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Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a face-up card is in a Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Bat, the Forest Ninja" once per turn this way. If this card is Normal or Special Summoned and "Fairy Tale Prologue: Journey's Dawn" is in your field or GY: You can add 1 LIGHT Beast monster from your De...
--森の忍者 バット --Bat, the Forest Ninja --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon this card (from your hand) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_PR...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 "Yubel" monster + 1 Fiend monster with 0 ATK/DEF Must be Special Summoned (from your Extra Deck) by shuffling the above cards from your hand, field, and/or GY into the Deck/Extra Deck. Cannot be used as Fusion Material. Cannot be destroyed by battle, also you take no damage from battles involving this card. When your...
--ファントム・オブ・ユベル --Phantom of Yubel --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Fusion Materials and Special Summon Procedure Fusion.AddProcMix(c,true,true,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_YUBEL),s.fiendfilter) Fusion.AddContactProc(c,s.contactfil,s.contactop,...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a Tuner, you can Special Summon this card (from your hand) in Defense Position. All Warrior monsters you control gain 300 ATK.
--ブースト・ウォリアー --Boost Warrior local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_SPSUM_PARAM) e1:SetTargetRange(POS_FACEUP_DEFENSE,0) e1:SetRange(LOCATION_HAND) e1:SetCondition(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects. ● When another Gemini monster is Normal Summoned: You can make that monster gain 500 ATK and DEF. ● ...
--進化合獣ヒュードラゴン --Poly-Chemicritter Hydragon local s,id=GetID() function s.initial_effect(c) Gemini.AddProcedure(c) --Increast ATK/DEF of 1 Gemini monster local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
At the start of the Damage Step, if this card battles a DARK monster: Destroy that monster.
--ヴァンパイア・キラー --Vampire Hunter local s,id=GetID() function s.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_BATTLE_START) e1:SetTarget(s.destg) e1:SetOperation...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal or Flip Summoned: You can add 1 "Photon Sabre Tiger" from your Deck to your hand. If you do not control another "Photon Sabre Tiger", this card loses 800 ATK.
--フォトン・サーベルタイガー --Photon Sabre Tiger local s,id=GetID() function s.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(s....
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by controlling 3 or more face-up Continuous Spell Cards. When this attacking card inflicts Battle Damage to your opponent, your opponent selects and sends 1 card from their hand to the Graveyard, and you draw 1 card. During your Standby ...
--バッド・エンド・クイーン・ドラゴン --Dragon Queen of Tragic Endings local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Fusionist" + "Enchanting Mermaid"
--レア・フィッシュ --Rare Fish local s,id=GetID() function s.initial_effect(c) --fusion material c:EnableReviveLimit() Fusion.AddProcMix(c,true,true,1641882,75376965) end
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can target 1 monster you control; destroy it, also, during your Main Phase this turn, you can Normal Summon 1 "Scrap" monster in addition to your Normal Summon/Set. If this card is destroyed by the effect of a "Scrap" card and sent to your GY: You can add 1 "Scrap Factory" or 1 non-Tuner "Scrap" monster from your D...
--スクラップ・ラプタ --Scrap Raptor local s,id=GetID() function s.initial_effect(c) --Destroy 1 monster you control local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_MZONE) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder E...
--旧神ヌトス --Elder Entity N'tss local s,id=GetID() function s.initial_effect(c) c:SetSPSummonOnce(id) --fusion material c:EnableReviveLimit() Fusion.AddProcMix(c,true,true,aux.FilterBoolFunctionEx(Card.IsType,TYPE_SYNCHRO),aux.FilterBoolFunctionEx(Card.IsType,TYPE_XYZ)) Fusion.AddContactProc(c,s.contactfil,s.contacto...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 Fish, Sea Serpent, or Aqua monster you control and 2 cards your opponent controls; destroy them. You can banish this card from your GY, then target 1 face-up monster on the field; if it is a WATER monster, the next time it would be destroyed by card effect this turn, it is not destroyed. If it is not, it becom...
--ヴァーチュ・ストリーム --Virtue Stream --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Destroy 1 Fish, Sea Serpent, or Aqua monster you control and 2 cards your opponent controls local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYP...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a face-up "Wind-Up" monster you control is targeted for an attack: You can negate the attack. This effect can only be used once while this card is face-up on the field.
--ゼンマイナイト --Wind-Up Knight local s,id=GetID() function s.initial_effect(c) --negate attack local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetProperty(EFFECT_FLAG_NO_TURN_RESET) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BE_BATTLE_TARGET) e1:SetRange(LOCATION_MZ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this face-up card is destroyed while in a Monster Zone, you can equip it to 1 Winged Beast "Dragunity" monster you control, instead of sending it to the GY.
