instruction stringclasses 1
value | input stringlengths 10 1.11k | output stringlengths 67 7.06k |
|---|---|---|
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card attacks a Defense Position monster while equipped with a Dragon "Dragunity" monster, inflict piercing battle damage. | --ドラグニティ-アングス
--Dragunity Angusticlavii
local s,id=GetID()
function s.initial_effect(c)
--pierce
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_PIERCE)
e1:SetCondition(s.pcon)
c:RegisterEffect(e1)
end
s.listed_series={SET_DRAGUNITY}
function s.pcon(e)
return e:GetHandler():GetEq... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 card in your opponent's GY; shuffle it into the Deck. | --おろかな転生
--Foolish Return
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:Registe... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | (Quick Effect): You can send this card from your hand or field to the GY, then target 1 monster your opponent controls; move that target to another of their Main Monster Zones. | --電送擬人エレキネシス
--Wattkinetic Puppeteer
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--move
local e2=Effect.CreateEffect(c)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_HAND|LOCATION_MZONE)
e2:SetCountLimit(1)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2+ "Gouki" monsters The first time each monster this card points to would be destroyed by battle each turn, it is not destroyed. During your Main Phase: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except "Gouki" monsters, also, your opponent Special Summons 1 or 2 monster... | --剛鬼デストロイ・オーガ
--Gouki Destroy Ogre
local s,id=GetID()
function s.initial_effect(c)
--link summon
Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_GOUKI),2)
c:EnableReviveLimit()
--indes
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_INDESTRUCTABLE_COUNT)
e1:SetRan... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn: You can discard 1 WATER monster to the Graveyard, then target 1 monster in either player's Graveyard; return that target to either the top or bottom of the Deck. | --アビス・ウォリアー
--Abyss Warrior
local s,id=GetID()
function s.initial_effect(c)
--to hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCategory(CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] If your opponent controls a monster: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Abyss Actor - Extras" once per turn. ---------------------------------------- [ Monster Effect ] You can Tribute this card; place 1 "Abyss Actor" Pendulum Monster from your... | --魔界劇団-エキストラ
--Abyss Actor - Extras
local s,id=GetID()
function s.initial_effect(c)
--pendulum summon
Pendulum.AddProcedure(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_PZON... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is Normal or Special Summoned: You can target 1 "@Ignister" monster in your GY; add it to your hand. If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can target 1 "A.I." Spell/Trap in your GY; add it to your hand. You can only use each effect of "Doyon @Ignister" onc... | --ドヨン@イグニスター
--Doyon @Ignister
--scripted by Logical Nonsense, credits to Larry126
--Substitute ID
local s,id=GetID()
function s.initial_effect(c)
--Upon normal summon, add "@Ignister" monster from GY to hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | FLIP: This card gains 300 ATK and DEF. | --ワーム・ディミクレス
--Worm Dimikles
local s,id=GetID()
function s.initial_effect(c)
--flip
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FLIP+EFFECT_TYPE_SINGLE)
e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE)
e1:SetOperation(s.adop)
c:RegisterEffect(e1)
end
function s.adop(e,tp,eg,ep,ev,re,r,rp)
local c... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is Normal or Special Summoned: You can send 1 "Dragonmaid" card from your Deck to the GY, except "Parlor Dragonmaid". At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 8 "Dragonmaid" monster from your hand or GY. You can only use each effect of "P... | --ドラゴンメイド・パルラ
--Parlor Dragonmaid
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--mill
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProp... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot attack directly. If this card destroys a monster by battle: This card loses 200 ATK. | --ダーク・ヒーロー ゾンバイア
--Zombyra the Dark
local s,id=GetID()
function s.initial_effect(c)
--cannot direct attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_DIRECT_ATTACK)
c:RegisterEffect(e1)
--atkdown
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TY... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Special Summon 2 "Ice Pillar Tokens" (Aqua/WATER/Level 4/ATK 1900/DEF 1200) in Defense Position, also you cannot Special Summon from the Extra Deck for the rest of this turn after this card resolves. During your Main Phase: You can banish this card from your GY; immediately after this effect resolves, Normal Summon 1 W... | --極寒の氷柱
--Twin Pillars of Ice
--Scripted by The Razgriz
local s,id=GetID()
local TOKEN_ICE_PILLAR=id+1
function s.initial_effect(c)
--Special Summon 2 "Ice Pillar Tokens" in Defense Position
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When an opponent's monster declares an attack: Target 1 "Speedroid" monster in your Graveyard; banish both it and 1 "Speedroid" Tuner monster in your hand, and if you do, Special Summon from your Extra Deck, 1 Synchro Monster whose Level equals the total original Levels of those 2 monsters. During your opponent's Battl... | --ダイスロール・バトル
--Dice Roll Battle
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetCondition(s.condition)
e1:SetTarget(... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control only 1 face-up monster: Target that monster; until the end of this turn, it gains ATK equal to the ATK of the monster your opponent currently controls with the lowest ATK (your choice, if tied). | --不屈の闘志
--Unbreakable Spirit
