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[ { "context": " Bubbles quote\n#\n# Notes:\n# None\n#\n# Author:\n# carmstrong\n\njroc = [\n \"There's 2 things mafukas gonna know ", "end": 350, "score": 0.9994996190071106, "start": 340, "tag": "USERNAME", "value": "carmstrong" }, { "context": ",\n \"(To Lahey and Randy) Why d...
src/scripts/tpb.coffee
Reelhouse/hubot-scripts
1,450
# Description: # Quotes by the Trailer Park Boys # # Dependencies: # None # # Configuration: # None # # Commands: # hey j-roc - Display a random J-ROC quote # hey lahey - Display a random Lahey quote # hey ricky - Display a random Ricky quote # hey bubbles - Display a random Bubbles quote # # Notes: # None # # Author: # carmstrong jroc = [ "There's 2 things mafukas gonna know about J-to-the-ROC: I spin more rhymes than a lazy Susan, and I'm innocent until mah guilt is proven! Peace! Representin' Sunnyvale, straight-the-fuck-up.", "(To Lahey and Randy) Why don't you run along, Gut Cassidy and the Sundance Cheeseburger. Don't look into my eyes like I got candy for you.", "Only wacksuckas like Cory and Trevor steal gas...and deal dope.", "Yo Julian, I'm going to be a daddy. Not once but two times dawg, two times.", "You know what I'm sayin'?", "Rayyyyy - Kojak's got a wig on, RAYYY!", "So why don't you move it along, you Rico-Suave-lookin' mafucka, cuz you ain't beatin' nobody.", "You mean we can't go on with the game cuz some mafucka can't go to Canadian Mafacka (Tire) and get a new orange mafucka (ball) for $2.99? That's wack, Jules.", "Yo, it's Rocky and Bullma'fucker.", "J-Roc an' da Rock-Pile ALL UP IN DIS' MA' !", "Naw, man, I don't play guns, mafucka.", "We ain't down with killin', we down with chillin'. Peace!", "The day J-ROC loses his flow, is the day the hair on Jim Lahey's bald head grow!", "(referring to Jacob) That's the fuckin' law bitch from the grocery store y'man, who you pointin' at, skeleton?", "This is BULL-ISH!", "I can't even breathe up in this piece!", "(to Randy) Oh what, you ain't pregnant with a bucketa chicken?", "(to Randy) What you talkin' 'bout, you inflatable Elvis?", "Oh, no, you di'n't just call me Jamie!", "(holding his chains to Randy's gut like a stethoscope) I hear chicken. I hear cola fizz, and mustard and relish coagulating together with french fries and onion rings, but you know what? I don't hear a heart.", "Carpe Dizem!" ] ricky = [ "Lucy is banging cops which is no big deal, I guess. I don't run Lucy. She's for to be her own woman (free to be)", "Lucy might have a problem, but what Lucy doesn't know won't learn her. (hurt)", "Get me two bags of chips: Dressed All Over, and Zesty Mordant. (All Dressed and Zesty. Mordant is French for Zesty and is a mix-up of reading both languages on the bilingual packaging in Canada)", "Yeah, get me some ja-LAP-ano chips (jalapeño)", "Worst case Ontario... (scenario)", "It's basically Peach'n'Cake (a piece of cake)", "Denial and Error... (trial)", "Make my words (Mark)*", "Hey Bubs, are you watching that documentary on Saskatchewans?(Sasquatches)*", "(While addressing the Judge in court) Thank you, Your Majesty. (Honour, which is still incorrect. In Canada a female judge is referred to as My Lady.)", "I'm trying to try here, Sarah.", "Who's playing the pianio? (piano)", "Make like a tree and fuck off. (leave)", "I'm not the kind of person to say atodaso, but you know what? Atodaso, I-fucking-atodaso. (I told you so)", "It was golfing flames, flames just golfing, golfing. (engulfed in flames)", "It's a Catch-23 situation. (Catch-22)", "(To Alex Lifeson of Rush) Well, play that Diane Sawyer song, then. (Tom Sawyer - Rush song)", "Looks like a tropical earthquake blew through here. (storm)", "We can get 2 birds stoned at once. (kill 2 birds with one stone)", "Why do you look like Indianapolis Jones? (Indiana)", "He passed with flying fucking carpets. (colours)", "It doesn't take rocket appliances. (science)", "Trinity's at the age where it's gorilla see gorilla do. (monkey)", "Do you got a search warranty for that? (warrant)*", "I must be fire retarded or something. (retardant)", "I'm not a pezmist, I'm an optometrist. (Pessimist, Optimist)", "These plates got me from Tuscany, Arizona to Kentville, Nova Scotia. (Tucson) - Ray, Ricky's Dad", "I'll drive you back to the park, Lucy, but there is probably a pretty good chance that it might be over between us (Ricky uses a triple conditional; just one would be sufficient)", "If my dad and Julian and Bubbles hadn't had been out all night getting lap-dances and getting drunk, the whole thing could have been preventative. (prevented)", "To be honest with you, I fucking hate bagminten. (badminton)", "Breaker, Breaker, come in earth. This is Rocketship 27, some aliens fucked over the carbinator in engine number four, we are going to try to refuckulate it and land on Juniper. (carburetor, repair, Jupiter)", "That's not a ladybug. It's a cannerpillar. (caterpillar)", "...how to get Buhurbon stains out of Kahayki pants (Bourbon, Khaki)", "One man's garbage is another man person's good ungarbage. (One man's garbage is another man's treasure)", "Au gratin (gratis, free; au gratin is with cheese)", "I-surance (Insurance)*", "Swallow my prize (pride)", "Neither here, there, or everywhere (Neither here nor there)", "Boys, let's make toast (Let's make a toast)", "There's no lurches in there, Bubbles, is there? (leeches)", "I know what you're doing, Lahey, you're trying to fill my feet. (fill my shoes)", "You gotta remember, every kid goes through phrases. (phases)", "What Julian don't grow won't burn him. (know, hurt)", "Nice decnals! (decals)", "I'm just stretched out! (stressed)*", "I don't need your cherry trees. (charity)*", "What if he has radies? (rabies)", "Supply and command. (demand)", "What comes around is all around (What goes around comes around)", "What, do you own space? No. Nay-saw does. (NASA)", "Do unto others as you do unto you. (Do unto others as you would have them do unto you)", "One day I will go somewhere that is hot, like Majaica or the Dromedary Republic (Jamaica, Dominican Republic)", "Trinity made a life-ing thing basically out of this chicken. Started with a little eggy thing, and heated it up under these incu-baker things, and it...it was bornt. (living, incubator, born)", "We'll split 50/50/50. (three ways.)", "(To Trevor and Cory) Well, I'd like for you two to come with us, but apparently it's clear to see who makes the pants here. (wears the pants)", "I hate to have to give you an ultimarium (ultimatum)", "It's me or Gumby and Pifuckio (Cory and Trevor)", "Raykins! That's what they are, Julian, fuckin' raykins! (raccoons)", "I'm not working for J-Roc, that's against my vice principals (principles)", "Bubbles, I don't want any rich peopleman's food, I want some fuckin' meat that's cooked. (people's)", "It's survival of the fitness, boys. (fittest)", "If Randy thinks he's smartener than me, he's wrong. (smarter)*", "You gotta do illegal things once in a while, and then maturinate into a better person. (mature)", "Your thoughts might be better than mine, but I have thoughts going around in my head too, about...different thinkings...about brain things that you can use and...doing different things.", "Sweet empowered chicken things (sweet and sour chicken)", "(To Shitty Bill) Take a shower for fuck's sake! You look like a fuckin' hobolo! (hobo)", "(To Randy) Why don't you fuck off and go get some hypo-suction! (liposuction)", "It was my mother's mating name. (maiden name)", "Holy shit, you got us a lemon-zine? (Limousine)", "Randy bornt my baby. (Randy is the father of Lucy's 2nd child)", "Lucy, I will make you have a eternity test. (paternity)", "He's gettin' all frustated. (frustrated)", "You can go to college and get your little Pf.D, or whatever the fuck it's called! (Ph.D.)", "Child reports (Child Support)", "Get us the fuckin' land papers A.S.A.T! (Land papers because he couldn't pronounce 'topographic map', A.S.A.P)", "I'm fucked over from being electromecuted! (electrocuted)", "Those them cigarettes in there is our lifes! (are our lives)", "...it's distraculating my case. (distracting)", "Amernicans! (Americans)", "I have responsibles now... (Responsibilities)", "Well, now we gotta go to the library and get a book on horficulture. (Horticulture)", "I self-learned myself. (self-taught)" ] lahey = [ "When you plant shit-seeds, you get shit-weeds.", "Birds of a shitfeather flock together, Randy.", "We're in the eye of a shiticane here, Julian, and Ricky's a low-shit system!", "Shit-storm troopers", "The shit-apple doesn't fall far from the shit-tree", "Captain Shittacular", "I'm watching you like a shithawk", "We're sailing into a shit-typhoon Randy, we'd better haul in the jib before it gets covered in shit.", "When you're getting pelted with shitballs, deputy, you gotta get a shit-bat.", "The shit pool's gettin full, Randy, time to strain the shit before it overflows. I will not have a Pompeiian catastrophie happening in Sunnyvale.* How dare you involve my daughter in your hemisphere of shit?", "Your shit-goose is cooked, Ricky", "Shit-apples never fall far from the shit-tree", "He's about to enter the shit-tornado to Oz.", "Do you know what a shit-rope is Julian? It's a rope covered in shit that criminals try to cling to. Y'see, the shit acts like grease, and the harder you tighten your grip, the more you slide down it.", "A shit-leopard can't change its spots.", "We need more shit puppets for our play, Randy, and we need angry shit puppets but they aren't mad at us. Shit puppets only get angry at other shit puppets", "Randy: Cops and dope don't mix, do they Mr. Lahey? Lahey: Like shit and strawberry shortcake Randy.", "I live by the golden rule: if you don't cross my shitline I won't cross yours. But when Ray told everybody in the park that I was drinking again, he crossed the goddamn shitline.", "Lahey: Do you know what a shit barometer is, Bubbles? Measures the shit pressure in the air. You can feel it. Listen, Bubs. You hear that? The sounds of the whispering winds of shit? You can hear it.", "Do you feel that, Randy, the way the shit clings to the air? Shit Blizzard.", "Never Cry Shitwolf.", "Did you see that Randy, Goddamn shitapple driving the shitmobile. Nobody else in this park gives a fuck, why should I?", "Lahey -You know what's at work here, it's shit tectonics, when two shit plates strike and come together under incredible pressure, do you know what happens, Bubbles?", "Yes I used to drink, Randy, but I got the shitmonkey off my back for good.", "You just opened Pandora's Shitbox, Ray", "You know what you get when two shit-tectonic plates collide? Shitquakes, Julian. Shitquakes.", "The ole shit liner is coming to port, and I'll be there to tie her up.", "Y'see, Ricky started off as a little shitspark from the ol' shitflint that eventually grew into a shitbonfire, and driven by the winds of his monumental ignorance, grew into a raging shitfirestorm. If I marry Barb, I'll have total control of Sunnyvale, and then I'll be able to unleash a shitnami tidal wave that will extinguish Ricky and his shitflames forever. And with any luck, he'll drown in the undershit of that wave...shitwaves.", "Tic Toc, Shit clock's tickin' Rick.", "We got the key to shitty city, Ran, and Julian's the muscular mayor.", "You boys have loaded up a hair-trigger, double barrelled shitmachinegun, and the barrel's pointing right at your own heads.", "Shit flowers, Randy. From a distance they look like ordinary flowers, but when you get right down and stick your nose in them you realize they're shit flowers, and there's a whole fucking bouquet down there right in front of Ray's trailer.", "Lahey: Shit moths, Randy. Randy: Is that you or the liquor speaking, Mr Lahey?", "Hey Sexian (Lahey adressing Julian)", "Whenever I'm sober, the boys are careful, they're scared of me cause they know what I'll do. They're cautious, it's hard to catch them. But when I'm drinking, their shitguards are down and they fuck up, but the problem is when I'm drinking, I fuck up too, a lot, Barb. I gotta be drinking, but not drinking, ya see? The only way to do that, is to pretend, I am gonna pretend to be drunk, collect evidence and build a solid case against them. Sober as a judge I'm gonna show up today at the cheeseburger picnic, and I'm gonna pretend to be a drunken idiot. And why? Shitguards, Barb...shitguards.", "This place is a dump. You have my permission to do whatever you want, any time any place, and you don't have to listen to Pilsbandy Doughboy (Randy) or Team Sexy (the police)" ] bubbles = [ "I'd like to see that Red Blue Green cocksucker put one of those together fucking duct taping it.", "Dino. Did you call Fred and Barney too? How about Mr. Slate?", "I won't tell anyone you have splinters in your lips if you don't tell anyone I have a wooden cock.", "Randy: Does that thing really launch, Bubbles? Bubbles: Does the Tin Man have a sheet-metal cock?", "Julian, what's a shit hawk? Is it some kind of shitty bird that swoops down and puts poop on you?", "Ricky, what happened to your fucking eyes? You look like Alice Cooper?", "(in reference to the Helix song Rock You) I'm not giving anyone a fucking R!", "Ricky, those laws are there to protect kids, not so goofballs like you can put them in the car with no door on it, and drive around the fuckin' neighbourhood stealin' barbecues!", "Can I come out now? I think I have a leech on my bird.", "Julian, we're both baked. That's why were probably not making any sense.", "No, he's just a really big kitty, and he's baked!", "Bubbles: Stealing gas? Why, Cory and Trevor, that's highly illegal, you shouldn't be stealing gas, Cory and Trevor.", "(Rapping) I got a grey kitty, white one, and a tabby too/ And a big orange guy who put snakes in my shoes/ Mad MC skills, leave ya struck, and I roll with ma kitties, and I'am hard as fuck/ I am down with Plato and Socrates/ And I like to get busy with all the ladies. Grunt, grunt/ sumthin,' sumthin,' sumthin,'/ Grunt/ Up in ma shed, up in ma shed...", "Holy fuck boys, this shed is like a fucking palace! Indoor plumbing (toilet seat inside), satellite tv, 400 channels, anything I wanna watch, it's right there, space for my kitties, Mobile phone, new technology (holds up an ancient mobile phone), this is the best fucking shed there ever was!", "Here, Cory-Trevor, Cory-Trevor!", "Hampton: Can you read, my son? Bubbles: Well, that depends, can you go fuck yourself?", "Trevor: Julian, this looks like a pirate gun. Bubbles: Well Trevor, I guess that makes you Long John Dickweed, then.", "Green Bastard, from parts unknown (grunts and inhales).", "Lahey, can you please get the flyin' fuck out of our way!", "COCK-SUCKER!", "There's a note pinned to a tree! Diddly-dee!", "(To Randy re: cheeseburgers) How many did you drive into that big fuckin cheeseburger-locker?", "Well, when I was a little guy, I always wanted to go up into space, be a space-man. But you gotta be able to see really fuckin' good to do that job. Some guy would take one look at me and say 'Uhhh, sorry sir, you gotta be able to see a little better than you'... I don't give a fuck.", "Holy sweet flying fuck!" ] module.exports = (robot) -> robot.hear /.*(hey bubbles).*/i, (msg) -> msg.send msg.random bubbles robot.hear /.*(hey ricky).*/i, (msg) -> msg.send msg.random ricky robot.hear /.*(hey j-roc).*/i, (msg) -> msg.send msg.random jroc robot.hear /.*(hey lahey).*/i, (msg) -> msg.send msg.random lahey
143879
# Description: # Quotes by the Trailer Park Boys # # Dependencies: # None # # Configuration: # None # # Commands: # hey j-roc - Display a random J-ROC quote # hey lahey - Display a random Lahey quote # hey ricky - Display a random Ricky quote # hey bubbles - Display a random Bubbles quote # # Notes: # None # # Author: # carmstrong jroc = [ "There's 2 things mafukas gonna know about J-to-the-ROC: I spin more rhymes than a lazy Susan, and I'm innocent until mah guilt is proven! Peace! Representin' Sunnyvale, straight-the-fuck-up.", "(To Lahey and Randy) Why don't you run along, <NAME> and the Sundance Cheeseburger. Don't look into my eyes like I got candy for you.", "Only wacksuckas like Cory and Trevor steal gas...and deal dope.", "Yo <NAME>, I'm going to be a daddy. Not once but two times dawg, two times.", "You know what I'm sayin'?", "Rayyyyy - Kojak's got a wig on, RAYYY!", "So why don't you move it along, you Rico-Suave-lookin' mafucka, cuz you ain't beatin' nobody.", "You mean we can't go on with the game cuz some mafucka can't go to Canadian Mafacka (Tire) and get a new orange mafucka (ball) for $2.99? That's wack, Jules.", "Yo, it's Rocky and Bullma'fucker.", "J-Roc an' da Rock-Pile ALL UP IN DIS' MA' !", "Naw, man, I don't play guns, mafucka.", "We ain't down with killin', we down with chillin'. Peace!", "The day J-ROC loses his flow, is the day the hair on <NAME>'s bald head grow!", "(referring to <NAME>) That's the fuckin' law bitch from the grocery store y'man, who you pointin' at, skeleton?", "This is BULL-ISH!", "I can't even breathe up in this piece!", "(to <NAME>) Oh what, you ain't pregnant with a bucketa chicken?", "(to R<NAME>) What you talkin' 'bout, you inflatable Elvis?", "Oh, no, you di'n't just call me <NAME>!", "(holding his chains to Randy's gut like a stethoscope) I hear chicken. I hear cola fizz, and mustard and relish coagulating together with french fries and onion rings, but you know what? I don't hear a heart.", "<NAME>!" ] ricky = [ "<NAME> is banging cops which is no big deal, I guess. I don't run <NAME>y. She's for to be her own woman (free to be)", "<NAME> might have a problem, but what <NAME>y doesn't know won't learn her. (hurt)", "Get me two bags of chips: Dressed All Over, and Zesty Mordant. (All Dressed and Zesty. Mordant is French for Zesty and is a mix-up of reading both languages on the bilingual packaging in Canada)", "Yeah, get me some ja-LAP-ano chips (jalapeño)", "Worst case Ontario... (scenario)", "It's basically Peach'n'Cake (a piece of cake)", "Denial and Error... (trial)", "Make my words (Mark)*", "Hey Bubs, are you watching that documentary on Saskatchewans?(Sasquatches)*", "(While addressing the Judge in court) Thank you, Your Majesty. (Honour, which is still incorrect. In Canada a female judge is referred to as My Lady.)", "I'm trying to try here, <NAME>.", "Who's playing the pianio? (piano)", "Make like a tree and fuck off. (leave)", "I'm not the kind of person to say atodaso, but you know what? Atodaso, I-fucking-atodaso. (I told you so)", "It was golfing flames, flames just golfing, golfing. (engulfed in flames)", "It's a Catch-23 situation. (Catch-22)", "(To <NAME> of Rush) Well, play that Diane Sawyer song, then. (Tom <NAME> - Rush song)", "Looks like a tropical earthquake blew through here. (storm)", "We can get 2 birds stoned at once. (kill 2 birds with one stone)", "Why do you look like Indianapolis Jones? (Indiana)", "He passed with flying fucking carpets. (colours)", "It doesn't take rocket appliances. (science)", "Trinity's at the age where it's gorilla see gorilla do. (monkey)", "Do you got a search warranty for that? (warrant)*", "I must be fire retarded or something. (retardant)", "I'm not a pezmist, I'm an optometrist. (Pessimist, Optimist)", "These plates got me from Tuscany, Arizona to Kentville, Nova Scotia. (Tucson) - Ray, R<NAME>'s Dad", "I'll drive you back to the park, <NAME>, but there is probably a pretty good chance that it might be over between us (Ricky uses a triple conditional; just one would be sufficient)", "If my dad and <NAME> and <NAME> hadn't had been out all night getting lap-dances and getting drunk, the whole thing could have been preventative. (prevented)", "To be honest with you, I fucking hate bagminten. (badminton)", "Breaker, Breaker, come in earth. This is Rocketship 27, some aliens fucked over the carbinator in engine number four, we are going to try to refuckulate it and land on Juniper. (carburetor, repair, Jupiter)", "That's not a ladybug. It's a cannerpillar. (caterpillar)", "...how to get Buhurbon stains out of Kahayki pants (Bourbon, Khaki)", "One man's garbage is another man person's good ungarbage. (One man's garbage is another man's treasure)", "Au gratin (gratis, free; au gratin is with cheese)", "I-surance (Insurance)*", "Swallow my prize (pride)", "Neither here, there, or everywhere (Neither here nor there)", "Boys, let's make toast (Let's make a toast)", "There's no lurches in there, Bubbles, is there? (leeches)", "I know what you're doing, Lahey, you're trying to fill my feet. (fill my shoes)", "You gotta remember, every kid goes through phrases. (phases)", "What Julian don't grow won't burn him. (know, hurt)", "Nice decnals! (decals)", "I'm just stretched out! (stressed)*", "I don't need your cherry trees. (charity)*", "What if he has radies? (rabies)", "Supply and command. (demand)", "What comes around is all around (What goes around comes around)", "What, do you own space? No. Nay-saw does. (NASA)", "Do unto others as you do unto you. (Do unto others as you would have them do unto you)", "One day I will go somewhere that is hot, like Majaica or the Dromedary Republic (Jamaica, Dominican Republic)", "Trinity made a life-ing thing basically out of this chicken. Started with a little eggy thing, and heated it up under these incu-baker things, and it...it was bornt. (living, incubator, born)", "We'll split 50/50/50. (three ways.)", "(To Trevor and Cory) Well, I'd like for you two to come with us, but apparently it's clear to see who makes the pants here. (wears the pants)", "I hate to have to give you an ultimarium (ultimatum)", "It's me or <NAME> and <NAME>io (<NAME> and T<NAME>)", "<NAME>ins! That's what they are, <NAME>, fuckin' raykins! (raccoons)", "I'm not working for J-Roc, that's against my vice principals (principles)", "Bubbles, I don't want any rich peopleman's food, I want some fuckin' meat that's cooked. (people's)", "It's survival of the fitness, boys. (fittest)", "If <NAME> thinks he's smartener than me, he's wrong. (smarter)*", "You gotta do illegal things once in a while, and then maturinate into a better person. (mature)", "Your thoughts might be better than mine, but I have thoughts going around in my head too, about...different thinkings...about brain things that you can use and...doing different things.", "Sweet empowered chicken things (sweet and sour chicken)", "(To <NAME>) Take a shower for fuck's sake! You look like a fuckin' hobolo! (hobo)", "(To <NAME>) Why don't you fuck off and go get some hypo-suction! (liposuction)", "It was my mother's mating name. (maiden name)", "Holy shit, you got us a lemon-zine? (Limousine)", "<NAME> bornt my baby. (<NAME> is the father of <NAME>'s 2nd child)", "<NAME>, I will make you have a eternity test. (paternity)", "He's gettin' all frustated. (frustrated)", "You can go to college and get your little Pf.D, or whatever the fuck it's called! (Ph.D.)", "Child reports (Child Support)", "Get us the fuckin' land papers A.S.A.T! (Land papers because he couldn't pronounce 'topographic map', A.S.A.P)", "I'm fucked over from being electromecuted! (electrocuted)", "Those them cigarettes in there is our lifes! (are our lives)", "...it's distraculating my case. (distracting)", "Amernicans! (Americans)", "I have responsibles now... (Responsibilities)", "Well, now we gotta go to the library and get a book on horficulture. (Horticulture)", "I self-learned myself. (self-taught)" ] lahey = [ "When you plant shit-seeds, you get shit-weeds.", "Birds of a shitfeather flock together, <NAME>.", "We're in the eye of a shiticane here, <NAME>, and <NAME>'s a low-shit system!", "Shit-storm troopers", "The shit-apple doesn't fall far from the shit-tree", "<NAME>", "I'm watching you like a shithawk", "We're sailing into a shit-typhoon <NAME>, we'd better haul in the jib before it gets covered in shit.", "When you're getting pelted with shitballs, deputy, you gotta get a shit-bat.", "The shit pool's gettin full, <NAME>, time to strain the shit before it overflows. I will not have a Pompeiian catastrophie happening in Sunnyvale.* How dare you involve my daughter in your hemisphere of shit?", "Your shit-goose is cooked, <NAME>", "Shit-apples never fall far from the shit-tree", "He's about to enter the shit-tornado to Oz.", "Do you know what a shit-rope is <NAME>? It's a rope covered in shit that criminals try to cling to. Y'see, the shit acts like grease, and the harder you tighten your grip, the more you slide down it.", "A shit-leopard can't change its spots.", "We need more shit puppets for our play, <NAME>, and we need angry shit puppets but they aren't mad at us. Shit puppets only get angry at other shit puppets", "<NAME>: Cops and dope don't mix, do they Mr. <NAME>? Lahey: Like shit and strawberry shortcake <NAME>.", "I live by the golden rule: if you don't cross my shitline I won't cross yours. But when Ray told everybody in the park that I was drinking again, he crossed the goddamn shitline.", "<NAME>: Do you know what a shit barometer is, Bubbles? Measures the shit pressure in the air. You can feel it. Listen, Bubs. You hear that? The sounds of the whispering winds of shit? You can hear it.", "Do you feel that, <NAME>, the way the shit clings to the air? Shit Blizzard.", "Never Cry Shitwolf.", "Did you see that <NAME>, Goddamn shitapple driving the shitmobile. Nobody else in this park gives a fuck, why should I?", "<NAME> -You know what's at work here, it's shit tectonics, when two shit plates strike and come together under incredible pressure, do you know what happens, Bubbles?", "Yes I used to drink, <NAME>, but I got the shitmonkey off my back for good.", "You just opened Pandora's Shitbox, <NAME>", "You know what you get when two shit-tectonic plates collide? Shitquakes, <NAME>. Shitquakes.", "The ole shit liner is coming to port, and I'll be there to tie her up.", "Y'see, <NAME> started off as a little shitspark from the ol' shitflint that eventually grew into a shitbonfire, and driven by the winds of his monumental ignorance, grew into a raging shitfirestorm. If I marry <NAME>, I'll have total control of Sunnyvale, and then I'll be able to unleash a shitnami tidal wave that will extinguish <NAME> and his shitflames forever. And with any luck, he'll drown in the undershit of that wave...shitwaves.", "T<NAME> T<NAME>, Shit clock's tickin' Rick.", "We got the key to shitty city, <NAME>, and Julian's the muscular mayor.", "You boys have loaded up a hair-trigger, double barrelled shitmachinegun, and the barrel's pointing right at your own heads.", "Shit flowers, <NAME>. From a distance they look like ordinary flowers, but when you get right down and stick your nose in them you realize they're shit flowers, and there's a whole fucking bouquet down there right in front of Ray's trailer.", "Lahey: Shit moths, <NAME>. R<NAME>: Is that you or the liquor speaking, Mr La<NAME>?", "H<NAME> <NAME> (Lahey adressing Julian)", "Whenever I'm sober, the boys are careful, they're scared of me cause they know what I'll do. They're cautious, it's hard to catch them. But when I'm drinking, their shitguards are down and they fuck up, but the problem is when I'm drinking, I fuck up too, a lot, Barb. I gotta be drinking, but not drinking, ya see? The only way to do that, is to pretend, I am gonna pretend to be drunk, collect evidence and build a solid case against them. Sober as a judge I'm gonna show up today at the cheeseburger picnic, and I'm gonna pretend to be a drunken idiot. And why? Shitguards, Barb...shitguards.", "This place is a dump. You have my permission to do whatever you want, any time any place, and you don't have to listen to Pilsbandy Doughboy (Randy) or Team Sexy (the police)" ] bubbles = [ "I'd like to see that Red Blue Green cocksucker put one of those together fucking duct taping it.", "<NAME>. Did you call <NAME> and <NAME> too? How about Mr. Slate?", "I won't tell anyone you have splinters in your lips if you don't tell anyone I have a wooden cock.", "<NAME>: Does that thing really launch, Bubbles? Bubbles: Does the Tin Man have a sheet-metal cock?", "<NAME>, what's a shit hawk? Is it some kind of shitty bird that swoops down and puts poop on you?", "<NAME>, what happened to your fucking eyes? You look like <NAME>?", "(in reference to the Helix song Rock You) I'm not giving anyone a fucking R!", "<NAME>, those laws are there to protect kids, not so goofballs like you can put them in the car with no door on it, and drive around the fuckin' neighbourhood stealin' barbecues!", "Can I come out now? I think I have a leech on my bird.", "<NAME>, we're both baked. That's why were probably not making any sense.", "No, he's just a really big kitty, and he's baked!", "Bubbles: Stealing gas? Why, Cory and Trevor, that's highly illegal, you shouldn't be stealing gas, Cory and Trevor.", "(Rapping) I got a grey kitty, white one, and a tabby too/ And a big orange guy who put snakes in my shoes/ Mad MC skills, leave ya struck, and I roll with ma kitties, and I'am hard as fuck/ I am down with Plato and Socrates/ And I like to get busy with all the ladies. Grunt, grunt/ sumthin,' sumthin,' sumthin,'/ Grunt/ Up in ma shed, up in ma shed...", "Holy fuck boys, this shed is like a fucking palace! Indoor plumbing (toilet seat inside), satellite tv, 400 channels, anything I wanna watch, it's right there, space for my kitties, Mobile phone, new technology (holds up an ancient mobile phone), this is the best fucking shed there ever was!", "Here, Cory-Trevor, Cory-Trevor!", "<NAME>: Can you read, my son? Bubbles: Well, that depends, can you go fuck yourself?", "Trevor: <NAME>, this looks like a pirate gun. Bubbles: Well Trevor, I guess that makes you Long <NAME>, then.", "Green Bastard, from parts unknown (grunts and inhales).", "Lahey, can you please get the flyin' fuck out of our way!", "COCK-SUCKER!", "There's a note pinned to a tree! Diddly-dee!", "(To Randy re: cheeseburgers) How many did you drive into that big fuckin cheeseburger-locker?", "Well, when I was a little guy, I always wanted to go up into space, be a space-man. But you gotta be able to see really fuckin' good to do that job. Some guy would take one look at me and say 'Uhhh, sorry sir, you gotta be able to see a little better than you'... I don't give a fuck.", "Holy sweet flying fuck!" ] module.exports = (robot) -> robot.hear /.*(hey bubbles).*/i, (msg) -> msg.send msg.random bubbles robot.hear /.*(hey ricky).*/i, (msg) -> msg.send msg.random ricky robot.hear /.*(hey j-roc).*/i, (msg) -> msg.send msg.random jroc robot.hear /.*(hey lahey).*/i, (msg) -> msg.send msg.random lahey
true
# Description: # Quotes by the Trailer Park Boys # # Dependencies: # None # # Configuration: # None # # Commands: # hey j-roc - Display a random J-ROC quote # hey lahey - Display a random Lahey quote # hey ricky - Display a random Ricky quote # hey bubbles - Display a random Bubbles quote # # Notes: # None # # Author: # carmstrong jroc = [ "There's 2 things mafukas gonna know about J-to-the-ROC: I spin more rhymes than a lazy Susan, and I'm innocent until mah guilt is proven! Peace! Representin' Sunnyvale, straight-the-fuck-up.", "(To Lahey and Randy) Why don't you run along, PI:NAME:<NAME>END_PI and the Sundance Cheeseburger. Don't look into my eyes like I got candy for you.", "Only wacksuckas like Cory and Trevor steal gas...and deal dope.", "Yo PI:NAME:<NAME>END_PI, I'm going to be a daddy. Not once but two times dawg, two times.", "You know what I'm sayin'?", "Rayyyyy - Kojak's got a wig on, RAYYY!", "So why don't you move it along, you Rico-Suave-lookin' mafucka, cuz you ain't beatin' nobody.", "You mean we can't go on with the game cuz some mafucka can't go to Canadian Mafacka (Tire) and get a new orange mafucka (ball) for $2.99? That's wack, Jules.", "Yo, it's Rocky and Bullma'fucker.", "J-Roc an' da Rock-Pile ALL UP IN DIS' MA' !", "Naw, man, I don't play guns, mafucka.", "We ain't down with killin', we down with chillin'. Peace!", "The day J-ROC loses his flow, is the day the hair on PI:NAME:<NAME>END_PI's bald head grow!", "(referring to PI:NAME:<NAME>END_PI) That's the fuckin' law bitch from the grocery store y'man, who you pointin' at, skeleton?", "This is BULL-ISH!", "I can't even breathe up in this piece!", "(to PI:NAME:<NAME>END_PI) Oh what, you ain't pregnant with a bucketa chicken?", "(to RPI:NAME:<NAME>END_PI) What you talkin' 'bout, you inflatable Elvis?", "Oh, no, you di'n't just call me PI:NAME:<NAME>END_PI!", "(holding his chains to Randy's gut like a stethoscope) I hear chicken. I hear cola fizz, and mustard and relish coagulating together with french fries and onion rings, but you know what? I don't hear a heart.", "PI:NAME:<NAME>END_PI!" ] ricky = [ "PI:NAME:<NAME>END_PI is banging cops which is no big deal, I guess. I don't run PI:NAME:<NAME>END_PIy. She's for to be her own woman (free to be)", "PI:NAME:<NAME>END_PI might have a problem, but what PI:NAME:<NAME>END_PIy doesn't know won't learn her. (hurt)", "Get me two bags of chips: Dressed All Over, and Zesty Mordant. (All Dressed and Zesty. Mordant is French for Zesty and is a mix-up of reading both languages on the bilingual packaging in Canada)", "Yeah, get me some ja-LAP-ano chips (jalapeño)", "Worst case Ontario... (scenario)", "It's basically Peach'n'Cake (a piece of cake)", "Denial and Error... (trial)", "Make my words (Mark)*", "Hey Bubs, are you watching that documentary on Saskatchewans?(Sasquatches)*", "(While addressing the Judge in court) Thank you, Your Majesty. (Honour, which is still incorrect. In Canada a female judge is referred to as My Lady.)", "I'm trying to try here, PI:NAME:<NAME>END_PI.", "Who's playing the pianio? (piano)", "Make like a tree and fuck off. (leave)", "I'm not the kind of person to say atodaso, but you know what? Atodaso, I-fucking-atodaso. (I told you so)", "It was golfing flames, flames just golfing, golfing. (engulfed in flames)", "It's a Catch-23 situation. (Catch-22)", "(To PI:NAME:<NAME>END_PI of Rush) Well, play that Diane Sawyer song, then. (Tom PI:NAME:<NAME>END_PI - Rush song)", "Looks like a tropical earthquake blew through here. (storm)", "We can get 2 birds stoned at once. (kill 2 birds with one stone)", "Why do you look like Indianapolis Jones? (Indiana)", "He passed with flying fucking carpets. (colours)", "It doesn't take rocket appliances. (science)", "Trinity's at the age where it's gorilla see gorilla do. (monkey)", "Do you got a search warranty for that? (warrant)*", "I must be fire retarded or something. (retardant)", "I'm not a pezmist, I'm an optometrist. (Pessimist, Optimist)", "These plates got me from Tuscany, Arizona to Kentville, Nova Scotia. (Tucson) - Ray, RPI:NAME:<NAME>END_PI's Dad", "I'll drive you back to the park, PI:NAME:<NAME>END_PI, but there is probably a pretty good chance that it might be over between us (Ricky uses a triple conditional; just one would be sufficient)", "If my dad and PI:NAME:<NAME>END_PI and PI:NAME:<NAME>END_PI hadn't had been out all night getting lap-dances and getting drunk, the whole thing could have been preventative. (prevented)", "To be honest with you, I fucking hate bagminten. (badminton)", "Breaker, Breaker, come in earth. This is Rocketship 27, some aliens fucked over the carbinator in engine number four, we are going to try to refuckulate it and land on Juniper. (carburetor, repair, Jupiter)", "That's not a ladybug. It's a cannerpillar. (caterpillar)", "...how to get Buhurbon stains out of Kahayki pants (Bourbon, Khaki)", "One man's garbage is another man person's good ungarbage. (One man's garbage is another man's treasure)", "Au gratin (gratis, free; au gratin is with cheese)", "I-surance (Insurance)*", "Swallow my prize (pride)", "Neither here, there, or everywhere (Neither here nor there)", "Boys, let's make toast (Let's make a toast)", "There's no lurches in there, Bubbles, is there? (leeches)", "I know what you're doing, Lahey, you're trying to fill my feet. (fill my shoes)", "You gotta remember, every kid goes through phrases. (phases)", "What Julian don't grow won't burn him. (know, hurt)", "Nice decnals! (decals)", "I'm just stretched out! (stressed)*", "I don't need your cherry trees. (charity)*", "What if he has radies? (rabies)", "Supply and command. (demand)", "What comes around is all around (What goes around comes around)", "What, do you own space? No. Nay-saw does. (NASA)", "Do unto others as you do unto you. (Do unto others as you would have them do unto you)", "One day I will go somewhere that is hot, like Majaica or the Dromedary Republic (Jamaica, Dominican Republic)", "Trinity made a life-ing thing basically out of this chicken. Started with a little eggy thing, and heated it up under these incu-baker things, and it...it was bornt. (living, incubator, born)", "We'll split 50/50/50. (three ways.)", "(To Trevor and Cory) Well, I'd like for you two to come with us, but apparently it's clear to see who makes the pants here. (wears the pants)", "I hate to have to give you an ultimarium (ultimatum)", "It's me or PI:NAME:<NAME>END_PI and PI:NAME:<NAME>END_PIio (PI:NAME:<NAME>END_PI and TPI:NAME:<NAME>END_PI)", "PI:NAME:<NAME>END_PIins! That's what they are, PI:NAME:<NAME>END_PI, fuckin' raykins! (raccoons)", "I'm not working for J-Roc, that's against my vice principals (principles)", "Bubbles, I don't want any rich peopleman's food, I want some fuckin' meat that's cooked. (people's)", "It's survival of the fitness, boys. (fittest)", "If PI:NAME:<NAME>END_PI thinks he's smartener than me, he's wrong. (smarter)*", "You gotta do illegal things once in a while, and then maturinate into a better person. (mature)", "Your thoughts might be better than mine, but I have thoughts going around in my head too, about...different thinkings...about brain things that you can use and...doing different things.", "Sweet empowered chicken things (sweet and sour chicken)", "(To PI:NAME:<NAME>END_PI) Take a shower for fuck's sake! You look like a fuckin' hobolo! (hobo)", "(To PI:NAME:<NAME>END_PI) Why don't you fuck off and go get some hypo-suction! (liposuction)", "It was my mother's mating name. (maiden name)", "Holy shit, you got us a lemon-zine? (Limousine)", "PI:NAME:<NAME>END_PI bornt my baby. (PI:NAME:<NAME>END_PI is the father of PI:NAME:<NAME>END_PI's 2nd child)", "PI:NAME:<NAME>END_PI, I will make you have a eternity test. (paternity)", "He's gettin' all frustated. (frustrated)", "You can go to college and get your little Pf.D, or whatever the fuck it's called! (Ph.D.)", "Child reports (Child Support)", "Get us the fuckin' land papers A.S.A.T! (Land papers because he couldn't pronounce 'topographic map', A.S.A.P)", "I'm fucked over from being electromecuted! (electrocuted)", "Those them cigarettes in there is our lifes! (are our lives)", "...it's distraculating my case. (distracting)", "Amernicans! (Americans)", "I have responsibles now... (Responsibilities)", "Well, now we gotta go to the library and get a book on horficulture. (Horticulture)", "I self-learned myself. (self-taught)" ] lahey = [ "When you plant shit-seeds, you get shit-weeds.", "Birds of a shitfeather flock together, PI:NAME:<NAME>END_PI.", "We're in the eye of a shiticane here, PI:NAME:<NAME>END_PI, and PI:NAME:<NAME>END_PI's a low-shit system!", "Shit-storm troopers", "The shit-apple doesn't fall far from the shit-tree", "PI:NAME:<NAME>END_PI", "I'm watching you like a shithawk", "We're sailing into a shit-typhoon PI:NAME:<NAME>END_PI, we'd better haul in the jib before it gets covered in shit.", "When you're getting pelted with shitballs, deputy, you gotta get a shit-bat.", "The shit pool's gettin full, PI:NAME:<NAME>END_PI, time to strain the shit before it overflows. I will not have a Pompeiian catastrophie happening in Sunnyvale.* How dare you involve my daughter in your hemisphere of shit?", "Your shit-goose is cooked, PI:NAME:<NAME>END_PI", "Shit-apples never fall far from the shit-tree", "He's about to enter the shit-tornado to Oz.", "Do you know what a shit-rope is PI:NAME:<NAME>END_PI? It's a rope covered in shit that criminals try to cling to. Y'see, the shit acts like grease, and the harder you tighten your grip, the more you slide down it.", "A shit-leopard can't change its spots.", "We need more shit puppets for our play, PI:NAME:<NAME>END_PI, and we need angry shit puppets but they aren't mad at us. Shit puppets only get angry at other shit puppets", "PI:NAME:<NAME>END_PI: Cops and dope don't mix, do they Mr. PI:NAME:<NAME>END_PI? Lahey: Like shit and strawberry shortcake PI:NAME:<NAME>END_PI.", "I live by the golden rule: if you don't cross my shitline I won't cross yours. But when Ray told everybody in the park that I was drinking again, he crossed the goddamn shitline.", "PI:NAME:<NAME>END_PI: Do you know what a shit barometer is, Bubbles? Measures the shit pressure in the air. You can feel it. Listen, Bubs. You hear that? The sounds of the whispering winds of shit? You can hear it.", "Do you feel that, PI:NAME:<NAME>END_PI, the way the shit clings to the air? Shit Blizzard.", "Never Cry Shitwolf.", "Did you see that PI:NAME:<NAME>END_PI, Goddamn shitapple driving the shitmobile. Nobody else in this park gives a fuck, why should I?", "PI:NAME:<NAME>END_PI -You know what's at work here, it's shit tectonics, when two shit plates strike and come together under incredible pressure, do you know what happens, Bubbles?", "Yes I used to drink, PI:NAME:<NAME>END_PI, but I got the shitmonkey off my back for good.", "You just opened Pandora's Shitbox, PI:NAME:<NAME>END_PI", "You know what you get when two shit-tectonic plates collide? Shitquakes, PI:NAME:<NAME>END_PI. Shitquakes.", "The ole shit liner is coming to port, and I'll be there to tie her up.", "Y'see, PI:NAME:<NAME>END_PI started off as a little shitspark from the ol' shitflint that eventually grew into a shitbonfire, and driven by the winds of his monumental ignorance, grew into a raging shitfirestorm. If I marry PI:NAME:<NAME>END_PI, I'll have total control of Sunnyvale, and then I'll be able to unleash a shitnami tidal wave that will extinguish PI:NAME:<NAME>END_PI and his shitflames forever. And with any luck, he'll drown in the undershit of that wave...shitwaves.", "TPI:NAME:<NAME>END_PI TPI:NAME:<NAME>END_PI, Shit clock's tickin' Rick.", "We got the key to shitty city, PI:NAME:<NAME>END_PI, and Julian's the muscular mayor.", "You boys have loaded up a hair-trigger, double barrelled shitmachinegun, and the barrel's pointing right at your own heads.", "Shit flowers, PI:NAME:<NAME>END_PI. From a distance they look like ordinary flowers, but when you get right down and stick your nose in them you realize they're shit flowers, and there's a whole fucking bouquet down there right in front of Ray's trailer.", "Lahey: Shit moths, PI:NAME:<NAME>END_PI. RPI:NAME:<NAME>END_PI: Is that you or the liquor speaking, Mr LaPI:NAME:<NAME>END_PI?", "HPI:NAME:<NAME>END_PI PI:NAME:<NAME>END_PI (Lahey adressing Julian)", "Whenever I'm sober, the boys are careful, they're scared of me cause they know what I'll do. They're cautious, it's hard to catch them. But when I'm drinking, their shitguards are down and they fuck up, but the problem is when I'm drinking, I fuck up too, a lot, Barb. I gotta be drinking, but not drinking, ya see? The only way to do that, is to pretend, I am gonna pretend to be drunk, collect evidence and build a solid case against them. Sober as a judge I'm gonna show up today at the cheeseburger picnic, and I'm gonna pretend to be a drunken idiot. And why? Shitguards, Barb...shitguards.", "This place is a dump. You have my permission to do whatever you want, any time any place, and you don't have to listen to Pilsbandy Doughboy (Randy) or Team Sexy (the police)" ] bubbles = [ "I'd like to see that Red Blue Green cocksucker put one of those together fucking duct taping it.", "PI:NAME:<NAME>END_PI. Did you call PI:NAME:<NAME>END_PI and PI:NAME:<NAME>END_PI too? How about Mr. Slate?", "I won't tell anyone you have splinters in your lips if you don't tell anyone I have a wooden cock.", "PI:NAME:<NAME>END_PI: Does that thing really launch, Bubbles? Bubbles: Does the Tin Man have a sheet-metal cock?", "PI:NAME:<NAME>END_PI, what's a shit hawk? Is it some kind of shitty bird that swoops down and puts poop on you?", "PI:NAME:<NAME>END_PI, what happened to your fucking eyes? You look like PI:NAME:<NAME>END_PI?", "(in reference to the Helix song Rock You) I'm not giving anyone a fucking R!", "PI:NAME:<NAME>END_PI, those laws are there to protect kids, not so goofballs like you can put them in the car with no door on it, and drive around the fuckin' neighbourhood stealin' barbecues!", "Can I come out now? I think I have a leech on my bird.", "PI:NAME:<NAME>END_PI, we're both baked. That's why were probably not making any sense.", "No, he's just a really big kitty, and he's baked!", "Bubbles: Stealing gas? Why, Cory and Trevor, that's highly illegal, you shouldn't be stealing gas, Cory and Trevor.", "(Rapping) I got a grey kitty, white one, and a tabby too/ And a big orange guy who put snakes in my shoes/ Mad MC skills, leave ya struck, and I roll with ma kitties, and I'am hard as fuck/ I am down with Plato and Socrates/ And I like to get busy with all the ladies. Grunt, grunt/ sumthin,' sumthin,' sumthin,'/ Grunt/ Up in ma shed, up in ma shed...", "Holy fuck boys, this shed is like a fucking palace! Indoor plumbing (toilet seat inside), satellite tv, 400 channels, anything I wanna watch, it's right there, space for my kitties, Mobile phone, new technology (holds up an ancient mobile phone), this is the best fucking shed there ever was!", "Here, Cory-Trevor, Cory-Trevor!", "PI:NAME:<NAME>END_PI: Can you read, my son? Bubbles: Well, that depends, can you go fuck yourself?", "Trevor: PI:NAME:<NAME>END_PI, this looks like a pirate gun. Bubbles: Well Trevor, I guess that makes you Long PI:NAME:<NAME>END_PI, then.", "Green Bastard, from parts unknown (grunts and inhales).", "Lahey, can you please get the flyin' fuck out of our way!", "COCK-SUCKER!", "There's a note pinned to a tree! Diddly-dee!", "(To Randy re: cheeseburgers) How many did you drive into that big fuckin cheeseburger-locker?", "Well, when I was a little guy, I always wanted to go up into space, be a space-man. But you gotta be able to see really fuckin' good to do that job. Some guy would take one look at me and say 'Uhhh, sorry sir, you gotta be able to see a little better than you'... I don't give a fuck.", "Holy sweet flying fuck!" ] module.exports = (robot) -> robot.hear /.*(hey bubbles).*/i, (msg) -> msg.send msg.random bubbles robot.hear /.*(hey ricky).*/i, (msg) -> msg.send msg.random ricky robot.hear /.*(hey j-roc).*/i, (msg) -> msg.send msg.random jroc robot.hear /.*(hey lahey).*/i, (msg) -> msg.send msg.random lahey
[ { "context": "e'\n\n orgA = yield Organization.create\n name: 'St. Patrick Center'\n description: 'We do good things.'\n commun", "end": 497, "score": 0.9094821214675903, "start": 479, "tag": "NAME", "value": "St. Patrick Center" }, { "context": "al'\n orgB = yield Organiz...
fixtures.coffee
evanhuang8/teresa
0
#!/usr/bin/env coffee _ = require 'lodash' co = require 'co' faker = require 'faker' co -> db = require './src/db' yield db.client.sync force: true Community = db.model 'Community' Organization = db.model 'Organization' User = db.model 'User' Client = db.model 'Client' Service = db.model 'Service' community = yield Community.create name: 'St. Louis CoC' description: 'St. Louis Continuum of Care' orgA = yield Organization.create name: 'St. Patrick Center' description: 'We do good things.' communityId: community.id address: '80 N Tucker Blvd, St. Louis, MO 63101' lat: 38.633397 lng: -90.19559 tz: 'US/Central' orgB = yield Organization.create name: 'Mercy Ministries' description: 'We do good things.' communityId: community.id address: '655 Maryville Centre Dr, St. Louis, MO 63141' lat: 38.644379 lng: -90.495485 tz: 'US/Central' orgC = yield Organization.create name: 'Evanston' description: 'Ahhhhhhhhhh' communityId: community.id address: '4476 Barat Hall Dr, St. Louis, MO 63108' lat: 38.6440 lng: -90.2574 tz: 'US/Central' userA = yield User.create email: 'user1@example.com' password: 'password1' organizationId: orgA.id userB = yield User.create email: 'user2@example.com' password: 'password2' organizationId: orgB.id userC = yield User.create email: 'user3@example.com' password: 'password3' organizationId: orgC.id hours = [] for i in [0...7] hours.push always: true shelterA = yield Service.create name: 'St. Patrick Shelters' type: 'housing' description: 'Dope crib' businessHours: hours maxCapacity: 200 openCapacity: 150 organizationId: orgA.id shelterB = yield Service.create name: 'Mercy Shelters' type: 'job' description: 'Not so much good' businessHours: hours maxCapacity: 100 openCapacity: 50 organizationId: orgB.id shelterC = yield Service.create name: 'My Crib' type: 'shelter' description: 'Great' businessHours: hours maxCapacity: 100 openCapacity: 10 organizationId: orgC.id clients = [] initials = ['A', 'B', 'C', 'D', 'E', 'F', 'G', 'I', 'Z'] stages = ['unknown', 'emergent', 'homeless', 'rehab'] for i in [0..101] clients.push firstName: faker.name.firstName() middleName: initials[i % initials.length] lastName: faker.name.lastName() phone: faker.phone.phoneNumberFormat() stage: _.sample stages yield Client.bulkCreate clients process.exit() .catch (err) -> console.log err.stack return
111253
#!/usr/bin/env coffee _ = require 'lodash' co = require 'co' faker = require 'faker' co -> db = require './src/db' yield db.client.sync force: true Community = db.model 'Community' Organization = db.model 'Organization' User = db.model 'User' Client = db.model 'Client' Service = db.model 'Service' community = yield Community.create name: 'St. Louis CoC' description: 'St. Louis Continuum of Care' orgA = yield Organization.create name: '<NAME>' description: 'We do good things.' communityId: community.id address: '80 N Tucker Blvd, St. Louis, MO 63101' lat: 38.633397 lng: -90.19559 tz: 'US/Central' orgB = yield Organization.create name: '<NAME>' description: 'We do good things.' communityId: community.id address: '655 Maryville Centre Dr, St. Louis, MO 63141' lat: 38.644379 lng: -90.495485 tz: 'US/Central' orgC = yield Organization.create name: '<NAME>' description: 'Ahhhhhhhhhh' communityId: community.id address: '4476 Barat Hall Dr, St. Louis, MO 63108' lat: 38.6440 lng: -90.2574 tz: 'US/Central' userA = yield User.create email: '<EMAIL>' password: '<PASSWORD>' organizationId: orgA.id userB = yield User.create email: '<EMAIL>' password: '<PASSWORD>' organizationId: orgB.id userC = yield User.create email: '<EMAIL>' password: '<PASSWORD>' organizationId: orgC.id hours = [] for i in [0...7] hours.push always: true shelterA = yield Service.create name: '<NAME>. <NAME>' type: 'housing' description: 'Dope crib' businessHours: hours maxCapacity: 200 openCapacity: 150 organizationId: orgA.id shelterB = yield Service.create name: '<NAME>' type: 'job' description: 'Not so much good' businessHours: hours maxCapacity: 100 openCapacity: 50 organizationId: orgB.id shelterC = yield Service.create name: '<NAME>' type: 'shelter' description: 'Great' businessHours: hours maxCapacity: 100 openCapacity: 10 organizationId: orgC.id clients = [] initials = ['<NAME>', '<NAME>', 'C', 'D', 'E', 'F', 'G', 'I', 'Z'] stages = ['unknown', 'emergent', 'homeless', 'rehab'] for i in [0..101] clients.push firstName: faker.name.firstName() middleName: initials[i % initials.length] lastName: faker.name.lastName() phone: faker.phone.phoneNumberFormat() stage: _.sample stages yield Client.bulkCreate clients process.exit() .catch (err) -> console.log err.stack return
true
#!/usr/bin/env coffee _ = require 'lodash' co = require 'co' faker = require 'faker' co -> db = require './src/db' yield db.client.sync force: true Community = db.model 'Community' Organization = db.model 'Organization' User = db.model 'User' Client = db.model 'Client' Service = db.model 'Service' community = yield Community.create name: 'St. Louis CoC' description: 'St. Louis Continuum of Care' orgA = yield Organization.create name: 'PI:NAME:<NAME>END_PI' description: 'We do good things.' communityId: community.id address: '80 N Tucker Blvd, St. Louis, MO 63101' lat: 38.633397 lng: -90.19559 tz: 'US/Central' orgB = yield Organization.create name: 'PI:NAME:<NAME>END_PI' description: 'We do good things.' communityId: community.id address: '655 Maryville Centre Dr, St. Louis, MO 63141' lat: 38.644379 lng: -90.495485 tz: 'US/Central' orgC = yield Organization.create name: 'PI:NAME:<NAME>END_PI' description: 'Ahhhhhhhhhh' communityId: community.id address: '4476 Barat Hall Dr, St. Louis, MO 63108' lat: 38.6440 lng: -90.2574 tz: 'US/Central' userA = yield User.create email: 'PI:EMAIL:<EMAIL>END_PI' password: 'PI:PASSWORD:<PASSWORD>END_PI' organizationId: orgA.id userB = yield User.create email: 'PI:EMAIL:<EMAIL>END_PI' password: 'PI:PASSWORD:<PASSWORD>END_PI' organizationId: orgB.id userC = yield User.create email: 'PI:EMAIL:<EMAIL>END_PI' password: 'PI:PASSWORD:<PASSWORD>END_PI' organizationId: orgC.id hours = [] for i in [0...7] hours.push always: true shelterA = yield Service.create name: 'PI:NAME:<NAME>END_PI. PI:NAME:<NAME>END_PI' type: 'housing' description: 'Dope crib' businessHours: hours maxCapacity: 200 openCapacity: 150 organizationId: orgA.id shelterB = yield Service.create name: 'PI:NAME:<NAME>END_PI' type: 'job' description: 'Not so much good' businessHours: hours maxCapacity: 100 openCapacity: 50 organizationId: orgB.id shelterC = yield Service.create name: 'PI:NAME:<NAME>END_PI' type: 'shelter' description: 'Great' businessHours: hours maxCapacity: 100 openCapacity: 10 organizationId: orgC.id clients = [] initials = ['PI:NAME:<NAME>END_PI', 'PI:NAME:<NAME>END_PI', 'C', 'D', 'E', 'F', 'G', 'I', 'Z'] stages = ['unknown', 'emergent', 'homeless', 'rehab'] for i in [0..101] clients.push firstName: faker.name.firstName() middleName: initials[i % initials.length] lastName: faker.name.lastName() phone: faker.phone.phoneNumberFormat() stage: _.sample stages yield Client.bulkCreate clients process.exit() .catch (err) -> console.log err.stack return
[ { "context": "ary_uuid'\n process.env.OCTOBLU_CANARY_TOKEN = 'canary_token'\n process.env.OCTOBLU_API_HOST = 'http://l", "end": 510, "score": 0.8491436243057251, "start": 498, "tag": "PASSWORD", "value": "canary_token" } ]
test/canary-spec.coffee
octoblu/octoblu-flow-canary
0
_ = require 'lodash' shmock = require 'shmock' MessageController = require '../src/message-controller' API_HOST_PORT = 0xdead TRIGGER_HOST_PORT = 0xbeef SLACK_HOST_PORT = 0xf00d describe 'Canary', -> @timeout 30000 before -> @DateMock = now: => @time or 0 setTime: (@time) => inc: (delta) => @time += delta @startTime = Date.now() @DateMock.setTime @startTime process.env.OCTOBLU_CANARY_UUID = 'canary_uuid' process.env.OCTOBLU_CANARY_TOKEN = 'canary_token' process.env.OCTOBLU_API_HOST = 'http://localhost:' + API_HOST_PORT process.env.OCTOBLU_TRIGGER_HOST = 'http://localhost:' + TRIGGER_HOST_PORT process.env.SLACK_CHANNEL_URL = 'http://localhost:' + SLACK_HOST_PORT + '/slackTest' @CANARY_RESTART_FLOWS_MAX_TIME = process.env.CANARY_RESTART_FLOWS_MAX_TIME = 1000*60 @CANARY_UPDATE_INTERVAL = process.env.CANARY_UPDATE_INTERVAL = 1000*120 @CANARY_HEALTH_CHECK_MAX_DIFF = process.env.CANARY_HEALTH_CHECK_MAX_DIFF = 100 @CANARY_DATA_HISTORY_SIZE = process.env.CANARY_DATA_HISTORY_SIZE = 3 @apiHost = shmock API_HOST_PORT @triggerHost = shmock TRIGGER_HOST_PORT @slackHost = shmock SLACK_HOST_PORT @flows = [ flowId: "flow-a" name: "trigger flow a" activated: true nodes: [ id: "trigger-flow-a" type: "operation:trigger" ] , flowId: "flow-b" name: "trigger flow b" nodes: [ id: "trigger-flow-b" type: "operation:trigger" ] , flowId: "flow-c" name: "something something" ] @sut = new MessageController Date: @DateMock @resetFlowTime = (name, time) => (@sut.canary.stats.getFlows())[name] = {messageTime:[time]} after (done) -> @apiHost.close => @triggerHost.close => @slackHost.close done describe '-> canary', -> it 'should have a message endpoint', -> expect(@sut.postMessage).to.exist it 'should have a stats endpoint', -> expect(@sut.getStats).to.exist it 'should have a passing endpoint', -> expect(@sut.getPassing).to.exist it 'should have a postTriggers function', -> expect(@sut.canary.postTriggers).to.exist it 'should have a function for getting current stats', -> expect(@sut.canary.getStats).to.exist it 'should have an initial failing state', -> expect(@sut.canary.getPassing().passing).to.equal false describe 'when startAllFlows is called', -> before (done) -> @getFlows = @apiHost.get('/api/flows').reply(200, @flows) @startFlowA = @apiHost.post('/api/flows/flow-a/instance').reply(201) @startFlowB = @apiHost.post('/api/flows/flow-b/instance').reply(201) @startFlowC = @apiHost.post('/api/flows/flow-c/instance').reply(201) @sut.canary.startAllFlows => @DateMock.inc @CANARY_UPDATE_INTERVAL done() it 'should have fetched our flows and started them', -> expect(@getFlows.isDone).to.be.true expect(@startFlowA.isDone).to.be.true expect(@startFlowB.isDone).to.be.true expect(@startFlowC.isDone).to.be.true it 'should be in a passing state', -> expect(@sut.canary.getPassing().passing).to.equal true describe 'when one of the flows hasn\'t been messaged in awhile', -> before -> @resetFlowTime 'flow-a', @DateMock.now() - @CANARY_UPDATE_INTERVAL*2 it 'should be in a failing state', -> expect(@sut.canary.getPassing().passing).to.equal false describe.only 'and we message them a bunch', -> before -> messageCanary = => @DateMock.inc @CANARY_UPDATE_INTERVAL @sut.postMessage {body:fromUuid:'flow-a'}, {end:=>} @sut.postMessage {body:fromUuid:'flow-b'}, {end:=>} @sut.postMessage {body:fromUuid:'flow-c'}, {end:=>} _.times @CANARY_DATA_HISTORY_SIZE+1, messageCanary it 'should be in a passing state', -> # console.log JSON.stringify @sut.canary.getCurrentStats(), null, 2 expect(@sut.canary.getPassing().passing).to.equal true describe 'when postTriggers is called', -> before (done) -> @triggerAPost = @triggerHost.post('/flows/flow-a/triggers/trigger-flow-a').reply(201) @triggerBPost = @triggerHost.post('/flows/flow-b/triggers/trigger-flow-b').reply(201) @sut.canary.postTriggers done it 'should have posted to both triggers', -> expect(@triggerAPost.isDone).to.be.true expect(@triggerBPost.isDone).to.be.true describe 'when one of the other flows hasn\'t been messaged in awhile', -> before -> @resetFlowTime 'flow-c', @DateMock.now() - @CANARY_UPDATE_INTERVAL*2 it 'should be in a failing state', -> # console.log JSON.stringify @sut.canary.getCurrentStats(), null, 2 expect(@sut.canary.getPassing().passing).to.equal false xdescribe 'when processUpdateInterval is called', -> before (done) -> @getFlows = @apiHost.get('/api/flows').reply(200, @flows) @startFlowC = @apiHost.post('/api/flows/flow-c/instance').reply(201) @triggerAPost = @triggerHost.post('/flows/flow-a/triggers/trigger-flow-a').reply(201) @triggerBPost = @triggerHost.post('/flows/flow-b/triggers/trigger-flow-b').reply(201) @slackPost = @slackHost.post('/slackTest').reply(200) @sut.canary.processUpdateInterval done it 'should have fetched the flows, restarted the failed flow, and posted to triggers', -> expect(@getFlows.isDone).to.be.true expect(@startFlowC.isDone).to.be.true expect(@triggerAPost.isDone).to.be.true expect(@triggerBPost.isDone).to.be.true expect(@slackPost.isDone).to.be.true it 'should have no errors in stats', -> # console.log JSON.stringify @sut.canary.getCurrentStats(), null, 2 expect(_.isEmpty(@sut.canary.getStats().errors)).to.be.true xdescribe 'when processUpdateInterval and everything errors', -> before (done) -> @resetFlowTime 'flow-c', @DateMock.now() - @CANARY_UPDATE_INTERVAL*2 @getFlows = @apiHost.get('/api/flows').reply(401, @flows) @startFlowC = @apiHost.post('/api/flows/flow-c/instance').reply(401) @triggerAPost = @triggerHost.post('/flows/flow-a/triggers/trigger-flow-a').reply(401) @triggerBPost = @triggerHost.post('/flows/flow-b/triggers/trigger-flow-b').reply(401) @slackPost = @slackHost.post('/slackTest').reply(200) @sut.canary.processUpdateInterval done it 'should have tried to fetch the flows, restart the failed flow, and post to triggers', -> expect(@getFlows.isDone).to.be.true expect(@startFlowC.isDone).to.be.true expect(@triggerAPost.isDone).to.be.true expect(@triggerBPost.isDone).to.be.true expect(@slackPost.isDone).to.be.true it 'should have errors in stats', -> # console.log JSON.stringify @sut.canary.getCurrentStats(), null, 2 expect(@sut.canary.getStats().errors?.length).to.equal 4 describe 'when one of the flows is messaged too often', -> before -> @resetFlowTime 'flow-a', @DateMock.now() @resetFlowTime 'flow-b', @DateMock.now() @resetFlowTime 'flow-c', @DateMock.now() delete @sut.canary.stats.errors it 'should initialy be in a passing state', -> expect(@sut.canary.getPassing().passing).to.equal true describe 'and we message a flow once', -> before -> @DateMock.inc @CANARY_UPDATE_INTERVAL - (@CANARY_HEALTH_CHECK_MAX_DIFF*1.1) @sut.postMessage {body:fromUuid:'flow-a'}, {end:=>} it 'should be in a failing state', -> # console.log JSON.stringify @sut.canary.getCurrentStats(), null, 2 expect(@sut.canary.getPassing().passing).to.equal false
110012
_ = require 'lodash' shmock = require 'shmock' MessageController = require '../src/message-controller' API_HOST_PORT = 0xdead TRIGGER_HOST_PORT = 0xbeef SLACK_HOST_PORT = 0xf00d describe 'Canary', -> @timeout 30000 before -> @DateMock = now: => @time or 0 setTime: (@time) => inc: (delta) => @time += delta @startTime = Date.now() @DateMock.setTime @startTime process.env.OCTOBLU_CANARY_UUID = 'canary_uuid' process.env.OCTOBLU_CANARY_TOKEN = '<PASSWORD>' process.env.OCTOBLU_API_HOST = 'http://localhost:' + API_HOST_PORT process.env.OCTOBLU_TRIGGER_HOST = 'http://localhost:' + TRIGGER_HOST_PORT process.env.SLACK_CHANNEL_URL = 'http://localhost:' + SLACK_HOST_PORT + '/slackTest' @CANARY_RESTART_FLOWS_MAX_TIME = process.env.CANARY_RESTART_FLOWS_MAX_TIME = 1000*60 @CANARY_UPDATE_INTERVAL = process.env.CANARY_UPDATE_INTERVAL = 1000*120 @CANARY_HEALTH_CHECK_MAX_DIFF = process.env.CANARY_HEALTH_CHECK_MAX_DIFF = 100 @CANARY_DATA_HISTORY_SIZE = process.env.CANARY_DATA_HISTORY_SIZE = 3 @apiHost = shmock API_HOST_PORT @triggerHost = shmock TRIGGER_HOST_PORT @slackHost = shmock SLACK_HOST_PORT @flows = [ flowId: "flow-a" name: "trigger flow a" activated: true nodes: [ id: "trigger-flow-a" type: "operation:trigger" ] , flowId: "flow-b" name: "trigger flow b" nodes: [ id: "trigger-flow-b" type: "operation:trigger" ] , flowId: "flow-c" name: "something something" ] @sut = new MessageController Date: @DateMock @resetFlowTime = (name, time) => (@sut.canary.stats.getFlows())[name] = {messageTime:[time]} after (done) -> @apiHost.close => @triggerHost.close => @slackHost.close done describe '-> canary', -> it 'should have a message endpoint', -> expect(@sut.postMessage).to.exist it 'should have a stats endpoint', -> expect(@sut.getStats).to.exist it 'should have a passing endpoint', -> expect(@sut.getPassing).to.exist it 'should have a postTriggers function', -> expect(@sut.canary.postTriggers).to.exist it 'should have a function for getting current stats', -> expect(@sut.canary.getStats).to.exist it 'should have an initial failing state', -> expect(@sut.canary.getPassing().passing).to.equal false describe 'when startAllFlows is called', -> before (done) -> @getFlows = @apiHost.get('/api/flows').reply(200, @flows) @startFlowA = @apiHost.post('/api/flows/flow-a/instance').reply(201) @startFlowB = @apiHost.post('/api/flows/flow-b/instance').reply(201) @startFlowC = @apiHost.post('/api/flows/flow-c/instance').reply(201) @sut.canary.startAllFlows => @DateMock.inc @CANARY_UPDATE_INTERVAL done() it 'should have fetched our flows and started them', -> expect(@getFlows.isDone).to.be.true expect(@startFlowA.isDone).to.be.true expect(@startFlowB.isDone).to.be.true expect(@startFlowC.isDone).to.be.true it 'should be in a passing state', -> expect(@sut.canary.getPassing().passing).to.equal true describe 'when one of the flows hasn\'t been messaged in awhile', -> before -> @resetFlowTime 'flow-a', @DateMock.now() - @CANARY_UPDATE_INTERVAL*2 it 'should be in a failing state', -> expect(@sut.canary.getPassing().passing).to.equal false describe.only 'and we message them a bunch', -> before -> messageCanary = => @DateMock.inc @CANARY_UPDATE_INTERVAL @sut.postMessage {body:fromUuid:'flow-a'}, {end:=>} @sut.postMessage {body:fromUuid:'flow-b'}, {end:=>} @sut.postMessage {body:fromUuid:'flow-c'}, {end:=>} _.times @CANARY_DATA_HISTORY_SIZE+1, messageCanary it 'should be in a passing state', -> # console.log JSON.stringify @sut.canary.getCurrentStats(), null, 2 expect(@sut.canary.getPassing().passing).to.equal true describe 'when postTriggers is called', -> before (done) -> @triggerAPost = @triggerHost.post('/flows/flow-a/triggers/trigger-flow-a').reply(201) @triggerBPost = @triggerHost.post('/flows/flow-b/triggers/trigger-flow-b').reply(201) @sut.canary.postTriggers done it 'should have posted to both triggers', -> expect(@triggerAPost.isDone).to.be.true expect(@triggerBPost.isDone).to.be.true describe 'when one of the other flows hasn\'t been messaged in awhile', -> before -> @resetFlowTime 'flow-c', @DateMock.now() - @CANARY_UPDATE_INTERVAL*2 it 'should be in a failing state', -> # console.log JSON.stringify @sut.canary.getCurrentStats(), null, 2 expect(@sut.canary.getPassing().passing).to.equal false xdescribe 'when processUpdateInterval is called', -> before (done) -> @getFlows = @apiHost.get('/api/flows').reply(200, @flows) @startFlowC = @apiHost.post('/api/flows/flow-c/instance').reply(201) @triggerAPost = @triggerHost.post('/flows/flow-a/triggers/trigger-flow-a').reply(201) @triggerBPost = @triggerHost.post('/flows/flow-b/triggers/trigger-flow-b').reply(201) @slackPost = @slackHost.post('/slackTest').reply(200) @sut.canary.processUpdateInterval done it 'should have fetched the flows, restarted the failed flow, and posted to triggers', -> expect(@getFlows.isDone).to.be.true expect(@startFlowC.isDone).to.be.true expect(@triggerAPost.isDone).to.be.true expect(@triggerBPost.isDone).to.be.true expect(@slackPost.isDone).to.be.true it 'should have no errors in stats', -> # console.log JSON.stringify @sut.canary.getCurrentStats(), null, 2 expect(_.isEmpty(@sut.canary.getStats().errors)).to.be.true xdescribe 'when processUpdateInterval and everything errors', -> before (done) -> @resetFlowTime 'flow-c', @DateMock.now() - @CANARY_UPDATE_INTERVAL*2 @getFlows = @apiHost.get('/api/flows').reply(401, @flows) @startFlowC = @apiHost.post('/api/flows/flow-c/instance').reply(401) @triggerAPost = @triggerHost.post('/flows/flow-a/triggers/trigger-flow-a').reply(401) @triggerBPost = @triggerHost.post('/flows/flow-b/triggers/trigger-flow-b').reply(401) @slackPost = @slackHost.post('/slackTest').reply(200) @sut.canary.processUpdateInterval done it 'should have tried to fetch the flows, restart the failed flow, and post to triggers', -> expect(@getFlows.isDone).to.be.true expect(@startFlowC.isDone).to.be.true expect(@triggerAPost.isDone).to.be.true expect(@triggerBPost.isDone).to.be.true expect(@slackPost.isDone).to.be.true it 'should have errors in stats', -> # console.log JSON.stringify @sut.canary.getCurrentStats(), null, 2 expect(@sut.canary.getStats().errors?.length).to.equal 4 describe 'when one of the flows is messaged too often', -> before -> @resetFlowTime 'flow-a', @DateMock.now() @resetFlowTime 'flow-b', @DateMock.now() @resetFlowTime 'flow-c', @DateMock.now() delete @sut.canary.stats.errors it 'should initialy be in a passing state', -> expect(@sut.canary.getPassing().passing).to.equal true describe 'and we message a flow once', -> before -> @DateMock.inc @CANARY_UPDATE_INTERVAL - (@CANARY_HEALTH_CHECK_MAX_DIFF*1.1) @sut.postMessage {body:fromUuid:'flow-a'}, {end:=>} it 'should be in a failing state', -> # console.log JSON.stringify @sut.canary.getCurrentStats(), null, 2 expect(@sut.canary.getPassing().passing).to.equal false
true
_ = require 'lodash' shmock = require 'shmock' MessageController = require '../src/message-controller' API_HOST_PORT = 0xdead TRIGGER_HOST_PORT = 0xbeef SLACK_HOST_PORT = 0xf00d describe 'Canary', -> @timeout 30000 before -> @DateMock = now: => @time or 0 setTime: (@time) => inc: (delta) => @time += delta @startTime = Date.now() @DateMock.setTime @startTime process.env.OCTOBLU_CANARY_UUID = 'canary_uuid' process.env.OCTOBLU_CANARY_TOKEN = 'PI:PASSWORD:<PASSWORD>END_PI' process.env.OCTOBLU_API_HOST = 'http://localhost:' + API_HOST_PORT process.env.OCTOBLU_TRIGGER_HOST = 'http://localhost:' + TRIGGER_HOST_PORT process.env.SLACK_CHANNEL_URL = 'http://localhost:' + SLACK_HOST_PORT + '/slackTest' @CANARY_RESTART_FLOWS_MAX_TIME = process.env.CANARY_RESTART_FLOWS_MAX_TIME = 1000*60 @CANARY_UPDATE_INTERVAL = process.env.CANARY_UPDATE_INTERVAL = 1000*120 @CANARY_HEALTH_CHECK_MAX_DIFF = process.env.CANARY_HEALTH_CHECK_MAX_DIFF = 100 @CANARY_DATA_HISTORY_SIZE = process.env.CANARY_DATA_HISTORY_SIZE = 3 @apiHost = shmock API_HOST_PORT @triggerHost = shmock TRIGGER_HOST_PORT @slackHost = shmock SLACK_HOST_PORT @flows = [ flowId: "flow-a" name: "trigger flow a" activated: true nodes: [ id: "trigger-flow-a" type: "operation:trigger" ] , flowId: "flow-b" name: "trigger flow b" nodes: [ id: "trigger-flow-b" type: "operation:trigger" ] , flowId: "flow-c" name: "something something" ] @sut = new MessageController Date: @DateMock @resetFlowTime = (name, time) => (@sut.canary.stats.getFlows())[name] = {messageTime:[time]} after (done) -> @apiHost.close => @triggerHost.close => @slackHost.close done describe '-> canary', -> it 'should have a message endpoint', -> expect(@sut.postMessage).to.exist it 'should have a stats endpoint', -> expect(@sut.getStats).to.exist it 'should have a passing endpoint', -> expect(@sut.getPassing).to.exist it 'should have a postTriggers function', -> expect(@sut.canary.postTriggers).to.exist it 'should have a function for getting current stats', -> expect(@sut.canary.getStats).to.exist it 'should have an initial failing state', -> expect(@sut.canary.getPassing().passing).to.equal false describe 'when startAllFlows is called', -> before (done) -> @getFlows = @apiHost.get('/api/flows').reply(200, @flows) @startFlowA = @apiHost.post('/api/flows/flow-a/instance').reply(201) @startFlowB = @apiHost.post('/api/flows/flow-b/instance').reply(201) @startFlowC = @apiHost.post('/api/flows/flow-c/instance').reply(201) @sut.canary.startAllFlows => @DateMock.inc @CANARY_UPDATE_INTERVAL done() it 'should have fetched our flows and started them', -> expect(@getFlows.isDone).to.be.true expect(@startFlowA.isDone).to.be.true expect(@startFlowB.isDone).to.be.true expect(@startFlowC.isDone).to.be.true it 'should be in a passing state', -> expect(@sut.canary.getPassing().passing).to.equal true describe 'when one of the flows hasn\'t been messaged in awhile', -> before -> @resetFlowTime 'flow-a', @DateMock.now() - @CANARY_UPDATE_INTERVAL*2 it 'should be in a failing state', -> expect(@sut.canary.getPassing().passing).to.equal false describe.only 'and we message them a bunch', -> before -> messageCanary = => @DateMock.inc @CANARY_UPDATE_INTERVAL @sut.postMessage {body:fromUuid:'flow-a'}, {end:=>} @sut.postMessage {body:fromUuid:'flow-b'}, {end:=>} @sut.postMessage {body:fromUuid:'flow-c'}, {end:=>} _.times @CANARY_DATA_HISTORY_SIZE+1, messageCanary it 'should be in a passing state', -> # console.log JSON.stringify @sut.canary.getCurrentStats(), null, 2 expect(@sut.canary.getPassing().passing).to.equal true describe 'when postTriggers is called', -> before (done) -> @triggerAPost = @triggerHost.post('/flows/flow-a/triggers/trigger-flow-a').reply(201) @triggerBPost = @triggerHost.post('/flows/flow-b/triggers/trigger-flow-b').reply(201) @sut.canary.postTriggers done it 'should have posted to both triggers', -> expect(@triggerAPost.isDone).to.be.true expect(@triggerBPost.isDone).to.be.true describe 'when one of the other flows hasn\'t been messaged in awhile', -> before -> @resetFlowTime 'flow-c', @DateMock.now() - @CANARY_UPDATE_INTERVAL*2 it 'should be in a failing state', -> # console.log JSON.stringify @sut.canary.getCurrentStats(), null, 2 expect(@sut.canary.getPassing().passing).to.equal false xdescribe 'when processUpdateInterval is called', -> before (done) -> @getFlows = @apiHost.get('/api/flows').reply(200, @flows) @startFlowC = @apiHost.post('/api/flows/flow-c/instance').reply(201) @triggerAPost = @triggerHost.post('/flows/flow-a/triggers/trigger-flow-a').reply(201) @triggerBPost = @triggerHost.post('/flows/flow-b/triggers/trigger-flow-b').reply(201) @slackPost = @slackHost.post('/slackTest').reply(200) @sut.canary.processUpdateInterval done it 'should have fetched the flows, restarted the failed flow, and posted to triggers', -> expect(@getFlows.isDone).to.be.true expect(@startFlowC.isDone).to.be.true expect(@triggerAPost.isDone).to.be.true expect(@triggerBPost.isDone).to.be.true expect(@slackPost.isDone).to.be.true it 'should have no errors in stats', -> # console.log JSON.stringify @sut.canary.getCurrentStats(), null, 2 expect(_.isEmpty(@sut.canary.getStats().errors)).to.be.true xdescribe 'when processUpdateInterval and everything errors', -> before (done) -> @resetFlowTime 'flow-c', @DateMock.now() - @CANARY_UPDATE_INTERVAL*2 @getFlows = @apiHost.get('/api/flows').reply(401, @flows) @startFlowC = @apiHost.post('/api/flows/flow-c/instance').reply(401) @triggerAPost = @triggerHost.post('/flows/flow-a/triggers/trigger-flow-a').reply(401) @triggerBPost = @triggerHost.post('/flows/flow-b/triggers/trigger-flow-b').reply(401) @slackPost = @slackHost.post('/slackTest').reply(200) @sut.canary.processUpdateInterval done it 'should have tried to fetch the flows, restart the failed flow, and post to triggers', -> expect(@getFlows.isDone).to.be.true expect(@startFlowC.isDone).to.be.true expect(@triggerAPost.isDone).to.be.true expect(@triggerBPost.isDone).to.be.true expect(@slackPost.isDone).to.be.true it 'should have errors in stats', -> # console.log JSON.stringify @sut.canary.getCurrentStats(), null, 2 expect(@sut.canary.getStats().errors?.length).to.equal 4 describe 'when one of the flows is messaged too often', -> before -> @resetFlowTime 'flow-a', @DateMock.now() @resetFlowTime 'flow-b', @DateMock.now() @resetFlowTime 'flow-c', @DateMock.now() delete @sut.canary.stats.errors it 'should initialy be in a passing state', -> expect(@sut.canary.getPassing().passing).to.equal true describe 'and we message a flow once', -> before -> @DateMock.inc @CANARY_UPDATE_INTERVAL - (@CANARY_HEALTH_CHECK_MAX_DIFF*1.1) @sut.postMessage {body:fromUuid:'flow-a'}, {end:=>} it 'should be in a failing state', -> # console.log JSON.stringify @sut.canary.getCurrentStats(), null, 2 expect(@sut.canary.getPassing().passing).to.equal false
[ { "context": ">\n\n it 'should have id in had', ->\n id = 'test-id'\n had = Had id:id\n assert.equal had.id,", "end": 172, "score": 0.8234405517578125, "start": 165, "tag": "USERNAME", "value": "test-id" }, { "context": "e:'null'\n type:'arg'\n ...
test/test-had.coffee
elidoran/had
1
assert = require 'assert' Had = require '../lib' describe 'test had\'s functions', -> describe 'test had id', -> it 'should have id in had', -> id = 'test-id' had = Had id:id assert.equal had.id, id, 'had should have its id' describe 'test isSuccess', -> describe 'isSuccess of null', -> it 'should return false', -> had = Had id:'isSuccess' result = had.isSuccess null assert.equal result, false describe 'isSuccess of undefined', -> it 'should return false', -> had = Had id:'isSuccess' result = had.isSuccess undefined assert.equal result, false describe 'isSuccess of empty object', -> it 'should return true', -> had = Had id:'isSuccess' result = had.isSuccess {} assert.equal result, true describe 'isSuccess of non-empty object', -> it 'should return true', -> had = Had id:'isSuccess' result = had.isSuccess some:'thing' assert.equal result, true describe 'isSuccess of object with had prop', -> it 'should return true', -> had = Had id:'isSuccess' result = had.isSuccess had:'test' assert.equal result, true describe 'isSuccess of empty array', -> it 'should return true', -> had = Had id:'isSuccess' result = had.isSuccess [] assert.equal result, true describe 'isSuccess of non-empty array', -> it 'should return true', -> had = Had id:'isSuccess' result = had.isSuccess ['one'] assert.equal result, true describe 'isSuccess of true', -> it 'should return true', -> had = Had id:'isSuccess' result = had.isSuccess true assert.equal result, true describe 'isSuccess of false', -> it 'should return false', -> had = Had id:'isSuccess' result = had.isSuccess false assert.equal result, false describe 'isSuccess of a had success result, single', -> it 'should return true', -> had = Had id:'isSuccess' successResult = had:'sample name', some:'test' result = had.isSuccess successResult assert.equal result, true describe 'isSuccess of a had success result, multiple', -> it 'should return true', -> successResult = had:'sample name' some:'test' previous: [ { had:'sample name', some:'test2' } ] had = Had id:'isSuccess' result = had.isSuccess successResult assert.equal result, true describe 'isSuccess of a had success+error result', -> it 'should return false', -> comboResult = had:'sample name' error: had:'sample name', message:'test', type:'test', some:'testy' previous: [ had:'sample name', success:true, some:'test' ] had = Had id:'isSuccess' result = had.isSuccess comboResult assert.equal result, false describe 'isSuccess of a had error result, single', -> it 'should return false', -> errorResult = had:'sample name', error:'sample error' had = Had id:'isSuccess' result = had.isSuccess errorResult assert.equal result, false describe 'isSuccess of a had error result, multiple', -> it 'should return false', -> errorResult = had:'sample name' error: had:'sample name', error:'test', some:'test' previous: [ had:'sample name', error:'test', some:'test2' ] had = Had id:'isSuccess' result = had.isSuccess errorResult assert.equal result, false describe 'test nullArg', -> describe 'with undefined', -> it 'should fill error content and return true', -> error = had:'nullArg' error: message:'null' type:'arg' name:'test' had = Had id:'nullArg' result = had.nullArg 'test', undefined assert.equal result, true assert.deepEqual had.array[0], error describe 'with null', -> it 'should fill error content and return true', -> error = had:'nullArg' error: message:'null', type:'arg', name:'test' had = Had id:'nullArg' result = had.nullArg 'test', null assert.equal result, true assert.deepEqual had.array[0], error describe 'twice with undefined', -> it 'should fill error content and return true', -> first = had:'nullArg' error: message:'null' type:'arg' name:'test1' second = had:'nullArg' error: message:'null' type:'arg' name:'test2' had = Had id:'nullArg' result1 = had.nullArg 'test1', undefined result2 = had.nullArg 'test2', undefined assert.equal result1, true assert.equal result2, true assert.deepEqual had.array.length, 2 assert.deepEqual had.array[0], first assert.deepEqual had.array[1], second describe 'with empty string', -> it 'should return false', -> had = Had id:'nullArg' result = had.nullArg 'test', '' assert.equal result, false describe 'with non-empty string', -> it 'should return false', -> had = Had id:'nullArg' result = had.nullArg 'test', 'string' assert.equal result, false describe 'with 0', -> it 'should return false', -> had = Had id:'nullArg' result = had.nullArg 'test', 0 assert.equal result, false describe 'with 1', -> it 'should return false', -> had = Had id:'nullArg' result = had.nullArg 'test', 1 assert.equal result, false describe 'with -1', -> it 'should return false', -> had = Had id:'nullArg' result = had.nullArg 'test', -1 assert.equal result, false describe 'with empty array', -> it 'should return false', -> had = Had id:'nullArg' result = had.nullArg 'test', [] assert.equal result, false describe 'with non-empty array', -> it 'should return false', -> had = Had id:'nullArg' result = had.nullArg 'test', [ 'something' ] assert.equal result, false describe 'with empty object', -> it 'should return false', -> had = Had id:'nullArg' result = had.nullArg 'test', {} assert.equal result, false describe 'with non-empty object', -> it 'should return false', -> had = Had id:'nullArg' result = had.nullArg 'test', { some: 'thing' } assert.equal result, false describe 'with Date', -> it 'should return false', -> had = Had id:'nullArg' result = had.nullArg 'test', new Date() assert.equal result, false describe 'with Function', -> it 'should return false', -> had = Had id:'nullArg' result = had.nullArg 'test', -> assert.equal result, false describe 'test nullProp', -> describe 'with null object', -> it 'should fill error content and return true', -> error = had:'nullProp' error: message:'null' type:'prop' name:'test' object:true had = Had id:'nullProp' result = had.nullProp 'test', null assert.equal result, true assert.deepEqual had.array[0], error describe 'with undefined object', -> it 'should fill error content and return true', -> error = had:'nullProp' error: message:'null' type:'prop' name:'test' object:true had = Had id:'nullProp' result = had.nullProp 'test', undefined assert.equal result, true assert.deepEqual had.array[0], error describe 'without prop', -> it 'should fill error content and return true', -> error = had:'nullProp' error: message:'null' type:'prop' name:'test' had = Had id:'nullProp' result = had.nullProp 'test', {} assert.equal result, true assert.deepEqual had.array[0], error describe 'with null prop value', -> it 'should fill error content and return true', -> error = had:'nullProp' error: message:'null' type:'prop' name:'test' had = Had id:'nullProp' result = had.nullProp 'test', test:null assert.equal result, true assert.deepEqual had.array[0], error describe 'with undefined prop value', -> it 'should fill error content and return true', -> error = had:'nullProp' error: message:'null' type:'prop' name:'test' had = Had id:'nullProp' result = had.nullProp 'test', test:undefined assert.equal result?, true, 'result should exist' assert.equal result, true assert.deepEqual had.array[0], error describe 'with prop value', -> it 'should return false', -> had = Had id:'nullProp' result = had.nullProp 'test', test:'exists' assert.equal result, false describe 'test success', -> describe 'with no options', -> it 'should return success result', -> answer = had: 'success', previous:null had = Had id:'success' result = had.success() assert.deepEqual result, answer describe 'with one option', -> it 'should return success result with extra option', -> answer = had: 'success' value: test: 'option' previous: null had = Had id:'success' result = had.success test:'option' assert.deepEqual result, answer describe 'with an \'error\' property true', -> it 'returns the success result with an _error_ property', -> answer = had: 'success' value: error: 'test' previous: null had = Had id:'success' result = had.success error:'test' assert.deepEqual result, answer describe 'with previous error result to include', -> it 'should return both results', -> previousError = had: 'anotherHad' error: message:'previous issue' type:'something else' some:'thing' previous: null success = another:'thing' combinedResult = had: 'success' value: success previous: [ previousError ] had = Had id:'success' result = had.success previousError, success assert.deepEqual result, combinedResult describe 'with previous success result to include', -> it 'should return both successes', -> previousResult = had: 'anotherHad' value: some:'thing' previous: undefined # thisResult = # had: 'success' # value: # something:'else' # previous: undefined combinedResult = had: 'success' value: something:'else' previous: [ previousResult ] had = Had id:'success' result = had.success previousResult, something:'else' assert.equal result?, true, 'result should exist' assert.deepEqual result, combinedResult describe 'with previous true result to include', -> it 'should return the one success', -> thisResult = had: 'success' value: some:'thing' previous: null had = Had id:'success' result = had.success true, thisResult.value assert.deepEqual result, thisResult describe 'with previous false result to include', -> it 'should return the one success', -> thisResult = had: 'success' value: some:'thing' previous: null had = Had id:'success' result = had.success false, some:'thing' assert.deepEqual result, thisResult describe 'test error', -> describe 'with no options', -> it 'should return error result', -> answer = had:'error' error:'unknown' previous: null had = Had id:'error' result = had.error() assert.deepEqual result, answer describe 'with \'error\' option', -> it 'should return error result with error option', -> answer = had:'error' error: message:'test' previous: null had = Had id:'error' result = had.error message:'test' assert.deepEqual result, answer describe 'with \'type\' option', -> it 'should return error result with type option', -> answer = had:'error' error: type:'test' previous: null had = Had id:'error' result = had.error type:'test' assert.deepEqual result, answer describe 'with \'extra\' option', -> it 'should return error result with extra option', -> answer = had:'error' error: extra:'test' previous: null had = Had id:'error' result = had.error extra:'test' assert.deepEqual result, answer describe 'with \'success\' option', -> it 'should return error result with _success_ property', -> answer = had:'error' error: success:'test' previous: null had = Had id:'error' result = had.error success:'test' assert.deepEqual result, answer describe 'with previous error result to include', -> it 'should return both errors', -> previousError = had: 'anotherHad' error: message:'previous issue' type:'something else' some:'thing' previous: null thisError = message:'testing' type:'test' some:'thing' combinedError = had: 'error' error: thisError previous: [previousError] had = Had id:'error' result = had.error previousError, thisError assert.deepEqual result, combinedError describe 'with previous success result to include', -> it 'should return both errors', -> previousResult = had: 'anotherHad' value: some:'thing' previous: null thisError = message:'testing' type:'test' another:'thing' combinedResult = had: 'error' error: thisError previous: [previousResult] had = Had id:'error' result = had.error previousResult, thisError assert.deepEqual result, combinedResult describe 'with previous true result to include', -> it 'should return the one error', -> thisError = had: 'error' error: message:'testing' type:'test' previous: null had = Had id:'error' result = had.error true, message:'testing', type:'test' assert.deepEqual result, thisError describe 'with previous false result to include', -> it 'should return the one error', -> thisError = had: 'error' error: message:'testing' type:'test' previous: null had = Had id:'error' result = had.error false, message:'testing', type:'test' assert.deepEqual result, thisError describe 'test results', -> describe 'with no options', -> it 'should return basic result with only had ID', -> answer = had:'results' had = Had id:'results' result = had.results() assert.deepEqual result, answer describe 'with a single override value', -> it 'should return result with had+override', -> answer = had:'results', some:'thing' had = Had id:'results' result = had.results some:'thing' assert.deepEqual result, answer describe 'with error override values', -> it 'should return result with overridden values', -> answer = had:'results' error:'new' type:'values' had = Had id:'results' result = had.results error:'new', type:'values' assert.deepEqual result, answer describe 'with a result to use', -> it 'should return the result', -> answer = had:'results' error: some:'thing' previous: null had = Had id:'results' had.addError some:'thing' result = had.results() assert.deepEqual result, answer describe 'with two results to use', -> it 'should return the result', -> answer = had:'results' error: second:'thing' previous: [ had:'results' error: first:'thing' ] had = Had id:'results' had.addError first:'thing' had.addError second:'thing' result = had.results() assert.deepEqual result, answer describe 'test addSuccess', -> it 'with a value', -> result = [ { had:'addSuccess' value: some:'thing' } ] had = Had id:'addSuccess' had.addSuccess some:'thing' assert.deepEqual had.array, result it 'without a value', -> result = [ had:'addSuccess' ] had = Had id:'addSuccess' had.addSuccess() assert.deepEqual had.array, result
20954
assert = require 'assert' Had = require '../lib' describe 'test had\'s functions', -> describe 'test had id', -> it 'should have id in had', -> id = 'test-id' had = Had id:id assert.equal had.id, id, 'had should have its id' describe 'test isSuccess', -> describe 'isSuccess of null', -> it 'should return false', -> had = Had id:'isSuccess' result = had.isSuccess null assert.equal result, false describe 'isSuccess of undefined', -> it 'should return false', -> had = Had id:'isSuccess' result = had.isSuccess undefined assert.equal result, false describe 'isSuccess of empty object', -> it 'should return true', -> had = Had id:'isSuccess' result = had.isSuccess {} assert.equal result, true describe 'isSuccess of non-empty object', -> it 'should return true', -> had = Had id:'isSuccess' result = had.isSuccess some:'thing' assert.equal result, true describe 'isSuccess of object with had prop', -> it 'should return true', -> had = Had id:'isSuccess' result = had.isSuccess had:'test' assert.equal result, true describe 'isSuccess of empty array', -> it 'should return true', -> had = Had id:'isSuccess' result = had.isSuccess [] assert.equal result, true describe 'isSuccess of non-empty array', -> it 'should return true', -> had = Had id:'isSuccess' result = had.isSuccess ['one'] assert.equal result, true describe 'isSuccess of true', -> it 'should return true', -> had = Had id:'isSuccess' result = had.isSuccess true assert.equal result, true describe 'isSuccess of false', -> it 'should return false', -> had = Had id:'isSuccess' result = had.isSuccess false assert.equal result, false describe 'isSuccess of a had success result, single', -> it 'should return true', -> had = Had id:'isSuccess' successResult = had:'sample name', some:'test' result = had.isSuccess successResult assert.equal result, true describe 'isSuccess of a had success result, multiple', -> it 'should return true', -> successResult = had:'sample name' some:'test' previous: [ { had:'sample name', some:'test2' } ] had = Had id:'isSuccess' result = had.isSuccess successResult assert.equal result, true describe 'isSuccess of a had success+error result', -> it 'should return false', -> comboResult = had:'sample name' error: had:'sample name', message:'test', type:'test', some:'testy' previous: [ had:'sample name', success:true, some:'test' ] had = Had id:'isSuccess' result = had.isSuccess comboResult assert.equal result, false describe 'isSuccess of a had error result, single', -> it 'should return false', -> errorResult = had:'sample name', error:'sample error' had = Had id:'isSuccess' result = had.isSuccess errorResult assert.equal result, false describe 'isSuccess of a had error result, multiple', -> it 'should return false', -> errorResult = had:'sample name' error: had:'sample name', error:'test', some:'test' previous: [ had:'sample name', error:'test', some:'test2' ] had = Had id:'isSuccess' result = had.isSuccess errorResult assert.equal result, false describe 'test nullArg', -> describe 'with undefined', -> it 'should fill error content and return true', -> error = had:'nullArg' error: message:'null' type:'arg' name:'<NAME>' had = Had id:'nullArg' result = had.nullArg 'test', undefined assert.equal result, true assert.deepEqual had.array[0], error describe 'with null', -> it 'should fill error content and return true', -> error = had:'nullArg' error: message:'null', type:'arg', name:'<NAME>' had = Had id:'nullArg' result = had.nullArg 'test', null assert.equal result, true assert.deepEqual had.array[0], error describe 'twice with undefined', -> it 'should fill error content and return true', -> first = had:'nullArg' error: message:'null' type:'arg' name:'<NAME>' second = had:'nullArg' error: message:'null' type:'arg' name:'<NAME>' had = Had id:'nullArg' result1 = had.nullArg 'test1', undefined result2 = had.nullArg 'test2', undefined assert.equal result1, true assert.equal result2, true assert.deepEqual had.array.length, 2 assert.deepEqual had.array[0], first assert.deepEqual had.array[1], second describe 'with empty string', -> it 'should return false', -> had = Had id:'nullArg' result = had.nullArg 'test', '' assert.equal result, false describe 'with non-empty string', -> it 'should return false', -> had = Had id:'nullArg' result = had.nullArg 'test', 'string' assert.equal result, false describe 'with 0', -> it 'should return false', -> had = Had id:'nullArg' result = had.nullArg 'test', 0 assert.equal result, false describe 'with 1', -> it 'should return false', -> had = Had id:'nullArg' result = had.nullArg 'test', 1 assert.equal result, false describe 'with -1', -> it 'should return false', -> had = Had id:'nullArg' result = had.nullArg 'test', -1 assert.equal result, false describe 'with empty array', -> it 'should return false', -> had = Had id:'nullArg' result = had.nullArg 'test', [] assert.equal result, false describe 'with non-empty array', -> it 'should return false', -> had = Had id:'nullArg' result = had.nullArg 'test', [ 'something' ] assert.equal result, false describe 'with empty object', -> it 'should return false', -> had = Had id:'nullArg' result = had.nullArg 'test', {} assert.equal result, false describe 'with non-empty object', -> it 'should return false', -> had = Had id:'nullArg' result = had.nullArg 'test', { some: 'thing' } assert.equal result, false describe 'with Date', -> it 'should return false', -> had = Had id:'nullArg' result = had.nullArg 'test', new Date() assert.equal result, false describe 'with Function', -> it 'should return false', -> had = Had id:'nullArg' result = had.nullArg 'test', -> assert.equal result, false describe 'test nullProp', -> describe 'with null object', -> it 'should fill error content and return true', -> error = had:'nullProp' error: message:'null' type:'prop' name:'<NAME>' object:true had = Had id:'nullProp' result = had.nullProp 'test', null assert.equal result, true assert.deepEqual had.array[0], error describe 'with undefined object', -> it 'should fill error content and return true', -> error = had:'nullProp' error: message:'null' type:'prop' name:'<NAME>' object:true had = Had id:'nullProp' result = had.nullProp 'test', undefined assert.equal result, true assert.deepEqual had.array[0], error describe 'without prop', -> it 'should fill error content and return true', -> error = had:'nullProp' error: message:'null' type:'prop' name:'<NAME>' had = Had id:'nullProp' result = had.nullProp 'test', {} assert.equal result, true assert.deepEqual had.array[0], error describe 'with null prop value', -> it 'should fill error content and return true', -> error = had:'nullProp' error: message:'null' type:'prop' name:'<NAME>' had = Had id:'nullProp' result = had.nullProp 'test', test:null assert.equal result, true assert.deepEqual had.array[0], error describe 'with undefined prop value', -> it 'should fill error content and return true', -> error = had:'nullProp' error: message:'null' type:'prop' name:'test' had = Had id:'nullProp' result = had.nullProp 'test', test:undefined assert.equal result?, true, 'result should exist' assert.equal result, true assert.deepEqual had.array[0], error describe 'with prop value', -> it 'should return false', -> had = Had id:'nullProp' result = had.nullProp 'test', test:'exists' assert.equal result, false describe 'test success', -> describe 'with no options', -> it 'should return success result', -> answer = had: 'success', previous:null had = Had id:'success' result = had.success() assert.deepEqual result, answer describe 'with one option', -> it 'should return success result with extra option', -> answer = had: 'success' value: test: 'option' previous: null had = Had id:'success' result = had.success test:'option' assert.deepEqual result, answer describe 'with an \'error\' property true', -> it 'returns the success result with an _error_ property', -> answer = had: 'success' value: error: 'test' previous: null had = Had id:'success' result = had.success error:'test' assert.deepEqual result, answer describe 'with previous error result to include', -> it 'should return both results', -> previousError = had: 'anotherHad' error: message:'previous issue' type:'something else' some:'thing' previous: null success = another:'thing' combinedResult = had: 'success' value: success previous: [ previousError ] had = Had id:'success' result = had.success previousError, success assert.deepEqual result, combinedResult describe 'with previous success result to include', -> it 'should return both successes', -> previousResult = had: 'anotherHad' value: some:'thing' previous: undefined # thisResult = # had: 'success' # value: # something:'else' # previous: undefined combinedResult = had: 'success' value: something:'else' previous: [ previousResult ] had = Had id:'success' result = had.success previousResult, something:'else' assert.equal result?, true, 'result should exist' assert.deepEqual result, combinedResult describe 'with previous true result to include', -> it 'should return the one success', -> thisResult = had: 'success' value: some:'thing' previous: null had = Had id:'success' result = had.success true, thisResult.value assert.deepEqual result, thisResult describe 'with previous false result to include', -> it 'should return the one success', -> thisResult = had: 'success' value: some:'thing' previous: null had = Had id:'success' result = had.success false, some:'thing' assert.deepEqual result, thisResult describe 'test error', -> describe 'with no options', -> it 'should return error result', -> answer = had:'error' error:'unknown' previous: null had = Had id:'error' result = had.error() assert.deepEqual result, answer describe 'with \'error\' option', -> it 'should return error result with error option', -> answer = had:'error' error: message:'test' previous: null had = Had id:'error' result = had.error message:'test' assert.deepEqual result, answer describe 'with \'type\' option', -> it 'should return error result with type option', -> answer = had:'error' error: type:'test' previous: null had = Had id:'error' result = had.error type:'test' assert.deepEqual result, answer describe 'with \'extra\' option', -> it 'should return error result with extra option', -> answer = had:'error' error: extra:'test' previous: null had = Had id:'error' result = had.error extra:'test' assert.deepEqual result, answer describe 'with \'success\' option', -> it 'should return error result with _success_ property', -> answer = had:'error' error: success:'test' previous: null had = Had id:'error' result = had.error success:'test' assert.deepEqual result, answer describe 'with previous error result to include', -> it 'should return both errors', -> previousError = had: 'anotherHad' error: message:'previous issue' type:'something else' some:'thing' previous: null thisError = message:'testing' type:'test' some:'thing' combinedError = had: 'error' error: thisError previous: [previousError] had = Had id:'error' result = had.error previousError, thisError assert.deepEqual result, combinedError describe 'with previous success result to include', -> it 'should return both errors', -> previousResult = had: 'anotherHad' value: some:'thing' previous: null thisError = message:'testing' type:'test' another:'thing' combinedResult = had: 'error' error: thisError previous: [previousResult] had = Had id:'error' result = had.error previousResult, thisError assert.deepEqual result, combinedResult describe 'with previous true result to include', -> it 'should return the one error', -> thisError = had: 'error' error: message:'testing' type:'test' previous: null had = Had id:'error' result = had.error true, message:'testing', type:'test' assert.deepEqual result, thisError describe 'with previous false result to include', -> it 'should return the one error', -> thisError = had: 'error' error: message:'testing' type:'test' previous: null had = Had id:'error' result = had.error false, message:'testing', type:'test' assert.deepEqual result, thisError describe 'test results', -> describe 'with no options', -> it 'should return basic result with only had ID', -> answer = had:'results' had = Had id:'results' result = had.results() assert.deepEqual result, answer describe 'with a single override value', -> it 'should return result with had+override', -> answer = had:'results', some:'thing' had = Had id:'results' result = had.results some:'thing' assert.deepEqual result, answer describe 'with error override values', -> it 'should return result with overridden values', -> answer = had:'results' error:'new' type:'values' had = Had id:'results' result = had.results error:'new', type:'values' assert.deepEqual result, answer describe 'with a result to use', -> it 'should return the result', -> answer = had:'results' error: some:'thing' previous: null had = Had id:'results' had.addError some:'thing' result = had.results() assert.deepEqual result, answer describe 'with two results to use', -> it 'should return the result', -> answer = had:'results' error: second:'thing' previous: [ had:'results' error: first:'thing' ] had = Had id:'results' had.addError first:'thing' had.addError second:'thing' result = had.results() assert.deepEqual result, answer describe 'test addSuccess', -> it 'with a value', -> result = [ { had:'addSuccess' value: some:'thing' } ] had = Had id:'addSuccess' had.addSuccess some:'thing' assert.deepEqual had.array, result it 'without a value', -> result = [ had:'addSuccess' ] had = Had id:'addSuccess' had.addSuccess() assert.deepEqual had.array, result
true
assert = require 'assert' Had = require '../lib' describe 'test had\'s functions', -> describe 'test had id', -> it 'should have id in had', -> id = 'test-id' had = Had id:id assert.equal had.id, id, 'had should have its id' describe 'test isSuccess', -> describe 'isSuccess of null', -> it 'should return false', -> had = Had id:'isSuccess' result = had.isSuccess null assert.equal result, false describe 'isSuccess of undefined', -> it 'should return false', -> had = Had id:'isSuccess' result = had.isSuccess undefined assert.equal result, false describe 'isSuccess of empty object', -> it 'should return true', -> had = Had id:'isSuccess' result = had.isSuccess {} assert.equal result, true describe 'isSuccess of non-empty object', -> it 'should return true', -> had = Had id:'isSuccess' result = had.isSuccess some:'thing' assert.equal result, true describe 'isSuccess of object with had prop', -> it 'should return true', -> had = Had id:'isSuccess' result = had.isSuccess had:'test' assert.equal result, true describe 'isSuccess of empty array', -> it 'should return true', -> had = Had id:'isSuccess' result = had.isSuccess [] assert.equal result, true describe 'isSuccess of non-empty array', -> it 'should return true', -> had = Had id:'isSuccess' result = had.isSuccess ['one'] assert.equal result, true describe 'isSuccess of true', -> it 'should return true', -> had = Had id:'isSuccess' result = had.isSuccess true assert.equal result, true describe 'isSuccess of false', -> it 'should return false', -> had = Had id:'isSuccess' result = had.isSuccess false assert.equal result, false describe 'isSuccess of a had success result, single', -> it 'should return true', -> had = Had id:'isSuccess' successResult = had:'sample name', some:'test' result = had.isSuccess successResult assert.equal result, true describe 'isSuccess of a had success result, multiple', -> it 'should return true', -> successResult = had:'sample name' some:'test' previous: [ { had:'sample name', some:'test2' } ] had = Had id:'isSuccess' result = had.isSuccess successResult assert.equal result, true describe 'isSuccess of a had success+error result', -> it 'should return false', -> comboResult = had:'sample name' error: had:'sample name', message:'test', type:'test', some:'testy' previous: [ had:'sample name', success:true, some:'test' ] had = Had id:'isSuccess' result = had.isSuccess comboResult assert.equal result, false describe 'isSuccess of a had error result, single', -> it 'should return false', -> errorResult = had:'sample name', error:'sample error' had = Had id:'isSuccess' result = had.isSuccess errorResult assert.equal result, false describe 'isSuccess of a had error result, multiple', -> it 'should return false', -> errorResult = had:'sample name' error: had:'sample name', error:'test', some:'test' previous: [ had:'sample name', error:'test', some:'test2' ] had = Had id:'isSuccess' result = had.isSuccess errorResult assert.equal result, false describe 'test nullArg', -> describe 'with undefined', -> it 'should fill error content and return true', -> error = had:'nullArg' error: message:'null' type:'arg' name:'PI:NAME:<NAME>END_PI' had = Had id:'nullArg' result = had.nullArg 'test', undefined assert.equal result, true assert.deepEqual had.array[0], error describe 'with null', -> it 'should fill error content and return true', -> error = had:'nullArg' error: message:'null', type:'arg', name:'PI:NAME:<NAME>END_PI' had = Had id:'nullArg' result = had.nullArg 'test', null assert.equal result, true assert.deepEqual had.array[0], error describe 'twice with undefined', -> it 'should fill error content and return true', -> first = had:'nullArg' error: message:'null' type:'arg' name:'PI:NAME:<NAME>END_PI' second = had:'nullArg' error: message:'null' type:'arg' name:'PI:NAME:<NAME>END_PI' had = Had id:'nullArg' result1 = had.nullArg 'test1', undefined result2 = had.nullArg 'test2', undefined assert.equal result1, true assert.equal result2, true assert.deepEqual had.array.length, 2 assert.deepEqual had.array[0], first assert.deepEqual had.array[1], second describe 'with empty string', -> it 'should return false', -> had = Had id:'nullArg' result = had.nullArg 'test', '' assert.equal result, false describe 'with non-empty string', -> it 'should return false', -> had = Had id:'nullArg' result = had.nullArg 'test', 'string' assert.equal result, false describe 'with 0', -> it 'should return false', -> had = Had id:'nullArg' result = had.nullArg 'test', 0 assert.equal result, false describe 'with 1', -> it 'should return false', -> had = Had id:'nullArg' result = had.nullArg 'test', 1 assert.equal result, false describe 'with -1', -> it 'should return false', -> had = Had id:'nullArg' result = had.nullArg 'test', -1 assert.equal result, false describe 'with empty array', -> it 'should return false', -> had = Had id:'nullArg' result = had.nullArg 'test', [] assert.equal result, false describe 'with non-empty array', -> it 'should return false', -> had = Had id:'nullArg' result = had.nullArg 'test', [ 'something' ] assert.equal result, false describe 'with empty object', -> it 'should return false', -> had = Had id:'nullArg' result = had.nullArg 'test', {} assert.equal result, false describe 'with non-empty object', -> it 'should return false', -> had = Had id:'nullArg' result = had.nullArg 'test', { some: 'thing' } assert.equal result, false describe 'with Date', -> it 'should return false', -> had = Had id:'nullArg' result = had.nullArg 'test', new Date() assert.equal result, false describe 'with Function', -> it 'should return false', -> had = Had id:'nullArg' result = had.nullArg 'test', -> assert.equal result, false describe 'test nullProp', -> describe 'with null object', -> it 'should fill error content and return true', -> error = had:'nullProp' error: message:'null' type:'prop' name:'PI:NAME:<NAME>END_PI' object:true had = Had id:'nullProp' result = had.nullProp 'test', null assert.equal result, true assert.deepEqual had.array[0], error describe 'with undefined object', -> it 'should fill error content and return true', -> error = had:'nullProp' error: message:'null' type:'prop' name:'PI:NAME:<NAME>END_PI' object:true had = Had id:'nullProp' result = had.nullProp 'test', undefined assert.equal result, true assert.deepEqual had.array[0], error describe 'without prop', -> it 'should fill error content and return true', -> error = had:'nullProp' error: message:'null' type:'prop' name:'PI:NAME:<NAME>END_PI' had = Had id:'nullProp' result = had.nullProp 'test', {} assert.equal result, true assert.deepEqual had.array[0], error describe 'with null prop value', -> it 'should fill error content and return true', -> error = had:'nullProp' error: message:'null' type:'prop' name:'PI:NAME:<NAME>END_PI' had = Had id:'nullProp' result = had.nullProp 'test', test:null assert.equal result, true assert.deepEqual had.array[0], error describe 'with undefined prop value', -> it 'should fill error content and return true', -> error = had:'nullProp' error: message:'null' type:'prop' name:'test' had = Had id:'nullProp' result = had.nullProp 'test', test:undefined assert.equal result?, true, 'result should exist' assert.equal result, true assert.deepEqual had.array[0], error describe 'with prop value', -> it 'should return false', -> had = Had id:'nullProp' result = had.nullProp 'test', test:'exists' assert.equal result, false describe 'test success', -> describe 'with no options', -> it 'should return success result', -> answer = had: 'success', previous:null had = Had id:'success' result = had.success() assert.deepEqual result, answer describe 'with one option', -> it 'should return success result with extra option', -> answer = had: 'success' value: test: 'option' previous: null had = Had id:'success' result = had.success test:'option' assert.deepEqual result, answer describe 'with an \'error\' property true', -> it 'returns the success result with an _error_ property', -> answer = had: 'success' value: error: 'test' previous: null had = Had id:'success' result = had.success error:'test' assert.deepEqual result, answer describe 'with previous error result to include', -> it 'should return both results', -> previousError = had: 'anotherHad' error: message:'previous issue' type:'something else' some:'thing' previous: null success = another:'thing' combinedResult = had: 'success' value: success previous: [ previousError ] had = Had id:'success' result = had.success previousError, success assert.deepEqual result, combinedResult describe 'with previous success result to include', -> it 'should return both successes', -> previousResult = had: 'anotherHad' value: some:'thing' previous: undefined # thisResult = # had: 'success' # value: # something:'else' # previous: undefined combinedResult = had: 'success' value: something:'else' previous: [ previousResult ] had = Had id:'success' result = had.success previousResult, something:'else' assert.equal result?, true, 'result should exist' assert.deepEqual result, combinedResult describe 'with previous true result to include', -> it 'should return the one success', -> thisResult = had: 'success' value: some:'thing' previous: null had = Had id:'success' result = had.success true, thisResult.value assert.deepEqual result, thisResult describe 'with previous false result to include', -> it 'should return the one success', -> thisResult = had: 'success' value: some:'thing' previous: null had = Had id:'success' result = had.success false, some:'thing' assert.deepEqual result, thisResult describe 'test error', -> describe 'with no options', -> it 'should return error result', -> answer = had:'error' error:'unknown' previous: null had = Had id:'error' result = had.error() assert.deepEqual result, answer describe 'with \'error\' option', -> it 'should return error result with error option', -> answer = had:'error' error: message:'test' previous: null had = Had id:'error' result = had.error message:'test' assert.deepEqual result, answer describe 'with \'type\' option', -> it 'should return error result with type option', -> answer = had:'error' error: type:'test' previous: null had = Had id:'error' result = had.error type:'test' assert.deepEqual result, answer describe 'with \'extra\' option', -> it 'should return error result with extra option', -> answer = had:'error' error: extra:'test' previous: null had = Had id:'error' result = had.error extra:'test' assert.deepEqual result, answer describe 'with \'success\' option', -> it 'should return error result with _success_ property', -> answer = had:'error' error: success:'test' previous: null had = Had id:'error' result = had.error success:'test' assert.deepEqual result, answer describe 'with previous error result to include', -> it 'should return both errors', -> previousError = had: 'anotherHad' error: message:'previous issue' type:'something else' some:'thing' previous: null thisError = message:'testing' type:'test' some:'thing' combinedError = had: 'error' error: thisError previous: [previousError] had = Had id:'error' result = had.error previousError, thisError assert.deepEqual result, combinedError describe 'with previous success result to include', -> it 'should return both errors', -> previousResult = had: 'anotherHad' value: some:'thing' previous: null thisError = message:'testing' type:'test' another:'thing' combinedResult = had: 'error' error: thisError previous: [previousResult] had = Had id:'error' result = had.error previousResult, thisError assert.deepEqual result, combinedResult describe 'with previous true result to include', -> it 'should return the one error', -> thisError = had: 'error' error: message:'testing' type:'test' previous: null had = Had id:'error' result = had.error true, message:'testing', type:'test' assert.deepEqual result, thisError describe 'with previous false result to include', -> it 'should return the one error', -> thisError = had: 'error' error: message:'testing' type:'test' previous: null had = Had id:'error' result = had.error false, message:'testing', type:'test' assert.deepEqual result, thisError describe 'test results', -> describe 'with no options', -> it 'should return basic result with only had ID', -> answer = had:'results' had = Had id:'results' result = had.results() assert.deepEqual result, answer describe 'with a single override value', -> it 'should return result with had+override', -> answer = had:'results', some:'thing' had = Had id:'results' result = had.results some:'thing' assert.deepEqual result, answer describe 'with error override values', -> it 'should return result with overridden values', -> answer = had:'results' error:'new' type:'values' had = Had id:'results' result = had.results error:'new', type:'values' assert.deepEqual result, answer describe 'with a result to use', -> it 'should return the result', -> answer = had:'results' error: some:'thing' previous: null had = Had id:'results' had.addError some:'thing' result = had.results() assert.deepEqual result, answer describe 'with two results to use', -> it 'should return the result', -> answer = had:'results' error: second:'thing' previous: [ had:'results' error: first:'thing' ] had = Had id:'results' had.addError first:'thing' had.addError second:'thing' result = had.results() assert.deepEqual result, answer describe 'test addSuccess', -> it 'with a value', -> result = [ { had:'addSuccess' value: some:'thing' } ] had = Had id:'addSuccess' had.addSuccess some:'thing' assert.deepEqual had.array, result it 'without a value', -> result = [ had:'addSuccess' ] had = Had id:'addSuccess' had.addSuccess() assert.deepEqual had.array, result
[ { "context": "r Message Queue Javascript implementation\n(c) 2014 Rob Murray\n@see https://github.com/rob-murray/ui-message-que", "end": 87, "score": 0.9998394250869751, "start": 77, "tag": "NAME", "value": "Rob Murray" }, { "context": "ation\n(c) 2014 Rob Murray\n@see https://github...
src/UiMessageQueue.coffee
GerHobbelt/ui-message-queue
0
### UiMessageQueue - a User Message Queue Javascript implementation (c) 2014 Rob Murray @see https://github.com/rob-murray/ui-message-queue UiMessageQueue may be freely distributed under the MIT license ### # testing helper root = exports ? window # Imports AlertDisplay = root.AlertDisplay || require('../lib/AlertDisplay').AlertDisplay DomDisplay = root.DomDisplay || require('../lib/DomDisplay').DomDisplay FifoQueue = root.FifoQueue || require('../lib/FifoQueue').FifoQueue class root.UiMessageQueue "use strict" # default options # timeout value to display message in milisecs @DEFAULT_DELAY: 1000 # default string to display when no messages in queue @DEFAULT_EMPTY_DISPLAY_MESSAGE: "" # Create new instance with args as options constructor: (args) -> throw new Error("Missing arguments. UiMessageQueue requires arguments to run.") if not args # assign ivars @_displayer = new AlertDisplay() @_delay = UiMessageQueue.DEFAULT_DELAY @_emptyDisplayString = UiMessageQueue.DEFAULT_EMPTY_DISPLAY_MESSAGE @_messageStack = new FifoQueue() @_setOptions args @_triggered = false # internal; method to set attributes from args passed _setOptions: (options)-> # Test and assign emptyDisplayString if options.emptyDisplayString throw new Error("Invalid argument: emptyDisplayString is not a String") if not (typeof options.emptyDisplayString == "string") @_emptyDisplayString = options.emptyDisplayString # Test and assign timeout if options.delay throw new Error("Invalid argument: delay is not numeric") if not isFinite options.delay @_delay = options.delay if options.outputElementId try @_displayer = new DomDisplay(options.outputElementId) catch e @_displayer = new AlertDisplay() # add a message to the queue push: ( message ) => @_messageStack.push message if typeof message == "string" # only trigger processing if not already done so, # processing will internally work through the queue @_processMessageQueue() if @_triggered == false # internal; delegate display of message to display strategy _displayMessage: (message) => @_displayer.displayMessage message # internal; grab the first message off the stack, display it _processMessageQueue: => if @_messageStack.hasItems() self = @ # if the one message in the queue is the first # addition then display it immediately if @_messageStack.getCount() == 1 and @_triggered == false @_displayMessage @_messageStack.getItem() # pass reference to this into timeout call and set to run with delay setTimeout ((self) -> # if there are items in queue then display the next one; # otherwise it must be the empty string if self._messageStack.hasItems() self._displayMessage self._messageStack.getItem() else self._displayMessage self._emptyDisplayString # call this method again self._processMessageQueue() ), self._delay, this @_triggered = true else # stop processing @_triggered = false
169536
### UiMessageQueue - a User Message Queue Javascript implementation (c) 2014 <NAME> @see https://github.com/rob-murray/ui-message-queue UiMessageQueue may be freely distributed under the MIT license ### # testing helper root = exports ? window # Imports AlertDisplay = root.AlertDisplay || require('../lib/AlertDisplay').AlertDisplay DomDisplay = root.DomDisplay || require('../lib/DomDisplay').DomDisplay FifoQueue = root.FifoQueue || require('../lib/FifoQueue').FifoQueue class root.UiMessageQueue "use strict" # default options # timeout value to display message in milisecs @DEFAULT_DELAY: 1000 # default string to display when no messages in queue @DEFAULT_EMPTY_DISPLAY_MESSAGE: "" # Create new instance with args as options constructor: (args) -> throw new Error("Missing arguments. UiMessageQueue requires arguments to run.") if not args # assign ivars @_displayer = new AlertDisplay() @_delay = UiMessageQueue.DEFAULT_DELAY @_emptyDisplayString = UiMessageQueue.DEFAULT_EMPTY_DISPLAY_MESSAGE @_messageStack = new FifoQueue() @_setOptions args @_triggered = false # internal; method to set attributes from args passed _setOptions: (options)-> # Test and assign emptyDisplayString if options.emptyDisplayString throw new Error("Invalid argument: emptyDisplayString is not a String") if not (typeof options.emptyDisplayString == "string") @_emptyDisplayString = options.emptyDisplayString # Test and assign timeout if options.delay throw new Error("Invalid argument: delay is not numeric") if not isFinite options.delay @_delay = options.delay if options.outputElementId try @_displayer = new DomDisplay(options.outputElementId) catch e @_displayer = new AlertDisplay() # add a message to the queue push: ( message ) => @_messageStack.push message if typeof message == "string" # only trigger processing if not already done so, # processing will internally work through the queue @_processMessageQueue() if @_triggered == false # internal; delegate display of message to display strategy _displayMessage: (message) => @_displayer.displayMessage message # internal; grab the first message off the stack, display it _processMessageQueue: => if @_messageStack.hasItems() self = @ # if the one message in the queue is the first # addition then display it immediately if @_messageStack.getCount() == 1 and @_triggered == false @_displayMessage @_messageStack.getItem() # pass reference to this into timeout call and set to run with delay setTimeout ((self) -> # if there are items in queue then display the next one; # otherwise it must be the empty string if self._messageStack.hasItems() self._displayMessage self._messageStack.getItem() else self._displayMessage self._emptyDisplayString # call this method again self._processMessageQueue() ), self._delay, this @_triggered = true else # stop processing @_triggered = false
true
### UiMessageQueue - a User Message Queue Javascript implementation (c) 2014 PI:NAME:<NAME>END_PI @see https://github.com/rob-murray/ui-message-queue UiMessageQueue may be freely distributed under the MIT license ### # testing helper root = exports ? window # Imports AlertDisplay = root.AlertDisplay || require('../lib/AlertDisplay').AlertDisplay DomDisplay = root.DomDisplay || require('../lib/DomDisplay').DomDisplay FifoQueue = root.FifoQueue || require('../lib/FifoQueue').FifoQueue class root.UiMessageQueue "use strict" # default options # timeout value to display message in milisecs @DEFAULT_DELAY: 1000 # default string to display when no messages in queue @DEFAULT_EMPTY_DISPLAY_MESSAGE: "" # Create new instance with args as options constructor: (args) -> throw new Error("Missing arguments. UiMessageQueue requires arguments to run.") if not args # assign ivars @_displayer = new AlertDisplay() @_delay = UiMessageQueue.DEFAULT_DELAY @_emptyDisplayString = UiMessageQueue.DEFAULT_EMPTY_DISPLAY_MESSAGE @_messageStack = new FifoQueue() @_setOptions args @_triggered = false # internal; method to set attributes from args passed _setOptions: (options)-> # Test and assign emptyDisplayString if options.emptyDisplayString throw new Error("Invalid argument: emptyDisplayString is not a String") if not (typeof options.emptyDisplayString == "string") @_emptyDisplayString = options.emptyDisplayString # Test and assign timeout if options.delay throw new Error("Invalid argument: delay is not numeric") if not isFinite options.delay @_delay = options.delay if options.outputElementId try @_displayer = new DomDisplay(options.outputElementId) catch e @_displayer = new AlertDisplay() # add a message to the queue push: ( message ) => @_messageStack.push message if typeof message == "string" # only trigger processing if not already done so, # processing will internally work through the queue @_processMessageQueue() if @_triggered == false # internal; delegate display of message to display strategy _displayMessage: (message) => @_displayer.displayMessage message # internal; grab the first message off the stack, display it _processMessageQueue: => if @_messageStack.hasItems() self = @ # if the one message in the queue is the first # addition then display it immediately if @_messageStack.getCount() == 1 and @_triggered == false @_displayMessage @_messageStack.getItem() # pass reference to this into timeout call and set to run with delay setTimeout ((self) -> # if there are items in queue then display the next one; # otherwise it must be the empty string if self._messageStack.hasItems() self._displayMessage self._messageStack.getItem() else self._displayMessage self._emptyDisplayString # call this method again self._processMessageQueue() ), self._delay, this @_triggered = true else # stop processing @_triggered = false
[ { "context": " parents\n parentKey = if parent.id? then \"precondition_#{parent.id}\" else parent.key || parent.type\n ", "end": 4903, "score": 0.6823287010192871, "start": 4893, "tag": "KEY", "value": "condition_" }, { "context": " if (child.preconditions)\n ke...
app/assets/javascripts/models/result.js.coffee
okeefm/bonnie
0
class Thorax.Models.Result extends Thorax.Model initialize: (attrs, options) -> @population = options.population @measure = @population.collection.parent @patient = options.patient # Provide a deferred that allows usage of a result to be deferred until it's populated @calculation = $.Deferred() if @isPopulated() then @calculation.resolve() else @once 'change:rationale', -> @calculation.resolve() # When a patient changes, is materialized, or is destroyed, we need to respond appropriately @listenTo @patient, 'change materialize destroy', => bonnie.calculator.clearResult(@population, @patient) # Remove the result from the cache @destroy() # Destroy the result to remove it from any collections isPopulated: -> @has('rationale') differenceFromExpected: -> expected = @patient.getExpectedValue @population new Thorax.Models.Difference({}, result: this, expected: expected) specificsRationale: -> updatedRationale = {} rationale = @get('rationale') orCounts = @calculateOrCounts(rationale) for code in Thorax.Models.Measure.allPopulationCodes if specifics = @get('finalSpecifics')?[code] updatedRationale[code] = {} # get the referenced occurrences in the logic tree using original population code occurrences = _.uniq @population.getDataCriteriaKeys(@measure.get('population_criteria')[@population.get(code)?.code]) # get the good and bad specifics occurrenceResults = @checkSpecificsForRationale(specifics, occurrences, @measure.get('data_criteria')) submeasureCode = @population.get(code)?.code || code parentMap = @buildParentMap(@measure.get('population_criteria')[submeasureCode]) # check each bad occurrence and remove highlights marking true for badOccurrence in occurrenceResults.bad if (rationale[badOccurrence]) updatedRationale[code][badOccurrence] = false # move up the logic tree to set AND/ORs to false based on the removal of the bad specific's true eval @updateLogicTree(updatedRationale, rationale, code, badOccurrence, orCounts, parentMap) # check the good specifics with a negated parent. If there are multiple candidate specifics # and one is good while the other is bad, the child of the negation will evaluate to true, we want it to # evaluate to false since if there's a good negation then there's an occurrence for which it evaluated to false for goodOccurrence in occurrenceResults.good @updatedNegatedGood(updatedRationale[code], rationale, goodOccurrence, parentMap) return updatedRationale updatedRationale: -> updatedRationale = @specificsRationale() currentRationale = @get 'rationale' cleanup = [] for code in @population.populationCriteria() when currentRationale[code]? for key, value of currentRationale if _(updatedRationale).has(code) and updatedRationale[code][key] is false then cleanup.push(key) _(currentRationale).omit(cleanup) updatedNegatedGood: (updatedRationale, rationale, goodOccurrence, parentMap) -> parent = parentMap[goodOccurrence] while parent if (parent.negation && rationale[goodOccurrence]) updatedRationale[goodOccurrence] = false return parent = parentMap["precondition_#{parent.id}"] # get good and bad specific occurrences referenced in this part of the measure checkSpecificsForRationale: (finalSpecifics, occurrences, dataCriteriaMap) -> results = {bad: occurrences, good: []} # if we dont't have any specifics rows then they are all bad return results if finalSpecifics.length == 0 results.bad = [] # check for good and bad specifics. Bad will be used to clear out logical true values that are false # when specifics are applied. Good will be used to fix negations of specific occurrences for occurrence in occurrences index = hqmf.SpecificsManager.indexLookup[dataCriteriaMap[occurrence].source_data_criteria] good = false # we're good if the occurrence is referenced by ID, Any indicates that we did not use it in the true path, thus it's bad for row in finalSpecifics good = true if row[index] != hqmf.SpecificsManager.any if good then results.good.push(occurrence) else results.bad.push(occurrence) results # from each leaf walk up the tree updating the logical statements appropriately to false updateLogicTree: (updatedRationale, rationale, code, badOccurrence, orCounts, parentMap) -> parents = parentMap[badOccurrence] @updateLogicTreeChildren(updatedRationale, rationale, code, parents, orCounts, parentMap) updateLogicTreeChildren: (updatedRationale, rationale, code, parents, orCounts, parentMap) -> return unless parents for parent in parents parentKey = if parent.id? then "precondition_#{parent.id}" else parent.key || parent.type # we are negated if the parent is negated and the parent is a precondition. If it's a data criteria, then negation is fine negated = parent.negation && parent.id? # do not bubble up negated unless we have no final specifics. If we have no final specifics then we may not have positive statements to bubble up. if updatedRationale[code][parentKey] != false && (!negated || _.isEmpty(finalSpecifics[code])) # if this is an OR then remove a true increment since it's a bad true orCounts[parentKey]-- if orCounts[parentKey]? # if we're either an AND or we're an OR and the count is zero then switch to false and move up the tree if ((!orCounts[parentKey]? || orCounts[parentKey] == 0) && (!!rationale[parentKey] == true || rationale[parentKey] == undefined)) updatedRationale[code][parentKey] = false if rationale[parentKey]? @updateLogicTreeChildren(updatedRationale, rationale, code, parentMap[parentKey], orCounts, parentMap) buildParentMap: (root) -> dataCriteriaMap = @measure.get('data_criteria') parentMap = {} return parentMap unless root if root.preconditions?.length > 0 for precondition in root.preconditions parentMap["precondition_#{precondition.id}"] = (parentMap["precondition_#{precondition.id}"] || []).concat root @mergeParentMaps(parentMap, @buildParentMap(precondition)) else if root.reference? parentMap[root.reference] = (parentMap[root.reference] || []).concat root @mergeParentMaps(parentMap, @buildParentMap(dataCriteriaMap[root.reference])) else if root.temporal_references? for temporal_reference in root.temporal_references if temporal_reference.reference != 'MeasurePeriod' parentMap[temporal_reference.reference] = (parentMap[temporal_reference.reference] || []).concat root @mergeParentMaps(parentMap, @buildParentMap(dataCriteriaMap[temporal_reference.reference])) if root.children_criteria for child in root.children_criteria parentMap[child] = (parentMap[child] || []).concat root @mergeParentMaps(parentMap, @buildParentMap(dataCriteriaMap[child])) parentMap mergeParentMaps: (left, right) -> for key,value of right if (left[key]) left[key] = left[key].concat right[key] else left[key] = right[key] left # Or counts are used to know when to turn an OR from green to red. Once we negate all the true ors, we can switch to red calculateOrCounts: (rationale) -> orCounts = {} for code in Thorax.Models.Measure.allPopulationCodes if populationCriteria = @population.get(code) _.extend(orCounts, @calculateOrCountsRecursive(rationale, populationCriteria.preconditions)) _.extend(orCounts, @calculateDataCriteriaOrCounts(rationale)) # recursively walk preconditions to count true values for child ORs moving down the tree calculateOrCountsRecursive: (rationale, preconditions) -> orCounts = {} return orCounts unless preconditions? && preconditions.length > 0 for precondition in preconditions if (precondition.conjunction_code == 'atLeastOneTrue' && !precondition.negation) trueCount = 0 if precondition.preconditions?.length > 0 for child in precondition.preconditions if (child.preconditions) key = "precondition_#{child.id}" else key = child.reference trueCount += 1 if rationale[key] orCounts["precondition_#{precondition.id}"] = trueCount _.extend(orCounts, @calculateOrCountsRecursive(rationale, precondition.preconditions)) return orCounts # walk through data criteria to account for specific occurrences within a UNION calculateDataCriteriaOrCounts: (rationale) -> orCounts = {} for key, dc of @measure.get('data_criteria') when dc.derivation_operator == 'UNION' && key.indexOf('UNION') != -1 for child in dc.children_criteria orCounts[key] = (orCounts[key] || 0) + 1 if rationale[key] orCounts codedEntriesForDataCriteria: (dataCriteriaKey) -> @get('rationale')[dataCriteriaKey]?['results'] codedEntriesPassingSpecifics: (dataCriteriaKey, populationCriteriaKey) -> index = hqmf.SpecificsManager.indexLookup[@measure.get('data_criteria')[dataCriteriaKey].source_data_criteria] goodElements = (row[index] for row in @get('finalSpecifics')[populationCriteriaKey]) if index? and @get('finalSpecifics')?[populationCriteriaKey]? class Thorax.Collections.Results extends Thorax.Collection model: Thorax.Models.Result initialize: (models, options) -> @parent = options?.parent
202614
class Thorax.Models.Result extends Thorax.Model initialize: (attrs, options) -> @population = options.population @measure = @population.collection.parent @patient = options.patient # Provide a deferred that allows usage of a result to be deferred until it's populated @calculation = $.Deferred() if @isPopulated() then @calculation.resolve() else @once 'change:rationale', -> @calculation.resolve() # When a patient changes, is materialized, or is destroyed, we need to respond appropriately @listenTo @patient, 'change materialize destroy', => bonnie.calculator.clearResult(@population, @patient) # Remove the result from the cache @destroy() # Destroy the result to remove it from any collections isPopulated: -> @has('rationale') differenceFromExpected: -> expected = @patient.getExpectedValue @population new Thorax.Models.Difference({}, result: this, expected: expected) specificsRationale: -> updatedRationale = {} rationale = @get('rationale') orCounts = @calculateOrCounts(rationale) for code in Thorax.Models.Measure.allPopulationCodes if specifics = @get('finalSpecifics')?[code] updatedRationale[code] = {} # get the referenced occurrences in the logic tree using original population code occurrences = _.uniq @population.getDataCriteriaKeys(@measure.get('population_criteria')[@population.get(code)?.code]) # get the good and bad specifics occurrenceResults = @checkSpecificsForRationale(specifics, occurrences, @measure.get('data_criteria')) submeasureCode = @population.get(code)?.code || code parentMap = @buildParentMap(@measure.get('population_criteria')[submeasureCode]) # check each bad occurrence and remove highlights marking true for badOccurrence in occurrenceResults.bad if (rationale[badOccurrence]) updatedRationale[code][badOccurrence] = false # move up the logic tree to set AND/ORs to false based on the removal of the bad specific's true eval @updateLogicTree(updatedRationale, rationale, code, badOccurrence, orCounts, parentMap) # check the good specifics with a negated parent. If there are multiple candidate specifics # and one is good while the other is bad, the child of the negation will evaluate to true, we want it to # evaluate to false since if there's a good negation then there's an occurrence for which it evaluated to false for goodOccurrence in occurrenceResults.good @updatedNegatedGood(updatedRationale[code], rationale, goodOccurrence, parentMap) return updatedRationale updatedRationale: -> updatedRationale = @specificsRationale() currentRationale = @get 'rationale' cleanup = [] for code in @population.populationCriteria() when currentRationale[code]? for key, value of currentRationale if _(updatedRationale).has(code) and updatedRationale[code][key] is false then cleanup.push(key) _(currentRationale).omit(cleanup) updatedNegatedGood: (updatedRationale, rationale, goodOccurrence, parentMap) -> parent = parentMap[goodOccurrence] while parent if (parent.negation && rationale[goodOccurrence]) updatedRationale[goodOccurrence] = false return parent = parentMap["precondition_#{parent.id}"] # get good and bad specific occurrences referenced in this part of the measure checkSpecificsForRationale: (finalSpecifics, occurrences, dataCriteriaMap) -> results = {bad: occurrences, good: []} # if we dont't have any specifics rows then they are all bad return results if finalSpecifics.length == 0 results.bad = [] # check for good and bad specifics. Bad will be used to clear out logical true values that are false # when specifics are applied. Good will be used to fix negations of specific occurrences for occurrence in occurrences index = hqmf.SpecificsManager.indexLookup[dataCriteriaMap[occurrence].source_data_criteria] good = false # we're good if the occurrence is referenced by ID, Any indicates that we did not use it in the true path, thus it's bad for row in finalSpecifics good = true if row[index] != hqmf.SpecificsManager.any if good then results.good.push(occurrence) else results.bad.push(occurrence) results # from each leaf walk up the tree updating the logical statements appropriately to false updateLogicTree: (updatedRationale, rationale, code, badOccurrence, orCounts, parentMap) -> parents = parentMap[badOccurrence] @updateLogicTreeChildren(updatedRationale, rationale, code, parents, orCounts, parentMap) updateLogicTreeChildren: (updatedRationale, rationale, code, parents, orCounts, parentMap) -> return unless parents for parent in parents parentKey = if parent.id? then "pre<KEY>#{parent.id}" else parent.key || parent.type # we are negated if the parent is negated and the parent is a precondition. If it's a data criteria, then negation is fine negated = parent.negation && parent.id? # do not bubble up negated unless we have no final specifics. If we have no final specifics then we may not have positive statements to bubble up. if updatedRationale[code][parentKey] != false && (!negated || _.isEmpty(finalSpecifics[code])) # if this is an OR then remove a true increment since it's a bad true orCounts[parentKey]-- if orCounts[parentKey]? # if we're either an AND or we're an OR and the count is zero then switch to false and move up the tree if ((!orCounts[parentKey]? || orCounts[parentKey] == 0) && (!!rationale[parentKey] == true || rationale[parentKey] == undefined)) updatedRationale[code][parentKey] = false if rationale[parentKey]? @updateLogicTreeChildren(updatedRationale, rationale, code, parentMap[parentKey], orCounts, parentMap) buildParentMap: (root) -> dataCriteriaMap = @measure.get('data_criteria') parentMap = {} return parentMap unless root if root.preconditions?.length > 0 for precondition in root.preconditions parentMap["precondition_#{precondition.id}"] = (parentMap["precondition_#{precondition.id}"] || []).concat root @mergeParentMaps(parentMap, @buildParentMap(precondition)) else if root.reference? parentMap[root.reference] = (parentMap[root.reference] || []).concat root @mergeParentMaps(parentMap, @buildParentMap(dataCriteriaMap[root.reference])) else if root.temporal_references? for temporal_reference in root.temporal_references if temporal_reference.reference != 'MeasurePeriod' parentMap[temporal_reference.reference] = (parentMap[temporal_reference.reference] || []).concat root @mergeParentMaps(parentMap, @buildParentMap(dataCriteriaMap[temporal_reference.reference])) if root.children_criteria for child in root.children_criteria parentMap[child] = (parentMap[child] || []).concat root @mergeParentMaps(parentMap, @buildParentMap(dataCriteriaMap[child])) parentMap mergeParentMaps: (left, right) -> for key,value of right if (left[key]) left[key] = left[key].concat right[key] else left[key] = right[key] left # Or counts are used to know when to turn an OR from green to red. Once we negate all the true ors, we can switch to red calculateOrCounts: (rationale) -> orCounts = {} for code in Thorax.Models.Measure.allPopulationCodes if populationCriteria = @population.get(code) _.extend(orCounts, @calculateOrCountsRecursive(rationale, populationCriteria.preconditions)) _.extend(orCounts, @calculateDataCriteriaOrCounts(rationale)) # recursively walk preconditions to count true values for child ORs moving down the tree calculateOrCountsRecursive: (rationale, preconditions) -> orCounts = {} return orCounts unless preconditions? && preconditions.length > 0 for precondition in preconditions if (precondition.conjunction_code == 'atLeastOneTrue' && !precondition.negation) trueCount = 0 if precondition.preconditions?.length > 0 for child in precondition.preconditions if (child.preconditions) key = "pre<KEY>child.<KEY>}" else key = child.reference trueCount += 1 if rationale[key] orCounts["precondition_#{precondition.id}"] = trueCount _.extend(orCounts, @calculateOrCountsRecursive(rationale, precondition.preconditions)) return orCounts # walk through data criteria to account for specific occurrences within a UNION calculateDataCriteriaOrCounts: (rationale) -> orCounts = {} for key, dc of @measure.get('data_criteria') when dc.derivation_operator == 'UNION' && key.indexOf('UNION') != -1 for child in dc.children_criteria orCounts[key] = (orCounts[key] || 0) + 1 if rationale[key] orCounts codedEntriesForDataCriteria: (dataCriteriaKey) -> @get('rationale')[dataCriteriaKey]?['results'] codedEntriesPassingSpecifics: (dataCriteriaKey, populationCriteriaKey) -> index = hqmf.SpecificsManager.indexLookup[@measure.get('data_criteria')[dataCriteriaKey].source_data_criteria] goodElements = (row[index] for row in @get('finalSpecifics')[populationCriteriaKey]) if index? and @get('finalSpecifics')?[populationCriteriaKey]? class Thorax.Collections.Results extends Thorax.Collection model: Thorax.Models.Result initialize: (models, options) -> @parent = options?.parent
true
class Thorax.Models.Result extends Thorax.Model initialize: (attrs, options) -> @population = options.population @measure = @population.collection.parent @patient = options.patient # Provide a deferred that allows usage of a result to be deferred until it's populated @calculation = $.Deferred() if @isPopulated() then @calculation.resolve() else @once 'change:rationale', -> @calculation.resolve() # When a patient changes, is materialized, or is destroyed, we need to respond appropriately @listenTo @patient, 'change materialize destroy', => bonnie.calculator.clearResult(@population, @patient) # Remove the result from the cache @destroy() # Destroy the result to remove it from any collections isPopulated: -> @has('rationale') differenceFromExpected: -> expected = @patient.getExpectedValue @population new Thorax.Models.Difference({}, result: this, expected: expected) specificsRationale: -> updatedRationale = {} rationale = @get('rationale') orCounts = @calculateOrCounts(rationale) for code in Thorax.Models.Measure.allPopulationCodes if specifics = @get('finalSpecifics')?[code] updatedRationale[code] = {} # get the referenced occurrences in the logic tree using original population code occurrences = _.uniq @population.getDataCriteriaKeys(@measure.get('population_criteria')[@population.get(code)?.code]) # get the good and bad specifics occurrenceResults = @checkSpecificsForRationale(specifics, occurrences, @measure.get('data_criteria')) submeasureCode = @population.get(code)?.code || code parentMap = @buildParentMap(@measure.get('population_criteria')[submeasureCode]) # check each bad occurrence and remove highlights marking true for badOccurrence in occurrenceResults.bad if (rationale[badOccurrence]) updatedRationale[code][badOccurrence] = false # move up the logic tree to set AND/ORs to false based on the removal of the bad specific's true eval @updateLogicTree(updatedRationale, rationale, code, badOccurrence, orCounts, parentMap) # check the good specifics with a negated parent. If there are multiple candidate specifics # and one is good while the other is bad, the child of the negation will evaluate to true, we want it to # evaluate to false since if there's a good negation then there's an occurrence for which it evaluated to false for goodOccurrence in occurrenceResults.good @updatedNegatedGood(updatedRationale[code], rationale, goodOccurrence, parentMap) return updatedRationale updatedRationale: -> updatedRationale = @specificsRationale() currentRationale = @get 'rationale' cleanup = [] for code in @population.populationCriteria() when currentRationale[code]? for key, value of currentRationale if _(updatedRationale).has(code) and updatedRationale[code][key] is false then cleanup.push(key) _(currentRationale).omit(cleanup) updatedNegatedGood: (updatedRationale, rationale, goodOccurrence, parentMap) -> parent = parentMap[goodOccurrence] while parent if (parent.negation && rationale[goodOccurrence]) updatedRationale[goodOccurrence] = false return parent = parentMap["precondition_#{parent.id}"] # get good and bad specific occurrences referenced in this part of the measure checkSpecificsForRationale: (finalSpecifics, occurrences, dataCriteriaMap) -> results = {bad: occurrences, good: []} # if we dont't have any specifics rows then they are all bad return results if finalSpecifics.length == 0 results.bad = [] # check for good and bad specifics. Bad will be used to clear out logical true values that are false # when specifics are applied. Good will be used to fix negations of specific occurrences for occurrence in occurrences index = hqmf.SpecificsManager.indexLookup[dataCriteriaMap[occurrence].source_data_criteria] good = false # we're good if the occurrence is referenced by ID, Any indicates that we did not use it in the true path, thus it's bad for row in finalSpecifics good = true if row[index] != hqmf.SpecificsManager.any if good then results.good.push(occurrence) else results.bad.push(occurrence) results # from each leaf walk up the tree updating the logical statements appropriately to false updateLogicTree: (updatedRationale, rationale, code, badOccurrence, orCounts, parentMap) -> parents = parentMap[badOccurrence] @updateLogicTreeChildren(updatedRationale, rationale, code, parents, orCounts, parentMap) updateLogicTreeChildren: (updatedRationale, rationale, code, parents, orCounts, parentMap) -> return unless parents for parent in parents parentKey = if parent.id? then "prePI:KEY:<KEY>END_PI#{parent.id}" else parent.key || parent.type # we are negated if the parent is negated and the parent is a precondition. If it's a data criteria, then negation is fine negated = parent.negation && parent.id? # do not bubble up negated unless we have no final specifics. If we have no final specifics then we may not have positive statements to bubble up. if updatedRationale[code][parentKey] != false && (!negated || _.isEmpty(finalSpecifics[code])) # if this is an OR then remove a true increment since it's a bad true orCounts[parentKey]-- if orCounts[parentKey]? # if we're either an AND or we're an OR and the count is zero then switch to false and move up the tree if ((!orCounts[parentKey]? || orCounts[parentKey] == 0) && (!!rationale[parentKey] == true || rationale[parentKey] == undefined)) updatedRationale[code][parentKey] = false if rationale[parentKey]? @updateLogicTreeChildren(updatedRationale, rationale, code, parentMap[parentKey], orCounts, parentMap) buildParentMap: (root) -> dataCriteriaMap = @measure.get('data_criteria') parentMap = {} return parentMap unless root if root.preconditions?.length > 0 for precondition in root.preconditions parentMap["precondition_#{precondition.id}"] = (parentMap["precondition_#{precondition.id}"] || []).concat root @mergeParentMaps(parentMap, @buildParentMap(precondition)) else if root.reference? parentMap[root.reference] = (parentMap[root.reference] || []).concat root @mergeParentMaps(parentMap, @buildParentMap(dataCriteriaMap[root.reference])) else if root.temporal_references? for temporal_reference in root.temporal_references if temporal_reference.reference != 'MeasurePeriod' parentMap[temporal_reference.reference] = (parentMap[temporal_reference.reference] || []).concat root @mergeParentMaps(parentMap, @buildParentMap(dataCriteriaMap[temporal_reference.reference])) if root.children_criteria for child in root.children_criteria parentMap[child] = (parentMap[child] || []).concat root @mergeParentMaps(parentMap, @buildParentMap(dataCriteriaMap[child])) parentMap mergeParentMaps: (left, right) -> for key,value of right if (left[key]) left[key] = left[key].concat right[key] else left[key] = right[key] left # Or counts are used to know when to turn an OR from green to red. Once we negate all the true ors, we can switch to red calculateOrCounts: (rationale) -> orCounts = {} for code in Thorax.Models.Measure.allPopulationCodes if populationCriteria = @population.get(code) _.extend(orCounts, @calculateOrCountsRecursive(rationale, populationCriteria.preconditions)) _.extend(orCounts, @calculateDataCriteriaOrCounts(rationale)) # recursively walk preconditions to count true values for child ORs moving down the tree calculateOrCountsRecursive: (rationale, preconditions) -> orCounts = {} return orCounts unless preconditions? && preconditions.length > 0 for precondition in preconditions if (precondition.conjunction_code == 'atLeastOneTrue' && !precondition.negation) trueCount = 0 if precondition.preconditions?.length > 0 for child in precondition.preconditions if (child.preconditions) key = "prePI:KEY:<KEY>END_PIchild.PI:KEY:<KEY>END_PI}" else key = child.reference trueCount += 1 if rationale[key] orCounts["precondition_#{precondition.id}"] = trueCount _.extend(orCounts, @calculateOrCountsRecursive(rationale, precondition.preconditions)) return orCounts # walk through data criteria to account for specific occurrences within a UNION calculateDataCriteriaOrCounts: (rationale) -> orCounts = {} for key, dc of @measure.get('data_criteria') when dc.derivation_operator == 'UNION' && key.indexOf('UNION') != -1 for child in dc.children_criteria orCounts[key] = (orCounts[key] || 0) + 1 if rationale[key] orCounts codedEntriesForDataCriteria: (dataCriteriaKey) -> @get('rationale')[dataCriteriaKey]?['results'] codedEntriesPassingSpecifics: (dataCriteriaKey, populationCriteriaKey) -> index = hqmf.SpecificsManager.indexLookup[@measure.get('data_criteria')[dataCriteriaKey].source_data_criteria] goodElements = (row[index] for row in @get('finalSpecifics')[populationCriteriaKey]) if index? and @get('finalSpecifics')?[populationCriteriaKey]? class Thorax.Collections.Results extends Thorax.Collection model: Thorax.Models.Result initialize: (models, options) -> @parent = options?.parent
[ { "context": "its foes. Beware the finishing blow.\n *\n * @name Rogue\n * @physical\n * @dps\n * @hp 70+[level*10]+[con", "end": 143, "score": 0.8981744647026062, "start": 138, "tag": "NAME", "value": "Rogue" }, { "context": "pecial.__current = 100\n player.special.name = \"...
src/character/classes/Rogue.coffee
sadbear-/IdleLands
0
Class = require "./../base/Class" `/** * This class performs many deadly combos on its foes. Beware the finishing blow. * * @name Rogue * @physical * @dps * @hp 70+[level*10]+[con*6] * @mp [level*1]+[int*1] * @special Stamina (The Rogue gets 100 stamina with which they can use skills that combo their foes.) * @itemScore con*2 + agi*1.5 + dex*1.5 - int - wis - luck*0.2 * @statPerLevel {str} 2 * @statPerLevel {dex} 4 * @statPerLevel {con} 2 * @statPerLevel {int} 1 * @statPerLevel {wis} 0 * @statPerLevel {agi} 4 * @minDamage 37% * @category Classes * @package Player */` class Rogue extends Class baseHp: 70 baseHpPerLevel: 10 baseHpPerCon: 6 baseMp: 0 baseMpPerLevel: 1 baseMpPerInt: 1 baseConPerLevel: 2 baseDexPerLevel: 4 baseAgiPerLevel: 4 baseStrPerLevel: 2 baseIntPerLevel: 1 baseWisPerLevel: 0 itemScore: (player, item) -> item.agi*1.4 + item.dex*1.4 + item.str*0.3 + item.con*0.2 - item.wis*0.8 - item.int*0.8 physicalAttackChance: -> -40 minDamage: (player) -> player.calc.damage()*0.37 updateCombo: (spell) -> @lastComboSkill = spell.baseName @lastComboSkillTurn = 4 resetCombo: -> @lastComboSkill = null @lastComboSkillTurn = 0 events: {} load: (player) -> super player player.special.maximum = 100 player.special.__current = 100 player.special.name = "Stamina" player.on "combat.battle.start", @events.combatStart = => @resetCombo() player.special.toMaximum() player.on "combat.round.start", @events.roundStart = => player.special.add 2 @lastComboSkillTurn-- if @lastComboSkillTurn > 0 @lastComboSkill = null if @lastComboSkillTurn <= 0 unload: (player) -> player.special.maximum = 0 player.special.name = "" player.off "combat.battle.start", @events.combatStart player.off "combat.round.start", @events.roundStart module.exports = exports = Rogue
191762
Class = require "./../base/Class" `/** * This class performs many deadly combos on its foes. Beware the finishing blow. * * @name <NAME> * @physical * @dps * @hp 70+[level*10]+[con*6] * @mp [level*1]+[int*1] * @special Stamina (The Rogue gets 100 stamina with which they can use skills that combo their foes.) * @itemScore con*2 + agi*1.5 + dex*1.5 - int - wis - luck*0.2 * @statPerLevel {str} 2 * @statPerLevel {dex} 4 * @statPerLevel {con} 2 * @statPerLevel {int} 1 * @statPerLevel {wis} 0 * @statPerLevel {agi} 4 * @minDamage 37% * @category Classes * @package Player */` class Rogue extends Class baseHp: 70 baseHpPerLevel: 10 baseHpPerCon: 6 baseMp: 0 baseMpPerLevel: 1 baseMpPerInt: 1 baseConPerLevel: 2 baseDexPerLevel: 4 baseAgiPerLevel: 4 baseStrPerLevel: 2 baseIntPerLevel: 1 baseWisPerLevel: 0 itemScore: (player, item) -> item.agi*1.4 + item.dex*1.4 + item.str*0.3 + item.con*0.2 - item.wis*0.8 - item.int*0.8 physicalAttackChance: -> -40 minDamage: (player) -> player.calc.damage()*0.37 updateCombo: (spell) -> @lastComboSkill = spell.baseName @lastComboSkillTurn = 4 resetCombo: -> @lastComboSkill = null @lastComboSkillTurn = 0 events: {} load: (player) -> super player player.special.maximum = 100 player.special.__current = 100 player.special.name = "<NAME>" player.on "combat.battle.start", @events.combatStart = => @resetCombo() player.special.toMaximum() player.on "combat.round.start", @events.roundStart = => player.special.add 2 @lastComboSkillTurn-- if @lastComboSkillTurn > 0 @lastComboSkill = null if @lastComboSkillTurn <= 0 unload: (player) -> player.special.maximum = 0 player.special.name = "" player.off "combat.battle.start", @events.combatStart player.off "combat.round.start", @events.roundStart module.exports = exports = Rogue
true
Class = require "./../base/Class" `/** * This class performs many deadly combos on its foes. Beware the finishing blow. * * @name PI:NAME:<NAME>END_PI * @physical * @dps * @hp 70+[level*10]+[con*6] * @mp [level*1]+[int*1] * @special Stamina (The Rogue gets 100 stamina with which they can use skills that combo their foes.) * @itemScore con*2 + agi*1.5 + dex*1.5 - int - wis - luck*0.2 * @statPerLevel {str} 2 * @statPerLevel {dex} 4 * @statPerLevel {con} 2 * @statPerLevel {int} 1 * @statPerLevel {wis} 0 * @statPerLevel {agi} 4 * @minDamage 37% * @category Classes * @package Player */` class Rogue extends Class baseHp: 70 baseHpPerLevel: 10 baseHpPerCon: 6 baseMp: 0 baseMpPerLevel: 1 baseMpPerInt: 1 baseConPerLevel: 2 baseDexPerLevel: 4 baseAgiPerLevel: 4 baseStrPerLevel: 2 baseIntPerLevel: 1 baseWisPerLevel: 0 itemScore: (player, item) -> item.agi*1.4 + item.dex*1.4 + item.str*0.3 + item.con*0.2 - item.wis*0.8 - item.int*0.8 physicalAttackChance: -> -40 minDamage: (player) -> player.calc.damage()*0.37 updateCombo: (spell) -> @lastComboSkill = spell.baseName @lastComboSkillTurn = 4 resetCombo: -> @lastComboSkill = null @lastComboSkillTurn = 0 events: {} load: (player) -> super player player.special.maximum = 100 player.special.__current = 100 player.special.name = "PI:NAME:<NAME>END_PI" player.on "combat.battle.start", @events.combatStart = => @resetCombo() player.special.toMaximum() player.on "combat.round.start", @events.roundStart = => player.special.add 2 @lastComboSkillTurn-- if @lastComboSkillTurn > 0 @lastComboSkill = null if @lastComboSkillTurn <= 0 unload: (player) -> player.special.maximum = 0 player.special.name = "" player.off "combat.battle.start", @events.combatStart player.off "combat.round.start", @events.roundStart module.exports = exports = Rogue
[ { "context": "umns.Dribbble extends Columns.FeedColumn\n name: \"Dribbble\"\n width: 2\n thumb: \"img/column-dribble.p", "end": 60, "score": 0.806557834148407, "start": 59, "tag": "NAME", "value": "D" }, { "context": "dribbble.com/v1/shots?page={PAGENUM}&access_token=74f8fb9f92c1f...
src/columns/dribbble/Dribbble.coffee
jariz/hackertab
548
class Columns.Dribbble extends Columns.FeedColumn name: "Dribbble" width: 2 thumb: "img/column-dribble.png" link: "https://dribbble.com" element: "dribbble-item" url: "https://api.dribbble.com/v1/shots?page={PAGENUM}&access_token=74f8fb9f92c1f79c4bc3662f708dfdce7cd05c3fc67ac84ae68ff47568b71a1f" infiniteScroll: true flex: true tabbie.register "Dribbble"
8918
class Columns.Dribbble extends Columns.FeedColumn name: "<NAME>ribbble" width: 2 thumb: "img/column-dribble.png" link: "https://dribbble.com" element: "dribbble-item" url: "https://api.dribbble.com/v1/shots?page={PAGENUM}&access_token=<KEY>" infiniteScroll: true flex: true tabbie.register "Dribbble"
true
class Columns.Dribbble extends Columns.FeedColumn name: "PI:NAME:<NAME>END_PIribbble" width: 2 thumb: "img/column-dribble.png" link: "https://dribbble.com" element: "dribbble-item" url: "https://api.dribbble.com/v1/shots?page={PAGENUM}&access_token=PI:KEY:<KEY>END_PI" infiniteScroll: true flex: true tabbie.register "Dribbble"
[ { "context": "on't work reliable in phantomjs\n\n\t\t\ttext = \"Hello Koen Bok\"\n\t\t\tstyle = {font:\"20px/1em Menlo\"}\n\n\t\t\t# it \"sho", "end": 6122, "score": 0.9957743287086487, "start": 6114, "tag": "NAME", "value": "Koen Bok" }, { "context": "uld.equal(true)\n\t\t\tUtils.i...
