Add files using upload-large-folder tool
Browse filesThis view is limited to 50 files because it contains too many changes.
See raw diff
- Miami/scenes/scene_25.676192_-80.176322/mesh/building_0.ply +0 -0
- Miami/scenes/scene_25.676192_-80.176322/mesh/building_1.ply +0 -0
- Miami/scenes/scene_25.676192_-80.176322/mesh/building_10.ply +0 -0
- Miami/scenes/scene_25.676192_-80.176322/mesh/building_11.ply +0 -0
- Miami/scenes/scene_25.676192_-80.176322/mesh/building_12.ply +0 -0
- Miami/scenes/scene_25.676192_-80.176322/mesh/building_2.ply +0 -0
- Miami/scenes/scene_25.676192_-80.176322/mesh/building_3.ply +0 -0
- Miami/scenes/scene_25.676192_-80.176322/mesh/building_4.ply +0 -0
- Miami/scenes/scene_25.676192_-80.176322/mesh/building_5.ply +0 -0
- Miami/scenes/scene_25.676192_-80.176322/mesh/building_6.ply +0 -0
- Miami/scenes/scene_25.676192_-80.176322/mesh/building_7.ply +0 -0
- Miami/scenes/scene_25.676192_-80.176322/mesh/building_8.ply +0 -0
- Miami/scenes/scene_25.676192_-80.176322/mesh/building_9.ply +0 -0
- Miami/scenes/scene_25.676192_-80.176322/mesh/ground.ply +0 -0
- Miami/scenes/scene_25.676192_-80.176322/scene.xml +128 -0
- Miami/scenes/scene_25.676285_-80.259775/mesh/building_0.ply +0 -0
- Miami/scenes/scene_25.676285_-80.259775/mesh/building_1.ply +0 -0
- Miami/scenes/scene_25.676285_-80.259775/mesh/building_2.ply +0 -0
- Miami/scenes/scene_25.676285_-80.259775/mesh/building_3.ply +0 -0
- Miami/scenes/scene_25.676285_-80.259775/mesh/ground.ply +0 -0
- Miami/scenes/scene_25.676285_-80.259775/scene.xml +83 -0
- Miami/scenes/scene_25.676322_-80.179088/mesh/building_0.ply +0 -0
- Miami/scenes/scene_25.676322_-80.179088/mesh/building_1.ply +0 -0
- Miami/scenes/scene_25.676322_-80.179088/mesh/building_10.ply +0 -0
- Miami/scenes/scene_25.676322_-80.179088/mesh/building_11.ply +0 -0
- Miami/scenes/scene_25.676322_-80.179088/mesh/building_12.ply +0 -0
- Miami/scenes/scene_25.676322_-80.179088/mesh/building_2.ply +0 -0
- Miami/scenes/scene_25.676322_-80.179088/mesh/building_3.ply +0 -0
- Miami/scenes/scene_25.676322_-80.179088/mesh/building_4.ply +0 -0
- Miami/scenes/scene_25.676322_-80.179088/mesh/building_5.ply +0 -0
- Miami/scenes/scene_25.676322_-80.179088/mesh/building_6.ply +0 -0
- Miami/scenes/scene_25.676322_-80.179088/mesh/building_7.ply +0 -0
- Miami/scenes/scene_25.676322_-80.179088/mesh/building_8.ply +0 -0
- Miami/scenes/scene_25.676322_-80.179088/mesh/building_9.ply +0 -0
- Miami/scenes/scene_25.676322_-80.179088/mesh/ground.ply +0 -0
- Miami/scenes/scene_25.676322_-80.179088/scene.xml +128 -0
- Miami/scenes/scene_25.677042_-80.181153/mesh/building_0.ply +0 -0
- Miami/scenes/scene_25.677042_-80.181153/mesh/building_1.ply +0 -0
- Miami/scenes/scene_25.677042_-80.181153/mesh/building_10.ply +0 -0
- Miami/scenes/scene_25.677042_-80.181153/mesh/building_11.ply +0 -0
- Miami/scenes/scene_25.677042_-80.181153/mesh/building_12.ply +0 -0
- Miami/scenes/scene_25.677042_-80.181153/mesh/building_13.ply +0 -0