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(TIMING_DAMAGE_S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If your opponent controls 4 or more cards than you do, you can Special Summon this card (from your hand). Your opponent can only activate 1 Spell/Trap Card each turn. | --氷結界の交霊師
--Medium of the Ice Barrier
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(s.spcon)
c:RegisterEffect(e1)
-... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During the Main Phase: Banish 1 or more DARK monsters from your GY, then target 1 DARK Xyz Monster you control; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster, whose Rank equals that of the targeted monster you control + the number of monsters banished, by using ... | --RUM-ファントム・フォース
--Phantom Knights' Rank-Up-Magic Force
--scripted by AlphaKretin and by edo9300
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Draw 2 cards, if the combined ATK of all your face-up Attack Position monsters (minimum 2) is less than the ATK of your opponent's face-up monster with the lowest ATK. You cannot Summon or change battle position the turn you activate this card. | --捨て身の宝札
--Card of Sacrifice
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,T... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Equip only to a "Salamangreat" monster. The equipped monster cannot be destroyed by battle or card effects, and if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If the equipped monster is a "Salamangreat" Link Monster you control that was Link Summoned using a monster with its ... | --転生炎獣の烈爪
--Salamangreat Claw
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
c:SetUniqueOnField(1,0,id)
aux.AddEquipProcedure(c,nil,aux.FilterBoolFunction(Card.IsSetCard,SET_SALAMANGREAT))
aux.EnableCheckReincarnation(c)
--indes
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_EQUI... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If a "The Phantom Knights" monster(s) is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, then you can increase its Level by 1. You can banish this card from your GY; Special Summon 1 "The Phantom Knights" monster from your hand, except "The Phantom Knight... | --幻影騎士団ステンドグリーブ
--The Phantom Knights of Stained Greaves
--Scripted by Larry126
local s,id=GetID()
function s.initial_effect(c)
--Special Summon itself from the hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYP... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn: You can increase the Levels of all "Chronomaly" monsters you currently control by 1. | --先史遺産ゴールデン・シャトル
--Chronomaly Golden Jet
local s,id=GetID()
function s.initial_effect(c)
--lvup
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetTarget(s.lvtg)
e1:SetOperation(s.lvop)
c:RegisterEffect(e1... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can target 1 card you control; destroy it, then you can destroy 1 Spell/Trap on the field. If this card is in your GY: You can target 1 Fiend monster or 1 face-down card you control; destroy it, and if you do, Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only us... | --破械神シュヤーマ
--Unchained Soul of Shyama
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Destroy 1 card you control then you can destroy 1 Spell/Trap on the field
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_IGNITION... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Special Summon this card (from your hand) by Tributing 1 Warrior-Type monster, and if you do, it gains ATK equal to the Tributed monster's original ATK. | --ターレット・ウォリアー
--Turret Warrior
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(s.spcon)
e1:SetTarget(s.sptg)
e1:SetOp... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2+ Level 9 monsters Once per turn (Quick Effect): You can detach 1 material from this card and declare 1 Attribute; this turn, all face-up monsters on the field become that Attribute, also all monsters in your opponent's possession with that Attribute cannot activate their effects or attack. Monsters that "True Draco" ... | --真竜皇V.F.D
--True King of All Calamities
local s,id=GetID()
function s.initial_effect(c)
--Xyz Summon
Xyz.AddProcedure(c,nil,9,2,nil,nil,Xyz.InfiniteMats)
c:EnableReviveLimit()
--Attribute change and prevent effect activation
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Equip only to a Normal Summoned/Set monster. It gains 1000 ATK. You take no battle damage from attacks involving it. | --シールドバッシュ
--Bashing Shield
local s,id=GetID()
function s.initial_effect(c)
aux.AddEquipProcedure(c,nil,aux.FilterBoolFunction(Card.IsSummonType,SUMMON_TYPE_NORMAL))
--Atk up
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_EQUIP)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(1000)
c:RegisterEffect(e1)
--n... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 Spellcaster monster on the field, then activate 1 of these effects; ● That face-up monster is unaffected by other Spell effects this turn. ● That face-up monster is unaffected by Trap effects this turn. | --トーラの魔導書
--Spellbook of Wisdom
local s,id=GetID()
function s.initial_effect(c)
--Targeted spellcaster monster becomes unaffected by spells or traps
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetO... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 Level 3 or lower EARTH Warrior monster you control; send it to the GY, and if you do, Special Summon 1 Level 4 or higher EARTH Warrior monster from your Deck, then, if you control a "Puppet" monster that was originally an EARTH Warrior, that Special Summoned monster gains ATK/DEF equal to the number of cards c... | --プロモーション
--Promotion
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EV... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 2 Level 6 or higher Spellcaster-Type monsters, and cannot be Special Summoned by other ways. During either player's turn, when a Trap Card is activated: You can negate the activation, and if you do, destroy it. This card must be face-... | --黒の魔法神官