--ドラグニティ-ジャベリン --Dragunity Javelin local s,id=GetID() function s.initial_effect(c) --Equip instead of destroying local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DESTROY_REPLACE) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetTarget(s.reptg) e1:SetOperation(s....
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
FLIP: If it is the Main Phase: Apply these effects in sequence. ● Your opponent can Special Summon 1 "Mimighoul" monster from their Deck to their field. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Pos...
--ミミグル・ルーム --Mimighoul Slime --scripted by Hatter local s,id=GetID() function s.initial_effect(c) --FLIP: Apply these effects in sequence local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_CONTROL) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP+EFF...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 of your banished Fairy monsters; Special Summon it. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
--奇跡の光臨 --Miraculous Descent local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
While this card is in face-up Defense Position, other "Bujin" monsters you control cannot be destroyed by card effects.
--武神器-チカヘシ --Bujingi Warg local s,id=GetID() function s.initial_effect(c) -- local e1=Effect.CreateEffect(c) e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e1:SetType(EFFECT_TYPE_FIELD) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(LOCATION_MZONE,0) e1:SetTarget(s.target) e1:SetCondition(s.con) e1:SetValue(1) c:Reg...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If your opponent Normal Summons a monster: This card gains 300 ATK until the end of this turn.
--ナチュル・ガーディアン --Naturia Guardian local s,id=GetID() function s.initial_effect(c) --atk up local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetRange(LOCATION_MZONE) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot attack the turn it is Normal Summoned. Once per turn: You can target 1 face-up monster on the field; change this card to Defense Position, and if you do, that target loses 800 ATK until the end of this turn.
--SRシェイブー・メラン --Speedroid Razorang local s,id=GetID() function s.initial_effect(c) --cannot attack local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetOperation(s.sumop) c:RegisterEffect(e1) --atk down local e2=Effect.CreateEffect(c) e2:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate this card by targeting 1 face-up Attack Position monster your opponent controls. At the end of the Damage Step, when it attacks a monster, but the attack target was not destroyed by the battle: You can banish 1 monster from your Graveyard; it must attack again in a row. If the targeted monster leaves the field...
--ディメンション・ミラージュ --Dimension Mirage local s,id=GetID() function s.initial_effect(c) aux.AddPersistentProcedure(c,1,aux.FilterBoolFunction(Card.IsPosition,POS_FACEUP_ATTACK)) --mulit attack local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(id,0)) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card is used to Ritual Summon "Saffira, Queen of Dragons". You must also Tribute monsters from your hand or field whose total Levels equal 6 or more. If a Ritual Monster(s) you control would be destroyed by battle or card effect while this card is in your Graveyard, you can banish this card instead.
--祝祷の聖歌 --Hymn of Light local s,id=GetID() function s.initial_effect(c) Ritual.AddProcGreaterCode(c,6,nil,56350972) --destroy replace local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EFFECT_DESTROY_REPLACE) e1:SetRange(LOCATION_GRAVE) e1:SetTarget(s.reptg) e1:SetVa...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a "Six Samurai" monster other than "Anarchist Monk of the Six Samurai", you can Special Summon this card (from your hand). You can only Special Summon "Anarchist Monk of the Six Samurai" once per turn this way. You can only use each of the following effects of "Anarchist Monk of the Six Samurai" once per...
--六武衆の破戒僧 --Anarchist Monk of the Six Samurai --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon this card (from your hand) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"The Weather" Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect. ● You can banish this card (Quick Effect); add 1 "The Weather" card from your Deck to your hand, also you cannot add cards from your Deck to your hand for the rest of this turn, except by drawing th...
--雪の天気模様 --The Weather Snowy Canvas local s,id=GetID() function s.initial_effect(c) c:SetUniqueOnField(1,0,id) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --effect gain local e2=Effect.CreateEffect(c) e2:SetDescription(aux.String...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Tribute 1 monster, then target 1 card your opponent controls; destroy it.
--弩弓部隊 --Ballista Squad --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCost(s.cost) e1:SetTarget(s.tar...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your Main Phase or your opponent's Battle Phase: You can pay 500 Life Points; immediately after this effect resolves, Normal Summon/Set 1 monster.
--血の代償 --Ultimate Offering local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --instant local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetCategory(CATEGORY_SUMMON...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Tribute Summoned: You can add 1 "Floowandereeze" Spell/Trap from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 monster. While this Tribute Summoned card is in the Monster Zone, your opponent cannot activate the effects of Special Summoned monsters they cont...
--ふわんだりぃず×えんぺん --Floowandereeze & Empen --scripted by XyLeN local s,id=GetID() function s.initial_effect(c) --Search 1 "Flundereeze" Spell/Trap and Summon 1 monster from hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SUMMON) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control "Visas Starfrost" or a monster with 1500 ATK/2100 DEF, you can Special Summon this card (from your hand). You can only Special Summon "Mannadium Torrid" once per turn this way. If this card is destroyed by battle or card effect: You can Special Summon 1 "Mannadium" Tuner from your Deck. You can only use ...