test/tests/UtilsTest.coffee
HydAu/FramerJS
0
describe "Utils", -> describe "valueOrDefault", -> it "should get a value", -> Utils.valueOrDefault(10, 0).should.equal 10 it "should get the default value", -> Utils.valueOrDefault(null, 0).should.equal 0 # it "should get the fallback value", -> # Utils.valueOrDefault(undefined, undefined, 0).should.equal 0 describe "arrayFromArguments", -> it "should work", -> f = -> return Utils.arrayFromArguments arguments f("a").should.eql ["a"] f("a", "b").should.eql ["a", "b"] f(["a"]).should.eql ["a"] f(["a", "b"]).should.eql ["a", "b"] f("monkey").should.eql ["monkey"] f(["monkey"]).should.eql ["monkey"] describe "parseFunction", -> it "should work without arguments", -> result = Utils.parseFunction "spring" result.name.should.equal "spring" result.args.should.eql [] it "should work with a single argument", -> result = Utils.parseFunction "spring(100)" result.name.should.equal "spring" result.args.should.eql ["100"] it "should work with multiple arguments", -> result = Utils.parseFunction "spring(100,50)" result.name.should.equal "spring" result.args.should.eql ["100", "50"] it "should cleanup arguments", -> result = Utils.parseFunction "spring(100 , 50 )" result.name.should.equal "spring" result.args.should.eql ["100", "50"] describe "arrayNext", -> it "should work", -> Utils.arrayNext(["a", "b", "c"], "a").should.equal "b" Utils.arrayNext(["a", "b", "c"], "b").should.equal "c" Utils.arrayNext(["a", "b", "c"], "c").should.equal "a" describe "arrayPrev", -> it "should work", -> Utils.arrayPrev(["a", "b", "c"], "a").should.equal "c" Utils.arrayPrev(["a", "b", "c"], "b").should.equal "a" Utils.arrayPrev(["a", "b", "c"], "c").should.equal "b" describe "sizeMax", -> it "should work", -> Utils.sizeMax([ {width:100, height:100}, {width:100, height:100}, ]).should.eql {width:100, height:100} Utils.sizeMax([ {width:1000, height:1000}, {width:100, height:100}, ]).should.eql {width:1000, height:1000} describe "pathJoin", -> it "should work", -> Utils.pathJoin("test", "monkey").should.equal "test/monkey" describe "sizeMin", -> it "should work", -> Utils.sizeMin([ {width:100, height:100}, {width:100, height:100}, ]).should.eql {width:100, height:100} Utils.sizeMin([ {width:1000, height:1000}, {width:100, height:100}, ]).should.eql {width:100, height:100} describe "points", -> it "should get points from frame", -> frame = {x:200, y:-60, width:200, height:200} points = Utils.pointsFromFrame(frame) points.length.should.eql 4 points[0].x.should.eql 200 points[1].y.should.eql 140 points[3].y.should.eql -60 it "should get frame from points", -> points = [{x:200, y:-60}, {x:200, y:140}, {x:400, y:140}, {x:400, y:-60}] frame = Utils.frameFromPoints(points) frame.x.should.eql 200 frame.y.should.eql -60 frame.width.should.eql 200 frame.height.should.eql 200 describe "frameMerge", -> it "should work", -> compare = (frames, result) -> frame = Utils.frameMerge frames for p in ["x", "y", "width", "height"] frame[p].should.equal result[p], p compare [ {x:0, y:0, width:100, height:100}, {x:0, y:0, width:100, height:100}, ], {x:0, y:0, width:100, height:100} compare [ {x:0, y:0, width:100, height:100}, {x:0, y:0, width:500, height:500}, ], {x:0, y:0, width:500, height:500} compare [ {x:0, y:0, width:100, height:100}, {x:100, y:100, width:500, height:500}, ], {x:0, y:0, width:600, height:600} compare [ {x:100, y:100, width:100, height:100}, {x:100, y:100, width:500, height:500}, ], {x:100, y:100, width:500, height:500} # Bla bla. This works. Doing a visual comparison is so much easier # Start the cactus project and go to /test.html describe "framePointForOrigin", -> it "should work", -> Utils.framePointForOrigin({x:100, y:100, width:100, height:100}, 0, 0).should.eql( {x:100, y:100, width:100, height:100}) Utils.framePointForOrigin({x:100, y:100, width:100, height:100}, 0, 0).should.eql( {x:100, y:100, width:100, height:100}) Utils.framePointForOrigin({x:100, y:100, width:100, height:100}, 0, 0).should.eql( {x:100, y:100, width:100, height:100}) Utils.framePointForOrigin({x:100, y:100, width:100, height:100}, 0, 0).should.eql( {x:100, y:100, width:100, height:100}) # describe "domLoadData", (callback) -> # it "should load data async", (callback) -> # data = Utils.domLoadData "static/test.txt", (err, data) -> # data.should.equal "TEST HELLO" # callback() # it "should load throw error on nonexisting", (callback) -> # data = Utils.domLoadData "static/test123.txt", (err, data) -> # err.should.equal true # callback() # describe "domLoadDataSync", -> # it "should load data async", -> # data = Utils.domLoadDataSync "static/test.txt" # data.should.equal "TEST HELLO" # it "should load throw error on nonexisting", -> # test = -> Utils.domLoadDataSync("static/nonexisting.txt") # test.should.throw() describe "modulate", -> it "should have the right results", -> Utils.modulate(0.5, [0, 1], [0, 100]).should.equal 50 Utils.modulate(1, [0, 1], [0, 100]).should.equal 100 Utils.modulate(2, [0, 1], [0, 100], true).should.equal 100 Utils.modulate(2, [0, 1], [0, 100], false).should.equal 200 Utils.modulate(0, [1, 2], [0, 100], true).should.equal 0 Utils.modulate(0, [1, 2], [0, 100], false).should.equal -100 Utils.modulate(0, [1, 2], [100, 0], true).should.equal 100 Utils.modulate(0, [1, 2], [100, 0], false).should.equal 200 describe "clamp", -> it "should have the right results", -> Utils.clamp(3, 4, 6).should.equal 4 Utils.clamp(3, 6, 4).should.equal 4 Utils.clamp(5, 6, 4).should.equal 5 Utils.clamp(5, 6, -4).should.equal 5 describe "textSize", -> it "should have the right text size", -> # Todo: for some reason these don't work reliable in phantomjs text = "Hello Koen Bok" style = {font:"20px/1em Menlo"} # it "should return the right size", -> # Utils.textSize(text, style).should.eql({width:168, height:20}) # it "should return the right size with width constraint", -> # Utils.textSize(text, style, {width:100}).should.eql({width:100, height:40}) # it "should return the right size with height constraint", -> # Utils.textSize(text, style, {height:100}).should.eql(width:168,height:100) describe "frameSortByAbsoluteDistance", -> it "should sort x", -> layerA = new Layer x:300, y:100 layerB = new Layer x:100, y:100 layerC = new Layer x:200, y:100 Utils.frameSortByAbsoluteDistance({x:0, y:0}, [layerA, layerB, layerC]).should.eql([layerB, layerC, layerA]) it "should sort", -> layerA = new Layer x:500, y:500 layerB = new Layer x:300, y:300 layerC = new Layer x:100, y:100 Utils.frameSortByAbsoluteDistance({x:0, y:0}, [layerA, layerB, layerC]).should.eql([layerC, layerB, layerA]) describe "inspect", -> it "should work for strings", -> Utils.inspect("a").should.equal("\"a\"") it "should work for booleans", -> Utils.inspect(true).should.equal("true") it "should work for numbers", -> Utils.inspect(12.34).should.equal("12.34") it "should work for null", -> Utils.inspect(null).should.equal("null") it "should work for undefined", -> Utils.inspect(undefined).should.equal("undefined") it "should work for arrays", -> Utils.inspect(["a", 1, ["b", "c"]]).should.equal("[\"a\", 1, [\"b\", \"c\"]]") it "should work for objects", -> Utils.inspect({a:1, b:[1, 2, 3]}).should.equal("{a:1, b:[1, 2, 3]}") it "should work for functions", -> test = -> return "a" Utils.inspect(test).should.equal("<Function () { return \"a\"; }>") it "should work for functions with arguments", -> test = (a) -> return "a" Utils.inspect(test).should.equal("<Function (a) { return \"a\"; }>") it "should work for named functions", -> # There are no named function in coffee script `function test(a) { return "a"; }` Utils.inspect(test).should.equal("<Function test(a) { return \"a\"; }>") it "should work for long functions", -> test = -> its = 1 very = 1 rainy = 1 today = 1 down = 1 here = 1 return "a" Utils.inspect(test).should.equal("<Function () { var down, here, its, rainy, today, very; its = 1; very = 1; rainy = 1; today = 1; down = 1; here = 1; return \"a\"; }>") Utils.inspect([test]).should.equal("[<Function () { var down, here, its, rainy, today, very; its =… }>]") it "should work for classes", -> class TestClass constructor: -> @a = 1 instance = new TestClass Utils.inspect(instance).should.equal("<TestClass {a:1}>") it "should work for subclasses", -> class TestClass constructor: -> @a = 1 class SubTestClass extends TestClass instance = new SubTestClass Utils.inspect(instance).should.equal("<SubTestClass {a:1}>") it "should work with Colors", -> instance = new Color "red" Utils.inspect(instance).should.equal("<Color \"red\">") instance = new Color "#28affa" Utils.inspect(instance).should.equal("<Color \"#28affa\">") instance = new Color r: 200 g: 100 b: 20 a: 1 Utils.inspect(instance).should.equal("<Color r:200 g:100 b:20 a:1>") instance = new Color h: 200 s: 1 l: .2 a: 1 Utils.inspect(instance).should.equal("<Color h:200 s:1 l:0.2 a:1>") it "should work with toInspect", -> class TestClass toInspect: -> return "Hello" instance = new TestClass Utils.inspect(instance).should.equal("Hello") it "should work with WebKitCSSMatrix", -> instance = new WebKitCSSMatrix() Utils.inspect(instance).should.equal("<WebKitCSSMatrix {e:0, m33:1, f:0, m42:0, m44:1, m24:0, m31:0, m32:0, m21:0, m14:0, c:0, m34:0, m13:0, m12:0, m11:1, m41:0, m23:0, b:0, d:1, m22:1, a:1, m43:0}>") it "should work with HTMLDivElement", -> instance = document.createElement("div") Utils.inspect(instance).should.equal("<HTMLDivElement>") it "should work with HTMLDivElementConstructor", -> instance = document.createElement("div") Utils.inspectObjectType(instance.constructor).should.equal("HTMLDivElementConstructor") Utils.inspect(instance.constructor).should.equal("<HTMLDivElementConstructor>") it "should work with CSSStyleDeclaration", -> instance = document.createElement("div") Utils.inspect(instance.style).should.equal("<CSSStyleDeclaration {}>") it "should work with LayerDraggable", -> layer = new Layer Utils.inspectObjectType(layer.draggable).should.equal("LayerDraggable") it "should work with a layer on an object", -> varName = "123" g = {} g[varName] = new Layer Utils.inspect(_.keys(g)).should.equal("[\"123\"]") it "should work with align", -> options = x: Align.center y: Align.center Utils.inspect(options).should.equal("{x:Align.center, y:Align.center}") describe "keyPath", -> it "should get with single", -> obj = {foo: "bar"} Utils.getValueForKeyPath(obj, "foo").should.equal("bar") it "should get with multipe", -> obj = {fooA: {fooB: {fooC: "bar"}}} Utils.getValueForKeyPath(obj, "fooA.fooB.fooC").should.equal("bar") it "should set with single", -> obj = {} Utils.setValueForKeyPath(obj, "foo", "bar") obj.should.eql({foo: "bar"}) it "should set with multiple", -> obj = {fooA: {fooB: {}}} Utils.setValueForKeyPath(obj, "fooA.fooB.fooC", "bar") obj.should.eql({fooA: {fooB: {fooC: "bar"}}}) describe "isFileUrl", -> it "should work", -> Utils.isFileUrl("file:///Users/koen/Desktop/index.html").should.equal(true) Utils.isFileUrl("http://apple.com/index.html").should.equal(false) Utils.isFileUrl("https://apple.com/index.html").should.equal(false) describe "isRelativeUrl", -> it "should work", -> Utils.isRelativeUrl("Desktop/index.html").should.equal(true) Utils.isRelativeUrl("/Desktop/index.html").should.equal(true) Utils.isRelativeUrl("./Desktop/index.html").should.equal(true) Utils.isRelativeUrl(".././Desktop/index.html").should.equal(true) Utils.isRelativeUrl("https://apple.com/index.html").should.equal(false) describe "isLocalServerUrl", -> it "should work", -> Utils.isLocalServerUrl("/Desktop/index.html").should.equal(false) Utils.isLocalServerUrl("http://localhost/index.html").should.equal(true) Utils.isLocalServerUrl("http://127.0.0.1/index.html").should.equal(true) Utils.isLocalServerUrl("https://localhost/index.html").should.equal(true) Utils.isLocalServerUrl("https://127.0.0.1/index.html").should.equal(true) Utils.isLocalServerUrl(".././Desktop/index.html").should.equal(false) Utils.isLocalServerUrl("https://apple.com/index.html").should.equal(false) describe "isLocalAssetUrl", -> it "should work", -> Utils.isLocalAssetUrl("Desktop/index.html", "http://localhost/index.html").should.equal(true) Utils.isLocalAssetUrl("/Desktop/index.html", "http://localhost/index.html").should.equal(true) Utils.isLocalAssetUrl("Desktop/index.html", "http://127.0.0.1/index.html").should.equal(true) Utils.isLocalAssetUrl("Desktop/index.html", "http://apple.com/index.html").should.equal(false) Utils.isLocalAssetUrl("file:///Desktop/index.html", "http://apple.com/index.html").should.equal(true) Utils.isLocalAssetUrl("http://apple.com/index.html", "http://127.0.0.1/index.html").should.equal(false)
51327
describe "Utils", -> describe "valueOrDefault", -> it "should get a value", -> Utils.valueOrDefault(10, 0).should.equal 10 it "should get the default value", -> Utils.valueOrDefault(null, 0).should.equal 0 # it "should get the fallback value", -> # Utils.valueOrDefault(undefined, undefined, 0).should.equal 0 describe "arrayFromArguments", -> it "should work", -> f = -> return Utils.arrayFromArguments arguments f("a").should.eql ["a"] f("a", "b").should.eql ["a", "b"] f(["a"]).should.eql ["a"] f(["a", "b"]).should.eql ["a", "b"] f("monkey").should.eql ["monkey"] f(["monkey"]).should.eql ["monkey"] describe "parseFunction", -> it "should work without arguments", -> result = Utils.parseFunction "spring" result.name.should.equal "spring" result.args.should.eql [] it "should work with a single argument", -> result = Utils.parseFunction "spring(100)" result.name.should.equal "spring" result.args.should.eql ["100"] it "should work with multiple arguments", -> result = Utils.parseFunction "spring(100,50)" result.name.should.equal "spring" result.args.should.eql ["100", "50"] it "should cleanup arguments", -> result = Utils.parseFunction "spring(100 , 50 )" result.name.should.equal "spring" result.args.should.eql ["100", "50"] describe "arrayNext", -> it "should work", -> Utils.arrayNext(["a", "b", "c"], "a").should.equal "b" Utils.arrayNext(["a", "b", "c"], "b").should.equal "c" Utils.arrayNext(["a", "b", "c"], "c").should.equal "a" describe "arrayPrev", -> it "should work", -> Utils.arrayPrev(["a", "b", "c"], "a").should.equal "c" Utils.arrayPrev(["a", "b", "c"], "b").should.equal "a" Utils.arrayPrev(["a", "b", "c"], "c").should.equal "b" describe "sizeMax", -> it "should work", -> Utils.sizeMax([ {width:100, height:100}, {width:100, height:100}, ]).should.eql {width:100, height:100} Utils.sizeMax([ {width:1000, height:1000}, {width:100, height:100}, ]).should.eql {width:1000, height:1000} describe "pathJoin", -> it "should work", -> Utils.pathJoin("test", "monkey").should.equal "test/monkey" describe "sizeMin", -> it "should work", -> Utils.sizeMin([ {width:100, height:100}, {width:100, height:100}, ]).should.eql {width:100, height:100} Utils.sizeMin([ {width:1000, height:1000}, {width:100, height:100}, ]).should.eql {width:100, height:100} describe "points", -> it "should get points from frame", -> frame = {x:200, y:-60, width:200, height:200} points = Utils.pointsFromFrame(frame) points.length.should.eql 4 points[0].x.should.eql 200 points[1].y.should.eql 140 points[3].y.should.eql -60 it "should get frame from points", -> points = [{x:200, y:-60}, {x:200, y:140}, {x:400, y:140}, {x:400, y:-60}] frame = Utils.frameFromPoints(points) frame.x.should.eql 200 frame.y.should.eql -60 frame.width.should.eql 200 frame.height.should.eql 200 describe "frameMerge", -> it "should work", -> compare = (frames, result) -> frame = Utils.frameMerge frames for p in ["x", "y", "width", "height"] frame[p].should.equal result[p], p compare [ {x:0, y:0, width:100, height:100}, {x:0, y:0, width:100, height:100}, ], {x:0, y:0, width:100, height:100} compare [ {x:0, y:0, width:100, height:100}, {x:0, y:0, width:500, height:500}, ], {x:0, y:0, width:500, height:500} compare [ {x:0, y:0, width:100, height:100}, {x:100, y:100, width:500, height:500}, ], {x:0, y:0, width:600, height:600} compare [ {x:100, y:100, width:100, height:100}, {x:100, y:100, width:500, height:500}, ], {x:100, y:100, width:500, height:500} # Bla bla. This works. Doing a visual comparison is so much easier # Start the cactus project and go to /test.html describe "framePointForOrigin", -> it "should work", -> Utils.framePointForOrigin({x:100, y:100, width:100, height:100}, 0, 0).should.eql( {x:100, y:100, width:100, height:100}) Utils.framePointForOrigin({x:100, y:100, width:100, height:100}, 0, 0).should.eql( {x:100, y:100, width:100, height:100}) Utils.framePointForOrigin({x:100, y:100, width:100, height:100}, 0, 0).should.eql( {x:100, y:100, width:100, height:100}) Utils.framePointForOrigin({x:100, y:100, width:100, height:100}, 0, 0).should.eql( {x:100, y:100, width:100, height:100}) # describe "domLoadData", (callback) -> # it "should load data async", (callback) -> # data = Utils.domLoadData "static/test.txt", (err, data) -> # data.should.equal "TEST HELLO" # callback() # it "should load throw error on nonexisting", (callback) -> # data = Utils.domLoadData "static/test123.txt", (err, data) -> # err.should.equal true # callback() # describe "domLoadDataSync", -> # it "should load data async", -> # data = Utils.domLoadDataSync "static/test.txt" # data.should.equal "TEST HELLO" # it "should load throw error on nonexisting", -> # test = -> Utils.domLoadDataSync("static/nonexisting.txt") # test.should.throw() describe "modulate", -> it "should have the right results", -> Utils.modulate(0.5, [0, 1], [0, 100]).should.equal 50 Utils.modulate(1, [0, 1], [0, 100]).should.equal 100 Utils.modulate(2, [0, 1], [0, 100], true).should.equal 100 Utils.modulate(2, [0, 1], [0, 100], false).should.equal 200 Utils.modulate(0, [1, 2], [0, 100], true).should.equal 0 Utils.modulate(0, [1, 2], [0, 100], false).should.equal -100 Utils.modulate(0, [1, 2], [100, 0], true).should.equal 100 Utils.modulate(0, [1, 2], [100, 0], false).should.equal 200 describe "clamp", -> it "should have the right results", -> Utils.clamp(3, 4, 6).should.equal 4 Utils.clamp(3, 6, 4).should.equal 4 Utils.clamp(5, 6, 4).should.equal 5 Utils.clamp(5, 6, -4).should.equal 5 describe "textSize", -> it "should have the right text size", -> # Todo: for some reason these don't work reliable in phantomjs text = "Hello <NAME>" style = {font:"20px/1em Menlo"} # it "should return the right size", -> # Utils.textSize(text, style).should.eql({width:168, height:20}) # it "should return the right size with width constraint", -> # Utils.textSize(text, style, {width:100}).should.eql({width:100, height:40}) # it "should return the right size with height constraint", -> # Utils.textSize(text, style, {height:100}).should.eql(width:168,height:100) describe "frameSortByAbsoluteDistance", -> it "should sort x", -> layerA = new Layer x:300, y:100 layerB = new Layer x:100, y:100 layerC = new Layer x:200, y:100 Utils.frameSortByAbsoluteDistance({x:0, y:0}, [layerA, layerB, layerC]).should.eql([layerB, layerC, layerA]) it "should sort", -> layerA = new Layer x:500, y:500 layerB = new Layer x:300, y:300 layerC = new Layer x:100, y:100 Utils.frameSortByAbsoluteDistance({x:0, y:0}, [layerA, layerB, layerC]).should.eql([layerC, layerB, layerA]) describe "inspect", -> it "should work for strings", -> Utils.inspect("a").should.equal("\"a\"") it "should work for booleans", -> Utils.inspect(true).should.equal("true") it "should work for numbers", -> Utils.inspect(12.34).should.equal("12.34") it "should work for null", -> Utils.inspect(null).should.equal("null") it "should work for undefined", -> Utils.inspect(undefined).should.equal("undefined") it "should work for arrays", -> Utils.inspect(["a", 1, ["b", "c"]]).should.equal("[\"a\", 1, [\"b\", \"c\"]]") it "should work for objects", -> Utils.inspect({a:1, b:[1, 2, 3]}).should.equal("{a:1, b:[1, 2, 3]}") it "should work for functions", -> test = -> return "a" Utils.inspect(test).should.equal("<Function () { return \"a\"; }>") it "should work for functions with arguments", -> test = (a) -> return "a" Utils.inspect(test).should.equal("<Function (a) { return \"a\"; }>") it "should work for named functions", -> # There are no named function in coffee script `function test(a) { return "a"; }` Utils.inspect(test).should.equal("<Function test(a) { return \"a\"; }>") it "should work for long functions", -> test = -> its = 1 very = 1 rainy = 1 today = 1 down = 1 here = 1 return "a" Utils.inspect(test).should.equal("<Function () { var down, here, its, rainy, today, very; its = 1; very = 1; rainy = 1; today = 1; down = 1; here = 1; return \"a\"; }>") Utils.inspect([test]).should.equal("[<Function () { var down, here, its, rainy, today, very; its =… }>]") it "should work for classes", -> class TestClass constructor: -> @a = 1 instance = new TestClass Utils.inspect(instance).should.equal("<TestClass {a:1}>") it "should work for subclasses", -> class TestClass constructor: -> @a = 1 class SubTestClass extends TestClass instance = new SubTestClass Utils.inspect(instance).should.equal("<SubTestClass {a:1}>") it "should work with Colors", -> instance = new Color "red" Utils.inspect(instance).should.equal("<Color \"red\">") instance = new Color "#28affa" Utils.inspect(instance).should.equal("<Color \"#28affa\">") instance = new Color r: 200 g: 100 b: 20 a: 1 Utils.inspect(instance).should.equal("<Color r:200 g:100 b:20 a:1>") instance = new Color h: 200 s: 1 l: .2 a: 1 Utils.inspect(instance).should.equal("<Color h:200 s:1 l:0.2 a:1>") it "should work with toInspect", -> class TestClass toInspect: -> return "Hello" instance = new TestClass Utils.inspect(instance).should.equal("Hello") it "should work with WebKitCSSMatrix", -> instance = new WebKitCSSMatrix() Utils.inspect(instance).should.equal("<WebKitCSSMatrix {e:0, m33:1, f:0, m42:0, m44:1, m24:0, m31:0, m32:0, m21:0, m14:0, c:0, m34:0, m13:0, m12:0, m11:1, m41:0, m23:0, b:0, d:1, m22:1, a:1, m43:0}>") it "should work with HTMLDivElement", -> instance = document.createElement("div") Utils.inspect(instance).should.equal("<HTMLDivElement>") it "should work with HTMLDivElementConstructor", -> instance = document.createElement("div") Utils.inspectObjectType(instance.constructor).should.equal("HTMLDivElementConstructor") Utils.inspect(instance.constructor).should.equal("<HTMLDivElementConstructor>") it "should work with CSSStyleDeclaration", -> instance = document.createElement("div") Utils.inspect(instance.style).should.equal("<CSSStyleDeclaration {}>") it "should work with LayerDraggable", -> layer = new Layer Utils.inspectObjectType(layer.draggable).should.equal("LayerDraggable") it "should work with a layer on an object", -> varName = "123" g = {} g[varName] = new Layer Utils.inspect(_.keys(g)).should.equal("[\"123\"]") it "should work with align", -> options = x: Align.center y: Align.center Utils.inspect(options).should.equal("{x:Align.center, y:Align.center}") describe "keyPath", -> it "should get with single", -> obj = {foo: "bar"} Utils.getValueForKeyPath(obj, "foo").should.equal("bar") it "should get with multipe", -> obj = {fooA: {fooB: {fooC: "bar"}}} Utils.getValueForKeyPath(obj, "fooA.fooB.fooC").should.equal("bar") it "should set with single", -> obj = {} Utils.setValueForKeyPath(obj, "foo", "bar") obj.should.eql({foo: "bar"}) it "should set with multiple", -> obj = {fooA: {fooB: {}}} Utils.setValueForKeyPath(obj, "fooA.fooB.fooC", "bar") obj.should.eql({fooA: {fooB: {fooC: "bar"}}}) describe "isFileUrl", -> it "should work", -> Utils.isFileUrl("file:///Users/koen/Desktop/index.html").should.equal(true) Utils.isFileUrl("http://apple.com/index.html").should.equal(false) Utils.isFileUrl("https://apple.com/index.html").should.equal(false) describe "isRelativeUrl", -> it "should work", -> Utils.isRelativeUrl("Desktop/index.html").should.equal(true) Utils.isRelativeUrl("/Desktop/index.html").should.equal(true) Utils.isRelativeUrl("./Desktop/index.html").should.equal(true) Utils.isRelativeUrl(".././Desktop/index.html").should.equal(true) Utils.isRelativeUrl("https://apple.com/index.html").should.equal(false) describe "isLocalServerUrl", -> it "should work", -> Utils.isLocalServerUrl("/Desktop/index.html").should.equal(false) Utils.isLocalServerUrl("http://localhost/index.html").should.equal(true) Utils.isLocalServerUrl("http://127.0.0.1/index.html").should.equal(true) Utils.isLocalServerUrl("https://localhost/index.html").should.equal(true) Utils.isLocalServerUrl("https://127.0.0.1/index.html").should.equal(true) Utils.isLocalServerUrl(".././Desktop/index.html").should.equal(false) Utils.isLocalServerUrl("https://apple.com/index.html").should.equal(false) describe "isLocalAssetUrl", -> it "should work", -> Utils.isLocalAssetUrl("Desktop/index.html", "http://localhost/index.html").should.equal(true) Utils.isLocalAssetUrl("/Desktop/index.html", "http://localhost/index.html").should.equal(true) Utils.isLocalAssetUrl("Desktop/index.html", "http://127.0.0.1/index.html").should.equal(true) Utils.isLocalAssetUrl("Desktop/index.html", "http://apple.com/index.html").should.equal(false) Utils.isLocalAssetUrl("file:///Desktop/index.html", "http://apple.com/index.html").should.equal(true) Utils.isLocalAssetUrl("http://apple.com/index.html", "http://127.0.0.1/index.html").should.equal(false)
true
describe "Utils", -> describe "valueOrDefault", -> it "should get a value", -> Utils.valueOrDefault(10, 0).should.equal 10 it "should get the default value", -> Utils.valueOrDefault(null, 0).should.equal 0 # it "should get the fallback value", -> # Utils.valueOrDefault(undefined, undefined, 0).should.equal 0 describe "arrayFromArguments", -> it "should work", -> f = -> return Utils.arrayFromArguments arguments f("a").should.eql ["a"] f("a", "b").should.eql ["a", "b"] f(["a"]).should.eql ["a"] f(["a", "b"]).should.eql ["a", "b"] f("monkey").should.eql ["monkey"] f(["monkey"]).should.eql ["monkey"] describe "parseFunction", -> it "should work without arguments", -> result = Utils.parseFunction "spring" result.name.should.equal "spring" result.args.should.eql [] it "should work with a single argument", -> result = Utils.parseFunction "spring(100)" result.name.should.equal "spring" result.args.should.eql ["100"] it "should work with multiple arguments", -> result = Utils.parseFunction "spring(100,50)" result.name.should.equal "spring" result.args.should.eql ["100", "50"] it "should cleanup arguments", -> result = Utils.parseFunction "spring(100 , 50 )" result.name.should.equal "spring" result.args.should.eql ["100", "50"] describe "arrayNext", -> it "should work", -> Utils.arrayNext(["a", "b", "c"], "a").should.equal "b" Utils.arrayNext(["a", "b", "c"], "b").should.equal "c" Utils.arrayNext(["a", "b", "c"], "c").should.equal "a" describe "arrayPrev", -> it "should work", -> Utils.arrayPrev(["a", "b", "c"], "a").should.equal "c" Utils.arrayPrev(["a", "b", "c"], "b").should.equal "a" Utils.arrayPrev(["a", "b", "c"], "c").should.equal "b" describe "sizeMax", -> it "should work", -> Utils.sizeMax([ {width:100, height:100}, {width:100, height:100}, ]).should.eql {width:100, height:100} Utils.sizeMax([ {width:1000, height:1000}, {width:100, height:100}, ]).should.eql {width:1000, height:1000} describe "pathJoin", -> it "should work", -> Utils.pathJoin("test", "monkey").should.equal "test/monkey" describe "sizeMin", -> it "should work", -> Utils.sizeMin([ {width:100, height:100}, {width:100, height:100}, ]).should.eql {width:100, height:100} Utils.sizeMin([ {width:1000, height:1000}, {width:100, height:100}, ]).should.eql {width:100, height:100} describe "points", -> it "should get points from frame", -> frame = {x:200, y:-60, width:200, height:200} points = Utils.pointsFromFrame(frame) points.length.should.eql 4 points[0].x.should.eql 200 points[1].y.should.eql 140 points[3].y.should.eql -60 it "should get frame from points", -> points = [{x:200, y:-60}, {x:200, y:140}, {x:400, y:140}, {x:400, y:-60}] frame = Utils.frameFromPoints(points) frame.x.should.eql 200 frame.y.should.eql -60 frame.width.should.eql 200 frame.height.should.eql 200 describe "frameMerge", -> it "should work", -> compare = (frames, result) -> frame = Utils.frameMerge frames for p in ["x", "y", "width", "height"] frame[p].should.equal result[p], p compare [ {x:0, y:0, width:100, height:100}, {x:0, y:0, width:100, height:100}, ], {x:0, y:0, width:100, height:100} compare [ {x:0, y:0, width:100, height:100}, {x:0, y:0, width:500, height:500}, ], {x:0, y:0, width:500, height:500} compare [ {x:0, y:0, width:100, height:100}, {x:100, y:100, width:500, height:500}, ], {x:0, y:0, width:600, height:600} compare [ {x:100, y:100, width:100, height:100}, {x:100, y:100, width:500, height:500}, ], {x:100, y:100, width:500, height:500} # Bla bla. This works. Doing a visual comparison is so much easier # Start the cactus project and go to /test.html describe "framePointForOrigin", -> it "should work", -> Utils.framePointForOrigin({x:100, y:100, width:100, height:100}, 0, 0).should.eql( {x:100, y:100, width:100, height:100}) Utils.framePointForOrigin({x:100, y:100, width:100, height:100}, 0, 0).should.eql( {x:100, y:100, width:100, height:100}) Utils.framePointForOrigin({x:100, y:100, width:100, height:100}, 0, 0).should.eql( {x:100, y:100, width:100, height:100}) Utils.framePointForOrigin({x:100, y:100, width:100, height:100}, 0, 0).should.eql( {x:100, y:100, width:100, height:100}) # describe "domLoadData", (callback) -> # it "should load data async", (callback) -> # data = Utils.domLoadData "static/test.txt", (err, data) -> # data.should.equal "TEST HELLO" # callback() # it "should load throw error on nonexisting", (callback) -> # data = Utils.domLoadData "static/test123.txt", (err, data) -> # err.should.equal true # callback() # describe "domLoadDataSync", -> # it "should load data async", -> # data = Utils.domLoadDataSync "static/test.txt" # data.should.equal "TEST HELLO" # it "should load throw error on nonexisting", -> # test = -> Utils.domLoadDataSync("static/nonexisting.txt") # test.should.throw() describe "modulate", -> it "should have the right results", -> Utils.modulate(0.5, [0, 1], [0, 100]).should.equal 50 Utils.modulate(1, [0, 1], [0, 100]).should.equal 100 Utils.modulate(2, [0, 1], [0, 100], true).should.equal 100 Utils.modulate(2, [0, 1], [0, 100], false).should.equal 200 Utils.modulate(0, [1, 2], [0, 100], true).should.equal 0 Utils.modulate(0, [1, 2], [0, 100], false).should.equal -100 Utils.modulate(0, [1, 2], [100, 0], true).should.equal 100 Utils.modulate(0, [1, 2], [100, 0], false).should.equal 200 describe "clamp", -> it "should have the right results", -> Utils.clamp(3, 4, 6).should.equal 4 Utils.clamp(3, 6, 4).should.equal 4 Utils.clamp(5, 6, 4).should.equal 5 Utils.clamp(5, 6, -4).should.equal 5 describe "textSize", -> it "should have the right text size", -> # Todo: for some reason these don't work reliable in phantomjs text = "Hello PI:NAME:<NAME>END_PI" style = {font:"20px/1em Menlo"} # it "should return the right size", -> # Utils.textSize(text, style).should.eql({width:168, height:20}) # it "should return the right size with width constraint", -> # Utils.textSize(text, style, {width:100}).should.eql({width:100, height:40}) # it "should return the right size with height constraint", -> # Utils.textSize(text, style, {height:100}).should.eql(width:168,height:100) describe "frameSortByAbsoluteDistance", -> it "should sort x", -> layerA = new Layer x:300, y:100 layerB = new Layer x:100, y:100 layerC = new Layer x:200, y:100 Utils.frameSortByAbsoluteDistance({x:0, y:0}, [layerA, layerB, layerC]).should.eql([layerB, layerC, layerA]) it "should sort", -> layerA = new Layer x:500, y:500 layerB = new Layer x:300, y:300 layerC = new Layer x:100, y:100 Utils.frameSortByAbsoluteDistance({x:0, y:0}, [layerA, layerB, layerC]).should.eql([layerC, layerB, layerA]) describe "inspect", -> it "should work for strings", -> Utils.inspect("a").should.equal("\"a\"") it "should work for booleans", -> Utils.inspect(true).should.equal("true") it "should work for numbers", -> Utils.inspect(12.34).should.equal("12.34") it "should work for null", -> Utils.inspect(null).should.equal("null") it "should work for undefined", -> Utils.inspect(undefined).should.equal("undefined") it "should work for arrays", -> Utils.inspect(["a", 1, ["b", "c"]]).should.equal("[\"a\", 1, [\"b\", \"c\"]]") it "should work for objects", -> Utils.inspect({a:1, b:[1, 2, 3]}).should.equal("{a:1, b:[1, 2, 3]}") it "should work for functions", -> test = -> return "a" Utils.inspect(test).should.equal("<Function () { return \"a\"; }>") it "should work for functions with arguments", -> test = (a) -> return "a" Utils.inspect(test).should.equal("<Function (a) { return \"a\"; }>") it "should work for named functions", -> # There are no named function in coffee script `function test(a) { return "a"; }` Utils.inspect(test).should.equal("<Function test(a) { return \"a\"; }>") it "should work for long functions", -> test = -> its = 1 very = 1 rainy = 1 today = 1 down = 1 here = 1 return "a" Utils.inspect(test).should.equal("<Function () { var down, here, its, rainy, today, very; its = 1; very = 1; rainy = 1; today = 1; down = 1; here = 1; return \"a\"; }>") Utils.inspect([test]).should.equal("[<Function () { var down, here, its, rainy, today, very; its =… }>]") it "should work for classes", -> class TestClass constructor: -> @a = 1 instance = new TestClass Utils.inspect(instance).should.equal("<TestClass {a:1}>") it "should work for subclasses", -> class TestClass constructor: -> @a = 1 class SubTestClass extends TestClass instance = new SubTestClass Utils.inspect(instance).should.equal("<SubTestClass {a:1}>") it "should work with Colors", -> instance = new Color "red" Utils.inspect(instance).should.equal("<Color \"red\">") instance = new Color "#28affa" Utils.inspect(instance).should.equal("<Color \"#28affa\">") instance = new Color r: 200 g: 100 b: 20 a: 1 Utils.inspect(instance).should.equal("<Color r:200 g:100 b:20 a:1>") instance = new Color h: 200 s: 1 l: .2 a: 1 Utils.inspect(instance).should.equal("<Color h:200 s:1 l:0.2 a:1>") it "should work with toInspect", -> class TestClass toInspect: -> return "Hello" instance = new TestClass Utils.inspect(instance).should.equal("Hello") it "should work with WebKitCSSMatrix", -> instance = new WebKitCSSMatrix() Utils.inspect(instance).should.equal("<WebKitCSSMatrix {e:0, m33:1, f:0, m42:0, m44:1, m24:0, m31:0, m32:0, m21:0, m14:0, c:0, m34:0, m13:0, m12:0, m11:1, m41:0, m23:0, b:0, d:1, m22:1, a:1, m43:0}>") it "should work with HTMLDivElement", -> instance = document.createElement("div") Utils.inspect(instance).should.equal("<HTMLDivElement>") it "should work with HTMLDivElementConstructor", -> instance = document.createElement("div") Utils.inspectObjectType(instance.constructor).should.equal("HTMLDivElementConstructor") Utils.inspect(instance.constructor).should.equal("<HTMLDivElementConstructor>") it "should work with CSSStyleDeclaration", -> instance = document.createElement("div") Utils.inspect(instance.style).should.equal("<CSSStyleDeclaration {}>") it "should work with LayerDraggable", -> layer = new Layer Utils.inspectObjectType(layer.draggable).should.equal("LayerDraggable") it "should work with a layer on an object", -> varName = "123" g = {} g[varName] = new Layer Utils.inspect(_.keys(g)).should.equal("[\"123\"]") it "should work with align", -> options = x: Align.center y: Align.center Utils.inspect(options).should.equal("{x:Align.center, y:Align.center}") describe "keyPath", -> it "should get with single", -> obj = {foo: "bar"} Utils.getValueForKeyPath(obj, "foo").should.equal("bar") it "should get with multipe", -> obj = {fooA: {fooB: {fooC: "bar"}}} Utils.getValueForKeyPath(obj, "fooA.fooB.fooC").should.equal("bar") it "should set with single", -> obj = {} Utils.setValueForKeyPath(obj, "foo", "bar") obj.should.eql({foo: "bar"}) it "should set with multiple", -> obj = {fooA: {fooB: {}}} Utils.setValueForKeyPath(obj, "fooA.fooB.fooC", "bar") obj.should.eql({fooA: {fooB: {fooC: "bar"}}}) describe "isFileUrl", -> it "should work", -> Utils.isFileUrl("file:///Users/koen/Desktop/index.html").should.equal(true) Utils.isFileUrl("http://apple.com/index.html").should.equal(false) Utils.isFileUrl("https://apple.com/index.html").should.equal(false) describe "isRelativeUrl", -> it "should work", -> Utils.isRelativeUrl("Desktop/index.html").should.equal(true) Utils.isRelativeUrl("/Desktop/index.html").should.equal(true) Utils.isRelativeUrl("./Desktop/index.html").should.equal(true) Utils.isRelativeUrl(".././Desktop/index.html").should.equal(true) Utils.isRelativeUrl("https://apple.com/index.html").should.equal(false) describe "isLocalServerUrl", -> it "should work", -> Utils.isLocalServerUrl("/Desktop/index.html").should.equal(false) Utils.isLocalServerUrl("http://localhost/index.html").should.equal(true) Utils.isLocalServerUrl("http://127.0.0.1/index.html").should.equal(true) Utils.isLocalServerUrl("https://localhost/index.html").should.equal(true) Utils.isLocalServerUrl("https://127.0.0.1/index.html").should.equal(true) Utils.isLocalServerUrl(".././Desktop/index.html").should.equal(false) Utils.isLocalServerUrl("https://apple.com/index.html").should.equal(false) describe "isLocalAssetUrl", -> it "should work", -> Utils.isLocalAssetUrl("Desktop/index.html", "http://localhost/index.html").should.equal(true) Utils.isLocalAssetUrl("/Desktop/index.html", "http://localhost/index.html").should.equal(true) Utils.isLocalAssetUrl("Desktop/index.html", "http://127.0.0.1/index.html").should.equal(true) Utils.isLocalAssetUrl("Desktop/index.html", "http://apple.com/index.html").should.equal(false) Utils.isLocalAssetUrl("file:///Desktop/index.html", "http://apple.com/index.html").should.equal(true) Utils.isLocalAssetUrl("http://apple.com/index.html", "http://127.0.0.1/index.html").should.equal(false)
[ { "context": "sion on tryerlang.org and return the result\n#\n# By Roberto Aloi (@robertoaloi)\n\nQS = require \"querystring\"\n\nmodul", "end": 103, "score": 0.9998766183853149, "start": 91, "tag": "NAME", "value": "Roberto Aloi" }, { "context": "lang.org and return the result\n#\n#...
src/scripts/tryerlang.coffee
aroben/hubot-scripts
0
# erl <expr> - Evaluate an Erlang Expression on tryerlang.org and return the result # # By Roberto Aloi (@robertoaloi) QS = require "querystring" module.exports = (robot) -> robot.respond /(tryerlang|erl) (.*)/i, (msg) -> expr = msg.match[2] data = QS.stringify({'expression': expr}) msg.http('http://www.tryerlang.org/api/eval/default/intro') .post(data) (err, res, body) -> response = JSON.parse(body) msg.send response.result
189126
# erl <expr> - Evaluate an Erlang Expression on tryerlang.org and return the result # # By <NAME> (@robertoaloi) QS = require "querystring" module.exports = (robot) -> robot.respond /(tryerlang|erl) (.*)/i, (msg) -> expr = msg.match[2] data = QS.stringify({'expression': expr}) msg.http('http://www.tryerlang.org/api/eval/default/intro') .post(data) (err, res, body) -> response = JSON.parse(body) msg.send response.result
true
# erl <expr> - Evaluate an Erlang Expression on tryerlang.org and return the result # # By PI:NAME:<NAME>END_PI (@robertoaloi) QS = require "querystring" module.exports = (robot) -> robot.respond /(tryerlang|erl) (.*)/i, (msg) -> expr = msg.match[2] data = QS.stringify({'expression': expr}) msg.http('http://www.tryerlang.org/api/eval/default/intro') .post(data) (err, res, body) -> response = JSON.parse(body) msg.send response.result
[ { "context": " foosbot Tip - Get a helpful tip!\n#\n# Author:\n# MartinPetkov\n\nfs = require 'fs'\nts = require 'trueskill'\nsched", "end": 4080, "score": 0.9931351542472839, "start": 4068, "tag": "NAME", "value": "MartinPetkov" }, { "context": "\nfindPeopleForNextGameRespond = (...
scripts/foosbot.coffee
MartinPetkov/foosbot
8
# Description: # An LCB bot that arranges foosball games # # Commands: # foosbot Games - List currently scheduled games # foosbot Total games - Return the number of total games # foosbot Start game - Start a new game, always added to the end of the queue # foosbot Start game with <p1> [<p2> <p3>] - Start a new game, always added to the end of the queue, with multiple people # foosbot Find people|players - Ask for people to play in the next game # foosbot I'm in | Join game - Claim a spot in the next game # foosbot Add <player_name> - Add a player that may or may not be on LCB to the next game # foosbot Kick <player_name> - Kick a player from the next game # foosbot Abandon game - Free up your spot in the next game # foosbot Cancel game - Cancel the next game # foosbot Balance game - Balance the next game based on player ranks # foosbot Shuffle game - Randomly shuffle the players in the next game # foosbot Find people|players for game <n> - Ask for people to play in the nth game # foosbot Join game <n> - Claim a spot in the nth game # foosbot Add <player_name> to game <n> - Add a player that may or may not be on LCB to the nth game # foosbot Kick <player_name> from game <n> - Kick a player from the nth game # foosbot Abandon game <n> - Free up your spot in the nth game # foosbot Cancel game <n> - Cancel the nth game # foosbot Balance game <n> - Balance the nth game based on player ranks # foosbot Shuffle game <n> - Randomly shuffle the players in the nth game # foosbot Finish game <team1_score>-<team2_score> - Finish the next game in order and record the results # foosbot Rematch - Repair your pride by playing the same game you just lost # foosbot Go on [a] cleanse - Go on a cleanse, unable to be added to a game # foosbot Return from cleanse - Return refreshed, ready to take on the champions # foosbot Retire - Hang up the gloves for good # foosbot Unretire - Rise up from the ashes of old age and get back to the table # foosbot Rankings|Leaderboard - Show the leaderboard # foosbot Rankings|Stats <player1> [<player2> ...] - Show the stats for specific players # foosbot Top <n> - Show the top n players in the rankings # foosbot History <player>|me [<numPastGames>|all] - Show a summary of your past games # foosbot Team history <player>|me <otherPlayer> [<numPastGames>|all] - Show a summary of past games with a specific teammate # foosbot Rival history <player>|me <otherPlayer> [<numPastGames>|all] - Show a summary of past games against a specific rival # foosbot Team Stats <playerOne>|me <playerTwo>|me|all - Shows the team stats for two players, or all pairings of <playerOne> # foosbot The rules - Show the rules we play by # foosbot Start tournament - Begin a new tournament (cannot run multiple tournaments at once) # foosbot Start tournament with <n> people - Begin a new tournament with some number of people (must be a power of 2) # foosbot Cancel tournament - Cancel the currently running tournament (nothing will get saved) # foosbot Show tournament - Show the current tournament tree # foosbot Show tournament players - Show all the players involved in the tournament # foosbot Show tournament teams - Show all the teams involved in the tournament # foosbot Swap tournament player <current_player> with <new_player> - Replace a player in the tournament (only works with players that had ranks when the tournament was started) # foosbot Accept tournament players - Confirm the player selection and officially begin the tournament # foosbot Finish tournament game round <n1> game <n2> <team1_score>-<team2_score> - Finish a game and have the team move on # foosbot Start betting - Join the betting pool # foosbot My balance - Ask for your current balance # foosbot Bet <x.y> on game <n> team (0|1) - Place a bet of <x.y>ƒ¢ (i.e. 5.2) on game <n> for team 0 or 1 (placing again replaces your previous bet) # foosbot Cancel bet on game <n> - Withdraw your bet for game <n> # foosbot Tip - Get a helpful tip! # # Author: # MartinPetkov fs = require 'fs' ts = require 'trueskill' schedule = require 'node-schedule' # Must be a power of 2 _DEFAULT_TOURNAMENT_SIZE = 16 # Betting constants _STARTING_FOOSCOIN = 30.0 _MATCH_WIN_AMOUNT = 5.0 _HOUSE_PRIZE_BASE = 5.0 # Rules and tips _THE_RULES = [ "No spinning", "If someone scores with the first shot, it doesn't count", "If someone scores by hitting the ball before it reaches the far wall, it doesn't count", "Any player can score from any position", "When one team reaches 5 points, both teams switch defense/offense players", "If a shot goes in but comes out, it counts as long as it made the *dank* sound", "The last goal cannot be an own goal, it must be scored by the opposing team", "If unsure whether a goal counts, the team that got scored on makes the call", "If the ball goes dead anywhere except the far sides, reset to the middle", "If the ball goes dead on a far side, defense resets it from a corner", "If the ball flies off the table, reset to the middle", "If it wasn't organized by foosbot, it's a friendly game and does not affect rankings", "Everyone has 3 seconds after a drop to call a redrop", "If a player takes both hands off the handles and clearly stops playing, play is considered paused", "If you get shut out, you have to crawl under the table" "Everyone shakes hands at the end of the game, no exceptions", ] _TIPS = [ "Keep your goalie in the center if you're not sure what to do", "Take your time and control the ball for a better shot", "Stagger your players when defending", "Try not to shoot straight through the center", "Keep your players the ball is behind them, so you don't block your partner's shot", "Keep your defenders pointed inwards to make angle shots harder", "To slapshot, place the bottom of your plam flat out, push forward, then pull up and grab", "Close the gaps that lead to your net", "Don't instinctively move your players back when the ball goes past them, you might score on yourself", "Watch the ball, not the player, don't be fooled by dekes", "Keep moving! Don't stop and pause just because your opponent did", "Watch the hands and react to that, they're a tell before the actual move", "Try to avoid patterns in your movement", "Try to avoid crossing your goalie and your defenders, that leaves a gap through which to shoot", "Guard the posts, but try not to linger there", "Try to control the ball instead of shooting right away", "Don't move for no reason if you're in a good position", "Don't panic on slow shots! Concentrate and punish back", "Keep an eye on your players more than on the ball when it's not in your half", "Vary your shots, don't do the same thing from the same position over and over", "Forget mistakes quickly and start thinking about the next play", "Don't talk too much or you'll get distracted and make a mistake", ] gamesFile = 'games.json' finishedGamesFile = 'finishedgames.json' previousRanksFile = 'previousranks.json' cleanseFile = 'cleanse.json' retireesFile = 'retirees.json' tournamentFile = 'tournament.json' accountsFile = 'accounts.json' loadFile = (fileName, initialValue) -> # Initialize the file if it does not exist if !(fs.existsSync(fileName)) fs.writeFileSync(fileName, JSON.stringify(initialValue)) return JSON.parse((fs.readFileSync fileName, 'utf8').toString().trim()) saveFile = (fileName, data) -> fs.writeFileSync(fileName, JSON.stringify(data)) games = loadFile(gamesFile, []) finishedGames = loadFile(finishedGamesFile, []) previousRanks = loadFile(previousRanksFile, {}) cleanse = loadFile(cleanseFile, []) retirees = loadFile(retireesFile, []) tournament = loadFile(tournamentFile, {'started': false, 'size': _DEFAULT_TOURNAMENT_SIZE}) accounts = loadFile(accountsFile, {}) saveGames = () -> saveFile(gamesFile, games) saveFinishedGames = () -> saveFile(finishedGamesFile, finishedGames) savePreviousRanks = () -> saveFile(previousRanksFile, previousRanks) saveCleanse = () -> saveFile(cleanseFile, cleanse) saveRetirees = () -> saveFile(retireesFile, retirees) saveTournament = () -> saveFile(tournamentFile, tournament) saveAccounts = () -> saveFile(accountsFile, accounts) # Date diff calculations _MS_PER_DAY = 1000 * 60 * 60 * 24 diffDays = (date1, date2) -> return Math.round((date1 - date2) / _MS_PER_DAY, 0) # Store list of datetimes of previous plays _SHAME_MESSAGES = [ "Playing again, huh?", "Shouldn't you be doing...work?", "Wow, look at your rank after all these games you've played!", "You could have finished that ticket in the time you've spent playing foosball today", "Aren't your hands tired by now?", "Maybe it's time you took a break from foos", "Are you /really/ sure you want to keep playing today?", ] _DEFAULT_SHAME_MESSAGE = "Maximum slack level reached, HR has been notified" getShameMsg = (res, player, timesPlayed) -> shameMsg = if timesPlayed >= 10 then _DEFAULT_SHAME_MESSAGE else res.random _SHAME_MESSAGES return "@#{player} #{shameMsg}" # Store shame shameFile = 'shame.json' shame = JSON.parse((fs.readFileSync shameFile, 'utf8').toString().trim()) for player of shame shame[player] = shame[player].map (playTime) -> new Date(playTime) saveShame = () -> fs.writeFileSync(shameFile, JSON.stringify(shame)) # Shame players who play too much updateShame = (player) -> if !(player of shame) shame[player] = [] now = new Date() shame[player].push now saveShame() shameSlacker = (res, player) -> player = player.trim().toLowerCase() if !(player of shame) return # Remove all recorded plays older than 1 day and not on the same calendar date now = new Date() shame[player] = shame[player].filter (playTime) -> (diffDays(now, playTime) == 0) && (playTime.getDate() == now.getDate()) saveShame() timesPlayed = shame[player].length if timesPlayed >= 3 res.send getShameMsg(res, player, timesPlayed) isUndefined = (myvar) -> return typeof myvar == 'undefined' isPowerOfTwo = (mynum) -> return (Math.log2(mynum) % 1) == 0 rightPad = (s, finalLength) -> numSpaces = Math.max(0, finalLength - s.length) return s + ' '.repeat(numSpaces) customRound = (num, decimals) -> return Number(Math.round(num+'e'+decimals)+'e-'+decimals); gamesRespond = (res) -> # List the games, in groups of 4, with the indices if games.length <= 0 res.send "No games started" return responseLines = [] for game, index in games gamePlayers = game['players'] team1 = "#{gamePlayers[0]} and #{gamePlayers[1]}" team2 = "#{gamePlayers[2]} and #{gamePlayers[3]}" # Calculate bets for each team team1Bets = 0.0 team2Bets = 0.0 for betterName of game['bets'] bet = game['bets'][betterName] if bet['team'] == 0 team1Bets += bet['amount'] else team2Bets += bet['amount'] if team1Bets > 0 team1 += " (#{team1Bets}ƒ¢ bet)" if team2Bets > 0 team2 += " (#{team2Bets}ƒ¢ bet)" responseLines.push "Game #{index}:\n#{team1}\nvs.\n#{team2}\n" res.send responseLines.join('\n') startGameRespond = (res, startingPlayers) -> # Create a new group of four, at the end of the games array captain = res.message.user.name if captain in cleanse res.reply "You can't start any games, you're on a cleanse!" return if captain in retirees res.reply "You can't start any games, you're retired!" return games.push { "players": [captain, '_', '_', '_'], "bets": {} } saveGames() shameSlacker(res, captain) res.send "New game started" if !(isUndefined(startingPlayers)) n = games.length - 1 for sp in startingPlayers joinGameRespond(res, n, sp) gamesRespond(res) startGameWithPlayersRespond = (res) -> startingPlayers = (name.trim() for name in res.match[1].trim().split(' ')) res.send "Starting players: #{startingPlayers}" startGameRespond(res, startingPlayers) isInvalidIndex = (gameIndex) -> return isNaN(gameIndex) || gameIndex < 0 || gameIndex >= games.length findPeopleForGameRespond = (res, n) -> n = if isUndefined(n) then parseInt(res.match[1].trim(), 10) else n if isInvalidIndex(n) res.send "Invalid game index #{n}" return gameStr = if n == 0 then "Next game" else "Game #{n}" gamePlayers = games[n]['players'] currentPlayers = (player for player in gamePlayers when player != "_") spotsLeft = 4 - currentPlayers.length if spotsLeft <= 0 res.send "No spots left in #{gameStr}" return # Ask @all who's up for a game, and announce who's currently part of the nth game currentPlayers = currentPlayers.join(', ') res.send "@all Who's up for a game? #{gameStr} has #{spotsLeft} spots, current players are #{currentPlayers}" initOrRetrievePlayerStat = (stats, playerName) -> if playerName of stats return stats[playerName] return { "gamesPlayed": 0, "gamesWon": 0, "winPercentage": 0, "skill": [25.0, 25.0/3.0], "rank": 2, "streak": 0, "longestWinStreak": 0, "longestLoseStreak": 0, } getStats = () -> # Return stats for all players, which is a map from player name to object with games played, games won, and win percentage stats = {} for finishedGame in finishedGames t1p1 = finishedGame['team1']['player1'] t1p2 = finishedGame['team1']['player2'] t2p1 = finishedGame['team2']['player1'] t2p2 = finishedGame['team2']['player2'] t1score = finishedGame['team1']['score'] t2score = finishedGame['team2']['score'] allPlayers = [t1p1, t1p2, t2p1, t2p2] for player in allPlayers stats[player] = initOrRetrievePlayerStat(stats, player) stats[player]['gamesPlayed'] += 1 stats[player]['rank'] = 2 winPlayers = [] losePlayers = [] if t1score > t2score winPlayers = [t1p1, t1p2] losePlayers = [t2p1, t2p2] else if t2score > t1score winPlayers = [t2p1, t2p2] losePlayers = [t1p1, t1p2] for wp in winPlayers stats[wp]['gamesWon'] += 1 stats[wp]['rank'] = 1 # If they were losing until this game, reset them to a 1 win streak stats[wp]['streak'] = if stats[wp]['streak'] < 0 then 1 else stats[wp]['streak'] + 1 if stats[wp]['streak'] > stats[wp]['longestWinStreak'] stats[wp]['longestWinStreak'] = stats[wp]['streak'] for lp in losePlayers # If they were winning until this game, reset them to a 1 lose streak stats[lp]['streak'] = if stats[lp]['streak'] > 0 then -1 else stats[lp]['streak'] - 1 if -stats[lp]['streak'] > stats[lp]['longestLoseStreak'] stats[lp]['longestLoseStreak'] = -stats[lp]['streak'] ts.AdjustPlayers([stats[t1p1], stats[t1p2], stats[t2p1], stats[t2p2]]) for player in Object.keys(stats) stats[player]['name'] = player stats[player]['winPercentage'] = customRound((stats[player]['gamesWon'] / stats[player]['gamesPlayed']) * 100, 2) stats[player]['trueskill'] = stats[player]['skill'][0] - (3 * stats[player]['skill'][1]) return stats noopFormat = (str) -> return "#{str}" fixedTwoFormat = (str) -> return "#{str.toFixed(2)}" trueskillFormat = (str) -> return "#{str.toFixed(5)}" percentFormat = (str) -> return "#{str}% " gamesFormat = (str) -> return "#{str} game#{if str == 1 then '' else 's'}" streakFormat = (str) -> winning = str > 0 gameStreak = if winning then str else -str return "#{if winning then ':fire:' else ':poop:'} #{gameStreak} #{if winning then 'won' else 'lost'}" addColumn = (lines, stats, header, field, formatFunc, isFirstColumn) -> isIndexColumn = !field formatFunc = if isUndefined(formatFunc) then noopFormat else formatFunc # Calculate the longest length, for padding header = if isIndexColumn then "Rank" else "#{header}" longestLength = header.length longestHeaderLength = header.length for stat, index in stats fieldValue = if isIndexColumn then "#{index}" else formatFunc(stat[field]) longestLength = Math.max(longestLength, fieldValue.length) # Convert emojis to a single character collapsedFieldValue = fieldValue collapsedFieldValue = collapsedFieldValue.replace /:.*:/g, (txt) -> ':::' longestHeaderLength = Math.max(longestHeaderLength, collapsedFieldValue.length) longestLength += 1 longestHeaderLength += 1 # Add the header and the underline headerLength = longestHeaderLength + 2 lines[0] += rightPad(header, headerLength) lines[1] += '-'.repeat(headerLength) # Add the column for each statistic for stat, index in stats if isIndexColumn fieldValue = rightPad("#{index+1}", longestLength) else fieldValue = rightPad(formatFunc(stat[field]), longestLength) if !isFirstColumn lines[2+index] += "| " lines[2+index] += "#{fieldValue}" skillSort = (p1, p2) -> # High ranks are pushed to the front if p1['trueskill'] > p2['trueskill'] return -1 if p1['trueskill'] < p2['trueskill'] return 1 # Order by games won next if p1['gamesWon'] > p2['gamesWon'] return -1 if p1['gamesWon'] < p2['gamesWon'] return 1 # Order by win percentage last return if p1['winPercentage'] >= p2['winPercentage'] then -1 else 1 getRankings = () -> # Get the stats for each player stats = getStats() # Remove all retirees for retiree in retirees if retiree of stats delete stats[retiree] # Make a sortable array rankings = [] for player in Object.keys(stats) rankings.push stats[player] # Sort the players based on rank rankings.sort(skillSort) for stat, rank in rankings stat['rank'] = rank + 1 return rankings rankingsRespond = (res, specificPlayers, topNPlayers) -> # Get the player rankings rankings = getRankings() # Either filter or show topNPlayers players, but not both if !(isUndefined(specificPlayers)) rankings = rankings.filter (stat) -> stat["name"] in specificPlayers else if !(isUndefined(topNPlayers)) rankings = rankings.slice(0, topNPlayers) # Construct the rankings string responseList = new Array(rankings.length + 2).fill('') # Initialize with empty lines, to add to later # addColumn(responseList, rankings, "", "", ) # Index column addColumn(responseList, rankings, "Rank", "rank", noopFormat, true) addColumn(responseList, rankings, "Player", "name") addColumn(responseList, rankings, "Trueskill", "trueskill", trueskillFormat) addColumn(responseList, rankings, "Win %", "winPercentage", percentFormat) addColumn(responseList, rankings, "Won", "gamesWon") addColumn(responseList, rankings, "Played", "gamesPlayed") addColumn(responseList, rankings, "Streak", "streak", streakFormat) addColumn(responseList, rankings, "Longest Win Streak", "longestWinStreak", gamesFormat) addColumn(responseList, rankings, "Longest Lose Streak", "longestLoseStreak", gamesFormat) res.send responseList.join('\n') rankingsForPlayersRespond = (res) -> players = (name.trim() for name in res.match[1].trim().split(' ')) rankingsRespond(res, players) topNRankingsRespond = (res) -> n = res.match[1].trim() rankingsRespond(res, undefined, n) resetPreviousRankings = (res) -> rankings = getRankings() for player, rank in rankings previousRanks[player['name']] = rank + 1 savePreviousRanks() showChangedRankings = (res, p1, p2, p3, p4) -> rankChanges = "Rank changes:\n" rankings = getRankings() for p in [p1,p2,p3,p4] curRank = getRank(p, rankings) + 1 if p of previousRanks prevRank = previousRanks[p] rankDiff = prevRank - curRank prefix = if rankDiff < 0 then '' else if rankDiff == 0 then '=' else '+' else rankDiff = curRank prefix = '~' rankChanges += "#{prefix}#{rankDiff} -> #{curRank} #{p}\n" resetPreviousRankings(res) res.send rankChanges rankSort = (p1,p2) -> # Negative rank means the player isn't ranked if p1['rank'] < 0 return -1 if p2['rank'] < 0 return 1 # A low rank is better than a high rank return if p1['rank'] <= p2['rank'] then -1 else 1 getRank = (playerName, rankings) -> for player, rank in rankings if player['name'] == playerName return rank # If the player is new, they should be considered worse than anyone return Infinity balancePlayers = (game) -> # Get the player rankings, which are sorted correctly rankings = getRankings() # Balance based on rank playersWithRanks = game.map (player) -> {"name": player, "rank": getRank(player, rankings)} playersWithRanks.sort(rankSort) # Update the game game[0] = playersWithRanks[0]["name"] game[1] = playersWithRanks[3]["name"] game[2] = playersWithRanks[1]["name"] game[3] = playersWithRanks[2]["name"] shufflePlayers = (n) -> # Simply rotate the last 3 players left game = games[n]["players"] games[n]["players"] = [game[0]].concat(game.slice(2).concat(game[1])) joinGameRespond = (res, n, playerName) -> newPlayer = if isUndefined(playerName) then res.message.user.name else playerName if newPlayer in cleanse if isUndefined(playerName) res.reply "You can't join any games, you're on a cleanse!" else res.send "#{newPlayer} cannot join games, they are on a cleanse!" return if newPlayer in retirees if isUndefined(playerName) res.reply "You can't join any games, you're retired!" else res.send "#{newPlayer} cannot join games, they are retired!" return n = if isUndefined(n) then parseInt(res.match[1].trim(), 10) else n any = if !any then false else true if isInvalidIndex(n) res.send "Invalid game index #{n}" return shameSlacker(res, newPlayer) gameStr = if n == 0 then "Next game" else "Game #{n}" gamePlayers = games[n]['players'] if gamePlayers.indexOf(newPlayer) >= 0 res.send "You're already part of that game!" return # Add yourself to the nth game for player, index in gamePlayers if player == '_' gamePlayers[index] = newPlayer res.send "#{newPlayer} joined #{gameStr}!" if gamePlayers.indexOf('_') < 0 balancePlayers(gamePlayers) teamOneWinRate = getTeamStats(gamePlayers[0], gamePlayers[1])[gamePlayers[1]]["winPercentage"] teamTwoWinRate = getTeamStats(gamePlayers[2], gamePlayers[3])[gamePlayers[3]]["winPercentage"] teamsStr = "@#{gamePlayers[0]} and @#{gamePlayers[1]} (#{teamOneWinRate}%)\n" teamsStr += "vs.\n" teamsStr += "@#{gamePlayers[2]} and @#{gamePlayers[3]} (#{teamTwoWinRate}%)" res.send "#{gameStr} is ready to go! Teams:\n#{teamsStr}" saveGames() return # Cannot join if full res.send "No spots in #{gameStr}" abandonGameRespond = (res, n, playerName) -> senderPlayer = if isUndefined(playerName) then res.message.user.name else playerName n = if isUndefined(n) then parseInt(res.match[1].trim(), 10) else n if isInvalidIndex(n) res.send "Invalid game index #{n}" return gamePlayers = games[n]['players'] playerIndex = gamePlayers.indexOf(senderPlayer) if playerIndex < 0 res.send "#{senderPlayer} is not part of Game #{n}" return # Return any bets placed on that game returnBets(res, n) gamePlayers[playerIndex] = '_' saveGames() # Abandon the nth game, freeing your spot in it remainingPlayers = [(player for player in gamePlayers when player != "_")].join(', ') res.send "#{senderPlayer} abandoned game #{n}. Remaining players: #{remainingPlayers}" gamesRespond(res) cancelGameRespond = (res, n) -> n = if isUndefined(n) then parseInt(res.match[1].trim(), 10) else n if isInvalidIndex(n) res.send "Invalid game index #{n}" return # Return any bets placed on that game returnBets(res, n) games.splice(n, 1) saveGames() # Cancel the nth game res.send "Game #{n} cancelled" gamesRespond(res) findPeopleForNextGameRespond = (res) -> # Ask @all who's up for a game, and announce who's currently part of the next upcoming game findPeopleForGameRespond(res, 0) joinNextGameRespond = (res) -> # Add yourself to the next game # Cannot join if full joinGameRespond(res, 0) abandonNextGameRespond = (res) -> # Abandon the next upcoming game, freeing your spot in it abandonGameRespond(res, 0) cancelNextGameRespond = (res) -> # Cancel the next upcoming game cancelGameRespond(res, 0) addToGameRespond = (res, n) -> # Add a player to the nth game playerName = res.match[1].trim() n = if isUndefined(n) then parseInt(res.match[2].trim(), 10) else n joinGameRespond(res, n, playerName) addToNextGameRespond = (res) -> # Add yourself to the next game # Cannot join if full addToGameRespond(res, 0) kickFromGameRespond = (res, n) -> # Kick a player from the nth game playerName = res.match[1].trim() n = if isUndefined(n) then parseInt(res.match[2].trim(), 10) else n abandonGameRespond(res, n, playerName) kickFromNextGameRespond = (res) -> # Kick a player from the next game kickFromGameRespond(res, 0) balanceGameRespond = (res, n) -> n = if isUndefined(n) then parseInt(res.match[1].trim(), 10) else n if isInvalidIndex(n) res.send "Invalid game index #{n}" return balancePlayers(games[n]['players']) saveGames() gamesRespond(res) res.send "Game #{n} balanced based on rank" balanceNextGameRespond = (res) -> balanceGameRespond(res, 0) shuffleGameRespond = (res, n) -> n = if isUndefined(n) then parseInt(res.match[1].trim(), 10) else n if isInvalidIndex(n) res.send "Invalid game index #{n}" return shufflePlayers(n) returnBets(res, n) saveGames() gamesRespond(res) res.send "Game #{n} shuffled" shuffleNextGameRespond = (res) -> shuffleGameRespond(res, 0) finishGameRespond = (res) -> if games.length <= 0 res.send "No games are being played at the moment" return game = games[0] gamePlayers = game['players'] if gamePlayers.indexOf('_') >= 0 res.send "Next game isn't ready to go yet!" return result = res.match[1].trim().split('-') t1score = parseInt(result[0], 10) t2score = parseInt(result[1], 10) t1p1 = gamePlayers[0].trim().toLowerCase() t1p2 = gamePlayers[1].trim().toLowerCase() t2p1 = gamePlayers[2].trim().toLowerCase() t2p2 = gamePlayers[3].trim().toLowerCase() oldStats = getStats() # The following is the format for game results resultDetails = { 'team1': { 'player1': t1p1, 'player2': t1p2, 'score': t1score }, 'team2': { 'player1': t2p1, 'player2': t2p2, 'score': t2score } } for player in [t1p1,t1p2,t2p1,t2p2] updateShame(player) if !(player of oldStats) oldStats[player] = { 'trueskill': 0.0 } # Record the scores and save them finishedGames.push resultDetails # Return the bets to the bet winners winningTeam = if t1score > t2score then 0 else 1 betWinners = [] betWinnersTotalPool = 0 prizePool = 0 for betterName of game['bets'] if game['bets'][betterName]['team'] == winningTeam betWinnersTotalPool += game['bets'][betterName]['amount'] # Return the winner's bet, but don't announce it accounts[betterName] += game['bets'][betterName]['amount'] betWinners.push(betterName) else prizePool += game['bets'][betterName]['amount'] # Give extra money from the house, based on trueskill winningTeamPlayers = if t1score > t2score then [t1p1,t1p2] else [t2p1,t2p2] losingTeamPlayers = if t1score > t2score then [t2p1,t2p2] else [t1p1,t1p2] winningTeamTrueskill = oldStats[losingTeamPlayers[0]]['trueskill'] + oldStats[losingTeamPlayers[1]]['trueskill'] losingTeamTrueskill = oldStats[winningTeamPlayers[0]]['trueskill'] + oldStats[winningTeamPlayers[1]]['trueskill'] housePrizeProportion = winningTeamTrueskill / losingTeamTrueskill housePrize = customRound(housePrizeProportion * _HOUSE_PRIZE_BASE, 2) if betWinners.length > 0 for betWinner in betWinners if betWinner of accounts # Award the house prize accounts[betWinner] += housePrize res.send "@#{betWinner} won #{housePrize}ƒ¢ from the house!" # Distribute the prize pool from the losers if prizePool > 0 # Determine how much this winner should get, proportional to what they bet proportion = customRound(game['bets'][betWinner]['amount'] / betWinnersTotalPool, 4) betWinAmount = customRound(prizePool * proportion, 4) accounts[betWinner] += betWinAmount res.send "@#{betWinner} won #{betWinAmount}ƒ¢ from betting!" # Award a prize to the winners of the match, equal to the number of goals scored matchWinners = if t1score > t2score then [t1p1,t1p2] else [t2p1,t2p2] matchWinnersScore = if t1score > t2score then t1score else t2score matchLosersScore = if t1score > t2score then t2score else t1score matchWinAmount = Math.abs(t1score - t2score) # Give more if the trueskill difference is larger matchWinAmount += housePrizeProportion * 2 * matchWinAmount # Determine how much of the opposing prize pool to give, with the goals as a percentage if prizePool > 0 matchWinAmount += prizePool * (matchWinnersScore / 100.0) # Double the win amount in case of a shutout if matchLosersScore == 0 matchWinAmount = matchWinAmount * 2 res.send "Double fooscoins for a shutout win!" res.send "https://media.giphy.com/media/gtakVlnStZUbe/giphy.gif" for matchWinner in matchWinners if matchWinner of accounts accounts[matchWinner] += matchWinAmount res.send "@#{matchWinner} won #{matchWinAmount}ƒ¢!" saveAccounts() saveFinishedGames() # Show changed rankings since last time showChangedRankings(res, t1p1, t1p2, t2p1, t2p2) # Remove the game from the list games.splice(0,1) saveGames() res.send "Results saved" theRulesRespond = (res) -> res.send _THE_RULES.map((rule, i) -> "#{i+1}. #{rule}").join('\n') tipRespond = (res) -> res.send res.random _TIPS goOnACleanseRespond = (res) -> senderName = res.message.user.name if !(senderName in cleanse) cleanse.push senderName saveCleanse() res.reply "You are now on a cleanse. Stay away from the foosball table, and relax :palm_tree:" returnFromCleanseRespond = (res) -> senderName = res.message.user.name if !(senderName in cleanse) res.reply "You are not on a cleanse, go play some foos!" return cleanse.splice(cleanse.indexOf(senderName), 1) saveCleanse() res.reply "Welcome back! Now go kick some ass" initTeamStat = (stats, playerName) -> stats[playerName] = { "wins": 0, "losses": 0, "ties": 0, "goalsFor": 0, "goalsAgainst": 0, "winPercentage": 0, "avgGoalsFor": 0, "avgGoalsAgainst": 0 } getTeamStats = (playerOneName, playerTwoName) -> # Allow getting stats for all team pairings by providing "all" as the playerTwoName # The keys of the return dictionary are the names of the other team member stats = {} playerOneName = playerOneName.toLowerCase() playerTwoName = playerTwoName.toLowerCase() # Make sure the partner has the default stats if !(playerTwoName == 'all') initTeamStat(stats, playerTwoName) for finishedGame in finishedGames teamOne = [finishedGame["team1"]["player1"], finishedGame["team1"]["player2"]] teamTwo = [finishedGame["team2"]["player1"], finishedGame["team2"]["player2"]] if playerOneName in teamOne && (playerTwoName == 'all' || playerTwoName in teamOne) myTeam = finishedGame["team1"] otherTeam = finishedGame["team2"] else if playerOneName in teamTwo && (playerTwoName == 'all' || playerTwoName in teamTwo) myTeam = finishedGame["team2"] otherTeam = finishedGame["team1"] else continue # Get the partner's name partnerName = if myTeam["player1"] == playerOneName then myTeam["player2"] else myTeam["player1"] if !(partnerName of stats) initTeamStat(stats, partnerName) partnerStats = stats[partnerName] if myTeam["score"] > otherTeam["score"] partnerStats["wins"] += 1 else if myTeam["score"] == otherTeam["score"] partnerStats["ties"] += 1 else partnerStats["losses"] += 1 partnerStats["goalsFor"] += myTeam["score"] partnerStats["goalsAgainst"] += otherTeam["score"] # Extra Stats for partnerName of stats partnerStats = stats[partnerName] gamesPlayed = partnerStats["wins"] + partnerStats["losses"] + partnerStats["ties"] if gamesPlayed > 0 partnerStats["winPercentage"] = ((partnerStats["wins"] / gamesPlayed) * 100).toFixed(2) partnerStats["avgGoalsFor"] = partnerStats["goalsFor"] / gamesPlayed partnerStats["avgGoalsAgainst"] = partnerStats["goalsAgainst"] / gamesPlayed return stats teamStatsRespond = (res) -> playerOneName = if res.match[1] == 'me' then res.message.user.name else res.match[1].trim().toLowerCase() playerTwoName = if res.match[2] == 'me' then res.message.user.name else res.match[2].trim().toLowerCase() if playerOneName == playerTwoName res.send "Player one and player two cannot be the same." return teamStats = getTeamStats(playerOneName, playerTwoName) # Build the response of stats for all team pairings response = '' for partnerName of teamStats partnerStats = teamStats[partnerName] responseList = new Array(3).fill('') addColumn(responseList, [partnerStats], "Win", "wins", noopFormat, true) addColumn(responseList, [partnerStats], "Loss", "losses") addColumn(responseList, [partnerStats], "Tie", "ties") addColumn(responseList, [partnerStats], "Avg. Goals For", "avgGoalsFor", fixedTwoFormat) addColumn(responseList, [partnerStats], "Avg. Goals Against", "avgGoalsAgainst", fixedTwoFormat) addColumn(responseList, [partnerStats], "Win Rate", "winPercentage", percentFormat) response += "Team: #{playerOneName} and #{partnerName}\n" response += responseList.join("\n") response += "\n\n\n" res.send response historyMeRespond = (res) -> me = res.match[1] == 'me' playerName = if me then res.message.user.name else res.match[1].trim().toLowerCase() numPastGames = if isUndefined(res.match[2]) then 5 else res.match[2].trim() historyRespond(res, me, numPastGames, playerName) multiHistoryRespond = (res, rivals) -> me = res.match[1] == 'me' playerName = if me then res.message.user.name else res.match[1].trim().toLowerCase() otherPlayerName = res.match[2].trim().toLowerCase() numPastGames = if isUndefined(res.match[3]) then 5 else res.match[3].trim() historyRespond(res, me, numPastGames, playerName, otherPlayerName, rivals) teamHistoryRespond = (res) -> multiHistoryRespond(res, false) rivalHistoryRespond = (res) -> multiHistoryRespond(res, true) historyRespond = (res, me, numPastGames, playerName, otherPlayerName, rivals) -> gamesFound = 0 pastGames = [] if !(numPastGames == 'all') numPastGames = parseInt(numPastGames, 10) # Collect the last n games for i in [finishedGames.length-1..0] by -1 fgame = finishedGames[i] fgPlayers = [fgame["team1"]["player1"], fgame["team1"]["player2"], fgame["team2"]["player1"], fgame["team2"]["player2"]] keepGame = false if isUndefined(otherPlayerName) # Single-player history if playerName in fgPlayers keepGame = true else # Team history fgTeam1 = [fgame["team1"]["player1"], fgame["team1"]["player2"]] fgTeam2 = [fgame["team2"]["player1"], fgame["team2"]["player2"]] if rivals keepGame = ((playerName in fgTeam1) && (otherPlayerName in fgTeam2)) || ((playerName in fgTeam2) && (otherPlayerName in fgTeam1)) else keepGame = ((playerName in fgTeam1) && (otherPlayerName in fgTeam1)) || ((playerName in fgTeam2) && (otherPlayerName in fgTeam2)) if keepGame pastGames.unshift(fgame) gamesFound += 1 if numPastGames != 'all' && gamesFound >= numPastGames break pronoun = "#{playerName}'s" together = "" if !isUndefined(otherPlayerName) pronoun = "#{playerName} and #{otherPlayerName}'s" together = if rivals then " against each other" else " together" gamesWon = 0 title = "#{pronoun} last #{numPastGames} games#{together}:" strGames = "" for pg, i in pastGames score = '\t' team1 = [pg["team1"]["player1"], pg["team1"]["player2"]] team2 = [pg["team2"]["player1"], pg["team2"]["player2"]] thisTeam = team1 thisTeamScore = pg['team1']['score'] otherTeamScore = pg['team2']['score'] if playerName in team2 thisTeam = team2 thisTeamScore = pg['team2']['score'] otherTeamScore = pg['team1']['score'] if thisTeamScore > otherTeamScore gamesWon += 1 score = process.env.WIN_EMOJI if otherTeamScore == 0 score += process.env.SHUTOUT_EMOJI else if otherTeamScore == 8 score += process.env.CLOSE_WIN_EMOJI score += '\t' else if thisTeamScore == 0 score = process.env.NO_GOALS_EMOJI + '\t' else if thisTeamScore == 8 score = process.env.CLOSE_LOSS_EMOJI + '\t' score += "#{thisTeamScore}-#{otherTeamScore}" if playerName == pg['team1']['player1'] teams = [pg['team1']['player1'], pg['team1']['player2'], pg['team2']['player1'], pg['team2']['player2']] else if playerName == pg['team1']['player2'] teams = [pg['team1']['player2'], pg['team1']['player1'], pg['team2']['player1'], pg['team2']['player2']] else if playerName == pg['team2']['player1'] teams = [pg['team2']['player1'], pg['team2']['player2'], pg['team1']['player1'], pg['team1']['player2']] else teams = [pg['team2']['player2'], pg['team2']['player1'], pg['team1']['player1'], pg['team1']['player2']] strGames += "\n#{score}\t#{teams[0]} and #{teams[1]} vs. #{teams[2]} and #{teams[3]}" strGames = title + "\nK-D ratio: #{gamesWon}-#{gamesFound-gamesWon}\n" + strGames res.send strGames totalGamesRespond = (res) -> res.send finishedGames.length rematchRespond = (res) -> playerName = res.message.user.name.trim().toLowerCase() for i in [finishedGames.length-1..0] by -1 fgame = finishedGames[i] fgamePlayers = [fgame["team1"]["player1"], fgame["team1"]["player2"], fgame["team2"]["player1"], fgame["team2"]["player2"]] if playerName in fgamePlayers res.send "Rematch called by #{playerName}!" startingPlayers = fgamePlayers.filter (name) -> name != playerName startGameRespond(res, startingPlayers) return res.send "Nothing to rematch, you haven't played any previous games" # Tournament responders startTournamentWithNPeopleRespond = (res) -> tournamentSize = parseInt(res.match[1].trim(), 10) if !isPowerOfTwo(tournamentSize) res.send "The number of must be a power of 2, and #{tournamentSize} is not!" return if tournamentSize < 4 res.send "You need at least 4 people to start a tournament!" return tournament['size'] = tournamentSize startTournamentRespond(res) startTournamentRespond = (res) -> # Initialize the game with the top 16 players # Save all players and their ranks at that time # Create teams by pairing 1-16, 2-15, etc. if tournament['started'] res.send 'Tournament has already been started! Please cancel the current one if you wish to start a new one.' return tournament = { 'allPlayers': [], 'tournamentPlayers': [], 'tournamentTeams': [], 'allGames': [], 'accepted': false, 'started': true, 'size': tournament['size'], } # Get all players tournament['allPlayers'] = getRankings() if tournament['allPlayers'].length < tournament['size'] res.send "Not enough players to start tournament. Have: #{tournament['allPlayers'].length}; Need: #{tournament['size']}" return # Choose the top tournament['size'] players to participate tournament['tournamentPlayers'] = tournament['allPlayers'].slice(0, tournament['size']) prepareAndDistributeTournamentTeams() saveTournament() res.send 'Tournament started!' showTournamentRespond(res) prepareTournamentGames = () -> # Clear the games tournament['allGames'] = [] # Prepare games with log_2(tournament['size']/2) rounds numRounds = Math.log2(tournament['size']/2) for r in [numRounds-1..0] by -1 firstRound = false if tournament['allGames'].length <= 0 firstRound = true topTeam = true gameRound = [] numGamesInRound = Math.pow(2, r) for g in [0..numGamesInRound-1] previousGames = false if !firstRound previousGames = [(2 * g), (2 * g) + 1] nextGame = if numGamesInRound == 1 then false else Math.floor(g/2) gameRound.push { 'previousGames': previousGames, 'nextGame': nextGame, 'team1': false, 'team2': false, 'finalScore': false, 'finished': false, 'topTeam': topTeam, } # Make sure teams display correctly topTeam = !topTeam tournament['allGames'].push gameRound prepareAndDistributeTournamentTeams = () -> # Prepare the games first prepareTournamentGames() # Make teams by pairing 1-16, 2-15, etc. for i in [0..(tournament['size']/2)-1] tournament['tournamentTeams'][i] = [ tournament['tournamentPlayers'][i]['name'], tournament['tournamentPlayers'][tournament['size'] - 1 - i]['name'], ] # Populate the first round with players, alternating between placing at the top or bottom of the bracket i = 0 teamsDistributed = 0 bracketSideTop = true for team in tournament['tournamentTeams'] if bracketSideTop game = tournament['allGames'][0][i] else game = tournament['allGames'][0][tournament['allGames'][0].length - 1 - i] if !game['team1'] game['team1'] = team else game['team2'] = team teamsDistributed += 1 if teamsDistributed == 4 teamsDistributed = 0 i += 1 bracketSideTop = !bracketSideTop cancelTournamentRespond = (res) -> if !tournament['started'] res.send 'Tournament not started yet!' return # Empty out the object containing the tournament info tournament = {'started': false, 'size': _DEFAULT_TOURNAMENT_SIZE} saveTournament() res.send "Tournament cancelled" showTournamentRespond = (res) -> if !tournament['started'] res.send 'Tournament not started yet!' return # Print the tournament tree, in the following format # -------------| # goofy, daffy | # | # [9-1]|--------------| # | goofy, daffy | # mick, minnie | | # -------------| | # [9-3]|--- goofy, daffy # -------------| | # pluto, don | | # | pluto, don | # [2-9]|--------------| # | # noob, mike | # -------------| startingLine = 0 width = 6 betweenGamesWidth = 2 numStartingGames = tournament['allGames'][0].length numLines = (numStartingGames * width) + ((numStartingGames - 1) * betweenGamesWidth) # Add one "column" for each round strTree = new Array(numLines + 2).fill('') # Initialize with empty lines, to add to later for gameRound in tournament['allGames'] longestLineLength = 7 for game in gameRound if game['team1'] longestLineLength = Math.max(longestLineLength, "#{game['team1']}".length + 7) if game['team2'] longestLineLength = Math.max(longestLineLength, "#{game['team2']}".length + 7) # Draw each of the games numGames = gameRound.length currentLine = startingLine for i in [0..numGames-1] game = gameRound[i] gameStartingLine = currentLine # Draw the two lines on the top and bottom of the game strTree[currentLine] += '-'.repeat(longestLineLength) currentLine += width strTree[currentLine] += '-'.repeat(longestLineLength) # Draw the team names in the currentLine = gameStartingLine + 1 if game['team1'] teamStr = " #{game['team1']}" strTree[currentLine] += teamStr + ' '.repeat(longestLineLength - teamStr.length) currentLine += width - 2 if game['team2'] teamStr = " #{game['team2']}" strTree[currentLine] += teamStr + ' '.repeat(longestLineLength - teamStr.length) # Draw the score in the middle currentLine = gameStartingLine currentLine += (width/2) score = if game['finalScore'] then game['finalScore'] else '?-?' score = "[#{score}]" strTree[currentLine] += ' '.repeat(longestLineLength - score.length) strTree[currentLine] += score # Add the vertical lines currentLine = gameStartingLine while currentLine <= gameStartingLine+width if !(/(]|-|\w)$/.test(strTree[currentLine].trim())) strTree[currentLine] += ' '.repeat(longestLineLength) strTree[currentLine] += '|' currentLine += 1 if i < (numGames - 1) endLine = (currentLine + betweenGamesWidth - 1) while currentLine < endLine strTree[currentLine] += ' '.repeat(longestLineLength+1) currentLine += 1 # Update where to start drawing the next round startingLine = startingLine + (width/2) width += betweenGamesWidth betweenGamesWidth = width # Draw the final winner line winrar = '?' finalGame = tournament['allGames'][tournament['allGames'].length-1][0] if finalGame['finished'] score = finalGame['finalScore'].split('-') t1score = parseInt(score[0], 10) t2score = parseInt(score[1], 10) if t1score > t2score winrar = "#{finalGame['team1']}" else winrar = "#{finalGame['team2']}" strTree[startingLine] += "--- :trophy: #{winrar}" res.send strTree.join('\n') showTournamentPlayersRespond = (res) -> if !tournament['started'] res.send 'Tournament not started yet!' return # List all the players currently in the tournament and their ranks at the time of joining strPlayers = ['Rank:\tName:'] for player in tournament['tournamentPlayers'] strPlayers.push "#{player.rank}\t#{player.name}" res.send strPlayers.join('\n') showTournamentTeamsRespond = (res) -> if !tournament['started'] res.send 'Tournament not started yet!' return # List all the teams currently in the tournament strTeams = [] for t, i in tournament['tournamentTeams'] strTeams.push "Team #{i}:\n#{t[0]}, #{t[1]}" res.send strTeams.join('\n\n') swapTournamentPlayersRespond = (res) -> if !tournament['started'] res.send 'Tournament not started yet!' return # Try to swap two players # If players have been accepted, error out if tournament['playersAccepted'] res.send 'Tournament players have been accepted, you can\'t make modifications anymore!' return p1Name = res.match[1].trim().toLowerCase() p2Name = res.match[2].trim().toLowerCase() # If the second player didn't exist when the tournament was started, error out p2 = false for p in tournament['allPlayers'] if p['name'] == p2Name p2 = p break if !p2 res.send "Player \"#{p2Name}\" did not exist when the tournament was started!" return # If the first player isn't in the tournament, error out p1Index = false for i in [0..tournament['tournamentPlayers'].length-1] if tournament['tournamentPlayers'][i]['name'] == p1Name p1Index = i # If the second player is already in the tournament, error out if tournament['tournamentPlayers'][i]['name'] == p2Name res.send "Player \"#{p2Name}\" is already in the tournament!" return if !p1Index res.send "Player \"#{p1Name}\" is not in the tournament!" return tournament['tournamentPlayers'][p1Index] = p2 # Sort the players by the new rank tournament['tournamentPlayers'] = tournament['tournamentPlayers'].sort(rankSort) prepareAndDistributeTournamentTeams() saveTournament() res.send "Successfully swapped \"#{p1Name}\" with \"#{p2Name}\". Teams have been rebalanced." acceptTournamentPlayersRespond = (res) -> if !tournament['started'] res.send 'Tournament not started yet!' return # Freeze the players tournament['playersAccepted'] = true saveTournament() res.send 'Players accepted, tournament is ready to go!' isInvalidGenericIndex = (genericIndex, maxLength) -> return isNaN(genericIndex) || genericIndex < 0 || genericIndex >= maxLength finishTournamentGameRespond = (res) -> if !tournament['started'] res.send 'Tournament not started yet!' return roundNum = parseInt(res.match[1].trim(), 10) gameNum = parseInt(res.match[2].trim(), 10) score = res.match[3].trim().split('-') t1score = parseInt(score[0], 10) t2score = parseInt(score[1], 10) # Finish a game, as indicated in the tree diagram # If players have not been accepted, error out if !tournament['playersAccepted'] res.send 'Tournament players have not been accepted yet!' return # If the game does not exist, error out if isInvalidGenericIndex(roundNum, tournament['allGames'].length) res.send "Invalid round #{roundNum}" return gameRound = tournament['allGames'][roundNum] if isInvalidGenericIndex(gameNum, gameRound.length) res.send "Invalid game #{gameNum} in round #{roundNum}" return game = gameRound[gameNum] # If the game does not have both teams yet, error out if !game['team1'] || !game['team2'] res.send "Game #{gameNum} in round #{roundNum} isn't ready to go yet!" return # If the game has been finished already, error out if game['finished'] res.send "Game #{gameNum} in round #{roundNum} has already finished!" return # If the game is even, error out if t1score == t2score res.send "Cannot finish a tournament game with an even score, someone must lose" return # Finish the game and record the score game['finished'] = true game['finalScore'] = "#{t1score}-#{t2score}" # Determine the winner winrar = game['team2'] losar = game['team1'] strScore = "#{t2score}-#{t1score}" if t1score > t2score winrar = game['team1'] losar = game['team2'] strScore = "#{t1score}-#{t2score}" if game['nextGame'] == false # If the game finished is the final game, print out a congratulatory message and fanfare, crowning the champions res.send "Tournament is over! Congratulations to the champions!" res.send ":trophy::trophy::trophy: #{winrar} :trophy::trophy::trophy:" else # Add the team to the next game nextGame = tournament['allGames'][roundNum+1][game['nextGame']] if game['topTeam'] nextGame['team1'] = winrar else nextGame['team2'] = winrar res.send "Finished game #{gameNum} in round #{roundNum}! #{winrar} beat #{losar} with a score of #{strScore}" showTournamentRespond(res) saveTournament() retireRespond = (res) -> retiree = res.message.user.name.trim().toLowerCase() if retiree in retirees res.send "You've already retired, you can't double retire!" return retirees.push retiree saveRetirees() res.send "#{retiree} has permanently retired!" unretireRespond = (res) -> retiree = res.message.user.name.trim().toLowerCase() if !(retiree in retirees) res.send "You're still kicking" return retirees.splice(retirees.indexOf(retiree), 1) saveRetirees() res.send "#{retiree} is back in the action!" # Betting commands startBettingRespond = (res) -> highRoller = res.message.user.name.trim().toLowerCase() if highRoller of accounts res.send "You have already bought in, you can't buy in again" return accounts[highRoller] = _STARTING_FOOSCOIN saveAccounts() res.send "#{highRoller} bought in! They start with #{_STARTING_FOOSCOIN}ƒ¢" myBalanceRespond = (res) -> me = res.message.user.name.trim().toLowerCase() # Error out if person has not bought in yet if !(me of accounts) res.send 'You have not bought in yet!' return balance = customRound(accounts[me], 4) res.send "@#{me}, you have #{balance}ƒ¢" betRespond = (res) -> better = res.message.user.name.trim().toLowerCase() betAmount = parseFloat(res.match[1].trim(), 10) n = parseInt(res.match[2].trim(), 10) teamToBetOn = parseInt(res.match[3].trim(), 10) if isInvalidIndex(n) res.send "Invalid game index #{n}" return game = games[n] if game['players'].indexOf(better) >= 0 res.send "You can't bet on a game you're playing in!" return if !(better of accounts) res.send "You have not bought in yet!" return # Temporarily bring back the previous bet, then restore it if there are insufficient funds currentBetAmount = if better of game['bets'] then game['bets'][better]['amount'] else 0 accounts[better] += currentBetAmount if accounts[better] < betAmount accounts[better] -= currentBetAmount res.send "You can't bet #{betAmount}ƒ¢, you only have #{accounts[better]}ƒ¢!" return # Place the bet, taking it out of the better's account accounts[better] -= betAmount game['bets'][better] = { 'amount': betAmount, 'team': teamToBetOn } sliceIndex = teamToBetOn * 2 teamMembers = game['players'].slice(sliceIndex, sliceIndex + 2) saveAccounts() saveGames() res.send "#{better} bet #{betAmount}ƒ¢ on game #{n} for #{teamMembers}! They have #{accounts[better]}ƒ¢ left" cancelBetRespond = (res) -> better = res.message.user.name.trim().toLowerCase() n = parseInt(res.match[1].trim(), 10) if isInvalidIndex(n) res.send "Invalid game index #{n}" return game = games[n] if !(better of game['bets']) res.send "You have not placed a bet on game #{n}" return if !(better of accounts) res.send "You couldn't have place a bet on game #{n}, you haven't bought in yet!" return accounts[better] += game['bets'][better]['amount'] delete game['bets'][better] saveAccounts() saveGames() res.send "#{better} cancelled bet on game #{n}, they have #{accounts[better]}ƒ¢ left" returnBets = (res, n) -> game = games[n] if Object.keys(game['bets']).length < 1 return for betterName of game['bets'] if betterName of accounts accounts[betterName] += game['bets'][betterName]['amount'] res.send "#{betterName} got #{game['bets'][betterName]['amount']}ƒ¢ back, they have #{accounts[betterName]}ƒ¢ left" game['bets'] = {} saveAccounts() saveGames() res.send "All bets returned for game #{n}" tipOfTheDaySend = (robot) -> return () -> topd = 'Here is your Tip Of The Day™!\n\n' randomTip = _TIPS[Math.round(Math.random() * (_TIPS.length - 1))] topd += randomTip robot.send room: process.env.FOOSBALL_ROOM_ID, topd module.exports = (robot) -> robot.respond /games/i, gamesRespond robot.respond /total games/i, totalGamesRespond robot.respond /find (?:people|players) for game (\d+)/i, findPeopleForGameRespond robot.respond /join game (\d+)/i, joinGameRespond robot.respond /add (\w+) to game (\d+)/i, addToGameRespond robot.respond /kick (\w+) from game (\d+)/i, kickFromGameRespond robot.respond /abandon game (\d+)/i, abandonGameRespond robot.respond /cancel game (\d+)/i, cancelGameRespond robot.respond /balance game (\d+)/i, balanceGameRespond robot.respond /shuffle game (\d+)/i, shuffleGameRespond robot.respond /start game$/i, startGameRespond robot.respond /start game(?: with)?(( \w+){1,3})$/i, startGameWithPlayersRespond robot.respond /find people$|find players$/i, findPeopleForNextGameRespond robot.respond /i'm in/i, joinNextGameRespond robot.respond /join game$/i, joinNextGameRespond robot.respond /add (\w+)$/i, addToNextGameRespond robot.respond /kick (\w+)$/i, kickFromNextGameRespond robot.respond /abandon game$/i, abandonNextGameRespond robot.respond /cancel game$/i, cancelNextGameRespond robot.respond /balance game$/i, balanceNextGameRespond robot.respond /shuffle game$/i, shuffleNextGameRespond robot.respond /rematch/i, rematchRespond robot.respond /finish game +(\d-\d)$/i, finishGameRespond robot.respond /(rankings|leaderboard)$/i, rankingsRespond robot.respond /(?:stats|rankings)(( \w+)+)$/i, rankingsForPlayersRespond robot.respond /top (\d+).*$/i, topNRankingsRespond robot.respond /reset previous rankings$/i, resetPreviousRankings robot.respond /history (\w+) ?(\d+|all)?$/i, historyMeRespond robot.respond /team history (\w+) (\w+) ?(\d+|all)?$/i, teamHistoryRespond robot.respond /rival history (\w+) (\w+) ?(\d+|all)?$/i, rivalHistoryRespond robot.respond /team stats (\w+) (\w+)$/i, teamStatsRespond robot.respond /go on (a )?cleanse$/i, goOnACleanseRespond robot.respond /return from cleanse$/i, returnFromCleanseRespond robot.respond /retire/i, retireRespond robot.respond /unretire/i, unretireRespond # Tournament commands robot.respond /start tournament$/i, startTournamentRespond robot.respond /start tournament with (\d+) people/i, startTournamentWithNPeopleRespond robot.respond /cancel tournament/i, cancelTournamentRespond robot.respond /show tournament$/i, showTournamentRespond robot.respond /show tournament players/i, showTournamentPlayersRespond robot.respond /show tournament teams/i, showTournamentTeamsRespond robot.respond /swap tournament player (\w+) with (\w+)/i, swapTournamentPlayersRespond robot.respond /accept tournament players/i, acceptTournamentPlayersRespond robot.respond /finish tournament game round (\d+) game (\d+) (\d-\d)/i, finishTournamentGameRespond # Betting commands robot.respond /start betting/i, startBettingRespond robot.respond /(my )?balance$/i, myBalanceRespond robot.respond /bet (\d+\.\d+) on game (\d+) team ([01])/i, betRespond robot.respond /cancel bet on game (\d+)/i, cancelBetRespond # Helpful stuff robot.respond /the rules/i, theRulesRespond robot.respond /tip/i, tipRespond schedule.scheduleJob "0 30 11 * * 1-5", tipOfTheDaySend(robot)
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# Description: # An LCB bot that arranges foosball games # # Commands: # foosbot Games - List currently scheduled games # foosbot Total games - Return the number of total games # foosbot Start game - Start a new game, always added to the end of the queue # foosbot Start game with <p1> [<p2> <p3>] - Start a new game, always added to the end of the queue, with multiple people # foosbot Find people|players - Ask for people to play in the next game # foosbot I'm in | Join game - Claim a spot in the next game # foosbot Add <player_name> - Add a player that may or may not be on LCB to the next game # foosbot Kick <player_name> - Kick a player from the next game # foosbot Abandon game - Free up your spot in the next game # foosbot Cancel game - Cancel the next game # foosbot Balance game - Balance the next game based on player ranks # foosbot Shuffle game - Randomly shuffle the players in the next game # foosbot Find people|players for game <n> - Ask for people to play in the nth game # foosbot Join game <n> - Claim a spot in the nth game # foosbot Add <player_name> to game <n> - Add a player that may or may not be on LCB to the nth game # foosbot Kick <player_name> from game <n> - Kick a player from the nth game # foosbot Abandon game <n> - Free up your spot in the nth game # foosbot Cancel game <n> - Cancel the nth game # foosbot Balance game <n> - Balance the nth game based on player ranks # foosbot Shuffle game <n> - Randomly shuffle the players in the nth game # foosbot Finish game <team1_score>-<team2_score> - Finish the next game in order and record the results # foosbot Rematch - Repair your pride by playing the same game you just lost # foosbot Go on [a] cleanse - Go on a cleanse, unable to be added to a game # foosbot Return from cleanse - Return refreshed, ready to take on the champions # foosbot Retire - Hang up the gloves for good # foosbot Unretire - Rise up from the ashes of old age and get back to the table # foosbot Rankings|Leaderboard - Show the leaderboard # foosbot Rankings|Stats <player1> [<player2> ...] - Show the stats for specific players # foosbot Top <n> - Show the top n players in the rankings # foosbot History <player>|me [<numPastGames>|all] - Show a summary of your past games # foosbot Team history <player>|me <otherPlayer> [<numPastGames>|all] - Show a summary of past games with a specific teammate # foosbot Rival history <player>|me <otherPlayer> [<numPastGames>|all] - Show a summary of past games against a specific rival # foosbot Team Stats <playerOne>|me <playerTwo>|me|all - Shows the team stats for two players, or all pairings of <playerOne> # foosbot The rules - Show the rules we play by # foosbot Start tournament - Begin a new tournament (cannot run multiple tournaments at once) # foosbot Start tournament with <n> people - Begin a new tournament with some number of people (must be a power of 2) # foosbot Cancel tournament - Cancel the currently running tournament (nothing will get saved) # foosbot Show tournament - Show the current tournament tree # foosbot Show tournament players - Show all the players involved in the tournament # foosbot Show tournament teams - Show all the teams involved in the tournament # foosbot Swap tournament player <current_player> with <new_player> - Replace a player in the tournament (only works with players that had ranks when the tournament was started) # foosbot Accept tournament players - Confirm the player selection and officially begin the tournament # foosbot Finish tournament game round <n1> game <n2> <team1_score>-<team2_score> - Finish a game and have the team move on # foosbot Start betting - Join the betting pool # foosbot My balance - Ask for your current balance # foosbot Bet <x.y> on game <n> team (0|1) - Place a bet of <x.y>ƒ¢ (i.e. 5.2) on game <n> for team 0 or 1 (placing again replaces your previous bet) # foosbot Cancel bet on game <n> - Withdraw your bet for game <n> # foosbot Tip - Get a helpful tip! # # Author: # <NAME> fs = require 'fs' ts = require 'trueskill' schedule = require 'node-schedule' # Must be a power of 2 _DEFAULT_TOURNAMENT_SIZE = 16 # Betting constants _STARTING_FOOSCOIN = 30.0 _MATCH_WIN_AMOUNT = 5.0 _HOUSE_PRIZE_BASE = 5.0 # Rules and tips _THE_RULES = [ "No spinning", "If someone scores with the first shot, it doesn't count", "If someone scores by hitting the ball before it reaches the far wall, it doesn't count", "Any player can score from any position", "When one team reaches 5 points, both teams switch defense/offense players", "If a shot goes in but comes out, it counts as long as it made the *dank* sound", "The last goal cannot be an own goal, it must be scored by the opposing team", "If unsure whether a goal counts, the team that got scored on makes the call", "If the ball goes dead anywhere except the far sides, reset to the middle", "If the ball goes dead on a far side, defense resets it from a corner", "If the ball flies off the table, reset to the middle", "If it wasn't organized by foosbot, it's a friendly game and does not affect rankings", "Everyone has 3 seconds after a drop to call a redrop", "If a player takes both hands off the handles and clearly stops playing, play is considered paused", "If you get shut out, you have to crawl under the table" "Everyone shakes hands at the end of the game, no exceptions", ] _TIPS = [ "Keep your goalie in the center if you're not sure what to do", "Take your time and control the ball for a better shot", "Stagger your players when defending", "Try not to shoot straight through the center", "Keep your players the ball is behind them, so you don't block your partner's shot", "Keep your defenders pointed inwards to make angle shots harder", "To slapshot, place the bottom of your plam flat out, push forward, then pull up and grab", "Close the gaps that lead to your net", "Don't instinctively move your players back when the ball goes past them, you might score on yourself", "Watch the ball, not the player, don't be fooled by dekes", "Keep moving! Don't stop and pause just because your opponent did", "Watch the hands and react to that, they're a tell before the actual move", "Try to avoid patterns in your movement", "Try to avoid crossing your goalie and your defenders, that leaves a gap through which to shoot", "Guard the posts, but try not to linger there", "Try to control the ball instead of shooting right away", "Don't move for no reason if you're in a good position", "Don't panic on slow shots! Concentrate and punish back", "Keep an eye on your players more than on the ball when it's not in your half", "Vary your shots, don't do the same thing from the same position over and over", "Forget mistakes quickly and start thinking about the next play", "Don't talk too much or you'll get distracted and make a mistake", ] gamesFile = 'games.json' finishedGamesFile = 'finishedgames.json' previousRanksFile = 'previousranks.json' cleanseFile = 'cleanse.json' retireesFile = 'retirees.json' tournamentFile = 'tournament.json' accountsFile = 'accounts.json' loadFile = (fileName, initialValue) -> # Initialize the file if it does not exist if !(fs.existsSync(fileName)) fs.writeFileSync(fileName, JSON.stringify(initialValue)) return JSON.parse((fs.readFileSync fileName, 'utf8').toString().trim()) saveFile = (fileName, data) -> fs.writeFileSync(fileName, JSON.stringify(data)) games = loadFile(gamesFile, []) finishedGames = loadFile(finishedGamesFile, []) previousRanks = loadFile(previousRanksFile, {}) cleanse = loadFile(cleanseFile, []) retirees = loadFile(retireesFile, []) tournament = loadFile(tournamentFile, {'started': false, 'size': _DEFAULT_TOURNAMENT_SIZE}) accounts = loadFile(accountsFile, {}) saveGames = () -> saveFile(gamesFile, games) saveFinishedGames = () -> saveFile(finishedGamesFile, finishedGames) savePreviousRanks = () -> saveFile(previousRanksFile, previousRanks) saveCleanse = () -> saveFile(cleanseFile, cleanse) saveRetirees = () -> saveFile(retireesFile, retirees) saveTournament = () -> saveFile(tournamentFile, tournament) saveAccounts = () -> saveFile(accountsFile, accounts) # Date diff calculations _MS_PER_DAY = 1000 * 60 * 60 * 24 diffDays = (date1, date2) -> return Math.round((date1 - date2) / _MS_PER_DAY, 0) # Store list of datetimes of previous plays _SHAME_MESSAGES = [ "Playing again, huh?", "Shouldn't you be doing...work?", "Wow, look at your rank after all these games you've played!", "You could have finished that ticket in the time you've spent playing foosball today", "Aren't your hands tired by now?", "Maybe it's time you took a break from foos", "Are you /really/ sure you want to keep playing today?", ] _DEFAULT_SHAME_MESSAGE = "Maximum slack level reached, HR has been notified" getShameMsg = (res, player, timesPlayed) -> shameMsg = if timesPlayed >= 10 then _DEFAULT_SHAME_MESSAGE else res.random _SHAME_MESSAGES return "@#{player} #{shameMsg}" # Store shame shameFile = 'shame.json' shame = JSON.parse((fs.readFileSync shameFile, 'utf8').toString().trim()) for player of shame shame[player] = shame[player].map (playTime) -> new Date(playTime) saveShame = () -> fs.writeFileSync(shameFile, JSON.stringify(shame)) # Shame players who play too much updateShame = (player) -> if !(player of shame) shame[player] = [] now = new Date() shame[player].push now saveShame() shameSlacker = (res, player) -> player = player.trim().toLowerCase() if !(player of shame) return # Remove all recorded plays older than 1 day and not on the same calendar date now = new Date() shame[player] = shame[player].filter (playTime) -> (diffDays(now, playTime) == 0) && (playTime.getDate() == now.getDate()) saveShame() timesPlayed = shame[player].length if timesPlayed >= 3 res.send getShameMsg(res, player, timesPlayed) isUndefined = (myvar) -> return typeof myvar == 'undefined' isPowerOfTwo = (mynum) -> return (Math.log2(mynum) % 1) == 0 rightPad = (s, finalLength) -> numSpaces = Math.max(0, finalLength - s.length) return s + ' '.repeat(numSpaces) customRound = (num, decimals) -> return Number(Math.round(num+'e'+decimals)+'e-'+decimals); gamesRespond = (res) -> # List the games, in groups of 4, with the indices if games.length <= 0 res.send "No games started" return responseLines = [] for game, index in games gamePlayers = game['players'] team1 = "#{gamePlayers[0]} and #{gamePlayers[1]}" team2 = "#{gamePlayers[2]} and #{gamePlayers[3]}" # Calculate bets for each team team1Bets = 0.0 team2Bets = 0.0 for betterName of game['bets'] bet = game['bets'][betterName] if bet['team'] == 0 team1Bets += bet['amount'] else team2Bets += bet['amount'] if team1Bets > 0 team1 += " (#{team1Bets}ƒ¢ bet)" if team2Bets > 0 team2 += " (#{team2Bets}ƒ¢ bet)" responseLines.push "Game #{index}:\n#{team1}\nvs.\n#{team2}\n" res.send responseLines.join('\n') startGameRespond = (res, startingPlayers) -> # Create a new group of four, at the end of the games array captain = res.message.user.name if captain in cleanse res.reply "You can't start any games, you're on a cleanse!" return if captain in retirees res.reply "You can't start any games, you're retired!" return games.push { "players": [captain, '_', '_', '_'], "bets": {} } saveGames() shameSlacker(res, captain) res.send "New game started" if !(isUndefined(startingPlayers)) n = games.length - 1 for sp in startingPlayers joinGameRespond(res, n, sp) gamesRespond(res) startGameWithPlayersRespond = (res) -> startingPlayers = (name.trim() for name in res.match[1].trim().split(' ')) res.send "Starting players: #{startingPlayers}" startGameRespond(res, startingPlayers) isInvalidIndex = (gameIndex) -> return isNaN(gameIndex) || gameIndex < 0 || gameIndex >= games.length findPeopleForGameRespond = (res, n) -> n = if isUndefined(n) then parseInt(res.match[1].trim(), 10) else n if isInvalidIndex(n) res.send "Invalid game index #{n}" return gameStr = if n == 0 then "Next game" else "Game #{n}" gamePlayers = games[n]['players'] currentPlayers = (player for player in gamePlayers when player != "_") spotsLeft = 4 - currentPlayers.length if spotsLeft <= 0 res.send "No spots left in #{gameStr}" return # Ask @all who's up for a game, and announce who's currently part of the nth game currentPlayers = currentPlayers.join(', ') res.send "@all Who's up for a game? #{gameStr} has #{spotsLeft} spots, current players are #{currentPlayers}" initOrRetrievePlayerStat = (stats, playerName) -> if playerName of stats return stats[playerName] return { "gamesPlayed": 0, "gamesWon": 0, "winPercentage": 0, "skill": [25.0, 25.0/3.0], "rank": 2, "streak": 0, "longestWinStreak": 0, "longestLoseStreak": 0, } getStats = () -> # Return stats for all players, which is a map from player name to object with games played, games won, and win percentage stats = {} for finishedGame in finishedGames t1p1 = finishedGame['team1']['player1'] t1p2 = finishedGame['team1']['player2'] t2p1 = finishedGame['team2']['player1'] t2p2 = finishedGame['team2']['player2'] t1score = finishedGame['team1']['score'] t2score = finishedGame['team2']['score'] allPlayers = [t1p1, t1p2, t2p1, t2p2] for player in allPlayers stats[player] = initOrRetrievePlayerStat(stats, player) stats[player]['gamesPlayed'] += 1 stats[player]['rank'] = 2 winPlayers = [] losePlayers = [] if t1score > t2score winPlayers = [t1p1, t1p2] losePlayers = [t2p1, t2p2] else if t2score > t1score winPlayers = [t2p1, t2p2] losePlayers = [t1p1, t1p2] for wp in winPlayers stats[wp]['gamesWon'] += 1 stats[wp]['rank'] = 1 # If they were losing until this game, reset them to a 1 win streak stats[wp]['streak'] = if stats[wp]['streak'] < 0 then 1 else stats[wp]['streak'] + 1 if stats[wp]['streak'] > stats[wp]['longestWinStreak'] stats[wp]['longestWinStreak'] = stats[wp]['streak'] for lp in losePlayers # If they were winning until this game, reset them to a 1 lose streak stats[lp]['streak'] = if stats[lp]['streak'] > 0 then -1 else stats[lp]['streak'] - 1 if -stats[lp]['streak'] > stats[lp]['longestLoseStreak'] stats[lp]['longestLoseStreak'] = -stats[lp]['streak'] ts.AdjustPlayers([stats[t1p1], stats[t1p2], stats[t2p1], stats[t2p2]]) for player in Object.keys(stats) stats[player]['name'] = player stats[player]['winPercentage'] = customRound((stats[player]['gamesWon'] / stats[player]['gamesPlayed']) * 100, 2) stats[player]['trueskill'] = stats[player]['skill'][0] - (3 * stats[player]['skill'][1]) return stats noopFormat = (str) -> return "#{str}" fixedTwoFormat = (str) -> return "#{str.toFixed(2)}" trueskillFormat = (str) -> return "#{str.toFixed(5)}" percentFormat = (str) -> return "#{str}% " gamesFormat = (str) -> return "#{str} game#{if str == 1 then '' else 's'}" streakFormat = (str) -> winning = str > 0 gameStreak = if winning then str else -str return "#{if winning then ':fire:' else ':poop:'} #{gameStreak} #{if winning then 'won' else 'lost'}" addColumn = (lines, stats, header, field, formatFunc, isFirstColumn) -> isIndexColumn = !field formatFunc = if isUndefined(formatFunc) then noopFormat else formatFunc # Calculate the longest length, for padding header = if isIndexColumn then "Rank" else "#{header}" longestLength = header.length longestHeaderLength = header.length for stat, index in stats fieldValue = if isIndexColumn then "#{index}" else formatFunc(stat[field]) longestLength = Math.max(longestLength, fieldValue.length) # Convert emojis to a single character collapsedFieldValue = fieldValue collapsedFieldValue = collapsedFieldValue.replace /:.*:/g, (txt) -> ':::' longestHeaderLength = Math.max(longestHeaderLength, collapsedFieldValue.length) longestLength += 1 longestHeaderLength += 1 # Add the header and the underline headerLength = longestHeaderLength + 2 lines[0] += rightPad(header, headerLength) lines[1] += '-'.repeat(headerLength) # Add the column for each statistic for stat, index in stats if isIndexColumn fieldValue = rightPad("#{index+1}", longestLength) else fieldValue = rightPad(formatFunc(stat[field]), longestLength) if !isFirstColumn lines[2+index] += "| " lines[2+index] += "#{fieldValue}" skillSort = (p1, p2) -> # High ranks are pushed to the front if p1['trueskill'] > p2['trueskill'] return -1 if p1['trueskill'] < p2['trueskill'] return 1 # Order by games won next if p1['gamesWon'] > p2['gamesWon'] return -1 if p1['gamesWon'] < p2['gamesWon'] return 1 # Order by win percentage last return if p1['winPercentage'] >= p2['winPercentage'] then -1 else 1 getRankings = () -> # Get the stats for each player stats = getStats() # Remove all retirees for retiree in retirees if retiree of stats delete stats[retiree] # Make a sortable array rankings = [] for player in Object.keys(stats) rankings.push stats[player] # Sort the players based on rank rankings.sort(skillSort) for stat, rank in rankings stat['rank'] = rank + 1 return rankings rankingsRespond = (res, specificPlayers, topNPlayers) -> # Get the player rankings rankings = getRankings() # Either filter or show topNPlayers players, but not both if !(isUndefined(specificPlayers)) rankings = rankings.filter (stat) -> stat["name"] in specificPlayers else if !(isUndefined(topNPlayers)) rankings = rankings.slice(0, topNPlayers) # Construct the rankings string responseList = new Array(rankings.length + 2).fill('') # Initialize with empty lines, to add to later # addColumn(responseList, rankings, "", "", ) # Index column addColumn(responseList, rankings, "Rank", "rank", noopFormat, true) addColumn(responseList, rankings, "Player", "name") addColumn(responseList, rankings, "Trueskill", "trueskill", trueskillFormat) addColumn(responseList, rankings, "Win %", "winPercentage", percentFormat) addColumn(responseList, rankings, "Won", "gamesWon") addColumn(responseList, rankings, "Played", "gamesPlayed") addColumn(responseList, rankings, "Streak", "streak", streakFormat) addColumn(responseList, rankings, "Longest Win Streak", "longestWinStreak", gamesFormat) addColumn(responseList, rankings, "Longest Lose Streak", "longestLoseStreak", gamesFormat) res.send responseList.join('\n') rankingsForPlayersRespond = (res) -> players = (name.trim() for name in res.match[1].trim().split(' ')) rankingsRespond(res, players) topNRankingsRespond = (res) -> n = res.match[1].trim() rankingsRespond(res, undefined, n) resetPreviousRankings = (res) -> rankings = getRankings() for player, rank in rankings previousRanks[player['name']] = rank + 1 savePreviousRanks() showChangedRankings = (res, p1, p2, p3, p4) -> rankChanges = "Rank changes:\n" rankings = getRankings() for p in [p1,p2,p3,p4] curRank = getRank(p, rankings) + 1 if p of previousRanks prevRank = previousRanks[p] rankDiff = prevRank - curRank prefix = if rankDiff < 0 then '' else if rankDiff == 0 then '=' else '+' else rankDiff = curRank prefix = '~' rankChanges += "#{prefix}#{rankDiff} -> #{curRank} #{p}\n" resetPreviousRankings(res) res.send rankChanges rankSort = (p1,p2) -> # Negative rank means the player isn't ranked if p1['rank'] < 0 return -1 if p2['rank'] < 0 return 1 # A low rank is better than a high rank return if p1['rank'] <= p2['rank'] then -1 else 1 getRank = (playerName, rankings) -> for player, rank in rankings if player['name'] == playerName return rank # If the player is new, they should be considered worse than anyone return Infinity balancePlayers = (game) -> # Get the player rankings, which are sorted correctly rankings = getRankings() # Balance based on rank playersWithRanks = game.map (player) -> {"name": player, "rank": getRank(player, rankings)} playersWithRanks.sort(rankSort) # Update the game game[0] = playersWithRanks[0]["name"] game[1] = playersWithRanks[3]["name"] game[2] = playersWithRanks[1]["name"] game[3] = playersWithRanks[2]["name"] shufflePlayers = (n) -> # Simply rotate the last 3 players left game = games[n]["players"] games[n]["players"] = [game[0]].concat(game.slice(2).concat(game[1])) joinGameRespond = (res, n, playerName) -> newPlayer = if isUndefined(playerName) then res.message.user.name else playerName if newPlayer in cleanse if isUndefined(playerName) res.reply "You can't join any games, you're on a cleanse!" else res.send "#{newPlayer} cannot join games, they are on a cleanse!" return if newPlayer in retirees if isUndefined(playerName) res.reply "You can't join any games, you're retired!" else res.send "#{newPlayer} cannot join games, they are retired!" return n = if isUndefined(n) then parseInt(res.match[1].trim(), 10) else n any = if !any then false else true if isInvalidIndex(n) res.send "Invalid game index #{n}" return shameSlacker(res, newPlayer) gameStr = if n == 0 then "Next game" else "Game #{n}" gamePlayers = games[n]['players'] if gamePlayers.indexOf(newPlayer) >= 0 res.send "You're already part of that game!" return # Add yourself to the nth game for player, index in gamePlayers if player == '_' gamePlayers[index] = newPlayer res.send "#{newPlayer} joined #{gameStr}!" if gamePlayers.indexOf('_') < 0 balancePlayers(gamePlayers) teamOneWinRate = getTeamStats(gamePlayers[0], gamePlayers[1])[gamePlayers[1]]["winPercentage"] teamTwoWinRate = getTeamStats(gamePlayers[2], gamePlayers[3])[gamePlayers[3]]["winPercentage"] teamsStr = "@#{gamePlayers[0]} and @#{gamePlayers[1]} (#{teamOneWinRate}%)\n" teamsStr += "vs.\n" teamsStr += "@#{gamePlayers[2]} and @#{gamePlayers[3]} (#{teamTwoWinRate}%)" res.send "#{gameStr} is ready to go! Teams:\n#{teamsStr}" saveGames() return # Cannot join if full res.send "No spots in #{gameStr}" abandonGameRespond = (res, n, playerName) -> senderPlayer = if isUndefined(playerName) then res.message.user.name else playerName n = if isUndefined(n) then parseInt(res.match[1].trim(), 10) else n if isInvalidIndex(n) res.send "Invalid game index #{n}" return gamePlayers = games[n]['players'] playerIndex = gamePlayers.indexOf(senderPlayer) if playerIndex < 0 res.send "#{senderPlayer} is not part of Game #{n}" return # Return any bets placed on that game returnBets(res, n) gamePlayers[playerIndex] = '_' saveGames() # Abandon the nth game, freeing your spot in it remainingPlayers = [(player for player in gamePlayers when player != "_")].join(', ') res.send "#{senderPlayer} abandoned game #{n}. Remaining players: #{remainingPlayers}" gamesRespond(res) cancelGameRespond = (res, n) -> n = if isUndefined(n) then parseInt(res.match[1].trim(), 10) else n if isInvalidIndex(n) res.send "Invalid game index #{n}" return # Return any bets placed on that game returnBets(res, n) games.splice(n, 1) saveGames() # Cancel the nth game res.send "Game #{n} cancelled" gamesRespond(res) findPeopleForNextGameRespond = (res) -> # Ask @all who's up for a game, and announce who's currently part of the next upcoming game findPeopleForGameRespond(res, 0) joinNextGameRespond = (res) -> # Add yourself to the next game # Cannot join if full joinGameRespond(res, 0) abandonNextGameRespond = (res) -> # Abandon the next upcoming game, freeing your spot in it abandonGameRespond(res, 0) cancelNextGameRespond = (res) -> # Cancel the next upcoming game cancelGameRespond(res, 0) addToGameRespond = (res, n) -> # Add a player to the nth game playerName = res.match[1].trim() n = if isUndefined(n) then parseInt(res.match[2].trim(), 10) else n joinGameRespond(res, n, playerName) addToNextGameRespond = (res) -> # Add yourself to the next game # Cannot join if full addToGameRespond(res, 0) kickFromGameRespond = (res, n) -> # Kick a player from the nth game playerName = res.match[1].trim() n = if isUndefined(n) then parseInt(res.match[2].trim(), 10) else n abandonGameRespond(res, n, playerName) kickFromNextGameRespond = (res) -> # Kick a player from the next game kickFromGameRespond(res, 0) balanceGameRespond = (res, n) -> n = if isUndefined(n) then parseInt(res.match[1].trim(), 10) else n if isInvalidIndex(n) res.send "Invalid game index #{n}" return balancePlayers(games[n]['players']) saveGames() gamesRespond(res) res.send "Game #{n} balanced based on rank" balanceNextGameRespond = (res) -> balanceGameRespond(res, 0) shuffleGameRespond = (res, n) -> n = if isUndefined(n) then parseInt(res.match[1].trim(), 10) else n if isInvalidIndex(n) res.send "Invalid game index #{n}" return shufflePlayers(n) returnBets(res, n) saveGames() gamesRespond(res) res.send "Game #{n} shuffled" shuffleNextGameRespond = (res) -> shuffleGameRespond(res, 0) finishGameRespond = (res) -> if games.length <= 0 res.send "No games are being played at the moment" return game = games[0] gamePlayers = game['players'] if gamePlayers.indexOf('_') >= 0 res.send "Next game isn't ready to go yet!" return result = res.match[1].trim().split('-') t1score = parseInt(result[0], 10) t2score = parseInt(result[1], 10) t1p1 = gamePlayers[0].trim().toLowerCase() t1p2 = gamePlayers[1].trim().toLowerCase() t2p1 = gamePlayers[2].trim().toLowerCase() t2p2 = gamePlayers[3].trim().toLowerCase() oldStats = getStats() # The following is the format for game results resultDetails = { 'team1': { 'player1': t1p1, 'player2': t1p2, 'score': t1score }, 'team2': { 'player1': t2p1, 'player2': t2p2, 'score': t2score } } for player in [t1p1,t1p2,t2p1,t2p2] updateShame(player) if !(player of oldStats) oldStats[player] = { 'trueskill': 0.0 } # Record the scores and save them finishedGames.push resultDetails # Return the bets to the bet winners winningTeam = if t1score > t2score then 0 else 1 betWinners = [] betWinnersTotalPool = 0 prizePool = 0 for betterName of game['bets'] if game['bets'][betterName]['team'] == winningTeam betWinnersTotalPool += game['bets'][betterName]['amount'] # Return the winner's bet, but don't announce it accounts[betterName] += game['bets'][betterName]['amount'] betWinners.push(betterName) else prizePool += game['bets'][betterName]['amount'] # Give extra money from the house, based on trueskill winningTeamPlayers = if t1score > t2score then [t1p1,t1p2] else [t2p1,t2p2] losingTeamPlayers = if t1score > t2score then [t2p1,t2p2] else [t1p1,t1p2] winningTeamTrueskill = oldStats[losingTeamPlayers[0]]['trueskill'] + oldStats[losingTeamPlayers[1]]['trueskill'] losingTeamTrueskill = oldStats[winningTeamPlayers[0]]['trueskill'] + oldStats[winningTeamPlayers[1]]['trueskill'] housePrizeProportion = winningTeamTrueskill / losingTeamTrueskill housePrize = customRound(housePrizeProportion * _HOUSE_PRIZE_BASE, 2) if betWinners.length > 0 for betWinner in betWinners if betWinner of accounts # Award the house prize accounts[betWinner] += housePrize res.send "@#{betWinner} won #{housePrize}ƒ¢ from the house!" # Distribute the prize pool from the losers if prizePool > 0 # Determine how much this winner should get, proportional to what they bet proportion = customRound(game['bets'][betWinner]['amount'] / betWinnersTotalPool, 4) betWinAmount = customRound(prizePool * proportion, 4) accounts[betWinner] += betWinAmount res.send "@#{betWinner} won #{betWinAmount}ƒ¢ from betting!" # Award a prize to the winners of the match, equal to the number of goals scored matchWinners = if t1score > t2score then [t1p1,t1p2] else [t2p1,t2p2] matchWinnersScore = if t1score > t2score then t1score else t2score matchLosersScore = if t1score > t2score then t2score else t1score matchWinAmount = Math.abs(t1score - t2score) # Give more if the trueskill difference is larger matchWinAmount += housePrizeProportion * 2 * matchWinAmount # Determine how much of the opposing prize pool to give, with the goals as a percentage if prizePool > 0 matchWinAmount += prizePool * (matchWinnersScore / 100.0) # Double the win amount in case of a shutout if matchLosersScore == 0 matchWinAmount = matchWinAmount * 2 res.send "Double fooscoins for a shutout win!" res.send "https://media.giphy.com/media/gtakVlnStZUbe/giphy.gif" for matchWinner in matchWinners if matchWinner of accounts accounts[matchWinner] += matchWinAmount res.send "@#{matchWinner} won #{matchWinAmount}ƒ¢!" saveAccounts() saveFinishedGames() # Show changed rankings since last time showChangedRankings(res, t1p1, t1p2, t2p1, t2p2) # Remove the game from the list games.splice(0,1) saveGames() res.send "Results saved" theRulesRespond = (res) -> res.send _THE_RULES.map((rule, i) -> "#{i+1}. #{rule}").join('\n') tipRespond = (res) -> res.send res.random _TIPS goOnACleanseRespond = (res) -> senderName = res.message.user.name if !(senderName in cleanse) cleanse.push senderName saveCleanse() res.reply "You are now on a cleanse. Stay away from the foosball table, and relax :palm_tree:" returnFromCleanseRespond = (res) -> senderName = res.message.user.name if !(senderName in cleanse) res.reply "You are not on a cleanse, go play some foos!" return cleanse.splice(cleanse.indexOf(senderName), 1) saveCleanse() res.reply "Welcome back! Now go kick some ass" initTeamStat = (stats, playerName) -> stats[playerName] = { "wins": 0, "losses": 0, "ties": 0, "goalsFor": 0, "goalsAgainst": 0, "winPercentage": 0, "avgGoalsFor": 0, "avgGoalsAgainst": 0 } getTeamStats = (playerOneName, playerTwoName) -> # Allow getting stats for all team pairings by providing "all" as the playerTwoName # The keys of the return dictionary are the names of the other team member stats = {} playerOneName = playerOneName.toLowerCase() playerTwoName = playerTwoName.toLowerCase() # Make sure the partner has the default stats if !(playerTwoName == 'all') initTeamStat(stats, playerTwoName) for finishedGame in finishedGames teamOne = [finishedGame["team1"]["player1"], finishedGame["team1"]["player2"]] teamTwo = [finishedGame["team2"]["player1"], finishedGame["team2"]["player2"]] if playerOneName in teamOne && (playerTwoName == 'all' || playerTwoName in teamOne) myTeam = finishedGame["team1"] otherTeam = finishedGame["team2"] else if playerOneName in teamTwo && (playerTwoName == 'all' || playerTwoName in teamTwo) myTeam = finishedGame["team2"] otherTeam = finishedGame["team1"] else continue # Get the partner's name partnerName = if myTeam["player1"] == playerOneName then myTeam["player2"] else myTeam["player1"] if !(partnerName of stats) initTeamStat(stats, partnerName) partnerStats = stats[partnerName] if myTeam["score"] > otherTeam["score"] partnerStats["wins"] += 1 else if myTeam["score"] == otherTeam["score"] partnerStats["ties"] += 1 else partnerStats["losses"] += 1 partnerStats["goalsFor"] += myTeam["score"] partnerStats["goalsAgainst"] += otherTeam["score"] # Extra Stats for partnerName of stats partnerStats = stats[partnerName] gamesPlayed = partnerStats["wins"] + partnerStats["losses"] + partnerStats["ties"] if gamesPlayed > 0 partnerStats["winPercentage"] = ((partnerStats["wins"] / gamesPlayed) * 100).toFixed(2) partnerStats["avgGoalsFor"] = partnerStats["goalsFor"] / gamesPlayed partnerStats["avgGoalsAgainst"] = partnerStats["goalsAgainst"] / gamesPlayed return stats teamStatsRespond = (res) -> playerOneName = if res.match[1] == 'me' then res.message.user.name else res.match[1].trim().toLowerCase() playerTwoName = if res.match[2] == 'me' then res.message.user.name else res.match[2].trim().toLowerCase() if playerOneName == playerTwoName res.send "Player one and player two cannot be the same." return teamStats = getTeamStats(playerOneName, playerTwoName) # Build the response of stats for all team pairings response = '' for partnerName of teamStats partnerStats = teamStats[partnerName] responseList = new Array(3).fill('') addColumn(responseList, [partnerStats], "Win", "wins", noopFormat, true) addColumn(responseList, [partnerStats], "Loss", "losses") addColumn(responseList, [partnerStats], "Tie", "ties") addColumn(responseList, [partnerStats], "Avg. Goals For", "avgGoalsFor", fixedTwoFormat) addColumn(responseList, [partnerStats], "Avg. Goals Against", "avgGoalsAgainst", fixedTwoFormat) addColumn(responseList, [partnerStats], "Win Rate", "winPercentage", percentFormat) response += "Team: #{playerOneName} and #{partnerName}\n" response += responseList.join("\n") response += "\n\n\n" res.send response historyMeRespond = (res) -> me = res.match[1] == 'me' playerName = if me then res.message.user.name else res.match[1].trim().toLowerCase() numPastGames = if isUndefined(res.match[2]) then 5 else res.match[2].trim() historyRespond(res, me, numPastGames, playerName) multiHistoryRespond = (res, rivals) -> me = res.match[1] == 'me' playerName = if me then res.message.user.name else res.match[1].trim().toLowerCase() otherPlayerName = res.match[2].trim().toLowerCase() numPastGames = if isUndefined(res.match[3]) then 5 else res.match[3].trim() historyRespond(res, me, numPastGames, playerName, otherPlayerName, rivals) teamHistoryRespond = (res) -> multiHistoryRespond(res, false) rivalHistoryRespond = (res) -> multiHistoryRespond(res, true) historyRespond = (res, me, numPastGames, playerName, otherPlayerName, rivals) -> gamesFound = 0 pastGames = [] if !(numPastGames == 'all') numPastGames = parseInt(numPastGames, 10) # Collect the last n games for i in [finishedGames.length-1..0] by -1 fgame = finishedGames[i] fgPlayers = [fgame["team1"]["player1"], fgame["team1"]["player2"], fgame["team2"]["player1"], fgame["team2"]["player2"]] keepGame = false if isUndefined(otherPlayerName) # Single-player history if playerName in fgPlayers keepGame = true else # Team history fgTeam1 = [fgame["team1"]["player1"], fgame["team1"]["player2"]] fgTeam2 = [fgame["team2"]["player1"], fgame["team2"]["player2"]] if rivals keepGame = ((playerName in fgTeam1) && (otherPlayerName in fgTeam2)) || ((playerName in fgTeam2) && (otherPlayerName in fgTeam1)) else keepGame = ((playerName in fgTeam1) && (otherPlayerName in fgTeam1)) || ((playerName in fgTeam2) && (otherPlayerName in fgTeam2)) if keepGame pastGames.unshift(fgame) gamesFound += 1 if numPastGames != 'all' && gamesFound >= numPastGames break pronoun = "#{playerName}'s" together = "" if !isUndefined(otherPlayerName) pronoun = "#{playerName} and #{otherPlayerName}'s" together = if rivals then " against each other" else " together" gamesWon = 0 title = "#{pronoun} last #{numPastGames} games#{together}:" strGames = "" for pg, i in pastGames score = '\t' team1 = [pg["team1"]["player1"], pg["team1"]["player2"]] team2 = [pg["team2"]["player1"], pg["team2"]["player2"]] thisTeam = team1 thisTeamScore = pg['team1']['score'] otherTeamScore = pg['team2']['score'] if playerName in team2 thisTeam = team2 thisTeamScore = pg['team2']['score'] otherTeamScore = pg['team1']['score'] if thisTeamScore > otherTeamScore gamesWon += 1 score = process.env.WIN_EMOJI if otherTeamScore == 0 score += process.env.SHUTOUT_EMOJI else if otherTeamScore == 8 score += process.env.CLOSE_WIN_EMOJI score += '\t' else if thisTeamScore == 0 score = process.env.NO_GOALS_EMOJI + '\t' else if thisTeamScore == 8 score = process.env.CLOSE_LOSS_EMOJI + '\t' score += "#{thisTeamScore}-#{otherTeamScore}" if playerName == pg['team1']['player1'] teams = [pg['team1']['player1'], pg['team1']['player2'], pg['team2']['player1'], pg['team2']['player2']] else if playerName == pg['team1']['player2'] teams = [pg['team1']['player2'], pg['team1']['player1'], pg['team2']['player1'], pg['team2']['player2']] else if playerName == pg['team2']['player1'] teams = [pg['team2']['player1'], pg['team2']['player2'], pg['team1']['player1'], pg['team1']['player2']] else teams = [pg['team2']['player2'], pg['team2']['player1'], pg['team1']['player1'], pg['team1']['player2']] strGames += "\n#{score}\t#{teams[0]} and #{teams[1]} vs. #{teams[2]} and #{teams[3]}" strGames = title + "\nK-D ratio: #{gamesWon}-#{gamesFound-gamesWon}\n" + strGames res.send strGames totalGamesRespond = (res) -> res.send finishedGames.length rematchRespond = (res) -> playerName = res.message.user.name.trim().toLowerCase() for i in [finishedGames.length-1..0] by -1 fgame = finishedGames[i] fgamePlayers = [fgame["team1"]["player1"], fgame["team1"]["player2"], fgame["team2"]["player1"], fgame["team2"]["player2"]] if playerName in fgamePlayers res.send "Rematch called by #{playerName}!" startingPlayers = fgamePlayers.filter (name) -> name != playerName startGameRespond(res, startingPlayers) return res.send "Nothing to rematch, you haven't played any previous games" # Tournament responders startTournamentWithNPeopleRespond = (res) -> tournamentSize = parseInt(res.match[1].trim(), 10) if !isPowerOfTwo(tournamentSize) res.send "The number of must be a power of 2, and #{tournamentSize} is not!" return if tournamentSize < 4 res.send "You need at least 4 people to start a tournament!" return tournament['size'] = tournamentSize startTournamentRespond(res) startTournamentRespond = (res) -> # Initialize the game with the top 16 players # Save all players and their ranks at that time # Create teams by pairing 1-16, 2-15, etc. if tournament['started'] res.send 'Tournament has already been started! Please cancel the current one if you wish to start a new one.' return tournament = { 'allPlayers': [], 'tournamentPlayers': [], 'tournamentTeams': [], 'allGames': [], 'accepted': false, 'started': true, 'size': tournament['size'], } # Get all players tournament['allPlayers'] = getRankings() if tournament['allPlayers'].length < tournament['size'] res.send "Not enough players to start tournament. Have: #{tournament['allPlayers'].length}; Need: #{tournament['size']}" return # Choose the top tournament['size'] players to participate tournament['tournamentPlayers'] = tournament['allPlayers'].slice(0, tournament['size']) prepareAndDistributeTournamentTeams() saveTournament() res.send 'Tournament started!' showTournamentRespond(res) prepareTournamentGames = () -> # Clear the games tournament['allGames'] = [] # Prepare games with log_2(tournament['size']/2) rounds numRounds = Math.log2(tournament['size']/2) for r in [numRounds-1..0] by -1 firstRound = false if tournament['allGames'].length <= 0 firstRound = true topTeam = true gameRound = [] numGamesInRound = Math.pow(2, r) for g in [0..numGamesInRound-1] previousGames = false if !firstRound previousGames = [(2 * g), (2 * g) + 1] nextGame = if numGamesInRound == 1 then false else Math.floor(g/2) gameRound.push { 'previousGames': previousGames, 'nextGame': nextGame, 'team1': false, 'team2': false, 'finalScore': false, 'finished': false, 'topTeam': topTeam, } # Make sure teams display correctly topTeam = !topTeam tournament['allGames'].push gameRound prepareAndDistributeTournamentTeams = () -> # Prepare the games first prepareTournamentGames() # Make teams by pairing 1-16, 2-15, etc. for i in [0..(tournament['size']/2)-1] tournament['tournamentTeams'][i] = [ tournament['tournamentPlayers'][i]['name'], tournament['tournamentPlayers'][tournament['size'] - 1 - i]['name'], ] # Populate the first round with players, alternating between placing at the top or bottom of the bracket i = 0 teamsDistributed = 0 bracketSideTop = true for team in tournament['tournamentTeams'] if bracketSideTop game = tournament['allGames'][0][i] else game = tournament['allGames'][0][tournament['allGames'][0].length - 1 - i] if !game['team1'] game['team1'] = team else game['team2'] = team teamsDistributed += 1 if teamsDistributed == 4 teamsDistributed = 0 i += 1 bracketSideTop = !bracketSideTop cancelTournamentRespond = (res) -> if !tournament['started'] res.send 'Tournament not started yet!' return # Empty out the object containing the tournament info tournament = {'started': false, 'size': _DEFAULT_TOURNAMENT_SIZE} saveTournament() res.send "Tournament cancelled" showTournamentRespond = (res) -> if !tournament['started'] res.send 'Tournament not started yet!' return # Print the tournament tree, in the following format # -------------| # goofy, daffy | # | # [9-1]|--------------| # | goofy, daffy | # <NAME> | | # -------------| | # [9-3]|--- goofy, daffy # -------------| | # pluto, don | | # | pluto, don | # [2-9]|--------------| # | # noob, mike | # -------------| startingLine = 0 width = 6 betweenGamesWidth = 2 numStartingGames = tournament['allGames'][0].length numLines = (numStartingGames * width) + ((numStartingGames - 1) * betweenGamesWidth) # Add one "column" for each round strTree = new Array(numLines + 2).fill('') # Initialize with empty lines, to add to later for gameRound in tournament['allGames'] longestLineLength = 7 for game in gameRound if game['team1'] longestLineLength = Math.max(longestLineLength, "#{game['team1']}".length + 7) if game['team2'] longestLineLength = Math.max(longestLineLength, "#{game['team2']}".length + 7) # Draw each of the games numGames = gameRound.length currentLine = startingLine for i in [0..numGames-1] game = gameRound[i] gameStartingLine = currentLine # Draw the two lines on the top and bottom of the game strTree[currentLine] += '-'.repeat(longestLineLength) currentLine += width strTree[currentLine] += '-'.repeat(longestLineLength) # Draw the team names in the currentLine = gameStartingLine + 1 if game['team1'] teamStr = " #{game['team1']}" strTree[currentLine] += teamStr + ' '.repeat(longestLineLength - teamStr.length) currentLine += width - 2 if game['team2'] teamStr = " #{game['team2']}" strTree[currentLine] += teamStr + ' '.repeat(longestLineLength - teamStr.length) # Draw the score in the middle currentLine = gameStartingLine currentLine += (width/2) score = if game['finalScore'] then game['finalScore'] else '?-?' score = "[#{score}]" strTree[currentLine] += ' '.repeat(longestLineLength - score.length) strTree[currentLine] += score # Add the vertical lines currentLine = gameStartingLine while currentLine <= gameStartingLine+width if !(/(]|-|\w)$/.test(strTree[currentLine].trim())) strTree[currentLine] += ' '.repeat(longestLineLength) strTree[currentLine] += '|' currentLine += 1 if i < (numGames - 1) endLine = (currentLine + betweenGamesWidth - 1) while currentLine < endLine strTree[currentLine] += ' '.repeat(longestLineLength+1) currentLine += 1 # Update where to start drawing the next round startingLine = startingLine + (width/2) width += betweenGamesWidth betweenGamesWidth = width # Draw the final winner line winrar = '?' finalGame = tournament['allGames'][tournament['allGames'].length-1][0] if finalGame['finished'] score = finalGame['finalScore'].split('-') t1score = parseInt(score[0], 10) t2score = parseInt(score[1], 10) if t1score > t2score winrar = "#{finalGame['team1']}" else winrar = "#{finalGame['team2']}" strTree[startingLine] += "--- :trophy: #{winrar}" res.send strTree.join('\n') showTournamentPlayersRespond = (res) -> if !tournament['started'] res.send 'Tournament not started yet!' return # List all the players currently in the tournament and their ranks at the time of joining strPlayers = ['Rank:\tName:'] for player in tournament['tournamentPlayers'] strPlayers.push "#{player.rank}\t#{player.name}" res.send strPlayers.join('\n') showTournamentTeamsRespond = (res) -> if !tournament['started'] res.send 'Tournament not started yet!' return # List all the teams currently in the tournament strTeams = [] for t, i in tournament['tournamentTeams'] strTeams.push "Team #{i}:\n#{t[0]}, #{t[1]}" res.send strTeams.join('\n\n') swapTournamentPlayersRespond = (res) -> if !tournament['started'] res.send 'Tournament not started yet!' return # Try to swap two players # If players have been accepted, error out if tournament['playersAccepted'] res.send 'Tournament players have been accepted, you can\'t make modifications anymore!' return p1Name = res.match[1].trim().toLowerCase() p2Name = res.match[2].trim().toLowerCase() # If the second player didn't exist when the tournament was started, error out p2 = false for p in tournament['allPlayers'] if p['name'] == p2Name p2 = p break if !p2 res.send "Player \"#{p2Name}\" did not exist when the tournament was started!" return # If the first player isn't in the tournament, error out p1Index = false for i in [0..tournament['tournamentPlayers'].length-1] if tournament['tournamentPlayers'][i]['name'] == p1Name p1Index = i # If the second player is already in the tournament, error out if tournament['tournamentPlayers'][i]['name'] == p2Name res.send "Player \"#{p2Name}\" is already in the tournament!" return if !p1Index res.send "Player \"#{p1Name}\" is not in the tournament!" return tournament['tournamentPlayers'][p1Index] = p2 # Sort the players by the new rank tournament['tournamentPlayers'] = tournament['tournamentPlayers'].sort(rankSort) prepareAndDistributeTournamentTeams() saveTournament() res.send "Successfully swapped \"#{p1Name}\" with \"#{p2Name}\". Teams have been rebalanced." acceptTournamentPlayersRespond = (res) -> if !tournament['started'] res.send 'Tournament not started yet!' return # Freeze the players tournament['playersAccepted'] = true saveTournament() res.send 'Players accepted, tournament is ready to go!' isInvalidGenericIndex = (genericIndex, maxLength) -> return isNaN(genericIndex) || genericIndex < 0 || genericIndex >= maxLength finishTournamentGameRespond = (res) -> if !tournament['started'] res.send 'Tournament not started yet!' return roundNum = parseInt(res.match[1].trim(), 10) gameNum = parseInt(res.match[2].trim(), 10) score = res.match[3].trim().split('-') t1score = parseInt(score[0], 10) t2score = parseInt(score[1], 10) # Finish a game, as indicated in the tree diagram # If players have not been accepted, error out if !tournament['playersAccepted'] res.send 'Tournament players have not been accepted yet!' return # If the game does not exist, error out if isInvalidGenericIndex(roundNum, tournament['allGames'].length) res.send "Invalid round #{roundNum}" return gameRound = tournament['allGames'][roundNum] if isInvalidGenericIndex(gameNum, gameRound.length) res.send "Invalid game #{gameNum} in round #{roundNum}" return game = gameRound[gameNum] # If the game does not have both teams yet, error out if !game['team1'] || !game['team2'] res.send "Game #{gameNum} in round #{roundNum} isn't ready to go yet!" return # If the game has been finished already, error out if game['finished'] res.send "Game #{gameNum} in round #{roundNum} has already finished!" return # If the game is even, error out if t1score == t2score res.send "Cannot finish a tournament game with an even score, someone must lose" return # Finish the game and record the score game['finished'] = true game['finalScore'] = "#{t1score}-#{t2score}" # Determine the winner winrar = game['team2'] losar = game['team1'] strScore = "#{t2score}-#{t1score}" if t1score > t2score winrar = game['team1'] losar = game['team2'] strScore = "#{t1score}-#{t2score}" if game['nextGame'] == false # If the game finished is the final game, print out a congratulatory message and fanfare, crowning the champions res.send "Tournament is over! Congratulations to the champions!" res.send ":trophy::trophy::trophy: #{winrar} :trophy::trophy::trophy:" else # Add the team to the next game nextGame = tournament['allGames'][roundNum+1][game['nextGame']] if game['topTeam'] nextGame['team1'] = winrar else nextGame['team2'] = winrar res.send "Finished game #{gameNum} in round #{roundNum}! #{winrar} beat #{losar} with a score of #{strScore}" showTournamentRespond(res) saveTournament() retireRespond = (res) -> retiree = res.message.user.name.trim().toLowerCase() if retiree in retirees res.send "You've already retired, you can't double retire!" return retirees.push retiree saveRetirees() res.send "#{retiree} has permanently retired!" unretireRespond = (res) -> retiree = res.message.user.name.trim().toLowerCase() if !(retiree in retirees) res.send "You're still kicking" return retirees.splice(retirees.indexOf(retiree), 1) saveRetirees() res.send "#{retiree} is back in the action!" # Betting commands startBettingRespond = (res) -> highRoller = res.message.user.name.trim().toLowerCase() if highRoller of accounts res.send "You have already bought in, you can't buy in again" return accounts[highRoller] = _STARTING_FOOSCOIN saveAccounts() res.send "#{highRoller} bought in! They start with #{_STARTING_FOOSCOIN}ƒ¢" myBalanceRespond = (res) -> me = res.message.user.name.trim().toLowerCase() # Error out if person has not bought in yet if !(me of accounts) res.send 'You have not bought in yet!' return balance = customRound(accounts[me], 4) res.send "@#{me}, you have #{balance}ƒ¢" betRespond = (res) -> better = res.message.user.name.trim().toLowerCase() betAmount = parseFloat(res.match[1].trim(), 10) n = parseInt(res.match[2].trim(), 10) teamToBetOn = parseInt(res.match[3].trim(), 10) if isInvalidIndex(n) res.send "Invalid game index #{n}" return game = games[n] if game['players'].indexOf(better) >= 0 res.send "You can't bet on a game you're playing in!" return if !(better of accounts) res.send "You have not bought in yet!" return # Temporarily bring back the previous bet, then restore it if there are insufficient funds currentBetAmount = if better of game['bets'] then game['bets'][better]['amount'] else 0 accounts[better] += currentBetAmount if accounts[better] < betAmount accounts[better] -= currentBetAmount res.send "You can't bet #{betAmount}ƒ¢, you only have #{accounts[better]}ƒ¢!" return # Place the bet, taking it out of the better's account accounts[better] -= betAmount game['bets'][better] = { 'amount': betAmount, 'team': teamToBetOn } sliceIndex = teamToBetOn * 2 teamMembers = game['players'].slice(sliceIndex, sliceIndex + 2) saveAccounts() saveGames() res.send "#{better} bet #{betAmount}ƒ¢ on game #{n} for #{teamMembers}! They have #{accounts[better]}ƒ¢ left" cancelBetRespond = (res) -> better = res.message.user.name.trim().toLowerCase() n = parseInt(res.match[1].trim(), 10) if isInvalidIndex(n) res.send "Invalid game index #{n}" return game = games[n] if !(better of game['bets']) res.send "You have not placed a bet on game #{n}" return if !(better of accounts) res.send "You couldn't have place a bet on game #{n}, you haven't bought in yet!" return accounts[better] += game['bets'][better]['amount'] delete game['bets'][better] saveAccounts() saveGames() res.send "#{better} cancelled bet on game #{n}, they have #{accounts[better]}ƒ¢ left" returnBets = (res, n) -> game = games[n] if Object.keys(game['bets']).length < 1 return for betterName of game['bets'] if betterName of accounts accounts[betterName] += game['bets'][betterName]['amount'] res.send "#{betterName} got #{game['bets'][betterName]['amount']}ƒ¢ back, they have #{accounts[betterName]}ƒ¢ left" game['bets'] = {} saveAccounts() saveGames() res.send "All bets returned for game #{n}" tipOfTheDaySend = (robot) -> return () -> topd = 'Here is your Tip Of The Day™!\n\n' randomTip = _TIPS[Math.round(Math.random() * (_TIPS.length - 1))] topd += randomTip robot.send room: process.env.FOOSBALL_ROOM_ID, topd module.exports = (robot) -> robot.respond /games/i, gamesRespond robot.respond /total games/i, totalGamesRespond robot.respond /find (?:people|players) for game (\d+)/i, findPeopleForGameRespond robot.respond /join game (\d+)/i, joinGameRespond robot.respond /add (\w+) to game (\d+)/i, addToGameRespond robot.respond /kick (\w+) from game (\d+)/i, kickFromGameRespond robot.respond /abandon game (\d+)/i, abandonGameRespond robot.respond /cancel game (\d+)/i, cancelGameRespond robot.respond /balance game (\d+)/i, balanceGameRespond robot.respond /shuffle game (\d+)/i, shuffleGameRespond robot.respond /start game$/i, startGameRespond robot.respond /start game(?: with)?(( \w+){1,3})$/i, startGameWithPlayersRespond robot.respond /find people$|find players$/i, findPeopleForNextGameRespond robot.respond /i'm in/i, joinNextGameRespond robot.respond /join game$/i, joinNextGameRespond robot.respond /add (\w+)$/i, addToNextGameRespond robot.respond /kick (\w+)$/i, kickFromNextGameRespond robot.respond /abandon game$/i, abandonNextGameRespond robot.respond /cancel game$/i, cancelNextGameRespond robot.respond /balance game$/i, balanceNextGameRespond robot.respond /shuffle game$/i, shuffleNextGameRespond robot.respond /rematch/i, rematchRespond robot.respond /finish game +(\d-\d)$/i, finishGameRespond robot.respond /(rankings|leaderboard)$/i, rankingsRespond robot.respond /(?:stats|rankings)(( \w+)+)$/i, rankingsForPlayersRespond robot.respond /top (\d+).*$/i, topNRankingsRespond robot.respond /reset previous rankings$/i, resetPreviousRankings robot.respond /history (\w+) ?(\d+|all)?$/i, historyMeRespond robot.respond /team history (\w+) (\w+) ?(\d+|all)?$/i, teamHistoryRespond robot.respond /rival history (\w+) (\w+) ?(\d+|all)?$/i, rivalHistoryRespond robot.respond /team stats (\w+) (\w+)$/i, teamStatsRespond robot.respond /go on (a )?cleanse$/i, goOnACleanseRespond robot.respond /return from cleanse$/i, returnFromCleanseRespond robot.respond /retire/i, retireRespond robot.respond /unretire/i, unretireRespond # Tournament commands robot.respond /start tournament$/i, startTournamentRespond robot.respond /start tournament with (\d+) people/i, startTournamentWithNPeopleRespond robot.respond /cancel tournament/i, cancelTournamentRespond robot.respond /show tournament$/i, showTournamentRespond robot.respond /show tournament players/i, showTournamentPlayersRespond robot.respond /show tournament teams/i, showTournamentTeamsRespond robot.respond /swap tournament player (\w+) with (\w+)/i, swapTournamentPlayersRespond robot.respond /accept tournament players/i, acceptTournamentPlayersRespond robot.respond /finish tournament game round (\d+) game (\d+) (\d-\d)/i, finishTournamentGameRespond # Betting commands robot.respond /start betting/i, startBettingRespond robot.respond /(my )?balance$/i, myBalanceRespond robot.respond /bet (\d+\.\d+) on game (\d+) team ([01])/i, betRespond robot.respond /cancel bet on game (\d+)/i, cancelBetRespond # Helpful stuff robot.respond /the rules/i, theRulesRespond robot.respond /tip/i, tipRespond schedule.scheduleJob "0 30 11 * * 1-5", tipOfTheDaySend(robot)
true