--Sorcerer of Dark Magic
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--cannot special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(aux.FALSE)
c:RegisterEffect(e1)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Tuner + 1+ non-Tuner DARK monsters Once per turn: You can target 1 monster your opponent controls; this card loses exactly 500 ATK/DEF, and if it does, send that target to the GY. * The above text is unofficial and describes the card's functionality in the OCG. | --ダークエンド・ドラゴン
--Dark End Dragon
local s,id=GetID()
function s.initial_effect(c)
--synchro summon
Synchro.AddProcedure(c,nil,1,1,Synchro.NonTunerEx(Card.IsAttribute,ATTRIBUTE_DARK),1,99)
c:EnableReviveLimit()
--send to grave
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | FLIP: Target 1 Spell/Trap Card on the field; destroy that target. | --ワーム・アポカリプス
--Worm Apocalypse
local s,id=GetID()
function s.initial_effect(c)
--flip
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FLIP+EFFECT_TYPE_SINGLE)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetTarget(s.destg)
e1:SetOperation(s.desop)
c:RegisterEffect(e1)
end
f... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Tribute 1 Fusion or Synchro Monster; Special Summon 1 monster from your Deck with the same Level as the Tributed monster's original Level, but return it to the hand during the End Phase. You can only activate 1 "Mutamorphosis" per turn. | --突然回帰
--Mutamorphosis
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If a face-up EARTH Machine monster(s) you control is destroyed by battle or card effect: You can target 1 card on the field; destroy it. You can banish this card from your GY; Set 1 "Outrigger Extension" or "Spin Turn" from your Deck or GY. You can only use each effect of "Crusher Run" once per turn. | --超整地破砕
--Crusher Run
--scripted by Logical Nonsense
--Substitute ID
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e0=Effect.CreateEffect(c)
e0:SetDescription(aux.Stringid(id,0))
e0:SetType(EFFECT_TYPE_ACTIVATE)
e0:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e0)
--If EARTH machine destroyed, de... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is Normal Summoned: You can target 1 Level 4 DARK Machine-Type monster in your Graveyard; Special Summon that target in Defense Position, but its effects are negated. | --ブラック・ボンバー
--Black Salvo
local s,id=GetID()
function s.initial_effect(c)
--summon success
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn, if this card would be destroyed by battle, you can banish 1 Trap from your GY instead. You can banish up to 3 Traps from your GY; apply this effect, based on the number banished. ● 1: Draw 1 card, then place 1 card from your hand on top of the Deck. ● 2: Draw 1 card. ● 3: Draw 2 cards, then discard 1 car... | --ダークアイ・ナイトメア
--Dark Eye Nightmare
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Draw
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,id)
e... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is sent from the hand or Deck to the GY: You can Special Summon up to 2 Level 3 or lower "Nimble" monsters from your Deck, except "Nimble Angler". | --素早いアンコウ
--Nimble Angler
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Fusion Summon 1 "Trickstar" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can banish this card from your GY, then target 1 "Trickstar" monster in your GY; add it to your hand, but you cannot Normal Summon/Set or Special Summon monsters with that name for the rest of... | --トリックスター・フュージョン
--Trickstar Fusion
local s, id = GetID()
function s.initial_effect(c)
--Fusion Summon 1 "Trickstar" Fusion Monster using monsters from your hand or field as Fusion Material
c:RegisterEffect(Fusion.CreateSummonEff(c,aux.FilterBoolFunction(Card.IsSetCard,SET_TRICKSTAR)))
--Add 1 "Trickstar" monster fr... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If your opponent Special Summons a monster(s) from the Deck or Extra Deck and you control a "Diabellstar" Monster Card (except during the Damage Step): Target 1 monster your opponent controls; shuffle it into the Deck. During the Damage Step, when your "Diabellstar" monster battles an opponent's monster: You can banish... | --罪宝の咎人
--Guilt of the Sinful Spoils
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Shuffle 1 monster your opponent controls into the Deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(E... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can substitute this card for any 1 Fusion Material Monster, but the other Fusion Material Monster(s) must be correct. You can Tribute Fusion Material Monsters on the field, including this face-up card; Special Summon 1 corresponding EARTH Fusion Monster from your Extra Deck. | --融合呪印生物-地
--The Earth - Hex-Sealed Fusion
local s,id=GetID()
function s.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetLabel(0)
e1:SetCost(s.cost)
e1:S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Level 4 Pendulum Monsters When this card is Xyz Summoned: You can add 1 Pendulum Monster from your Deck to your hand during the End Phase of this turn. Once per turn: You can detach 1 material from this card; Special Summon 1 face-up "Dracoslayer" Pendulum Monster from your Extra Deck, but it cannot be used as materi... | --昇竜剣士マジェスターP
--Majester Paladin, the Ascending Dracoslayer
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Xyz Summon procedure
Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsType,TYPE_PENDULUM),4,2)
--Search 1 Pendulum Monster during the End Phase
local e1=Effect.CreateEffect(c)
e1:S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Change all non-Wyrm-Type Attack Position monsters that were Special Summoned from the Main or Extra Deck to Defense Position. All non-Wyrm-Type monsters that were Special Summoned from the Main or Extra Deck lose DEF equal to their original DEF. | --ナイト・ドラゴリッチ
