.29
136.68
144.97
[]
m3av/kaldi/segments
Smartphone Usage by Expert Blind Users
Understanding smartphone usage patterns and practices of expert users with visual impairments can help in developing tools and tutorials for transitioning novice and intermediate users to experts. Researchers logged smartphone usage data of eight expert Android smartphone users with visual impairments for four weeks an...
[ "screen readers", "SIGCHI", "usage pattern", "touchscreen", "visual impairment", "gestures", "expert users", "smartphone usage", "text entry", "smartphone", "app usage", "mobile accessibility", "vision impairment", "TTS", "security", "accessibility", "VoiceOver", "TalkBack", "bli...
CHI-225B4_0027
CHI-225B4_0027
CHI-225B4
m3av
null
the highest used app across participants was no wonder whatsapp followed by the phone app and the youtube app
null
null
[]
[]
null
null
6.14
218.01
224.15
[]
m3av/kaldi/segments
Smartphone Usage by Expert Blind Users
Understanding smartphone usage patterns and practices of expert users with visual impairments can help in developing tools and tutorials for transitioning novice and intermediate users to experts. Researchers logged smartphone usage data of eight expert Android smartphone users with visual impairments for four weeks an...
[ "screen readers", "SIGCHI", "usage pattern", "touchscreen", "visual impairment", "gestures", "expert users", "smartphone usage", "text entry", "smartphone", "app usage", "mobile accessibility", "vision impairment", "TTS", "security", "accessibility", "VoiceOver", "TalkBack", "bli...
CHI-225B4_0030
CHI-225B4_0030
CHI-225B4
m3av
null
still they used voice input as it was faster highlighting the speed accuracy trade off voice input was also used with google assistant for making phone calls googling etc
null
null
[]
[]
null
null
9.28
240.19
249.47
[]
m3av/kaldi/segments
Smartphone Usage by Expert Blind Users
Understanding smartphone usage patterns and practices of expert users with visual impairments can help in developing tools and tutorials for transitioning novice and intermediate users to experts. Researchers logged smartphone usage data of eight expert Android smartphone users with visual impairments for four weeks an...
[ "screen readers", "SIGCHI", "usage pattern", "touchscreen", "visual impairment", "gestures", "expert users", "smartphone usage", "text entry", "smartphone", "app usage", "mobile accessibility", "vision impairment", "TTS", "security", "accessibility", "VoiceOver", "TalkBack", "bli...
CHI-23C41_0000
CHI-23C41_0000
CHI-23C41
m3av
null
on behalf of my co authors marianne graves petersen from aarhus university and stijn ossevoort from eindhoven university i present our paper entitled expressivity in interaction
null
null
[]
[]
null
null
9.9
4.64
14.54
[]
m3av/kaldi/segments
Expressivity in Interaction a Framework for Design
Expressivity in Interaction is frequently discussed in HCI but from various perspectives. Analyzing exemplar research-through-design cases and conducting a literature survey, the authors discuss how different perspectives and concepts contribute to understanding expressivity in interaction. They create a framework inte...
[ "action-perception loops", "Design Case", "multimodality", "Framework", "skill development", "interaction design", "HCI", "temporal form", "ambiguity", "Research-through-Design", "soft-robotic interface", "SIGCHI", "freedom of interaction", "CHI 2021", "Expressivity in Interaction", "e...
CHI-23C41_0001
CHI-23C41_0001
CHI-23C41
m3av
null
a framework for design my name is miguel bruns and i work at the department of industrial design at eindhoven university of technology
null
null
[]
[]
null
null
7.6
14.54
22.14
[]
m3av/kaldi/segments
Expressivity in Interaction a Framework for Design
Expressivity in Interaction is frequently discussed in HCI but from various perspectives. Analyzing exemplar research-through-design cases and conducting a literature survey, the authors discuss how different perspectives and concepts contribute to understanding expressivity in interaction. They create a framework inte...
[ "action-perception loops", "Design Case", "multimodality", "Framework", "skill development", "interaction design", "HCI", "temporal form", "ambiguity", "Research-through-Design", "soft-robotic interface", "SIGCHI", "freedom of interaction", "CHI 2021", "Expressivity in Interaction", "e...
CHI-23C41_0003
CHI-23C41_0003
CHI-23C41
m3av
null
expressivity expression expressive behavior or expressiveness are reoccurring terms in hci and design research
null
null
[]
[]
null
null
7.4
28.91
36.31
[]
m3av/kaldi/segments
Expressivity in Interaction a Framework for Design
