instruction stringclasses 1
value | input stringlengths 10 1.11k | output stringlengths 67 7.06k |
|---|---|---|
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card in your possession is destroyed by an opponent's card and sent to your GY: Shuffle this card into the Deck. When this card is Normal Summoned: You can Special Summon 1 "Madolche" monster from your hand. * The above text is unofficial and describes the card's functionality in the OCG. | --マドルチェ・ミィルフィーヤ
--Madolche Mewfeuille
local s,id=GetID()
function s.initial_effect(c)
--to deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_TO_GRAVE)
e1:SetCondition(s.retcon)
e1:SetTa... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If the only face-up monsters on the field are 2 "Meklord" monsters: Draw 2 cards. You cannot conduct your Battle Phase the turn you activate this card. | --機皇帝の賜与
--Boon of the Meklord Emperor
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(s.condition)
e1:SetCost(s.cost)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Tuner + 1 or more non-Tuner FIRE monsters When this card is Synchro Summoned: Send 1 card from your hand to the Graveyard. If this card would be destroyed by a card effect, you can banish 1 "Laval" monster from your Graveyard instead. | --ラヴァル・グレイター
--Laval the Greater
local s,id=GetID()
function s.initial_effect(c)
--synchro summon
Synchro.AddProcedure(c,nil,1,1,Synchro.NonTunerEx(Card.IsAttribute,ATTRIBUTE_FIRE),1,99)
c:EnableReviveLimit()
--to hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Immediately after this effect resolves, Link Summon 1 Link Monster using monster(s) you control as material. You can only activate 1 "World Legacy Awakens" per turn. | --星遺物からの目醒め
--World Legacy Awakens
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
e1:SetTarget(s.target)
e1:SetOperation... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn: You can shuffle 1 "Spellbook" Spell Card from your Graveyard into your Deck to target 1 face-up Spellcaster-Type monster on the field; increase its Level by 1 and its ATK by 500. | --魔導戦士 フォルス
--Strength of Prophecy
local s,id=GetID()
function s.initial_effect(c)
--atk/lv up
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCount... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is added to your hand, except by drawing it: You can Special Summon this card. You can only use this effect of "Agnimal Candle" once per turn. Once per Chain, up to thrice per turn, if a monster is sent to your GY (except during the Damage Step): You can increase or decrease this card's Level by 1. | --火天獣-キャンドル
--Agnimal Candle
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Special Summon itself when added to the hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetPr... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | This effect can be used during either player's turn. When your opponent activates a Trap Card, Tribute this face-up card to negate the activation of the Trap Card and destroy it. | --トラップ処理班 Aチーム
--A-Team: Trap Disposal Unit
local s,id=GetID()
function s.initial_effect(c)
--Negate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_CHAINING)
e1:SetRange(LOCATION_MZONE)
e1:Se... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 3 Level 5 monsters Once per turn, this card cannot be destroyed by battle. If this card has "Comics Hero King Arthur" as an Xyz Material, it gains this effect. ● When this card destroys a monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; banish the destroyed monster, and if ... | --CX-CH レジェンド・アーサー
--CXyz Comics Hero Legend Arthur
local s,id=GetID()
function s.initial_effect(c)
--Xyz Summon procedure: 3 Level 5 monsters
Xyz.AddProcedure(c,nil,5,3)
c:EnableReviveLimit()
--Once per turn, this card cannot be destroyed by battle
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Equip only to a face-up Xyz Monster. It gains ATK equal to its Rank x 200. If you would detach material to activate the effect of the equipped monster you control, you can send this card to the GY instead of detaching one of the materials required. * The above text is unofficial and describes the card's functionality i... | --エクシーズ・ユニット
--Xyz Unit
local s,id=GetID()
function s.initial_effect(c)
aux.AddEquipProcedure(c,nil,aux.FilterBoolFunction(Card.IsType,TYPE_XYZ))
--ATK increase
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_EQUIP)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(s.atkval)
c:RegisterEffect(e1)
--Cost replac... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | All "True Draco" and "True King" monsters on the field gain 300 ATK/DEF. The first time each Tribute Summoned "True Draco" or "True King" monster would be destroyed by battle each turn, it is not destroyed. Once per turn: You can destroy 1 other card you control or in your hand, and if you do, add 1 "True Draco" or "Tr... | --ドラゴニックD
--Dragonic Diagram
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_ACTIVATE)
e0:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e0)
--All "True Draco" and "True King" monsters on the field gain 300 ATK/DEF
local e1a=Effect.CreateEffect(c)
e1... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Tribute 1 Reptile monster, then discard 1 card; Special Summon 1 Level 6 or lower FIRE Dinosaur monster from your Deck. You can banish this card from your GY, then target 1 Dragon Xyz Monster you control with no material; attach up to 2 Reptile and/or Dinosaur monsters with different names from your hand and/or... | --エヴォルド・メガキレラ
--Evoltile Megachirella
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Special Summon 1 Level 6 or lower FIRE Dinosaur monster from your Deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNI... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Add 1 Ritual Spell from your Deck to your hand, and add 1 Ritual Monster from your Deck or GY to your hand whose name is mentioned on that Ritual Spell. You can only activate 1 "Pre-Preparation of Rites" per turn. | --儀式の下準備
--Pre-Preparation of Rites
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
e1:SetTarget(s.target)