--マナドゥム・トリッド --Mannadium Torrid --Scripted by Satella local s,id=GetID() function s.initial_effect(c) --Special Summon itself from your hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_PROC) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Equip only to a "Plunder Patroll" monster. It gains 500 ATK, also your opponent cannot target it with card effects. You can send this equipped card to the GY; Special Summon 1 "Plunder Patroll" monster from your Extra Deck with the same Attribute as a monster on the field or in the GY, then take the monster that was eq...
--海造賊-象徴 --Emblem of the Plunder Patroll --Scripted by Naim local s,id=GetID() function s.initial_effect(c) --Activate aux.AddEquipProcedure(c,nil,aux.FilterBoolFunction(Card.IsSetCard,SET_PLUNDER_PATROLL)) --Equipped monster gains 500 ATK local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_EQUIP) e1:SetCode(E...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a "Marincess" Link Monster(s) you control is destroyed by battle or card effect: Target 1 of those monsters; Special Summon 1 "Marincess" Link Monster from your Extra Deck with a lower Link Rating than that monster. (This is treated as a Link Summon.) It is unaffected by your opponent's card effects while you contro...
--海晶乙女雪花 --Marincess Snow --Credit to Larry126 local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_DESTROYED) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
While you control a Level 11 or lower "Flower Cardian" monster: You can Special Summon this card from your hand, also you cannot Normal or Special Summon monsters for the rest of this turn, except "Flower Cardian" monsters. When this card is targeted for an attack: You can negate the attack, end the Battle Phase, then ...
--花札衛-桐- --Flower Cardian Paulownia local s,id=GetID() function s.initial_effect(c) --Special Summon this card from your hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCondition(s...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card destroys an opponent's Defense Position monster by battle, you can select and Special Summon 1 Level 4 or lower Insect-Type monster from your Graveyard.
--スパイダー・スパイダー --Spyder Spider local s,id=GetID() function s.initial_effect(c) --spsummon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetCode(EVENT_BATT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Special Summoned by the effect of an "Evoltile" monster: It gains 200 ATK. If this card was Special Summoned by the effect of an "Evoltile" monster, each time this card destroys an opponent's monster by battle: You can add 1 "Evoltile" monster from your Deck to your hand.
--エヴォルダー・ケラト --Evolsaur Cerato local s,id=GetID() function s.initial_effect(c) --atkup local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCondition(aux.evospcon) e1:SetOperation(s.atkop) c:RegisterEffec...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters This card's name becomes "Red Dragon Archfiend" while on the field or in the GY. Once per turn: You can destroy as many other Special Summoned Effect Monsters on the field as possible with ATK less than or equal to this card's, then inflict 500 damage to your opponent for each monster de...
--レッド・デーモンズ・ドラゴン・スカーライト --Scarlight Red Dragon Archfiend local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Synchro Summon Procedure Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) --Name becomes "Red Dragon Archfiend" local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate by showing your opponent 1 "Venom" monster in your hand. Negate the activation and effect of an opponent's Spell Card, and destroy it.
--蛇神の勅命 --Snake Deity's Command local s,id=GetID() function s.initial_effect(c) --negate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s.condition) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOper...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a Machine monster: Send 1 "Jinzo" from your hand or Deck to the GY; inflict 600 damage to your opponent. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Machine monster in your GY; send 1 "Jinzo" monster from your Deck to the GY, ...
--サイキック・ウェーブ --Psychic Wave --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetCondition(s.condition) e1:SetCost(s.c...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters When this card is Special Summoned: You can target 1 card in your Pendulum Zone; Special Summon it, also this card cannot attack for the rest of this turn. You can only use this effect of "Odd-Eyes Meteorburst Dragon" once per turn. Monsters in your opponent's possession cannot activate ...
--オッドアイズ・メテオバースト・ドラゴン --Odd-Eyes Meteorburst Dragon local s,id=GetID() function s.initial_effect(c) --Must be properly summoned before reviving c:EnableReviveLimit() --Synchro summon procedure Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) --Special summon 1 monster from pendulum zone local e1=Effect....
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can reveal 1 Ritual Monster in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Talismandra". If this card is Special Summoned from the Deck: You can add 1 Ritual Monster from your Deck to your hand. You can only use 1 "Impcantation Talismandr...
--魔神儀-タリスマンドラ --Impcantation Talismandra local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,id) e1:SetCost(s.spcost...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Destroy 1 "Memento" monster in your hand or face-up field, and if you do, take 1 "Memento" monster from your Deck with a different name, and either add it to your hand or Special Summon it in Defense Position. During your Main Phase: You can banish this card from your GY, then target 1 "Memento" monster you control; if...