Expressivity in Interaction is frequently discussed in HCI but from various perspectives. Analyzing exemplar research-through-design cases and conducting a literature survey, the authors discuss how different perspectives and concepts contribute to understanding expressivity in interaction. They create a framework inte...
[ "action-perception loops", "Design Case", "multimodality", "Framework", "skill development", "interaction design", "HCI", "temporal form", "ambiguity", "Research-through-Design", "soft-robotic interface", "SIGCHI", "freedom of interaction", "CHI 2021", "Expressivity in Interaction", "e...
CHI-23C41_0005
CHI-23C41_0005
CHI-23C41
m3av
null
felitsia and betabby discuss how expressive interactions support the development of a relationship between a user and a system
null
null
[]
[]
null
null
7.31
45.05
52.36
[]
m3av/kaldi/segments
Expressivity in Interaction a Framework for Design
Expressivity in Interaction is frequently discussed in HCI but from various perspectives. Analyzing exemplar research-through-design cases and conducting a literature survey, the authors discuss how different perspectives and concepts contribute to understanding expressivity in interaction. They create a framework inte...
[ "action-perception loops", "Design Case", "multimodality", "Framework", "skill development", "interaction design", "HCI", "temporal form", "ambiguity", "Research-through-Design", "soft-robotic interface", "SIGCHI", "freedom of interaction", "CHI 2021", "Expressivity in Interaction", "e...
CHI-23C41_0006
CHI-23C41_0006
CHI-23C41
m3av
null
and wensveen and colleagues refer to expression as a system's reaction with a diversity of dynamic qualities reflecting the expression of a user's action
null
null
[]
[]
null
null
9.35
52.36
61.71
[]
m3av/kaldi/segments
Expressivity in Interaction a Framework for Design
Expressivity in Interaction is frequently discussed in HCI but from various perspectives. Analyzing exemplar research-through-design cases and conducting a literature survey, the authors discuss how different perspectives and concepts contribute to understanding expressivity in interaction. They create a framework inte...
[ "action-perception loops", "Design Case", "multimodality", "Framework", "skill development", "interaction design", "HCI", "temporal form", "ambiguity", "Research-through-Design", "soft-robotic interface", "SIGCHI", "freedom of interaction", "CHI 2021", "Expressivity in Interaction", "e...
CHI-23C41_0007
CHI-23C41_0007
CHI-23C41
m3av
null
finally task guarded colleagues define expressivity as the way in which people can convey thoughts or feelings
null
null
[]
[]
null
null
6.6
61.71
68.31
[]
m3av/kaldi/segments
Expressivity in Interaction a Framework for Design
Expressivity in Interaction is frequently discussed in HCI but from various perspectives. Analyzing exemplar research-through-design cases and conducting a literature survey, the authors discuss how different perspectives and concepts contribute to understanding expressivity in interaction. They create a framework inte...
[ "action-perception loops", "Design Case", "multimodality", "Framework", "skill development", "interaction design", "HCI", "temporal form", "ambiguity", "Research-through-Design", "soft-robotic interface", "SIGCHI", "freedom of interaction", "CHI 2021", "Expressivity in Interaction", "e...
CHI-23C41_0012
CHI-23C41_0012
CHI-23C41
m3av
null
for example the alarm clock by stephen wensveen enables humans to express their emotions towards a system planck's
null
null
[]
[]
null
null
8.67
96.93
105.6
[]
m3av/kaldi/segments
Expressivity in Interaction a Framework for Design
Expressivity in Interaction is frequently discussed in HCI but from various perspectives. Analyzing exemplar research-through-design cases and conducting a literature survey, the authors discuss how different perspectives and concepts contribute to understanding expressivity in interaction. They create a framework inte...
[ "action-perception loops", "Design Case", "multimodality", "Framework", "skill development", "interaction design", "HCI", "temporal form", "ambiguity", "Research-through-Design", "soft-robotic interface", "SIGCHI", "freedom of interaction", "CHI 2021", "Expressivity in Interaction", "e...
CHI-23C41_0013
CHI-23C41_0013
CHI-23C41
m3av
null
by anna vargada shows the expressive qualities of a computational composite and finally the aai lamp designed by philip ross
null
null
[]
[]
null
null
8.76
105.6
114.36
[]
m3av/kaldi/segments
Expressivity in Interaction a Framework for Design