e1:Set... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Special Summon 1 "Tistina" monster from your hand or GY in Defense Position, but return it to the hand during the End Phase. You can only activate 1 "Play of the Tistina" per turn. | --ティスティナの戯れ
--Play of the Tistina
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Special Summon 1 "Tistina" monster from your hand or GY in Defense Position
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_A... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All "Qli" monsters you control gain 300 ATK. ---------------------------------------- [ Monster Effect ] You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or ... | --クリフォート・エイリアス
--Qliphort Stealth
local s,id=GetID()
function s.initial_effect(c)
--pendulum summon
Pendulum.AddProcedure(c)
--splimit
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE)
e2:Se... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 LIGHT Tuner + 1+ non-Tuner DARK monsters If any card(s) have been banished this turn, this card gains 2000 ATK. This card can attack all monsters your opponent controls, once each, also banish any monster destroyed by battle with this card. If this card in its owner's control leaves the field because of an opponent's... | --カオス・デーモン-混沌の魔神-
--Chaos Archfiend
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Synchro Summon Procedure
Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_LIGHT),1,1,Synchro.NonTunerEx(Card.IsAttribute,ATTRIBUTE_DARK),1,99)
--Gains 2000 ATK the... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If a face-up Field Spell is in any Field Zone: You can Special Summon this card from your hand. You can banish this card in your GY and 1 Link Monster you control; destroy 1 card your opponent controls. You can only use each effect of "Grid Sweeper" once per turn. | --グリッド・スィーパー
--Grid Sweeper
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,id)
e1:SetCondition(s.spcon)
e1:SetTarget(s.sptg)... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn: You can excavate the top card of your Deck, and if it is a Normal Spell, send it to the GY, otherwise place it on the bottom of your Deck. During the Main Phase of your next turn, you can activate the effect of that Spell in your GY (even if you no longer control this face-up card). | --D-HERO ダイヤモンドガイ
--Destiny HERO - Diamond Dude
local s,id=GetID()
function s.initial_effect(c)
--Excavate the top card of your Deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | "Gem-Knight Sapphire" + 1 "Gem-Knight" monster Must first be Fusion Summoned with the above Fusion Material Monsters. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. When this card is sent from the field to the Graveyard: Target 1 card your opponent controls; return that target t... | --ジェムナイト・アクアマリナ
--Gem-Knight Aquamarine
local s,id=GetID()
function s.initial_effect(c)
--fusion material
c:EnableReviveLimit()
Fusion.AddProcMix(c,false,false,27126980,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_GEM_KNIGHT))
--spsummon condition
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 monsters with different names If this card is Link Summoned: You can discard 1 card; during the End Phase of this turn, add 1 Continuous or Field Spell from your GY to your hand. You can only use this effect of "Barricadeborg Blocker" once per turn. Face-up Spells you control cannot be destroyed by your opponent's ca... | --警衛バリケイドベルグ
--Barricadeborg Blocker
--Scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Must be properly summoned before reviving
c:EnableReviveLimit()
--Link summon procedure
Link.AddProcedure(c,nil,2,2,s.lcheck)
--Add 1 continuous or field spell from GY during end phase
local e1=Effect.CreateE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Level 4 or lower Dragon monster You cannot Special Summon monsters, except Dragon monsters. During your Main Phase: You can target 1 of your Dragon monsters that is banished or in your GY; Special Summon it to your zone that 2 or more Link Monsters point to. You can only use this effect of "Guardragon Pisty" once per... | --守護竜ピスティ
--Guardragon Pisty
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
c:SetSPSummonOnce(id)
--Link summon procedure
c:EnableReviveLimit()
Link.AddProcedure(c,s.matfilter,1,1)
--Cannot be special summoned
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetPropert... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When a face-up "Gagaga" monster(s) you control is targeted by the effect of an opponent's monster: Negate the effect of that opponent's monster, and if you do, destroy it, then inflict damage to your opponent equal to the destroyed monster's ATK or DEF in the Graveyard (whichever is higher). | --ガガガラッシュ
--Gagagarush
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DAMAGE+CATEGORY_NEGATE+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_BECOME_TARGET)
e1:SetCondition(s.condition)
e1:SetTarget(s.target)
e1:SetOperation(... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When an opponent's Xyz Monster declares a direct attack: Special Summon 1 LIGHT Dragon-Type Xyz Monster from your Extra Deck in Attack Position, then the attacking monster attacks it instead, and you proceed to damage calculation. Its ATK becomes equal to the attacking monster's, also its effects are negated. You can o... | --双龍降臨
--Double Dragon Descent
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
e1:SetCondition(s.condition)
e1:SetTa... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is Normal or Special Summoned: You can send the top 3 cards of your Deck to the GY. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 7 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Laundry Dragonmaid" once per turn. | --ドラゴンメイド・ラドリー
--Laundry Dragonmaid
local s,id=GetID()
function s.initial_effect(c)
--mill
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | A monster that was Link Summoned using this card as material cannot be destroyed by battle or card effect for the rest of that turn. You can only use 1 of the following effects of "Salamangreat Wolvie" per turn, and only once that turn. ● If this card is Special Summoned from the GY: You can target 1 FIRE monster in yo... | --転生炎獣ウルヴィー