--Night Dragolich
local s,id=GetID()
function s.initial_effect(c)
--Change all non-Wyrm Attack Position monsters that were Special Summoned from the Main or Extra Deck to Defense Position
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SET_POSITION)
e1:SetRange(LOCATION... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card in your possession is sent to your GY by your opponent: You can add 1 DARK "Vampire" monster or 1 "Vampire" Spell/Trap from your Deck to your hand. You can banish this card from your GY; 1 DARK "Vampire" monster you Normal Summon this turn can be Summoned without Tributing. * The above text is unofficial a... | --ヴァンパイア・ソーサラー
--Vampire Sorcerer
local s,id=GetID()
function s.initial_effect(c)
--Add to hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_F... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card inflicts Battle Damage to your opponent's Life Points, you can select 1 "Parasite Paracide" card from your Deck, shuffle the Deck, and place "Parasite Paracide" on top of the Deck. | --穿孔虫
--Drill Bug
local s,id=GetID()
function s.initial_effect(c)
--search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_BATTLE_DAMAGE)
e1:SetCondition(s.condition)
e1:SetOperation(s.operation)
c:RegisterEffect(e1)
end... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 3 "Lunalight" monsters Must be Fusion Summoned. Gains 200 ATK for each Beast-Warrior monster that is banished or in the GYs. Your opponent cannot target this card with card effects. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Fusion Monster ... | --月光舞剣虎姫
--Lunalight Sabre Dancer
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
--fusion material
c:EnableReviveLimit()
Fusion.AddProcMixN(c,true,true,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_LUNALIGHT),3)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn, during the End Phase, if this card is in the GY because it was destroyed by battle and sent there this turn: Special Summon this card. This face-up card cannot be Tributed for a Tribute Summon. * The above text is unofficial and describes the card's functionality in the OCG. | --きつね火
--Fox Fire
local s,id=GetID()
function s.initial_effect(c)
--register
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EVENT_BATTLE_DESTROYED)
e1:SetOperation(s.regop)
c:RegisterEffect(e1)
local e2=Effect.CreateEff... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 4 Level 9 monsters This card cannot be targeted by card effects. If this card has an Xyz Monster as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card; draw 1 card and reveal it, then if it was a monster, inflict 800 damage to your opponent. | --CX 熱血指導神アルティメットレーナー
--CXyz Coach Lord Ultimatrainer
local s,id=GetID()
function s.initial_effect(c)
--xyz summon
Xyz.AddProcedure(c,nil,9,4)
c:EnableReviveLimit()
--cannot be target
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e1:SetProperty(EFFECT_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] Once per turn: You can reveal 1 Pendulum Monster in your hand, then target 1 "Magician" card in your Pendulum Zone; that target's Pendulum Scale becomes the same as the revealed Pendulum Monster's, until the end of this turn (even if this card leaves the field). -------------------------------------... | --法眼の魔術師
--Dharma-Eye Magician
local s,id=GetID()
function s.initial_effect(c)
--Pendulum attributes
Pendulum.AddProcedure(c)
--Change scale
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_PZONE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Add 1 "Evoltile" or "Evolsaur" monster from your Deck to your hand. You can only activate 1 "Evo-Diversity" per turn. | --多様進化
--Evo-Diversity
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
e1:S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | While this card is in your hand or GY, if you control 2 or more LIGHT and/or DARK Dragon monsters: You can Special Summon this card in Defense Position, but banish it when it leaves the field. During your Main Phase: You can make all monsters you currently control become Level 8, until the end of this turn. You can onl... | --螺旋竜バルジ
--Galactic Spiral Dragon
--Logical Nonsense
--Substitute ID
local s,id=GetID()
function s.initial_effect(c)
--Special summon itself from hand or GY
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LO... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Discard 1 card; you take no damage from your opponent's cards this turn, also your monsters cannot be destroyed by battle this turn. | --ホーリーライフバリアー
--Hallowed Life Barrier
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCost(s.cost)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | "Elemental HERO Phoenix Enforcer" + "Elemental HERO Sparkman" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each "Elemental HERO" card in your Graveyard. This card cannot be destroyed by battle. | --E・HERO シャイニング・フェニックスガイ
--Elemental HERO Shining Phoenix Enforcer
local s,id=GetID()
function s.initial_effect(c)
--fusion material
c:EnableReviveLimit()
Fusion.AddProcMix(c,true,true,41436536,20721928)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLA... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Banish 1 "Springans", "Therion" or "Spright" card from your hand or GY, then activate 1 of these effects; ● Special Summon 1 "Springans" monster from your Deck. ● Special Summon 1 "Therion" monster from your GY. ● Banish 1 Level/Rank/Link 2 monster you control and 1 card your opponent controls. You can only activate 1 ... | --スプライト・スマッシャーズ
--Spright Smashers
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER_E|TIMING_MAIN_END)
e1:Set... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is destroyed by battle and sent to the Graveyard, you can select 1 of your Level 3 or lower Beast-Type, Beast-Warrior-Type or Winged Beast-Type monsters that is removed from play, and add it to your hand. | --エレファン