# Description: # An LCB bot that arranges foosball games # # Commands: # foosbot Games - List currently scheduled games # foosbot Total games - Return the number of total games # foosbot Start game - Start a new game, always added to the end of the queue # foosbot Start game with <p1> [<p2> <p3>] - Start a new game, always added to the end of the queue, with multiple people # foosbot Find people|players - Ask for people to play in the next game # foosbot I'm in | Join game - Claim a spot in the next game # foosbot Add <player_name> - Add a player that may or may not be on LCB to the next game # foosbot Kick <player_name> - Kick a player from the next game # foosbot Abandon game - Free up your spot in the next game # foosbot Cancel game - Cancel the next game # foosbot Balance game - Balance the next game based on player ranks # foosbot Shuffle game - Randomly shuffle the players in the next game # foosbot Find people|players for game <n> - Ask for people to play in the nth game # foosbot Join game <n> - Claim a spot in the nth game # foosbot Add <player_name> to game <n> - Add a player that may or may not be on LCB to the nth game # foosbot Kick <player_name> from game <n> - Kick a player from the nth game # foosbot Abandon game <n> - Free up your spot in the nth game # foosbot Cancel game <n> - Cancel the nth game # foosbot Balance game <n> - Balance the nth game based on player ranks # foosbot Shuffle game <n> - Randomly shuffle the players in the nth game # foosbot Finish game <team1_score>-<team2_score> - Finish the next game in order and record the results # foosbot Rematch - Repair your pride by playing the same game you just lost # foosbot Go on [a] cleanse - Go on a cleanse, unable to be added to a game # foosbot Return from cleanse - Return refreshed, ready to take on the champions # foosbot Retire - Hang up the gloves for good # foosbot Unretire - Rise up from the ashes of old age and get back to the table # foosbot Rankings|Leaderboard - Show the leaderboard # foosbot Rankings|Stats <player1> [<player2> ...] - Show the stats for specific players # foosbot Top <n> - Show the top n players in the rankings # foosbot History <player>|me [<numPastGames>|all] - Show a summary of your past games # foosbot Team history <player>|me <otherPlayer> [<numPastGames>|all] - Show a summary of past games with a specific teammate # foosbot Rival history <player>|me <otherPlayer> [<numPastGames>|all] - Show a summary of past games against a specific rival # foosbot Team Stats <playerOne>|me <playerTwo>|me|all - Shows the team stats for two players, or all pairings of <playerOne> # foosbot The rules - Show the rules we play by # foosbot Start tournament - Begin a new tournament (cannot run multiple tournaments at once) # foosbot Start tournament with <n> people - Begin a new tournament with some number of people (must be a power of 2) # foosbot Cancel tournament - Cancel the currently running tournament (nothing will get saved) # foosbot Show tournament - Show the current tournament tree # foosbot Show tournament players - Show all the players involved in the tournament # foosbot Show tournament teams - Show all the teams involved in the tournament # foosbot Swap tournament player <current_player> with <new_player> - Replace a player in the tournament (only works with players that had ranks when the tournament was started) # foosbot Accept tournament players - Confirm the player selection and officially begin the tournament # foosbot Finish tournament game round <n1> game <n2> <team1_score>-<team2_score> - Finish a game and have the team move on # foosbot Start betting - Join the betting pool # foosbot My balance - Ask for your current balance # foosbot Bet <x.y> on game <n> team (0|1) - Place a bet of <x.y>ƒ¢ (i.e. 5.2) on game <n> for team 0 or 1 (placing again replaces your previous bet) # foosbot Cancel bet on game <n> - Withdraw your bet for game <n> # foosbot Tip - Get a helpful tip! # # Author: # PI:NAME:<NAME>END_PI fs = require 'fs' ts = require 'trueskill' schedule = require 'node-schedule' # Must be a power of 2 _DEFAULT_TOURNAMENT_SIZE = 16 # Betting constants _STARTING_FOOSCOIN = 30.0 _MATCH_WIN_AMOUNT = 5.0 _HOUSE_PRIZE_BASE = 5.0 # Rules and tips _THE_RULES = [ "No spinning", "If someone scores with the first shot, it doesn't count", "If someone scores by hitting the ball before it reaches the far wall, it doesn't count", "Any player can score from any position", "When one team reaches 5 points, both teams switch defense/offense players", "If a shot goes in but comes out, it counts as long as it made the *dank* sound", "The last goal cannot be an own goal, it must be scored by the opposing team", "If unsure whether a goal counts, the team that got scored on makes the call", "If the ball goes dead anywhere except the far sides, reset to the middle", "If the ball goes dead on a far side, defense resets it from a corner", "If the ball flies off the table, reset to the middle", "If it wasn't organized by foosbot, it's a friendly game and does not affect rankings", "Everyone has 3 seconds after a drop to call a redrop", "If a player takes both hands off the handles and clearly stops playing, play is considered paused", "If you get shut out, you have to crawl under the table" "Everyone shakes hands at the end of the game, no exceptions", ] _TIPS = [ "Keep your goalie in the center if you're not sure what to do", "Take your time and control the ball for a better shot", "Stagger your players when defending", "Try not to shoot straight through the center", "Keep your players the ball is behind them, so you don't block your partner's shot", "Keep your defenders pointed inwards to make angle shots harder", "To slapshot, place the bottom of your plam flat out, push forward, then pull up and grab", "Close the gaps that lead to your net", "Don't instinctively move your players back when the ball goes past them, you might score on yourself", "Watch the ball, not the player, don't be fooled by dekes", "Keep moving! Don't stop and pause just because your opponent did", "Watch the hands and react to that, they're a tell before the actual move", "Try to avoid patterns in your movement", "Try to avoid crossing your goalie and your defenders, that leaves a gap through which to shoot", "Guard the posts, but try not to linger there", "Try to control the ball instead of shooting right away", "Don't move for no reason if you're in a good position", "Don't panic on slow shots! Concentrate and punish back", "Keep an eye on your players more than on the ball when it's not in your half", "Vary your shots, don't do the same thing from the same position over and over", "Forget mistakes quickly and start thinking about the next play", "Don't talk too much or you'll get distracted and make a mistake", ] gamesFile = 'games.json' finishedGamesFile = 'finishedgames.json' previousRanksFile = 'previousranks.json' cleanseFile = 'cleanse.json' retireesFile = 'retirees.json' tournamentFile = 'tournament.json' accountsFile = 'accounts.json' loadFile = (fileName, initialValue) -> # Initialize the file if it does not exist if !(fs.existsSync(fileName)) fs.writeFileSync(fileName, JSON.stringify(initialValue)) return JSON.parse((fs.readFileSync fileName, 'utf8').toString().trim()) saveFile = (fileName, data) -> fs.writeFileSync(fileName, JSON.stringify(data)) games = loadFile(gamesFile, []) finishedGames = loadFile(finishedGamesFile, []) previousRanks = loadFile(previousRanksFile, {}) cleanse = loadFile(cleanseFile, []) retirees = loadFile(retireesFile, []) tournament = loadFile(tournamentFile, {'started': false, 'size': _DEFAULT_TOURNAMENT_SIZE}) accounts = loadFile(accountsFile, {}) saveGames = () -> saveFile(gamesFile, games) saveFinishedGames = () -> saveFile(finishedGamesFile, finishedGames) savePreviousRanks = () -> saveFile(previousRanksFile, previousRanks) saveCleanse = () -> saveFile(cleanseFile, cleanse) saveRetirees = () -> saveFile(retireesFile, retirees) saveTournament = () -> saveFile(tournamentFile, tournament) saveAccounts = () -> saveFile(accountsFile, accounts) # Date diff calculations _MS_PER_DAY = 1000 * 60 * 60 * 24 diffDays = (date1, date2) -> return Math.round((date1 - date2) / _MS_PER_DAY, 0) # Store list of datetimes of previous plays _SHAME_MESSAGES = [ "Playing again, huh?", "Shouldn't you be doing...work?", "Wow, look at your rank after all these games you've played!", "You could have finished that ticket in the time you've spent playing foosball today", "Aren't your hands tired by now?", "Maybe it's time you took a break from foos", "Are you /really/ sure you want to keep playing today?", ] _DEFAULT_SHAME_MESSAGE = "Maximum slack level reached, HR has been notified" getShameMsg = (res, player, timesPlayed) -> shameMsg = if timesPlayed >= 10 then _DEFAULT_SHAME_MESSAGE else res.random _SHAME_MESSAGES return "@#{player} #{shameMsg}" # Store shame shameFile = 'shame.json' shame = JSON.parse((fs.readFileSync shameFile, 'utf8').toString().trim()) for player of shame shame[player] = shame[player].map (playTime) -> new Date(playTime) saveShame = () -> fs.writeFileSync(shameFile, JSON.stringify(shame)) # Shame players who play too much updateShame = (player) -> if !(player of shame) shame[player] = [] now = new Date() shame[player].push now saveShame() shameSlacker = (res, player) -> player = player.trim().toLowerCase() if !(player of shame) return # Remove all recorded plays older than 1 day and not on the same calendar date now = new Date() shame[player] = shame[player].filter (playTime) -> (diffDays(now, playTime) == 0) && (playTime.getDate() == now.getDate()) saveShame() timesPlayed = shame[player].length if timesPlayed >= 3 res.send getShameMsg(res, player, timesPlayed) isUndefined = (myvar) -> return typeof myvar == 'undefined' isPowerOfTwo = (mynum) -> return (Math.log2(mynum) % 1) == 0 rightPad = (s, finalLength) -> numSpaces = Math.max(0, finalLength - s.length) return s + ' '.repeat(numSpaces) customRound = (num, decimals) -> return Number(Math.round(num+'e'+decimals)+'e-'+decimals); gamesRespond = (res) -> # List the games, in groups of 4, with the indices if games.length <= 0 res.send "No games started" return responseLines = [] for game, index in games gamePlayers = game['players'] team1 = "#{gamePlayers[0]} and #{gamePlayers[1]}" team2 = "#{gamePlayers[2]} and #{gamePlayers[3]}" # Calculate bets for each team team1Bets = 0.0 team2Bets = 0.0 for betterName of game['bets'] bet = game['bets'][betterName] if bet['team'] == 0 team1Bets += bet['amount'] else team2Bets += bet['amount'] if team1Bets > 0 team1 += " (#{team1Bets}ƒ¢ bet)" if team2Bets > 0 team2 += " (#{team2Bets}ƒ¢ bet)" responseLines.push "Game #{index}:\n#{team1}\nvs.\n#{team2}\n" res.send responseLines.join('\n') startGameRespond = (res, startingPlayers) -> # Create a new group of four, at the end of the games array captain = res.message.user.name if captain in cleanse res.reply "You can't start any games, you're on a cleanse!" return if captain in retirees res.reply "You can't start any games, you're retired!" return games.push { "players": [captain, '_', '_', '_'], "bets": {} } saveGames() shameSlacker(res, captain) res.send "New game started" if !(isUndefined(startingPlayers)) n = games.length - 1 for sp in startingPlayers joinGameRespond(res, n, sp) gamesRespond(res) startGameWithPlayersRespond = (res) -> startingPlayers = (name.trim() for name in res.match[1].trim().split(' ')) res.send "Starting players: #{startingPlayers}" startGameRespond(res, startingPlayers) isInvalidIndex = (gameIndex) -> return isNaN(gameIndex) || gameIndex < 0 || gameIndex >= games.length findPeopleForGameRespond = (res, n) -> n = if isUndefined(n) then parseInt(res.match[1].trim(), 10) else n if isInvalidIndex(n) res.send "Invalid game index #{n}" return gameStr = if n == 0 then "Next game" else "Game #{n}" gamePlayers = games[n]['players'] currentPlayers = (player for player in gamePlayers when player != "_") spotsLeft = 4 - currentPlayers.length if spotsLeft <= 0 res.send "No spots left in #{gameStr}" return # Ask @all who's up for a game, and announce who's currently part of the nth game currentPlayers = currentPlayers.join(', ') res.send "@all Who's up for a game? #{gameStr} has #{spotsLeft} spots, current players are #{currentPlayers}" initOrRetrievePlayerStat = (stats, playerName) -> if playerName of stats return stats[playerName] return { "gamesPlayed": 0, "gamesWon": 0, "winPercentage": 0, "skill": [25.0, 25.0/3.0], "rank": 2, "streak": 0, "longestWinStreak": 0, "longestLoseStreak": 0, } getStats = () -> # Return stats for all players, which is a map from player name to object with games played, games won, and win percentage stats = {} for finishedGame in finishedGames t1p1 = finishedGame['team1']['player1'] t1p2 = finishedGame['team1']['player2'] t2p1 = finishedGame['team2']['player1'] t2p2 = finishedGame['team2']['player2'] t1score = finishedGame['team1']['score'] t2score = finishedGame['team2']['score'] allPlayers = [t1p1, t1p2, t2p1, t2p2] for player in allPlayers stats[player] = initOrRetrievePlayerStat(stats, player) stats[player]['gamesPlayed'] += 1 stats[player]['rank'] = 2 winPlayers = [] losePlayers = [] if t1score > t2score winPlayers = [t1p1, t1p2] losePlayers = [t2p1, t2p2] else if t2score > t1score winPlayers = [t2p1, t2p2] losePlayers = [t1p1, t1p2] for wp in winPlayers stats[wp]['gamesWon'] += 1 stats[wp]['rank'] = 1 # If they were losing until this game, reset them to a 1 win streak stats[wp]['streak'] = if stats[wp]['streak'] < 0 then 1 else stats[wp]['streak'] + 1 if stats[wp]['streak'] > stats[wp]['longestWinStreak'] stats[wp]['longestWinStreak'] = stats[wp]['streak'] for lp in losePlayers # If they were winning until this game, reset them to a 1 lose streak stats[lp]['streak'] = if stats[lp]['streak'] > 0 then -1 else stats[lp]['streak'] - 1 if -stats[lp]['streak'] > stats[lp]['longestLoseStreak'] stats[lp]['longestLoseStreak'] = -stats[lp]['streak'] ts.AdjustPlayers([stats[t1p1], stats[t1p2], stats[t2p1], stats[t2p2]]) for player in Object.keys(stats) stats[player]['name'] = player stats[player]['winPercentage'] = customRound((stats[player]['gamesWon'] / stats[player]['gamesPlayed']) * 100, 2) stats[player]['trueskill'] = stats[player]['skill'][0] - (3 * stats[player]['skill'][1]) return stats noopFormat = (str) -> return "#{str}" fixedTwoFormat = (str) -> return "#{str.toFixed(2)}" trueskillFormat = (str) -> return "#{str.toFixed(5)}" percentFormat = (str) -> return "#{str}% " gamesFormat = (str) -> return "#{str} game#{if str == 1 then '' else 's'}" streakFormat = (str) -> winning = str > 0 gameStreak = if winning then str else -str return "#{if winning then ':fire:' else ':poop:'} #{gameStreak} #{if winning then 'won' else 'lost'}" addColumn = (lines, stats, header, field, formatFunc, isFirstColumn) -> isIndexColumn = !field formatFunc = if isUndefined(formatFunc) then noopFormat else formatFunc # Calculate the longest length, for padding header = if isIndexColumn then "Rank" else "#{header}" longestLength = header.length longestHeaderLength = header.length for stat, index in stats fieldValue = if isIndexColumn then "#{index}" else formatFunc(stat[field]) longestLength = Math.max(longestLength, fieldValue.length) # Convert emojis to a single character collapsedFieldValue = fieldValue collapsedFieldValue = collapsedFieldValue.replace /:.*:/g, (txt) -> ':::' longestHeaderLength = Math.max(longestHeaderLength, collapsedFieldValue.length) longestLength += 1 longestHeaderLength += 1 # Add the header and the underline headerLength = longestHeaderLength + 2 lines[0] += rightPad(header, headerLength) lines[1] += '-'.repeat(headerLength) # Add the column for each statistic for stat, index in stats if isIndexColumn fieldValue = rightPad("#{index+1}", longestLength) else fieldValue = rightPad(formatFunc(stat[field]), longestLength) if !isFirstColumn lines[2+index] += "| " lines[2+index] += "#{fieldValue}" skillSort = (p1, p2) -> # High ranks are pushed to the front if p1['trueskill'] > p2['trueskill'] return -1 if p1['trueskill'] < p2['trueskill'] return 1 # Order by games won next if p1['gamesWon'] > p2['gamesWon'] return -1 if p1['gamesWon'] < p2['gamesWon'] return 1 # Order by win percentage last return if p1['winPercentage'] >= p2['winPercentage'] then -1 else 1 getRankings = () -> # Get the stats for each player stats = getStats() # Remove all retirees for retiree in retirees if retiree of stats delete stats[retiree] # Make a sortable array rankings = [] for player in Object.keys(stats) rankings.push stats[player] # Sort the players based on rank rankings.sort(skillSort) for stat, rank in rankings stat['rank'] = rank + 1 return rankings rankingsRespond = (res, specificPlayers, topNPlayers) -> # Get the player rankings rankings = getRankings() # Either filter or show topNPlayers players, but not both if !(isUndefined(specificPlayers)) rankings = rankings.filter (stat) -> stat["name"] in specificPlayers else if !(isUndefined(topNPlayers)) rankings = rankings.slice(0, topNPlayers) # Construct the rankings string responseList = new Array(rankings.length + 2).fill('') # Initialize with empty lines, to add to later # addColumn(responseList, rankings, "", "", ) # Index column addColumn(responseList, rankings, "Rank", "rank", noopFormat, true) addColumn(responseList, rankings, "Player", "name") addColumn(responseList, rankings, "Trueskill", "trueskill", trueskillFormat) addColumn(responseList, rankings, "Win %", "winPercentage", percentFormat) addColumn(responseList, rankings, "Won", "gamesWon") addColumn(responseList, rankings, "Played", "gamesPlayed") addColumn(responseList, rankings, "Streak", "streak", streakFormat) addColumn(responseList, rankings, "Longest Win Streak", "longestWinStreak", gamesFormat) addColumn(responseList, rankings, "Longest Lose Streak", "longestLoseStreak", gamesFormat) res.send responseList.join('\n') rankingsForPlayersRespond = (res) -> players = (name.trim() for name in res.match[1].trim().split(' ')) rankingsRespond(res, players) topNRankingsRespond = (res) -> n = res.match[1].trim() rankingsRespond(res, undefined, n) resetPreviousRankings = (res) -> rankings = getRankings() for player, rank in rankings previousRanks[player['name']] = rank + 1 savePreviousRanks() showChangedRankings = (res, p1, p2, p3, p4) -> rankChanges = "Rank changes:\n" rankings = getRankings() for p in [p1,p2,p3,p4] curRank = getRank(p, rankings) + 1 if p of previousRanks prevRank = previousRanks[p] rankDiff = prevRank - curRank prefix = if rankDiff < 0 then '' else if rankDiff == 0 then '=' else '+' else rankDiff = curRank prefix = '~' rankChanges += "#{prefix}#{rankDiff} -> #{curRank} #{p}\n" resetPreviousRankings(res) res.send rankChanges rankSort = (p1,p2) -> # Negative rank means the player isn't ranked if p1['rank'] < 0 return -1 if p2['rank'] < 0 return 1 # A low rank is better than a high rank return if p1['rank'] <= p2['rank'] then -1 else 1 getRank = (playerName, rankings) -> for player, rank in rankings if player['name'] == playerName return rank # If the player is new, they should be considered worse than anyone return Infinity balancePlayers = (game) -> # Get the player rankings, which are sorted correctly rankings = getRankings() # Balance based on rank playersWithRanks = game.map (player) -> {"name": player, "rank": getRank(player, rankings)} playersWithRanks.sort(rankSort) # Update the game game[0] = playersWithRanks[0]["name"] game[1] = playersWithRanks[3]["name"] game[2] = playersWithRanks[1]["name"] game[3] = playersWithRanks[2]["name"] shufflePlayers = (n) -> # Simply rotate the last 3 players left game = games[n]["players"] games[n]["players"] = [game[0]].concat(game.slice(2).concat(game[1])) joinGameRespond = (res, n, playerName) -> newPlayer = if isUndefined(playerName) then res.message.user.name else playerName if newPlayer in cleanse if isUndefined(playerName) res.reply "You can't join any games, you're on a cleanse!" else res.send "#{newPlayer} cannot join games, they are on a cleanse!" return if newPlayer in retirees if isUndefined(playerName) res.reply "You can't join any games, you're retired!" else res.send "#{newPlayer} cannot join games, they are retired!" return n = if isUndefined(n) then parseInt(res.match[1].trim(), 10) else n any = if !any then false else true if isInvalidIndex(n) res.send "Invalid game index #{n}" return shameSlacker(res, newPlayer) gameStr = if n == 0 then "Next game" else "Game #{n}" gamePlayers = games[n]['players'] if gamePlayers.indexOf(newPlayer) >= 0 res.send "You're already part of that game!" return # Add yourself to the nth game for player, index in gamePlayers if player == '_' gamePlayers[index] = newPlayer res.send "#{newPlayer} joined #{gameStr}!" if gamePlayers.indexOf('_') < 0 balancePlayers(gamePlayers) teamOneWinRate = getTeamStats(gamePlayers[0], gamePlayers[1])[gamePlayers[1]]["winPercentage"] teamTwoWinRate = getTeamStats(gamePlayers[2], gamePlayers[3])[gamePlayers[3]]["winPercentage"] teamsStr = "@#{gamePlayers[0]} and @#{gamePlayers[1]} (#{teamOneWinRate}%)\n" teamsStr += "vs.\n" teamsStr += "@#{gamePlayers[2]} and @#{gamePlayers[3]} (#{teamTwoWinRate}%)" res.send "#{gameStr} is ready to go! Teams:\n#{teamsStr}" saveGames() return # Cannot join if full res.send "No spots in #{gameStr}" abandonGameRespond = (res, n, playerName) -> senderPlayer = if isUndefined(playerName) then res.message.user.name else playerName n = if isUndefined(n) then parseInt(res.match[1].trim(), 10) else n if isInvalidIndex(n) res.send "Invalid game index #{n}" return gamePlayers = games[n]['players'] playerIndex = gamePlayers.indexOf(senderPlayer) if playerIndex < 0 res.send "#{senderPlayer} is not part of Game #{n}" return # Return any bets placed on that game returnBets(res, n) gamePlayers[playerIndex] = '_' saveGames() # Abandon the nth game, freeing your spot in it remainingPlayers = [(player for player in gamePlayers when player != "_")].join(', ') res.send "#{senderPlayer} abandoned game #{n}. Remaining players: #{remainingPlayers}" gamesRespond(res) cancelGameRespond = (res, n) -> n = if isUndefined(n) then parseInt(res.match[1].trim(), 10) else n if isInvalidIndex(n) res.send "Invalid game index #{n}" return # Return any bets placed on that game returnBets(res, n) games.splice(n, 1) saveGames() # Cancel the nth game res.send "Game #{n} cancelled" gamesRespond(res) findPeopleForNextGameRespond = (res) -> # Ask @all who's up for a game, and announce who's currently part of the next upcoming game findPeopleForGameRespond(res, 0) joinNextGameRespond = (res) -> # Add yourself to the next game # Cannot join if full joinGameRespond(res, 0) abandonNextGameRespond = (res) -> # Abandon the next upcoming game, freeing your spot in it abandonGameRespond(res, 0) cancelNextGameRespond = (res) -> # Cancel the next upcoming game cancelGameRespond(res, 0) addToGameRespond = (res, n) -> # Add a player to the nth game playerName = res.match[1].trim() n = if isUndefined(n) then parseInt(res.match[2].trim(), 10) else n joinGameRespond(res, n, playerName) addToNextGameRespond = (res) -> # Add yourself to the next game # Cannot join if full addToGameRespond(res, 0) kickFromGameRespond = (res, n) -> # Kick a player from the nth game playerName = res.match[1].trim() n = if isUndefined(n) then parseInt(res.match[2].trim(), 10) else n abandonGameRespond(res, n, playerName) kickFromNextGameRespond = (res) -> # Kick a player from the next game kickFromGameRespond(res, 0) balanceGameRespond = (res, n) -> n = if isUndefined(n) then parseInt(res.match[1].trim(), 10) else n if isInvalidIndex(n) res.send "Invalid game index #{n}" return balancePlayers(games[n]['players']) saveGames() gamesRespond(res) res.send "Game #{n} balanced based on rank" balanceNextGameRespond = (res) -> balanceGameRespond(res, 0) shuffleGameRespond = (res, n) -> n = if isUndefined(n) then parseInt(res.match[1].trim(), 10) else n if isInvalidIndex(n) res.send "Invalid game index #{n}" return shufflePlayers(n) returnBets(res, n) saveGames() gamesRespond(res) res.send "Game #{n} shuffled" shuffleNextGameRespond = (res) -> shuffleGameRespond(res, 0) finishGameRespond = (res) -> if games.length <= 0 res.send "No games are being played at the moment" return game = games[0] gamePlayers = game['players'] if gamePlayers.indexOf('_') >= 0 res.send "Next game isn't ready to go yet!" return result = res.match[1].trim().split('-') t1score = parseInt(result[0], 10) t2score = parseInt(result[1], 10) t1p1 = gamePlayers[0].trim().toLowerCase() t1p2 = gamePlayers[1].trim().toLowerCase() t2p1 = gamePlayers[2].trim().toLowerCase() t2p2 = gamePlayers[3].trim().toLowerCase() oldStats = getStats() # The following is the format for game results resultDetails = { 'team1': { 'player1': t1p1, 'player2': t1p2, 'score': t1score }, 'team2': { 'player1': t2p1, 'player2': t2p2, 'score': t2score } } for player in [t1p1,t1p2,t2p1,t2p2] updateShame(player) if !(player of oldStats) oldStats[player] = { 'trueskill': 0.0 } # Record the scores and save them finishedGames.push resultDetails # Return the bets to the bet winners winningTeam = if t1score > t2score then 0 else 1 betWinners = [] betWinnersTotalPool = 0 prizePool = 0 for betterName of game['bets'] if game['bets'][betterName]['team'] == winningTeam betWinnersTotalPool += game['bets'][betterName]['amount'] # Return the winner's bet, but don't announce it accounts[betterName] += game['bets'][betterName]['amount'] betWinners.push(betterName) else prizePool += game['bets'][betterName]['amount'] # Give extra money from the house, based on trueskill winningTeamPlayers = if t1score > t2score then [t1p1,t1p2] else [t2p1,t2p2] losingTeamPlayers = if t1score > t2score then [t2p1,t2p2] else [t1p1,t1p2] winningTeamTrueskill = oldStats[losingTeamPlayers[0]]['trueskill'] + oldStats[losingTeamPlayers[1]]['trueskill'] losingTeamTrueskill = oldStats[winningTeamPlayers[0]]['trueskill'] + oldStats[winningTeamPlayers[1]]['trueskill'] housePrizeProportion = winningTeamTrueskill / losingTeamTrueskill housePrize = customRound(housePrizeProportion * _HOUSE_PRIZE_BASE, 2) if betWinners.length > 0 for betWinner in betWinners if betWinner of accounts # Award the house prize accounts[betWinner] += housePrize res.send "@#{betWinner} won #{housePrize}ƒ¢ from the house!" # Distribute the prize pool from the losers if prizePool > 0 # Determine how much this winner should get, proportional to what they bet proportion = customRound(game['bets'][betWinner]['amount'] / betWinnersTotalPool, 4) betWinAmount = customRound(prizePool * proportion, 4) accounts[betWinner] += betWinAmount res.send "@#{betWinner} won #{betWinAmount}ƒ¢ from betting!" # Award a prize to the winners of the match, equal to the number of goals scored matchWinners = if t1score > t2score then [t1p1,t1p2] else [t2p1,t2p2] matchWinnersScore = if t1score > t2score then t1score else t2score matchLosersScore = if t1score > t2score then t2score else t1score matchWinAmount = Math.abs(t1score - t2score) # Give more if the trueskill difference is larger matchWinAmount += housePrizeProportion * 2 * matchWinAmount # Determine how much of the opposing prize pool to give, with the goals as a percentage if prizePool > 0 matchWinAmount += prizePool * (matchWinnersScore / 100.0) # Double the win amount in case of a shutout if matchLosersScore == 0 matchWinAmount = matchWinAmount * 2 res.send "Double fooscoins for a shutout win!" res.send "https://media.giphy.com/media/gtakVlnStZUbe/giphy.gif" for matchWinner in matchWinners if matchWinner of accounts accounts[matchWinner] += matchWinAmount res.send "@#{matchWinner} won #{matchWinAmount}ƒ¢!" saveAccounts() saveFinishedGames() # Show changed rankings since last time showChangedRankings(res, t1p1, t1p2, t2p1, t2p2) # Remove the game from the list games.splice(0,1) saveGames() res.send "Results saved" theRulesRespond = (res) -> res.send _THE_RULES.map((rule, i) -> "#{i+1}. #{rule}").join('\n') tipRespond = (res) -> res.send res.random _TIPS goOnACleanseRespond = (res) -> senderName = res.message.user.name if !(senderName in cleanse) cleanse.push senderName saveCleanse() res.reply "You are now on a cleanse. Stay away from the foosball table, and relax :palm_tree:" returnFromCleanseRespond = (res) -> senderName = res.message.user.name if !(senderName in cleanse) res.reply "You are not on a cleanse, go play some foos!" return cleanse.splice(cleanse.indexOf(senderName), 1) saveCleanse() res.reply "Welcome back! Now go kick some ass" initTeamStat = (stats, playerName) -> stats[playerName] = { "wins": 0, "losses": 0, "ties": 0, "goalsFor": 0, "goalsAgainst": 0, "winPercentage": 0, "avgGoalsFor": 0, "avgGoalsAgainst": 0 } getTeamStats = (playerOneName, playerTwoName) -> # Allow getting stats for all team pairings by providing "all" as the playerTwoName # The keys of the return dictionary are the names of the other team member stats = {} playerOneName = playerOneName.toLowerCase() playerTwoName = playerTwoName.toLowerCase() # Make sure the partner has the default stats if !(playerTwoName == 'all') initTeamStat(stats, playerTwoName) for finishedGame in finishedGames teamOne = [finishedGame["team1"]["player1"], finishedGame["team1"]["player2"]] teamTwo = [finishedGame["team2"]["player1"], finishedGame["team2"]["player2"]] if playerOneName in teamOne && (playerTwoName == 'all' || playerTwoName in teamOne) myTeam = finishedGame["team1"] otherTeam = finishedGame["team2"] else if playerOneName in teamTwo && (playerTwoName == 'all' || playerTwoName in teamTwo) myTeam = finishedGame["team2"] otherTeam = finishedGame["team1"] else continue # Get the partner's name partnerName = if myTeam["player1"] == playerOneName then myTeam["player2"] else myTeam["player1"] if !(partnerName of stats) initTeamStat(stats, partnerName) partnerStats = stats[partnerName] if myTeam["score"] > otherTeam["score"] partnerStats["wins"] += 1 else if myTeam["score"] == otherTeam["score"] partnerStats["ties"] += 1 else partnerStats["losses"] += 1 partnerStats["goalsFor"] += myTeam["score"] partnerStats["goalsAgainst"] += otherTeam["score"] # Extra Stats for partnerName of stats partnerStats = stats[partnerName] gamesPlayed = partnerStats["wins"] + partnerStats["losses"] + partnerStats["ties"] if gamesPlayed > 0 partnerStats["winPercentage"] = ((partnerStats["wins"] / gamesPlayed) * 100).toFixed(2) partnerStats["avgGoalsFor"] = partnerStats["goalsFor"] / gamesPlayed partnerStats["avgGoalsAgainst"] = partnerStats["goalsAgainst"] / gamesPlayed return stats teamStatsRespond = (res) -> playerOneName = if res.match[1] == 'me' then res.message.user.name else res.match[1].trim().toLowerCase() playerTwoName = if res.match[2] == 'me' then res.message.user.name else res.match[2].trim().toLowerCase() if playerOneName == playerTwoName res.send "Player one and player two cannot be the same." return teamStats = getTeamStats(playerOneName, playerTwoName) # Build the response of stats for all team pairings response = '' for partnerName of teamStats partnerStats = teamStats[partnerName] responseList = new Array(3).fill('') addColumn(responseList, [partnerStats], "Win", "wins", noopFormat, true) addColumn(responseList, [partnerStats], "Loss", "losses") addColumn(responseList, [partnerStats], "Tie", "ties") addColumn(responseList, [partnerStats], "Avg. Goals For", "avgGoalsFor", fixedTwoFormat) addColumn(responseList, [partnerStats], "Avg. Goals Against", "avgGoalsAgainst", fixedTwoFormat) addColumn(responseList, [partnerStats], "Win Rate", "winPercentage", percentFormat) response += "Team: #{playerOneName} and #{partnerName}\n" response += responseList.join("\n") response += "\n\n\n" res.send response historyMeRespond = (res) -> me = res.match[1] == 'me' playerName = if me then res.message.user.name else res.match[1].trim().toLowerCase() numPastGames = if isUndefined(res.match[2]) then 5 else res.match[2].trim() historyRespond(res, me, numPastGames, playerName) multiHistoryRespond = (res, rivals) -> me = res.match[1] == 'me' playerName = if me then res.message.user.name else res.match[1].trim().toLowerCase() otherPlayerName = res.match[2].trim().toLowerCase() numPastGames = if isUndefined(res.match[3]) then 5 else res.match[3].trim() historyRespond(res, me, numPastGames, playerName, otherPlayerName, rivals) teamHistoryRespond = (res) -> multiHistoryRespond(res, false) rivalHistoryRespond = (res) -> multiHistoryRespond(res, true) historyRespond = (res, me, numPastGames, playerName, otherPlayerName, rivals) -> gamesFound = 0 pastGames = [] if !(numPastGames == 'all') numPastGames = parseInt(numPastGames, 10) # Collect the last n games for i in [finishedGames.length-1..0] by -1 fgame = finishedGames[i] fgPlayers = [fgame["team1"]["player1"], fgame["team1"]["player2"], fgame["team2"]["player1"], fgame["team2"]["player2"]] keepGame = false if isUndefined(otherPlayerName) # Single-player history if playerName in fgPlayers keepGame = true else # Team history fgTeam1 = [fgame["team1"]["player1"], fgame["team1"]["player2"]] fgTeam2 = [fgame["team2"]["player1"], fgame["team2"]["player2"]] if rivals keepGame = ((playerName in fgTeam1) && (otherPlayerName in fgTeam2)) || ((playerName in fgTeam2) && (otherPlayerName in fgTeam1)) else keepGame = ((playerName in fgTeam1) && (otherPlayerName in fgTeam1)) || ((playerName in fgTeam2) && (otherPlayerName in fgTeam2)) if keepGame pastGames.unshift(fgame) gamesFound += 1 if numPastGames != 'all' && gamesFound >= numPastGames break pronoun = "#{playerName}'s" together = "" if !isUndefined(otherPlayerName) pronoun = "#{playerName} and #{otherPlayerName}'s" together = if rivals then " against each other" else " together" gamesWon = 0 title = "#{pronoun} last #{numPastGames} games#{together}:" strGames = "" for pg, i in pastGames score = '\t' team1 = [pg["team1"]["player1"], pg["team1"]["player2"]] team2 = [pg["team2"]["player1"], pg["team2"]["player2"]] thisTeam = team1 thisTeamScore = pg['team1']['score'] otherTeamScore = pg['team2']['score'] if playerName in team2 thisTeam = team2 thisTeamScore = pg['team2']['score'] otherTeamScore = pg['team1']['score'] if thisTeamScore > otherTeamScore gamesWon += 1 score = process.env.WIN_EMOJI if otherTeamScore == 0 score += process.env.SHUTOUT_EMOJI else if otherTeamScore == 8 score += process.env.CLOSE_WIN_EMOJI score += '\t' else if thisTeamScore == 0 score = process.env.NO_GOALS_EMOJI + '\t' else if thisTeamScore == 8 score = process.env.CLOSE_LOSS_EMOJI + '\t' score += "#{thisTeamScore}-#{otherTeamScore}" if playerName == pg['team1']['player1'] teams = [pg['team1']['player1'], pg['team1']['player2'], pg['team2']['player1'], pg['team2']['player2']] else if playerName == pg['team1']['player2'] teams = [pg['team1']['player2'], pg['team1']['player1'], pg['team2']['player1'], pg['team2']['player2']] else if playerName == pg['team2']['player1'] teams = [pg['team2']['player1'], pg['team2']['player2'], pg['team1']['player1'], pg['team1']['player2']] else teams = [pg['team2']['player2'], pg['team2']['player1'], pg['team1']['player1'], pg['team1']['player2']] strGames += "\n#{score}\t#{teams[0]} and #{teams[1]} vs. #{teams[2]} and #{teams[3]}" strGames = title + "\nK-D ratio: #{gamesWon}-#{gamesFound-gamesWon}\n" + strGames res.send strGames totalGamesRespond = (res) -> res.send finishedGames.length rematchRespond = (res) -> playerName = res.message.user.name.trim().toLowerCase() for i in [finishedGames.length-1..0] by -1 fgame = finishedGames[i] fgamePlayers = [fgame["team1"]["player1"], fgame["team1"]["player2"], fgame["team2"]["player1"], fgame["team2"]["player2"]] if playerName in fgamePlayers res.send "Rematch called by #{playerName}!" startingPlayers = fgamePlayers.filter (name) -> name != playerName startGameRespond(res, startingPlayers) return res.send "Nothing to rematch, you haven't played any previous games" # Tournament responders startTournamentWithNPeopleRespond = (res) -> tournamentSize = parseInt(res.match[1].trim(), 10) if !isPowerOfTwo(tournamentSize) res.send "The number of must be a power of 2, and #{tournamentSize} is not!" return if tournamentSize < 4 res.send "You need at least 4 people to start a tournament!" return tournament['size'] = tournamentSize startTournamentRespond(res) startTournamentRespond = (res) -> # Initialize the game with the top 16 players # Save all players and their ranks at that time # Create teams by pairing 1-16, 2-15, etc. if tournament['started'] res.send 'Tournament has already been started! Please cancel the current one if you wish to start a new one.' return tournament = { 'allPlayers': [], 'tournamentPlayers': [], 'tournamentTeams': [], 'allGames': [], 'accepted': false, 'started': true, 'size': tournament['size'], } # Get all players tournament['allPlayers'] = getRankings() if tournament['allPlayers'].length < tournament['size'] res.send "Not enough players to start tournament. Have: #{tournament['allPlayers'].length}; Need: #{tournament['size']}" return # Choose the top tournament['size'] players to participate tournament['tournamentPlayers'] = tournament['allPlayers'].slice(0, tournament['size']) prepareAndDistributeTournamentTeams() saveTournament() res.send 'Tournament started!' showTournamentRespond(res) prepareTournamentGames = () -> # Clear the games tournament['allGames'] = [] # Prepare games with log_2(tournament['size']/2) rounds numRounds = Math.log2(tournament['size']/2) for r in [numRounds-1..0] by -1 firstRound = false if tournament['allGames'].length <= 0 firstRound = true topTeam = true gameRound = [] numGamesInRound = Math.pow(2, r) for g in [0..numGamesInRound-1] previousGames = false if !firstRound previousGames = [(2 * g), (2 * g) + 1] nextGame = if numGamesInRound == 1 then false else Math.floor(g/2) gameRound.push { 'previousGames': previousGames, 'nextGame': nextGame, 'team1': false, 'team2': false, 'finalScore': false, 'finished': false, 'topTeam': topTeam, } # Make sure teams display correctly topTeam = !topTeam tournament['allGames'].push gameRound prepareAndDistributeTournamentTeams = () -> # Prepare the games first prepareTournamentGames() # Make teams by pairing 1-16, 2-15, etc. for i in [0..(tournament['size']/2)-1] tournament['tournamentTeams'][i] = [ tournament['tournamentPlayers'][i]['name'], tournament['tournamentPlayers'][tournament['size'] - 1 - i]['name'], ] # Populate the first round with players, alternating between placing at the top or bottom of the bracket i = 0 teamsDistributed = 0 bracketSideTop = true for team in tournament['tournamentTeams'] if bracketSideTop game = tournament['allGames'][0][i] else game = tournament['allGames'][0][tournament['allGames'][0].length - 1 - i] if !game['team1'] game['team1'] = team else game['team2'] = team teamsDistributed += 1 if teamsDistributed == 4 teamsDistributed = 0 i += 1 bracketSideTop = !bracketSideTop cancelTournamentRespond = (res) -> if !tournament['started'] res.send 'Tournament not started yet!' return # Empty out the object containing the tournament info tournament = {'started': false, 'size': _DEFAULT_TOURNAMENT_SIZE} saveTournament() res.send "Tournament cancelled" showTournamentRespond = (res) -> if !tournament['started'] res.send 'Tournament not started yet!' return # Print the tournament tree, in the following format # -------------| # goofy, daffy | # | # [9-1]|--------------| # | goofy, daffy | # PI:NAME:<NAME>END_PI | | # -------------| | # [9-3]|--- goofy, daffy # -------------| | # pluto, don | | # | pluto, don | # [2-9]|--------------| # | # noob, mike | # -------------| startingLine = 0 width = 6 betweenGamesWidth = 2 numStartingGames = tournament['allGames'][0].length numLines = (numStartingGames * width) + ((numStartingGames - 1) * betweenGamesWidth) # Add one "column" for each round strTree = new Array(numLines + 2).fill('') # Initialize with empty lines, to add to later for gameRound in tournament['allGames'] longestLineLength = 7 for game in gameRound if game['team1'] longestLineLength = Math.max(longestLineLength, "#{game['team1']}".length + 7) if game['team2'] longestLineLength = Math.max(longestLineLength, "#{game['team2']}".length + 7) # Draw each of the games numGames = gameRound.length currentLine = startingLine for i in [0..numGames-1] game = gameRound[i] gameStartingLine = currentLine # Draw the two lines on the top and bottom of the game strTree[currentLine] += '-'.repeat(longestLineLength) currentLine += width strTree[currentLine] += '-'.repeat(longestLineLength) # Draw the team names in the currentLine = gameStartingLine + 1 if game['team1'] teamStr = " #{game['team1']}" strTree[currentLine] += teamStr + ' '.repeat(longestLineLength - teamStr.length) currentLine += width - 2 if game['team2'] teamStr = " #{game['team2']}" strTree[currentLine] += teamStr + ' '.repeat(longestLineLength - teamStr.length) # Draw the score in the middle currentLine = gameStartingLine currentLine += (width/2) score = if game['finalScore'] then game['finalScore'] else '?-?' score = "[#{score}]" strTree[currentLine] += ' '.repeat(longestLineLength - score.length) strTree[currentLine] += score # Add the vertical lines currentLine = gameStartingLine while currentLine <= gameStartingLine+width if !(/(]|-|\w)$/.test(strTree[currentLine].trim())) strTree[currentLine] += ' '.repeat(longestLineLength) strTree[currentLine] += '|' currentLine += 1 if i < (numGames - 1) endLine = (currentLine + betweenGamesWidth - 1) while currentLine < endLine strTree[currentLine] += ' '.repeat(longestLineLength+1) currentLine += 1 # Update where to start drawing the next round startingLine = startingLine + (width/2) width += betweenGamesWidth betweenGamesWidth = width # Draw the final winner line winrar = '?' finalGame = tournament['allGames'][tournament['allGames'].length-1][0] if finalGame['finished'] score = finalGame['finalScore'].split('-') t1score = parseInt(score[0], 10) t2score = parseInt(score[1], 10) if t1score > t2score winrar = "#{finalGame['team1']}" else winrar = "#{finalGame['team2']}" strTree[startingLine] += "--- :trophy: #{winrar}" res.send strTree.join('\n') showTournamentPlayersRespond = (res) -> if !tournament['started'] res.send 'Tournament not started yet!' return # List all the players currently in the tournament and their ranks at the time of joining strPlayers = ['Rank:\tName:'] for player in tournament['tournamentPlayers'] strPlayers.push "#{player.rank}\t#{player.name}" res.send strPlayers.join('\n') showTournamentTeamsRespond = (res) -> if !tournament['started'] res.send 'Tournament not started yet!' return # List all the teams currently in the tournament strTeams = [] for t, i in tournament['tournamentTeams'] strTeams.push "Team #{i}:\n#{t[0]}, #{t[1]}" res.send strTeams.join('\n\n') swapTournamentPlayersRespond = (res) -> if !tournament['started'] res.send 'Tournament not started yet!' return # Try to swap two players # If players have been accepted, error out if tournament['playersAccepted'] res.send 'Tournament players have been accepted, you can\'t make modifications anymore!' return p1Name = res.match[1].trim().toLowerCase() p2Name = res.match[2].trim().toLowerCase() # If the second player didn't exist when the tournament was started, error out p2 = false for p in tournament['allPlayers'] if p['name'] == p2Name p2 = p break if !p2 res.send "Player \"#{p2Name}\" did not exist when the tournament was started!" return # If the first player isn't in the tournament, error out p1Index = false for i in [0..tournament['tournamentPlayers'].length-1] if tournament['tournamentPlayers'][i]['name'] == p1Name p1Index = i # If the second player is already in the tournament, error out if tournament['tournamentPlayers'][i]['name'] == p2Name res.send "Player \"#{p2Name}\" is already in the tournament!" return if !p1Index res.send "Player \"#{p1Name}\" is not in the tournament!" return tournament['tournamentPlayers'][p1Index] = p2 # Sort the players by the new rank tournament['tournamentPlayers'] = tournament['tournamentPlayers'].sort(rankSort) prepareAndDistributeTournamentTeams() saveTournament() res.send "Successfully swapped \"#{p1Name}\" with \"#{p2Name}\". Teams have been rebalanced." acceptTournamentPlayersRespond = (res) -> if !tournament['started'] res.send 'Tournament not started yet!' return # Freeze the players tournament['playersAccepted'] = true saveTournament() res.send 'Players accepted, tournament is ready to go!' isInvalidGenericIndex = (genericIndex, maxLength) -> return isNaN(genericIndex) || genericIndex < 0 || genericIndex >= maxLength finishTournamentGameRespond = (res) -> if !tournament['started'] res.send 'Tournament not started yet!' return roundNum = parseInt(res.match[1].trim(), 10) gameNum = parseInt(res.match[2].trim(), 10) score = res.match[3].trim().split('-') t1score = parseInt(score[0], 10) t2score = parseInt(score[1], 10) # Finish a game, as indicated in the tree diagram # If players have not been accepted, error out if !tournament['playersAccepted'] res.send 'Tournament players have not been accepted yet!' return # If the game does not exist, error out if isInvalidGenericIndex(roundNum, tournament['allGames'].length) res.send "Invalid round #{roundNum}" return gameRound = tournament['allGames'][roundNum] if isInvalidGenericIndex(gameNum, gameRound.length) res.send "Invalid game #{gameNum} in round #{roundNum}" return game = gameRound[gameNum] # If the game does not have both teams yet, error out if !game['team1'] || !game['team2'] res.send "Game #{gameNum} in round #{roundNum} isn't ready to go yet!" return # If the game has been finished already, error out if game['finished'] res.send "Game #{gameNum} in round #{roundNum} has already finished!" return # If the game is even, error out if t1score == t2score res.send "Cannot finish a tournament game with an even score, someone must lose" return # Finish the game and record the score game['finished'] = true game['finalScore'] = "#{t1score}-#{t2score}" # Determine the winner winrar = game['team2'] losar = game['team1'] strScore = "#{t2score}-#{t1score}" if t1score > t2score winrar = game['team1'] losar = game['team2'] strScore = "#{t1score}-#{t2score}" if game['nextGame'] == false # If the game finished is the final game, print out a congratulatory message and fanfare, crowning the champions res.send "Tournament is over! Congratulations to the champions!" res.send ":trophy::trophy::trophy: #{winrar} :trophy::trophy::trophy:" else # Add the team to the next game nextGame = tournament['allGames'][roundNum+1][game['nextGame']] if game['topTeam'] nextGame['team1'] = winrar else nextGame['team2'] = winrar res.send "Finished game #{gameNum} in round #{roundNum}! #{winrar} beat #{losar} with a score of #{strScore}" showTournamentRespond(res) saveTournament() retireRespond = (res) -> retiree = res.message.user.name.trim().toLowerCase() if retiree in retirees res.send "You've already retired, you can't double retire!" return retirees.push retiree saveRetirees() res.send "#{retiree} has permanently retired!" unretireRespond = (res) -> retiree = res.message.user.name.trim().toLowerCase() if !(retiree in retirees) res.send "You're still kicking" return retirees.splice(retirees.indexOf(retiree), 1) saveRetirees() res.send "#{retiree} is back in the action!" # Betting commands startBettingRespond = (res) -> highRoller = res.message.user.name.trim().toLowerCase() if highRoller of accounts res.send "You have already bought in, you can't buy in again" return accounts[highRoller] = _STARTING_FOOSCOIN saveAccounts() res.send "#{highRoller} bought in! They start with #{_STARTING_FOOSCOIN}ƒ¢" myBalanceRespond = (res) -> me = res.message.user.name.trim().toLowerCase() # Error out if person has not bought in yet if !(me of accounts) res.send 'You have not bought in yet!' return balance = customRound(accounts[me], 4) res.send "@#{me}, you have #{balance}ƒ¢" betRespond = (res) -> better = res.message.user.name.trim().toLowerCase() betAmount = parseFloat(res.match[1].trim(), 10) n = parseInt(res.match[2].trim(), 10) teamToBetOn = parseInt(res.match[3].trim(), 10) if isInvalidIndex(n) res.send "Invalid game index #{n}" return game = games[n] if game['players'].indexOf(better) >= 0 res.send "You can't bet on a game you're playing in!" return if !(better of accounts) res.send "You have not bought in yet!" return # Temporarily bring back the previous bet, then restore it if there are insufficient funds currentBetAmount = if better of game['bets'] then game['bets'][better]['amount'] else 0 accounts[better] += currentBetAmount if accounts[better] < betAmount accounts[better] -= currentBetAmount res.send "You can't bet #{betAmount}ƒ¢, you only have #{accounts[better]}ƒ¢!" return # Place the bet, taking it out of the better's account accounts[better] -= betAmount game['bets'][better] = { 'amount': betAmount, 'team': teamToBetOn } sliceIndex = teamToBetOn * 2 teamMembers = game['players'].slice(sliceIndex, sliceIndex + 2) saveAccounts() saveGames() res.send "#{better} bet #{betAmount}ƒ¢ on game #{n} for #{teamMembers}! They have #{accounts[better]}ƒ¢ left" cancelBetRespond = (res) -> better = res.message.user.name.trim().toLowerCase() n = parseInt(res.match[1].trim(), 10) if isInvalidIndex(n) res.send "Invalid game index #{n}" return game = games[n] if !(better of game['bets']) res.send "You have not placed a bet on game #{n}" return if !(better of accounts) res.send "You couldn't have place a bet on game #{n}, you haven't bought in yet!" return accounts[better] += game['bets'][better]['amount'] delete game['bets'][better] saveAccounts() saveGames() res.send "#{better} cancelled bet on game #{n}, they have #{accounts[better]}ƒ¢ left" returnBets = (res, n) -> game = games[n] if Object.keys(game['bets']).length < 1 return for betterName of game['bets'] if betterName of accounts accounts[betterName] += game['bets'][betterName]['amount'] res.send "#{betterName} got #{game['bets'][betterName]['amount']}ƒ¢ back, they have #{accounts[betterName]}ƒ¢ left" game['bets'] = {} saveAccounts() saveGames() res.send "All bets returned for game #{n}" tipOfTheDaySend = (robot) -> return () -> topd = 'Here is your Tip Of The Day™!\n\n' randomTip = _TIPS[Math.round(Math.random() * (_TIPS.length - 1))] topd += randomTip robot.send room: process.env.FOOSBALL_ROOM_ID, topd module.exports = (robot) -> robot.respond /games/i, gamesRespond robot.respond /total games/i, totalGamesRespond robot.respond /find (?:people|players) for game (\d+)/i, findPeopleForGameRespond robot.respond /join game (\d+)/i, joinGameRespond robot.respond /add (\w+) to game (\d+)/i, addToGameRespond robot.respond /kick (\w+) from game (\d+)/i, kickFromGameRespond robot.respond /abandon game (\d+)/i, abandonGameRespond robot.respond /cancel game (\d+)/i, cancelGameRespond robot.respond /balance game (\d+)/i, balanceGameRespond robot.respond /shuffle game (\d+)/i, shuffleGameRespond robot.respond /start game$/i, startGameRespond robot.respond /start game(?: with)?(( \w+){1,3})$/i, startGameWithPlayersRespond robot.respond /find people$|find players$/i, findPeopleForNextGameRespond robot.respond /i'm in/i, joinNextGameRespond robot.respond /join game$/i, joinNextGameRespond robot.respond /add (\w+)$/i, addToNextGameRespond robot.respond /kick (\w+)$/i, kickFromNextGameRespond robot.respond /abandon game$/i, abandonNextGameRespond robot.respond /cancel game$/i, cancelNextGameRespond robot.respond /balance game$/i, balanceNextGameRespond robot.respond /shuffle game$/i, shuffleNextGameRespond robot.respond /rematch/i, rematchRespond robot.respond /finish game +(\d-\d)$/i, finishGameRespond robot.respond /(rankings|leaderboard)$/i, rankingsRespond robot.respond /(?:stats|rankings)(( \w+)+)$/i, rankingsForPlayersRespond robot.respond /top (\d+).*$/i, topNRankingsRespond robot.respond /reset previous rankings$/i, resetPreviousRankings robot.respond /history (\w+) ?(\d+|all)?$/i, historyMeRespond robot.respond /team history (\w+) (\w+) ?(\d+|all)?$/i, teamHistoryRespond robot.respond /rival history (\w+) (\w+) ?(\d+|all)?$/i, rivalHistoryRespond robot.respond /team stats (\w+) (\w+)$/i, teamStatsRespond robot.respond /go on (a )?cleanse$/i, goOnACleanseRespond robot.respond /return from cleanse$/i, returnFromCleanseRespond robot.respond /retire/i, retireRespond robot.respond /unretire/i, unretireRespond # Tournament commands robot.respond /start tournament$/i, startTournamentRespond robot.respond /start tournament with (\d+) people/i, startTournamentWithNPeopleRespond robot.respond /cancel tournament/i, cancelTournamentRespond robot.respond /show tournament$/i, showTournamentRespond robot.respond /show tournament players/i, showTournamentPlayersRespond robot.respond /show tournament teams/i, showTournamentTeamsRespond robot.respond /swap tournament player (\w+) with (\w+)/i, swapTournamentPlayersRespond robot.respond /accept tournament players/i, acceptTournamentPlayersRespond robot.respond /finish tournament game round (\d+) game (\d+) (\d-\d)/i, finishTournamentGameRespond # Betting commands robot.respond /start betting/i, startBettingRespond robot.respond /(my )?balance$/i, myBalanceRespond robot.respond /bet (\d+\.\d+) on game (\d+) team ([01])/i, betRespond robot.respond /cancel bet on game (\d+)/i, cancelBetRespond # Helpful stuff robot.respond /the rules/i, theRulesRespond robot.respond /tip/i, tipRespond schedule.scheduleJob "0 30 11 * * 1-5", tipOfTheDaySend(robot)
[ { "context": "s.String, length: 5}\n\n\n\np = new Person\np.setName 'asdf'\np.setAge 23\np.setValues [1, 2, 3]\np.setAddress [", "end": 297, "score": 0.8193228840827942, "start": 293, "tag": "USERNAME", "value": "asdf" }, { "context": " ->\n class JSPeople\n constructor: ->\n @nam...
tests/test_struct.coffee
chethiya/lds
57
LDS = require './lds' Person = LDS.Struct "Person", {property: 'name', type: LDS.Types.String, length: 1} {property: 'age', type: LDS.Types.Int16} {property: 'values', type: LDS.Types.Int32, length: 5} {property: 'address', type: LDS.Types.String, length: 5} p = new Person p.setName 'asdf' p.setAge 23 p.setValues [1, 2, 3] p.setAddress ["No. 123", "Street 1", "Street 2", ""] p.setAddress "3 - thrid", 3 str = new LDS.String "4-fourth" p.setAddress str, 4, on str.release() console.log p.get() console.log p.getAddress 2 str = p.getAddress 0, on console.log str.toString() str.release() p2 = new Person p2.copyFrom p console.log p2.get() test_struct = (n) -> console.time 'time_struct' arr = new Array 5 people = [] for i in [0...n] p = new Person p.copyFrom p2 for j in [0...5] arr[j] = "#{i}-#{j}" p.setAddress arr people.push p console.timeEnd 'time_struct' console.log 'created' for i in [0...10] p = (Math.floor Math.random()*n) % n console.log p, people[p].get().address test_array = (n) -> console.time 'time_array' arr = new Array 5 people = new LDS.Array Person, n instance = people.get 0 for i in [0...n] instance.copyFrom p2 for j in [0...5] #arr[j] = "#{i}-#{j}" instance.setAddress "#{i}-#{j}", j #instance.setAddress arr instance.next() console.timeEnd 'time_array' console.log 'created' for i in [0...10] p = (Math.floor Math.random()*n) % n console.log p, (people.get p, instance).getAddress() test_arraylist = (n) -> console.time 'time_arraylist' arr = new Array 5 people = new LDS.ArrayList Person, n instance = people.get 0 for i in [0...n] instance.copyFrom p2 for j in [0...5] #arr[j] = "#{i}-#{j}" instance.setAddress "#{i}-#{j}", j #instance.setAddress arr if not instance.next() instance = people.get i+1, instance console.timeEnd 'time_arraylist' console.log 'created' for i in [0...10] p = (Math.floor Math.random()*n) % n console.log p, (people.get p, instance).getAddress() test_arraylist_add = (n) -> console.time 'time_arraylist_add' arr = new Array 5 people = new LDS.ArrayList Person for i in [0...n] instance = people.add instance instance.copyFrom p2 for j in [0...5] #arr[j] = "#{i}-#{j}" instance.setAddress "#{i}-#{j}", j #instance.setAddress arr console.timeEnd 'time_arraylist_add' console.log 'created' for i in [0...10] p = (Math.floor Math.random()*n) % n console.log p, (people.get p, instance).getAddress() test_js = (n) -> class JSPeople constructor: -> @name = "asdf" @age = 23 @values = [1, 2, 3, 0, 0] @address = ["No. 123", "Street 1", "Street 2", '', null] console.time 'time_js' people = [] for i in [0...n] p = new JSPeople for j in [0...5] p.address[j] = "#{i}-#{j}" people.push p console.timeEnd 'time_js' console.log 'created' for i in [0...10] p = (Math.floor Math.random()*n) % n console.log p, people[p].address run = (n) -> #test_array n #test_struct n test_js n test_arraylist n test_arraylist_add n run 30
156079
LDS = require './lds' Person = LDS.Struct "Person", {property: 'name', type: LDS.Types.String, length: 1} {property: 'age', type: LDS.Types.Int16} {property: 'values', type: LDS.Types.Int32, length: 5} {property: 'address', type: LDS.Types.String, length: 5} p = new Person p.setName 'asdf' p.setAge 23 p.setValues [1, 2, 3] p.setAddress ["No. 123", "Street 1", "Street 2", ""] p.setAddress "3 - thrid", 3 str = new LDS.String "4-fourth" p.setAddress str, 4, on str.release() console.log p.get() console.log p.getAddress 2 str = p.getAddress 0, on console.log str.toString() str.release() p2 = new Person p2.copyFrom p console.log p2.get() test_struct = (n) -> console.time 'time_struct' arr = new Array 5 people = [] for i in [0...n] p = new Person p.copyFrom p2 for j in [0...5] arr[j] = "#{i}-#{j}" p.setAddress arr people.push p console.timeEnd 'time_struct' console.log 'created' for i in [0...10] p = (Math.floor Math.random()*n) % n console.log p, people[p].get().address test_array = (n) -> console.time 'time_array' arr = new Array 5 people = new LDS.Array Person, n instance = people.get 0 for i in [0...n] instance.copyFrom p2 for j in [0...5] #arr[j] = "#{i}-#{j}" instance.setAddress "#{i}-#{j}", j #instance.setAddress arr instance.next() console.timeEnd 'time_array' console.log 'created' for i in [0...10] p = (Math.floor Math.random()*n) % n console.log p, (people.get p, instance).getAddress() test_arraylist = (n) -> console.time 'time_arraylist' arr = new Array 5 people = new LDS.ArrayList Person, n instance = people.get 0 for i in [0...n] instance.copyFrom p2 for j in [0...5] #arr[j] = "#{i}-#{j}" instance.setAddress "#{i}-#{j}", j #instance.setAddress arr if not instance.next() instance = people.get i+1, instance console.timeEnd 'time_arraylist' console.log 'created' for i in [0...10] p = (Math.floor Math.random()*n) % n console.log p, (people.get p, instance).getAddress() test_arraylist_add = (n) -> console.time 'time_arraylist_add' arr = new Array 5 people = new LDS.ArrayList Person for i in [0...n] instance = people.add instance instance.copyFrom p2 for j in [0...5] #arr[j] = "#{i}-#{j}" instance.setAddress "#{i}-#{j}", j #instance.setAddress arr console.timeEnd 'time_arraylist_add' console.log 'created' for i in [0...10] p = (Math.floor Math.random()*n) % n console.log p, (people.get p, instance).getAddress() test_js = (n) -> class JSPeople constructor: -> @name = "<NAME>" @age = 23 @values = [1, 2, 3, 0, 0] @address = ["No. 123", "Street 1", "Street 2", '', null] console.time 'time_js' people = [] for i in [0...n] p = new JSPeople for j in [0...5] p.address[j] = "#{i}-#{j}" people.push p console.timeEnd 'time_js' console.log 'created' for i in [0...10] p = (Math.floor Math.random()*n) % n console.log p, people[p].address run = (n) -> #test_array n #test_struct n test_js n test_arraylist n test_arraylist_add n run 30
true
LDS = require './lds' Person = LDS.Struct "Person", {property: 'name', type: LDS.Types.String, length: 1} {property: 'age', type: LDS.Types.Int16} {property: 'values', type: LDS.Types.Int32, length: 5} {property: 'address', type: LDS.Types.String, length: 5} p = new Person p.setName 'asdf' p.setAge 23 p.setValues [1, 2, 3] p.setAddress ["No. 123", "Street 1", "Street 2", ""] p.setAddress "3 - thrid", 3 str = new LDS.String "4-fourth" p.setAddress str, 4, on str.release() console.log p.get() console.log p.getAddress 2 str = p.getAddress 0, on console.log str.toString() str.release() p2 = new Person p2.copyFrom p console.log p2.get() test_struct = (n) -> console.time 'time_struct' arr = new Array 5 people = [] for i in [0...n] p = new Person p.copyFrom p2 for j in [0...5] arr[j] = "#{i}-#{j}" p.setAddress arr people.push p console.timeEnd 'time_struct' console.log 'created' for i in [0...10] p = (Math.floor Math.random()*n) % n console.log p, people[p].get().address test_array = (n) -> console.time 'time_array' arr = new Array 5 people = new LDS.Array Person, n instance = people.get 0 for i in [0...n] instance.copyFrom p2 for j in [0...5] #arr[j] = "#{i}-#{j}" instance.setAddress "#{i}-#{j}", j #instance.setAddress arr instance.next() console.timeEnd 'time_array' console.log 'created' for i in [0...10] p = (Math.floor Math.random()*n) % n console.log p, (people.get p, instance).getAddress() test_arraylist = (n) -> console.time 'time_arraylist' arr = new Array 5 people = new LDS.ArrayList Person, n instance = people.get 0 for i in [0...n] instance.copyFrom p2 for j in [0...5] #arr[j] = "#{i}-#{j}" instance.setAddress "#{i}-#{j}", j #instance.setAddress arr if not instance.next() instance = people.get i+1, instance console.timeEnd 'time_arraylist' console.log 'created' for i in [0...10] p = (Math.floor Math.random()*n) % n console.log p, (people.get p, instance).getAddress() test_arraylist_add = (n) -> console.time 'time_arraylist_add' arr = new Array 5 people = new LDS.ArrayList Person for i in [0...n] instance = people.add instance instance.copyFrom p2 for j in [0...5] #arr[j] = "#{i}-#{j}" instance.setAddress "#{i}-#{j}", j #instance.setAddress arr console.timeEnd 'time_arraylist_add' console.log 'created' for i in [0...10] p = (Math.floor Math.random()*n) % n console.log p, (people.get p, instance).getAddress() test_js = (n) -> class JSPeople constructor: -> @name = "PI:NAME:<NAME>END_PI" @age = 23 @values = [1, 2, 3, 0, 0] @address = ["No. 123", "Street 1", "Street 2", '', null] console.time 'time_js' people = [] for i in [0...n] p = new JSPeople for j in [0...5] p.address[j] = "#{i}-#{j}" people.push p console.timeEnd 'time_js' console.log 'created' for i in [0...10] p = (Math.floor Math.random()*n) % n console.log p, people[p].address run = (n) -> #test_array n #test_struct n test_js n test_arraylist n test_arraylist_add n run 30
[ { "context": "Click message.id\n $.div\n key: message.id\n className: cx\n 'outline': yes\n ", "end": 564, "score": 0.7400900721549988, "start": 562, "tag": "KEY", "value": "id" } ]
source/app/thread-list.coffee
Cumulo/sync-chat
1
React = require 'react' AppMessage = require './message' orders = require '../util/orders' report = require '../report' addons = require '../util/addons' $ = React.DOM cx = addons.cx module.exports = React.createFactory React.createClass displayName: 'thread-list' propTypes: user: React.PropTypes.object onMessageClick: (messageId) -> report.alterThread messageId renderMessages: -> @props.data.concat() .sort orders.timeReverse .map (message) => onClick = => @onMessageClick message.id $.div key: message.id className: cx 'outline': yes 'is-inside': message.id is @props.user.thread onClick: onClick, AppMessage key: message.id, data: message render: -> $.div className: 'thread-list', @renderMessages()
127918
React = require 'react' AppMessage = require './message' orders = require '../util/orders' report = require '../report' addons = require '../util/addons' $ = React.DOM cx = addons.cx module.exports = React.createFactory React.createClass displayName: 'thread-list' propTypes: user: React.PropTypes.object onMessageClick: (messageId) -> report.alterThread messageId renderMessages: -> @props.data.concat() .sort orders.timeReverse .map (message) => onClick = => @onMessageClick message.id $.div key: message.<KEY> className: cx 'outline': yes 'is-inside': message.id is @props.user.thread onClick: onClick, AppMessage key: message.id, data: message render: -> $.div className: 'thread-list', @renderMessages()
true
React = require 'react' AppMessage = require './message' orders = require '../util/orders' report = require '../report' addons = require '../util/addons' $ = React.DOM cx = addons.cx module.exports = React.createFactory React.createClass displayName: 'thread-list' propTypes: user: React.PropTypes.object onMessageClick: (messageId) -> report.alterThread messageId renderMessages: -> @props.data.concat() .sort orders.timeReverse .map (message) => onClick = => @onMessageClick message.id $.div key: message.PI:KEY:<KEY>END_PI className: cx 'outline': yes 'is-inside': message.id is @props.user.thread onClick: onClick, AppMessage key: message.id, data: message render: -> $.div className: 'thread-list', @renderMessages()
[ { "context": " ship: 'Firespray-31'\n pilot: 'Boba Fett (Scum)'\n upgrades: [\n ]\n ", "end": 495, "score": 0.9996955990791321, "start": 486, "tag": "NAME", "value": "Boba Fett" }, { "context": " ship: 'Firespray-31'\n pil...
tests/test_wave_6.coffee
CrazyVulcan/xwing
100
common = require './common' common.setup() casper.test.begin "Scum Faction Tab", (test) -> common.waitForStartup('#rebel-builder') common.openScumBuilder() common.assertTotalPoints(test, '#scum-builder', 0) .run -> test.done() casper.test.begin "Cross-faction Ships", (test) -> common.waitForStartup('#rebel-builder') common.openScumBuilder() common.createList('#scum-builder', [ { ship: 'Firespray-31' pilot: 'Boba Fett (Scum)' upgrades: [ ] } # TODO: add pilots from HWK, Y-Wing, Z-95 ]) common.assertTotalPoints(test, '#scum-builder', 39) common.openEmpireBuilder() common.createList('#empire-builder', [ { ship: 'Firespray-31' pilot: 'Boba Fett' upgrades: [ ] } ]) common.assertTotalPoints(test, '#empire-builder', 39) common.removeShip('#empire-builder', 1) common.openScumBuilder() common.removeShip('#scum-builder', 1) .run -> test.done() casper.test.begin "Virago title", (test) -> common.waitForStartup('#rebel-builder') common.openScumBuilder() common.createList('#scum-builder', [ { ship: 'StarViper' pilot: 'Black Sun Enforcer' upgrades: [ ] } { ship: 'StarViper' pilot: 'Prince Xizor' upgrades: [ ] } ]) .then -> test.assertDoesntExist "#scum-builder #{common.selectorForUpgradeIndex 1, 4}", "StarVipers do not have System upgrades by default" test.assertDoesntExist "#scum-builder #{common.selectorForUpgradeIndex 1, 5}", "StarVipers do not have Illicit upgrades by default" # Low PS ships cannot take Virago title common.assertNoMatch(test, "#scum-builder #{common.selectorForUpgradeIndex 1, 3}", 'Virago') common.setPilot('#scum-builder', 1, 'Black Sun Vigo') common.assertNoMatch(test, "#scum-builder #{common.selectorForUpgradeIndex 1, 3}", 'Virago') # High PS ships can take Virago title common.addUpgrade("#scum-builder", 2, 3, 'Virago') common.addUpgrade("#scum-builder", 2, 5, 'Accuracy Corrector') common.addUpgrade("#scum-builder", 2, 6, 'Inertial Dampeners') common.removeShip('#scum-builder', 1) common.removeShip('#scum-builder', 1) .run -> test.done() casper.test.begin "Heavy Scyk title", (test) -> common.waitForStartup('#rebel-builder') common.openScumBuilder() common.createList('#scum-builder', [ { ship: 'M3-A Interceptor' pilot: 'Cartel Spacer' upgrades: [ ] } { ship: 'M3-A Interceptor' pilot: 'Cartel Spacer' upgrades: [ '"Heavy Scyk" Interceptor (Cannon)' ] } { ship: 'M3-A Interceptor' pilot: 'Cartel Spacer' upgrades: [ '"Heavy Scyk" Interceptor (Missile)' ] } { ship: 'M3-A Interceptor' pilot: 'Cartel Spacer' upgrades: [ '"Heavy Scyk" Interceptor (Torpedo)' ] } ]) .then -> test.assertDoesntExist "#scum-builder #{common.selectorForUpgradeIndex 1, 3}", "Scyk fighters do not have cannon, missile, or torpedo upgrades by default" # Cannons only common.assertNoMatch(test, "#scum-builder #{common.selectorForUpgradeIndex 2, 3}", "Ion Pulse Missiles") common.assertNoMatch(test, "#scum-builder #{common.selectorForUpgradeIndex 2, 3}", "Ion Torpedoes") common.addUpgrade('#scum-builder', 2, 3, 'Ion Cannon') # Missiles only common.assertNoMatch(test, "#scum-builder #{common.selectorForUpgradeIndex 3, 3}", "Ion Cannon") common.assertNoMatch(test, "#scum-builder #{common.selectorForUpgradeIndex 3, 3}", "Ion Torpedoes") common.addUpgrade('#scum-builder', 3, 3, 'Ion Pulse Missiles') # Torpedoes only common.assertNoMatch(test, "#scum-builder #{common.selectorForUpgradeIndex 4, 3}", "Ion Cannon") common.assertNoMatch(test, "#scum-builder #{common.selectorForUpgradeIndex 4, 3}", "Ion Pulse Missiles") common.addUpgrade('#scum-builder', 4, 3, 'Ion Torpedoes') .run -> test.done()
65097
common = require './common' common.setup() casper.test.begin "Scum Faction Tab", (test) -> common.waitForStartup('#rebel-builder') common.openScumBuilder() common.assertTotalPoints(test, '#scum-builder', 0) .run -> test.done() casper.test.begin "Cross-faction Ships", (test) -> common.waitForStartup('#rebel-builder') common.openScumBuilder() common.createList('#scum-builder', [ { ship: 'Firespray-31' pilot: '<NAME> (Scum)' upgrades: [ ] } # TODO: add pilots from HWK, Y-Wing, Z-95 ]) common.assertTotalPoints(test, '#scum-builder', 39) common.openEmpireBuilder() common.createList('#empire-builder', [ { ship: 'Firespray-31' pilot: '<NAME>' upgrades: [ ] } ]) common.assertTotalPoints(test, '#empire-builder', 39) common.removeShip('#empire-builder', 1) common.openScumBuilder() common.removeShip('#scum-builder', 1) .run -> test.done() casper.test.begin "Virago title", (test) -> common.waitForStartup('#rebel-builder') common.openScumBuilder() common.createList('#scum-builder', [ { ship: 'StarViper' pilot: 'Black Sun Enforcer' upgrades: [ ] } { ship: 'StarViper' pilot: '<NAME>' upgrades: [ ] } ]) .then -> test.assertDoesntExist "#scum-builder #{common.selectorForUpgradeIndex 1, 4}", "StarVipers do not have System upgrades by default" test.assertDoesntExist "#scum-builder #{common.selectorForUpgradeIndex 1, 5}", "StarVipers do not have Illicit upgrades by default" # Low PS ships cannot take Virago title common.assertNoMatch(test, "#scum-builder #{common.selectorForUpgradeIndex 1, 3}", 'Virago') common.setPilot('#scum-builder', 1, 'Black Sun Vigo') common.assertNoMatch(test, "#scum-builder #{common.selectorForUpgradeIndex 1, 3}", 'Virago') # High PS ships can take Virago title common.addUpgrade("#scum-builder", 2, 3, 'Virago') common.addUpgrade("#scum-builder", 2, 5, 'Accuracy Corrector') common.addUpgrade("#scum-builder", 2, 6, 'Inertial Dampeners') common.removeShip('#scum-builder', 1) common.removeShip('#scum-builder', 1) .run -> test.done() casper.test.begin "Heavy Scyk title", (test) -> common.waitForStartup('#rebel-builder') common.openScumBuilder() common.createList('#scum-builder', [ { ship: 'M3-A Interceptor' pilot: 'Cartel Spacer' upgrades: [ ] } { ship: 'M3-A Interceptor' pilot: 'Cartel Spacer' upgrades: [ '"Heavy Scyk" Interceptor (Cannon)' ] } { ship: 'M3-A Interceptor' pilot: 'Cartel Spacer' upgrades: [ '"Heavy Scyk" Interceptor (Missile)' ] } { ship: 'M3-A Interceptor' pilot: 'Cartel Spacer' upgrades: [ '"Heavy Scyk" Interceptor (Torpedo)' ] } ]) .then -> test.assertDoesntExist "#scum-builder #{common.selectorForUpgradeIndex 1, 3}", "Scyk fighters do not have cannon, missile, or torpedo upgrades by default" # Cannons only common.assertNoMatch(test, "#scum-builder #{common.selectorForUpgradeIndex 2, 3}", "Ion Pulse Missiles") common.assertNoMatch(test, "#scum-builder #{common.selectorForUpgradeIndex 2, 3}", "Ion Torpedoes") common.addUpgrade('#scum-builder', 2, 3, 'Ion Cannon') # Missiles only common.assertNoMatch(test, "#scum-builder #{common.selectorForUpgradeIndex 3, 3}", "Ion Cannon") common.assertNoMatch(test, "#scum-builder #{common.selectorForUpgradeIndex 3, 3}", "Ion Torpedoes") common.addUpgrade('#scum-builder', 3, 3, 'Ion Pulse Missiles') # Torpedoes only common.assertNoMatch(test, "#scum-builder #{common.selectorForUpgradeIndex 4, 3}", "Ion Cannon") common.assertNoMatch(test, "#scum-builder #{common.selectorForUpgradeIndex 4, 3}", "Ion Pulse Missiles") common.addUpgrade('#scum-builder', 4, 3, 'Ion Torpedoes') .run -> test.done()
true
common = require './common' common.setup() casper.test.begin "Scum Faction Tab", (test) -> common.waitForStartup('#rebel-builder') common.openScumBuilder() common.assertTotalPoints(test, '#scum-builder', 0) .run -> test.done() casper.test.begin "Cross-faction Ships", (test) -> common.waitForStartup('#rebel-builder') common.openScumBuilder() common.createList('#scum-builder', [ { ship: 'Firespray-31' pilot: 'PI:NAME:<NAME>END_PI (Scum)' upgrades: [ ] } # TODO: add pilots from HWK, Y-Wing, Z-95 ]) common.assertTotalPoints(test, '#scum-builder', 39) common.openEmpireBuilder() common.createList('#empire-builder', [ { ship: 'Firespray-31' pilot: 'PI:NAME:<NAME>END_PI' upgrades: [ ] } ]) common.assertTotalPoints(test, '#empire-builder', 39) common.removeShip('#empire-builder', 1) common.openScumBuilder() common.removeShip('#scum-builder', 1) .run -> test.done() casper.test.begin "Virago title", (test) -> common.waitForStartup('#rebel-builder') common.openScumBuilder() common.createList('#scum-builder', [ { ship: 'StarViper' pilot: 'Black Sun Enforcer' upgrades: [ ] } { ship: 'StarViper' pilot: 'PI:NAME:<NAME>END_PI' upgrades: [ ] } ]) .then -> test.assertDoesntExist "#scum-builder #{common.selectorForUpgradeIndex 1, 4}", "StarVipers do not have System upgrades by default" test.assertDoesntExist "#scum-builder #{common.selectorForUpgradeIndex 1, 5}", "StarVipers do not have Illicit upgrades by default" # Low PS ships cannot take Virago title common.assertNoMatch(test, "#scum-builder #{common.selectorForUpgradeIndex 1, 3}", 'Virago') common.setPilot('#scum-builder', 1, 'Black Sun Vigo') common.assertNoMatch(test, "#scum-builder #{common.selectorForUpgradeIndex 1, 3}", 'Virago') # High PS ships can take Virago title common.addUpgrade("#scum-builder", 2, 3, 'Virago') common.addUpgrade("#scum-builder", 2, 5, 'Accuracy Corrector') common.addUpgrade("#scum-builder", 2, 6, 'Inertial Dampeners') common.removeShip('#scum-builder', 1) common.removeShip('#scum-builder', 1) .run -> test.done() casper.test.begin "Heavy Scyk title", (test) -> common.waitForStartup('#rebel-builder') common.openScumBuilder() common.createList('#scum-builder', [ { ship: 'M3-A Interceptor' pilot: 'Cartel Spacer' upgrades: [ ] } { ship: 'M3-A Interceptor' pilot: 'Cartel Spacer' upgrades: [ '"Heavy Scyk" Interceptor (Cannon)' ] } { ship: 'M3-A Interceptor' pilot: 'Cartel Spacer' upgrades: [ '"Heavy Scyk" Interceptor (Missile)' ] } { ship: 'M3-A Interceptor' pilot: 'Cartel Spacer' upgrades: [ '"Heavy Scyk" Interceptor (Torpedo)' ] } ]) .then -> test.assertDoesntExist "#scum-builder #{common.selectorForUpgradeIndex 1, 3}", "Scyk fighters do not have cannon, missile, or torpedo upgrades by default" # Cannons only common.assertNoMatch(test, "#scum-builder #{common.selectorForUpgradeIndex 2, 3}", "Ion Pulse Missiles") common.assertNoMatch(test, "#scum-builder #{common.selectorForUpgradeIndex 2, 3}", "Ion Torpedoes") common.addUpgrade('#scum-builder', 2, 3, 'Ion Cannon') # Missiles only common.assertNoMatch(test, "#scum-builder #{common.selectorForUpgradeIndex 3, 3}", "Ion Cannon") common.assertNoMatch(test, "#scum-builder #{common.selectorForUpgradeIndex 3, 3}", "Ion Torpedoes") common.addUpgrade('#scum-builder', 3, 3, 'Ion Pulse Missiles') # Torpedoes only common.assertNoMatch(test, "#scum-builder #{common.selectorForUpgradeIndex 4, 3}", "Ion Cannon") common.assertNoMatch(test, "#scum-builder #{common.selectorForUpgradeIndex 4, 3}", "Ion Pulse Missiles") common.addUpgrade('#scum-builder', 4, 3, 'Ion Torpedoes') .run -> test.done()
[ { "context": " opening:\n \"\"\"\n I am Sam.\n Sam I am.\n Do you like gr", "end": 2215, "score": 0.9995996952056885, "start": 2212, "tag": "NAME", "value": "Sam" }, { "context": "\n \"\"\"\n I am Sam.\n ...
Prototype Flower Charter/node_modules/string-table/spec/stringTable_spec.coffee
yubro/yubro.github.io
2
require('colors') stringTable = require('../stringTable.js') describe 'stringTable', -> juxtapose = (left, right, indentation) -> [leftRows, rightRows] = [left.split('\n'), right.split('\n')] leftWidth = leftRows[0].length output = for i in [0...Math.max(leftRows.length, rightRows.length)] [ pad(leftRows[i] || '', leftWidth), rightRows[i] || '' ].join(indent(indentation)) output.join('\n') indent = (indentation) -> new Array(indentation + 1).join(' ') pad = (str, width) -> return str + indent(width - str.length) beforeEach -> this.addMatchers toMatchTable: (expectedTable) -> this.message = -> """ Expected these tables to match: #{juxtapose(this.actual, expectedTable, 5)} """ this.actual == expectedTable describe 'create', -> it 'makes a nicely formatted table from a list of objects', -> objects = [{ foo: 1, bar: 2 }, { foo: 3, bar: 4 }] expect(stringTable.create(objects)).toMatchTable( """ | foo | bar | ------------- | 1 | 2 | | 3 | 4 | """ ) it 'aligns strings to the left, other values to the right', -> objects = [{ foo: 'a', bar: 1 }, { foo: 'b', bar: 2 }] expect(stringTable.create(objects)).toMatchTable( """ | foo | bar | ------------- | a | 1 | | b | 2 | """ ) it 'aligns headings the same as their values', -> objects = [{ a: 'foo', b: 100 }, { a: 'bar', b: 200 }] expect(stringTable.create(objects)).toMatchTable( """ | a | b | ------------- | foo | 100 | | bar | 200 | """ ) it 'resizes rows to fit multiline strings', -> books = [ { title: 'The Cat in the Hat', opening: """ The sun did not shine. It was too wet to play. So we sat in the house All that cold, cold, wet day. """ }, { title: 'Green Eggs and Ham', opening: """ I am Sam. Sam I am. Do you like green eggs and ham? """ } ] expect(stringTable.create(books, { rowSeparator: '-' })).toMatchTable( """ | title | opening | -------------------------------------------------------- | The Cat in the Hat | The sun did not shine. | | | It was too wet to play. | | | So we sat in the house | | | All that cold, cold, wet day. | -------------------------------------------------------- | Green Eggs and Ham | I am Sam. | | | Sam I am. | | | Do you like green eggs and ham? | """ ) describe 'customization', -> objects = [ { a: 'app', b: 'bow', c: 'cow' }, { a: 'arc', b: 'bra', c: 'cap' } ] it 'allows you to specify which column headings to include', -> expect(stringTable.create(objects, { headers: ['a', 'c'] })).toMatchTable( """ | a | c | ------------- | app | cow | | arc | cap | """ ) it 'provides the option of capitalizing column headings', -> things = [ { foo: 'app', bar: 'bow' }, { foo: 'arc', bar: 'bra' } ] expect(stringTable.create(things, { capitalizeHeaders: true })).toMatchTable( """ | Foo | Bar | ------------- | app | bow | | arc | bra | """ ) it 'allows you to specify custom outer and inner borders', -> options = outerBorder: '||' innerBorder: '*' expect(stringTable.create(objects, options)).toMatchTable( """ || a * b * c || --------------------- || app * bow * cow || || arc * bra * cap || """ ) it 'allows you to specify a row separator', -> expect(stringTable.create(objects, { rowSeparator: ':' })).toMatchTable( """ | a | b | c | ------------------- | app | bow | cow | ::::::::::::::::::: | arc | bra | cap | """ ) it 'allows the row separator to be multiple characters', -> expect(stringTable.create(objects, { rowSeparator: '+-*/' })).toMatchTable( """ | a | b | c | ------------------- | app | bow | cow | +-*/+-*/+-*/+-*/+-* | arc | bra | cap | """ ) it 'allows you to specify a custom header separator', -> expect(stringTable.create(objects, { headerSeparator: 'x' })).toMatchTable( """ | a | b | c | xxxxxxxxxxxxxxxxxxx | app | bow | cow | | arc | bra | cap | """ ) it 'allows you to specify a custom formatter for each column', -> options = formatters: c: (value) -> value.toUpperCase() expect(stringTable.create(objects, options)).toMatchTable( """ | a | b | c | ------------------- | app | bow | COW | | arc | bra | CAP | """ ) describe 'when receiving a { value, format } object as formatter output', -> users = [ { name: 'Dan', gender: 'M', age: 29 }, { name: 'Adam', gender: 'M', age: 31 }, { name: 'Lauren', gender: 'F', age: 33 } ] it 'applies no formatting if none is given', -> options = formatters: gender: (value) -> value: value expect(stringTable.create(users, options)).toMatchTable( """ | name | gender | age | ------------------------- | Dan | M | 29 | | Adam | M | 31 | | Lauren | F | 33 | """ ) it 'applies colors, if specified', -> options = formatters: gender: (value) -> value: value format: color: if value == 'M' then 'cyan' else 'magenta' expect(stringTable.create(users, options)).toMatchTable( """ | name | gender | age | ------------------------- | Dan | #{'M'.cyan} | 29 | | Adam | #{'M'.cyan} | 31 | | Lauren | #{'F'.magenta} | 33 | """ ) it 'applies alignment, if specified', -> options = formatters: gender: (value) -> value: value format: alignment: 'right' expect(stringTable.create(users, options)).toMatchTable( """ | name | gender | age | ------------------------- | Dan | M | 29 | | Adam | M | 31 | | Lauren | F | 33 | """ ) it 'applies alignment to multi-line values as well', -> books = [ { title: 'The Cat in the Hat', opening: """ The sun did not shine. It was too wet to play. So we sat in the house All that cold, cold, wet day. """ }, { title: 'Green Eggs and Ham', opening: """ I am Sam. Sam I am. Do you like green eggs and ham? """ } ] options = formatters: opening: (value) -> value: value format: alignment: 'right' headerSeparator: '=' rowSeparator: '-' expect(stringTable.create(books, options)).toMatchTable( """ | title | opening | ======================================================== | The Cat in the Hat | The sun did not shine. | | | It was too wet to play. | | | So we sat in the house | | | All that cold, cold, wet day. | -------------------------------------------------------- | Green Eggs and Ham | I am Sam. | | | Sam I am. | | | Do you like green eggs and ham? | """ ) it 'allows you to specify a custom formatter for a given type', -> numbers = [ { name: 'one', value: 1 }, { name: 'two', value: 2 }, { name: 'three', value: 3 } ] options = typeFormatters: number: (value) -> value.toFixed(2) expect(stringTable.create(numbers, options)).toMatchTable( """ | name | value | ----------------- | one | 1.00 | | two | 2.00 | | three | 3.00 | """ ) it 'passes both value and column header to custom type formatters', -> people = [ { firstName: 'Dan', lastName: 'Tao', middleInitial: 'L' }, { firstName: 'Joe', lastName: 'Schmoe', middleInitial: 'K' }, { firstName: 'Johnny', lastName: 'Public', middleInitial: 'Q' } ] options = typeFormatters: string: (value, heading) -> if heading.match(/Name$/) then value.toUpperCase() else value.toLowerCase() expect(stringTable.create(people, options)).toMatchTable( """ | firstName | lastName | middleInitial | ---------------------------------------- | DAN | TAO | l | | JOE | SCHMOE | k | | JOHNNY | PUBLIC | q | """ ) it 'gives precedence to a column-specific formatter before a type formatter', -> options = formatters: b: (value) -> value.toUpperCase(), typeFormatters: string: (value) -> value.substring(0, 2) expect(stringTable.create(objects, options)).toMatchTable( """ | a | b | c | ----------------- | ap | BOW | co | | ar | BRA | ca | """ ) it 'by default, outputs the strings "null" and "undefined" for null an undefined', -> objects[0].a = null objects[0].b = undefined options = formatters: a: (value) -> value b: (value) -> value expect(stringTable.create(objects, options)).toMatchTable( """ | a | b | c | -------------------------- | null | undefined | cow | | arc | bra | cap | """ ) it 'can adjust column widths for colored output', -> require('colors') palette = [ { name: 'success', color: 'green'.green }, { name: 'info', color: 'blue'.blue }, { name: 'warning', color: 'yellow'.yellow }, { name: 'danger', color: 'red'.red } ] expect(stringTable.create(palette)).toMatchTable( """ | name | color | -------------------- | success | #{'green'.green} | | info | #{'blue'.blue} | | warning | #{'yellow'.yellow} | | danger | #{'red'.red} | """ )
115069
require('colors') stringTable = require('../stringTable.js') describe 'stringTable', -> juxtapose = (left, right, indentation) -> [leftRows, rightRows] = [left.split('\n'), right.split('\n')] leftWidth = leftRows[0].length output = for i in [0...Math.max(leftRows.length, rightRows.length)] [ pad(leftRows[i] || '', leftWidth), rightRows[i] || '' ].join(indent(indentation)) output.join('\n') indent = (indentation) -> new Array(indentation + 1).join(' ') pad = (str, width) -> return str + indent(width - str.length) beforeEach -> this.addMatchers toMatchTable: (expectedTable) -> this.message = -> """ Expected these tables to match: #{juxtapose(this.actual, expectedTable, 5)} """ this.actual == expectedTable describe 'create', -> it 'makes a nicely formatted table from a list of objects', -> objects = [{ foo: 1, bar: 2 }, { foo: 3, bar: 4 }] expect(stringTable.create(objects)).toMatchTable( """ | foo | bar | ------------- | 1 | 2 | | 3 | 4 | """ ) it 'aligns strings to the left, other values to the right', -> objects = [{ foo: 'a', bar: 1 }, { foo: 'b', bar: 2 }] expect(stringTable.create(objects)).toMatchTable( """ | foo | bar | ------------- | a | 1 | | b | 2 | """ ) it 'aligns headings the same as their values', -> objects = [{ a: 'foo', b: 100 }, { a: 'bar', b: 200 }] expect(stringTable.create(objects)).toMatchTable( """ | a | b | ------------- | foo | 100 | | bar | 200 | """ ) it 'resizes rows to fit multiline strings', -> books = [ { title: 'The Cat in the Hat', opening: """ The sun did not shine. It was too wet to play. So we sat in the house All that cold, cold, wet day. """ }, { title: 'Green Eggs and Ham', opening: """ I am <NAME>. <NAME> I am. Do you like green eggs and ham? """ } ] expect(stringTable.create(books, { rowSeparator: '-' })).toMatchTable( """ | title | opening | -------------------------------------------------------- | The Cat in the Hat | The sun did not shine. | | | It was too wet to play. | | | So we sat in the house | | | All that cold, cold, wet day. | -------------------------------------------------------- | Green Eggs and Ham | I am <NAME>. | | | <NAME> am. | | | Do you like green eggs and ham? | """ ) describe 'customization', -> objects = [ { a: 'app', b: 'bow', c: 'cow' }, { a: 'arc', b: 'bra', c: 'cap' } ] it 'allows you to specify which column headings to include', -> expect(stringTable.create(objects, { headers: ['a', 'c'] })).toMatchTable( """ | a | c | ------------- | app | cow | | arc | cap | """ ) it 'provides the option of capitalizing column headings', -> things = [ { foo: 'app', bar: 'bow' }, { foo: 'arc', bar: 'bra' } ] expect(stringTable.create(things, { capitalizeHeaders: true })).toMatchTable( """ | Foo | Bar | ------------- | app | bow | | arc | bra | """ ) it 'allows you to specify custom outer and inner borders', -> options = outerBorder: '||' innerBorder: '*' expect(stringTable.create(objects, options)).toMatchTable( """ || a * b * c || --------------------- || app * bow * cow || || arc * bra * cap || """ ) it 'allows you to specify a row separator', -> expect(stringTable.create(objects, { rowSeparator: ':' })).toMatchTable( """ | a | b | c | ------------------- | app | bow | cow | ::::::::::::::::::: | arc | bra | cap | """ ) it 'allows the row separator to be multiple characters', -> expect(stringTable.create(objects, { rowSeparator: '+-*/' })).toMatchTable( """ | a | b | c | ------------------- | app | bow | cow | +-*/+-*/+-*/+-*/+-* | arc | bra | cap | """ ) it 'allows you to specify a custom header separator', -> expect(stringTable.create(objects, { headerSeparator: 'x' })).toMatchTable( """ | a | b | c | xxxxxxxxxxxxxxxxxxx | app | bow | cow | | arc | bra | cap | """ ) it 'allows you to specify a custom formatter for each column', -> options = formatters: c: (value) -> value.toUpperCase() expect(stringTable.create(objects, options)).toMatchTable( """ | a | b | c | ------------------- | app | bow | COW | | arc | bra | CAP | """ ) describe 'when receiving a { value, format } object as formatter output', -> users = [ { name: '<NAME>', gender: 'M', age: 29 }, { name: '<NAME>', gender: 'M', age: 31 }, { name: '<NAME>', gender: 'F', age: 33 } ] it 'applies no formatting if none is given', -> options = formatters: gender: (value) -> value: value expect(stringTable.create(users, options)).toMatchTable( """ | name | gender | age | ------------------------- | <NAME> | M | 29 | | <NAME> | M | 31 | | <NAME>uren | F | 33 | """ ) it 'applies colors, if specified', -> options = formatters: gender: (value) -> value: value format: color: if value == 'M' then 'cyan' else 'magenta' expect(stringTable.create(users, options)).toMatchTable( """ | name | gender | age | ------------------------- | <NAME> | #{'M'.cyan} | 29 | | <NAME> | #{'M'.cyan} | 31 | | <NAME> | #{'F'.magenta} | 33 | """ ) it 'applies alignment, if specified', -> options = formatters: gender: (value) -> value: value format: alignment: 'right' expect(stringTable.create(users, options)).toMatchTable( """ | name | gender | age | ------------------------- | <NAME> | M | 29 | | <NAME> | M | 31 | | <NAME> | F | 33 | """ ) it 'applies alignment to multi-line values as well', -> books = [ { title: 'The Cat in the Hat', opening: """ The sun did not shine. It was too wet to play. So we sat in the house All that cold, cold, wet day. """ }, { title: 'Green Eggs and Ham', opening: """ I am <NAME>. <NAME> am. Do you like green eggs and ham? """ } ] options = formatters: opening: (value) -> value: value format: alignment: 'right' headerSeparator: '=' rowSeparator: '-' expect(stringTable.create(books, options)).toMatchTable( """ | title | opening | ======================================================== | The Cat in the Hat | The sun did not shine. | | | It was too wet to play. | | | So we sat in the house | | | All that cold, cold, wet day. | -------------------------------------------------------- | Green Eggs and Ham | I am <NAME>. | | | <NAME> I am. | | | Do you like green eggs and ham? | """ ) it 'allows you to specify a custom formatter for a given type', -> numbers = [ { name: 'one', value: 1 }, { name: 'two', value: 2 }, { name: 'three', value: 3 } ] options = typeFormatters: number: (value) -> value.toFixed(2) expect(stringTable.create(numbers, options)).toMatchTable( """ | name | value | ----------------- | one | 1.00 | | two | 2.00 | | three | 3.00 | """ ) it 'passes both value and column header to custom type formatters', -> people = [ { firstName: '<NAME>', lastName: '<NAME>', middleInitial: 'L' }, { firstName: '<NAME>', lastName: '<NAME>', middleInitial: 'K' }, { firstName: '<NAME>', lastName: 'Public', middleInitial: 'Q' } ] options = typeFormatters: string: (value, heading) -> if heading.match(/Name$/) then value.toUpperCase() else value.toLowerCase() expect(stringTable.create(people, options)).toMatchTable( """ | firstName | lastName | middleInitial | ---------------------------------------- | <NAME> | TAO | l | | JOE | SCHMOE | k | | JOHNNY | PUBLIC | q | """ ) it 'gives precedence to a column-specific formatter before a type formatter', -> options = formatters: b: (value) -> value.toUpperCase(), typeFormatters: string: (value) -> value.substring(0, 2) expect(stringTable.create(objects, options)).toMatchTable( """ | a | b | c | ----------------- | ap | BOW | co | | ar | BRA | ca | """ ) it 'by default, outputs the strings "null" and "undefined" for null an undefined', -> objects[0].a = null objects[0].b = undefined options = formatters: a: (value) -> value b: (value) -> value expect(stringTable.create(objects, options)).toMatchTable( """ | a | b | c | -------------------------- | null | undefined | cow | | arc | bra | cap | """ ) it 'can adjust column widths for colored output', -> require('colors') palette = [ { name: 'success', color: 'green'.green }, { name: 'info', color: 'blue'.blue }, { name: 'warning', color: 'yellow'.yellow }, { name: 'danger', color: 'red'.red } ] expect(stringTable.create(palette)).toMatchTable( """ | name | color | -------------------- | success | #{'green'.green} | | info | #{'blue'.blue} | | warning | #{'yellow'.yellow} | | danger | #{'red'.red} | """ )
true
require('colors') stringTable = require('../stringTable.js') describe 'stringTable', -> juxtapose = (left, right, indentation) -> [leftRows, rightRows] = [left.split('\n'), right.split('\n')] leftWidth = leftRows[0].length output = for i in [0...Math.max(leftRows.length, rightRows.length)] [ pad(leftRows[i] || '', leftWidth), rightRows[i] || '' ].join(indent(indentation)) output.join('\n') indent = (indentation) -> new Array(indentation + 1).join(' ') pad = (str, width) -> return str + indent(width - str.length) beforeEach -> this.addMatchers toMatchTable: (expectedTable) -> this.message = -> """ Expected these tables to match: #{juxtapose(this.actual, expectedTable, 5)} """ this.actual == expectedTable describe 'create', -> it 'makes a nicely formatted table from a list of objects', -> objects = [{ foo: 1, bar: 2 }, { foo: 3, bar: 4 }] expect(stringTable.create(objects)).toMatchTable( """ | foo | bar | ------------- | 1 | 2 | | 3 | 4 | """ ) it 'aligns strings to the left, other values to the right', -> objects = [{ foo: 'a', bar: 1 }, { foo: 'b', bar: 2 }] expect(stringTable.create(objects)).toMatchTable( """ | foo | bar | ------------- | a | 1 | | b | 2 | """ ) it 'aligns headings the same as their values', -> objects = [{ a: 'foo', b: 100 }, { a: 'bar', b: 200 }] expect(stringTable.create(objects)).toMatchTable( """ | a | b | ------------- | foo | 100 | | bar | 200 | """ ) it 'resizes rows to fit multiline strings', -> books = [ { title: 'The Cat in the Hat', opening: """ The sun did not shine. It was too wet to play. So we sat in the house All that cold, cold, wet day. """ }, { title: 'Green Eggs and Ham', opening: """ I am PI:NAME:<NAME>END_PI. PI:NAME:<NAME>END_PI I am. Do you like green eggs and ham? """ } ] expect(stringTable.create(books, { rowSeparator: '-' })).toMatchTable( """ | title | opening | -------------------------------------------------------- | The Cat in the Hat | The sun did not shine. | | | It was too wet to play. | | | So we sat in the house | | | All that cold, cold, wet day. | -------------------------------------------------------- | Green Eggs and Ham | I am PI:NAME:<NAME>END_PI. | | | PI:NAME:<NAME>END_PI am. | | | Do you like green eggs and ham? | """ ) describe 'customization', -> objects = [ { a: 'app', b: 'bow', c: 'cow' }, { a: 'arc', b: 'bra', c: 'cap' } ] it 'allows you to specify which column headings to include', -> expect(stringTable.create(objects, { headers: ['a', 'c'] })).toMatchTable( """ | a | c | ------------- | app | cow | | arc | cap | """ ) it 'provides the option of capitalizing column headings', -> things = [ { foo: 'app', bar: 'bow' }, { foo: 'arc', bar: 'bra' } ] expect(stringTable.create(things, { capitalizeHeaders: true })).toMatchTable( """ | Foo | Bar | ------------- | app | bow | | arc | bra | """ ) it 'allows you to specify custom outer and inner borders', -> options = outerBorder: '||' innerBorder: '*' expect(stringTable.create(objects, options)).toMatchTable( """ || a * b * c || --------------------- || app * bow * cow || || arc * bra * cap || """ ) it 'allows you to specify a row separator', -> expect(stringTable.create(objects, { rowSeparator: ':' })).toMatchTable( """ | a | b | c | ------------------- | app | bow | cow | ::::::::::::::::::: | arc | bra | cap | """ ) it 'allows the row separator to be multiple characters', -> expect(stringTable.create(objects, { rowSeparator: '+-*/' })).toMatchTable( """ | a | b | c | ------------------- | app | bow | cow | +-*/+-*/+-*/+-*/+-* | arc | bra | cap | """ ) it 'allows you to specify a custom header separator', -> expect(stringTable.create(objects, { headerSeparator: 'x' })).toMatchTable( """ | a | b | c | xxxxxxxxxxxxxxxxxxx | app | bow | cow | | arc | bra | cap | """ ) it 'allows you to specify a custom formatter for each column', -> options = formatters: c: (value) -> value.toUpperCase() expect(stringTable.create(objects, options)).toMatchTable( """ | a | b | c | ------------------- | app | bow | COW | | arc | bra | CAP | """ ) describe 'when receiving a { value, format } object as formatter output', -> users = [ { name: 'PI:NAME:<NAME>END_PI', gender: 'M', age: 29 }, { name: 'PI:NAME:<NAME>END_PI', gender: 'M', age: 31 }, { name: 'PI:NAME:<NAME>END_PI', gender: 'F', age: 33 } ] it 'applies no formatting if none is given', -> options = formatters: gender: (value) -> value: value expect(stringTable.create(users, options)).toMatchTable( """ | name | gender | age | ------------------------- | PI:NAME:<NAME>END_PI | M | 29 | | PI:NAME:<NAME>END_PI | M | 31 | | PI:NAME:<NAME>END_PIuren | F | 33 | """ ) it 'applies colors, if specified', -> options = formatters: gender: (value) -> value: value format: color: if value == 'M' then 'cyan' else 'magenta' expect(stringTable.create(users, options)).toMatchTable( """ | name | gender | age | ------------------------- | PI:NAME:<NAME>END_PI | #{'M'.cyan} | 29 | | PI:NAME:<NAME>END_PI | #{'M'.cyan} | 31 | | PI:NAME:<NAME>END_PI | #{'F'.magenta} | 33 | """ ) it 'applies alignment, if specified', -> options = formatters: gender: (value) -> value: value format: alignment: 'right' expect(stringTable.create(users, options)).toMatchTable( """ | name | gender | age | ------------------------- | PI:NAME:<NAME>END_PI | M | 29 | | PI:NAME:<NAME>END_PI | M | 31 | | PI:NAME:<NAME>END_PI | F | 33 | """ ) it 'applies alignment to multi-line values as well', -> books = [ { title: 'The Cat in the Hat', opening: """ The sun did not shine. It was too wet to play. So we sat in the house All that cold, cold, wet day. """ }, { title: 'Green Eggs and Ham', opening: """ I am PI:NAME:<NAME>END_PI. PI:NAME:<NAME>END_PI am. Do you like green eggs and ham? """ } ] options = formatters: opening: (value) -> value: value format: alignment: 'right' headerSeparator: '=' rowSeparator: '-' expect(stringTable.create(books, options)).toMatchTable( """ | title | opening | ======================================================== | The Cat in the Hat | The sun did not shine. | | | It was too wet to play. | | | So we sat in the house | | | All that cold, cold, wet day. | -------------------------------------------------------- | Green Eggs and Ham | I am PI:NAME:<NAME>END_PI. | | | PI:NAME:<NAME>END_PI I am. | | | Do you like green eggs and ham? | """ ) it 'allows you to specify a custom formatter for a given type', -> numbers = [ { name: 'one', value: 1 }, { name: 'two', value: 2 }, { name: 'three', value: 3 } ] options = typeFormatters: number: (value) -> value.toFixed(2) expect(stringTable.create(numbers, options)).toMatchTable( """ | name | value | ----------------- | one | 1.00 | | two | 2.00 | | three | 3.00 | """ ) it 'passes both value and column header to custom type formatters', -> people = [ { firstName: 'PI:NAME:<NAME>END_PI', lastName: 'PI:NAME:<NAME>END_PI', middleInitial: 'L' }, { firstName: 'PI:NAME:<NAME>END_PI', lastName: 'PI:NAME:<NAME>END_PI', middleInitial: 'K' }, { firstName: 'PI:NAME:<NAME>END_PI', lastName: 'Public', middleInitial: 'Q' } ] options = typeFormatters: string: (value, heading) -> if heading.match(/Name$/) then value.toUpperCase() else value.toLowerCase() expect(stringTable.create(people, options)).toMatchTable( """ | firstName | lastName | middleInitial | ---------------------------------------- | PI:NAME:<NAME>END_PI | TAO | l | | JOE | SCHMOE | k | | JOHNNY | PUBLIC | q | """ ) it 'gives precedence to a column-specific formatter before a type formatter', -> options = formatters: b: (value) -> value.toUpperCase(), typeFormatters: string: (value) -> value.substring(0, 2) expect(stringTable.create(objects, options)).toMatchTable( """ | a | b | c | ----------------- | ap | BOW | co | | ar | BRA | ca | """ ) it 'by default, outputs the strings "null" and "undefined" for null an undefined', -> objects[0].a = null objects[0].b = undefined options = formatters: a: (value) -> value b: (value) -> value expect(stringTable.create(objects, options)).toMatchTable( """ | a | b | c | -------------------------- | null | undefined | cow | | arc | bra | cap | """ ) it 'can adjust column widths for colored output', -> require('colors') palette = [ { name: 'success', color: 'green'.green }, { name: 'info', color: 'blue'.blue }, { name: 'warning', color: 'yellow'.yellow }, { name: 'danger', color: 'red'.red } ] expect(stringTable.create(palette)).toMatchTable( """ | name | color | -------------------- | success | #{'green'.green} | | info | #{'blue'.blue} | | warning | #{'yellow'.yellow} | | danger | #{'red'.red} | """ )
[ { "context": "\texpect(isValid([Object, null], {id: 1234, name: \"Smith\"})).toBe(true)\n\texpect(isValid([Object, null], nu", "end": 1251, "score": 0.9974228143692017, "start": 1246, "tag": "NAME", "value": "Smith" }, { "context": "xpect(isValid([UserType, null], {id: 1234, name: \"...
tests/isValid/union.coffee
laurentpayot/rflow
19
import {isValid} from '../../dist' test "return true if the value is one of the given strings, false otherwise", -> expect(isValid(["foo", "bar"], "foo")).toBe(true) expect(isValid(["foo", "bar"], "bar")).toBe(true) expect(isValid(["foo", "bar"], "baz")).toBe(false) expect(isValid(["foo", "bar"], Array)).toBe(false) test "return true if the value is one of the given strings, false otherwise", -> expect(isValid([1, 2], 1)).toBe(true) expect(isValid([1, 2], 2)).toBe(true) expect(isValid([1, 2], 3)).toBe(false) expect(isValid([1, 2], Array)).toBe(false) test "return true for a string or a number value, false otherwise", -> expect(isValid([String, Number], "foo")).toBe(true) expect(isValid([String, Number], 1234)).toBe(true) expect(isValid([String, Number], null)).toBe(false) expect(isValid([String, Number], {})).toBe(false) expect(isValid([Object, Number], new Date())).toBe(false) test "return true for a string or null value, false otherwise", -> expect(isValid([String, null], "foo")).toBe(true) expect(isValid([String, null], null)).toBe(true) expect(isValid([String, null], 1234)).toBe(false) test "return true for an object or null value, false otherwise", -> expect(isValid([Object, null], {id: 1234, name: "Smith"})).toBe(true) expect(isValid([Object, null], null)).toBe(true) expect(isValid([Object, null], "foo")).toBe(false) test "return true for an object type or null value, false otherwise", -> UserType = id: Number name: String expect(isValid([UserType, null], {id: 1234, name: "Smith"})).toBe(true) expect(isValid([UserType, null], null)).toBe(true) expect(isValid([UserType, null], "foo")).toBe(false)
170430
import {isValid} from '../../dist' test "return true if the value is one of the given strings, false otherwise", -> expect(isValid(["foo", "bar"], "foo")).toBe(true) expect(isValid(["foo", "bar"], "bar")).toBe(true) expect(isValid(["foo", "bar"], "baz")).toBe(false) expect(isValid(["foo", "bar"], Array)).toBe(false) test "return true if the value is one of the given strings, false otherwise", -> expect(isValid([1, 2], 1)).toBe(true) expect(isValid([1, 2], 2)).toBe(true) expect(isValid([1, 2], 3)).toBe(false) expect(isValid([1, 2], Array)).toBe(false) test "return true for a string or a number value, false otherwise", -> expect(isValid([String, Number], "foo")).toBe(true) expect(isValid([String, Number], 1234)).toBe(true) expect(isValid([String, Number], null)).toBe(false) expect(isValid([String, Number], {})).toBe(false) expect(isValid([Object, Number], new Date())).toBe(false) test "return true for a string or null value, false otherwise", -> expect(isValid([String, null], "foo")).toBe(true) expect(isValid([String, null], null)).toBe(true) expect(isValid([String, null], 1234)).toBe(false) test "return true for an object or null value, false otherwise", -> expect(isValid([Object, null], {id: 1234, name: "<NAME>"})).toBe(true) expect(isValid([Object, null], null)).toBe(true) expect(isValid([Object, null], "foo")).toBe(false) test "return true for an object type or null value, false otherwise", -> UserType = id: Number name: String expect(isValid([UserType, null], {id: 1234, name: "<NAME>"})).toBe(true) expect(isValid([UserType, null], null)).toBe(true) expect(isValid([UserType, null], "foo")).toBe(false)
true
import {isValid} from '../../dist' test "return true if the value is one of the given strings, false otherwise", -> expect(isValid(["foo", "bar"], "foo")).toBe(true) expect(isValid(["foo", "bar"], "bar")).toBe(true) expect(isValid(["foo", "bar"], "baz")).toBe(false) expect(isValid(["foo", "bar"], Array)).toBe(false) test "return true if the value is one of the given strings, false otherwise", -> expect(isValid([1, 2], 1)).toBe(true) expect(isValid([1, 2], 2)).toBe(true) expect(isValid([1, 2], 3)).toBe(false) expect(isValid([1, 2], Array)).toBe(false) test "return true for a string or a number value, false otherwise", -> expect(isValid([String, Number], "foo")).toBe(true) expect(isValid([String, Number], 1234)).toBe(true) expect(isValid([String, Number], null)).toBe(false) expect(isValid([String, Number], {})).toBe(false) expect(isValid([Object, Number], new Date())).toBe(false) test "return true for a string or null value, false otherwise", -> expect(isValid([String, null], "foo")).toBe(true) expect(isValid([String, null], null)).toBe(true) expect(isValid([String, null], 1234)).toBe(false) test "return true for an object or null value, false otherwise", -> expect(isValid([Object, null], {id: 1234, name: "PI:NAME:<NAME>END_PI"})).toBe(true) expect(isValid([Object, null], null)).toBe(true) expect(isValid([Object, null], "foo")).toBe(false) test "return true for an object type or null value, false otherwise", -> UserType = id: Number name: String expect(isValid([UserType, null], {id: 1234, name: "PI:NAME:<NAME>END_PI"})).toBe(true) expect(isValid([UserType, null], null)).toBe(true) expect(isValid([UserType, null], "foo")).toBe(false)
[ { "context": "###\nAuthor: Jamis Buck <jamis@jamisbuck.org>\nLicense: Public domain, bab", "end": 22, "score": 0.9998846054077148, "start": 12, "tag": "NAME", "value": "Jamis Buck" }, { "context": "###\nAuthor: Jamis Buck <jamis@jamisbuck.org>\nLicense: Public domain, baby. Knock you...
data/coffeescript/c93c11918cf18fff284e2fabea9d5663_widget.coffee
maxim5/code-inspector
5
### Author: Jamis Buck <jamis@jamisbuck.org> License: Public domain, baby. Knock yourself out. The original CoffeeScript sources are always available on GitHub: http://github.com/jamis/csmazes ### Maze.createWidget = (algorithm, width, height, options) -> options ?= {} updateWalls = (maze, x, y, classes) -> classes.push "e" if maze.isEast(x, y) classes.push "w" if maze.isWest(x, y) classes.push "s" if maze.isSouth(x, y) classes.push "n" if maze.isNorth(x, y) classes.push "u" if maze.isUnder(x, y) ACTIONS = AldousBroder: (maze, x, y, classes) -> if maze.algorithm.isCurrent(x, y) classes.push "cursor" else if not maze.isBlank(x, y) classes.push "in" updateWalls maze, x, y, classes GrowingTree: (maze, x, y, classes) -> if not maze.isBlank(x, y) if maze.algorithm.inQueue(x, y) classes.push "f" else classes.push "in" updateWalls maze, x, y, classes GrowingBinaryTree: (maze, x, y, classes) -> ACTIONS.GrowingTree(maze, x, y, classes) HuntAndKill: (maze, x, y, classes) -> if maze.algorithm.isCurrent(x, y) classes.push "cursor" unless maze.isBlank(x, y) classes.push "in" updateWalls maze, x, y, classes Prim: (maze, x, y, classes) -> if maze.algorithm.isFrontier(x, y) classes.push "f" else if maze.algorithm.isInside(x, y) classes.push "in" updateWalls maze, x, y, classes RecursiveBacktracker: (maze, x, y, classes) -> if maze.algorithm.isStack(x, y) classes.push "f" else classes.push "in" updateWalls maze, x, y, classes RecursiveDivision: (maze, x, y, classes) -> updateWalls(maze, x, y, classes) Wilson: (maze, x, y, classes) -> if maze.algorithm.isCurrent(x, y) classes.push "cursor" updateWalls maze, x, y, classes else if not maze.isBlank(x, y) classes.push "in" updateWalls maze, x, y, classes else if maze.algorithm.isVisited(x, y) classes.push "f" Houston: (maze, x, y, classes) -> if maze.algorithm.worker.isVisited? ACTIONS.Wilson(maze, x, y, classes) else ACTIONS.AldousBroder(maze, x, y, classes) default: (maze, x, y, classes) -> unless maze.isBlank(x, y) classes.push "in" updateWalls maze, x, y, classes updateCallback = (maze, x, y) -> classes = [] (ACTIONS[algorithm] || ACTIONS.default)(maze, x, y, classes) cell = document.getElementById("#{maze.element.id}_y#{y}x#{x}") cell.className = classes.join(" ") eventCallback = (maze, x, y) -> maze.element.mazePause() if maze.element.quickStep id = options.id || algorithm.toLowerCase() options.interval ?= 50 mazeClass = "maze" mazeClass += " " + options.class if options.class gridClass = "grid" gridClass += " invert" if options.wallwise gridClass += " padded" if options.padded if options.watch ? true watch = "<a id='#{id}_watch' href='#' onclick='document.getElementById(\"#{id}\").mazeQuickStep(); return false;'>Watch</a>" else watch = "" html = """ <div id="#{id}" class="#{mazeClass}"> <div id="#{id}_grid" class="#{gridClass}"></div> <div class="operations"> <a id="#{id}_reset" href="#" onclick="document.getElementById('#{id}').mazeReset(); return false;">Reset</a> <a id="#{id}_step" href="#" onclick="document.getElementById('#{id}').mazeStep(); return false;">Step</a> #{watch} <a id="#{id}_run" href="#" onclick="document.getElementById('#{id}').mazeRun(); return false;">Run</a> </div> </div> """ document.write html element = document.getElementById(id) element.addClassName = (el, name) -> classNames = el.className.split(" ") for className in classNames return if className == name el.className += " " + name element.removeClassName = (el, name) -> if el.className.length > 0 classNames = el.className.split(" ") el.className = "" for className in classNames if className != name el.className += " " if el.className.length > 0 el.className += className element.mazePause = -> if @mazeStepInterval? clearInterval @mazeStepInterval @mazeStepInterval = null @quickStep = false return true element.mazeRun = -> unless @mazePause() @mazeStepInterval = setInterval((=> @mazeStep()), options.interval) element.mazeStep = -> unless @maze.step() @mazePause() @addClassName document.getElementById("#{@id}_step"), "disabled" @addClassName document.getElementById("#{@id}_watch"), "disabled" if options.watch ? true @addClassName document.getElementById("#{@id}_run"), "disabled" element.mazeQuickStep = -> @quickStep = true @mazeRun() element.mazeReset = -> @mazePause() if typeof options.input == "function" value = options.input() else value = options.input @maze = new Maze(width, height, Maze.Algorithms[algorithm], { seed: options.seed, rng: options.rng, input: value, weave: options.weave, weaveMode: options.weaveMode, weaveDensity: options.weaveDensity }) @maze.element = this @maze.onUpdate(updateCallback) @maze.onEvent(eventCallback) grid = "" for y in [0...@maze.height] row_id = "#{@id}_y#{y}" grid += "<div class='row' id='#{row_id}'>" for x in [0...@maze.width] grid += "<div id='#{row_id}x#{x}'>" if options.padded grid += "<div class='np'></div>" grid += "<div class='wp'></div>" grid += "<div class='ep'></div>" grid += "<div class='sp'></div>" grid += "<div class='c'></div>" grid += "</div>" grid += "</div>" gridElement = document.getElementById("#{@id}_grid") gridElement.innerHTML = grid @removeClassName document.getElementById("#{@id}_step"), "disabled" @removeClassName document.getElementById("#{@id}_watch"), "disabled" if options.watch ? true @removeClassName document.getElementById("#{@id}_run"), "disabled" element.mazeReset() Maze.createCanvasWidget = (algorithm, width, height, options) -> options ?= {} styles = options.styles ? {} styles.blank ?= "#ccc" styles.f ?= "#faa" styles.a ?= "#faa" styles.b ?= "#afa" styles.in ?= "#fff" styles.cursor ?= "#7f7" styles.wall ?= "#000" COLORS = AldousBroder: (maze, x, y) -> if maze.algorithm.isCurrent(x, y) styles.cursor else if not maze.isBlank(x, y) styles.in GrowingTree: (maze, x, y) -> if not maze.isBlank(x, y) if maze.algorithm.inQueue(x, y) styles.f else styles.in GrowingBinaryTree: (maze, x, y) -> COLORS.GrowingTree(maze, x, y) HuntAndKill: (maze, x, y) -> if maze.algorithm.isCurrent(x, y) styles.cursor else if not maze.isBlank(x, y) styles.in Prim: (maze, x, y) -> if maze.algorithm.isFrontier(x, y) styles.f else if maze.algorithm.isInside(x, y) styles.in RecursiveBacktracker: (maze, x, y) -> if maze.algorithm.isStack(x, y) styles.f else if not maze.isBlank(x, y) styles.in RecursiveDivision: (maze, x, y) -> # nothing to do here--no fill styles! Wilson: (maze, x, y) -> if maze.algorithm.isCurrent(x, y) styles.cursor else if not maze.isBlank(x, y) styles.in else if maze.algorithm.isVisited(x, y) styles.f Houston: (maze, x, y) -> if maze.algorithm.worker? if maze.algorithm.worker.isVisited? COLORS.Wilson(maze, x, y) else COLORS.AldousBroder(maze, x, y) BlobbyDivision: (maze, x, y) -> switch maze.algorithm.stateAt(x, y) when "blank" then styles.blank when "in" then styles.in when "active" then styles.f when "a" then styles.a when "b" then styles.b default: (maze, x, y) -> unless maze.isBlank(x, y) styles.in drawLine = (ctx, x1, y1, x2, y2) -> ctx.moveTo(x1, y1) ctx.lineTo(x2, y2) drawCell = (maze, x, y) -> px = x * maze.cellWidth py = y * maze.cellHeight wmpx = if x == 0 then px + 0.5 else px - 0.5 nmpy = if y == 0 then py + 0.5 else py - 0.5 empx = px - 0.5 smpy = py - 0.5 colors = COLORS[algorithm] || COLORS.default color = colors(maze, x, y) color ?= (if options.wallwise then styles.in else styles.blank) maze.context.fillStyle = color maze.context.fillRect(px, py, maze.cellWidth, maze.cellHeight) maze.context.beginPath() # west && options.wallwise || !west && !options.wallwise # -> same as testing equality if maze.isWest(x, y) == options.wallwise? drawLine(maze.context, wmpx, py, wmpx, py+maze.cellHeight) if maze.isEast(x, y) == options.wallwise? drawLine(maze.context, empx + maze.cellWidth, py, empx + maze.cellWidth, py+maze.cellHeight) if maze.isNorth(x, y) == options.wallwise? drawLine(maze.context, px, nmpy, px+maze.cellWidth, nmpy) if maze.isSouth(x, y) == options.wallwise? drawLine(maze.context, px, smpy + maze.cellHeight, px+maze.cellWidth, smpy + maze.cellHeight) maze.context.closePath() maze.context.stroke() drawCellPadded = (maze, x, y) -> px1 = x * maze.cellWidth px2 = px1 + maze.insetWidth - 0.5 px4 = px1 + maze.cellWidth - 0.5 px3 = px4 - maze.insetWidth py1 = y * maze.cellHeight py2 = py1 + maze.insetHeight - 0.5 py4 = py1 + maze.cellHeight - 0.5 py3 = py4 - maze.insetHeight px1 = if x == 0 then px1 + 0.5 else px1 - 0.5 py1 = if y == 0 then py1 + 0.5 else py1 - 0.5 colors = COLORS[algorithm] || COLORS.default color = colors(maze, x, y) color ?= (if options.wallwise then styles.in else styles.blank) maze.context.fillStyle = color maze.context.fillRect(px2-0.5, py2-0.5, px3-px2+1, py3-py2+1) maze.context.beginPath() if maze.isWest(x, y) || maze.isUnder(x, y) maze.context.fillRect(px1-0.5, py2-0.5, px2-px1+1, py3-py2+1) drawLine(maze.context, px1-1, py2, px2, py2) drawLine(maze.context, px1-1, py3, px2, py3) if !maze.isWest(x, y) drawLine(maze.context, px2, py2, px2, py3) if maze.isEast(x, y) || maze.isUnder(x, y) maze.context.fillRect(px3-0.5, py2-0.5, px4-px3+1, py3-py2+1) drawLine(maze.context, px3, py2, px4+1, py2) drawLine(maze.context, px3, py3, px4+1, py3) if !maze.isEast(x, y) drawLine(maze.context, px3, py2, px3, py3) if maze.isNorth(x, y) || maze.isUnder(x, y) maze.context.fillRect(px2-0.5, py1-0.5, px3-px2+1, py2-py1+1) drawLine(maze.context, px2, py1-1, px2, py2) drawLine(maze.context, px3, py1-1, px3, py2) if !maze.isNorth(x, y) drawLine(maze.context, px2, py2, px3, py2) if maze.isSouth(x, y) || maze.isUnder(x, y) maze.context.fillRect(px2-0.5, py3-0.5, px3-px2+1, py4-py3+1) drawLine(maze.context, px2, py3, px2, py4+1) drawLine(maze.context, px3, py3, px3, py4+1) if !maze.isSouth(x, y) drawLine(maze.context, px2, py3, px3, py3) maze.context.closePath() maze.context.stroke() drawMaze = (maze) -> for row in [0...maze.height] by 1 for col in [0...maze.width] by 1 if options.padded drawCellPadded(maze, col, row) else drawCell(maze, col, row) updateCallback = (maze, x, y) -> if options.padded drawCellPadded(maze, x, y) else drawCell(maze, x, y) eventCallback = (maze, x, y) -> maze.element.mazePause() if maze.element.quickStep id = options.id || algorithm.toLowerCase() options.interval ?= 50 mazeClass = "maze" mazeClass += " " + options.class if options.class gridClass = "grid" gridClass += " invert" if options.wallwise gridClass += " padded" if options.padded if options.watch ? true watch = "<a id='#{id}_watch' href='#' onclick='document.getElementById(\"#{id}\").mazeQuickStep(); return false;'>Watch</a>" else watch = "" html = """ <div id="#{id}" class="#{mazeClass}"> <canvas id="#{id}_canvas" width="210" height="210" class="#{gridClass}"></canvas> <div class="operations"> <a id="#{id}_reset" href="#" onclick="document.getElementById('#{id}').mazeReset(); return false;">Reset</a> <a id="#{id}_step" href="#" onclick="document.getElementById('#{id}').mazeStep(); return false;">Step</a> #{watch} <a id="#{id}_run" href="#" onclick="document.getElementById('#{id}').mazeRun(); return false;">Run</a> </div> </div> """ document.write html element = document.getElementById(id) element.addClassName = (el, name) -> classNames = el.className.split(" ") for className in classNames return if className == name el.className += " " + name element.removeClassName = (el, name) -> if el.className.length > 0 classNames = el.className.split(" ") el.className = "" for className in classNames if className != name el.className += " " if el.className.length > 0 el.className += className element.mazePause = -> if @mazeStepInterval? clearInterval @mazeStepInterval @mazeStepInterval = null @quickStep = false return true element.mazeRun = -> unless @mazePause() @mazeStepInterval = setInterval((=> @mazeStep()), options.interval) element.mazeStep = -> unless @maze.step() @mazePause() @addClassName document.getElementById("#{@id}_step"), "disabled" @addClassName document.getElementById("#{@id}_watch"), "disabled" if options.watch ? true @addClassName document.getElementById("#{@id}_run"), "disabled" element.mazeQuickStep = -> @quickStep = true @mazeRun() element.mazeReset = -> @mazePause() if typeof options.input == "function" value = options.input() else value = options.input if typeof options.threshold == "function" threshold = options.threshold() else threshold = options.threshold growSpeed = Math.round(Math.sqrt(width * height)) wallSpeed = Math.round((if width < height then width else height) / 2) @maze = new Maze(width, height, Maze.Algorithms[algorithm], { seed: options.seed, rng: options.rng, input: value, weave: options.weave, weaveMode: options.weaveMode, weaveDensity: options.weaveDensity, threshold: threshold, growSpeed: growSpeed, wallSpeed: wallSpeed }) canvas = document.getElementById("#{@id}_canvas") @maze.element = this @maze.canvas = canvas @maze.context = canvas.getContext('2d') @maze.cellWidth = Math.floor(canvas.width / @maze.width) @maze.cellHeight = Math.floor(canvas.height / @maze.height) if options.padded inset = options.inset ? 0.1 @maze.insetWidth = Math.ceil(inset * @maze.cellWidth) @maze.insetHeight = Math.ceil(inset * @maze.cellHeight) @maze.onUpdate(updateCallback) @maze.onEvent(eventCallback) @maze.context.clearRect(0, 0, canvas.width, canvas.height) @removeClassName document.getElementById("#{@id}_step"), "disabled" @removeClassName document.getElementById("#{@id}_watch"), "disabled" if options.watch ? true @removeClassName document.getElementById("#{@id}_run"), "disabled" drawMaze(@maze) element.mazeReset()
107135
### Author: <NAME> <<EMAIL>> License: Public domain, baby. Knock yourself out. The original CoffeeScript sources are always available on GitHub: http://github.com/jamis/csmazes ### Maze.createWidget = (algorithm, width, height, options) -> options ?= {} updateWalls = (maze, x, y, classes) -> classes.push "e" if maze.isEast(x, y) classes.push "w" if maze.isWest(x, y) classes.push "s" if maze.isSouth(x, y) classes.push "n" if maze.isNorth(x, y) classes.push "u" if maze.isUnder(x, y) ACTIONS = AldousBroder: (maze, x, y, classes) -> if maze.algorithm.isCurrent(x, y) classes.push "cursor" else if not maze.isBlank(x, y) classes.push "in" updateWalls maze, x, y, classes GrowingTree: (maze, x, y, classes) -> if not maze.isBlank(x, y) if maze.algorithm.inQueue(x, y) classes.push "f" else classes.push "in" updateWalls maze, x, y, classes GrowingBinaryTree: (maze, x, y, classes) -> ACTIONS.GrowingTree(maze, x, y, classes) HuntAndKill: (maze, x, y, classes) -> if maze.algorithm.isCurrent(x, y) classes.push "cursor" unless maze.isBlank(x, y) classes.push "in" updateWalls maze, x, y, classes Prim: (maze, x, y, classes) -> if maze.algorithm.isFrontier(x, y) classes.push "f" else if maze.algorithm.isInside(x, y) classes.push "in" updateWalls maze, x, y, classes RecursiveBacktracker: (maze, x, y, classes) -> if maze.algorithm.isStack(x, y) classes.push "f" else classes.push "in" updateWalls maze, x, y, classes RecursiveDivision: (maze, x, y, classes) -> updateWalls(maze, x, y, classes) <NAME>son: (maze, x, y, classes) -> if maze.algorithm.isCurrent(x, y) classes.push "cursor" updateWalls maze, x, y, classes else if not maze.isBlank(x, y) classes.push "in" updateWalls maze, x, y, classes else if maze.algorithm.isVisited(x, y) classes.push "f" Houston: (maze, x, y, classes) -> if maze.algorithm.worker.isVisited? ACTIONS.Wilson(maze, x, y, classes) else ACTIONS.AldousBroder(maze, x, y, classes) default: (maze, x, y, classes) -> unless maze.isBlank(x, y) classes.push "in" updateWalls maze, x, y, classes updateCallback = (maze, x, y) -> classes = [] (ACTIONS[algorithm] || ACTIONS.default)(maze, x, y, classes) cell = document.getElementById("#{maze.element.id}_y#{y}x#{x}") cell.className = classes.join(" ") eventCallback = (maze, x, y) -> maze.element.mazePause() if maze.element.quickStep id = options.id || algorithm.toLowerCase() options.interval ?= 50 mazeClass = "maze" mazeClass += " " + options.class if options.class gridClass = "grid" gridClass += " invert" if options.wallwise gridClass += " padded" if options.padded if options.watch ? true watch = "<a id='#{id}_watch' href='#' onclick='document.getElementById(\"#{id}\").mazeQuickStep(); return false;'>Watch</a>" else watch = "" html = """ <div id="#{id}" class="#{mazeClass}"> <div id="#{id}_grid" class="#{gridClass}"></div> <div class="operations"> <a id="#{id}_reset" href="#" onclick="document.getElementById('#{id}').mazeReset(); return false;">Reset</a> <a id="#{id}_step" href="#" onclick="document.getElementById('#{id}').mazeStep(); return false;">Step</a> #{watch} <a id="#{id}_run" href="#" onclick="document.getElementById('#{id}').mazeRun(); return false;">Run</a> </div> </div> """ document.write html element = document.getElementById(id) element.addClassName = (el, name) -> classNames = el.className.split(" ") for className in classNames return if className == name el.className += " " + name element.removeClassName = (el, name) -> if el.className.length > 0 classNames = el.className.split(" ") el.className = "" for className in classNames if className != name el.className += " " if el.className.length > 0 el.className += className element.mazePause = -> if @mazeStepInterval? clearInterval @mazeStepInterval @mazeStepInterval = null @quickStep = false return true element.mazeRun = -> unless @mazePause() @mazeStepInterval = setInterval((=> @mazeStep()), options.interval) element.mazeStep = -> unless @maze.step() @mazePause() @addClassName document.getElementById("#{@id}_step"), "disabled" @addClassName document.getElementById("#{@id}_watch"), "disabled" if options.watch ? true @addClassName document.getElementById("#{@id}_run"), "disabled" element.mazeQuickStep = -> @quickStep = true @mazeRun() element.mazeReset = -> @mazePause() if typeof options.input == "function" value = options.input() else value = options.input @maze = new Maze(width, height, Maze.Algorithms[algorithm], { seed: options.seed, rng: options.rng, input: value, weave: options.weave, weaveMode: options.weaveMode, weaveDensity: options.weaveDensity }) @maze.element = this @maze.onUpdate(updateCallback) @maze.onEvent(eventCallback) grid = "" for y in [0...@maze.height] row_id = "#{@id}_y#{y}" grid += "<div class='row' id='#{row_id}'>" for x in [0...@maze.width] grid += "<div id='#{row_id}x#{x}'>" if options.padded grid += "<div class='np'></div>" grid += "<div class='wp'></div>" grid += "<div class='ep'></div>" grid += "<div class='sp'></div>" grid += "<div class='c'></div>" grid += "</div>" grid += "</div>" gridElement = document.getElementById("#{@id}_grid") gridElement.innerHTML = grid @removeClassName document.getElementById("#{@id}_step"), "disabled" @removeClassName document.getElementById("#{@id}_watch"), "disabled" if options.watch ? true @removeClassName document.getElementById("#{@id}_run"), "disabled" element.mazeReset() Maze.createCanvasWidget = (algorithm, width, height, options) -> options ?= {} styles = options.styles ? {} styles.blank ?= "#ccc" styles.f ?= "#faa" styles.a ?= "#faa" styles.b ?= "#afa" styles.in ?= "#fff" styles.cursor ?= "#7f7" styles.wall ?= "#000" COLORS = AldousBroder: (maze, x, y) -> if maze.algorithm.isCurrent(x, y) styles.cursor else if not maze.isBlank(x, y) styles.in GrowingTree: (maze, x, y) -> if not maze.isBlank(x, y) if maze.algorithm.inQueue(x, y) styles.f else styles.in GrowingBinaryTree: (maze, x, y) -> COLORS.GrowingTree(maze, x, y) HuntAndKill: (maze, x, y) -> if maze.algorithm.isCurrent(x, y) styles.cursor else if not maze.isBlank(x, y) styles.in Prim: (maze, x, y) -> if maze.algorithm.isFrontier(x, y) styles.f else if maze.algorithm.isInside(x, y) styles.in RecursiveBacktracker: (maze, x, y) -> if maze.algorithm.isStack(x, y) styles.f else if not maze.isBlank(x, y) styles.in RecursiveDivision: (maze, x, y) -> # nothing to do here--no fill styles! <NAME>: (maze, x, y) -> if maze.algorithm.isCurrent(x, y) styles.cursor else if not maze.isBlank(x, y) styles.in else if maze.algorithm.isVisited(x, y) styles.f Houston: (maze, x, y) -> if maze.algorithm.worker? if maze.algorithm.worker.isVisited? COLORS.Wilson(maze, x, y) else COLORS.AldousBroder(maze, x, y) BlobbyDivision: (maze, x, y) -> switch maze.algorithm.stateAt(x, y) when "blank" then styles.blank when "in" then styles.in when "active" then styles.f when "a" then styles.a when "b" then styles.b default: (maze, x, y) -> unless maze.isBlank(x, y) styles.in drawLine = (ctx, x1, y1, x2, y2) -> ctx.moveTo(x1, y1) ctx.lineTo(x2, y2) drawCell = (maze, x, y) -> px = x * maze.cellWidth py = y * maze.cellHeight wmpx = if x == 0 then px + 0.5 else px - 0.5 nmpy = if y == 0 then py + 0.5 else py - 0.5 empx = px - 0.5 smpy = py - 0.5 colors = COLORS[algorithm] || COLORS.default color = colors(maze, x, y) color ?= (if options.wallwise then styles.in else styles.blank) maze.context.fillStyle = color maze.context.fillRect(px, py, maze.cellWidth, maze.cellHeight) maze.context.beginPath() # west && options.wallwise || !west && !options.wallwise # -> same as testing equality if maze.isWest(x, y) == options.wallwise? drawLine(maze.context, wmpx, py, wmpx, py+maze.cellHeight) if maze.isEast(x, y) == options.wallwise? drawLine(maze.context, empx + maze.cellWidth, py, empx + maze.cellWidth, py+maze.cellHeight) if maze.isNorth(x, y) == options.wallwise? drawLine(maze.context, px, nmpy, px+maze.cellWidth, nmpy) if maze.isSouth(x, y) == options.wallwise? drawLine(maze.context, px, smpy + maze.cellHeight, px+maze.cellWidth, smpy + maze.cellHeight) maze.context.closePath() maze.context.stroke() drawCellPadded = (maze, x, y) -> px1 = x * maze.cellWidth px2 = px1 + maze.insetWidth - 0.5 px4 = px1 + maze.cellWidth - 0.5 px3 = px4 - maze.insetWidth py1 = y * maze.cellHeight py2 = py1 + maze.insetHeight - 0.5 py4 = py1 + maze.cellHeight - 0.5 py3 = py4 - maze.insetHeight px1 = if x == 0 then px1 + 0.5 else px1 - 0.5 py1 = if y == 0 then py1 + 0.5 else py1 - 0.5 colors = COLORS[algorithm] || COLORS.default color = colors(maze, x, y) color ?= (if options.wallwise then styles.in else styles.blank) maze.context.fillStyle = color maze.context.fillRect(px2-0.5, py2-0.5, px3-px2+1, py3-py2+1) maze.context.beginPath() if maze.isWest(x, y) || maze.isUnder(x, y) maze.context.fillRect(px1-0.5, py2-0.5, px2-px1+1, py3-py2+1) drawLine(maze.context, px1-1, py2, px2, py2) drawLine(maze.context, px1-1, py3, px2, py3) if !maze.isWest(x, y) drawLine(maze.context, px2, py2, px2, py3) if maze.isEast(x, y) || maze.isUnder(x, y) maze.context.fillRect(px3-0.5, py2-0.5, px4-px3+1, py3-py2+1) drawLine(maze.context, px3, py2, px4+1, py2) drawLine(maze.context, px3, py3, px4+1, py3) if !maze.isEast(x, y) drawLine(maze.context, px3, py2, px3, py3) if maze.isNorth(x, y) || maze.isUnder(x, y) maze.context.fillRect(px2-0.5, py1-0.5, px3-px2+1, py2-py1+1) drawLine(maze.context, px2, py1-1, px2, py2) drawLine(maze.context, px3, py1-1, px3, py2) if !maze.isNorth(x, y) drawLine(maze.context, px2, py2, px3, py2) if maze.isSouth(x, y) || maze.isUnder(x, y) maze.context.fillRect(px2-0.5, py3-0.5, px3-px2+1, py4-py3+1) drawLine(maze.context, px2, py3, px2, py4+1) drawLine(maze.context, px3, py3, px3, py4+1) if !maze.isSouth(x, y) drawLine(maze.context, px2, py3, px3, py3) maze.context.closePath() maze.context.stroke() drawMaze = (maze) -> for row in [0...maze.height] by 1 for col in [0...maze.width] by 1 if options.padded drawCellPadded(maze, col, row) else drawCell(maze, col, row) updateCallback = (maze, x, y) -> if options.padded drawCellPadded(maze, x, y) else drawCell(maze, x, y) eventCallback = (maze, x, y) -> maze.element.mazePause() if maze.element.quickStep id = options.id || algorithm.toLowerCase() options.interval ?= 50 mazeClass = "maze" mazeClass += " " + options.class if options.class gridClass = "grid" gridClass += " invert" if options.wallwise gridClass += " padded" if options.padded if options.watch ? true watch = "<a id='#{id}_watch' href='#' onclick='document.getElementById(\"#{id}\").mazeQuickStep(); return false;'>Watch</a>" else watch = "" html = """ <div id="#{id}" class="#{mazeClass}"> <canvas id="#{id}_canvas" width="210" height="210" class="#{gridClass}"></canvas> <div class="operations"> <a id="#{id}_reset" href="#" onclick="document.getElementById('#{id}').mazeReset(); return false;">Reset</a> <a id="#{id}_step" href="#" onclick="document.getElementById('#{id}').mazeStep(); return false;">Step</a> #{watch} <a id="#{id}_run" href="#" onclick="document.getElementById('#{id}').mazeRun(); return false;">Run</a> </div> </div> """ document.write html element = document.getElementById(id) element.addClassName = (el, name) -> classNames = el.className.split(" ") for className in classNames return if className == name el.className += " " + name element.removeClassName = (el, name) -> if el.className.length > 0 classNames = el.className.split(" ") el.className = "" for className in classNames if className != name el.className += " " if el.className.length > 0 el.className += className element.mazePause = -> if @mazeStepInterval? clearInterval @mazeStepInterval @mazeStepInterval = null @quickStep = false return true element.mazeRun = -> unless @mazePause() @mazeStepInterval = setInterval((=> @mazeStep()), options.interval) element.mazeStep = -> unless @maze.step() @mazePause() @addClassName document.getElementById("#{@id}_step"), "disabled" @addClassName document.getElementById("#{@id}_watch"), "disabled" if options.watch ? true @addClassName document.getElementById("#{@id}_run"), "disabled" element.mazeQuickStep = -> @quickStep = true @mazeRun() element.mazeReset = -> @mazePause() if typeof options.input == "function" value = options.input() else value = options.input if typeof options.threshold == "function" threshold = options.threshold() else threshold = options.threshold growSpeed = Math.round(Math.sqrt(width * height)) wallSpeed = Math.round((if width < height then width else height) / 2) @maze = new Maze(width, height, Maze.Algorithms[algorithm], { seed: options.seed, rng: options.rng, input: value, weave: options.weave, weaveMode: options.weaveMode, weaveDensity: options.weaveDensity, threshold: threshold, growSpeed: growSpeed, wallSpeed: wallSpeed }) canvas = document.getElementById("#{@id}_canvas") @maze.element = this @maze.canvas = canvas @maze.context = canvas.getContext('2d') @maze.cellWidth = Math.floor(canvas.width / @maze.width) @maze.cellHeight = Math.floor(canvas.height / @maze.height) if options.padded inset = options.inset ? 0.1 @maze.insetWidth = Math.ceil(inset * @maze.cellWidth) @maze.insetHeight = Math.ceil(inset * @maze.cellHeight) @maze.onUpdate(updateCallback) @maze.onEvent(eventCallback) @maze.context.clearRect(0, 0, canvas.width, canvas.height) @removeClassName document.getElementById("#{@id}_step"), "disabled" @removeClassName document.getElementById("#{@id}_watch"), "disabled" if options.watch ? true @removeClassName document.getElementById("#{@id}_run"), "disabled" drawMaze(@maze) element.mazeReset()
true
### Author: PI:NAME:<NAME>END_PI <PI:EMAIL:<EMAIL>END_PI> License: Public domain, baby. Knock yourself out. The original CoffeeScript sources are always available on GitHub: http://github.com/jamis/csmazes ### Maze.createWidget = (algorithm, width, height, options) -> options ?= {} updateWalls = (maze, x, y, classes) -> classes.push "e" if maze.isEast(x, y) classes.push "w" if maze.isWest(x, y) classes.push "s" if maze.isSouth(x, y) classes.push "n" if maze.isNorth(x, y) classes.push "u" if maze.isUnder(x, y) ACTIONS = AldousBroder: (maze, x, y, classes) -> if maze.algorithm.isCurrent(x, y) classes.push "cursor" else if not maze.isBlank(x, y) classes.push "in" updateWalls maze, x, y, classes GrowingTree: (maze, x, y, classes) -> if not maze.isBlank(x, y) if maze.algorithm.inQueue(x, y) classes.push "f" else classes.push "in" updateWalls maze, x, y, classes GrowingBinaryTree: (maze, x, y, classes) -> ACTIONS.GrowingTree(maze, x, y, classes) HuntAndKill: (maze, x, y, classes) -> if maze.algorithm.isCurrent(x, y) classes.push "cursor" unless maze.isBlank(x, y) classes.push "in" updateWalls maze, x, y, classes Prim: (maze, x, y, classes) -> if maze.algorithm.isFrontier(x, y) classes.push "f" else if maze.algorithm.isInside(x, y) classes.push "in" updateWalls maze, x, y, classes RecursiveBacktracker: (maze, x, y, classes) -> if maze.algorithm.isStack(x, y) classes.push "f" else classes.push "in" updateWalls maze, x, y, classes RecursiveDivision: (maze, x, y, classes) -> updateWalls(maze, x, y, classes) PI:NAME:<NAME>END_PIson: (maze, x, y, classes) -> if maze.algorithm.isCurrent(x, y) classes.push "cursor" updateWalls maze, x, y, classes else if not maze.isBlank(x, y) classes.push "in" updateWalls maze, x, y, classes else if maze.algorithm.isVisited(x, y) classes.push "f" Houston: (maze, x, y, classes) -> if maze.algorithm.worker.isVisited? ACTIONS.Wilson(maze, x, y, classes) else ACTIONS.AldousBroder(maze, x, y, classes) default: (maze, x, y, classes) -> unless maze.isBlank(x, y) classes.push "in" updateWalls maze, x, y, classes updateCallback = (maze, x, y) -> classes = [] (ACTIONS[algorithm] || ACTIONS.default)(maze, x, y, classes) cell = document.getElementById("#{maze.element.id}_y#{y}x#{x}") cell.className = classes.join(" ") eventCallback = (maze, x, y) -> maze.element.mazePause() if maze.element.quickStep id = options.id || algorithm.toLowerCase() options.interval ?= 50 mazeClass = "maze" mazeClass += " " + options.class if options.class gridClass = "grid" gridClass += " invert" if options.wallwise gridClass += " padded" if options.padded if options.watch ? true watch = "<a id='#{id}_watch' href='#' onclick='document.getElementById(\"#{id}\").mazeQuickStep(); return false;'>Watch</a>" else watch = "" html = """ <div id="#{id}" class="#{mazeClass}"> <div id="#{id}_grid" class="#{gridClass}"></div> <div class="operations"> <a id="#{id}_reset" href="#" onclick="document.getElementById('#{id}').mazeReset(); return false;">Reset</a> <a id="#{id}_step" href="#" onclick="document.getElementById('#{id}').mazeStep(); return false;">Step</a> #{watch} <a id="#{id}_run" href="#" onclick="document.getElementById('#{id}').mazeRun(); return false;">Run</a> </div> </div> """ document.write html element = document.getElementById(id) element.addClassName = (el, name) -> classNames = el.className.split(" ") for className in classNames return if className == name el.className += " " + name element.removeClassName = (el, name) -> if el.className.length > 0 classNames = el.className.split(" ") el.className = "" for className in classNames if className != name el.className += " " if el.className.length > 0 el.className += className element.mazePause = -> if @mazeStepInterval? clearInterval @mazeStepInterval @mazeStepInterval = null @quickStep = false return true element.mazeRun = -> unless @mazePause() @mazeStepInterval = setInterval((=> @mazeStep()), options.interval) element.mazeStep = -> unless @maze.step() @mazePause() @addClassName document.getElementById("#{@id}_step"), "disabled" @addClassName document.getElementById("#{@id}_watch"), "disabled" if options.watch ? true @addClassName document.getElementById("#{@id}_run"), "disabled" element.mazeQuickStep = -> @quickStep = true @mazeRun() element.mazeReset = -> @mazePause() if typeof options.input == "function" value = options.input() else value = options.input @maze = new Maze(width, height, Maze.Algorithms[algorithm], { seed: options.seed, rng: options.rng, input: value, weave: options.weave, weaveMode: options.weaveMode, weaveDensity: options.weaveDensity }) @maze.element = this @maze.onUpdate(updateCallback) @maze.onEvent(eventCallback) grid = "" for y in [0...@maze.height] row_id = "#{@id}_y#{y}" grid += "<div class='row' id='#{row_id}'>" for x in [0...@maze.width] grid += "<div id='#{row_id}x#{x}'>" if options.padded grid += "<div class='np'></div>" grid += "<div class='wp'></div>" grid += "<div class='ep'></div>" grid += "<div class='sp'></div>" grid += "<div class='c'></div>" grid += "</div>" grid += "</div>" gridElement = document.getElementById("#{@id}_grid") gridElement.innerHTML = grid @removeClassName document.getElementById("#{@id}_step"), "disabled" @removeClassName document.getElementById("#{@id}_watch"), "disabled" if options.watch ? true @removeClassName document.getElementById("#{@id}_run"), "disabled" element.mazeReset() Maze.createCanvasWidget = (algorithm, width, height, options) -> options ?= {} styles = options.styles ? {} styles.blank ?= "#ccc" styles.f ?= "#faa" styles.a ?= "#faa" styles.b ?= "#afa" styles.in ?= "#fff" styles.cursor ?= "#7f7" styles.wall ?= "#000" COLORS = AldousBroder: (maze, x, y) -> if maze.algorithm.isCurrent(x, y) styles.cursor else if not maze.isBlank(x, y) styles.in GrowingTree: (maze, x, y) -> if not maze.isBlank(x, y) if maze.algorithm.inQueue(x, y) styles.f else styles.in GrowingBinaryTree: (maze, x, y) -> COLORS.GrowingTree(maze, x, y) HuntAndKill: (maze, x, y) -> if maze.algorithm.isCurrent(x, y) styles.cursor else if not maze.isBlank(x, y) styles.in Prim: (maze, x, y) -> if maze.algorithm.isFrontier(x, y) styles.f else if maze.algorithm.isInside(x, y) styles.in RecursiveBacktracker: (maze, x, y) -> if maze.algorithm.isStack(x, y) styles.f else if not maze.isBlank(x, y) styles.in RecursiveDivision: (maze, x, y) -> # nothing to do here--no fill styles! PI:NAME:<NAME>END_PI: (maze, x, y) -> if maze.algorithm.isCurrent(x, y) styles.cursor else if not maze.isBlank(x, y) styles.in else if maze.algorithm.isVisited(x, y) styles.f Houston: (maze, x, y) -> if maze.algorithm.worker? if maze.algorithm.worker.isVisited? COLORS.Wilson(maze, x, y) else COLORS.AldousBroder(maze, x, y) BlobbyDivision: (maze, x, y) -> switch maze.algorithm.stateAt(x, y) when "blank" then styles.blank when "in" then styles.in when "active" then styles.f when "a" then styles.a when "b" then styles.b default: (maze, x, y) -> unless maze.isBlank(x, y) styles.in drawLine = (ctx, x1, y1, x2, y2) -> ctx.moveTo(x1, y1) ctx.lineTo(x2, y2) drawCell = (maze, x, y) -> px = x * maze.cellWidth py = y * maze.cellHeight wmpx = if x == 0 then px + 0.5 else px - 0.5 nmpy = if y == 0 then py + 0.5 else py - 0.5 empx = px - 0.5 smpy = py - 0.5 colors = COLORS[algorithm] || COLORS.default color = colors(maze, x, y) color ?= (if options.wallwise then styles.in else styles.blank) maze.context.fillStyle = color maze.context.fillRect(px, py, maze.cellWidth, maze.cellHeight) maze.context.beginPath() # west && options.wallwise || !west && !options.wallwise # -> same as testing equality if maze.isWest(x, y) == options.wallwise? drawLine(maze.context, wmpx, py, wmpx, py+maze.cellHeight) if maze.isEast(x, y) == options.wallwise? drawLine(maze.context, empx + maze.cellWidth, py, empx + maze.cellWidth, py+maze.cellHeight) if maze.isNorth(x, y) == options.wallwise? drawLine(maze.context, px, nmpy, px+maze.cellWidth, nmpy) if maze.isSouth(x, y) == options.wallwise? drawLine(maze.context, px, smpy + maze.cellHeight, px+maze.cellWidth, smpy + maze.cellHeight) maze.context.closePath() maze.context.stroke() drawCellPadded = (maze, x, y) -> px1 = x * maze.cellWidth px2 = px1 + maze.insetWidth - 0.5 px4 = px1 + maze.cellWidth - 0.5 px3 = px4 - maze.insetWidth py1 = y * maze.cellHeight py2 = py1 + maze.insetHeight - 0.5 py4 = py1 + maze.cellHeight - 0.5 py3 = py4 - maze.insetHeight px1 = if x == 0 then px1 + 0.5 else px1 - 0.5 py1 = if y == 0 then py1 + 0.5 else py1 - 0.5 colors = COLORS[algorithm] || COLORS.default color = colors(maze, x, y) color ?= (if options.wallwise then styles.in else styles.blank) maze.context.fillStyle = color maze.context.fillRect(px2-0.5, py2-0.5, px3-px2+1, py3-py2+1) maze.context.beginPath() if maze.isWest(x, y) || maze.isUnder(x, y) maze.context.fillRect(px1-0.5, py2-0.5, px2-px1+1, py3-py2+1) drawLine(maze.context, px1-1, py2, px2, py2) drawLine(maze.context, px1-1, py3, px2, py3) if !maze.isWest(x, y) drawLine(maze.context, px2, py2, px2, py3) if maze.isEast(x, y) || maze.isUnder(x, y) maze.context.fillRect(px3-0.5, py2-0.5, px4-px3+1, py3-py2+1) drawLine(maze.context, px3, py2, px4+1, py2) drawLine(maze.context, px3, py3, px4+1, py3) if !maze.isEast(x, y) drawLine(maze.context, px3, py2, px3, py3) if maze.isNorth(x, y) || maze.isUnder(x, y) maze.context.fillRect(px2-0.5, py1-0.5, px3-px2+1, py2-py1+1) drawLine(maze.context, px2, py1-1, px2, py2) drawLine(maze.context, px3, py1-1, px3, py2) if !maze.isNorth(x, y) drawLine(maze.context, px2, py2, px3, py2) if maze.isSouth(x, y) || maze.isUnder(x, y) maze.context.fillRect(px2-0.5, py3-0.5, px3-px2+1, py4-py3+1) drawLine(maze.context, px2, py3, px2, py4+1) drawLine(maze.context, px3, py3, px3, py4+1) if !maze.isSouth(x, y) drawLine(maze.context, px2, py3, px3, py3) maze.context.closePath() maze.context.stroke() drawMaze = (maze) -> for row in [0...maze.height] by 1 for col in [0...maze.width] by 1 if options.padded drawCellPadded(maze, col, row) else drawCell(maze, col, row) updateCallback = (maze, x, y) -> if options.padded drawCellPadded(maze, x, y) else drawCell(maze, x, y) eventCallback = (maze, x, y) -> maze.element.mazePause() if maze.element.quickStep id = options.id || algorithm.toLowerCase() options.interval ?= 50 mazeClass = "maze" mazeClass += " " + options.class if options.class gridClass = "grid" gridClass += " invert" if options.wallwise gridClass += " padded" if options.padded if options.watch ? true watch = "<a id='#{id}_watch' href='#' onclick='document.getElementById(\"#{id}\").mazeQuickStep(); return false;'>Watch</a>" else watch = "" html = """ <div id="#{id}" class="#{mazeClass}"> <canvas id="#{id}_canvas" width="210" height="210" class="#{gridClass}"></canvas> <div class="operations"> <a id="#{id}_reset" href="#" onclick="document.getElementById('#{id}').mazeReset(); return false;">Reset</a> <a id="#{id}_step" href="#" onclick="document.getElementById('#{id}').mazeStep(); return false;">Step</a> #{watch} <a id="#{id}_run" href="#" onclick="document.getElementById('#{id}').mazeRun(); return false;">Run</a> </div> </div> """ document.write html element = document.getElementById(id) element.addClassName = (el, name) -> classNames = el.className.split(" ") for className in classNames return if className == name el.className += " " + name element.removeClassName = (el, name) -> if el.className.length > 0 classNames = el.className.split(" ") el.className = "" for className in classNames if className != name el.className += " " if el.className.length > 0 el.className += className element.mazePause = -> if @mazeStepInterval? clearInterval @mazeStepInterval @mazeStepInterval = null @quickStep = false return true element.mazeRun = -> unless @mazePause() @mazeStepInterval = setInterval((=> @mazeStep()), options.interval) element.mazeStep = -> unless @maze.step() @mazePause() @addClassName document.getElementById("#{@id}_step"), "disabled" @addClassName document.getElementById("#{@id}_watch"), "disabled" if options.watch ? true @addClassName document.getElementById("#{@id}_run"), "disabled" element.mazeQuickStep = -> @quickStep = true @mazeRun() element.mazeReset = -> @mazePause() if typeof options.input == "function" value = options.input() else value = options.input if typeof options.threshold == "function" threshold = options.threshold() else threshold = options.threshold growSpeed = Math.round(Math.sqrt(width * height)) wallSpeed = Math.round((if width < height then width else height) / 2) @maze = new Maze(width, height, Maze.Algorithms[algorithm], { seed: options.seed, rng: options.rng, input: value, weave: options.weave, weaveMode: options.weaveMode, weaveDensity: options.weaveDensity, threshold: threshold, growSpeed: growSpeed, wallSpeed: wallSpeed }) canvas = document.getElementById("#{@id}_canvas") @maze.element = this @maze.canvas = canvas @maze.context = canvas.getContext('2d') @maze.cellWidth = Math.floor(canvas.width / @maze.width) @maze.cellHeight = Math.floor(canvas.height / @maze.height) if options.padded inset = options.inset ? 0.1 @maze.insetWidth = Math.ceil(inset * @maze.cellWidth) @maze.insetHeight = Math.ceil(inset * @maze.cellHeight) @maze.onUpdate(updateCallback) @maze.onEvent(eventCallback) @maze.context.clearRect(0, 0, canvas.width, canvas.height) @removeClassName document.getElementById("#{@id}_step"), "disabled" @removeClassName document.getElementById("#{@id}_watch"), "disabled" if options.watch ? true @removeClassName document.getElementById("#{@id}_run"), "disabled" drawMaze(@maze) element.mazeReset()
[ { "context": "ue.coffee: Github issue class\n#\n# Copyright © 2013 Josh Priestley. All rights reserved\n#\n\n# Initiate class\nclass Is", "end": 72, "score": 0.9993950724601746, "start": 58, "tag": "NAME", "value": "Josh Priestley" }, { "context": "e cb null, b, h\n\n # Delete a com...
src/octonode/issue.coffee
silverbux/octonode2
0
# # issue.coffee: Github issue class # # Copyright © 2013 Josh Priestley. All rights reserved # # Initiate class class Issue constructor: (@repo, @number, @client) -> # Get a single issue # '/repos/pksunkara/hub/issues/37' GET info: (cb) -> @client.get "/repos/#{@repo}/issues/#{@number}", (err, s, b, h) -> return cb(err) if err if s isnt 200 then cb(new Error("Issue info error")) else cb null, b, h # Edit an issue for a repository # '/repos/pksunkara/hub/issues/37' PATCH update: (obj, cb) -> @client.patch "/repos/#{@repo}/issues/#{@number}", obj, (err, s, b, h) -> return cb(err) if err if s isnt 200 then cb(new Error("Issue update error")) else cb null, b, h # List comments on an issue # '/repos/pksunkara/hub/issues/37/comments' GET # - page or query object, optional - params[0] # - per_page, optional - params[1] comments: (params..., cb) -> @client.get "/repos/" + @repo + "/issues/" + @number + "/comments", params..., (err, s, b, h) -> return cb(err) if err if s isnt 200 then cb(new Error('Issue Comments error')) else cb null, b, h # Create a comment # '/repos/pksunkara/hub/issues/37/comments' POST createComment: (comment, cb) -> @client.post "/repos/#{@repo}/issues/#{@number}/comments", comment, (err, s, b, h) -> return cb(err) if err if s isnt 201 then cb(new Error('Issue createComment error')) else cb null, b, h # Edit a comment # '/repos/pksunkara/hub/issues/comments/3' PATCH updateComment: (id, comment, cb) -> @client.patch "/repos/#{@repo}/issues/comments/#{id}", comment, (err, s, b, h) -> return cb(err) if err if s isnt 200 then cb(new Error('Issue updateComment error')) else cb null, b, h # Delete a comment # '/repos/pksunkara/hub/issues/comments/3' DELETE deleteComment: (id) -> @client.del "/repos/#{@repo}/issues/comments/#{id}", {}, (err, s, b, h) => return cb(err) if err if s isnt 204 then cb(new Error("Issue deleteComment error")) else cb null, b, h # Export module module.exports = Issue
63418
# # issue.coffee: Github issue class # # Copyright © 2013 <NAME>. All rights reserved # # Initiate class class Issue constructor: (@repo, @number, @client) -> # Get a single issue # '/repos/pksunkara/hub/issues/37' GET info: (cb) -> @client.get "/repos/#{@repo}/issues/#{@number}", (err, s, b, h) -> return cb(err) if err if s isnt 200 then cb(new Error("Issue info error")) else cb null, b, h # Edit an issue for a repository # '/repos/pksunkara/hub/issues/37' PATCH update: (obj, cb) -> @client.patch "/repos/#{@repo}/issues/#{@number}", obj, (err, s, b, h) -> return cb(err) if err if s isnt 200 then cb(new Error("Issue update error")) else cb null, b, h # List comments on an issue # '/repos/pksunkara/hub/issues/37/comments' GET # - page or query object, optional - params[0] # - per_page, optional - params[1] comments: (params..., cb) -> @client.get "/repos/" + @repo + "/issues/" + @number + "/comments", params..., (err, s, b, h) -> return cb(err) if err if s isnt 200 then cb(new Error('Issue Comments error')) else cb null, b, h # Create a comment # '/repos/pksunkara/hub/issues/37/comments' POST createComment: (comment, cb) -> @client.post "/repos/#{@repo}/issues/#{@number}/comments", comment, (err, s, b, h) -> return cb(err) if err if s isnt 201 then cb(new Error('Issue createComment error')) else cb null, b, h # Edit a comment # '/repos/pksunkara/hub/issues/comments/3' PATCH updateComment: (id, comment, cb) -> @client.patch "/repos/#{@repo}/issues/comments/#{id}", comment, (err, s, b, h) -> return cb(err) if err if s isnt 200 then cb(new Error('Issue updateComment error')) else cb null, b, h # Delete a comment # '/repos/pksunkara/hub/issues/comments/3' DELETE deleteComment: (id) -> @client.del "/repos/#{@repo}/issues/comments/#{id}", {}, (err, s, b, h) => return cb(err) if err if s isnt 204 then cb(new Error("Issue deleteComment error")) else cb null, b, h # Export module module.exports = Issue
true
# # issue.coffee: Github issue class # # Copyright © 2013 PI:NAME:<NAME>END_PI. All rights reserved # # Initiate class class Issue constructor: (@repo, @number, @client) -> # Get a single issue # '/repos/pksunkara/hub/issues/37' GET info: (cb) -> @client.get "/repos/#{@repo}/issues/#{@number}", (err, s, b, h) -> return cb(err) if err if s isnt 200 then cb(new Error("Issue info error")) else cb null, b, h # Edit an issue for a repository # '/repos/pksunkara/hub/issues/37' PATCH update: (obj, cb) -> @client.patch "/repos/#{@repo}/issues/#{@number}", obj, (err, s, b, h) -> return cb(err) if err if s isnt 200 then cb(new Error("Issue update error")) else cb null, b, h # List comments on an issue # '/repos/pksunkara/hub/issues/37/comments' GET # - page or query object, optional - params[0] # - per_page, optional - params[1] comments: (params..., cb) -> @client.get "/repos/" + @repo + "/issues/" + @number + "/comments", params..., (err, s, b, h) -> return cb(err) if err if s isnt 200 then cb(new Error('Issue Comments error')) else cb null, b, h # Create a comment # '/repos/pksunkara/hub/issues/37/comments' POST createComment: (comment, cb) -> @client.post "/repos/#{@repo}/issues/#{@number}/comments", comment, (err, s, b, h) -> return cb(err) if err if s isnt 201 then cb(new Error('Issue createComment error')) else cb null, b, h # Edit a comment # '/repos/pksunkara/hub/issues/comments/3' PATCH updateComment: (id, comment, cb) -> @client.patch "/repos/#{@repo}/issues/comments/#{id}", comment, (err, s, b, h) -> return cb(err) if err if s isnt 200 then cb(new Error('Issue updateComment error')) else cb null, b, h # Delete a comment # '/repos/pksunkara/hub/issues/comments/3' DELETE deleteComment: (id) -> @client.del "/repos/#{@repo}/issues/comments/#{id}", {}, (err, s, b, h) => return cb(err) if err if s isnt 204 then cb(new Error("Issue deleteComment error")) else cb null, b, h # Export module module.exports = Issue
[ { "context": "# Mobster\n# Sean Canton (@SeanCanton)\n# Chris Scott(@CyberStrike)\n# Emerg", "end": 23, "score": 0.9998853802680969, "start": 12, "tag": "NAME", "value": "Sean Canton" }, { "context": "# Mobster\n# Sean Canton (@SeanCanton)\n# Chris Scott(@CyberStrike)\n# Emerge Hack ...
js/app.coffee
eighteyes/mobster
0
# Mobster # Sean Canton (@SeanCanton) # Chris Scott(@CyberStrike) # Emerge Hack 2014 ## Google Map Init map = {} @coordinates = {} @user = {} # Geolocation navigator.geolocation.getCurrentPosition (data) => @coordinates = data.coords console.log( "Accuracy: " + @coordinates.accuracy "Altitude: " + @coordinates.altitude "Altitude Accuracy: " + @coordinates.altitudeAccuracy "Heading: " + @coordinates.heading "Latitude: " + @coordinates.latitude "Longitude: " + @coordinates.longitude "Speed: " + @coordinates.speed) userId = 12 @user = { userId: userId, userName: "webUser", lon: @coordinates.longitude, lat: @coordinates.latitude } console.log("user", @user) # Init socket.emit('init', @user) # Start Maps @googlemaps = -> console.log 'hello' # Geolocation navigator.geolocation.getCurrentPosition (data) => @coordinates = data.coords console.log( "Accuracy: " + @coordinates.accuracy "Altitude: " + @coordinates.altitude "Altitude Accuracy: " + @coordinates.altitudeAccuracy "Heading: " + @coordinates.heading "Latitude: " + @coordinates.latitude "Longitude: " + @coordinates.longitude "Speed: " + @coordinates.speed) #Configure Maps @myLatlng = new google.maps.LatLng(@coordinates.latitude, @coordinates.longitude) mapOptions = center: @myLatlng zoom: 13 styles: @Midnight_Commander map = new google.maps.Map(document.getElementById("map-canvas"), mapOptions) marker = new google.maps.Marker( position: @myLatlng, animation: google.maps.Animation.DROP, map: map) #Resize Listener google.maps.event.addDomListener window, "resize", -> center = map.getCenter() google.maps.event.trigger map, "resize" map.setCenter @myLatlng $(document).ready => @googlemaps() $('.testbtn').click ()-> contentString = '<div id="content">'+'<div id="siteNotice">'+'</div>'+ '<h1 id="firstHeading" class="firstHeading">Test Player</h1>'+ '<div id="bodyContent">'+ '<p>Test Content </p>' + '</div>'+'</div>' infowindow = new google.maps.InfoWindow(content: contentString) marker = new google.maps.Marker( position: new google.maps.LatLng(coordinates.latitude - 0.01, coordinates.longitude - 0.01) animation: google.maps.Animation.DROP, map: map title: "Test Player" ) google.maps.event.addListener marker, "click", -> console.log marker infowindow.open map, marker ### Socket.io ### socket = io.connect('107.170.141.208') #navigator.geolocation.getCurrentPosition (data) => # window.pos = data.coords # New User socket.emit("update", user) socket.on 'newUser', (data)-> console.log('NewUser', data) console.log data.lat, data.lon latlng = new google.maps.LatLng(data.lat, data.lon) @player2 = new google.maps.Marker( position: latlng, map: map ) # Send Msg $('#msg').keypress (e)-> if e.which == 13 socket.emit 'chat', userName: 'webUser' msg: $('#msg').val() $('#msg').val('') $('#chat p').last().focus() socket.on 'chat', (data)-> console.log("chat", data) $('#chat').append($('<p>', {text: data.msg})) $('#update').click ()-> console.log(user) socket.emit( 'update', user) marker = new google.maps.Marker( position: new google.maps.LatLng(coordinates.latitude - 0.01, coordinates.longitude - 0.01) animation: google.maps.Animation.DROP, map: map ) # Update socket.on 'update', (data)-> console.log('update', data) console.log data.lat, data.lon marker = new google.maps.Marker( position: new google.maps.LatLng(coordinates.latitude, coordinates.longitude) animation: google.maps.Animation.DROP, map: map ) i = 0 socket.on 'init', (data)-> users = data while i < users.length users[i] users[i].location[0].lat users[i].location[0].lon console.log users[i].location[0].lat, users[i].location[0].lon latlng = new google.maps.LatLng(users[i].location[0].lat, users[i].location[0].lon) users[i].userId = new google.maps.Marker( position: latlng animation: google.maps.Animation.DROP ) users[i].userId.setMap(map) i++ ## Push Menu $menuButton = $('.navbar-toggle') $menuLeft = $('.menu-left') $menuRight = $('.menu-right') $body = $('body') $el = $(this) $menuButton.click -> $el.toggleClass "active" $body.toggleClass " menu-push-toleft" $('#overlay').toggleClass "overlay" $menuRight.toggleClass "menu-open" $('#overlay').click -> $menuButton.removeClass "active" $body.removeClass "menu-push-toleft" $body.removeClass "menu-push-toright" $menuRight.removeClass "menu-open" $menuLeft.removeClass "menu-open" $('#overlay').removeClass "overlay" $('.navbar-toggle').removeClass('disabled')
18118
# Mobster # <NAME> (@SeanCanton) # <NAME>(@CyberStrike) # Emerge Hack 2014 ## Google Map Init map = {} @coordinates = {} @user = {} # Geolocation navigator.geolocation.getCurrentPosition (data) => @coordinates = data.coords console.log( "Accuracy: " + @coordinates.accuracy "Altitude: " + @coordinates.altitude "Altitude Accuracy: " + @coordinates.altitudeAccuracy "Heading: " + @coordinates.heading "Latitude: " + @coordinates.latitude "Longitude: " + @coordinates.longitude "Speed: " + @coordinates.speed) userId = 12 @user = { userId: userId, userName: "webUser", lon: @coordinates.longitude, lat: @coordinates.latitude } console.log("user", @user) # Init socket.emit('init', @user) # Start Maps @googlemaps = -> console.log 'hello' # Geolocation navigator.geolocation.getCurrentPosition (data) => @coordinates = data.coords console.log( "Accuracy: " + @coordinates.accuracy "Altitude: " + @coordinates.altitude "Altitude Accuracy: " + @coordinates.altitudeAccuracy "Heading: " + @coordinates.heading "Latitude: " + @coordinates.latitude "Longitude: " + @coordinates.longitude "Speed: " + @coordinates.speed) #Configure Maps @myLatlng = new google.maps.LatLng(@coordinates.latitude, @coordinates.longitude) mapOptions = center: @myLatlng zoom: 13 styles: @Midnight_Commander map = new google.maps.Map(document.getElementById("map-canvas"), mapOptions) marker = new google.maps.Marker( position: @myLatlng, animation: google.maps.Animation.DROP, map: map) #Resize Listener google.maps.event.addDomListener window, "resize", -> center = map.getCenter() google.maps.event.trigger map, "resize" map.setCenter @myLatlng $(document).ready => @googlemaps() $('.testbtn').click ()-> contentString = '<div id="content">'+'<div id="siteNotice">'+'</div>'+ '<h1 id="firstHeading" class="firstHeading">Test Player</h1>'+ '<div id="bodyContent">'+ '<p>Test Content </p>' + '</div>'+'</div>' infowindow = new google.maps.InfoWindow(content: contentString) marker = new google.maps.Marker( position: new google.maps.LatLng(coordinates.latitude - 0.01, coordinates.longitude - 0.01) animation: google.maps.Animation.DROP, map: map title: "Test Player" ) google.maps.event.addListener marker, "click", -> console.log marker infowindow.open map, marker ### Socket.io ### socket = io.connect('192.168.127.12') #navigator.geolocation.getCurrentPosition (data) => # window.pos = data.coords # New User socket.emit("update", user) socket.on 'newUser', (data)-> console.log('NewUser', data) console.log data.lat, data.lon latlng = new google.maps.LatLng(data.lat, data.lon) @player2 = new google.maps.Marker( position: latlng, map: map ) # Send Msg $('#msg').keypress (e)-> if e.which == 13 socket.emit 'chat', userName: 'webUser' msg: $('#msg').val() $('#msg').val('') $('#chat p').last().focus() socket.on 'chat', (data)-> console.log("chat", data) $('#chat').append($('<p>', {text: data.msg})) $('#update').click ()-> console.log(user) socket.emit( 'update', user) marker = new google.maps.Marker( position: new google.maps.LatLng(coordinates.latitude - 0.01, coordinates.longitude - 0.01) animation: google.maps.Animation.DROP, map: map ) # Update socket.on 'update', (data)-> console.log('update', data) console.log data.lat, data.lon marker = new google.maps.Marker( position: new google.maps.LatLng(coordinates.latitude, coordinates.longitude) animation: google.maps.Animation.DROP, map: map ) i = 0 socket.on 'init', (data)-> users = data while i < users.length users[i] users[i].location[0].lat users[i].location[0].lon console.log users[i].location[0].lat, users[i].location[0].lon latlng = new google.maps.LatLng(users[i].location[0].lat, users[i].location[0].lon) users[i].userId = new google.maps.Marker( position: latlng animation: google.maps.Animation.DROP ) users[i].userId.setMap(map) i++ ## Push Menu $menuButton = $('.navbar-toggle') $menuLeft = $('.menu-left') $menuRight = $('.menu-right') $body = $('body') $el = $(this) $menuButton.click -> $el.toggleClass "active" $body.toggleClass " menu-push-toleft" $('#overlay').toggleClass "overlay" $menuRight.toggleClass "menu-open" $('#overlay').click -> $menuButton.removeClass "active" $body.removeClass "menu-push-toleft" $body.removeClass "menu-push-toright" $menuRight.removeClass "menu-open" $menuLeft.removeClass "menu-open" $('#overlay').removeClass "overlay" $('.navbar-toggle').removeClass('disabled')
true
# Mobster # PI:NAME:<NAME>END_PI (@SeanCanton) # PI:NAME:<NAME>END_PI(@CyberStrike) # Emerge Hack 2014 ## Google Map Init map = {} @coordinates = {} @user = {} # Geolocation navigator.geolocation.getCurrentPosition (data) => @coordinates = data.coords console.log( "Accuracy: " + @coordinates.accuracy "Altitude: " + @coordinates.altitude "Altitude Accuracy: " + @coordinates.altitudeAccuracy "Heading: " + @coordinates.heading "Latitude: " + @coordinates.latitude "Longitude: " + @coordinates.longitude "Speed: " + @coordinates.speed) userId = 12 @user = { userId: userId, userName: "webUser", lon: @coordinates.longitude, lat: @coordinates.latitude } console.log("user", @user) # Init socket.emit('init', @user) # Start Maps @googlemaps = -> console.log 'hello' # Geolocation navigator.geolocation.getCurrentPosition (data) => @coordinates = data.coords console.log( "Accuracy: " + @coordinates.accuracy "Altitude: " + @coordinates.altitude "Altitude Accuracy: " + @coordinates.altitudeAccuracy "Heading: " + @coordinates.heading "Latitude: " + @coordinates.latitude "Longitude: " + @coordinates.longitude "Speed: " + @coordinates.speed) #Configure Maps @myLatlng = new google.maps.LatLng(@coordinates.latitude, @coordinates.longitude) mapOptions = center: @myLatlng zoom: 13 styles: @Midnight_Commander map = new google.maps.Map(document.getElementById("map-canvas"), mapOptions) marker = new google.maps.Marker( position: @myLatlng, animation: google.maps.Animation.DROP, map: map) #Resize Listener google.maps.event.addDomListener window, "resize", -> center = map.getCenter() google.maps.event.trigger map, "resize" map.setCenter @myLatlng $(document).ready => @googlemaps() $('.testbtn').click ()-> contentString = '<div id="content">'+'<div id="siteNotice">'+'</div>'+ '<h1 id="firstHeading" class="firstHeading">Test Player</h1>'+ '<div id="bodyContent">'+ '<p>Test Content </p>' + '</div>'+'</div>' infowindow = new google.maps.InfoWindow(content: contentString) marker = new google.maps.Marker( position: new google.maps.LatLng(coordinates.latitude - 0.01, coordinates.longitude - 0.01) animation: google.maps.Animation.DROP, map: map title: "Test Player" ) google.maps.event.addListener marker, "click", -> console.log marker infowindow.open map, marker ### Socket.io ### socket = io.connect('PI:IP_ADDRESS:192.168.127.12END_PI') #navigator.geolocation.getCurrentPosition (data) => # window.pos = data.coords # New User socket.emit("update", user) socket.on 'newUser', (data)-> console.log('NewUser', data) console.log data.lat, data.lon latlng = new google.maps.LatLng(data.lat, data.lon) @player2 = new google.maps.Marker( position: latlng, map: map ) # Send Msg $('#msg').keypress (e)-> if e.which == 13 socket.emit 'chat', userName: 'webUser' msg: $('#msg').val() $('#msg').val('') $('#chat p').last().focus() socket.on 'chat', (data)-> console.log("chat", data) $('#chat').append($('<p>', {text: data.msg})) $('#update').click ()-> console.log(user) socket.emit( 'update', user) marker = new google.maps.Marker( position: new google.maps.LatLng(coordinates.latitude - 0.01, coordinates.longitude - 0.01) animation: google.maps.Animation.DROP, map: map ) # Update socket.on 'update', (data)-> console.log('update', data) console.log data.lat, data.lon marker = new google.maps.Marker( position: new google.maps.LatLng(coordinates.latitude, coordinates.longitude) animation: google.maps.Animation.DROP, map: map ) i = 0 socket.on 'init', (data)-> users = data while i < users.length users[i] users[i].location[0].lat users[i].location[0].lon console.log users[i].location[0].lat, users[i].location[0].lon latlng = new google.maps.LatLng(users[i].location[0].lat, users[i].location[0].lon) users[i].userId = new google.maps.Marker( position: latlng animation: google.maps.Animation.DROP ) users[i].userId.setMap(map) i++ ## Push Menu $menuButton = $('.navbar-toggle') $menuLeft = $('.menu-left') $menuRight = $('.menu-right') $body = $('body') $el = $(this) $menuButton.click -> $el.toggleClass "active" $body.toggleClass " menu-push-toleft" $('#overlay').toggleClass "overlay" $menuRight.toggleClass "menu-open" $('#overlay').click -> $menuButton.removeClass "active" $body.removeClass "menu-push-toleft" $body.removeClass "menu-push-toright" $menuRight.removeClass "menu-open" $menuLeft.removeClass "menu-open" $('#overlay').removeClass "overlay" $('.navbar-toggle').removeClass('disabled')
[ { "context": " id: 1234567890,\n# person: {\n# first_name: 'Grant',\n# last_name : 'Klinsing',\n# meta : {\n# ", "end": 206, "score": 0.9998624920845032, "start": 201, "tag": "NAME", "value": "Grant" }, { "context": ": {\n# first_name: 'Grant',\n# last_name : 'K...
app/assets/javascripts/utility_box/forms.js.coffee
digitalopera/utility_box
1
#= require utility_box/utility_box_namespace # @method parameterizeObject # data [Object] # Generate correctly formatted parameters for xhr2 # # { # id: 1234567890, # person: { # first_name: 'Grant', # last_name : 'Klinsing', # meta : { # foo: 'bar', # test: [100, 200] # } # } # } # # Will become: # # id = 1234567890 # person[first_name] = 'Grant' # person[last_name] = 'Klinsing' # person[meta][foo] = 'bar' # person[meta][test] = [100, 200] window.utilityBox.parameterizeObject = (data) -> obj = {} accLoop = (key, val) -> if $.isPlainObject val for k, v of val k = "#{key}[#{k}]" accLoop(k, v) else obj[key] = val return for key, val of data accLoop(key, val) obj # @method serializeForm # form [element|jQuery Element] window.utilityBox.serializeForm = (form) -> obj = {} # if jQuery, break it down form = form[0] if form.jquery $.makeArray(form.querySelectorAll('input, select, textarea')).forEach (input) -> if input.type == 'file' obj[input.name] = input.files[0] else obj[input.name] = input.value # remove properites that are undefined for key, val of obj if val == undefined delete obj[key] obj $(document).ready -> $('[data-is="datepicker"]').datepicker() if $.fn.datepicker?