- Miami/scenes/scene_25.677042_-80.181153/mesh/building_14.ply +0 -0
- Miami/scenes/scene_25.677042_-80.181153/mesh/building_15.ply +0 -0
- Miami/scenes/scene_25.677042_-80.181153/mesh/building_16.ply +0 -0
- Miami/scenes/scene_25.677042_-80.181153/mesh/building_17.ply +0 -0
- Miami/scenes/scene_25.677042_-80.181153/mesh/building_18.ply +0 -0
- Miami/scenes/scene_25.677042_-80.181153/mesh/building_19.ply +0 -0
- Miami/scenes/scene_25.677042_-80.181153/mesh/building_2.ply +0 -0
- Miami/scenes/scene_25.677042_-80.181153/mesh/building_20.ply +0 -0
Miami/scenes/scene_25.676192_-80.176322/mesh/building_0.ply
ADDED
|
Binary file (548 Bytes). View file
|
|
|
Miami/scenes/scene_25.676192_-80.176322/mesh/building_1.ply
ADDED
|
Binary file (749 Bytes). View file
|
|
|
Miami/scenes/scene_25.676192_-80.176322/mesh/building_10.ply
ADDED
|
Binary file (2.05 kB). View file
|
|
|
Miami/scenes/scene_25.676192_-80.176322/mesh/building_11.ply
ADDED
|
Binary file (2.15 kB). View file
|
|
|
Miami/scenes/scene_25.676192_-80.176322/mesh/building_12.ply
ADDED
|
Binary file (649 Bytes). View file
|
|
|
Miami/scenes/scene_25.676192_-80.176322/mesh/building_2.ply
ADDED
|
Binary file (1.15 kB). View file
|
|
|
Miami/scenes/scene_25.676192_-80.176322/mesh/building_3.ply
ADDED
|
Binary file (548 Bytes). View file
|
|
|
Miami/scenes/scene_25.676192_-80.176322/mesh/building_4.ply
ADDED
|
Binary file (749 Bytes). View file
|
|
|
Miami/scenes/scene_25.676192_-80.176322/mesh/building_5.ply
ADDED
|
Binary file (1.25 kB). View file
|
|
|
Miami/scenes/scene_25.676192_-80.176322/mesh/building_6.ply
ADDED
|
Binary file (949 Bytes). View file
|
|
|
Miami/scenes/scene_25.676192_-80.176322/mesh/building_7.ply
ADDED
|
Binary file (949 Bytes). View file
|
|
|
Miami/scenes/scene_25.676192_-80.176322/mesh/building_8.ply
ADDED
|
Binary file (2.05 kB). View file
|
|
|
Miami/scenes/scene_25.676192_-80.176322/mesh/building_9.ply
ADDED
|
Binary file (1.15 kB). View file
|
|
|
Miami/scenes/scene_25.676192_-80.176322/mesh/ground.ply
ADDED
|
Binary file (321 Bytes). View file
|
|
|
Miami/scenes/scene_25.676192_-80.176322/scene.xml
ADDED
|
@@ -0,0 +1,128 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" ?>
|
| 2 |
+
<scene version="2.1.0">
|
| 3 |
+
<default name="spp" value="4096"/>
|
| 4 |
+
<default name="resx" value="1024"/>
|
| 5 |
+
<default name="resy" value="768"/>
|
| 6 |
+
<integrator type="path">
|
| 7 |
+
<integer name="max_depth" value="12"/>
|
| 8 |
+
</integrator>
|
| 9 |
+
<bsdf type="twosided" id="mat-itu_concrete">
|
| 10 |
+
<bsdf type="diffuse">
|
| 11 |
+
<rgb value="0.539479 0.539479 0.53948" name="reflectance"/>
|
| 12 |
+
</bsdf>
|
| 13 |
+
</bsdf>
|
| 14 |
+
<bsdf type="twosided" id="mat-itu_marble">
|
| 15 |
+
<bsdf type="diffuse">
|
| 16 |
+
<rgb value="0.701101 0.644479 0.48515" name="reflectance"/>
|
| 17 |
+
</bsdf>
|
| 18 |
+
</bsdf>
|
| 19 |
+
<bsdf type="twosided" id="mat-itu_metal">
|
| 20 |
+
<bsdf type="diffuse">
|
| 21 |
+
<rgb value="0.219526 0.219526 0.254152" name="reflectance"/>