Expressivity in Interaction is frequently discussed in HCI but from various perspectives. Analyzing exemplar research-through-design cases and conducting a literature survey, the authors discuss how different perspectives and concepts contribute to understanding expressivity in interaction. They create a framework inte...
[ "action-perception loops", "Design Case", "multimodality", "Framework", "skill development", "interaction design", "HCI", "temporal form", "ambiguity", "Research-through-Design", "soft-robotic interface", "SIGCHI", "freedom of interaction", "CHI 2021", "Expressivity in Interaction", "e...
CHI-23C41_0015
CHI-23C41_0015
CHI-23C41
m3av
null
we built on the perspective framework of philip ross which provides four perspectives of engagement namely sensory motor activity
null
null
[]
[]
null
null
8.98
123.84
132.82
[]
m3av/kaldi/segments
Expressivity in Interaction a Framework for Design
Expressivity in Interaction is frequently discussed in HCI but from various perspectives. Analyzing exemplar research-through-design cases and conducting a literature survey, the authors discuss how different perspectives and concepts contribute to understanding expressivity in interaction. They create a framework inte...
[ "action-perception loops", "Design Case", "multimodality", "Framework", "skill development", "interaction design", "HCI", "temporal form", "ambiguity", "Research-through-Design", "soft-robotic interface", "SIGCHI", "freedom of interaction", "CHI 2021", "Expressivity in Interaction", "e...
CHI-27F3D_0000
CHI-27F3D_0000
CHI-27F3D
m3av
null
hi i'm xianghua ding from fudan university i'm going to present a paper called data engagement reconsidered
null
null
[]
[]
null
null
6.78
5.12
11.9
[]
m3av/kaldi/segments
Data Engagement Reconsidered A Study of Automatic Stress TrackingTechnology in Use
In today’s fast-paced world, stress has become a growing health concern. While more automatic stress tracking technologies have recently become available on wearable or mobile devices, there is still a limited understanding of how they are actually used in everyday life. This paper presents an empirical study of automa...
[ "data engagement", "SIGCHI", "Data Engagement", "wearable devices", "Self-Tracking", "mental health", "self-tracking", "CHI '21", "CHI 2021", "mobile devices", "stress tracking", "Stress-Tracking", "Stress" ]
CHI-27F3D_0008
CHI-27F3D_0008
CHI-27F3D
m3av
null
for example huawei garmin samsung they all have related products that have automatic stress tracking features
null
null
[]
[]
null
null
6.48
62.86
69.34
[]
m3av/kaldi/segments
Data Engagement Reconsidered A Study of Automatic Stress TrackingTechnology in Use
In today’s fast-paced world, stress has become a growing health concern. While more automatic stress tracking technologies have recently become available on wearable or mobile devices, there is still a limited understanding of how they are actually used in everyday life. This paper presents an empirical study of automa...
[ "data engagement", "SIGCHI", "Data Engagement", "wearable devices", "Self-Tracking", "mental health", "self-tracking", "CHI '21", "CHI 2021", "mobile devices", "stress tracking", "Stress-Tracking", "Stress" ]
CHI-27F3D_0020
CHI-27F3D_0020
CHI-27F3D
m3av
null
huawei's stress tracking technology could only update half an hour and it
null
null
[]
[]
null
null
4.62
155.58
160.2
[]
m3av/kaldi/segments
Data Engagement Reconsidered A Study of Automatic Stress TrackingTechnology in Use
In today’s fast-paced world, stress has become a growing health concern. While more automatic stress tracking technologies have recently become available on wearable or mobile devices, there is still a limited understanding of how they are actually used in everyday life. This paper presents an empirical study of automa...
[ "data engagement", "SIGCHI", "Data Engagement", "wearable devices", "Self-Tracking", "mental health", "self-tracking", "CHI '21", "CHI 2021", "mobile devices", "stress tracking", "Stress-Tracking", "Stress" ]
CHI-2944C_0004
CHI-2944C_0004
CHI-2944C
m3av
null
the primary barrier to building intelligent agents and systems that work for sign language users is a lack of appropriate data
null
null
[]
[]
null
null
7.56
34.59
42.15
[]
m3av/kaldi/segments
ASL Sea Battle Gamifying Sign Language Data Collection
The development of accurate machine learning models for sign languages like American Sign Language (ASL) has the potential to break down communication barriers for deaf signers. However, existing training sets suffer from several shortcomings: small size, limited signer diversity, lack of real-world settings, and missi...