176480
#= require utility_box/utility_box_namespace # @method parameterizeObject # data [Object] # Generate correctly formatted parameters for xhr2 # # { # id: 1234567890, # person: { # first_name: '<NAME>', # last_name : '<NAME>', # meta : { # foo: 'bar', # test: [100, 200] # } # } # } # # Will become: # # id = 1234567890 # person[first_name] = '<NAME>' # person[last_name] = '<NAME>' # person[meta][foo] = 'bar' # person[meta][test] = [100, 200] window.utilityBox.parameterizeObject = (data) -> obj = {} accLoop = (key, val) -> if $.isPlainObject val for k, v of val k = "#{key}[#{k}]" accLoop(k, v) else obj[key] = val return for key, val of data accLoop(key, val) obj # @method serializeForm # form [element|jQuery Element] window.utilityBox.serializeForm = (form) -> obj = {} # if jQuery, break it down form = form[0] if form.jquery $.makeArray(form.querySelectorAll('input, select, textarea')).forEach (input) -> if input.type == 'file' obj[input.name] = input.files[0] else obj[input.name] = input.value # remove properites that are undefined for key, val of obj if val == undefined delete obj[key] obj $(document).ready -> $('[data-is="datepicker"]').datepicker() if $.fn.datepicker?
true
#= require utility_box/utility_box_namespace # @method parameterizeObject # data [Object] # Generate correctly formatted parameters for xhr2 # # { # id: 1234567890, # person: { # first_name: 'PI:NAME:<NAME>END_PI', # last_name : 'PI:NAME:<NAME>END_PI', # meta : { # foo: 'bar', # test: [100, 200] # } # } # } # # Will become: # # id = 1234567890 # person[first_name] = 'PI:NAME:<NAME>END_PI' # person[last_name] = 'PI:NAME:<NAME>END_PI' # person[meta][foo] = 'bar' # person[meta][test] = [100, 200] window.utilityBox.parameterizeObject = (data) -> obj = {} accLoop = (key, val) -> if $.isPlainObject val for k, v of val k = "#{key}[#{k}]" accLoop(k, v) else obj[key] = val return for key, val of data accLoop(key, val) obj # @method serializeForm # form [element|jQuery Element] window.utilityBox.serializeForm = (form) -> obj = {} # if jQuery, break it down form = form[0] if form.jquery $.makeArray(form.querySelectorAll('input, select, textarea')).forEach (input) -> if input.type == 'file' obj[input.name] = input.files[0] else obj[input.name] = input.value # remove properites that are undefined for key, val of obj if val == undefined delete obj[key] obj $(document).ready -> $('[data-is="datepicker"]').datepicker() if $.fn.datepicker?
[ { "context": "fileoverview Tests for no-debugger rule.\n# @author Nicholas C. Zakas\n###\n\n'use strict'\n\n#-----------------------------", "end": 76, "score": 0.9998018741607666, "start": 59, "tag": "NAME", "value": "Nicholas C. Zakas" } ]
src/tests/rules/no-debugger.coffee
danielbayley/eslint-plugin-coffee
21
###* # @fileoverview Tests for no-debugger rule. # @author Nicholas C. Zakas ### 'use strict' #------------------------------------------------------------------------------ # Requirements #------------------------------------------------------------------------------ rule = require 'eslint/lib/rules/no-debugger' {RuleTester} = require 'eslint' path = require 'path' #------------------------------------------------------------------------------ # Tests #------------------------------------------------------------------------------ ruleTester = new RuleTester parser: path.join __dirname, '../../..' ruleTester.run 'no-debugger', rule, valid: [ ''' test = { debugger: 1 } test.debugger ''' ] invalid: [ code: 'if foo then debugger' output: null errors: [messageId: 'unexpected', type: 'DebuggerStatement'] ]
139327
###* # @fileoverview Tests for no-debugger rule. # @author <NAME> ### 'use strict' #------------------------------------------------------------------------------ # Requirements #------------------------------------------------------------------------------ rule = require 'eslint/lib/rules/no-debugger' {RuleTester} = require 'eslint' path = require 'path' #------------------------------------------------------------------------------ # Tests #------------------------------------------------------------------------------ ruleTester = new RuleTester parser: path.join __dirname, '../../..' ruleTester.run 'no-debugger', rule, valid: [ ''' test = { debugger: 1 } test.debugger ''' ] invalid: [ code: 'if foo then debugger' output: null errors: [messageId: 'unexpected', type: 'DebuggerStatement'] ]
true
###* # @fileoverview Tests for no-debugger rule. # @author PI:NAME:<NAME>END_PI ### 'use strict' #------------------------------------------------------------------------------ # Requirements #------------------------------------------------------------------------------ rule = require 'eslint/lib/rules/no-debugger' {RuleTester} = require 'eslint' path = require 'path' #------------------------------------------------------------------------------ # Tests #------------------------------------------------------------------------------ ruleTester = new RuleTester parser: path.join __dirname, '../../..' ruleTester.run 'no-debugger', rule, valid: [ ''' test = { debugger: 1 } test.debugger ''' ] invalid: [ code: 'if foo then debugger' output: null errors: [messageId: 'unexpected', type: 'DebuggerStatement'] ]
[ { "context": "r useless escapes in strings and regexes\n# @author Onur Temizkan\n###\n\n'use strict'\n\nastUtils = require '../eslint-", "end": 92, "score": 0.999883234500885, "start": 79, "tag": "NAME", "value": "Onur Temizkan" }, { "context": " are not supported by JSX yet: https:/...
src/rules/no-useless-escape.coffee
danielbayley/eslint-plugin-coffee
21
###* # @fileoverview Look for useless escapes in strings and regexes # @author Onur Temizkan ### 'use strict' astUtils = require '../eslint-ast-utils' #------------------------------------------------------------------------------ # Rule Definition #------------------------------------------------------------------------------ ###* # Returns the union of two sets. # @param {Set} setA The first set # @param {Set} setB The second set # @returns {Set} The union of the two sets ### union = (setA, setB) -> new Set do -> yield from setA yield from setB VALID_STRING_ESCAPES = union new Set('\\nrvtbfux'), astUtils.LINEBREAKS REGEX_GENERAL_ESCAPES = new Set '\\bcdDfnpPrsStvwWxu0123456789]/' REGEX_NON_CHARCLASS_ESCAPES = union( REGEX_GENERAL_ESCAPES new Set '^/.$*+?[{}|()Bk' ) ###* # Parses a regular expression into a list of characters with character class info. # @param {string} regExpText The raw text used to create the regular expression # @returns {Object[]} A list of characters, each with info on escaping and whether they're in a character class. # @example # # parseRegExp('a\\b[cd-]') # # returns: # [ # {text: 'a', index: 0, escaped: false, inCharClass: false, startsCharClass: false, endsCharClass: false}, # {text: 'b', index: 2, escaped: true, inCharClass: false, startsCharClass: false, endsCharClass: false}, # {text: 'c', index: 4, escaped: false, inCharClass: true, startsCharClass: true, endsCharClass: false}, # {text: 'd', index: 5, escaped: false, inCharClass: true, startsCharClass: false, endsCharClass: false}, # {text: '-', index: 6, escaped: false, inCharClass: true, startsCharClass: false, endsCharClass: false} # ] ### parseRegExp = (regExpText) -> charList = [] regExpText .split '' .reduce( (state, char, index) -> unless state.escapeNextChar return Object.assign state, escapeNextChar: yes if char is '\\' if char is '[' and not state.inCharClass return Object.assign state, inCharClass: yes, startingCharClass: yes if char is ']' and state.inCharClass if charList.length and charList[charList.length - 1].inCharClass charList[charList.length - 1].endsCharClass = yes return Object.assign state, inCharClass: no, startingCharClass: no charList.push { text: char index escaped: state.escapeNextChar inCharClass: state.inCharClass startsCharClass: state.startingCharClass endsCharClass: no nextChar: regExpText[index + 1] } Object.assign state, escapeNextChar: no, startingCharClass: no , escapeNextChar: no, inCharClass: no, startingCharClass: no ) charList module.exports = meta: docs: description: 'disallow unnecessary escape characters' category: 'Best Practices' recommended: yes url: 'https://eslint.org/docs/rules/no-useless-escape' schema: [] create: (context) -> sourceCode = context.getSourceCode() ###* # Reports a node # @param {ASTNode} node The node to report # @param {number} startOffset The backslash's offset from the start of the node # @param {string} character The uselessly escaped character (not including the backslash) # @returns {void} ### report = (node, startOffset, character) -> context.report { node loc: sourceCode.getLocFromIndex( sourceCode.getIndexFromLoc(node.loc.start) + startOffset ) message: 'Unnecessary escape character: \\{{character}}.' data: {character} } ###* # Checks if the escape character in given string slice is unnecessary. # # @private # @param {ASTNode} node - node to validate. # @param {string} match - string slice to validate. # @returns {void} ### validateString = (node, match, value) -> isTemplateElement = node.type is 'TemplateElement' escapedChar = match[0][1] isUnnecessaryEscape = not VALID_STRING_ESCAPES.has escapedChar if isTemplateElement {quote} = node.parent isQuoteEscape = quote? and escapedChar is quote[0] if isQuoteEscape and quote.length is 3 isQuoteEscape = no followingQuotes = /// ^ (?: \\?#{quote[0]} )+ ///.exec( value[(match.index + match[0].length)..] ) precedingQuotes = /// (?: \\?#{quote[0]} )+ $ ///.exec( value[...match.index] ) isClosingQuote = match.index + match[0].length is value.length # eslint-disable-next-line coffee/no-inner-declarations getNumFoundQuotes = (quotesMatch) -> return 0 unless quotesMatch quotesMatch[0].match(///#{quote[0]}///g).length isQuoteEscape = yes if ( isClosingQuote or getNumFoundQuotes(followingQuotes) + getNumFoundQuotes(precedingQuotes) >= 2 ) else isQuoteEscape = escapedChar is node.raw[0] if isTemplateElement or node.extra?.raw?[0] is '"' if escapedChar is '#' # Warn if `\#` is not followed by `{` isUnnecessaryEscape = match.input[match.index + 2] isnt '{' else if escapedChar is '{' ### # Warn if `\{` is not preceded by `#`. If preceded by `#`, escaping # is necessary and the rule should not warn. If preceded by `/#`, the rule # will warn for the `/#` instead, as it is the first unnecessarily escaped character. ### isUnnecessaryEscape = match.input[match.index - 1] isnt '#' if isUnnecessaryEscape and not isQuoteEscape report node, match.index + 1, match[0].slice 1 ###* # Checks if a node has an escape. # # @param {ASTNode} node - node to check. # @returns {void} ### check = (node) -> isTemplateElement = node.type is 'TemplateElement' # Don't report tagged template literals, because the backslash character is accessible to the tag function. return if ( isTemplateElement and node.parent?.parent?.type is 'TaggedTemplateExpression' and node.parent is node.parent.parent.quasi ) isInterpolatedRegex = isTemplateElement and node.parent?.parent?.type is 'InterpolatedRegExpLiteral' if ( typeof node.value is 'string' or (isTemplateElement and not isInterpolatedRegex) ) ### # JSXAttribute doesn't have any escape sequence: https://facebook.github.io/jsx/. # In addition, backticks are not supported by JSX yet: https://github.com/facebook/jsx/issues/25. ### return if node.parent.type in [ 'JSXAttribute' 'JSXElement' 'JSXFragment' ] value = if isTemplateElement node.value.raw else node.raw.slice 1, -1 pattern = /\\[^\d]/g while match = pattern.exec value validateString node, match, value else if node.regex or isInterpolatedRegex parseRegExp node.regex?.pattern ? node.value.raw ### # The '-' character is a special case, because it's only valid to escape it if it's in a character # class, and is not at either edge of the character class. To account for this, don't consider '-' # characters to be valid in general, and filter out '-' characters that appear in the middle of a # character class. ### .filter (charInfo) -> not ( charInfo.text is '-' and charInfo.inCharClass and not charInfo.startsCharClass and not charInfo.endsCharClass ) ### # The '^' character is also a special case; it must always be escaped outside of character classes, but # it only needs to be escaped in character classes if it's at the beginning of the character class. To # account for this, consider it to be a valid escape character outside of character classes, and filter # out '^' characters that appear at the start of a character class. ### .filter (charInfo) -> not (charInfo.text is '^' and charInfo.startsCharClass) # Filter out characters that aren't escaped. .filter (charInfo) -> charInfo.escaped # Filter out escaped heregex interpolations .filter (charInfo) -> not ( charInfo.text is '#' and charInfo.nextChar is '{' and (isInterpolatedRegex or node.delimiter is '///') ) # Filter out characters that are valid to escape, based on their position in the regular expression. .filter (charInfo) -> not ( if charInfo.inCharClass REGEX_GENERAL_ESCAPES else REGEX_NON_CHARCLASS_ESCAPES ).has charInfo.text # Report all the remaining characters. .forEach (charInfo) -> report node, charInfo.index, charInfo.text Literal: check TemplateElement: check
171364
###* # @fileoverview Look for useless escapes in strings and regexes # @author <NAME> ### 'use strict' astUtils = require '../eslint-ast-utils' #------------------------------------------------------------------------------ # Rule Definition #------------------------------------------------------------------------------ ###* # Returns the union of two sets. # @param {Set} setA The first set # @param {Set} setB The second set # @returns {Set} The union of the two sets ### union = (setA, setB) -> new Set do -> yield from setA yield from setB VALID_STRING_ESCAPES = union new Set('\\nrvtbfux'), astUtils.LINEBREAKS REGEX_GENERAL_ESCAPES = new Set '\\bcdDfnpPrsStvwWxu0123456789]/' REGEX_NON_CHARCLASS_ESCAPES = union( REGEX_GENERAL_ESCAPES new Set '^/.$*+?[{}|()Bk' ) ###* # Parses a regular expression into a list of characters with character class info. # @param {string} regExpText The raw text used to create the regular expression # @returns {Object[]} A list of characters, each with info on escaping and whether they're in a character class. # @example # # parseRegExp('a\\b[cd-]') # # returns: # [ # {text: 'a', index: 0, escaped: false, inCharClass: false, startsCharClass: false, endsCharClass: false}, # {text: 'b', index: 2, escaped: true, inCharClass: false, startsCharClass: false, endsCharClass: false}, # {text: 'c', index: 4, escaped: false, inCharClass: true, startsCharClass: true, endsCharClass: false}, # {text: 'd', index: 5, escaped: false, inCharClass: true, startsCharClass: false, endsCharClass: false}, # {text: '-', index: 6, escaped: false, inCharClass: true, startsCharClass: false, endsCharClass: false} # ] ### parseRegExp = (regExpText) -> charList = [] regExpText .split '' .reduce( (state, char, index) -> unless state.escapeNextChar return Object.assign state, escapeNextChar: yes if char is '\\' if char is '[' and not state.inCharClass return Object.assign state, inCharClass: yes, startingCharClass: yes if char is ']' and state.inCharClass if charList.length and charList[charList.length - 1].inCharClass charList[charList.length - 1].endsCharClass = yes return Object.assign state, inCharClass: no, startingCharClass: no charList.push { text: char index escaped: state.escapeNextChar inCharClass: state.inCharClass startsCharClass: state.startingCharClass endsCharClass: no nextChar: regExpText[index + 1] } Object.assign state, escapeNextChar: no, startingCharClass: no , escapeNextChar: no, inCharClass: no, startingCharClass: no ) charList module.exports = meta: docs: description: 'disallow unnecessary escape characters' category: 'Best Practices' recommended: yes url: 'https://eslint.org/docs/rules/no-useless-escape' schema: [] create: (context) -> sourceCode = context.getSourceCode() ###* # Reports a node # @param {ASTNode} node The node to report # @param {number} startOffset The backslash's offset from the start of the node # @param {string} character The uselessly escaped character (not including the backslash) # @returns {void} ### report = (node, startOffset, character) -> context.report { node loc: sourceCode.getLocFromIndex( sourceCode.getIndexFromLoc(node.loc.start) + startOffset ) message: 'Unnecessary escape character: \\{{character}}.' data: {character} } ###* # Checks if the escape character in given string slice is unnecessary. # # @private # @param {ASTNode} node - node to validate. # @param {string} match - string slice to validate. # @returns {void} ### validateString = (node, match, value) -> isTemplateElement = node.type is 'TemplateElement' escapedChar = match[0][1] isUnnecessaryEscape = not VALID_STRING_ESCAPES.has escapedChar if isTemplateElement {quote} = node.parent isQuoteEscape = quote? and escapedChar is quote[0] if isQuoteEscape and quote.length is 3 isQuoteEscape = no followingQuotes = /// ^ (?: \\?#{quote[0]} )+ ///.exec( value[(match.index + match[0].length)..] ) precedingQuotes = /// (?: \\?#{quote[0]} )+ $ ///.exec( value[...match.index] ) isClosingQuote = match.index + match[0].length is value.length # eslint-disable-next-line coffee/no-inner-declarations getNumFoundQuotes = (quotesMatch) -> return 0 unless quotesMatch quotesMatch[0].match(///#{quote[0]}///g).length isQuoteEscape = yes if ( isClosingQuote or getNumFoundQuotes(followingQuotes) + getNumFoundQuotes(precedingQuotes) >= 2 ) else isQuoteEscape = escapedChar is node.raw[0] if isTemplateElement or node.extra?.raw?[0] is '"' if escapedChar is '#' # Warn if `\#` is not followed by `{` isUnnecessaryEscape = match.input[match.index + 2] isnt '{' else if escapedChar is '{' ### # Warn if `\{` is not preceded by `#`. If preceded by `#`, escaping # is necessary and the rule should not warn. If preceded by `/#`, the rule # will warn for the `/#` instead, as it is the first unnecessarily escaped character. ### isUnnecessaryEscape = match.input[match.index - 1] isnt '#' if isUnnecessaryEscape and not isQuoteEscape report node, match.index + 1, match[0].slice 1 ###* # Checks if a node has an escape. # # @param {ASTNode} node - node to check. # @returns {void} ### check = (node) -> isTemplateElement = node.type is 'TemplateElement' # Don't report tagged template literals, because the backslash character is accessible to the tag function. return if ( isTemplateElement and node.parent?.parent?.type is 'TaggedTemplateExpression' and node.parent is node.parent.parent.quasi ) isInterpolatedRegex = isTemplateElement and node.parent?.parent?.type is 'InterpolatedRegExpLiteral' if ( typeof node.value is 'string' or (isTemplateElement and not isInterpolatedRegex) ) ### # JSXAttribute doesn't have any escape sequence: https://facebook.github.io/jsx/. # In addition, backticks are not supported by JSX yet: https://github.com/facebook/jsx/issues/25. ### return if node.parent.type in [ 'JSXAttribute' 'JSXElement' 'JSXFragment' ] value = if isTemplateElement node.value.raw else node.raw.slice 1, -1 pattern = /\\[^\d]/g while match = pattern.exec value validateString node, match, value else if node.regex or isInterpolatedRegex parseRegExp node.regex?.pattern ? node.value.raw ### # The '-' character is a special case, because it's only valid to escape it if it's in a character # class, and is not at either edge of the character class. To account for this, don't consider '-' # characters to be valid in general, and filter out '-' characters that appear in the middle of a # character class. ### .filter (charInfo) -> not ( charInfo.text is '-' and charInfo.inCharClass and not charInfo.startsCharClass and not charInfo.endsCharClass ) ### # The '^' character is also a special case; it must always be escaped outside of character classes, but # it only needs to be escaped in character classes if it's at the beginning of the character class. To # account for this, consider it to be a valid escape character outside of character classes, and filter # out '^' characters that appear at the start of a character class. ### .filter (charInfo) -> not (charInfo.text is '^' and charInfo.startsCharClass) # Filter out characters that aren't escaped. .filter (charInfo) -> charInfo.escaped # Filter out escaped heregex interpolations .filter (charInfo) -> not ( charInfo.text is '#' and charInfo.nextChar is '{' and (isInterpolatedRegex or node.delimiter is '///') ) # Filter out characters that are valid to escape, based on their position in the regular expression. .filter (charInfo) -> not ( if charInfo.inCharClass REGEX_GENERAL_ESCAPES else REGEX_NON_CHARCLASS_ESCAPES ).has charInfo.text # Report all the remaining characters. .forEach (charInfo) -> report node, charInfo.index, charInfo.text Literal: check TemplateElement: check
true
###* # @fileoverview Look for useless escapes in strings and regexes # @author PI:NAME:<NAME>END_PI ### 'use strict' astUtils = require '../eslint-ast-utils' #------------------------------------------------------------------------------ # Rule Definition #------------------------------------------------------------------------------ ###* # Returns the union of two sets. # @param {Set} setA The first set # @param {Set} setB The second set # @returns {Set} The union of the two sets ### union = (setA, setB) -> new Set do -> yield from setA yield from setB VALID_STRING_ESCAPES = union new Set('\\nrvtbfux'), astUtils.LINEBREAKS REGEX_GENERAL_ESCAPES = new Set '\\bcdDfnpPrsStvwWxu0123456789]/' REGEX_NON_CHARCLASS_ESCAPES = union( REGEX_GENERAL_ESCAPES new Set '^/.$*+?[{}|()Bk' ) ###* # Parses a regular expression into a list of characters with character class info. # @param {string} regExpText The raw text used to create the regular expression # @returns {Object[]} A list of characters, each with info on escaping and whether they're in a character class. # @example # # parseRegExp('a\\b[cd-]') # # returns: # [ # {text: 'a', index: 0, escaped: false, inCharClass: false, startsCharClass: false, endsCharClass: false}, # {text: 'b', index: 2, escaped: true, inCharClass: false, startsCharClass: false, endsCharClass: false}, # {text: 'c', index: 4, escaped: false, inCharClass: true, startsCharClass: true, endsCharClass: false}, # {text: 'd', index: 5, escaped: false, inCharClass: true, startsCharClass: false, endsCharClass: false}, # {text: '-', index: 6, escaped: false, inCharClass: true, startsCharClass: false, endsCharClass: false} # ] ### parseRegExp = (regExpText) -> charList = [] regExpText .split '' .reduce( (state, char, index) -> unless state.escapeNextChar return Object.assign state, escapeNextChar: yes if char is '\\' if char is '[' and not state.inCharClass return Object.assign state, inCharClass: yes, startingCharClass: yes if char is ']' and state.inCharClass if charList.length and charList[charList.length - 1].inCharClass charList[charList.length - 1].endsCharClass = yes return Object.assign state, inCharClass: no, startingCharClass: no charList.push { text: char index escaped: state.escapeNextChar inCharClass: state.inCharClass startsCharClass: state.startingCharClass endsCharClass: no nextChar: regExpText[index + 1] } Object.assign state, escapeNextChar: no, startingCharClass: no , escapeNextChar: no, inCharClass: no, startingCharClass: no ) charList module.exports = meta: docs: description: 'disallow unnecessary escape characters' category: 'Best Practices' recommended: yes url: 'https://eslint.org/docs/rules/no-useless-escape' schema: [] create: (context) -> sourceCode = context.getSourceCode() ###* # Reports a node # @param {ASTNode} node The node to report # @param {number} startOffset The backslash's offset from the start of the node # @param {string} character The uselessly escaped character (not including the backslash) # @returns {void} ### report = (node, startOffset, character) -> context.report { node loc: sourceCode.getLocFromIndex( sourceCode.getIndexFromLoc(node.loc.start) + startOffset ) message: 'Unnecessary escape character: \\{{character}}.' data: {character} } ###* # Checks if the escape character in given string slice is unnecessary. # # @private # @param {ASTNode} node - node to validate. # @param {string} match - string slice to validate. # @returns {void} ### validateString = (node, match, value) -> isTemplateElement = node.type is 'TemplateElement' escapedChar = match[0][1] isUnnecessaryEscape = not VALID_STRING_ESCAPES.has escapedChar if isTemplateElement {quote} = node.parent isQuoteEscape = quote? and escapedChar is quote[0] if isQuoteEscape and quote.length is 3 isQuoteEscape = no followingQuotes = /// ^ (?: \\?#{quote[0]} )+ ///.exec( value[(match.index + match[0].length)..] ) precedingQuotes = /// (?: \\?#{quote[0]} )+ $ ///.exec( value[...match.index] ) isClosingQuote = match.index + match[0].length is value.length # eslint-disable-next-line coffee/no-inner-declarations getNumFoundQuotes = (quotesMatch) -> return 0 unless quotesMatch quotesMatch[0].match(///#{quote[0]}///g).length isQuoteEscape = yes if ( isClosingQuote or getNumFoundQuotes(followingQuotes) + getNumFoundQuotes(precedingQuotes) >= 2 ) else isQuoteEscape = escapedChar is node.raw[0] if isTemplateElement or node.extra?.raw?[0] is '"' if escapedChar is '#' # Warn if `\#` is not followed by `{` isUnnecessaryEscape = match.input[match.index + 2] isnt '{' else if escapedChar is '{' ### # Warn if `\{` is not preceded by `#`. If preceded by `#`, escaping # is necessary and the rule should not warn. If preceded by `/#`, the rule # will warn for the `/#` instead, as it is the first unnecessarily escaped character. ### isUnnecessaryEscape = match.input[match.index - 1] isnt '#' if isUnnecessaryEscape and not isQuoteEscape report node, match.index + 1, match[0].slice 1 ###* # Checks if a node has an escape. # # @param {ASTNode} node - node to check. # @returns {void} ### check = (node) -> isTemplateElement = node.type is 'TemplateElement' # Don't report tagged template literals, because the backslash character is accessible to the tag function. return if ( isTemplateElement and node.parent?.parent?.type is 'TaggedTemplateExpression' and node.parent is node.parent.parent.quasi ) isInterpolatedRegex = isTemplateElement and node.parent?.parent?.type is 'InterpolatedRegExpLiteral' if ( typeof node.value is 'string' or (isTemplateElement and not isInterpolatedRegex) ) ### # JSXAttribute doesn't have any escape sequence: https://facebook.github.io/jsx/. # In addition, backticks are not supported by JSX yet: https://github.com/facebook/jsx/issues/25. ### return if node.parent.type in [ 'JSXAttribute' 'JSXElement' 'JSXFragment' ] value = if isTemplateElement node.value.raw else node.raw.slice 1, -1 pattern = /\\[^\d]/g while match = pattern.exec value validateString node, match, value else if node.regex or isInterpolatedRegex parseRegExp node.regex?.pattern ? node.value.raw ### # The '-' character is a special case, because it's only valid to escape it if it's in a character # class, and is not at either edge of the character class. To account for this, don't consider '-' # characters to be valid in general, and filter out '-' characters that appear in the middle of a # character class. ### .filter (charInfo) -> not ( charInfo.text is '-' and charInfo.inCharClass and not charInfo.startsCharClass and not charInfo.endsCharClass ) ### # The '^' character is also a special case; it must always be escaped outside of character classes, but # it only needs to be escaped in character classes if it's at the beginning of the character class. To # account for this, consider it to be a valid escape character outside of character classes, and filter # out '^' characters that appear at the start of a character class. ### .filter (charInfo) -> not (charInfo.text is '^' and charInfo.startsCharClass) # Filter out characters that aren't escaped. .filter (charInfo) -> charInfo.escaped # Filter out escaped heregex interpolations .filter (charInfo) -> not ( charInfo.text is '#' and charInfo.nextChar is '{' and (isInterpolatedRegex or node.delimiter is '///') ) # Filter out characters that are valid to escape, based on their position in the regular expression. .filter (charInfo) -> not ( if charInfo.inCharClass REGEX_GENERAL_ESCAPES else REGEX_NON_CHARCLASS_ESCAPES ).has charInfo.text # Report all the remaining characters. .forEach (charInfo) -> report node, charInfo.index, charInfo.text Literal: check TemplateElement: check
[ { "context": "# Copyright (c) 2013 Rod Vagg, MIT License\n# Copyright (c) 2014 Riceball LEE, M", "end": 29, "score": 0.9998559951782227, "start": 21, "tag": "NAME", "value": "Rod Vagg" }, { "context": "c) 2013 Rod Vagg, MIT License\n# Copyright (c) 2014 Riceball LEE, MIT License\nxte...
src/abstract-nosql.coffee
snowyu/abstract-nosql
0
# Copyright (c) 2013 Rod Vagg, MIT License # Copyright (c) 2014 Riceball LEE, MIT License xtend = require("xtend") AbstractObject = require("abstract-object") Codec = require("buffer-codec") utf8ByteLength = Codec.getByteLen Errors = require("./abstract-error") try AbstractIterator = require("abstract-iterator") AbstractChainedBatch = require("./abstract-chained-batch") setImmediate = global.setImmediate or process.nextTick AbstractError = Errors.AbstractError NotImplementedError = Errors.NotImplementedError InvalidArgumentError = Errors.InvalidArgumentError OpenError = Errors.OpenError CloseError = Errors.CloseError inherits = require("inherits-ex/lib/inherits") isString = require("util-ex/lib/is/type/string") isFunction = require("util-ex/lib/is/type/function") isArray = require("util-ex/lib/is/type/array") module.exports = class AbstractNoSQL inherits AbstractNoSQL, AbstractObject constructor: -> super initialize:(location) -> #not all database have the location argument. if location and typeof location isnt "string" throw new InvalidArgumentError("constructor requires a location string argument") @location = location finalize: -> if @_opened if @_closeSync then @closeSync() else @closeAsync() @_options = null @::__defineGetter__ "opened", -> !!@_opened setOpened: (aValue, options)-> if aValue @_opened = true @_options = options if options else @_opened = false #the optimal low-level sync functions: isExistsSync: (key, options) -> options = {} unless options? key = String(key) unless @_isBuffer(key) if @_isExistsSync result = @_isExistsSync(key, options) return result else if @_getSync try @_getSync key, options return true catch err if AbstractError.isNotFound(err) return false else throw err throw new NotImplementedError() isExistSync: @::isExistsSync getSync: (key, options) -> if @_getSync options = {} unless options? throw err if err = @_checkKey(key, "key") key = String(key) unless @_isBuffer(key) #TODO should move to low-level db. result = @_getSync(key, options) return result throw new NotImplementedError() getBufferSync: (key, destBuffer, options) -> if @_getBufferSync options = {} unless options? options.offset = 0 unless options.offset? result = @_getBufferSync(key, destBuffer, options) return result throw new NotImplementedError() mGetSync: (keys, options) -> if @_mGetSync options = {} unless options? options.raiseError = options.raiseError isnt false needKeyName = options.keys arr = @_mGetSync(keys, options) i = 0 result = [] while i < arr.length if needKeyName isnt false result.push key: arr[i] value: arr[++i] else result.push arr[i] i++ return result throw new NotImplementedError() putSync: (key, value, options) -> if @_putSync options = {} unless options? result = @_putSync(key, value, options) return result throw new NotImplementedError() delSync: (key, options) -> if @_delSync options = {} unless options? result = @_delSync(key, options) return result throw new NotImplementedError() batchSync: (operations, options) -> if @_batchSync options = {} unless options? unless isArray(operations) throw new InvalidArgumentError("batch(operations) requires an array argument") for e in operations continue unless typeof e is "object" throw err if err = @_checkKey(e.type, "type") throw err if err = @_checkKey(e.key, "key") result = @_batchSync(operations, options) return result throw new NotImplementedError() approximateSizeSync: (start, end) -> if @_approximateSizeSync if not start? or not end? throw new InvalidArgumentError " approximateSize() requires valid `start`, `end` arguments" start = String(start) unless @_isBuffer(start) end = String(end) unless @_isBuffer(end) result = @_approximateSizeSync(start, end) return result throw new NotImplementedError() openSync: (options) -> if @_openSync options = @_options || {} unless options? options.createIfMissing = options.createIfMissing isnt false options.errorIfExists = !!options.errorIfExists result = @_openSync(options) @setOpened true, options if result result = @ if result return result throw new NotImplementedError() #if successful should return true. closeSync: -> if @_closeSync result = @_closeSync() @setOpened false if result return result throw new NotImplementedError() #the async methods simulated by sync methods: #the derived class can override these methods to implement #the real async methods for better performance. _open: (options, callback) -> that = this if @_openSync setImmediate -> result = undefined try result = that._openSync(options) catch err callback err return if result callback null, result else callback new OpenError("can not open database.") else setImmediate callback _close: (callback) -> that = this if @_closeSync setImmediate -> result = undefined try result = that._closeSync() catch err callback err return if result callback null, result else callback new CloseError("can not close database.") else setImmediate callback _isExists: (key, options, callback) -> that = this if @_isExistsSync setImmediate -> result = undefined try result = that._isExistsSync(key, options) catch err callback err return callback null, result else @_get key, options, (err, value) -> if err if AbstractError.isNotFound(err) callback null, false else callback err else callback null, true _getBuffer: (key, destBuffer, options, callback) -> that = this if @_getSync or @_getBufferSync isnt AbstractNoSQL::_getBufferSync setImmediate -> result = undefined try result = that._getBufferSync(key, destBuffer, options) catch err callback err return callback null, result else if @_get @_get key, options, (err, value)-> return callback(err) if err result = utf8ByteLength(value) if destBuffer result = Math.min(result, destBuffer.length) result = destBuffer.write(value, options.offset, result) if result callback null, result else setImmediate callback _getBufferSync: (key, destBuffer, options) -> if @_getSync value = @_getSync(key, options) result = utf8ByteLength(value) if destBuffer result = Math.min(result, destBuffer.length) result = destBuffer.write(value, options.offset, result) if result return result else throw new NotImplementedError('_mGetSync: _getSync is not implemented.') _mGetSync: (keys, options) -> if @_getSync result = [] needKeyName = options.keys raiseError = options.raiseError options.asBuffer = options.asBuffer is true for key in keys try value = @_getSync(key, options) catch err throw err if raiseError value = undefined if needKeyName isnt false result.push key, value else result.push value return result else throw new NotImplementedError('_mGetSync: _getSync is not implemented.') _mGet: (keys, options, callback) -> that = this if @_getSync or @_mGetSync isnt AbstractNoSQL::_mGetSync setImmediate -> result = undefined try result = that._mGetSync keys, options catch err callback err return callback null, result else if keys.length > 0 and @_get result = [] i = 0 needKeyName = options.keys raiseError = options.raiseError readNext = (err, value)-> return callback(err) if err and raiseError if needKeyName isnt false result.push keys[i], value else result.push value i++ return callback(null, result) if i >= keys.length that._get keys[i], options, readNext @_get keys[i], options, readNext else setImmediate callback _get: (key, options, callback) -> that = this if @_getSync setImmediate -> result = undefined try result = that._getSync(key, options) catch err callback err return callback null, result else setImmediate callback _put: (key, value, options, callback) -> that = this if @_putSync setImmediate -> result = undefined try result = that._putSync(key, value, options) catch err callback err return callback null, result else setImmediate callback _del: (key, options, callback) -> that = this if @_delSync setImmediate -> result = undefined try result = that._delSync(key, options) catch err callback err return callback null, result else setImmediate callback _batch: (array, options, callback) -> that = this if @_batchSync setImmediate -> result = undefined try result = that._batchSync(array, options) catch err callback err return callback null, result else setImmediate callback #TODO: remove from here, not a necessary primitive _approximateSize: (start, end, callback) -> that = this if @_approximateSizeSync setImmediate -> result = undefined try result = that._approximateSizeSync(start, end) catch err callback err return callback null, result else setImmediate callback #slower impl: # #_exec: (fn, args, callback) -> # that = this # if fn then setImmediate -> # result # try # result = fn.apply(that, args) # catch (err) # callback(err) # return # # callback(null, result) # else # setImmediate(callback) # #_open: (options, callback) -> # this._exec(this._openSync, [options], callback) # # openAsync: (options, callback) -> options = {} unless options? options.createIfMissing = options.createIfMissing isnt false options.errorIfExists = !!options.errorIfExists that = this @_open options, (err, result) -> that.setOpened true, options if not err? callback err, result open: (options, callback) -> if isFunction options callback = options options = undefined if callback @openAsync options, callback else @openSync options closeAsync: (callback) -> that = this callback = undefined unless isFunction callback @_close (err, result) -> return callback err if err that.setOpened false callback null, result if callback close: (callback) -> if callback @closeAsync callback else @closeSync() isExistsAsync: (key, options, callback) -> options = {} unless options? key = String(key) unless @_isBuffer(key) @_isExists key, options, callback isExists: (key, options, callback) -> if isFunction options callback = options options = {} else if callback @isExistsAsync key, options, callback else @isExistsSync key, options isExist: @::isExists getBufferAsync: (key, destBuffer, options, callback) -> options = {} unless options? options.offset = 0 unless options.offset? @_getBuffer key, destBuffer, options, callback getBuffer: (key, destBuffer, options, callback) -> err = undefined if isFunction options callback = options options = {} if callback @getBufferAsync key, destBuffer, options, callback else @getBufferSync key, destBuffer, options mGetAsync: (keys, options, callback) -> options = {} unless options? options.asBuffer = options.asBuffer is true options.raiseError = options.raiseError isnt false needKeyName = options.keys isnt false @_mGet keys, options, (err, arr)-> return callback(err) if err if needKeyName i = 0 result = [] while i < arr.length result.push key: arr[i] value: arr[++i] i++ else result = arr callback null, result mGet: (keys, options, callback) -> err = undefined if isFunction options callback = options options = {} else if callback @mGetAsync keys, options, callback else @mGetSync keys, options getAsync: (key, options, callback) -> options = {} unless options? return callback(err) if err = @_checkKey(key, "key") key = String(key) unless @_isBuffer(key) options.asBuffer = options.asBuffer is true @_get key, options, callback get: (key, options, callback) -> err = undefined if isFunction options callback = options options = {} if callback @getAsync key, options, callback else @getSync key, options putAsync: (key, value, options, callback) -> options = {} unless options? return callback(err) if err = @_checkKey(key, "key", @_isBuffer) key = String(key) unless @_isBuffer(key) # coerce value to string in node, don't touch it in browser # (indexeddb can store any JS type) value = String(value) if value? and not @_isBuffer(value) and not process.browser @_put key, value, options, callback put: (key, value, options, callback) -> err = undefined if isFunction options callback = options options = {} if callback @putAsync key, value, options, callback else @putSync key, value, options delAsync: (key, options, callback) -> options = {} unless options? return callback(err) if err = @_checkKey(key, "key", @_isBuffer) key = String(key) unless @_isBuffer(key) @_del key, options, callback del: (key, options, callback) -> err = undefined if isFunction options callback = options options = {} if callback @delAsync key, options, callback else @delSync key, options batchAsync: (array, options, callback) -> options = {} unless options? unless isArray(array) vError = new InvalidArgumentError("batch(array) requires an array argument") return callback(vError) for e in array continue unless typeof e is "object" return callback(err) if err = @_checkKey(e.type, "type") return callback(err) if err = @_checkKey(e.key, "key") @_batch array, options, callback batch: (array, options, callback) -> return @_chainedBatch() unless arguments.length if isFunction options callback = options options = {} callback = array if isFunction array if callback @batchAsync array, options, callback else @batchSync array, options #TODO: remove from here, not a necessary primitive approximateSizeAsync: (start, end, callback) -> start = String(start) unless @_isBuffer(start) end = String(end) unless @_isBuffer(end) @_approximateSize start, end, callback approximateSize: (start, end, callback) -> if not start? or not end? or isFunction(start) or isFunction(end) throw new InvalidArgumentError " approximateSize() requires valid `start`, `end` and `callback`(for async) arguments" if callback @approximateSizeAsync start, end, callback else @approximateSizeSync start, end #should override this to test sync or if you do not wanna #implement the _iterator function. IteratorClass: AbstractIterator iterator: (options) -> options = {} unless typeof options is "object" if @IteratorClass return new @IteratorClass(this, options) else if isFunction @_iterator console.error "_iterator is deprecated. please use the IteratorClass instead." return @_iterator(options) throw new NotImplementedError() _chainedBatch: -> new AbstractChainedBatch(this) _isBuffer: (obj) -> Buffer.isBuffer obj _checkKey: (obj, type) -> if not obj? return new InvalidArgumentError(type + " cannot be `null` or `undefined`") if @_isBuffer(obj) if obj.length is 0 return new InvalidArgumentError(type + " cannot be an empty Buffer") else if String(obj) is "" return new InvalidArgumentError(type + " cannot be an empty String") isOpen: -> !!@_opened module.exports.AbstractNoSQL = AbstractNoSQL module.exports.__defineGetter__ "AbstractLevelDOWN", -> console.error "AbstractLevelDOWN is deprecated. use AbstractNoSQL instead." AbstractNoSQL module.exports.__defineGetter__ "AbstractIterator", -> console.error "AbstractIterator is deprecated. it's moved to abstract-iterator." console.error "first `npm install abstract-iterator`" unless AbstractIterator AbstractIterator #module.exports.AbstractIterator = AbstractIterator module.exports.AbstractChainedBatch = AbstractChainedBatch
111652
# Copyright (c) 2013 <NAME>, MIT License # Copyright (c) 2014 <NAME>, MIT License xtend = require("xtend") AbstractObject = require("abstract-object") Codec = require("buffer-codec") utf8ByteLength = Codec.getByteLen Errors = require("./abstract-error") try AbstractIterator = require("abstract-iterator") AbstractChainedBatch = require("./abstract-chained-batch") setImmediate = global.setImmediate or process.nextTick AbstractError = Errors.AbstractError NotImplementedError = Errors.NotImplementedError InvalidArgumentError = Errors.InvalidArgumentError OpenError = Errors.OpenError CloseError = Errors.CloseError inherits = require("inherits-ex/lib/inherits") isString = require("util-ex/lib/is/type/string") isFunction = require("util-ex/lib/is/type/function") isArray = require("util-ex/lib/is/type/array") module.exports = class AbstractNoSQL inherits AbstractNoSQL, AbstractObject constructor: -> super initialize:(location) -> #not all database have the location argument. if location and typeof location isnt "string" throw new InvalidArgumentError("constructor requires a location string argument") @location = location finalize: -> if @_opened if @_closeSync then @closeSync() else @closeAsync() @_options = null @::__defineGetter__ "opened", -> !!@_opened setOpened: (aValue, options)-> if aValue @_opened = true @_options = options if options else @_opened = false #the optimal low-level sync functions: isExistsSync: (key, options) -> options = {} unless options? key = String(key) unless @_isBuffer(key) if @_isExistsSync result = @_isExistsSync(key, options) return result else if @_getSync try @_getSync key, options return true catch err if AbstractError.isNotFound(err) return false else throw err throw new NotImplementedError() isExistSync: @::isExistsSync getSync: (key, options) -> if @_getSync options = {} unless options? throw err if err = @_checkKey(key, "key") key = String(key) unless @_isBuffer(key) #TODO should move to low-level db. result = @_getSync(key, options) return result throw new NotImplementedError() getBufferSync: (key, destBuffer, options) -> if @_getBufferSync options = {} unless options? options.offset = 0 unless options.offset? result = @_getBufferSync(key, destBuffer, options) return result throw new NotImplementedError() mGetSync: (keys, options) -> if @_mGetSync options = {} unless options? options.raiseError = options.raiseError isnt false needKeyName = options.keys arr = @_mGetSync(keys, options) i = 0 result = [] while i < arr.length if needKeyName isnt false result.push key: arr[i] value: arr[++i] else result.push arr[i] i++ return result throw new NotImplementedError() putSync: (key, value, options) -> if @_putSync options = {} unless options? result = @_putSync(key, value, options) return result throw new NotImplementedError() delSync: (key, options) -> if @_delSync options = {} unless options? result = @_delSync(key, options) return result throw new NotImplementedError() batchSync: (operations, options) -> if @_batchSync options = {} unless options? unless isArray(operations) throw new InvalidArgumentError("batch(operations) requires an array argument") for e in operations continue unless typeof e is "object" throw err if err = @_checkKey(e.type, "type") throw err if err = @_checkKey(e.key, "key") result = @_batchSync(operations, options) return result throw new NotImplementedError() approximateSizeSync: (start, end) -> if @_approximateSizeSync if not start? or not end? throw new InvalidArgumentError " approximateSize() requires valid `start`, `end` arguments" start = String(start) unless @_isBuffer(start) end = String(end) unless @_isBuffer(end) result = @_approximateSizeSync(start, end) return result throw new NotImplementedError() openSync: (options) -> if @_openSync options = @_options || {} unless options? options.createIfMissing = options.createIfMissing isnt false options.errorIfExists = !!options.errorIfExists result = @_openSync(options) @setOpened true, options if result result = @ if result return result throw new NotImplementedError() #if successful should return true. closeSync: -> if @_closeSync result = @_closeSync() @setOpened false if result return result throw new NotImplementedError() #the async methods simulated by sync methods: #the derived class can override these methods to implement #the real async methods for better performance. _open: (options, callback) -> that = this if @_openSync setImmediate -> result = undefined try result = that._openSync(options) catch err callback err return if result callback null, result else callback new OpenError("can not open database.") else setImmediate callback _close: (callback) -> that = this if @_closeSync setImmediate -> result = undefined try result = that._closeSync() catch err callback err return if result callback null, result else callback new CloseError("can not close database.") else setImmediate callback _isExists: (key, options, callback) -> that = this if @_isExistsSync setImmediate -> result = undefined try result = that._isExistsSync(key, options) catch err callback err return callback null, result else @_get key, options, (err, value) -> if err if AbstractError.isNotFound(err) callback null, false else callback err else callback null, true _getBuffer: (key, destBuffer, options, callback) -> that = this if @_getSync or @_getBufferSync isnt AbstractNoSQL::_getBufferSync setImmediate -> result = undefined try result = that._getBufferSync(key, destBuffer, options) catch err callback err return callback null, result else if @_get @_get key, options, (err, value)-> return callback(err) if err result = utf8ByteLength(value) if destBuffer result = Math.min(result, destBuffer.length) result = destBuffer.write(value, options.offset, result) if result callback null, result else setImmediate callback _getBufferSync: (key, destBuffer, options) -> if @_getSync value = @_getSync(key, options) result = utf8ByteLength(value) if destBuffer result = Math.min(result, destBuffer.length) result = destBuffer.write(value, options.offset, result) if result return result else throw new NotImplementedError('_mGetSync: _getSync is not implemented.') _mGetSync: (keys, options) -> if @_getSync result = [] needKeyName = options.keys raiseError = options.raiseError options.asBuffer = options.asBuffer is true for key in keys try value = @_getSync(key, options) catch err throw err if raiseError value = undefined if needKeyName isnt false result.push key, value else result.push value return result else throw new NotImplementedError('_mGetSync: _getSync is not implemented.') _mGet: (keys, options, callback) -> that = this if @_getSync or @_mGetSync isnt AbstractNoSQL::_mGetSync setImmediate -> result = undefined try result = that._mGetSync keys, options catch err callback err return callback null, result else if keys.length > 0 and @_get result = [] i = 0 needKeyName = options.keys raiseError = options.raiseError readNext = (err, value)-> return callback(err) if err and raiseError if needKeyName isnt false result.push keys[i], value else result.push value i++ return callback(null, result) if i >= keys.length that._get keys[i], options, readNext @_get keys[i], options, readNext else setImmediate callback _get: (key, options, callback) -> that = this if @_getSync setImmediate -> result = undefined try result = that._getSync(key, options) catch err callback err return callback null, result else setImmediate callback _put: (key, value, options, callback) -> that = this if @_putSync setImmediate -> result = undefined try result = that._putSync(key, value, options) catch err callback err return callback null, result else setImmediate callback _del: (key, options, callback) -> that = this if @_delSync setImmediate -> result = undefined try result = that._delSync(key, options) catch err callback err return callback null, result else setImmediate callback _batch: (array, options, callback) -> that = this if @_batchSync setImmediate -> result = undefined try result = that._batchSync(array, options) catch err callback err return callback null, result else setImmediate callback #TODO: remove from here, not a necessary primitive _approximateSize: (start, end, callback) -> that = this if @_approximateSizeSync setImmediate -> result = undefined try result = that._approximateSizeSync(start, end) catch err callback err return callback null, result else setImmediate callback #slower impl: # #_exec: (fn, args, callback) -> # that = this # if fn then setImmediate -> # result # try # result = fn.apply(that, args) # catch (err) # callback(err) # return # # callback(null, result) # else # setImmediate(callback) # #_open: (options, callback) -> # this._exec(this._openSync, [options], callback) # # openAsync: (options, callback) -> options = {} unless options? options.createIfMissing = options.createIfMissing isnt false options.errorIfExists = !!options.errorIfExists that = this @_open options, (err, result) -> that.setOpened true, options if not err? callback err, result open: (options, callback) -> if isFunction options callback = options options = undefined if callback @openAsync options, callback else @openSync options closeAsync: (callback) -> that = this callback = undefined unless isFunction callback @_close (err, result) -> return callback err if err that.setOpened false callback null, result if callback close: (callback) -> if callback @closeAsync callback else @closeSync() isExistsAsync: (key, options, callback) -> options = {} unless options? key = String(key) unless @_isBuffer(key) @_isExists key, options, callback isExists: (key, options, callback) -> if isFunction options callback = options options = {} else if callback @isExistsAsync key, options, callback else @isExistsSync key, options isExist: @::isExists getBufferAsync: (key, destBuffer, options, callback) -> options = {} unless options? options.offset = 0 unless options.offset? @_getBuffer key, destBuffer, options, callback getBuffer: (key, destBuffer, options, callback) -> err = undefined if isFunction options callback = options options = {} if callback @getBufferAsync key, destBuffer, options, callback else @getBufferSync key, destBuffer, options mGetAsync: (keys, options, callback) -> options = {} unless options? options.asBuffer = options.asBuffer is true options.raiseError = options.raiseError isnt false needKeyName = options.keys isnt false @_mGet keys, options, (err, arr)-> return callback(err) if err if needKeyName i = 0 result = [] while i < arr.length result.push key: arr[i] value: arr[++i] i++ else result = arr callback null, result mGet: (keys, options, callback) -> err = undefined if isFunction options callback = options options = {} else if callback @mGetAsync keys, options, callback else @mGetSync keys, options getAsync: (key, options, callback) -> options = {} unless options? return callback(err) if err = @_checkKey(key, "key") key = String(key) unless @_isBuffer(key) options.asBuffer = options.asBuffer is true @_get key, options, callback get: (key, options, callback) -> err = undefined if isFunction options callback = options options = {} if callback @getAsync key, options, callback else @getSync key, options putAsync: (key, value, options, callback) -> options = {} unless options? return callback(err) if err = @_checkKey(key, "key", @_isBuffer) key = String(key) unless @_isBuffer(key) # coerce value to string in node, don't touch it in browser # (indexeddb can store any JS type) value = String(value) if value? and not @_isBuffer(value) and not process.browser @_put key, value, options, callback put: (key, value, options, callback) -> err = undefined if isFunction options callback = options options = {} if callback @putAsync key, value, options, callback else @putSync key, value, options delAsync: (key, options, callback) -> options = {} unless options? return callback(err) if err = @_checkKey(key, "key", @_isBuffer) key = String(key) unless @_isBuffer(key) @_del key, options, callback del: (key, options, callback) -> err = undefined if isFunction options callback = options options = {} if callback @delAsync key, options, callback else @delSync key, options batchAsync: (array, options, callback) -> options = {} unless options? unless isArray(array) vError = new InvalidArgumentError("batch(array) requires an array argument") return callback(vError) for e in array continue unless typeof e is "object" return callback(err) if err = @_checkKey(e.type, "type") return callback(err) if err = @_checkKey(e.key, "key") @_batch array, options, callback batch: (array, options, callback) -> return @_chainedBatch() unless arguments.length if isFunction options callback = options options = {} callback = array if isFunction array if callback @batchAsync array, options, callback else @batchSync array, options #TODO: remove from here, not a necessary primitive approximateSizeAsync: (start, end, callback) -> start = String(start) unless @_isBuffer(start) end = String(end) unless @_isBuffer(end) @_approximateSize start, end, callback approximateSize: (start, end, callback) -> if not start? or not end? or isFunction(start) or isFunction(end) throw new InvalidArgumentError " approximateSize() requires valid `start`, `end` and `callback`(for async) arguments" if callback @approximateSizeAsync start, end, callback else @approximateSizeSync start, end #should override this to test sync or if you do not wanna #implement the _iterator function. IteratorClass: AbstractIterator iterator: (options) -> options = {} unless typeof options is "object" if @IteratorClass return new @IteratorClass(this, options) else if isFunction @_iterator console.error "_iterator is deprecated. please use the IteratorClass instead." return @_iterator(options) throw new NotImplementedError() _chainedBatch: -> new AbstractChainedBatch(this) _isBuffer: (obj) -> Buffer.isBuffer obj _checkKey: (obj, type) -> if not obj? return new InvalidArgumentError(type + " cannot be `null` or `undefined`") if @_isBuffer(obj) if obj.length is 0 return new InvalidArgumentError(type + " cannot be an empty Buffer") else if String(obj) is "" return new InvalidArgumentError(type + " cannot be an empty String") isOpen: -> !!@_opened module.exports.AbstractNoSQL = AbstractNoSQL module.exports.__defineGetter__ "AbstractLevelDOWN", -> console.error "AbstractLevelDOWN is deprecated. use AbstractNoSQL instead." AbstractNoSQL module.exports.__defineGetter__ "AbstractIterator", -> console.error "AbstractIterator is deprecated. it's moved to abstract-iterator." console.error "first `npm install abstract-iterator`" unless AbstractIterator AbstractIterator #module.exports.AbstractIterator = AbstractIterator module.exports.AbstractChainedBatch = AbstractChainedBatch
true
# Copyright (c) 2013 PI:NAME:<NAME>END_PI, MIT License # Copyright (c) 2014 PI:NAME:<NAME>END_PI, MIT License xtend = require("xtend") AbstractObject = require("abstract-object") Codec = require("buffer-codec") utf8ByteLength = Codec.getByteLen Errors = require("./abstract-error") try AbstractIterator = require("abstract-iterator") AbstractChainedBatch = require("./abstract-chained-batch") setImmediate = global.setImmediate or process.nextTick AbstractError = Errors.AbstractError NotImplementedError = Errors.NotImplementedError InvalidArgumentError = Errors.InvalidArgumentError OpenError = Errors.OpenError CloseError = Errors.CloseError inherits = require("inherits-ex/lib/inherits") isString = require("util-ex/lib/is/type/string") isFunction = require("util-ex/lib/is/type/function") isArray = require("util-ex/lib/is/type/array") module.exports = class AbstractNoSQL inherits AbstractNoSQL, AbstractObject constructor: -> super initialize:(location) -> #not all database have the location argument. if location and typeof location isnt "string" throw new InvalidArgumentError("constructor requires a location string argument") @location = location finalize: -> if @_opened if @_closeSync then @closeSync() else @closeAsync() @_options = null @::__defineGetter__ "opened", -> !!@_opened setOpened: (aValue, options)-> if aValue @_opened = true @_options = options if options else @_opened = false #the optimal low-level sync functions: isExistsSync: (key, options) -> options = {} unless options? key = String(key) unless @_isBuffer(key) if @_isExistsSync result = @_isExistsSync(key, options) return result else if @_getSync try @_getSync key, options return true catch err if AbstractError.isNotFound(err) return false else throw err throw new NotImplementedError() isExistSync: @::isExistsSync getSync: (key, options) -> if @_getSync options = {} unless options? throw err if err = @_checkKey(key, "key") key = String(key) unless @_isBuffer(key) #TODO should move to low-level db. result = @_getSync(key, options) return result throw new NotImplementedError() getBufferSync: (key, destBuffer, options) -> if @_getBufferSync options = {} unless options? options.offset = 0 unless options.offset? result = @_getBufferSync(key, destBuffer, options) return result throw new NotImplementedError() mGetSync: (keys, options) -> if @_mGetSync options = {} unless options? options.raiseError = options.raiseError isnt false needKeyName = options.keys arr = @_mGetSync(keys, options) i = 0 result = [] while i < arr.length if needKeyName isnt false result.push key: arr[i] value: arr[++i] else result.push arr[i] i++ return result throw new NotImplementedError() putSync: (key, value, options) -> if @_putSync options = {} unless options? result = @_putSync(key, value, options) return result throw new NotImplementedError() delSync: (key, options) -> if @_delSync options = {} unless options? result = @_delSync(key, options) return result throw new NotImplementedError() batchSync: (operations, options) -> if @_batchSync options = {} unless options? unless isArray(operations) throw new InvalidArgumentError("batch(operations) requires an array argument") for e in operations continue unless typeof e is "object" throw err if err = @_checkKey(e.type, "type") throw err if err = @_checkKey(e.key, "key") result = @_batchSync(operations, options) return result throw new NotImplementedError() approximateSizeSync: (start, end) -> if @_approximateSizeSync if not start? or not end? throw new InvalidArgumentError " approximateSize() requires valid `start`, `end` arguments" start = String(start) unless @_isBuffer(start) end = String(end) unless @_isBuffer(end) result = @_approximateSizeSync(start, end) return result throw new NotImplementedError() openSync: (options) -> if @_openSync options = @_options || {} unless options? options.createIfMissing = options.createIfMissing isnt false options.errorIfExists = !!options.errorIfExists result = @_openSync(options) @setOpened true, options if result result = @ if result return result throw new NotImplementedError() #if successful should return true. closeSync: -> if @_closeSync result = @_closeSync() @setOpened false if result return result throw new NotImplementedError() #the async methods simulated by sync methods: #the derived class can override these methods to implement #the real async methods for better performance. _open: (options, callback) -> that = this if @_openSync setImmediate -> result = undefined try result = that._openSync(options) catch err callback err return if result callback null, result else callback new OpenError("can not open database.") else setImmediate callback _close: (callback) -> that = this if @_closeSync setImmediate -> result = undefined try result = that._closeSync() catch err callback err return if result callback null, result else callback new CloseError("can not close database.") else setImmediate callback _isExists: (key, options, callback) -> that = this if @_isExistsSync setImmediate -> result = undefined try result = that._isExistsSync(key, options) catch err callback err return callback null, result else @_get key, options, (err, value) -> if err if AbstractError.isNotFound(err) callback null, false else callback err else callback null, true _getBuffer: (key, destBuffer, options, callback) -> that = this if @_getSync or @_getBufferSync isnt AbstractNoSQL::_getBufferSync setImmediate -> result = undefined try result = that._getBufferSync(key, destBuffer, options) catch err callback err return callback null, result else if @_get @_get key, options, (err, value)-> return callback(err) if err result = utf8ByteLength(value) if destBuffer result = Math.min(result, destBuffer.length) result = destBuffer.write(value, options.offset, result) if result callback null, result else setImmediate callback _getBufferSync: (key, destBuffer, options) -> if @_getSync value = @_getSync(key, options) result = utf8ByteLength(value) if destBuffer result = Math.min(result, destBuffer.length) result = destBuffer.write(value, options.offset, result) if result return result else throw new NotImplementedError('_mGetSync: _getSync is not implemented.') _mGetSync: (keys, options) -> if @_getSync result = [] needKeyName = options.keys raiseError = options.raiseError options.asBuffer = options.asBuffer is true for key in keys try value = @_getSync(key, options) catch err throw err if raiseError value = undefined if needKeyName isnt false result.push key, value else result.push value return result else throw new NotImplementedError('_mGetSync: _getSync is not implemented.') _mGet: (keys, options, callback) -> that = this if @_getSync or @_mGetSync isnt AbstractNoSQL::_mGetSync setImmediate -> result = undefined try result = that._mGetSync keys, options catch err callback err return callback null, result else if keys.length > 0 and @_get result = [] i = 0 needKeyName = options.keys raiseError = options.raiseError readNext = (err, value)-> return callback(err) if err and raiseError if needKeyName isnt false result.push keys[i], value else result.push value i++ return callback(null, result) if i >= keys.length that._get keys[i], options, readNext @_get keys[i], options, readNext else setImmediate callback _get: (key, options, callback) -> that = this if @_getSync setImmediate -> result = undefined try result = that._getSync(key, options) catch err callback err return callback null, result else setImmediate callback _put: (key, value, options, callback) -> that = this if @_putSync setImmediate -> result = undefined try result = that._putSync(key, value, options) catch err callback err return callback null, result else setImmediate callback _del: (key, options, callback) -> that = this if @_delSync setImmediate -> result = undefined try result = that._delSync(key, options) catch err callback err return callback null, result else setImmediate callback _batch: (array, options, callback) -> that = this if @_batchSync setImmediate -> result = undefined try result = that._batchSync(array, options) catch err callback err return callback null, result else setImmediate callback #TODO: remove from here, not a necessary primitive _approximateSize: (start, end, callback) -> that = this if @_approximateSizeSync setImmediate -> result = undefined try result = that._approximateSizeSync(start, end) catch err callback err return callback null, result else setImmediate callback #slower impl: # #_exec: (fn, args, callback) -> # that = this # if fn then setImmediate -> # result # try # result = fn.apply(that, args) # catch (err) # callback(err) # return # # callback(null, result) # else # setImmediate(callback) # #_open: (options, callback) -> # this._exec(this._openSync, [options], callback) # # openAsync: (options, callback) -> options = {} unless options? options.createIfMissing = options.createIfMissing isnt false options.errorIfExists = !!options.errorIfExists that = this @_open options, (err, result) -> that.setOpened true, options if not err? callback err, result open: (options, callback) -> if isFunction options callback = options options = undefined if callback @openAsync options, callback else @openSync options closeAsync: (callback) -> that = this callback = undefined unless isFunction callback @_close (err, result) -> return callback err if err that.setOpened false callback null, result if callback close: (callback) -> if callback @closeAsync callback else @closeSync() isExistsAsync: (key, options, callback) -> options = {} unless options? key = String(key) unless @_isBuffer(key) @_isExists key, options, callback isExists: (key, options, callback) -> if isFunction options callback = options options = {} else if callback @isExistsAsync key, options, callback else @isExistsSync key, options isExist: @::isExists getBufferAsync: (key, destBuffer, options, callback) -> options = {} unless options? options.offset = 0 unless options.offset? @_getBuffer key, destBuffer, options, callback getBuffer: (key, destBuffer, options, callback) -> err = undefined if isFunction options callback = options options = {} if callback @getBufferAsync key, destBuffer, options, callback else @getBufferSync key, destBuffer, options mGetAsync: (keys, options, callback) -> options = {} unless options? options.asBuffer = options.asBuffer is true options.raiseError = options.raiseError isnt false needKeyName = options.keys isnt false @_mGet keys, options, (err, arr)-> return callback(err) if err if needKeyName i = 0 result = [] while i < arr.length result.push key: arr[i] value: arr[++i] i++ else result = arr callback null, result mGet: (keys, options, callback) -> err = undefined if isFunction options callback = options options = {} else if callback @mGetAsync keys, options, callback else @mGetSync keys, options getAsync: (key, options, callback) -> options = {} unless options? return callback(err) if err = @_checkKey(key, "key") key = String(key) unless @_isBuffer(key) options.asBuffer = options.asBuffer is true @_get key, options, callback get: (key, options, callback) -> err = undefined if isFunction options callback = options options = {} if callback @getAsync key, options, callback else @getSync key, options putAsync: (key, value, options, callback) -> options = {} unless options? return callback(err) if err = @_checkKey(key, "key", @_isBuffer) key = String(key) unless @_isBuffer(key) # coerce value to string in node, don't touch it in browser # (indexeddb can store any JS type) value = String(value) if value? and not @_isBuffer(value) and not process.browser @_put key, value, options, callback put: (key, value, options, callback) -> err = undefined if isFunction options callback = options options = {} if callback @putAsync key, value, options, callback else @putSync key, value, options delAsync: (key, options, callback) -> options = {} unless options? return callback(err) if err = @_checkKey(key, "key", @_isBuffer) key = String(key) unless @_isBuffer(key) @_del key, options, callback del: (key, options, callback) -> err = undefined if isFunction options callback = options options = {} if callback @delAsync key, options, callback else @delSync key, options batchAsync: (array, options, callback) -> options = {} unless options? unless isArray(array) vError = new InvalidArgumentError("batch(array) requires an array argument") return callback(vError) for e in array continue unless typeof e is "object" return callback(err) if err = @_checkKey(e.type, "type") return callback(err) if err = @_checkKey(e.key, "key") @_batch array, options, callback batch: (array, options, callback) -> return @_chainedBatch() unless arguments.length if isFunction options callback = options options = {} callback = array if isFunction array if callback @batchAsync array, options, callback else @batchSync array, options #TODO: remove from here, not a necessary primitive approximateSizeAsync: (start, end, callback) -> start = String(start) unless @_isBuffer(start) end = String(end) unless @_isBuffer(end) @_approximateSize start, end, callback approximateSize: (start, end, callback) -> if not start? or not end? or isFunction(start) or isFunction(end) throw new InvalidArgumentError " approximateSize() requires valid `start`, `end` and `callback`(for async) arguments" if callback @approximateSizeAsync start, end, callback else @approximateSizeSync start, end #should override this to test sync or if you do not wanna #implement the _iterator function. IteratorClass: AbstractIterator iterator: (options) -> options = {} unless typeof options is "object" if @IteratorClass return new @IteratorClass(this, options) else if isFunction @_iterator console.error "_iterator is deprecated. please use the IteratorClass instead." return @_iterator(options) throw new NotImplementedError() _chainedBatch: -> new AbstractChainedBatch(this) _isBuffer: (obj) -> Buffer.isBuffer obj _checkKey: (obj, type) -> if not obj? return new InvalidArgumentError(type + " cannot be `null` or `undefined`") if @_isBuffer(obj) if obj.length is 0 return new InvalidArgumentError(type + " cannot be an empty Buffer") else if String(obj) is "" return new InvalidArgumentError(type + " cannot be an empty String") isOpen: -> !!@_opened module.exports.AbstractNoSQL = AbstractNoSQL module.exports.__defineGetter__ "AbstractLevelDOWN", -> console.error "AbstractLevelDOWN is deprecated. use AbstractNoSQL instead." AbstractNoSQL module.exports.__defineGetter__ "AbstractIterator", -> console.error "AbstractIterator is deprecated. it's moved to abstract-iterator." console.error "first `npm install abstract-iterator`" unless AbstractIterator AbstractIterator #module.exports.AbstractIterator = AbstractIterator module.exports.AbstractChainedBatch = AbstractChainedBatch
[ { "context": "s\" : {\n \"def\" : [ {\n \"name\" : \"Patient\",\n \"context\" : \"Patient\",\n ", "end": 968, "score": 0.9920727014541626, "start": 961, "tag": "NAME", "value": "Patient" }, { "context": " }\n }, {\n ...
Src/coffeescript/cql-execution/test/elm/logical/data.coffee
esteban-aliverti/clinical_quality_language
0
### WARNING: This is a GENERATED file. Do not manually edit! To generate this file: - Edit data.coffee to add a CQL Snippet - From java dir: ./gradlew :cql-to-elm:generateTestData ### ### And library TestSnippet version '1' using QUICK context Patient define TT = true and true define TF = true and false define TN = true and null define FF = false and false define FT = false and true define FN = false and null define NN = null and null define NT = null and true define NF = null and false ### module.exports['And'] = { "library" : { "identifier" : { "id" : "TestSnippet", "version" : "1" }, "schemaIdentifier" : { "id" : "urn:hl7-org:elm", "version" : "r1" }, "usings" : { "def" : [ { "localIdentifier" : "QUICK", "uri" : "http://org.hl7.fhir" } ] }, "statements" : { "def" : [ { "name" : "Patient", "context" : "Patient", "expression" : { "type" : "SingletonFrom", "operand" : { "dataType" : "{http://org.hl7.fhir}Patient", "templateId" : "cqf-patient", "type" : "Retrieve" } } }, { "name" : "TT", "context" : "Patient", "expression" : { "type" : "And", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" } ] } }, { "name" : "TF", "context" : "Patient", "expression" : { "type" : "And", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" } ] } }, { "name" : "TN", "context" : "Patient", "expression" : { "type" : "And", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" }, { "type" : "Null" } ] } }, { "name" : "FF", "context" : "Patient", "expression" : { "type" : "And", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" } ] } }, { "name" : "FT", "context" : "Patient", "expression" : { "type" : "And", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" } ] } }, { "name" : "FN", "context" : "Patient", "expression" : { "type" : "And", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" }, { "type" : "Null" } ] } }, { "name" : "NN", "context" : "Patient", "expression" : { "type" : "And", "operand" : [ { "type" : "Null" }, { "type" : "Null" } ] } }, { "name" : "NT", "context" : "Patient", "expression" : { "type" : "And", "operand" : [ { "type" : "Null" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" } ] } }, { "name" : "NF", "context" : "Patient", "expression" : { "type" : "And", "operand" : [ { "type" : "Null" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" } ] } } ] } } } ### Or library TestSnippet version '1' using QUICK context Patient define TT = true or true define TF = true or false define TN = true or null define FF = false or false define FT = false or true define FN = false or null define NN = null or null define NT = null or true define NF = null or false ### module.exports['Or'] = { "library" : { "identifier" : { "id" : "TestSnippet", "version" : "1" }, "schemaIdentifier" : { "id" : "urn:hl7-org:elm", "version" : "r1" }, "usings" : { "def" : [ { "localIdentifier" : "QUICK", "uri" : "http://org.hl7.fhir" } ] }, "statements" : { "def" : [ { "name" : "Patient", "context" : "Patient", "expression" : { "type" : "SingletonFrom", "operand" : { "dataType" : "{http://org.hl7.fhir}Patient", "templateId" : "cqf-patient", "type" : "Retrieve" } } }, { "name" : "TT", "context" : "Patient", "expression" : { "type" : "Or", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" } ] } }, { "name" : "TF", "context" : "Patient", "expression" : { "type" : "Or", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" } ] } }, { "name" : "TN", "context" : "Patient", "expression" : { "type" : "Or", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" }, { "type" : "Null" } ] } }, { "name" : "FF", "context" : "Patient", "expression" : { "type" : "Or", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" } ] } }, { "name" : "FT", "context" : "Patient", "expression" : { "type" : "Or", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" } ] } }, { "name" : "FN", "context" : "Patient", "expression" : { "type" : "Or", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" }, { "type" : "Null" } ] } }, { "name" : "NN", "context" : "Patient", "expression" : { "type" : "Or", "operand" : [ { "type" : "Null" }, { "type" : "Null" } ] } }, { "name" : "NT", "context" : "Patient", "expression" : { "type" : "Or", "operand" : [ { "type" : "Null" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" } ] } }, { "name" : "NF", "context" : "Patient", "expression" : { "type" : "Or", "operand" : [ { "type" : "Null" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" } ] } } ] } } } ### XOr library TestSnippet version '1' using QUICK context Patient define TT = true xor true define TF = true xor false define TN = true xor null define FF = false xor false define FT = false xor true define FN = false xor null define NN = null xor null define NT = null xor true define NF = null xor false ### module.exports['XOr'] = { "library" : { "identifier" : { "id" : "TestSnippet", "version" : "1" }, "schemaIdentifier" : { "id" : "urn:hl7-org:elm", "version" : "r1" }, "usings" : { "def" : [ { "localIdentifier" : "QUICK", "uri" : "http://org.hl7.fhir" } ] }, "statements" : { "def" : [ { "name" : "Patient", "context" : "Patient", "expression" : { "type" : "SingletonFrom", "operand" : { "dataType" : "{http://org.hl7.fhir}Patient", "templateId" : "cqf-patient", "type" : "Retrieve" } } }, { "name" : "TT", "context" : "Patient", "expression" : { "type" : "Xor", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" } ] } }, { "name" : "TF", "context" : "Patient", "expression" : { "type" : "Xor", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" } ] } }, { "name" : "TN", "context" : "Patient", "expression" : { "type" : "Xor", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" }, { "type" : "Null" } ] } }, { "name" : "FF", "context" : "Patient", "expression" : { "type" : "Xor", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" } ] } }, { "name" : "FT", "context" : "Patient", "expression" : { "type" : "Xor", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" } ] } }, { "name" : "FN", "context" : "Patient", "expression" : { "type" : "Xor", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" }, { "type" : "Null" } ] } }, { "name" : "NN", "context" : "Patient", "expression" : { "type" : "Xor", "operand" : [ { "type" : "Null" }, { "type" : "Null" } ] } }, { "name" : "NT", "context" : "Patient", "expression" : { "type" : "Xor", "operand" : [ { "type" : "Null" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" } ] } }, { "name" : "NF", "context" : "Patient", "expression" : { "type" : "Xor", "operand" : [ { "type" : "Null" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" } ] } } ] } } } ### Not library TestSnippet version '1' using QUICK context Patient define NotTrue = not true define NotFalse = not false define NotNull = not null ### module.exports['Not'] = { "library" : { "identifier" : { "id" : "TestSnippet", "version" : "1" }, "schemaIdentifier" : { "id" : "urn:hl7-org:elm", "version" : "r1" }, "usings" : { "def" : [ { "localIdentifier" : "QUICK", "uri" : "http://org.hl7.fhir" } ] }, "statements" : { "def" : [ { "name" : "Patient", "context" : "Patient", "expression" : { "type" : "SingletonFrom", "operand" : { "dataType" : "{http://org.hl7.fhir}Patient", "templateId" : "cqf-patient", "type" : "Retrieve" } } }, { "name" : "NotTrue", "context" : "Patient", "expression" : { "type" : "Not", "operand" : { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" } } }, { "name" : "NotFalse", "context" : "Patient", "expression" : { "type" : "Not", "operand" : { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" } } }, { "name" : "NotNull", "context" : "Patient", "expression" : { "type" : "Not", "operand" : { "type" : "Null" } } } ] } } }
32086
### WARNING: This is a GENERATED file. Do not manually edit! To generate this file: - Edit data.coffee to add a CQL Snippet - From java dir: ./gradlew :cql-to-elm:generateTestData ### ### And library TestSnippet version '1' using QUICK context Patient define TT = true and true define TF = true and false define TN = true and null define FF = false and false define FT = false and true define FN = false and null define NN = null and null define NT = null and true define NF = null and false ### module.exports['And'] = { "library" : { "identifier" : { "id" : "TestSnippet", "version" : "1" }, "schemaIdentifier" : { "id" : "urn:hl7-org:elm", "version" : "r1" }, "usings" : { "def" : [ { "localIdentifier" : "QUICK", "uri" : "http://org.hl7.fhir" } ] }, "statements" : { "def" : [ { "name" : "<NAME>", "context" : "Patient", "expression" : { "type" : "SingletonFrom", "operand" : { "dataType" : "{http://org.hl7.fhir}Patient", "templateId" : "cqf-patient", "type" : "Retrieve" } } }, { "name" : "<NAME>", "context" : "Patient", "expression" : { "type" : "And", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" } ] } }, { "name" : "<NAME>", "context" : "Patient", "expression" : { "type" : "And", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" } ] } }, { "name" : "<NAME>", "context" : "Patient", "expression" : { "type" : "And", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" }, { "type" : "Null" } ] } }, { "name" : "<NAME>", "context" : "Patient", "expression" : { "type" : "And", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" } ] } }, { "name" : "<NAME>", "context" : "Patient", "expression" : { "type" : "And", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" } ] } }, { "name" : "<NAME>", "context" : "Patient", "expression" : { "type" : "And", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" }, { "type" : "Null" } ] } }, { "name" : "<NAME>", "context" : "Patient", "expression" : { "type" : "And", "operand" : [ { "type" : "Null" }, { "type" : "Null" } ] } }, { "name" : "<NAME>", "context" : "Patient", "expression" : { "type" : "And", "operand" : [ { "type" : "Null" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" } ] } }, { "name" : "<NAME>", "context" : "Patient", "expression" : { "type" : "And", "operand" : [ { "type" : "Null" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" } ] } } ] } } } ### Or library TestSnippet version '1' using QUICK context Patient define TT = true or true define TF = true or false define TN = true or null define FF = false or false define FT = false or true define FN = false or null define NN = null or null define NT = null or true define NF = null or false ### module.exports['Or'] = { "library" : { "identifier" : { "id" : "TestSnippet", "version" : "1" }, "schemaIdentifier" : { "id" : "urn:hl7-org:elm", "version" : "r1" }, "usings" : { "def" : [ { "localIdentifier" : "QUICK", "uri" : "http://org.hl7.fhir" } ] }, "statements" : { "def" : [ { "name" : "<NAME>", "context" : "Patient", "expression" : { "type" : "SingletonFrom", "operand" : { "dataType" : "{http://org.hl7.fhir}Patient", "templateId" : "cqf-patient", "type" : "Retrieve" } } }, { "name" : "<NAME>", "context" : "Patient", "expression" : { "type" : "Or", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" } ] } }, { "name" : "<NAME>", "context" : "Patient", "expression" : { "type" : "Or", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" } ] } }, { "name" : "<NAME>", "context" : "Patient", "expression" : { "type" : "Or", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" }, { "type" : "Null" } ] } }, { "name" : "<NAME>", "context" : "Patient", "expression" : { "type" : "Or", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" } ] } }, { "name" : "<NAME>", "context" : "Patient", "expression" : { "type" : "Or", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" } ] } }, { "name" : "<NAME>", "context" : "Patient", "expression" : { "type" : "Or", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" }, { "type" : "Null" } ] } }, { "name" : "<NAME>", "context" : "Patient", "expression" : { "type" : "Or", "operand" : [ { "type" : "Null" }, { "type" : "Null" } ] } }, { "name" : "<NAME>", "context" : "Patient", "expression" : { "type" : "Or", "operand" : [ { "type" : "Null" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" } ] } }, { "name" : "<NAME>", "context" : "Patient", "expression" : { "type" : "Or", "operand" : [ { "type" : "Null" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" } ] } } ] } } } ### XOr library TestSnippet version '1' using QUICK context Patient define TT = true xor true define TF = true xor false define TN = true xor null define FF = false xor false define FT = false xor true define FN = false xor null define NN = null xor null define NT = null xor true define NF = null xor false ### module.exports['XOr'] = { "library" : { "identifier" : { "id" : "TestSnippet", "version" : "1" }, "schemaIdentifier" : { "id" : "urn:hl7-org:elm", "version" : "r1" }, "usings" : { "def" : [ { "localIdentifier" : "QUICK", "uri" : "http://org.hl7.fhir" } ] }, "statements" : { "def" : [ { "name" : "<NAME>", "context" : "Patient", "expression" : { "type" : "SingletonFrom", "operand" : { "dataType" : "{http://org.hl7.fhir}Patient", "templateId" : "cqf-patient", "type" : "Retrieve" } } }, { "name" : "<NAME>", "context" : "Patient", "expression" : { "type" : "Xor", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" } ] } }, { "name" : "<NAME>", "context" : "Patient", "expression" : { "type" : "Xor", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" } ] } }, { "name" : "<NAME>", "context" : "Patient", "expression" : { "type" : "Xor", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" }, { "type" : "Null" } ] } }, { "name" : "<NAME>", "context" : "Patient", "expression" : { "type" : "Xor", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" } ] } }, { "name" : "<NAME>", "context" : "Patient", "expression" : { "type" : "Xor", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" } ] } }, { "name" : "<NAME>", "context" : "Patient", "expression" : { "type" : "Xor", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" }, { "type" : "Null" } ] } }, { "name" : "<NAME>", "context" : "Patient", "expression" : { "type" : "Xor", "operand" : [ { "type" : "Null" }, { "type" : "Null" } ] } }, { "name" : "<NAME>", "context" : "Patient", "expression" : { "type" : "Xor", "operand" : [ { "type" : "Null" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" } ] } }, { "name" : "<NAME>", "context" : "Patient", "expression" : { "type" : "Xor", "operand" : [ { "type" : "Null" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" } ] } } ] } } } ### Not library TestSnippet version '1' using QUICK context Patient define NotTrue = not true define NotFalse = not false define NotNull = not null ### module.exports['Not'] = { "library" : { "identifier" : { "id" : "<NAME>Snippet", "version" : "1" }, "schemaIdentifier" : { "id" : "urn:hl7-org:elm", "version" : "r1" }, "usings" : { "def" : [ { "localIdentifier" : "QUICK", "uri" : "http://org.hl7.fhir" } ] }, "statements" : { "def" : [ { "name" : "<NAME>", "context" : "Patient", "expression" : { "type" : "SingletonFrom", "operand" : { "dataType" : "{http://org.hl7.fhir}Patient", "templateId" : "cqf-patient", "type" : "Retrieve" } } }, { "name" : "<NAME>", "context" : "Patient", "expression" : { "type" : "Not", "operand" : { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" } } }, { "name" : "<NAME>", "context" : "Patient", "expression" : { "type" : "Not", "operand" : { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" } } }, { "name" : "<NAME>", "context" : "Patient", "expression" : { "type" : "Not", "operand" : { "type" : "Null" } } } ] } } }
true
### WARNING: This is a GENERATED file. Do not manually edit! To generate this file: - Edit data.coffee to add a CQL Snippet - From java dir: ./gradlew :cql-to-elm:generateTestData ### ### And library TestSnippet version '1' using QUICK context Patient define TT = true and true define TF = true and false define TN = true and null define FF = false and false define FT = false and true define FN = false and null define NN = null and null define NT = null and true define NF = null and false ### module.exports['And'] = { "library" : { "identifier" : { "id" : "TestSnippet", "version" : "1" }, "schemaIdentifier" : { "id" : "urn:hl7-org:elm", "version" : "r1" }, "usings" : { "def" : [ { "localIdentifier" : "QUICK", "uri" : "http://org.hl7.fhir" } ] }, "statements" : { "def" : [ { "name" : "PI:NAME:<NAME>END_PI", "context" : "Patient", "expression" : { "type" : "SingletonFrom", "operand" : { "dataType" : "{http://org.hl7.fhir}Patient", "templateId" : "cqf-patient", "type" : "Retrieve" } } }, { "name" : "PI:NAME:<NAME>END_PI", "context" : "Patient", "expression" : { "type" : "And", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" } ] } }, { "name" : "PI:NAME:<NAME>END_PI", "context" : "Patient", "expression" : { "type" : "And", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" } ] } }, { "name" : "PI:NAME:<NAME>END_PI", "context" : "Patient", "expression" : { "type" : "And", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" }, { "type" : "Null" } ] } }, { "name" : "PI:NAME:<NAME>END_PI", "context" : "Patient", "expression" : { "type" : "And", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" } ] } }, { "name" : "PI:NAME:<NAME>END_PI", "context" : "Patient", "expression" : { "type" : "And", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" } ] } }, { "name" : "PI:NAME:<NAME>END_PI", "context" : "Patient", "expression" : { "type" : "And", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" }, { "type" : "Null" } ] } }, { "name" : "PI:NAME:<NAME>END_PI", "context" : "Patient", "expression" : { "type" : "And", "operand" : [ { "type" : "Null" }, { "type" : "Null" } ] } }, { "name" : "PI:NAME:<NAME>END_PI", "context" : "Patient", "expression" : { "type" : "And", "operand" : [ { "type" : "Null" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" } ] } }, { "name" : "PI:NAME:<NAME>END_PI", "context" : "Patient", "expression" : { "type" : "And", "operand" : [ { "type" : "Null" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" } ] } } ] } } } ### Or library TestSnippet version '1' using QUICK context Patient define TT = true or true define TF = true or false define TN = true or null define FF = false or false define FT = false or true define FN = false or null define NN = null or null define NT = null or true define NF = null or false ### module.exports['Or'] = { "library" : { "identifier" : { "id" : "TestSnippet", "version" : "1" }, "schemaIdentifier" : { "id" : "urn:hl7-org:elm", "version" : "r1" }, "usings" : { "def" : [ { "localIdentifier" : "QUICK", "uri" : "http://org.hl7.fhir" } ] }, "statements" : { "def" : [ { "name" : "PI:NAME:<NAME>END_PI", "context" : "Patient", "expression" : { "type" : "SingletonFrom", "operand" : { "dataType" : "{http://org.hl7.fhir}Patient", "templateId" : "cqf-patient", "type" : "Retrieve" } } }, { "name" : "PI:NAME:<NAME>END_PI", "context" : "Patient", "expression" : { "type" : "Or", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" } ] } }, { "name" : "PI:NAME:<NAME>END_PI", "context" : "Patient", "expression" : { "type" : "Or", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" } ] } }, { "name" : "PI:NAME:<NAME>END_PI", "context" : "Patient", "expression" : { "type" : "Or", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" }, { "type" : "Null" } ] } }, { "name" : "PI:NAME:<NAME>END_PI", "context" : "Patient", "expression" : { "type" : "Or", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" } ] } }, { "name" : "PI:NAME:<NAME>END_PI", "context" : "Patient", "expression" : { "type" : "Or", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" } ] } }, { "name" : "PI:NAME:<NAME>END_PI", "context" : "Patient", "expression" : { "type" : "Or", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" }, { "type" : "Null" } ] } }, { "name" : "PI:NAME:<NAME>END_PI", "context" : "Patient", "expression" : { "type" : "Or", "operand" : [ { "type" : "Null" }, { "type" : "Null" } ] } }, { "name" : "PI:NAME:<NAME>END_PI", "context" : "Patient", "expression" : { "type" : "Or", "operand" : [ { "type" : "Null" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" } ] } }, { "name" : "PI:NAME:<NAME>END_PI", "context" : "Patient", "expression" : { "type" : "Or", "operand" : [ { "type" : "Null" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" } ] } } ] } } } ### XOr library TestSnippet version '1' using QUICK context Patient define TT = true xor true define TF = true xor false define TN = true xor null define FF = false xor false define FT = false xor true define FN = false xor null define NN = null xor null define NT = null xor true define NF = null xor false ### module.exports['XOr'] = { "library" : { "identifier" : { "id" : "TestSnippet", "version" : "1" }, "schemaIdentifier" : { "id" : "urn:hl7-org:elm", "version" : "r1" }, "usings" : { "def" : [ { "localIdentifier" : "QUICK", "uri" : "http://org.hl7.fhir" } ] }, "statements" : { "def" : [ { "name" : "PI:NAME:<NAME>END_PI", "context" : "Patient", "expression" : { "type" : "SingletonFrom", "operand" : { "dataType" : "{http://org.hl7.fhir}Patient", "templateId" : "cqf-patient", "type" : "Retrieve" } } }, { "name" : "PI:NAME:<NAME>END_PI", "context" : "Patient", "expression" : { "type" : "Xor", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" } ] } }, { "name" : "PI:NAME:<NAME>END_PI", "context" : "Patient", "expression" : { "type" : "Xor", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" } ] } }, { "name" : "PI:NAME:<NAME>END_PI", "context" : "Patient", "expression" : { "type" : "Xor", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" }, { "type" : "Null" } ] } }, { "name" : "PI:NAME:<NAME>END_PI", "context" : "Patient", "expression" : { "type" : "Xor", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" } ] } }, { "name" : "PI:NAME:<NAME>END_PI", "context" : "Patient", "expression" : { "type" : "Xor", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" } ] } }, { "name" : "PI:NAME:<NAME>END_PI", "context" : "Patient", "expression" : { "type" : "Xor", "operand" : [ { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" }, { "type" : "Null" } ] } }, { "name" : "PI:NAME:<NAME>END_PI", "context" : "Patient", "expression" : { "type" : "Xor", "operand" : [ { "type" : "Null" }, { "type" : "Null" } ] } }, { "name" : "PI:NAME:<NAME>END_PI", "context" : "Patient", "expression" : { "type" : "Xor", "operand" : [ { "type" : "Null" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" } ] } }, { "name" : "PI:NAME:<NAME>END_PI", "context" : "Patient", "expression" : { "type" : "Xor", "operand" : [ { "type" : "Null" }, { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" } ] } } ] } } } ### Not library TestSnippet version '1' using QUICK context Patient define NotTrue = not true define NotFalse = not false define NotNull = not null ### module.exports['Not'] = { "library" : { "identifier" : { "id" : "PI:NAME:<NAME>END_PISnippet", "version" : "1" }, "schemaIdentifier" : { "id" : "urn:hl7-org:elm", "version" : "r1" }, "usings" : { "def" : [ { "localIdentifier" : "QUICK", "uri" : "http://org.hl7.fhir" } ] }, "statements" : { "def" : [ { "name" : "PI:NAME:<NAME>END_PI", "context" : "Patient", "expression" : { "type" : "SingletonFrom", "operand" : { "dataType" : "{http://org.hl7.fhir}Patient", "templateId" : "cqf-patient", "type" : "Retrieve" } } }, { "name" : "PI:NAME:<NAME>END_PI", "context" : "Patient", "expression" : { "type" : "Not", "operand" : { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "true", "type" : "Literal" } } }, { "name" : "PI:NAME:<NAME>END_PI", "context" : "Patient", "expression" : { "type" : "Not", "operand" : { "valueType" : "{http://www.w3.org/2001/XMLSchema}bool", "value" : "false", "type" : "Literal" } } }, { "name" : "PI:NAME:<NAME>END_PI", "context" : "Patient", "expression" : { "type" : "Not", "operand" : { "type" : "Null" } } } ] } } }
[ { "context": "n unknown error occured. Please contact support at precisionfda-support@dnanexus.com\"\n })\n\nclass ObjectListModel\n constructor: (", "end": 3153, "score": 0.9999217987060547, "start": 3120, "tag": "EMAIL", "value": "precisionfda-support@dnanexus.com" } ]
app/assets/javascripts/_precision/precision.selector.coffee
pamelladnanexus/pfda-release-repo
0
# @opts # listModelConfigs (required): array of listModel configurations # class SelectorModel constructor: (@opts) -> @id = _.uniqueId('object-selector-modal-') @modal = null @title = ko.observable(@opts.title ? "Select data") @help = ko.observable(@opts.help) @selectionType = @opts.selectionType ? "checkbox" @selectableClasses = @opts.selectableClasses ? true @listRelatedParams = @opts.listRelatedParams @busy = ko.observable(false) @saving = ko.observable(false) @error = ko.observable() @filterByEditable = ko.observable(false) @calls = [] @callsDeferred = $.Deferred() @selectedList = new ObjectListModel(this, { className: "selected" name: "Selected" }) @selected = @selectedList.objects @numSelected = ko.computed(=> if _.isArray(@selected()) _.size(@selected()) else if _.isObject(@selected()) return 1 ) @objectLists = ko.observableArray([@selectedList].concat(_.map(@opts.listModelConfigs, (listModelConfig) => new ObjectListModel(this, listModelConfig) ))) @objectsHash = {} @canSave = ko.computed(=> !@busy() && !@saving() && !_.isEmpty(@selected()) ) @hasError = ko.computed(=> @error()? ) getParentTypeFromContext: (context, type) -> return _.find(context.$parents, (parent) -> parent instanceof type ) getObjectLists: () -> @busy(true) _.each(@objectLists.peek(), (listModel) => @calls.push(listModel.getObjects()) if listModel.className != "selected" ) $.when(this, @calls).always(() => @callsDeferred.resolve() @busy(false) ) reset: () => @busy(false) @saving(false) @error(null) _.each(@calls, (call) -> call.abort()) @calls = [] @objectsHash = {} @callsDeferred = $.Deferred() open: () => @modal = $("##{@id}") @modal.on('hidden.bs.modal', => @modal.off() if @selectionType == "radio" @selected(null) else @selected.removeAll() @error(null) ) @modal.on("click", ".object-related-link, .list-group-item.not-selectable label", () -> objectModel = ko.dataFor(this) context = ko.contextFor(this) objectModel.getRelatedObjects(context) ) if _.size(@objectsHash) == 0 @reset() @getObjectLists() .done(() => @modal.modal('handleUpdate') @modal.find(".nav-pills li:first-child a").click() ) .fail(@onError) @modal.modal('show') save: () => @saving(true) @error(null) @opts.onSave(@selected()) .done(() => @modal.modal('hide') @opts.onAfterSave?() ) .fail(@onError) .always(=> @saving(false) ) onError: (e) => console.error(e.status, e.statusText, e.responseText) if e.responseText? && _.isObject(e.responseText) errorObject = JSON.parse e.responseText @error(errorObject.error) else @error({ type: "#{e.status}: #{e.statusText}" message: "An unknown error occured. Please contact support at precisionfda-support@dnanexus.com" }) class ObjectListModel constructor: (@selectorModel, config) -> @className = config.className @name = config.name @apiEndpoint = config.apiEndpoint @apiParams = config.apiParams ? {} @selectable = config.selectable ? false @busy = ko.observable(false) @patternQuery = ko.observable(config.patterns) @filterQuery = ko.observable() if @className == "selected" && @selectorModel.selectionType == "radio" @objects = ko.observable() else @objects = ko.observableArray() @objects.filtered = ko.computed(=> return [] if !@objects()? if @className == "selected" && @selectorModel.selectionType == "radio" objects = [@objects()] else objects = @objects() if @className != "selected" objects = @filterByProperty(objects, 'editable') if @selectorModel.filterByEditable() if @className == 'file' && @totalCount && @totalCount != @objects().length && !_.isEmpty(@filterQuery()) @objects.removeAll() @getObjects(0, @totalCount) objects = @filterSetOfObjects(objects, @patternQuery()) if @patternQuery()? objects = @filterSetOfObjects(objects, @filterQuery()) objects = _.sortBy(objects, 'name') return objects ) @numFilteredObjects = ko.computed(=> @objects.filtered().length ) @activeRelatedObjects = ko.observableArray().extend({notify: 'always'}) @isRelatedVisible = ko.computed(=> _.size(@activeRelatedObjects()) > 0 ) clearActiveRelated: () -> @activeRelatedObjects([]) getObjects: (offset = 0, limit = 100) -> return $.Deferred().resolve() if !@apiEndpoint? rootContext = ko.contextFor(@selectorModel.modal.get(0)).$root if @className == 'file' @apiParams['offset'] = offset @apiParams['limit'] = limit @apiParams['scopes'] = rootContext.accessibleScope if rootContext.accessibleScope params = _.defaults(@apiParams, { describe: include: all_tags_list: false user: true org: true }) @objects.removeAll() unless @className == 'file' @busy(true) Precision.api("/api/#{@apiEndpoint}", params, (result) => @totalCount = result['count'] if result['count'] objects = if result['objects'] then result['objects'] else result objectModels = _.map(objects, (object) => objectModel = new ObjectItemModel(@selectorModel, this, object) @selectorModel.objectsHash[objectModel.uid] = objectModel objectModel ) @objects(@objects().concat(objectModels)) ).always(=> @busy(false) ) filterByProperty: (objects, property) -> return _.filter(objects, (object) -> object[property].peek() ) filterSetOfObjects: (objects, query) -> return objects if _.isEmpty(query) if _.isArray(query) return _.filter(objects, (object) -> _.some(query, (queryToTest) -> regexp = Precision.utils.globToRegex(queryToTest, "i") object.title.peek().match(regexp) || _.some(object.all_tags_list.peek(), (tag) -> tag.match(regexp)) ) ) else regexp = new RegExp(query, "i") return _.filter(objects, (object) -> object.title.peek().match(regexp) || _.some(object.all_tags_list.peek(), (tag) -> tag.match(regexp)) ) class ObjectItemModel constructor: (@selectorModel, @listModel, object, opts = {}) -> @loaded = ko.observable(false) @selected = @selectorModel.selected @selectionType = @selectorModel.selectionType @selectableClasses = @selectorModel.selectableClasses @id = object.id @uid = object.uid @title = ko.observable(object.title) @className = ko.observable(object.className || object.klass) @classIcon = ko.observable("fa fa-fw #{object.fa_class}") @scope = ko.observable(object.scope) @path = ko.observable(object.path) @userName = ko.observable(object.user?.full_name) @orgName = ko.observable(object.org?.name) @all_tags_list = ko.observable(object.all_tags_list) @editable = ko.observable(object.editable) @accessible = ko.observable(object.accessible) @public = ko.observable(object.public) @private = ko.observable(object.private) @in_space = ko.observable(object.in_space) @review_space_private = object.space_private @review_space_public = object.space_public @scopeFormatted = ko.computed(=> if @public() "Public" else if @private() "Private" else if @review_space_private "Shared in Space(Confidential)" else if @review_space_public "Shared in Space(Cooperative)" else if @in_space() "Shared in Space" ) @scopeIcon = ko.computed(=> if @public() "fa fa-fw fa-globe" else if @private() "fa fa-fw fa-lock" else if @in_space() "fa fa-fw fa-object-group" ) @activeRelatedObjects = @listModel.activeRelatedObjects @relatedObjects = ko.observable().extend({notify: 'always'}) @numRelatedObjects = ko.computed(=> _.size(@relatedObjects())) @loadingRelated = ko.observable(false) @loadedRelated = ko.observable(false) @license = ko.observable(object.license) @user_license = ko.observable(object.user_license) @user_license.accepted = ko.computed(=> @user_license()?.accepted) @user_license.pending = ko.computed(=> @user_license()?.pending) @user_license.unset = ko.computed(=> @user_license()?.unset) @isSelectable = ko.computed(=> @selectableClasses == true || (_.isArray(@selectableClasses) && _.includes(@selectableClasses, @className())) ) if opts.update @describe().done((item) => @update(item) ) else @loaded(true) update: (object) -> @title(object.title) @className(object.className || object.klass) @classIcon("fa fa-fw #{object.fa_class}") @scope(object.scope) @path(object.path) @userName(object.user?.full_name) @orgName(object.org?.name) @editable(object.editable) @accessible(object.accessible) @public(object.public) @private(object.private) @in_space(object.in_space) @license(object.license) @user_license(object.user_license) @all_tags_list(object.all_tags_list) @loaded(true) describe: () -> params = _.defaults(@listModel.apiParams, { uid: @uid describe: include: all_tags_list: true user: true org: true }) Precision.api("/api/describe", params) getRelatedObjects: (context) -> listModel = @selectorModel.getParentTypeFromContext(context, ObjectListModel) return if !listModel? if !@loadedRelated() @loadingRelated(true) @selectorModel.callsDeferred.done(=> params = uid: @uid opts: _.extend({ describe: include: all_tags_list: true user: true org: true }, @selectorModel.listRelatedParams) Precision.api("/api/list_related", params) .done((objects) => relatedObjects = [] _.each(objects, (object) => if @selectorModel.objectsHash[object.uid]? relatedObjects.push(@selectorModel.objectsHash[object.uid]) else newObjectModel = new ObjectItemModel(@selectorModel, this, object) @selectorModel.objectsHash[newObjectModel.uid] = newObjectModel relatedObjects.push(newObjectModel) ) @relatedObjects(relatedObjects) listModel.activeRelatedObjects(@relatedObjects()) if _.size(@relatedObjects()) > 0 ) .fail(@selectorModel.onError) .always(() => @loadingRelated(false) @loadedRelated(true) ) ) else if @numRelatedObjects() > 0 listModel.activeRelatedObjects(@relatedObjects()) window.Precision ||= {} window.Precision.models ||= {} window.Precision.models.SelectorModel = SelectorModel $ -> $('.object-selector-modal .modal-body').on 'scroll', (event) -> element = $(@).find('.tab-pane.active').find('.list-group').get(1) return unless element context = ko.contextFor(element) currentNumberOfObjects = context.$data.objects().length if element && context.$data.className == 'file' && (@scrollTop == (@scrollHeight - @offsetHeight)) && currentNumberOfObjects != context.$data.totalCount context.$data.getObjects(currentNumberOfObjects)
56651
# @opts # listModelConfigs (required): array of listModel configurations # class SelectorModel constructor: (@opts) -> @id = _.uniqueId('object-selector-modal-') @modal = null @title = ko.observable(@opts.title ? "Select data") @help = ko.observable(@opts.help) @selectionType = @opts.selectionType ? "checkbox" @selectableClasses = @opts.selectableClasses ? true @listRelatedParams = @opts.listRelatedParams @busy = ko.observable(false) @saving = ko.observable(false) @error = ko.observable() @filterByEditable = ko.observable(false) @calls = [] @callsDeferred = $.Deferred() @selectedList = new ObjectListModel(this, { className: "selected" name: "Selected" }) @selected = @selectedList.objects @numSelected = ko.computed(=> if _.isArray(@selected()) _.size(@selected()) else if _.isObject(@selected()) return 1 ) @objectLists = ko.observableArray([@selectedList].concat(_.map(@opts.listModelConfigs, (listModelConfig) => new ObjectListModel(this, listModelConfig) ))) @objectsHash = {} @canSave = ko.computed(=> !@busy() && !@saving() && !_.isEmpty(@selected()) ) @hasError = ko.computed(=> @error()? ) getParentTypeFromContext: (context, type) -> return _.find(context.$parents, (parent) -> parent instanceof type ) getObjectLists: () -> @busy(true) _.each(@objectLists.peek(), (listModel) => @calls.push(listModel.getObjects()) if listModel.className != "selected" ) $.when(this, @calls).always(() => @callsDeferred.resolve() @busy(false) ) reset: () => @busy(false) @saving(false) @error(null) _.each(@calls, (call) -> call.abort()) @calls = [] @objectsHash = {} @callsDeferred = $.Deferred() open: () => @modal = $("##{@id}") @modal.on('hidden.bs.modal', => @modal.off() if @selectionType == "radio" @selected(null) else @selected.removeAll() @error(null) ) @modal.on("click", ".object-related-link, .list-group-item.not-selectable label", () -> objectModel = ko.dataFor(this) context = ko.contextFor(this) objectModel.getRelatedObjects(context) ) if _.size(@objectsHash) == 0 @reset() @getObjectLists() .done(() => @modal.modal('handleUpdate') @modal.find(".nav-pills li:first-child a").click() ) .fail(@onError) @modal.modal('show') save: () => @saving(true) @error(null) @opts.onSave(@selected()) .done(() => @modal.modal('hide') @opts.onAfterSave?() ) .fail(@onError) .always(=> @saving(false) ) onError: (e) => console.error(e.status, e.statusText, e.responseText) if e.responseText? && _.isObject(e.responseText) errorObject = JSON.parse e.responseText @error(errorObject.error) else @error({ type: "#{e.status}: #{e.statusText}" message: "An unknown error occured. Please contact support at <EMAIL>" }) class ObjectListModel constructor: (@selectorModel, config) -> @className = config.className @name = config.name @apiEndpoint = config.apiEndpoint @apiParams = config.apiParams ? {} @selectable = config.selectable ? false @busy = ko.observable(false) @patternQuery = ko.observable(config.patterns) @filterQuery = ko.observable() if @className == "selected" && @selectorModel.selectionType == "radio" @objects = ko.observable() else @objects = ko.observableArray() @objects.filtered = ko.computed(=> return [] if !@objects()? if @className == "selected" && @selectorModel.selectionType == "radio" objects = [@objects()] else objects = @objects() if @className != "selected" objects = @filterByProperty(objects, 'editable') if @selectorModel.filterByEditable() if @className == 'file' && @totalCount && @totalCount != @objects().length && !_.isEmpty(@filterQuery()) @objects.removeAll() @getObjects(0, @totalCount) objects = @filterSetOfObjects(objects, @patternQuery()) if @patternQuery()? objects = @filterSetOfObjects(objects, @filterQuery()) objects = _.sortBy(objects, 'name') return objects ) @numFilteredObjects = ko.computed(=> @objects.filtered().length ) @activeRelatedObjects = ko.observableArray().extend({notify: 'always'}) @isRelatedVisible = ko.computed(=> _.size(@activeRelatedObjects()) > 0 ) clearActiveRelated: () -> @activeRelatedObjects([]) getObjects: (offset = 0, limit = 100) -> return $.Deferred().resolve() if !@apiEndpoint? rootContext = ko.contextFor(@selectorModel.modal.get(0)).$root if @className == 'file' @apiParams['offset'] = offset @apiParams['limit'] = limit @apiParams['scopes'] = rootContext.accessibleScope if rootContext.accessibleScope params = _.defaults(@apiParams, { describe: include: all_tags_list: false user: true org: true }) @objects.removeAll() unless @className == 'file' @busy(true) Precision.api("/api/#{@apiEndpoint}", params, (result) => @totalCount = result['count'] if result['count'] objects = if result['objects'] then result['objects'] else result objectModels = _.map(objects, (object) => objectModel = new ObjectItemModel(@selectorModel, this, object) @selectorModel.objectsHash[objectModel.uid] = objectModel objectModel ) @objects(@objects().concat(objectModels)) ).always(=> @busy(false) ) filterByProperty: (objects, property) -> return _.filter(objects, (object) -> object[property].peek() ) filterSetOfObjects: (objects, query) -> return objects if _.isEmpty(query) if _.isArray(query) return _.filter(objects, (object) -> _.some(query, (queryToTest) -> regexp = Precision.utils.globToRegex(queryToTest, "i") object.title.peek().match(regexp) || _.some(object.all_tags_list.peek(), (tag) -> tag.match(regexp)) ) ) else regexp = new RegExp(query, "i") return _.filter(objects, (object) -> object.title.peek().match(regexp) || _.some(object.all_tags_list.peek(), (tag) -> tag.match(regexp)) ) class ObjectItemModel constructor: (@selectorModel, @listModel, object, opts = {}) -> @loaded = ko.observable(false) @selected = @selectorModel.selected @selectionType = @selectorModel.selectionType @selectableClasses = @selectorModel.selectableClasses @id = object.id @uid = object.uid @title = ko.observable(object.title) @className = ko.observable(object.className || object.klass) @classIcon = ko.observable("fa fa-fw #{object.fa_class}") @scope = ko.observable(object.scope) @path = ko.observable(object.path) @userName = ko.observable(object.user?.full_name) @orgName = ko.observable(object.org?.name) @all_tags_list = ko.observable(object.all_tags_list) @editable = ko.observable(object.editable) @accessible = ko.observable(object.accessible) @public = ko.observable(object.public) @private = ko.observable(object.private) @in_space = ko.observable(object.in_space) @review_space_private = object.space_private @review_space_public = object.space_public @scopeFormatted = ko.computed(=> if @public() "Public" else if @private() "Private" else if @review_space_private "Shared in Space(Confidential)" else if @review_space_public "Shared in Space(Cooperative)" else if @in_space() "Shared in Space" ) @scopeIcon = ko.computed(=> if @public() "fa fa-fw fa-globe" else if @private() "fa fa-fw fa-lock" else if @in_space() "fa fa-fw fa-object-group" ) @activeRelatedObjects = @listModel.activeRelatedObjects @relatedObjects = ko.observable().extend({notify: 'always'}) @numRelatedObjects = ko.computed(=> _.size(@relatedObjects())) @loadingRelated = ko.observable(false) @loadedRelated = ko.observable(false) @license = ko.observable(object.license) @user_license = ko.observable(object.user_license) @user_license.accepted = ko.computed(=> @user_license()?.accepted) @user_license.pending = ko.computed(=> @user_license()?.pending) @user_license.unset = ko.computed(=> @user_license()?.unset) @isSelectable = ko.computed(=> @selectableClasses == true || (_.isArray(@selectableClasses) && _.includes(@selectableClasses, @className())) ) if opts.update @describe().done((item) => @update(item) ) else @loaded(true) update: (object) -> @title(object.title) @className(object.className || object.klass) @classIcon("fa fa-fw #{object.fa_class}") @scope(object.scope) @path(object.path) @userName(object.user?.full_name) @orgName(object.org?.name) @editable(object.editable) @accessible(object.accessible) @public(object.public) @private(object.private) @in_space(object.in_space) @license(object.license) @user_license(object.user_license) @all_tags_list(object.all_tags_list) @loaded(true) describe: () -> params = _.defaults(@listModel.apiParams, { uid: @uid describe: include: all_tags_list: true user: true org: true }) Precision.api("/api/describe", params) getRelatedObjects: (context) -> listModel = @selectorModel.getParentTypeFromContext(context, ObjectListModel) return if !listModel? if !@loadedRelated() @loadingRelated(true) @selectorModel.callsDeferred.done(=> params = uid: @uid opts: _.extend({ describe: include: all_tags_list: true user: true org: true }, @selectorModel.listRelatedParams) Precision.api("/api/list_related", params) .done((objects) => relatedObjects = [] _.each(objects, (object) => if @selectorModel.objectsHash[object.uid]? relatedObjects.push(@selectorModel.objectsHash[object.uid]) else newObjectModel = new ObjectItemModel(@selectorModel, this, object) @selectorModel.objectsHash[newObjectModel.uid] = newObjectModel relatedObjects.push(newObjectModel) ) @relatedObjects(relatedObjects) listModel.activeRelatedObjects(@relatedObjects()) if _.size(@relatedObjects()) > 0 ) .fail(@selectorModel.onError) .always(() => @loadingRelated(false) @loadedRelated(true) ) ) else if @numRelatedObjects() > 0 listModel.activeRelatedObjects(@relatedObjects()) window.Precision ||= {} window.Precision.models ||= {} window.Precision.models.SelectorModel = SelectorModel $ -> $('.object-selector-modal .modal-body').on 'scroll', (event) -> element = $(@).find('.tab-pane.active').find('.list-group').get(1) return unless element context = ko.contextFor(element) currentNumberOfObjects = context.$data.objects().length if element && context.$data.className == 'file' && (@scrollTop == (@scrollHeight - @offsetHeight)) && currentNumberOfObjects != context.$data.totalCount context.$data.getObjects(currentNumberOfObjects)
true
# @opts # listModelConfigs (required): array of listModel configurations # class SelectorModel constructor: (@opts) -> @id = _.uniqueId('object-selector-modal-') @modal = null @title = ko.observable(@opts.title ? "Select data") @help = ko.observable(@opts.help) @selectionType = @opts.selectionType ? "checkbox" @selectableClasses = @opts.selectableClasses ? true @listRelatedParams = @opts.listRelatedParams @busy = ko.observable(false) @saving = ko.observable(false) @error = ko.observable() @filterByEditable = ko.observable(false) @calls = [] @callsDeferred = $.Deferred() @selectedList = new ObjectListModel(this, { className: "selected" name: "Selected" }) @selected = @selectedList.objects @numSelected = ko.computed(=> if _.isArray(@selected()) _.size(@selected()) else if _.isObject(@selected()) return 1 ) @objectLists = ko.observableArray([@selectedList].concat(_.map(@opts.listModelConfigs, (listModelConfig) => new ObjectListModel(this, listModelConfig) ))) @objectsHash = {} @canSave = ko.computed(=> !@busy() && !@saving() && !_.isEmpty(@selected()) ) @hasError = ko.computed(=> @error()? ) getParentTypeFromContext: (context, type) -> return _.find(context.$parents, (parent) -> parent instanceof type ) getObjectLists: () -> @busy(true) _.each(@objectLists.peek(), (listModel) => @calls.push(listModel.getObjects()) if listModel.className != "selected" ) $.when(this, @calls).always(() => @callsDeferred.resolve() @busy(false) ) reset: () => @busy(false) @saving(false) @error(null) _.each(@calls, (call) -> call.abort()) @calls = [] @objectsHash = {} @callsDeferred = $.Deferred() open: () => @modal = $("##{@id}") @modal.on('hidden.bs.modal', => @modal.off() if @selectionType == "radio" @selected(null) else @selected.removeAll() @error(null) ) @modal.on("click", ".object-related-link, .list-group-item.not-selectable label", () -> objectModel = ko.dataFor(this) context = ko.contextFor(this) objectModel.getRelatedObjects(context) ) if _.size(@objectsHash) == 0 @reset() @getObjectLists() .done(() => @modal.modal('handleUpdate') @modal.find(".nav-pills li:first-child a").click() ) .fail(@onError) @modal.modal('show') save: () => @saving(true) @error(null) @opts.onSave(@selected()) .done(() => @modal.modal('hide') @opts.onAfterSave?() ) .fail(@onError) .always(=> @saving(false) ) onError: (e) => console.error(e.status, e.statusText, e.responseText) if e.responseText? && _.isObject(e.responseText) errorObject = JSON.parse e.responseText @error(errorObject.error) else @error({ type: "#{e.status}: #{e.statusText}" message: "An unknown error occured. Please contact support at PI:EMAIL:<EMAIL>END_PI" }) class ObjectListModel constructor: (@selectorModel, config) -> @className = config.className @name = config.name @apiEndpoint = config.apiEndpoint @apiParams = config.apiParams ? {} @selectable = config.selectable ? false @busy = ko.observable(false) @patternQuery = ko.observable(config.patterns) @filterQuery = ko.observable() if @className == "selected" && @selectorModel.selectionType == "radio" @objects = ko.observable() else @objects = ko.observableArray() @objects.filtered = ko.computed(=> return [] if !@objects()? if @className == "selected" && @selectorModel.selectionType == "radio" objects = [@objects()] else objects = @objects() if @className != "selected" objects = @filterByProperty(objects, 'editable') if @selectorModel.filterByEditable() if @className == 'file' && @totalCount && @totalCount != @objects().length && !_.isEmpty(@filterQuery()) @objects.removeAll() @getObjects(0, @totalCount) objects = @filterSetOfObjects(objects, @patternQuery()) if @patternQuery()? objects = @filterSetOfObjects(objects, @filterQuery()) objects = _.sortBy(objects, 'name') return objects ) @numFilteredObjects = ko.computed(=> @objects.filtered().length ) @activeRelatedObjects = ko.observableArray().extend({notify: 'always'}) @isRelatedVisible = ko.computed(=> _.size(@activeRelatedObjects()) > 0 ) clearActiveRelated: () -> @activeRelatedObjects([]) getObjects: (offset = 0, limit = 100) -> return $.Deferred().resolve() if !@apiEndpoint? rootContext = ko.contextFor(@selectorModel.modal.get(0)).$root if @className == 'file' @apiParams['offset'] = offset @apiParams['limit'] = limit @apiParams['scopes'] = rootContext.accessibleScope if rootContext.accessibleScope params = _.defaults(@apiParams, { describe: include: all_tags_list: false user: true org: true }) @objects.removeAll() unless @className == 'file' @busy(true) Precision.api("/api/#{@apiEndpoint}", params, (result) => @totalCount = result['count'] if result['count'] objects = if result['objects'] then result['objects'] else result objectModels = _.map(objects, (object) => objectModel = new ObjectItemModel(@selectorModel, this, object) @selectorModel.objectsHash[objectModel.uid] = objectModel objectModel ) @objects(@objects().concat(objectModels)) ).always(=> @busy(false) ) filterByProperty: (objects, property) -> return _.filter(objects, (object) -> object[property].peek() ) filterSetOfObjects: (objects, query) -> return objects if _.isEmpty(query) if _.isArray(query) return _.filter(objects, (object) -> _.some(query, (queryToTest) -> regexp = Precision.utils.globToRegex(queryToTest, "i") object.title.peek().match(regexp) || _.some(object.all_tags_list.peek(), (tag) -> tag.match(regexp)) ) ) else regexp = new RegExp(query, "i") return _.filter(objects, (object) -> object.title.peek().match(regexp) || _.some(object.all_tags_list.peek(), (tag) -> tag.match(regexp)) ) class ObjectItemModel constructor: (@selectorModel, @listModel, object, opts = {}) -> @loaded = ko.observable(false) @selected = @selectorModel.selected @selectionType = @selectorModel.selectionType @selectableClasses = @selectorModel.selectableClasses @id = object.id @uid = object.uid @title = ko.observable(object.title) @className = ko.observable(object.className || object.klass) @classIcon = ko.observable("fa fa-fw #{object.fa_class}") @scope = ko.observable(object.scope) @path = ko.observable(object.path) @userName = ko.observable(object.user?.full_name) @orgName = ko.observable(object.org?.name) @all_tags_list = ko.observable(object.all_tags_list) @editable = ko.observable(object.editable) @accessible = ko.observable(object.accessible) @public = ko.observable(object.public) @private = ko.observable(object.private) @in_space = ko.observable(object.in_space) @review_space_private = object.space_private @review_space_public = object.space_public @scopeFormatted = ko.computed(=> if @public() "Public" else if @private() "Private" else if @review_space_private "Shared in Space(Confidential)" else if @review_space_public "Shared in Space(Cooperative)" else if @in_space() "Shared in Space" ) @scopeIcon = ko.computed(=> if @public() "fa fa-fw fa-globe" else if @private() "fa fa-fw fa-lock" else if @in_space() "fa fa-fw fa-object-group" ) @activeRelatedObjects = @listModel.activeRelatedObjects @relatedObjects = ko.observable().extend({notify: 'always'}) @numRelatedObjects = ko.computed(=> _.size(@relatedObjects())) @loadingRelated = ko.observable(false) @loadedRelated = ko.observable(false) @license = ko.observable(object.license) @user_license = ko.observable(object.user_license) @user_license.accepted = ko.computed(=> @user_license()?.accepted) @user_license.pending = ko.computed(=> @user_license()?.pending) @user_license.unset = ko.computed(=> @user_license()?.unset) @isSelectable = ko.computed(=> @selectableClasses == true || (_.isArray(@selectableClasses) && _.includes(@selectableClasses, @className())) ) if opts.update @describe().done((item) => @update(item) ) else @loaded(true) update: (object) -> @title(object.title) @className(object.className || object.klass) @classIcon("fa fa-fw #{object.fa_class}") @scope(object.scope) @path(object.path) @userName(object.user?.full_name) @orgName(object.org?.name) @editable(object.editable) @accessible(object.accessible) @public(object.public) @private(object.private) @in_space(object.in_space) @license(object.license) @user_license(object.user_license) @all_tags_list(object.all_tags_list) @loaded(true) describe: () -> params = _.defaults(@listModel.apiParams, { uid: @uid describe: include: all_tags_list: true user: true org: true }) Precision.api("/api/describe", params) getRelatedObjects: (context) -> listModel = @selectorModel.getParentTypeFromContext(context, ObjectListModel) return if !listModel? if !@loadedRelated() @loadingRelated(true) @selectorModel.callsDeferred.done(=> params = uid: @uid opts: _.extend({ describe: include: all_tags_list: true user: true org: true }, @selectorModel.listRelatedParams) Precision.api("/api/list_related", params) .done((objects) => relatedObjects = [] _.each(objects, (object) => if @selectorModel.objectsHash[object.uid]? relatedObjects.push(@selectorModel.objectsHash[object.uid]) else newObjectModel = new ObjectItemModel(@selectorModel, this, object) @selectorModel.objectsHash[newObjectModel.uid] = newObjectModel relatedObjects.push(newObjectModel) ) @relatedObjects(relatedObjects) listModel.activeRelatedObjects(@relatedObjects()) if _.size(@relatedObjects()) > 0 ) .fail(@selectorModel.onError) .always(() => @loadingRelated(false) @loadedRelated(true) ) ) else if @numRelatedObjects() > 0 listModel.activeRelatedObjects(@relatedObjects()) window.Precision ||= {} window.Precision.models ||= {} window.Precision.models.SelectorModel = SelectorModel $ -> $('.object-selector-modal .modal-body').on 'scroll', (event) -> element = $(@).find('.tab-pane.active').find('.list-group').get(1) return unless element context = ko.contextFor(element) currentNumberOfObjects = context.$data.objects().length if element && context.$data.className == 'file' && (@scrollTop == (@scrollHeight - @offsetHeight)) && currentNumberOfObjects != context.$data.totalCount context.$data.getObjects(currentNumberOfObjects)
[ { "context": "ary'\n custom:\n apiaryApiKey: '123123123'\n apiaryApiName: 'asdadqweqweq'\n\n\n ", "end": 2222, "score": 0.9995953440666199, "start": 2213, "tag": "KEY", "value": "123123123" }, { "context": "ryApiKey: '123123123'\n apiaryAp...
test/unit/interactive-config-test.coffee
jasonrayles-nbcuni/dredd-public
0
{assert} = require 'chai' sinon = require 'sinon' proxyquire = require 'proxyquire' inquirerStub = require 'inquirer' fsStub = require 'fs' interactiveConfig = proxyquire '../../src/interactive-config', { 'inquirer': inquirerStub 'fs': fsStub } describe 'interactiveConfig', () -> it 'exports a object', () -> assert.isObject interactiveConfig describe '.prompt(config, callback)', () -> it 'is a defined function', () -> assert.isFunction interactiveConfig.prompt describe 'when I call it ', () -> it 'should run inquirer', (done) -> sinon.stub inquirerStub, 'prompt', (quesetions, cb) -> cb() interactiveConfig.prompt {}, () -> assert.isTrue inquirerStub.prompt.called done() describe '.processAnswers(config, answers, callback)', () -> answers = {} config = {} describe 'when no apiary config passed', () -> before () -> answers = blueprint: 'apiary.apib' server: 'rails server' endpoint: 'http://localhost:3000' apiary: true apiaryApiKey: 'key' apiaryApiName: 'name' ciAdd: true config = '_': [] custom: {} describe 'config object passed to callback', () -> object = {} before (done) -> interactiveConfig.processAnswers config, answers, (config) -> object = config done() it 'should have properties set from the config on proper places', () -> assert.equal object['_'][0], 'apiary.apib' assert.equal object['_'][1], 'http://localhost:3000' assert.equal object['server'], 'rails server' assert.equal object['reporter'], 'apiary' assert.equal object['custom']['apiaryApiKey'], 'key' assert.equal object['custom']['apiaryApiName'], 'name' describe 'when apiary config passed from cli', () -> before () -> answers = blueprint: 'apiary.apib', server: 'rails server', endpoint: 'http://localhost:3000', ciAdd: true config = '_': [] reporter: 'apiary' custom: apiaryApiKey: '123123123' apiaryApiName: 'asdadqweqweq' describe 'config object passed to callback', () -> object = {} before (done) -> interactiveConfig.processAnswers config, answers, (config) -> object = config done() it 'should have properties set from the config on proper places', () -> assert.equal object['_'][0], 'apiary.apib' assert.equal object['_'][1], 'http://localhost:3000' assert.equal object['reporter'], 'apiary' assert.equal object['custom']['apiaryApiKey'], '123123123' assert.equal object['custom']['apiaryApiName'], 'asdadqweqweq' describe '.run(config, callback)', () -> it 'is a defined function', () -> assert.isFunction interactiveConfig.run describe '.updateCircle()', () -> beforeEach () -> sinon.stub fsStub, 'writeFileSync' afterEach () -> fsStub.writeFileSync.restore() it 'should save the file', () -> interactiveConfig.updateCircle() assert.isTrue fsStub.writeFileSync.called it 'should save proper config', () -> describe '.updateTravis()', () -> beforeEach () -> sinon.stub fsStub, 'writeFileSync' afterEach () -> fsStub.writeFileSync.restore() it 'should save the file', () -> interactiveConfig.updateTravis() assert.isTrue fsStub.writeFileSync.called
9675
{assert} = require 'chai' sinon = require 'sinon' proxyquire = require 'proxyquire' inquirerStub = require 'inquirer' fsStub = require 'fs' interactiveConfig = proxyquire '../../src/interactive-config', { 'inquirer': inquirerStub 'fs': fsStub } describe 'interactiveConfig', () -> it 'exports a object', () -> assert.isObject interactiveConfig describe '.prompt(config, callback)', () -> it 'is a defined function', () -> assert.isFunction interactiveConfig.prompt describe 'when I call it ', () -> it 'should run inquirer', (done) -> sinon.stub inquirerStub, 'prompt', (quesetions, cb) -> cb() interactiveConfig.prompt {}, () -> assert.isTrue inquirerStub.prompt.called done() describe '.processAnswers(config, answers, callback)', () -> answers = {} config = {} describe 'when no apiary config passed', () -> before () -> answers = blueprint: 'apiary.apib' server: 'rails server' endpoint: 'http://localhost:3000' apiary: true apiaryApiKey: 'key' apiaryApiName: 'name' ciAdd: true config = '_': [] custom: {} describe 'config object passed to callback', () -> object = {} before (done) -> interactiveConfig.processAnswers config, answers, (config) -> object = config done() it 'should have properties set from the config on proper places', () -> assert.equal object['_'][0], 'apiary.apib' assert.equal object['_'][1], 'http://localhost:3000' assert.equal object['server'], 'rails server' assert.equal object['reporter'], 'apiary' assert.equal object['custom']['apiaryApiKey'], 'key' assert.equal object['custom']['apiaryApiName'], 'name' describe 'when apiary config passed from cli', () -> before () -> answers = blueprint: 'apiary.apib', server: 'rails server', endpoint: 'http://localhost:3000', ciAdd: true config = '_': [] reporter: 'apiary' custom: apiaryApiKey: '<KEY>' apiaryApiName: '<KEY>' describe 'config object passed to callback', () -> object = {} before (done) -> interactiveConfig.processAnswers config, answers, (config) -> object = config done() it 'should have properties set from the config on proper places', () -> assert.equal object['_'][0], 'apiary.apib' assert.equal object['_'][1], 'http://localhost:3000' assert.equal object['reporter'], 'apiary' assert.equal object['custom']['apiaryApiKey'], '<KEY>' assert.equal object['custom']['apiaryApiName'], 'as<KEY>weq' describe '.run(config, callback)', () -> it 'is a defined function', () -> assert.isFunction interactiveConfig.run describe '.updateCircle()', () -> beforeEach () -> sinon.stub fsStub, 'writeFileSync' afterEach () -> fsStub.writeFileSync.restore() it 'should save the file', () -> interactiveConfig.updateCircle() assert.isTrue fsStub.writeFileSync.called it 'should save proper config', () -> describe '.updateTravis()', () -> beforeEach () -> sinon.stub fsStub, 'writeFileSync' afterEach () -> fsStub.writeFileSync.restore() it 'should save the file', () -> interactiveConfig.updateTravis() assert.isTrue fsStub.writeFileSync.called
true
{assert} = require 'chai' sinon = require 'sinon' proxyquire = require 'proxyquire' inquirerStub = require 'inquirer' fsStub = require 'fs' interactiveConfig = proxyquire '../../src/interactive-config', { 'inquirer': inquirerStub 'fs': fsStub } describe 'interactiveConfig', () -> it 'exports a object', () -> assert.isObject interactiveConfig describe '.prompt(config, callback)', () -> it 'is a defined function', () -> assert.isFunction interactiveConfig.prompt describe 'when I call it ', () -> it 'should run inquirer', (done) -> sinon.stub inquirerStub, 'prompt', (quesetions, cb) -> cb() interactiveConfig.prompt {}, () -> assert.isTrue inquirerStub.prompt.called done() describe '.processAnswers(config, answers, callback)', () -> answers = {} config = {} describe 'when no apiary config passed', () -> before () -> answers = blueprint: 'apiary.apib' server: 'rails server' endpoint: 'http://localhost:3000' apiary: true apiaryApiKey: 'key' apiaryApiName: 'name' ciAdd: true config = '_': [] custom: {} describe 'config object passed to callback', () -> object = {} before (done) -> interactiveConfig.processAnswers config, answers, (config) -> object = config done() it 'should have properties set from the config on proper places', () -> assert.equal object['_'][0], 'apiary.apib' assert.equal object['_'][1], 'http://localhost:3000' assert.equal object['server'], 'rails server' assert.equal object['reporter'], 'apiary' assert.equal object['custom']['apiaryApiKey'], 'key' assert.equal object['custom']['apiaryApiName'], 'name' describe 'when apiary config passed from cli', () -> before () -> answers = blueprint: 'apiary.apib', server: 'rails server', endpoint: 'http://localhost:3000', ciAdd: true config = '_': [] reporter: 'apiary' custom: apiaryApiKey: 'PI:KEY:<KEY>END_PI' apiaryApiName: 'PI:KEY:<KEY>END_PI' describe 'config object passed to callback', () -> object = {} before (done) -> interactiveConfig.processAnswers config, answers, (config) -> object = config done() it 'should have properties set from the config on proper places', () -> assert.equal object['_'][0], 'apiary.apib' assert.equal object['_'][1], 'http://localhost:3000' assert.equal object['reporter'], 'apiary' assert.equal object['custom']['apiaryApiKey'], 'PI:KEY:<KEY>END_PI' assert.equal object['custom']['apiaryApiName'], 'asPI:KEY:<KEY>END_PIweq' describe '.run(config, callback)', () -> it 'is a defined function', () -> assert.isFunction interactiveConfig.run describe '.updateCircle()', () -> beforeEach () -> sinon.stub fsStub, 'writeFileSync' afterEach () -> fsStub.writeFileSync.restore() it 'should save the file', () -> interactiveConfig.updateCircle() assert.isTrue fsStub.writeFileSync.called it 'should save proper config', () -> describe '.updateTravis()', () -> beforeEach () -> sinon.stub fsStub, 'writeFileSync' afterEach () -> fsStub.writeFileSync.restore() it 'should save the file', () -> interactiveConfig.updateTravis() assert.isTrue fsStub.writeFileSync.called
[ { "context": "th: 800\nproxy:\n use: \"none\"\n socks5:\n host: \"127.0.0.1\"\n port: 1080\n http:\n host: \"127.0.0.1\"\n ", "end": 187, "score": 0.9997704029083252, "start": 178, "tag": "IP_ADDRESS", "value": "127.0.0.1" }, { "context": "st: \"127.0.0.1\"\n port: 1...