|
| 22 |
+
</bsdf>
|
| 23 |
+
</bsdf>
|
| 24 |
+
<bsdf type="twosided" id="mat-itu_wood">
|
| 25 |
+
<bsdf type="diffuse">
|
| 26 |
+
<rgb value="0.043 0.58 0.184" name="reflectance"/>
|
| 27 |
+
</bsdf>
|
| 28 |
+
</bsdf>
|
| 29 |
+
<bsdf type="twosided" id="mat-itu_wet_ground">
|
| 30 |
+
<bsdf type="diffuse">
|
| 31 |
+
<rgb value="0.91 0.569 0.055" name="reflectance"/>
|
| 32 |
+
</bsdf>
|
| 33 |
+
</bsdf>
|
| 34 |
+
<emitter type="constant" id="World">
|
| 35 |
+
<rgb value="1.000000 1.000000 1.000000" name="radiance"/>
|
| 36 |
+
</emitter>
|
| 37 |
+
<sensor type="perspective" id="Camera">
|
| 38 |
+
<string name="fov_axis" value="x"/>
|
| 39 |
+
<float name="fov" value="42.854885"/>
|
| 40 |
+
<float name="principal_point_offset_x" value="0.000000"/>
|
| 41 |
+
<float name="principal_point_offset_y" value="-0.000000"/>
|
| 42 |
+
<float name="near_clip" value="0.100000"/>
|
| 43 |
+
<float name="far_clip" value="10000.000000"/>
|
| 44 |
+
<transform name="to_world">
|
| 45 |
+
<rotate x="1" angle="0"/>
|
| 46 |
+
<rotate y="1" angle="0"/>
|
| 47 |
+
<rotate z="1" angle="-90"/>
|
| 48 |
+
<translate value="0 0 100"/>
|
| 49 |
+
</transform>
|
| 50 |
+
<sampler type="independent">
|
| 51 |
+
<integer name="sample_count" value="$spp"/>
|
| 52 |
+
</sampler>
|
| 53 |
+
<film type="hdrfilm">
|
| 54 |
+
<integer name="width" value="$resx"/>
|
| 55 |
+
<integer name="height" value="$resy"/>
|
| 56 |
+
</film>
|
| 57 |
+
</sensor>
|
| 58 |
+
<shape type="ply" id="mesh-ground">
|
| 59 |
+
<string name="filename" value="mesh/ground.ply"/>
|
| 60 |
+
<ref id="mat-itu_wet_ground" name="bsdf"/>
|
| 61 |
+
<boolean name="face_normals" value="true"/>
|
| 62 |
+
</shape>
|
| 63 |
+
<shape type="ply" id="mesh-building_0">
|
| 64 |
+
<string name="filename" value="mesh/building_0.ply"/>
|
| 65 |
+
<ref id="mat-itu_marble" name="bsdf"/>
|
| 66 |
+
<boolean name="face_normals" value="true"/>
|
| 67 |
+
</shape>
|
| 68 |
+
<shape type="ply" id="mesh-building_1">
|
| 69 |
+
<string name="filename" value="mesh/building_1.ply"/>
|
| 70 |
+
<ref id="mat-itu_marble" name="bsdf"/>
|
| 71 |
+
<boolean name="face_normals" value="true"/>
|
| 72 |
+
</shape>
|
| 73 |
+
<shape type="ply" id="mesh-building_2">
|
| 74 |
+
<string name="filename" value="mesh/building_2.ply"/>
|
| 75 |
+
<ref id="mat-itu_marble" name="bsdf"/>
|
| 76 |
+
<boolean name="face_normals" value="true"/>
|
| 77 |
+
</shape>
|
| 78 |
+
<shape type="ply" id="mesh-building_3">
|
| 79 |
+
<string name="filename" value="mesh/building_3.ply"/>
|
| 80 |
+
<ref id="mat-itu_marble" name="bsdf"/>
|
| 81 |
+
<boolean name="face_normals" value="true"/>
|
| 82 |
+
</shape>
|
| 83 |
+
<shape type="ply" id="mesh-building_4">
|
| 84 |
+
<string name="filename" value="mesh/building_4.ply"/>
|
| 85 |
+
<ref id="mat-itu_marble" name="bsdf"/>
|
| 86 |
+
<boolean name="face_normals" value="true"/>
|
| 87 |
+
</shape>
|
| 88 |
+
<shape type="ply" id="mesh-building_5">
|
| 89 |
+