--Salamangreat Wolvie
--Logical Nonsense
--Substitute ID
local s,id=GetID()
function s.initial_effect(c)
--A link monster using this card cannot be destroyed by battle or card effects
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_BE_MATERIAL)
e1:... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Add 1 "Vaylantz" Field Spell from your Deck to your hand, then you can apply the following effect. ● Destroy 1 Pendulum Monster Card you control, and if you do, add 1 "Senet Switch" from your Deck to your hand. If this card is in your GY, except the turn it was sent there: You can banish this card; place 1 face-up "Vay... | --VV~始まりの地~
--Vaylantz Wars - The Place of Beginning
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Search 1 "Valiants" Field Spell
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_A... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Level 5 Winged Beast-Type monsters You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; its ATK becomes 0. | --零鳥姫リオート・ハルピュイア
--Ice Princess Zereort
local s,id=GetID()
function s.initial_effect(c)
--xyz summon
Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_WINGEDBEAST),5,2)
c:EnableReviveLimit()
--atkdown
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetProperty(EFFECT_FLAG_CARD... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Reveal 2 Flip monsters with different names from your Deck, your opponent randomly picks 1 for you to Special Summon to their field in face-down Defense Position, and you add the other to your hand, then you can Special Summon 1 "Mimighoul" monster from your hand. If your opponent Special Summons a monster(s) (except d... | --ミミグル・メーカー
--Mimighoul Maker
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Reveal 2 Flip monsters to Special Summon or add to the hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(E... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Destroy as many Spells/Traps you control as possible, then destroy as many Spells/Traps your opponent controls as possible, up to the number of cards destroyed by this effect. | --嵐
--Storm
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
function s.target(e,tp,eg,ep,ev,re,r,r... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this Attack Position card is changed to face-up Defense Position: Target 1 monster your opponent controls; destroy that target. | --ドリーム・ピエロ
--Dream Clown
local s,id=GetID()
function s.initial_effect(c)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_CHANGE_POS)
e1:S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | All face-up LIGHT monsters you control gain 300 ATK for each Equip Card equipped to this card. | --ヴァイロン・チャージャー
--Vylon Charger
local s,id=GetID()
function s.initial_effect(c)
--draw
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetTarget(aux.TargetBoolFunction(Card.IsAttribute,ATTRIBUTE_LIGHT... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Special Summon this card (from your hand) by Tributing 1 Normal Summoned/Set monster. You can only use each of the following effects of "Gizmek Yata, the Gleaming Vanguard" once per turn. ● During your Main Phase, if this card was Normal or Special Summoned this turn, you can: Immediately after this effect reso... | --機巧嘴-八咫御先
--Gizmek Yata, the Gleaming Vanguard
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetConditio... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Fusion Summon 1 Insect Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If this card is in your GY, except the turn it was sent there: You can banish 2 Insect monsters from your GY; add this card to your hand. You can only use this effect of "Beetrooper Landing" once per t... | --騎甲虫隊上陸態勢
--Beetrooper Landing
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
--Activate
c:RegisterEffect(Fusion.CreateSummonEff(c,aux.FilterBoolFunction(Card.IsRace,RACE_INSECT)))
--Return itself to the hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,1))
e1:SetCategory... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 Insect monster you control; equip this card to it. While you control the equipped monster, your opponent's monsters cannot attack Insect monsters, except the equipped monster. While this card is equipped to a monster, each time your opponent Normal or Special Summons a monster(s), OR activates a card or effect... | --蝕みの鱗粉
--Corrosive Scales
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:Registe... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During your Main Phase: You can Special Summon 1 "Fluffal" monster from your hand, except "Fluffal Penguin". This effect can only be used once while this card is face-up on the field. If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon of a "Frightfur" Fusion Monster: You can draw 2 cards, th... | --ファーニマル・ペンギン
--Fluffal Penguin
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_NO_TURN_RESET)
e1:SetRange(LOCATION_MZONE)
e1... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | While you control a Level 7 or higher Machine monster, your opponent's monsters cannot target Level 6 or lower Machine monsters you control for attacks, also your opponent cannot target them with card effects. If a face-up Machine monster(s) you control is destroyed by battle or card effect: You can target 1 Machine mo... | --機甲部隊の防衛圏
--Machina Defense Perimeter
--Scripted by Hel
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--cannot target level <=6
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 2 Spells/Traps you control to the GY. Once per turn: You can target 1 Spell/Trap your opponent controls; destroy it. This card cannot attack the turn this effect is activated. * The above text is unofficial and describes the card's func... | --オオアリクイクイアリ
--Anteatereatingant
local s,id=GetID()
function s.initial_effect(c)
--Must be properly summoned before reviving
c:EnableReviveLimit()
--Must be special summon by its own method
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SIN... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When an opponent's monster declares an attack: You can Special Summon this card from your hand in Defense Position, and if you do, it cannot be destroyed by battle. If this card is Special Summoned: You can add from your Deck to your hand 1 "Polymerization" or 1 Spell/Trap that mentions an "Elemental HERO" monster's ca... | --E・HERO スピリット・オブ・ネオス