--メメント・ボーン・パーティー --Mementotlan Bone Party --Scripted by Satellaa local s,id=GetID() function s.initial_effect(c) --Add or Special Summon 1 "Memento" monster from your Deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_SEARCH+CATEGORY_TOHAND+CAT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When 2 or more monsters are Special Summoned at the same time: Destroy all monsters on the field.
--大落とし穴 --Giant Trap Hole local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEff...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Sea Kamen" + "Gruesome Goo" + "Amazon of the Seas"
--黒き人食い鮫 --Man-eating Black Shark local s,id=GetID() function s.initial_effect(c) --fusion material c:EnableReviveLimit() Fusion.AddProcMix(c,true,true,71746462,65623423,17968114) end
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Tribute this card to select 1 Level 4 or lower "Jurrac" monster in your Graveyard, except "Jurrac Aeolo". Special Summon that monster from the Graveyard.
--ジュラック・アウロ --Jurrac Aeolo local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCos...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When an opponent's Spell/Trap Card, or monster effect, is activated that targets a card(s) you control, while you control a "Vanquish Soul" monster: Negate the activation, and if you do, destroy that card, then you can inflict damage to your opponent equal to the ATK of 1 "Vanquish Soul" monster you control. You can on...
--VS龍帝ノ槍 --Vanquish Soul Calamity Caesar --Scripted by Larry126 local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY+CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINI...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
As long as this card remains face-up on the field, increase the ATK of all DARK monsters by 500 points and decrease the ATK of all LIGHT monsters by 400 points.
--見習い魔女 --Witch's Apprentice local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetTarget(s.tg1) e1:SetValue(500) c:RegisterEffect(e1) loca...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your Standby Phase, if this card is in your GY because it was destroyed by battle and sent there since your last Standby Phase: Target 1 "Destiny HERO" monster in your GY, except "Destiny HERO - Fear Monger"; Special Summon that target.
--D-HERO ドゥームガイ --Destiny HERO - Fear Monger local s,id=GetID() function s.initial_effect(c) --reg local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EVENT_BATTLE_DESTROYED) e1:SetOperation(s.regop) c:RegisterEffect(e1) end ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During the Main Phase: You can discard 1 card, then activate 1 of these effects; ● Special Summon 1 Gemini monster from your Deck as an Effect Monster that gains its effects. ● Tribute 1 Gemini monster, and if you do, Special Summon 1 FIRE Warrior monster from your hand or Deck. Then, if you Tributed a Gemini monster t...
--デュアル・アブレーション --Gemini Ablation --Logical Nonsense --Substitute ID local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER|TIMING_MAIN_END) c:RegisterEffect(e1) --Special Sum...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy it, unless your opponent pays 1000 LP to negate this effect.
--No.44 白天馬スカイ・ペガサス --Number 44: Sky Pegasus local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon Procedure Xyz.AddProcedure(c,nil,4,2) --Destroy 1 face-up monster your opponent controls local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetDescription(aux.Stringid(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your Main Phase, you can equip this card to 1 face-up monster your opponent controls. That monster loses 800 ATK and DEF. When it is destroyed by battle and sent to the Graveyard, its controller sends cards equal to its Level from the top of their Deck to the Graveyard.
--C・スネーク --Iron Chain Snake local s,id=GetID() function s.initial_effect(c) --equip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_EQUIP) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetTarget(s.eqtg) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned using a "Blackwing" monster as Material, it is treated as a Tuner while face-up on the field. Cannot be destroyed by card effects. You can target 1 "Blackwing" monster in your Graveyard; this card's Level becomes the same as that monster's. You can...
--A BF-神立のオニマル --Assault Blackwing - Onimaru the Divine Thunder local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) c:EnableReviveLimit() --add type local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] Your opponent cannot activate a Spell/Trap Card, or monster effect, when your "Solfachord" Pendulum Monster(s) is Pendulum Summoned. ---------------------------------------- [ Monster Effect ] You can Special Summon this card (from your hand) by Tributing 2 Pendulum Monsters. You can only use each o...
--ドドレミコード・クーリア --DoSolfachord Coolia --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) Pendulum.AddProcedure(c) --act limit local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetRange(LOCATION_PZONE) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetOperation(s....
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this face-up card leaves the field: You can discard 1 Cyberse monster, and if you do, draw 2 cards. You can only use this effect of "Flame Bufferlo" once per turn.
--フレイム・バッファロー --Flame Bufferlo local s,id=GetID() function s.initial_effect(c) --draw local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DRAW+CATEGORY_HANDES) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_LEAVE_FIELD) e1:SetProperty(EFFECT_FLAG_D...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.