<string name="filename" value="mesh/building_5.ply"/>
|
| 90 |
+
<ref id="mat-itu_marble" name="bsdf"/>
|
| 91 |
+
<boolean name="face_normals" value="true"/>
|
| 92 |
+
</shape>
|
| 93 |
+
<shape type="ply" id="mesh-building_6">
|
| 94 |
+
<string name="filename" value="mesh/building_6.ply"/>
|
| 95 |
+
<ref id="mat-itu_marble" name="bsdf"/>
|
| 96 |
+
<boolean name="face_normals" value="true"/>
|
| 97 |
+
</shape>
|
| 98 |
+
<shape type="ply" id="mesh-building_7">
|
| 99 |
+
<string name="filename" value="mesh/building_7.ply"/>
|
| 100 |
+
<ref id="mat-itu_marble" name="bsdf"/>
|
| 101 |
+
<boolean name="face_normals" value="true"/>
|
| 102 |
+
</shape>
|
| 103 |
+
<shape type="ply" id="mesh-building_8">
|
| 104 |
+
<string name="filename" value="mesh/building_8.ply"/>
|
| 105 |
+
<ref id="mat-itu_marble" name="bsdf"/>
|
| 106 |
+
<boolean name="face_normals" value="true"/>
|
| 107 |
+
</shape>
|
| 108 |
+
<shape type="ply" id="mesh-building_9">
|
| 109 |
+
<string name="filename" value="mesh/building_9.ply"/>
|
| 110 |
+
<ref id="mat-itu_marble" name="bsdf"/>
|
| 111 |
+
<boolean name="face_normals" value="true"/>
|
| 112 |
+
</shape>
|
| 113 |
+
<shape type="ply" id="mesh-building_10">
|
| 114 |
+
<string name="filename" value="mesh/building_10.ply"/>
|
| 115 |
+
<ref id="mat-itu_marble" name="bsdf"/>
|
| 116 |
+
<boolean name="face_normals" value="true"/>
|
| 117 |
+
</shape>
|
| 118 |
+
<shape type="ply" id="mesh-building_11">
|
| 119 |
+
<string name="filename" value="mesh/building_11.ply"/>
|
| 120 |
+
<ref id="mat-itu_marble" name="bsdf"/>
|
| 121 |
+
<boolean name="face_normals" value="true"/>
|
| 122 |
+
</shape>
|
| 123 |
+
<shape type="ply" id="mesh-building_12">
|
| 124 |
+
<string name="filename" value="mesh/building_12.ply"/>
|
| 125 |
+
<ref id="mat-itu_marble" name="bsdf"/>
|
| 126 |
+
<boolean name="face_normals" value="true"/>
|
| 127 |
+
</shape>
|
| 128 |
+
</scene>
|
Miami/scenes/scene_25.676285_-80.259775/mesh/building_0.ply
ADDED
|
Binary file (949 Bytes). View file
|
|
|
Miami/scenes/scene_25.676285_-80.259775/mesh/building_1.ply
ADDED
|
Binary file (2.15 kB). View file
|
|
|
Miami/scenes/scene_25.676285_-80.259775/mesh/building_2.ply
ADDED
|
Binary file (1.95 kB). View file
|
|
|
Miami/scenes/scene_25.676285_-80.259775/mesh/building_3.ply
ADDED
|
Binary file (1.15 kB). View file
|
|
|
Miami/scenes/scene_25.676285_-80.259775/mesh/ground.ply
ADDED
|
Binary file (321 Bytes). View file
|
|
|
Miami/scenes/scene_25.676285_-80.259775/scene.xml
ADDED
|
@@ -0,0 +1,83 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" ?>
|
| 2 |
+
<scene version="2.1.0">
|
| 3 |
+
<default name="spp" value="4096"/>
|
| 4 |
+
<default name="resx" value="1024"/>
|
| 5 |
+
<default name="resy" value="768"/>
|
| 6 |
+
<integrator type="path">
|
| 7 |
+
<integer name="max_depth" value="12"/>
|
| 8 |
+
</integrator>
|
| 9 |
+
<bsdf type="twosided" id="mat-itu_concrete">
|
| 10 |
+
<bsdf type="diffuse">
|
| 11 |
+
<rgb value="0.539479 0.539479 0.53948" name="reflectance"/>