--Elemental HERO Spirit of Neos
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Special Summon itself
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can pay 600 LP; Fusion Summon 1 "P.U.N.K." Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During your opponent's turn (Quick Effect): You can pay 600 LP; immediately after this effect resolves, Synchro Summon 1 "P.U.N.K." Synchro Monster using monsters you control as materi... | --Uk-P.U.N.K.娑楽斎
--Ukiyoe-P.U.N.K. Sharakusai
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Fusion Summon
local fusparam=aux.FilterBoolFunction(Card.IsSetCard,SET_PUNK)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUS... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2+ Level 6 monsters Once per turn, you can also Xyz Summon "Gaia Stream, the Graceful Force" by using 1 Rank 5 or 7 Xyz Monster you control (transfer its materials to this card). Cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. Cannot attack directly. Gains ATK equal to the combined Levels/Ran... | --流麗の騎士ガイアストリーム
--Gaia Stream, the Graceful Force
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Xyz Summon procedure: 2+ Level 6 monsters OR 1 Rank 5 or 7 Xyz Monster you control
Xyz.AddProcedure(c,nil,6,2,s.ovfilter,aux.Stringid(id,0),Xyz.InfiniteMats,s.xyzop)
--Cannot ... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] If "Vaylantz World - Konig Wissen" is in a Field Zone or if you control a FIRE "Vaylantz" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of "Vaylantz Dominator Duke" once per turn. ---------------------------------------- [ Monste... | --ヴァリアンツD-デューク
--Vaylantz Dominator Duke
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
Pendulum.AddProcedure(c)
--Special Summon self
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(L... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | "Elemental HERO Avian" + "Elemental HERO Wildheart" Must be Special Summoned with "Dark Fusion". If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card inflicts battle damage to your opponent: Destroy all Set Spells/Traps your opponent controls. | --E-HERO ワイルド・サイクロン
--Evil HERO Wild Cyclone
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Fusion material
Fusion.AddProcMix(c,true,true,21844576,86188410)
--lizard check
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetCode(CARD_CLOCK_LIZARD)
e0:SetProperty(EFFECT_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 "Ninja" monsters with different Types Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards. If this card is Special Summoned or flipped face-up: You can banish 1 other "Ninja" or "Ninjitsu Art" card from your hand, GY, or face-up field, then target 1 card on the ... | --鎧の忍者-櫓丸
--Yaguramaru the Armor Ninja
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Fusion Summon procedure: 2 "Ninja" monsters with different Types
Fusion.AddProcMixN(c,true,true,s.ffilter,2)
Fusion.AddContactProc(c,s.contactfil,s.contactop,s.splimit,nil,nil,nil,fals... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Your opponent cannot target "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms", or "Armityle the Chaos Phantasm" in your Monster Zones with card effects, also those monsters cannot be destroyed by your opponent's card effects while you control them. If you control "Uria, Lord... | --失楽園
--Fallen Paradise
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--Untargetable
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_BE_EFFECT_T... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control this Normal Summoned/Set card (Quick Effect): You can target up to 3 Level 4 or lower Insect monsters in your GY; change this card's ATK to 0, and if you do, Special Summon those monsters, but their effects are negated. You can only use this effect of "Queen Butterfly Danaus" once per turn. | --クイーン・バタフライ ダナウス
--Queen Butterfly Danaus
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Special Summon up to 3 Level 4 or lower Insect monsters
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When you take battle damage: You can Special Summon this card from your hand, and if you do, gain Life Points equal to the damage you took. | --BK ベイル
--Battlin' Boxer Veil
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_RECOVER)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetRange(LOCATION_HAND)
e1:SetCode(... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is sent from the field to the Graveyard, all face-up WATER monsters you control gain 500 ATK until the end of this turn. | --深海の大ウナギ
--Deepsea Macrotrema
local s,id=GetID()
function s.initial_effect(c)
--to grave
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_TO_GRAVE)
e1:SetCondition(s.condition)
e1:SetOp... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | While you control a "Gadget" monster, this card gains 2000 ATK. | --起動兵士デッドリボルバー
--Boot-Up Soldier - Dread Dynamo
local s,id=GetID()
function s.initial_effect(c)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetCondition(s.atkcon)
e1:S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 Attack Position monster you control with 800 or more ATK; equip this card to it. It gains 800 ATK. You can send this equipped card to the GY, then target 1 face-up card on the field; destroy it, then change the ATK of the monster this card was equipped to, to 0, also its battle position cannot be changed. You ... | --ロケットハンド
--Rocket Hand
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(TIMING_DAMAGE_STEP)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e1:... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] Fusion, Synchro, and Xyz Monsters your opponent controls cannot activate their effects. Once per turn, when a card(s) is added from the Main Deck to your opponent's hand (except during the Draw Phase or the Damage Step): You can destroy that card(s). ---------------------------------------- [ Monste... | --覇王龍ズァーク