default-config.cson
wafer-li/poi
0
poi: theme: "paperdark" layout: "horizonal" window: x: 60 y: 60 width: 1274 height: 616 webview: width: 800 proxy: use: "none" socks5: host: "127.0.0.1" port: 1080 http: host: "127.0.0.1" port: 8099 shadowsocks: server: host: "106.185.25.115" port: 27017 local: port: 12451 password: "@_PoiPublic_@" method: "aes-256-cfb" timeout: 600000
190514
poi: theme: "paperdark" layout: "horizonal" window: x: 60 y: 60 width: 1274 height: 616 webview: width: 800 proxy: use: "none" socks5: host: "127.0.0.1" port: 1080 http: host: "127.0.0.1" port: 8099 shadowsocks: server: host: "172.16.17.32" port: 27017 local: port: 12451 password: <PASSWORD>@" method: "aes-256-cfb" timeout: 600000
true
poi: theme: "paperdark" layout: "horizonal" window: x: 60 y: 60 width: 1274 height: 616 webview: width: 800 proxy: use: "none" socks5: host: "127.0.0.1" port: 1080 http: host: "127.0.0.1" port: 8099 shadowsocks: server: host: "PI:IP_ADDRESS:172.16.17.32END_PI" port: 27017 local: port: 12451 password: PI:PASSWORD:<PASSWORD>END_PI@" method: "aes-256-cfb" timeout: 600000
[ { "context": " Rule to check for max length on a line.\n# @author Matt DuVall <http://www.mattduvall.com>\n###\n\n'use strict'\n\n{i", "end": 82, "score": 0.9997696876525879, "start": 71, "tag": "NAME", "value": "Matt DuVall" } ]
src/rules/max-len.coffee
danielbayley/eslint-plugin-coffee
21
###* # @fileoverview Rule to check for max length on a line. # @author Matt DuVall <http://www.mattduvall.com> ### 'use strict' {isString} = require 'lodash' #------------------------------------------------------------------------------ # Constants #------------------------------------------------------------------------------ OPTIONS_SCHEMA = type: 'object' properties: code: type: 'integer' minimum: 0 comments: type: 'integer' minimum: 0 tabWidth: type: 'integer' minimum: 0 ignorePattern: type: 'string' ignoreComments: type: 'boolean' ignoreStrings: type: 'boolean' ignoreUrls: type: 'boolean' ignoreTemplateLiterals: type: 'boolean' ignoreRegExpLiterals: type: 'boolean' ignoreTrailingComments: type: 'boolean' additionalProperties: no OPTIONS_OR_INTEGER_SCHEMA = anyOf: [ OPTIONS_SCHEMA , type: 'integer' minimum: 0 ] #------------------------------------------------------------------------------ # Rule Definition #------------------------------------------------------------------------------ module.exports = meta: docs: description: 'enforce a maximum line length' category: 'Stylistic Issues' recommended: no url: 'https://eslint.org/docs/rules/max-len' schema: [ OPTIONS_OR_INTEGER_SCHEMA OPTIONS_OR_INTEGER_SCHEMA OPTIONS_SCHEMA ] create: (context) -> ### # Inspired by http://tools.ietf.org/html/rfc3986#appendix-B, however: # - They're matching an entire string that we know is a URI # - We're matching part of a string where we think there *might* be a URL # - We're only concerned about URLs, as picking out any URI would cause # too many false positives # - We don't care about matching the entire URL, any small segment is fine ### URL_REGEXP = /[^:/?#]:\/\/[^?#]/ sourceCode = context.getSourceCode() ###* # Computes the length of a line that may contain tabs. The width of each # tab will be the number of spaces to the next tab stop. # @param {string} line The line. # @param {int} tabWidth The width of each tab stop in spaces. # @returns {int} The computed line length. # @private ### computeLineLength = (line, tabWidth) -> extraCharacterCount = 0 line.replace /\t/g, (match, offset) -> totalOffset = offset + extraCharacterCount previousTabStopOffset = if tabWidth then totalOffset % tabWidth else 0 spaceCount = tabWidth - previousTabStopOffset extraCharacterCount += spaceCount - 1 # -1 for the replaced tab Array.from(line).length + extraCharacterCount # The options object must be the last option specified… lastOption = context.options[context.options.length - 1] options = if typeof lastOption is 'object' Object.create lastOption else {} # …but max code length… if typeof context.options[0] is 'number' options.code = context.options[0] # …and tabWidth can be optionally specified directly as integers. if typeof context.options[1] is 'number' options.tabWidth = context.options[1] maxLength = options.code or 80 tabWidth = options.tabWidth or 4 ignoreComments = options.ignoreComments or no ignoreStrings = options.ignoreStrings or no ignoreTemplateLiterals = options.ignoreTemplateLiterals or no ignoreRegExpLiterals = options.ignoreRegExpLiterals or no ignoreTrailingComments = options.ignoreTrailingComments or options.ignoreComments or no ignoreUrls = options.ignoreUrls or no maxCommentLength = options.comments ignorePattern = options.ignorePattern or null if ignorePattern then ignorePattern = new RegExp ignorePattern #-------------------------------------------------------------------------- # Helpers #-------------------------------------------------------------------------- ###* # Tells if a given comment is trailing: it starts on the current line and # extends to or past the end of the current line. # @param {string} line The source line we want to check for a trailing comment on # @param {number} lineNumber The one-indexed line number for line # @param {ASTNode} comment The comment to inspect # @returns {boolean} If the comment is trailing on the given line ### isTrailingComment = (line, lineNumber, comment) -> comment and (comment.loc.start.line is lineNumber and lineNumber <= comment.loc.end.line) and (comment.loc.end.line > lineNumber or comment.loc.end.column is line.length) ###* # Tells if a comment encompasses the entire line. # @param {string} line The source line with a trailing comment # @param {number} lineNumber The one-indexed line number this is on # @param {ASTNode} comment The comment to remove # @returns {boolean} If the comment covers the entire line ### isFullLineComment = (line, lineNumber, comment) -> {start, end} = comment.loc isFirstTokenOnLine = not line.slice(0, comment.loc.start.column).trim() (start.line < lineNumber or (start.line is lineNumber and isFirstTokenOnLine)) and (end.line > lineNumber or (end.line is lineNumber and end.column is line.length)) ###* # Gets the line after the comment and any remaining trailing whitespace is # stripped. # @param {string} line The source line with a trailing comment # @param {ASTNode} comment The comment to remove # @returns {string} Line without comment and trailing whitepace ### stripTrailingComment = (line, comment) -> # loc.column is zero-indexed line.slice(0, comment.loc.start.column).replace /\s+$/, '' ###* # Ensure that an array exists at [key] on `object`, and add `value` to it. # # @param {Object} object the object to mutate # @param {string} key the object's key # @param {*} value the value to add # @returns {void} # @private ### ensureArrayAndPush = (object, key, value) -> unless Array.isArray object[key] then object[key] = [] object[key].push value allStringLiterals = [] ###* # Retrieves an array containing all strings (" or ') in the source code. # # @returns {ASTNode[]} An array of string nodes. ### getAllStrings = -> # sourceCode.ast.tokens.filter (token) -> # token.type is 'String' or # (token.type is 'JSXText' and # sourceCode.getNodeByRangeIndex(token.range[0] - 1).type is # 'JSXAttribute') allStringLiterals allTemplateLiterals = [] ###* # Retrieves an array containing all template literals in the source code. # # @returns {ASTNode[]} An array of template literal nodes. ### getAllTemplateLiterals = -> # sourceCode.ast.tokens.filter (token) -> token.type is 'Template' allTemplateLiterals ###* # Retrieves an array containing all RegExp literals in the source code. # # @returns {ASTNode[]} An array of RegExp literal nodes. ### getAllRegExpLiterals = -> sourceCode.ast.tokens.filter (token) -> token.type is 'RegularExpression' ###* # A reducer to group an AST node by line number, both start and end. # # @param {Object} acc the accumulator # @param {ASTNode} node the AST node in question # @returns {Object} the modified accumulator # @private ### groupByLineNumber = (acc, node) -> i = node.loc.start.line while i <= node.loc.end.line ensureArrayAndPush acc, i, node ++i acc ###* # Check the program for max length # @param {ASTNode} node Node to examine # @returns {void} # @private ### checkProgramForMaxLength = (node) -> # split (honors line-ending) {lines} = sourceCode # list of comments to ignore comments = if ignoreComments or maxCommentLength or ignoreTrailingComments sourceCode.getAllComments() else [] # we iterate over comments in parallel with the lines commentsIndex = 0 strings = getAllStrings() stringsByLine = strings.reduce groupByLineNumber, {} templateLiterals = getAllTemplateLiterals() templateLiteralsByLine = templateLiterals.reduce groupByLineNumber, {} regExpLiterals = getAllRegExpLiterals() regExpLiteralsByLine = regExpLiterals.reduce groupByLineNumber, {} lines.forEach (line, i) -> # i is zero-indexed, line numbers are one-indexed lineNumber = i + 1 ### # if we're checking comment length; we need to know whether this # line is a comment ### lineIsComment = no ### # We can short-circuit the comment checks if we're already out of # comments to check. ### if commentsIndex < comments.length # iterate over comments until we find one past the current line while ( (comment = comments[++commentsIndex]) and comment.loc.start.line <= lineNumber ) # eslint-disable-line no-empty ; # and step back by one comment = comments[--commentsIndex] if isFullLineComment line, lineNumber, comment lineIsComment = yes textToMeasure = line else if ( ignoreTrailingComments and isTrailingComment line, lineNumber, comment ) textToMeasure = stripTrailingComment line, comment else textToMeasure = line else textToMeasure = line # ignore this line return if ( ignorePattern?.test(textToMeasure) or (ignoreUrls and URL_REGEXP.test(textToMeasure)) or (ignoreStrings and stringsByLine[lineNumber]) or (ignoreTemplateLiterals and templateLiteralsByLine[lineNumber]) or (ignoreRegExpLiterals and regExpLiteralsByLine[lineNumber]) ) lineLength = computeLineLength textToMeasure, tabWidth commentLengthApplies = lineIsComment and maxCommentLength return if lineIsComment and ignoreComments if commentLengthApplies if lineLength > maxCommentLength context.report { node loc: line: lineNumber, column: 0 message: 'Line {{lineNumber}} exceeds the maximum comment line length of {{maxCommentLength}}.' data: { lineNumber: i + 1 maxCommentLength } } else if lineLength > maxLength context.report { node loc: line: lineNumber, column: 0 message: 'Line {{lineNumber}} exceeds the maximum line length of {{maxLength}}.' data: { lineNumber: i + 1 maxLength } } #-------------------------------------------------------------------------- # Public API #-------------------------------------------------------------------------- TemplateLiteral: (node) -> allTemplateLiterals.push node Literal: (node) -> allStringLiterals.push node if ( isString(node.value) and node.parent.type isnt 'JSXElement' ) 'Program:exit': checkProgramForMaxLength
5262
###* # @fileoverview Rule to check for max length on a line. # @author <NAME> <http://www.mattduvall.com> ### 'use strict' {isString} = require 'lodash' #------------------------------------------------------------------------------ # Constants #------------------------------------------------------------------------------ OPTIONS_SCHEMA = type: 'object' properties: code: type: 'integer' minimum: 0 comments: type: 'integer' minimum: 0 tabWidth: type: 'integer' minimum: 0 ignorePattern: type: 'string' ignoreComments: type: 'boolean' ignoreStrings: type: 'boolean' ignoreUrls: type: 'boolean' ignoreTemplateLiterals: type: 'boolean' ignoreRegExpLiterals: type: 'boolean' ignoreTrailingComments: type: 'boolean' additionalProperties: no OPTIONS_OR_INTEGER_SCHEMA = anyOf: [ OPTIONS_SCHEMA , type: 'integer' minimum: 0 ] #------------------------------------------------------------------------------ # Rule Definition #------------------------------------------------------------------------------ module.exports = meta: docs: description: 'enforce a maximum line length' category: 'Stylistic Issues' recommended: no url: 'https://eslint.org/docs/rules/max-len' schema: [ OPTIONS_OR_INTEGER_SCHEMA OPTIONS_OR_INTEGER_SCHEMA OPTIONS_SCHEMA ] create: (context) -> ### # Inspired by http://tools.ietf.org/html/rfc3986#appendix-B, however: # - They're matching an entire string that we know is a URI # - We're matching part of a string where we think there *might* be a URL # - We're only concerned about URLs, as picking out any URI would cause # too many false positives # - We don't care about matching the entire URL, any small segment is fine ### URL_REGEXP = /[^:/?#]:\/\/[^?#]/ sourceCode = context.getSourceCode() ###* # Computes the length of a line that may contain tabs. The width of each # tab will be the number of spaces to the next tab stop. # @param {string} line The line. # @param {int} tabWidth The width of each tab stop in spaces. # @returns {int} The computed line length. # @private ### computeLineLength = (line, tabWidth) -> extraCharacterCount = 0 line.replace /\t/g, (match, offset) -> totalOffset = offset + extraCharacterCount previousTabStopOffset = if tabWidth then totalOffset % tabWidth else 0 spaceCount = tabWidth - previousTabStopOffset extraCharacterCount += spaceCount - 1 # -1 for the replaced tab Array.from(line).length + extraCharacterCount # The options object must be the last option specified… lastOption = context.options[context.options.length - 1] options = if typeof lastOption is 'object' Object.create lastOption else {} # …but max code length… if typeof context.options[0] is 'number' options.code = context.options[0] # …and tabWidth can be optionally specified directly as integers. if typeof context.options[1] is 'number' options.tabWidth = context.options[1] maxLength = options.code or 80 tabWidth = options.tabWidth or 4 ignoreComments = options.ignoreComments or no ignoreStrings = options.ignoreStrings or no ignoreTemplateLiterals = options.ignoreTemplateLiterals or no ignoreRegExpLiterals = options.ignoreRegExpLiterals or no ignoreTrailingComments = options.ignoreTrailingComments or options.ignoreComments or no ignoreUrls = options.ignoreUrls or no maxCommentLength = options.comments ignorePattern = options.ignorePattern or null if ignorePattern then ignorePattern = new RegExp ignorePattern #-------------------------------------------------------------------------- # Helpers #-------------------------------------------------------------------------- ###* # Tells if a given comment is trailing: it starts on the current line and # extends to or past the end of the current line. # @param {string} line The source line we want to check for a trailing comment on # @param {number} lineNumber The one-indexed line number for line # @param {ASTNode} comment The comment to inspect # @returns {boolean} If the comment is trailing on the given line ### isTrailingComment = (line, lineNumber, comment) -> comment and (comment.loc.start.line is lineNumber and lineNumber <= comment.loc.end.line) and (comment.loc.end.line > lineNumber or comment.loc.end.column is line.length) ###* # Tells if a comment encompasses the entire line. # @param {string} line The source line with a trailing comment # @param {number} lineNumber The one-indexed line number this is on # @param {ASTNode} comment The comment to remove # @returns {boolean} If the comment covers the entire line ### isFullLineComment = (line, lineNumber, comment) -> {start, end} = comment.loc isFirstTokenOnLine = not line.slice(0, comment.loc.start.column).trim() (start.line < lineNumber or (start.line is lineNumber and isFirstTokenOnLine)) and (end.line > lineNumber or (end.line is lineNumber and end.column is line.length)) ###* # Gets the line after the comment and any remaining trailing whitespace is # stripped. # @param {string} line The source line with a trailing comment # @param {ASTNode} comment The comment to remove # @returns {string} Line without comment and trailing whitepace ### stripTrailingComment = (line, comment) -> # loc.column is zero-indexed line.slice(0, comment.loc.start.column).replace /\s+$/, '' ###* # Ensure that an array exists at [key] on `object`, and add `value` to it. # # @param {Object} object the object to mutate # @param {string} key the object's key # @param {*} value the value to add # @returns {void} # @private ### ensureArrayAndPush = (object, key, value) -> unless Array.isArray object[key] then object[key] = [] object[key].push value allStringLiterals = [] ###* # Retrieves an array containing all strings (" or ') in the source code. # # @returns {ASTNode[]} An array of string nodes. ### getAllStrings = -> # sourceCode.ast.tokens.filter (token) -> # token.type is 'String' or # (token.type is 'JSXText' and # sourceCode.getNodeByRangeIndex(token.range[0] - 1).type is # 'JSXAttribute') allStringLiterals allTemplateLiterals = [] ###* # Retrieves an array containing all template literals in the source code. # # @returns {ASTNode[]} An array of template literal nodes. ### getAllTemplateLiterals = -> # sourceCode.ast.tokens.filter (token) -> token.type is 'Template' allTemplateLiterals ###* # Retrieves an array containing all RegExp literals in the source code. # # @returns {ASTNode[]} An array of RegExp literal nodes. ### getAllRegExpLiterals = -> sourceCode.ast.tokens.filter (token) -> token.type is 'RegularExpression' ###* # A reducer to group an AST node by line number, both start and end. # # @param {Object} acc the accumulator # @param {ASTNode} node the AST node in question # @returns {Object} the modified accumulator # @private ### groupByLineNumber = (acc, node) -> i = node.loc.start.line while i <= node.loc.end.line ensureArrayAndPush acc, i, node ++i acc ###* # Check the program for max length # @param {ASTNode} node Node to examine # @returns {void} # @private ### checkProgramForMaxLength = (node) -> # split (honors line-ending) {lines} = sourceCode # list of comments to ignore comments = if ignoreComments or maxCommentLength or ignoreTrailingComments sourceCode.getAllComments() else [] # we iterate over comments in parallel with the lines commentsIndex = 0 strings = getAllStrings() stringsByLine = strings.reduce groupByLineNumber, {} templateLiterals = getAllTemplateLiterals() templateLiteralsByLine = templateLiterals.reduce groupByLineNumber, {} regExpLiterals = getAllRegExpLiterals() regExpLiteralsByLine = regExpLiterals.reduce groupByLineNumber, {} lines.forEach (line, i) -> # i is zero-indexed, line numbers are one-indexed lineNumber = i + 1 ### # if we're checking comment length; we need to know whether this # line is a comment ### lineIsComment = no ### # We can short-circuit the comment checks if we're already out of # comments to check. ### if commentsIndex < comments.length # iterate over comments until we find one past the current line while ( (comment = comments[++commentsIndex]) and comment.loc.start.line <= lineNumber ) # eslint-disable-line no-empty ; # and step back by one comment = comments[--commentsIndex] if isFullLineComment line, lineNumber, comment lineIsComment = yes textToMeasure = line else if ( ignoreTrailingComments and isTrailingComment line, lineNumber, comment ) textToMeasure = stripTrailingComment line, comment else textToMeasure = line else textToMeasure = line # ignore this line return if ( ignorePattern?.test(textToMeasure) or (ignoreUrls and URL_REGEXP.test(textToMeasure)) or (ignoreStrings and stringsByLine[lineNumber]) or (ignoreTemplateLiterals and templateLiteralsByLine[lineNumber]) or (ignoreRegExpLiterals and regExpLiteralsByLine[lineNumber]) ) lineLength = computeLineLength textToMeasure, tabWidth commentLengthApplies = lineIsComment and maxCommentLength return if lineIsComment and ignoreComments if commentLengthApplies if lineLength > maxCommentLength context.report { node loc: line: lineNumber, column: 0 message: 'Line {{lineNumber}} exceeds the maximum comment line length of {{maxCommentLength}}.' data: { lineNumber: i + 1 maxCommentLength } } else if lineLength > maxLength context.report { node loc: line: lineNumber, column: 0 message: 'Line {{lineNumber}} exceeds the maximum line length of {{maxLength}}.' data: { lineNumber: i + 1 maxLength } } #-------------------------------------------------------------------------- # Public API #-------------------------------------------------------------------------- TemplateLiteral: (node) -> allTemplateLiterals.push node Literal: (node) -> allStringLiterals.push node if ( isString(node.value) and node.parent.type isnt 'JSXElement' ) 'Program:exit': checkProgramForMaxLength
true
###* # @fileoverview Rule to check for max length on a line. # @author PI:NAME:<NAME>END_PI <http://www.mattduvall.com> ### 'use strict' {isString} = require 'lodash' #------------------------------------------------------------------------------ # Constants #------------------------------------------------------------------------------ OPTIONS_SCHEMA = type: 'object' properties: code: type: 'integer' minimum: 0 comments: type: 'integer' minimum: 0 tabWidth: type: 'integer' minimum: 0 ignorePattern: type: 'string' ignoreComments: type: 'boolean' ignoreStrings: type: 'boolean' ignoreUrls: type: 'boolean' ignoreTemplateLiterals: type: 'boolean' ignoreRegExpLiterals: type: 'boolean' ignoreTrailingComments: type: 'boolean' additionalProperties: no OPTIONS_OR_INTEGER_SCHEMA = anyOf: [ OPTIONS_SCHEMA , type: 'integer' minimum: 0 ] #------------------------------------------------------------------------------ # Rule Definition #------------------------------------------------------------------------------ module.exports = meta: docs: description: 'enforce a maximum line length' category: 'Stylistic Issues' recommended: no url: 'https://eslint.org/docs/rules/max-len' schema: [ OPTIONS_OR_INTEGER_SCHEMA OPTIONS_OR_INTEGER_SCHEMA OPTIONS_SCHEMA ] create: (context) -> ### # Inspired by http://tools.ietf.org/html/rfc3986#appendix-B, however: # - They're matching an entire string that we know is a URI # - We're matching part of a string where we think there *might* be a URL # - We're only concerned about URLs, as picking out any URI would cause # too many false positives # - We don't care about matching the entire URL, any small segment is fine ### URL_REGEXP = /[^:/?#]:\/\/[^?#]/ sourceCode = context.getSourceCode() ###* # Computes the length of a line that may contain tabs. The width of each # tab will be the number of spaces to the next tab stop. # @param {string} line The line. # @param {int} tabWidth The width of each tab stop in spaces. # @returns {int} The computed line length. # @private ### computeLineLength = (line, tabWidth) -> extraCharacterCount = 0 line.replace /\t/g, (match, offset) -> totalOffset = offset + extraCharacterCount previousTabStopOffset = if tabWidth then totalOffset % tabWidth else 0 spaceCount = tabWidth - previousTabStopOffset extraCharacterCount += spaceCount - 1 # -1 for the replaced tab Array.from(line).length + extraCharacterCount # The options object must be the last option specified… lastOption = context.options[context.options.length - 1] options = if typeof lastOption is 'object' Object.create lastOption else {} # …but max code length… if typeof context.options[0] is 'number' options.code = context.options[0] # …and tabWidth can be optionally specified directly as integers. if typeof context.options[1] is 'number' options.tabWidth = context.options[1] maxLength = options.code or 80 tabWidth = options.tabWidth or 4 ignoreComments = options.ignoreComments or no ignoreStrings = options.ignoreStrings or no ignoreTemplateLiterals = options.ignoreTemplateLiterals or no ignoreRegExpLiterals = options.ignoreRegExpLiterals or no ignoreTrailingComments = options.ignoreTrailingComments or options.ignoreComments or no ignoreUrls = options.ignoreUrls or no maxCommentLength = options.comments ignorePattern = options.ignorePattern or null if ignorePattern then ignorePattern = new RegExp ignorePattern #-------------------------------------------------------------------------- # Helpers #-------------------------------------------------------------------------- ###* # Tells if a given comment is trailing: it starts on the current line and # extends to or past the end of the current line. # @param {string} line The source line we want to check for a trailing comment on # @param {number} lineNumber The one-indexed line number for line # @param {ASTNode} comment The comment to inspect # @returns {boolean} If the comment is trailing on the given line ### isTrailingComment = (line, lineNumber, comment) -> comment and (comment.loc.start.line is lineNumber and lineNumber <= comment.loc.end.line) and (comment.loc.end.line > lineNumber or comment.loc.end.column is line.length) ###* # Tells if a comment encompasses the entire line. # @param {string} line The source line with a trailing comment # @param {number} lineNumber The one-indexed line number this is on # @param {ASTNode} comment The comment to remove # @returns {boolean} If the comment covers the entire line ### isFullLineComment = (line, lineNumber, comment) -> {start, end} = comment.loc isFirstTokenOnLine = not line.slice(0, comment.loc.start.column).trim() (start.line < lineNumber or (start.line is lineNumber and isFirstTokenOnLine)) and (end.line > lineNumber or (end.line is lineNumber and end.column is line.length)) ###* # Gets the line after the comment and any remaining trailing whitespace is # stripped. # @param {string} line The source line with a trailing comment # @param {ASTNode} comment The comment to remove # @returns {string} Line without comment and trailing whitepace ### stripTrailingComment = (line, comment) -> # loc.column is zero-indexed line.slice(0, comment.loc.start.column).replace /\s+$/, '' ###* # Ensure that an array exists at [key] on `object`, and add `value` to it. # # @param {Object} object the object to mutate # @param {string} key the object's key # @param {*} value the value to add # @returns {void} # @private ### ensureArrayAndPush = (object, key, value) -> unless Array.isArray object[key] then object[key] = [] object[key].push value allStringLiterals = [] ###* # Retrieves an array containing all strings (" or ') in the source code. # # @returns {ASTNode[]} An array of string nodes. ### getAllStrings = -> # sourceCode.ast.tokens.filter (token) -> # token.type is 'String' or # (token.type is 'JSXText' and # sourceCode.getNodeByRangeIndex(token.range[0] - 1).type is # 'JSXAttribute') allStringLiterals allTemplateLiterals = [] ###* # Retrieves an array containing all template literals in the source code. # # @returns {ASTNode[]} An array of template literal nodes. ### getAllTemplateLiterals = -> # sourceCode.ast.tokens.filter (token) -> token.type is 'Template' allTemplateLiterals ###* # Retrieves an array containing all RegExp literals in the source code. # # @returns {ASTNode[]} An array of RegExp literal nodes. ### getAllRegExpLiterals = -> sourceCode.ast.tokens.filter (token) -> token.type is 'RegularExpression' ###* # A reducer to group an AST node by line number, both start and end. # # @param {Object} acc the accumulator # @param {ASTNode} node the AST node in question # @returns {Object} the modified accumulator # @private ### groupByLineNumber = (acc, node) -> i = node.loc.start.line while i <= node.loc.end.line ensureArrayAndPush acc, i, node ++i acc ###* # Check the program for max length # @param {ASTNode} node Node to examine # @returns {void} # @private ### checkProgramForMaxLength = (node) -> # split (honors line-ending) {lines} = sourceCode # list of comments to ignore comments = if ignoreComments or maxCommentLength or ignoreTrailingComments sourceCode.getAllComments() else [] # we iterate over comments in parallel with the lines commentsIndex = 0 strings = getAllStrings() stringsByLine = strings.reduce groupByLineNumber, {} templateLiterals = getAllTemplateLiterals() templateLiteralsByLine = templateLiterals.reduce groupByLineNumber, {} regExpLiterals = getAllRegExpLiterals() regExpLiteralsByLine = regExpLiterals.reduce groupByLineNumber, {} lines.forEach (line, i) -> # i is zero-indexed, line numbers are one-indexed lineNumber = i + 1 ### # if we're checking comment length; we need to know whether this # line is a comment ### lineIsComment = no ### # We can short-circuit the comment checks if we're already out of # comments to check. ### if commentsIndex < comments.length # iterate over comments until we find one past the current line while ( (comment = comments[++commentsIndex]) and comment.loc.start.line <= lineNumber ) # eslint-disable-line no-empty ; # and step back by one comment = comments[--commentsIndex] if isFullLineComment line, lineNumber, comment lineIsComment = yes textToMeasure = line else if ( ignoreTrailingComments and isTrailingComment line, lineNumber, comment ) textToMeasure = stripTrailingComment line, comment else textToMeasure = line else textToMeasure = line # ignore this line return if ( ignorePattern?.test(textToMeasure) or (ignoreUrls and URL_REGEXP.test(textToMeasure)) or (ignoreStrings and stringsByLine[lineNumber]) or (ignoreTemplateLiterals and templateLiteralsByLine[lineNumber]) or (ignoreRegExpLiterals and regExpLiteralsByLine[lineNumber]) ) lineLength = computeLineLength textToMeasure, tabWidth commentLengthApplies = lineIsComment and maxCommentLength return if lineIsComment and ignoreComments if commentLengthApplies if lineLength > maxCommentLength context.report { node loc: line: lineNumber, column: 0 message: 'Line {{lineNumber}} exceeds the maximum comment line length of {{maxCommentLength}}.' data: { lineNumber: i + 1 maxCommentLength } } else if lineLength > maxLength context.report { node loc: line: lineNumber, column: 0 message: 'Line {{lineNumber}} exceeds the maximum line length of {{maxLength}}.' data: { lineNumber: i + 1 maxLength } } #-------------------------------------------------------------------------- # Public API #-------------------------------------------------------------------------- TemplateLiteral: (node) -> allTemplateLiterals.push node Literal: (node) -> allStringLiterals.push node if ( isString(node.value) and node.parent.type isnt 'JSXElement' ) 'Program:exit': checkProgramForMaxLength
[ { "context": "'scopeName': 'source.ruby.hanami'\n'name': 'Hanami'\n'fileTypes': [\n 'rb'\n 'Gemfile'\n]\n'patterns", "end": 46, "score": 0.7288309335708618, "start": 43, "tag": "NAME", "value": "Han" } ]
grammars/hanami.cson
shiroginne/language-hanami
1
'scopeName': 'source.ruby.hanami' 'name': 'Hanami' 'fileTypes': [ 'rb' 'Gemfile' ] 'patterns': [ { 'begin': '(^\\s*)(?=class\\s+(([.a-zA-Z0-9_:]+Web::Controllers\\b(\\s*<\\s*[.a-zA-Z0-9_:]+)?)|(<<\\s*[.a-zA-Z0-9_:]+)))(?!.+\\bend\\b)' 'comment': 'Uses lookahead to match classes with the Web::Controllers suffix; includes \'source.ruby\' to avoid infinite recursion' 'end': '^\\1(?=end)\\b' 'name': 'meta.hanami.controller' 'patterns': [ { 'include': 'source.ruby' } { 'include': '$self' } ] } { 'include': 'source.ruby' } ]
225838
'scopeName': 'source.ruby.hanami' 'name': '<NAME>ami' 'fileTypes': [ 'rb' 'Gemfile' ] 'patterns': [ { 'begin': '(^\\s*)(?=class\\s+(([.a-zA-Z0-9_:]+Web::Controllers\\b(\\s*<\\s*[.a-zA-Z0-9_:]+)?)|(<<\\s*[.a-zA-Z0-9_:]+)))(?!.+\\bend\\b)' 'comment': 'Uses lookahead to match classes with the Web::Controllers suffix; includes \'source.ruby\' to avoid infinite recursion' 'end': '^\\1(?=end)\\b' 'name': 'meta.hanami.controller' 'patterns': [ { 'include': 'source.ruby' } { 'include': '$self' } ] } { 'include': 'source.ruby' } ]
true
'scopeName': 'source.ruby.hanami' 'name': 'PI:NAME:<NAME>END_PIami' 'fileTypes': [ 'rb' 'Gemfile' ] 'patterns': [ { 'begin': '(^\\s*)(?=class\\s+(([.a-zA-Z0-9_:]+Web::Controllers\\b(\\s*<\\s*[.a-zA-Z0-9_:]+)?)|(<<\\s*[.a-zA-Z0-9_:]+)))(?!.+\\bend\\b)' 'comment': 'Uses lookahead to match classes with the Web::Controllers suffix; includes \'source.ruby\' to avoid infinite recursion' 'end': '^\\1(?=end)\\b' 'name': 'meta.hanami.controller' 'patterns': [ { 'include': 'source.ruby' } { 'include': '$self' } ] } { 'include': 'source.ruby' } ]
[ { "context": "ed()\n\n @brain.quack {},\n message: \"Hi, ducky\"", "end": 415, "score": 0.793078601360321, "start": 410, "tag": "NAME", "value": "ducky" } ]
test/coffeescript/tests/brain_test.coffee
stefano81/rubber_duck
52
describe "The Brain", -> it "can be instantiated", -> expect -> new duck.Brain(->) .not.toThrow() describe "when processing text", -> beforeEach -> @duck = -> @brain = new duck.Brain(@duck) it "can give an answer", -> $(@duck).on 'response', (event, response)-> expect(response['next_question']).toBeDefined() @brain.quack {}, message: "Hi, ducky"
70333
describe "The Brain", -> it "can be instantiated", -> expect -> new duck.Brain(->) .not.toThrow() describe "when processing text", -> beforeEach -> @duck = -> @brain = new duck.Brain(@duck) it "can give an answer", -> $(@duck).on 'response', (event, response)-> expect(response['next_question']).toBeDefined() @brain.quack {}, message: "Hi, <NAME>"
true
describe "The Brain", -> it "can be instantiated", -> expect -> new duck.Brain(->) .not.toThrow() describe "when processing text", -> beforeEach -> @duck = -> @brain = new duck.Brain(@duck) it "can give an answer", -> $(@duck).on 'response', (event, response)-> expect(response['next_question']).toBeDefined() @brain.quack {}, message: "Hi, PI:NAME:<NAME>END_PI"
[ { "context": "\n vendor: vendor\n code: code\n name: name\n price: displayPrice(price, rounded)\n )\n", "end": 687, "score": 0.9570372700691223, "start": 683, "tag": "NAME", "value": "name" } ]
kirppu/static_src/js/checkout/printreceipttable.coffee
kcsry/kirppu
0
class @PrintReceiptTable @strCode: gettext("code") @strItem: gettext("item") @strPrice: gettext("price") @strVendor: gettext("vendor") constructor: (caption=null)-> @table = $ Templates.render("receipt_table", caption: caption vendor: @constructor.strVendor code: @constructor.strCode item: @constructor.strItem price: @constructor.strPrice ) @body = $("tbody", @table) @joinedLine: (text="") -> Templates.render("receipt_table_row", joined: true text: text ) @createRow: (vendor, code, name, price, rounded) -> Templates.render("receipt_table_row", vendor: vendor code: code name: name price: displayPrice(price, rounded) )
23681
class @PrintReceiptTable @strCode: gettext("code") @strItem: gettext("item") @strPrice: gettext("price") @strVendor: gettext("vendor") constructor: (caption=null)-> @table = $ Templates.render("receipt_table", caption: caption vendor: @constructor.strVendor code: @constructor.strCode item: @constructor.strItem price: @constructor.strPrice ) @body = $("tbody", @table) @joinedLine: (text="") -> Templates.render("receipt_table_row", joined: true text: text ) @createRow: (vendor, code, name, price, rounded) -> Templates.render("receipt_table_row", vendor: vendor code: code name: <NAME> price: displayPrice(price, rounded) )
true
class @PrintReceiptTable @strCode: gettext("code") @strItem: gettext("item") @strPrice: gettext("price") @strVendor: gettext("vendor") constructor: (caption=null)-> @table = $ Templates.render("receipt_table", caption: caption vendor: @constructor.strVendor code: @constructor.strCode item: @constructor.strItem price: @constructor.strPrice ) @body = $("tbody", @table) @joinedLine: (text="") -> Templates.render("receipt_table_row", joined: true text: text ) @createRow: (vendor, code, name, price, rounded) -> Templates.render("receipt_table_row", vendor: vendor code: code name: PI:NAME:<NAME>END_PI price: displayPrice(price, rounded) )
[ { "context": "ing\n\ndescribe 'Wongo Find', ->\n\n docs = [{name: 'Meow'}, {name: 'Boo', selectField: 'Cow'}, {name: 'Fra", "end": 186, "score": 0.9759775400161743, "start": 182, "tag": "NAME", "value": "Meow" }, { "context": "ongo Find', ->\n\n docs = [{name: 'Meow'}, {name: 'Boo'...
test/find.test.coffee
wookets/wongo
0
assert = require 'assert' wongo = require '../lib/wongo' wongo.schema 'MockFind', fields: name: String selectField: String describe 'Wongo Find', -> docs = [{name: 'Meow'}, {name: 'Boo', selectField: 'Cow'}, {name: 'Fran'}, {name: 'Kitty'}, {name: 'Woof'}] it 'should be able to save all documents', (done) -> wongo.save 'MockFind', docs, (err, result) -> assert.ifError(err) assert.ok(item._id) for item in result done() it 'should be able to find all documents', (done) -> query = {} wongo.find 'MockFind', query, (err, result) -> assert.ifError(err) assert.equal(result?.length, 5) done() it 'should be able to find one document from many', (done) -> query = {} wongo.findOne 'MockFind', query, (err, result) -> assert.ifError(err) assert.ok(result) done() it 'should be able to find one document by name', (done) -> query = {name: 'Boo'} wongo.findOne 'MockFind', query, (err, result) -> assert.ifError(err) assert.equal(result.name, 'Boo') done() it 'should be able to find documents by name', (done) -> query = {name: 'Fran'} wongo.find 'MockFind', query, (err, result) -> assert.ifError(err) assert.equal(result.length, 1) assert.equal(result[0].name, 'Fran') done() it 'should be able to find select fields on document', (done) -> query = {select: 'name', where: {name: 'Boo'}} wongo.findOne 'MockFind', query, (err, result) -> assert.ifError(err) assert.equal(result.name, 'Boo') assert.ok(not result.selectField) done() it 'should be able to find documents by name with where', (done) -> query = {where: {name: 'Fran'}} wongo.find 'MockFind', query, (err, result) -> assert.ifError(err) assert.equal(result.length, 1) assert.equal(result[0].name, 'Fran') done() it 'should be able to limit documents to 3', (done) -> query = {where: {}, limit: 3} wongo.find 'MockFind', query, (err, result) -> assert.ifError(err) assert.equal(result.length, 3) done()
79786
assert = require 'assert' wongo = require '../lib/wongo' wongo.schema 'MockFind', fields: name: String selectField: String describe 'Wongo Find', -> docs = [{name: '<NAME>'}, {name: '<NAME>', selectField: '<NAME>'}, {name: '<NAME>'}, {name: '<NAME>'}, {name: '<NAME>'}] it 'should be able to save all documents', (done) -> wongo.save 'MockFind', docs, (err, result) -> assert.ifError(err) assert.ok(item._id) for item in result done() it 'should be able to find all documents', (done) -> query = {} wongo.find 'MockFind', query, (err, result) -> assert.ifError(err) assert.equal(result?.length, 5) done() it 'should be able to find one document from many', (done) -> query = {} wongo.findOne 'MockFind', query, (err, result) -> assert.ifError(err) assert.ok(result) done() it 'should be able to find one document by name', (done) -> query = {name: '<NAME>'} wongo.findOne 'MockFind', query, (err, result) -> assert.ifError(err) assert.equal(result.name, 'Boo') done() it 'should be able to find documents by name', (done) -> query = {name: '<NAME>'} wongo.find 'MockFind', query, (err, result) -> assert.ifError(err) assert.equal(result.length, 1) assert.equal(result[0].name, '<NAME>') done() it 'should be able to find select fields on document', (done) -> query = {select: 'name', where: {name: 'Boo'}} wongo.findOne 'MockFind', query, (err, result) -> assert.ifError(err) assert.equal(result.name, 'Boo') assert.ok(not result.selectField) done() it 'should be able to find documents by name with where', (done) -> query = {where: {name: '<NAME>'}} wongo.find 'MockFind', query, (err, result) -> assert.ifError(err) assert.equal(result.length, 1) assert.equal(result[0].name, '<NAME>') done() it 'should be able to limit documents to 3', (done) -> query = {where: {}, limit: 3} wongo.find 'MockFind', query, (err, result) -> assert.ifError(err) assert.equal(result.length, 3) done()
true
assert = require 'assert' wongo = require '../lib/wongo' wongo.schema 'MockFind', fields: name: String selectField: String describe 'Wongo Find', -> docs = [{name: 'PI:NAME:<NAME>END_PI'}, {name: 'PI:NAME:<NAME>END_PI', selectField: 'PI:NAME:<NAME>END_PI'}, {name: 'PI:NAME:<NAME>END_PI'}, {name: 'PI:NAME:<NAME>END_PI'}, {name: 'PI:NAME:<NAME>END_PI'}] it 'should be able to save all documents', (done) -> wongo.save 'MockFind', docs, (err, result) -> assert.ifError(err) assert.ok(item._id) for item in result done() it 'should be able to find all documents', (done) -> query = {} wongo.find 'MockFind', query, (err, result) -> assert.ifError(err) assert.equal(result?.length, 5) done() it 'should be able to find one document from many', (done) -> query = {} wongo.findOne 'MockFind', query, (err, result) -> assert.ifError(err) assert.ok(result) done() it 'should be able to find one document by name', (done) -> query = {name: 'PI:NAME:<NAME>END_PI'} wongo.findOne 'MockFind', query, (err, result) -> assert.ifError(err) assert.equal(result.name, 'Boo') done() it 'should be able to find documents by name', (done) -> query = {name: 'PI:NAME:<NAME>END_PI'} wongo.find 'MockFind', query, (err, result) -> assert.ifError(err) assert.equal(result.length, 1) assert.equal(result[0].name, 'PI:NAME:<NAME>END_PI') done() it 'should be able to find select fields on document', (done) -> query = {select: 'name', where: {name: 'Boo'}} wongo.findOne 'MockFind', query, (err, result) -> assert.ifError(err) assert.equal(result.name, 'Boo') assert.ok(not result.selectField) done() it 'should be able to find documents by name with where', (done) -> query = {where: {name: 'PI:NAME:<NAME>END_PI'}} wongo.find 'MockFind', query, (err, result) -> assert.ifError(err) assert.equal(result.length, 1) assert.equal(result[0].name, 'PI:NAME:<NAME>END_PI') done() it 'should be able to limit documents to 3', (done) -> query = {where: {}, limit: 3} wongo.find 'MockFind', query, (err, result) -> assert.ifError(err) assert.equal(result.length, 3) done()
[ { "context": "ions.\nclass BasicAI\n name: 'Basic AI'\n author: 'rspeer'\n \n # Referring to `state.current` to find in", "end": 1466, "score": 0.9996985197067261, "start": 1460, "tag": "USERNAME", "value": "rspeer" }, { "context": " there is probably a better spot for it\n ...
basicAI.coffee
rspeer/dominiate
65
{c} = require './cards' if exports? # The Basic AI # ------------ # This class defines a rule-based AI of the kind that is popular # for evaluating Dominion strategies. It can be subclassed -- or simply # have its methods overwritten on an instance -- to play new strategies. # # Every time the player needs to make a meaningful decision, a method called # `chooseX` (for some X) will be called on the AI, which can examine the game # state and make a decision accordingly. # # In any case that is not a simple yes/no decision, the method will be # given a list of choices. It will first check a method called `xPriority`, # which takes in the state and returns an ordered list of choices. # The player will make the first valid choice in that list. Choices are # skipped when they have an "if" clause that fails. # # If the priority list doesn't choose anything, or if there is no priority # function, it will consult the `xValue` method instead, which takes in # a specific choice and assigns it a numerical value. # # Priority functions are usually easier to define than value functions, but # value functions can easily cover every possible case. # # The BasicAI has a default decision function for every decision, so # every AI that derives from it will have *some* way to decide what to do in # any situation. However, when defining an AI, you will often want to override # some of these decision functions. class BasicAI name: 'Basic AI' author: 'rspeer' # Referring to `state.current` to find information about one's own state is # not always safe! Some of these decisions may be made during other players' # turns. In those cases, what we want is `this.myPlayer(state)`. # # This is passed in as an argument `my` to the decision functions, because # it's convenient and it creates nice idioms such as `my.hand`. myPlayer: (state) -> for player in state.players if player.ai is this return player throw new Error("#{this} is being asked to make a decision, but isn't playing the game...?") # Decision-making machinery # ------------------------- # Make the AI's preferred choice, first by checking its explicit priority # list. If no valid choices are on the list, ask the value function instead. # # The priority function returns an ordered list of choices it will want to # make when they are available. If 'null' is on the priority list, that # represents an explicit preference to choose "none of the above" when it's # an option. # # The value list assigns a numerical value to every possible choice. 'null' # automatically has a value of 0. Here you can represent actions you will # only take when forced to, by giving them negative values. # # If a choice should be made entirely using the value function, make the # priority function return an empty list. choose: (type, state, choices) -> my = this.myPlayer(state) # Are there no choices? We follow the rule that makes the null choice # available in that situation, and choose it. if choices.length == 0 return null # First, try the priority function. If the priority function reaches # the end of its list, it is treated as "none of the above". priorityfunc = this[type+'Priority'] if priorityfunc? # Construct an object with the choices as keys, so we can look them # up quickly. choiceSet = {} for choice in choices choiceSet[choice] = choice nullable = null in choices # Get the priority list. priority = priorityfunc.call(this, state, my) # Now look up all the preferences in that list. The moment we encounter # a valid choice, we can return it. for preference in priority if preference is null and nullable return null if choiceSet[preference]? return choiceSet[preference] # The priority list doesn't want any of these choices (perhaps because # it doesn't exist). Now try the value function. bestChoice = null bestValue = -Infinity for choice in choices value = this.getChoiceValue(type, state, choice, my) if value > bestValue bestValue = value bestChoice = choice # If we got a valid choice, return it. if bestChoice in choices return bestChoice # If we get here, the AI probably wants to choose none of the above. if null in choices return null throw new Error("#{this} somehow failed to make a choice") getChoiceValue: (type, state, choice, my) -> if choice is null or choice is no return 0 specificValueFunc = this[type+'Value'] if specificValueFunc? result = specificValueFunc.call(this, state, choice, my) if result is undefined throw new Error("#{this} has an undefined #{type} value for #{choice}") if result isnt null return result defaultValueFunc = choice['ai_'+type+'Value'] if defaultValueFunc? result = defaultValueFunc.call(choice, state, my) if result is undefined throw new Error("#{this} has an undefined #{type} value for #{choice}") if result isnt null return result state.warn("#{this} doesn't know how to make a #{type} decision for #{choice}") return -1000 # Sometimes we need to compare choices in a strictly numeric way. This takes # a particular choice for a particular choice type, and gets its numeric value. # If the value comes from a priority list, it will be 100 * (distance from end # of list). # # So, for example, the default choiceToValue of discarding a Colony is 999, while # the choiceToValue of discarding an extra terminal is 1. choiceToValue: (type, state, choice) -> return 0 if choice is null or choice is no my = this.myPlayer(state) priorityfunc = this[type+'Priority'] if priorityfunc? priority = priorityfunc.bind(this)(state, my) else priority = [] index = priority.indexOf(stringify(choice)) if index != -1 return (priority.length - index) * 100 else return this.getChoiceValue(type, state, choice, my) # Originally implemented in the `Rebuild.coffee` strategy, this method gets # the difference in score if the game were to end now. getScoreDifference: (state, my) -> for status in state.getFinalStatus() [name, score, turns] = status if name == my.ai.toString() myScore = score else opponentScore = score return myScore - opponentScore # More utilities from the Rebuild strategy. countNotInHand: (my, card) -> return my.countInDeck(card) - my.countInHand(card) countInDraw: (my, card) -> return my.countInDeck(card) - my.countInHand(card) - my.countInDiscard(card) #### Backwards-compatible choices # # To avoid having to rewrite all the code at once, we support these functions # that pass `chooseAction` onto `choose('action')`, and so on. chooseAction: (state, choices) -> this.choose('play', state, choices) chooseTreasure: (state, choices) -> this.choose('play', state, choices) chooseGain: (state, choices) -> this.choose('gain', state, choices) chooseDiscard: (state, choices) -> this.choose('discard', state, choices) chooseTrash: (state, choices) -> this.choose('trash', state, choices) # Default strategies # ------------------ # The default buying strategy is a form of Big Money that has, by now, # been beaten by the newer one in BigMoney.coffee. gainPriority: (state, my) -> [ "Colony" if my.countInDeck("Platinum") > 0 "Province" if state.countInSupply("Colony") <= 6 "Duchy" if 0 < state.gainsToEndGame() <= 5 "Estate" if 0 < state.gainsToEndGame() <= 2 "Platinum" "Gold" "Silver" "Copper" if state.gainsToEndGame() <= 3 ] # gainValue covers cases where a strategy has to gain a card that isn't in # its priority list. The default is to favor more expensive cards, # particularly action and treasure cards. # # It is important for all these values to be negative, to avoid giving defined # strategies cards they don't actually want. gainValue: (state, card, my) -> card.cost + 2*card.costPotion + card.isTreasure + card.isAction - 20 # This used to be the default action-playing priority. Now the value of playing # a card is defined on the "ai_playValue" function of each card. old_actionPriority: (state, my, skipMultipliers = false) -> wantsToTrash = this.wantsToTrash(state) countInHandCopper = my.countInHand("Copper") currentAction = my.getCurrentAction() multiplier = 1 if currentAction?.isMultiplier multiplier = currentAction.multiplier wantsToPlayMultiplier = false okayToPlayMultiplier = false unless skipMultipliers mults = (card for card in my.hand when card.isMultiplier) if mults.length > 0 # We've got a multiplier in hand. Figure out if we want to play it. mult = mults[0] choices = my.hand.slice(0) choices.remove(mult) choices.push(null) # Determine if it's better than nothing. choice1 = this.choose('multipliedAction', state, choices) if choice1 isnt null okayToPlayMultiplier = true # Now add the "wait" option and see if we want to multiply an action # *right now*. if choices.length > 1 choices.push("wait") choice = this.choose('multipliedAction', state, choices) if choice != "wait" wantsToPlayMultiplier = true # Priority 1: cards that succeed if we play them now, and might # not if we play them later. (950-999) ["Menagerie" if my.menagerieDraws() == 3 "Shanty Town" if my.shantyTownDraws(true) == 2 "Tournament" if my.countInHand("Province") > 0 "Library" if my.hand.length <= 3 and my.actions > 1 # 2: Multipliers that do something sufficiently cool. (900-949) "Throne Room" if wantsToPlayMultiplier "King's Court" if wantsToPlayMultiplier # 3: cards that stack the deck. (850-899) "Lookout" if state.gainsToEndGame() >= 5 or state.cardInfo.Curse in my.draw "Cartographer" "Bag of Gold" "Apothecary" "Scout" "Scrying Pool" "Spy" # 4: cards that give +2 actions. (800-849) "Trusty Steed" "Festival" "University" "Farming Village" "Bazaar" "Worker's Village" "City" "Walled Village" "Fishing Village" "Village" "Border Village" "Mining Village" # 5: cards that give +1 action and are almost always good. (700-800) "Grand Market" "Hunting Party" "Alchemist" "Laboratory" "Caravan" "Market" "Peddler" "Treasury" "Conspirator" if my.inPlay.length >= 2 or multiplier > 1 "Familiar" "Highway" "Scheme" "Wishing Well" "Golem" # seems to be reasonable to expect +1 action from Golem "Great Hall" if state.cardInfo.Crossroads not in my.hand "Spice Merchant" if state.cardInfo.Copper in my.hand "Stables" if this.choose('stablesDiscard', state, my.hand.concat([null])) "Apprentice" "Pearl Diver" "Hamlet" "Lighthouse" "Haven" "Minion" # 6: terminal card-drawers, if we have actions to spare. (600-699) "Library" if my.actions > 1 and my.hand.length <= 4 # 695 "Torturer" if my.actions > 1 "Margrave" if my.actions > 1 "Rabble" if my.actions > 1 "Witch" if my.actions > 1 "Ghost Ship" if my.actions > 1 "Smithy" if my.actions > 1 "Embassy" if my.actions > 1 "Watchtower" if my.actions > 1 and my.hand.length <= 4 "Library" if my.actions > 1 and my.hand.length <= 5 # 620 "Council Room" if my.actions > 1 "Courtyard" if my.actions > 1 and (my.discard.length + my.draw.length) <= 3 "Oracle" if my.actions > 1 # 7: Let's insert here an overly simplistic idea of how to play Crossroads. # Or if we don't have a Crossroads, play a Great Hall that we might otherwise # have played in priority level 5. (500-599) "Crossroads" unless my.countInPlay(state.cardInfo.Crossroads) > 0 "Great Hall" # 8: card-cycling that might improve the hand. (400-499) "Upgrade" if wantsToTrash >= multiplier "Oasis" "Pawn" "Warehouse" "Cellar" "Library" if my.actions > 1 and my.hand.length <= 6 "Spice Merchant" if this.choose('spiceMerchantTrash', state, my.hand.concat([null])) # 9: non-terminal cards that don't succeed but at least give us something. (300-399) "King's Court" "Throne Room" if okayToPlayMultiplier "Tournament" "Menagerie" "Shanty Town" if my.actions < 2 # 10: terminals. Of course, Nobles might be a non-terminal # if we decide we need the actions more than the cards. (100-299) "Crossroads" "Nobles" "Treasure Map" if my.countInHand("Treasure Map") >= 2 "Followers" "Mountebank" # 290 "Witch" "Sea Hag" "Torturer" "Young Witch" "Tribute" # after Cursers but before other terminals, there is probably a better spot for it "Margrave" # 280 "Goons" "Wharf" # Tactician needs a play condition, but I don't know what it would be. "Tactician" "Masquerade" # 270 "Vault" "Ghost Ship" "Princess" "Explorer" if my.countInHand("Province") >= 1 "Library" if my.hand.length <= 3 # 260 "Jester" "Militia" "Cutpurse" # 250 "Bridge" "Bishop" "Horse Traders" # 240 "Jack of All Trades" "Steward" "Moneylender" if countInHandCopper >= 1 # 230 "Expand" "Remodel" "Salvager" # 220 "Mine" "Coppersmith" if countInHandCopper >= 3 "Library" if my.hand.length <= 4 # 210 "Rabble" "Envoy" "Smithy" # 200 "Embassy" "Watchtower" if my.hand.length <= 3 "Council Room" "Library" if my.hand.length <= 5 "Watchtower" if my.hand.length <= 4 # 190 "Courtyard" if (my.discard.length + my.draw.length) > 0 "Merchant Ship" "Baron" if my.countInHand("Estate") >= 1 "Monument" "Oracle" # 180 "Remake" if wantsToTrash >= multiplier * 2 # has a low priority so it'll mostly be played early in the game "Adventurer" "Harvest" "Haggler" # probably needs to make sure the gained card will be wanted; 170 "Mandarin" "Explorer" "Woodcutter" "Nomad Camp" "Chancellor" # 160 "Counting House" "Coppersmith" if countInHandCopper >= 2 "Outpost" if state.extraturn == false "Ambassador" if wantsToTrash # 150 "Trading Post" if wantsToTrash + my.countInHand("Silver") >= 2 * multiplier "Chapel" if wantsToTrash "Trader" if wantsToTrash >= multiplier "Trade Route" if wantsToTrash >= multiplier "Mint" if my.ai.choose('mint', state, my.hand) # 140 "Secret Chamber" "Pirate Ship" "Noble Brigand" "Thief" "Island" # could be moved "Fortune Teller" # 130 "Bureaucrat" "Navigator" "Conspirator" if my.actions < 2 "Herbalist" "Moat" # 120 "Library" if my.hand.length <= 6 "Ironworks" # should have higher priority if condition can see it will gain an Action card "Workshop" "Smugglers" if state.smugglerChoices().length > 1 # 110 "Feast" "Transmute" if wantsToTrash >= multiplier "Coppersmith" "Saboteur" "Poor House" "Duchess" "Library" if my.hand.length <= 7 "Thief" # 100 # 11: cards that have become useless. Maybe they'll decrease # the cost of Peddler, trigger Conspirator, or something. (20-99) "Treasure Map" if my.countInDeck("Gold") >= 4 and state.current.countInDeck("Treasure Map") == 1 "Spice Merchant" "Shanty Town" "Stables" # 50 "Chapel" "Library" # 12: Conspirator when +actions remain. (10) "Conspirator" # "Baron" # At this point, we take no action if that choice is available. null # Nope, something is forcing us to take an action. # # Last priority: cards that are actively harmful to play at this point, # in order of increasing badness. "Baron" "Mint" "Watchtower" "Outpost" "Ambassador" # -20 "Trader" "Transmute" "Trade Route" "Upgrade" # -30 "Remake" "Trading Post" "Treasure Map" # -40 "Throne Room" ] # `multipliedActionPriority` is similar to `actionPriority`, but is used when # we have played a Throne Room or King's Court. # # This list emphasizes cards that are really good when multiplied, especially # terminals when there are +actions left. At the end, it falls back on the # usual actionPriority list. old_multipliedActionPriority: (state, my) -> [ "King's Court" # 2000 "Throne Room" # 1900 "Followers" if my.actions > 0 "Grand Market" "Mountebank" if my.actions > 0 "Witch" if my.actions > 0 and state.countInSupply("Curse") >= 2 "Sea Hag" if my.actions > 0 and state.countInSupply("Curse") >= 2 "Torturer" if my.actions > 0 and state.countInSupply("Curse") >= 2 "Young Witch" if my.actions > 0 and state.countInSupply("Curse") >= 2 "Crossroads" if my.actions > 0 or my.countInPlay(state.cardInfo.Crossroads) == 0 # 1800 "Scheme" if my.countInDeck("King's Court") >= 2 # Scrying Pool was here once, but I think you'd rather use it to *draw* # actions for your KC "Wharf" if my.actions > 0 "Bridge" if my.actions > 0 "Minion" # 1700 "Ghost Ship" if my.actions > 0 "Jester" if my.actions > 0 "Horse Traders" if my.actions > 0 "Mandarin" if my.actions > 0 "Rabble" if my.actions > 0 # 1600 "Council Room" if my.actions > 0 "Margrave" if my.actions > 0 "Smithy" if my.actions > 0 "Embassy" if my.actions > 0 "Merchant Ship" if my.actions > 0 # 1500 "Pirate Ship" if my.actions > 0 "Saboteur" if my.actions > 0 "Noble Brigand" if my.actions > 0 "Thief" if my.actions > 0 "Monument" if my.actions > 0 # 1400 "Feast" if my.actions > 0 "Conspirator" "Nobles" "Tribute" "Steward" if my.actions > 0 # 1300 "Goons" if my.actions > 0 "Mine" if my.actions > 0 "Masquerade" if my.actions > 0 "Vault" if my.actions > 0 "Oracle" if my.actions > 0 # 1200 "Cutpurse" if my.actions > 0 "Coppersmith" if my.actions > 0 and my.countInHand("Copper") >= 2 "Ambassador" if my.actions > 0 and this.wantsToTrash(state) # 1100 "wait" # We could add here some more cards that would be nice to play with a # multiplier. Nicer than Lookout, let's say, which appears pretty high # on the regular action priority list. # # But at this point, just fall back on that priority list. ].concat(this.old_actionPriority(state, my, skipMultipliers=true)) # `treasurePriority` determines what order to play treasures in. # Most of the order has no effect on gameplay. The # important part is that Bank and Horn of Plenty are last. treasurePriority: (state, my) -> [ "Platinum" "Diadem" "Philosopher's Stone" "Gold" "Cache" "Hoard" "Royal Seal" "Harem" "Silver" "Fool's Gold" "Quarry" "Talisman" "Copper" "Masterpiece" "Potion" # 100 from here up "Loan" # 90 "Venture" # 80 "Ill-Gotten Gains" "Bank" "Horn of Plenty" if my.numUniqueCardsInPlay() >= 2 "Spoils" if this.wantsToPlaySpoils(state) null ] # The default `discardPriority` is tuned for Big Money where the decisions # are obvious. But many strategies would probably prefer a different # priority list, especially one that knows about action cards. # # It doesn't understand # discarding cards to make Shanty Town or Menagerie work, for example. discardPriority: (state, my) -> [ "Tunnel" "Vineyard" "Colony" "Duke" "Duchy" "Fairgrounds" "Gardens" "Province" # Provinces are occasionally useful in hand "Curse" "Estate" ] discardValue: (state, card, my) -> # If we can discard excess actions, do so. Otherwise, discard the cheapest # cards. Victory cards would already have been discarded by discardPriority, # but if Tunnel fell through somehow we discard it here. # # First, check to see if it's our turn. That changes whether we want to discard # actions. myTurn = (state.current == my) if card.name == 'Tunnel' 25 else if card.isAction and myTurn and \ ((card.actions == 0 and my.actionBalance() <= 0) or (my.actions == 0)) 20 - card.cost else 0 - card.cost trashPriority: (state, my) -> [ "Curse" "Estate" if state.gainsToEndGame() > 4 "Copper" if my.getTotalMoney() > 4 "Potion" if my.turnsTaken >= 10 "Estate" if state.gainsToEndGame() > 2 ] # If we have to trash a card we don't want to, assign a value to each card. # By default, we want to trash the card with the lowest (cost + VP). trashValue: (state, card, my) -> 0 - card.vp - card.cost #developPriority: (state, my) => # trashPriority(state, my) #developValue: (state, card, my) => # this.trashValue(state, card, my) # Some cards give you a choice to discard an opponent's deck. These are # evaluated with `discardFromOpponentDeckValue`. discardFromOpponentDeckValue: (state, card, my) -> if card.name == 'Tunnel' return -2000 else if not (card.isAction) and not (card.isTreasure) return -10 else return card.coins + card.cost + 2*card.isAttack # `discardHandValue` decides whether to discard an entire hand of cards. discardHandValue: (state, hand, my, nCards = 5) -> return 0 if hand is null deck = my.discard.concat(my.draw) total = 0 for i in [0...5] shuffle(deck) randomHand = deck[0...nCards] # If a random hand from this deck is better, discard this hand. total += my.ai.compareByDiscarding(state, randomHand, hand) return total # Prefer to gain action and treasure cards on the deck, assuming we want # them at all. Give other cards a value of -1 so that `null` is a better # choice. gainOnDeckValue: (state, card, my) -> if (card.isAction or card.isTreasure) this.getChoiceValue('gain', state, card, my) else -1 # Changed Priorities for putting cards back on deck. Only works well for putting back 1 card, and for 1 buy. # putOnDeckPriority: (state, my) -> # Make a priority order of: # # 1. Actions we can't or don't intend to play, from best to worst # 2. Treasures we can afford to put back # 3. Junk cards # 1) Actions actions = (card for card in my.hand when card.isAction) getChoiceValue = this.getChoiceValue byPlayValue = (x, y) -> getChoiceValue('play', state, y, my) - getChoiceValue('play', state, x, my) actions.sort(byPlayValue) putBack = actions[my.countPlayableTerminals(state) ...] # 2) Put back as much money as you can if putBack.length == 0 # Get a list of all distinct treasures in hand, in order. treasures = [] for card in my.hand if (card.isTreasure) and (not (card in treasures)) treasures.push card treasures.sort( (x, y) -> y.coins - x.coins ) # Get the margin of how much money we're willing to discard. margin = my.ai.coinLossMargin(state) # Find the treasure cards worth less than that. for card in treasures if my.ai.coinsDueToCard(state, card) <= margin putBack.push(card) # Don't put back last Potion if Alchemists are in play if my.countInPlay(state.cardInfo["Alchemist"])>0 if "Potion" in putBack putBack.remove(state.cardInfo["Potion"]) # 3) Put back the worst card (take priority for discard) if putBack.length == 0 putBack = [my.ai.choose('discard', state, my.hand)] putBack putOnDeckValue: (state, card, my) => this.discardValue(state, card, my) # How much does the AI want to discard its deck right now (for Chancellor)? # Here, we decide to reshuffle (returning a reshuffleValue over 0) when most # of the non-Action, non-Treasure cards are in the draw pile, or when there # are no such cards in the deck. reshuffleValue: (state, choice, my) -> junkToDraw = 0 totalJunk = 0 for card in my.draw if not (card.isAction or card.isTreasure) junkToDraw++ for card in my.getDeck() if not (card.isAction or card.isTreasure) totalJunk++ return 1 if (totalJunk == 0) proportion = junkToDraw/totalJunk return (proportion - 0.5) # Choose opponent treasure to trash; go by the card's base cost. # Diadems are comparable to the cost-5 treasures. trashOppTreasureValue: (state, card, my) => if card is 'Diadem' return 5 return card.cost #### Decisions for particular cards # `ambassadorPriority` chooses a card to Ambassador and how many of it to # return. # # These choices may look odd: remember that choices are evaluated as strings. # So if we return lists, they won't match any of the choices. We need to # return their joined string versions. # # This is a moderately acceptable way to deal with the fact that, in # JavaScript, lists are never "equal" to other lists anyway. ambassadorPriority: (state, my) -> [ "[Curse, 2]" "[Curse, 1]" "[Curse, 0]" # Handle a silly case: "[Ambassador, 2]" "[Estate, 2]" "[Estate, 1]" # Make sure we have at least $5 in the deck, including if we buy a Silver. "[Copper, 2]" if my.getTreasureInHand() < 3 and my.getTotalMoney() >= 5 "[Copper, 2]" if my.getTreasureInHand() >= 5 "[Copper, 2]" if my.getTreasureInHand() == 3 and my.getTotalMoney() >= 7 "[Copper, 1]" if my.getTreasureInHand() < 3 and my.getTotalMoney() >= 4 "[Copper, 1]" if my.getTreasureInHand() >= 4 "[Estate, 0]" "[Copper, 0]" "[Potion, 2]" "[Potion, 1]" null ].concat ("[#{card}, 1]" for card in my.ai.trashPriority(state, my) when card?)\ .concat ("[#{card}, 0]" for card in my.hand) apprenticeTrashPriority: (state, my) -> "Border Village" "Mandarin" "Ill-Gotten Gains" if this.coinLossMargin(state) > 0 "Feodum" "Estate" "Curse" "Apprentice" apprenticeTrashValue: (state, card, my) -> vp = card.getVP(my) [coins, potions] = card.getCost(state) drawn = Math.min(my.draw.length + my.discard.length, coins+2*potions) return this.choiceToValue('trash', state, card) + 2*drawn - vp # The question here is: do you want to discard an Estate using a Baron? # And the answer is yes. baronDiscardPriority: (state, my) -> [yes] # `bishopTrashPriority` lists cards that are especially good to trash. bishopTrashPriority: (state, my) -> [ "Farmland" "Duchy" if this.goingGreen(state) < 3 "Border Village" "Mandarin" "Feodum" "Bishop" "Ill-Gotten Gains" if this.coinLossMargin(state) > 0 "Curse" ] bishopTrashValue: (state, card, my) -> [coins, potions] = card.getCost(state) value = Math.floor(coins/2) - card.getVP(my) # if we're going for victory points, that's all we care about. if this.goingGreen(state) >= 3 return value # otherwise, focus on what we want to trash else if card in this.trashPriority(state, my) value += 1 if card.isAction and ((card.actions == 0 and my.actionBalance() <= 0) or (my.actions == 0)) value += 1 if card.isTreasure and card.coins > (this.coinLossMargin(state) + 1) value -= 10 return value envoyValue: (state, card, my) -> # Choose a card to discard from your opponent's hand when it's their turn. opp = state.current if card.name == 'Tunnel' return -25 else if not (card.isAction) and not (card.isTreasure) return -10 else if opp.actions == 0 and card.isAction return -5 else if opp.actions >= 2 return card.cards + card.coins + card.cost + 2*card.isAttack else return card.coins + card.cost + 2*card.isAttack # `foolsGoldTrashPriority` will trash a Fool's Gold for a real Gold if # it's nearing the endgame (5 gains or less), there is one FG in hand, # and losing it will not change its buy. foolsGoldTrashPriority: (state, my) -> if my.countInHand(state.cardInfo["Fool's Gold"]) == 1 and my.ai.coinLossMargin(state) >= 1 [yes] else [no] # Do you want to gain a copper from Ill-Gotten Gains? Yes, we want if that improves our buy gainCopperPriority: (state, my) -> if my.ai.coinGainMargin(state) <= my.countInHand("Ill-Gotten Gains")+1 [yes] else [no] # The `herbalist` decision puts a treasure card back on the deck. It sounds # the same as `putOnDeck`, but it's for a different # situation -- the card is coming from in play, not from your hand. So # actually we use the `mintValue` by default. herbalistValue: (state, card, my) => this.mintValue(state, card, my) huntingGroundsGainPriority: (state, my) -> [ "Duchy" "Estates" ] # islandPriority chooses which card to set aside with Island. At present this # list is incomplete, but covers just about everything that we would want to set aside # with an Island. islandPriority: (state, my) -> [ "Colony" "Province" "Fairgrounds" "Duchy" "Duke" "Gardens" "Vineyard" "Estate" "Copper" "Curse" "Island" "Tunnel" ] islandValue: (state, card, my) -> this.discardValue(state, card, my) librarySetAsideValue: (state, card, my) -> [ if my.actions == 0 and card.isAction 1 else -1 ] miningVillageTrashValue: (state, choice, my) -> if this.goingGreen(state) and this.coinGainMargin(state) <= 2 1 else -1 minionDiscardValue: (state, choice, my) -> if choice == yes # Find out how valuable it would be to discard these cards and draw 4. value = this.discardHandValue(state, my.hand, my, 4) opponent = state.players[state.players.length - 1] # If the attack would decrease an opponent's hand size, it's more valuable. if opponent.hand.length > 4 value += 2 return value else return 0 # Mint anything but Copper and Diadem. Otherwise, go mostly by the card's base cost. # There is only 1 Diadem, never any available to gain, so never Mint it. mintValue: (state, card, my) -> return card.cost - 1 # Choose whether we want these cards or two random cards. oracleDiscardValue: (state, cards, my) -> deck = my.discard.concat(my.draw) shuffle(deck) randomCards = deck[0...cards.length] return my.ai.compareByDiscarding(state, my.hand.concat(randomCards), my.hand.concat(cards)) # Choose to attack or use available coins when playing Pirate Ship. # Current strategy is basically Geronimoo's attackUntil5Coins play strategy, # but only with Provinces--or technically, cards costing 8 or more. pirateShipPriority: (state, my) -> [ 'coins' if state.current.mats.pirateShip >= 5 and state.current.getAvailableMoney()+state.current.mats.pirateShip >= 8 'attack' ] # might want to think about something more clever, but for first, just discard Coppers plazaDiscardPriority: (state, my) -> [ "Copper" null ] rogueGainValue: (state, card, my) -> [coins, potions] = card.getCost(state) return coins rogueTrashValue: (state, card, my) -> [coins, potions] = card.getCost(state) return coins salvagerTrashPriority: (state, card, my) -> [ "Border Village" "Mandarin" "Ill-Gotten Gains" if this.coinLossMargin(state) > 0 "Feodum" "Salvager" ] # To calculate the salvagerTrashValue, we simulate trashing each card, determine # the best card we would buy as a result, and evaluate it as if we were # upgrading the trashed card into the bought one. salvagerTrashValue: (state, card, my) -> [hypothesis, hypothetically_my] = state.hypothetical(this) hypothetically_my.hand.remove(card) [coins, potions] = card.getCost(hypothesis) hypothetically_my.coins += coins hypothetically_my.buys += 1 buyState = this.fastForwardToBuy(hypothesis, hypothetically_my) gained = buyState.getSingleBuyDecision() return this.upgradeValue(state, [card, gained], my) # Scheme uses the same priority function as multiplied actions. Good actions # to multiply this turn are typically good actions to have around next turn. schemeValue: (state, card, my) -> # Project a little of what the state will look like at the beginning of the # next turn. This keeps multipliedActionPriority from evaluating a card # as though it will be used in the current (finished) turn. myNext = {} myNext[key] = value for key, value of my myNext.actions = 1 myNext.buys = 1 myNext.coins = 0 return this.getChoiceValue('multiplied', state, card, myNext) # `scryingPoolDiscardValue` is like `discardValue`, except it strongly # prefers to discard non-actions. scryingPoolDiscardValue: (state, card, my) -> if not card.isAction 2000 else this.choiceToValue('discard', state, card) spiceMerchantTrashPriority: (state, my) -> [ "Copper", "Potion", "Loan", "Ill-Gotten Gains", "Fool's Gold" if my.countInDeck("Fool's Gold") == 1, "Silver" if my.getTotalMoney() >= 8, null, "Silver", "Venture", "Cache", "Gold", "Harem", "Platinum" ] # Which treasure, if any, should be discarded to feed Stables? Defaults # to a list of generally crappy treasures. Doesn't include $1 Fool's Gold # because you presumably have another one you're trying to draw. stablesDiscardPriority: (state, my) -> [ "Copper" "Potion" if my.countInPlay(state.cardInfo["Alchemist"]) == 0 "Ill-Gotten Gains" "Silver" "Horn of Plenty" null "Potion" "Venture" "Cache" "Gold" "Platinum" ] # Do you want to discard a Province to win a Tournament? The answer is # *very* yes. tournamentDiscardPriority: (state, my) -> [yes] transmuteValue: (state, card, my) -> if card.isAction and this.goingGreen(state) return 10 else if card.isAction and card.isVictory and card.cost <= 4 return 1000 else return this.choiceToValue('trash', state, card) # `wishValue` prefers to wish for the card its draw pile contains # the most of. # # The fact that this doesn't make a hypothetical copy is a shortcut. We are # technically "peeking" at the deck, but we don't use any information except # the count of each card, which would be the same in any hypothetical version. wishValue: (state, card, my) -> pile = my.draw if pile.length == 0 pile = my.discard return countInList(pile, card) # Choose to discard or to gain a curse when attacked by Torturer. torturerPriority: (state, my) -> [ 'curse' if state.countInSupply("Curse") == 0 'discard' if my.ai.wantsToDiscard(state) >= 2 'discard' if my.hand.length <= 1 'curse' if my.trashingInHand() > 0 'curse' if my.hand.length <= 3 'discard' 'curse' ] #### Trash-for-benefit decisions # Taking into account gain priorities, gain values, trash priorities, and # trash values, how much do we like having this card in our deck overall? cardInDeckValue: (state, card, my) -> endgamePower = 1 # Are we in the late game? If so, we care much more about getting cards # at the top of our priority order. if state.gainsToEndGame() <= 5 endgamePower = 3 return -(this.choiceToValue('trash', state, card)) + \ Math.pow(this.choiceToValue('gain', state, card), endgamePower) # upgradeValue measures the benefit of choices on Remodel, Upgrade, # and so on, where you exchange one card for a better one. # # So here's a really basic thing that might work. upgradeValue: (state, choice, my) -> [oldCard, newCard] = choice return my.ai.cardInDeckValue(state, newCard, my) - \ my.ai.cardInDeckValue(state, oldCard, my) # developValue measures the benefit of choices Develop, # where you exchange one card for two. # # So here's a really basic thing that might work. developValue: (state, choice, my) -> [oldCard, [newCard1, newCard2]] = choice return my.ai.cardInDeckValue(state, newCard1, my) + \ my.ai.cardInDeckValue(state, newCard2, my) - \ my.ai.cardInDeckValue(state, oldCard, my) # `chooseOrderOnDeck` handles situations where multiple cards are returned # to the deck, such as Scout and Apothecary. # # This decision doesn't fit into the xPriority / xValue framework, as there # are a number of mostly indistinguishable choices. Instead of listing all # the permutations of cards as choices, we just list the cards to arrange. # # The default decision is to put the cards with the lowest discard value on # top. chooseOrderOnDeck: (state, cards, my) -> sorter = (card1, card2) -> my.ai.choiceToValue('discard', state, card1)\ - my.ai.choiceToValue('discard', state, card2) choice = cards.slice(0) return choice.sort(sorter) # How much do we want to overpay for Masterpiece? # If we care to buy it probably as much as possible # chooseOverpayMasterpiece: (state, maxAmount) -> return maxAmount # How many Coin Tokens do we want to spend? # Try to buy the 'best' card you can afford, and spend as less as possible for this # spendCoinTokens: (state, my) -> cardsBoughtOld = [] ct = my.coinTokens loop [hypState, hypMy] = state.hypothetical(this) hypMy.coins += ct hypMy.coinTokensSpendThisTurn = ct cardsBought = [] while hypMy.buys > 0 cardBought = hypState.getSingleBuyDecision() if cardBought? [coinCost, potionCost] = cardBought.getCost(hypState) hypMy.coins -= coinCost hypMy.potions -= potionCost cardsBought.push cardBought hypMy.buys -= 1 if ((ct < my.coinTokens) and not (arrayEqual(cardsBought, cardsBoughtOld))) ct += 1 break if ct == 0 break ct -= 1 cardsBoughtOld = cardsBought return ct #### Informational methods # When presented with a card with simple but variable benefits, such as # Nobles, this is the default way for an AI to decide which benefit it wants. # This function should actually handle a number of common situations. benefitValue: (state, choice, my) -> buyValue = 1 cardValue = 2 coinValue = 3 trashValue = 4 # if there are cards we want to trash actionValue = 10 # if we need more actions actionBalance = my.actionBalance() usableActions = Math.max(0, -actionBalance) if actionBalance >= 1 cardValue += actionBalance if my.ai.wantsToTrash(state) < (choice.trash ? 0) trashValue = -4 value = cardValue * (choice.cards ? 0) value += coinValue * (choice.coins ? 0) value += buyValue * (choice.buys ? 0) value += trashValue * (choice.trash ? 0) value += actionValue * Math.min((choice.actions ? 0), usableActions) value # `wantsToTrash` returns the number of cards in hand that we would trash # for no benefit. wantsToTrash: (state) -> my = this.myPlayer(state) trashableCards = 0 for card in my.hand if this.chooseTrash(state, [card, null]) is card trashableCards += 1 return trashableCards # `wantsToPlayRats` is like `wantsToTrash` except that the answer is no. # # Come on, it's a first-order approximation of good strategy. If you've got # a better idea, put it in a strategy file. wantsToPlayRats: (state) -> no # `wantsToDiscard` returns the number of cards in hand that we would # freely discard. wantsToDiscard: (state) -> my = this.myPlayer(state) discardableCards = 0 for card in my.hand if this.chooseDiscard(state, [card, null]) is card discardableCards += 1 return discardableCards multiplierChoices: (state) -> my = this.myPlayer(state) mults = (card for card in my.hand when card.isMultiplier) if mults.length > 0 mult = mults[0] choices = (card for card in my.hand when card.isAction) choices.remove(mult) choices.push(null) return choices else return [] okayToPlayMultiplier: (state) -> choices = this.multiplierChoices(state) if this.choose('multiplied', state, choices)? return true else return false wantsToPlayMultiplier: (state) -> my = this.myPlayer(state) choices = this.multiplierChoices(state) if choices.length > 1 choice = this.choose('multiplied', state, choices) multipliedValue = this.getChoiceValue('multiplied', state, choice, my) if choice? and choice.isMultiplier # prevent infinite loops unmultipliedValue = 0 else unmultipliedValue = this.getChoiceValue('play', state, choice, my) return (multipliedValue > unmultipliedValue) return false # play Spoils if it changes your buys this turn. Or if in hypothetical state to solve recursion wantsToPlaySpoils: (state) -> if state.depth > 0 return true else cardsGainedWithout = this.pessimisticCardsGained(state) [hypState, hypMy] = state.hypothetical(this) hypState.current.hand.remove(c["Spoils"]) cardsGainedWith = this.pessimisticCardsGained(hypState) if arrayEqual(cardsGainedWithout, cardsGainedWith) return false else return true # wantsToRebuild and rebuildPriority: taken from the Rebuild strategy wantsToRebuild: (state, my) -> if my.countInHand("Rebuild") >= state.countInSupply("Province") \ and my.ai.getScoreDifference(state, my) > 0 answer = 1 else if state.countInSupply("Province") == 1 \ and my.ai.getScoreDifference(state, my) < -4 answer = 0 else if state.countInSupply("Duchy") == 0 \ and my.ai.countNotInHand(my, "Duchy") == 0\ and my.ai.getScoreDifference(state, my) < 0 answer = 0 else if my.getTreasureInHand() > 7 and state.countInSupply("Province") == 1 answer = 0 else answer = state.countInSupply("Province") > 0 return answer rebuildPriority: (state, my) -> [ "Province" "Duchy" "Estate" ] nameVPPriority: (state, my) -> [ "Colony" if my.countInDeck("Colony") > 0 "Province" ] # Assume we always want to play Journeyman wantsToJM: (state, my) -> true wantsToDiscardBeggar: (state) -> return true # `goingGreen`: determine when we're playing for victory points. By default, # it's if there are any Colonies, Provinces, or Duchies in the deck. # # The bigger the number, the greener the deck, but a true (greater than 0) # value is a good indication in itself that we want victory cards. goingGreen: (state) -> my = this.myPlayer(state) bigGreen = my.countInDeck("Colony") + my.countInDeck("Province") + my.countInDeck("Duchy") return bigGreen # `pessimisticMoneyInHand` establishes a minimum on how much money the # player will be able to spend in this game state. It assumes the player # will draw no money from the deck. pessimisticMoneyInHand: (state) -> # Don't recurse more than once. If we're already in a hypothetical # situation, use the stupid version instead. if state.depth > 0 return this.myPlayer(state).getAvailableMoney() buyPhase = this.pessimisticBuyPhase(state) return buyPhase.current.coins # Look ahead to the buy phase, assuming we draw no money from the deck. # # TODO: when we can handle known cards on top of the deck, take them # into account. pessimisticBuyPhase: (state) -> if state.depth > 0 # A last-ditch effort to avoid recursion, by simply fast-forwarding # to the next phase. if state.phase == 'action' state.phase = 'treasure' else if state.phase == 'treasure' state.phase = 'buy' [hypothesis, hypothetically_my] = state.hypothetical(this) return this.fastForwardToBuy(hypothesis, hypothetically_my) fastForwardToBuy: (state, my) -> if state.depth == 0 throw new Error("Can only fast-forward in a hypothetical state") #We need to save draw and discard before emptying and restore them before buyPhase, to be able to choose the right buys in actionPriority(state) oldDraws = my.draw.slice(0) oldDiscard = my.discard.slice(0) my.draw = [] my.discard = [] while state.phase != 'buy' state.doPlay() my.draw = oldDraws my.discard = oldDiscard return state pessimisticCardsGained: (state) -> newState = this.pessimisticBuyPhase(state) newState.doPlay() return newState.current.gainedThisTurn # coinLossMargin determines how much treasure the player can lose # "for free" (because it won't change their buy decision). Intended to be # more efficient than calling pessimisticCardsGained on a number # of different states. # # TODO: do we need an equivalent for potions? coinLossMargin: (state) -> newState = this.pessimisticBuyPhase(state) coins = newState.current.coins cardToBuy = newState.getSingleBuyDecision() return 0 if cardToBuy is null [coinsCost, potionsCost] = cardToBuy.getCost(newState) return coins - coinsCost # coinGainMargin determines how much treasure the player wants to gain, # in order to get a better card. Tries up to +$8, then returns Infinity # if nothing changes. coinGainMargin: (state) -> newState = this.pessimisticBuyPhase(state) coins = newState.current.coins baseCard = newState.getSingleBuyDecision() for increment in [1, 2, 3, 4, 5, 6, 7, 8] newState.current.coins = coins+increment cardToBuy = newState.getSingleBuyDecision() if cardToBuy != baseCard return increment return Infinity # Estimate the number of coins we'd lose by discarding/trashing/putting back # a card. coinsDueToCard: (state, card) -> c = state.cardInfo value = card.getCoins(state) if card.isTreasure banks = state.current.countInHand(state.cardInfo.Bank) value += banks if card is state.cardInfo.Bank nonbanks = (aCard for aCard in state.current.hand when aCard.isTreasure).length value += nonbanks value # Figure out whether hand1 or hand2 is better by discarding their cards # in priority order, until one of them gets to 2 or fewer cards. # # Returns a -1 or 1 that can be used in sorting; it's # positive if the first hand is better. compareByDiscarding: (state, hand1, hand2) -> # Guard against accidental mutation; we're going to be messing with # these lists. hand1 = hand1.slice(0) hand2 = hand2.slice(0) # Preserve our number of actions. savedActions = state.current.actions state.current.actions = 1 #state.log("hand1 = #{hand1}") #state.log("hand2 = #{hand2}") counter = 0 loop counter++ if counter >= 100 throw new Error("got stuck in a loop") # Figure out whether we'd rather discard from hand1 or hand2. discard1 = this.choose('discard', state, hand1) value1 = this.choiceToValue('discard', state, discard1) discard2 = this.choose('discard', state, hand2) value2 = this.choiceToValue('discard', state, discard2) if value1 > value2 hand1.remove(discard1) else if value2 > value1 hand2.remove(discard2) else hand1.remove(discard1) hand2.remove(discard2) if hand1.length <= 2 and hand2.length <= 2 state.current.actions = savedActions return 0 if hand1.length <= 2 state.current.actions = savedActions return -1 if hand2.length <= 2 state.current.actions = savedActions return 1 #### Utility methods # # `copy` makes a copy of the AI. It will have the same behavior but a # different name, and will not be equal to this AI. copy: () => ai = new BasicAI() for key, value of this ai[key] = value ai.name = this.name+'*' ai # Some functions need to check the actionPriority a lot. This pair of # methods will save a cached value so you don't need to run such an expensive # function over and over. cachedActionPriority: (state, my) -> my.ai.cachedAP cacheActionPriority: (state, my) -> @cachedAP = my.ai.actionPriority(state, my) toString: () -> this.name this.BasicAI = BasicAI # Utility functions # ----------------- # `count` counts the number of times `elt` appears in `list`. countInList = (list, elt) -> count = 0 for member in list if member == elt count++ count # `stringify` turns an object into a string, while handling `null` safely. stringify = (obj) -> if obj is null return null else return obj.toString() # General function to randomly shuffle a list. shuffle = (v) -> i = v.length while i j = parseInt(Math.random() * i) i -= 1 temp = v[i] v[i] = v[j] v[j] = temp v # compare Arrays arrayEqual = (a, b) -> a.length is b.length and a.every (elem, i) -> elem is b[i]
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{c} = require './cards' if exports? # The Basic AI # ------------ # This class defines a rule-based AI of the kind that is popular # for evaluating Dominion strategies. It can be subclassed -- or simply # have its methods overwritten on an instance -- to play new strategies. # # Every time the player needs to make a meaningful decision, a method called # `chooseX` (for some X) will be called on the AI, which can examine the game # state and make a decision accordingly. # # In any case that is not a simple yes/no decision, the method will be # given a list of choices. It will first check a method called `xPriority`, # which takes in the state and returns an ordered list of choices. # The player will make the first valid choice in that list. Choices are # skipped when they have an "if" clause that fails. # # If the priority list doesn't choose anything, or if there is no priority # function, it will consult the `xValue` method instead, which takes in # a specific choice and assigns it a numerical value. # # Priority functions are usually easier to define than value functions, but # value functions can easily cover every possible case. # # The BasicAI has a default decision function for every decision, so # every AI that derives from it will have *some* way to decide what to do in # any situation. However, when defining an AI, you will often want to override # some of these decision functions. class BasicAI name: 'Basic AI' author: 'rspeer' # Referring to `state.current` to find information about one's own state is # not always safe! Some of these decisions may be made during other players' # turns. In those cases, what we want is `this.myPlayer(state)`. # # This is passed in as an argument `my` to the decision functions, because # it's convenient and it creates nice idioms such as `my.hand`. myPlayer: (state) -> for player in state.players if player.ai is this return player throw new Error("#{this} is being asked to make a decision, but isn't playing the game...?") # Decision-making machinery # ------------------------- # Make the AI's preferred choice, first by checking its explicit priority # list. If no valid choices are on the list, ask the value function instead. # # The priority function returns an ordered list of choices it will want to # make when they are available. If 'null' is on the priority list, that # represents an explicit preference to choose "none of the above" when it's # an option. # # The value list assigns a numerical value to every possible choice. 'null' # automatically has a value of 0. Here you can represent actions you will # only take when forced to, by giving them negative values. # # If a choice should be made entirely using the value function, make the # priority function return an empty list. choose: (type, state, choices) -> my = this.myPlayer(state) # Are there no choices? We follow the rule that makes the null choice # available in that situation, and choose it. if choices.length == 0 return null # First, try the priority function. If the priority function reaches # the end of its list, it is treated as "none of the above". priorityfunc = this[type+'Priority'] if priorityfunc? # Construct an object with the choices as keys, so we can look them # up quickly. choiceSet = {} for choice in choices choiceSet[choice] = choice nullable = null in choices # Get the priority list. priority = priorityfunc.call(this, state, my) # Now look up all the preferences in that list. The moment we encounter # a valid choice, we can return it. for preference in priority if preference is null and nullable return null if choiceSet[preference]? return choiceSet[preference] # The priority list doesn't want any of these choices (perhaps because # it doesn't exist). Now try the value function. bestChoice = null bestValue = -Infinity for choice in choices value = this.getChoiceValue(type, state, choice, my) if value > bestValue bestValue = value bestChoice = choice # If we got a valid choice, return it. if bestChoice in choices return bestChoice # If we get here, the AI probably wants to choose none of the above. if null in choices return null throw new Error("#{this} somehow failed to make a choice") getChoiceValue: (type, state, choice, my) -> if choice is null or choice is no return 0 specificValueFunc = this[type+'Value'] if specificValueFunc? result = specificValueFunc.call(this, state, choice, my) if result is undefined throw new Error("#{this} has an undefined #{type} value for #{choice}") if result isnt null return result defaultValueFunc = choice['ai_'+type+'Value'] if defaultValueFunc? result = defaultValueFunc.call(choice, state, my) if result is undefined throw new Error("#{this} has an undefined #{type} value for #{choice}") if result isnt null return result state.warn("#{this} doesn't know how to make a #{type} decision for #{choice}") return -1000 # Sometimes we need to compare choices in a strictly numeric way. This takes # a particular choice for a particular choice type, and gets its numeric value. # If the value comes from a priority list, it will be 100 * (distance from end # of list). # # So, for example, the default choiceToValue of discarding a Colony is 999, while # the choiceToValue of discarding an extra terminal is 1. choiceToValue: (type, state, choice) -> return 0 if choice is null or choice is no my = this.myPlayer(state) priorityfunc = this[type+'Priority'] if priorityfunc? priority = priorityfunc.bind(this)(state, my) else priority = [] index = priority.indexOf(stringify(choice)) if index != -1 return (priority.length - index) * 100 else return this.getChoiceValue(type, state, choice, my) # Originally implemented in the `Rebuild.coffee` strategy, this method gets # the difference in score if the game were to end now. getScoreDifference: (state, my) -> for status in state.getFinalStatus() [name, score, turns] = status if name == my.ai.toString() myScore = score else opponentScore = score return myScore - opponentScore # More utilities from the Rebuild strategy. countNotInHand: (my, card) -> return my.countInDeck(card) - my.countInHand(card) countInDraw: (my, card) -> return my.countInDeck(card) - my.countInHand(card) - my.countInDiscard(card) #### Backwards-compatible choices # # To avoid having to rewrite all the code at once, we support these functions # that pass `chooseAction` onto `choose('action')`, and so on. chooseAction: (state, choices) -> this.choose('play', state, choices) chooseTreasure: (state, choices) -> this.choose('play', state, choices) chooseGain: (state, choices) -> this.choose('gain', state, choices) chooseDiscard: (state, choices) -> this.choose('discard', state, choices) chooseTrash: (state, choices) -> this.choose('trash', state, choices) # Default strategies # ------------------ # The default buying strategy is a form of Big Money that has, by now, # been beaten by the newer one in BigMoney.coffee. gainPriority: (state, my) -> [ "Colony" if my.countInDeck("Platinum") > 0 "Province" if state.countInSupply("Colony") <= 6 "Duchy" if 0 < state.gainsToEndGame() <= 5 "Estate" if 0 < state.gainsToEndGame() <= 2 "Platinum" "Gold" "Silver" "Copper" if state.gainsToEndGame() <= 3 ] # gainValue covers cases where a strategy has to gain a card that isn't in # its priority list. The default is to favor more expensive cards, # particularly action and treasure cards. # # It is important for all these values to be negative, to avoid giving defined # strategies cards they don't actually want. gainValue: (state, card, my) -> card.cost + 2*card.costPotion + card.isTreasure + card.isAction - 20 # This used to be the default action-playing priority. Now the value of playing # a card is defined on the "ai_playValue" function of each card. old_actionPriority: (state, my, skipMultipliers = false) -> wantsToTrash = this.wantsToTrash(state) countInHandCopper = my.countInHand("Copper") currentAction = my.getCurrentAction() multiplier = 1 if currentAction?.isMultiplier multiplier = currentAction.multiplier wantsToPlayMultiplier = false okayToPlayMultiplier = false unless skipMultipliers mults = (card for card in my.hand when card.isMultiplier) if mults.length > 0 # We've got a multiplier in hand. Figure out if we want to play it. mult = mults[0] choices = my.hand.slice(0) choices.remove(mult) choices.push(null) # Determine if it's better than nothing. choice1 = this.choose('multipliedAction', state, choices) if choice1 isnt null okayToPlayMultiplier = true # Now add the "wait" option and see if we want to multiply an action # *right now*. if choices.length > 1 choices.push("wait") choice = this.choose('multipliedAction', state, choices) if choice != "wait" wantsToPlayMultiplier = true # Priority 1: cards that succeed if we play them now, and might # not if we play them later. (950-999) ["Menagerie" if my.menagerieDraws() == 3 "Shanty Town" if my.shantyTownDraws(true) == 2 "Tournament" if my.countInHand("Province") > 0 "Library" if my.hand.length <= 3 and my.actions > 1 # 2: Multipliers that do something sufficiently cool. (900-949) "Throne Room" if wantsToPlayMultiplier "King's Court" if wantsToPlayMultiplier # 3: cards that stack the deck. (850-899) "Lookout" if state.gainsToEndGame() >= 5 or state.cardInfo.Curse in my.draw "Cartographer" "Bag of Gold" "Apothecary" "Scout" "Scrying Pool" "Spy" # 4: cards that give +2 actions. (800-849) "Trusty Steed" "Festival" "University" "Farming Village" "Bazaar" "Worker's Village" "City" "Walled Village" "Fishing Village" "Village" "Border Village" "Mining Village" # 5: cards that give +1 action and are almost always good. (700-800) "Grand Market" "Hunting Party" "Alchemist" "Laboratory" "Caravan" "Market" "Peddler" "Treasury" "Conspirator" if my.inPlay.length >= 2 or multiplier > 1 "Familiar" "Highway" "Scheme" "Wishing Well" "Golem" # seems to be reasonable to expect +1 action from Golem "Great Hall" if state.cardInfo.Crossroads not in my.hand "Spice Merchant" if state.cardInfo.Copper in my.hand "Stables" if this.choose('stablesDiscard', state, my.hand.concat([null])) "Apprentice" "Pearl Diver" "Hamlet" "Lighthouse" "Haven" "Minion" # 6: terminal card-drawers, if we have actions to spare. (600-699) "Library" if my.actions > 1 and my.hand.length <= 4 # 695 "Torturer" if my.actions > 1 "Margrave" if my.actions > 1 "Rabble" if my.actions > 1 "Witch" if my.actions > 1 "Ghost Ship" if my.actions > 1 "Smithy" if my.actions > 1 "Embassy" if my.actions > 1 "Watchtower" if my.actions > 1 and my.hand.length <= 4 "Library" if my.actions > 1 and my.hand.length <= 5 # 620 "Council Room" if my.actions > 1 "Courtyard" if my.actions > 1 and (my.discard.length + my.draw.length) <= 3 "Oracle" if my.actions > 1 # 7: Let's insert here an overly simplistic idea of how to play Crossroads. # Or if we don't have a Crossroads, play a Great Hall that we might otherwise # have played in priority level 5. (500-599) "Crossroads" unless my.countInPlay(state.cardInfo.Crossroads) > 0 "Great Hall" # 8: card-cycling that might improve the hand. (400-499) "Upgrade" if wantsToTrash >= multiplier "Oasis" "Pawn" "Warehouse" "Cellar" "Library" if my.actions > 1 and my.hand.length <= 6 "Spice Merchant" if this.choose('spiceMerchantTrash', state, my.hand.concat([null])) # 9: non-terminal cards that don't succeed but at least give us something. (300-399) "King's Court" "Throne Room" if okayToPlayMultiplier "Tournament" "Menagerie" "Shanty Town" if my.actions < 2 # 10: terminals. Of course, Nobles might be a non-terminal # if we decide we need the actions more than the cards. (100-299) "Crossroads" "Nobles" "Treasure Map" if my.countInHand("Treasure Map") >= 2 "Followers" "Mountebank" # 290 "Witch" "Sea Hag" "Torturer" "Young Witch" "Tribute" # after Cursers but before other terminals, there is probably a better spot for it "Margr<NAME>" # 280 "Goons" "Wharf" # Tactician needs a play condition, but I don't know what it would be. "Tactician" "Masquerade" # 270 "Vault" "Ghost Ship" "<NAME>" "Explorer" if my.countInHand("Province") >= 1 "Library" if my.hand.length <= 3 # 260 "<NAME>" "<NAME>" "Cutpurse" # 250 "Bridge" "Bishop" "Horse Traders" # 240 "Jack of All Trades" "<NAME>ard" "Money<NAME>" if countInHandCopper >= 1 # 230 "Expand" "Remodel" "Sal<NAME>ager" # 220 "Mine" "<NAME>" if countInHandCopper >= 3 "Library" if my.hand.length <= 4 # 210 "Rabble" "Envoy" "Smithy" # 200 "Embassy" "Watchtower" if my.hand.length <= 3 "Council Room" "Library" if my.hand.length <= 5 "Watchtower" if my.hand.length <= 4 # 190 "Courtyard" if (my.discard.length + my.draw.length) > 0 "Merchant Ship" "Baron" if my.countInHand("Estate") >= 1 "Monument" "Oracle" # 180 "Remake" if wantsToTrash >= multiplier * 2 # has a low priority so it'll mostly be played early in the game "Adventurer" "Harvest" "Haggler" # probably needs to make sure the gained card will be wanted; 170 "<NAME>" "Explorer" "Woodcutter" "Nomad Camp" "Chancellor" # 160 "Counting House" "<NAME>" if countInHandCopper >= 2 "Outpost" if state.extraturn == false "Ambassador" if wantsToTrash # 150 "Trading Post" if wantsToTrash + my.countInHand("Silver") >= 2 * multiplier "Chapel" if wantsToTrash "Trader" if wantsToTrash >= multiplier "Trade Route" if wantsToTrash >= multiplier "Mint" if my.ai.choose('mint', state, my.hand) # 140 "Secret Chamber" "Pirate Ship" "Noble Brigand" "Thief" "Island" # could be moved "Fortune Teller" # 130 "Bureaucrat" "Navigator" "Conspirator" if my.actions < 2 "Herbalist" "Moat" # 120 "Library" if my.hand.length <= 6 "Ironworks" # should have higher priority if condition can see it will gain an Action card "Workshop" "Smugglers" if state.smugglerChoices().length > 1 # 110 "Feast" "Transmute" if wantsToTrash >= multiplier "<NAME>" "Saboteur" "Poor House" "Duchess" "Library" if my.hand.length <= 7 "Thief" # 100 # 11: cards that have become useless. Maybe they'll decrease # the cost of Peddler, trigger Conspirator, or something. (20-99) "Treasure Map" if my.countInDeck("Gold") >= 4 and state.current.countInDeck("Treasure Map") == 1 "Spice Merchant" "Shanty Town" "Stables" # 50 "Chapel" "Library" # 12: Conspirator when +actions remain. (10) "Conspirator" # "Baron" # At this point, we take no action if that choice is available. null # Nope, something is forcing us to take an action. # # Last priority: cards that are actively harmful to play at this point, # in order of increasing badness. "Baron" "Mint" "Watchtower" "Outpost" "Ambassador" # -20 "Trader" "Transmute" "Trade Route" "Upgrade" # -30 "Remake" "Trading Post" "Treasure Map" # -40 "Throne Room" ] # `multipliedActionPriority` is similar to `actionPriority`, but is used when # we have played a Throne Room or King's Court. # # This list emphasizes cards that are really good when multiplied, especially # terminals when there are +actions left. At the end, it falls back on the # usual actionPriority list. old_multipliedActionPriority: (state, my) -> [ "King's Court" # 2000 "Throne Room" # 1900 "Followers" if my.actions > 0 "Grand Market" "Mountebank" if my.actions > 0 "Witch" if my.actions > 0 and state.countInSupply("Curse") >= 2 "Sea Hag" if my.actions > 0 and state.countInSupply("Curse") >= 2 "Torturer" if my.actions > 0 and state.countInSupply("Curse") >= 2 "Young Witch" if my.actions > 0 and state.countInSupply("Curse") >= 2 "Crossroads" if my.actions > 0 or my.countInPlay(state.cardInfo.Crossroads) == 0 # 1800 "Scheme" if my.countInDeck("King's Court") >= 2 # Scrying Pool was here once, but I think you'd rather use it to *draw* # actions for your KC "Wharf" if my.actions > 0 "Bridge" if my.actions > 0 "Minion" # 1700 "Ghost Ship" if my.actions > 0 "Jester" if my.actions > 0 "Horse Traders" if my.actions > 0 "Mandarin" if my.actions > 0 "Rabble" if my.actions > 0 # 1600 "Council Room" if my.actions > 0 "Margrave" if my.actions > 0 "Smithy" if my.actions > 0 "Embassy" if my.actions > 0 "Merchant Ship" if my.actions > 0 # 1500 "Pirate Ship" if my.actions > 0 "Saboteur" if my.actions > 0 "Noble Brigand" if my.actions > 0 "Thief" if my.actions > 0 "Monument" if my.actions > 0 # 1400 "Feast" if my.actions > 0 "Conspirator" "Nobles" "Tribute" "Steward" if my.actions > 0 # 1300 "Goons" if my.actions > 0 "Mine" if my.actions > 0 "Masquerade" if my.actions > 0 "Vault" if my.actions > 0 "Oracle" if my.actions > 0 # 1200 "Cutpurse" if my.actions > 0 "Coppersmith" if my.actions > 0 and my.countInHand("Copper") >= 2 "Ambassador" if my.actions > 0 and this.wantsToTrash(state) # 1100 "wait" # We could add here some more cards that would be nice to play with a # multiplier. Nicer than Lookout, let's say, which appears pretty high # on the regular action priority list. # # But at this point, just fall back on that priority list. ].concat(this.old_actionPriority(state, my, skipMultipliers=true)) # `treasurePriority` determines what order to play treasures in. # Most of the order has no effect on gameplay. The # important part is that Bank and Horn of Plenty are last. treasurePriority: (state, my) -> [ "Platinum" "<NAME>" "Philosopher's Stone" "Gold" "Cache" "Hoard" "Royal Seal" "<NAME>" "Silver" "Fool's Gold" "<NAME>" "<NAME>" "<NAME>" "Masterpiece" "Potion" # 100 from here up "Loan" # 90 "Venture" # 80 "Ill-Gotten Gains" "Bank" "Horn of Plenty" if my.numUniqueCardsInPlay() >= 2 "Spoils" if this.wantsToPlaySpoils(state) null ] # The default `discardPriority` is tuned for Big Money where the decisions # are obvious. But many strategies would probably prefer a different # priority list, especially one that knows about action cards. # # It doesn't understand # discarding cards to make Shanty Town or Menagerie work, for example. discardPriority: (state, my) -> [ "Tunnel" "Vineyard" "Colony" "Duke" "Duchy" "Fairgrounds" "Gardens" "Province" # Provinces are occasionally useful in hand "Curse" "Estate" ] discardValue: (state, card, my) -> # If we can discard excess actions, do so. Otherwise, discard the cheapest # cards. Victory cards would already have been discarded by discardPriority, # but if Tunnel fell through somehow we discard it here. # # First, check to see if it's our turn. That changes whether we want to discard # actions. myTurn = (state.current == my) if card.name == 'Tunnel' 25 else if card.isAction and myTurn and \ ((card.actions == 0 and my.actionBalance() <= 0) or (my.actions == 0)) 20 - card.cost else 0 - card.cost trashPriority: (state, my) -> [ "Curse" "Estate" if state.gainsToEndGame() > 4 "Copper" if my.getTotalMoney() > 4 "Potion" if my.turnsTaken >= 10 "Estate" if state.gainsToEndGame() > 2 ] # If we have to trash a card we don't want to, assign a value to each card. # By default, we want to trash the card with the lowest (cost + VP). trashValue: (state, card, my) -> 0 - card.vp - card.cost #developPriority: (state, my) => # trashPriority(state, my) #developValue: (state, card, my) => # this.trashValue(state, card, my) # Some cards give you a choice to discard an opponent's deck. These are # evaluated with `discardFromOpponentDeckValue`. discardFromOpponentDeckValue: (state, card, my) -> if card.name == 'Tunnel' return -2000 else if not (card.isAction) and not (card.isTreasure) return -10 else return card.coins + card.cost + 2*card.isAttack # `discardHandValue` decides whether to discard an entire hand of cards. discardHandValue: (state, hand, my, nCards = 5) -> return 0 if hand is null deck = my.discard.concat(my.draw) total = 0 for i in [0...5] shuffle(deck) randomHand = deck[0...nCards] # If a random hand from this deck is better, discard this hand. total += my.ai.compareByDiscarding(state, randomHand, hand) return total # Prefer to gain action and treasure cards on the deck, assuming we want # them at all. Give other cards a value of -1 so that `null` is a better # choice. gainOnDeckValue: (state, card, my) -> if (card.isAction or card.isTreasure) this.getChoiceValue('gain', state, card, my) else -1 # Changed Priorities for putting cards back on deck. Only works well for putting back 1 card, and for 1 buy. # putOnDeckPriority: (state, my) -> # Make a priority order of: # # 1. Actions we can't or don't intend to play, from best to worst # 2. Treasures we can afford to put back # 3. Junk cards # 1) Actions actions = (card for card in my.hand when card.isAction) getChoiceValue = this.getChoiceValue byPlayValue = (x, y) -> getChoiceValue('play', state, y, my) - getChoiceValue('play', state, x, my) actions.sort(byPlayValue) putBack = actions[my.countPlayableTerminals(state) ...] # 2) Put back as much money as you can if putBack.length == 0 # Get a list of all distinct treasures in hand, in order. treasures = [] for card in my.hand if (card.isTreasure) and (not (card in treasures)) treasures.push card treasures.sort( (x, y) -> y.coins - x.coins ) # Get the margin of how much money we're willing to discard. margin = my.ai.coinLossMargin(state) # Find the treasure cards worth less than that. for card in treasures if my.ai.coinsDueToCard(state, card) <= margin putBack.push(card) # Don't put back last Potion if Alchemists are in play if my.countInPlay(state.cardInfo["Alchemist"])>0 if "Potion" in putBack putBack.remove(state.cardInfo["Potion"]) # 3) Put back the worst card (take priority for discard) if putBack.length == 0 putBack = [my.ai.choose('discard', state, my.hand)] putBack putOnDeckValue: (state, card, my) => this.discardValue(state, card, my) # How much does the AI want to discard its deck right now (for Chancellor)? # Here, we decide to reshuffle (returning a reshuffleValue over 0) when most # of the non-Action, non-Treasure cards are in the draw pile, or when there # are no such cards in the deck. reshuffleValue: (state, choice, my) -> junkToDraw = 0 totalJunk = 0 for card in my.draw if not (card.isAction or card.isTreasure) junkToDraw++ for card in my.getDeck() if not (card.isAction or card.isTreasure) totalJunk++ return 1 if (totalJunk == 0) proportion = junkToDraw/totalJunk return (proportion - 0.5) # Choose opponent treasure to trash; go by the card's base cost. # Diadems are comparable to the cost-5 treasures. trashOppTreasureValue: (state, card, my) => if card is 'Diadem' return 5 return card.cost #### Decisions for particular cards # `ambassadorPriority` chooses a card to Ambassador and how many of it to # return. # # These choices may look odd: remember that choices are evaluated as strings. # So if we return lists, they won't match any of the choices. We need to # return their joined string versions. # # This is a moderately acceptable way to deal with the fact that, in # JavaScript, lists are never "equal" to other lists anyway. ambassadorPriority: (state, my) -> [ "[Curse, 2]" "[Curse, 1]" "[Curse, 0]" # Handle a silly case: "[Ambassador, 2]" "[Estate, 2]" "[Estate, 1]" # Make sure we have at least $5 in the deck, including if we buy a Silver. "[Copper, 2]" if my.getTreasureInHand() < 3 and my.getTotalMoney() >= 5 "[Copper, 2]" if my.getTreasureInHand() >= 5 "[Copper, 2]" if my.getTreasureInHand() == 3 and my.getTotalMoney() >= 7 "[Copper, 1]" if my.getTreasureInHand() < 3 and my.getTotalMoney() >= 4 "[Copper, 1]" if my.getTreasureInHand() >= 4 "[Estate, 0]" "[Copper, 0]" "[Potion, 2]" "[Potion, 1]" null ].concat ("[#{card}, 1]" for card in my.ai.trashPriority(state, my) when card?)\ .concat ("[#{card}, 0]" for card in my.hand) apprenticeTrashPriority: (state, my) -> "Border Village" "Mandarin" "Ill-Gotten Gains" if this.coinLossMargin(state) > 0 "Feodum" "Estate" "Curse" "Apprentice" apprenticeTrashValue: (state, card, my) -> vp = card.getVP(my) [coins, potions] = card.getCost(state) drawn = Math.min(my.draw.length + my.discard.length, coins+2*potions) return this.choiceToValue('trash', state, card) + 2*drawn - vp # The question here is: do you want to discard an Estate using a Baron? # And the answer is yes. baronDiscardPriority: (state, my) -> [yes] # `bishopTrashPriority` lists cards that are especially good to trash. bishopTrashPriority: (state, my) -> [ "Farmland" "Duchy" if this.goingGreen(state) < 3 "Border Village" "Mandarin" "Feodum" "Bishop" "Ill-Gotten Gains" if this.coinLossMargin(state) > 0 "Curse" ] bishopTrashValue: (state, card, my) -> [coins, potions] = card.getCost(state) value = Math.floor(coins/2) - card.getVP(my) # if we're going for victory points, that's all we care about. if this.goingGreen(state) >= 3 return value # otherwise, focus on what we want to trash else if card in this.trashPriority(state, my) value += 1 if card.isAction and ((card.actions == 0 and my.actionBalance() <= 0) or (my.actions == 0)) value += 1 if card.isTreasure and card.coins > (this.coinLossMargin(state) + 1) value -= 10 return value envoyValue: (state, card, my) -> # Choose a card to discard from your opponent's hand when it's their turn. opp = state.current if card.name == 'Tunnel' return -25 else if not (card.isAction) and not (card.isTreasure) return -10 else if opp.actions == 0 and card.isAction return -5 else if opp.actions >= 2 return card.cards + card.coins + card.cost + 2*card.isAttack else return card.coins + card.cost + 2*card.isAttack # `foolsGoldTrashPriority` will trash a Fool's Gold for a real Gold if # it's nearing the endgame (5 gains or less), there is one FG in hand, # and losing it will not change its buy. foolsGoldTrashPriority: (state, my) -> if my.countInHand(state.cardInfo["Fool's Gold"]) == 1 and my.ai.coinLossMargin(state) >= 1 [yes] else [no] # Do you want to gain a copper from Ill-Gotten Gains? Yes, we want if that improves our buy gainCopperPriority: (state, my) -> if my.ai.coinGainMargin(state) <= my.countInHand("Ill-Gotten Gains")+1 [yes] else [no] # The `herbalist` decision puts a treasure card back on the deck. It sounds # the same as `putOnDeck`, but it's for a different # situation -- the card is coming from in play, not from your hand. So # actually we use the `mintValue` by default. herbalistValue: (state, card, my) => this.mintValue(state, card, my) huntingGroundsGainPriority: (state, my) -> [ "Duchy" "Estates" ] # islandPriority chooses which card to set aside with Island. At present this # list is incomplete, but covers just about everything that we would want to set aside # with an Island. islandPriority: (state, my) -> [ "Colony" "Province" "Fairgrounds" "Duchy" "Duke" "Gardens" "Vineyard" "Estate" "Copper" "Curse" "Island" "Tunnel" ] islandValue: (state, card, my) -> this.discardValue(state, card, my) librarySetAsideValue: (state, card, my) -> [ if my.actions == 0 and card.isAction 1 else -1 ] miningVillageTrashValue: (state, choice, my) -> if this.goingGreen(state) and this.coinGainMargin(state) <= 2 1 else -1 minionDiscardValue: (state, choice, my) -> if choice == yes # Find out how valuable it would be to discard these cards and draw 4. value = this.discardHandValue(state, my.hand, my, 4) opponent = state.players[state.players.length - 1] # If the attack would decrease an opponent's hand size, it's more valuable. if opponent.hand.length > 4 value += 2 return value else return 0 # Mint anything but Copper and Diadem. Otherwise, go mostly by the card's base cost. # There is only 1 Diadem, never any available to gain, so never Mint it. mintValue: (state, card, my) -> return card.cost - 1 # Choose whether we want these cards or two random cards. oracleDiscardValue: (state, cards, my) -> deck = my.discard.concat(my.draw) shuffle(deck) randomCards = deck[0...cards.length] return my.ai.compareByDiscarding(state, my.hand.concat(randomCards), my.hand.concat(cards)) # Choose to attack or use available coins when playing Pirate Ship. # Current strategy is basically Geronimoo's attackUntil5Coins play strategy, # but only with Provinces--or technically, cards costing 8 or more. pirateShipPriority: (state, my) -> [ 'coins' if state.current.mats.pirateShip >= 5 and state.current.getAvailableMoney()+state.current.mats.pirateShip >= 8 'attack' ] # might want to think about something more clever, but for first, just discard Coppers plazaDiscardPriority: (state, my) -> [ "Copper" null ] rogueGainValue: (state, card, my) -> [coins, potions] = card.getCost(state) return coins rogueTrashValue: (state, card, my) -> [coins, potions] = card.getCost(state) return coins salvagerTrashPriority: (state, card, my) -> [ "Border Village" "Mandarin" "Ill-Gotten Gains" if this.coinLossMargin(state) > 0 "Feodum" "Salvager" ] # To calculate the salvagerTrashValue, we simulate trashing each card, determine # the best card we would buy as a result, and evaluate it as if we were # upgrading the trashed card into the bought one. salvagerTrashValue: (state, card, my) -> [hypothesis, hypothetically_my] = state.hypothetical(this) hypothetically_my.hand.remove(card) [coins, potions] = card.getCost(hypothesis) hypothetically_my.coins += coins hypothetically_my.buys += 1 buyState = this.fastForwardToBuy(hypothesis, hypothetically_my) gained = buyState.getSingleBuyDecision() return this.upgradeValue(state, [card, gained], my) # Scheme uses the same priority function as multiplied actions. Good actions # to multiply this turn are typically good actions to have around next turn. schemeValue: (state, card, my) -> # Project a little of what the state will look like at the beginning of the # next turn. This keeps multipliedActionPriority from evaluating a card # as though it will be used in the current (finished) turn. myNext = {} myNext[key] = value for key, value of my myNext.actions = 1 myNext.buys = 1 myNext.coins = 0 return this.getChoiceValue('multiplied', state, card, myNext) # `scryingPoolDiscardValue` is like `discardValue`, except it strongly # prefers to discard non-actions. scryingPoolDiscardValue: (state, card, my) -> if not card.isAction 2000 else this.choiceToValue('discard', state, card) spiceMerchantTrashPriority: (state, my) -> [ "Copper", "Potion", "Loan", "Ill-Gotten Gains", "Fool's Gold" if my.countInDeck("Fool's Gold") == 1, "Silver" if my.getTotalMoney() >= 8, null, "Silver", "Venture", "Cache", "Gold", "Harem", "Platinum" ] # Which treasure, if any, should be discarded to feed Stables? Defaults # to a list of generally crappy treasures. Doesn't include $1 Fool's Gold # because you presumably have another one you're trying to draw. stablesDiscardPriority: (state, my) -> [ "Copper" "Potion" if my.countInPlay(state.cardInfo["Alchemist"]) == 0 "Ill-Gotten Gains" "Silver" "Horn of Plenty" null "Potion" "Venture" "Cache" "Gold" "Platinum" ] # Do you want to discard a Province to win a Tournament? The answer is # *very* yes. tournamentDiscardPriority: (state, my) -> [yes] transmuteValue: (state, card, my) -> if card.isAction and this.goingGreen(state) return 10 else if card.isAction and card.isVictory and card.cost <= 4 return 1000 else return this.choiceToValue('trash', state, card) # `wishValue` prefers to wish for the card its draw pile contains # the most of. # # The fact that this doesn't make a hypothetical copy is a shortcut. We are # technically "peeking" at the deck, but we don't use any information except # the count of each card, which would be the same in any hypothetical version. wishValue: (state, card, my) -> pile = my.draw if pile.length == 0 pile = my.discard return countInList(pile, card) # Choose to discard or to gain a curse when attacked by Torturer. torturerPriority: (state, my) -> [ 'curse' if state.countInSupply("Curse") == 0 'discard' if my.ai.wantsToDiscard(state) >= 2 'discard' if my.hand.length <= 1 'curse' if my.trashingInHand() > 0 'curse' if my.hand.length <= 3 'discard' 'curse' ] #### Trash-for-benefit decisions # Taking into account gain priorities, gain values, trash priorities, and # trash values, how much do we like having this card in our deck overall? cardInDeckValue: (state, card, my) -> endgamePower = 1 # Are we in the late game? If so, we care much more about getting cards # at the top of our priority order. if state.gainsToEndGame() <= 5 endgamePower = 3 return -(this.choiceToValue('trash', state, card)) + \ Math.pow(this.choiceToValue('gain', state, card), endgamePower) # upgradeValue measures the benefit of choices on Remodel, Upgrade, # and so on, where you exchange one card for a better one. # # So here's a really basic thing that might work. upgradeValue: (state, choice, my) -> [oldCard, newCard] = choice return my.ai.cardInDeckValue(state, newCard, my) - \ my.ai.cardInDeckValue(state, oldCard, my) # developValue measures the benefit of choices Develop, # where you exchange one card for two. # # So here's a really basic thing that might work. developValue: (state, choice, my) -> [oldCard, [newCard1, newCard2]] = choice return my.ai.cardInDeckValue(state, newCard1, my) + \ my.ai.cardInDeckValue(state, newCard2, my) - \ my.ai.cardInDeckValue(state, oldCard, my) # `chooseOrderOnDeck` handles situations where multiple cards are returned # to the deck, such as Scout and Apothecary. # # This decision doesn't fit into the xPriority / xValue framework, as there # are a number of mostly indistinguishable choices. Instead of listing all # the permutations of cards as choices, we just list the cards to arrange. # # The default decision is to put the cards with the lowest discard value on # top. chooseOrderOnDeck: (state, cards, my) -> sorter = (card1, card2) -> my.ai.choiceToValue('discard', state, card1)\ - my.ai.choiceToValue('discard', state, card2) choice = cards.slice(0) return choice.sort(sorter) # How much do we want to overpay for Masterpiece? # If we care to buy it probably as much as possible # chooseOverpayMasterpiece: (state, maxAmount) -> return maxAmount # How many Coin Tokens do we want to spend? # Try to buy the 'best' card you can afford, and spend as less as possible for this # spendCoinTokens: (state, my) -> cardsBoughtOld = [] ct = my.coinTokens loop [hypState, hypMy] = state.hypothetical(this) hypMy.coins += ct hypMy.coinTokensSpendThisTurn = ct cardsBought = [] while hypMy.buys > 0 cardBought = hypState.getSingleBuyDecision() if cardBought? [coinCost, potionCost] = cardBought.getCost(hypState) hypMy.coins -= coinCost hypMy.potions -= potionCost cardsBought.push cardBought hypMy.buys -= 1 if ((ct < my.coinTokens) and not (arrayEqual(cardsBought, cardsBoughtOld))) ct += 1 break if ct == 0 break ct -= 1 cardsBoughtOld = cardsBought return ct #### Informational methods # When presented with a card with simple but variable benefits, such as # Nobles, this is the default way for an AI to decide which benefit it wants. # This function should actually handle a number of common situations. benefitValue: (state, choice, my) -> buyValue = 1 cardValue = 2 coinValue = 3 trashValue = 4 # if there are cards we want to trash actionValue = 10 # if we need more actions actionBalance = my.actionBalance() usableActions = Math.max(0, -actionBalance) if actionBalance >= 1 cardValue += actionBalance if my.ai.wantsToTrash(state) < (choice.trash ? 0) trashValue = -4 value = cardValue * (choice.cards ? 0) value += coinValue * (choice.coins ? 0) value += buyValue * (choice.buys ? 0) value += trashValue * (choice.trash ? 0) value += actionValue * Math.min((choice.actions ? 0), usableActions) value # `wantsToTrash` returns the number of cards in hand that we would trash # for no benefit. wantsToTrash: (state) -> my = this.myPlayer(state) trashableCards = 0 for card in my.hand if this.chooseTrash(state, [card, null]) is card trashableCards += 1 return trashableCards # `wantsToPlayRats` is like `wantsToTrash` except that the answer is no. # # Come on, it's a first-order approximation of good strategy. If you've got # a better idea, put it in a strategy file. wantsToPlayRats: (state) -> no # `wantsToDiscard` returns the number of cards in hand that we would # freely discard. wantsToDiscard: (state) -> my = this.myPlayer(state) discardableCards = 0 for card in my.hand if this.chooseDiscard(state, [card, null]) is card discardableCards += 1 return discardableCards multiplierChoices: (state) -> my = this.myPlayer(state) mults = (card for card in my.hand when card.isMultiplier) if mults.length > 0 mult = mults[0] choices = (card for card in my.hand when card.isAction) choices.remove(mult) choices.push(null) return choices else return [] okayToPlayMultiplier: (state) -> choices = this.multiplierChoices(state) if this.choose('multiplied', state, choices)? return true else return false wantsToPlayMultiplier: (state) -> my = this.myPlayer(state) choices = this.multiplierChoices(state) if choices.length > 1 choice = this.choose('multiplied', state, choices) multipliedValue = this.getChoiceValue('multiplied', state, choice, my) if choice? and choice.isMultiplier # prevent infinite loops unmultipliedValue = 0 else unmultipliedValue = this.getChoiceValue('play', state, choice, my) return (multipliedValue > unmultipliedValue) return false # play Spoils if it changes your buys this turn. Or if in hypothetical state to solve recursion wantsToPlaySpoils: (state) -> if state.depth > 0 return true else cardsGainedWithout = this.pessimisticCardsGained(state) [hypState, hypMy] = state.hypothetical(this) hypState.current.hand.remove(c["Spoils"]) cardsGainedWith = this.pessimisticCardsGained(hypState) if arrayEqual(cardsGainedWithout, cardsGainedWith) return false else return true # wantsToRebuild and rebuildPriority: taken from the Rebuild strategy wantsToRebuild: (state, my) -> if my.countInHand("Rebuild") >= state.countInSupply("Province") \ and my.ai.getScoreDifference(state, my) > 0 answer = 1 else if state.countInSupply("Province") == 1 \ and my.ai.getScoreDifference(state, my) < -4 answer = 0 else if state.countInSupply("Duchy") == 0 \ and my.ai.countNotInHand(my, "Duchy") == 0\ and my.ai.getScoreDifference(state, my) < 0 answer = 0 else if my.getTreasureInHand() > 7 and state.countInSupply("Province") == 1 answer = 0 else answer = state.countInSupply("Province") > 0 return answer rebuildPriority: (state, my) -> [ "Province" "Duchy" "Estate" ] nameVPPriority: (state, my) -> [ "Colony" if my.countInDeck("Colony") > 0 "Province" ] # Assume we always want to play Journeyman wantsToJM: (state, my) -> true wantsToDiscardBeggar: (state) -> return true # `goingGreen`: determine when we're playing for victory points. By default, # it's if there are any Colonies, Provinces, or Duchies in the deck. # # The bigger the number, the greener the deck, but a true (greater than 0) # value is a good indication in itself that we want victory cards. goingGreen: (state) -> my = this.myPlayer(state) bigGreen = my.countInDeck("Colony") + my.countInDeck("Province") + my.countInDeck("Duchy") return bigGreen # `pessimisticMoneyInHand` establishes a minimum on how much money the # player will be able to spend in this game state. It assumes the player # will draw no money from the deck. pessimisticMoneyInHand: (state) -> # Don't recurse more than once. If we're already in a hypothetical # situation, use the stupid version instead. if state.depth > 0 return this.myPlayer(state).getAvailableMoney() buyPhase = this.pessimisticBuyPhase(state) return buyPhase.current.coins # Look ahead to the buy phase, assuming we draw no money from the deck. # # TODO: when we can handle known cards on top of the deck, take them # into account. pessimisticBuyPhase: (state) -> if state.depth > 0 # A last-ditch effort to avoid recursion, by simply fast-forwarding # to the next phase. if state.phase == 'action' state.phase = 'treasure' else if state.phase == 'treasure' state.phase = 'buy' [hypothesis, hypothetically_my] = state.hypothetical(this) return this.fastForwardToBuy(hypothesis, hypothetically_my) fastForwardToBuy: (state, my) -> if state.depth == 0 throw new Error("Can only fast-forward in a hypothetical state") #We need to save draw and discard before emptying and restore them before buyPhase, to be able to choose the right buys in actionPriority(state) oldDraws = my.draw.slice(0) oldDiscard = my.discard.slice(0) my.draw = [] my.discard = [] while state.phase != 'buy' state.doPlay() my.draw = oldDraws my.discard = oldDiscard return state pessimisticCardsGained: (state) -> newState = this.pessimisticBuyPhase(state) newState.doPlay() return newState.current.gainedThisTurn # coinLossMargin determines how much treasure the player can lose # "for free" (because it won't change their buy decision). Intended to be # more efficient than calling pessimisticCardsGained on a number # of different states. # # TODO: do we need an equivalent for potions? coinLossMargin: (state) -> newState = this.pessimisticBuyPhase(state) coins = newState.current.coins cardToBuy = newState.getSingleBuyDecision() return 0 if cardToBuy is null [coinsCost, potionsCost] = cardToBuy.getCost(newState) return coins - coinsCost # coinGainMargin determines how much treasure the player wants to gain, # in order to get a better card. Tries up to +$8, then returns Infinity # if nothing changes. coinGainMargin: (state) -> newState = this.pessimisticBuyPhase(state) coins = newState.current.coins baseCard = newState.getSingleBuyDecision() for increment in [1, 2, 3, 4, 5, 6, 7, 8] newState.current.coins = coins+increment cardToBuy = newState.getSingleBuyDecision() if cardToBuy != baseCard return increment return Infinity # Estimate the number of coins we'd lose by discarding/trashing/putting back # a card. coinsDueToCard: (state, card) -> c = state.cardInfo value = card.getCoins(state) if card.isTreasure banks = state.current.countInHand(state.cardInfo.Bank) value += banks if card is state.cardInfo.Bank nonbanks = (aCard for aCard in state.current.hand when aCard.isTreasure).length value += nonbanks value # Figure out whether hand1 or hand2 is better by discarding their cards # in priority order, until one of them gets to 2 or fewer cards. # # Returns a -1 or 1 that can be used in sorting; it's # positive if the first hand is better. compareByDiscarding: (state, hand1, hand2) -> # Guard against accidental mutation; we're going to be messing with # these lists. hand1 = hand1.slice(0) hand2 = hand2.slice(0) # Preserve our number of actions. savedActions = state.current.actions state.current.actions = 1 #state.log("hand1 = #{hand1}") #state.log("hand2 = #{hand2}") counter = 0 loop counter++ if counter >= 100 throw new Error("got stuck in a loop") # Figure out whether we'd rather discard from hand1 or hand2. discard1 = this.choose('discard', state, hand1) value1 = this.choiceToValue('discard', state, discard1) discard2 = this.choose('discard', state, hand2) value2 = this.choiceToValue('discard', state, discard2) if value1 > value2 hand1.remove(discard1) else if value2 > value1 hand2.remove(discard2) else hand1.remove(discard1) hand2.remove(discard2) if hand1.length <= 2 and hand2.length <= 2 state.current.actions = savedActions return 0 if hand1.length <= 2 state.current.actions = savedActions return -1 if hand2.length <= 2 state.current.actions = savedActions return 1 #### Utility methods # # `copy` makes a copy of the AI. It will have the same behavior but a # different name, and will not be equal to this AI. copy: () => ai = new BasicAI() for key, value of this ai[key] = value ai.name = this.name+'*' ai # Some functions need to check the actionPriority a lot. This pair of # methods will save a cached value so you don't need to run such an expensive # function over and over. cachedActionPriority: (state, my) -> my.ai.cachedAP cacheActionPriority: (state, my) -> @cachedAP = my.ai.actionPriority(state, my) toString: () -> this.name this.BasicAI = BasicAI # Utility functions # ----------------- # `count` counts the number of times `elt` appears in `list`. countInList = (list, elt) -> count = 0 for member in list if member == elt count++ count # `stringify` turns an object into a string, while handling `null` safely. stringify = (obj) -> if obj is null return null else return obj.toString() # General function to randomly shuffle a list. shuffle = (v) -> i = v.length while i j = parseInt(Math.random() * i) i -= 1 temp = v[i] v[i] = v[j] v[j] = temp v # compare Arrays arrayEqual = (a, b) -> a.length is b.length and a.every (elem, i) -> elem is b[i]
true
{c} = require './cards' if exports? # The Basic AI # ------------ # This class defines a rule-based AI of the kind that is popular # for evaluating Dominion strategies. It can be subclassed -- or simply # have its methods overwritten on an instance -- to play new strategies. # # Every time the player needs to make a meaningful decision, a method called # `chooseX` (for some X) will be called on the AI, which can examine the game # state and make a decision accordingly. # # In any case that is not a simple yes/no decision, the method will be # given a list of choices. It will first check a method called `xPriority`, # which takes in the state and returns an ordered list of choices. # The player will make the first valid choice in that list. Choices are # skipped when they have an "if" clause that fails. # # If the priority list doesn't choose anything, or if there is no priority # function, it will consult the `xValue` method instead, which takes in # a specific choice and assigns it a numerical value. # # Priority functions are usually easier to define than value functions, but # value functions can easily cover every possible case. # # The BasicAI has a default decision function for every decision, so # every AI that derives from it will have *some* way to decide what to do in # any situation. However, when defining an AI, you will often want to override # some of these decision functions. class BasicAI name: 'Basic AI' author: 'rspeer' # Referring to `state.current` to find information about one's own state is # not always safe! Some of these decisions may be made during other players' # turns. In those cases, what we want is `this.myPlayer(state)`. # # This is passed in as an argument `my` to the decision functions, because # it's convenient and it creates nice idioms such as `my.hand`. myPlayer: (state) -> for player in state.players if player.ai is this return player throw new Error("#{this} is being asked to make a decision, but isn't playing the game...?") # Decision-making machinery # ------------------------- # Make the AI's preferred choice, first by checking its explicit priority # list. If no valid choices are on the list, ask the value function instead. # # The priority function returns an ordered list of choices it will want to # make when they are available. If 'null' is on the priority list, that # represents an explicit preference to choose "none of the above" when it's # an option. # # The value list assigns a numerical value to every possible choice. 'null' # automatically has a value of 0. Here you can represent actions you will # only take when forced to, by giving them negative values. # # If a choice should be made entirely using the value function, make the # priority function return an empty list. choose: (type, state, choices) -> my = this.myPlayer(state) # Are there no choices? We follow the rule that makes the null choice # available in that situation, and choose it. if choices.length == 0 return null # First, try the priority function. If the priority function reaches # the end of its list, it is treated as "none of the above". priorityfunc = this[type+'Priority'] if priorityfunc? # Construct an object with the choices as keys, so we can look them # up quickly. choiceSet = {} for choice in choices choiceSet[choice] = choice nullable = null in choices # Get the priority list. priority = priorityfunc.call(this, state, my) # Now look up all the preferences in that list. The moment we encounter # a valid choice, we can return it. for preference in priority if preference is null and nullable return null if choiceSet[preference]? return choiceSet[preference] # The priority list doesn't want any of these choices (perhaps because # it doesn't exist). Now try the value function. bestChoice = null bestValue = -Infinity for choice in choices value = this.getChoiceValue(type, state, choice, my) if value > bestValue bestValue = value bestChoice = choice # If we got a valid choice, return it. if bestChoice in choices return bestChoice # If we get here, the AI probably wants to choose none of the above. if null in choices return null throw new Error("#{this} somehow failed to make a choice") getChoiceValue: (type, state, choice, my) -> if choice is null or choice is no return 0 specificValueFunc = this[type+'Value'] if specificValueFunc? result = specificValueFunc.call(this, state, choice, my) if result is undefined throw new Error("#{this} has an undefined #{type} value for #{choice}") if result isnt null return result defaultValueFunc = choice['ai_'+type+'Value'] if defaultValueFunc? result = defaultValueFunc.call(choice, state, my) if result is undefined throw new Error("#{this} has an undefined #{type} value for #{choice}") if result isnt null return result state.warn("#{this} doesn't know how to make a #{type} decision for #{choice}") return -1000 # Sometimes we need to compare choices in a strictly numeric way. This takes # a particular choice for a particular choice type, and gets its numeric value. # If the value comes from a priority list, it will be 100 * (distance from end # of list). # # So, for example, the default choiceToValue of discarding a Colony is 999, while # the choiceToValue of discarding an extra terminal is 1. choiceToValue: (type, state, choice) -> return 0 if choice is null or choice is no my = this.myPlayer(state) priorityfunc = this[type+'Priority'] if priorityfunc? priority = priorityfunc.bind(this)(state, my) else priority = [] index = priority.indexOf(stringify(choice)) if index != -1 return (priority.length - index) * 100 else return this.getChoiceValue(type, state, choice, my) # Originally implemented in the `Rebuild.coffee` strategy, this method gets # the difference in score if the game were to end now. getScoreDifference: (state, my) -> for status in state.getFinalStatus() [name, score, turns] = status if name == my.ai.toString() myScore = score else opponentScore = score return myScore - opponentScore # More utilities from the Rebuild strategy. countNotInHand: (my, card) -> return my.countInDeck(card) - my.countInHand(card) countInDraw: (my, card) -> return my.countInDeck(card) - my.countInHand(card) - my.countInDiscard(card) #### Backwards-compatible choices # # To avoid having to rewrite all the code at once, we support these functions # that pass `chooseAction` onto `choose('action')`, and so on. chooseAction: (state, choices) -> this.choose('play', state, choices) chooseTreasure: (state, choices) -> this.choose('play', state, choices) chooseGain: (state, choices) -> this.choose('gain', state, choices) chooseDiscard: (state, choices) -> this.choose('discard', state, choices) chooseTrash: (state, choices) -> this.choose('trash', state, choices) # Default strategies # ------------------ # The default buying strategy is a form of Big Money that has, by now, # been beaten by the newer one in BigMoney.coffee. gainPriority: (state, my) -> [ "Colony" if my.countInDeck("Platinum") > 0 "Province" if state.countInSupply("Colony") <= 6 "Duchy" if 0 < state.gainsToEndGame() <= 5 "Estate" if 0 < state.gainsToEndGame() <= 2 "Platinum" "Gold" "Silver" "Copper" if state.gainsToEndGame() <= 3 ] # gainValue covers cases where a strategy has to gain a card that isn't in # its priority list. The default is to favor more expensive cards, # particularly action and treasure cards. # # It is important for all these values to be negative, to avoid giving defined # strategies cards they don't actually want. gainValue: (state, card, my) -> card.cost + 2*card.costPotion + card.isTreasure + card.isAction - 20 # This used to be the default action-playing priority. Now the value of playing # a card is defined on the "ai_playValue" function of each card. old_actionPriority: (state, my, skipMultipliers = false) -> wantsToTrash = this.wantsToTrash(state) countInHandCopper = my.countInHand("Copper") currentAction = my.getCurrentAction() multiplier = 1 if currentAction?.isMultiplier multiplier = currentAction.multiplier wantsToPlayMultiplier = false okayToPlayMultiplier = false unless skipMultipliers mults = (card for card in my.hand when card.isMultiplier) if mults.length > 0 # We've got a multiplier in hand. Figure out if we want to play it. mult = mults[0] choices = my.hand.slice(0) choices.remove(mult) choices.push(null) # Determine if it's better than nothing. choice1 = this.choose('multipliedAction', state, choices) if choice1 isnt null okayToPlayMultiplier = true # Now add the "wait" option and see if we want to multiply an action # *right now*. if choices.length > 1 choices.push("wait") choice = this.choose('multipliedAction', state, choices) if choice != "wait" wantsToPlayMultiplier = true # Priority 1: cards that succeed if we play them now, and might # not if we play them later. (950-999) ["Menagerie" if my.menagerieDraws() == 3 "Shanty Town" if my.shantyTownDraws(true) == 2 "Tournament" if my.countInHand("Province") > 0 "Library" if my.hand.length <= 3 and my.actions > 1 # 2: Multipliers that do something sufficiently cool. (900-949) "Throne Room" if wantsToPlayMultiplier "King's Court" if wantsToPlayMultiplier # 3: cards that stack the deck. (850-899) "Lookout" if state.gainsToEndGame() >= 5 or state.cardInfo.Curse in my.draw "Cartographer" "Bag of Gold" "Apothecary" "Scout" "Scrying Pool" "Spy" # 4: cards that give +2 actions. (800-849) "Trusty Steed" "Festival" "University" "Farming Village" "Bazaar" "Worker's Village" "City" "Walled Village" "Fishing Village" "Village" "Border Village" "Mining Village" # 5: cards that give +1 action and are almost always good. (700-800) "Grand Market" "Hunting Party" "Alchemist" "Laboratory" "Caravan" "Market" "Peddler" "Treasury" "Conspirator" if my.inPlay.length >= 2 or multiplier > 1 "Familiar" "Highway" "Scheme" "Wishing Well" "Golem" # seems to be reasonable to expect +1 action from Golem "Great Hall" if state.cardInfo.Crossroads not in my.hand "Spice Merchant" if state.cardInfo.Copper in my.hand "Stables" if this.choose('stablesDiscard', state, my.hand.concat([null])) "Apprentice" "Pearl Diver" "Hamlet" "Lighthouse" "Haven" "Minion" # 6: terminal card-drawers, if we have actions to spare. (600-699) "Library" if my.actions > 1 and my.hand.length <= 4 # 695 "Torturer" if my.actions > 1 "Margrave" if my.actions > 1 "Rabble" if my.actions > 1 "Witch" if my.actions > 1 "Ghost Ship" if my.actions > 1 "Smithy" if my.actions > 1 "Embassy" if my.actions > 1 "Watchtower" if my.actions > 1 and my.hand.length <= 4 "Library" if my.actions > 1 and my.hand.length <= 5 # 620 "Council Room" if my.actions > 1 "Courtyard" if my.actions > 1 and (my.discard.length + my.draw.length) <= 3 "Oracle" if my.actions > 1 # 7: Let's insert here an overly simplistic idea of how to play Crossroads. # Or if we don't have a Crossroads, play a Great Hall that we might otherwise # have played in priority level 5. (500-599) "Crossroads" unless my.countInPlay(state.cardInfo.Crossroads) > 0 "Great Hall" # 8: card-cycling that might improve the hand. (400-499) "Upgrade" if wantsToTrash >= multiplier "Oasis" "Pawn" "Warehouse" "Cellar" "Library" if my.actions > 1 and my.hand.length <= 6 "Spice Merchant" if this.choose('spiceMerchantTrash', state, my.hand.concat([null])) # 9: non-terminal cards that don't succeed but at least give us something. (300-399) "King's Court" "Throne Room" if okayToPlayMultiplier "Tournament" "Menagerie" "Shanty Town" if my.actions < 2 # 10: terminals. Of course, Nobles might be a non-terminal # if we decide we need the actions more than the cards. (100-299) "Crossroads" "Nobles" "Treasure Map" if my.countInHand("Treasure Map") >= 2 "Followers" "Mountebank" # 290 "Witch" "Sea Hag" "Torturer" "Young Witch" "Tribute" # after Cursers but before other terminals, there is probably a better spot for it "MargrPI:NAME:<NAME>END_PI" # 280 "Goons" "Wharf" # Tactician needs a play condition, but I don't know what it would be. "Tactician" "Masquerade" # 270 "Vault" "Ghost Ship" "PI:NAME:<NAME>END_PI" "Explorer" if my.countInHand("Province") >= 1 "Library" if my.hand.length <= 3 # 260 "PI:NAME:<NAME>END_PI" "PI:NAME:<NAME>END_PI" "Cutpurse" # 250 "Bridge" "Bishop" "Horse Traders" # 240 "Jack of All Trades" "PI:NAME:<NAME>END_PIard" "MoneyPI:NAME:<NAME>END_PI" if countInHandCopper >= 1 # 230 "Expand" "Remodel" "SalPI:NAME:<NAME>END_PIager" # 220 "Mine" "PI:NAME:<NAME>END_PI" if countInHandCopper >= 3 "Library" if my.hand.length <= 4 # 210 "Rabble" "Envoy" "Smithy" # 200 "Embassy" "Watchtower" if my.hand.length <= 3 "Council Room" "Library" if my.hand.length <= 5 "Watchtower" if my.hand.length <= 4 # 190 "Courtyard" if (my.discard.length + my.draw.length) > 0 "Merchant Ship" "Baron" if my.countInHand("Estate") >= 1 "Monument" "Oracle" # 180 "Remake" if wantsToTrash >= multiplier * 2 # has a low priority so it'll mostly be played early in the game "Adventurer" "Harvest" "Haggler" # probably needs to make sure the gained card will be wanted; 170 "PI:NAME:<NAME>END_PI" "Explorer" "Woodcutter" "Nomad Camp" "Chancellor" # 160 "Counting House" "PI:NAME:<NAME>END_PI" if countInHandCopper >= 2 "Outpost" if state.extraturn == false "Ambassador" if wantsToTrash # 150 "Trading Post" if wantsToTrash + my.countInHand("Silver") >= 2 * multiplier "Chapel" if wantsToTrash "Trader" if wantsToTrash >= multiplier "Trade Route" if wantsToTrash >= multiplier "Mint" if my.ai.choose('mint', state, my.hand) # 140 "Secret Chamber" "Pirate Ship" "Noble Brigand" "Thief" "Island" # could be moved "Fortune Teller" # 130 "Bureaucrat" "Navigator" "Conspirator" if my.actions < 2 "Herbalist" "Moat" # 120 "Library" if my.hand.length <= 6 "Ironworks" # should have higher priority if condition can see it will gain an Action card "Workshop" "Smugglers" if state.smugglerChoices().length > 1 # 110 "Feast" "Transmute" if wantsToTrash >= multiplier "PI:NAME:<NAME>END_PI" "Saboteur" "Poor House" "Duchess" "Library" if my.hand.length <= 7 "Thief" # 100 # 11: cards that have become useless. Maybe they'll decrease # the cost of Peddler, trigger Conspirator, or something. (20-99) "Treasure Map" if my.countInDeck("Gold") >= 4 and state.current.countInDeck("Treasure Map") == 1 "Spice Merchant" "Shanty Town" "Stables" # 50 "Chapel" "Library" # 12: Conspirator when +actions remain. (10) "Conspirator" # "Baron" # At this point, we take no action if that choice is available. null # Nope, something is forcing us to take an action. # # Last priority: cards that are actively harmful to play at this point, # in order of increasing badness. "Baron" "Mint" "Watchtower" "Outpost" "Ambassador" # -20 "Trader" "Transmute" "Trade Route" "Upgrade" # -30 "Remake" "Trading Post" "Treasure Map" # -40 "Throne Room" ] # `multipliedActionPriority` is similar to `actionPriority`, but is used when # we have played a Throne Room or King's Court. # # This list emphasizes cards that are really good when multiplied, especially # terminals when there are +actions left. At the end, it falls back on the # usual actionPriority list. old_multipliedActionPriority: (state, my) -> [ "King's Court" # 2000 "Throne Room" # 1900 "Followers" if my.actions > 0 "Grand Market" "Mountebank" if my.actions > 0 "Witch" if my.actions > 0 and state.countInSupply("Curse") >= 2 "Sea Hag" if my.actions > 0 and state.countInSupply("Curse") >= 2 "Torturer" if my.actions > 0 and state.countInSupply("Curse") >= 2 "Young Witch" if my.actions > 0 and state.countInSupply("Curse") >= 2 "Crossroads" if my.actions > 0 or my.countInPlay(state.cardInfo.Crossroads) == 0 # 1800 "Scheme" if my.countInDeck("King's Court") >= 2 # Scrying Pool was here once, but I think you'd rather use it to *draw* # actions for your KC "Wharf" if my.actions > 0 "Bridge" if my.actions > 0 "Minion" # 1700 "Ghost Ship" if my.actions > 0 "Jester" if my.actions > 0 "Horse Traders" if my.actions > 0 "Mandarin" if my.actions > 0 "Rabble" if my.actions > 0 # 1600 "Council Room" if my.actions > 0 "Margrave" if my.actions > 0 "Smithy" if my.actions > 0 "Embassy" if my.actions > 0 "Merchant Ship" if my.actions > 0 # 1500 "Pirate Ship" if my.actions > 0 "Saboteur" if my.actions > 0 "Noble Brigand" if my.actions > 0 "Thief" if my.actions > 0 "Monument" if my.actions > 0 # 1400 "Feast" if my.actions > 0 "Conspirator" "Nobles" "Tribute" "Steward" if my.actions > 0 # 1300 "Goons" if my.actions > 0 "Mine" if my.actions > 0 "Masquerade" if my.actions > 0 "Vault" if my.actions > 0 "Oracle" if my.actions > 0 # 1200 "Cutpurse" if my.actions > 0 "Coppersmith" if my.actions > 0 and my.countInHand("Copper") >= 2 "Ambassador" if my.actions > 0 and this.wantsToTrash(state) # 1100 "wait" # We could add here some more cards that would be nice to play with a # multiplier. Nicer than Lookout, let's say, which appears pretty high # on the regular action priority list. # # But at this point, just fall back on that priority list. ].concat(this.old_actionPriority(state, my, skipMultipliers=true)) # `treasurePriority` determines what order to play treasures in. # Most of the order has no effect on gameplay. The # important part is that Bank and Horn of Plenty are last. treasurePriority: (state, my) -> [ "Platinum" "PI:NAME:<NAME>END_PI" "Philosopher's Stone" "Gold" "Cache" "Hoard" "Royal Seal" "PI:NAME:<NAME>END_PI" "Silver" "Fool's Gold" "PI:NAME:<NAME>END_PI" "PI:NAME:<NAME>END_PI" "PI:NAME:<NAME>END_PI" "Masterpiece" "Potion" # 100 from here up "Loan" # 90 "Venture" # 80 "Ill-Gotten Gains" "Bank" "Horn of Plenty" if my.numUniqueCardsInPlay() >= 2 "Spoils" if this.wantsToPlaySpoils(state) null ] # The default `discardPriority` is tuned for Big Money where the decisions # are obvious. But many strategies would probably prefer a different # priority list, especially one that knows about action cards. # # It doesn't understand # discarding cards to make Shanty Town or Menagerie work, for example. discardPriority: (state, my) -> [ "Tunnel" "Vineyard" "Colony" "Duke" "Duchy" "Fairgrounds" "Gardens" "Province" # Provinces are occasionally useful in hand "Curse" "Estate" ] discardValue: (state, card, my) -> # If we can discard excess actions, do so. Otherwise, discard the cheapest # cards. Victory cards would already have been discarded by discardPriority, # but if Tunnel fell through somehow we discard it here. # # First, check to see if it's our turn. That changes whether we want to discard # actions. myTurn = (state.current == my) if card.name == 'Tunnel' 25 else if card.isAction and myTurn and \ ((card.actions == 0 and my.actionBalance() <= 0) or (my.actions == 0)) 20 - card.cost else 0 - card.cost trashPriority: (state, my) -> [ "Curse" "Estate" if state.gainsToEndGame() > 4 "Copper" if my.getTotalMoney() > 4 "Potion" if my.turnsTaken >= 10 "Estate" if state.gainsToEndGame() > 2 ] # If we have to trash a card we don't want to, assign a value to each card. # By default, we want to trash the card with the lowest (cost + VP). trashValue: (state, card, my) -> 0 - card.vp - card.cost #developPriority: (state, my) => # trashPriority(state, my) #developValue: (state, card, my) => # this.trashValue(state, card, my) # Some cards give you a choice to discard an opponent's deck. These are # evaluated with `discardFromOpponentDeckValue`. discardFromOpponentDeckValue: (state, card, my) -> if card.name == 'Tunnel' return -2000 else if not (card.isAction) and not (card.isTreasure) return -10 else return card.coins + card.cost + 2*card.isAttack # `discardHandValue` decides whether to discard an entire hand of cards. discardHandValue: (state, hand, my, nCards = 5) -> return 0 if hand is null deck = my.discard.concat(my.draw) total = 0 for i in [0...5] shuffle(deck) randomHand = deck[0...nCards] # If a random hand from this deck is better, discard this hand. total += my.ai.compareByDiscarding(state, randomHand, hand) return total # Prefer to gain action and treasure cards on the deck, assuming we want # them at all. Give other cards a value of -1 so that `null` is a better # choice. gainOnDeckValue: (state, card, my) -> if (card.isAction or card.isTreasure) this.getChoiceValue('gain', state, card, my) else -1 # Changed Priorities for putting cards back on deck. Only works well for putting back 1 card, and for 1 buy. # putOnDeckPriority: (state, my) -> # Make a priority order of: # # 1. Actions we can't or don't intend to play, from best to worst # 2. Treasures we can afford to put back # 3. Junk cards # 1) Actions actions = (card for card in my.hand when card.isAction) getChoiceValue = this.getChoiceValue byPlayValue = (x, y) -> getChoiceValue('play', state, y, my) - getChoiceValue('play', state, x, my) actions.sort(byPlayValue) putBack = actions[my.countPlayableTerminals(state) ...] # 2) Put back as much money as you can if putBack.length == 0 # Get a list of all distinct treasures in hand, in order. treasures = [] for card in my.hand if (card.isTreasure) and (not (card in treasures)) treasures.push card treasures.sort( (x, y) -> y.coins - x.coins ) # Get the margin of how much money we're willing to discard. margin = my.ai.coinLossMargin(state) # Find the treasure cards worth less than that. for card in treasures if my.ai.coinsDueToCard(state, card) <= margin putBack.push(card) # Don't put back last Potion if Alchemists are in play if my.countInPlay(state.cardInfo["Alchemist"])>0 if "Potion" in putBack putBack.remove(state.cardInfo["Potion"]) # 3) Put back the worst card (take priority for discard) if putBack.length == 0 putBack = [my.ai.choose('discard', state, my.hand)] putBack putOnDeckValue: (state, card, my) => this.discardValue(state, card, my) # How much does the AI want to discard its deck right now (for Chancellor)? # Here, we decide to reshuffle (returning a reshuffleValue over 0) when most # of the non-Action, non-Treasure cards are in the draw pile, or when there # are no such cards in the deck. reshuffleValue: (state, choice, my) -> junkToDraw = 0 totalJunk = 0 for card in my.draw if not (card.isAction or card.isTreasure) junkToDraw++ for card in my.getDeck() if not (card.isAction or card.isTreasure) totalJunk++ return 1 if (totalJunk == 0) proportion = junkToDraw/totalJunk return (proportion - 0.5) # Choose opponent treasure to trash; go by the card's base cost. # Diadems are comparable to the cost-5 treasures. trashOppTreasureValue: (state, card, my) => if card is 'Diadem' return 5 return card.cost #### Decisions for particular cards # `ambassadorPriority` chooses a card to Ambassador and how many of it to # return. # # These choices may look odd: remember that choices are evaluated as strings. # So if we return lists, they won't match any of the choices. We need to # return their joined string versions. # # This is a moderately acceptable way to deal with the fact that, in # JavaScript, lists are never "equal" to other lists anyway. ambassadorPriority: (state, my) -> [ "[Curse, 2]" "[Curse, 1]" "[Curse, 0]" # Handle a silly case: "[Ambassador, 2]" "[Estate, 2]" "[Estate, 1]" # Make sure we have at least $5 in the deck, including if we buy a Silver. "[Copper, 2]" if my.getTreasureInHand() < 3 and my.getTotalMoney() >= 5 "[Copper, 2]" if my.getTreasureInHand() >= 5 "[Copper, 2]" if my.getTreasureInHand() == 3 and my.getTotalMoney() >= 7 "[Copper, 1]" if my.getTreasureInHand() < 3 and my.getTotalMoney() >= 4 "[Copper, 1]" if my.getTreasureInHand() >= 4 "[Estate, 0]" "[Copper, 0]" "[Potion, 2]" "[Potion, 1]" null ].concat ("[#{card}, 1]" for card in my.ai.trashPriority(state, my) when card?)\ .concat ("[#{card}, 0]" for card in my.hand) apprenticeTrashPriority: (state, my) -> "Border Village" "Mandarin" "Ill-Gotten Gains" if this.coinLossMargin(state) > 0 "Feodum" "Estate" "Curse" "Apprentice" apprenticeTrashValue: (state, card, my) -> vp = card.getVP(my) [coins, potions] = card.getCost(state) drawn = Math.min(my.draw.length + my.discard.length, coins+2*potions) return this.choiceToValue('trash', state, card) + 2*drawn - vp # The question here is: do you want to discard an Estate using a Baron? # And the answer is yes. baronDiscardPriority: (state, my) -> [yes] # `bishopTrashPriority` lists cards that are especially good to trash. bishopTrashPriority: (state, my) -> [ "Farmland" "Duchy" if this.goingGreen(state) < 3 "Border Village" "Mandarin" "Feodum" "Bishop" "Ill-Gotten Gains" if this.coinLossMargin(state) > 0 "Curse" ] bishopTrashValue: (state, card, my) -> [coins, potions] = card.getCost(state) value = Math.floor(coins/2) - card.getVP(my) # if we're going for victory points, that's all we care about. if this.goingGreen(state) >= 3 return value # otherwise, focus on what we want to trash else if card in this.trashPriority(state, my) value += 1 if card.isAction and ((card.actions == 0 and my.actionBalance() <= 0) or (my.actions == 0)) value += 1 if card.isTreasure and card.coins > (this.coinLossMargin(state) + 1) value -= 10 return value envoyValue: (state, card, my) -> # Choose a card to discard from your opponent's hand when it's their turn. opp = state.current if card.name == 'Tunnel' return -25 else if not (card.isAction) and not (card.isTreasure) return -10 else if opp.actions == 0 and card.isAction return -5 else if opp.actions >= 2 return card.cards + card.coins + card.cost + 2*card.isAttack else return card.coins + card.cost + 2*card.isAttack # `foolsGoldTrashPriority` will trash a Fool's Gold for a real Gold if # it's nearing the endgame (5 gains or less), there is one FG in hand, # and losing it will not change its buy. foolsGoldTrashPriority: (state, my) -> if my.countInHand(state.cardInfo["Fool's Gold"]) == 1 and my.ai.coinLossMargin(state) >= 1 [yes] else [no] # Do you want to gain a copper from Ill-Gotten Gains? Yes, we want if that improves our buy gainCopperPriority: (state, my) -> if my.ai.coinGainMargin(state) <= my.countInHand("Ill-Gotten Gains")+1 [yes] else [no] # The `herbalist` decision puts a treasure card back on the deck. It sounds # the same as `putOnDeck`, but it's for a different # situation -- the card is coming from in play, not from your hand. So # actually we use the `mintValue` by default. herbalistValue: (state, card, my) => this.mintValue(state, card, my) huntingGroundsGainPriority: (state, my) -> [ "Duchy" "Estates" ] # islandPriority chooses which card to set aside with Island. At present this # list is incomplete, but covers just about everything that we would want to set aside # with an Island. islandPriority: (state, my) -> [ "Colony" "Province" "Fairgrounds" "Duchy" "Duke" "Gardens" "Vineyard" "Estate" "Copper" "Curse" "Island" "Tunnel" ] islandValue: (state, card, my) -> this.discardValue(state, card, my) librarySetAsideValue: (state, card, my) -> [ if my.actions == 0 and card.isAction 1 else -1 ] miningVillageTrashValue: (state, choice, my) -> if this.goingGreen(state) and this.coinGainMargin(state) <= 2 1 else -1 minionDiscardValue: (state, choice, my) -> if choice == yes # Find out how valuable it would be to discard these cards and draw 4. value = this.discardHandValue(state, my.hand, my, 4) opponent = state.players[state.players.length - 1] # If the attack would decrease an opponent's hand size, it's more valuable. if opponent.hand.length > 4 value += 2 return value else return 0 # Mint anything but Copper and Diadem. Otherwise, go mostly by the card's base cost. # There is only 1 Diadem, never any available to gain, so never Mint it. mintValue: (state, card, my) -> return card.cost - 1 # Choose whether we want these cards or two random cards. oracleDiscardValue: (state, cards, my) -> deck = my.discard.concat(my.draw) shuffle(deck) randomCards = deck[0...cards.length] return my.ai.compareByDiscarding(state, my.hand.concat(randomCards), my.hand.concat(cards)) # Choose to attack or use available coins when playing Pirate Ship. # Current strategy is basically Geronimoo's attackUntil5Coins play strategy, # but only with Provinces--or technically, cards costing 8 or more. pirateShipPriority: (state, my) -> [ 'coins' if state.current.mats.pirateShip >= 5 and state.current.getAvailableMoney()+state.current.mats.pirateShip >= 8 'attack' ] # might want to think about something more clever, but for first, just discard Coppers plazaDiscardPriority: (state, my) -> [ "Copper" null ] rogueGainValue: (state, card, my) -> [coins, potions] = card.getCost(state) return coins rogueTrashValue: (state, card, my) -> [coins, potions] = card.getCost(state) return coins salvagerTrashPriority: (state, card, my) -> [ "Border Village" "Mandarin" "Ill-Gotten Gains" if this.coinLossMargin(state) > 0 "Feodum" "Salvager" ] # To calculate the salvagerTrashValue, we simulate trashing each card, determine # the best card we would buy as a result, and evaluate it as if we were # upgrading the trashed card into the bought one. salvagerTrashValue: (state, card, my) -> [hypothesis, hypothetically_my] = state.hypothetical(this) hypothetically_my.hand.remove(card) [coins, potions] = card.getCost(hypothesis) hypothetically_my.coins += coins hypothetically_my.buys += 1 buyState = this.fastForwardToBuy(hypothesis, hypothetically_my) gained = buyState.getSingleBuyDecision() return this.upgradeValue(state, [card, gained], my) # Scheme uses the same priority function as multiplied actions. Good actions # to multiply this turn are typically good actions to have around next turn. schemeValue: (state, card, my) -> # Project a little of what the state will look like at the beginning of the # next turn. This keeps multipliedActionPriority from evaluating a card # as though it will be used in the current (finished) turn. myNext = {} myNext[key] = value for key, value of my myNext.actions = 1 myNext.buys = 1 myNext.coins = 0 return this.getChoiceValue('multiplied', state, card, myNext) # `scryingPoolDiscardValue` is like `discardValue`, except it strongly # prefers to discard non-actions. scryingPoolDiscardValue: (state, card, my) -> if not card.isAction 2000 else this.choiceToValue('discard', state, card) spiceMerchantTrashPriority: (state, my) -> [ "Copper", "Potion", "Loan", "Ill-Gotten Gains", "Fool's Gold" if my.countInDeck("Fool's Gold") == 1, "Silver" if my.getTotalMoney() >= 8, null, "Silver", "Venture", "Cache", "Gold", "Harem", "Platinum" ] # Which treasure, if any, should be discarded to feed Stables? Defaults # to a list of generally crappy treasures. Doesn't include $1 Fool's Gold # because you presumably have another one you're trying to draw. stablesDiscardPriority: (state, my) -> [ "Copper" "Potion" if my.countInPlay(state.cardInfo["Alchemist"]) == 0 "Ill-Gotten Gains" "Silver" "Horn of Plenty" null "Potion" "Venture" "Cache" "Gold" "Platinum" ] # Do you want to discard a Province to win a Tournament? The answer is # *very* yes. tournamentDiscardPriority: (state, my) -> [yes] transmuteValue: (state, card, my) -> if card.isAction and this.goingGreen(state) return 10 else if card.isAction and card.isVictory and card.cost <= 4 return 1000 else return this.choiceToValue('trash', state, card) # `wishValue` prefers to wish for the card its draw pile contains # the most of. # # The fact that this doesn't make a hypothetical copy is a shortcut. We are # technically "peeking" at the deck, but we don't use any information except # the count of each card, which would be the same in any hypothetical version. wishValue: (state, card, my) -> pile = my.draw if pile.length == 0 pile = my.discard return countInList(pile, card) # Choose to discard or to gain a curse when attacked by Torturer. torturerPriority: (state, my) -> [ 'curse' if state.countInSupply("Curse") == 0 'discard' if my.ai.wantsToDiscard(state) >= 2 'discard' if my.hand.length <= 1 'curse' if my.trashingInHand() > 0 'curse' if my.hand.length <= 3 'discard' 'curse' ] #### Trash-for-benefit decisions # Taking into account gain priorities, gain values, trash priorities, and # trash values, how much do we like having this card in our deck overall? cardInDeckValue: (state, card, my) -> endgamePower = 1 # Are we in the late game? If so, we care much more about getting cards # at the top of our priority order. if state.gainsToEndGame() <= 5 endgamePower = 3 return -(this.choiceToValue('trash', state, card)) + \ Math.pow(this.choiceToValue('gain', state, card), endgamePower) # upgradeValue measures the benefit of choices on Remodel, Upgrade, # and so on, where you exchange one card for a better one. # # So here's a really basic thing that might work. upgradeValue: (state, choice, my) -> [oldCard, newCard] = choice return my.ai.cardInDeckValue(state, newCard, my) - \ my.ai.cardInDeckValue(state, oldCard, my) # developValue measures the benefit of choices Develop, # where you exchange one card for two. # # So here's a really basic thing that might work. developValue: (state, choice, my) -> [oldCard, [newCard1, newCard2]] = choice return my.ai.cardInDeckValue(state, newCard1, my) + \ my.ai.cardInDeckValue(state, newCard2, my) - \ my.ai.cardInDeckValue(state, oldCard, my) # `chooseOrderOnDeck` handles situations where multiple cards are returned # to the deck, such as Scout and Apothecary. # # This decision doesn't fit into the xPriority / xValue framework, as there # are a number of mostly indistinguishable choices. Instead of listing all # the permutations of cards as choices, we just list the cards to arrange. # # The default decision is to put the cards with the lowest discard value on # top. chooseOrderOnDeck: (state, cards, my) -> sorter = (card1, card2) -> my.ai.choiceToValue('discard', state, card1)\ - my.ai.choiceToValue('discard', state, card2) choice = cards.slice(0) return choice.sort(sorter) # How much do we want to overpay for Masterpiece? # If we care to buy it probably as much as possible # chooseOverpayMasterpiece: (state, maxAmount) -> return maxAmount # How many Coin Tokens do we want to spend? # Try to buy the 'best' card you can afford, and spend as less as possible for this # spendCoinTokens: (state, my) -> cardsBoughtOld = [] ct = my.coinTokens loop [hypState, hypMy] = state.hypothetical(this) hypMy.coins += ct hypMy.coinTokensSpendThisTurn = ct cardsBought = [] while hypMy.buys > 0 cardBought = hypState.getSingleBuyDecision() if cardBought? [coinCost, potionCost] = cardBought.getCost(hypState) hypMy.coins -= coinCost hypMy.potions -= potionCost cardsBought.push cardBought hypMy.buys -= 1 if ((ct < my.coinTokens) and not (arrayEqual(cardsBought, cardsBoughtOld))) ct += 1 break if ct == 0 break ct -= 1 cardsBoughtOld = cardsBought return ct #### Informational methods # When presented with a card with simple but variable benefits, such as # Nobles, this is the default way for an AI to decide which benefit it wants. # This function should actually handle a number of common situations. benefitValue: (state, choice, my) -> buyValue = 1 cardValue = 2 coinValue = 3 trashValue = 4 # if there are cards we want to trash actionValue = 10 # if we need more actions actionBalance = my.actionBalance() usableActions = Math.max(0, -actionBalance) if actionBalance >= 1 cardValue += actionBalance if my.ai.wantsToTrash(state) < (choice.trash ? 0) trashValue = -4 value = cardValue * (choice.cards ? 0) value += coinValue * (choice.coins ? 0) value += buyValue * (choice.buys ? 0) value += trashValue * (choice.trash ? 0) value += actionValue * Math.min((choice.actions ? 0), usableActions) value # `wantsToTrash` returns the number of cards in hand that we would trash # for no benefit. wantsToTrash: (state) -> my = this.myPlayer(state) trashableCards = 0 for card in my.hand if this.chooseTrash(state, [card, null]) is card trashableCards += 1 return trashableCards # `wantsToPlayRats` is like `wantsToTrash` except that the answer is no. # # Come on, it's a first-order approximation of good strategy. If you've got # a better idea, put it in a strategy file. wantsToPlayRats: (state) -> no # `wantsToDiscard` returns the number of cards in hand that we would # freely discard. wantsToDiscard: (state) -> my = this.myPlayer(state) discardableCards = 0 for card in my.hand if this.chooseDiscard(state, [card, null]) is card discardableCards += 1 return discardableCards multiplierChoices: (state) -> my = this.myPlayer(state) mults = (card for card in my.hand when card.isMultiplier) if mults.length > 0 mult = mults[0] choices = (card for card in my.hand when card.isAction) choices.remove(mult) choices.push(null) return choices else return [] okayToPlayMultiplier: (state) -> choices = this.multiplierChoices(state) if this.choose('multiplied', state, choices)? return true else return false wantsToPlayMultiplier: (state) -> my = this.myPlayer(state) choices = this.multiplierChoices(state) if choices.length > 1 choice = this.choose('multiplied', state, choices) multipliedValue = this.getChoiceValue('multiplied', state, choice, my) if choice? and choice.isMultiplier # prevent infinite loops unmultipliedValue = 0 else unmultipliedValue = this.getChoiceValue('play', state, choice, my) return (multipliedValue > unmultipliedValue) return false # play Spoils if it changes your buys this turn. Or if in hypothetical state to solve recursion wantsToPlaySpoils: (state) -> if state.depth > 0 return true else cardsGainedWithout = this.pessimisticCardsGained(state) [hypState, hypMy] = state.hypothetical(this) hypState.current.hand.remove(c["Spoils"]) cardsGainedWith = this.pessimisticCardsGained(hypState) if arrayEqual(cardsGainedWithout, cardsGainedWith) return false else return true # wantsToRebuild and rebuildPriority: taken from the Rebuild strategy wantsToRebuild: (state, my) -> if my.countInHand("Rebuild") >= state.countInSupply("Province") \ and my.ai.getScoreDifference(state, my) > 0 answer = 1 else if state.countInSupply("Province") == 1 \ and my.ai.getScoreDifference(state, my) < -4 answer = 0 else if state.countInSupply("Duchy") == 0 \ and my.ai.countNotInHand(my, "Duchy") == 0\ and my.ai.getScoreDifference(state, my) < 0 answer = 0 else if my.getTreasureInHand() > 7 and state.countInSupply("Province") == 1 answer = 0 else answer = state.countInSupply("Province") > 0 return answer rebuildPriority: (state, my) -> [ "Province" "Duchy" "Estate" ] nameVPPriority: (state, my) -> [ "Colony" if my.countInDeck("Colony") > 0 "Province" ] # Assume we always want to play Journeyman wantsToJM: (state, my) -> true wantsToDiscardBeggar: (state) -> return true # `goingGreen`: determine when we're playing for victory points. By default, # it's if there are any Colonies, Provinces, or Duchies in the deck. # # The bigger the number, the greener the deck, but a true (greater than 0) # value is a good indication in itself that we want victory cards. goingGreen: (state) -> my = this.myPlayer(state) bigGreen = my.countInDeck("Colony") + my.countInDeck("Province") + my.countInDeck("Duchy") return bigGreen # `pessimisticMoneyInHand` establishes a minimum on how much money the # player will be able to spend in this game state. It assumes the player # will draw no money from the deck. pessimisticMoneyInHand: (state) -> # Don't recurse more than once. If we're already in a hypothetical # situation, use the stupid version instead. if state.depth > 0 return this.myPlayer(state).getAvailableMoney() buyPhase = this.pessimisticBuyPhase(state) return buyPhase.current.coins # Look ahead to the buy phase, assuming we draw no money from the deck. # # TODO: when we can handle known cards on top of the deck, take them # into account. pessimisticBuyPhase: (state) -> if state.depth > 0 # A last-ditch effort to avoid recursion, by simply fast-forwarding # to the next phase. if state.phase == 'action' state.phase = 'treasure' else if state.phase == 'treasure' state.phase = 'buy' [hypothesis, hypothetically_my] = state.hypothetical(this) return this.fastForwardToBuy(hypothesis, hypothetically_my) fastForwardToBuy: (state, my) -> if state.depth == 0 throw new Error("Can only fast-forward in a hypothetical state") #We need to save draw and discard before emptying and restore them before buyPhase, to be able to choose the right buys in actionPriority(state) oldDraws = my.draw.slice(0) oldDiscard = my.discard.slice(0) my.draw = [] my.discard = [] while state.phase != 'buy' state.doPlay() my.draw = oldDraws my.discard = oldDiscard return state pessimisticCardsGained: (state) -> newState = this.pessimisticBuyPhase(state) newState.doPlay() return newState.current.gainedThisTurn # coinLossMargin determines how much treasure the player can lose # "for free" (because it won't change their buy decision). Intended to be # more efficient than calling pessimisticCardsGained on a number # of different states. # # TODO: do we need an equivalent for potions? coinLossMargin: (state) -> newState = this.pessimisticBuyPhase(state) coins = newState.current.coins cardToBuy = newState.getSingleBuyDecision() return 0 if cardToBuy is null [coinsCost, potionsCost] = cardToBuy.getCost(newState) return coins - coinsCost # coinGainMargin determines how much treasure the player wants to gain, # in order to get a better card. Tries up to +$8, then returns Infinity # if nothing changes. coinGainMargin: (state) -> newState = this.pessimisticBuyPhase(state) coins = newState.current.coins baseCard = newState.getSingleBuyDecision() for increment in [1, 2, 3, 4, 5, 6, 7, 8] newState.current.coins = coins+increment cardToBuy = newState.getSingleBuyDecision() if cardToBuy != baseCard return increment return Infinity # Estimate the number of coins we'd lose by discarding/trashing/putting back # a card. coinsDueToCard: (state, card) -> c = state.cardInfo value = card.getCoins(state) if card.isTreasure banks = state.current.countInHand(state.cardInfo.Bank) value += banks if card is state.cardInfo.Bank nonbanks = (aCard for aCard in state.current.hand when aCard.isTreasure).length value += nonbanks value # Figure out whether hand1 or hand2 is better by discarding their cards # in priority order, until one of them gets to 2 or fewer cards. # # Returns a -1 or 1 that can be used in sorting; it's # positive if the first hand is better. compareByDiscarding: (state, hand1, hand2) -> # Guard against accidental mutation; we're going to be messing with # these lists. hand1 = hand1.slice(0) hand2 = hand2.slice(0) # Preserve our number of actions. savedActions = state.current.actions state.current.actions = 1 #state.log("hand1 = #{hand1}") #state.log("hand2 = #{hand2}") counter = 0 loop counter++ if counter >= 100 throw new Error("got stuck in a loop") # Figure out whether we'd rather discard from hand1 or hand2. discard1 = this.choose('discard', state, hand1) value1 = this.choiceToValue('discard', state, discard1) discard2 = this.choose('discard', state, hand2) value2 = this.choiceToValue('discard', state, discard2) if value1 > value2 hand1.remove(discard1) else if value2 > value1 hand2.remove(discard2) else hand1.remove(discard1) hand2.remove(discard2) if hand1.length <= 2 and hand2.length <= 2 state.current.actions = savedActions return 0 if hand1.length <= 2 state.current.actions = savedActions return -1 if hand2.length <= 2 state.current.actions = savedActions return 1 #### Utility methods # # `copy` makes a copy of the AI. It will have the same behavior but a # different name, and will not be equal to this AI. copy: () => ai = new BasicAI() for key, value of this ai[key] = value ai.name = this.name+'*' ai # Some functions need to check the actionPriority a lot. This pair of # methods will save a cached value so you don't need to run such an expensive # function over and over. cachedActionPriority: (state, my) -> my.ai.cachedAP cacheActionPriority: (state, my) -> @cachedAP = my.ai.actionPriority(state, my) toString: () -> this.name this.BasicAI = BasicAI # Utility functions # ----------------- # `count` counts the number of times `elt` appears in `list`. countInList = (list, elt) -> count = 0 for member in list if member == elt count++ count # `stringify` turns an object into a string, while handling `null` safely. stringify = (obj) -> if obj is null return null else return obj.toString() # General function to randomly shuffle a list. shuffle = (v) -> i = v.length while i j = parseInt(Math.random() * i) i -= 1 temp = v[i] v[i] = v[j] v[j] = temp v # compare Arrays arrayEqual = (a, b) -> a.length is b.length and a.every (elem, i) -> elem is b[i]
[ { "context": "\n\t\tif req.query.password and req.query.password is password\n\t\t\tnext()\n\t\telse\n\t\t\tres.send(401)\nmongoose.connec", "end": 931, "score": 0.5975074768066406, "start": 923, "tag": "PASSWORD", "value": "password" }, { "context": "\t@endpoint.addMiddleware('post'...