|
| 12 |
+
</bsdf>
|
| 13 |
+
</bsdf>
|
| 14 |
+
<bsdf type="twosided" id="mat-itu_marble">
|
| 15 |
+
<bsdf type="diffuse">
|
| 16 |
+
<rgb value="0.701101 0.644479 0.48515" name="reflectance"/>
|
| 17 |
+
</bsdf>
|
| 18 |
+
</bsdf>
|
| 19 |
+
<bsdf type="twosided" id="mat-itu_metal">
|
| 20 |
+
<bsdf type="diffuse">
|
| 21 |
+
<rgb value="0.219526 0.219526 0.254152" name="reflectance"/>
|
| 22 |
+
</bsdf>
|
| 23 |
+
</bsdf>
|
| 24 |
+
<bsdf type="twosided" id="mat-itu_wood">
|
| 25 |
+
<bsdf type="diffuse">
|
| 26 |
+
<rgb value="0.043 0.58 0.184" name="reflectance"/>
|
| 27 |
+
</bsdf>
|
| 28 |
+
</bsdf>
|
| 29 |
+
<bsdf type="twosided" id="mat-itu_wet_ground">
|
| 30 |
+
<bsdf type="diffuse">
|
| 31 |
+
<rgb value="0.91 0.569 0.055" name="reflectance"/>
|
| 32 |
+
</bsdf>
|
| 33 |
+
</bsdf>
|
| 34 |
+
<emitter type="constant" id="World">
|
| 35 |
+
<rgb value="1.000000 1.000000 1.000000" name="radiance"/>
|
| 36 |
+
</emitter>
|
| 37 |
+
<sensor type="perspective" id="Camera">
|
| 38 |
+
<string name="fov_axis" value="x"/>
|
| 39 |
+
<float name="fov" value="42.854885"/>
|
| 40 |
+
<float name="principal_point_offset_x" value="0.000000"/>
|
| 41 |
+
<float name="principal_point_offset_y" value="-0.000000"/>
|
| 42 |
+
<float name="near_clip" value="0.100000"/>
|
| 43 |
+
<float name="far_clip" value="10000.000000"/>
|
| 44 |
+
<transform name="to_world">
|
| 45 |
+
<rotate x="1" angle="0"/>
|
| 46 |
+
<rotate y="1" angle="0"/>
|
| 47 |
+
<rotate z="1" angle="-90"/>
|
| 48 |
+
<translate value="0 0 100"/>
|
| 49 |
+
</transform>
|
| 50 |
+
<sampler type="independent">
|
| 51 |
+
<integer name="sample_count" value="$spp"/>
|
| 52 |
+
</sampler>
|
| 53 |
+
<film type="hdrfilm">
|
| 54 |
+
<integer name="width" value="$resx"/>
|
| 55 |
+
<integer name="height" value="$resy"/>
|
| 56 |
+
</film>
|
| 57 |
+
</sensor>
|
| 58 |
+
<shape type="ply" id="mesh-ground">
|
| 59 |
+
<string name="filename" value="mesh/ground.ply"/>
|
| 60 |
+
<ref id="mat-itu_wet_ground" name="bsdf"/>
|
| 61 |
+
<boolean name="face_normals" value="true"/>
|
| 62 |
+
</shape>
|
| 63 |
+
<shape type="ply" id="mesh-building_0">
|
| 64 |
+
<string name="filename" value="mesh/building_0.ply"/>
|
| 65 |
+
<ref id="mat-itu_marble" name="bsdf"/>
|
| 66 |
+
<boolean name="face_normals" value="true"/>
|
| 67 |
+
</shape>
|
| 68 |
+
<shape type="ply" id="mesh-building_1">
|
| 69 |
+
<string name="filename" value="mesh/building_1.ply"/>
|
| 70 |
+
<ref id="mat-itu_marble" name="bsdf"/>
|
| 71 |
+
<boolean name="face_normals" value="true"/>
|
| 72 |
+
</shape>
|
| 73 |
+
<shape type="ply" id="mesh-building_2">
|
| 74 |
+
<string name="filename" value="mesh/building_2.ply"/>
|
| 75 |
+
<ref id="mat-itu_marble" name="bsdf"/>
|
| 76 |
+
<boolean name="face_normals" value="true"/>
|
| 77 |
+
</shape>
|
| 78 |
+
<shape type="ply" id="mesh-building_3">
|
| 79 |
+
<string name="filename" value="mesh/building_3.ply"/>
|
| 80 |
+
<ref id="mat-itu_marble" name="bsdf"/>
|
| 81 |
