| { | |
| "object_name": "bbhl_block", | |
| "mesh_semantics": { | |
| "shape": "axis-aligned cube", | |
| "edge_length_m": 0.05, | |
| "centered_at_origin": true | |
| }, | |
| "functional_points": [ | |
| { | |
| "id": 0, | |
| "name": "bottom_center", | |
| "position_m": [0.0, 0.0, -0.025] | |
| }, | |
| { | |
| "id": 1, | |
| "name": "top_center", | |
| "position_m": [0.0, 0.0, 0.025] | |
| } | |
| ], | |
| "provenance": "Reconstructed from procedural create_box geometry in CycleManip/envs/utils/create_actor.py for beat_block_hammer tasks." | |
| } | |