--No.70 デッドリー・シン --Number 70: Malevolent Sin local s,id=GetID() function s.initial_effect(c) --xyz summon Xyz.AddProcedure(c,nil,4,2) c:EnableReviveLimit() --remove local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetPrope...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Special Summon 1 "Unchained" monster from your hand or GY. If this Set card is destroyed by card effect: You can Special Summon 1 "Unchained" monster from your Deck. You can only use each effect of "Abominable Chamber of the Unchained" once per turn.
--破械雙極 --Abominable Chamber of the Unchained --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When exactly 1 face-up "Ghostrick" monster you control (and no other cards) is destroyed by battle or an opponent's card effect and sent to your GY: Target 2 "Ghostrick" monsters in your GY with different names from the destroyed monster; Special Summon them in face-down Defense Position.
--ゴーストリック・ブレイク --Ghostrick Break local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_TO_GRAVE) e1:SetCondition(s.conditi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card is used to Ritual Summon "Hungry Burger". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute from the field or your hand.
--ハンバーガーのレシピ --Hamburger Recipe local s,id=GetID() function s.initial_effect(c) Ritual.AddProcGreaterCode(c,6,nil,30243636) end
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If only your opponent controls a monster, you can Special Summon this card (from your hand). While you control a Link-3 or higher "Dinowrestler" monster, face-up monsters you control are unaffected by the activated effects of your opponent's Link-3 or lower monsters.
--ダイナレスラー・バーリオニクス --Dinowrestler Valeonyx --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.sp...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you have a "Winged Kuriboh" monster in your GY: Pay half your LP; add 1 "Polymerization" Spell or "Fusion" Spell from your Deck to your hand. If this card is in your GY: You can banish 3 copies of "Sabatiel - The Philosopher's Stone" from your GY, then target 1 monster on the field; it gains ATK equal to the ATK of ...
--賢者の石-サバティエル --Sabatiel - The Philosopher's Stone local s,id=GetID() function s.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(s.conditi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a face-up Rock monster you control is sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can add from your Deck to your hand, 1 "Iron Core of Koa'ki Meiru" or 1 card that specifically lists "Iron Core of Koa'ki Meiru" in its text, ex...
--コアキメイル・サプライヤー --Koa'ki Meiru Supplier --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon itself local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_TO_G...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only us...
--"罪宝狩りの悪魔" --WANTED: Seeker of Sinful Spoils --Scripted by Satellaa local s,id=GetID() function s.initial_effect(c) --Add 1 "Diabellestarr" monster from your Deck or GY to your hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFF...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate only when an effect of drawing card(s) is activated. Both players see the cards drawn by the effect and discard them all to the Graveyard.
--無効 --Muko local s,id=GetID() function s.initial_effect(c) --change effect local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s.condition) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s.condition(e,tp,eg,ep,ev,re,r,rp) if not re:IsHasPro...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must first be Special Summoned with "Max Metalmorph" that was activated by Tributing a Level 5 or higher Dragon monster. You can reveal this card in your hand; Set 1 "Metalmorph" Trap from your Deck, and if you do, shuffle this card into the Deck. When your opponent activates a card or ef...
--レッドアイズ・ブラックフルメタルドラゴン --Red-Eyes Black Fullmetal Dragon --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Set 1 "Metalmorph" Trap from your Deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TODECK) e1:SetType(EFFECT_TYPE_IG...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add from your Deck to your hand, 1 "Ghostrick" monster whose Level is less than or equal to the number of "Ghostrick" monsters you contro...
--ゴーストリック・キョンシー --Ghostrick Jiangshi local s,id=GetID() function s.initial_effect(c) --summon limit local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CANNOT_SUMMON) e1:SetCondition(s.sumcon) c:RegisterEffect(e1) --turn set local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Str...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card attacks a face-down Defense Position monster, you can destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. If you do, this card is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until t...
--サーチ・ストライカー --Search Striker local s,id=GetID() function s.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BATTLE_START) e1:SetCondition(s.descon) e1:SetTarge...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 face-up Xyz Monster on the field that has no Xyz Material; destroy that target.
--ギャラクシー・ストーム --Galaxy Storm local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER_E) e1:SetTarget(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Special Summon this card (from your hand) by Tributing 1 "Helios - The Primordial Sun". This card's ATK/DEF become the number of banished monsters x 200. During the End Phase, if this card is in the GY because it was destroyed by battle and sent there this turn: You can Special Summon this card, and it gains 30...
--ヘリオス・デュオ・メギストス --Helios Duo Megistus local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.hspcon) e1:SetTarget(s.hsptg)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 "Frightfur" Fusion Monster + 1+ "Fluffal" and/or "Edge Imp" monsters When this card is Fusion Summoned: You can target 1 "Frightfur" monster in your GY; Special Summon it. All "Frightfur" monsters you control gain 400 ATK. If this card was Fusion Summoned using 3 or more Fusion Materials, it cannot be destroyed by ba...