+
<boolean name="face_normals" value="true"/>
|
| 82 |
+
</shape>
|
| 83 |
+
</scene>
|
Miami/scenes/scene_25.676322_-80.179088/mesh/building_0.ply
ADDED
|
Binary file (749 Bytes). View file
|
|
|
Miami/scenes/scene_25.676322_-80.179088/mesh/building_1.ply
ADDED
|
Binary file (949 Bytes). View file
|
|
|
Miami/scenes/scene_25.676322_-80.179088/mesh/building_10.ply
ADDED
|
Binary file (2.05 kB). View file
|
|
|
Miami/scenes/scene_25.676322_-80.179088/mesh/building_11.ply
ADDED
|
Binary file (2.15 kB). View file
|
|
|
Miami/scenes/scene_25.676322_-80.179088/mesh/building_12.ply
ADDED
|
Binary file (649 Bytes). View file
|
|
|
Miami/scenes/scene_25.676322_-80.179088/mesh/building_2.ply
ADDED
|
Binary file (548 Bytes). View file
|
|
|
Miami/scenes/scene_25.676322_-80.179088/mesh/building_3.ply
ADDED
|
Binary file (749 Bytes). View file
|
|
|
Miami/scenes/scene_25.676322_-80.179088/mesh/building_4.ply
ADDED
|
Binary file (749 Bytes). View file
|
|
|
Miami/scenes/scene_25.676322_-80.179088/mesh/building_5.ply
ADDED
|
Binary file (949 Bytes). View file
|
|
|
Miami/scenes/scene_25.676322_-80.179088/mesh/building_6.ply
ADDED
|
Binary file (1.25 kB). View file
|
|
|
Miami/scenes/scene_25.676322_-80.179088/mesh/building_7.ply
ADDED
|
Binary file (2.05 kB). View file
|
|
|
Miami/scenes/scene_25.676322_-80.179088/mesh/building_8.ply
ADDED
|
Binary file (1.55 kB). View file
|
|
|
Miami/scenes/scene_25.676322_-80.179088/mesh/building_9.ply
ADDED
|
Binary file (1.15 kB). View file
|
|
|
Miami/scenes/scene_25.676322_-80.179088/mesh/ground.ply
ADDED
|
Binary file (321 Bytes). View file
|
|
|
Miami/scenes/scene_25.676322_-80.179088/scene.xml
ADDED
|
@@ -0,0 +1,128 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" ?>
|
| 2 |
+
<scene version="2.1.0">
|
| 3 |
+
<default name="spp" value="4096"/>
|
| 4 |
+
<default name="resx" value="1024"/>
|
| 5 |
+
<default name="resy" value="768"/>
|
| 6 |
+
<integrator type="path">
|
| 7 |
+
<integer name="max_depth" value="12"/>
|
| 8 |
+
</integrator>
|
| 9 |
+
<bsdf type="twosided" id="mat-itu_concrete">
|
| 10 |
+
<bsdf type="diffuse">
|
| 11 |
+
<rgb value="0.539479 0.539479 0.53948" name="reflectance"/>
|
| 12 |
+
</bsdf>
|
| 13 |
+
</bsdf>
|
| 14 |
+
<bsdf type="twosided" id="mat-itu_marble">
|
| 15 |
+
<bsdf type="diffuse">
|
| 16 |
+
<rgb value="0.701101 0.644479 0.48515" name="reflectance"/>
|
| 17 |
+
</bsdf>
|
| 18 |
+
</bsdf>
|
| 19 |
+
<bsdf type="twosided" id="mat-itu_metal">
|
| 20 |
+
<bsdf type="diffuse">
|
| 21 |
+
<rgb value="0.219526 0.219526 0.254152" name="reflectance"/>
|
| 22 |
+
</bsdf>
|
| 23 |
+
</bsdf>
|
| 24 |
+
<bsdf type="twosided" id="mat-itu_wood">
|
| 25 |
+
<bsdf type="diffuse">
|
| 26 |
+
<rgb value="0.043 0.58 0.184" name="reflectance"/>
|
| 27 |
+
</bsdf>
|
| 28 |
+
</bsdf>
|
| 29 |
+
<bsdf type="twosided" id="mat-itu_wet_ground">
|
| 30 |
+
<bsdf type="diffuse">
|
| 31 |
+
<rgb value="0.91 0.569 0.055" name="reflectance"/>
|
| 32 |
+
</bsdf>
|
| 33 |
+
</bsdf>
|
| 34 |
+