[ "ASL Sea Battle", "sign language", "real-world settings", "machine learning", "SIGCHI", "sign language game", "communication barriers", "data collection", "machine learning models", "training data", "user study", "CHI 2021", "crowdsourcing", "deaf signers", "data", "ASL", "game", "...
CHI-2944C_0010
CHI-2944C_0010
CHI-2944C
m3av
null
after prototyping a variety of games we landed on an asl version of traditional battleship here is a short demo
null
null
[]
[]
null
null
7.8
73.86
81.66
[]
m3av/kaldi/segments
ASL Sea Battle Gamifying Sign Language Data Collection
The development of accurate machine learning models for sign languages like American Sign Language (ASL) has the potential to break down communication barriers for deaf signers. However, existing training sets suffer from several shortcomings: small size, limited signer diversity, lack of real-world settings, and missi...
[ "ASL Sea Battle", "sign language", "real-world settings", "machine learning", "SIGCHI", "sign language game", "communication barriers", "data collection", "machine learning models", "training data", "user study", "CHI 2021", "crowdsourcing", "deaf signers", "data", "ASL", "game", "...
CHI-2944C_0022
CHI-2944C_0022
CHI-2944C
m3av
null
throughout the game either player can turn on or off the english labels and can click on any square to view a model sign or executing the corresponding sign
null
null
[]
[]
null
null
9.45
165.87
175.32
[]
m3av/kaldi/segments
ASL Sea Battle Gamifying Sign Language Data Collection
The development of accurate machine learning models for sign languages like American Sign Language (ASL) has the potential to break down communication barriers for deaf signers. However, existing training sets suffer from several shortcomings: small size, limited signer diversity, lack of real-world settings, and missi...
[ "ASL Sea Battle", "sign language", "real-world settings", "machine learning", "SIGCHI", "sign language game", "communication barriers", "data collection", "machine learning models", "training data", "user study", "CHI 2021", "crowdsourcing", "deaf signers", "data", "ASL", "game", "...
CHI-2DF60_0000
CHI-2DF60_0000
CHI-2DF60
m3av
null
my name is vasiliki tsaknaki i'm an assistant professor at the it university of copenhagen in denmark
null
null
[]
[]
null
null
6.92
4.44
11.36
[]
m3av/kaldi/segments
Feeling the sensor feeling you A soma design exploration on sensing nonhabitual breathing
"Feeling the sensor feeling you": A soma design exploration on sensing non-habitual breathing. Though seemingly straightforward and habitual, breathing is a complex bodily function. Through a soma design exploration with a classical singer, we developed a new sensing mechanism using shape-change technologies integrated...
[ "Breathing", "Shape-change", "Non-habitual", "somatic experience", "classical singing", "ACM CHI", "symbiotic experiences", "sensing", "Autobiographical design", "SIGCHI", "Soma design", "Actuation", "biosensors", "CHI 2021", "shape-change technology", "breathing shell" ]
CHI-2DF60_0001
CHI-2DF60_0001
CHI-2DF60
m3av
null
and i will present the work i did together with my colleagues kelsey colton pavel karposevich and pedro sanchez at kth royal institute of technology
null
null
[]
[]
null
null
9.3
11.36
20.66
[]
m3av/kaldi/segments
Feeling the sensor feeling you A soma design exploration on sensing nonhabitual breathing
"Feeling the sensor feeling you": A soma design exploration on sensing non-habitual breathing. Though seemingly straightforward and habitual, breathing is a complex bodily function. Through a soma design exploration with a classical singer, we developed a new sensing mechanism using shape-change technologies integrated...
[ "Breathing", "Shape-change", "Non-habitual", "somatic experience", "classical singing", "ACM CHI", "symbiotic experiences", "sensing", "Autobiographical design", "SIGCHI", "Soma design", "Actuation", "biosensors", "CHI 2021", "shape-change technology", "breathing shell" ]
CHI-2DF60_0002
CHI-2DF60_0002
CHI-2DF60
m3av
null
in stockholm sweden in this paper we report on a collaboration between a singer kelsey and interaction designers
null
null
[]
[]
null
null
8.09
20.66
28.75
[]
m3av/kaldi/segments
Feeling the sensor feeling you A soma design exploration on sensing nonhabitual breathing
"Feeling the sensor feeling you": A soma design exploration on sensing non-habitual breathing. Though seemingly straightforward and habitual, breathing is a complex bodily function. Through a soma design exploration with a classical singer, we developed a new sensing mechanism using shape-change technologies integrated...
[ "Breathing", "Shape-change", "Non-habitual", "somatic experience", "classical singing", "ACM CHI", "symbiotic experiences", "sensing", "Autobiographical design", "SIGCHI", "Soma design", "Actuation", "biosensors", "CHI 2021", "shape-change technology", "breathing shell" ]