--Elephun
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_BATTLE_DESTROYED)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When your monster declares an attack: You can target 1 Spell/Trap Card your opponent controls; negate the attack, and if you do, destroy that card. Each player can only Set 1 Spell/Trap Card from their hand per turn. Monsters cannot attack the turn they were Special Summoned from the Extra Deck. During your Draw Phase,... | --熱き決闘者たち
--Legacy of the Duelist
local s,id=GetID()
function s.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--Destroy
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
e2:SetType(EFFECT_TYPE_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is Normal or Special Summoned: You can target 1 EARTH Machine monster in your GY, except "Flying Pegasus Railroad Stampede"; Special Summon it in Defense Position, but negate its effects. You can target 1 other face-up monster you control; the Level of that monster or this card becomes the Level of the oth... | --爆走軌道フライング・ペガサス
--Flying Pegasus Railroad Stampede
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCo... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Ritual Summon this card with a "Recipe" card. If this card is Special Summoned: You can negate the effects of all face-up cards your opponent currently controls (until the end of this turn), then, if this card was Special Summoned by the effect of a "Nouvelles" monster, Tribute as many monsters your opponent co... | --バグリエル・ド・ヌーベルズ
--Baelgrill de Nouvelles
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Register that it was Special Summoned by the effect of a "Nouvelles" monster
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e0:SetProperty(EFFEC... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Gaia The Fierce Knight" monster from your hand, Deck, or GY. You can banish this card from your GY, then target 1 card you control that you ... | --熟練の青魔道士
--Skilled Blue Magician
local s,id=GetID()
function s.initial_effect(c)
c:EnableCounterPermit(COUNTER_SPELL)
c:SetCounterLimit(COUNTER_SPELL,3)
--add counter
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e0:SetCode(EVENT_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 Tuner or 1 Level 7 or 8 Dragon Synchro Monster in your GY; Special Summon it in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Synchro Monsters. If a Level 7 or 8 Dragon Synchro Monster(s) or "Crimson Dragon" you control would be... | --シンクロ・ランブル
--Synchro Rumble
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Special Summon 1 Tuner or 1 Level 7/8 Dragon Synchro Monster from your GY
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Level 4 monsters If this card has a "Zubaba", "Gagaga", "Gogogo", or "Dododo" card as material: You can detach 1 material from this card; add 1 "Gagaga", "Onomat", or "Xyz" card from your Deck to your hand. You can only use this effect of "Gagagaga Girl" once per turn. A "Utopic Future" Xyz Monster that has this card... | --ガガガガガール
--Gagagaga Girl
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Xyz Summon procedure: 2 Level 4 monsters
Xyz.AddProcedure(c,nil,4,2)
--Add 1 "Gagaga", "Onomat", or "Xyz" card from your Deck to your hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(au... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] If "Vaylantz World - Shinra Bansho" is in a Field Zone or if you control a WATER "Vaylantz" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of "Hojo the Vaylantz Warrior" once per turn. ---------------------------------------- [ Mo... | --ヴァリアンツの武者-北条
--Hojo the Vaylantz Warrior
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
Pendulum.AddProcedure(c)
--Special Summon this card from the Pendulum Zone to your Main Monster Zone in its same column
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategor... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If a "Noble Arms" Equip Spell becomes equipped to this card: You can Special Summon 1 "Noble Knight Token" (Warrior/LIGHT/Level 4/ATK 1000/DEF 1000), also you cannot Special Summon monsters for the rest of this turn, except "Noble Knight" monsters. You can only use this effect of "Noble Knight Iyvanne" once per turn. W... | --聖騎士イヴァン
--Noble Knight Iyvanne
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
--token
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Ritual Summon this card with any "Gishki" Ritual Spell. If this card is Ritual Summoned: You can target 1 WATER monster in your GY; Special Summon it. Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. Once per turn, when your opponent activates a monster effect (Quick Effect): Y... | --イビリチュア・ネーレイマナス
--Evigishki Neremanas
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Special Summon 1 WATER monster
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When a Spell/Trap Card, or monster effect, is activated that targets exactly 1 monster you control, and would destroy that monster: negate the activation, and if you do, destroy that card, then inflict 500 damage to your opponent. * The above text is unofficial and describes the card's functionality in the OCG. | --ボム・ガード
--Guard Mines
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY+CATEGORY_DAMAGE)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_CHAINING)
e1:SetCondi... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] Unless you have a "Magician" card in your other Pendulum Zone, destroy this card. ---------------------------------------- [ Monster Effect ] Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon Synchro Monster. If this card is used as Synchro Material, unless all other Sync... | --貴竜の魔術師
--Nobledragon Magician
local s,id=GetID()
function s.initial_effect(c)
--pendulum summon
Pendulum.AddProcedure(c)
--selfdes