--デストーイ・サーベル・タイガー --Frightfur Sabre-Tooth local s,id=GetID() function s.initial_effect(c) --Fusion material c:EnableReviveLimit() Fusion.AddProcMixRep(c,true,true,s.mfilter2,1,99,s.mfilter1) --Special summon from the Graveyard local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetCategory(C...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is activated: You can add 1 "Penguin" card from your Deck to your hand, except "Royal Penguins Garden". Once per turn, during your Main Phase: You can decrease the Level of 1 "Penguin" monster in your hand or face-up field by 1 (until the end of this turn), then discard 1 card. You can only activate 1 "R...
--ロイヤル・ペンギンズ・ガーデン --Royal Penguins Garden --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] If a Pendulum Monster you control attacks, for that battle, it cannot be destroyed by battle, also you take no battle damage. At the end of the Damage Step, if a Pendulum Monster you control attacked: All monsters your opponent currently controls lose ATK equal to that attacking monster's ATK, until...
--涅槃の超魔導剣士 --Nirvana High Paladin local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --pendulum summon Pendulum.AddProcedure(c,false) Synchro.AddProcedure(c,nil,1,1,Synchro.NonTunerEx(Card.IsType,TYPE_SYNCHRO),1,99,s.matfilter) --indes local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can discard this card to the Graveyard; add 1 "Skyscraper" from your Deck to your hand. If "Skyscraper" is not face-up on the field, destroy this card.
--E・HERO キャプテン・ゴールド --Elemental HERO Captain Gold local s,id=GetID() function s.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCost(Cost.SelfDiscardT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During the Main Phase: The turn player can activate these effect(s). ● Pay 1000 LP; immediately after this effect resolves, Normal Summon/Set 1 monster from your hand that requires 1 Tribute, without Tributing. ● Pay 2000 LP; immediately after this effect resolves, Normal Summon/Set 1 monster from your hand that requir...
--死皇帝の陵墓 --Mausoleum of the Emperor local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Activate 1 of these effects local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Fiend-Type monster in your hand. Negate the effects of LIGHT and DARK monsters that activate during the Main Phase.
--コアキメイル・デビル --Koa'ki Meiru Doom local s,id=GetID() function s.initial_effect(c) --cost local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetCountLimit(1) e1:SetRange(LOCATION...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters If this card was Synchro Summoned using a Synchro Monster as material, it can make a second attack during each Battle Phase. You can only use each of the following effects of "Battlewasp - Hama the Conquering Bow" once per turn. ● When this card inflicts battle damage to your opponent: Y...
--B・F-降魔弓のハマ --Battlewasp - Hama the Conquering Bow local s,id=GetID() function s.initial_effect(c) --Must be properly summoned before reviving c:EnableReviveLimit() --Synchro summon procedure Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) --If synchro summoned using a synchro monster, can make a secon...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a Zombie monster(s) is Special Summoned from your opponent's GY to your field: Target 2 cards on the field; destroy them.
--王墓の罠 --Trap of the Imperial Tomb local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCondition(s.condition) e1:SetTarget(s.t...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] If you have no card in your other Pendulum Zone: You can destroy this card, and if you do, shuffle 1 face-up Spellcaster Pendulum Monster from your Extra Deck into your Main Deck, except "Mythical Beast Bashilisk", then draw 1 card. You can only use this effect of "Mythical Beast Bashilisk" once per...
--魔導獣 バジリスク --Mythical Beast Bashilisk local s,id=GetID() function s.initial_effect(c) Pendulum.AddProcedure(c) c:EnableCounterPermit(COUNTER_SPELL) --todeck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_TODECK+CATEGORY_DRAW) e1:SetType(EFFECT_TYPE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster gains 1000 ATK until the end of this turn. You can ...
--斬機アディオン --Mathmech Addition --Scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special summon itself from hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFF...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent Normal or Special Summons a monster(s), except during the Damage Step: You can Special Summon this card from your hand to the opponent's field in Defense Position. The controller of this card cannot Xyz Summon.
--飛翔するG --Flying "C" local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetRange(LOCATION_HAND) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCond...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When exactly 1 monster is destroyed by battle, and that monster is sent to the GY: Special Summon that monster to the same field it was on, in the same battle position it was in when destroyed. * The above text is unofficial and describes the card's functionality in the OCG.
--時の機械-タイム・マシーン --Time Machine local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_BATTLE_DESTROYED) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) end functi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
3+ Level 3 monsters While this card has material, it can attack a number of times each Battle Phase, up to the number of materials attached to it. At the start of the Damage Step, if this card battles: It gains 200 ATK. When another monster's effect is activated (Quick Effect): You can detach 1 material from this card;...