coffee/test/post.coffee
lbacas/mongoose-rest-endpoints
1
express = require 'express' request = require 'supertest' should = require 'should' Q = require 'q' mongoose = require 'mongoose' require('../lib/log').verbose(true) mre = require '../lib/endpoint' # Custom "Post" and "Comment" documents tracker = require '../lib/tracker' moment = require 'moment' commentSchema = new mongoose.Schema comment:String _post: type:mongoose.Schema.Types.ObjectId ref:'Post' _author: type:mongoose.Schema.Types.ObjectId ref:'Author' postSchema = new mongoose.Schema date:Date number:Number string: type:String required:true _comments:[ type:mongoose.Schema.Types.ObjectId ref:'Comment' $through:'_post' ] _author: type:mongoose.Schema.Types.ObjectId ref:'Author' authorSchema = new mongoose.Schema name:'String' # Custom middleware for testing requirePassword = (password) -> return (req, res, next) -> if req.query.password and req.query.password is password next() else res.send(401) mongoose.connect('mongodb://localhost/mre_test') cascade = require 'cascading-relations' postSchema.plugin(cascade) commentSchema.plugin(cascade) authorSchema.plugin(cascade) mongoose.model('Post', postSchema) mongoose.model('Comment', commentSchema) mongoose.model('Author', authorSchema) mongoose.set 'debug', true describe 'Post', -> @timeout(5000) describe 'Basic object', -> beforeEach (done) -> @endpoint = new mre('/api/posts', mongoose.model('Post')) @app = express() @app.use(express.bodyParser()) @app.use(express.methodOverride()) done() afterEach (done) -> # clear out mongoose.connection.collections.posts.drop() done() it 'should let you post with no hooks', (done) -> @endpoint.register(@app) data = date:Date.now() number:5 string:'Test' request(@app).post('/api/posts/').send(data).end (err, res) -> res.status.should.equal(201) res.body.number.should.equal(5) res.body.string.should.equal('Test') done() it 'should run middleware', (done) -> @endpoint.addMiddleware('post', requirePassword('asdf')).register(@app) data = date:Date.now() number:5 string:'Test' request(@app).post('/api/posts/').query password:'asdf' .send(data).end (err, res) => res.status.should.equal(201) res.body.number.should.equal(5) res.body.string.should.equal('Test') request(@app).post('/api/posts/').query password:'ffff' .send(data).end (err, res) => res.status.should.equal(401) done() it 'should run pre save', (done) -> postData = date:Date.now() number:5 string:'Test' @endpoint.tap 'pre_save', 'post', (req, model, next) -> model.set('number', 8) next(model) .register(@app) request(@app).post('/api/posts/').send(postData).end (err, res) -> res.status.should.equal(201) res.body.number.should.equal(8) res.body.string.should.equal('Test') done() it 'should handle a thrown error on pre save', (done) -> postData = date:Date.now() number:5 string:'Test' @endpoint.tap 'pre_save', 'post', (req, model, next) -> setTimeout -> err = new Error('test') err.code = 405 next(err) , 2000 .register(@app) request(@app).post('/api/posts/').send(postData).end (err, res) -> res.status.should.equal(405) done() it 'should run pre response', (done) -> postData = date:Date.now() number:5 string:'Test' @endpoint.tap 'pre_response', 'post', (req, data, next) -> setTimeout -> data.number = 7 next(data) , 2000 return null .register(@app) request(@app).post('/api/posts/').send(postData).end (err, res) -> res.status.should.equal(201) res.body.number.should.equal(7) res.body.string.should.equal('Test') # Make sure it didn't actually update the post mongoose.model('Post').findById res.body._id, (err, mod) -> mod.number.should.equal(5) done() describe 'Cascading relations', -> beforeEach (done) -> @endpoint = new mre('/api/posts', 'Post') @app = express() @app.use(express.bodyParser()) @app.use(express.methodOverride()) done() afterEach (done) -> # clear out mongoose.connection.collections.posts.drop() done() it 'should let you post with relations', (done) -> @endpoint.cascade ['_comments'], (data, path) -> data.comment += 'FFF' return data .register(@app) data = date:Date.now() number:5 string:'Test' _related: _comments:[ comment:'asdf1234' ] request(@app).post('/api/posts/').send(data).end (err, res) -> res.status.should.equal(201) res.body.number.should.equal(5) res.body.string.should.equal('Test') res.body._comments.length.should.equal(1) res.body._related._comments.length.should.equal(1) res.body._related._comments[0].comment.should.equal('asdf1234FFF') done() it 'should let you post with a ref and respond with populated relation', (done) -> @endpoint.populate(['_author', '_comments']).cascade(['_comments']).register(@app) aClass = mongoose.model('Author') author = new aClass name:'Testy McGee' author.save => data = date:Date.now() number:5 string:'Test' _author:author._id _related: _comments:[ comment:'test' ] request(@app).post('/api/posts/').send(data).end (err, res) => console.log(res.body) should.exist(res.body._related._author._id) done() it 'should let you post, update, put, update', (done) -> @endpoint.cascade(['_comments']) .populate('_comments') .register(@app) data = date:Date.now() number:5 string:'Test' _related: _comments:[ comment:'asdf1234' ] console.log 'About to post...' request(@app).post('/api/posts/').send(data).end (err, res) => post = res.body post._related._comments.push comment:'ffff5555' request(@app).put('/api/posts/' + post._id).send(post).end (err, res) -> res.status.should.equal(200) res.body._comments.length.should.equal(2) res.body._related._comments.length.should.equal(2) should.not.exist(res.body._comments[1]._id) res.body._related._comments[0].comment.should.equal('asdf1234') res.body._related._comments[1].comment.should.equal('ffff5555') done() describe 'Tracking interface', -> beforeEach (done) -> @endpoint = new mre('/api/posts', 'Post') @app = express() @app.use(express.bodyParser()) @app.use(express.methodOverride()) done() afterEach (done) -> if @mod @mod.remove -> done() else done() it 'should run tracking interface on success', (done) -> tracker.interface = track: (params) -> console.log 'Tracking params', params params.response.code.should.equal(201) (params.time < 50).should.equal(true) done() @endpoint.register(@app) data = date:Date.now() number:5 string:'Test' request(@app).post('/api/posts/').send(data).end (err, res) -> console.log 'Ended' it 'should run tracking interface on error', (done) -> tracker.interface = track: (params) -> console.log 'Tracking params:', params params.response.code.should.equal(400) (params.time < 50).should.equal(true) done() @endpoint.register(@app) data = date:Date.now() number:5 request(@app).post('/api/posts/').send(data).end (err, res) -> console.log 'Ended' it 'should calculate time based on X-Request-Start header', (done) -> tracker.interface = track: (params) -> params.response.code.should.equal(201) params.time.should.be.greaterThan(100) params.time.should.be.lessThan(200) done() @endpoint.register(@app) data = date:Date.now() number:5 string:'Test' requestStart = moment().valueOf() - 100 request(@app).post('/api/posts/').set('X-Request-Start', requestStart.toString()).send(data).end (err, res) -> console.log 'Ended'
92604
express = require 'express' request = require 'supertest' should = require 'should' Q = require 'q' mongoose = require 'mongoose' require('../lib/log').verbose(true) mre = require '../lib/endpoint' # Custom "Post" and "Comment" documents tracker = require '../lib/tracker' moment = require 'moment' commentSchema = new mongoose.Schema comment:String _post: type:mongoose.Schema.Types.ObjectId ref:'Post' _author: type:mongoose.Schema.Types.ObjectId ref:'Author' postSchema = new mongoose.Schema date:Date number:Number string: type:String required:true _comments:[ type:mongoose.Schema.Types.ObjectId ref:'Comment' $through:'_post' ] _author: type:mongoose.Schema.Types.ObjectId ref:'Author' authorSchema = new mongoose.Schema name:'String' # Custom middleware for testing requirePassword = (password) -> return (req, res, next) -> if req.query.password and req.query.password is <PASSWORD> next() else res.send(401) mongoose.connect('mongodb://localhost/mre_test') cascade = require 'cascading-relations' postSchema.plugin(cascade) commentSchema.plugin(cascade) authorSchema.plugin(cascade) mongoose.model('Post', postSchema) mongoose.model('Comment', commentSchema) mongoose.model('Author', authorSchema) mongoose.set 'debug', true describe 'Post', -> @timeout(5000) describe 'Basic object', -> beforeEach (done) -> @endpoint = new mre('/api/posts', mongoose.model('Post')) @app = express() @app.use(express.bodyParser()) @app.use(express.methodOverride()) done() afterEach (done) -> # clear out mongoose.connection.collections.posts.drop() done() it 'should let you post with no hooks', (done) -> @endpoint.register(@app) data = date:Date.now() number:5 string:'Test' request(@app).post('/api/posts/').send(data).end (err, res) -> res.status.should.equal(201) res.body.number.should.equal(5) res.body.string.should.equal('Test') done() it 'should run middleware', (done) -> @endpoint.addMiddleware('post', requirePassword('<PASSWORD>')).register(@app) data = date:Date.now() number:5 string:'Test' request(@app).post('/api/posts/').query password:'<PASSWORD>' .send(data).end (err, res) => res.status.should.equal(201) res.body.number.should.equal(5) res.body.string.should.equal('Test') request(@app).post('/api/posts/').query password:'<PASSWORD>' .send(data).end (err, res) => res.status.should.equal(401) done() it 'should run pre save', (done) -> postData = date:Date.now() number:5 string:'Test' @endpoint.tap 'pre_save', 'post', (req, model, next) -> model.set('number', 8) next(model) .register(@app) request(@app).post('/api/posts/').send(postData).end (err, res) -> res.status.should.equal(201) res.body.number.should.equal(8) res.body.string.should.equal('Test') done() it 'should handle a thrown error on pre save', (done) -> postData = date:Date.now() number:5 string:'Test' @endpoint.tap 'pre_save', 'post', (req, model, next) -> setTimeout -> err = new Error('test') err.code = 405 next(err) , 2000 .register(@app) request(@app).post('/api/posts/').send(postData).end (err, res) -> res.status.should.equal(405) done() it 'should run pre response', (done) -> postData = date:Date.now() number:5 string:'Test' @endpoint.tap 'pre_response', 'post', (req, data, next) -> setTimeout -> data.number = 7 next(data) , 2000 return null .register(@app) request(@app).post('/api/posts/').send(postData).end (err, res) -> res.status.should.equal(201) res.body.number.should.equal(7) res.body.string.should.equal('Test') # Make sure it didn't actually update the post mongoose.model('Post').findById res.body._id, (err, mod) -> mod.number.should.equal(5) done() describe 'Cascading relations', -> beforeEach (done) -> @endpoint = new mre('/api/posts', 'Post') @app = express() @app.use(express.bodyParser()) @app.use(express.methodOverride()) done() afterEach (done) -> # clear out mongoose.connection.collections.posts.drop() done() it 'should let you post with relations', (done) -> @endpoint.cascade ['_comments'], (data, path) -> data.comment += 'FFF' return data .register(@app) data = date:Date.now() number:5 string:'Test' _related: _comments:[ comment:'asdf1234' ] request(@app).post('/api/posts/').send(data).end (err, res) -> res.status.should.equal(201) res.body.number.should.equal(5) res.body.string.should.equal('Test') res.body._comments.length.should.equal(1) res.body._related._comments.length.should.equal(1) res.body._related._comments[0].comment.should.equal('asdf1234FFF') done() it 'should let you post with a ref and respond with populated relation', (done) -> @endpoint.populate(['_author', '_comments']).cascade(['_comments']).register(@app) aClass = mongoose.model('Author') author = new aClass name:'<NAME>' author.save => data = date:Date.now() number:5 string:'Test' _author:author._id _related: _comments:[ comment:'test' ] request(@app).post('/api/posts/').send(data).end (err, res) => console.log(res.body) should.exist(res.body._related._author._id) done() it 'should let you post, update, put, update', (done) -> @endpoint.cascade(['_comments']) .populate('_comments') .register(@app) data = date:Date.now() number:5 string:'Test' _related: _comments:[ comment:'asdf1234' ] console.log 'About to post...' request(@app).post('/api/posts/').send(data).end (err, res) => post = res.body post._related._comments.push comment:'ffff5555' request(@app).put('/api/posts/' + post._id).send(post).end (err, res) -> res.status.should.equal(200) res.body._comments.length.should.equal(2) res.body._related._comments.length.should.equal(2) should.not.exist(res.body._comments[1]._id) res.body._related._comments[0].comment.should.equal('asdf1234') res.body._related._comments[1].comment.should.equal('ffff5555') done() describe 'Tracking interface', -> beforeEach (done) -> @endpoint = new mre('/api/posts', 'Post') @app = express() @app.use(express.bodyParser()) @app.use(express.methodOverride()) done() afterEach (done) -> if @mod @mod.remove -> done() else done() it 'should run tracking interface on success', (done) -> tracker.interface = track: (params) -> console.log 'Tracking params', params params.response.code.should.equal(201) (params.time < 50).should.equal(true) done() @endpoint.register(@app) data = date:Date.now() number:5 string:'Test' request(@app).post('/api/posts/').send(data).end (err, res) -> console.log 'Ended' it 'should run tracking interface on error', (done) -> tracker.interface = track: (params) -> console.log 'Tracking params:', params params.response.code.should.equal(400) (params.time < 50).should.equal(true) done() @endpoint.register(@app) data = date:Date.now() number:5 request(@app).post('/api/posts/').send(data).end (err, res) -> console.log 'Ended' it 'should calculate time based on X-Request-Start header', (done) -> tracker.interface = track: (params) -> params.response.code.should.equal(201) params.time.should.be.greaterThan(100) params.time.should.be.lessThan(200) done() @endpoint.register(@app) data = date:Date.now() number:5 string:'Test' requestStart = moment().valueOf() - 100 request(@app).post('/api/posts/').set('X-Request-Start', requestStart.toString()).send(data).end (err, res) -> console.log 'Ended'
true
express = require 'express' request = require 'supertest' should = require 'should' Q = require 'q' mongoose = require 'mongoose' require('../lib/log').verbose(true) mre = require '../lib/endpoint' # Custom "Post" and "Comment" documents tracker = require '../lib/tracker' moment = require 'moment' commentSchema = new mongoose.Schema comment:String _post: type:mongoose.Schema.Types.ObjectId ref:'Post' _author: type:mongoose.Schema.Types.ObjectId ref:'Author' postSchema = new mongoose.Schema date:Date number:Number string: type:String required:true _comments:[ type:mongoose.Schema.Types.ObjectId ref:'Comment' $through:'_post' ] _author: type:mongoose.Schema.Types.ObjectId ref:'Author' authorSchema = new mongoose.Schema name:'String' # Custom middleware for testing requirePassword = (password) -> return (req, res, next) -> if req.query.password and req.query.password is PI:PASSWORD:<PASSWORD>END_PI next() else res.send(401) mongoose.connect('mongodb://localhost/mre_test') cascade = require 'cascading-relations' postSchema.plugin(cascade) commentSchema.plugin(cascade) authorSchema.plugin(cascade) mongoose.model('Post', postSchema) mongoose.model('Comment', commentSchema) mongoose.model('Author', authorSchema) mongoose.set 'debug', true describe 'Post', -> @timeout(5000) describe 'Basic object', -> beforeEach (done) -> @endpoint = new mre('/api/posts', mongoose.model('Post')) @app = express() @app.use(express.bodyParser()) @app.use(express.methodOverride()) done() afterEach (done) -> # clear out mongoose.connection.collections.posts.drop() done() it 'should let you post with no hooks', (done) -> @endpoint.register(@app) data = date:Date.now() number:5 string:'Test' request(@app).post('/api/posts/').send(data).end (err, res) -> res.status.should.equal(201) res.body.number.should.equal(5) res.body.string.should.equal('Test') done() it 'should run middleware', (done) -> @endpoint.addMiddleware('post', requirePassword('PI:PASSWORD:<PASSWORD>END_PI')).register(@app) data = date:Date.now() number:5 string:'Test' request(@app).post('/api/posts/').query password:'PI:PASSWORD:<PASSWORD>END_PI' .send(data).end (err, res) => res.status.should.equal(201) res.body.number.should.equal(5) res.body.string.should.equal('Test') request(@app).post('/api/posts/').query password:'PI:PASSWORD:<PASSWORD>END_PI' .send(data).end (err, res) => res.status.should.equal(401) done() it 'should run pre save', (done) -> postData = date:Date.now() number:5 string:'Test' @endpoint.tap 'pre_save', 'post', (req, model, next) -> model.set('number', 8) next(model) .register(@app) request(@app).post('/api/posts/').send(postData).end (err, res) -> res.status.should.equal(201) res.body.number.should.equal(8) res.body.string.should.equal('Test') done() it 'should handle a thrown error on pre save', (done) -> postData = date:Date.now() number:5 string:'Test' @endpoint.tap 'pre_save', 'post', (req, model, next) -> setTimeout -> err = new Error('test') err.code = 405 next(err) , 2000 .register(@app) request(@app).post('/api/posts/').send(postData).end (err, res) -> res.status.should.equal(405) done() it 'should run pre response', (done) -> postData = date:Date.now() number:5 string:'Test' @endpoint.tap 'pre_response', 'post', (req, data, next) -> setTimeout -> data.number = 7 next(data) , 2000 return null .register(@app) request(@app).post('/api/posts/').send(postData).end (err, res) -> res.status.should.equal(201) res.body.number.should.equal(7) res.body.string.should.equal('Test') # Make sure it didn't actually update the post mongoose.model('Post').findById res.body._id, (err, mod) -> mod.number.should.equal(5) done() describe 'Cascading relations', -> beforeEach (done) -> @endpoint = new mre('/api/posts', 'Post') @app = express() @app.use(express.bodyParser()) @app.use(express.methodOverride()) done() afterEach (done) -> # clear out mongoose.connection.collections.posts.drop() done() it 'should let you post with relations', (done) -> @endpoint.cascade ['_comments'], (data, path) -> data.comment += 'FFF' return data .register(@app) data = date:Date.now() number:5 string:'Test' _related: _comments:[ comment:'asdf1234' ] request(@app).post('/api/posts/').send(data).end (err, res) -> res.status.should.equal(201) res.body.number.should.equal(5) res.body.string.should.equal('Test') res.body._comments.length.should.equal(1) res.body._related._comments.length.should.equal(1) res.body._related._comments[0].comment.should.equal('asdf1234FFF') done() it 'should let you post with a ref and respond with populated relation', (done) -> @endpoint.populate(['_author', '_comments']).cascade(['_comments']).register(@app) aClass = mongoose.model('Author') author = new aClass name:'PI:NAME:<NAME>END_PI' author.save => data = date:Date.now() number:5 string:'Test' _author:author._id _related: _comments:[ comment:'test' ] request(@app).post('/api/posts/').send(data).end (err, res) => console.log(res.body) should.exist(res.body._related._author._id) done() it 'should let you post, update, put, update', (done) -> @endpoint.cascade(['_comments']) .populate('_comments') .register(@app) data = date:Date.now() number:5 string:'Test' _related: _comments:[ comment:'asdf1234' ] console.log 'About to post...' request(@app).post('/api/posts/').send(data).end (err, res) => post = res.body post._related._comments.push comment:'ffff5555' request(@app).put('/api/posts/' + post._id).send(post).end (err, res) -> res.status.should.equal(200) res.body._comments.length.should.equal(2) res.body._related._comments.length.should.equal(2) should.not.exist(res.body._comments[1]._id) res.body._related._comments[0].comment.should.equal('asdf1234') res.body._related._comments[1].comment.should.equal('ffff5555') done() describe 'Tracking interface', -> beforeEach (done) -> @endpoint = new mre('/api/posts', 'Post') @app = express() @app.use(express.bodyParser()) @app.use(express.methodOverride()) done() afterEach (done) -> if @mod @mod.remove -> done() else done() it 'should run tracking interface on success', (done) -> tracker.interface = track: (params) -> console.log 'Tracking params', params params.response.code.should.equal(201) (params.time < 50).should.equal(true) done() @endpoint.register(@app) data = date:Date.now() number:5 string:'Test' request(@app).post('/api/posts/').send(data).end (err, res) -> console.log 'Ended' it 'should run tracking interface on error', (done) -> tracker.interface = track: (params) -> console.log 'Tracking params:', params params.response.code.should.equal(400) (params.time < 50).should.equal(true) done() @endpoint.register(@app) data = date:Date.now() number:5 request(@app).post('/api/posts/').send(data).end (err, res) -> console.log 'Ended' it 'should calculate time based on X-Request-Start header', (done) -> tracker.interface = track: (params) -> params.response.code.should.equal(201) params.time.should.be.greaterThan(100) params.time.should.be.lessThan(200) done() @endpoint.register(@app) data = date:Date.now() number:5 string:'Test' requestStart = moment().valueOf() - 100 request(@app).post('/api/posts/').set('X-Request-Start', requestStart.toString()).send(data).end (err, res) -> console.log 'Ended'
[ { "context": " = req.body.username.trim()\n newUser.password = req.body.password\n User.create newUser, (err, user) ->\n if ", "end": 1044, "score": 0.9989855885505676, "start": 1027, "tag": "PASSWORD", "value": "req.body.password" } ]
application/user/server/boot/routes.coffee
darkoverlordofdata/games
0
ensureLoggedIn = require("connect-ensure-login").ensureLoggedIn module.exports = (app, mod) -> app.get "/demo", (req, res, next) -> mod.render res, "pages/index", user: req.user url: req.url return app.get "/auth/account", ensureLoggedIn("/login"), (req, res, next) -> mod.render res, "pages/loginProfiles", user: req.user url: req.url return app.get "/link/account", ensureLoggedIn("/login"), (req, res, next) -> mod.render res, "pages/linkedAccounts", user: req.user url: req.url return app.get "/local", (req, res, next) -> mod.render res, "pages/local", user: req.user url: req.url return app.get "/signup", (req, res, next) -> mod.render res, "pages/signup", user: req.user url: req.url return app.post "/signup", (req, res, next) -> User = app.models.user newUser = {} newUser.email = req.body.email.toLowerCase() newUser.username = req.body.username.trim() newUser.password = req.body.password User.create newUser, (err, user) -> if err req.flash "error", err.message res.redirect "back" else # Passport exposes a login() function on req (also aliased as logIn()) # that can be used to establish a login session. This function is # primarily used when users sign up, during which req.login() can # be invoked to log in the newly registered user. req.login user, (err) -> if err req.flash "error", err.message return res.redirect("back") res.redirect "/auth/account" return return app.get "/login", (req, res, next) -> mod.render res, "pages/login", user: req.user url: req.url return app.get "/link", (req, res, next) -> mod.render res, "pages/link", user: req.user url: req.url return app.get "/auth/logout", (req, res, next) -> req.logout() res.redirect "/" return
93509
ensureLoggedIn = require("connect-ensure-login").ensureLoggedIn module.exports = (app, mod) -> app.get "/demo", (req, res, next) -> mod.render res, "pages/index", user: req.user url: req.url return app.get "/auth/account", ensureLoggedIn("/login"), (req, res, next) -> mod.render res, "pages/loginProfiles", user: req.user url: req.url return app.get "/link/account", ensureLoggedIn("/login"), (req, res, next) -> mod.render res, "pages/linkedAccounts", user: req.user url: req.url return app.get "/local", (req, res, next) -> mod.render res, "pages/local", user: req.user url: req.url return app.get "/signup", (req, res, next) -> mod.render res, "pages/signup", user: req.user url: req.url return app.post "/signup", (req, res, next) -> User = app.models.user newUser = {} newUser.email = req.body.email.toLowerCase() newUser.username = req.body.username.trim() newUser.password = <PASSWORD> User.create newUser, (err, user) -> if err req.flash "error", err.message res.redirect "back" else # Passport exposes a login() function on req (also aliased as logIn()) # that can be used to establish a login session. This function is # primarily used when users sign up, during which req.login() can # be invoked to log in the newly registered user. req.login user, (err) -> if err req.flash "error", err.message return res.redirect("back") res.redirect "/auth/account" return return app.get "/login", (req, res, next) -> mod.render res, "pages/login", user: req.user url: req.url return app.get "/link", (req, res, next) -> mod.render res, "pages/link", user: req.user url: req.url return app.get "/auth/logout", (req, res, next) -> req.logout() res.redirect "/" return
true
ensureLoggedIn = require("connect-ensure-login").ensureLoggedIn module.exports = (app, mod) -> app.get "/demo", (req, res, next) -> mod.render res, "pages/index", user: req.user url: req.url return app.get "/auth/account", ensureLoggedIn("/login"), (req, res, next) -> mod.render res, "pages/loginProfiles", user: req.user url: req.url return app.get "/link/account", ensureLoggedIn("/login"), (req, res, next) -> mod.render res, "pages/linkedAccounts", user: req.user url: req.url return app.get "/local", (req, res, next) -> mod.render res, "pages/local", user: req.user url: req.url return app.get "/signup", (req, res, next) -> mod.render res, "pages/signup", user: req.user url: req.url return app.post "/signup", (req, res, next) -> User = app.models.user newUser = {} newUser.email = req.body.email.toLowerCase() newUser.username = req.body.username.trim() newUser.password = PI:PASSWORD:<PASSWORD>END_PI User.create newUser, (err, user) -> if err req.flash "error", err.message res.redirect "back" else # Passport exposes a login() function on req (also aliased as logIn()) # that can be used to establish a login session. This function is # primarily used when users sign up, during which req.login() can # be invoked to log in the newly registered user. req.login user, (err) -> if err req.flash "error", err.message return res.redirect("back") res.redirect "/auth/account" return return app.get "/login", (req, res, next) -> mod.render res, "pages/login", user: req.user url: req.url return app.get "/link", (req, res, next) -> mod.render res, "pages/link", user: req.user url: req.url return app.get "/auth/logout", (req, res, next) -> req.logout() res.redirect "/" return
[ { "context": " database: 'fridgemagnets'\n username: 'fridgemagnets'\n password: 'some witty password here'\n", "end": 343, "score": 0.9996513724327087, "start": 330, "tag": "USERNAME", "value": "fridgemagnets" }, { "context": " username: 'fridgemagnets'\n ...
server/config.coffee
elfsternberg/fridgemagnets
0
module.exports = twitter: consumer_key: "YOUR TWITTER CONSUMER KEY" consumer_private_key: "YOUR TWITTER SECRET KEY" access_token_key: "YOUR TWITTER ONE TIME ACCESS KEY" access_token_secret: "YOUR TWITTER ONE TIME ACCESS SECRET" tracker: database: 'fridgemagnets' username: 'fridgemagnets' password: 'some witty password here'
33248
module.exports = twitter: consumer_key: "YOUR TWITTER CONSUMER KEY" consumer_private_key: "YOUR TWITTER SECRET KEY" access_token_key: "YOUR TWITTER ONE TIME ACCESS KEY" access_token_secret: "YOUR TWITTER ONE TIME ACCESS SECRET" tracker: database: 'fridgemagnets' username: 'fridgemagnets' password: '<PASSWORD>'
true
module.exports = twitter: consumer_key: "YOUR TWITTER CONSUMER KEY" consumer_private_key: "YOUR TWITTER SECRET KEY" access_token_key: "YOUR TWITTER ONE TIME ACCESS KEY" access_token_secret: "YOUR TWITTER ONE TIME ACCESS SECRET" tracker: database: 'fridgemagnets' username: 'fridgemagnets' password: 'PI:PASSWORD:<PASSWORD>END_PI'
[ { "context": "done) ->\n data = {message: 'Hello', author: 'world'}\n $.ajax\n type : 'PATCH'\n url", "end": 3891, "score": 0.6497218608856201, "start": 3886, "tag": "NAME", "value": "world" } ]
source/test/spec/fake_request.coffee
davidfou/plasticine
1
module.exports = -> describe 'Fake request', -> mock_callback = null done_callback = null fail_callback = null ajax_call = null content = null before -> ajax_call = -> $.ajax type : 'GET' url : '/info.json' .done(done_callback) .fail(fail_callback) beforeEach -> mock_callback = sinon.spy() done_callback = sinon.spy() fail_callback = sinon.spy() content = message : 'Hello' receiver : 'world' describe 'basic functionalities', -> mock = null before -> mock = @plasticine.addMock route: '/info.json' get: -> mock_callback() status: 200 body: message : 'Someone here?' receiver : 'world' it 'should intercept with a static route on a GET', (done) -> ajax_call().always => @requests.should.have.length 0 fail_callback.should.not.have.been.called done_callback.should.have.been.calledOnce response_text = done_callback.firstCall.args[0] (JSON.parse response_text).should.be.deep.equal message : 'Someone here?' receiver : 'world' mock_callback.should.have.been.calledOnce done() it 'should not intercept when the mock is disposed', (done) -> mock.dispose() ajax_call().always -> fail_callback.should.not.have.been.called done_callback.should.have.been.calledOnce response_text = done_callback.firstCall.args[0] (JSON.parse response_text).should.be.deep.equal content mock_callback.should.not.have.been.called done() @requests.should.have.length 1 @requests[0].respondHelper 200, content describe 'arguments passed to callbacks', -> mock = null get_callback_stub = sinon.stub() delete_callback_stub = sinon.stub() post_callback_stub = sinon.stub() put_callback_stub = sinon.stub() patch_callback_stub = sinon.stub() before -> get_callback_stub.returns status: 200, body: {} delete_callback_stub.returns status: 200, body: {} post_callback_stub.returns status: 200, body: {} put_callback_stub.returns status: 200, body: {} patch_callback_stub.returns status: 200, body: {} mock = @plasticine.addMock route : '/info.json' get : get_callback_stub delete : delete_callback_stub post : post_callback_stub put : put_callback_stub patch : patch_callback_stub after -> mock.dispose() it 'should not give argument on a GET', (done) -> $.ajax type : 'GET' url : '/info.json' .always -> get_callback_stub.getCall(0).args.should.have.length 1 done() it 'should not give argument on a DELETE', (done) -> $.ajax type : 'DELETE' url : '/info.json' .always -> delete_callback_stub.getCall(0).args.should.have.length 1 done() it 'should give request data as argument on a POST', (done) -> data = {message: 'Hello', author: 'world'} $.ajax type : 'POST' url : '/info.json' data : JSON.stringify(data) .always -> post_callback_stub.getCall(0).args.should.have.length 2 post_callback_stub.getCall(0).args[1].should.eql data done() it 'should give request data as argument on a PUT', (done) -> data = {message: 'Hello', author: 'world'} $.ajax type : 'PUT' url : '/info.json' data : JSON.stringify(data) .always -> put_callback_stub.getCall(0).args.should.have.length 2 put_callback_stub.getCall(0).args[1].should.be.eql data done() it 'should give request data as argument on a PATCH', (done) -> data = {message: 'Hello', author: 'world'} $.ajax type : 'PATCH' url : '/info.json' data : JSON.stringify(data) .always -> patch_callback_stub.getCall(0).args.should.have.length 2 patch_callback_stub.getCall(0).args[1].should.be.eql data done() describe 'with concurrent mocks', -> mock1 = null mock2 = null mock1_spy = sinon.spy() mock2_spy = sinon.spy() logger_spy = sinon.spy() before -> mock1 = @plasticine.addMock route : '/info.json' get : -> mock1_spy() status : 200 body : {} mock2 = @plasticine.addMock route : '/info.json' get : -> mock2_spy() status : 200 body : {} after -> mock1.dispose() mock2.dispose() it 'should warn if 2 mocks try to fake the same route', (done) -> @plasticine.logger.warn.add logger_spy $.ajax type : 'GET' url : '/info.json' .always (data, event, xhr) -> mock1_spy.should.have.been.calledOnce mock2_spy.should.have.not.been.called logger_spy.should.have.been.calledOnce logger_spy.firstCall.args[0].should.equal 'ALREADY_FAKED' logger_spy.firstCall.args[1].should.equal mock2 done()
121105
module.exports = -> describe 'Fake request', -> mock_callback = null done_callback = null fail_callback = null ajax_call = null content = null before -> ajax_call = -> $.ajax type : 'GET' url : '/info.json' .done(done_callback) .fail(fail_callback) beforeEach -> mock_callback = sinon.spy() done_callback = sinon.spy() fail_callback = sinon.spy() content = message : 'Hello' receiver : 'world' describe 'basic functionalities', -> mock = null before -> mock = @plasticine.addMock route: '/info.json' get: -> mock_callback() status: 200 body: message : 'Someone here?' receiver : 'world' it 'should intercept with a static route on a GET', (done) -> ajax_call().always => @requests.should.have.length 0 fail_callback.should.not.have.been.called done_callback.should.have.been.calledOnce response_text = done_callback.firstCall.args[0] (JSON.parse response_text).should.be.deep.equal message : 'Someone here?' receiver : 'world' mock_callback.should.have.been.calledOnce done() it 'should not intercept when the mock is disposed', (done) -> mock.dispose() ajax_call().always -> fail_callback.should.not.have.been.called done_callback.should.have.been.calledOnce response_text = done_callback.firstCall.args[0] (JSON.parse response_text).should.be.deep.equal content mock_callback.should.not.have.been.called done() @requests.should.have.length 1 @requests[0].respondHelper 200, content describe 'arguments passed to callbacks', -> mock = null get_callback_stub = sinon.stub() delete_callback_stub = sinon.stub() post_callback_stub = sinon.stub() put_callback_stub = sinon.stub() patch_callback_stub = sinon.stub() before -> get_callback_stub.returns status: 200, body: {} delete_callback_stub.returns status: 200, body: {} post_callback_stub.returns status: 200, body: {} put_callback_stub.returns status: 200, body: {} patch_callback_stub.returns status: 200, body: {} mock = @plasticine.addMock route : '/info.json' get : get_callback_stub delete : delete_callback_stub post : post_callback_stub put : put_callback_stub patch : patch_callback_stub after -> mock.dispose() it 'should not give argument on a GET', (done) -> $.ajax type : 'GET' url : '/info.json' .always -> get_callback_stub.getCall(0).args.should.have.length 1 done() it 'should not give argument on a DELETE', (done) -> $.ajax type : 'DELETE' url : '/info.json' .always -> delete_callback_stub.getCall(0).args.should.have.length 1 done() it 'should give request data as argument on a POST', (done) -> data = {message: 'Hello', author: 'world'} $.ajax type : 'POST' url : '/info.json' data : JSON.stringify(data) .always -> post_callback_stub.getCall(0).args.should.have.length 2 post_callback_stub.getCall(0).args[1].should.eql data done() it 'should give request data as argument on a PUT', (done) -> data = {message: 'Hello', author: 'world'} $.ajax type : 'PUT' url : '/info.json' data : JSON.stringify(data) .always -> put_callback_stub.getCall(0).args.should.have.length 2 put_callback_stub.getCall(0).args[1].should.be.eql data done() it 'should give request data as argument on a PATCH', (done) -> data = {message: 'Hello', author: '<NAME>'} $.ajax type : 'PATCH' url : '/info.json' data : JSON.stringify(data) .always -> patch_callback_stub.getCall(0).args.should.have.length 2 patch_callback_stub.getCall(0).args[1].should.be.eql data done() describe 'with concurrent mocks', -> mock1 = null mock2 = null mock1_spy = sinon.spy() mock2_spy = sinon.spy() logger_spy = sinon.spy() before -> mock1 = @plasticine.addMock route : '/info.json' get : -> mock1_spy() status : 200 body : {} mock2 = @plasticine.addMock route : '/info.json' get : -> mock2_spy() status : 200 body : {} after -> mock1.dispose() mock2.dispose() it 'should warn if 2 mocks try to fake the same route', (done) -> @plasticine.logger.warn.add logger_spy $.ajax type : 'GET' url : '/info.json' .always (data, event, xhr) -> mock1_spy.should.have.been.calledOnce mock2_spy.should.have.not.been.called logger_spy.should.have.been.calledOnce logger_spy.firstCall.args[0].should.equal 'ALREADY_FAKED' logger_spy.firstCall.args[1].should.equal mock2 done()
true
module.exports = -> describe 'Fake request', -> mock_callback = null done_callback = null fail_callback = null ajax_call = null content = null before -> ajax_call = -> $.ajax type : 'GET' url : '/info.json' .done(done_callback) .fail(fail_callback) beforeEach -> mock_callback = sinon.spy() done_callback = sinon.spy() fail_callback = sinon.spy() content = message : 'Hello' receiver : 'world' describe 'basic functionalities', -> mock = null before -> mock = @plasticine.addMock route: '/info.json' get: -> mock_callback() status: 200 body: message : 'Someone here?' receiver : 'world' it 'should intercept with a static route on a GET', (done) -> ajax_call().always => @requests.should.have.length 0 fail_callback.should.not.have.been.called done_callback.should.have.been.calledOnce response_text = done_callback.firstCall.args[0] (JSON.parse response_text).should.be.deep.equal message : 'Someone here?' receiver : 'world' mock_callback.should.have.been.calledOnce done() it 'should not intercept when the mock is disposed', (done) -> mock.dispose() ajax_call().always -> fail_callback.should.not.have.been.called done_callback.should.have.been.calledOnce response_text = done_callback.firstCall.args[0] (JSON.parse response_text).should.be.deep.equal content mock_callback.should.not.have.been.called done() @requests.should.have.length 1 @requests[0].respondHelper 200, content describe 'arguments passed to callbacks', -> mock = null get_callback_stub = sinon.stub() delete_callback_stub = sinon.stub() post_callback_stub = sinon.stub() put_callback_stub = sinon.stub() patch_callback_stub = sinon.stub() before -> get_callback_stub.returns status: 200, body: {} delete_callback_stub.returns status: 200, body: {} post_callback_stub.returns status: 200, body: {} put_callback_stub.returns status: 200, body: {} patch_callback_stub.returns status: 200, body: {} mock = @plasticine.addMock route : '/info.json' get : get_callback_stub delete : delete_callback_stub post : post_callback_stub put : put_callback_stub patch : patch_callback_stub after -> mock.dispose() it 'should not give argument on a GET', (done) -> $.ajax type : 'GET' url : '/info.json' .always -> get_callback_stub.getCall(0).args.should.have.length 1 done() it 'should not give argument on a DELETE', (done) -> $.ajax type : 'DELETE' url : '/info.json' .always -> delete_callback_stub.getCall(0).args.should.have.length 1 done() it 'should give request data as argument on a POST', (done) -> data = {message: 'Hello', author: 'world'} $.ajax type : 'POST' url : '/info.json' data : JSON.stringify(data) .always -> post_callback_stub.getCall(0).args.should.have.length 2 post_callback_stub.getCall(0).args[1].should.eql data done() it 'should give request data as argument on a PUT', (done) -> data = {message: 'Hello', author: 'world'} $.ajax type : 'PUT' url : '/info.json' data : JSON.stringify(data) .always -> put_callback_stub.getCall(0).args.should.have.length 2 put_callback_stub.getCall(0).args[1].should.be.eql data done() it 'should give request data as argument on a PATCH', (done) -> data = {message: 'Hello', author: 'PI:NAME:<NAME>END_PI'} $.ajax type : 'PATCH' url : '/info.json' data : JSON.stringify(data) .always -> patch_callback_stub.getCall(0).args.should.have.length 2 patch_callback_stub.getCall(0).args[1].should.be.eql data done() describe 'with concurrent mocks', -> mock1 = null mock2 = null mock1_spy = sinon.spy() mock2_spy = sinon.spy() logger_spy = sinon.spy() before -> mock1 = @plasticine.addMock route : '/info.json' get : -> mock1_spy() status : 200 body : {} mock2 = @plasticine.addMock route : '/info.json' get : -> mock2_spy() status : 200 body : {} after -> mock1.dispose() mock2.dispose() it 'should warn if 2 mocks try to fake the same route', (done) -> @plasticine.logger.warn.add logger_spy $.ajax type : 'GET' url : '/info.json' .always (data, event, xhr) -> mock1_spy.should.have.been.calledOnce mock2_spy.should.have.not.been.called logger_spy.should.have.been.calledOnce logger_spy.firstCall.args[0].should.equal 'ALREADY_FAKED' logger_spy.firstCall.args[1].should.equal mock2 done()
[ { "context": "ascript.fastExtend({\n\t\t\tuserId: player1Id\n\t\t\tname: player1Name\n\t\t\tdeck: player1DeckData,\n\t\t\tstartingHandSiz", "end": 6980, "score": 0.836635410785675, "start": 6974, "tag": "NAME", "value": "player" }, { "context": "fastExtend({\n\t\t\tuserId: player1Id\...
app/sdk/challenges/challenge.coffee
willroberts/duelyst
5
EventBus = require 'app/common/eventbus' EVENTS = require 'app/common/event_types' UtilsJavascript = require 'app/common/utils/utils_javascript' GameSession = require 'app/sdk/gameSession' GameStatus = require 'app/sdk/gameStatus' GameType = require 'app/sdk/gameType' GameSetup = require 'app/sdk/gameSetup' Card = require 'app/sdk/cards/card' StaticAgent = require 'app/sdk/agents/staticAgent' DrawStartingHandAction = require 'app/sdk/actions/drawStartingHandAction' BattleMapTemplate = require 'app/sdk/battleMapTemplate' i18next = require 'i18next' class Challenge @type: "Challenge" type: "Challenge" name: "Challenge" description: "Learn how to play DUELYST." battleMapTemplateIndex: 0 # when set will attempt to force battlemap to a specific template _currentInstruction: null _currentPlayerTurn: null _eventBus:null hiddenUIElements:null # array of strings representing unneeded ui elements # TODO: this is just a hacky string checker iconUrl: null # path to icon resource _instructions:null _instructionQueueByTurnIndex:null # Map of instruction queues by player turn index isChallengeLost: false # (boolean) Tracks whether the current challenge has been lost (resets on rollback) _musicOverride: undefined # (RSX entry) Manual override of the music to play for this map _nextInstructionIndex: 0 _playerOwnedBoardTemplate: undefined # array of arrays that can be filled with unit card ids the player owns at start of challenge prerequisiteChallengeTypes: null # list of challenge types that must be completed before this challenge is enabled _opponentAgent:null _opponentOwnedBoardTemplate: undefined # array of arrays that can be filled with unit card ids the player owns at start of challenge otkChallengeFailureCount: null # Integer representing quantity of times otk challenge has been failed otkChallengeFailureMessages: null # Array of strings, advances each time challenge has been failed otkChallengeStartMessage: null # String to display when starting otk challenge requiredMulliganHandIndices: null showCardInstructionalTextForTurns: 0 # integer - will show instructional ui on cards for this many turns customBoard: true # whether challenge uses a custom board, when true will start board completely empty except for generals skipMulligan: true snapShotOnPlayerTurn: null startingHandSize: null # (Integer, optional) number of cards to have in hand at start of challenge (0-6) startingHandSizePlayer: null # (Integer, optional) number of cards to have in player hand at start of challenge (0-6) startingHandSizeOpponent: null # (Integer, optional) number of cards to have in opponent hand at start of challenge (0-6) startingMana: null # (Integer, optional) starting amount of mana, +1 for player 2 startingManaPlayer: null # (Integer, optional) starting amount of mana for player, +1 when player 2 startingManaOpponent: null # (Integer, optional) starting amount of mana for opponent, +1 when player 2 unmulliganableHandIndices: null userIsPlayer1: true usesResetTurn: true # (boolean) If true, end turn functionality will be replaced with resetting OTK ###* # Challenge constructor. # @public ### constructor:()-> @_eventBus = EventBus.create() @_instructions = [] @hiddenUIElements = ["SignatureCard"] @_instructionsByTurnIndex = [] @_nextInstructionIndex = 0 @unmulliganableHandIndices = [] @requiredMulliganHandIndices = [] @prerequisiteChallengeTypes = [] @otkChallengeFailureCount = 0 ###* * SDK event handler. Do not call this method manually. ### onEvent: (event) -> if event.type == EVENTS.validate_game_over @_onValidateGameOver(event) else if event.type == EVENTS.start_turn @_onStartTurn(event) if @_currentInstruction? @_currentInstruction.onEvent(event) ###* # Get the event bus for this challenge. # @public ### getEventBus:()-> return @_eventBus getType: () -> return @type getSkipMulligan: () -> return @skipMulligan ###* # Get an array of all the instructions for this challenge. # @public # @return {Array} Array of Instruction objects. ### getInstructions:()-> return @_instructions ###* # Get current instruction for this challenge. # @public # @return {Instruction} Current instruction. ### getCurrentInstruction:()-> return @_currentInstruction ###* # Get opponent agent for this challenge. # @public # @return {BaseAgent} Current instruction. ### getOpponentAgent:()-> return @_opponentAgent ###* * Returns deck data for my player. * @param {GameSession} gameSession * @returns {Array} ### getMyPlayerDeckData: (gameSession) -> # override in subclass return [] ###* * Returns deck data for opponent player * @param {GameSession} gameSession * @returns {Array} ### getOpponentPlayerDeckData: (gameSession) -> # override in subclass return [] ###* # Set up the GameSession for this challenge. # @public ### setupSession:(gameSession, player1Data, player2Data)-> # set game session challenge gameSession.setChallenge(@) # set modes @setupSessionModes(gameSession) # set battlemap template if @battleMapTemplateIndex? gameSession.setBattleMapTemplate(new BattleMapTemplate(gameSession, @battleMapTemplateIndex)) # get ids and names if @userIsPlayer1 player1Name = i18next.t("battle.your_name_default_label") player2Name = i18next.t("battle.opponent_name_default_label") player1Id = gameSession.getUserId() player2Id = "CPU" player1StartingMana = if @startingManaPlayer? then @startingManaPlayer else if @startingMana? then @startingMana else null player2StartingMana = if @startingManaOpponent? then @startingManaOpponent else if @startingMana? then (@startingMana + 1) else null player1StartingHandSize = if @startingHandSizePlayer? then @startingHandSizePlayer else @startingHandSize player2StartingHandSize = if @startingHandSizeOpponent? then @startingHandSizeOpponent else @startingHandSize player1DeckData = @getMyPlayerDeckData(gameSession) player2DeckData = @getOpponentPlayerDeckData(gameSession) else player1Name = i18next.t("battle.opponent_name_default_label") player2Name = i18next.t("battle.your_name_default_label") player1Id = "CPU" player2Id = gameSession.getUserId() player1StartingMana = if @startingManaOpponent? then @startingManaOpponent else if @startingMana? then @startingMana else null player2StartingMana = if @startingManaPlayer? then @startingManaPlayer else if @startingMana? then (@startingMana + 1) else null player1StartingHandSize = if @startingHandSizeOpponent? then @startingHandSizeOpponent else @startingHandSize player2StartingHandSize = if @startingHandSizePlayer? then @startingHandSizePlayer else @startingHandSize player1DeckData = @getOpponentPlayerDeckData(gameSession) player2DeckData = @getMyPlayerDeckData(gameSession) # ensure basic player data player1Data = UtilsJavascript.fastExtend({ userId: player1Id name: player1Name deck: player1DeckData, startingHandSize: player1StartingHandSize, startingMana: player1StartingMana }, player1Data) player2Data = UtilsJavascript.fastExtend({ userId: player2Id name: player2Name deck: player2DeckData, startingHandSize: player2StartingHandSize, startingMana: player2StartingMana }, player2Data) # setup session GameSetup.setupNewSession(gameSession, player1Data, player2Data, @customBoard) # skip mulligan as needed if @skipMulligan gameSession.setStatus(GameStatus.active) for player in gameSession.players player.setHasStartingHand(true) # setup board @setupBoard(gameSession) # setup agent @setupOpponentAgent(gameSession) # force game session to sync state # in case any challenges set custom board state or stats gameSession.syncState() # snapshot complete session @_snapShotChallengeIfNeeded() return gameSession ###* * Sets up the game session modes before creating any game elements. * @param {GameSession} gameSession ### setupSessionModes: (gameSession) -> gameSession.setGameType(GameType.Challenge) gameSession.setIsRunningAsAuthoritative(true) ###* * Sets up the board state. * @param {GameSession} gameSession ### setupBoard: (gameSession) -> # override in subclass ###* * Creates the opponent agent. * @param {GameSession} gameSession ### setupOpponentAgent: (gameSession) -> # get agent player id if @userIsPlayer1 cpuPlayer = gameSession.getPlayer2() cpuPlayerId = cpuPlayer.getPlayerId() cpuGeneral = gameSession.getGeneralForPlayer2() else cpuPlayer = gameSession.getPlayer1() cpuPlayerId = cpuPlayer.getPlayerId() cpuGeneral = gameSession.getGeneralForPlayer1() # create agent @_opponentAgent = new StaticAgent(cpuPlayerId) # skip agent mulligan cpuPlayer.setHasStartingHand(true) # tag general @_opponentAgent.addUnitWithTag(cpuGeneral, "general") ###* # Pushes an instruction onto the queue for a turn # @param {Object} event event data with format {step:...} # @private ### addInstructionToQueueForTurnIndex:(turnIndex, instruction) -> if not @_instructionsByTurnIndex[turnIndex] @_instructionsByTurnIndex[turnIndex] = [] @_instructionsByTurnIndex[turnIndex].push(instruction) ##* #Activates the next instruction if it's the players turn # TODO: Can check here for if the last instruction was completed to allow for instructions that span multiple steps #@private ## activateNextInstruction:()-> if @_currentInstruction @_currentInstruction = null if !GameSession.current().isMyTurn() return # Get the player turn index currentTurnIndex = GameSession.current().getNumberOfTurns() # current turn count calculation is ugly playersTurnIndex = Math.floor(currentTurnIndex / 2) # represents the index of turn for this player # check for a new turn if !@_currentPlayerTurn? or @_currentPlayerTurn != playersTurnIndex @_currentPlayerTurn = playersTurnIndex @_nextInstructionIndex = 0 nextInstruction = @_instructionsByTurnIndex[playersTurnIndex]?[@_nextInstructionIndex] if nextInstruction @_currentInstruction = nextInstruction @_eventBus.trigger(EVENTS.instruction_triggered, {type: EVENTS.instruction_triggered, instruction:nextInstruction}) @_nextInstructionIndex++ hasInstructionForGameTurn: (gameTurnIndex) -> playersTurnIndex = Math.floor(gameTurnIndex / 2) # represents the index of turn for this player return @_instructionsByTurnIndex[playersTurnIndex]? _onStartTurn: (e) -> @_snapShotChallengeIfNeeded() _snapShotChallengeIfNeeded: () -> if @snapShotOnPlayerTurn? and GameSession.current().getCurrentPlayerId() == GameSession.current().getMyPlayerId() # Get the player turn index currentTurnIndex = GameSession.current().getNumberOfTurns() # current turn count calculation is ugly playersTurnIndex = Math.floor(currentTurnIndex / 2) # represents the index of turn for this player if playersTurnIndex == @snapShotOnPlayerTurn and !@_snapShotData gameSession = GameSession.current() @_snapShotData = gameSession.serializeToJSON(gameSession) @_eventBus.trigger(EVENTS.challenge_start, {type: EVENTS.challenge_start}); _onValidateGameOver:()-> gameSession = GameSession.current() myGeneral = gameSession.getGeneralForPlayerId(gameSession.getMyPlayerId()) if @snapShotOnPlayerTurn? and myGeneral.getIsRemoved() # set general as not removed so that game does not end myGeneral.setIsRemoved(false) # trigger challenge loss @onChallengeLost() onChallengeLost: () -> # record loss @otkChallengeFailureCount++ @isChallengeLost = true # trigger challenge lost event @_eventBus.trigger(EVENTS.challenge_lost, {type: EVENTS.challenge_lost, needsRollback:true}) challengeReset: () -> # trigger challenge loss @onChallengeLost() # trigger challenge reset event @_eventBus.trigger(EVENTS.challenge_reset, {type: EVENTS.challenge_reset}) challengeRollback: () -> gameSession = GameSession.current() gameSession._rollbackToSnapshot(@_snapShotData) # Reset opponent agents action sequence this._opponentAgent.currentTurnIndex = undefined this._opponentAgent.currentActionIndexInTurn = 0 @isChallengeLost = false applyCardToBoard: (cardOrCardData, boardX, boardY, ownerId) -> gameSession = GameSession.getInstance() # create card as needed if !(cardOrCardData instanceof Card) cardOrCardData = gameSession.getExistingCardFromIndexOrCreateCardFromData(cardOrCardData) # apply card if cardOrCardData? if ownerId? then cardOrCardData.setOwnerId(ownerId) gameSession.applyCardToBoard(cardOrCardData, boardX, boardY) if cardOrCardData.refreshExhaustion cardOrCardData.refreshExhaustion() return cardOrCardData module.exports = Challenge
212661
EventBus = require 'app/common/eventbus' EVENTS = require 'app/common/event_types' UtilsJavascript = require 'app/common/utils/utils_javascript' GameSession = require 'app/sdk/gameSession' GameStatus = require 'app/sdk/gameStatus' GameType = require 'app/sdk/gameType' GameSetup = require 'app/sdk/gameSetup' Card = require 'app/sdk/cards/card' StaticAgent = require 'app/sdk/agents/staticAgent' DrawStartingHandAction = require 'app/sdk/actions/drawStartingHandAction' BattleMapTemplate = require 'app/sdk/battleMapTemplate' i18next = require 'i18next' class Challenge @type: "Challenge" type: "Challenge" name: "Challenge" description: "Learn how to play DUELYST." battleMapTemplateIndex: 0 # when set will attempt to force battlemap to a specific template _currentInstruction: null _currentPlayerTurn: null _eventBus:null hiddenUIElements:null # array of strings representing unneeded ui elements # TODO: this is just a hacky string checker iconUrl: null # path to icon resource _instructions:null _instructionQueueByTurnIndex:null # Map of instruction queues by player turn index isChallengeLost: false # (boolean) Tracks whether the current challenge has been lost (resets on rollback) _musicOverride: undefined # (RSX entry) Manual override of the music to play for this map _nextInstructionIndex: 0 _playerOwnedBoardTemplate: undefined # array of arrays that can be filled with unit card ids the player owns at start of challenge prerequisiteChallengeTypes: null # list of challenge types that must be completed before this challenge is enabled _opponentAgent:null _opponentOwnedBoardTemplate: undefined # array of arrays that can be filled with unit card ids the player owns at start of challenge otkChallengeFailureCount: null # Integer representing quantity of times otk challenge has been failed otkChallengeFailureMessages: null # Array of strings, advances each time challenge has been failed otkChallengeStartMessage: null # String to display when starting otk challenge requiredMulliganHandIndices: null showCardInstructionalTextForTurns: 0 # integer - will show instructional ui on cards for this many turns customBoard: true # whether challenge uses a custom board, when true will start board completely empty except for generals skipMulligan: true snapShotOnPlayerTurn: null startingHandSize: null # (Integer, optional) number of cards to have in hand at start of challenge (0-6) startingHandSizePlayer: null # (Integer, optional) number of cards to have in player hand at start of challenge (0-6) startingHandSizeOpponent: null # (Integer, optional) number of cards to have in opponent hand at start of challenge (0-6) startingMana: null # (Integer, optional) starting amount of mana, +1 for player 2 startingManaPlayer: null # (Integer, optional) starting amount of mana for player, +1 when player 2 startingManaOpponent: null # (Integer, optional) starting amount of mana for opponent, +1 when player 2 unmulliganableHandIndices: null userIsPlayer1: true usesResetTurn: true # (boolean) If true, end turn functionality will be replaced with resetting OTK ###* # Challenge constructor. # @public ### constructor:()-> @_eventBus = EventBus.create() @_instructions = [] @hiddenUIElements = ["SignatureCard"] @_instructionsByTurnIndex = [] @_nextInstructionIndex = 0 @unmulliganableHandIndices = [] @requiredMulliganHandIndices = [] @prerequisiteChallengeTypes = [] @otkChallengeFailureCount = 0 ###* * SDK event handler. Do not call this method manually. ### onEvent: (event) -> if event.type == EVENTS.validate_game_over @_onValidateGameOver(event) else if event.type == EVENTS.start_turn @_onStartTurn(event) if @_currentInstruction? @_currentInstruction.onEvent(event) ###* # Get the event bus for this challenge. # @public ### getEventBus:()-> return @_eventBus getType: () -> return @type getSkipMulligan: () -> return @skipMulligan ###* # Get an array of all the instructions for this challenge. # @public # @return {Array} Array of Instruction objects. ### getInstructions:()-> return @_instructions ###* # Get current instruction for this challenge. # @public # @return {Instruction} Current instruction. ### getCurrentInstruction:()-> return @_currentInstruction ###* # Get opponent agent for this challenge. # @public # @return {BaseAgent} Current instruction. ### getOpponentAgent:()-> return @_opponentAgent ###* * Returns deck data for my player. * @param {GameSession} gameSession * @returns {Array} ### getMyPlayerDeckData: (gameSession) -> # override in subclass return [] ###* * Returns deck data for opponent player * @param {GameSession} gameSession * @returns {Array} ### getOpponentPlayerDeckData: (gameSession) -> # override in subclass return [] ###* # Set up the GameSession for this challenge. # @public ### setupSession:(gameSession, player1Data, player2Data)-> # set game session challenge gameSession.setChallenge(@) # set modes @setupSessionModes(gameSession) # set battlemap template if @battleMapTemplateIndex? gameSession.setBattleMapTemplate(new BattleMapTemplate(gameSession, @battleMapTemplateIndex)) # get ids and names if @userIsPlayer1 player1Name = i18next.t("battle.your_name_default_label") player2Name = i18next.t("battle.opponent_name_default_label") player1Id = gameSession.getUserId() player2Id = "CPU" player1StartingMana = if @startingManaPlayer? then @startingManaPlayer else if @startingMana? then @startingMana else null player2StartingMana = if @startingManaOpponent? then @startingManaOpponent else if @startingMana? then (@startingMana + 1) else null player1StartingHandSize = if @startingHandSizePlayer? then @startingHandSizePlayer else @startingHandSize player2StartingHandSize = if @startingHandSizeOpponent? then @startingHandSizeOpponent else @startingHandSize player1DeckData = @getMyPlayerDeckData(gameSession) player2DeckData = @getOpponentPlayerDeckData(gameSession) else player1Name = i18next.t("battle.opponent_name_default_label") player2Name = i18next.t("battle.your_name_default_label") player1Id = "CPU" player2Id = gameSession.getUserId() player1StartingMana = if @startingManaOpponent? then @startingManaOpponent else if @startingMana? then @startingMana else null player2StartingMana = if @startingManaPlayer? then @startingManaPlayer else if @startingMana? then (@startingMana + 1) else null player1StartingHandSize = if @startingHandSizeOpponent? then @startingHandSizeOpponent else @startingHandSize player2StartingHandSize = if @startingHandSizePlayer? then @startingHandSizePlayer else @startingHandSize player1DeckData = @getOpponentPlayerDeckData(gameSession) player2DeckData = @getMyPlayerDeckData(gameSession) # ensure basic player data player1Data = UtilsJavascript.fastExtend({ userId: player1Id name: <NAME>1<NAME> deck: player1DeckData, startingHandSize: player1StartingHandSize, startingMana: player1StartingMana }, player1Data) player2Data = UtilsJavascript.fastExtend({ userId: player2Id name: <NAME> deck: player2DeckData, startingHandSize: player2StartingHandSize, startingMana: player2StartingMana }, player2Data) # setup session GameSetup.setupNewSession(gameSession, player1Data, player2Data, @customBoard) # skip mulligan as needed if @skipMulligan gameSession.setStatus(GameStatus.active) for player in gameSession.players player.setHasStartingHand(true) # setup board @setupBoard(gameSession) # setup agent @setupOpponentAgent(gameSession) # force game session to sync state # in case any challenges set custom board state or stats gameSession.syncState() # snapshot complete session @_snapShotChallengeIfNeeded() return gameSession ###* * Sets up the game session modes before creating any game elements. * @param {GameSession} gameSession ### setupSessionModes: (gameSession) -> gameSession.setGameType(GameType.Challenge) gameSession.setIsRunningAsAuthoritative(true) ###* * Sets up the board state. * @param {GameSession} gameSession ### setupBoard: (gameSession) -> # override in subclass ###* * Creates the opponent agent. * @param {GameSession} gameSession ### setupOpponentAgent: (gameSession) -> # get agent player id if @userIsPlayer1 cpuPlayer = gameSession.getPlayer2() cpuPlayerId = cpuPlayer.getPlayerId() cpuGeneral = gameSession.getGeneralForPlayer2() else cpuPlayer = gameSession.getPlayer1() cpuPlayerId = cpuPlayer.getPlayerId() cpuGeneral = gameSession.getGeneralForPlayer1() # create agent @_opponentAgent = new StaticAgent(cpuPlayerId) # skip agent mulligan cpuPlayer.setHasStartingHand(true) # tag general @_opponentAgent.addUnitWithTag(cpuGeneral, "general") ###* # Pushes an instruction onto the queue for a turn # @param {Object} event event data with format {step:...} # @private ### addInstructionToQueueForTurnIndex:(turnIndex, instruction) -> if not @_instructionsByTurnIndex[turnIndex] @_instructionsByTurnIndex[turnIndex] = [] @_instructionsByTurnIndex[turnIndex].push(instruction) ##* #Activates the next instruction if it's the players turn # TODO: Can check here for if the last instruction was completed to allow for instructions that span multiple steps #@private ## activateNextInstruction:()-> if @_currentInstruction @_currentInstruction = null if !GameSession.current().isMyTurn() return # Get the player turn index currentTurnIndex = GameSession.current().getNumberOfTurns() # current turn count calculation is ugly playersTurnIndex = Math.floor(currentTurnIndex / 2) # represents the index of turn for this player # check for a new turn if !@_currentPlayerTurn? or @_currentPlayerTurn != playersTurnIndex @_currentPlayerTurn = playersTurnIndex @_nextInstructionIndex = 0 nextInstruction = @_instructionsByTurnIndex[playersTurnIndex]?[@_nextInstructionIndex] if nextInstruction @_currentInstruction = nextInstruction @_eventBus.trigger(EVENTS.instruction_triggered, {type: EVENTS.instruction_triggered, instruction:nextInstruction}) @_nextInstructionIndex++ hasInstructionForGameTurn: (gameTurnIndex) -> playersTurnIndex = Math.floor(gameTurnIndex / 2) # represents the index of turn for this player return @_instructionsByTurnIndex[playersTurnIndex]? _onStartTurn: (e) -> @_snapShotChallengeIfNeeded() _snapShotChallengeIfNeeded: () -> if @snapShotOnPlayerTurn? and GameSession.current().getCurrentPlayerId() == GameSession.current().getMyPlayerId() # Get the player turn index currentTurnIndex = GameSession.current().getNumberOfTurns() # current turn count calculation is ugly playersTurnIndex = Math.floor(currentTurnIndex / 2) # represents the index of turn for this player if playersTurnIndex == @snapShotOnPlayerTurn and !@_snapShotData gameSession = GameSession.current() @_snapShotData = gameSession.serializeToJSON(gameSession) @_eventBus.trigger(EVENTS.challenge_start, {type: EVENTS.challenge_start}); _onValidateGameOver:()-> gameSession = GameSession.current() myGeneral = gameSession.getGeneralForPlayerId(gameSession.getMyPlayerId()) if @snapShotOnPlayerTurn? and myGeneral.getIsRemoved() # set general as not removed so that game does not end myGeneral.setIsRemoved(false) # trigger challenge loss @onChallengeLost() onChallengeLost: () -> # record loss @otkChallengeFailureCount++ @isChallengeLost = true # trigger challenge lost event @_eventBus.trigger(EVENTS.challenge_lost, {type: EVENTS.challenge_lost, needsRollback:true}) challengeReset: () -> # trigger challenge loss @onChallengeLost() # trigger challenge reset event @_eventBus.trigger(EVENTS.challenge_reset, {type: EVENTS.challenge_reset}) challengeRollback: () -> gameSession = GameSession.current() gameSession._rollbackToSnapshot(@_snapShotData) # Reset opponent agents action sequence this._opponentAgent.currentTurnIndex = undefined this._opponentAgent.currentActionIndexInTurn = 0 @isChallengeLost = false applyCardToBoard: (cardOrCardData, boardX, boardY, ownerId) -> gameSession = GameSession.getInstance() # create card as needed if !(cardOrCardData instanceof Card) cardOrCardData = gameSession.getExistingCardFromIndexOrCreateCardFromData(cardOrCardData) # apply card if cardOrCardData? if ownerId? then cardOrCardData.setOwnerId(ownerId) gameSession.applyCardToBoard(cardOrCardData, boardX, boardY) if cardOrCardData.refreshExhaustion cardOrCardData.refreshExhaustion() return cardOrCardData module.exports = Challenge
true
EventBus = require 'app/common/eventbus' EVENTS = require 'app/common/event_types' UtilsJavascript = require 'app/common/utils/utils_javascript' GameSession = require 'app/sdk/gameSession' GameStatus = require 'app/sdk/gameStatus' GameType = require 'app/sdk/gameType' GameSetup = require 'app/sdk/gameSetup' Card = require 'app/sdk/cards/card' StaticAgent = require 'app/sdk/agents/staticAgent' DrawStartingHandAction = require 'app/sdk/actions/drawStartingHandAction' BattleMapTemplate = require 'app/sdk/battleMapTemplate' i18next = require 'i18next' class Challenge @type: "Challenge" type: "Challenge" name: "Challenge" description: "Learn how to play DUELYST." battleMapTemplateIndex: 0 # when set will attempt to force battlemap to a specific template _currentInstruction: null _currentPlayerTurn: null _eventBus:null hiddenUIElements:null # array of strings representing unneeded ui elements # TODO: this is just a hacky string checker iconUrl: null # path to icon resource _instructions:null _instructionQueueByTurnIndex:null # Map of instruction queues by player turn index isChallengeLost: false # (boolean) Tracks whether the current challenge has been lost (resets on rollback) _musicOverride: undefined # (RSX entry) Manual override of the music to play for this map _nextInstructionIndex: 0 _playerOwnedBoardTemplate: undefined # array of arrays that can be filled with unit card ids the player owns at start of challenge prerequisiteChallengeTypes: null # list of challenge types that must be completed before this challenge is enabled _opponentAgent:null _opponentOwnedBoardTemplate: undefined # array of arrays that can be filled with unit card ids the player owns at start of challenge otkChallengeFailureCount: null # Integer representing quantity of times otk challenge has been failed otkChallengeFailureMessages: null # Array of strings, advances each time challenge has been failed otkChallengeStartMessage: null # String to display when starting otk challenge requiredMulliganHandIndices: null showCardInstructionalTextForTurns: 0 # integer - will show instructional ui on cards for this many turns customBoard: true # whether challenge uses a custom board, when true will start board completely empty except for generals skipMulligan: true snapShotOnPlayerTurn: null startingHandSize: null # (Integer, optional) number of cards to have in hand at start of challenge (0-6) startingHandSizePlayer: null # (Integer, optional) number of cards to have in player hand at start of challenge (0-6) startingHandSizeOpponent: null # (Integer, optional) number of cards to have in opponent hand at start of challenge (0-6) startingMana: null # (Integer, optional) starting amount of mana, +1 for player 2 startingManaPlayer: null # (Integer, optional) starting amount of mana for player, +1 when player 2 startingManaOpponent: null # (Integer, optional) starting amount of mana for opponent, +1 when player 2 unmulliganableHandIndices: null userIsPlayer1: true usesResetTurn: true # (boolean) If true, end turn functionality will be replaced with resetting OTK ###* # Challenge constructor. # @public ### constructor:()-> @_eventBus = EventBus.create() @_instructions = [] @hiddenUIElements = ["SignatureCard"] @_instructionsByTurnIndex = [] @_nextInstructionIndex = 0 @unmulliganableHandIndices = [] @requiredMulliganHandIndices = [] @prerequisiteChallengeTypes = [] @otkChallengeFailureCount = 0 ###* * SDK event handler. Do not call this method manually. ### onEvent: (event) -> if event.type == EVENTS.validate_game_over @_onValidateGameOver(event) else if event.type == EVENTS.start_turn @_onStartTurn(event) if @_currentInstruction? @_currentInstruction.onEvent(event) ###* # Get the event bus for this challenge. # @public ### getEventBus:()-> return @_eventBus getType: () -> return @type getSkipMulligan: () -> return @skipMulligan ###* # Get an array of all the instructions for this challenge. # @public # @return {Array} Array of Instruction objects. ### getInstructions:()-> return @_instructions ###* # Get current instruction for this challenge. # @public # @return {Instruction} Current instruction. ### getCurrentInstruction:()-> return @_currentInstruction ###* # Get opponent agent for this challenge. # @public # @return {BaseAgent} Current instruction. ### getOpponentAgent:()-> return @_opponentAgent ###* * Returns deck data for my player. * @param {GameSession} gameSession * @returns {Array} ### getMyPlayerDeckData: (gameSession) -> # override in subclass return [] ###* * Returns deck data for opponent player * @param {GameSession} gameSession * @returns {Array} ### getOpponentPlayerDeckData: (gameSession) -> # override in subclass return [] ###* # Set up the GameSession for this challenge. # @public ### setupSession:(gameSession, player1Data, player2Data)-> # set game session challenge gameSession.setChallenge(@) # set modes @setupSessionModes(gameSession) # set battlemap template if @battleMapTemplateIndex? gameSession.setBattleMapTemplate(new BattleMapTemplate(gameSession, @battleMapTemplateIndex)) # get ids and names if @userIsPlayer1 player1Name = i18next.t("battle.your_name_default_label") player2Name = i18next.t("battle.opponent_name_default_label") player1Id = gameSession.getUserId() player2Id = "CPU" player1StartingMana = if @startingManaPlayer? then @startingManaPlayer else if @startingMana? then @startingMana else null player2StartingMana = if @startingManaOpponent? then @startingManaOpponent else if @startingMana? then (@startingMana + 1) else null player1StartingHandSize = if @startingHandSizePlayer? then @startingHandSizePlayer else @startingHandSize player2StartingHandSize = if @startingHandSizeOpponent? then @startingHandSizeOpponent else @startingHandSize player1DeckData = @getMyPlayerDeckData(gameSession) player2DeckData = @getOpponentPlayerDeckData(gameSession) else player1Name = i18next.t("battle.opponent_name_default_label") player2Name = i18next.t("battle.your_name_default_label") player1Id = "CPU" player2Id = gameSession.getUserId() player1StartingMana = if @startingManaOpponent? then @startingManaOpponent else if @startingMana? then @startingMana else null player2StartingMana = if @startingManaPlayer? then @startingManaPlayer else if @startingMana? then (@startingMana + 1) else null player1StartingHandSize = if @startingHandSizeOpponent? then @startingHandSizeOpponent else @startingHandSize player2StartingHandSize = if @startingHandSizePlayer? then @startingHandSizePlayer else @startingHandSize player1DeckData = @getOpponentPlayerDeckData(gameSession) player2DeckData = @getMyPlayerDeckData(gameSession) # ensure basic player data player1Data = UtilsJavascript.fastExtend({ userId: player1Id name: PI:NAME:<NAME>END_PI1PI:NAME:<NAME>END_PI deck: player1DeckData, startingHandSize: player1StartingHandSize, startingMana: player1StartingMana }, player1Data) player2Data = UtilsJavascript.fastExtend({ userId: player2Id name: PI:NAME:<NAME>END_PI deck: player2DeckData, startingHandSize: player2StartingHandSize, startingMana: player2StartingMana }, player2Data) # setup session GameSetup.setupNewSession(gameSession, player1Data, player2Data, @customBoard) # skip mulligan as needed if @skipMulligan gameSession.setStatus(GameStatus.active) for player in gameSession.players player.setHasStartingHand(true) # setup board @setupBoard(gameSession) # setup agent @setupOpponentAgent(gameSession) # force game session to sync state # in case any challenges set custom board state or stats gameSession.syncState() # snapshot complete session @_snapShotChallengeIfNeeded() return gameSession ###* * Sets up the game session modes before creating any game elements. * @param {GameSession} gameSession ### setupSessionModes: (gameSession) -> gameSession.setGameType(GameType.Challenge) gameSession.setIsRunningAsAuthoritative(true) ###* * Sets up the board state. * @param {GameSession} gameSession ### setupBoard: (gameSession) -> # override in subclass ###* * Creates the opponent agent. * @param {GameSession} gameSession ### setupOpponentAgent: (gameSession) -> # get agent player id if @userIsPlayer1 cpuPlayer = gameSession.getPlayer2() cpuPlayerId = cpuPlayer.getPlayerId() cpuGeneral = gameSession.getGeneralForPlayer2() else cpuPlayer = gameSession.getPlayer1() cpuPlayerId = cpuPlayer.getPlayerId() cpuGeneral = gameSession.getGeneralForPlayer1() # create agent @_opponentAgent = new StaticAgent(cpuPlayerId) # skip agent mulligan cpuPlayer.setHasStartingHand(true) # tag general @_opponentAgent.addUnitWithTag(cpuGeneral, "general") ###* # Pushes an instruction onto the queue for a turn # @param {Object} event event data with format {step:...} # @private ### addInstructionToQueueForTurnIndex:(turnIndex, instruction) -> if not @_instructionsByTurnIndex[turnIndex] @_instructionsByTurnIndex[turnIndex] = [] @_instructionsByTurnIndex[turnIndex].push(instruction) ##* #Activates the next instruction if it's the players turn # TODO: Can check here for if the last instruction was completed to allow for instructions that span multiple steps #@private ## activateNextInstruction:()-> if @_currentInstruction @_currentInstruction = null if !GameSession.current().isMyTurn() return # Get the player turn index currentTurnIndex = GameSession.current().getNumberOfTurns() # current turn count calculation is ugly playersTurnIndex = Math.floor(currentTurnIndex / 2) # represents the index of turn for this player # check for a new turn if !@_currentPlayerTurn? or @_currentPlayerTurn != playersTurnIndex @_currentPlayerTurn = playersTurnIndex @_nextInstructionIndex = 0 nextInstruction = @_instructionsByTurnIndex[playersTurnIndex]?[@_nextInstructionIndex] if nextInstruction @_currentInstruction = nextInstruction @_eventBus.trigger(EVENTS.instruction_triggered, {type: EVENTS.instruction_triggered, instruction:nextInstruction}) @_nextInstructionIndex++ hasInstructionForGameTurn: (gameTurnIndex) -> playersTurnIndex = Math.floor(gameTurnIndex / 2) # represents the index of turn for this player return @_instructionsByTurnIndex[playersTurnIndex]? _onStartTurn: (e) -> @_snapShotChallengeIfNeeded() _snapShotChallengeIfNeeded: () -> if @snapShotOnPlayerTurn? and GameSession.current().getCurrentPlayerId() == GameSession.current().getMyPlayerId() # Get the player turn index currentTurnIndex = GameSession.current().getNumberOfTurns() # current turn count calculation is ugly playersTurnIndex = Math.floor(currentTurnIndex / 2) # represents the index of turn for this player if playersTurnIndex == @snapShotOnPlayerTurn and !@_snapShotData gameSession = GameSession.current() @_snapShotData = gameSession.serializeToJSON(gameSession) @_eventBus.trigger(EVENTS.challenge_start, {type: EVENTS.challenge_start}); _onValidateGameOver:()-> gameSession = GameSession.current() myGeneral = gameSession.getGeneralForPlayerId(gameSession.getMyPlayerId()) if @snapShotOnPlayerTurn? and myGeneral.getIsRemoved() # set general as not removed so that game does not end myGeneral.setIsRemoved(false) # trigger challenge loss @onChallengeLost() onChallengeLost: () -> # record loss @otkChallengeFailureCount++ @isChallengeLost = true # trigger challenge lost event @_eventBus.trigger(EVENTS.challenge_lost, {type: EVENTS.challenge_lost, needsRollback:true}) challengeReset: () -> # trigger challenge loss @onChallengeLost() # trigger challenge reset event @_eventBus.trigger(EVENTS.challenge_reset, {type: EVENTS.challenge_reset}) challengeRollback: () -> gameSession = GameSession.current() gameSession._rollbackToSnapshot(@_snapShotData) # Reset opponent agents action sequence this._opponentAgent.currentTurnIndex = undefined this._opponentAgent.currentActionIndexInTurn = 0 @isChallengeLost = false applyCardToBoard: (cardOrCardData, boardX, boardY, ownerId) -> gameSession = GameSession.getInstance() # create card as needed if !(cardOrCardData instanceof Card) cardOrCardData = gameSession.getExistingCardFromIndexOrCreateCardFromData(cardOrCardData) # apply card if cardOrCardData? if ownerId? then cardOrCardData.setOwnerId(ownerId) gameSession.applyCardToBoard(cardOrCardData, boardX, boardY) if cardOrCardData.refreshExhaustion cardOrCardData.refreshExhaustion() return cardOrCardData module.exports = Challenge
[ { "context": "ormation, please see the LICENSE file\n\n@author Yoav Luft <yoav.luft@gmail.com>\n@copyright 2015 Yoav Luft\n", "end": 149, "score": 0.9998993277549744, "start": 140, "tag": "NAME", "value": "Yoav Luft" }, { "context": "ease see the LICENSE file\n\n@author Yoav...
test/patterns.test.coffee
Luftzig/jspatterns
0
### luftzug\jspatterns Licensed under the MIT license For full copyright and license information, please see the LICENSE file @author Yoav Luft <yoav.luft@gmail.com> @copyright 2015 Yoav Luft @link @license http://choosealicense.com/licenses/MIT MIT License ### should = require 'should' patterns = require '../src/patterns' describe 'Function guard predicate', () -> describe '#guard', () -> it 'should return a wrapped function', () -> fn = () -> 'result' wrapped = patterns.guard (() -> true), fn should(wrapped).type 'function' res = wrapped() res.should.match 'result' it 'should run function only if predicate is true', () -> fn = patterns.guard ((a) -> a == 1), ((a) -> a + 2) res = fn 1 res.should.equal 3 it 'should return the NoMatch object if predicate is false', () -> fn = patterns.guard ((a) -> a == 1), ((a) -> a + 2) res = fn 2 res.should.equal patterns.NoMatch it 'should use Any to accept any argument (but not undefined)', () -> fn = patterns.guard patterns.Any, ((x) -> x + ' mmmkay') res = fn 1 res.should.equal '1 mmmkay' res = fn() res.should.equal patterns.NoMatch res = fn 1, 'hello' res.should.equal patterns.NoMatch it 'should match '
2739
### luftzug\jspatterns Licensed under the MIT license For full copyright and license information, please see the LICENSE file @author <NAME> <<EMAIL>> @copyright 2015 <NAME> @link @license http://choosealicense.com/licenses/MIT MIT License ### should = require 'should' patterns = require '../src/patterns' describe 'Function guard predicate', () -> describe '#guard', () -> it 'should return a wrapped function', () -> fn = () -> 'result' wrapped = patterns.guard (() -> true), fn should(wrapped).type 'function' res = wrapped() res.should.match 'result' it 'should run function only if predicate is true', () -> fn = patterns.guard ((a) -> a == 1), ((a) -> a + 2) res = fn 1 res.should.equal 3 it 'should return the NoMatch object if predicate is false', () -> fn = patterns.guard ((a) -> a == 1), ((a) -> a + 2) res = fn 2 res.should.equal patterns.NoMatch it 'should use Any to accept any argument (but not undefined)', () -> fn = patterns.guard patterns.Any, ((x) -> x + ' mmmkay') res = fn 1 res.should.equal '1 mmmkay' res = fn() res.should.equal patterns.NoMatch res = fn 1, 'hello' res.should.equal patterns.NoMatch it 'should match '
true
### luftzug\jspatterns Licensed under the MIT license For full copyright and license information, please see the LICENSE file @author PI:NAME:<NAME>END_PI <PI:EMAIL:<EMAIL>END_PI> @copyright 2015 PI:NAME:<NAME>END_PI @link @license http://choosealicense.com/licenses/MIT MIT License ### should = require 'should' patterns = require '../src/patterns' describe 'Function guard predicate', () -> describe '#guard', () -> it 'should return a wrapped function', () -> fn = () -> 'result' wrapped = patterns.guard (() -> true), fn should(wrapped).type 'function' res = wrapped() res.should.match 'result' it 'should run function only if predicate is true', () -> fn = patterns.guard ((a) -> a == 1), ((a) -> a + 2) res = fn 1 res.should.equal 3 it 'should return the NoMatch object if predicate is false', () -> fn = patterns.guard ((a) -> a == 1), ((a) -> a + 2) res = fn 2 res.should.equal patterns.NoMatch it 'should use Any to accept any argument (but not undefined)', () -> fn = patterns.guard patterns.Any, ((x) -> x + ' mmmkay') res = fn 1 res.should.equal '1 mmmkay' res = fn() res.should.equal patterns.NoMatch res = fn 1, 'hello' res.should.equal patterns.NoMatch it 'should match '
[ { "context": "expect dgbaB\n expect(result.key).to.equal(\"dgbaB\")\n done()\n\n it \"might be instructed to sk", "end": 2457, "score": 0.995441198348999, "start": 2452, "tag": "KEY", "value": "dgbaB" } ]
test/shortshort_spec.coffee
mcollina/shortshort.js
3
expect = require('chai').expect sinon = require('sinon') redis = require('redis') ShortShort = require '../src/shortshort' describe "ShortShort", -> beforeEach (done) -> @client = redis.createClient() @client.select 12 @client.flushdb => @subject = new ShortShort(@client) done() afterEach -> @client.quit() it "should start numbering the shortened urls from 1", (done) -> @subject.shorten "http://www.google.it", (err, result) -> expect(result.key).to.equal("1") done() it "should increment the key", (done) -> @subject.shorten "http://www.google.com", (err, result) => @subject.shorten "http://www.google.it", (err, result) -> expect(result.key).to.equal("2") done() it "should store a shortened url in redis", (done) -> url = "http://www.google.com" @subject.shorten url, (err, result) => @client.get "ss-key-#{result.key}", (err, value) -> expect(value).to.equal(url) done() it "should not shorten a wrong url ", (done) -> @subject.shorten "foobar", (err, result) -> expect(err.message).to.equal("not an url") done() it "should increment a global counter when shortening", (done) -> @subject.shorten "http://www.google.it", (err, result) => @client.get "ss-global-counter", (err, value) -> expect(value).to.equal("1") done() it "should increment a global counter when shortening (bis)", (done) -> @subject.shorten "http://www.google.com", (err, result) => @subject.shorten "http://www.google.it", (err, result) => @client.get "ss-global-counter", (err, value) -> expect(value).to.equal("2") done() it "should be able to resolve a reference", (done) -> @subject.shorten "http://www.google.com", (err, result) => @subject.resolve result.key, (err, url) => expect(url).to.equal("http://www.google.com") done() it "should be able to resolve a wrong refernce", (done) -> @subject.resolve "abc", (err, url) => expect(err.message).to.equal("key not found") done() it "should encode the key using a base62 algorithm", (done) -> @client.set "ss-global-counter", 195948556, => @subject.shorten "http://www.google.com", (err, result) => # the expected value is 195948557, # but as it should be encoded in base62, # we expect dgbaB expect(result.key).to.equal("dgbaB") done() it "might be instructed to skip the url validation", (done) -> @subject = new ShortShort(@client, validation: false) @subject.shorten "foobar", (err, result) -> expect(err).to.equal(null) done() it "might have a different global counter", (done) -> @subject = new ShortShort(@client, globalCounter: "custom-global-counter") @subject.shorten "http://www.google.it", (err, result) => @client.get "custom-global-counter", (err, value) -> expect(value).to.equal("1") done() it "might have a different key prefix", (done) -> @subject = new ShortShort(@client, keyPrefix: "custom-key-") url = "http://www.google.it" @subject.shorten url, (err, result) => @client.get "custom-key-#{result.key}", (err, value) -> expect(value).to.equal(url) done() it "should update a key content", (done) -> firstUrl = "http://www.google.it" secondUrl = "http://www.matteocollina.com" @subject.shorten firstUrl, (err, result) => @subject.update result.key, secondUrl, (err) => @subject.resolve result.key, (err, value) => expect(value).to.eql(secondUrl) done() it "should not update a key content if it doesn't exist", (done) -> secondUrl = "http://www.matteocollina.com" @subject.update "missing-key", secondUrl, (err) -> expect(err.message).to.equal("key not found") done() it "should not update with a wrong url", (done) -> @subject.shorten "http://www.matteocollina.com", (err, result) => @subject.update result.key, "foobar", (err) -> expect(err.message).to.equal("not an url") done() it "might be instructed to skip the url validation for updates", (done) -> @subject = new ShortShort(@client, validation: false) first = "aaa" second = "bbb" @subject.shorten first, (err, result) => @subject.update result.key, second, (err) => @subject.resolve result.key, (err, value) => expect(err).to.eql(null) done() it "should show an empty list of latest urls", (done) -> @subject.latest (err, result) -> expect(result).to.eql([]) done() it "should show a list containing the id of latest url shortened", (done) -> keys = [] @subject.shorten "http://www.matteocollina.com", (err, result) => keys.unshift result.key @subject.shorten "http://www.google.com", (err, result) => keys.unshift result.key @subject.latest (err, result) -> expect(result).to.eql(keys) done() it "should store the latest list on redis", (done) -> @subject.shorten "http://www.google.it", (err, result) => @client.lrange "ss-latest-list", 0, 1, (err, list) -> expect(list).to.eql([result.key]) done() it "should make the latest list key configurable", (done) -> @subject = new ShortShort(@client, latestList: "AHHA") @subject.shorten "http://www.google.it", (err, result) => @client.lrange "AHHA", 0, 1, (err, list) -> expect(list).to.eql([result.key]) done() it "should store a list of the last 10 url shortened", (done) -> keys = [] counter = 0 next = (callback) => currCounter = counter++ @subject.shorten "http://www.g#{currCounter}.com", (err, result) => keys.unshift result.key callback(currCounter) for i in [0..20] next (counter) => if counter == 20 @subject.latest (err, result) -> expect(result).to.eql(keys[0...10]) done() it "should make configurable the length of the list of the latest url shortened", (done) -> @subject = new ShortShort(@client, latestLength: 15) keys = [] counter = 0 next = (callback) => currCounter = counter++ @subject.shorten "http://www.g#{currCounter}.com", (err, result) => keys.unshift result.key callback(currCounter) for i in [0..20] next (counter) => if counter == 20 @subject.latest (err, result) -> expect(result).to.eql(keys[0...15]) done()
225191
expect = require('chai').expect sinon = require('sinon') redis = require('redis') ShortShort = require '../src/shortshort' describe "ShortShort", -> beforeEach (done) -> @client = redis.createClient() @client.select 12 @client.flushdb => @subject = new ShortShort(@client) done() afterEach -> @client.quit() it "should start numbering the shortened urls from 1", (done) -> @subject.shorten "http://www.google.it", (err, result) -> expect(result.key).to.equal("1") done() it "should increment the key", (done) -> @subject.shorten "http://www.google.com", (err, result) => @subject.shorten "http://www.google.it", (err, result) -> expect(result.key).to.equal("2") done() it "should store a shortened url in redis", (done) -> url = "http://www.google.com" @subject.shorten url, (err, result) => @client.get "ss-key-#{result.key}", (err, value) -> expect(value).to.equal(url) done() it "should not shorten a wrong url ", (done) -> @subject.shorten "foobar", (err, result) -> expect(err.message).to.equal("not an url") done() it "should increment a global counter when shortening", (done) -> @subject.shorten "http://www.google.it", (err, result) => @client.get "ss-global-counter", (err, value) -> expect(value).to.equal("1") done() it "should increment a global counter when shortening (bis)", (done) -> @subject.shorten "http://www.google.com", (err, result) => @subject.shorten "http://www.google.it", (err, result) => @client.get "ss-global-counter", (err, value) -> expect(value).to.equal("2") done() it "should be able to resolve a reference", (done) -> @subject.shorten "http://www.google.com", (err, result) => @subject.resolve result.key, (err, url) => expect(url).to.equal("http://www.google.com") done() it "should be able to resolve a wrong refernce", (done) -> @subject.resolve "abc", (err, url) => expect(err.message).to.equal("key not found") done() it "should encode the key using a base62 algorithm", (done) -> @client.set "ss-global-counter", 195948556, => @subject.shorten "http://www.google.com", (err, result) => # the expected value is 195948557, # but as it should be encoded in base62, # we expect dgbaB expect(result.key).to.equal("<KEY>") done() it "might be instructed to skip the url validation", (done) -> @subject = new ShortShort(@client, validation: false) @subject.shorten "foobar", (err, result) -> expect(err).to.equal(null) done() it "might have a different global counter", (done) -> @subject = new ShortShort(@client, globalCounter: "custom-global-counter") @subject.shorten "http://www.google.it", (err, result) => @client.get "custom-global-counter", (err, value) -> expect(value).to.equal("1") done() it "might have a different key prefix", (done) -> @subject = new ShortShort(@client, keyPrefix: "custom-key-") url = "http://www.google.it" @subject.shorten url, (err, result) => @client.get "custom-key-#{result.key}", (err, value) -> expect(value).to.equal(url) done() it "should update a key content", (done) -> firstUrl = "http://www.google.it" secondUrl = "http://www.matteocollina.com" @subject.shorten firstUrl, (err, result) => @subject.update result.key, secondUrl, (err) => @subject.resolve result.key, (err, value) => expect(value).to.eql(secondUrl) done() it "should not update a key content if it doesn't exist", (done) -> secondUrl = "http://www.matteocollina.com" @subject.update "missing-key", secondUrl, (err) -> expect(err.message).to.equal("key not found") done() it "should not update with a wrong url", (done) -> @subject.shorten "http://www.matteocollina.com", (err, result) => @subject.update result.key, "foobar", (err) -> expect(err.message).to.equal("not an url") done() it "might be instructed to skip the url validation for updates", (done) -> @subject = new ShortShort(@client, validation: false) first = "aaa" second = "bbb" @subject.shorten first, (err, result) => @subject.update result.key, second, (err) => @subject.resolve result.key, (err, value) => expect(err).to.eql(null) done() it "should show an empty list of latest urls", (done) -> @subject.latest (err, result) -> expect(result).to.eql([]) done() it "should show a list containing the id of latest url shortened", (done) -> keys = [] @subject.shorten "http://www.matteocollina.com", (err, result) => keys.unshift result.key @subject.shorten "http://www.google.com", (err, result) => keys.unshift result.key @subject.latest (err, result) -> expect(result).to.eql(keys) done() it "should store the latest list on redis", (done) -> @subject.shorten "http://www.google.it", (err, result) => @client.lrange "ss-latest-list", 0, 1, (err, list) -> expect(list).to.eql([result.key]) done() it "should make the latest list key configurable", (done) -> @subject = new ShortShort(@client, latestList: "AHHA") @subject.shorten "http://www.google.it", (err, result) => @client.lrange "AHHA", 0, 1, (err, list) -> expect(list).to.eql([result.key]) done() it "should store a list of the last 10 url shortened", (done) -> keys = [] counter = 0 next = (callback) => currCounter = counter++ @subject.shorten "http://www.g#{currCounter}.com", (err, result) => keys.unshift result.key callback(currCounter) for i in [0..20] next (counter) => if counter == 20 @subject.latest (err, result) -> expect(result).to.eql(keys[0...10]) done() it "should make configurable the length of the list of the latest url shortened", (done) -> @subject = new ShortShort(@client, latestLength: 15) keys = [] counter = 0 next = (callback) => currCounter = counter++ @subject.shorten "http://www.g#{currCounter}.com", (err, result) => keys.unshift result.key callback(currCounter) for i in [0..20] next (counter) => if counter == 20 @subject.latest (err, result) -> expect(result).to.eql(keys[0...15]) done()
true
expect = require('chai').expect sinon = require('sinon') redis = require('redis') ShortShort = require '../src/shortshort' describe "ShortShort", -> beforeEach (done) -> @client = redis.createClient() @client.select 12 @client.flushdb => @subject = new ShortShort(@client) done() afterEach -> @client.quit() it "should start numbering the shortened urls from 1", (done) -> @subject.shorten "http://www.google.it", (err, result) -> expect(result.key).to.equal("1") done() it "should increment the key", (done) -> @subject.shorten "http://www.google.com", (err, result) => @subject.shorten "http://www.google.it", (err, result) -> expect(result.key).to.equal("2") done() it "should store a shortened url in redis", (done) -> url = "http://www.google.com" @subject.shorten url, (err, result) => @client.get "ss-key-#{result.key}", (err, value) -> expect(value).to.equal(url) done() it "should not shorten a wrong url ", (done) -> @subject.shorten "foobar", (err, result) -> expect(err.message).to.equal("not an url") done() it "should increment a global counter when shortening", (done) -> @subject.shorten "http://www.google.it", (err, result) => @client.get "ss-global-counter", (err, value) -> expect(value).to.equal("1") done() it "should increment a global counter when shortening (bis)", (done) -> @subject.shorten "http://www.google.com", (err, result) => @subject.shorten "http://www.google.it", (err, result) => @client.get "ss-global-counter", (err, value) -> expect(value).to.equal("2") done() it "should be able to resolve a reference", (done) -> @subject.shorten "http://www.google.com", (err, result) => @subject.resolve result.key, (err, url) => expect(url).to.equal("http://www.google.com") done() it "should be able to resolve a wrong refernce", (done) -> @subject.resolve "abc", (err, url) => expect(err.message).to.equal("key not found") done() it "should encode the key using a base62 algorithm", (done) -> @client.set "ss-global-counter", 195948556, => @subject.shorten "http://www.google.com", (err, result) => # the expected value is 195948557, # but as it should be encoded in base62, # we expect dgbaB expect(result.key).to.equal("PI:KEY:<KEY>END_PI") done() it "might be instructed to skip the url validation", (done) -> @subject = new ShortShort(@client, validation: false) @subject.shorten "foobar", (err, result) -> expect(err).to.equal(null) done() it "might have a different global counter", (done) -> @subject = new ShortShort(@client, globalCounter: "custom-global-counter") @subject.shorten "http://www.google.it", (err, result) => @client.get "custom-global-counter", (err, value) -> expect(value).to.equal("1") done() it "might have a different key prefix", (done) -> @subject = new ShortShort(@client, keyPrefix: "custom-key-") url = "http://www.google.it" @subject.shorten url, (err, result) => @client.get "custom-key-#{result.key}", (err, value) -> expect(value).to.equal(url) done() it "should update a key content", (done) -> firstUrl = "http://www.google.it" secondUrl = "http://www.matteocollina.com" @subject.shorten firstUrl, (err, result) => @subject.update result.key, secondUrl, (err) => @subject.resolve result.key, (err, value) => expect(value).to.eql(secondUrl) done() it "should not update a key content if it doesn't exist", (done) -> secondUrl = "http://www.matteocollina.com" @subject.update "missing-key", secondUrl, (err) -> expect(err.message).to.equal("key not found") done() it "should not update with a wrong url", (done) -> @subject.shorten "http://www.matteocollina.com", (err, result) => @subject.update result.key, "foobar", (err) -> expect(err.message).to.equal("not an url") done() it "might be instructed to skip the url validation for updates", (done) -> @subject = new ShortShort(@client, validation: false) first = "aaa" second = "bbb" @subject.shorten first, (err, result) => @subject.update result.key, second, (err) => @subject.resolve result.key, (err, value) => expect(err).to.eql(null) done() it "should show an empty list of latest urls", (done) -> @subject.latest (err, result) -> expect(result).to.eql([]) done() it "should show a list containing the id of latest url shortened", (done) -> keys = [] @subject.shorten "http://www.matteocollina.com", (err, result) => keys.unshift result.key @subject.shorten "http://www.google.com", (err, result) => keys.unshift result.key @subject.latest (err, result) -> expect(result).to.eql(keys) done() it "should store the latest list on redis", (done) -> @subject.shorten "http://www.google.it", (err, result) => @client.lrange "ss-latest-list", 0, 1, (err, list) -> expect(list).to.eql([result.key]) done() it "should make the latest list key configurable", (done) -> @subject = new ShortShort(@client, latestList: "AHHA") @subject.shorten "http://www.google.it", (err, result) => @client.lrange "AHHA", 0, 1, (err, list) -> expect(list).to.eql([result.key]) done() it "should store a list of the last 10 url shortened", (done) -> keys = [] counter = 0 next = (callback) => currCounter = counter++ @subject.shorten "http://www.g#{currCounter}.com", (err, result) => keys.unshift result.key callback(currCounter) for i in [0..20] next (counter) => if counter == 20 @subject.latest (err, result) -> expect(result).to.eql(keys[0...10]) done() it "should make configurable the length of the list of the latest url shortened", (done) -> @subject = new ShortShort(@client, latestLength: 15) keys = [] counter = 0 next = (callback) => currCounter = counter++ @subject.shorten "http://www.g#{currCounter}.com", (err, result) => keys.unshift result.key callback(currCounter) for i in [0..20] next (counter) => if counter == 20 @subject.latest (err, result) -> expect(result).to.eql(keys[0...15]) done()
[ { "context": "\n\n await Coconut.database.allDocs\n startkey: \"user\"\n endkey: \"user\\uf000\"\n include_docs: true\n", "end": 1966, "score": 0.9820776581764221, "start": 1962, "tag": "KEY", "value": "user" }, { "context": "atabase.allDocs\n startkey: \"user\"\n end...
_attachments/app/CaseSummaryDocs.coffee
jongoz/coconut-analytice
3
### # # This file is meant to be run on node.js not on the browser # It allows you to update the "tertiary" index of cases # These are just documents that follow the naming convention: case_summary_CASE_ID # It makes it easy to run queries against cases with this index available # # It can be run by typing # > coffee CaseSummaryDocs.coffee --database http://admin:password@localhost:5984/coconut-surveillance-zanzibar -update # # A document in the database keeps track of which documents have already been processed # When a new document appears in the database this script will check it to see if it effects # the tertiary index and update it accordingly. # # Running this file checks for any new documents in the database and updates things accordingly. # It then listens to the couchdb _changes feed FOREVER and continues to update the index as soon # as any change is made. # # ### argv = require('minimist')(process.argv.slice(2)); # Make these global so that they can be used from the javascript console global.Backbone = require 'backbone' global.PouchDB = require 'pouchdb-core' PouchDB.plugin(require('pouchdb-upsert')) PouchDB.plugin(require('pouchdb-adapter-http')) PouchDB.plugin(require('pouchdb-mapreduce')) BackbonePouch = require 'backbone-pouch' _ = require 'underscore' moment = require 'moment' global.Coconut = database: new PouchDB argv.database, ajax: timeout: 1000 * 60 * 10 reportingDatabase: new PouchDB "#{argv.database}-reporting", ajax: timeout: 1000 * 60 * 10 # This is a PouchDB - Backbone connector - we only use it for a few things like getting the list of questions Backbone.sync = BackbonePouch.sync db: Coconut.database fetch: 'query' Coconut.database.get "coconut.config" .then (doc) -> Coconut.config = doc Coconut.config.role_types = if Coconut.config.role_types then Coconut.config.role_types.split(",") else ["admin", "reports"] await Coconut.database.allDocs startkey: "user" endkey: "user\uf000" include_docs: true .then (result) => Coconut.nameByUsername = {} for row in result.rows Coconut.nameByUsername[row.id.replace(/user./,"")] = row.doc.name Promise.resolve() QuestionCollection = require './models/QuestionCollection' #DhisOrganisationUnits = require './models/DhisOrganisationUnits' GeoHierarchyClass = require './models/GeoHierarchy' #dhisOrganisationUnits = new DhisOrganisationUnits() #dhisOrganisationUnits.loadExtendExport # dhisDocumentName: "dhis2" # This is the document that was exported from DHIS2 # error: (error) -> console.error error # success: (result) -> global.GeoHierarchy = new GeoHierarchyClass() await GeoHierarchy.load() global.FacilityHierarchy = GeoHierarchy # These have been combined Coconut.questions = new QuestionCollection() Coconut.questions.fetch error: (error) -> console.error error success: -> try Case = require './models/Case' catch error console.error error if argv.update process.stdout.write "Update: #{moment().format("YYYY-MM-DD hh:mm")} " Case.updateCaseSummaryDocs() .catch (error) -> console.error "ERROR" console.error error .then (result) -> console.log " done." else if argv.reset console.log "Resetting" Case.resetAllCaseSummaryDocs() .catch (error) => console.error "ERROR" console.error error .then => console.log " done." else console.log "No action, try --update" .catch (error) -> console.error error
19435
### # # This file is meant to be run on node.js not on the browser # It allows you to update the "tertiary" index of cases # These are just documents that follow the naming convention: case_summary_CASE_ID # It makes it easy to run queries against cases with this index available # # It can be run by typing # > coffee CaseSummaryDocs.coffee --database http://admin:password@localhost:5984/coconut-surveillance-zanzibar -update # # A document in the database keeps track of which documents have already been processed # When a new document appears in the database this script will check it to see if it effects # the tertiary index and update it accordingly. # # Running this file checks for any new documents in the database and updates things accordingly. # It then listens to the couchdb _changes feed FOREVER and continues to update the index as soon # as any change is made. # # ### argv = require('minimist')(process.argv.slice(2)); # Make these global so that they can be used from the javascript console global.Backbone = require 'backbone' global.PouchDB = require 'pouchdb-core' PouchDB.plugin(require('pouchdb-upsert')) PouchDB.plugin(require('pouchdb-adapter-http')) PouchDB.plugin(require('pouchdb-mapreduce')) BackbonePouch = require 'backbone-pouch' _ = require 'underscore' moment = require 'moment' global.Coconut = database: new PouchDB argv.database, ajax: timeout: 1000 * 60 * 10 reportingDatabase: new PouchDB "#{argv.database}-reporting", ajax: timeout: 1000 * 60 * 10 # This is a PouchDB - Backbone connector - we only use it for a few things like getting the list of questions Backbone.sync = BackbonePouch.sync db: Coconut.database fetch: 'query' Coconut.database.get "coconut.config" .then (doc) -> Coconut.config = doc Coconut.config.role_types = if Coconut.config.role_types then Coconut.config.role_types.split(",") else ["admin", "reports"] await Coconut.database.allDocs startkey: "<KEY>" endkey: "<KEY>" include_docs: true .then (result) => Coconut.nameByUsername = {} for row in result.rows Coconut.nameByUsername[row.id.replace(/user./,"")] = row.doc.name Promise.resolve() QuestionCollection = require './models/QuestionCollection' #DhisOrganisationUnits = require './models/DhisOrganisationUnits' GeoHierarchyClass = require './models/GeoHierarchy' #dhisOrganisationUnits = new DhisOrganisationUnits() #dhisOrganisationUnits.loadExtendExport # dhisDocumentName: "dhis2" # This is the document that was exported from DHIS2 # error: (error) -> console.error error # success: (result) -> global.GeoHierarchy = new GeoHierarchyClass() await GeoHierarchy.load() global.FacilityHierarchy = GeoHierarchy # These have been combined Coconut.questions = new QuestionCollection() Coconut.questions.fetch error: (error) -> console.error error success: -> try Case = require './models/Case' catch error console.error error if argv.update process.stdout.write "Update: #{moment().format("YYYY-MM-DD hh:mm")} " Case.updateCaseSummaryDocs() .catch (error) -> console.error "ERROR" console.error error .then (result) -> console.log " done." else if argv.reset console.log "Resetting" Case.resetAllCaseSummaryDocs() .catch (error) => console.error "ERROR" console.error error .then => console.log " done." else console.log "No action, try --update" .catch (error) -> console.error error
true
### # # This file is meant to be run on node.js not on the browser # It allows you to update the "tertiary" index of cases # These are just documents that follow the naming convention: case_summary_CASE_ID # It makes it easy to run queries against cases with this index available # # It can be run by typing # > coffee CaseSummaryDocs.coffee --database http://admin:password@localhost:5984/coconut-surveillance-zanzibar -update # # A document in the database keeps track of which documents have already been processed # When a new document appears in the database this script will check it to see if it effects # the tertiary index and update it accordingly. # # Running this file checks for any new documents in the database and updates things accordingly. # It then listens to the couchdb _changes feed FOREVER and continues to update the index as soon # as any change is made. # # ### argv = require('minimist')(process.argv.slice(2)); # Make these global so that they can be used from the javascript console global.Backbone = require 'backbone' global.PouchDB = require 'pouchdb-core' PouchDB.plugin(require('pouchdb-upsert')) PouchDB.plugin(require('pouchdb-adapter-http')) PouchDB.plugin(require('pouchdb-mapreduce')) BackbonePouch = require 'backbone-pouch' _ = require 'underscore' moment = require 'moment' global.Coconut = database: new PouchDB argv.database, ajax: timeout: 1000 * 60 * 10 reportingDatabase: new PouchDB "#{argv.database}-reporting", ajax: timeout: 1000 * 60 * 10 # This is a PouchDB - Backbone connector - we only use it for a few things like getting the list of questions Backbone.sync = BackbonePouch.sync db: Coconut.database fetch: 'query' Coconut.database.get "coconut.config" .then (doc) -> Coconut.config = doc Coconut.config.role_types = if Coconut.config.role_types then Coconut.config.role_types.split(",") else ["admin", "reports"] await Coconut.database.allDocs startkey: "PI:KEY:<KEY>END_PI" endkey: "PI:KEY:<KEY>END_PI" include_docs: true .then (result) => Coconut.nameByUsername = {} for row in result.rows Coconut.nameByUsername[row.id.replace(/user./,"")] = row.doc.name Promise.resolve() QuestionCollection = require './models/QuestionCollection' #DhisOrganisationUnits = require './models/DhisOrganisationUnits' GeoHierarchyClass = require './models/GeoHierarchy' #dhisOrganisationUnits = new DhisOrganisationUnits() #dhisOrganisationUnits.loadExtendExport # dhisDocumentName: "dhis2" # This is the document that was exported from DHIS2 # error: (error) -> console.error error # success: (result) -> global.GeoHierarchy = new GeoHierarchyClass() await GeoHierarchy.load() global.FacilityHierarchy = GeoHierarchy # These have been combined Coconut.questions = new QuestionCollection() Coconut.questions.fetch error: (error) -> console.error error success: -> try Case = require './models/Case' catch error console.error error if argv.update process.stdout.write "Update: #{moment().format("YYYY-MM-DD hh:mm")} " Case.updateCaseSummaryDocs() .catch (error) -> console.error "ERROR" console.error error .then (result) -> console.log " done." else if argv.reset console.log "Resetting" Case.resetAllCaseSummaryDocs() .catch (error) => console.error "ERROR" console.error error .then => console.log " done." else console.log "No action, try --update" .catch (error) -> console.error error
[ { "context": " to be assigned\n# non-interactive roles.\n# @author Jesse Beach\n###\n\n# ------------------------------------------", "end": 147, "score": 0.9998770952224731, "start": 136, "tag": "NAME", "value": "Jesse Beach" } ]
src/tests/rules/no-interactive-element-to-noninteractive-role.coffee
danielbayley/eslint-plugin-coffee
21
### eslint-env jest ### ###* # @fileoverview Disallow inherently interactive elements to be assigned # non-interactive roles. # @author Jesse Beach ### # ----------------------------------------------------------------------------- # Requirements # ----------------------------------------------------------------------------- path = require 'path' {RuleTester} = require 'eslint' {configs} = require 'eslint-plugin-jsx-a11y' { default: parserOptionsMapper } = require '../eslint-plugin-jsx-a11y-parser-options-mapper' rule = require( 'eslint-plugin-jsx-a11y/lib/rules/no-interactive-element-to-noninteractive-role' ) { default: ruleOptionsMapperFactory } = require '../eslint-plugin-jsx-a11y-rule-options-mapper-factory' # ----------------------------------------------------------------------------- # Tests # ----------------------------------------------------------------------------- ruleTester = new RuleTester parser: path.join __dirname, '../../..' errorMessage = 'Interactive elements should not be assigned non-interactive roles.' expectedError = message: errorMessage type: 'JSXAttribute' ruleName = 'jsx-a11y/no-interactive-element-to-noninteractive-role' alwaysValid = [ code: '<TestComponent onClick={doFoo} />' , code: '<Button onClick={doFoo} />' , ### Interactive elements ### code: '<a href="http://x.y.z" role="button" />' , code: '<a href="http://x.y.z" tabIndex="0" role="button" />' , code: '<button className="foo" role="button" />' , ### All flavors of input ### code: '<input role="button" />' , code: '<input type="button" role="button" />' , code: '<input type="checkbox" role="button" />' , code: '<input type="color" role="button" />' , code: '<input type="date" role="button" />' , code: '<input type="datetime" role="button" />' , code: '<input type="datetime-local" role="button" />' , code: '<input type="email" role="button" />' , code: '<input type="file" role="button" />' , code: '<input type="image" role="button" />' , code: '<input type="month" role="button" />' , code: '<input type="number" role="button" />' , code: '<input type="password" role="button" />' , code: '<input type="radio" role="button" />' , code: '<input type="range" role="button" />' , code: '<input type="reset" role="button" />' , code: '<input type="search" role="button" />' , code: '<input type="submit" role="button" />' , code: '<input type="tel" role="button" />' , code: '<input type="text" role="button" />' , code: '<input type="time" role="button" />' , code: '<input type="url" role="button" />' , code: '<input type="week" role="button" />' , code: '<input type="hidden" role="button" />' , ### End all flavors of input ### code: '<menuitem role="button" />' , code: '<option className="foo" role="button" />' , code: '<select className="foo" role="button" />' , code: '<textarea className="foo" role="button" />' , code: '<tr role="button" />' , ### HTML elements with neither an interactive or non-interactive valence (static) ### code: '<a role="button" />' , code: '<a role="img" />' , code: '<a tabIndex="0" role="button" />' , code: '<a tabIndex="0" role="img" />' , code: '<acronym role="button" />' , code: '<address role="button" />' , code: '<applet role="button" />' , code: '<aside role="button" />' , code: '<audio role="button" />' , code: '<b role="button" />' , code: '<base role="button" />' , code: '<bdi role="button" />' , code: '<bdo role="button" />' , code: '<big role="button" />' , code: '<blink role="button" />' , code: '<blockquote role="button" />' , code: '<body role="button" />' , code: '<br role="button" />' , code: '<canvas role="button" />' , code: '<caption role="button" />' , code: '<center role="button" />' , code: '<cite role="button" />' , code: '<code role="button" />' , code: '<col role="button" />' , code: '<colgroup role="button" />' , code: '<content role="button" />' , code: '<data role="button" />' , code: '<datalist role="button" />' , code: '<del role="button" />' , code: '<details role="button" />' , code: '<dir role="button" />' , code: '<div role="button" />' , code: '<div className="foo" role="button" />' , code: '<div className="foo" {...props} role="button" />' , code: '<div aria-hidden role="button" />' , code: '<div aria-hidden={true} role="button" />' , code: '<div aria-hidden={yes} role="button" />' , code: '<div role="button" />' , code: '<div role={undefined} role="button" />' , code: '<div {...props} role="button" />' , code: '<div onKeyUp={() => undefined} aria-hidden={false} role="button" />' , code: '<dl role="button" />' , code: '<em role="button" />' , code: '<embed role="button" />' , code: '<figcaption role="button" />' , code: '<font role="button" />' , code: '<footer role="button" />' , code: '<frameset role="button" />' , code: '<head role="button" />' , code: '<header role="button" />' , code: '<hgroup role="button" />' , code: '<html role="button" />' , code: '<i role="button" />' , code: '<iframe role="button" />' , code: '<ins role="button" />' , code: '<kbd role="button" />' , code: '<keygen role="button" />' , code: '<label role="button" />' , code: '<legend role="button" />' , code: '<link role="button" />' , code: '<map role="button" />' , code: '<mark role="button" />' , code: '<marquee role="button" />' , code: '<menu role="button" />' , code: '<meta role="button" />' , code: '<meter role="button" />' , code: '<noembed role="button" />' , code: '<noscript role="button" />' , code: '<object role="button" />' , code: '<optgroup role="button" />' , code: '<output role="button" />' , code: '<p role="button" />' , code: '<param role="button" />' , code: '<picture role="button" />' , code: '<pre role="button" />' , code: '<progress role="button" />' , code: '<q role="button" />' , code: '<rp role="button" />' , code: '<rt role="button" />' , code: '<rtc role="button" />' , code: '<ruby role="button" />' , code: '<s role="button" />' , code: '<samp role="button" />' , code: '<script role="button" />' , code: '<section role="button" />' , code: '<small role="button" />' , code: '<source role="button" />' , code: '<spacer role="button" />' , code: '<span role="button" />' , code: '<strike role="button" />' , code: '<strong role="button" />' , code: '<style role="button" />' , code: '<sub role="button" />' , code: '<summary role="button" />' , code: '<sup role="button" />' , code: '<th role="button" />' , code: '<time role="button" />' , code: '<title role="button" />' , code: '<track role="button" />' , code: '<tt role="button" />' , code: '<u role="button" />' , code: '<var role="button" />' , code: '<video role="button" />' , code: '<wbr role="button" />' , code: '<xmp role="button" />' , ### HTML elements attributed with an interactive role ### code: '<div role="button" />' , code: '<div role="checkbox" />' , code: '<div role="columnheader" />' , code: '<div role="combobox" />' , code: '<div role="grid" />' , code: '<div role="gridcell" />' , code: '<div role="link" />' , code: '<div role="listbox" />' , code: '<div role="menu" />' , code: '<div role="menubar" />' , code: '<div role="menuitem" />' , code: '<div role="menuitemcheckbox" />' , code: '<div role="menuitemradio" />' , code: '<div role="option" />' , code: '<div role="progressbar" />' , code: '<div role="radio" />' , code: '<div role="radiogroup" />' , code: '<div role="row" />' , code: '<div role="rowheader" />' , code: '<div role="searchbox" />' , code: '<div role="slider" />' , code: '<div role="spinbutton" />' , code: '<div role="switch" />' , code: '<div role="tab" />' , code: '<div role="textbox" />' , code: '<div role="treeitem" />' , ### Presentation is a special case role that indicates intentional static semantics ### code: '<div role="presentation" />' , ### HTML elements attributed with an abstract role ### code: '<div role="command" />' , code: '<div role="composite" />' , code: '<div role="input" />' , code: '<div role="landmark" />' , code: '<div role="range" />' , code: '<div role="roletype" />' , code: '<div role="section" />' , code: '<div role="sectionhead" />' , code: '<div role="select" />' , code: '<div role="structure" />' , code: '<div role="tablist" />' , code: '<div role="toolbar" />' , code: '<div role="tree" />' , code: '<div role="treegrid" />' , code: '<div role="widget" />' , code: '<div role="window" />' , ### HTML elements with an inherent, non-interactive role, assigned an # interactive role. ### code: '<main role="button" />' , code: '<area role="button" />' , code: '<article role="button" />' , code: '<article role="button" />' , code: '<dd role="button" />' , code: '<dfn role="button" />' , code: '<dt role="button" />' , code: '<fieldset role="button" />' , code: '<figure role="button" />' , code: '<form role="button" />' , code: '<frame role="button" />' , code: '<h1 role="button" />' , code: '<h2 role="button" />' , code: '<h3 role="button" />' , code: '<h4 role="button" />' , code: '<h5 role="button" />' , code: '<h6 role="button" />' , code: '<hr role="button" />' , code: '<img role="button" />' , code: '<li role="button" />' , code: '<li role="presentation" />' , code: '<nav role="button" />' , code: '<ol role="button" />' , code: '<table role="button" />' , code: '<tbody role="button" />' , code: '<td role="button" />' , code: '<tfoot role="button" />' , code: '<thead role="button" />' , code: '<ul role="button" />' , ### HTML elements attributed with a non-interactive role ### code: '<div role="alert" />' , code: '<div role="alertdialog" />' , code: '<div role="application" />' , code: '<div role="article" />' , code: '<div role="banner" />' , code: '<div role="cell" />' , code: '<div role="complementary" />' , code: '<div role="contentinfo" />' , code: '<div role="definition" />' , code: '<div role="dialog" />' , code: '<div role="directory" />' , code: '<div role="document" />' , code: '<div role="feed" />' , code: '<div role="figure" />' , code: '<div role="form" />' , code: '<div role="group" />' , code: '<div role="heading" />' , code: '<div role="img" />' , code: '<div role="list" />' , code: '<div role="listitem" />' , code: '<div role="log" />' , code: '<div role="main" />' , code: '<div role="marquee" />' , code: '<div role="math" />' , code: '<div role="navigation" />' , code: '<div role="note" />' , code: '<div role="region" />' , code: '<div role="rowgroup" />' , code: '<div role="search" />' , code: '<div role="separator" />' , code: '<div role="scrollbar" />' , code: '<div role="status" />' , code: '<div role="table" />' , code: '<div role="tabpanel" />' , code: '<div role="term" />' , code: '<div role="timer" />' , code: '<div role="tooltip" />' , ### Namespaced roles are not checked ### code: '<div mynamespace:role="term" />' , code: '<input mynamespace:role="img" />' ] neverValid = [ ### Interactive elements ### code: '<a href="http://x.y.z" role="img" />', errors: [expectedError] , code: '<a href="http://x.y.z" tabIndex="0" role="img" />' errors: [expectedError] , ### All flavors of input ### code: '<input role="img" />', errors: [expectedError] , code: '<input type="img" role="img" />', errors: [expectedError] , code: '<input type="checkbox" role="img" />', errors: [expectedError] , code: '<input type="color" role="img" />', errors: [expectedError] , code: '<input type="date" role="img" />', errors: [expectedError] , code: '<input type="datetime" role="img" />', errors: [expectedError] , code: '<input type="datetime-local" role="img" />', errors: [expectedError] , code: '<input type="email" role="img" />', errors: [expectedError] , code: '<input type="file" role="img" />', errors: [expectedError] , code: '<input type="hidden" role="img" />', errors: [expectedError] , code: '<input type="image" role="img" />', errors: [expectedError] , code: '<input type="month" role="img" />', errors: [expectedError] , code: '<input type="number" role="img" />', errors: [expectedError] , code: '<input type="password" role="img" />', errors: [expectedError] , code: '<input type="radio" role="img" />', errors: [expectedError] , code: '<input type="range" role="img" />', errors: [expectedError] , code: '<input type="reset" role="img" />', errors: [expectedError] , code: '<input type="search" role="img" />', errors: [expectedError] , code: '<input type="submit" role="img" />', errors: [expectedError] , code: '<input type="tel" role="img" />', errors: [expectedError] , code: '<input type="text" role="img" />', errors: [expectedError] , code: '<input type="time" role="img" />', errors: [expectedError] , code: '<input type="url" role="img" />', errors: [expectedError] , code: '<input type="week" role="img" />', errors: [expectedError] , ### End all flavors of input ### code: '<menuitem role="img" />', errors: [expectedError] , code: '<option className="foo" role="img" />', errors: [expectedError] , code: '<select className="foo" role="img" />', errors: [expectedError] , code: '<textarea className="foo" role="img" />', errors: [expectedError] , code: '<tr role="img" />', errors: [expectedError] , ### Interactive elements ### code: '<a href="http://x.y.z" role="listitem" />', errors: [expectedError] , code: '<a href="http://x.y.z" tabIndex="0" role="listitem" />' errors: [expectedError] , ### All flavors of input ### code: '<input role="listitem" />', errors: [expectedError] , code: '<input type="listitem" role="listitem" />', errors: [expectedError] , code: '<input type="checkbox" role="listitem" />', errors: [expectedError] , code: '<input type="color" role="listitem" />', errors: [expectedError] , code: '<input type="date" role="listitem" />', errors: [expectedError] , code: '<input type="datetime" role="listitem" />', errors: [expectedError] , code: '<input type="datetime-local" role="listitem" />' errors: [expectedError] , code: '<input type="email" role="listitem" />', errors: [expectedError] , code: '<input type="file" role="listitem" />', errors: [expectedError] , code: '<input type="image" role="listitem" />', errors: [expectedError] , code: '<input type="month" role="listitem" />', errors: [expectedError] , code: '<input type="number" role="listitem" />', errors: [expectedError] , code: '<input type="password" role="listitem" />', errors: [expectedError] , code: '<input type="radio" role="listitem" />', errors: [expectedError] , code: '<input type="range" role="listitem" />', errors: [expectedError] , code: '<input type="reset" role="listitem" />', errors: [expectedError] , code: '<input type="search" role="listitem" />', errors: [expectedError] , code: '<input type="submit" role="listitem" />', errors: [expectedError] , code: '<input type="tel" role="listitem" />', errors: [expectedError] , code: '<input type="text" role="listitem" />', errors: [expectedError] , code: '<input type="time" role="listitem" />', errors: [expectedError] , code: '<input type="url" role="listitem" />', errors: [expectedError] , code: '<input type="week" role="listitem" />', errors: [expectedError] , ### End all flavors of input ### code: '<menuitem role="listitem" />', errors: [expectedError] , code: '<option className="foo" role="listitem" />', errors: [expectedError] , code: '<select className="foo" role="listitem" />', errors: [expectedError] , code: '<textarea className="foo" role="listitem" />', errors: [expectedError] , code: '<tr role="listitem" />', errors: [expectedError] ] recommendedOptions = configs.recommended.rules[ruleName][1] or {} ruleTester.run "#{ruleName}:recommended", rule, valid: [ ...alwaysValid , code: '<tr role="presentation" />;' , code: '<Component role="presentation" />;' ] .map ruleOptionsMapperFactory recommendedOptions .map parserOptionsMapper invalid: [...neverValid] .map(ruleOptionsMapperFactory recommendedOptions) .map parserOptionsMapper ruleTester.run "#{ruleName}:strict", rule, valid: [...alwaysValid].map parserOptionsMapper invalid: [ ...neverValid , code: '<tr role="presentation" />;', errors: [expectedError] ].map parserOptionsMapper
202728
### eslint-env jest ### ###* # @fileoverview Disallow inherently interactive elements to be assigned # non-interactive roles. # @author <NAME> ### # ----------------------------------------------------------------------------- # Requirements # ----------------------------------------------------------------------------- path = require 'path' {RuleTester} = require 'eslint' {configs} = require 'eslint-plugin-jsx-a11y' { default: parserOptionsMapper } = require '../eslint-plugin-jsx-a11y-parser-options-mapper' rule = require( 'eslint-plugin-jsx-a11y/lib/rules/no-interactive-element-to-noninteractive-role' ) { default: ruleOptionsMapperFactory } = require '../eslint-plugin-jsx-a11y-rule-options-mapper-factory' # ----------------------------------------------------------------------------- # Tests # ----------------------------------------------------------------------------- ruleTester = new RuleTester parser: path.join __dirname, '../../..' errorMessage = 'Interactive elements should not be assigned non-interactive roles.' expectedError = message: errorMessage type: 'JSXAttribute' ruleName = 'jsx-a11y/no-interactive-element-to-noninteractive-role' alwaysValid = [ code: '<TestComponent onClick={doFoo} />' , code: '<Button onClick={doFoo} />' , ### Interactive elements ### code: '<a href="http://x.y.z" role="button" />' , code: '<a href="http://x.y.z" tabIndex="0" role="button" />' , code: '<button className="foo" role="button" />' , ### All flavors of input ### code: '<input role="button" />' , code: '<input type="button" role="button" />' , code: '<input type="checkbox" role="button" />' , code: '<input type="color" role="button" />' , code: '<input type="date" role="button" />' , code: '<input type="datetime" role="button" />' , code: '<input type="datetime-local" role="button" />' , code: '<input type="email" role="button" />' , code: '<input type="file" role="button" />' , code: '<input type="image" role="button" />' , code: '<input type="month" role="button" />' , code: '<input type="number" role="button" />' , code: '<input type="password" role="button" />' , code: '<input type="radio" role="button" />' , code: '<input type="range" role="button" />' , code: '<input type="reset" role="button" />' , code: '<input type="search" role="button" />' , code: '<input type="submit" role="button" />' , code: '<input type="tel" role="button" />' , code: '<input type="text" role="button" />' , code: '<input type="time" role="button" />' , code: '<input type="url" role="button" />' , code: '<input type="week" role="button" />' , code: '<input type="hidden" role="button" />' , ### End all flavors of input ### code: '<menuitem role="button" />' , code: '<option className="foo" role="button" />' , code: '<select className="foo" role="button" />' , code: '<textarea className="foo" role="button" />' , code: '<tr role="button" />' , ### HTML elements with neither an interactive or non-interactive valence (static) ### code: '<a role="button" />' , code: '<a role="img" />' , code: '<a tabIndex="0" role="button" />' , code: '<a tabIndex="0" role="img" />' , code: '<acronym role="button" />' , code: '<address role="button" />' , code: '<applet role="button" />' , code: '<aside role="button" />' , code: '<audio role="button" />' , code: '<b role="button" />' , code: '<base role="button" />' , code: '<bdi role="button" />' , code: '<bdo role="button" />' , code: '<big role="button" />' , code: '<blink role="button" />' , code: '<blockquote role="button" />' , code: '<body role="button" />' , code: '<br role="button" />' , code: '<canvas role="button" />' , code: '<caption role="button" />' , code: '<center role="button" />' , code: '<cite role="button" />' , code: '<code role="button" />' , code: '<col role="button" />' , code: '<colgroup role="button" />' , code: '<content role="button" />' , code: '<data role="button" />' , code: '<datalist role="button" />' , code: '<del role="button" />' , code: '<details role="button" />' , code: '<dir role="button" />' , code: '<div role="button" />' , code: '<div className="foo" role="button" />' , code: '<div className="foo" {...props} role="button" />' , code: '<div aria-hidden role="button" />' , code: '<div aria-hidden={true} role="button" />' , code: '<div aria-hidden={yes} role="button" />' , code: '<div role="button" />' , code: '<div role={undefined} role="button" />' , code: '<div {...props} role="button" />' , code: '<div onKeyUp={() => undefined} aria-hidden={false} role="button" />' , code: '<dl role="button" />' , code: '<em role="button" />' , code: '<embed role="button" />' , code: '<figcaption role="button" />' , code: '<font role="button" />' , code: '<footer role="button" />' , code: '<frameset role="button" />' , code: '<head role="button" />' , code: '<header role="button" />' , code: '<hgroup role="button" />' , code: '<html role="button" />' , code: '<i role="button" />' , code: '<iframe role="button" />' , code: '<ins role="button" />' , code: '<kbd role="button" />' , code: '<keygen role="button" />' , code: '<label role="button" />' , code: '<legend role="button" />' , code: '<link role="button" />' , code: '<map role="button" />' , code: '<mark role="button" />' , code: '<marquee role="button" />' , code: '<menu role="button" />' , code: '<meta role="button" />' , code: '<meter role="button" />' , code: '<noembed role="button" />' , code: '<noscript role="button" />' , code: '<object role="button" />' , code: '<optgroup role="button" />' , code: '<output role="button" />' , code: '<p role="button" />' , code: '<param role="button" />' , code: '<picture role="button" />' , code: '<pre role="button" />' , code: '<progress role="button" />' , code: '<q role="button" />' , code: '<rp role="button" />' , code: '<rt role="button" />' , code: '<rtc role="button" />' , code: '<ruby role="button" />' , code: '<s role="button" />' , code: '<samp role="button" />' , code: '<script role="button" />' , code: '<section role="button" />' , code: '<small role="button" />' , code: '<source role="button" />' , code: '<spacer role="button" />' , code: '<span role="button" />' , code: '<strike role="button" />' , code: '<strong role="button" />' , code: '<style role="button" />' , code: '<sub role="button" />' , code: '<summary role="button" />' , code: '<sup role="button" />' , code: '<th role="button" />' , code: '<time role="button" />' , code: '<title role="button" />' , code: '<track role="button" />' , code: '<tt role="button" />' , code: '<u role="button" />' , code: '<var role="button" />' , code: '<video role="button" />' , code: '<wbr role="button" />' , code: '<xmp role="button" />' , ### HTML elements attributed with an interactive role ### code: '<div role="button" />' , code: '<div role="checkbox" />' , code: '<div role="columnheader" />' , code: '<div role="combobox" />' , code: '<div role="grid" />' , code: '<div role="gridcell" />' , code: '<div role="link" />' , code: '<div role="listbox" />' , code: '<div role="menu" />' , code: '<div role="menubar" />' , code: '<div role="menuitem" />' , code: '<div role="menuitemcheckbox" />' , code: '<div role="menuitemradio" />' , code: '<div role="option" />' , code: '<div role="progressbar" />' , code: '<div role="radio" />' , code: '<div role="radiogroup" />' , code: '<div role="row" />' , code: '<div role="rowheader" />' , code: '<div role="searchbox" />' , code: '<div role="slider" />' , code: '<div role="spinbutton" />' , code: '<div role="switch" />' , code: '<div role="tab" />' , code: '<div role="textbox" />' , code: '<div role="treeitem" />' , ### Presentation is a special case role that indicates intentional static semantics ### code: '<div role="presentation" />' , ### HTML elements attributed with an abstract role ### code: '<div role="command" />' , code: '<div role="composite" />' , code: '<div role="input" />' , code: '<div role="landmark" />' , code: '<div role="range" />' , code: '<div role="roletype" />' , code: '<div role="section" />' , code: '<div role="sectionhead" />' , code: '<div role="select" />' , code: '<div role="structure" />' , code: '<div role="tablist" />' , code: '<div role="toolbar" />' , code: '<div role="tree" />' , code: '<div role="treegrid" />' , code: '<div role="widget" />' , code: '<div role="window" />' , ### HTML elements with an inherent, non-interactive role, assigned an # interactive role. ### code: '<main role="button" />' , code: '<area role="button" />' , code: '<article role="button" />' , code: '<article role="button" />' , code: '<dd role="button" />' , code: '<dfn role="button" />' , code: '<dt role="button" />' , code: '<fieldset role="button" />' , code: '<figure role="button" />' , code: '<form role="button" />' , code: '<frame role="button" />' , code: '<h1 role="button" />' , code: '<h2 role="button" />' , code: '<h3 role="button" />' , code: '<h4 role="button" />' , code: '<h5 role="button" />' , code: '<h6 role="button" />' , code: '<hr role="button" />' , code: '<img role="button" />' , code: '<li role="button" />' , code: '<li role="presentation" />' , code: '<nav role="button" />' , code: '<ol role="button" />' , code: '<table role="button" />' , code: '<tbody role="button" />' , code: '<td role="button" />' , code: '<tfoot role="button" />' , code: '<thead role="button" />' , code: '<ul role="button" />' , ### HTML elements attributed with a non-interactive role ### code: '<div role="alert" />' , code: '<div role="alertdialog" />' , code: '<div role="application" />' , code: '<div role="article" />' , code: '<div role="banner" />' , code: '<div role="cell" />' , code: '<div role="complementary" />' , code: '<div role="contentinfo" />' , code: '<div role="definition" />' , code: '<div role="dialog" />' , code: '<div role="directory" />' , code: '<div role="document" />' , code: '<div role="feed" />' , code: '<div role="figure" />' , code: '<div role="form" />' , code: '<div role="group" />' , code: '<div role="heading" />' , code: '<div role="img" />' , code: '<div role="list" />' , code: '<div role="listitem" />' , code: '<div role="log" />' , code: '<div role="main" />' , code: '<div role="marquee" />' , code: '<div role="math" />' , code: '<div role="navigation" />' , code: '<div role="note" />' , code: '<div role="region" />' , code: '<div role="rowgroup" />' , code: '<div role="search" />' , code: '<div role="separator" />' , code: '<div role="scrollbar" />' , code: '<div role="status" />' , code: '<div role="table" />' , code: '<div role="tabpanel" />' , code: '<div role="term" />' , code: '<div role="timer" />' , code: '<div role="tooltip" />' , ### Namespaced roles are not checked ### code: '<div mynamespace:role="term" />' , code: '<input mynamespace:role="img" />' ] neverValid = [ ### Interactive elements ### code: '<a href="http://x.y.z" role="img" />', errors: [expectedError] , code: '<a href="http://x.y.z" tabIndex="0" role="img" />' errors: [expectedError] , ### All flavors of input ### code: '<input role="img" />', errors: [expectedError] , code: '<input type="img" role="img" />', errors: [expectedError] , code: '<input type="checkbox" role="img" />', errors: [expectedError] , code: '<input type="color" role="img" />', errors: [expectedError] , code: '<input type="date" role="img" />', errors: [expectedError] , code: '<input type="datetime" role="img" />', errors: [expectedError] , code: '<input type="datetime-local" role="img" />', errors: [expectedError] , code: '<input type="email" role="img" />', errors: [expectedError] , code: '<input type="file" role="img" />', errors: [expectedError] , code: '<input type="hidden" role="img" />', errors: [expectedError] , code: '<input type="image" role="img" />', errors: [expectedError] , code: '<input type="month" role="img" />', errors: [expectedError] , code: '<input type="number" role="img" />', errors: [expectedError] , code: '<input type="password" role="img" />', errors: [expectedError] , code: '<input type="radio" role="img" />', errors: [expectedError] , code: '<input type="range" role="img" />', errors: [expectedError] , code: '<input type="reset" role="img" />', errors: [expectedError] , code: '<input type="search" role="img" />', errors: [expectedError] , code: '<input type="submit" role="img" />', errors: [expectedError] , code: '<input type="tel" role="img" />', errors: [expectedError] , code: '<input type="text" role="img" />', errors: [expectedError] , code: '<input type="time" role="img" />', errors: [expectedError] , code: '<input type="url" role="img" />', errors: [expectedError] , code: '<input type="week" role="img" />', errors: [expectedError] , ### End all flavors of input ### code: '<menuitem role="img" />', errors: [expectedError] , code: '<option className="foo" role="img" />', errors: [expectedError] , code: '<select className="foo" role="img" />', errors: [expectedError] , code: '<textarea className="foo" role="img" />', errors: [expectedError] , code: '<tr role="img" />', errors: [expectedError] , ### Interactive elements ### code: '<a href="http://x.y.z" role="listitem" />', errors: [expectedError] , code: '<a href="http://x.y.z" tabIndex="0" role="listitem" />' errors: [expectedError] , ### All flavors of input ### code: '<input role="listitem" />', errors: [expectedError] , code: '<input type="listitem" role="listitem" />', errors: [expectedError] , code: '<input type="checkbox" role="listitem" />', errors: [expectedError] , code: '<input type="color" role="listitem" />', errors: [expectedError] , code: '<input type="date" role="listitem" />', errors: [expectedError] , code: '<input type="datetime" role="listitem" />', errors: [expectedError] , code: '<input type="datetime-local" role="listitem" />' errors: [expectedError] , code: '<input type="email" role="listitem" />', errors: [expectedError] , code: '<input type="file" role="listitem" />', errors: [expectedError] , code: '<input type="image" role="listitem" />', errors: [expectedError] , code: '<input type="month" role="listitem" />', errors: [expectedError] , code: '<input type="number" role="listitem" />', errors: [expectedError] , code: '<input type="password" role="listitem" />', errors: [expectedError] , code: '<input type="radio" role="listitem" />', errors: [expectedError] , code: '<input type="range" role="listitem" />', errors: [expectedError] , code: '<input type="reset" role="listitem" />', errors: [expectedError] , code: '<input type="search" role="listitem" />', errors: [expectedError] , code: '<input type="submit" role="listitem" />', errors: [expectedError] , code: '<input type="tel" role="listitem" />', errors: [expectedError] , code: '<input type="text" role="listitem" />', errors: [expectedError] , code: '<input type="time" role="listitem" />', errors: [expectedError] , code: '<input type="url" role="listitem" />', errors: [expectedError] , code: '<input type="week" role="listitem" />', errors: [expectedError] , ### End all flavors of input ### code: '<menuitem role="listitem" />', errors: [expectedError] , code: '<option className="foo" role="listitem" />', errors: [expectedError] , code: '<select className="foo" role="listitem" />', errors: [expectedError] , code: '<textarea className="foo" role="listitem" />', errors: [expectedError] , code: '<tr role="listitem" />', errors: [expectedError] ] recommendedOptions = configs.recommended.rules[ruleName][1] or {} ruleTester.run "#{ruleName}:recommended", rule, valid: [ ...alwaysValid , code: '<tr role="presentation" />;' , code: '<Component role="presentation" />;' ] .map ruleOptionsMapperFactory recommendedOptions .map parserOptionsMapper invalid: [...neverValid] .map(ruleOptionsMapperFactory recommendedOptions) .map parserOptionsMapper ruleTester.run "#{ruleName}:strict", rule, valid: [...alwaysValid].map parserOptionsMapper invalid: [ ...neverValid , code: '<tr role="presentation" />;', errors: [expectedError] ].map parserOptionsMapper
true
### eslint-env jest ### ###* # @fileoverview Disallow inherently interactive elements to be assigned # non-interactive roles. # @author PI:NAME:<NAME>END_PI ### # ----------------------------------------------------------------------------- # Requirements # ----------------------------------------------------------------------------- path = require 'path' {RuleTester} = require 'eslint' {configs} = require 'eslint-plugin-jsx-a11y' { default: parserOptionsMapper } = require '../eslint-plugin-jsx-a11y-parser-options-mapper' rule = require( 'eslint-plugin-jsx-a11y/lib/rules/no-interactive-element-to-noninteractive-role' ) { default: ruleOptionsMapperFactory } = require '../eslint-plugin-jsx-a11y-rule-options-mapper-factory' # ----------------------------------------------------------------------------- # Tests # ----------------------------------------------------------------------------- ruleTester = new RuleTester parser: path.join __dirname, '../../..' errorMessage = 'Interactive elements should not be assigned non-interactive roles.' expectedError = message: errorMessage type: 'JSXAttribute' ruleName = 'jsx-a11y/no-interactive-element-to-noninteractive-role' alwaysValid = [ code: '<TestComponent onClick={doFoo} />' , code: '<Button onClick={doFoo} />' , ### Interactive elements ### code: '<a href="http://x.y.z" role="button" />' , code: '<a href="http://x.y.z" tabIndex="0" role="button" />' , code: '<button className="foo" role="button" />' , ### All flavors of input ### code: '<input role="button" />' , code: '<input type="button" role="button" />' , code: '<input type="checkbox" role="button" />' , code: '<input type="color" role="button" />' , code: '<input type="date" role="button" />' , code: '<input type="datetime" role="button" />' , code: '<input type="datetime-local" role="button" />' , code: '<input type="email" role="button" />' , code: '<input type="file" role="button" />' , code: '<input type="image" role="button" />' , code: '<input type="month" role="button" />' , code: '<input type="number" role="button" />' , code: '<input type="password" role="button" />' , code: '<input type="radio" role="button" />' , code: '<input type="range" role="button" />' , code: '<input type="reset" role="button" />' , code: '<input type="search" role="button" />' , code: '<input type="submit" role="button" />' , code: '<input type="tel" role="button" />' , code: '<input type="text" role="button" />' , code: '<input type="time" role="button" />' , code: '<input type="url" role="button" />' , code: '<input type="week" role="button" />' , code: '<input type="hidden" role="button" />' , ### End all flavors of input ### code: '<menuitem role="button" />' , code: '<option className="foo" role="button" />' , code: '<select className="foo" role="button" />' , code: '<textarea className="foo" role="button" />' , code: '<tr role="button" />' , ### HTML elements with neither an interactive or non-interactive valence (static) ### code: '<a role="button" />' , code: '<a role="img" />' , code: '<a tabIndex="0" role="button" />' , code: '<a tabIndex="0" role="img" />' , code: '<acronym role="button" />' , code: '<address role="button" />' , code: '<applet role="button" />' , code: '<aside role="button" />' , code: '<audio role="button" />' , code: '<b role="button" />' , code: '<base role="button" />' , code: '<bdi role="button" />' , code: '<bdo role="button" />' , code: '<big role="button" />' , code: '<blink role="button" />' , code: '<blockquote role="button" />' , code: '<body role="button" />' , code: '<br role="button" />' , code: '<canvas role="button" />' , code: '<caption role="button" />' , code: '<center role="button" />' , code: '<cite role="button" />' , code: '<code role="button" />' , code: '<col role="button" />' , code: '<colgroup role="button" />' , code: '<content role="button" />' , code: '<data role="button" />' , code: '<datalist role="button" />' , code: '<del role="button" />' , code: '<details role="button" />' , code: '<dir role="button" />' , code: '<div role="button" />' , code: '<div className="foo" role="button" />' , code: '<div className="foo" {...props} role="button" />' , code: '<div aria-hidden role="button" />' , code: '<div aria-hidden={true} role="button" />' , code: '<div aria-hidden={yes} role="button" />' , code: '<div role="button" />' , code: '<div role={undefined} role="button" />' , code: '<div {...props} role="button" />' , code: '<div onKeyUp={() => undefined} aria-hidden={false} role="button" />' , code: '<dl role="button" />' , code: '<em role="button" />' , code: '<embed role="button" />' , code: '<figcaption role="button" />' , code: '<font role="button" />' , code: '<footer role="button" />' , code: '<frameset role="button" />' , code: '<head role="button" />' , code: '<header role="button" />' , code: '<hgroup role="button" />' , code: '<html role="button" />' , code: '<i role="button" />' , code: '<iframe role="button" />' , code: '<ins role="button" />' , code: '<kbd role="button" />' , code: '<keygen role="button" />' , code: '<label role="button" />' , code: '<legend role="button" />' , code: '<link role="button" />' , code: '<map role="button" />' , code: '<mark role="button" />' , code: '<marquee role="button" />' , code: '<menu role="button" />' , code: '<meta role="button" />' , code: '<meter role="button" />' , code: '<noembed role="button" />' , code: '<noscript role="button" />' , code: '<object role="button" />' , code: '<optgroup role="button" />' , code: '<output role="button" />' , code: '<p role="button" />' , code: '<param role="button" />' , code: '<picture role="button" />' , code: '<pre role="button" />' , code: '<progress role="button" />' , code: '<q role="button" />' , code: '<rp role="button" />' , code: '<rt role="button" />' , code: '<rtc role="button" />' , code: '<ruby role="button" />' , code: '<s role="button" />' , code: '<samp role="button" />' , code: '<script role="button" />' , code: '<section role="button" />' , code: '<small role="button" />' , code: '<source role="button" />' , code: '<spacer role="button" />' , code: '<span role="button" />' , code: '<strike role="button" />' , code: '<strong role="button" />' , code: '<style role="button" />' , code: '<sub role="button" />' , code: '<summary role="button" />' , code: '<sup role="button" />' , code: '<th role="button" />' , code: '<time role="button" />' , code: '<title role="button" />' , code: '<track role="button" />' , code: '<tt role="button" />' , code: '<u role="button" />' , code: '<var role="button" />' , code: '<video role="button" />' , code: '<wbr role="button" />' , code: '<xmp role="button" />' , ### HTML elements attributed with an interactive role ### code: '<div role="button" />' , code: '<div role="checkbox" />' , code: '<div role="columnheader" />' , code: '<div role="combobox" />' , code: '<div role="grid" />' , code: '<div role="gridcell" />' , code: '<div role="link" />' , code: '<div role="listbox" />' , code: '<div role="menu" />' , code: '<div role="menubar" />' , code: '<div role="menuitem" />' , code: '<div role="menuitemcheckbox" />' , code: '<div role="menuitemradio" />' , code: '<div role="option" />' , code: '<div role="progressbar" />' , code: '<div role="radio" />' , code: '<div role="radiogroup" />' , code: '<div role="row" />' , code: '<div role="rowheader" />' , code: '<div role="searchbox" />' , code: '<div role="slider" />' , code: '<div role="spinbutton" />' , code: '<div role="switch" />' , code: '<div role="tab" />' , code: '<div role="textbox" />' , code: '<div role="treeitem" />' , ### Presentation is a special case role that indicates intentional static semantics ### code: '<div role="presentation" />' , ### HTML elements attributed with an abstract role ### code: '<div role="command" />' , code: '<div role="composite" />' , code: '<div role="input" />' , code: '<div role="landmark" />' , code: '<div role="range" />' , code: '<div role="roletype" />' , code: '<div role="section" />' , code: '<div role="sectionhead" />' , code: '<div role="select" />' , code: '<div role="structure" />' , code: '<div role="tablist" />' , code: '<div role="toolbar" />' , code: '<div role="tree" />' , code: '<div role="treegrid" />' , code: '<div role="widget" />' , code: '<div role="window" />' , ### HTML elements with an inherent, non-interactive role, assigned an # interactive role. ### code: '<main role="button" />' , code: '<area role="button" />' , code: '<article role="button" />' , code: '<article role="button" />' , code: '<dd role="button" />' , code: '<dfn role="button" />' , code: '<dt role="button" />' , code: '<fieldset role="button" />' , code: '<figure role="button" />' , code: '<form role="button" />' , code: '<frame role="button" />' , code: '<h1 role="button" />' , code: '<h2 role="button" />' , code: '<h3 role="button" />' , code: '<h4 role="button" />' , code: '<h5 role="button" />' , code: '<h6 role="button" />' , code: '<hr role="button" />' , code: '<img role="button" />' , code: '<li role="button" />' , code: '<li role="presentation" />' , code: '<nav role="button" />' , code: '<ol role="button" />' , code: '<table role="button" />' , code: '<tbody role="button" />' , code: '<td role="button" />' , code: '<tfoot role="button" />' , code: '<thead role="button" />' , code: '<ul role="button" />' , ### HTML elements attributed with a non-interactive role ### code: '<div role="alert" />' , code: '<div role="alertdialog" />' , code: '<div role="application" />' , code: '<div role="article" />' , code: '<div role="banner" />' , code: '<div role="cell" />' , code: '<div role="complementary" />' , code: '<div role="contentinfo" />' , code: '<div role="definition" />' , code: '<div role="dialog" />' , code: '<div role="directory" />' , code: '<div role="document" />' , code: '<div role="feed" />' , code: '<div role="figure" />' , code: '<div role="form" />' , code: '<div role="group" />' , code: '<div role="heading" />' , code: '<div role="img" />' , code: '<div role="list" />' , code: '<div role="listitem" />' , code: '<div role="log" />' , code: '<div role="main" />' , code: '<div role="marquee" />' , code: '<div role="math" />' , code: '<div role="navigation" />' , code: '<div role="note" />' , code: '<div role="region" />' , code: '<div role="rowgroup" />' , code: '<div role="search" />' , code: '<div role="separator" />' , code: '<div role="scrollbar" />' , code: '<div role="status" />' , code: '<div role="table" />' , code: '<div role="tabpanel" />' , code: '<div role="term" />' , code: '<div role="timer" />' , code: '<div role="tooltip" />' , ### Namespaced roles are not checked ### code: '<div mynamespace:role="term" />' , code: '<input mynamespace:role="img" />' ] neverValid = [ ### Interactive elements ### code: '<a href="http://x.y.z" role="img" />', errors: [expectedError] , code: '<a href="http://x.y.z" tabIndex="0" role="img" />' errors: [expectedError] , ### All flavors of input ### code: '<input role="img" />', errors: [expectedError] , code: '<input type="img" role="img" />', errors: [expectedError] , code: '<input type="checkbox" role="img" />', errors: [expectedError] , code: '<input type="color" role="img" />', errors: [expectedError] , code: '<input type="date" role="img" />', errors: [expectedError] , code: '<input type="datetime" role="img" />', errors: [expectedError] , code: '<input type="datetime-local" role="img" />', errors: [expectedError] , code: '<input type="email" role="img" />', errors: [expectedError] , code: '<input type="file" role="img" />', errors: [expectedError] , code: '<input type="hidden" role="img" />', errors: [expectedError] , code: '<input type="image" role="img" />', errors: [expectedError] , code: '<input type="month" role="img" />', errors: [expectedError] , code: '<input type="number" role="img" />', errors: [expectedError] , code: '<input type="password" role="img" />', errors: [expectedError] , code: '<input type="radio" role="img" />', errors: [expectedError] , code: '<input type="range" role="img" />', errors: [expectedError] , code: '<input type="reset" role="img" />', errors: [expectedError] , code: '<input type="search" role="img" />', errors: [expectedError] , code: '<input type="submit" role="img" />', errors: [expectedError] , code: '<input type="tel" role="img" />', errors: [expectedError] , code: '<input type="text" role="img" />', errors: [expectedError] , code: '<input type="time" role="img" />', errors: [expectedError] , code: '<input type="url" role="img" />', errors: [expectedError] , code: '<input type="week" role="img" />', errors: [expectedError] , ### End all flavors of input ### code: '<menuitem role="img" />', errors: [expectedError] , code: '<option className="foo" role="img" />', errors: [expectedError] , code: '<select className="foo" role="img" />', errors: [expectedError] , code: '<textarea className="foo" role="img" />', errors: [expectedError] , code: '<tr role="img" />', errors: [expectedError] , ### Interactive elements ### code: '<a href="http://x.y.z" role="listitem" />', errors: [expectedError] , code: '<a href="http://x.y.z" tabIndex="0" role="listitem" />' errors: [expectedError] , ### All flavors of input ### code: '<input role="listitem" />', errors: [expectedError] , code: '<input type="listitem" role="listitem" />', errors: [expectedError] , code: '<input type="checkbox" role="listitem" />', errors: [expectedError] , code: '<input type="color" role="listitem" />', errors: [expectedError] , code: '<input type="date" role="listitem" />', errors: [expectedError] , code: '<input type="datetime" role="listitem" />', errors: [expectedError] , code: '<input type="datetime-local" role="listitem" />' errors: [expectedError] , code: '<input type="email" role="listitem" />', errors: [expectedError] , code: '<input type="file" role="listitem" />', errors: [expectedError] , code: '<input type="image" role="listitem" />', errors: [expectedError] , code: '<input type="month" role="listitem" />', errors: [expectedError] , code: '<input type="number" role="listitem" />', errors: [expectedError] , code: '<input type="password" role="listitem" />', errors: [expectedError] , code: '<input type="radio" role="listitem" />', errors: [expectedError] , code: '<input type="range" role="listitem" />', errors: [expectedError] , code: '<input type="reset" role="listitem" />', errors: [expectedError] , code: '<input type="search" role="listitem" />', errors: [expectedError] , code: '<input type="submit" role="listitem" />', errors: [expectedError] , code: '<input type="tel" role="listitem" />', errors: [expectedError] , code: '<input type="text" role="listitem" />', errors: [expectedError] , code: '<input type="time" role="listitem" />', errors: [expectedError] , code: '<input type="url" role="listitem" />', errors: [expectedError] , code: '<input type="week" role="listitem" />', errors: [expectedError] , ### End all flavors of input ### code: '<menuitem role="listitem" />', errors: [expectedError] , code: '<option className="foo" role="listitem" />', errors: [expectedError] , code: '<select className="foo" role="listitem" />', errors: [expectedError] , code: '<textarea className="foo" role="listitem" />', errors: [expectedError] , code: '<tr role="listitem" />', errors: [expectedError] ] recommendedOptions = configs.recommended.rules[ruleName][1] or {} ruleTester.run "#{ruleName}:recommended", rule, valid: [ ...alwaysValid , code: '<tr role="presentation" />;' , code: '<Component role="presentation" />;' ] .map ruleOptionsMapperFactory recommendedOptions .map parserOptionsMapper invalid: [...neverValid] .map(ruleOptionsMapperFactory recommendedOptions) .map parserOptionsMapper ruleTester.run "#{ruleName}:strict", rule, valid: [...alwaysValid].map parserOptionsMapper invalid: [ ...neverValid , code: '<tr role="presentation" />;', errors: [expectedError] ].map parserOptionsMapper
[ { "context": "osed'\n return\n return\n # Arctic Scroll by Paul Adam Davis\n # https://github.com/PaulAdamDavis/Arctic-Scrol", "end": 455, "score": 0.9999010562896729, "start": 440, "tag": "NAME", "value": "Paul Adam Davis" }, { "context": " Scroll by Paul Adam Davis\n # h...