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetCode(EFFECT_SELF_DESTROY)
e2:SetRange(LOCATION_PZONE)
e2:SetConditio... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control a Beast-Warrior-Type "Bujin" monster: You can banish this card from your Graveyard, then target 1 Spell/Trap Card your opponent controls; destroy that target. You can only use the effect of "Bujingi Centipede" once per turn. | --武神器-ハチ
--Bujingi Centipede
local s,id=GetID()
function s.initial_effect(c)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_GRAVE)
e1:SetCountLimit(1,id... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Djinn" Xyz Monster you control; it can make a second attack during each Battle Phase this turn. | --管魔人メロメロメロディ
--Melomelody the Brass Djinn
local s,id=GetID()
function s.initial_effect(c)
--Must be properly summoned before reviving
c:EnableReviveLimit()
--Xyz summon procedure
Xyz.AddProcedure(c,nil,3,2)
--Targeted "Djinn" Xyz monster can make a second attack
local e1=Effect.CreateEffect(c)
e1:SetDescription... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you have 3 or more "Laval" monsters with different names in your Graveyard, you can Special Summon this card (from your hand). | --ラヴァルバーナー
--Laval Burner
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(s.spcon)
c:RegisterEffect(e1)
end
s.listed_s... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is Normal or Special Summoned: You can target 2 of your "Beetrooper" monsters with different names, that are banished and/or in your GY; add them to your hand, but for the rest of this turn you cannot activate their effects, or the effects of cards with their names. When an opponent's monster declares an a... | --騎甲虫ライト・フラッパー
--Beetrooper Light Flapper
--Scripted by Zefile
local s,id=GetID()
function s.initial_effect(c)
--Add 2 "Beetrooper" monsters from GY or banished to hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TR... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Your opponent cannot activate Trap Cards during the Battle Phase. | --漆黒の戦士 ワーウルフ
--Pitch-Black Warwolf
local s,id=GetID()
function s.initial_effect(c)
--act limit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetCondition(s.con)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(0,1)
e1... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this monster destroys the following number of monsters as a result of battle, the following effects are activated in order: One: As long as this card remains face-up on the field, negate the activation and effects of all Spell and Trap Cards that target this card and destroy them. Two: You can Special Summon 1 "Fu... | --大神官デ・ザード
--Great Dezard
local s,id=GetID()
function s.initial_effect(c)
--check
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_BATTLE_DESTROYING)
e1:SetOperation(s.regop)
c:RegisterEffect(e1)
--negate
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEG... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | At the start of the Damage Step, if your "Gladiator Beast" monster battles a monster: You can Special Summon this card from your hand. You can only use this effect of "Gladiator Beast Vespasius" once per turn. While you control this card, Special Summoned by the effect of a "Gladiator Beast" monster, all monsters you c... | --剣闘獣ウェスパシアス
--Gladiator Beast Vespasius
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_BATTLE_START)
e1:SetRange(LO... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | (Quick Effect): You can target 1 face-up monster you control; banish it until the End Phase of the next turn. You can only use this effect of "D.D. Seeker" once per turn. | --異次元の探求者
--D.D. Seeker
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--remove
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLi... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Ritual Summon this card with a "Recipe" card. If this card is Special Summoned: You can draw 1 card. When a card or effect is activated that targets a monster on the field, or when a monster is targeted for an attack (Quick Effect): You can Tribute 1 "Nouvelles" monster you control and 1 Attack Position monster... | --ポワレティス・ド・ヌーベルズ
--Poeltis de Nouvelles
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Register that it was Special Summoned by the effect of a "Nouvelles" monster
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e0:SetProperty(EFFECT... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Gains 300 ATK for each "Unchained" card in your GY. You can only use each of the following effects of "Unchained Soul of Disaster" once per turn. ● You can target 1 face-up monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster using only this card you control and that o... | --破械神の禍霊
--Unchained Soul of Disaster
--Scripted by Eerie Code, edo9300 and Naim
local s,id=GetID()
function s.initial_effect(c)
--Gain 300 ATK per each "Unchained" card in the GY
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(s.atkval)
c:RegisterEffect... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Send 1 other face-up card you control to the GY; Special Summon 1 Level 1 FIRE monster from your hand or Deck. You can banish this card from your GY, then target 1 "Snake-Eye" or "Diabellstar" monster in your GY; add 1 Level 1 FIRE monster from your Deck to your hand, then place the targeted monster on the bottom of th... | --原罪宝-スネークアイ
--Original Sinful Spoils - Snake-Eye
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Special Summon 1 Level 1 FIRE monster from your hand or Deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_AC... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When an opponent's monster declares a direct attack while you have 5 or more "Blackwing" monsters in your Graveyard: Destroy all monsters your opponent controls. | --BF-バックフラッシュ
--Blackwing - Backlash