--Supreme King Z-ARC
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
Fusion.AddProcMix(c,true,true,s.fusfilter1,s.fusfilter2,s.fusfilter3,s.fusfilter4)
Pendulum.AddProcedure(c,false)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Ritual Summon this card with "Mitsurugi Ritual". Monsters your opponent controls lose 800 ATK. You can reveal this card in your hand; Special Summon 1 "Mitsurugi" monster from your Deck, then Tribute 1 monster you control. You can only use this effect of "Ame no Habakiri no Mitsurugi" once per Duel. If this car... | --天羽々斬之巳剣
--Ame no Habakiri no Mitsurugi
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Monsters your opponent controls lose 800 ATK
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetR... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn: You can Tribute 1 Dragon "Dragunity" monster, then target 1 Level 4 or lower Winged Beast monster in your GY; Special Summon that target. | --ドラグニティ-ブラックスピア
--Dragunity Darkspear
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCountLimit(1)
e1:Se... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can target 1 face-up card on the field; shuffle 2 of your banished "Virtual World" cards with different names from each other into the Deck, then destroy that card. During your Main Phase: You can banish this card from your GY, then target 1 "Virtual World" monster you control; increase or decrease its Level/Rank b... | --電脳堺門-朱雀
--Virtual World Gate - Chuche
--Scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_ACTIVATE)
e0:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e0)
--Shuffle 2 of your banished "Virtual World" cards with different names from each... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Tribute this card, then target 1 Level 2 monster in your GY, except "Silvervine Senri"; Special Summon it, then you can Special Summon 1 Level 2 monster from your hand with a different Attribute than the monster Special Summoned by this effect. You can only use this effect of "Silvervine Senri" once per turn. | --マタタビ仙狸
--Silvervine Senri
--Scripted by FiftyFour
local s,id=GetID()
function s.initial_effect(c)
--Special Summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(L... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Special Summon 1 "Vendread" monster from your hand, Deck, or GY in face-down Defense Position, except "Vendread Scavenger", then apply the following effect. ● Ritual Summon any 1 "Vendread" Ritual Monster from your hand or GY by Tributing monsters you control, including the monster Special Summoned by this card, whose ... | --ラヴェナス・ヴェンデット
--Ravenous Vendread
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
local rparams={handler=c,lvtype=RITPROC_GREATER,filter=s.ritualfil,matfilter=s.matfilter,extrafil=s.extrafil,location=LOCATION_HAND|LOCATION_GRAVE,forcedselection=s.ritcheck}
--Activate
local e1=Effect.CreateEffect(... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card destroys an opponent's monster by battle and sends it to the GY: You can target that destroyed monster in your opponent's GY; Special Summon that target to your field in Defense Position. | --ジャッカルの霊騎士
--Ghost Knight of Jackal
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetCode(EVENT_BATTLE_DESTROYING)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCondit... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | This card is treated as a Normal Monster while face-up on the field. While equipped with a "Noble Arms" Equip Spell Card, this card becomes an Effect Monster with this effect. ● You can target 1 "Noble Knight" monster in your Graveyard; add it to your hand, and if you do, destroy 1 "Noble Arms" Equip Spell Card you con... | --聖騎士ガラハド
--Noble Knight Gwalchavad
local s,id=GetID()
function s.initial_effect(c)
--Normal monster
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_ADD_TYPE)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(s.eqcon1)
e1:SetValue(TYPE_NORMAL)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] If your "Nekroz" card(s) is banished face-up (except during the Damage Step): You can target 1 Spell/Trap on the field; banish it. You can only use this effect of "Nekroz of Metaltron" once per turn. ---------------------------------------- [ Monster Effect ] You can Ritual Summon this card with any... | --メタトロンの影霊依
--Nekroz of Metaltron
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Pendulum Summon procedure
Pendulum.AddProcedure(c)
c:AddMustBeRitualSummoned()
--Banish 1 Spell/Trap on the field
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | FLIP: Flip 1 face-up monster on the field into face-down Defense Position. You cannot select "Desertapir". | --砂バク
--Desertapir
local s,id=GetID()
function s.initial_effect(c)
--flip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_POSITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP)
e1:SetTarget(s.postg)
e1:SetOperation(s.posop)... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When a Plant-Type monster you control destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the destroyed monster's ATK in the Graveyard. | --ブロッサム・ボンバー
--Blossom Bombardment
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EVENT_BATTLE_DESTROYING)
e1:SetCondition(s.condition)
e1:SetTarget(s... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2+ Cyberse monsters When this card destroys an opponent's monster by battle and sends it to the GY: You can Tribute 1 monster that this card points to; Special Summon that destroyed monster to any zone this card points to. If you Special Summon to your opponent's field by this effect, this card can make a second attack... | --ベクター・スケア・デーモン
--Vector Scare Archfiend
local s,id=GetID()
function s.initial_effect(c)
--Must be properly summoned before reviving
c:EnableReviveLimit()
--Link summon procedure
Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_CYBERSE),2)
--Special summon back a monster this card destroyed by battle
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 or more Tuners + 1 non-Tuner monster If this card is Synchro Summoned: You can target monsters your opponent controls and/or in their Graveyard, up to the number of Synchro Materials used for the Synchro Summon of this card; banish them. If this Synchro Summoned card is destroyed by battle or card effect: You can tar... | --水晶機巧-グリオンガンド
