DynamicManip / assets /objects /014_red-block /points_info.json
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{
"object_name": "bbhl_block",
"mesh_semantics": {
"shape": "axis-aligned cube",
"edge_length_m": 0.05,
"centered_at_origin": true
},
"functional_points": [
{
"id": 0,
"name": "bottom_center",
"position_m": [0.0, 0.0, -0.025]
},
{
"id": 1,
"name": "top_center",
"position_m": [0.0, 0.0, 0.025]
}
],
"provenance": "Reconstructed from procedural create_box geometry in CycleManip/envs/utils/create_actor.py for beat_block_hammer tasks."
}