--亜種羅王 --Ashura King --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon procedure Xyz.AddProcedure(c,nil,3,3,nil,nil,Xyz.InfiniteMats) --Multiple attacks local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_EXTRA_ATTACK) e1:SetValue(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 face-up monster you control; this turn, it cannot be destroyed by battle, players take no battle damage from its attacks, and if it attacks an opponent's monster, destroy that opponent's monster after damage calculation.
--渾身の一撃 --Full-Force Strike local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Elemental HERO Wildheart" + "Elemental HERO Necroshade" Must be Fusion Summoned. If this card is Special Summoned: Target 1 monster your opponent controls; destroy that target, then Special Summon 1 monster from your opponent's GY to their field.
--E・HERO ネクロイド・シャーマン --Elemental HERO Necroid Shaman local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Fusion Materials Fusion.AddProcMix(c,true,true,86188410,89252153) --Must be Fusion Summoned local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned: You can activate this effect; if you still control this face-up card, your opponent chooses 1 of these effects for you to apply. ● This card gains 800 ATK for each Zombie monster currently in your GY. ● Inflict 500 damage to your opponent for each Zombie monster in your GY. I...
--お菓子の大精霊ウィーン --Ween, the Spirit of Treats --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Make your opponent choose 1 of these effects for you to apply local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DAMAGE) e1:SetType(EFFECT_TY...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 1 face-up monster on the field; return it to the hand. If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the Ex...
--うきうきメルフィーズ --Merry Melffys --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) --Return 1 target on the field to hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is destroyed by battle and sent to the GY: You can place 1 "Volcanic" monster from your Deck on top of your Deck.
--ヴォルカニック・リボルバー --Volcanic Blaster local s,id=GetID() function s.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BATTLE_DESTROYED) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOper...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 DARK Tuner + 1+ non-Tuner monsters Once per turn, when your opponent activates a Spell/Trap Card while you have no cards in your hand (Quick Effect): You can negate the activation, and if you do, destroy it.
--煉獄龍 オーガ・ドラグーン --Void Ogre Dragon local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_DARK),1,1,Synchro.NonTuner(nil),1,99) c:EnableReviveLimit() --Negate Spell/Trap activation local e1=Effect.CreateEffect(c) e1:SetDescriptio...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal or Special Summoned: You can target 1 card in your opponent's Graveyard; place it on either the top or bottom of their Deck. You can only use this effect of "Wattsychic Fighter" once per turn.
--エレキック・ファイター --Wattsychic Fighter local s,id=GetID() function s.initial_effect(c) --to deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TODECK) e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_CARD_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 card that specifically lists any of those cards in its text, from your Deck to your hand, except "Dark Beckoning Beast". You can only use this effect of "Dark Beckonin...
--暗黒の招来神 --Dark Beckoning Beast --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --Search 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 card that mentions any of those cards local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stri...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Fiend monsters you control, except "Fiendish Rhino Warrior", cannot be destroyed by battle or card effects. If this card is sent to the GY: You can send 1 Fiend monster from your Deck to the GY, except "Fiendish Rhino Warrior". You can only use this effect of "Fiendish Rhino Warrior" once per turn.
--魔サイの戦士 --Fiendish Rhino Warrior local s,id=GetID() function s.initial_effect(c) --Other fiend monsters cannot be destroyed by battle or effects local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(LOCATION_MZONE,0) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a "Dream Mirror" monster you control would be Tributed to activate its own effect, shuffle it into the Deck instead of sending it to the GY. During the Main Phase: You can send this face-up card to the GY; place 1 of your "Dream Mirror of Joy" or "Dream Mirror of Terror" that is banished or in your GY, face-up in yo...
--夢魔鏡の夢語らい --Dream Mirror Recap --Logical Nonsense local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_MAIN_END) c:RegisterEffect(e1) --Your "Dream Mirror" monsters are shuffled into the...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] You can target 1 "Performapal" card you control; return it to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as the one returned to the hand by this effect (even if this card leaves the field). You can only use this effect of "Performa...
--EMリターンタンタン --Performapal Handstandaccoon local s,id=GetID() function s.initial_effect(c) --pendulum summon Pendulum.AddProcedure(c) --to hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_T...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, if there are less than 3 Kaiju Counters on this card: You can target 1 "Kaiju" monster on the field; change it to face-down Defense Position, then place 1 Kaiju Counter on this card (max. 3). If this card in your possession is destroyed by an opponent's card and sent to your GY: You can draw 2 cards. You...