CHI-2DF60_0003
CHI-2DF60_0003
CHI-2DF60
m3av
null
exploring through soma design methods how non habitual breathing patterns can be sensed through muscle movement occurring on the torso
null
null
[]
[]
null
null
8.72
28.75
37.47
[]
m3av/kaldi/segments
Feeling the sensor feeling you A soma design exploration on sensing nonhabitual breathing
"Feeling the sensor feeling you": A soma design exploration on sensing non-habitual breathing. Though seemingly straightforward and habitual, breathing is a complex bodily function. Through a soma design exploration with a classical singer, we developed a new sensing mechanism using shape-change technologies integrated...
[ "Breathing", "Shape-change", "Non-habitual", "somatic experience", "classical singing", "ACM CHI", "symbiotic experiences", "sensing", "Autobiographical design", "SIGCHI", "Soma design", "Actuation", "biosensors", "CHI 2021", "shape-change technology", "breathing shell" ]
CHI-2DF60_0006
CHI-2DF60_0006
CHI-2DF60
m3av
null
through soma design methods but also how but also to how somatic experiences of breathing cannot always be mapped to breathing patterns that biosensors
null
null
[]
[]
null
null
9.84
54
63.84
[]
m3av/kaldi/segments
Feeling the sensor feeling you A soma design exploration on sensing nonhabitual breathing
"Feeling the sensor feeling you": A soma design exploration on sensing non-habitual breathing. Though seemingly straightforward and habitual, breathing is a complex bodily function. Through a soma design exploration with a classical singer, we developed a new sensing mechanism using shape-change technologies integrated...
[ "Breathing", "Shape-change", "Non-habitual", "somatic experience", "classical singing", "ACM CHI", "symbiotic experiences", "sensing", "Autobiographical design", "SIGCHI", "Soma design", "Actuation", "biosensors", "CHI 2021", "shape-change technology", "breathing shell" ]
CHI-2DF60_0007
CHI-2DF60_0007
CHI-2DF60
m3av
null
are most often designed to capture we present a detailed articulation of an autobiographical soma design exploration
null
null
[]
[]
null
null
7.84
63.84
71.68
[]
m3av/kaldi/segments
Feeling the sensor feeling you A soma design exploration on sensing nonhabitual breathing
"Feeling the sensor feeling you": A soma design exploration on sensing non-habitual breathing. Though seemingly straightforward and habitual, breathing is a complex bodily function. Through a soma design exploration with a classical singer, we developed a new sensing mechanism using shape-change technologies integrated...
[ "Breathing", "Shape-change", "Non-habitual", "somatic experience", "classical singing", "ACM CHI", "symbiotic experiences", "sensing", "Autobiographical design", "SIGCHI", "Soma design", "Actuation", "biosensors", "CHI 2021", "shape-change technology", "breathing shell" ]
CHI-2DF60_0014
CHI-2DF60_0014
CHI-2DF60
m3av
null
we contribute with two implications for designing with biosensors from a soma design perspective
null
null
[]
[]
null
null
6.72
112.13
118.85
[]
m3av/kaldi/segments
Feeling the sensor feeling you A soma design exploration on sensing nonhabitual breathing
"Feeling the sensor feeling you": A soma design exploration on sensing non-habitual breathing. Though seemingly straightforward and habitual, breathing is a complex bodily function. Through a soma design exploration with a classical singer, we developed a new sensing mechanism using shape-change technologies integrated...
[ "Breathing", "Shape-change", "Non-habitual", "somatic experience", "classical singing", "ACM CHI", "symbiotic experiences", "sensing", "Autobiographical design", "SIGCHI", "Soma design", "Actuation", "biosensors", "CHI 2021", "shape-change technology", "breathing shell" ]
CHI-2DF60_0019
CHI-2DF60_0019
CHI-2DF60
m3av
null
we engaged in an autobiographical design process of exploring sensing non habitual breathing through soma design
null
null
[]
[]
null
null
7.06
147.56
154.62
[]
m3av/kaldi/segments
Feeling the sensor feeling you A soma design exploration on sensing nonhabitual breathing
"Feeling the sensor feeling you": A soma design exploration on sensing non-habitual breathing. Though seemingly straightforward and habitual, breathing is a complex bodily function. Through a soma design exploration with a classical singer, we developed a new sensing mechanism using shape-change technologies integrated...
[ "Breathing", "Shape-change", "Non-habitual", "somatic experience", "classical singing", "ACM CHI", "symbiotic experiences", "sensing", "Autobiographical design", "SIGCHI", "Soma design", "Actuation", "biosensors", "CHI 2021", "shape-change technology", "breathing shell" ]