--Crystron Quariongandrax
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Synchro Summon Procedure
Synchro.AddProcedure(c,nil,2,99,Synchro.NonTuner(nil),1,1)
--Banish monsters from the opponent's field and/or GY
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | After you Normal Summon this card, you can Normal Summon 1 "Nordic" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this face-up card on the field is sent to the GY: Target 1 "Nordic Relic" card in your GY; add that target to your hand. | --極星霊ドヴェルグ
--Dverg of the Nordic Alfar
local s,id=GetID()
function s.initial_effect(c)
--extra summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetOperation(s.sumop)
c:RegisterEffect(e1)
--salvage
local e2=Effect.CreateEffect(c)
e2... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Cloudian" monster from your GY. Cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. Once per turn: You can target 1 face-up monster on the field; place 1 Fog Counter on that target. | --雲魔物-ストーム・ドラゴン
--Cloudian - Storm Dragon
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--battle indestructable
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetValue(1)
c:RegisterEffect(e1)
--selfdes
local e2=Effect.CreateEff... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Each time your opponent Special Summons a monster(s), place 1 Nut Counter on this card. You can remove 1 Nut Counter from this card to target 1 monster your opponent controls; destroy that target. | --ドングリス
--Rodenut
local s,id=GetID()
function s.initial_effect(c)
c:EnableCounterPermit(0x17)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetOperation(s.ctop)
c:RegisterEffect(e1)
--destroy
lo... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Ritual Summon this card with any "Vendread" Ritual Spell. When a card or effect is activated that would destroy a card on the field (Quick Effect): You can banish 1 Zombie monster from your GY; negate the activation, and if you do, destroy that card. If this card is Tributed, or banished, for a Ritual Summon: A... | --ヴェンデット・キマイラ
--Vendread Chimera
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Negate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_CHAINING... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is activated: You can reveal 1 "Impcantation" monster in your hand and Special Summon 2 monsters with that monster's name from your Deck, then shuffle the revealed monster into the Deck. Once per turn, if a Ritual Monster is Special Summoned to your field (except during the Damage Step): You can target 1... | --魔神儀の隠れ房
--Impcantation Thanatosis
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:Se... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When a monster effect is activated: Detach 1 material from your DARK Xyz Monster; negate the activation, and if you do, destroy that card, then if the detached material was a "The Phantom Knights", "Raidraptor", or "Xyz Dragon" card, 1 "Raidraptor" Xyz Monster you control gains ATK equal to that destroyed monster's ori... | --RR-ファントム・クロー
--Raidraptor's Phantom Knights Claw
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY+CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCo... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is Normal or Flip Summoned: You can Special Summon 1 "Photon Caesar" from your hand or Deck. | --フォトン・カイザー
--Photon Caesar
local s,id=GetID()
function s.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetTarget(s.sptg)
e1:SetOp... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If a face-up "X-Saber" monster is on the field: Target 2 "X-Saber" monsters in any Graveyard; Special Summon both to your side of the field. | --ガトムズの緊急指令
--Gottoms' Emergency Call
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is in your hand or GY and you control a LIGHT "Tistina" monster: You can Special Summon this card. You can only use this effect of "Hound of the Tistina" once per turn. "Tistina" monsters you control can attack directly while your opponent controls a face-down Defense Position monster. | --ティスティナの猟犬
--Hound of the Tistina
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Special Summon this card
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND|LOCATION_GRAVE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn: You can banish 1 Dragon monster from your GY, then target 1 monster you control; it gains 700 ATK until the end of this turn (even if this card leaves the field). When this face-up card on the field is sent to the GY: You can target 1 of your banished Dragon monsters; Special Summon that target. You can ... | --竜魂の城
--Castle of Dragon Souls
local s,id=GetID()
function s.initial_effect(c)
c:SetUniqueOnField(1,0,id)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetHintTiming(TIMING_DAMAGE_STEP)
e1:SetCost(s.cost)
e1:... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Ritual Summon this card with "Cycle of the World". This card's name becomes "Ruin, Queen of Oblivion" while in the hand or on the field. While this Ritual Summoned card is on the field, Ritual Monsters you control cannot be destroyed by card effects. If all monsters used to Ritual Summon this card were Ritual M... | --破滅の美神ルイン
--Ruin, Supreme Queen of Oblivion
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--code
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_CHANGE_CODE)
e1:SetRange(LOCATION_MZONE|LOCATION_HAND)
e1:SetValue(4... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the original Level of that monster in the GY x 100. You can banish this card from your GY; Special Summon 1 Fiend monster with 2000 or less ATK from your hand. | --ヘルウェイ・パトロール
--Stygian Street Patrol
local s,id=GetID()
function s.initial_effect(c)
--Damage
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DAMAGE)
e1:SetCode(EVENT_BATTLE_DESTROYING)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCondition(aux.bdgcon)... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 FIRE monster from your GY. Gains 300 ATK during your Battle Phase only. | --炎の精霊 イフリート