<emitter type="constant" id="World">
|
| 35 |
+
<rgb value="1.000000 1.000000 1.000000" name="radiance"/>
|
| 36 |
+
</emitter>
|
| 37 |
+
<sensor type="perspective" id="Camera">
|
| 38 |
+
<string name="fov_axis" value="x"/>
|
| 39 |
+
<float name="fov" value="42.854885"/>
|
| 40 |
+
<float name="principal_point_offset_x" value="0.000000"/>
|
| 41 |
+
<float name="principal_point_offset_y" value="-0.000000"/>
|
| 42 |
+
<float name="near_clip" value="0.100000"/>
|
| 43 |
+
<float name="far_clip" value="10000.000000"/>
|
| 44 |
+
<transform name="to_world">
|
| 45 |
+
<rotate x="1" angle="0"/>
|
| 46 |
+
<rotate y="1" angle="0"/>
|
| 47 |
+
<rotate z="1" angle="-90"/>
|
| 48 |
+
<translate value="0 0 100"/>
|
| 49 |
+
</transform>
|
| 50 |
+
<sampler type="independent">
|
| 51 |
+
<integer name="sample_count" value="$spp"/>
|
| 52 |
+
</sampler>
|
| 53 |
+
<film type="hdrfilm">
|
| 54 |
+
<integer name="width" value="$resx"/>
|
| 55 |
+
<integer name="height" value="$resy"/>
|
| 56 |
+
</film>
|
| 57 |
+
</sensor>
|
| 58 |
+
<shape type="ply" id="mesh-ground">
|
| 59 |
+
<string name="filename" value="mesh/ground.ply"/>
|
| 60 |
+
<ref id="mat-itu_wet_ground" name="bsdf"/>
|
| 61 |
+
<boolean name="face_normals" value="true"/>
|
| 62 |
+
</shape>
|
| 63 |
+
<shape type="ply" id="mesh-building_0">
|
| 64 |
+
<string name="filename" value="mesh/building_0.ply"/>
|
| 65 |
+
<ref id="mat-itu_marble" name="bsdf"/>
|
| 66 |
+
<boolean name="face_normals" value="true"/>
|
| 67 |
+
</shape>
|
| 68 |
+
<shape type="ply" id="mesh-building_1">
|
| 69 |
+
<string name="filename" value="mesh/building_1.ply"/>
|
| 70 |
+
<ref id="mat-itu_marble" name="bsdf"/>
|
| 71 |
+
<boolean name="face_normals" value="true"/>
|
| 72 |
+
</shape>
|
| 73 |
+
<shape type="ply" id="mesh-building_2">
|
| 74 |
+
<string name="filename" value="mesh/building_2.ply"/>
|
| 75 |
+
<ref id="mat-itu_marble" name="bsdf"/>
|
| 76 |
+
<boolean name="face_normals" value="true"/>
|
| 77 |
+
</shape>
|
| 78 |
+
<shape type="ply" id="mesh-building_3">
|
| 79 |
+
<string name="filename" value="mesh/building_3.ply"/>
|
| 80 |
+
<ref id="mat-itu_marble" name="bsdf"/>
|
| 81 |
+
<boolean name="face_normals" value="true"/>
|
| 82 |
+
</shape>
|
| 83 |
+
<shape type="ply" id="mesh-building_4">
|
| 84 |
+
<string name="filename" value="mesh/building_4.ply"/>
|
| 85 |
+
<ref id="mat-itu_marble" name="bsdf"/>
|
| 86 |
+
<boolean name="face_normals" value="true"/>
|
| 87 |
+
</shape>
|
| 88 |
+
<shape type="ply" id="mesh-building_5">
|
| 89 |
+
<string name="filename" value="mesh/building_5.ply"/>
|
| 90 |
+
<ref id="mat-itu_marble" name="bsdf"/>
|
| 91 |
+
<boolean name="face_normals" value="true"/>
|
| 92 |
+
</shape>
|
| 93 |
+
<shape type="ply" id="mesh-building_6">
|
| 94 |
+
<string name="filename" value="mesh/building_6.ply"/>
|
| 95 |
+
<ref id="mat-itu_marble" name="bsdf"/>
|
| 96 |
+
<boolean name="face_normals" value="true"/>
|
| 97 |
+
</shape>
|
| 98 |
+
<shape type="ply" id="mesh-building_7">