CHI-2DF60_0020
CHI-2DF60_0020
CHI-2DF60
m3av
null
we worked closely with a somatic connoisseur in this context the author kelsey and we practiced three non habitual breathing exercises led by her
null
null
[]
[]
null
null
9.14
154.62
163.76
[]
m3av/kaldi/segments
Feeling the sensor feeling you A soma design exploration on sensing nonhabitual breathing
"Feeling the sensor feeling you": A soma design exploration on sensing non-habitual breathing. Though seemingly straightforward and habitual, breathing is a complex bodily function. Through a soma design exploration with a classical singer, we developed a new sensing mechanism using shape-change technologies integrated...
[ "Breathing", "Shape-change", "Non-habitual", "somatic experience", "classical singing", "ACM CHI", "symbiotic experiences", "sensing", "Autobiographical design", "SIGCHI", "Soma design", "Actuation", "biosensors", "CHI 2021", "shape-change technology", "breathing shell" ]
CHI-2DF60_0023
CHI-2DF60_0023
CHI-2DF60
m3av
null
they can be found as supplementary material to our paper in acm
null
null
[]
[]
null
null
5.7
175.58
181.28
[]
m3av/kaldi/segments
Feeling the sensor feeling you A soma design exploration on sensing nonhabitual breathing
"Feeling the sensor feeling you": A soma design exploration on sensing non-habitual breathing. Though seemingly straightforward and habitual, breathing is a complex bodily function. Through a soma design exploration with a classical singer, we developed a new sensing mechanism using shape-change technologies integrated...
[ "Breathing", "Shape-change", "Non-habitual", "somatic experience", "classical singing", "ACM CHI", "symbiotic experiences", "sensing", "Autobiographical design", "SIGCHI", "Soma design", "Actuation", "biosensors", "CHI 2021", "shape-change technology", "breathing shell" ]
CHI-2DF60_0031
CHI-2DF60_0031
CHI-2DF60
m3av
null
the second as articulated by kelsey refers to the sensation of being trapped within her own body or within someone else's body
null
null
[]
[]
null
null
8.28
238.9
247.18
[]
m3av/kaldi/segments
Feeling the sensor feeling you A soma design exploration on sensing nonhabitual breathing
"Feeling the sensor feeling you": A soma design exploration on sensing non-habitual breathing. Though seemingly straightforward and habitual, breathing is a complex bodily function. Through a soma design exploration with a classical singer, we developed a new sensing mechanism using shape-change technologies integrated...
[ "Breathing", "Shape-change", "Non-habitual", "somatic experience", "classical singing", "ACM CHI", "symbiotic experiences", "sensing", "Autobiographical design", "SIGCHI", "Soma design", "Actuation", "biosensors", "CHI 2021", "shape-change technology", "breathing shell" ]
CHI-2F08D_0000
CHI-2F08D_0000
CHI-2F08D
m3av
null
hi everyone i'm james from the university of toronto i'm going to present our paper armstrong
null
null
[]
[]
null
null
4.86
5.05
9.91
[]
m3av/kaldi/segments
Armstrong An Empirical Examination of Pointing at NonDominant ArmAnchored UIs in Virtual Reality
In virtual reality (VR) environments, asymmetric bimanual interaction techniques can increase users' input bandwidth by complementing their perceptual and motor systems (e.g., using the dominant hand to select 3D UI controls anchored around the non-dominant arm). Through a bimanual pointing study, researchers evaluated...
[ "VR", "3D UI controls", "Arm-Anchored UIs", "Unity plugin", "SIGCHI", "bimanual interaction", "virtual reality", "Bimanual Interaction", "non-dominant arm-anchored UIs", "CHI 2021", "Virtual Reality", "Armstrong guidelines" ]
CHI-2F08D_0001
CHI-2F08D_0001
CHI-2F08D
m3av
null
an empirical examination of pointing at non dominated arm ranked uis in virtual reality first we thank toby grossman and michelle yannett for providing thoughtful feedback
null
null
[]
[]
null
null
9.44
9.91
19.35
[]
m3av/kaldi/segments
Armstrong An Empirical Examination of Pointing at NonDominant ArmAnchored UIs in Virtual Reality
In virtual reality (VR) environments, asymmetric bimanual interaction techniques can increase users' input bandwidth by complementing their perceptual and motor systems (e.g., using the dominant hand to select 3D UI controls anchored around the non-dominant arm). Through a bimanual pointing study, researchers evaluated...
[ "VR", "3D UI controls", "Arm-Anchored UIs", "Unity plugin", "SIGCHI", "bimanual interaction", "virtual reality", "Bimanual Interaction", "non-dominant arm-anchored UIs", "CHI 2021", "Virtual Reality", "Armstrong guidelines" ]
End of preview. Expand in Data Studio