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetCondition(s.condition)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:R... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When an opponent's monster that was Tribute Summoned declares an attack: Destroy as many face-up Attack Position monsters they control as possible, and if you do, inflict 1000 damage to your opponent. | --生贄の抱く爆弾
--Blast Held by a Tribute
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetCondition(s.condition)
e1:SetTarget(s.target)
e1:SetOperation(s... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you negate the activation of a Spell/Trap Card, or monster effect: Add 1 LIGHT Fairy monster from your Deck to your hand. You can only use this effect of "Power Angel Valkyria" once per turn. | --力天使ヴァルキリア
--Power Angel Valkyria
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,0))
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_CHAIN_NEGATED)
e3:SetRange... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If your "Elemental HERO" monster is used as material for a Fusion Summon, and sent to the GY or banished (except during the Damage Step): You can Special Summon 1 "Neo-Spacian" monster or 1 "Elemental HERO Neos" from your Deck. If a "Neo-Spacian" monster or "Elemental HERO Neos" you control or in your GY is shuffled in... | --EN ウェーブ
--EN Wave
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--Special Summon from Deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Destroy as many "Kuriboh" and "Kuriboh Tokens" you control as possible, then destroy cards your opponent controls, up to the number of cards destroyed by this effect. | --機雷化
--Detonate
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffec... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Superheavy Samurai" monster from your hand, then change this card to Defense Position. Monsters your opponent controls cannot attack any monsters, except this one. | --超重武者ジシャ-Q
--Superheavy Samurai Magnet
local s,id=GetID()
function s.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_POSITION)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Destroy all other face-up monsters on the field. | --砂塵の悪霊
--Dark Dust Spirit
local s,id=GetID()
function s.initial_effect(c)
Spirit.AddProcedure(c,EVENT_SUMMON_SUCCESS,EVENT_FLIP)
--Cannot be Special Summoned
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | "Blast Juggler" + "Two-Headed King Rex" (This card is not treated as a "Cyber" card.) | --メカ・ザウルス
--Cyber Saurus
local s,id=GetID()
function s.initial_effect(c)
--fusion material
c:EnableReviveLimit()
Fusion.AddProcMix(c,true,true,70138455,94119974)
end |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] Once per turn: You can reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set, and even if this card leaves the field). --------------------------------------... | --EMビッグバイトタートル
--Performapal Bit Bite Turtle
local s,id=GetID()
function s.initial_effect(c)
--pendulum summon
Pendulum.AddProcedure(c)
--lv
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_PZONE)
e2:SetCountLimit(1)
e2:SetTarget(s.lvtg... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | (Quick Effect): You can send this card from your hand to the GY, then target 1 Tuner you control; this turn, it cannot be destroyed by battle, also you take no battle damage from attacks involving it. | --バリア・リゾネーター
--Barrier Resonator
local s,id=GetID()
function s.initial_effect(c)
--Apply an effect on 1 Tuner monster you control
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During your Main Phase: You can target 1 "Photon" or "Galaxy" monster you control; equip this monster from your hand or field to that target. It gains 500 ATK, also it cannot be destroyed by battle. You can send this Equip Card to the GY; add 1 "Photon" or "Galaxy" monster from your Deck to your hand, except "Photon Or... | --フォトン・オービタル
--Photon Orbital
--
local s,id=GetID()
function s.initial_effect(c)
--equip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_HAND|LOCATION_MZONE)
e1:SetT... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control "Dragon Ravine" or a "Dragunity" monster: You can Special Summon this card from your hand. If a "Dragunity" Monster Card(s) is in your Spell & Trap Zone: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "Dragunity Legatus" once per turn. | --ドラグニティーレガトゥス
--Dragunity Legatus
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
--Special Summon from hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetC... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Monsters with a Predator Counter that you use as Fusion Materials are treated as DARK. During your Main Phase: You can Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or monsters with a Predator Counter your opponent controls as Fusion Material, including this card. Y... | --捕食植物サンデウ・キンジー
--Predaplant Chlamydosundew
local s,id=GetID()
function s.initial_effect(c)
--fusattribute
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CHANGE_ATTRIBUTE)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e1:SetTarget(s.attrtg)
e1:SetV... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Select 1 Dragon-Type Synchro Monster in your Graveyard. Remove from play other monsters in your Graveyard whose total Levels equal the Level of the selected monster and Special Summon it from the Graveyard. | --星屑のきらめき
--Stardust Shimmer
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_REMOVE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOpera... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can discard this card and 1 Dragon or WIND monster; Special Summon 1 "Tempest, Dragon Ruler of Storms" from your Deck, but it cannot attack this turn. You can only use this effect of "Lightning, Dragon Ruler of Drafts" once per turn. | --風征竜-ライトニング
--Lightning, Dragon Ruler of Drafts
local s,id=GetID()