source/assets/js/index.coffee
haqqle/ghost_starter_theme
0
###* # Main JS file for Casper behaviours ### ### globals jQuery, document ### (($) -> 'use strict' $document = $(document) $document.ready -> $postContent = $('.post-content') $postContent.fitVids() $('.scroll-down').arcticScroll() $('.menu-button, .nav-cover, .nav-close').on 'click', (e) -> e.preventDefault() $('body').toggleClass 'nav-opened nav-closed' return return # Arctic Scroll by Paul Adam Davis # https://github.com/PaulAdamDavis/Arctic-Scroll $.fn.arcticScroll = (options) -> defaults = elem: $(this) speed: 500 allOptions = $.extend(defaults, options) allOptions.elem.click (event) -> event.preventDefault() $this = $(this) $htmlBody = $('html, body') offset = if $this.attr('data-offset') then $this.attr('data-offset') else false position = if $this.attr('data-position') then $this.attr('data-position') else false toMove = undefined if offset toMove = parseInt(offset) $htmlBody.stop(true, false).animate { scrollTop: $(@hash).offset().top + toMove }, allOptions.speed else if position toMove = parseInt(position) $htmlBody.stop(true, false).animate { scrollTop: toMove }, allOptions.speed else $htmlBody.stop(true, false).animate { scrollTop: $(@hash).offset().top }, allOptions.speed return return return ) jQuery
122115
###* # Main JS file for Casper behaviours ### ### globals jQuery, document ### (($) -> 'use strict' $document = $(document) $document.ready -> $postContent = $('.post-content') $postContent.fitVids() $('.scroll-down').arcticScroll() $('.menu-button, .nav-cover, .nav-close').on 'click', (e) -> e.preventDefault() $('body').toggleClass 'nav-opened nav-closed' return return # Arctic Scroll by <NAME> # https://github.com/PaulAdamDavis/Arctic-Scroll $.fn.arcticScroll = (options) -> defaults = elem: $(this) speed: 500 allOptions = $.extend(defaults, options) allOptions.elem.click (event) -> event.preventDefault() $this = $(this) $htmlBody = $('html, body') offset = if $this.attr('data-offset') then $this.attr('data-offset') else false position = if $this.attr('data-position') then $this.attr('data-position') else false toMove = undefined if offset toMove = parseInt(offset) $htmlBody.stop(true, false).animate { scrollTop: $(@hash).offset().top + toMove }, allOptions.speed else if position toMove = parseInt(position) $htmlBody.stop(true, false).animate { scrollTop: toMove }, allOptions.speed else $htmlBody.stop(true, false).animate { scrollTop: $(@hash).offset().top }, allOptions.speed return return return ) jQuery
true
###* # Main JS file for Casper behaviours ### ### globals jQuery, document ### (($) -> 'use strict' $document = $(document) $document.ready -> $postContent = $('.post-content') $postContent.fitVids() $('.scroll-down').arcticScroll() $('.menu-button, .nav-cover, .nav-close').on 'click', (e) -> e.preventDefault() $('body').toggleClass 'nav-opened nav-closed' return return # Arctic Scroll by PI:NAME:<NAME>END_PI # https://github.com/PaulAdamDavis/Arctic-Scroll $.fn.arcticScroll = (options) -> defaults = elem: $(this) speed: 500 allOptions = $.extend(defaults, options) allOptions.elem.click (event) -> event.preventDefault() $this = $(this) $htmlBody = $('html, body') offset = if $this.attr('data-offset') then $this.attr('data-offset') else false position = if $this.attr('data-position') then $this.attr('data-position') else false toMove = undefined if offset toMove = parseInt(offset) $htmlBody.stop(true, false).animate { scrollTop: $(@hash).offset().top + toMove }, allOptions.speed else if position toMove = parseInt(position) $htmlBody.stop(true, false).animate { scrollTop: toMove }, allOptions.speed else $htmlBody.stop(true, false).animate { scrollTop: $(@hash).offset().top }, allOptions.speed return return return ) jQuery
[ { "context": "rd', outlet: 'confirmPassword'\n # @password 'miniEditor', new TextEditorView(mini: true)\n # @confirm", "end": 826, "score": 0.7274978160858154, "start": 816, "tag": "PASSWORD", "value": "miniEditor" }, { "context": "torView(mini: true)\n # @confirmPassw...
lib/encryption.coffee
brvier/organized
137
crypto = require('crypto') algorithm = 'aes-256-ctr' encrypt = (text, password) -> cipher = crypto.createCipher(algorithm, password) crypted = cipher.update(text, 'utf8', 'hex') crypted += cipher.final('hex') return crypted decrypt = (text, password) -> decipher = crypto.createDecipher(algorithm, password) decrypted = decipher.update(text, 'hex', 'utf8') decrypted += decipher.final('utf8'); return decrypted class EncryptDialog extends View @content: ({prompt} = {}) -> @div class: 'password-dialog', -> @p warning, class: 'warningtext', outlet: 'warning' @label prompt, class: 'icon', outlet: 'promptText' @input name: 'password', type: 'password', outlet: 'password' @input name: 'confirmPassword', type: 'password', outlet: 'confirmPassword' # @password 'miniEditor', new TextEditorView(mini: true) # @confirmPassword 'miniEditor', new TextEditorView(mini: true) @div class: 'error-message', outlet: 'errorMessage' initialize: ({message, iconClass} = {}) -> @promptText.addClass(iconClass) if iconClass atom.commands.add @element, 'core:confirm': => @onConfirm(@miniEditor.getText()) 'core:cancel': => @cancel() @miniEditor.on 'blur', => @close() if document.hasFocus() @miniEditor.getModel().onDidChange => @showError() @warning = "This will encrypt the current file and delete the original. There is no mechanism to recover this \ file without the password" attach: -> @panel = atom.workspace.addModalPanel(item: this.element) @miniEditor.focus() @miniEditor.getModel().scrollToCursorPosition() close: -> panelToDestroy = @panel @panel = null panelToDestroy?.destroy() atom.workspace.getActivePane().activate() cancel: -> @close() $('.organized').focus() showError: (message='') -> @errorMessage.text(message) @flashError() if message module.exports = {encrypt, decrypt}
49867
crypto = require('crypto') algorithm = 'aes-256-ctr' encrypt = (text, password) -> cipher = crypto.createCipher(algorithm, password) crypted = cipher.update(text, 'utf8', 'hex') crypted += cipher.final('hex') return crypted decrypt = (text, password) -> decipher = crypto.createDecipher(algorithm, password) decrypted = decipher.update(text, 'hex', 'utf8') decrypted += decipher.final('utf8'); return decrypted class EncryptDialog extends View @content: ({prompt} = {}) -> @div class: 'password-dialog', -> @p warning, class: 'warningtext', outlet: 'warning' @label prompt, class: 'icon', outlet: 'promptText' @input name: 'password', type: 'password', outlet: 'password' @input name: 'confirmPassword', type: 'password', outlet: 'confirmPassword' # @password '<PASSWORD>', new TextEditorView(mini: true) # @confirmPassword 'mini<PASSWORD>', new TextEditorView(mini: true) @div class: 'error-message', outlet: 'errorMessage' initialize: ({message, iconClass} = {}) -> @promptText.addClass(iconClass) if iconClass atom.commands.add @element, 'core:confirm': => @onConfirm(@miniEditor.getText()) 'core:cancel': => @cancel() @miniEditor.on 'blur', => @close() if document.hasFocus() @miniEditor.getModel().onDidChange => @showError() @warning = "This will encrypt the current file and delete the original. There is no mechanism to recover this \ file without the password" attach: -> @panel = atom.workspace.addModalPanel(item: this.element) @miniEditor.focus() @miniEditor.getModel().scrollToCursorPosition() close: -> panelToDestroy = @panel @panel = null panelToDestroy?.destroy() atom.workspace.getActivePane().activate() cancel: -> @close() $('.organized').focus() showError: (message='') -> @errorMessage.text(message) @flashError() if message module.exports = {encrypt, decrypt}
true
crypto = require('crypto') algorithm = 'aes-256-ctr' encrypt = (text, password) -> cipher = crypto.createCipher(algorithm, password) crypted = cipher.update(text, 'utf8', 'hex') crypted += cipher.final('hex') return crypted decrypt = (text, password) -> decipher = crypto.createDecipher(algorithm, password) decrypted = decipher.update(text, 'hex', 'utf8') decrypted += decipher.final('utf8'); return decrypted class EncryptDialog extends View @content: ({prompt} = {}) -> @div class: 'password-dialog', -> @p warning, class: 'warningtext', outlet: 'warning' @label prompt, class: 'icon', outlet: 'promptText' @input name: 'password', type: 'password', outlet: 'password' @input name: 'confirmPassword', type: 'password', outlet: 'confirmPassword' # @password 'PI:PASSWORD:<PASSWORD>END_PI', new TextEditorView(mini: true) # @confirmPassword 'miniPI:PASSWORD:<PASSWORD>END_PI', new TextEditorView(mini: true) @div class: 'error-message', outlet: 'errorMessage' initialize: ({message, iconClass} = {}) -> @promptText.addClass(iconClass) if iconClass atom.commands.add @element, 'core:confirm': => @onConfirm(@miniEditor.getText()) 'core:cancel': => @cancel() @miniEditor.on 'blur', => @close() if document.hasFocus() @miniEditor.getModel().onDidChange => @showError() @warning = "This will encrypt the current file and delete the original. There is no mechanism to recover this \ file without the password" attach: -> @panel = atom.workspace.addModalPanel(item: this.element) @miniEditor.focus() @miniEditor.getModel().scrollToCursorPosition() close: -> panelToDestroy = @panel @panel = null panelToDestroy?.destroy() atom.workspace.getActivePane().activate() cancel: -> @close() $('.organized').focus() showError: (message='') -> @errorMessage.text(message) @flashError() if message module.exports = {encrypt, decrypt}
[ { "context": "##*\n# @fileoverview Tests for max-depth.\n# @author Ian Christian Myers\n###\n\n'use strict'\n\n#-----------------------------", "end": 71, "score": 0.9997890591621399, "start": 52, "tag": "NAME", "value": "Ian Christian Myers" } ]
src/tests/rules/max-depth.coffee
danielbayley/eslint-plugin-coffee
21
###* # @fileoverview Tests for max-depth. # @author Ian Christian Myers ### 'use strict' #------------------------------------------------------------------------------ # Requirements #------------------------------------------------------------------------------ rule = require '../../rules/max-depth' {RuleTester} = require 'eslint' path = require 'path' #------------------------------------------------------------------------------ # Tests #------------------------------------------------------------------------------ ruleTester = new RuleTester parser: path.join __dirname, '../../..' ruleTester.run 'max-depth', rule, valid: [ code: ''' foo = -> if true if false if true ; ''' options: [3] , code: ''' -> if yes ; else if no ; else if yes ; else if no ; ''' options: [3] , # object property options code: ''' foo = -> if true if false if true ; ''' options: [max: 3] ] invalid: [ code: ''' foo = -> if true if false if true ; ''' options: [2] errors: [message: 'Blocks are nested too deeply (3).', type: 'IfStatement'] , code: ''' -> if yes ; else loop ; ''' options: [1] errors: [ message: 'Blocks are nested too deeply (2).', type: 'WhileStatement' ] , code: ''' -> loop if true ; ''' options: [1] errors: [message: 'Blocks are nested too deeply (2).', type: 'IfStatement'] , code: ''' foo = -> for x from foo if true ; ''' options: [1] errors: [message: 'Blocks are nested too deeply (2).', type: 'IfStatement'] , code: ''' -> while yes if yes if no ; ''' options: [1] errors: [ message: 'Blocks are nested too deeply (2).', type: 'IfStatement' , message: 'Blocks are nested too deeply (3).', type: 'IfStatement' ] , code: ''' -> if true if false if true if false if true ; ''' errors: [message: 'Blocks are nested too deeply (5).', type: 'IfStatement'] , # object property options code: ''' -> if yes if no if yes ; ''' options: [max: 2] errors: [message: 'Blocks are nested too deeply (3).', type: 'IfStatement'] ]
86248
###* # @fileoverview Tests for max-depth. # @author <NAME> ### 'use strict' #------------------------------------------------------------------------------ # Requirements #------------------------------------------------------------------------------ rule = require '../../rules/max-depth' {RuleTester} = require 'eslint' path = require 'path' #------------------------------------------------------------------------------ # Tests #------------------------------------------------------------------------------ ruleTester = new RuleTester parser: path.join __dirname, '../../..' ruleTester.run 'max-depth', rule, valid: [ code: ''' foo = -> if true if false if true ; ''' options: [3] , code: ''' -> if yes ; else if no ; else if yes ; else if no ; ''' options: [3] , # object property options code: ''' foo = -> if true if false if true ; ''' options: [max: 3] ] invalid: [ code: ''' foo = -> if true if false if true ; ''' options: [2] errors: [message: 'Blocks are nested too deeply (3).', type: 'IfStatement'] , code: ''' -> if yes ; else loop ; ''' options: [1] errors: [ message: 'Blocks are nested too deeply (2).', type: 'WhileStatement' ] , code: ''' -> loop if true ; ''' options: [1] errors: [message: 'Blocks are nested too deeply (2).', type: 'IfStatement'] , code: ''' foo = -> for x from foo if true ; ''' options: [1] errors: [message: 'Blocks are nested too deeply (2).', type: 'IfStatement'] , code: ''' -> while yes if yes if no ; ''' options: [1] errors: [ message: 'Blocks are nested too deeply (2).', type: 'IfStatement' , message: 'Blocks are nested too deeply (3).', type: 'IfStatement' ] , code: ''' -> if true if false if true if false if true ; ''' errors: [message: 'Blocks are nested too deeply (5).', type: 'IfStatement'] , # object property options code: ''' -> if yes if no if yes ; ''' options: [max: 2] errors: [message: 'Blocks are nested too deeply (3).', type: 'IfStatement'] ]
true
###* # @fileoverview Tests for max-depth. # @author PI:NAME:<NAME>END_PI ### 'use strict' #------------------------------------------------------------------------------ # Requirements #------------------------------------------------------------------------------ rule = require '../../rules/max-depth' {RuleTester} = require 'eslint' path = require 'path' #------------------------------------------------------------------------------ # Tests #------------------------------------------------------------------------------ ruleTester = new RuleTester parser: path.join __dirname, '../../..' ruleTester.run 'max-depth', rule, valid: [ code: ''' foo = -> if true if false if true ; ''' options: [3] , code: ''' -> if yes ; else if no ; else if yes ; else if no ; ''' options: [3] , # object property options code: ''' foo = -> if true if false if true ; ''' options: [max: 3] ] invalid: [ code: ''' foo = -> if true if false if true ; ''' options: [2] errors: [message: 'Blocks are nested too deeply (3).', type: 'IfStatement'] , code: ''' -> if yes ; else loop ; ''' options: [1] errors: [ message: 'Blocks are nested too deeply (2).', type: 'WhileStatement' ] , code: ''' -> loop if true ; ''' options: [1] errors: [message: 'Blocks are nested too deeply (2).', type: 'IfStatement'] , code: ''' foo = -> for x from foo if true ; ''' options: [1] errors: [message: 'Blocks are nested too deeply (2).', type: 'IfStatement'] , code: ''' -> while yes if yes if no ; ''' options: [1] errors: [ message: 'Blocks are nested too deeply (2).', type: 'IfStatement' , message: 'Blocks are nested too deeply (3).', type: 'IfStatement' ] , code: ''' -> if true if false if true if false if true ; ''' errors: [message: 'Blocks are nested too deeply (5).', type: 'IfStatement'] , # object property options code: ''' -> if yes if no if yes ; ''' options: [max: 2] errors: [message: 'Blocks are nested too deeply (3).', type: 'IfStatement'] ]
[ { "context": "next) ->\n userObj = req.body\n userObj.password = rule.md5 userObj.password\n # 存入数据,先判断是否存在用户\n usermodel.f", "end": 2223, "score": 0.9971144199371338, "start": 2215, "tag": "PASSWORD", "value": "rule.md5" }, { "context": " userName : userObj.name\n pa...
routes/users.coffee
ruicky/node-wiki
99
express = require 'express' path = require 'path' cookieParser = require 'cookie-parser' session = require 'express-session' rule = require '../tools/rule' querystring = require 'querystring' _ = require 'underscore' usermodel = require '../models/users' render = require '../tools/render' router = express.Router() # GET users listing. router.get '/', (req, res, next) -> res.send '登陆模块' return # 登陆模块 router.get '/login', (req, res, next) -> if req.loginInfo isnt false res.redirect req.headers.referer or '/../' else if req.headers.referer.indexOf('register') isnt -1 render.login res, title : '登陆' reUrl : '/../' else render.login res, title : '登陆' reUrl : req.headers.referer return return #console.log('login') router.post '/login', (req, res, next) -> # 查询用户名并验证密码 usermodel.findByEmail req.body.email,(err,user)-> if err console.log err #console.log(user); if user.length<=0 res .status 200 .send status:0 info:'帐号或密码错误' else if rule.md5(req.body.password) is user[0].passWord # 设置登陆的cookie res.cookie 'name', user[0].userName , maxAge: 60 * 1000 * 60 * 24 * 30 res.cookie 'email', user[0].email , maxAge: 60 * 1000 * 60 * 24 * 30 httpOnly: true res.cookie 'name_sig', rule.md5(user[0].email+'this_is_mixin_string'+req.cookies['connect.id']), maxAge: 60 * 1000 * 60 * 24 * 30 httpOnly: true res .status 200 .send status:1 info:'登录成功' data: name:user[0].userName else res .status 200 .send status:0 info:'帐号或密码错误' return return return # 登出模块 router.get '/logout', (req, res, next) -> res.clearCookie 'name' res.clearCookie 'name_sig' res.clearCookie 'email' res.redirect req.headers.referer # 注册模块 router.get '/register', (req, res, next) -> render.register res, title: '注册' return router.post '/register', (req, res, next) -> userObj = req.body userObj.password = rule.md5 userObj.password # 存入数据,先判断是否存在用户 usermodel.findByEmail userObj.email, (err,user) -> if err console.log err # 判断用户是否存在 if user.length<=0 _user = new usermodel userName : userObj.name passWord : userObj.password email : userObj.email role : userObj.role admin : false _user.save (err, user) -> if err console.log err res.send status:1 info:'注册成功' return else res.send status:0 info:'邮箱已被注册' return module.exports = router
137930
express = require 'express' path = require 'path' cookieParser = require 'cookie-parser' session = require 'express-session' rule = require '../tools/rule' querystring = require 'querystring' _ = require 'underscore' usermodel = require '../models/users' render = require '../tools/render' router = express.Router() # GET users listing. router.get '/', (req, res, next) -> res.send '登陆模块' return # 登陆模块 router.get '/login', (req, res, next) -> if req.loginInfo isnt false res.redirect req.headers.referer or '/../' else if req.headers.referer.indexOf('register') isnt -1 render.login res, title : '登陆' reUrl : '/../' else render.login res, title : '登陆' reUrl : req.headers.referer return return #console.log('login') router.post '/login', (req, res, next) -> # 查询用户名并验证密码 usermodel.findByEmail req.body.email,(err,user)-> if err console.log err #console.log(user); if user.length<=0 res .status 200 .send status:0 info:'帐号或密码错误' else if rule.md5(req.body.password) is user[0].passWord # 设置登陆的cookie res.cookie 'name', user[0].userName , maxAge: 60 * 1000 * 60 * 24 * 30 res.cookie 'email', user[0].email , maxAge: 60 * 1000 * 60 * 24 * 30 httpOnly: true res.cookie 'name_sig', rule.md5(user[0].email+'this_is_mixin_string'+req.cookies['connect.id']), maxAge: 60 * 1000 * 60 * 24 * 30 httpOnly: true res .status 200 .send status:1 info:'登录成功' data: name:user[0].userName else res .status 200 .send status:0 info:'帐号或密码错误' return return return # 登出模块 router.get '/logout', (req, res, next) -> res.clearCookie 'name' res.clearCookie 'name_sig' res.clearCookie 'email' res.redirect req.headers.referer # 注册模块 router.get '/register', (req, res, next) -> render.register res, title: '注册' return router.post '/register', (req, res, next) -> userObj = req.body userObj.password = <PASSWORD> userObj.password # 存入数据,先判断是否存在用户 usermodel.findByEmail userObj.email, (err,user) -> if err console.log err # 判断用户是否存在 if user.length<=0 _user = new usermodel userName : userObj.name passWord : <PASSWORD> email : userObj.email role : userObj.role admin : false _user.save (err, user) -> if err console.log err res.send status:1 info:'注册成功' return else res.send status:0 info:'邮箱已被注册' return module.exports = router
true
express = require 'express' path = require 'path' cookieParser = require 'cookie-parser' session = require 'express-session' rule = require '../tools/rule' querystring = require 'querystring' _ = require 'underscore' usermodel = require '../models/users' render = require '../tools/render' router = express.Router() # GET users listing. router.get '/', (req, res, next) -> res.send '登陆模块' return # 登陆模块 router.get '/login', (req, res, next) -> if req.loginInfo isnt false res.redirect req.headers.referer or '/../' else if req.headers.referer.indexOf('register') isnt -1 render.login res, title : '登陆' reUrl : '/../' else render.login res, title : '登陆' reUrl : req.headers.referer return return #console.log('login') router.post '/login', (req, res, next) -> # 查询用户名并验证密码 usermodel.findByEmail req.body.email,(err,user)-> if err console.log err #console.log(user); if user.length<=0 res .status 200 .send status:0 info:'帐号或密码错误' else if rule.md5(req.body.password) is user[0].passWord # 设置登陆的cookie res.cookie 'name', user[0].userName , maxAge: 60 * 1000 * 60 * 24 * 30 res.cookie 'email', user[0].email , maxAge: 60 * 1000 * 60 * 24 * 30 httpOnly: true res.cookie 'name_sig', rule.md5(user[0].email+'this_is_mixin_string'+req.cookies['connect.id']), maxAge: 60 * 1000 * 60 * 24 * 30 httpOnly: true res .status 200 .send status:1 info:'登录成功' data: name:user[0].userName else res .status 200 .send status:0 info:'帐号或密码错误' return return return # 登出模块 router.get '/logout', (req, res, next) -> res.clearCookie 'name' res.clearCookie 'name_sig' res.clearCookie 'email' res.redirect req.headers.referer # 注册模块 router.get '/register', (req, res, next) -> render.register res, title: '注册' return router.post '/register', (req, res, next) -> userObj = req.body userObj.password = PI:PASSWORD:<PASSWORD>END_PI userObj.password # 存入数据,先判断是否存在用户 usermodel.findByEmail userObj.email, (err,user) -> if err console.log err # 判断用户是否存在 if user.length<=0 _user = new usermodel userName : userObj.name passWord : PI:PASSWORD:<PASSWORD>END_PI email : userObj.email role : userObj.role admin : false _user.save (err, user) -> if err console.log err res.send status:1 info:'注册成功' return else res.send status:0 info:'邮箱已被注册' return module.exports = router
[ { "context": "qunit/helpers\n\noccasionsThatDoNotAffectMincha = [\"HataratNedarim\", \"10DaysOfTeshuba\", \"ErubTabshilin\", \"Regel\", \"S", "end": 99, "score": 0.9328979849815369, "start": 85, "tag": "NAME", "value": "HataratNedarim" }, { "context": "ctMincha = [\"HataratNedarim\",...
source/javascripts/qunit/index/minchaTest.js.coffee
betesh/nahar-shalom-schedule
0
#= require index/mincha #= require qunit/helpers occasionsThatDoNotAffectMincha = ["HataratNedarim", "10DaysOfTeshuba", "ErubTabshilin", "Regel", "ShabbatHaGadol", "Moed", "MaharHodesh", "ShabbatMevarechim"] assertTimeEqual = QunitHelpers.assertTimeEqual minchaTest = (gregorianDate, hours, minutes, sunsetHour = 19) -> hebrewDate = new HebrewDate(gregorianDate) plag = moment(gregorianDate).hour(sunsetHour - 1).minute(17).seconds(16) sunset = moment(gregorianDate).hour(sunsetHour).minute(21).seconds(23) events = hebrewDate.occasions().filter((e) -> (-1 == occasionsThatDoNotAffectMincha.indexOf(e))).join(" / ") QUnit.test "When plag is at #{plag.format("hh:mm:ss A")} and sunset is at #{sunset.format("hh:mm:ss A")} on #{events}", (assert) -> mincha = new Mincha(hebrewDate, plag, sunset) assertTimeEqual assert, mincha.time(), moment(gregorianDate).hour(hours).minute(minutes).second(0), "Mincha" nullMinchaTest = (gregorianDate) -> hebrewDate = new HebrewDate(gregorianDate) events = hebrewDate.occasions().filter((e) -> (-1 == occasionsThatDoNotAffectArbit.indexOf(e))).join(" / ") events = "a regular weekday" if "" == events QUnit.test "On #{events}", (assert) -> mincha = new Mincha(hebrewDate, null, null) assert.equal mincha.time(), null, "Mincha class does not return a time" $ -> # Weekday nullMinchaTest(new Date(2016,4,5)) # Ereb Shabbat (summer) minchaTest(new Date(2016,4,6), 18, 30) # Ereb Shabbat (winter) minchaTest(new Date(2016,4,6), 16, 48, 17) # Shabbat minchaTest(new Date(2016,4,7), 18, 35) # Ereb Pesach minchaTest(new Date(2017,3,10), 18, 50) # Ereb Pesach on Shabbat minchaTest(new Date(2021,2,27), 18, 55) # Ereb Pesach on Ereb Shabbat minchaTest(new Date(2016,3,22), 18, 30) # 6th Day of Pesach minchaTest(new Date(2017,3,16), 18, 30) # 6th Day of Pesach on Ereb Shabbat minchaTest(new Date(2021,3,2), 18, 30) # 7th Day of Pesach minchaTest(new Date(2017,3,17), 17, 45) # 7th Day of Pesach on Shabbat minchaTest(new Date(2021,3,3), 18, 55) # 7th Day of Pesach on Ereb Shabbat minchaTest(new Date(2016,3,29), 18, 30) # 8th Day of Pesach minchaTest(new Date(2017,3,18), 18, 55) # 8th Day of Pesach on Shabbat minchaTest(new Date(2016,3,30), 18, 35) # Ereb Shabuot minchaTest(new Date(2021,4,16), 18, 55) # Ereb Shabuot on Shabbat minchaTest(new Date(2016,5,11), 17, 30) # 1st Day of Shabuot minchaTest(new Date(2021,4,17), 17, 45) # 1st Day of Shabuot on Ereb Shabbat minchaTest(new Date(2020,4,29), 18, 30) # 2nd Day of Shabuot minchaTest(new Date(2021,4,18), 18, 55) # 2nd Day of Shabuot on Shabbat minchaTest(new Date(2020,4,30), 18, 35) # Ereb 9 Ab minchaTest(new Date(2017,6,31), 18, 25) # Ereb 9 Ab on Shabbat minchaTest(new Date(2016,7,13), 17, 40) # 9 Ab minchaTest(new Date(2017,7,1), 18, 35) # 9 Ab postponed minchaTest(new Date(2016,7,14), 18, 35) # Ereb Rosh Hashana minchaTest(new Date(2016,9,2), 18, 35) # Ereb Rosh Hashana on Ereb Shabbat minchaTest(new Date(2020,8,18), 18, 25) # 1st Day of Rosh Hashana minchaTest(new Date(2016,9,3), 18, 20) # 1st Day of Rosh Hashana on Shabbat minchaTest(new Date(2020,8,19), 18, 20) # 2nd Day of Rosh Hashana minchaTest(new Date(2016,9,4), 18, 40) # 2nd Day of Rosh Hashana on Ereb Shabbat minchaTest(new Date(2014,8,26), 18, 20) # Ereb Yom Kippur minchaTest(new Date(2016,9,11), 15, 30) # Ereb Yom Kippur on Ereb Shabbat minchaTest(new Date(2017,8,29), 15, 30) # Yom Kippur minchaTest(new Date(2016,9,12), 16, 5) # Yom Kippur on Shabbat minchaTest(new Date(2017,8,30), 16, 5) # Ereb Sukkot minchaTest(new Date(2017,9,4), 18, 55) # Ereb Sukkot on Ereb Shabbat (summer) minchaTest(new Date(2020,9,2), 18, 45) # Ereb Sukkot on Ereb Shabbat (winter) minchaTest(new Date(2020,9,2), 17, 45, 18) # 1st Day of Sukkot minchaTest(new Date(2017,9,5), 18, 55) # 1st Day of Sukkot on Shabbat minchaTest(new Date(2020,9,3), 18, 55) # 2nd Day of Sukkot minchaTest(new Date(2016,9,18), 18, 55) # 2nd Day of Sukkot on Ereb Shabbat (summer) minchaTest(new Date(2014,9,10), 18, 40) # 2nd Day of Sukkot on Ereb Shabbat (winter) minchaTest(new Date(2014,9,10), 17, 40, 18) # Asarah B'Tebet minchaTest(new Date(2015,0,1), 18, 50) # Asarah B'Tebet on Ereb Shabbat minchaTest(new Date(2013,11,13), 18, 35) # Taanit Ester minchaTest(new Date(2016,2,23), 18, 45)
182706
#= require index/mincha #= require qunit/helpers occasionsThatDoNotAffectMincha = ["<NAME>", "10DaysOfTeshuba", "<NAME>", "<NAME>", "<NAME>", "<NAME>", "<NAME>", "<NAME>"] assertTimeEqual = QunitHelpers.assertTimeEqual minchaTest = (gregorianDate, hours, minutes, sunsetHour = 19) -> hebrewDate = new HebrewDate(gregorianDate) plag = moment(gregorianDate).hour(sunsetHour - 1).minute(17).seconds(16) sunset = moment(gregorianDate).hour(sunsetHour).minute(21).seconds(23) events = hebrewDate.occasions().filter((e) -> (-1 == occasionsThatDoNotAffectMincha.indexOf(e))).join(" / ") QUnit.test "When plag is at #{plag.format("hh:mm:ss A")} and sunset is at #{sunset.format("hh:mm:ss A")} on #{events}", (assert) -> mincha = new Mincha(hebrewDate, plag, sunset) assertTimeEqual assert, mincha.time(), moment(gregorianDate).hour(hours).minute(minutes).second(0), "Mincha" nullMinchaTest = (gregorianDate) -> hebrewDate = new HebrewDate(gregorianDate) events = hebrewDate.occasions().filter((e) -> (-1 == occasionsThatDoNotAffectArbit.indexOf(e))).join(" / ") events = "a regular weekday" if "" == events QUnit.test "On #{events}", (assert) -> mincha = new Mincha(hebrewDate, null, null) assert.equal mincha.time(), null, "Mincha class does not return a time" $ -> # Weekday nullMinchaTest(new Date(2016,4,5)) # Ereb Shabbat (summer) minchaTest(new Date(2016,4,6), 18, 30) # Ereb Shabbat (winter) minchaTest(new Date(2016,4,6), 16, 48, 17) # Shabbat minchaTest(new Date(2016,4,7), 18, 35) # Ereb Pesach minchaTest(new Date(2017,3,10), 18, 50) # Ereb Pesach on Shabbat minchaTest(new Date(2021,2,27), 18, 55) # Ereb Pesach on Ereb Shabbat minchaTest(new Date(2016,3,22), 18, 30) # 6th Day of Pesach minchaTest(new Date(2017,3,16), 18, 30) # 6th Day of Pesach on Ereb Shabbat minchaTest(new Date(2021,3,2), 18, 30) # 7th Day of Pesach minchaTest(new Date(2017,3,17), 17, 45) # 7th Day of Pesach on Shabbat minchaTest(new Date(2021,3,3), 18, 55) # 7th Day of Pesach on Ereb Shabbat minchaTest(new Date(2016,3,29), 18, 30) # 8th Day of Pesach minchaTest(new Date(2017,3,18), 18, 55) # 8th Day of Pesach on Shabbat minchaTest(new Date(2016,3,30), 18, 35) # Ereb Shabuot minchaTest(new Date(2021,4,16), 18, 55) # Ereb Shabuot on Shabbat minchaTest(new Date(2016,5,11), 17, 30) # 1st Day of Shabuot minchaTest(new Date(2021,4,17), 17, 45) # 1st Day of Shabuot on Ereb Shabbat minchaTest(new Date(2020,4,29), 18, 30) # 2nd Day of Shabuot minchaTest(new Date(2021,4,18), 18, 55) # 2nd Day of Shabuot on Shabbat minchaTest(new Date(2020,4,30), 18, 35) # Ereb 9 Ab minchaTest(new Date(2017,6,31), 18, 25) # Ereb 9 Ab on Shabbat minchaTest(new Date(2016,7,13), 17, 40) # 9 Ab minchaTest(new Date(2017,7,1), 18, 35) # 9 Ab postponed minchaTest(new Date(2016,7,14), 18, 35) # <NAME> <NAME> minchaTest(new Date(2016,9,2), 18, 35) # Ereb <NAME> on Ereb Shabbat minchaTest(new Date(2020,8,18), 18, 25) # 1st Day of <NAME> minchaTest(new Date(2016,9,3), 18, 20) # 1st Day of <NAME> on Shabbat minchaTest(new Date(2020,8,19), 18, 20) # 2nd Day of <NAME> minchaTest(new Date(2016,9,4), 18, 40) # 2nd Day of <NAME> on Ereb Shabbat minchaTest(new Date(2014,8,26), 18, 20) # Ereb Y<NAME> minchaTest(new Date(2016,9,11), 15, 30) # Ereb Y<NAME> on Ereb Shabbat minchaTest(new Date(2017,8,29), 15, 30) # <NAME> minchaTest(new Date(2016,9,12), 16, 5) # Yom K<NAME>ur on Shabbat minchaTest(new Date(2017,8,30), 16, 5) # Ereb Sukkot minchaTest(new Date(2017,9,4), 18, 55) # Ereb S<NAME>kot on Ereb Shabbat (summer) minchaTest(new Date(2020,9,2), 18, 45) # Ereb Sukkot on Ereb Shabbat (winter) minchaTest(new Date(2020,9,2), 17, 45, 18) # 1st Day of Sukkot minchaTest(new Date(2017,9,5), 18, 55) # 1st Day of Sukkot on Shabbat minchaTest(new Date(2020,9,3), 18, 55) # 2nd Day of Sukkot minchaTest(new Date(2016,9,18), 18, 55) # 2nd Day of Sukkot on Ereb Shabbat (summer) minchaTest(new Date(2014,9,10), 18, 40) # 2nd Day of Sukkot on Ereb Shabbat (winter) minchaTest(new Date(2014,9,10), 17, 40, 18) # <NAME> minchaTest(new Date(2015,0,1), 18, 50) # <NAME> on Ereb Shabbat minchaTest(new Date(2013,11,13), 18, 35) # <NAME> minchaTest(new Date(2016,2,23), 18, 45)
true
#= require index/mincha #= require qunit/helpers occasionsThatDoNotAffectMincha = ["PI:NAME:<NAME>END_PI", "10DaysOfTeshuba", "PI:NAME:<NAME>END_PI", "PI:NAME:<NAME>END_PI", "PI:NAME:<NAME>END_PI", "PI:NAME:<NAME>END_PI", "PI:NAME:<NAME>END_PI", "PI:NAME:<NAME>END_PI"] assertTimeEqual = QunitHelpers.assertTimeEqual minchaTest = (gregorianDate, hours, minutes, sunsetHour = 19) -> hebrewDate = new HebrewDate(gregorianDate) plag = moment(gregorianDate).hour(sunsetHour - 1).minute(17).seconds(16) sunset = moment(gregorianDate).hour(sunsetHour).minute(21).seconds(23) events = hebrewDate.occasions().filter((e) -> (-1 == occasionsThatDoNotAffectMincha.indexOf(e))).join(" / ") QUnit.test "When plag is at #{plag.format("hh:mm:ss A")} and sunset is at #{sunset.format("hh:mm:ss A")} on #{events}", (assert) -> mincha = new Mincha(hebrewDate, plag, sunset) assertTimeEqual assert, mincha.time(), moment(gregorianDate).hour(hours).minute(minutes).second(0), "Mincha" nullMinchaTest = (gregorianDate) -> hebrewDate = new HebrewDate(gregorianDate) events = hebrewDate.occasions().filter((e) -> (-1 == occasionsThatDoNotAffectArbit.indexOf(e))).join(" / ") events = "a regular weekday" if "" == events QUnit.test "On #{events}", (assert) -> mincha = new Mincha(hebrewDate, null, null) assert.equal mincha.time(), null, "Mincha class does not return a time" $ -> # Weekday nullMinchaTest(new Date(2016,4,5)) # Ereb Shabbat (summer) minchaTest(new Date(2016,4,6), 18, 30) # Ereb Shabbat (winter) minchaTest(new Date(2016,4,6), 16, 48, 17) # Shabbat minchaTest(new Date(2016,4,7), 18, 35) # Ereb Pesach minchaTest(new Date(2017,3,10), 18, 50) # Ereb Pesach on Shabbat minchaTest(new Date(2021,2,27), 18, 55) # Ereb Pesach on Ereb Shabbat minchaTest(new Date(2016,3,22), 18, 30) # 6th Day of Pesach minchaTest(new Date(2017,3,16), 18, 30) # 6th Day of Pesach on Ereb Shabbat minchaTest(new Date(2021,3,2), 18, 30) # 7th Day of Pesach minchaTest(new Date(2017,3,17), 17, 45) # 7th Day of Pesach on Shabbat minchaTest(new Date(2021,3,3), 18, 55) # 7th Day of Pesach on Ereb Shabbat minchaTest(new Date(2016,3,29), 18, 30) # 8th Day of Pesach minchaTest(new Date(2017,3,18), 18, 55) # 8th Day of Pesach on Shabbat minchaTest(new Date(2016,3,30), 18, 35) # Ereb Shabuot minchaTest(new Date(2021,4,16), 18, 55) # Ereb Shabuot on Shabbat minchaTest(new Date(2016,5,11), 17, 30) # 1st Day of Shabuot minchaTest(new Date(2021,4,17), 17, 45) # 1st Day of Shabuot on Ereb Shabbat minchaTest(new Date(2020,4,29), 18, 30) # 2nd Day of Shabuot minchaTest(new Date(2021,4,18), 18, 55) # 2nd Day of Shabuot on Shabbat minchaTest(new Date(2020,4,30), 18, 35) # Ereb 9 Ab minchaTest(new Date(2017,6,31), 18, 25) # Ereb 9 Ab on Shabbat minchaTest(new Date(2016,7,13), 17, 40) # 9 Ab minchaTest(new Date(2017,7,1), 18, 35) # 9 Ab postponed minchaTest(new Date(2016,7,14), 18, 35) # PI:NAME:<NAME>END_PI PI:NAME:<NAME>END_PI minchaTest(new Date(2016,9,2), 18, 35) # Ereb PI:NAME:<NAME>END_PI on Ereb Shabbat minchaTest(new Date(2020,8,18), 18, 25) # 1st Day of PI:NAME:<NAME>END_PI minchaTest(new Date(2016,9,3), 18, 20) # 1st Day of PI:NAME:<NAME>END_PI on Shabbat minchaTest(new Date(2020,8,19), 18, 20) # 2nd Day of PI:NAME:<NAME>END_PI minchaTest(new Date(2016,9,4), 18, 40) # 2nd Day of PI:NAME:<NAME>END_PI on Ereb Shabbat minchaTest(new Date(2014,8,26), 18, 20) # Ereb YPI:NAME:<NAME>END_PI minchaTest(new Date(2016,9,11), 15, 30) # Ereb YPI:NAME:<NAME>END_PI on Ereb Shabbat minchaTest(new Date(2017,8,29), 15, 30) # PI:NAME:<NAME>END_PI minchaTest(new Date(2016,9,12), 16, 5) # Yom KPI:NAME:<NAME>END_PIur on Shabbat minchaTest(new Date(2017,8,30), 16, 5) # Ereb Sukkot minchaTest(new Date(2017,9,4), 18, 55) # Ereb SPI:NAME:<NAME>END_PIkot on Ereb Shabbat (summer) minchaTest(new Date(2020,9,2), 18, 45) # Ereb Sukkot on Ereb Shabbat (winter) minchaTest(new Date(2020,9,2), 17, 45, 18) # 1st Day of Sukkot minchaTest(new Date(2017,9,5), 18, 55) # 1st Day of Sukkot on Shabbat minchaTest(new Date(2020,9,3), 18, 55) # 2nd Day of Sukkot minchaTest(new Date(2016,9,18), 18, 55) # 2nd Day of Sukkot on Ereb Shabbat (summer) minchaTest(new Date(2014,9,10), 18, 40) # 2nd Day of Sukkot on Ereb Shabbat (winter) minchaTest(new Date(2014,9,10), 17, 40, 18) # PI:NAME:<NAME>END_PI minchaTest(new Date(2015,0,1), 18, 50) # PI:NAME:<NAME>END_PI on Ereb Shabbat minchaTest(new Date(2013,11,13), 18, 35) # PI:NAME:<NAME>END_PI minchaTest(new Date(2016,2,23), 18, 45)
[ { "context": " 'test-get': (done) ->\n Request 'http://127.0.0.1:1338/mobify.js', (err, response) ->\n #", "end": 983, "score": 0.7542688250541687, "start": 975, "tag": "IP_ADDRESS", "value": "27.0.0.1" }, { "context": "e()\n\n 'test-save': (done) ->\n b...
test/preview.coffee
mobify/mobify-client
4
### Tests for src/preview.coffee ### FS = require 'fs' HTTP = require 'http' Assert = require 'assert' Request = require 'request' Connect = require 'connect' {Project} = require '../src/project.coffee' {Environment} = require '../src/build.coffee' Preview = require '../src/preview.coffee' Scaffold = require '../src/scaffold.coffee' STATIC_PORT = 1337 PREVIEW_PORT = 1338 module.exports = 'before': (done) -> # Static Server @static = new Connect() .use(Connect.static "#{__dirname}/fixtures") @static.listen STATIC_PORT generated = () -> # Preview Server project = Project.load 'test/fixtures-preview/project.json' environment = project.getEnv() @preview = Preview.createServer environment @preview.listen PREVIEW_PORT done() Scaffold.generate 'test/fixtures-preview', null, generated 'test-get': (done) -> Request 'http://127.0.0.1:1338/mobify.js', (err, response) -> # Assert not response.headers['X-Error'], 'Should not be an error.' Assert not /Mobify\.js\sError/.test(response.body), 'Should not be an error.' done() 'test-get-404': (done) -> Request 'http://127.0.0.1:1338/404', (err, response) -> Assert.equal response.statusCode, 404 done() 'test-save': (done) -> body = 'Yo Joe!' Request { method: 'PUT' uri: 'http://127.0.0.1:1338/mobify.konf' body: body }, (err, response) -> Assert.equal response.statusCode, 200 FS.readFile 'test/fixtures-preview/src/mobify.konf', (err, data) -> Assert.equal data.toString(), body done() 'test-save-bad-file': (done) -> Request { method: 'PUT' uri: 'http://127.0.0.1:1338/../naughty' body: 'Turtle Power!' }, (err, response, body) -> Assert.equal response.statusCode, 400 done() 'test-save-from-location': (done) -> Request { method: 'PUT' uri: 'http://127.0.0.1:1338/mobify.konf' headers: location: 'http://127.0.0.1:1337/fixtures/alert.js' }, (err, response, body) -> Assert.equal response.statusCode, 200 done()
123423
### Tests for src/preview.coffee ### FS = require 'fs' HTTP = require 'http' Assert = require 'assert' Request = require 'request' Connect = require 'connect' {Project} = require '../src/project.coffee' {Environment} = require '../src/build.coffee' Preview = require '../src/preview.coffee' Scaffold = require '../src/scaffold.coffee' STATIC_PORT = 1337 PREVIEW_PORT = 1338 module.exports = 'before': (done) -> # Static Server @static = new Connect() .use(Connect.static "#{__dirname}/fixtures") @static.listen STATIC_PORT generated = () -> # Preview Server project = Project.load 'test/fixtures-preview/project.json' environment = project.getEnv() @preview = Preview.createServer environment @preview.listen PREVIEW_PORT done() Scaffold.generate 'test/fixtures-preview', null, generated 'test-get': (done) -> Request 'http://1172.16.31.10:1338/mobify.js', (err, response) -> # Assert not response.headers['X-Error'], 'Should not be an error.' Assert not /Mobify\.js\sError/.test(response.body), 'Should not be an error.' done() 'test-get-404': (done) -> Request 'http://127.0.0.1:1338/404', (err, response) -> Assert.equal response.statusCode, 404 done() 'test-save': (done) -> body = 'Yo <NAME>!' Request { method: 'PUT' uri: 'http://127.0.0.1:1338/mobify.konf' body: body }, (err, response) -> Assert.equal response.statusCode, 200 FS.readFile 'test/fixtures-preview/src/mobify.konf', (err, data) -> Assert.equal data.toString(), body done() 'test-save-bad-file': (done) -> Request { method: 'PUT' uri: 'http://127.0.0.1:1338/../naughty' body: 'Turtle Power!' }, (err, response, body) -> Assert.equal response.statusCode, 400 done() 'test-save-from-location': (done) -> Request { method: 'PUT' uri: 'http://127.0.0.1:1338/mobify.konf' headers: location: 'http://127.0.0.1:1337/fixtures/alert.js' }, (err, response, body) -> Assert.equal response.statusCode, 200 done()
true
### Tests for src/preview.coffee ### FS = require 'fs' HTTP = require 'http' Assert = require 'assert' Request = require 'request' Connect = require 'connect' {Project} = require '../src/project.coffee' {Environment} = require '../src/build.coffee' Preview = require '../src/preview.coffee' Scaffold = require '../src/scaffold.coffee' STATIC_PORT = 1337 PREVIEW_PORT = 1338 module.exports = 'before': (done) -> # Static Server @static = new Connect() .use(Connect.static "#{__dirname}/fixtures") @static.listen STATIC_PORT generated = () -> # Preview Server project = Project.load 'test/fixtures-preview/project.json' environment = project.getEnv() @preview = Preview.createServer environment @preview.listen PREVIEW_PORT done() Scaffold.generate 'test/fixtures-preview', null, generated 'test-get': (done) -> Request 'http://1PI:IP_ADDRESS:172.16.31.10END_PI:1338/mobify.js', (err, response) -> # Assert not response.headers['X-Error'], 'Should not be an error.' Assert not /Mobify\.js\sError/.test(response.body), 'Should not be an error.' done() 'test-get-404': (done) -> Request 'http://127.0.0.1:1338/404', (err, response) -> Assert.equal response.statusCode, 404 done() 'test-save': (done) -> body = 'Yo PI:NAME:<NAME>END_PI!' Request { method: 'PUT' uri: 'http://127.0.0.1:1338/mobify.konf' body: body }, (err, response) -> Assert.equal response.statusCode, 200 FS.readFile 'test/fixtures-preview/src/mobify.konf', (err, data) -> Assert.equal data.toString(), body done() 'test-save-bad-file': (done) -> Request { method: 'PUT' uri: 'http://127.0.0.1:1338/../naughty' body: 'Turtle Power!' }, (err, response, body) -> Assert.equal response.statusCode, 400 done() 'test-save-from-location': (done) -> Request { method: 'PUT' uri: 'http://127.0.0.1:1338/mobify.konf' headers: location: 'http://127.0.0.1:1337/fixtures/alert.js' }, (err, response, body) -> Assert.equal response.statusCode, 200 done()
[ { "context": "'\nvalidator = require '../dist/main'\n\nvalidKey = 'ssh-rsa AAAAB3NzaC1yc2EAAAADAQABAAABAQDJr5NXKYoyFryOzCZ8tTknPV7dtAGJWJ3PmvUvRdY+4ECgWqwHpTbGD5BthPZQA\nfh51twyejF+F6JdbZAGeDFsmlST1AJICIcC3UoHM9A9sB3gJ+xmO7nYSFBmy4tDTdbhP1rzsqpoLIFy2D1rLG5T4qoV5RrFmLkS59\n5cZjWQTlv1SFThNKY8ELxQm7k7pkbYhDqXK6LF+...
test/validate-test.coffee
balena-io-modules/validateSSHjs
1
assert = require 'assert' validator = require '../dist/main' validKey = 'ssh-rsa AAAAB3NzaC1yc2EAAAADAQABAAABAQDJr5NXKYoyFryOzCZ8tTknPV7dtAGJWJ3PmvUvRdY+4ECgWqwHpTbGD5BthPZQA fh51twyejF+F6JdbZAGeDFsmlST1AJICIcC3UoHM9A9sB3gJ+xmO7nYSFBmy4tDTdbhP1rzsqpoLIFy2D1rLG5T4qoV5RrFmLkS59 5cZjWQTlv1SFThNKY8ELxQm7k7pkbYhDqXK6LF+6tHkkTO0nL/zR9uY6dWU1EabvSRcMS66RTYX2r2Zaiy5NGMTF3RI+HbN45drvS TysxTohpCKDPnmVbjCI0BhLNHqleUAPtqgfU2Ld+lU1Z5ZSFoq1PIPJB52nEmyEhqdXnLm2gi0LjH' describe 'validate function', -> it 'Should correctly validate generated keys', -> assert.equal(validator.validate(validKey), true)
196337
assert = require 'assert' validator = require '../dist/main' validKey = '<KEY>' describe 'validate function', -> it 'Should correctly validate generated keys', -> assert.equal(validator.validate(validKey), true)
true
assert = require 'assert' validator = require '../dist/main' validKey = 'PI:KEY:<KEY>END_PI' describe 'validate function', -> it 'Should correctly validate generated keys', -> assert.equal(validator.validate(validKey), true)
[ { "context": "m-element manipulation\n#\n# Copyright (C) 2011-2013 Nikolay Nemshilov\n#\nElement.include\n\n #\n # Clones the element wit", "end": 96, "score": 0.9998887777328491, "start": 79, "tag": "NAME", "value": "Nikolay Nemshilov" } ]
stl/dom/src/element/manipulation.coffee
lovely-io/lovely.io-stl
2
# # This file handles the dom-element manipulation # # Copyright (C) 2011-2013 Nikolay Nemshilov # Element.include # # Clones the element with all it's content # # @return {Element} a clone # clone: -> new Element(@_.cloneNode(true)) # # Removes all the child nodes out of the element # # @return {Element} this # clear: -> while @_.firstChild @_.removeChild(@_.firstChild) return @ # # Checks if the element doesn't have any actual content in it # # @return {Boolean} check result # empty: -> /^\s*$/.test(@html()) # # Sets of gets the html content of the element as a string # # @param {String} html content if setting # @return {String|Element} this element or html content # html: (content)-> if content is undefined then @_.innerHTML else @update(content) # # Sets of gets the element's content as a plain text # # @param {String} textual content if setting # @return {String|Element} this element or textual content # text: (text) -> if text is undefined then @_.textContent else @update(document.createTextNode(text)) # # Removes the element out of the dom-tree # # @return {Element} # remove: -> @_.parentNode && @_.parentNode.removeChild(@_) return @ # # Replaces the element with coven content # # @param {String|Element|Iterable} content # @return {Element} this # replace: (content)-> @insert(content, 'instead') # # Replaces the element content # # @param {String|Element|Iterable} content # @return {Element} this # update: (content) -> if typeof(content) isnt 'object' [content, scripts] = extract_scripts(''+ content) try @_.innerHTML = content catch e # IE crashes here on some elements return @clear().insert(content) global_eval(scripts) else @clear().insert(content) return @ # # Inserts the given content into the given position # # @param {String|Element|Iterable} content # @param {String} optional position 'bottom'/'top'/'before'/'after'/'instead' # @return {Element} this # insert: (content, position) -> element = @_ position = 'bottom' if position is undefined if typeof(content) isnt 'object' [content, scripts] = extract_scripts(''+content) content = content._ if `content._ != null` content = Element_create_fragment( (if position in ['bottom', 'top'] then element else element.parentNode), content ) if content.nodeType is undefined Element_insert[position](element, content) global_eval(scripts) if scripts isnt null return @ # # Inserts this element into the given one at given position # # @param {Element|HTMLElement|String} destination or '#element-id' string # @param {String} optional position # @return {Element} this # insertTo: (element, position) -> Element.resolve(element).insert(@, position) return @ # # Appends the argument elements to this element # # @param {String|Element} content # .... # @return {Element} this # append: (first) -> @insert if typeof(first) is "string" then A(arguments).join('') else arguments # private # various element insertion handlers Element_insert = bottom: (target, content)-> target.appendChild(content) top: (target, content)-> if target.firstChild is null target.appendChild(content) else target.insertBefore(content, target.firstChild) after: (target, content)-> if target.nextSibling is null target.parentNode.appendChild(content) else target.parentNode.insertBefore(content, target.nextSibling) before: (target, content)-> target.parentNode.insertBefore(content, target) instead: (target, content)-> target.parentNode.replaceChild(content, target) # makes a document fragment object out of given content Element_create_fragment = (context, content)-> if typeof(content) is 'string' tag = context.tagName tmp = Element_tmp_cont block = if tag of Element_wraps then Element_wraps[tag] else ['', '', 1] depth = block[2] tmp.innerHTML = block[0] + '<'+ tag + '>' + content + '</'+ tag + '>' + block[1] while depth-- isnt 0 tmp = tmp.firstChild content = tmp.childNodes while content.length isnt 0 Element_fragment.appendChild(content[0]) else # converting iterables into a framgent `for (var i=0, length = content.length, node; i < length; i++) { node = content[content.length === length ? i : 0]; Element_fragment.appendChild(node._ || node); }` return Element_fragment # caching the fragment and temporary context objects Element_fragment = document.createDocumentFragment() Element_tmp_cont = document.createElement('div') # Various trouble elements wrapping blocks Element_wraps = TBODY: ['<TABLE>', '</TABLE>', 2] TR: ['<TABLE><TBODY>', '</TBODY></TABLE>', 3] TD: ['<TABLE><TBODY><TR>', '</TR></TBODY></TABLE>', 4] COL: ['<TABLE><COLGROUP>', '</COLGROUP><TBODY></TBODY></TABLE>', 2] LEGEND: ['<FIELDSET>', '</FIELDSET>', 2] AREA: ['<map>', '</map>', 2] OPTION: ['<SELECT>', '</SELECT>', 2] Element_wraps.OPTGROUP = Element_wraps.OPTION Element_wraps.THEAD = Element_wraps.TBODY Element_wraps.TFOOT = Element_wraps.TBODY Element_wraps.TH = Element_wraps.TD
30004
# # This file handles the dom-element manipulation # # Copyright (C) 2011-2013 <NAME> # Element.include # # Clones the element with all it's content # # @return {Element} a clone # clone: -> new Element(@_.cloneNode(true)) # # Removes all the child nodes out of the element # # @return {Element} this # clear: -> while @_.firstChild @_.removeChild(@_.firstChild) return @ # # Checks if the element doesn't have any actual content in it # # @return {Boolean} check result # empty: -> /^\s*$/.test(@html()) # # Sets of gets the html content of the element as a string # # @param {String} html content if setting # @return {String|Element} this element or html content # html: (content)-> if content is undefined then @_.innerHTML else @update(content) # # Sets of gets the element's content as a plain text # # @param {String} textual content if setting # @return {String|Element} this element or textual content # text: (text) -> if text is undefined then @_.textContent else @update(document.createTextNode(text)) # # Removes the element out of the dom-tree # # @return {Element} # remove: -> @_.parentNode && @_.parentNode.removeChild(@_) return @ # # Replaces the element with coven content # # @param {String|Element|Iterable} content # @return {Element} this # replace: (content)-> @insert(content, 'instead') # # Replaces the element content # # @param {String|Element|Iterable} content # @return {Element} this # update: (content) -> if typeof(content) isnt 'object' [content, scripts] = extract_scripts(''+ content) try @_.innerHTML = content catch e # IE crashes here on some elements return @clear().insert(content) global_eval(scripts) else @clear().insert(content) return @ # # Inserts the given content into the given position # # @param {String|Element|Iterable} content # @param {String} optional position 'bottom'/'top'/'before'/'after'/'instead' # @return {Element} this # insert: (content, position) -> element = @_ position = 'bottom' if position is undefined if typeof(content) isnt 'object' [content, scripts] = extract_scripts(''+content) content = content._ if `content._ != null` content = Element_create_fragment( (if position in ['bottom', 'top'] then element else element.parentNode), content ) if content.nodeType is undefined Element_insert[position](element, content) global_eval(scripts) if scripts isnt null return @ # # Inserts this element into the given one at given position # # @param {Element|HTMLElement|String} destination or '#element-id' string # @param {String} optional position # @return {Element} this # insertTo: (element, position) -> Element.resolve(element).insert(@, position) return @ # # Appends the argument elements to this element # # @param {String|Element} content # .... # @return {Element} this # append: (first) -> @insert if typeof(first) is "string" then A(arguments).join('') else arguments # private # various element insertion handlers Element_insert = bottom: (target, content)-> target.appendChild(content) top: (target, content)-> if target.firstChild is null target.appendChild(content) else target.insertBefore(content, target.firstChild) after: (target, content)-> if target.nextSibling is null target.parentNode.appendChild(content) else target.parentNode.insertBefore(content, target.nextSibling) before: (target, content)-> target.parentNode.insertBefore(content, target) instead: (target, content)-> target.parentNode.replaceChild(content, target) # makes a document fragment object out of given content Element_create_fragment = (context, content)-> if typeof(content) is 'string' tag = context.tagName tmp = Element_tmp_cont block = if tag of Element_wraps then Element_wraps[tag] else ['', '', 1] depth = block[2] tmp.innerHTML = block[0] + '<'+ tag + '>' + content + '</'+ tag + '>' + block[1] while depth-- isnt 0 tmp = tmp.firstChild content = tmp.childNodes while content.length isnt 0 Element_fragment.appendChild(content[0]) else # converting iterables into a framgent `for (var i=0, length = content.length, node; i < length; i++) { node = content[content.length === length ? i : 0]; Element_fragment.appendChild(node._ || node); }` return Element_fragment # caching the fragment and temporary context objects Element_fragment = document.createDocumentFragment() Element_tmp_cont = document.createElement('div') # Various trouble elements wrapping blocks Element_wraps = TBODY: ['<TABLE>', '</TABLE>', 2] TR: ['<TABLE><TBODY>', '</TBODY></TABLE>', 3] TD: ['<TABLE><TBODY><TR>', '</TR></TBODY></TABLE>', 4] COL: ['<TABLE><COLGROUP>', '</COLGROUP><TBODY></TBODY></TABLE>', 2] LEGEND: ['<FIELDSET>', '</FIELDSET>', 2] AREA: ['<map>', '</map>', 2] OPTION: ['<SELECT>', '</SELECT>', 2] Element_wraps.OPTGROUP = Element_wraps.OPTION Element_wraps.THEAD = Element_wraps.TBODY Element_wraps.TFOOT = Element_wraps.TBODY Element_wraps.TH = Element_wraps.TD
true
# # This file handles the dom-element manipulation # # Copyright (C) 2011-2013 PI:NAME:<NAME>END_PI # Element.include # # Clones the element with all it's content # # @return {Element} a clone # clone: -> new Element(@_.cloneNode(true)) # # Removes all the child nodes out of the element # # @return {Element} this # clear: -> while @_.firstChild @_.removeChild(@_.firstChild) return @ # # Checks if the element doesn't have any actual content in it # # @return {Boolean} check result # empty: -> /^\s*$/.test(@html()) # # Sets of gets the html content of the element as a string # # @param {String} html content if setting # @return {String|Element} this element or html content # html: (content)-> if content is undefined then @_.innerHTML else @update(content) # # Sets of gets the element's content as a plain text # # @param {String} textual content if setting # @return {String|Element} this element or textual content # text: (text) -> if text is undefined then @_.textContent else @update(document.createTextNode(text)) # # Removes the element out of the dom-tree # # @return {Element} # remove: -> @_.parentNode && @_.parentNode.removeChild(@_) return @ # # Replaces the element with coven content # # @param {String|Element|Iterable} content # @return {Element} this # replace: (content)-> @insert(content, 'instead') # # Replaces the element content # # @param {String|Element|Iterable} content # @return {Element} this # update: (content) -> if typeof(content) isnt 'object' [content, scripts] = extract_scripts(''+ content) try @_.innerHTML = content catch e # IE crashes here on some elements return @clear().insert(content) global_eval(scripts) else @clear().insert(content) return @ # # Inserts the given content into the given position # # @param {String|Element|Iterable} content # @param {String} optional position 'bottom'/'top'/'before'/'after'/'instead' # @return {Element} this # insert: (content, position) -> element = @_ position = 'bottom' if position is undefined if typeof(content) isnt 'object' [content, scripts] = extract_scripts(''+content) content = content._ if `content._ != null` content = Element_create_fragment( (if position in ['bottom', 'top'] then element else element.parentNode), content ) if content.nodeType is undefined Element_insert[position](element, content) global_eval(scripts) if scripts isnt null return @ # # Inserts this element into the given one at given position # # @param {Element|HTMLElement|String} destination or '#element-id' string # @param {String} optional position # @return {Element} this # insertTo: (element, position) -> Element.resolve(element).insert(@, position) return @ # # Appends the argument elements to this element # # @param {String|Element} content # .... # @return {Element} this # append: (first) -> @insert if typeof(first) is "string" then A(arguments).join('') else arguments # private # various element insertion handlers Element_insert = bottom: (target, content)-> target.appendChild(content) top: (target, content)-> if target.firstChild is null target.appendChild(content) else target.insertBefore(content, target.firstChild) after: (target, content)-> if target.nextSibling is null target.parentNode.appendChild(content) else target.parentNode.insertBefore(content, target.nextSibling) before: (target, content)-> target.parentNode.insertBefore(content, target) instead: (target, content)-> target.parentNode.replaceChild(content, target) # makes a document fragment object out of given content Element_create_fragment = (context, content)-> if typeof(content) is 'string' tag = context.tagName tmp = Element_tmp_cont block = if tag of Element_wraps then Element_wraps[tag] else ['', '', 1] depth = block[2] tmp.innerHTML = block[0] + '<'+ tag + '>' + content + '</'+ tag + '>' + block[1] while depth-- isnt 0 tmp = tmp.firstChild content = tmp.childNodes while content.length isnt 0 Element_fragment.appendChild(content[0]) else # converting iterables into a framgent `for (var i=0, length = content.length, node; i < length; i++) { node = content[content.length === length ? i : 0]; Element_fragment.appendChild(node._ || node); }` return Element_fragment # caching the fragment and temporary context objects Element_fragment = document.createDocumentFragment() Element_tmp_cont = document.createElement('div') # Various trouble elements wrapping blocks Element_wraps = TBODY: ['<TABLE>', '</TABLE>', 2] TR: ['<TABLE><TBODY>', '</TBODY></TABLE>', 3] TD: ['<TABLE><TBODY><TR>', '</TR></TBODY></TABLE>', 4] COL: ['<TABLE><COLGROUP>', '</COLGROUP><TBODY></TBODY></TABLE>', 2] LEGEND: ['<FIELDSET>', '</FIELDSET>', 2] AREA: ['<map>', '</map>', 2] OPTION: ['<SELECT>', '</SELECT>', 2] Element_wraps.OPTGROUP = Element_wraps.OPTION Element_wraps.THEAD = Element_wraps.TBODY Element_wraps.TFOOT = Element_wraps.TBODY Element_wraps.TH = Element_wraps.TD
[ { "context": "[iOrder](http://neocotic.com/iOrder) \r\n# (c) 2013 Alasdair Mercer \r\n# Freely distributable under the MIT license. ", "end": 68, "score": 0.999874472618103, "start": 53, "tag": "NAME", "value": "Alasdair Mercer" } ]
chrome/src/lib/install.coffee
neocotic/iOrder
0
# [iOrder](http://neocotic.com/iOrder) # (c) 2013 Alasdair Mercer # Freely distributable under the MIT license. # For all details and documentation: # <http://neocotic.com/iOrder> # Helpers # ------- # Convenient shorthand the `sendMessage` method in the chrome API which supports the old # `sendRequest` variation for backwards compatibility. sendMessage = (args...) -> base = chrome.extension (base.sendMessage or base.sendRequest).apply base, args # Functionality # ------------- # Wrap the functionality in a message for iOrder's details in order to get the ID in use. sendMessage type: 'info', (data) -> # Names of the classes to be added to the targeted elements. newClasses = ['disabled'] # Names of the classes to be removed from the targeted elements. oldClasses = ['chrome_install_button'] # Disable all "Install" links on the homepage for iOrder. for link in document.querySelectorAll "a.#{oldClasses[0]}[href$=#{data.id}]" link.innerHTML = link.innerHTML.replace 'Install', 'Installed' link.classList.add cls for cls in newClasses link.classList.remove cls for cls in oldClasses
170302
# [iOrder](http://neocotic.com/iOrder) # (c) 2013 <NAME> # Freely distributable under the MIT license. # For all details and documentation: # <http://neocotic.com/iOrder> # Helpers # ------- # Convenient shorthand the `sendMessage` method in the chrome API which supports the old # `sendRequest` variation for backwards compatibility. sendMessage = (args...) -> base = chrome.extension (base.sendMessage or base.sendRequest).apply base, args # Functionality # ------------- # Wrap the functionality in a message for iOrder's details in order to get the ID in use. sendMessage type: 'info', (data) -> # Names of the classes to be added to the targeted elements. newClasses = ['disabled'] # Names of the classes to be removed from the targeted elements. oldClasses = ['chrome_install_button'] # Disable all "Install" links on the homepage for iOrder. for link in document.querySelectorAll "a.#{oldClasses[0]}[href$=#{data.id}]" link.innerHTML = link.innerHTML.replace 'Install', 'Installed' link.classList.add cls for cls in newClasses link.classList.remove cls for cls in oldClasses
true
# [iOrder](http://neocotic.com/iOrder) # (c) 2013 PI:NAME:<NAME>END_PI # Freely distributable under the MIT license. # For all details and documentation: # <http://neocotic.com/iOrder> # Helpers # ------- # Convenient shorthand the `sendMessage` method in the chrome API which supports the old # `sendRequest` variation for backwards compatibility. sendMessage = (args...) -> base = chrome.extension (base.sendMessage or base.sendRequest).apply base, args # Functionality # ------------- # Wrap the functionality in a message for iOrder's details in order to get the ID in use. sendMessage type: 'info', (data) -> # Names of the classes to be added to the targeted elements. newClasses = ['disabled'] # Names of the classes to be removed from the targeted elements. oldClasses = ['chrome_install_button'] # Disable all "Install" links on the homepage for iOrder. for link in document.querySelectorAll "a.#{oldClasses[0]}[href$=#{data.id}]" link.innerHTML = link.innerHTML.replace 'Install', 'Installed' link.classList.add cls for cls in newClasses link.classList.remove cls for cls in oldClasses
[ { "context": "ORGANIZATION_1 = name : \"McDonald's\"\nORGANIZATION_2 = name : 'Twitter'\nORGANIZATION_3", "end": 35, "score": 0.9997755885124207, "start": 25, "tag": "NAME", "value": "McDonald's" } ]
client/organization/service.coffee
armw4/smart-table-clean-architecture
0
ORGANIZATION_1 = name : "McDonald's" ORGANIZATION_2 = name : 'Twitter' ORGANIZATION_3 = name : 'Google' ORGANIZATION_4 = name : 'Github' ORGANIZATION_5 = name : 'Netflix' ORGANIZATIONS = [ ORGANIZATION_1, ORGANIZATION_2, ORGANIZATION_3, ORGANIZATION_4, ORGANIZATION_5 ] angular .module 'organization', [] .service 'organization', ($q) -> get: -> deferred = $q.defer() deferred.resolve ORGANIZATIONS deferred.promise
129783
ORGANIZATION_1 = name : "<NAME>" ORGANIZATION_2 = name : 'Twitter' ORGANIZATION_3 = name : 'Google' ORGANIZATION_4 = name : 'Github' ORGANIZATION_5 = name : 'Netflix' ORGANIZATIONS = [ ORGANIZATION_1, ORGANIZATION_2, ORGANIZATION_3, ORGANIZATION_4, ORGANIZATION_5 ] angular .module 'organization', [] .service 'organization', ($q) -> get: -> deferred = $q.defer() deferred.resolve ORGANIZATIONS deferred.promise
true
ORGANIZATION_1 = name : "PI:NAME:<NAME>END_PI" ORGANIZATION_2 = name : 'Twitter' ORGANIZATION_3 = name : 'Google' ORGANIZATION_4 = name : 'Github' ORGANIZATION_5 = name : 'Netflix' ORGANIZATIONS = [ ORGANIZATION_1, ORGANIZATION_2, ORGANIZATION_3, ORGANIZATION_4, ORGANIZATION_5 ] angular .module 'organization', [] .service 'organization', ($q) -> get: -> deferred = $q.defer() deferred.resolve ORGANIZATIONS deferred.promise
[ { "context": " unread: \"未読数\"\n heat: \"勢い\"\n name: \"名前\"\n mail: \"メール\"\n message: \"本文\"\n crea", "end": 1271, "score": 0.9963585138320923, "start": 1269, "tag": "NAME", "value": "名前" } ]
src/ui/ThreadList.coffee
readcrx-2/read.crx-2
38
import ContextMenu from "./ContextMenu.coffee" import TableSearch from "./TableSearch.coffee" ###* @class ThreadList @constructor @param {Element} table @param {Object} option @param {Boolean} [option.bookmark=false] @param {Boolean} [option.title=false] @param {Boolean} [option.boardTitle=false] @param {Boolean} [option.res=false] @param {Boolean} [option.unread=false] @param {Boolean} [option.heat=false] @param {Boolean} [option.createdDate=false] @param {Boolean} [option.viewedDate=false] @param {Boolean} [option.bookmarkAddRm=false] @param {Element} [option.searchbox] ### export default class ThreadList constructor: (@table, option) -> ###* @property _flg @type Object @private ### @_flg = bookmark: false title: false boardTitle: false res: false writtenRes: false unread: false heat: false name: false mail: false message: false createdDate: false viewedDate: false writtenDate: false bookmarkAddRm: !!option.bookmarkAddRm searchbox: undefined keyToLabel = bookmark: "★" title: "タイトル" boardTitle: "板名" res: "レス数" writtenRes: "レス番号" unread: "未読数" heat: "勢い" name: "名前" mail: "メール" message: "本文" createdDate: "作成日時" viewedDate: "閲覧日時" writtenDate: "書込日時" $table = @table $thead = $__("thead") $table.addLast($thead, $__("tbody")) $tr = $__("tr") $thead.addLast($tr) #項目のツールチップ表示 $table.on("mouseenter", ({target}) -> if target.tagName is "TD" await app.defer() target.title = target.textContent return , true) $table.on("mouseleave", ({target}) -> if target.tagName is "TD" target.removeAttr("title") return , true) $cols = $_F() selector = {} column = {} i = 0 for key, val of keyToLabel when key in option.th i++ className = key.replace(/([A-Z])/g, ($0, $1) -> "_" + $1.toLowerCase()) $th = $__("th").addClass(className) $th.textContent = val $th.dataset.key = className $tr.addLast($th) @_flg[key] = true selector[key] = "td:nth-child(#{i})" column[key] = i $col = $__("col").addClass(className) $col.span = 1 $cols.addLast($col) $table.addFirst($cols) #ブックマーク更新時処理 app.message.on("bookmark_updated", ({type, bookmark}) => return if bookmark.type isnt "thread" if type is "expired" $tr = $table.$("tr[data-href=\"#{bookmark.url}\"]") if $tr? if bookmark.expired $tr.addClass("expired") if app.config.isOn("bookmark_show_dat") $tr.removeClass("hidden") else $tr.addClass("hidden") else $tr.removeClass("expired") if type is "errored" $tr = $table.$("tr[data-href=\"#{bookmark.url}\"]") $tr?.addClass("errored") if type is "updated" $tr = $table.$("tr[data-href=\"#{bookmark.url}\"]") $tr?.removeClass("errored") if @_flg.bookmark if type is "added" $tr = $table.$("tr[data-href=\"#{bookmark.url}\"]") $tr?.$(selector.bookmark).textContent = "★" else if type is "removed" $tr = $table.$("tr[data-href=\"#{bookmark.url}\"]") $tr?.$(selector.bookmark).textContent = "" if @_flg.bookmarkAddRm if type is "added" url = new app.URL.URL(bookmark.url) boardUrl = url.toBoard() try boardTitle = await app.BoardTitleSolver.ask(boardUrl) catch boardTitle = "" @addItem({ title: bookmark.title url: bookmark.url resCount: bookmark.resCount or 0 readState: bookmark.readState or null createdAt: /\/(\d+)\/$/.exec(url.pathname)[1] * 1000 boardUrl: boardUrl.href boardTitle expired: bookmark.expired isHttps: url.isHttps() }) else if type is "removed" $table.$("tr[data-href=\"#{bookmark.url}\"]").remove() if @_flg.res and type is "res_count" tr = $table.$("tr[data-href=\"#{bookmark.url}\"]") if tr td = tr.$(selector.res) oldResCount = +td.textContent td.textContent = bookmark.resCount td.dataset.beforeres = oldResCount if @_flg.unread td = tr.$(selector.unread) oldUnread = +td.textContent unread = oldUnread + (bookmark.resCount - oldResCount) td.textContent = unread or "" if unread > 0 tr.addClass("updated") else tr.removeClass("updated") if @_flg.heat td = tr.$(selector.heat) td.textContent = ThreadList._calcHeat( Date.now() /\/(\d+)\/$/.exec(bookmark.url)[1] * 1000 bookmark.resCount ) if @_flg.title and type is "title" $tr = $table.$("tr[data-href=\"#{bookmark.url}\"]") $tr?.$(selector.title).textContent = bookmark.title return ) #未読数更新 if @_flg.unread app.message.on("read_state_updated", ({read_state}) -> tr = $table.$("tr[data-href=\"#{read_state.url}\"]") if tr res = tr.$(selector.res) if +res.textContent < read_state.received res.textContent = read_state.received unread = tr.$(selector.unread) unreadCount = Math.max(+res.textContent - read_state.read, 0) unread.textContent = unreadCount or "" if unreadCount > 0 tr.addClass("updated") else tr.removeClass("updated") return ) app.message.on("read_state_removed", ({url}) -> tr = $table.$("tr[data-href=\"#{url}\"]") if tr tr.$(selector.unread).textContent = "" tr.removeClass("updated") return ) #リスト内検索 if typeof option.searchbox is "object" titleIndex = column.title $searchbox = option.searchbox $searchbox.on("compositionend", -> @emit(new Event("input")) return ) $searchbox.on("input", ({isComposing}) -> return if isComposing if @value isnt "" TableSearch($table, "search", query: @value, target_col: titleIndex) hitCount = $table.dataset.tableSearchHitCount for dom in @parent().child() when dom.hasClass("hit_count") dom.textContent = hitCount + "hit" else TableSearch($table, "clear") for dom in @parent().child() when dom.hasClass("hit_count") dom.textContent = "" return ) $searchbox.on("keyup", ({key}) -> if key is "Escape" @value = "" @emit(new Event("input")) return ) #コンテキストメニュー if @_flg.bookmark or @_flg.bookmarkAddRm or @_flg.writtenRes or @_flg.viewedDate do => $table.on("contextmenu", (e) => $tr = e.target.closest("tbody > tr") return unless $tr e.preventDefault() await app.defer() $menu = $$.I("template_thread_list_contextmenu").content.$(".thread_list_contextmenu").cloneNode(true) $table.closest(".view").addLast($menu) url = $tr.dataset.href if app.bookmark.get(url) $menu.C("add_bookmark")[0]?.remove() else $menu.C("del_bookmark")[0]?.remove() if ( not @_flg.unread or not /^\d+$/.test($tr.$(selector.unread).textContent) or app.bookmark.get(url)? ) $menu.C("del_read_state")[0]?.remove() $menu.on("click", fn = ({target}) -> return if target.tagName isnt "LI" $menu.off("click", fn) return unless $tr? threadURL = $tr.dataset.href threadTitle = $tr.$(selector.title)?.textContent threadRes = parseInt($tr.$(selector.res)?.textContent ? 0) threadWrittenRes = parseInt($tr.$(selector.writtenRes)?.textContent ? 0) dateValue = $tr.$(selector.viewedDate)?.getAttr("date-value") switch when target.hasClass("add_bookmark") app.bookmark.add(threadURL, threadTitle, threadRes) when target.hasClass("del_bookmark") app.bookmark.remove(threadURL) when target.hasClass("del_history") app.History.remove(threadURL, +dateValue) $tr.remove() when target.hasClass("del_writehistory") app.WriteHistory.remove(threadURL, threadWrittenRes) $tr.remove() when target.hasClass("ignore_res_number") $tr.setAttr("ignore-res-number", "on") $tr.emit(new Event("mousedown", {bubbles: true})) when target.hasClass("del_read_state") app.ReadState.remove(threadURL) @remove() return ) ContextMenu($menu, e.clientX, e.clientY) return ) return return ###* @method _calcHeat @static @private @param {Number} now @param {Number} created @param {Number} resCount @return {String} ### @_calcHeat: (now, created, resCount) -> if not /^\d+$/.test(created) created = (new Date(created)).getTime() if created > now return "0.0" elapsed = Math.max((now - created) / 1000, 1) / (24 * 60 * 60) return (resCount / elapsed).toFixed(1) ###* @method _dateToString @static @private @param {Date} @return {String} ### @_dateToString: do -> fn = (a) -> (if a < 10 then "0" else "") + a return (date) -> return date.getFullYear() + "/" + fn(date.getMonth() + 1) + "/" + fn(date.getDate()) + " " + fn(date.getHours()) + ":" + fn(date.getMinutes()) ###* @method addItem @param {Object|Array} ### addItem: (arg) -> unless Array.isArray(arg) then arg = [arg] $tbody = @table.$("tbody") now = Date.now() $fragment = $_F() for item in arg $tr = $__("tr").addClass("open_in_rcrx") $tr.addClass("expired") if item.expired $tr.addClass("ng_thread") if item.ng $tr.addClass("net") if item.isNet $tr.addClass("https") if item.isHttps if item.expired and not app.config.isOn("bookmark_show_dat") $tr.addClass("hidden") $tr.dataset.href = app.escapeHtml(item.url) $tr.dataset.title = app.escapeHtml(item.title) if item.threadNumber? $tr.dataset.threadNumber = app.escapeHtml(""+item.threadNumber) if @_flg.writtenRes and item.res > 0 $tr.dataset.writtenResNum = item.res #ブックマーク状況 if @_flg.bookmark $td = $__("td") if app.bookmark.get(item.url) $td.textContent = "★" $tr.addLast($td) #タイトル if @_flg.title $td = $__("td") $td.textContent = item.title $tr.addLast($td) #板名 if @_flg.boardTitle $td = $__("td") $td.textContent = item.boardTitle $tr.addLast($td) #レス数 if @_flg.res $td = $__("td") if item.resCount > 0 $td.textContent = item.resCount $tr.addLast($td) #レス番号 if @_flg.writtenRes $td = $__("td") if item.res > 0 $td.textContent = item.res $tr.addLast($td) #未読数 if @_flg.unread $td = $__("td") if item.readState and item.resCount > item.readState.read $td.textContent = (item.resCount - item.readState.read) $tr.addClass("updated") $tr.addLast($td) #勢い if @_flg.heat $td = $__("td") $td.textContent = ThreadList._calcHeat(now, item.createdAt, item.resCount) $tr.addLast($td) #名前 if @_flg.name $td = $__("td") $td.textContent = item.name $tr.addLast($td) #メール if @_flg.mail $td = $__("td") $td.textContent = item.mail $tr.addLast($td) #本文 if @_flg.message $td = $__("td") $td.textContent = item.message $tr.addLast($td) #作成日時 if @_flg.createdDate $td = $__("td") $td.textContent = ThreadList._dateToString(new Date(item.createdAt)) $tr.addLast($td) #閲覧日時 if @_flg.viewedDate $td = $__("td") $td.setAttr("date-value", item.date) $td.textContent = ThreadList._dateToString(new Date(item.date)) $tr.addLast($td) #書込日時 if @_flg.writtenDate $td = $__("td") $td.textContent = ThreadList._dateToString(new Date(item.date)) $tr.addLast($td) $fragment.addLast($tr) $tbody.addLast($fragment) return ###* @method empty ### empty: -> @table.$("tbody").innerHTML = "" return ###* @method getSelected @return {Element|null} ### getSelected: -> return @table.$("tr.selected") ###* @method select @param {Element|number} tr ### select: (target) -> @clearSelect() if typeof target is "number" target = @table.$("tbody > tr:nth-child(#{target}), tbody > tr:last-child") return unless target target.addClass("selected") target.scrollIntoView(behavior: "instant", block: "center", inline: "center") return ###* @method selectNext @param {number} [repeat = 1] ### selectNext: (repeat = 1) -> current = @getSelected() if current for [0...repeat] prevCurrent = current current = current.next() while current and current.offsetHeight is 0 current = current.next() if not current current = prevCurrent break else current = @table.$("tbody > tr") if current @select(current) return ###* @method selectPrev @param {number} [repeat = 1] ### selectPrev: (repeat = 1) -> current = @getSelected() if current for [0...repeat] prevCurrent = current current = current.prev() while current and current.offsetHeight is 0 current = current.prev() if not current current = prevCurrent break else current = @table.$("tbody > tr") if current @select(current) return ###* @method clearSelect ### clearSelect: -> @getSelected()?.removeClass("selected") return
165160
import ContextMenu from "./ContextMenu.coffee" import TableSearch from "./TableSearch.coffee" ###* @class ThreadList @constructor @param {Element} table @param {Object} option @param {Boolean} [option.bookmark=false] @param {Boolean} [option.title=false] @param {Boolean} [option.boardTitle=false] @param {Boolean} [option.res=false] @param {Boolean} [option.unread=false] @param {Boolean} [option.heat=false] @param {Boolean} [option.createdDate=false] @param {Boolean} [option.viewedDate=false] @param {Boolean} [option.bookmarkAddRm=false] @param {Element} [option.searchbox] ### export default class ThreadList constructor: (@table, option) -> ###* @property _flg @type Object @private ### @_flg = bookmark: false title: false boardTitle: false res: false writtenRes: false unread: false heat: false name: false mail: false message: false createdDate: false viewedDate: false writtenDate: false bookmarkAddRm: !!option.bookmarkAddRm searchbox: undefined keyToLabel = bookmark: "★" title: "タイトル" boardTitle: "板名" res: "レス数" writtenRes: "レス番号" unread: "未読数" heat: "勢い" name: "<NAME>" mail: "メール" message: "本文" createdDate: "作成日時" viewedDate: "閲覧日時" writtenDate: "書込日時" $table = @table $thead = $__("thead") $table.addLast($thead, $__("tbody")) $tr = $__("tr") $thead.addLast($tr) #項目のツールチップ表示 $table.on("mouseenter", ({target}) -> if target.tagName is "TD" await app.defer() target.title = target.textContent return , true) $table.on("mouseleave", ({target}) -> if target.tagName is "TD" target.removeAttr("title") return , true) $cols = $_F() selector = {} column = {} i = 0 for key, val of keyToLabel when key in option.th i++ className = key.replace(/([A-Z])/g, ($0, $1) -> "_" + $1.toLowerCase()) $th = $__("th").addClass(className) $th.textContent = val $th.dataset.key = className $tr.addLast($th) @_flg[key] = true selector[key] = "td:nth-child(#{i})" column[key] = i $col = $__("col").addClass(className) $col.span = 1 $cols.addLast($col) $table.addFirst($cols) #ブックマーク更新時処理 app.message.on("bookmark_updated", ({type, bookmark}) => return if bookmark.type isnt "thread" if type is "expired" $tr = $table.$("tr[data-href=\"#{bookmark.url}\"]") if $tr? if bookmark.expired $tr.addClass("expired") if app.config.isOn("bookmark_show_dat") $tr.removeClass("hidden") else $tr.addClass("hidden") else $tr.removeClass("expired") if type is "errored" $tr = $table.$("tr[data-href=\"#{bookmark.url}\"]") $tr?.addClass("errored") if type is "updated" $tr = $table.$("tr[data-href=\"#{bookmark.url}\"]") $tr?.removeClass("errored") if @_flg.bookmark if type is "added" $tr = $table.$("tr[data-href=\"#{bookmark.url}\"]") $tr?.$(selector.bookmark).textContent = "★" else if type is "removed" $tr = $table.$("tr[data-href=\"#{bookmark.url}\"]") $tr?.$(selector.bookmark).textContent = "" if @_flg.bookmarkAddRm if type is "added" url = new app.URL.URL(bookmark.url) boardUrl = url.toBoard() try boardTitle = await app.BoardTitleSolver.ask(boardUrl) catch boardTitle = "" @addItem({ title: bookmark.title url: bookmark.url resCount: bookmark.resCount or 0 readState: bookmark.readState or null createdAt: /\/(\d+)\/$/.exec(url.pathname)[1] * 1000 boardUrl: boardUrl.href boardTitle expired: bookmark.expired isHttps: url.isHttps() }) else if type is "removed" $table.$("tr[data-href=\"#{bookmark.url}\"]").remove() if @_flg.res and type is "res_count" tr = $table.$("tr[data-href=\"#{bookmark.url}\"]") if tr td = tr.$(selector.res) oldResCount = +td.textContent td.textContent = bookmark.resCount td.dataset.beforeres = oldResCount if @_flg.unread td = tr.$(selector.unread) oldUnread = +td.textContent unread = oldUnread + (bookmark.resCount - oldResCount) td.textContent = unread or "" if unread > 0 tr.addClass("updated") else tr.removeClass("updated") if @_flg.heat td = tr.$(selector.heat) td.textContent = ThreadList._calcHeat( Date.now() /\/(\d+)\/$/.exec(bookmark.url)[1] * 1000 bookmark.resCount ) if @_flg.title and type is "title" $tr = $table.$("tr[data-href=\"#{bookmark.url}\"]") $tr?.$(selector.title).textContent = bookmark.title return ) #未読数更新 if @_flg.unread app.message.on("read_state_updated", ({read_state}) -> tr = $table.$("tr[data-href=\"#{read_state.url}\"]") if tr res = tr.$(selector.res) if +res.textContent < read_state.received res.textContent = read_state.received unread = tr.$(selector.unread) unreadCount = Math.max(+res.textContent - read_state.read, 0) unread.textContent = unreadCount or "" if unreadCount > 0 tr.addClass("updated") else tr.removeClass("updated") return ) app.message.on("read_state_removed", ({url}) -> tr = $table.$("tr[data-href=\"#{url}\"]") if tr tr.$(selector.unread).textContent = "" tr.removeClass("updated") return ) #リスト内検索 if typeof option.searchbox is "object" titleIndex = column.title $searchbox = option.searchbox $searchbox.on("compositionend", -> @emit(new Event("input")) return ) $searchbox.on("input", ({isComposing}) -> return if isComposing if @value isnt "" TableSearch($table, "search", query: @value, target_col: titleIndex) hitCount = $table.dataset.tableSearchHitCount for dom in @parent().child() when dom.hasClass("hit_count") dom.textContent = hitCount + "hit" else TableSearch($table, "clear") for dom in @parent().child() when dom.hasClass("hit_count") dom.textContent = "" return ) $searchbox.on("keyup", ({key}) -> if key is "Escape" @value = "" @emit(new Event("input")) return ) #コンテキストメニュー if @_flg.bookmark or @_flg.bookmarkAddRm or @_flg.writtenRes or @_flg.viewedDate do => $table.on("contextmenu", (e) => $tr = e.target.closest("tbody > tr") return unless $tr e.preventDefault() await app.defer() $menu = $$.I("template_thread_list_contextmenu").content.$(".thread_list_contextmenu").cloneNode(true) $table.closest(".view").addLast($menu) url = $tr.dataset.href if app.bookmark.get(url) $menu.C("add_bookmark")[0]?.remove() else $menu.C("del_bookmark")[0]?.remove() if ( not @_flg.unread or not /^\d+$/.test($tr.$(selector.unread).textContent) or app.bookmark.get(url)? ) $menu.C("del_read_state")[0]?.remove() $menu.on("click", fn = ({target}) -> return if target.tagName isnt "LI" $menu.off("click", fn) return unless $tr? threadURL = $tr.dataset.href threadTitle = $tr.$(selector.title)?.textContent threadRes = parseInt($tr.$(selector.res)?.textContent ? 0) threadWrittenRes = parseInt($tr.$(selector.writtenRes)?.textContent ? 0) dateValue = $tr.$(selector.viewedDate)?.getAttr("date-value") switch when target.hasClass("add_bookmark") app.bookmark.add(threadURL, threadTitle, threadRes) when target.hasClass("del_bookmark") app.bookmark.remove(threadURL) when target.hasClass("del_history") app.History.remove(threadURL, +dateValue) $tr.remove() when target.hasClass("del_writehistory") app.WriteHistory.remove(threadURL, threadWrittenRes) $tr.remove() when target.hasClass("ignore_res_number") $tr.setAttr("ignore-res-number", "on") $tr.emit(new Event("mousedown", {bubbles: true})) when target.hasClass("del_read_state") app.ReadState.remove(threadURL) @remove() return ) ContextMenu($menu, e.clientX, e.clientY) return ) return return ###* @method _calcHeat @static @private @param {Number} now @param {Number} created @param {Number} resCount @return {String} ### @_calcHeat: (now, created, resCount) -> if not /^\d+$/.test(created) created = (new Date(created)).getTime() if created > now return "0.0" elapsed = Math.max((now - created) / 1000, 1) / (24 * 60 * 60) return (resCount / elapsed).toFixed(1) ###* @method _dateToString @static @private @param {Date} @return {String} ### @_dateToString: do -> fn = (a) -> (if a < 10 then "0" else "") + a return (date) -> return date.getFullYear() + "/" + fn(date.getMonth() + 1) + "/" + fn(date.getDate()) + " " + fn(date.getHours()) + ":" + fn(date.getMinutes()) ###* @method addItem @param {Object|Array} ### addItem: (arg) -> unless Array.isArray(arg) then arg = [arg] $tbody = @table.$("tbody") now = Date.now() $fragment = $_F() for item in arg $tr = $__("tr").addClass("open_in_rcrx") $tr.addClass("expired") if item.expired $tr.addClass("ng_thread") if item.ng $tr.addClass("net") if item.isNet $tr.addClass("https") if item.isHttps if item.expired and not app.config.isOn("bookmark_show_dat") $tr.addClass("hidden") $tr.dataset.href = app.escapeHtml(item.url) $tr.dataset.title = app.escapeHtml(item.title) if item.threadNumber? $tr.dataset.threadNumber = app.escapeHtml(""+item.threadNumber) if @_flg.writtenRes and item.res > 0 $tr.dataset.writtenResNum = item.res #ブックマーク状況 if @_flg.bookmark $td = $__("td") if app.bookmark.get(item.url) $td.textContent = "★" $tr.addLast($td) #タイトル if @_flg.title $td = $__("td") $td.textContent = item.title $tr.addLast($td) #板名 if @_flg.boardTitle $td = $__("td") $td.textContent = item.boardTitle $tr.addLast($td) #レス数 if @_flg.res $td = $__("td") if item.resCount > 0 $td.textContent = item.resCount $tr.addLast($td) #レス番号 if @_flg.writtenRes $td = $__("td") if item.res > 0 $td.textContent = item.res $tr.addLast($td) #未読数 if @_flg.unread $td = $__("td") if item.readState and item.resCount > item.readState.read $td.textContent = (item.resCount - item.readState.read) $tr.addClass("updated") $tr.addLast($td) #勢い if @_flg.heat $td = $__("td") $td.textContent = ThreadList._calcHeat(now, item.createdAt, item.resCount) $tr.addLast($td) #名前 if @_flg.name $td = $__("td") $td.textContent = item.name $tr.addLast($td) #メール if @_flg.mail $td = $__("td") $td.textContent = item.mail $tr.addLast($td) #本文 if @_flg.message $td = $__("td") $td.textContent = item.message $tr.addLast($td) #作成日時 if @_flg.createdDate $td = $__("td") $td.textContent = ThreadList._dateToString(new Date(item.createdAt)) $tr.addLast($td) #閲覧日時 if @_flg.viewedDate $td = $__("td") $td.setAttr("date-value", item.date) $td.textContent = ThreadList._dateToString(new Date(item.date)) $tr.addLast($td) #書込日時 if @_flg.writtenDate $td = $__("td") $td.textContent = ThreadList._dateToString(new Date(item.date)) $tr.addLast($td) $fragment.addLast($tr) $tbody.addLast($fragment) return ###* @method empty ### empty: -> @table.$("tbody").innerHTML = "" return ###* @method getSelected @return {Element|null} ### getSelected: -> return @table.$("tr.selected") ###* @method select @param {Element|number} tr ### select: (target) -> @clearSelect() if typeof target is "number" target = @table.$("tbody > tr:nth-child(#{target}), tbody > tr:last-child") return unless target target.addClass("selected") target.scrollIntoView(behavior: "instant", block: "center", inline: "center") return ###* @method selectNext @param {number} [repeat = 1] ### selectNext: (repeat = 1) -> current = @getSelected() if current for [0...repeat] prevCurrent = current current = current.next() while current and current.offsetHeight is 0 current = current.next() if not current current = prevCurrent break else current = @table.$("tbody > tr") if current @select(current) return ###* @method selectPrev @param {number} [repeat = 1] ### selectPrev: (repeat = 1) -> current = @getSelected() if current for [0...repeat] prevCurrent = current current = current.prev() while current and current.offsetHeight is 0 current = current.prev() if not current current = prevCurrent break else current = @table.$("tbody > tr") if current @select(current) return ###* @method clearSelect ### clearSelect: -> @getSelected()?.removeClass("selected") return
true
import ContextMenu from "./ContextMenu.coffee" import TableSearch from "./TableSearch.coffee" ###* @class ThreadList @constructor @param {Element} table @param {Object} option @param {Boolean} [option.bookmark=false] @param {Boolean} [option.title=false] @param {Boolean} [option.boardTitle=false] @param {Boolean} [option.res=false] @param {Boolean} [option.unread=false] @param {Boolean} [option.heat=false] @param {Boolean} [option.createdDate=false] @param {Boolean} [option.viewedDate=false] @param {Boolean} [option.bookmarkAddRm=false] @param {Element} [option.searchbox] ### export default class ThreadList constructor: (@table, option) -> ###* @property _flg @type Object @private ### @_flg = bookmark: false title: false boardTitle: false res: false writtenRes: false unread: false heat: false name: false mail: false message: false createdDate: false viewedDate: false writtenDate: false bookmarkAddRm: !!option.bookmarkAddRm searchbox: undefined keyToLabel = bookmark: "★" title: "タイトル" boardTitle: "板名" res: "レス数" writtenRes: "レス番号" unread: "未読数" heat: "勢い" name: "PI:NAME:<NAME>END_PI" mail: "メール" message: "本文" createdDate: "作成日時" viewedDate: "閲覧日時" writtenDate: "書込日時" $table = @table $thead = $__("thead") $table.addLast($thead, $__("tbody")) $tr = $__("tr") $thead.addLast($tr) #項目のツールチップ表示 $table.on("mouseenter", ({target}) -> if target.tagName is "TD" await app.defer() target.title = target.textContent return , true) $table.on("mouseleave", ({target}) -> if target.tagName is "TD" target.removeAttr("title") return , true) $cols = $_F() selector = {} column = {} i = 0 for key, val of keyToLabel when key in option.th i++ className = key.replace(/([A-Z])/g, ($0, $1) -> "_" + $1.toLowerCase()) $th = $__("th").addClass(className) $th.textContent = val $th.dataset.key = className $tr.addLast($th) @_flg[key] = true selector[key] = "td:nth-child(#{i})" column[key] = i $col = $__("col").addClass(className) $col.span = 1 $cols.addLast($col) $table.addFirst($cols) #ブックマーク更新時処理 app.message.on("bookmark_updated", ({type, bookmark}) => return if bookmark.type isnt "thread" if type is "expired" $tr = $table.$("tr[data-href=\"#{bookmark.url}\"]") if $tr? if bookmark.expired $tr.addClass("expired") if app.config.isOn("bookmark_show_dat") $tr.removeClass("hidden") else $tr.addClass("hidden") else $tr.removeClass("expired") if type is "errored" $tr = $table.$("tr[data-href=\"#{bookmark.url}\"]") $tr?.addClass("errored") if type is "updated" $tr = $table.$("tr[data-href=\"#{bookmark.url}\"]") $tr?.removeClass("errored") if @_flg.bookmark if type is "added" $tr = $table.$("tr[data-href=\"#{bookmark.url}\"]") $tr?.$(selector.bookmark).textContent = "★" else if type is "removed" $tr = $table.$("tr[data-href=\"#{bookmark.url}\"]") $tr?.$(selector.bookmark).textContent = "" if @_flg.bookmarkAddRm if type is "added" url = new app.URL.URL(bookmark.url) boardUrl = url.toBoard() try boardTitle = await app.BoardTitleSolver.ask(boardUrl) catch boardTitle = "" @addItem({ title: bookmark.title url: bookmark.url resCount: bookmark.resCount or 0 readState: bookmark.readState or null createdAt: /\/(\d+)\/$/.exec(url.pathname)[1] * 1000 boardUrl: boardUrl.href boardTitle expired: bookmark.expired isHttps: url.isHttps() }) else if type is "removed" $table.$("tr[data-href=\"#{bookmark.url}\"]").remove() if @_flg.res and type is "res_count" tr = $table.$("tr[data-href=\"#{bookmark.url}\"]") if tr td = tr.$(selector.res) oldResCount = +td.textContent td.textContent = bookmark.resCount td.dataset.beforeres = oldResCount if @_flg.unread td = tr.$(selector.unread) oldUnread = +td.textContent unread = oldUnread + (bookmark.resCount - oldResCount) td.textContent = unread or "" if unread > 0 tr.addClass("updated") else tr.removeClass("updated") if @_flg.heat td = tr.$(selector.heat) td.textContent = ThreadList._calcHeat( Date.now() /\/(\d+)\/$/.exec(bookmark.url)[1] * 1000 bookmark.resCount ) if @_flg.title and type is "title" $tr = $table.$("tr[data-href=\"#{bookmark.url}\"]") $tr?.$(selector.title).textContent = bookmark.title return ) #未読数更新 if @_flg.unread app.message.on("read_state_updated", ({read_state}) -> tr = $table.$("tr[data-href=\"#{read_state.url}\"]") if tr res = tr.$(selector.res) if +res.textContent < read_state.received res.textContent = read_state.received unread = tr.$(selector.unread) unreadCount = Math.max(+res.textContent - read_state.read, 0) unread.textContent = unreadCount or "" if unreadCount > 0 tr.addClass("updated") else tr.removeClass("updated") return ) app.message.on("read_state_removed", ({url}) -> tr = $table.$("tr[data-href=\"#{url}\"]") if tr tr.$(selector.unread).textContent = "" tr.removeClass("updated") return ) #リスト内検索 if typeof option.searchbox is "object" titleIndex = column.title $searchbox = option.searchbox $searchbox.on("compositionend", -> @emit(new Event("input")) return ) $searchbox.on("input", ({isComposing}) -> return if isComposing if @value isnt "" TableSearch($table, "search", query: @value, target_col: titleIndex) hitCount = $table.dataset.tableSearchHitCount for dom in @parent().child() when dom.hasClass("hit_count") dom.textContent = hitCount + "hit" else TableSearch($table, "clear") for dom in @parent().child() when dom.hasClass("hit_count") dom.textContent = "" return ) $searchbox.on("keyup", ({key}) -> if key is "Escape" @value = "" @emit(new Event("input")) return ) #コンテキストメニュー if @_flg.bookmark or @_flg.bookmarkAddRm or @_flg.writtenRes or @_flg.viewedDate do => $table.on("contextmenu", (e) => $tr = e.target.closest("tbody > tr") return unless $tr e.preventDefault() await app.defer() $menu = $$.I("template_thread_list_contextmenu").content.$(".thread_list_contextmenu").cloneNode(true) $table.closest(".view").addLast($menu) url = $tr.dataset.href if app.bookmark.get(url) $menu.C("add_bookmark")[0]?.remove() else $menu.C("del_bookmark")[0]?.remove() if ( not @_flg.unread or not /^\d+$/.test($tr.$(selector.unread).textContent) or app.bookmark.get(url)? ) $menu.C("del_read_state")[0]?.remove() $menu.on("click", fn = ({target}) -> return if target.tagName isnt "LI" $menu.off("click", fn) return unless $tr? threadURL = $tr.dataset.href threadTitle = $tr.$(selector.title)?.textContent threadRes = parseInt($tr.$(selector.res)?.textContent ? 0) threadWrittenRes = parseInt($tr.$(selector.writtenRes)?.textContent ? 0) dateValue = $tr.$(selector.viewedDate)?.getAttr("date-value") switch when target.hasClass("add_bookmark") app.bookmark.add(threadURL, threadTitle, threadRes) when target.hasClass("del_bookmark") app.bookmark.remove(threadURL) when target.hasClass("del_history") app.History.remove(threadURL, +dateValue) $tr.remove() when target.hasClass("del_writehistory") app.WriteHistory.remove(threadURL, threadWrittenRes) $tr.remove() when target.hasClass("ignore_res_number") $tr.setAttr("ignore-res-number", "on") $tr.emit(new Event("mousedown", {bubbles: true})) when target.hasClass("del_read_state") app.ReadState.remove(threadURL) @remove() return ) ContextMenu($menu, e.clientX, e.clientY) return ) return return ###* @method _calcHeat @static @private @param {Number} now @param {Number} created @param {Number} resCount @return {String} ### @_calcHeat: (now, created, resCount) -> if not /^\d+$/.test(created) created = (new Date(created)).getTime() if created > now return "0.0" elapsed = Math.max((now - created) / 1000, 1) / (24 * 60 * 60) return (resCount / elapsed).toFixed(1) ###* @method _dateToString @static @private @param {Date} @return {String} ### @_dateToString: do -> fn = (a) -> (if a < 10 then "0" else "") + a return (date) -> return date.getFullYear() + "/" + fn(date.getMonth() + 1) + "/" + fn(date.getDate()) + " " + fn(date.getHours()) + ":" + fn(date.getMinutes()) ###* @method addItem @param {Object|Array} ### addItem: (arg) -> unless Array.isArray(arg) then arg = [arg] $tbody = @table.$("tbody") now = Date.now() $fragment = $_F() for item in arg $tr = $__("tr").addClass("open_in_rcrx") $tr.addClass("expired") if item.expired $tr.addClass("ng_thread") if item.ng $tr.addClass("net") if item.isNet $tr.addClass("https") if item.isHttps if item.expired and not app.config.isOn("bookmark_show_dat") $tr.addClass("hidden") $tr.dataset.href = app.escapeHtml(item.url) $tr.dataset.title = app.escapeHtml(item.title) if item.threadNumber? $tr.dataset.threadNumber = app.escapeHtml(""+item.threadNumber) if @_flg.writtenRes and item.res > 0 $tr.dataset.writtenResNum = item.res #ブックマーク状況 if @_flg.bookmark $td = $__("td") if app.bookmark.get(item.url) $td.textContent = "★" $tr.addLast($td) #タイトル if @_flg.title $td = $__("td") $td.textContent = item.title $tr.addLast($td) #板名 if @_flg.boardTitle $td = $__("td") $td.textContent = item.boardTitle $tr.addLast($td) #レス数 if @_flg.res $td = $__("td") if item.resCount > 0 $td.textContent = item.resCount $tr.addLast($td) #レス番号 if @_flg.writtenRes $td = $__("td") if item.res > 0 $td.textContent = item.res $tr.addLast($td) #未読数 if @_flg.unread $td = $__("td") if item.readState and item.resCount > item.readState.read $td.textContent = (item.resCount - item.readState.read) $tr.addClass("updated") $tr.addLast($td) #勢い if @_flg.heat $td = $__("td") $td.textContent = ThreadList._calcHeat(now, item.createdAt, item.resCount) $tr.addLast($td) #名前 if @_flg.name $td = $__("td") $td.textContent = item.name $tr.addLast($td) #メール if @_flg.mail $td = $__("td") $td.textContent = item.mail $tr.addLast($td) #本文 if @_flg.message $td = $__("td") $td.textContent = item.message $tr.addLast($td) #作成日時 if @_flg.createdDate $td = $__("td") $td.textContent = ThreadList._dateToString(new Date(item.createdAt)) $tr.addLast($td) #閲覧日時 if @_flg.viewedDate $td = $__("td") $td.setAttr("date-value", item.date) $td.textContent = ThreadList._dateToString(new Date(item.date)) $tr.addLast($td) #書込日時 if @_flg.writtenDate $td = $__("td") $td.textContent = ThreadList._dateToString(new Date(item.date)) $tr.addLast($td) $fragment.addLast($tr) $tbody.addLast($fragment) return ###* @method empty ### empty: -> @table.$("tbody").innerHTML = "" return ###* @method getSelected @return {Element|null} ### getSelected: -> return @table.$("tr.selected") ###* @method select @param {Element|number} tr ### select: (target) -> @clearSelect() if typeof target is "number" target = @table.$("tbody > tr:nth-child(#{target}), tbody > tr:last-child") return unless target target.addClass("selected") target.scrollIntoView(behavior: "instant", block: "center", inline: "center") return ###* @method selectNext @param {number} [repeat = 1] ### selectNext: (repeat = 1) -> current = @getSelected() if current for [0...repeat] prevCurrent = current current = current.next() while current and current.offsetHeight is 0 current = current.next() if not current current = prevCurrent break else current = @table.$("tbody > tr") if current @select(current) return ###* @method selectPrev @param {number} [repeat = 1] ### selectPrev: (repeat = 1) -> current = @getSelected() if current for [0...repeat] prevCurrent = current current = current.prev() while current and current.offsetHeight is 0 current = current.prev() if not current current = prevCurrent break else current = @table.$("tbody > tr") if current @select(current) return ###* @method clearSelect ### clearSelect: -> @getSelected()?.removeClass("selected") return
[ { "context": " #{adjective}!\n \"\"\"\n\n# alert greet \"GREG\", \"COOL\"\n\nalert anotherStr\n\nexport default \"I am ", "end": 420, "score": 0.9154752492904663, "start": 416, "tag": "NAME", "value": "GREG" } ]
playground/src/test.coffee
admbradford/packem
0
# This is a test CoffeeScript file used by `packem-coffeescript-plugin` # Demo comments import * as anotherStr from './another-test.js' upperCaseExpr = (textParts, expressions...) -> textParts.reduce (text, textPart, i) -> text + expressions[i - 1].toUpperCase() + textPart greet = (name, adjective) -> upperCaseExpr""" Hi #{name}. You look #{adjective}! """ # alert greet "GREG", "COOL" alert anotherStr export default "I am CoffeeScript"
61965
# This is a test CoffeeScript file used by `packem-coffeescript-plugin` # Demo comments import * as anotherStr from './another-test.js' upperCaseExpr = (textParts, expressions...) -> textParts.reduce (text, textPart, i) -> text + expressions[i - 1].toUpperCase() + textPart greet = (name, adjective) -> upperCaseExpr""" Hi #{name}. You look #{adjective}! """ # alert greet "<NAME>", "COOL" alert anotherStr export default "I am CoffeeScript"
true
# This is a test CoffeeScript file used by `packem-coffeescript-plugin` # Demo comments import * as anotherStr from './another-test.js' upperCaseExpr = (textParts, expressions...) -> textParts.reduce (text, textPart, i) -> text + expressions[i - 1].toUpperCase() + textPart greet = (name, adjective) -> upperCaseExpr""" Hi #{name}. You look #{adjective}! """ # alert greet "PI:NAME:<NAME>END_PI", "COOL" alert anotherStr export default "I am CoffeeScript"
[ { "context": "or core library\n# mdo_prototype\n# \n# Created by Dmitry Shvetsov.\n# Copyright 2014 Dmitry Shvetsov. All rights re", "end": 79, "score": 0.9998875260353088, "start": 64, "tag": "NAME", "value": "Dmitry Shvetsov" }, { "context": " \n# Created by Dmitry Shvetsov.\n...
test/core_test.coffee
shvetsovdm/mdo_prototype
0
# # Tests for core library # mdo_prototype # # Created by Dmitry Shvetsov. # Copyright 2014 Dmitry Shvetsov. All rights reserved. # chai = require 'chai' should = chai.should() expect = chai.expect _ = require 'underscore' UUId = require('node-uuid') libCore = require '../lib/core.js' libDuel = require '../lib/duel.js' libPlayer = require '../lib/player.js' describe 'Core class', -> describe 'handleNewPlayer function', -> core = _.extend {}, libCore playerId = UUId() player = new libPlayer playerId, 30 testSetOfDuels = [] it 'should initialize new duel with current player if no waitingFor duel', -> it 'should initialize new duel with current player if no duels at all', -> it 'should add current player to waitingFor duel if its exist', -> describe 'createNewDuel function', -> core = _.extend {}, libCore playerId = UUId() player = new libPlayer playerId, 30 duel = core.createNewDuel player it 'should create duel with the inital wait status', -> duel.state.should.be.equal('wait') it 'shoult create duel with only initial player', -> playersObject = {} playersObject[playerId] = player _.size(duel.players).should.be.equal(1) duel.players.should.deep.equal(playersObject) it 'should add the duel to set of duels', -> core.setOfDuels.should.include.keys(duel.id) it 'should set the created duel as waiting for opponent', -> core.setOfDuels.waitingFor.id.should.be.equal(duel.id) describe 'joinToWaitingFor function', -> core = _.extend {}, libCore core.abracadabra = 1 firstPlayerId = UUId() secondPlayerId = UUId() firstPlayer = new libPlayer firstPlayerId, 30 secondPlayer = new libPlayer secondPlayerId, 30 waitingForDuelId = UUId() waitingForDuel = new libDuel waitingForDuelId, { firstPlayerId: firstPlayer }, 'wait' core.setOfDuels.waitingFor = waitingForDuel core.setOfDuels[waitingForDuelId] = waitingForDuel it 'should add second player to waiting for duel', -> _.size(core.setOfDuels.waitingFor.players).should.be.equal(1) core.joinToWaitingFor(secondPlayer) _.size(core.setOfDuels.waitingFor.players).should.be.equal(2) waitingForDuel.players.should.contain(firstPlayerId) waitingForDuel.players.should.contain(secondPlayerId)
43373
# # Tests for core library # mdo_prototype # # Created by <NAME>. # Copyright 2014 <NAME>. All rights reserved. # chai = require 'chai' should = chai.should() expect = chai.expect _ = require 'underscore' UUId = require('node-uuid') libCore = require '../lib/core.js' libDuel = require '../lib/duel.js' libPlayer = require '../lib/player.js' describe 'Core class', -> describe 'handleNewPlayer function', -> core = _.extend {}, libCore playerId = UUId() player = new libPlayer playerId, 30 testSetOfDuels = [] it 'should initialize new duel with current player if no waitingFor duel', -> it 'should initialize new duel with current player if no duels at all', -> it 'should add current player to waitingFor duel if its exist', -> describe 'createNewDuel function', -> core = _.extend {}, libCore playerId = UUId() player = new libPlayer playerId, 30 duel = core.createNewDuel player it 'should create duel with the inital wait status', -> duel.state.should.be.equal('wait') it 'shoult create duel with only initial player', -> playersObject = {} playersObject[playerId] = player _.size(duel.players).should.be.equal(1) duel.players.should.deep.equal(playersObject) it 'should add the duel to set of duels', -> core.setOfDuels.should.include.keys(duel.id) it 'should set the created duel as waiting for opponent', -> core.setOfDuels.waitingFor.id.should.be.equal(duel.id) describe 'joinToWaitingFor function', -> core = _.extend {}, libCore core.abracadabra = 1 firstPlayerId = UUId() secondPlayerId = UUId() firstPlayer = new libPlayer firstPlayerId, 30 secondPlayer = new libPlayer secondPlayerId, 30 waitingForDuelId = UUId() waitingForDuel = new libDuel waitingForDuelId, { firstPlayerId: firstPlayer }, 'wait' core.setOfDuels.waitingFor = waitingForDuel core.setOfDuels[waitingForDuelId] = waitingForDuel it 'should add second player to waiting for duel', -> _.size(core.setOfDuels.waitingFor.players).should.be.equal(1) core.joinToWaitingFor(secondPlayer) _.size(core.setOfDuels.waitingFor.players).should.be.equal(2) waitingForDuel.players.should.contain(firstPlayerId) waitingForDuel.players.should.contain(secondPlayerId)
true
# # Tests for core library # mdo_prototype # # Created by PI:NAME:<NAME>END_PI. # Copyright 2014 PI:NAME:<NAME>END_PI. All rights reserved. # chai = require 'chai' should = chai.should() expect = chai.expect _ = require 'underscore' UUId = require('node-uuid') libCore = require '../lib/core.js' libDuel = require '../lib/duel.js' libPlayer = require '../lib/player.js' describe 'Core class', -> describe 'handleNewPlayer function', -> core = _.extend {}, libCore playerId = UUId() player = new libPlayer playerId, 30 testSetOfDuels = [] it 'should initialize new duel with current player if no waitingFor duel', -> it 'should initialize new duel with current player if no duels at all', -> it 'should add current player to waitingFor duel if its exist', -> describe 'createNewDuel function', -> core = _.extend {}, libCore playerId = UUId() player = new libPlayer playerId, 30 duel = core.createNewDuel player it 'should create duel with the inital wait status', -> duel.state.should.be.equal('wait') it 'shoult create duel with only initial player', -> playersObject = {} playersObject[playerId] = player _.size(duel.players).should.be.equal(1) duel.players.should.deep.equal(playersObject) it 'should add the duel to set of duels', -> core.setOfDuels.should.include.keys(duel.id) it 'should set the created duel as waiting for opponent', -> core.setOfDuels.waitingFor.id.should.be.equal(duel.id) describe 'joinToWaitingFor function', -> core = _.extend {}, libCore core.abracadabra = 1 firstPlayerId = UUId() secondPlayerId = UUId() firstPlayer = new libPlayer firstPlayerId, 30 secondPlayer = new libPlayer secondPlayerId, 30 waitingForDuelId = UUId() waitingForDuel = new libDuel waitingForDuelId, { firstPlayerId: firstPlayer }, 'wait' core.setOfDuels.waitingFor = waitingForDuel core.setOfDuels[waitingForDuelId] = waitingForDuel it 'should add second player to waiting for duel', -> _.size(core.setOfDuels.waitingFor.players).should.be.equal(1) core.joinToWaitingFor(secondPlayer) _.size(core.setOfDuels.waitingFor.players).should.be.equal(2) waitingForDuel.players.should.contain(firstPlayerId) waitingForDuel.players.should.contain(secondPlayerId)
[ { "context": "###\n# Copyright (C) 2014 Andrey Antukh <niwi@niwi.be>\n# Copyright (C) 2014 Jesús Espino ", "end": 38, "score": 0.9998881220817566, "start": 25, "tag": "NAME", "value": "Andrey Antukh" }, { "context": "###\n# Copyright (C) 2014 Andrey Antukh <niwi@niwi.be>\n# Copyright...
public/taiga-front/app/coffee/utils.coffee
mabotech/maboss
0
### # Copyright (C) 2014 Andrey Antukh <niwi@niwi.be> # Copyright (C) 2014 Jesús Espino Garcia <jespinog@gmail.com> # Copyright (C) 2014 David Barragán Merino <bameda@dbarragan.com> # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as # published by the Free Software Foundation, either version 3 of the # License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see <http://www.gnu.org/licenses/>. # # File: utils.coffee ### nl2br = (str) => breakTag = '<br />' return (str + '').replace(/([^>\r\n]?)(\r\n|\n\r|\r|\n)/g, '$1' + breakTag + '$2') bindMethods = (object) => dependencies = _.keys(object) methods = [] _.forIn object, (value, key) => if key not in dependencies methods.push(key) _.bindAll(object, methods) bindOnce = (scope, attr, continuation) => val = scope.$eval(attr) if val != undefined return continuation(val) delBind = null delBind = scope.$watch attr, (val) -> return if val is undefined continuation(val) delBind() if delBind mixOf = (base, mixins...) -> class Mixed extends base for mixin in mixins by -1 #earlier mixins override later ones for name, method of mixin:: Mixed::[name] = method Mixed trim = (data, char) -> return _.str.trim(data, char) slugify = (data) -> return _.str.slugify(data) unslugify = (data) -> if data return _.str.capitalize(data.replace(/-/g, ' ')) return data toggleText = (element, texts) -> nextTextPosition = element.data('nextTextPosition') nextTextPosition = 0 if not nextTextPosition? or nextTextPosition >= texts.length text = texts[nextTextPosition] element.data('nextTextPosition', nextTextPosition + 1) element.text(text) groupBy = (coll, pred) -> result = {} for item in coll result[pred(item)] = item return result timeout = (wait, continuation) -> return window.setTimeout(continuation, wait) cancelTimeout = (timeoutVar) -> window.clearTimeout(timeoutVar) scopeDefer = (scope, func) -> _.defer => scope.$apply(func) toString = (value) -> if _.isNumber(value) return value + "" else if _.isString(value) return value else if _.isPlainObject(value) return JSON.stringify(value) else if _.isUndefined(value) return "" return value.toString() joinStr = (str, coll) -> return _.str.join(str, coll) debounce = (wait, func) -> return _.debounce(func, wait, {leading: true, trailing: false}) debounceLeading = (wait, func) -> return _.debounce(func, wait, {leading: false, trailing: true}) startswith = (str1, str2) -> return _.str.startsWith(str1, str2) sizeFormat = (input, precision=1) -> if isNaN(parseFloat(input)) or not isFinite(input) return "-" if input == 0 return "0 bytes" units = ["bytes", "KB", "MB", "GB", "TB", "PB"] number = Math.floor(Math.log(input) / Math.log(1024)) if number > 5 number = 5 size = (input / Math.pow(1024, number)).toFixed(precision) return "#{size} #{units[number]}" taiga = @.taiga taiga.nl2br = nl2br taiga.bindMethods = bindMethods taiga.bindOnce = bindOnce taiga.mixOf = mixOf taiga.trim = trim taiga.slugify = slugify taiga.unslugify = unslugify taiga.toggleText = toggleText taiga.groupBy = groupBy taiga.timeout = timeout taiga.cancelTimeout = cancelTimeout taiga.scopeDefer = scopeDefer taiga.toString = toString taiga.joinStr = joinStr taiga.debounce = debounce taiga.debounceLeading = debounceLeading taiga.startswith = startswith taiga.sizeFormat = sizeFormat
24254
### # Copyright (C) 2014 <NAME> <<EMAIL>> # Copyright (C) 2014 <NAME> <<EMAIL>> # Copyright (C) 2014 <NAME> <<EMAIL>> # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as # published by the Free Software Foundation, either version 3 of the # License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see <http://www.gnu.org/licenses/>. # # File: utils.coffee ### nl2br = (str) => breakTag = '<br />' return (str + '').replace(/([^>\r\n]?)(\r\n|\n\r|\r|\n)/g, '$1' + breakTag + '$2') bindMethods = (object) => dependencies = _.keys(object) methods = [] _.forIn object, (value, key) => if key not in dependencies methods.push(key) _.bindAll(object, methods) bindOnce = (scope, attr, continuation) => val = scope.$eval(attr) if val != undefined return continuation(val) delBind = null delBind = scope.$watch attr, (val) -> return if val is undefined continuation(val) delBind() if delBind mixOf = (base, mixins...) -> class Mixed extends base for mixin in mixins by -1 #earlier mixins override later ones for name, method of mixin:: Mixed::[name] = method Mixed trim = (data, char) -> return _.str.trim(data, char) slugify = (data) -> return _.str.slugify(data) unslugify = (data) -> if data return _.str.capitalize(data.replace(/-/g, ' ')) return data toggleText = (element, texts) -> nextTextPosition = element.data('nextTextPosition') nextTextPosition = 0 if not nextTextPosition? or nextTextPosition >= texts.length text = texts[nextTextPosition] element.data('nextTextPosition', nextTextPosition + 1) element.text(text) groupBy = (coll, pred) -> result = {} for item in coll result[pred(item)] = item return result timeout = (wait, continuation) -> return window.setTimeout(continuation, wait) cancelTimeout = (timeoutVar) -> window.clearTimeout(timeoutVar) scopeDefer = (scope, func) -> _.defer => scope.$apply(func) toString = (value) -> if _.isNumber(value) return value + "" else if _.isString(value) return value else if _.isPlainObject(value) return JSON.stringify(value) else if _.isUndefined(value) return "" return value.toString() joinStr = (str, coll) -> return _.str.join(str, coll) debounce = (wait, func) -> return _.debounce(func, wait, {leading: true, trailing: false}) debounceLeading = (wait, func) -> return _.debounce(func, wait, {leading: false, trailing: true}) startswith = (str1, str2) -> return _.str.startsWith(str1, str2) sizeFormat = (input, precision=1) -> if isNaN(parseFloat(input)) or not isFinite(input) return "-" if input == 0 return "0 bytes" units = ["bytes", "KB", "MB", "GB", "TB", "PB"] number = Math.floor(Math.log(input) / Math.log(1024)) if number > 5 number = 5 size = (input / Math.pow(1024, number)).toFixed(precision) return "#{size} #{units[number]}" taiga = @.taiga taiga.nl2br = nl2br taiga.bindMethods = bindMethods taiga.bindOnce = bindOnce taiga.mixOf = mixOf taiga.trim = trim taiga.slugify = slugify taiga.unslugify = unslugify taiga.toggleText = toggleText taiga.groupBy = groupBy taiga.timeout = timeout taiga.cancelTimeout = cancelTimeout taiga.scopeDefer = scopeDefer taiga.toString = toString taiga.joinStr = joinStr taiga.debounce = debounce taiga.debounceLeading = debounceLeading taiga.startswith = startswith taiga.sizeFormat = sizeFormat
true
### # Copyright (C) 2014 PI:NAME:<NAME>END_PI <PI:EMAIL:<EMAIL>END_PI> # Copyright (C) 2014 PI:NAME:<NAME>END_PI <PI:EMAIL:<EMAIL>END_PI> # Copyright (C) 2014 PI:NAME:<NAME>END_PI <PI:EMAIL:<EMAIL>END_PI> # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as # published by the Free Software Foundation, either version 3 of the # License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see <http://www.gnu.org/licenses/>. # # File: utils.coffee ### nl2br = (str) => breakTag = '<br />' return (str + '').replace(/([^>\r\n]?)(\r\n|\n\r|\r|\n)/g, '$1' + breakTag + '$2') bindMethods = (object) => dependencies = _.keys(object) methods = [] _.forIn object, (value, key) => if key not in dependencies methods.push(key) _.bindAll(object, methods) bindOnce = (scope, attr, continuation) => val = scope.$eval(attr) if val != undefined return continuation(val) delBind = null delBind = scope.$watch attr, (val) -> return if val is undefined continuation(val) delBind() if delBind mixOf = (base, mixins...) -> class Mixed extends base for mixin in mixins by -1 #earlier mixins override later ones for name, method of mixin:: Mixed::[name] = method Mixed trim = (data, char) -> return _.str.trim(data, char) slugify = (data) -> return _.str.slugify(data) unslugify = (data) -> if data return _.str.capitalize(data.replace(/-/g, ' ')) return data toggleText = (element, texts) -> nextTextPosition = element.data('nextTextPosition') nextTextPosition = 0 if not nextTextPosition? or nextTextPosition >= texts.length text = texts[nextTextPosition] element.data('nextTextPosition', nextTextPosition + 1) element.text(text) groupBy = (coll, pred) -> result = {} for item in coll result[pred(item)] = item return result timeout = (wait, continuation) -> return window.setTimeout(continuation, wait) cancelTimeout = (timeoutVar) -> window.clearTimeout(timeoutVar) scopeDefer = (scope, func) -> _.defer => scope.$apply(func) toString = (value) -> if _.isNumber(value) return value + "" else if _.isString(value) return value else if _.isPlainObject(value) return JSON.stringify(value) else if _.isUndefined(value) return "" return value.toString() joinStr = (str, coll) -> return _.str.join(str, coll) debounce = (wait, func) -> return _.debounce(func, wait, {leading: true, trailing: false}) debounceLeading = (wait, func) -> return _.debounce(func, wait, {leading: false, trailing: true}) startswith = (str1, str2) -> return _.str.startsWith(str1, str2) sizeFormat = (input, precision=1) -> if isNaN(parseFloat(input)) or not isFinite(input) return "-" if input == 0 return "0 bytes" units = ["bytes", "KB", "MB", "GB", "TB", "PB"] number = Math.floor(Math.log(input) / Math.log(1024)) if number > 5 number = 5 size = (input / Math.pow(1024, number)).toFixed(precision) return "#{size} #{units[number]}" taiga = @.taiga taiga.nl2br = nl2br taiga.bindMethods = bindMethods taiga.bindOnce = bindOnce taiga.mixOf = mixOf taiga.trim = trim taiga.slugify = slugify taiga.unslugify = unslugify taiga.toggleText = toggleText taiga.groupBy = groupBy taiga.timeout = timeout taiga.cancelTimeout = cancelTimeout taiga.scopeDefer = scopeDefer taiga.toString = toString taiga.joinStr = joinStr taiga.debounce = debounce taiga.debounceLeading = debounceLeading taiga.startswith = startswith taiga.sizeFormat = sizeFormat
[ { "context": "if it\n # looks like her, it's her.\n name = 'dusya'\n\n if /minus/i.test(name)\n # Another one fond", "end": 1945, "score": 0.9883548617362976, "start": 1940, "tag": "NAME", "value": "dusya" } ]
scripts/ayp.coffee
elg3cko/arrakis-hubot
0
# Scaffolds for AYP # That good, handmade shit. fs = require 'fs' path = require 'path' Url = require 'url' Redis = require 'redis' GD = require 'node-gd' S3 = require 'node-s3' ## Knobs and buttons # S3 Keys AYP_AWS_KEY = process.env.AYP_AWS_KEY AYP_AWS_SECRET = process.env.AYP_AWS_SECRET AYP_AWS_BUCKET = process.env.AYP_AWS_BUCKET # AYP The website hooks AYP_SITE = process.env.AYP_SITE or "http://ayp.wtf.cat/" AYP_ENDPOINT = "#{AYP_SITE}new/" AYP_SECRET = process.env.AYP_SECRET # The size of single panel AYP_PANEL_WIDTH = 348 AYP_PANEL_HEIGHT = 348 # The ammount of padding on each side of a panel AYP_PANEL_PADDING = 6 # Space left between stacked speech bubbles # and the sides of the panel and the speech bubbles AYP_BUBBLE_PADDING_VERTICAL = 3 AYP_BUBBLE_PADDING_HORIZONTAL = 3 # Maximum width of the speech bubble, after text becomes wider # it is wrapped to a new line AYP_BUBBLE_MAX_WIDTH = AYP_PANEL_WIDTH - 18 # Padding on each side of the text bubble AYP_TEXT_PADDING = 2 # The size anf font of the text to use in the text bubbles AYP_FONT_SIZE = 12 AYP_FONT_FILE = "DroidSans.ttf" ## Paths to find media ROOT = path.resolve(__dirname, '..') IMG_BASE = path.resolve(ROOT, 'ayp-template-images') BG_BASE = path.resolve(IMG_BASE, 'bg') AVATAR_BASE = path.resolve(IMG_BASE, 'avatars') FONT_PATH = path.resolve(IMG_BASE, AYP_FONT_FILE) ## S3 Storage s3 = S3("s3://#{AYP_AWS_KEY}:#{AYP_AWS_SECRET}@#{AYP_AWS_BUCKET}.s3.amazonaws.com/") ## Content filters. These can be used to change the text from the logging ## engine to be whatever is better for AGGGHHHHHHT reasons. Such as removing URLs ## or mapping a pattern of names into a single, consistent one. # Make any changes required to the name filterName = (name) -> if /dusya/i.test(name) # She likes to change her name A LOT. We can assume if it # looks like her, it's her. name = 'dusya' if /minus/i.test(name) # Another one fond of aliases name = 'minusx' if /laura/i.test(name) # Some kind of laura is one kind of laura name = 'laura' if /arbo/i.test(name) # Bouncers are hard or something, whatever. name = 'arbo' return name # Make any changes required to the text filterText = (text) -> # Urls are secret. Not for you. Not for anyone. text = text.replace(/(https?:\/\/[^\s]+)/, "[redacted]") # Emails 'R' Secret text = text.replace(/(?![^@\s]+@)[^@\s]+\.[^@\s]+/, "[redacted]") # Twitter length, then truncate with `...` limit = 140 suffix = '...' if text.length > limit text = text.slice(0, (limit - suffix.length)) text += suffix return text ## Robot event bindings module.exports = (robot) -> buffer = new PantsBuffer() # We listen to everything. # Everything. robot.catchAll (msg) -> return if !msg.message.text buffer.store( msg.message.user.name.trim(), msg.message.text.trim() ) # Ask for what currently serves as "output" robot.respond /ayp(\s+(me)?)?\s*$/i, (msg) -> buffer.get 6, (err, lines) -> # Build a strip of AYP new AYPStrip lines, (err, image) -> return msg.reply "SOMETHING TERRIBLE HAPPENED: #{err}" if err # Save locally, upload, cleanup now = Date.now() name = "ayp-#{now}.jpg" outPath = path.resolve("/tmp", name) image.saveJpeg outPath, 95, (err) -> return console.error "Failed to write result:", err if err fs.readFile outPath, (err, data) -> # We can unlink unconditionally now that we have it or failed fs.unlink(outPath, ->) return msg.reply "I somehow lost the file I just put down at #{outpath}. Like a moron :(" if err return msg.reply "You hve no S3 creds bub" unless [AYP_AWS_KEY, AYP_AWS_SECRET, AYP_AWS_BUCKET].every (p) -> p?.length info = headers: 'Content-Type': 'image/jpeg' body: data s3.put name, info, (err) -> return msg.reply "Woooops! Failed to upload: #{err}" if err strip_url = "http://s3.amazonaws.com/#{AYP_AWS_BUCKET}/#{name}" # Now let's tell `ayp.wtf.cat` about our great work here return msg.reply "I'd update the site, but I don't know the secret :( Though, the image is #{strip_url}" unless AYP_SECRET robot.http(AYP_ENDPOINT). header('Content-Type', 'application/json'). post JSON.stringify(url: strip_url, time: now, secret: AYP_SECRET), (err, res, body) -> return msg.reply "Bad news. I was fed shit when I tried to update the site: #{err}" if err prefix = msg.random [ "GOOD NEWS EVERYONE:", "This is awkward...", "Turns out,", "Despite my best efforts", ] msg.reply "#{prefix} #{AYP_SITE}at/#{now}/ is now -> #{strip_url}" # This wraps up everything that builds the image strips of the comic # # Usage: # `new AYPStrip script, (err, image) -> ...` # Will invoke the callback with the completed # strip when it's ready. class AYPStrip # Constructor just stores the script and callback # and passes flow to the builder. constructor: (@script, @ready) -> do @buildComic # Build a comic and invoke the @ready(err, res) callback with res # being the resulting image. `err` will be true if an error # is encountered. buildComic: => @buildPanels (err, panels) => return @ready(err, null) if err loaders = png: GD.openPng jpg: GD.openJpeg jpeg: GD.openJpeg fs.readdir BG_BASE, (err, files) => return @ready(err, null) if err # No hidden files files = files.filter (f) -> f[0] != '.' # No files we can't load files = files.filter (f) -> loaders[f[-3..]] selected = files[Math.round(Math.random() * (files.length - 1))] ext = selected[-3..].toLowerCase() loader = loaders[ext] loader path.resolve(BG_BASE, selected), (err, bg) => return @ready(err, bg) if err totalPadding = (AYP_PANEL_PADDING * 2) left = 0 top = Math.round(totalPadding / 2) for panel in panels do (panel) => @compositeImage bg, panel, Math.round(left += (totalPadding / 2)), top left += panel.width # Panel width left += Math.round(totalPadding / 2) @ready(false, bg) # Turn the `@script` into 3 panels # using two lines per panel, then invokes `cb`. # # callback invoked as `cb(err, [image, image, image])` # Error will only be set on failure. buildPanels: (cb) => failed = false panels = [null, null, null] # Handler for when a panel fails to build. fail = (err) -> cb(err, []) return failed = true # Handler for panel completion, store in the list, see if we're done, # invoke callback if we are. finishPanel = (err, n, panel) -> # No one cares if we already lost. return if failed return fail(err) if err panels[n] = panel cb(false, panels) if panels.every (p) -> p # TODO: There's a loop here, somewhere @buildPanel @script[0..1], (err, panel) -> finishPanel(err, 0, panel) @buildPanel @script[2..3], (err, panel) -> finishPanel(err, 1, panel) @buildPanel @script[4..5], (err, panel) -> finishPanel(err, 2, panel) # Build a single panel out of (UP TO) two lines of dialog # cb invoked as `cb(err, image)`. `err` is only set on failure buildPanel: (lines, cb) => # Setup a transparant frame that we'll composite characters and text into. frame = GD.createTrueColor(AYP_PANEL_WIDTH, AYP_PANEL_WIDTH) frame.saveAlpha(1) clear = frame.colorAllocateAlpha(0, 0, 0, 127) frame.fill(0, 0, clear) # We can just return the empty transperant # frame if we get no lines return cb(false, frame) unless lines.length > 0 names = (l[0] for l in lines). filter((v, i, a) -> a.indexOf(v) == i) # De-dupe @loadAvatars names, (err, avatars) => return cb(err, null) if err if names.length == 1 # The only person speaking is centered in the frame char = avatars[names[0]] left = (frame.width / 2) - (char.width / 2) top = (frame.height - char.height) @compositeImage frame, char, left, top else # We have two speakers first = true for line in lines [who, what] = line char = avatars[who] top = (frame.height - char.height) if first left = 0 first = false else left = frame.width - char.width @compositeImage frame, char, left, top # Add the text after all the avatars are painted on @drawPanelText frame, lines # Return the frame to the caller return cb(false, frame) # Draw the text into a `frame` described by # the `@script` # No character drawing is done, just bubbles being placed. # The avatars should already be painted, in case the text # needs to overlap them. drawPanelText: (frame, lines) => # I can render all the text unconditionally # since it looks the same regardless of the number # of speakers. (i.e. left -> right, top -> bottom) first = true top = 0 left = AYP_BUBBLE_PADDING_HORIZONTAL topPad = AYP_BUBBLE_PADDING_VERTICAL for line in lines [who, what] = line bubble = @textBubble what if not first left = frame.width - bubble.width - AYP_BUBBLE_PADDING_HORIZONTAL else first = false @compositeImage frame, bubble, left, top top += bubble.height + topPad # Produce a text bubble that contains `msg` printed in the # font `font` in the size `size`. The bubble will be at most # `max` pixels wide, and will be padded according to `AYP_TEXT_PADDING` # # The return value will be a GD image. textBubble: (msg, font=FONT_PATH, size=AYP_FONT_SIZE, max=AYP_BUBBLE_MAX_WIDTH) => msg = @formatForTextBubble(msg, font, size, max) [w, h] = @textSize(msg, font, size) frame = GD.createTrueColor( w + (AYP_TEXT_PADDING * 2), h + (AYP_TEXT_PADDING * 2) ) frame.saveAlpha(1) white = frame.colorAllocate(0xff, 0xff, 0xff) black = frame.colorAllocate(0x00, 0x00, 0x00) frame.fill(0, 0, white) frame.stringFT(black, font, size, 0, # Rotation angle AYP_TEXT_PADDING, # x AYP_TEXT_PADDING + size + 1, # y msg ) return frame ## ## Helpers and utilities # Load avatars for `names` and invoke `cb` as: # `cb(err, {"Nickname": avatarImg, ...})` # mapping each name to an avatar image that # can be used to represent it. # # `err` is only set on failure loadAvatars: (names, cb) => # Prepare requirements names = names.map (n) -> {name: n, img: null, err: null} failed = false fail = (err) -> cb(err, null) return faliled = true charPathForNick = (nick) -> potential = path.resolve(AVATAR_BASE, "#{nick.toLowerCase()}.png") return potential if (try fs.statSync(potential)) return path.resolve(AVATAR_BASE, "default.png") for nameObj in names do (nameObj) -> GD.openPng charPathForNick(nameObj.name), (err, img) -> return if failed return fail(err) if err nameObj.img = img unless err # Are we done? Then build up a dictionary # and tell the caller. if names.every((o) -> o.img) avatars = {} for obj in names avatars[obj.name] = obj.img cb(null, avatars) # Returns the bounding box of `msg` # When printed using `font` of `size` # in the form [width, height] textSize: (msg, font, size) -> img = GD.create(1,1) black = img.colorAllocate(0, 0, 0) bb = img.stringFTBBox(black, font, size, 0, 0, 0, msg) [ bb[2] - bb[0], bb[1] - bb[7] ] # Splits the input `msg` into a list of # `splits` chunks performing word wrapping on # each chunk as in ["Hello", "World"] chunkInputInto: (msg, splits) -> stepSize = Math.round(msg.length / splits) chunks = [] for n in [0...splits] chunks[n] = msg[...stepSize] msg = msg[stepSize..] # Shift words down until the last space in this line and # give them back to the buffer while not /\s$/.test(chunks[n]) chunkLen = chunks[n].length msg = "#{chunks[n][chunkLen - 1]}#{msg}" chunks[n] = chunks[n][...-1] # If we somehow have some message left over, shove it # into the last chunk. if msg.length chunks[chunks.length - 1] += msg return chunks.map (c) -> c.trim() # Prpares a string `msg` for prtinting with `font` # at size `size` that will fit into `max`. The string # will be broken into multiple lines so that it does not # exceed `max` pixels formatForTextBubble: (msg, font, size, max) => msg = msg.trim() [w, h] = @textSize(msg, font, size) if w > max splits = Math.round(w / max) splits += 1 if w % max msg = @chunkInputInto(msg, splits).join "\n" else msg # Composite `sprite` onto `dst` in full. # Offsets `sprite` `+left` from the left # and `+top` from the top compositeImage: (dst, sprite, left, top) -> dim = [sprite.width, sprite.height] left = Math.round(left) top = Math.round(top) sprite.copyResampled dst, left, top, # dst x, y 0, 0, # src x, y dim..., dim... # No size change return dst # PantsBuffer is the abstraction of "The Logs". # # It keeps a ringbuffer of logs configured on construction # and fed by `.store(who, what)` which computes timestamps # and allows you to get n random lines with `.get`. # # Fetches are asyncronous, because NODE JS NINJA REDIS class PantsBuffer # The zset that stores the buffer of logs key: -> "#{@options.prefix}:buffer" # Get an array of `n` lines from the log. # When data arrives the callback will be called # as cb(err, data). `err` will be only be set on # error. `res` will be an array of lines. get: (n, callback) -> # This wraps the supplied `callback` to process the resulting # list into a list of [[who, what], ...] to save the consumer # a step. # In case of error, the result is untouched resultWrapper = (err, res) -> return callback(err, res) if err res = res.map (line) -> [_, who, what] = line.toString('utf8').match(/^([^\s]+): (.+)$/) [filterName(who), filterText(what)] callback(err, res) @storage.zcard @key(), (err, count) => return console.error("Failed zcard of #{@key()}: #{err}") if err # If we don't have enough lines, return all the lines we have return @storage.zrange @key(), 0, -1, resultWrapper if count <= n # Get a random offset where we can grab n lines otherwise start = Math.round(Math.random() * (count - n)) return @storage.zrange @key(), start, (start + (n - 1)), resultWrapper # Store and timestamp `who` saying `what`. # Also trims the set with `@trim` to the configured # length store: (who, what) -> do @trim stamp = Date.now() body = "#{who}: #{what}" @storage.zadd [@key(), stamp, body], (err, response) => return console.error "WARNING: Failed to store: '#{who}: #{what}' @ #{stmp}: #{err}" if err # Trim the logging buffer to `@options.days` since we don't care about # being a general purpose logger. trim: -> days = @options.days end = Date.now() - ( days * # Days 24 * # Hours 60 * # Minutes 60 * # Seconds 1000 # ms ) @storage.zremrangebyscore @key(), 0, end, (err, response) => return console.error "WARNING: Failed to trim '#{@key()}': #{err}" if err # Constructor for `PantsBuffer` # # Options: # prefix: The redis prefix to use for the ringbuffer. # days: The number of days to keep logs in the buffer constructor: (@options={}) -> # Connect to redis info = Url.parse process.env.REDISTOGO_URL or process.env.REDISCLOUD_URL or process.env.BOXEN_REDIS_URL or 'redis://localhost:6379' @storage = Redis.createClient(info.port, info.hostname) @storage.auth info.auth.split(":")[1] if info.auth # Defaults for options @options.prefix ?= "ayp:" @options.days ?= 3
129567
# Scaffolds for AYP # That good, handmade shit. fs = require 'fs' path = require 'path' Url = require 'url' Redis = require 'redis' GD = require 'node-gd' S3 = require 'node-s3' ## Knobs and buttons # S3 Keys AYP_AWS_KEY = process.env.AYP_AWS_KEY AYP_AWS_SECRET = process.env.AYP_AWS_SECRET AYP_AWS_BUCKET = process.env.AYP_AWS_BUCKET # AYP The website hooks AYP_SITE = process.env.AYP_SITE or "http://ayp.wtf.cat/" AYP_ENDPOINT = "#{AYP_SITE}new/" AYP_SECRET = process.env.AYP_SECRET # The size of single panel AYP_PANEL_WIDTH = 348 AYP_PANEL_HEIGHT = 348 # The ammount of padding on each side of a panel AYP_PANEL_PADDING = 6 # Space left between stacked speech bubbles # and the sides of the panel and the speech bubbles AYP_BUBBLE_PADDING_VERTICAL = 3 AYP_BUBBLE_PADDING_HORIZONTAL = 3 # Maximum width of the speech bubble, after text becomes wider # it is wrapped to a new line AYP_BUBBLE_MAX_WIDTH = AYP_PANEL_WIDTH - 18 # Padding on each side of the text bubble AYP_TEXT_PADDING = 2 # The size anf font of the text to use in the text bubbles AYP_FONT_SIZE = 12 AYP_FONT_FILE = "DroidSans.ttf" ## Paths to find media ROOT = path.resolve(__dirname, '..') IMG_BASE = path.resolve(ROOT, 'ayp-template-images') BG_BASE = path.resolve(IMG_BASE, 'bg') AVATAR_BASE = path.resolve(IMG_BASE, 'avatars') FONT_PATH = path.resolve(IMG_BASE, AYP_FONT_FILE) ## S3 Storage s3 = S3("s3://#{AYP_AWS_KEY}:#{AYP_AWS_SECRET}@#{AYP_AWS_BUCKET}.s3.amazonaws.com/") ## Content filters. These can be used to change the text from the logging ## engine to be whatever is better for AGGGHHHHHHT reasons. Such as removing URLs ## or mapping a pattern of names into a single, consistent one. # Make any changes required to the name filterName = (name) -> if /dusya/i.test(name) # She likes to change her name A LOT. We can assume if it # looks like her, it's her. name = '<NAME>' if /minus/i.test(name) # Another one fond of aliases name = 'minusx' if /laura/i.test(name) # Some kind of laura is one kind of laura name = 'laura' if /arbo/i.test(name) # Bouncers are hard or something, whatever. name = 'arbo' return name # Make any changes required to the text filterText = (text) -> # Urls are secret. Not for you. Not for anyone. text = text.replace(/(https?:\/\/[^\s]+)/, "[redacted]") # Emails 'R' Secret text = text.replace(/(?![^@\s]+@)[^@\s]+\.[^@\s]+/, "[redacted]") # Twitter length, then truncate with `...` limit = 140 suffix = '...' if text.length > limit text = text.slice(0, (limit - suffix.length)) text += suffix return text ## Robot event bindings module.exports = (robot) -> buffer = new PantsBuffer() # We listen to everything. # Everything. robot.catchAll (msg) -> return if !msg.message.text buffer.store( msg.message.user.name.trim(), msg.message.text.trim() ) # Ask for what currently serves as "output" robot.respond /ayp(\s+(me)?)?\s*$/i, (msg) -> buffer.get 6, (err, lines) -> # Build a strip of AYP new AYPStrip lines, (err, image) -> return msg.reply "SOMETHING TERRIBLE HAPPENED: #{err}" if err # Save locally, upload, cleanup now = Date.now() name = "ayp-#{now}.jpg" outPath = path.resolve("/tmp", name) image.saveJpeg outPath, 95, (err) -> return console.error "Failed to write result:", err if err fs.readFile outPath, (err, data) -> # We can unlink unconditionally now that we have it or failed fs.unlink(outPath, ->) return msg.reply "I somehow lost the file I just put down at #{outpath}. Like a moron :(" if err return msg.reply "You hve no S3 creds bub" unless [AYP_AWS_KEY, AYP_AWS_SECRET, AYP_AWS_BUCKET].every (p) -> p?.length info = headers: 'Content-Type': 'image/jpeg' body: data s3.put name, info, (err) -> return msg.reply "Woooops! Failed to upload: #{err}" if err strip_url = "http://s3.amazonaws.com/#{AYP_AWS_BUCKET}/#{name}" # Now let's tell `ayp.wtf.cat` about our great work here return msg.reply "I'd update the site, but I don't know the secret :( Though, the image is #{strip_url}" unless AYP_SECRET robot.http(AYP_ENDPOINT). header('Content-Type', 'application/json'). post JSON.stringify(url: strip_url, time: now, secret: AYP_SECRET), (err, res, body) -> return msg.reply "Bad news. I was fed shit when I tried to update the site: #{err}" if err prefix = msg.random [ "GOOD NEWS EVERYONE:", "This is awkward...", "Turns out,", "Despite my best efforts", ] msg.reply "#{prefix} #{AYP_SITE}at/#{now}/ is now -> #{strip_url}" # This wraps up everything that builds the image strips of the comic # # Usage: # `new AYPStrip script, (err, image) -> ...` # Will invoke the callback with the completed # strip when it's ready. class AYPStrip # Constructor just stores the script and callback # and passes flow to the builder. constructor: (@script, @ready) -> do @buildComic # Build a comic and invoke the @ready(err, res) callback with res # being the resulting image. `err` will be true if an error # is encountered. buildComic: => @buildPanels (err, panels) => return @ready(err, null) if err loaders = png: GD.openPng jpg: GD.openJpeg jpeg: GD.openJpeg fs.readdir BG_BASE, (err, files) => return @ready(err, null) if err # No hidden files files = files.filter (f) -> f[0] != '.' # No files we can't load files = files.filter (f) -> loaders[f[-3..]] selected = files[Math.round(Math.random() * (files.length - 1))] ext = selected[-3..].toLowerCase() loader = loaders[ext] loader path.resolve(BG_BASE, selected), (err, bg) => return @ready(err, bg) if err totalPadding = (AYP_PANEL_PADDING * 2) left = 0 top = Math.round(totalPadding / 2) for panel in panels do (panel) => @compositeImage bg, panel, Math.round(left += (totalPadding / 2)), top left += panel.width # Panel width left += Math.round(totalPadding / 2) @ready(false, bg) # Turn the `@script` into 3 panels # using two lines per panel, then invokes `cb`. # # callback invoked as `cb(err, [image, image, image])` # Error will only be set on failure. buildPanels: (cb) => failed = false panels = [null, null, null] # Handler for when a panel fails to build. fail = (err) -> cb(err, []) return failed = true # Handler for panel completion, store in the list, see if we're done, # invoke callback if we are. finishPanel = (err, n, panel) -> # No one cares if we already lost. return if failed return fail(err) if err panels[n] = panel cb(false, panels) if panels.every (p) -> p # TODO: There's a loop here, somewhere @buildPanel @script[0..1], (err, panel) -> finishPanel(err, 0, panel) @buildPanel @script[2..3], (err, panel) -> finishPanel(err, 1, panel) @buildPanel @script[4..5], (err, panel) -> finishPanel(err, 2, panel) # Build a single panel out of (UP TO) two lines of dialog # cb invoked as `cb(err, image)`. `err` is only set on failure buildPanel: (lines, cb) => # Setup a transparant frame that we'll composite characters and text into. frame = GD.createTrueColor(AYP_PANEL_WIDTH, AYP_PANEL_WIDTH) frame.saveAlpha(1) clear = frame.colorAllocateAlpha(0, 0, 0, 127) frame.fill(0, 0, clear) # We can just return the empty transperant # frame if we get no lines return cb(false, frame) unless lines.length > 0 names = (l[0] for l in lines). filter((v, i, a) -> a.indexOf(v) == i) # De-dupe @loadAvatars names, (err, avatars) => return cb(err, null) if err if names.length == 1 # The only person speaking is centered in the frame char = avatars[names[0]] left = (frame.width / 2) - (char.width / 2) top = (frame.height - char.height) @compositeImage frame, char, left, top else # We have two speakers first = true for line in lines [who, what] = line char = avatars[who] top = (frame.height - char.height) if first left = 0 first = false else left = frame.width - char.width @compositeImage frame, char, left, top # Add the text after all the avatars are painted on @drawPanelText frame, lines # Return the frame to the caller return cb(false, frame) # Draw the text into a `frame` described by # the `@script` # No character drawing is done, just bubbles being placed. # The avatars should already be painted, in case the text # needs to overlap them. drawPanelText: (frame, lines) => # I can render all the text unconditionally # since it looks the same regardless of the number # of speakers. (i.e. left -> right, top -> bottom) first = true top = 0 left = AYP_BUBBLE_PADDING_HORIZONTAL topPad = AYP_BUBBLE_PADDING_VERTICAL for line in lines [who, what] = line bubble = @textBubble what if not first left = frame.width - bubble.width - AYP_BUBBLE_PADDING_HORIZONTAL else first = false @compositeImage frame, bubble, left, top top += bubble.height + topPad # Produce a text bubble that contains `msg` printed in the # font `font` in the size `size`. The bubble will be at most # `max` pixels wide, and will be padded according to `AYP_TEXT_PADDING` # # The return value will be a GD image. textBubble: (msg, font=FONT_PATH, size=AYP_FONT_SIZE, max=AYP_BUBBLE_MAX_WIDTH) => msg = @formatForTextBubble(msg, font, size, max) [w, h] = @textSize(msg, font, size) frame = GD.createTrueColor( w + (AYP_TEXT_PADDING * 2), h + (AYP_TEXT_PADDING * 2) ) frame.saveAlpha(1) white = frame.colorAllocate(0xff, 0xff, 0xff) black = frame.colorAllocate(0x00, 0x00, 0x00) frame.fill(0, 0, white) frame.stringFT(black, font, size, 0, # Rotation angle AYP_TEXT_PADDING, # x AYP_TEXT_PADDING + size + 1, # y msg ) return frame ## ## Helpers and utilities # Load avatars for `names` and invoke `cb` as: # `cb(err, {"Nickname": avatarImg, ...})` # mapping each name to an avatar image that # can be used to represent it. # # `err` is only set on failure loadAvatars: (names, cb) => # Prepare requirements names = names.map (n) -> {name: n, img: null, err: null} failed = false fail = (err) -> cb(err, null) return faliled = true charPathForNick = (nick) -> potential = path.resolve(AVATAR_BASE, "#{nick.toLowerCase()}.png") return potential if (try fs.statSync(potential)) return path.resolve(AVATAR_BASE, "default.png") for nameObj in names do (nameObj) -> GD.openPng charPathForNick(nameObj.name), (err, img) -> return if failed return fail(err) if err nameObj.img = img unless err # Are we done? Then build up a dictionary # and tell the caller. if names.every((o) -> o.img) avatars = {} for obj in names avatars[obj.name] = obj.img cb(null, avatars) # Returns the bounding box of `msg` # When printed using `font` of `size` # in the form [width, height] textSize: (msg, font, size) -> img = GD.create(1,1) black = img.colorAllocate(0, 0, 0) bb = img.stringFTBBox(black, font, size, 0, 0, 0, msg) [ bb[2] - bb[0], bb[1] - bb[7] ] # Splits the input `msg` into a list of # `splits` chunks performing word wrapping on # each chunk as in ["Hello", "World"] chunkInputInto: (msg, splits) -> stepSize = Math.round(msg.length / splits) chunks = [] for n in [0...splits] chunks[n] = msg[...stepSize] msg = msg[stepSize..] # Shift words down until the last space in this line and # give them back to the buffer while not /\s$/.test(chunks[n]) chunkLen = chunks[n].length msg = "#{chunks[n][chunkLen - 1]}#{msg}" chunks[n] = chunks[n][...-1] # If we somehow have some message left over, shove it # into the last chunk. if msg.length chunks[chunks.length - 1] += msg return chunks.map (c) -> c.trim() # Prpares a string `msg` for prtinting with `font` # at size `size` that will fit into `max`. The string # will be broken into multiple lines so that it does not # exceed `max` pixels formatForTextBubble: (msg, font, size, max) => msg = msg.trim() [w, h] = @textSize(msg, font, size) if w > max splits = Math.round(w / max) splits += 1 if w % max msg = @chunkInputInto(msg, splits).join "\n" else msg # Composite `sprite` onto `dst` in full. # Offsets `sprite` `+left` from the left # and `+top` from the top compositeImage: (dst, sprite, left, top) -> dim = [sprite.width, sprite.height] left = Math.round(left) top = Math.round(top) sprite.copyResampled dst, left, top, # dst x, y 0, 0, # src x, y dim..., dim... # No size change return dst # PantsBuffer is the abstraction of "The Logs". # # It keeps a ringbuffer of logs configured on construction # and fed by `.store(who, what)` which computes timestamps # and allows you to get n random lines with `.get`. # # Fetches are asyncronous, because NODE JS NINJA REDIS class PantsBuffer # The zset that stores the buffer of logs key: -> "#{@options.prefix}:buffer" # Get an array of `n` lines from the log. # When data arrives the callback will be called # as cb(err, data). `err` will be only be set on # error. `res` will be an array of lines. get: (n, callback) -> # This wraps the supplied `callback` to process the resulting # list into a list of [[who, what], ...] to save the consumer # a step. # In case of error, the result is untouched resultWrapper = (err, res) -> return callback(err, res) if err res = res.map (line) -> [_, who, what] = line.toString('utf8').match(/^([^\s]+): (.+)$/) [filterName(who), filterText(what)] callback(err, res) @storage.zcard @key(), (err, count) => return console.error("Failed zcard of #{@key()}: #{err}") if err # If we don't have enough lines, return all the lines we have return @storage.zrange @key(), 0, -1, resultWrapper if count <= n # Get a random offset where we can grab n lines otherwise start = Math.round(Math.random() * (count - n)) return @storage.zrange @key(), start, (start + (n - 1)), resultWrapper # Store and timestamp `who` saying `what`. # Also trims the set with `@trim` to the configured # length store: (who, what) -> do @trim stamp = Date.now() body = "#{who}: #{what}" @storage.zadd [@key(), stamp, body], (err, response) => return console.error "WARNING: Failed to store: '#{who}: #{what}' @ #{stmp}: #{err}" if err # Trim the logging buffer to `@options.days` since we don't care about # being a general purpose logger. trim: -> days = @options.days end = Date.now() - ( days * # Days 24 * # Hours 60 * # Minutes 60 * # Seconds 1000 # ms ) @storage.zremrangebyscore @key(), 0, end, (err, response) => return console.error "WARNING: Failed to trim '#{@key()}': #{err}" if err # Constructor for `PantsBuffer` # # Options: # prefix: The redis prefix to use for the ringbuffer. # days: The number of days to keep logs in the buffer constructor: (@options={}) -> # Connect to redis info = Url.parse process.env.REDISTOGO_URL or process.env.REDISCLOUD_URL or process.env.BOXEN_REDIS_URL or 'redis://localhost:6379' @storage = Redis.createClient(info.port, info.hostname) @storage.auth info.auth.split(":")[1] if info.auth # Defaults for options @options.prefix ?= "ayp:" @options.days ?= 3
true
# Scaffolds for AYP # That good, handmade shit. fs = require 'fs' path = require 'path' Url = require 'url' Redis = require 'redis' GD = require 'node-gd' S3 = require 'node-s3' ## Knobs and buttons # S3 Keys AYP_AWS_KEY = process.env.AYP_AWS_KEY AYP_AWS_SECRET = process.env.AYP_AWS_SECRET AYP_AWS_BUCKET = process.env.AYP_AWS_BUCKET # AYP The website hooks AYP_SITE = process.env.AYP_SITE or "http://ayp.wtf.cat/" AYP_ENDPOINT = "#{AYP_SITE}new/" AYP_SECRET = process.env.AYP_SECRET # The size of single panel AYP_PANEL_WIDTH = 348 AYP_PANEL_HEIGHT = 348 # The ammount of padding on each side of a panel AYP_PANEL_PADDING = 6 # Space left between stacked speech bubbles # and the sides of the panel and the speech bubbles AYP_BUBBLE_PADDING_VERTICAL = 3 AYP_BUBBLE_PADDING_HORIZONTAL = 3 # Maximum width of the speech bubble, after text becomes wider # it is wrapped to a new line AYP_BUBBLE_MAX_WIDTH = AYP_PANEL_WIDTH - 18 # Padding on each side of the text bubble AYP_TEXT_PADDING = 2 # The size anf font of the text to use in the text bubbles AYP_FONT_SIZE = 12 AYP_FONT_FILE = "DroidSans.ttf" ## Paths to find media ROOT = path.resolve(__dirname, '..') IMG_BASE = path.resolve(ROOT, 'ayp-template-images') BG_BASE = path.resolve(IMG_BASE, 'bg') AVATAR_BASE = path.resolve(IMG_BASE, 'avatars') FONT_PATH = path.resolve(IMG_BASE, AYP_FONT_FILE) ## S3 Storage s3 = S3("s3://#{AYP_AWS_KEY}:#{AYP_AWS_SECRET}@#{AYP_AWS_BUCKET}.s3.amazonaws.com/") ## Content filters. These can be used to change the text from the logging ## engine to be whatever is better for AGGGHHHHHHT reasons. Such as removing URLs ## or mapping a pattern of names into a single, consistent one. # Make any changes required to the name filterName = (name) -> if /dusya/i.test(name) # She likes to change her name A LOT. We can assume if it # looks like her, it's her. name = 'PI:NAME:<NAME>END_PI' if /minus/i.test(name) # Another one fond of aliases name = 'minusx' if /laura/i.test(name) # Some kind of laura is one kind of laura name = 'laura' if /arbo/i.test(name) # Bouncers are hard or something, whatever. name = 'arbo' return name # Make any changes required to the text filterText = (text) -> # Urls are secret. Not for you. Not for anyone. text = text.replace(/(https?:\/\/[^\s]+)/, "[redacted]") # Emails 'R' Secret text = text.replace(/(?![^@\s]+@)[^@\s]+\.[^@\s]+/, "[redacted]") # Twitter length, then truncate with `...` limit = 140 suffix = '...' if text.length > limit text = text.slice(0, (limit - suffix.length)) text += suffix return text ## Robot event bindings module.exports = (robot) -> buffer = new PantsBuffer() # We listen to everything. # Everything. robot.catchAll (msg) -> return if !msg.message.text buffer.store( msg.message.user.name.trim(), msg.message.text.trim() ) # Ask for what currently serves as "output" robot.respond /ayp(\s+(me)?)?\s*$/i, (msg) -> buffer.get 6, (err, lines) -> # Build a strip of AYP new AYPStrip lines, (err, image) -> return msg.reply "SOMETHING TERRIBLE HAPPENED: #{err}" if err # Save locally, upload, cleanup now = Date.now() name = "ayp-#{now}.jpg" outPath = path.resolve("/tmp", name) image.saveJpeg outPath, 95, (err) -> return console.error "Failed to write result:", err if err fs.readFile outPath, (err, data) -> # We can unlink unconditionally now that we have it or failed fs.unlink(outPath, ->) return msg.reply "I somehow lost the file I just put down at #{outpath}. Like a moron :(" if err return msg.reply "You hve no S3 creds bub" unless [AYP_AWS_KEY, AYP_AWS_SECRET, AYP_AWS_BUCKET].every (p) -> p?.length info = headers: 'Content-Type': 'image/jpeg' body: data s3.put name, info, (err) -> return msg.reply "Woooops! Failed to upload: #{err}" if err strip_url = "http://s3.amazonaws.com/#{AYP_AWS_BUCKET}/#{name}" # Now let's tell `ayp.wtf.cat` about our great work here return msg.reply "I'd update the site, but I don't know the secret :( Though, the image is #{strip_url}" unless AYP_SECRET robot.http(AYP_ENDPOINT). header('Content-Type', 'application/json'). post JSON.stringify(url: strip_url, time: now, secret: AYP_SECRET), (err, res, body) -> return msg.reply "Bad news. I was fed shit when I tried to update the site: #{err}" if err prefix = msg.random [ "GOOD NEWS EVERYONE:", "This is awkward...", "Turns out,", "Despite my best efforts", ] msg.reply "#{prefix} #{AYP_SITE}at/#{now}/ is now -> #{strip_url}" # This wraps up everything that builds the image strips of the comic # # Usage: # `new AYPStrip script, (err, image) -> ...` # Will invoke the callback with the completed # strip when it's ready. class AYPStrip # Constructor just stores the script and callback # and passes flow to the builder. constructor: (@script, @ready) -> do @buildComic # Build a comic and invoke the @ready(err, res) callback with res # being the resulting image. `err` will be true if an error # is encountered. buildComic: => @buildPanels (err, panels) => return @ready(err, null) if err loaders = png: GD.openPng jpg: GD.openJpeg jpeg: GD.openJpeg fs.readdir BG_BASE, (err, files) => return @ready(err, null) if err # No hidden files files = files.filter (f) -> f[0] != '.' # No files we can't load files = files.filter (f) -> loaders[f[-3..]] selected = files[Math.round(Math.random() * (files.length - 1))] ext = selected[-3..].toLowerCase() loader = loaders[ext] loader path.resolve(BG_BASE, selected), (err, bg) => return @ready(err, bg) if err totalPadding = (AYP_PANEL_PADDING * 2) left = 0 top = Math.round(totalPadding / 2) for panel in panels do (panel) => @compositeImage bg, panel, Math.round(left += (totalPadding / 2)), top left += panel.width # Panel width left += Math.round(totalPadding / 2) @ready(false, bg) # Turn the `@script` into 3 panels # using two lines per panel, then invokes `cb`. # # callback invoked as `cb(err, [image, image, image])` # Error will only be set on failure. buildPanels: (cb) => failed = false panels = [null, null, null] # Handler for when a panel fails to build. fail = (err) -> cb(err, []) return failed = true # Handler for panel completion, store in the list, see if we're done, # invoke callback if we are. finishPanel = (err, n, panel) -> # No one cares if we already lost. return if failed return fail(err) if err panels[n] = panel cb(false, panels) if panels.every (p) -> p # TODO: There's a loop here, somewhere @buildPanel @script[0..1], (err, panel) -> finishPanel(err, 0, panel) @buildPanel @script[2..3], (err, panel) -> finishPanel(err, 1, panel) @buildPanel @script[4..5], (err, panel) -> finishPanel(err, 2, panel) # Build a single panel out of (UP TO) two lines of dialog # cb invoked as `cb(err, image)`. `err` is only set on failure buildPanel: (lines, cb) => # Setup a transparant frame that we'll composite characters and text into. frame = GD.createTrueColor(AYP_PANEL_WIDTH, AYP_PANEL_WIDTH) frame.saveAlpha(1) clear = frame.colorAllocateAlpha(0, 0, 0, 127) frame.fill(0, 0, clear) # We can just return the empty transperant # frame if we get no lines return cb(false, frame) unless lines.length > 0 names = (l[0] for l in lines). filter((v, i, a) -> a.indexOf(v) == i) # De-dupe @loadAvatars names, (err, avatars) => return cb(err, null) if err if names.length == 1 # The only person speaking is centered in the frame char = avatars[names[0]] left = (frame.width / 2) - (char.width / 2) top = (frame.height - char.height) @compositeImage frame, char, left, top else # We have two speakers first = true for line in lines [who, what] = line char = avatars[who] top = (frame.height - char.height) if first left = 0 first = false else left = frame.width - char.width @compositeImage frame, char, left, top # Add the text after all the avatars are painted on @drawPanelText frame, lines # Return the frame to the caller return cb(false, frame) # Draw the text into a `frame` described by # the `@script` # No character drawing is done, just bubbles being placed. # The avatars should already be painted, in case the text # needs to overlap them. drawPanelText: (frame, lines) => # I can render all the text unconditionally # since it looks the same regardless of the number # of speakers. (i.e. left -> right, top -> bottom) first = true top = 0 left = AYP_BUBBLE_PADDING_HORIZONTAL topPad = AYP_BUBBLE_PADDING_VERTICAL for line in lines [who, what] = line bubble = @textBubble what if not first left = frame.width - bubble.width - AYP_BUBBLE_PADDING_HORIZONTAL else first = false @compositeImage frame, bubble, left, top top += bubble.height + topPad # Produce a text bubble that contains `msg` printed in the # font `font` in the size `size`. The bubble will be at most # `max` pixels wide, and will be padded according to `AYP_TEXT_PADDING` # # The return value will be a GD image. textBubble: (msg, font=FONT_PATH, size=AYP_FONT_SIZE, max=AYP_BUBBLE_MAX_WIDTH) => msg = @formatForTextBubble(msg, font, size, max) [w, h] = @textSize(msg, font, size) frame = GD.createTrueColor( w + (AYP_TEXT_PADDING * 2), h + (AYP_TEXT_PADDING * 2) ) frame.saveAlpha(1) white = frame.colorAllocate(0xff, 0xff, 0xff) black = frame.colorAllocate(0x00, 0x00, 0x00) frame.fill(0, 0, white) frame.stringFT(black, font, size, 0, # Rotation angle AYP_TEXT_PADDING, # x AYP_TEXT_PADDING + size + 1, # y msg ) return frame ## ## Helpers and utilities # Load avatars for `names` and invoke `cb` as: # `cb(err, {"Nickname": avatarImg, ...})` # mapping each name to an avatar image that # can be used to represent it. # # `err` is only set on failure loadAvatars: (names, cb) => # Prepare requirements names = names.map (n) -> {name: n, img: null, err: null} failed = false fail = (err) -> cb(err, null) return faliled = true charPathForNick = (nick) -> potential = path.resolve(AVATAR_BASE, "#{nick.toLowerCase()}.png") return potential if (try fs.statSync(potential)) return path.resolve(AVATAR_BASE, "default.png") for nameObj in names do (nameObj) -> GD.openPng charPathForNick(nameObj.name), (err, img) -> return if failed return fail(err) if err nameObj.img = img unless err # Are we done? Then build up a dictionary # and tell the caller. if names.every((o) -> o.img) avatars = {} for obj in names avatars[obj.name] = obj.img cb(null, avatars) # Returns the bounding box of `msg` # When printed using `font` of `size` # in the form [width, height] textSize: (msg, font, size) -> img = GD.create(1,1) black = img.colorAllocate(0, 0, 0) bb = img.stringFTBBox(black, font, size, 0, 0, 0, msg) [ bb[2] - bb[0], bb[1] - bb[7] ] # Splits the input `msg` into a list of # `splits` chunks performing word wrapping on # each chunk as in ["Hello", "World"] chunkInputInto: (msg, splits) -> stepSize = Math.round(msg.length / splits) chunks = [] for n in [0...splits] chunks[n] = msg[...stepSize] msg = msg[stepSize..] # Shift words down until the last space in this line and # give them back to the buffer while not /\s$/.test(chunks[n]) chunkLen = chunks[n].length msg = "#{chunks[n][chunkLen - 1]}#{msg}" chunks[n] = chunks[n][...-1] # If we somehow have some message left over, shove it # into the last chunk. if msg.length chunks[chunks.length - 1] += msg return chunks.map (c) -> c.trim() # Prpares a string `msg` for prtinting with `font` # at size `size` that will fit into `max`. The string # will be broken into multiple lines so that it does not # exceed `max` pixels formatForTextBubble: (msg, font, size, max) => msg = msg.trim() [w, h] = @textSize(msg, font, size) if w > max splits = Math.round(w / max) splits += 1 if w % max msg = @chunkInputInto(msg, splits).join "\n" else msg # Composite `sprite` onto `dst` in full. # Offsets `sprite` `+left` from the left # and `+top` from the top compositeImage: (dst, sprite, left, top) -> dim = [sprite.width, sprite.height] left = Math.round(left) top = Math.round(top) sprite.copyResampled dst, left, top, # dst x, y 0, 0, # src x, y dim..., dim... # No size change return dst # PantsBuffer is the abstraction of "The Logs". # # It keeps a ringbuffer of logs configured on construction # and fed by `.store(who, what)` which computes timestamps # and allows you to get n random lines with `.get`. # # Fetches are asyncronous, because NODE JS NINJA REDIS class PantsBuffer # The zset that stores the buffer of logs key: -> "#{@options.prefix}:buffer" # Get an array of `n` lines from the log. # When data arrives the callback will be called # as cb(err, data). `err` will be only be set on # error. `res` will be an array of lines. get: (n, callback) -> # This wraps the supplied `callback` to process the resulting # list into a list of [[who, what], ...] to save the consumer # a step. # In case of error, the result is untouched resultWrapper = (err, res) -> return callback(err, res) if err res = res.map (line) -> [_, who, what] = line.toString('utf8').match(/^([^\s]+): (.+)$/) [filterName(who), filterText(what)] callback(err, res) @storage.zcard @key(), (err, count) => return console.error("Failed zcard of #{@key()}: #{err}") if err # If we don't have enough lines, return all the lines we have return @storage.zrange @key(), 0, -1, resultWrapper if count <= n # Get a random offset where we can grab n lines otherwise start = Math.round(Math.random() * (count - n)) return @storage.zrange @key(), start, (start + (n - 1)), resultWrapper # Store and timestamp `who` saying `what`. # Also trims the set with `@trim` to the configured # length store: (who, what) -> do @trim stamp = Date.now() body = "#{who}: #{what}" @storage.zadd [@key(), stamp, body], (err, response) => return console.error "WARNING: Failed to store: '#{who}: #{what}' @ #{stmp}: #{err}" if err # Trim the logging buffer to `@options.days` since we don't care about # being a general purpose logger. trim: -> days = @options.days end = Date.now() - ( days * # Days 24 * # Hours 60 * # Minutes 60 * # Seconds 1000 # ms ) @storage.zremrangebyscore @key(), 0, end, (err, response) => return console.error "WARNING: Failed to trim '#{@key()}': #{err}" if err # Constructor for `PantsBuffer` # # Options: # prefix: The redis prefix to use for the ringbuffer. # days: The number of days to keep logs in the buffer constructor: (@options={}) -> # Connect to redis info = Url.parse process.env.REDISTOGO_URL or process.env.REDISCLOUD_URL or process.env.BOXEN_REDIS_URL or 'redis://localhost:6379' @storage = Redis.createClient(info.port, info.hostname) @storage.auth info.auth.split(":")[1] if info.auth # Defaults for options @options.prefix ?= "ayp:" @options.days ?= 3
[ { "context": "nCents\n currency: 'usd'\n name: 'Untitler'\n email: scope.email\n descripti", "end": 712, "score": 0.998164176940918, "start": 704, "tag": "NAME", "value": "Untitler" } ]
app/scripts/ng-modules/stripe/directives/stripe-checkout.coffee
willow/price-buddy-ui
0
'use strict' angular.module('stripe.directives') .directive "stripeCheckout", (StripeCheckout, AppConfig) -> restrict: 'A' transclude: false scope: amount: '@' description: '@' image: '@' email: '@' paymentCallback: '&' link: (scope, elem, attrs) -> amountInCents = parseInt(scope.amount * 100) elem.on 'click', -> displayCheckout() scope.$on "payment:checkout:display", (event, args)-> displayCheckout() displayCheckout = -> elem.attr 'disabled', 'disabled' StripeCheckout.open key: AppConfig.STRIPE_PUBLIC_KEY amount: amountInCents currency: 'usd' name: 'Untitler' email: scope.email description: scope.description image: scope.image closed: -> (scope.$apply -> elem.removeAttr 'disabled') unless scope.paid? token: (token) -> #there is a bug with stripe checkout where it will fire multiple `token` callbacks unless scope.paid scope.$apply -> scope.paid = true scope.paymentCallback token: token
88238
'use strict' angular.module('stripe.directives') .directive "stripeCheckout", (StripeCheckout, AppConfig) -> restrict: 'A' transclude: false scope: amount: '@' description: '@' image: '@' email: '@' paymentCallback: '&' link: (scope, elem, attrs) -> amountInCents = parseInt(scope.amount * 100) elem.on 'click', -> displayCheckout() scope.$on "payment:checkout:display", (event, args)-> displayCheckout() displayCheckout = -> elem.attr 'disabled', 'disabled' StripeCheckout.open key: AppConfig.STRIPE_PUBLIC_KEY amount: amountInCents currency: 'usd' name: '<NAME>' email: scope.email description: scope.description image: scope.image closed: -> (scope.$apply -> elem.removeAttr 'disabled') unless scope.paid? token: (token) -> #there is a bug with stripe checkout where it will fire multiple `token` callbacks unless scope.paid scope.$apply -> scope.paid = true scope.paymentCallback token: token
true
'use strict' angular.module('stripe.directives') .directive "stripeCheckout", (StripeCheckout, AppConfig) -> restrict: 'A' transclude: false scope: amount: '@' description: '@' image: '@' email: '@' paymentCallback: '&' link: (scope, elem, attrs) -> amountInCents = parseInt(scope.amount * 100) elem.on 'click', -> displayCheckout() scope.$on "payment:checkout:display", (event, args)-> displayCheckout() displayCheckout = -> elem.attr 'disabled', 'disabled' StripeCheckout.open key: AppConfig.STRIPE_PUBLIC_KEY amount: amountInCents currency: 'usd' name: 'PI:NAME:<NAME>END_PI' email: scope.email description: scope.description image: scope.image closed: -> (scope.$apply -> elem.removeAttr 'disabled') unless scope.paid? token: (token) -> #there is a bug with stripe checkout where it will fire multiple `token` callbacks unless scope.paid scope.$apply -> scope.paid = true scope.paymentCallback token: token
[ { "context": "'name': 'Ever Notedown - Literal Coffee Extended (MathJax)'\n'scopeName':", "end": 22, "score": 0.728930652141571, "start": 9, "tag": "NAME", "value": "Ever Notedown" } ]
lib/grammars/evnd-litcoffee-mathjax.cson
vicyork/ever-notedown
170
'name': 'Ever Notedown - Literal Coffee Extended (MathJax)' 'scopeName': 'text.markdown.evnd.mathjax.source.litcoffee.inline.html' 'fileTypes': [ 'markdown' 'md' 'mdown' 'mkd' 'mkdown' 'rmd' 'ron' ] 'patterns': [ { 'match': '(\\$)(?!=\\$)([^\\$]+?)(\\$)(?!\\$)' 'name': 'string.other.math.latex' 'captures': '1': 'name': 'punctuation.definition.tag' '2': 'name': 'markup.mathjax.inline.string.quoted' '3': 'name': 'punctuation.definition.tag' } { 'begin': '\\$\\$(?!\\$)' 'beginCaptures': '0': 'name': 'punctuation.definition.tag' 'end': '\\$\\$(?!\\$)' 'endCaptures': '0': 'name': 'punctuation.definition.tag' 'name': 'markup.mathjax.string.quoted' 'contentName': 'markup.math.mathjax.latex.string.quoted' } { 'match': '^\\s*?\\[(?:TOC|toc)\\]\\s*?$' 'name': 'markup.keyword.bold.heading.toc' } { 'include': 'source.litcoffee' } { 'include': 'evnd.inline.html' } ]
175132
'name': '<NAME> - Literal Coffee Extended (MathJax)' 'scopeName': 'text.markdown.evnd.mathjax.source.litcoffee.inline.html' 'fileTypes': [ 'markdown' 'md' 'mdown' 'mkd' 'mkdown' 'rmd' 'ron' ] 'patterns': [ { 'match': '(\\$)(?!=\\$)([^\\$]+?)(\\$)(?!\\$)' 'name': 'string.other.math.latex' 'captures': '1': 'name': 'punctuation.definition.tag' '2': 'name': 'markup.mathjax.inline.string.quoted' '3': 'name': 'punctuation.definition.tag' } { 'begin': '\\$\\$(?!\\$)' 'beginCaptures': '0': 'name': 'punctuation.definition.tag' 'end': '\\$\\$(?!\\$)' 'endCaptures': '0': 'name': 'punctuation.definition.tag' 'name': 'markup.mathjax.string.quoted' 'contentName': 'markup.math.mathjax.latex.string.quoted' } { 'match': '^\\s*?\\[(?:TOC|toc)\\]\\s*?$' 'name': 'markup.keyword.bold.heading.toc' } { 'include': 'source.litcoffee' } { 'include': 'evnd.inline.html' } ]
true
'name': 'PI:NAME:<NAME>END_PI - Literal Coffee Extended (MathJax)' 'scopeName': 'text.markdown.evnd.mathjax.source.litcoffee.inline.html' 'fileTypes': [ 'markdown' 'md' 'mdown' 'mkd' 'mkdown' 'rmd' 'ron' ] 'patterns': [ { 'match': '(\\$)(?!=\\$)([^\\$]+?)(\\$)(?!\\$)' 'name': 'string.other.math.latex' 'captures': '1': 'name': 'punctuation.definition.tag' '2': 'name': 'markup.mathjax.inline.string.quoted' '3': 'name': 'punctuation.definition.tag' } { 'begin': '\\$\\$(?!\\$)' 'beginCaptures': '0': 'name': 'punctuation.definition.tag' 'end': '\\$\\$(?!\\$)' 'endCaptures': '0': 'name': 'punctuation.definition.tag' 'name': 'markup.mathjax.string.quoted' 'contentName': 'markup.math.mathjax.latex.string.quoted' } { 'match': '^\\s*?\\[(?:TOC|toc)\\]\\s*?$' 'name': 'markup.keyword.bold.heading.toc' } { 'include': 'source.litcoffee' } { 'include': 'evnd.inline.html' } ]
[ { "context": "ll the badge titles and the badges\n#\n# Author:\n# therealklanni\n# Maintainer:\n# drh4kor\n\n\nbadgeList = [\n '13ma", "end": 550, "score": 0.9986392855644226, "start": 537, "tag": "USERNAME", "value": "therealklanni" }, { "context": "es\n#\n# Author:\n# therea...