--Spirit of Flames
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(s.spcon)
e1:Set... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | "Aleister the Invoker" + 1 DARK monster Each player can only attempt to activate 1 monster effect per turn. Each player can only attack with 1 monster during each Battle Phase. | --召喚獣カリギュラ
--Invoked Caliga
local s,id=GetID()
function s.initial_effect(c)
--fusion material
c:EnableReviveLimit()
Fusion.AddProcMix(c,true,true,86120751,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_DARK))
--activate limit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | FLIP: Your opponent selects 1 monster they control. Switch control of the selected monster and this card. | --ダミー・ゴーレム
--Dummy Golem
local s,id=GetID()
function s.initial_effect(c)
--flip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_CONTROL)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP)
e1:SetTarget(s.target)
e1:SetOperation(s.operation)
c:RegisterEffect(e1)
end
func... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Jet" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" Spell/Trap from your Deck to your hand. You can only use this effect of "Spright Jet" once per turn. | --スプライト・ジェット
--Spright Jet
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Special Summon self
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,id,EFFECT_COUNT... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2+ monsters, except Tokens Gains 300 ATK for each monster co-linked to this card. You can target 1 Link-3 or lower monster co-linked to this card; Tribute it, and if you do, Special Summon "V-LAN Tokens" (Cyberse/LIGHT/Level 1/ATK 0/DEF 0) equal to the Tributed monster's Link Rating, also you cannot Special Summon mons... | --V-LAN ヒドラ
--V-LAN Hydra
local s,id=GetID()
function s.initial_effect(c)
--link summon
c:EnableReviveLimit()
Link.AddProcedure(c,s.matfilter,2)
--atk
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetRange(LOCATION_MZ... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control a Level 8 or higher Dragon Synchro Monster: Special Summon as many monsters as possible from your GY that were destroyed and sent to your GY by battle or an opponent's card effect this turn. You can only activate 1 "Stardust Mirage" per turn. | --スターダスト・ミラージュ
--Stardust Mirage
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id,E... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand or GY) during a Duel in which your opponent has activated a monster effect in their hand or GY. You can only Special Summon "Carnot the Eternal Machine" once per turn. Once per turn, if your opponent activates a monster effect (except during ... | --無窮機竜カルノール
--Carnot the Eternal Machine
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--You can only Special Summon "Etermakina Carnord(s)" once per turn
c:SetSPSummonOnce(id)
--Special Summon procedure
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | "Turbo Rocket" + 1 or more non-Tuner monsters Once per turn, you can destroy 1 face-up monster on the field and inflict damage to its controller equal to half of its ATK. | --ワンショット・キャノン
--Turbo Cannon
local s,id=GetID()
function s.initial_effect(c)
--synchro summon
Synchro.AddProcedure(c,aux.FilterSummonCode(6142213),1,1,Synchro.NonTuner(nil),1,99)
c:EnableReviveLimit()
--destroy & damage
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn, while you have no cards in your hand, you can draw 1 card and reveal it. For a Monster Card drawn with this effect, inflict damage to your opponent equal to the Level of that monster x 200. For a Spell or Trap Card, you take 500 damage. | --インフェルニティ・リローダー
--Infernity Randomizer
local s,id=GetID()
function s.initial_effect(c)
--draw
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DRAW+CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCountLimit(1)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(s.sp... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | A non Machine-Type Monster attacking "Steel Scorpion" will be destroyed at the End Phase of your opponent's 2nd turn after the attack. | --鉄のサソリ
--Steel Scorpion
local s,id=GetID()
function s.initial_effect(c)
--
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_BATTLED)
e1:SetCondition(s.condition)
e1:SetOperation(s.operati... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control a face-up "Dark Magician Girl": Special Summon 1 "Dark Magician" from your hand or Deck. | --賢者の宝石
--Sage's Stone
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(s.condition)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffec... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 "Majespecter" monster you control; until the end of this turn, its ATK/DEF become double its current ATK/DEF, and if they do, any battle damage it inflicts to your opponent is halved. * The above text is unofficial and describes the card's functionality in the OCG. | --マジェスペクター・ソニック
--Majespecter Sonics
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_FREE_CHAIN)
e1:Se... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Discard 1 card; destroy all face-up Continuous Traps on the field. | --邪気退散
--Malice Dispersion
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCost(s.cost)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
fun... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Tribute 1 "Ninja" monster to target 1 monster your opponent controls; banish that target. While that card is banished, its Monster Card Zone cannot be used. When this face-up card leaves the field: Return the card banished by this effect to the same Monster Card Zone, in the same battle position. | --忍法 影縫いの術
--Ninjitsu Art of Shadow Sealing
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_REMOVE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
e... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If an EARTH Machine monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, but its original ATK/DEF become halved. You can only use this effect of "Heavy Freight Train Derricrane" once per turn. If this card is detached from an Xyz Monste... | --重機貨列車デリックレーン