Contextual Reasoning for Speech-LLM

This dataset accompanies the paper

Towards Deep Contextual Reasoning from Broad Descriptions for ASR with Speech-LLM via Metadata-Driven Reasoning Chains
Jakob Poncelet and Hugo Van hamme. Interspeech, 2026.

It bundles training and evaluation data for reasoning-augmented speech-LLM ASR models. Each row pairs a speech segment with the LLM-generated reasoning chain used to correct ASR errors using broad textual context (title, description, tags) of the underlying recording.

The raw audio is not redistributed. Every row carries the information needed to recover the audio from the publicly available source dataset. See Audio retrieval.


Configurations (Subsets)

The dataset is organised as a single repository with 6 configurations selectable from the Subset dropdown:

config rows source mix purpose
train_l 299 906 gigaspeech 71% / slidespeech 25% / slideavsr 4% Full training set
train_m 129 484 gigaspeech 74% / slidespeech 22% / slideavsr 4% LLM-filtered training subset
train_s 27 125 gigaspeech 100% Gigaspeech rows containing rare named entities
test_m3av 3 914 m3av 100% M3AV evaluation set
test_slideavsr 2 099 slideavsr 100% SlideAVSR evaluation set (testA)
test_slidespeech 3 188 slidespeech 100% SlideSpeech evaluation set (test)

Each configuration is a single denormalized table: one row per (segment, ASR-model hypothesis) pair. The same segment can appear several times because it is paired with hypotheses from whisper_tiny, whisper_base, whisper_small, whisper_large-v3, and a None bucket (reference-only / artificial-error examples).


Schema

Every config has the same columns (with one optional structured_reasoning column present in the training configs):

Identifiers and source

column type description
id string Primary key. Formatted as <seg_id>__<source_model> (or just <seg_id> when source_model is null).
seg_id string Segment identifier. Encodes the source's own utterance ID.
file_id string Recording / audio file identifier in the source dataset.
source string One of gigaspeech, m3av, slidespeech, slideavsr.
source_model string or null Whisper variant whose hypothesis is used here (whisper_tiny, whisper_base, whisper_small, whisper_large-v3), or null for reference-only / artificial-error examples.

Transcripts

column type description
text string Reference transcript for the segment (normalised by the upstream toolchain).
hypothesis string ASR hypothesis from source_model.

Reasoning

column type description
reasoning string Free-text LLM reasoning derived from the structured analysis.
structured_reasoning string (JSON) LLM's structured analysis of the hypothesis vs reference. Only present in train_l and train_m.
corrections string (JSON list) Filtered list of token-level corrections proposed by the reasoning chain.
corrections_all string (JSON list) Unfiltered list of all proposed corrections.
num_corrections int64 or null Count of kept corrections.
dropped_audio_only_corrections int64 or null Count of corrections that were dropped because they were judged "audio-only" (not justified by the textual context).

Segment timing / provenance

column type description
duration float Length of the segment audio used during training, in seconds.
start float Start time of the segment in the original source recording, in seconds.
end float End time of the segment in the original source recording, in seconds.
original_segment_ids list[string] For gigaspeech rows: the list of original (pre-merge) gigaspeech segment IDs that were concatenated to produce this segment. Empty list for non-gigaspeech rows.
source_segments_path string Provenance label identifying the upstream segmentation split (e.g. speechcolab/gigaspeech (subset=l), slidespeech/long/L95/segments).

Gigaspeech caveat. For source == "gigaspeech" rows, the audio used at training time is the concatenation of the original gigaspeech segments listed in original_segment_ids, with inter-segment silences removed. The start / end columns give the span min(begin) / max(end) across constituent segments and therefore include the removed pauses; do not extract [start, end] as a single slice — extract each original_segment_ids segment separately and concatenate them. See Audio retrieval — gigaspeech.