|
| 99 |
+
<string name="filename" value="mesh/building_7.ply"/>
|
| 100 |
+
<ref id="mat-itu_marble" name="bsdf"/>
|
| 101 |
+
<boolean name="face_normals" value="true"/>
|
| 102 |
+
</shape>
|
| 103 |
+
<shape type="ply" id="mesh-building_8">
|
| 104 |
+
<string name="filename" value="mesh/building_8.ply"/>
|
| 105 |
+
<ref id="mat-itu_marble" name="bsdf"/>
|
| 106 |
+
<boolean name="face_normals" value="true"/>
|
| 107 |
+
</shape>
|
| 108 |
+
<shape type="ply" id="mesh-building_9">
|
| 109 |
+
<string name="filename" value="mesh/building_9.ply"/>
|
| 110 |
+
<ref id="mat-itu_marble" name="bsdf"/>
|
| 111 |
+
<boolean name="face_normals" value="true"/>
|
| 112 |
+
</shape>
|
| 113 |
+
<shape type="ply" id="mesh-building_10">
|
| 114 |
+
<string name="filename" value="mesh/building_10.ply"/>
|
| 115 |
+
<ref id="mat-itu_marble" name="bsdf"/>
|
| 116 |
+
<boolean name="face_normals" value="true"/>
|
| 117 |
+
</shape>
|
| 118 |
+
<shape type="ply" id="mesh-building_11">
|
| 119 |
+
<string name="filename" value="mesh/building_11.ply"/>
|
| 120 |
+
<ref id="mat-itu_marble" name="bsdf"/>
|
| 121 |
+
<boolean name="face_normals" value="true"/>
|
| 122 |
+
</shape>
|
| 123 |
+
<shape type="ply" id="mesh-building_12">
|
| 124 |
+
<string name="filename" value="mesh/building_12.ply"/>
|
| 125 |
+
<ref id="mat-itu_marble" name="bsdf"/>
|
| 126 |
+
<boolean name="face_normals" value="true"/>
|
| 127 |
+
</shape>
|
| 128 |
+
</scene>
|
Miami/scenes/scene_25.677042_-80.181153/mesh/building_0.ply
ADDED
|
Binary file (949 Bytes). View file
|
|
|
Miami/scenes/scene_25.677042_-80.181153/mesh/building_1.ply
ADDED
|
Binary file (949 Bytes). View file
|
|
|
Miami/scenes/scene_25.677042_-80.181153/mesh/building_10.ply
ADDED
|
Binary file (548 Bytes). View file
|
|
|
Miami/scenes/scene_25.677042_-80.181153/mesh/building_11.ply
ADDED
|
Binary file (548 Bytes). View file
|
|
|
Miami/scenes/scene_25.677042_-80.181153/mesh/building_12.ply
ADDED
|
Binary file (749 Bytes). View file
|
|
|
Miami/scenes/scene_25.677042_-80.181153/mesh/building_13.ply
ADDED
|
Binary file (548 Bytes). View file
|
|
|
Miami/scenes/scene_25.677042_-80.181153/mesh/building_14.ply
ADDED
|
Binary file (749 Bytes). View file
|
|
|
Miami/scenes/scene_25.677042_-80.181153/mesh/building_15.ply
ADDED
|
Binary file (1.35 kB). View file
|
|
|
Miami/scenes/scene_25.677042_-80.181153/mesh/building_16.ply
ADDED
|
Binary file (749 Bytes). View file
|
|
|
Miami/scenes/scene_25.677042_-80.181153/mesh/building_17.ply
ADDED
|
Binary file (849 Bytes). View file
|
|
|
Miami/scenes/scene_25.677042_-80.181153/mesh/building_18.ply
ADDED
|
Binary file (1.15 kB). View file
|
|
|
Miami/scenes/scene_25.677042_-80.181153/mesh/building_19.ply
ADDED
|
Binary file (548 Bytes). View file
|
|
|
Miami/scenes/scene_25.677042_-80.181153/mesh/building_2.ply
ADDED
|
Binary file (749 Bytes). View file
|
|
|
Miami/scenes/scene_25.677042_-80.181153/mesh/building_20.ply
ADDED
|
Binary file (749 Bytes). View file
|
|
|