--Heavy Freight Train Derricrane
local s,id=GetID()
function s.initial_effect(c)
--Special Summon itself
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can discard this card; add 1 "Dark Fusion", or 1 card that mentions it, from your Deck to your hand, except "Evil HERO Adusted Gold". You can only use this effect of "Evil HERO Adusted Gold" once per turn. Cannot attack unless you control a Fusion Monster. | --E-HERO アダスター・ゴールド
--Evil HERO Adusted Gold
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
--search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetC... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target face-up cards on the field, up to the number of Attack Position "Abyss Actor" monsters with different names you control; destroy them. If you control a Level 7 or higher "Abyss Actor" monster, your opponent cannot activate cards or effects in response to this card's activation. If this Set card in its owner's co... | --魔界台本「魔王の降臨」
--Abyss Script - Rise of the Abyss King
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TAR... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is Special Summoned from the Graveyard: You can destroy all face-up monsters your opponent controls. You cannot conduct your Battle Phase the turn you activate this effect. | --大狼雷鳴
--Thunderclap Skywolf
local s,id=GetID()
function s.initial_effect(c)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control 2 or more face-up monsters with the same name, except Tokens: Apply this effect, depending on how many you control. ● Exactly 2: Destroy 1 Spell/Trap Card your opponent controls. ● Exactly 3: Destroy all Spell/Trap Cards your opponent controls. | --同姓同名同盟条約
--Treaty on Uniform Nomenclature
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER_E|TIMING_ATTACK)
e1:SetCondition(s.conditi... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If a Fusion, Synchro, Xyz, or Link Monster(s) is sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned from the hand: You can target 1 "Dogmatika" card in your GY, except "Dogmatika Ashiyan"; add it to your hand. When an opponent's monster decl... | --教導の神徒
--Dogmatika Ashiyan
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Special summon itself from the hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | A Synchro Monster that used this card as a Synchro Material gains 300 ATK. | --フレア・リゾネーター
--Flare Resonator
local s,id=GetID()
function s.initial_effect(c)
--atkup
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_BE_MATERIAL)
e1:SetCondition(s.atkcon)
e1:SetOperation(s.atkop)
c:RegisterEffect... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | "Elemental HERO Neos" (or 1 Fusion Monster that mentions it) + 1 Effect Monster on the field Must be Special Summoned with "Dark Fusion". Cannot be destroyed by battle or card effects. If this card is Special Summoned, or a monster(s) is sent to your opponent's GY while this card is on the field: You can target 1 face-... | --E-HERO ネオス・ロード
--Evil HERO Neos Lord
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Fusion Materials: "Elemental HERO Neos" or 1 Fusion Monster that mentions it + 1 Effect Monster on the field
Fusion.AddProcMix(c,true,true,{CARD_NEOS,s.neosfusionmatfilter},s.effectmatfilter)
c:AddMustBeSp... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | "Dark Magician" + "Flame Swordsman" You take no Battle Damage from battles involving this card. When this card is destroyed by battle and sent to the Graveyard: Special Summon 1 "Mirage Knight" from your hand or Deck. | --黒炎の騎士-ブラック・フレア・ナイト-
--Dark Flare Knight
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Fusion Materials
Fusion.AddProcMix(c,true,true,CARD_DARK_MAGICIAN,CARD_FLAME_SWORDSMAN)
--You take no Battle Damage from battles involving this card
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_T... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Spellcaster monster + 1 Dragon monster Cannot be used as Fusion Material. This card loses 100 ATK for each of your banished cards. If a monster uses its activated effect to Special Summon itself, or a monster(s) with its same original Type (except during the Damage Step): You can target 1 of those Special Summoned mo... | --ミュステリオンの竜冠
--Mysterion the Dragon Crown
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Fusion Materials: 1 Spellcaster monster + 1 Dragon monster
Fusion.AddProcMix(c,true,true,aux.FilterBoolFunctionEx(Card.IsRace,RACE_SPELLCASTER),aux.FilterBoolFunctionEx(Card.IsRa... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can target up to 2 face-up monsters you control, including a Fiend monster; Special Summon this card from your hand, and if you do, destroy those monsters. You can only use this effect of "Berserk Archfiend" once per turn. When a monster(s) is destroyed by this card's effect: You can target face-up monsters your op... | --バーサーク・デーモン
--Berserk Archfiend
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Special Summon itself from the hand and destroy 2 monsters you control
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DESTROY)
e1:SetType(EFFE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | "Lord of D." + "Divine Dragon Ragnarok" Your opponent cannot target Dragon monsters on the field with card effects. Once per turn: You can Special Summon 1 Dragon monster from your hand. * The above text is unofficial and describes the card's functionality in the OCG. | --竜魔人 キングドラグーン
--King Dragun
local s,id=GetID()
function s.initial_effect(c)
--fusion material
c:EnableReviveLimit()
Fusion.AddProcMix(c,true,true,17985575,62113340)
--cannot be target
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e1:SetProperty(EFFECT_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Negate the effect of your opponent's first Trap Card or effect that resolves each turn while you control a Spellcaster monster, and if you do, destroy that card. | --魔術師の左手
--Magician's Left Hand
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--negate
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(... |
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