--壊獣捕獲大作戦 --Kaiju Capture Mission local s,id=GetID() function s.initial_effect(c) c:EnableCounterPermit(COUNTER_KAIJU) c:SetCounterLimit(COUNTER_KAIJU,3) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --position change local e2=Effe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict 500 damage to your opponent. Each time a Normal or Quick-Play Spell Card resolves, this card gains 200 ATK until the end of this turn.
--デス・ヴォルストガルフ --Des Volstgalph local s,id=GetID() function s.initial_effect(c) --damage local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_BATTLE_DEST...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a Spell/Trap Card, or monster effect, is activated, while "The Sanctuary in the Sky" is on the field: Negate the activation, and if you do, destroy it.
--神罰 --Divine Punishment local s,id=GetID() function s.initial_effect(c) --Activate(effect) local e4=Effect.CreateEffect(c) e4:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e4:SetType(EFFECT_TYPE_ACTIVATE) e4:SetCode(EVENT_CHAINING) e4:SetCondition(s.condition) e4:SetTarget(s.target) e4:SetOperation(s.activate)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a "Ki-sikil" monster, you can Special Summon this card (from your hand). You can only Special Summon "Live☆Twin Lil-la Treat" once per turn this way. When either player takes damage from a battle involving an "Evil★Twin" monster: You can banish this card from your GY, then target 1 face-up monster your o...
--Live☆Twin リィラ・トリート --Live☆Twin Lil-la Treat --Scripted by Hel local s,id=GetID() function s.initial_effect(c) --Special Summon itself from hand local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetRange(LOCATION_HAND) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
A "Shark Drake" Xyz Monster that has this card as material gains this effect. ● Once per turn: You can detach 2 materials from this card, then target 1 Spell/Trap on the field; attach it to this card as material. You can only use each of the following effects of "Drake Shark" once per turn. If this card is added to you...
--ドレイク・シャーク --Drake Shark --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon this card if it is added to the hand, except by drawing it local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a "Blackwing" monster other than "Blackwing - Kris the Crack of Dawn", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Kris the Crack of Dawn" once per turn this way. Once per turn, this card cannot be destroyed by Spell/Trap effects.
--BF-残夜のクリス --Blackwing - Kris the Crack of Dawn local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,id,EFFECT_COUNT_COD...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned while you control another "Ursarctic" monster: You can...
--ベアルクティ-メガビリス --Ursarctic Megabilis --scripted by Rundas local s,id=GetID() function s.initial_effect(c) --special summon c:RegisterEffect(aux.CreateUrsarcticSpsummon(c,id)) --Banish local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,1)) e2:SetCategory(CATEGORY_REMOVE) e2:SetType(EFFECT_TYPE_SING...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
(Quick Effect): You can discard this card; inflict 1000 damage to your opponent, and if you do, skip your next Draw Phase. You can only use this effect of "Fire Cracker" once per turn. Each time your opponent takes effect damage, place 1 counter on this card. Once per turn, during the End Phase: Remove all counters fro...
--ファイヤークラッカー --Fire Cracker local s,id=GetID() function s.initial_effect(c) c:EnableCounterPermit(0x42) --damage local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_FREE_C...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is sent to the GY as material for the Fusion or Link Summon of a "Prank-Kids" monster: You can send 1 "Prank-Kids" card from your Deck to the GY, except "Prank-Kids Fansies", then you can Special Summon 1 "Prank-Kids" monster from your hand or Deck in Defense Position, except "Prank-Kids Fansies". You can ...
--プランキッズ・パルス --Prank-Kids Fansies local s,id=GetID() function s.initial_effect(c) --indes local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BE_MATERIAL) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_D...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Wind-Up" monster from your hand or Deck. When a face-up "Wind-Up" monster on the field is destroyed and sent to your Graveyard (except during the Damage Step): You can detach 1 Xyz Material from this card to target that mo...
--発条空母ゼンマイティ --Wind-Up Carrier Zenmaity local s,id=GetID() function s.initial_effect(c) --xyz summon Xyz.AddProcedure(c,nil,3,2) c:EnableReviveLimit() --spsummon local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Remove from play 1 Insect-Type monster from your Graveyard and select 1 monster your opponent controls. Destroy the selected monster.
--ライヤー・ワイヤー --Lair Wire local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER) e1:SetCost(s.cost) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Level 7 or higher Plant-Type monsters (1 from your hand and 1 from your Graveyard). Once per turn: You can negate the effects of all other face-up cards currently on the field, until the end of this turn.
--大凛魔天使ローザリアン --Rosaria, the Stately Fallen Angel local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Special Summon procedure local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During the Battle Phase, if an "Elemental HERO" monster you controlled was destroyed by battle this turn: Make the Battle Damage from 1 of your opponent's monsters 0.
--ヒーロースピリッツ --Hero Spirit local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetCondition(s.condition) e1:SetOperation(s.activate) c:RegisterEffect(e1) aux.GlobalCheck(s...