function s.initial_effect(c)
--Special Summon 1 "Tempest, Dragon Ruler of Storms" from your Deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:Set... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Banish from your hand, field, and/or GY, the Fusion Materials that are listed on a "Phantasm" Fusion Monster, then Special Summon that Fusion Monster from your Extra Deck, ignoring its Summoning conditions. You take no battle damage from attacks involving the monster Special Summoned by this effect. If you control "Uri... | --次元融合殺
--Dimension Fusion Destruction
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Fusion.RegisterSummonEff{handler=c,fusfilter=aux.FilterBoolFunction(Card.IsSetCard,SET_PHANTASM),extrafil=s.fextra,
chkf=FUSPROC_NOTFUSION|FUSPROC_LISTEDMATS,stage2=s.stage2,ext... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you do not control "Temple of the Kings", destroy this card. Banish any monster destroyed by battle with this card. If this card destroys a monster by battle: It gains 500 ATK. | --聖獣セルケト
--Mystical Beast of Serket
local s,id=GetID()
function s.initial_effect(c)
--selfdestroy
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_SELF_DESTROY)
e1:SetCondition(s.descon)
c:RegisterEffect(e1)
--... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 "Fabled" Tuner + 1+ non-Tuner monsters This card gains the following effect based on the number of cards in your hand. ● 0: Cannot be destroyed by battle or card effects. ● 3+: Once per turn, during the End Phase: Destroy this card. | --魔轟神獣クダベ
--The Fabled Kudabbi
local s,id=GetID()
function s.initial_effect(c)
--synchro summon
Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_FABLED),1,1,Synchro.NonTuner(nil),1,99)
c:EnableReviveLimit()
--cannot destroy
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCo... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Take 1 Field Spell from your Deck, and either activate it or add it to your hand. | --メタバース
--Metaverse
local s,id=GetID()
function s.initial_effect(c)
--Take 1 Field Spell from your Deck, and either activate it or add it to your hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(E... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Tribute 1 face-up "Genex Controller" to select and destroy 1 card on the field. | --ジェネクス・ドクター
--Genex Doctor
local s,id=GetID()
function s.initial_effect(c)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCost(s.cost)
e1... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | This card gains 100 ATK and DEF for each Machine-Type monster on the field, except this card. | --機械王-プロトタイプ
--Machine King Prototype
local s,id=GetID()
function s.initial_effect(c)
--atkup
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(s.val)
c:RegisterEffect(e1)
--defup
loc... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 "Battlewasp" monster in your GY; Special Summon it. You can banish this card from your GY, then target 1 Insect monster you control; it cannot be destroyed by battle or card effects, until the end of the next turn. You can only use this effect of "Revival Swarm" once per turn. | --蘇生の蜂玉
--Revival Swarm
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Special Summon 1 "Battlewasp" monster from your GY
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During your Main Phase, you can send 1 Level 1 monster, except this card, from your hand to the Graveyard to Special Summon this card from your hand. | --ビッグ・ワン・ウォリアー
--Big One Warrior
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCost(s.spcost)
e1:SetTarget(s.sptg)
e... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2+ monsters, except Tokens During the Battle Phase (Quick Effect): You can target 1 Cyberse monster this card points to and activate 1 of these effects; ● It gains 2000 ATK until the end of this turn. ● It can make up to 2 attacks on monsters during each Battle Phase this turn. This card cannot attack the turn this eff... | --サイバース・アクセラレーター
--Cyberse Accelerator
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Must be properly summoned before reviving
c:EnableReviveLimit()
--Link summon procedure
Link.AddProcedure(c,aux.NOT(aux.FilterBoolFunctionEx(Card.IsType,TYPE_TOKEN)),2)
--Targeted monster gains 2000 AT... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once, while this card is in the GY, you can Normal Summon 1 Level 5 or higher "Elemental HERO" monster without Tributing. | --E・HERO ネクロダークマン
--Elemental HERO Necroshade
local s,id=GetID()
function s.initial_effect(c)
--summon with no tribute
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_GRAVE)
e1:SetTargetRange(LOCATION_HAND,0)
e1:SetCode(EFFECT_SUMMON_PROC)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can banish this card from your GY; Special Summon 1 Plant monster from your hand, and if you do, it is unaffected by your opponent's Trap effects this turn. You can only use this effect of "Rose Lover" once per turn. | --薔薇恋人
--Rose Lover
local s,id=GetID()
function s.initial_effect(c)
--Special summon 1 plant monster from hand
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_GRAVE)
e1:SetCountLimit(1,id)
e1:SetCost(Cost.SelfBanish)
e1:SetTarget(s.sp... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Tribute this face-up card. Select 1 face-up Fiend-Type monster on the field. Increase the ATK and DEF of the monster by 700 points as long as it remains face-up on the field. | --ハ・デスの使い魔
--Winged Minion
local s,id=GetID()
function s.initial_effect(c)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is added from your Deck to your hand by a card effect: You can Special Summon this card from your hand. Cannot be used as a Synchro Material, except for the Synchro Summon of a "Blackwing" monster. | --BF-そよ風のブリーズ
--Blackwing - Breeze the Zephyr
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:Se... |
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