Context corpus

column type description
title string Title (e.g. YouTube title for YouTube-sourced rows, paper/slide title for m3av).
description string Cleaned LLM-generated description of the recording's content.
tags list[string] Topical / entity tags.

The title/description/tags fields are the "context corpus" that the LLM reasoning chain conditions on for context-aware ASR error correction. These fields repeat across rows of the same recording.


Usage

from datasets import load_dataset

REPO = "kul-speech-lab/contextual-reasoning-speechllm"

ds = load_dataset(REPO, "train_l")           # full training set
# DatasetDict({train: Dataset({features: [id, seg_id, file_id, ...], num_rows: 299906})})

# Each row is one (segment, hypothesis) example with everything joined inline
ex = ds["train"][0]
print(ex["id"], ex["source"], ex["source_model"])
print("REF :", ex["text"])
print("HYP :", ex["hypothesis"])
print("REAS:", ex["reasoning"])
print("CTX :", ex["title"], "|", ex["tags"][:3])
print("audio span: [", ex["start"], ",", ex["end"], "] in source", ex["file_id"])

To filter to a single ASR source:

giga_only = ds["train"].filter(lambda x: x["source"] == "gigaspeech")

To deduplicate to one row per segment (regardless of which ASR hypothesis):

seen = set()
unique_segments = ds["train"].filter(lambda x: x["seg_id"] not in seen and not seen.add(x["seg_id"]))

Audio retrieval

The dataset does not ship audio. Each row's (file_id, start, end) (and, for gigaspeech, original_segment_ids) gives you everything needed to extract the matching audio from the public source.

Source identification

The source column tells you which upstream dataset to query.

source upstream dataset license gated?
gigaspeech speechcolab/gigaspeech (subset l) SpeechColab user-agreement (non-commercial research/education) yes — sign their Google Form
m3av CHHHH/M3AV_v1.0 CC BY-NC 4.0 no
slidespeech openslr 144 (SlideSpeech) — and the wavid2channel mapping from https://slidespeech.github.io/ Apache 2.0 no
slideavsr nlp-waseda/SlideAVSR (videos downloaded from YouTube via their dataset/reproduce.sh) CC BY-NC-SA 4.0 no

Retrieval procedure

For m3av, slidespeech, slideavsr — every row's [start, end] is a contiguous slice of the source recording, so a single ffmpeg call suffices:

ffmpeg -y -i {file_id}.wav -ss {start} -to {end} -ac 1 -ar 16000 {seg_id}.wav

The file_id is the recording id in the upstream dataset (YouTube video id for slideavsr/m3av; named id like child_0000 for slidespeech). Refer to the upstream dataset's documentation for how to locate the wav file.

For gigaspeech — the segment used in training is a concatenation of multiple original gigaspeech segments, with inter-segment silences removed by the merge step. A single [start, end] slice will not match. Use the original_segment_ids list to look up each constituent segment in speechcolab/gigaspeech (subset l), extract its [begin_time, end_time] from the source audio, and concatenate the slices in order:

from datasets import load_dataset
import numpy as np

giga = load_dataset("speechcolab/gigaspeech", "l", split="train")  # gated; also check validation+test
by_id = {r["segment_id"]: r for r in giga}

def recover_gigaspeech_audio(row):
    parts = []
    sr = None
    for oid in row["original_segment_ids"]:
        src = by_id[oid]
        arr = src["audio"]["array"]
        sr  = src["audio"]["sampling_rate"]
        parts.append(arr)
    return np.concatenate(parts), sr

License

This release packages four upstream datasets, each with its own license. You must satisfy all four licenses for the rows you use.

source license gated?
Gigaspeech SpeechColab user-agreement (non-commercial research/education) yes
M3AV CC BY-NC 4.0 no
SlideSpeech Apache 2.0 (openslr release) no
SlideAVSR CC BY-NC-SA 4.0 no

The non-audio fields in this repository — reasoning chains, structured reasoning, corrections, file descriptions, tags — are LLM-generated derivatives of the source transcripts and metadata. They are released for non-commercial research use, consistent with the strictest upstream license (CC BY-NC-SA 4.0).


Citation

@inproceedings{poncelet2026contextual,
  title     = {Towards Deep Contextual Reasoning from Broad Descriptions for ASR with Speech-LLM via Metadata-Driven Reasoning Chains},
  author    = {Poncelet, Jakob and Van hamme, Hugo},
  booktitle = {Proc. Interspeech},
  year      = {2026}
}
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