src/badges.coffee
therealklanni/hubot-ingress
14
# Description # Ingress helper commands for Hubot # # Dependencies: # None # # Commands: # hubot I have the <badge> badge - add/remove badges (say don't to remove) # hubot I don't have any badges - remove your badges completely # hubot what badges do I have? - show off your Ingress badges—you worked hard for them! # hubot what badges does <person> have? - check another agent's badges # hubot list badges - list the badges available # hubot display badges - displays all the badge titles and the badges # # Author: # therealklanni # Maintainer: # drh4kor badgeList = [ '13magnus', 'abaddon', 'acolyte', 'acolyte-2017', 'acolyte-2018', 'ada', 'ada-2016', 'ada-2017', 'aegis-nova', 'akira-tsukasa', 'akira-2017', 'builder1', 'builder2', 'builder3', 'builder4', 'builder5', 'campbell-2018', 'cassandra-prime', 'connector1', 'connector2', 'connector3', 'connector4', 'connector5', 'darsana', 'devra-bogdanovich', 'devra-2017', 'edgar-allan-wright', 'engineer1', 'engineer2', 'engineer3', 'engineer4', 'engineer5', 'eve', 'exo5', 'exo-five1','exo-five2','exo-five3', 'explorer1', 'explorer2', 'explorer3', 'explorer4', 'explorer5', 'founder', 'goruck', 'goruck-stealth', 'goruck-urban', 'guardian1', 'guardian2', 'guardian3', 'guardian4', 'guardian5', 'hacker1', 'hacker2', 'hacker3', 'hacker4', 'hacker5', 'hank-johnson', 'hank-johnson-2016', 'hankjohnson-prime-2018', 'hank-2017', 'hank-2018', 'helios', 'illuminator1', 'illuminator2', 'illuminator3', 'illuminator4','illuminator5', 'initio', 'innovator1', 'innovator2', 'innovator3', 'innovator4', 'innovator5' 'intelops', 'interitus', 'jahan', 'jarvis-prime-2018', 'klue', 'klue-2016', 'kodama-2017', 'kodama-smiles', 'liberator1', 'liberator2', 'liberator3', 'liberator4', 'liberator5', 'luminary1', 'luminary2', 'luminary3', 'luminary4', 'luminary5', 'magnus1', 'magnus2', 'mindcontroller1', 'mindcontroller2', 'mindcontroller3', 'mindcontroller4', 'mindcontroller5', 'missionday1', 'missionday2', 'missionday3', 'missionday4', 'missionday5', 'mistyhannah-2017', 'neutralizer1','neutralizer2','neutralizer3', 'nl-1331', 'nl-1331-2016', 'nl-1331e-2017', 'nl-1331e', 'nl-1131-meetup1','nl-1131-meetup2','nl-1131-meetup3','nl-1131-meetup4','nl-1131-meetup5', 'nl-prime', 'nla-2017', 'nlprime-2017', 'olw-2017', 'olw-2018', 'olw-prime-2018', 'oliver-lynton-wolfe', 'oliver-lynton-wolfe-2016', 'obsidian', 'operationclearfield', 'operationclearfield-2018', 'oprlive', 'osiris', 'ouroboros1', 'ouroboros2', 'ouroboros3', 'ouroboros4', 'ouroboros5', 'pachapeau-2017', 'pachapeau-2018', 'pachapeau-prime-2018', 'p-a-chapeau', 'p-a-chapeau-2016', 'persepolis', 'pioneer1', 'pioneer2', 'pioneer3', 'pioneer4', 'pioneer5', 'prime', 'primechallenge', 'purifier1', 'purifier2', 'purifier3', 'purifier4', 'purifier5', 'recharger1', 'recharger2', 'recharger3', 'recharger4', 'recharger5', 'recon1','recon2','recon3','recon4','recon5', 'recursion', 'recruiter0', 'recruiter1', 'recruiter2', 'recruiter3', 'recruiter4', 'recruiter5', 'sage1','sage2','sage3','sage4','sage5', 'seer1', 'seer2', 'seer3', 'seer4', 'seer5', 'shonin', 'simulacrum', 'sojourner1', 'sojourner2', 'sojourner3', 'sojourner4', 'sojourner5', 'specops1', 'specops2', 'specops3', 'specops4', 'specops5', 'stella-vyctory', 'susanna-moyer', 'susanna-moyer-2016', 'trekker1', 'trekker2', 'trekker3', 'trekker4', 'trekker5', 'translator1', 'translator2', 'translator3', 'translator4', 'translator5', 'verified', 'vanguard1', 'vanguard2', 'vanguard3', 'vanguard4', 'vanguard5', 'via-lux-adventurer', 'via-lux-odyssey', 'via-lux', 'via-noir' ] badgeNameUpdateVersion = 1 badgeNameUpdateMap = { 'ada-1': 'ada' 'ada-2': 'ada-2016' 'aegis': 'aegis-nova' 'akira': 'akira-tsukasa' 'devra-1': 'devra-bogdanovich' 'goruckstealh': 'goruck-stealth' 'goruckurban': 'goruck-urban' 'nl-1331-1': 'nl-1331' 'nl-1331-2': 'nl-1331-2016' 'oliver-lynton-wolfe-2': 'oliver-lynton-wolfe-2016' 'p-a-chapeau-2': 'p-a-chapeau-2016' 'susanna-moyer1': 'susanna-moyer' 'susanna-moyer2': 'susanna-moyer-2016' } colorList= { '': '', 'locked': 0, 'bronze': 1, 'silver': 2, 'gold': 3, 'platinum': 4, 'black': 5, 'onyx': 5 } badgeTypes = { '13magnus': 1, 'abaddon': 1, 'acolyte': 1, 'acolyte-2017': 1, 'acolyte-2018': 1, 'ada': 1, 'ada-2016': 1, 'ada-2017': 1, 'aegis-nova': 1, 'akira-tsukasa': 1, 'akira-2017': 1, 'builder': 5, 'campbell-2018': 1, 'cassandra-prime': 1, 'connector': 5, 'darsana': 1, 'devra-bogdanovich': 1, 'devra-2017': 1, 'edgar-allan-wright': 1, 'engineer': 5, 'eve': 1, 'exo5': 1, 'exo-five': 3, 'explorer': 5, 'founder': 1, 'goruck': 1, 'goruck-stealth': 1, 'goruck-urban': 1, 'guardian': 5, 'hacker': 5, 'hank-johnson': 1, 'hank-johnson-2016': 1, 'hankjohnson-prime-2018': 1, 'hank-2017': 1, 'hank-2018': 1, 'helios': 1, 'illuminator': 5, 'initio': 1, 'innovator': 5, 'intelops': 1, 'interitus': 1, 'jahan': 1, 'jarvis-prime-2018': 1, 'klue': 1, 'klue-2016': 1, 'kodama-2017': 1, 'kodama-smiles': 1, 'liberator': 5, 'luminary': 5, 'magnus': 2, 'mindcontroller': 5, 'missionday': 5, 'mistyhannah-2017': 1, 'neutralizer': 3, 'nl-1331': 1, 'nl-1331-2016': 1, 'nl-1331e-2017': 1, 'nl-1331e': 1, 'nl-1131-meetup': 5, 'nl-prime': 1, 'nla-2017': 1, 'nlprime-2017': 1, 'olw-2017': 1, 'olw-2018': 1, 'olw-prime-2018': 1, 'oliver-lynton-wolfe': 1, 'oliver-lynton-wolfe-2016': 1, 'obsidian': 1, 'operationclearfield': 1, 'operationclearfield-2018': 1, 'oprlive': 1, 'osiris': 1, 'ouroboros': 5, 'pachapeau-2017': 1, 'pachapeau-2018': 1, 'pachapeau-prime-2018': 1, 'p-a-chapeau': 1, 'p-a-chapeau-2016': 1, 'persepolis': 1, 'pioneer': 5, 'prime': 1, 'primechallenge': 1, 'purifier': 5, 'recharger': 5, 'recon': 5, 'recursion': 1, 'recruiter': 6, 'sage': 5, 'seer': 5, 'shonin': 1, 'simulacrum':1, 'sojourner': 5, 'specops': 5, 'stella-vyctory': 1, 'susanna-moyer': 1, 'susanna-moyer-2016': 1, 'trekker': 5, 'translator': 5, 'verified': 1, 'vanguard': 5, 'via-lux-adventurer': 1, 'via-lux-odyssey': 1, 'via-lux': 1, 'via-noir': 1 } module.exports = (robot) -> badges = add: (user, badgeNames...) -> for badgeName in badgeNames # only replace tiered badges - allows having all of the character badges if not badgeTypes[badgeName]? toRemove = badgeList.filter (x) -> (x.replace /\d+/, '') is (badgeName.replace /\d+/, '') @del user, badge for badge in toRemove userBadges = robot.brain.data.ingressBadges[user.id] ?= [] userBadges.push ":#{badgeName}:" unless ":#{badgeName}:" in (badges.forUser user) del: (user, badgeName) -> robot.brain.data.ingressBadges[user.id] = (badges.forUser user).filter (x) -> x isnt ":#{badgeName}:" updateNames: -> robot.brain.data.ingressBadgeNameUpdateVersion ?= 0 if robot.brain.data.ingressBadgeNameUpdateVersion < badgeNameUpdateVersion for userId, userBadges of robot.brain.data.ingressBadges for oldBadgeName, newBadgeName of badgeNameUpdateMap index = userBadges.indexOf ":#{oldBadgeName}:" userBadges[index] = ":#{newBadgeName}:" if index isnt -1 robot.brain.data.ingressBadgeNameUpdateVersion = badgeNameUpdateVersion clear: (user) -> robot.brain.data.ingressBadges[user.id] = [] forUser: (user) -> robot.brain.data.ingressBadges[user.id] ?= [] robot.brain.on 'loaded', -> robot.brain.data.ingressBadges ?= {} badges.updateNames() robot.respond /(@?[.\w\-]+) (?:have|has|got|earned)(?: the)? :?([\-\w,\s]+):? badges?/i, (msg) -> who = msg.match[1].toLowerCase().replace '@', '' badgeNames = (msg.match[2].toLowerCase()).split ',' if who == 'i' who = msg.envelope.user else who = robot.brain.userForName who invalidNames = [] validNames = [] for rawBadgeName in badgeNames colorNames = Object.keys(colorList).join '|' badgeNameParts = rawBadgeName.match /// ^ \s* # Leading spaces (#{colorNames})? \s* # Actual space ([\-\w]+) # Badge Name \s* # Trailing space $ ///i continue unless badgeNameParts? badgeName = badgeNameParts[2].toLowerCase() colorName = 'bronze' colorName = badgeNameParts[1] if badgeNameParts[1] colorName = '' if badgeName in badgeList badgeName += colorList[colorName.toLowerCase()] if badgeName in badgeList validNames.push badgeName else invalidNames.push badgeName msg.reply "invalid badge name(s): #{invalidNames.join ', '}." if invalidNames.length > 0 if validNames.length > 0 for badgeName in validNames badges.add who, badgeName userBadges = badges.forUser who validNames = validNames.filter (x) -> ":#{x}:" in userBadges if who.name == msg.envelope.user.name msg.reply "congrats on earning the :#{validNames.join ': :'}: badge#{if validNames.length > 1 then 's' else ''}!" else msg.send "@#{who.name}: congrats on earning the :#{validNames.join ': :'}: badge#{if validNames.length > 1 then 's' else ''}!" robot.respond /wh(?:at|ich) badges? do(?:es)? (@?[.\w\-]+) have/i, (msg) -> who = msg.match[1].replace '@', '' if who.toLowerCase() == 'i' who = msg.envelope.user else who = robot.brain.userForName who userBadges = badges.forUser who you = if who? and who.name == msg.envelope.user.name then true else false whowhat = "#{if you then 'You have' else who.name + ' has'}" if who? and userBadges.length > 0 msg.reply "#{whowhat} the following badges: #{userBadges.join ' '}" else msg.reply "#{whowhat} no badges." robot.respond /(@?[.\w\-]+) (?:do(?:n't|esn't| not)) have the :?([\-\w]+):? badge/i, (msg) -> who = msg.match[1].toLowerCase().replace '@', '' badgeName = msg.match[2].toLowerCase() if who == 'i' who = msg.envelope.user else who = robot.brain.userForName who if ":#{badgeName}:" in badges.forUser who badges.del who, badgeName msg.reply "removed the :#{badgeName}: badge" robot.respond /I (?:do(?:n't| not)) have any badges?/i, (msg) -> badges.clear msg.envelope.user msg.reply 'OK, removed all your badges' robot.respond /list badges ?.*/i, (msg) -> message = "" for badgeType of badgeTypes message += "#{badgeType}, " msg.send message robot.respond /display badges ?.*/i, (msg) -> message = "The available badges are:\n" for badgeType, badgeNum of badgeTypes if badgeNum == 1 message += "#{badgeType}: :#{badgeType}:\n" else if badgeNum == 2 message += "#{badgeType}: :#{badgeType}1: :#{badgeType}2:\n" else if badgeNum == 3 message += "#{badgeType}: :#{badgeType}1: :#{badgeType}2: :#{badgeType}3:\n" else if badgeNum == 5 message += "#{badgeType}: :#{badgeType}1: :#{badgeType}2: :#{badgeType}3: :#{badgeType}4: :#{badgeType}5:\n" else if badgeNum == 6 message += "#{badgeType}: :#{badgeType}0: :#{badgeType}1: :#{badgeType}2: :#{badgeType}3: :#{badgeType}4: :#{badgeType}5:\n" msg.send message
222044
# Description # Ingress helper commands for Hubot # # Dependencies: # None # # Commands: # hubot I have the <badge> badge - add/remove badges (say don't to remove) # hubot I don't have any badges - remove your badges completely # hubot what badges do I have? - show off your Ingress badges—you worked hard for them! # hubot what badges does <person> have? - check another agent's badges # hubot list badges - list the badges available # hubot display badges - displays all the badge titles and the badges # # Author: # therealklanni # Maintainer: # drh4kor badgeList = [ '13magnus', 'abaddon', 'acolyte', 'acolyte-2017', 'acolyte-2018', 'ada', 'ada-2016', 'ada-2017', 'aegis-nova', 'akira-tsukasa', 'akira-2017', 'builder1', 'builder2', 'builder3', 'builder4', 'builder5', 'campbell-2018', 'cassandra-prime', 'connector1', 'connector2', 'connector3', 'connector4', 'connector5', 'darsana', 'devra-bogdanovich', 'devra-2017', 'edgar-allan-wright', 'engineer1', 'engineer2', 'engineer3', 'engineer4', 'engineer5', 'eve', 'exo5', 'exo-five1','exo-five2','exo-five3', 'explorer1', 'explorer2', 'explorer3', 'explorer4', 'explorer5', 'founder', 'goruck', 'goruck-stealth', 'goruck-urban', 'guardian1', 'guardian2', 'guardian3', 'guardian4', 'guardian5', 'hacker1', 'hacker2', 'hacker3', 'hacker4', 'hacker5', '<NAME>', 'hank-johnson-2016', 'hankjohnson-prime-2018', 'hank-2017', 'hank-2018', 'helios', 'illuminator1', 'illuminator2', 'illuminator3', 'illuminator4','illuminator5', 'initio', 'innovator1', 'innovator2', 'innovator3', 'innovator4', 'innovator5' 'intelops', 'interitus', 'jahan', 'jarvis-prime-2018', 'klue', 'klue-2016', 'kodama-2017', 'kodama-smiles', 'liberator1', 'liberator2', 'liberator3', 'liberator4', 'liberator5', 'luminary1', 'luminary2', 'luminary3', 'luminary4', 'luminary5', 'magnus1', 'magnus2', 'mindcontroller1', 'mindcontroller2', 'mindcontroller3', 'mindcontroller4', 'mindcontroller5', 'missionday1', 'missionday2', 'missionday3', 'missionday4', 'missionday5', 'mistyhannah-2017', 'neutralizer1','neutralizer2','neutralizer3', 'nl-1331', 'nl-1331-2016', 'nl-1331e-2017', 'nl-1331e', 'nl-1131-meetup1','nl-1131-meetup2','nl-1131-meetup3','nl-1131-meetup4','nl-1131-meetup5', 'nl-prime', 'nla-2017', 'nlprime-2017', 'olw-2017', 'olw-2018', 'olw-prime-2018', 'oliver-lynton-wolfe', 'oliver-lynton-wolfe-2016', 'obsidian', 'operationclearfield', 'operationclearfield-2018', 'oprlive', 'osiris', 'ouroboros1', 'ouroboros2', 'ouroboros3', 'ouroboros4', 'ouroboros5', 'pachapeau-2017', 'pachapeau-2018', 'pachapeau-prime-2018', 'p-a-chapeau', 'p-a-chapeau-2016', 'persepolis', 'pioneer1', 'pioneer2', 'pioneer3', 'pioneer4', 'pioneer5', 'prime', 'primechallenge', 'purifier1', 'purifier2', 'purifier3', 'purifier4', 'purifier5', 'recharger1', 'recharger2', 'recharger3', 'recharger4', 'recharger5', 'recon1','recon2','recon3','recon4','recon5', 'recursion', 'recruiter0', 'recruiter1', 'recruiter2', 'recruiter3', 'recruiter4', 'recruiter5', 'sage1','sage2','sage3','sage4','sage5', 'seer1', 'seer2', 'seer3', 'seer4', 'seer5', 'shonin', 'simulacrum', 'sojourner1', 'sojourner2', 'sojourner3', 'sojourner4', 'sojourner5', 'specops1', 'specops2', 'specops3', 'specops4', 'specops5', 'stella-vyctory', 'susanna-moyer', 'susanna-moyer-2016', 'trekker1', 'trekker2', 'trekker3', 'trekker4', 'trekker5', 'translator1', 'translator2', 'translator3', 'translator4', 'translator5', 'verified', 'vanguard1', 'vanguard2', 'vanguard3', 'vanguard4', 'vanguard5', 'via-lux-adventurer', 'via-lux-odyssey', 'via-lux', 'via-noir' ] badgeNameUpdateVersion = 1 badgeNameUpdateMap = { 'ada-1': 'ada' 'ada-2': 'ada-2016' 'aegis': 'aegis-nova' 'akira': 'akira-tsukasa' 'devra-1': 'devra-bogdanovich' 'goruckstealh': 'goruck-stealth' 'goruckurban': 'goruck-urban' 'nl-1331-1': 'nl-1331' 'nl-1331-2': 'nl-1331-2016' 'oliver-lynton-wolfe-2': 'oliver-lynton-wolfe-2016' 'p-a-chapeau-2': 'p-a-chapeau-2016' 'susanna-moyer1': 'susanna-moyer' 'susanna-moyer2': 'susanna-moyer-2016' } colorList= { '': '', 'locked': 0, 'bronze': 1, 'silver': 2, 'gold': 3, 'platinum': 4, 'black': 5, 'onyx': 5 } badgeTypes = { '13magnus': 1, 'abaddon': 1, 'acolyte': 1, 'acolyte-2017': 1, 'acolyte-2018': 1, 'ada': 1, 'ada-2016': 1, 'ada-2017': 1, 'aegis-nova': 1, 'akira-tsukasa': 1, 'akira-2017': 1, 'builder': 5, 'campbell-2018': 1, 'cassandra-prime': 1, 'connector': 5, '<NAME>': 1, '<NAME>': 1, 'devra-2017': 1, '<NAME>': 1, 'engineer': 5, 'eve': 1, 'exo5': 1, 'exo-five': 3, 'explorer': 5, 'founder': 1, 'goruck': 1, 'goruck-stealth': 1, 'goruck-urban': 1, 'guardian': 5, 'hacker': 5, '<NAME>': 1, 'hank-johnson-2016': 1, 'hankjohnson-prime-2018': 1, 'hank-2017': 1, 'hank-2018': 1, 'helios': 1, 'illuminator': 5, 'initio': 1, 'innovator': 5, 'intelops': 1, 'interitus': 1, 'jahan': 1, 'jarvis-prime-2018': 1, 'klue': 1, 'klue-2016': 1, 'kodama-2017': 1, 'kodama-smiles': 1, 'liberator': 5, 'luminary': 5, 'magnus': 2, 'mindcontroller': 5, 'missionday': 5, 'mistyhannah-2017': 1, 'neutralizer': 3, 'nl-1331': 1, 'nl-1331-2016': 1, 'nl-1331e-2017': 1, 'nl-1331e': 1, 'nl-1131-meetup': 5, 'nl-prime': 1, 'nla-2017': 1, 'nlprime-2017': 1, 'olw-2017': 1, 'olw-2018': 1, 'olw-prime-2018': 1, 'oliver-lynton-wolfe': 1, 'oliver-lynton-wolfe-2016': 1, 'obsidian': 1, 'operationclearfield': 1, 'operationclearfield-2018': 1, 'oprlive': 1, 'osiris': 1, 'ouroboros': 5, 'pachapeau-2017': 1, 'pachapeau-2018': 1, 'pachapeau-prime-2018': 1, 'p-a-chapeau': 1, 'p-a-chapeau-2016': 1, 'persepolis': 1, 'pioneer': 5, 'prime': 1, 'primechallenge': 1, 'purifier': 5, 'recharger': 5, 'recon': 5, 'recursion': 1, 'recruiter': 6, 'sage': 5, 'seer': 5, 'shonin': 1, 'simulacrum':1, 'sojourner': 5, 'specops': 5, 'stella-vyctory': 1, 'susanna-moyer': 1, 'susanna-moyer-2016': 1, 'trekker': 5, 'translator': 5, 'verified': 1, 'vanguard': 5, 'via-lux-adventurer': 1, 'via-lux-odyssey': 1, 'via-lux': 1, 'via-noir': 1 } module.exports = (robot) -> badges = add: (user, badgeNames...) -> for badgeName in badgeNames # only replace tiered badges - allows having all of the character badges if not badgeTypes[badgeName]? toRemove = badgeList.filter (x) -> (x.replace /\d+/, '') is (badgeName.replace /\d+/, '') @del user, badge for badge in toRemove userBadges = robot.brain.data.ingressBadges[user.id] ?= [] userBadges.push ":#{badgeName}:" unless ":#{badgeName}:" in (badges.forUser user) del: (user, badgeName) -> robot.brain.data.ingressBadges[user.id] = (badges.forUser user).filter (x) -> x isnt ":#{badgeName}:" updateNames: -> robot.brain.data.ingressBadgeNameUpdateVersion ?= 0 if robot.brain.data.ingressBadgeNameUpdateVersion < badgeNameUpdateVersion for userId, userBadges of robot.brain.data.ingressBadges for oldBadgeName, newBadgeName of badgeNameUpdateMap index = userBadges.indexOf ":#{oldBadgeName}:" userBadges[index] = ":#{newBadgeName}:" if index isnt -1 robot.brain.data.ingressBadgeNameUpdateVersion = badgeNameUpdateVersion clear: (user) -> robot.brain.data.ingressBadges[user.id] = [] forUser: (user) -> robot.brain.data.ingressBadges[user.id] ?= [] robot.brain.on 'loaded', -> robot.brain.data.ingressBadges ?= {} badges.updateNames() robot.respond /(@?[.\w\-]+) (?:have|has|got|earned)(?: the)? :?([\-\w,\s]+):? badges?/i, (msg) -> who = msg.match[1].toLowerCase().replace '@', '' badgeNames = (msg.match[2].toLowerCase()).split ',' if who == 'i' who = msg.envelope.user else who = robot.brain.userForName who invalidNames = [] validNames = [] for rawBadgeName in badgeNames colorNames = Object.keys(colorList).join '|' badgeNameParts = rawBadgeName.match /// ^ \s* # Leading spaces (#{colorNames})? \s* # Actual space ([\-\w]+) # Badge Name \s* # Trailing space $ ///i continue unless badgeNameParts? badgeName = badgeNameParts[2].toLowerCase() colorName = 'bronze' colorName = badgeNameParts[1] if badgeNameParts[1] colorName = '' if badgeName in badgeList badgeName += colorList[colorName.toLowerCase()] if badgeName in badgeList validNames.push badgeName else invalidNames.push badgeName msg.reply "invalid badge name(s): #{invalidNames.join ', '}." if invalidNames.length > 0 if validNames.length > 0 for badgeName in validNames badges.add who, badgeName userBadges = badges.forUser who validNames = validNames.filter (x) -> ":#{x}:" in userBadges if who.name == msg.envelope.user.name msg.reply "congrats on earning the :#{validNames.join ': :'}: badge#{if validNames.length > 1 then 's' else ''}!" else msg.send "@#{who.name}: congrats on earning the :#{validNames.join ': :'}: badge#{if validNames.length > 1 then 's' else ''}!" robot.respond /wh(?:at|ich) badges? do(?:es)? (@?[.\w\-]+) have/i, (msg) -> who = msg.match[1].replace '@', '' if who.toLowerCase() == 'i' who = msg.envelope.user else who = robot.brain.userForName who userBadges = badges.forUser who you = if who? and who.name == msg.envelope.user.name then true else false whowhat = "#{if you then 'You have' else who.name + ' has'}" if who? and userBadges.length > 0 msg.reply "#{whowhat} the following badges: #{userBadges.join ' '}" else msg.reply "#{whowhat} no badges." robot.respond /(@?[.\w\-]+) (?:do(?:n't|esn't| not)) have the :?([\-\w]+):? badge/i, (msg) -> who = msg.match[1].toLowerCase().replace '@', '' badgeName = msg.match[2].toLowerCase() if who == 'i' who = msg.envelope.user else who = robot.brain.userForName who if ":#{badgeName}:" in badges.forUser who badges.del who, badgeName msg.reply "removed the :#{badgeName}: badge" robot.respond /I (?:do(?:n't| not)) have any badges?/i, (msg) -> badges.clear msg.envelope.user msg.reply 'OK, removed all your badges' robot.respond /list badges ?.*/i, (msg) -> message = "" for badgeType of badgeTypes message += "#{badgeType}, " msg.send message robot.respond /display badges ?.*/i, (msg) -> message = "The available badges are:\n" for badgeType, badgeNum of badgeTypes if badgeNum == 1 message += "#{badgeType}: :#{badgeType}:\n" else if badgeNum == 2 message += "#{badgeType}: :#{badgeType}1: :#{badgeType}2:\n" else if badgeNum == 3 message += "#{badgeType}: :#{badgeType}1: :#{badgeType}2: :#{badgeType}3:\n" else if badgeNum == 5 message += "#{badgeType}: :#{badgeType}1: :#{badgeType}2: :#{badgeType}3: :#{badgeType}4: :#{badgeType}5:\n" else if badgeNum == 6 message += "#{badgeType}: :#{badgeType}0: :#{badgeType}1: :#{badgeType}2: :#{badgeType}3: :#{badgeType}4: :#{badgeType}5:\n" msg.send message
true
# Description # Ingress helper commands for Hubot # # Dependencies: # None # # Commands: # hubot I have the <badge> badge - add/remove badges (say don't to remove) # hubot I don't have any badges - remove your badges completely # hubot what badges do I have? - show off your Ingress badges—you worked hard for them! # hubot what badges does <person> have? - check another agent's badges # hubot list badges - list the badges available # hubot display badges - displays all the badge titles and the badges # # Author: # therealklanni # Maintainer: # drh4kor badgeList = [ '13magnus', 'abaddon', 'acolyte', 'acolyte-2017', 'acolyte-2018', 'ada', 'ada-2016', 'ada-2017', 'aegis-nova', 'akira-tsukasa', 'akira-2017', 'builder1', 'builder2', 'builder3', 'builder4', 'builder5', 'campbell-2018', 'cassandra-prime', 'connector1', 'connector2', 'connector3', 'connector4', 'connector5', 'darsana', 'devra-bogdanovich', 'devra-2017', 'edgar-allan-wright', 'engineer1', 'engineer2', 'engineer3', 'engineer4', 'engineer5', 'eve', 'exo5', 'exo-five1','exo-five2','exo-five3', 'explorer1', 'explorer2', 'explorer3', 'explorer4', 'explorer5', 'founder', 'goruck', 'goruck-stealth', 'goruck-urban', 'guardian1', 'guardian2', 'guardian3', 'guardian4', 'guardian5', 'hacker1', 'hacker2', 'hacker3', 'hacker4', 'hacker5', 'PI:NAME:<NAME>END_PI', 'hank-johnson-2016', 'hankjohnson-prime-2018', 'hank-2017', 'hank-2018', 'helios', 'illuminator1', 'illuminator2', 'illuminator3', 'illuminator4','illuminator5', 'initio', 'innovator1', 'innovator2', 'innovator3', 'innovator4', 'innovator5' 'intelops', 'interitus', 'jahan', 'jarvis-prime-2018', 'klue', 'klue-2016', 'kodama-2017', 'kodama-smiles', 'liberator1', 'liberator2', 'liberator3', 'liberator4', 'liberator5', 'luminary1', 'luminary2', 'luminary3', 'luminary4', 'luminary5', 'magnus1', 'magnus2', 'mindcontroller1', 'mindcontroller2', 'mindcontroller3', 'mindcontroller4', 'mindcontroller5', 'missionday1', 'missionday2', 'missionday3', 'missionday4', 'missionday5', 'mistyhannah-2017', 'neutralizer1','neutralizer2','neutralizer3', 'nl-1331', 'nl-1331-2016', 'nl-1331e-2017', 'nl-1331e', 'nl-1131-meetup1','nl-1131-meetup2','nl-1131-meetup3','nl-1131-meetup4','nl-1131-meetup5', 'nl-prime', 'nla-2017', 'nlprime-2017', 'olw-2017', 'olw-2018', 'olw-prime-2018', 'oliver-lynton-wolfe', 'oliver-lynton-wolfe-2016', 'obsidian', 'operationclearfield', 'operationclearfield-2018', 'oprlive', 'osiris', 'ouroboros1', 'ouroboros2', 'ouroboros3', 'ouroboros4', 'ouroboros5', 'pachapeau-2017', 'pachapeau-2018', 'pachapeau-prime-2018', 'p-a-chapeau', 'p-a-chapeau-2016', 'persepolis', 'pioneer1', 'pioneer2', 'pioneer3', 'pioneer4', 'pioneer5', 'prime', 'primechallenge', 'purifier1', 'purifier2', 'purifier3', 'purifier4', 'purifier5', 'recharger1', 'recharger2', 'recharger3', 'recharger4', 'recharger5', 'recon1','recon2','recon3','recon4','recon5', 'recursion', 'recruiter0', 'recruiter1', 'recruiter2', 'recruiter3', 'recruiter4', 'recruiter5', 'sage1','sage2','sage3','sage4','sage5', 'seer1', 'seer2', 'seer3', 'seer4', 'seer5', 'shonin', 'simulacrum', 'sojourner1', 'sojourner2', 'sojourner3', 'sojourner4', 'sojourner5', 'specops1', 'specops2', 'specops3', 'specops4', 'specops5', 'stella-vyctory', 'susanna-moyer', 'susanna-moyer-2016', 'trekker1', 'trekker2', 'trekker3', 'trekker4', 'trekker5', 'translator1', 'translator2', 'translator3', 'translator4', 'translator5', 'verified', 'vanguard1', 'vanguard2', 'vanguard3', 'vanguard4', 'vanguard5', 'via-lux-adventurer', 'via-lux-odyssey', 'via-lux', 'via-noir' ] badgeNameUpdateVersion = 1 badgeNameUpdateMap = { 'ada-1': 'ada' 'ada-2': 'ada-2016' 'aegis': 'aegis-nova' 'akira': 'akira-tsukasa' 'devra-1': 'devra-bogdanovich' 'goruckstealh': 'goruck-stealth' 'goruckurban': 'goruck-urban' 'nl-1331-1': 'nl-1331' 'nl-1331-2': 'nl-1331-2016' 'oliver-lynton-wolfe-2': 'oliver-lynton-wolfe-2016' 'p-a-chapeau-2': 'p-a-chapeau-2016' 'susanna-moyer1': 'susanna-moyer' 'susanna-moyer2': 'susanna-moyer-2016' } colorList= { '': '', 'locked': 0, 'bronze': 1, 'silver': 2, 'gold': 3, 'platinum': 4, 'black': 5, 'onyx': 5 } badgeTypes = { '13magnus': 1, 'abaddon': 1, 'acolyte': 1, 'acolyte-2017': 1, 'acolyte-2018': 1, 'ada': 1, 'ada-2016': 1, 'ada-2017': 1, 'aegis-nova': 1, 'akira-tsukasa': 1, 'akira-2017': 1, 'builder': 5, 'campbell-2018': 1, 'cassandra-prime': 1, 'connector': 5, 'PI:NAME:<NAME>END_PI': 1, 'PI:NAME:<NAME>END_PI': 1, 'devra-2017': 1, 'PI:NAME:<NAME>END_PI': 1, 'engineer': 5, 'eve': 1, 'exo5': 1, 'exo-five': 3, 'explorer': 5, 'founder': 1, 'goruck': 1, 'goruck-stealth': 1, 'goruck-urban': 1, 'guardian': 5, 'hacker': 5, 'PI:NAME:<NAME>END_PI': 1, 'hank-johnson-2016': 1, 'hankjohnson-prime-2018': 1, 'hank-2017': 1, 'hank-2018': 1, 'helios': 1, 'illuminator': 5, 'initio': 1, 'innovator': 5, 'intelops': 1, 'interitus': 1, 'jahan': 1, 'jarvis-prime-2018': 1, 'klue': 1, 'klue-2016': 1, 'kodama-2017': 1, 'kodama-smiles': 1, 'liberator': 5, 'luminary': 5, 'magnus': 2, 'mindcontroller': 5, 'missionday': 5, 'mistyhannah-2017': 1, 'neutralizer': 3, 'nl-1331': 1, 'nl-1331-2016': 1, 'nl-1331e-2017': 1, 'nl-1331e': 1, 'nl-1131-meetup': 5, 'nl-prime': 1, 'nla-2017': 1, 'nlprime-2017': 1, 'olw-2017': 1, 'olw-2018': 1, 'olw-prime-2018': 1, 'oliver-lynton-wolfe': 1, 'oliver-lynton-wolfe-2016': 1, 'obsidian': 1, 'operationclearfield': 1, 'operationclearfield-2018': 1, 'oprlive': 1, 'osiris': 1, 'ouroboros': 5, 'pachapeau-2017': 1, 'pachapeau-2018': 1, 'pachapeau-prime-2018': 1, 'p-a-chapeau': 1, 'p-a-chapeau-2016': 1, 'persepolis': 1, 'pioneer': 5, 'prime': 1, 'primechallenge': 1, 'purifier': 5, 'recharger': 5, 'recon': 5, 'recursion': 1, 'recruiter': 6, 'sage': 5, 'seer': 5, 'shonin': 1, 'simulacrum':1, 'sojourner': 5, 'specops': 5, 'stella-vyctory': 1, 'susanna-moyer': 1, 'susanna-moyer-2016': 1, 'trekker': 5, 'translator': 5, 'verified': 1, 'vanguard': 5, 'via-lux-adventurer': 1, 'via-lux-odyssey': 1, 'via-lux': 1, 'via-noir': 1 } module.exports = (robot) -> badges = add: (user, badgeNames...) -> for badgeName in badgeNames # only replace tiered badges - allows having all of the character badges if not badgeTypes[badgeName]? toRemove = badgeList.filter (x) -> (x.replace /\d+/, '') is (badgeName.replace /\d+/, '') @del user, badge for badge in toRemove userBadges = robot.brain.data.ingressBadges[user.id] ?= [] userBadges.push ":#{badgeName}:" unless ":#{badgeName}:" in (badges.forUser user) del: (user, badgeName) -> robot.brain.data.ingressBadges[user.id] = (badges.forUser user).filter (x) -> x isnt ":#{badgeName}:" updateNames: -> robot.brain.data.ingressBadgeNameUpdateVersion ?= 0 if robot.brain.data.ingressBadgeNameUpdateVersion < badgeNameUpdateVersion for userId, userBadges of robot.brain.data.ingressBadges for oldBadgeName, newBadgeName of badgeNameUpdateMap index = userBadges.indexOf ":#{oldBadgeName}:" userBadges[index] = ":#{newBadgeName}:" if index isnt -1 robot.brain.data.ingressBadgeNameUpdateVersion = badgeNameUpdateVersion clear: (user) -> robot.brain.data.ingressBadges[user.id] = [] forUser: (user) -> robot.brain.data.ingressBadges[user.id] ?= [] robot.brain.on 'loaded', -> robot.brain.data.ingressBadges ?= {} badges.updateNames() robot.respond /(@?[.\w\-]+) (?:have|has|got|earned)(?: the)? :?([\-\w,\s]+):? badges?/i, (msg) -> who = msg.match[1].toLowerCase().replace '@', '' badgeNames = (msg.match[2].toLowerCase()).split ',' if who == 'i' who = msg.envelope.user else who = robot.brain.userForName who invalidNames = [] validNames = [] for rawBadgeName in badgeNames colorNames = Object.keys(colorList).join '|' badgeNameParts = rawBadgeName.match /// ^ \s* # Leading spaces (#{colorNames})? \s* # Actual space ([\-\w]+) # Badge Name \s* # Trailing space $ ///i continue unless badgeNameParts? badgeName = badgeNameParts[2].toLowerCase() colorName = 'bronze' colorName = badgeNameParts[1] if badgeNameParts[1] colorName = '' if badgeName in badgeList badgeName += colorList[colorName.toLowerCase()] if badgeName in badgeList validNames.push badgeName else invalidNames.push badgeName msg.reply "invalid badge name(s): #{invalidNames.join ', '}." if invalidNames.length > 0 if validNames.length > 0 for badgeName in validNames badges.add who, badgeName userBadges = badges.forUser who validNames = validNames.filter (x) -> ":#{x}:" in userBadges if who.name == msg.envelope.user.name msg.reply "congrats on earning the :#{validNames.join ': :'}: badge#{if validNames.length > 1 then 's' else ''}!" else msg.send "@#{who.name}: congrats on earning the :#{validNames.join ': :'}: badge#{if validNames.length > 1 then 's' else ''}!" robot.respond /wh(?:at|ich) badges? do(?:es)? (@?[.\w\-]+) have/i, (msg) -> who = msg.match[1].replace '@', '' if who.toLowerCase() == 'i' who = msg.envelope.user else who = robot.brain.userForName who userBadges = badges.forUser who you = if who? and who.name == msg.envelope.user.name then true else false whowhat = "#{if you then 'You have' else who.name + ' has'}" if who? and userBadges.length > 0 msg.reply "#{whowhat} the following badges: #{userBadges.join ' '}" else msg.reply "#{whowhat} no badges." robot.respond /(@?[.\w\-]+) (?:do(?:n't|esn't| not)) have the :?([\-\w]+):? badge/i, (msg) -> who = msg.match[1].toLowerCase().replace '@', '' badgeName = msg.match[2].toLowerCase() if who == 'i' who = msg.envelope.user else who = robot.brain.userForName who if ":#{badgeName}:" in badges.forUser who badges.del who, badgeName msg.reply "removed the :#{badgeName}: badge" robot.respond /I (?:do(?:n't| not)) have any badges?/i, (msg) -> badges.clear msg.envelope.user msg.reply 'OK, removed all your badges' robot.respond /list badges ?.*/i, (msg) -> message = "" for badgeType of badgeTypes message += "#{badgeType}, " msg.send message robot.respond /display badges ?.*/i, (msg) -> message = "The available badges are:\n" for badgeType, badgeNum of badgeTypes if badgeNum == 1 message += "#{badgeType}: :#{badgeType}:\n" else if badgeNum == 2 message += "#{badgeType}: :#{badgeType}1: :#{badgeType}2:\n" else if badgeNum == 3 message += "#{badgeType}: :#{badgeType}1: :#{badgeType}2: :#{badgeType}3:\n" else if badgeNum == 5 message += "#{badgeType}: :#{badgeType}1: :#{badgeType}2: :#{badgeType}3: :#{badgeType}4: :#{badgeType}5:\n" else if badgeNum == 6 message += "#{badgeType}: :#{badgeType}0: :#{badgeType}1: :#{badgeType}2: :#{badgeType}3: :#{badgeType}4: :#{badgeType}5:\n" msg.send message
[ { "context": "##\n#\n# Copyright 2014 Netflix, Inc.\n#\n# Licensed under the Apache Licen", "end": 26, "score": 0.8581363558769226, "start": 23, "tag": "NAME", "value": "Net" } ]
web-ui/public/coffee/apps/mapreduce.coffee
krishnachaitanyareddy/inviso
162
## # # Copyright 2014 Netflix, Inc. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # ## colors= MAP: 'blue' REDUCE: 'orange' RUNNING: 'green' KILLED: 'lightgray' FAILED: 'red' localityColors= NODE_LOCAL: 'green' RACK_LOCAL: 'orange' OFF_SWITCH: 'red' statusMap= RUNNING: { text: 'RUNNING', class: 'label label-success'} INITED: { text: 'SUCCEEDED', class: 'label label-default'} SUCCEEDED: { text: 'SUCCEEDED', class: 'label label-default'} SUCCESS: { text: 'SUCCEEDED', class: 'label label-default'} KILLED: { text: 'KILLED', class: 'label label-warning'} FAILED: { text: 'FAILED', class: 'label label-danger'} undefined: { text: 'UNKNOWN', class: 'label label-default'} class MapReduceBase extends Application constructor: (version) -> @version = version @template = tooltip: {} self = this Handlebars.registerHelper('hhmmss', (start, stop) -> hhmmss(stop - start)) Handlebars.registerHelper('logLink', (job, entry) -> return "<a class=\"log-link\" href=\"#{self.logLink(job, entry)}\" target=\"_blank\">Open Logs</a>" ) Handlebars.registerHelper('amLogLink', (job) -> return "<a class=\"log-link\" href=\"#{self.amLogLink(job)}\" target=\"_blank\">Open Logs</a>" ) Handlebars.registerHelper('properties', (attempt) -> tbody = '' for k,v of attempt if k == 'counters' or k == 'entries' continue if k.toLowerCase().contains('time') or k.toLowerCase().contains('finished') v = moment(v).format('YYYY-MM-DD HH:mm:ss (UTC ZZ)') tbody += "<tr><td>#{k.replace('_',' ')}</td><td>#{v}</td></tr>" return tbody ) Handlebars.registerHelper('counters', (counters) -> tbody = '' for gname, group of counters tbody += "<tr class=\"counter-group\"><td>#{gname}</td><td></td></tr>" for cname in _.keys(group).sort() tbody += "<tr><td>#{cname}</td><td>#{group[cname].toLocaleString()}</td></tr>" return tbody ) $.get('template/job-tooltip.html', (source) -> self.template.tooltip.job = Handlebars.compile(source); ) $.get('template/task-tooltip.html', (source) -> self.template.tooltip.task = Handlebars.compile(source); ) load: (job, callback) -> console.log "Starting data load " + job.id + new Date() url = "/inviso/#{@version}/v0/trace/load/#{job.id}?counters=true" if settings.directHistoryPath or job.incremental url += "&path=#{encodeURIComponent(job['history.uri'])}" $.ajax url: url type: 'GET' dataType: 'json' success: (traceData) => jobDetails= workflowId: traceData.workflowId id: @getId(traceData) name: @getName(traceData) type: 'trace' data: @processTrace(traceData) version: @version info: job app: this xLabel: 'Task Execution Times' yLabel: 'Task Attempts' legend: 'Map': colors.MAP 'Reduce': colors.REDUCE 'Killed': colors.KILLED 'Failed': colors.FAILED console.log "Trace build complete for: #{job.id}" addChart(jobDetails) callback(true) error: (xhr, status, e) -> console.log e callback(false) renderSearchResult: (col, r) -> $td = $('<td></td>') switch col.id when 'start' t = r[col.id] if not t? then $td.text(time_format(r.timestamp)) if t > 0 then $td.text(time_format(t)) when 'stop' t = r[col.id] if t > 0 then $td.text(time_format(t)) when 'duration' stop = r['stop'] start = r['start'] if not start? or not stop? then break stop = if stop > 0 then stop else Date.now() $td.text(hhmmss(stop - r['start'])) when 'job_status' s = statusMap[r[col.id]] || {class:'label label-default', text:r[col.id]} $td.append($("<span class=\"#{s?.class}\" >#{s?.text}</span>")) when 'workflow_id' id = r.genie_id || r.query_id if ! id? break; $td.append($a = $("<a>#{id}</a>")) $a.attr href: "?workflow=#{id}#profiler" target: "_blank" when 'genie_id' id = r.genie_id || r.query_id if not id? then break $td.append($a = $("<a>#{id}</a>")) $a.attr href: "?workflow=#{id}#profiler" target: "_blank" when 'job_id' $td.append($a = $("<a>#{r.job_id}</a>")) $a.attr href: "?job=#{r.job_id}#profiler" target: "_blank" when 'links' if 'job_tracker' of r || 'yarn_proxy' of r $a = $('<a/>', href: @getHistoryAddress(r) target: "_blank" ).append($('<img/>', {src: 'img/hadoop.gif', class: 'hadoop-icon'})) $td.append($('<div/>').append($a)) if 'genie_id' of r linkVersion = if r.genie_version then r.genie_version else '' apiVersion = if r.genie_version then r.genie_version else 0 $a = $('<a/>', href: "http://go/genie#{linkVersion}-prod/genie/v#{apiVersion}/jobs/#{r.genie_id}" target: "_blank" ).append($('<img/>', {src: 'img/genie.gif', class: 'genie-icon'})) $td.append($('<div/>').append($a)) if 'lipstick_url' of r url = r.lipstick_url.split(',').random() $a = $('<a/>', href: "#{url}/graph.html#graph/#{r.genie_id ? r.lipstick_id}" target: "_blank" ).append($('<img/>', {src: 'img/lipstick.png', class: 'lipstick-icon'})) $td.append($('<div/>').append($a)) when 'version' $td.text(r[col.id] ? 'mr1') else $td.text(r[col.id]) return $td render: (data, $div) -> $.get('template/mapreduce.html', (t) -> $div.append($(t)) $div.find('.panel-title').text(data.id) $chart = $div.find('.timeseries') $chart.series({'series': data}) $actions = $div.find('.chart-actions') $actions.find('.align-time').click(() -> $chart.series('option', 'flat', false)) $actions.find('.align-left').click(() -> $chart.series('option', 'flat', true)) $actions.find('.locality').click(() -> @toggle = !@toggle; if @toggle @colorsave = $chart.series('option', 'color') $chart.series('option', 'color', (d) -> return localityColors[d.attempt.locality] || 'gray' ) $chart.series('option', 'legend', localityColors) else $chart.series('option', 'color', @colorsave) $chart.series('option', 'legend', null) ) $actions.find('.zoom-in').click(()-> zoom = $chart.series('option', 'barHeight') $chart.series('option', 'barHeight', zoom+1) ) $actions.find('.zoom-out').click(()-> zoom = $chart.series('option', 'barHeight') if zoom <= 1 return $chart.series('option', 'barHeight', zoom-1) ) $actions.find('.toggle-legend').click(()-> $chart.series('option', 'showLegend', !$chart.series('option', 'showLegend')) ) $actions.find('.close').click(()->$div.remove()) ) tooltip: (job, entry) -> if ! entry? tt = @template.tooltip.job({ job: job }) else tt = @template.tooltip.task( { job: job, entry: entry }) return tt class @MapReduce1 extends MapReduceBase constructor: -> super('mr1') getId: (job) -> job.id getName: (job) -> job.name getHistoryAddress: (r) -> "http://#{r.job_tracker.split(':')[0]}:9100/jobdetails.jsp?jobid=#{r.job_id}" processTrace: (trace) -> data = status: trace.status, counters: trace.counters, submit_time: trace.submit_time, start_time: trace.launch_time, stop_time: trace.finish_time, entries: [] for taskId,task of trace.tasks for attemptId,attempt of task.attempts data.entries.push id: attemptId label: attemptId start: attempt.start_time stop: attempt.finish_time ? Date.now() color: colors[attempt.task_status] ? colors[attempt.task_type] ? 'gray' task: task attempt: attempt group: 1 data.entries.sort((l,r) -> l.task.start_time - r.task.start_time) return @normalize(data) class @MapReduce2 extends MapReduceBase constructor: -> super('mr2') getId: (job) -> job.jobid getName: (job) -> job.jobName getHistoryAddress: (r) -> "http://#{r.yarn_proxy}/proxy/#{r.job_id.replace('job', 'application')}" processTrace: (trace) -> data = username: trace.userName status: trace.jobStatus, counters: trace.totalCounters, submit_time: trace.submitTime, start_time: trace.launchTime, stop_time: trace.finishTime, amContainer: trace.containerId, amNode: trace.nodeManagerHost, amPort: trace.nodeManagerPort entries: [] for attemptId,attempt of trace.tasks.taskid.attempts data.entries.push id: attemptId label: attemptId start: attempt.startTime stop: attempt.finishTime ? Date.now() color: colors[attempt.status] ? colors[attempt.taskType] ? 'gray' task: trace.tasks[attempt.taskid] attempt: attempt group: 1 data.entries.sort((l,r) -> l.task.startTime - r.task.startTime) return @normalize(data) logLink: (job, attempt) -> root = job.info['yarn.nodemanager.remote-app-log-dir']; owner = job.data.username; appId = job.id.replace('job', 'application'); containerId = attempt.attempt.containerId; nodeId = attempt.attempt.hostname+':'+attempt.attempt.port; fs = job.info['fs.defaultFS']; return "/inviso/mr2/v0/log/load/#{owner}/#{appId}/#{containerId}/#{nodeId}?fs=#{fs}&root=#{root}"; amLogLink: (job) -> root = job.info['yarn.nodemanager.remote-app-log-dir'] owner = job.data.username appId = job.id.replace('job', 'application') containerId = job.data.amContainer nodeId = job.data.amNode+":"+job.data.amPort fs = job.info['fs.defaultFS']; return "/inviso/mr2/v0/log/load/#{owner}/#{appId}/#{containerId}/#{nodeId}?fs=#{fs}&root=#{root}";
200353
## # # Copyright 2014 <NAME>flix, Inc. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # ## colors= MAP: 'blue' REDUCE: 'orange' RUNNING: 'green' KILLED: 'lightgray' FAILED: 'red' localityColors= NODE_LOCAL: 'green' RACK_LOCAL: 'orange' OFF_SWITCH: 'red' statusMap= RUNNING: { text: 'RUNNING', class: 'label label-success'} INITED: { text: 'SUCCEEDED', class: 'label label-default'} SUCCEEDED: { text: 'SUCCEEDED', class: 'label label-default'} SUCCESS: { text: 'SUCCEEDED', class: 'label label-default'} KILLED: { text: 'KILLED', class: 'label label-warning'} FAILED: { text: 'FAILED', class: 'label label-danger'} undefined: { text: 'UNKNOWN', class: 'label label-default'} class MapReduceBase extends Application constructor: (version) -> @version = version @template = tooltip: {} self = this Handlebars.registerHelper('hhmmss', (start, stop) -> hhmmss(stop - start)) Handlebars.registerHelper('logLink', (job, entry) -> return "<a class=\"log-link\" href=\"#{self.logLink(job, entry)}\" target=\"_blank\">Open Logs</a>" ) Handlebars.registerHelper('amLogLink', (job) -> return "<a class=\"log-link\" href=\"#{self.amLogLink(job)}\" target=\"_blank\">Open Logs</a>" ) Handlebars.registerHelper('properties', (attempt) -> tbody = '' for k,v of attempt if k == 'counters' or k == 'entries' continue if k.toLowerCase().contains('time') or k.toLowerCase().contains('finished') v = moment(v).format('YYYY-MM-DD HH:mm:ss (UTC ZZ)') tbody += "<tr><td>#{k.replace('_',' ')}</td><td>#{v}</td></tr>" return tbody ) Handlebars.registerHelper('counters', (counters) -> tbody = '' for gname, group of counters tbody += "<tr class=\"counter-group\"><td>#{gname}</td><td></td></tr>" for cname in _.keys(group).sort() tbody += "<tr><td>#{cname}</td><td>#{group[cname].toLocaleString()}</td></tr>" return tbody ) $.get('template/job-tooltip.html', (source) -> self.template.tooltip.job = Handlebars.compile(source); ) $.get('template/task-tooltip.html', (source) -> self.template.tooltip.task = Handlebars.compile(source); ) load: (job, callback) -> console.log "Starting data load " + job.id + new Date() url = "/inviso/#{@version}/v0/trace/load/#{job.id}?counters=true" if settings.directHistoryPath or job.incremental url += "&path=#{encodeURIComponent(job['history.uri'])}" $.ajax url: url type: 'GET' dataType: 'json' success: (traceData) => jobDetails= workflowId: traceData.workflowId id: @getId(traceData) name: @getName(traceData) type: 'trace' data: @processTrace(traceData) version: @version info: job app: this xLabel: 'Task Execution Times' yLabel: 'Task Attempts' legend: 'Map': colors.MAP 'Reduce': colors.REDUCE 'Killed': colors.KILLED 'Failed': colors.FAILED console.log "Trace build complete for: #{job.id}" addChart(jobDetails) callback(true) error: (xhr, status, e) -> console.log e callback(false) renderSearchResult: (col, r) -> $td = $('<td></td>') switch col.id when 'start' t = r[col.id] if not t? then $td.text(time_format(r.timestamp)) if t > 0 then $td.text(time_format(t)) when 'stop' t = r[col.id] if t > 0 then $td.text(time_format(t)) when 'duration' stop = r['stop'] start = r['start'] if not start? or not stop? then break stop = if stop > 0 then stop else Date.now() $td.text(hhmmss(stop - r['start'])) when 'job_status' s = statusMap[r[col.id]] || {class:'label label-default', text:r[col.id]} $td.append($("<span class=\"#{s?.class}\" >#{s?.text}</span>")) when 'workflow_id' id = r.genie_id || r.query_id if ! id? break; $td.append($a = $("<a>#{id}</a>")) $a.attr href: "?workflow=#{id}#profiler" target: "_blank" when 'genie_id' id = r.genie_id || r.query_id if not id? then break $td.append($a = $("<a>#{id}</a>")) $a.attr href: "?workflow=#{id}#profiler" target: "_blank" when 'job_id' $td.append($a = $("<a>#{r.job_id}</a>")) $a.attr href: "?job=#{r.job_id}#profiler" target: "_blank" when 'links' if 'job_tracker' of r || 'yarn_proxy' of r $a = $('<a/>', href: @getHistoryAddress(r) target: "_blank" ).append($('<img/>', {src: 'img/hadoop.gif', class: 'hadoop-icon'})) $td.append($('<div/>').append($a)) if 'genie_id' of r linkVersion = if r.genie_version then r.genie_version else '' apiVersion = if r.genie_version then r.genie_version else 0 $a = $('<a/>', href: "http://go/genie#{linkVersion}-prod/genie/v#{apiVersion}/jobs/#{r.genie_id}" target: "_blank" ).append($('<img/>', {src: 'img/genie.gif', class: 'genie-icon'})) $td.append($('<div/>').append($a)) if 'lipstick_url' of r url = r.lipstick_url.split(',').random() $a = $('<a/>', href: "#{url}/graph.html#graph/#{r.genie_id ? r.lipstick_id}" target: "_blank" ).append($('<img/>', {src: 'img/lipstick.png', class: 'lipstick-icon'})) $td.append($('<div/>').append($a)) when 'version' $td.text(r[col.id] ? 'mr1') else $td.text(r[col.id]) return $td render: (data, $div) -> $.get('template/mapreduce.html', (t) -> $div.append($(t)) $div.find('.panel-title').text(data.id) $chart = $div.find('.timeseries') $chart.series({'series': data}) $actions = $div.find('.chart-actions') $actions.find('.align-time').click(() -> $chart.series('option', 'flat', false)) $actions.find('.align-left').click(() -> $chart.series('option', 'flat', true)) $actions.find('.locality').click(() -> @toggle = !@toggle; if @toggle @colorsave = $chart.series('option', 'color') $chart.series('option', 'color', (d) -> return localityColors[d.attempt.locality] || 'gray' ) $chart.series('option', 'legend', localityColors) else $chart.series('option', 'color', @colorsave) $chart.series('option', 'legend', null) ) $actions.find('.zoom-in').click(()-> zoom = $chart.series('option', 'barHeight') $chart.series('option', 'barHeight', zoom+1) ) $actions.find('.zoom-out').click(()-> zoom = $chart.series('option', 'barHeight') if zoom <= 1 return $chart.series('option', 'barHeight', zoom-1) ) $actions.find('.toggle-legend').click(()-> $chart.series('option', 'showLegend', !$chart.series('option', 'showLegend')) ) $actions.find('.close').click(()->$div.remove()) ) tooltip: (job, entry) -> if ! entry? tt = @template.tooltip.job({ job: job }) else tt = @template.tooltip.task( { job: job, entry: entry }) return tt class @MapReduce1 extends MapReduceBase constructor: -> super('mr1') getId: (job) -> job.id getName: (job) -> job.name getHistoryAddress: (r) -> "http://#{r.job_tracker.split(':')[0]}:9100/jobdetails.jsp?jobid=#{r.job_id}" processTrace: (trace) -> data = status: trace.status, counters: trace.counters, submit_time: trace.submit_time, start_time: trace.launch_time, stop_time: trace.finish_time, entries: [] for taskId,task of trace.tasks for attemptId,attempt of task.attempts data.entries.push id: attemptId label: attemptId start: attempt.start_time stop: attempt.finish_time ? Date.now() color: colors[attempt.task_status] ? colors[attempt.task_type] ? 'gray' task: task attempt: attempt group: 1 data.entries.sort((l,r) -> l.task.start_time - r.task.start_time) return @normalize(data) class @MapReduce2 extends MapReduceBase constructor: -> super('mr2') getId: (job) -> job.jobid getName: (job) -> job.jobName getHistoryAddress: (r) -> "http://#{r.yarn_proxy}/proxy/#{r.job_id.replace('job', 'application')}" processTrace: (trace) -> data = username: trace.userName status: trace.jobStatus, counters: trace.totalCounters, submit_time: trace.submitTime, start_time: trace.launchTime, stop_time: trace.finishTime, amContainer: trace.containerId, amNode: trace.nodeManagerHost, amPort: trace.nodeManagerPort entries: [] for attemptId,attempt of trace.tasks.taskid.attempts data.entries.push id: attemptId label: attemptId start: attempt.startTime stop: attempt.finishTime ? Date.now() color: colors[attempt.status] ? colors[attempt.taskType] ? 'gray' task: trace.tasks[attempt.taskid] attempt: attempt group: 1 data.entries.sort((l,r) -> l.task.startTime - r.task.startTime) return @normalize(data) logLink: (job, attempt) -> root = job.info['yarn.nodemanager.remote-app-log-dir']; owner = job.data.username; appId = job.id.replace('job', 'application'); containerId = attempt.attempt.containerId; nodeId = attempt.attempt.hostname+':'+attempt.attempt.port; fs = job.info['fs.defaultFS']; return "/inviso/mr2/v0/log/load/#{owner}/#{appId}/#{containerId}/#{nodeId}?fs=#{fs}&root=#{root}"; amLogLink: (job) -> root = job.info['yarn.nodemanager.remote-app-log-dir'] owner = job.data.username appId = job.id.replace('job', 'application') containerId = job.data.amContainer nodeId = job.data.amNode+":"+job.data.amPort fs = job.info['fs.defaultFS']; return "/inviso/mr2/v0/log/load/#{owner}/#{appId}/#{containerId}/#{nodeId}?fs=#{fs}&root=#{root}";
true
## # # Copyright 2014 PI:NAME:<NAME>END_PIflix, Inc. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # ## colors= MAP: 'blue' REDUCE: 'orange' RUNNING: 'green' KILLED: 'lightgray' FAILED: 'red' localityColors= NODE_LOCAL: 'green' RACK_LOCAL: 'orange' OFF_SWITCH: 'red' statusMap= RUNNING: { text: 'RUNNING', class: 'label label-success'} INITED: { text: 'SUCCEEDED', class: 'label label-default'} SUCCEEDED: { text: 'SUCCEEDED', class: 'label label-default'} SUCCESS: { text: 'SUCCEEDED', class: 'label label-default'} KILLED: { text: 'KILLED', class: 'label label-warning'} FAILED: { text: 'FAILED', class: 'label label-danger'} undefined: { text: 'UNKNOWN', class: 'label label-default'} class MapReduceBase extends Application constructor: (version) -> @version = version @template = tooltip: {} self = this Handlebars.registerHelper('hhmmss', (start, stop) -> hhmmss(stop - start)) Handlebars.registerHelper('logLink', (job, entry) -> return "<a class=\"log-link\" href=\"#{self.logLink(job, entry)}\" target=\"_blank\">Open Logs</a>" ) Handlebars.registerHelper('amLogLink', (job) -> return "<a class=\"log-link\" href=\"#{self.amLogLink(job)}\" target=\"_blank\">Open Logs</a>" ) Handlebars.registerHelper('properties', (attempt) -> tbody = '' for k,v of attempt if k == 'counters' or k == 'entries' continue if k.toLowerCase().contains('time') or k.toLowerCase().contains('finished') v = moment(v).format('YYYY-MM-DD HH:mm:ss (UTC ZZ)') tbody += "<tr><td>#{k.replace('_',' ')}</td><td>#{v}</td></tr>" return tbody ) Handlebars.registerHelper('counters', (counters) -> tbody = '' for gname, group of counters tbody += "<tr class=\"counter-group\"><td>#{gname}</td><td></td></tr>" for cname in _.keys(group).sort() tbody += "<tr><td>#{cname}</td><td>#{group[cname].toLocaleString()}</td></tr>" return tbody ) $.get('template/job-tooltip.html', (source) -> self.template.tooltip.job = Handlebars.compile(source); ) $.get('template/task-tooltip.html', (source) -> self.template.tooltip.task = Handlebars.compile(source); ) load: (job, callback) -> console.log "Starting data load " + job.id + new Date() url = "/inviso/#{@version}/v0/trace/load/#{job.id}?counters=true" if settings.directHistoryPath or job.incremental url += "&path=#{encodeURIComponent(job['history.uri'])}" $.ajax url: url type: 'GET' dataType: 'json' success: (traceData) => jobDetails= workflowId: traceData.workflowId id: @getId(traceData) name: @getName(traceData) type: 'trace' data: @processTrace(traceData) version: @version info: job app: this xLabel: 'Task Execution Times' yLabel: 'Task Attempts' legend: 'Map': colors.MAP 'Reduce': colors.REDUCE 'Killed': colors.KILLED 'Failed': colors.FAILED console.log "Trace build complete for: #{job.id}" addChart(jobDetails) callback(true) error: (xhr, status, e) -> console.log e callback(false) renderSearchResult: (col, r) -> $td = $('<td></td>') switch col.id when 'start' t = r[col.id] if not t? then $td.text(time_format(r.timestamp)) if t > 0 then $td.text(time_format(t)) when 'stop' t = r[col.id] if t > 0 then $td.text(time_format(t)) when 'duration' stop = r['stop'] start = r['start'] if not start? or not stop? then break stop = if stop > 0 then stop else Date.now() $td.text(hhmmss(stop - r['start'])) when 'job_status' s = statusMap[r[col.id]] || {class:'label label-default', text:r[col.id]} $td.append($("<span class=\"#{s?.class}\" >#{s?.text}</span>")) when 'workflow_id' id = r.genie_id || r.query_id if ! id? break; $td.append($a = $("<a>#{id}</a>")) $a.attr href: "?workflow=#{id}#profiler" target: "_blank" when 'genie_id' id = r.genie_id || r.query_id if not id? then break $td.append($a = $("<a>#{id}</a>")) $a.attr href: "?workflow=#{id}#profiler" target: "_blank" when 'job_id' $td.append($a = $("<a>#{r.job_id}</a>")) $a.attr href: "?job=#{r.job_id}#profiler" target: "_blank" when 'links' if 'job_tracker' of r || 'yarn_proxy' of r $a = $('<a/>', href: @getHistoryAddress(r) target: "_blank" ).append($('<img/>', {src: 'img/hadoop.gif', class: 'hadoop-icon'})) $td.append($('<div/>').append($a)) if 'genie_id' of r linkVersion = if r.genie_version then r.genie_version else '' apiVersion = if r.genie_version then r.genie_version else 0 $a = $('<a/>', href: "http://go/genie#{linkVersion}-prod/genie/v#{apiVersion}/jobs/#{r.genie_id}" target: "_blank" ).append($('<img/>', {src: 'img/genie.gif', class: 'genie-icon'})) $td.append($('<div/>').append($a)) if 'lipstick_url' of r url = r.lipstick_url.split(',').random() $a = $('<a/>', href: "#{url}/graph.html#graph/#{r.genie_id ? r.lipstick_id}" target: "_blank" ).append($('<img/>', {src: 'img/lipstick.png', class: 'lipstick-icon'})) $td.append($('<div/>').append($a)) when 'version' $td.text(r[col.id] ? 'mr1') else $td.text(r[col.id]) return $td render: (data, $div) -> $.get('template/mapreduce.html', (t) -> $div.append($(t)) $div.find('.panel-title').text(data.id) $chart = $div.find('.timeseries') $chart.series({'series': data}) $actions = $div.find('.chart-actions') $actions.find('.align-time').click(() -> $chart.series('option', 'flat', false)) $actions.find('.align-left').click(() -> $chart.series('option', 'flat', true)) $actions.find('.locality').click(() -> @toggle = !@toggle; if @toggle @colorsave = $chart.series('option', 'color') $chart.series('option', 'color', (d) -> return localityColors[d.attempt.locality] || 'gray' ) $chart.series('option', 'legend', localityColors) else $chart.series('option', 'color', @colorsave) $chart.series('option', 'legend', null) ) $actions.find('.zoom-in').click(()-> zoom = $chart.series('option', 'barHeight') $chart.series('option', 'barHeight', zoom+1) ) $actions.find('.zoom-out').click(()-> zoom = $chart.series('option', 'barHeight') if zoom <= 1 return $chart.series('option', 'barHeight', zoom-1) ) $actions.find('.toggle-legend').click(()-> $chart.series('option', 'showLegend', !$chart.series('option', 'showLegend')) ) $actions.find('.close').click(()->$div.remove()) ) tooltip: (job, entry) -> if ! entry? tt = @template.tooltip.job({ job: job }) else tt = @template.tooltip.task( { job: job, entry: entry }) return tt class @MapReduce1 extends MapReduceBase constructor: -> super('mr1') getId: (job) -> job.id getName: (job) -> job.name getHistoryAddress: (r) -> "http://#{r.job_tracker.split(':')[0]}:9100/jobdetails.jsp?jobid=#{r.job_id}" processTrace: (trace) -> data = status: trace.status, counters: trace.counters, submit_time: trace.submit_time, start_time: trace.launch_time, stop_time: trace.finish_time, entries: [] for taskId,task of trace.tasks for attemptId,attempt of task.attempts data.entries.push id: attemptId label: attemptId start: attempt.start_time stop: attempt.finish_time ? Date.now() color: colors[attempt.task_status] ? colors[attempt.task_type] ? 'gray' task: task attempt: attempt group: 1 data.entries.sort((l,r) -> l.task.start_time - r.task.start_time) return @normalize(data) class @MapReduce2 extends MapReduceBase constructor: -> super('mr2') getId: (job) -> job.jobid getName: (job) -> job.jobName getHistoryAddress: (r) -> "http://#{r.yarn_proxy}/proxy/#{r.job_id.replace('job', 'application')}" processTrace: (trace) -> data = username: trace.userName status: trace.jobStatus, counters: trace.totalCounters, submit_time: trace.submitTime, start_time: trace.launchTime, stop_time: trace.finishTime, amContainer: trace.containerId, amNode: trace.nodeManagerHost, amPort: trace.nodeManagerPort entries: [] for attemptId,attempt of trace.tasks.taskid.attempts data.entries.push id: attemptId label: attemptId start: attempt.startTime stop: attempt.finishTime ? Date.now() color: colors[attempt.status] ? colors[attempt.taskType] ? 'gray' task: trace.tasks[attempt.taskid] attempt: attempt group: 1 data.entries.sort((l,r) -> l.task.startTime - r.task.startTime) return @normalize(data) logLink: (job, attempt) -> root = job.info['yarn.nodemanager.remote-app-log-dir']; owner = job.data.username; appId = job.id.replace('job', 'application'); containerId = attempt.attempt.containerId; nodeId = attempt.attempt.hostname+':'+attempt.attempt.port; fs = job.info['fs.defaultFS']; return "/inviso/mr2/v0/log/load/#{owner}/#{appId}/#{containerId}/#{nodeId}?fs=#{fs}&root=#{root}"; amLogLink: (job) -> root = job.info['yarn.nodemanager.remote-app-log-dir'] owner = job.data.username appId = job.id.replace('job', 'application') containerId = job.data.amContainer nodeId = job.data.amNode+":"+job.data.amPort fs = job.info['fs.defaultFS']; return "/inviso/mr2/v0/log/load/#{owner}/#{appId}/#{containerId}/#{nodeId}?fs=#{fs}&root=#{root}";
[ { "context": "or for the JavaScript generation.\n#\n# Developed by Dan Knox.\n# This project rocks and uses the MIT License.\n#", "end": 98, "score": 0.9998367428779602, "start": 90, "tag": "NAME", "value": "Dan Knox" } ]
coffee/gen_x_path.js.coffee
DanKnox/GenXPath
2
### # GenXPath - A simple xpath generator for the JavaScript generation. # # Developed by Dan Knox. # This project rocks and uses the MIT License. # # Usage: # # You can pass GenXPath a jQuery object or plain DOM element. # # xpath = new GenXPath( $('#target') ) # xpath = new GenXPath( document.getElementById('target') ) # # GenXPath will generate and store the element's xpath and a few # other useful pieces of information. # # xpath.path # '//HTML[1]/BODY[1]/DIV[2]/UL[1]/LI[3]' # xpath.parents # An array of DOM elements # xpath.position # A jQuery position() object # xpath.tagName # The element's tagName ### class GenXPath constructor: (element,debug=false) -> if element.jquery? @domElement = element.get(0) @jqueryElement = element else @domElement = element @jqueryElement = $(element) @path = "" @tagName = @domElement.tagName @parents = @jqueryElement.parents().get() @position = @jqueryElement.position() console.log this if debug @buildXPath() buildXPath: => @path = @path.concat @mergeParentTags() @path = @path.concat @elementIndex(@domElement) mergeParentTags: => parentPath = "/" $.each @parents.reverse(), (i, parent) => parentPath = parentPath.concat @elementIndex(parent) parentPath elementIndex: (element) -> tagName = element.tagName prevSiblings = $(element).prev(tagName) position = prevSiblings.length + 1 "/#{tagName}[#{position}]" $ -> window.GenXPath = GenXPath
7250
### # GenXPath - A simple xpath generator for the JavaScript generation. # # Developed by <NAME>. # This project rocks and uses the MIT License. # # Usage: # # You can pass GenXPath a jQuery object or plain DOM element. # # xpath = new GenXPath( $('#target') ) # xpath = new GenXPath( document.getElementById('target') ) # # GenXPath will generate and store the element's xpath and a few # other useful pieces of information. # # xpath.path # '//HTML[1]/BODY[1]/DIV[2]/UL[1]/LI[3]' # xpath.parents # An array of DOM elements # xpath.position # A jQuery position() object # xpath.tagName # The element's tagName ### class GenXPath constructor: (element,debug=false) -> if element.jquery? @domElement = element.get(0) @jqueryElement = element else @domElement = element @jqueryElement = $(element) @path = "" @tagName = @domElement.tagName @parents = @jqueryElement.parents().get() @position = @jqueryElement.position() console.log this if debug @buildXPath() buildXPath: => @path = @path.concat @mergeParentTags() @path = @path.concat @elementIndex(@domElement) mergeParentTags: => parentPath = "/" $.each @parents.reverse(), (i, parent) => parentPath = parentPath.concat @elementIndex(parent) parentPath elementIndex: (element) -> tagName = element.tagName prevSiblings = $(element).prev(tagName) position = prevSiblings.length + 1 "/#{tagName}[#{position}]" $ -> window.GenXPath = GenXPath
true
### # GenXPath - A simple xpath generator for the JavaScript generation. # # Developed by PI:NAME:<NAME>END_PI. # This project rocks and uses the MIT License. # # Usage: # # You can pass GenXPath a jQuery object or plain DOM element. # # xpath = new GenXPath( $('#target') ) # xpath = new GenXPath( document.getElementById('target') ) # # GenXPath will generate and store the element's xpath and a few # other useful pieces of information. # # xpath.path # '//HTML[1]/BODY[1]/DIV[2]/UL[1]/LI[3]' # xpath.parents # An array of DOM elements # xpath.position # A jQuery position() object # xpath.tagName # The element's tagName ### class GenXPath constructor: (element,debug=false) -> if element.jquery? @domElement = element.get(0) @jqueryElement = element else @domElement = element @jqueryElement = $(element) @path = "" @tagName = @domElement.tagName @parents = @jqueryElement.parents().get() @position = @jqueryElement.position() console.log this if debug @buildXPath() buildXPath: => @path = @path.concat @mergeParentTags() @path = @path.concat @elementIndex(@domElement) mergeParentTags: => parentPath = "/" $.each @parents.reverse(), (i, parent) => parentPath = parentPath.concat @elementIndex(parent) parentPath elementIndex: (element) -> tagName = element.tagName prevSiblings = $(element).prev(tagName) position = prevSiblings.length + 1 "/#{tagName}[#{position}]" $ -> window.GenXPath = GenXPath
[ { "context": "ush(heatmapLayer)\n\n map = L.map id,\n # Gitega, Burundi\n center: new L.LatLng -3.4314318,", "end": 2533, "score": 0.9751127362251282, "start": 2527, "tag": "NAME", "value": "Gitega" }, { "context": "mapLayer)\n\n map = L.map id,\n # Git...
app/scripts/services.coffee
taarifa/Actuality
0
'use strict' angular.module('actualityApp') .factory 'ApiResource', ($resource, $http, flash) -> (resource, args) -> Resource = $resource "/api/#{resource}/:id" , # Default arguments args , # Override methods query: method: 'GET' isArray: false Resource.update = (id, data) -> # We need to remove special attributes starting with _ since they are # not defined in the schema and the data will not validate and the # update be rejected putdata = {} for k, v of data when k[0] != '_' putdata[k] = v $http.put("/api/#{resource}/"+id, putdata, headers: {'If-Match': data._etag}) .success (res, status) -> if status == 200 and res._status == 'OK' flash.success = "#{resource} successfully updated!" data._etag = res._etag if status == 200 and res._status == 'ERR' for field, message of res._issues flash.error = "#{field}: #{message}" Resource.patch = (id, data, etag) -> $http method: 'PATCH' url: "/api/#{resource}/"+id data: data headers: {'If-Match': etag} return Resource .factory 'Facility', (ApiResource) -> ApiResource 'facilities' .factory 'Vehicle', (ApiResource) -> ApiResource 'vehicles' .factory 'Movement', (ApiResource) -> ApiResource 'movements' .factory 'Map', ($filter) -> (id, opts) => defaults = markerType: "regular" heatmap: false showScale: false options = _.extend(defaults, opts) osmLayer = L.tileLayer( 'https://{s}.tile.openstreetmap.org/{z}/{x}/{y}.png', attribution: '(c) OpenStreetMap') satLayer = L.tileLayer( 'https://services.arcgisonline.com/ArcGIS/rest/services/World_Imagery/MapServer/tile/{z}/{y}/{x}', attribution: '(c) Esri') baseMaps = "Open Street Map": osmLayer "Satellite": satLayer overlays = {} markerLayer = L.featureGroup() overlays.Routes = markerLayer defaultLayers = [osmLayer, markerLayer] if options.heatmap heatmapLayer = new HeatmapOverlay radius: 15 maxOpacity: .7 scaleRadius: false useLocalExtrema: true overlays["Routes Heatmap"] = heatmapLayer # we add the heatmap layer by default defaultLayers.push(heatmapLayer) map = L.map id, # Gitega, Burundi center: new L.LatLng -3.4314318, 29.9254274 zoom: 5 fullscreenControl: true layers: defaultLayers if options.heatmap # FIXME: remove the heatmap layer again to workaround # https://github.com/pa7/heatmap.js/issues/130 map.removeLayer(heatmapLayer) # add a layer selector layerSelector = L.control.layers(baseMaps, overlays).addTo(map) # add a distance scale if options.showScale scale = L.control.scale().addTo(map) makePopup = (mv) -> cleanKey = (k) -> $filter('titlecase')(k.replace("_"," ")) cleanValue = (k,v) -> if v instanceof Date v.getFullYear() else if k == "location" v.coordinates.toString() else v header = '<h5>Vehicle ' + mv.license_plate + ' (<a href="#/movements/' + mv._id + '">Edit</a>)</h5>' + '<span class="popup-key">Status</span>: ' + mv.status + '<br />' + '<a href="#/movements/?license_plate=' + mv.license_plate + '">Show movements</a> | ' + '<a href="#/movements/new?license_plate=' + mv.license_plate + '">Submit report</a>' + '<hr style="margin-top:10px; margin-bottom: 10px;" />' # FIXME: can't this be offloaded to angular somehow? fields = _.keys(mv).sort().map((k) -> '<span class="popup-key">' + cleanKey(k) + '</span>: ' + '<span class="popup-value">' + String(cleanValue(k,mv[k])) + '</span>' ).join('<br />') html = '<div class="popup">' + header + fields + '</div>' @clearMarkers = () -> markerLayer.clearLayers() # FIXME: more hardcoded statusses makeAwesomeIcon = (status) -> if status == 'legitimate' color = 'green' else if status == 'illegal' color = 'red' else color = 'black' icon = L.AwesomeMarkers.icon prefix: 'glyphicon', icon: 'tint', markerColor: color makeMarker = (mv) -> [lng,lat] = mv.location.coordinates mt = options.markerType if mt == "circle" m = L.circleMarker L.latLng(lat,lng), stroke: false radius: 5 fillOpacity: 1 fillColor: {legitimate: 'green', illegal: 'red', unknown: 'black'}[mv.status] else m = L.marker L.latLng(lat,lng), icon: makeAwesomeIcon(mv.status) @addMovements = (mvs) -> mvs.forEach (mv) -> [lng,lat] = mv.location.coordinates m = makeMarker(mv) popup = makePopup(mv) m.bindPopup popup markerLayer.addLayer(m) if options.coverage coords = mvs.map (x) -> [x.location.coordinates[1], x.location.coordinates[0]] coverageLayer.setData coords if options.heatmap costMap = unknown: 0 legitimate: -1 illegal: 1 coords = [] mvs.forEach (x) -> coords.push lat: x.location.coordinates[1] lng: x.location.coordinates[0] value: costMap[x.status] heatmapLayer.setData data: coords @zoomToMarkers = () -> bounds = markerLayer.getBounds() if bounds.isValid() map.fitBounds(bounds) return this # Get an angular-dynamic-forms compatible form description from a Facility # given a facility code .factory 'FacilityForm', (Facility) -> (facility_code) -> Facility.get(where: {facility_code: facility_code}) # Return a promise since dynamic-forms needs the form template in # scope when the controller is invoked .$promise.then (facility) -> mkfield = (type, label, step) -> type: type label: label step: step class: "form-control" wrapper: '<div class="form-group"></div>' fields = {} for f, v of facility._items[0].fields if v.type == 'point' fields.longitude = mkfield 'number', 'longitude', 'any' fields.latitude = mkfield 'number', 'latitude', 'any' fields.longitude.model = 'location.coordinates[0]' fields.latitude.model = 'location.coordinates[1]' else # Use the field name as label if no label was specified fields[f] = mkfield v.input || v.type, v.label || f if v.type in ['float', 'number'] fields[f].step = 'any' if v.allowed? fields[f].type = 'select' options = {} options[label] = label: label for label in v.allowed fields[f].options = options fields.submit = type: "submit" label: "Save" class: "btn btn-primary" return fields .factory 'FacilityCreate', (FacilityForm, Map, flash, geolocation, $location) -> (scope, facility, facility_code, name) -> scope.formTemplate = FacilityForm facility_code d = new Date() d.setSeconds(0) d.setMilliseconds(0) scope.form = facility_code: facility_code date_recorded: d _.extend(scope.form, $location.search()) geolocation.getLocation().then (data) -> flash.success = "Geolocation succeeded: got coordinates" + " #{data.coords.longitude.toPrecision(4)}, #{data.coords.latitude.toPrecision(4)}" scope.form.location = coordinates: [data.coords.longitude, data.coords.latitude] map = Map("editMap", {}) map.clearMarkers() map.addMovements([scope.form]) map.zoomToMarkers() , (reason) -> flash.error = "Geolocation failed:" + " #{reason}" scope.save = () -> form = {} for k, v of scope.form if v != null form[k] = if v instanceof Date then v.toGMTString() else v if v.coordinates form[k].type = 'Point' console.log form facility.save form, (f) -> if f._status == 'OK' console.log "Successfully created #{name}", f flash.success = "#{name} successfully created!" if f._status == 'ERR' console.log "Failed to create #{name}", f for field, message of f._issues flash.error = "#{field}: #{message}" .factory 'FacilityEdit', (FacilityForm, Map, $routeParams) -> (scope, facility, facility_code) -> map = Map("editMap", {}) facility.get id: $routeParams.id, (f) -> # We are editing a facility so set the date_recorded # field to today, should it be saved. d = new Date() d.setSeconds(0) d.setMilliseconds(0) f.date_recorded = d scope.form = f map.clearMarkers() map.addMovements([f]) map.zoomToMarkers() scope.formTemplate = FacilityForm facility_code scope.save = () -> for f of scope.form if scope.form[f] instanceof Date scope.form[f] = scope.form[f].toGMTString() facility.update(id, scope.form)
84494
'use strict' angular.module('actualityApp') .factory 'ApiResource', ($resource, $http, flash) -> (resource, args) -> Resource = $resource "/api/#{resource}/:id" , # Default arguments args , # Override methods query: method: 'GET' isArray: false Resource.update = (id, data) -> # We need to remove special attributes starting with _ since they are # not defined in the schema and the data will not validate and the # update be rejected putdata = {} for k, v of data when k[0] != '_' putdata[k] = v $http.put("/api/#{resource}/"+id, putdata, headers: {'If-Match': data._etag}) .success (res, status) -> if status == 200 and res._status == 'OK' flash.success = "#{resource} successfully updated!" data._etag = res._etag if status == 200 and res._status == 'ERR' for field, message of res._issues flash.error = "#{field}: #{message}" Resource.patch = (id, data, etag) -> $http method: 'PATCH' url: "/api/#{resource}/"+id data: data headers: {'If-Match': etag} return Resource .factory 'Facility', (ApiResource) -> ApiResource 'facilities' .factory 'Vehicle', (ApiResource) -> ApiResource 'vehicles' .factory 'Movement', (ApiResource) -> ApiResource 'movements' .factory 'Map', ($filter) -> (id, opts) => defaults = markerType: "regular" heatmap: false showScale: false options = _.extend(defaults, opts) osmLayer = L.tileLayer( 'https://{s}.tile.openstreetmap.org/{z}/{x}/{y}.png', attribution: '(c) OpenStreetMap') satLayer = L.tileLayer( 'https://services.arcgisonline.com/ArcGIS/rest/services/World_Imagery/MapServer/tile/{z}/{y}/{x}', attribution: '(c) Esri') baseMaps = "Open Street Map": osmLayer "Satellite": satLayer overlays = {} markerLayer = L.featureGroup() overlays.Routes = markerLayer defaultLayers = [osmLayer, markerLayer] if options.heatmap heatmapLayer = new HeatmapOverlay radius: 15 maxOpacity: .7 scaleRadius: false useLocalExtrema: true overlays["Routes Heatmap"] = heatmapLayer # we add the heatmap layer by default defaultLayers.push(heatmapLayer) map = L.map id, # <NAME>, <NAME> center: new L.LatLng -3.4314318, 29.9254274 zoom: 5 fullscreenControl: true layers: defaultLayers if options.heatmap # FIXME: remove the heatmap layer again to workaround # https://github.com/pa7/heatmap.js/issues/130 map.removeLayer(heatmapLayer) # add a layer selector layerSelector = L.control.layers(baseMaps, overlays).addTo(map) # add a distance scale if options.showScale scale = L.control.scale().addTo(map) makePopup = (mv) -> cleanKey = (k) -> $filter('titlecase')(k.replace("_"," ")) cleanValue = (k,v) -> if v instanceof Date v.getFullYear() else if k == "location" v.coordinates.toString() else v header = '<h5>Vehicle ' + mv.license_plate + ' (<a href="#/movements/' + mv._id + '">Edit</a>)</h5>' + '<span class="popup-key">Status</span>: ' + mv.status + '<br />' + '<a href="#/movements/?license_plate=' + mv.license_plate + '">Show movements</a> | ' + '<a href="#/movements/new?license_plate=' + mv.license_plate + '">Submit report</a>' + '<hr style="margin-top:10px; margin-bottom: 10px;" />' # FIXME: can't this be offloaded to angular somehow? fields = _.keys(mv).sort().map((k) -> '<span class="popup-key">' + cleanKey(k) + '</span>: ' + '<span class="popup-value">' + String(cleanValue(k,mv[k])) + '</span>' ).join('<br />') html = '<div class="popup">' + header + fields + '</div>' @clearMarkers = () -> markerLayer.clearLayers() # FIXME: more hardcoded statusses makeAwesomeIcon = (status) -> if status == 'legitimate' color = 'green' else if status == 'illegal' color = 'red' else color = 'black' icon = L.AwesomeMarkers.icon prefix: 'glyphicon', icon: 'tint', markerColor: color makeMarker = (mv) -> [lng,lat] = mv.location.coordinates mt = options.markerType if mt == "circle" m = L.circleMarker L.latLng(lat,lng), stroke: false radius: 5 fillOpacity: 1 fillColor: {legitimate: 'green', illegal: 'red', unknown: 'black'}[mv.status] else m = L.marker L.latLng(lat,lng), icon: makeAwesomeIcon(mv.status) @addMovements = (mvs) -> mvs.forEach (mv) -> [lng,lat] = mv.location.coordinates m = makeMarker(mv) popup = makePopup(mv) m.bindPopup popup markerLayer.addLayer(m) if options.coverage coords = mvs.map (x) -> [x.location.coordinates[1], x.location.coordinates[0]] coverageLayer.setData coords if options.heatmap costMap = unknown: 0 legitimate: -1 illegal: 1 coords = [] mvs.forEach (x) -> coords.push lat: x.location.coordinates[1] lng: x.location.coordinates[0] value: costMap[x.status] heatmapLayer.setData data: coords @zoomToMarkers = () -> bounds = markerLayer.getBounds() if bounds.isValid() map.fitBounds(bounds) return this # Get an angular-dynamic-forms compatible form description from a Facility # given a facility code .factory 'FacilityForm', (Facility) -> (facility_code) -> Facility.get(where: {facility_code: facility_code}) # Return a promise since dynamic-forms needs the form template in # scope when the controller is invoked .$promise.then (facility) -> mkfield = (type, label, step) -> type: type label: label step: step class: "form-control" wrapper: '<div class="form-group"></div>' fields = {} for f, v of facility._items[0].fields if v.type == 'point' fields.longitude = mkfield 'number', 'longitude', 'any' fields.latitude = mkfield 'number', 'latitude', 'any' fields.longitude.model = 'location.coordinates[0]' fields.latitude.model = 'location.coordinates[1]' else # Use the field name as label if no label was specified fields[f] = mkfield v.input || v.type, v.label || f if v.type in ['float', 'number'] fields[f].step = 'any' if v.allowed? fields[f].type = 'select' options = {} options[label] = label: label for label in v.allowed fields[f].options = options fields.submit = type: "submit" label: "Save" class: "btn btn-primary" return fields .factory 'FacilityCreate', (FacilityForm, Map, flash, geolocation, $location) -> (scope, facility, facility_code, name) -> scope.formTemplate = FacilityForm facility_code d = new Date() d.setSeconds(0) d.setMilliseconds(0) scope.form = facility_code: facility_code date_recorded: d _.extend(scope.form, $location.search()) geolocation.getLocation().then (data) -> flash.success = "Geolocation succeeded: got coordinates" + " #{data.coords.longitude.toPrecision(4)}, #{data.coords.latitude.toPrecision(4)}" scope.form.location = coordinates: [data.coords.longitude, data.coords.latitude] map = Map("editMap", {}) map.clearMarkers() map.addMovements([scope.form]) map.zoomToMarkers() , (reason) -> flash.error = "Geolocation failed:" + " #{reason}" scope.save = () -> form = {} for k, v of scope.form if v != null form[k] = if v instanceof Date then v.toGMTString() else v if v.coordinates form[k].type = 'Point' console.log form facility.save form, (f) -> if f._status == 'OK' console.log "Successfully created #{name}", f flash.success = "#{name} successfully created!" if f._status == 'ERR' console.log "Failed to create #{name}", f for field, message of f._issues flash.error = "#{field}: #{message}" .factory 'FacilityEdit', (FacilityForm, Map, $routeParams) -> (scope, facility, facility_code) -> map = Map("editMap", {}) facility.get id: $routeParams.id, (f) -> # We are editing a facility so set the date_recorded # field to today, should it be saved. d = new Date() d.setSeconds(0) d.setMilliseconds(0) f.date_recorded = d scope.form = f map.clearMarkers() map.addMovements([f]) map.zoomToMarkers() scope.formTemplate = FacilityForm facility_code scope.save = () -> for f of scope.form if scope.form[f] instanceof Date scope.form[f] = scope.form[f].toGMTString() facility.update(id, scope.form)
true
'use strict' angular.module('actualityApp') .factory 'ApiResource', ($resource, $http, flash) -> (resource, args) -> Resource = $resource "/api/#{resource}/:id" , # Default arguments args , # Override methods query: method: 'GET' isArray: false Resource.update = (id, data) -> # We need to remove special attributes starting with _ since they are # not defined in the schema and the data will not validate and the # update be rejected putdata = {} for k, v of data when k[0] != '_' putdata[k] = v $http.put("/api/#{resource}/"+id, putdata, headers: {'If-Match': data._etag}) .success (res, status) -> if status == 200 and res._status == 'OK' flash.success = "#{resource} successfully updated!" data._etag = res._etag if status == 200 and res._status == 'ERR' for field, message of res._issues flash.error = "#{field}: #{message}" Resource.patch = (id, data, etag) -> $http method: 'PATCH' url: "/api/#{resource}/"+id data: data headers: {'If-Match': etag} return Resource .factory 'Facility', (ApiResource) -> ApiResource 'facilities' .factory 'Vehicle', (ApiResource) -> ApiResource 'vehicles' .factory 'Movement', (ApiResource) -> ApiResource 'movements' .factory 'Map', ($filter) -> (id, opts) => defaults = markerType: "regular" heatmap: false showScale: false options = _.extend(defaults, opts) osmLayer = L.tileLayer( 'https://{s}.tile.openstreetmap.org/{z}/{x}/{y}.png', attribution: '(c) OpenStreetMap') satLayer = L.tileLayer( 'https://services.arcgisonline.com/ArcGIS/rest/services/World_Imagery/MapServer/tile/{z}/{y}/{x}', attribution: '(c) Esri') baseMaps = "Open Street Map": osmLayer "Satellite": satLayer overlays = {} markerLayer = L.featureGroup() overlays.Routes = markerLayer defaultLayers = [osmLayer, markerLayer] if options.heatmap heatmapLayer = new HeatmapOverlay radius: 15 maxOpacity: .7 scaleRadius: false useLocalExtrema: true overlays["Routes Heatmap"] = heatmapLayer # we add the heatmap layer by default defaultLayers.push(heatmapLayer) map = L.map id, # PI:NAME:<NAME>END_PI, PI:NAME:<NAME>END_PI center: new L.LatLng -3.4314318, 29.9254274 zoom: 5 fullscreenControl: true layers: defaultLayers if options.heatmap # FIXME: remove the heatmap layer again to workaround # https://github.com/pa7/heatmap.js/issues/130 map.removeLayer(heatmapLayer) # add a layer selector layerSelector = L.control.layers(baseMaps, overlays).addTo(map) # add a distance scale if options.showScale scale = L.control.scale().addTo(map) makePopup = (mv) -> cleanKey = (k) -> $filter('titlecase')(k.replace("_"," ")) cleanValue = (k,v) -> if v instanceof Date v.getFullYear() else if k == "location" v.coordinates.toString() else v header = '<h5>Vehicle ' + mv.license_plate + ' (<a href="#/movements/' + mv._id + '">Edit</a>)</h5>' + '<span class="popup-key">Status</span>: ' + mv.status + '<br />' + '<a href="#/movements/?license_plate=' + mv.license_plate + '">Show movements</a> | ' + '<a href="#/movements/new?license_plate=' + mv.license_plate + '">Submit report</a>' + '<hr style="margin-top:10px; margin-bottom: 10px;" />' # FIXME: can't this be offloaded to angular somehow? fields = _.keys(mv).sort().map((k) -> '<span class="popup-key">' + cleanKey(k) + '</span>: ' + '<span class="popup-value">' + String(cleanValue(k,mv[k])) + '</span>' ).join('<br />') html = '<div class="popup">' + header + fields + '</div>' @clearMarkers = () -> markerLayer.clearLayers() # FIXME: more hardcoded statusses makeAwesomeIcon = (status) -> if status == 'legitimate' color = 'green' else if status == 'illegal' color = 'red' else color = 'black' icon = L.AwesomeMarkers.icon prefix: 'glyphicon', icon: 'tint', markerColor: color makeMarker = (mv) -> [lng,lat] = mv.location.coordinates mt = options.markerType if mt == "circle" m = L.circleMarker L.latLng(lat,lng), stroke: false radius: 5 fillOpacity: 1 fillColor: {legitimate: 'green', illegal: 'red', unknown: 'black'}[mv.status] else m = L.marker L.latLng(lat,lng), icon: makeAwesomeIcon(mv.status) @addMovements = (mvs) -> mvs.forEach (mv) -> [lng,lat] = mv.location.coordinates m = makeMarker(mv) popup = makePopup(mv) m.bindPopup popup markerLayer.addLayer(m) if options.coverage coords = mvs.map (x) -> [x.location.coordinates[1], x.location.coordinates[0]] coverageLayer.setData coords if options.heatmap costMap = unknown: 0 legitimate: -1 illegal: 1 coords = [] mvs.forEach (x) -> coords.push lat: x.location.coordinates[1] lng: x.location.coordinates[0] value: costMap[x.status] heatmapLayer.setData data: coords @zoomToMarkers = () -> bounds = markerLayer.getBounds() if bounds.isValid() map.fitBounds(bounds) return this # Get an angular-dynamic-forms compatible form description from a Facility # given a facility code .factory 'FacilityForm', (Facility) -> (facility_code) -> Facility.get(where: {facility_code: facility_code}) # Return a promise since dynamic-forms needs the form template in # scope when the controller is invoked .$promise.then (facility) -> mkfield = (type, label, step) -> type: type label: label step: step class: "form-control" wrapper: '<div class="form-group"></div>' fields = {} for f, v of facility._items[0].fields if v.type == 'point' fields.longitude = mkfield 'number', 'longitude', 'any' fields.latitude = mkfield 'number', 'latitude', 'any' fields.longitude.model = 'location.coordinates[0]' fields.latitude.model = 'location.coordinates[1]' else # Use the field name as label if no label was specified fields[f] = mkfield v.input || v.type, v.label || f if v.type in ['float', 'number'] fields[f].step = 'any' if v.allowed? fields[f].type = 'select' options = {} options[label] = label: label for label in v.allowed fields[f].options = options fields.submit = type: "submit" label: "Save" class: "btn btn-primary" return fields .factory 'FacilityCreate', (FacilityForm, Map, flash, geolocation, $location) -> (scope, facility, facility_code, name) -> scope.formTemplate = FacilityForm facility_code d = new Date() d.setSeconds(0) d.setMilliseconds(0) scope.form = facility_code: facility_code date_recorded: d _.extend(scope.form, $location.search()) geolocation.getLocation().then (data) -> flash.success = "Geolocation succeeded: got coordinates" + " #{data.coords.longitude.toPrecision(4)}, #{data.coords.latitude.toPrecision(4)}" scope.form.location = coordinates: [data.coords.longitude, data.coords.latitude] map = Map("editMap", {}) map.clearMarkers() map.addMovements([scope.form]) map.zoomToMarkers() , (reason) -> flash.error = "Geolocation failed:" + " #{reason}" scope.save = () -> form = {} for k, v of scope.form if v != null form[k] = if v instanceof Date then v.toGMTString() else v if v.coordinates form[k].type = 'Point' console.log form facility.save form, (f) -> if f._status == 'OK' console.log "Successfully created #{name}", f flash.success = "#{name} successfully created!" if f._status == 'ERR' console.log "Failed to create #{name}", f for field, message of f._issues flash.error = "#{field}: #{message}" .factory 'FacilityEdit', (FacilityForm, Map, $routeParams) -> (scope, facility, facility_code) -> map = Map("editMap", {}) facility.get id: $routeParams.id, (f) -> # We are editing a facility so set the date_recorded # field to today, should it be saved. d = new Date() d.setSeconds(0) d.setMilliseconds(0) f.date_recorded = d scope.form = f map.clearMarkers() map.addMovements([f]) map.zoomToMarkers() scope.formTemplate = FacilityForm facility_code scope.save = () -> for f of scope.form if scope.form[f] instanceof Date scope.form[f] = scope.form[f].toGMTString() facility.update(id, scope.form)
[ { "context": "---------------------------------------------\n@hamt = ( n, show ) -> new Promise ( resolve ) =>\n ham", "end": 6342, "score": 0.6143583655357361, "start": 6341, "tag": "USERNAME", "value": "t" }, { "context": "-----------------------------------------------\n@mori = (...
dev/letsfreezethat/src/main.benchmarks.coffee
loveencounterflow/hengist
0
'use strict' ############################################################################################################ CND = require 'cnd' rpr = CND.rpr badge = 'LFT' log = CND.get_logger 'plain', badge info = CND.get_logger 'info', badge whisper = CND.get_logger 'whisper', badge alert = CND.get_logger 'alert', badge debug = CND.get_logger 'debug', badge warn = CND.get_logger 'warn', badge help = CND.get_logger 'help', badge urge = CND.get_logger 'urge', badge echo = CND.echo.bind CND #........................................................................................................... PATH = require 'path' FS = require 'fs' DATA = require '../../../lib/data-providers' test = require 'guy-test' { jr } = CND BM = require '../../../lib/benchmarks' data_cache = null #----------------------------------------------------------------------------------------------------------- @get_data = ( n ) -> return data_cache if data_cache? probes_A = DATA.get_random_nested_objects n, null, true probes_B = DATA.get_random_nested_objects n, null, true # debug '^3342^', probes_A # debug '^3342^', probes_B # debug '^3342^', probes_C ### NOTE could count number of actual properties in nested objects ### data_cache = { probes_A, probes_B, } return ( require '../../../apps/letsfreezethat' ).freeze data_cache #----------------------------------------------------------------------------------------------------------- @_letsfreezethat_v3_lets = ( n, show, lft_cfg ) -> new Promise ( resolve ) => if lft_cfg.freeze then lets = require '../../../apps/letsfreezethat/freeze' else lets = require '../../../apps/letsfreezethat/nofreeze' count = 0 { probes_A probes_B } = @get_data n resolve => new Promise ( resolve ) => for probe, idx in probes_A probe = lets probe probe = lets probe, ( probe ) -> for k, v of probes_B[ idx ] probe[ k ] = v return null count++ resolve count return null #----------------------------------------------------------------------------------------------------------- @letsfreezethat_v3_f1_lets = ( n, show ) -> @_letsfreezethat_v3_lets n, show, { freeze: true, } @letsfreezethat_v3_f0_lets = ( n, show ) -> @_letsfreezethat_v3_lets n, show, { freeze: false, } #----------------------------------------------------------------------------------------------------------- @_letsfreezethat_v3_freezethaw = ( n, show, lft_cfg ) -> new Promise ( resolve ) => if lft_cfg.freeze then lets = require '../../../apps/letsfreezethat/freeze' else lets = require '../../../apps/letsfreezethat/nofreeze' { thaw freeze } = lets count = 0 { probes_A probes_B } = @get_data n resolve => new Promise ( resolve ) => for probe, idx in probes_A probe = thaw probe for k, v of probes_B[ idx ] probe[ k ] = v probe = freeze probe count++ resolve count return null #----------------------------------------------------------------------------------------------------------- @letsfreezethat_v3_f1_freezethaw = ( n, show ) -> @_letsfreezethat_v3_freezethaw n, show, { freeze: true, } @letsfreezethat_v3_f0_freezethaw = ( n, show ) -> @_letsfreezethat_v3_freezethaw n, show, { freeze: false, } #----------------------------------------------------------------------------------------------------------- @_letsfreezethat_v2_lets = ( n, show, lft_cfg ) -> new Promise ( resolve ) => LFT = require '../letsfreezethat@2.2.5' if lft_cfg.freeze then { lets } = LFT else { lets } = LFT.nofreeze count = 0 { probes_A probes_B } = @get_data n resolve => new Promise ( resolve ) => for probe, idx in probes_A probe = lets probe probe = lets probe, ( probe ) -> for k, v of probes_B[ idx ] probe[ k ] = v return null count++ resolve count return null #----------------------------------------------------------------------------------------------------------- @letsfreezethat_v2_f1_lets = ( n, show ) -> @_letsfreezethat_v2_lets n, show, { freeze: true, } @letsfreezethat_v2_f0_lets = ( n, show ) -> @_letsfreezethat_v2_lets n, show, { freeze: false, } #----------------------------------------------------------------------------------------------------------- @_letsfreezethat_v2_freezethaw = ( n, show, lft_cfg ) -> new Promise ( resolve ) => LFT = require '../letsfreezethat@2.2.5' if lft_cfg.freeze then { freeze, } = LFT else { freeze, } = LFT.nofreeze ### Bug (or feature?) of LFTv2: in nofreeze mode, `thaw()` does not copy object ### { thaw, } = LFT count = 0 { probes_A probes_B } = @get_data n resolve => new Promise ( resolve ) => for probe, idx in probes_A probe = thaw probe for k, v of probes_B[ idx ] probe[ k ] = v probe = freeze probe count++ resolve count return null #----------------------------------------------------------------------------------------------------------- @letsfreezethat_v2_f1_freezethaw = ( n, show ) -> @_letsfreezethat_v2_freezethaw n, show, { freeze: true, } @letsfreezethat_v2_f0_freezethaw = ( n, show ) -> @_letsfreezethat_v2_freezethaw n, show, { freeze: false, } #----------------------------------------------------------------------------------------------------------- @immutable = ( n, show ) -> new Promise ( resolve ) => { Map } = require 'immutable' count = 0 { probes_A probes_B } = @get_data n resolve => new Promise ( resolve ) => for probe, idx in probes_A probe = Map probe for k, v of probes_B[ idx ] probe = probe.set k, v count++ resolve count return null #----------------------------------------------------------------------------------------------------------- @hamt = ( n, show ) -> new Promise ( resolve ) => hamt = require 'hamt' count = 0 { probes_A probes_B } = @get_data n resolve => new Promise ( resolve ) => for probe, idx in probes_A probe = hamt.empty probe = probe.set k, v for k, v of probe ### NOTE must always iterate over facets, no bulk `set()` ### for k, v of probes_B[ idx ] probe = probe.set k, v count++ resolve count return null #----------------------------------------------------------------------------------------------------------- @mori = ( n, show ) -> new Promise ( resolve ) => M = require 'mori' count = 0 { probes_A probes_B } = @get_data n probes_A_entries = [] for probe in probes_A probes_A_entries.push ( [ k, v, ] for k, v of probe ) resolve => new Promise ( resolve ) => for probe, idx in probes_A_entries probe = M.hashMap probe... for k, v of probes_B[ idx ] probe = M.assoc probe, k, v count++ resolve count return null #----------------------------------------------------------------------------------------------------------- @immer = ( n, show ) -> new Promise ( resolve ) => IMMER = require 'immer' { produce, } = IMMER count = 0 { probes_A probes_B } = @get_data n resolve => new Promise ( resolve ) => for probe, idx in probes_A probe = produce probe, ( probe ) -> probe probe = produce probe, ( probe ) -> for k, v of probes_B[ idx ] probe[ k ] = v return probe count++ resolve count return null #----------------------------------------------------------------------------------------------------------- @plainjs_mutable = ( n, show ) -> new Promise ( resolve ) => count = 0 { probes_A probes_B } = @get_data n resolve => new Promise ( resolve ) => for probe, idx in probes_A probe = Object.assign {}, probe for k, v of probes_B[ idx ] probe[ k ] = v count++ resolve count return null #----------------------------------------------------------------------------------------------------------- @demo_immutable = -> ``` const { Map } = require('immutable'); const map1 = Map({ a: 1, b: 2, c: 3 }); const map2 = map1.set('b', 50); ``` help map1.get('b') + " vs. " + map2.get('b'); # 2 vs. 50 whisper Object.keys map1 whisper [ map1.keys()..., ] return null #----------------------------------------------------------------------------------------------------------- @demo_hamt = -> ``` var hamt = require('hamt'); // Keys can be any string and the map can store any value. var h = hamt.empty .set('key', 'value') .set('object', { prop: 1 }) .set('falsy', null); h.size === 0 h.has('key') === true h.has('falsy') === true h.get('key') === 'value' // Iteration for (let [key, value] of h) console.log(key, value); // Array.from(h.values()) === [{ prop: 1 }, 'value'], null]; // The data structure is fully immutable var h2 = h.delete('key'); h2.get('key') === undefined h.get('key') === 'value' ``` urge '^33387^', h return null #----------------------------------------------------------------------------------------------------------- @demo_mori = -> M = require 'mori' debug ( k for k of M ).sort() debug M.vector 'a', 42 d = M.hashMap() # d = M.mutable.thaw d for n in [ 1 .. 100 ] d = M.assoc d, n, n ** 2 # d = M.mutable.freeze d d = M.assoc d, 'helo', 'world' urge d help M.toClj d urge M.toJs d return null #----------------------------------------------------------------------------------------------------------- @demo_letsfreezethat_new_api = -> lets = require '../../../apps/letsfreezethat' d1 = lets { first: 1, }, { second: 2, } d2 = lets.set d1, 'foo', 42 d3 = lets.assign d2, { foo: 108, bar: 'baz', }, { gnu: 'gnat', } urge Object.isFrozen d1 urge Object.isFrozen d2 urge Object.isFrozen d3 help d1 help d2 help d3 urge d1 is d2 urge lets.get d1, 'foo' urge lets.get d2, 'foo' urge Object.keys d2 urge ( k for k of d2 ) urge Object.keys d3 return null #----------------------------------------------------------------------------------------------------------- @run_benchmarks = -> bench = BM.new_benchmarks() # n = 100000 n = 100 n = 10 n = 1000 show = false repetitions = 3 test_names = [ 'immer' 'letsfreezethat_v3_f1_lets' 'letsfreezethat_v3_f0_lets' 'letsfreezethat_v2_f1_lets' 'letsfreezethat_v2_f0_lets' 'letsfreezethat_v3_f1_freezethaw' 'letsfreezethat_v3_f0_freezethaw' 'letsfreezethat_v2_f1_freezethaw' 'letsfreezethat_v2_f0_freezethaw' 'immutable' 'hamt' 'mori' 'plainjs_mutable' ] global.gc() if global.gc? for _ in [ 1 .. repetitions ] whisper '-'.repeat 108 for test_name in CND.shuffle test_names data_cache = null global.gc() if global.gc? await BM.benchmark bench, n, show, @, test_name BM.show_totals bench ############################################################################################################ if require.main is module then do => await @run_benchmarks() ### # To Do * ramda (https://www.skypack.dev/search?q=ramda&p=1) * rambda (Lightweight and faster alternative to Ramda) * ramdax ### ### 00:11 HENGIST/BENCHMARKS ▶ letsfreezethat_v3_f0_freezethaw 116,513 Hz 100.0 % │████████████▌│ 00:11 HENGIST/BENCHMARKS ▶ letsfreezethat_v3_f1_freezethaw 97,101 Hz 83.3 % │██████████▍ │ 00:11 HENGIST/BENCHMARKS ▶ letsfreezethat_v3_f0_lets 93,101 Hz 79.9 % │██████████ │ 00:11 HENGIST/BENCHMARKS ▶ letsfreezethat_v3_f1_lets 76,045 Hz 65.3 % │████████▏ │ 00:11 HENGIST/BENCHMARKS ▶ plainjs_mutable 28,035 Hz 24.1 % │███ │ 00:11 HENGIST/BENCHMARKS ▶ letsfreezethat_v2_f0_lets 22,410 Hz 19.2 % │██▍ │ 00:11 HENGIST/BENCHMARKS ▶ letsfreezethat_v2_f0_freezethaw 16,854 Hz 14.5 % │█▊ │ 00:11 HENGIST/BENCHMARKS ▶ letsfreezethat_v2_f1_freezethaw 16,443 Hz 14.1 % │█▊ │ 00:11 HENGIST/BENCHMARKS ▶ letsfreezethat_v2_f1_lets 13,648 Hz 11.7 % │█▌ │ 00:11 HENGIST/BENCHMARKS ▶ immutable 8,359 Hz 7.2 % │▉ │ 00:11 HENGIST/BENCHMARKS ▶ mori 7,845 Hz 6.7 % │▉ │ 00:11 HENGIST/BENCHMARKS ▶ hamt 7,449 Hz 6.4 % │▊ │ 00:11 HENGIST/BENCHMARKS ▶ immer 4,943 Hz 4.2 % │▌ │ ###
64687
'use strict' ############################################################################################################ CND = require 'cnd' rpr = CND.rpr badge = 'LFT' log = CND.get_logger 'plain', badge info = CND.get_logger 'info', badge whisper = CND.get_logger 'whisper', badge alert = CND.get_logger 'alert', badge debug = CND.get_logger 'debug', badge warn = CND.get_logger 'warn', badge help = CND.get_logger 'help', badge urge = CND.get_logger 'urge', badge echo = CND.echo.bind CND #........................................................................................................... PATH = require 'path' FS = require 'fs' DATA = require '../../../lib/data-providers' test = require 'guy-test' { jr } = CND BM = require '../../../lib/benchmarks' data_cache = null #----------------------------------------------------------------------------------------------------------- @get_data = ( n ) -> return data_cache if data_cache? probes_A = DATA.get_random_nested_objects n, null, true probes_B = DATA.get_random_nested_objects n, null, true # debug '^3342^', probes_A # debug '^3342^', probes_B # debug '^3342^', probes_C ### NOTE could count number of actual properties in nested objects ### data_cache = { probes_A, probes_B, } return ( require '../../../apps/letsfreezethat' ).freeze data_cache #----------------------------------------------------------------------------------------------------------- @_letsfreezethat_v3_lets = ( n, show, lft_cfg ) -> new Promise ( resolve ) => if lft_cfg.freeze then lets = require '../../../apps/letsfreezethat/freeze' else lets = require '../../../apps/letsfreezethat/nofreeze' count = 0 { probes_A probes_B } = @get_data n resolve => new Promise ( resolve ) => for probe, idx in probes_A probe = lets probe probe = lets probe, ( probe ) -> for k, v of probes_B[ idx ] probe[ k ] = v return null count++ resolve count return null #----------------------------------------------------------------------------------------------------------- @letsfreezethat_v3_f1_lets = ( n, show ) -> @_letsfreezethat_v3_lets n, show, { freeze: true, } @letsfreezethat_v3_f0_lets = ( n, show ) -> @_letsfreezethat_v3_lets n, show, { freeze: false, } #----------------------------------------------------------------------------------------------------------- @_letsfreezethat_v3_freezethaw = ( n, show, lft_cfg ) -> new Promise ( resolve ) => if lft_cfg.freeze then lets = require '../../../apps/letsfreezethat/freeze' else lets = require '../../../apps/letsfreezethat/nofreeze' { thaw freeze } = lets count = 0 { probes_A probes_B } = @get_data n resolve => new Promise ( resolve ) => for probe, idx in probes_A probe = thaw probe for k, v of probes_B[ idx ] probe[ k ] = v probe = freeze probe count++ resolve count return null #----------------------------------------------------------------------------------------------------------- @letsfreezethat_v3_f1_freezethaw = ( n, show ) -> @_letsfreezethat_v3_freezethaw n, show, { freeze: true, } @letsfreezethat_v3_f0_freezethaw = ( n, show ) -> @_letsfreezethat_v3_freezethaw n, show, { freeze: false, } #----------------------------------------------------------------------------------------------------------- @_letsfreezethat_v2_lets = ( n, show, lft_cfg ) -> new Promise ( resolve ) => LFT = require '../letsfreezethat@2.2.5' if lft_cfg.freeze then { lets } = LFT else { lets } = LFT.nofreeze count = 0 { probes_A probes_B } = @get_data n resolve => new Promise ( resolve ) => for probe, idx in probes_A probe = lets probe probe = lets probe, ( probe ) -> for k, v of probes_B[ idx ] probe[ k ] = v return null count++ resolve count return null #----------------------------------------------------------------------------------------------------------- @letsfreezethat_v2_f1_lets = ( n, show ) -> @_letsfreezethat_v2_lets n, show, { freeze: true, } @letsfreezethat_v2_f0_lets = ( n, show ) -> @_letsfreezethat_v2_lets n, show, { freeze: false, } #----------------------------------------------------------------------------------------------------------- @_letsfreezethat_v2_freezethaw = ( n, show, lft_cfg ) -> new Promise ( resolve ) => LFT = require '../letsfreezethat@2.2.5' if lft_cfg.freeze then { freeze, } = LFT else { freeze, } = LFT.nofreeze ### Bug (or feature?) of LFTv2: in nofreeze mode, `thaw()` does not copy object ### { thaw, } = LFT count = 0 { probes_A probes_B } = @get_data n resolve => new Promise ( resolve ) => for probe, idx in probes_A probe = thaw probe for k, v of probes_B[ idx ] probe[ k ] = v probe = freeze probe count++ resolve count return null #----------------------------------------------------------------------------------------------------------- @letsfreezethat_v2_f1_freezethaw = ( n, show ) -> @_letsfreezethat_v2_freezethaw n, show, { freeze: true, } @letsfreezethat_v2_f0_freezethaw = ( n, show ) -> @_letsfreezethat_v2_freezethaw n, show, { freeze: false, } #----------------------------------------------------------------------------------------------------------- @immutable = ( n, show ) -> new Promise ( resolve ) => { Map } = require 'immutable' count = 0 { probes_A probes_B } = @get_data n resolve => new Promise ( resolve ) => for probe, idx in probes_A probe = Map probe for k, v of probes_B[ idx ] probe = probe.set k, v count++ resolve count return null #----------------------------------------------------------------------------------------------------------- @hamt = ( n, show ) -> new Promise ( resolve ) => hamt = require 'hamt' count = 0 { probes_A probes_B } = @get_data n resolve => new Promise ( resolve ) => for probe, idx in probes_A probe = hamt.empty probe = probe.set k, v for k, v of probe ### NOTE must always iterate over facets, no bulk `set()` ### for k, v of probes_B[ idx ] probe = probe.set k, v count++ resolve count return null #----------------------------------------------------------------------------------------------------------- @mori = ( n, show ) -> new Promise ( resolve ) => M = require 'mori' count = 0 { probes_A probes_B } = @get_data n probes_A_entries = [] for probe in probes_A probes_A_entries.push ( [ k, v, ] for k, v of probe ) resolve => new Promise ( resolve ) => for probe, idx in probes_A_entries probe = M.hashMap probe... for k, v of probes_B[ idx ] probe = M.assoc probe, k, v count++ resolve count return null #----------------------------------------------------------------------------------------------------------- @immer = ( n, show ) -> new Promise ( resolve ) => IMMER = require 'immer' { produce, } = IMMER count = 0 { probes_A probes_B } = @get_data n resolve => new Promise ( resolve ) => for probe, idx in probes_A probe = produce probe, ( probe ) -> probe probe = produce probe, ( probe ) -> for k, v of probes_B[ idx ] probe[ k ] = v return probe count++ resolve count return null #----------------------------------------------------------------------------------------------------------- @plainjs_mutable = ( n, show ) -> new Promise ( resolve ) => count = 0 { probes_A probes_B } = @get_data n resolve => new Promise ( resolve ) => for probe, idx in probes_A probe = Object.assign {}, probe for k, v of probes_B[ idx ] probe[ k ] = v count++ resolve count return null #----------------------------------------------------------------------------------------------------------- @demo_immutable = -> ``` const { Map } = require('immutable'); const map1 = Map({ a: 1, b: 2, c: 3 }); const map2 = map1.set('b', 50); ``` help map1.get('b') + " vs. " + map2.get('b'); # 2 vs. 50 whisper Object.keys map1 whisper [ map1.keys()..., ] return null #----------------------------------------------------------------------------------------------------------- @demo_hamt = -> ``` var hamt = require('hamt'); // Keys can be any string and the map can store any value. var h = hamt.empty .set('key', 'value') .set('object', { prop: 1 }) .set('falsy', null); h.size === 0 h.has('key') === true h.has('falsy') === true h.get('key') === 'value' // Iteration for (let [key, value] of h) console.log(key, value); // Array.from(h.values()) === [{ prop: 1 }, 'value'], null]; // The data structure is fully immutable var h2 = h.delete('key'); h2.get('key') === undefined h.get('key') === 'value' ``` urge '^33387^', h return null #----------------------------------------------------------------------------------------------------------- @demo_mori = -> M = require 'mori' debug ( k for k of M ).sort() debug M.vector 'a', 42 d = M.hashMap() # d = M.mutable.thaw d for n in [ 1 .. 100 ] d = M.assoc d, n, n ** 2 # d = M.mutable.freeze d d = M.assoc d, 'helo', 'world' urge d help M.toClj d urge M.toJs d return null #----------------------------------------------------------------------------------------------------------- @demo_letsfreezethat_new_api = -> lets = require '../../../apps/letsfreezethat' d1 = lets { first: 1, }, { second: 2, } d2 = lets.set d1, 'foo', 42 d3 = lets.assign d2, { foo: 108, bar: 'baz', }, { gnu: 'gnat', } urge Object.isFrozen d1 urge Object.isFrozen d2 urge Object.isFrozen d3 help d1 help d2 help d3 urge d1 is d2 urge lets.get d1, 'foo' urge lets.get d2, 'foo' urge Object.keys d2 urge ( k for k of d2 ) urge Object.keys d3 return null #----------------------------------------------------------------------------------------------------------- @run_benchmarks = -> bench = BM.new_benchmarks() # n = 100000 n = 100 n = 10 n = 1000 show = false repetitions = 3 test_names = [ '<NAME> <NAME>' 'letsfreezethat_v3_f1_lets' 'letsfreezethat_v3_f0_lets' 'letsfreezethat_v2_f1_lets' 'letsfreezethat_v2_f0_lets' 'letsfreezethat_v3_f1_freezethaw' 'letsfreezethat_v3_f0_freezethaw' 'letsfreezethat_v2_f1_freezethaw' 'letsfreezethat_v2_f0_freezethaw' 'immutable' 'hamt' 'mori' 'plainjs_mutable' ] global.gc() if global.gc? for _ in [ 1 .. repetitions ] whisper '-'.repeat 108 for test_name in CND.shuffle test_names data_cache = null global.gc() if global.gc? await BM.benchmark bench, n, show, @, test_name BM.show_totals bench ############################################################################################################ if require.main is module then do => await @run_benchmarks() ### # To Do * ramda (https://www.skypack.dev/search?q=ramda&p=1) * rambda (Lightweight and faster alternative to Ramda) * ramdax ### ### 00:11 HENGIST/BENCHMARKS ▶ letsfreezethat_v3_f0_freezethaw 116,513 Hz 100.0 % │████████████▌│ 00:11 HENGIST/BENCHMARKS ▶ letsfreezethat_v3_f1_freezethaw 97,101 Hz 83.3 % │██████████▍ │ 00:11 HENGIST/BENCHMARKS ▶ letsfreezethat_v3_f0_lets 93,101 Hz 79.9 % │██████████ │ 00:11 HENGIST/BENCHMARKS ▶ letsfreezethat_v3_f1_lets 76,045 Hz 65.3 % │████████▏ │ 00:11 HENGIST/BENCHMARKS ▶ plainjs_mutable 28,035 Hz 24.1 % │███ │ 00:11 HENGIST/BENCHMARKS ▶ letsfreezethat_v2_f0_lets 22,410 Hz 19.2 % │██▍ │ 00:11 HENGIST/BENCHMARKS ▶ letsfreezethat_v2_f0_freezethaw 16,854 Hz 14.5 % │█▊ │ 00:11 HENGIST/BENCHMARKS ▶ letsfreezethat_v2_f1_freezethaw 16,443 Hz 14.1 % │█▊ │ 00:11 HENGIST/BENCHMARKS ▶ letsfreezethat_v2_f1_lets 13,648 Hz 11.7 % │█▌ │ 00:11 HENGIST/BENCHMARKS ▶ immutable 8,359 Hz 7.2 % │▉ │ 00:11 HENGIST/BENCHMARKS ▶ mori 7,845 Hz 6.7 % │▉ │ 00:11 HENGIST/BENCHMARKS ▶ hamt 7,449 Hz 6.4 % │▊ │ 00:11 HENGIST/BENCHMARKS ▶ immer 4,943 Hz 4.2 % │▌ │ ###
true
'use strict' ############################################################################################################ CND = require 'cnd' rpr = CND.rpr badge = 'LFT' log = CND.get_logger 'plain', badge info = CND.get_logger 'info', badge whisper = CND.get_logger 'whisper', badge alert = CND.get_logger 'alert', badge debug = CND.get_logger 'debug', badge warn = CND.get_logger 'warn', badge help = CND.get_logger 'help', badge urge = CND.get_logger 'urge', badge echo = CND.echo.bind CND #........................................................................................................... PATH = require 'path' FS = require 'fs' DATA = require '../../../lib/data-providers' test = require 'guy-test' { jr } = CND BM = require '../../../lib/benchmarks' data_cache = null #----------------------------------------------------------------------------------------------------------- @get_data = ( n ) -> return data_cache if data_cache? probes_A = DATA.get_random_nested_objects n, null, true probes_B = DATA.get_random_nested_objects n, null, true # debug '^3342^', probes_A # debug '^3342^', probes_B # debug '^3342^', probes_C ### NOTE could count number of actual properties in nested objects ### data_cache = { probes_A, probes_B, } return ( require '../../../apps/letsfreezethat' ).freeze data_cache #----------------------------------------------------------------------------------------------------------- @_letsfreezethat_v3_lets = ( n, show, lft_cfg ) -> new Promise ( resolve ) => if lft_cfg.freeze then lets = require '../../../apps/letsfreezethat/freeze' else lets = require '../../../apps/letsfreezethat/nofreeze' count = 0 { probes_A probes_B } = @get_data n resolve => new Promise ( resolve ) => for probe, idx in probes_A probe = lets probe probe = lets probe, ( probe ) -> for k, v of probes_B[ idx ] probe[ k ] = v return null count++ resolve count return null #----------------------------------------------------------------------------------------------------------- @letsfreezethat_v3_f1_lets = ( n, show ) -> @_letsfreezethat_v3_lets n, show, { freeze: true, } @letsfreezethat_v3_f0_lets = ( n, show ) -> @_letsfreezethat_v3_lets n, show, { freeze: false, } #----------------------------------------------------------------------------------------------------------- @_letsfreezethat_v3_freezethaw = ( n, show, lft_cfg ) -> new Promise ( resolve ) => if lft_cfg.freeze then lets = require '../../../apps/letsfreezethat/freeze' else lets = require '../../../apps/letsfreezethat/nofreeze' { thaw freeze } = lets count = 0 { probes_A probes_B } = @get_data n resolve => new Promise ( resolve ) => for probe, idx in probes_A probe = thaw probe for k, v of probes_B[ idx ] probe[ k ] = v probe = freeze probe count++ resolve count return null #----------------------------------------------------------------------------------------------------------- @letsfreezethat_v3_f1_freezethaw = ( n, show ) -> @_letsfreezethat_v3_freezethaw n, show, { freeze: true, } @letsfreezethat_v3_f0_freezethaw = ( n, show ) -> @_letsfreezethat_v3_freezethaw n, show, { freeze: false, } #----------------------------------------------------------------------------------------------------------- @_letsfreezethat_v2_lets = ( n, show, lft_cfg ) -> new Promise ( resolve ) => LFT = require '../letsfreezethat@2.2.5' if lft_cfg.freeze then { lets } = LFT else { lets } = LFT.nofreeze count = 0 { probes_A probes_B } = @get_data n resolve => new Promise ( resolve ) => for probe, idx in probes_A probe = lets probe probe = lets probe, ( probe ) -> for k, v of probes_B[ idx ] probe[ k ] = v return null count++ resolve count return null #----------------------------------------------------------------------------------------------------------- @letsfreezethat_v2_f1_lets = ( n, show ) -> @_letsfreezethat_v2_lets n, show, { freeze: true, } @letsfreezethat_v2_f0_lets = ( n, show ) -> @_letsfreezethat_v2_lets n, show, { freeze: false, } #----------------------------------------------------------------------------------------------------------- @_letsfreezethat_v2_freezethaw = ( n, show, lft_cfg ) -> new Promise ( resolve ) => LFT = require '../letsfreezethat@2.2.5' if lft_cfg.freeze then { freeze, } = LFT else { freeze, } = LFT.nofreeze ### Bug (or feature?) of LFTv2: in nofreeze mode, `thaw()` does not copy object ### { thaw, } = LFT count = 0 { probes_A probes_B } = @get_data n resolve => new Promise ( resolve ) => for probe, idx in probes_A probe = thaw probe for k, v of probes_B[ idx ] probe[ k ] = v probe = freeze probe count++ resolve count return null #----------------------------------------------------------------------------------------------------------- @letsfreezethat_v2_f1_freezethaw = ( n, show ) -> @_letsfreezethat_v2_freezethaw n, show, { freeze: true, } @letsfreezethat_v2_f0_freezethaw = ( n, show ) -> @_letsfreezethat_v2_freezethaw n, show, { freeze: false, } #----------------------------------------------------------------------------------------------------------- @immutable = ( n, show ) -> new Promise ( resolve ) => { Map } = require 'immutable' count = 0 { probes_A probes_B } = @get_data n resolve => new Promise ( resolve ) => for probe, idx in probes_A probe = Map probe for k, v of probes_B[ idx ] probe = probe.set k, v count++ resolve count return null #----------------------------------------------------------------------------------------------------------- @hamt = ( n, show ) -> new Promise ( resolve ) => hamt = require 'hamt' count = 0 { probes_A probes_B } = @get_data n resolve => new Promise ( resolve ) => for probe, idx in probes_A probe = hamt.empty probe = probe.set k, v for k, v of probe ### NOTE must always iterate over facets, no bulk `set()` ### for k, v of probes_B[ idx ] probe = probe.set k, v count++ resolve count return null #----------------------------------------------------------------------------------------------------------- @mori = ( n, show ) -> new Promise ( resolve ) => M = require 'mori' count = 0 { probes_A probes_B } = @get_data n probes_A_entries = [] for probe in probes_A probes_A_entries.push ( [ k, v, ] for k, v of probe ) resolve => new Promise ( resolve ) => for probe, idx in probes_A_entries probe = M.hashMap probe... for k, v of probes_B[ idx ] probe = M.assoc probe, k, v count++ resolve count return null #----------------------------------------------------------------------------------------------------------- @immer = ( n, show ) -> new Promise ( resolve ) => IMMER = require 'immer' { produce, } = IMMER count = 0 { probes_A probes_B } = @get_data n resolve => new Promise ( resolve ) => for probe, idx in probes_A probe = produce probe, ( probe ) -> probe probe = produce probe, ( probe ) -> for k, v of probes_B[ idx ] probe[ k ] = v return probe count++ resolve count return null #----------------------------------------------------------------------------------------------------------- @plainjs_mutable = ( n, show ) -> new Promise ( resolve ) => count = 0 { probes_A probes_B } = @get_data n resolve => new Promise ( resolve ) => for probe, idx in probes_A probe = Object.assign {}, probe for k, v of probes_B[ idx ] probe[ k ] = v count++ resolve count return null #----------------------------------------------------------------------------------------------------------- @demo_immutable = -> ``` const { Map } = require('immutable'); const map1 = Map({ a: 1, b: 2, c: 3 }); const map2 = map1.set('b', 50); ``` help map1.get('b') + " vs. " + map2.get('b'); # 2 vs. 50 whisper Object.keys map1 whisper [ map1.keys()..., ] return null #----------------------------------------------------------------------------------------------------------- @demo_hamt = -> ``` var hamt = require('hamt'); // Keys can be any string and the map can store any value. var h = hamt.empty .set('key', 'value') .set('object', { prop: 1 }) .set('falsy', null); h.size === 0 h.has('key') === true h.has('falsy') === true h.get('key') === 'value' // Iteration for (let [key, value] of h) console.log(key, value); // Array.from(h.values()) === [{ prop: 1 }, 'value'], null]; // The data structure is fully immutable var h2 = h.delete('key'); h2.get('key') === undefined h.get('key') === 'value' ``` urge '^33387^', h return null #----------------------------------------------------------------------------------------------------------- @demo_mori = -> M = require 'mori' debug ( k for k of M ).sort() debug M.vector 'a', 42 d = M.hashMap() # d = M.mutable.thaw d for n in [ 1 .. 100 ] d = M.assoc d, n, n ** 2 # d = M.mutable.freeze d d = M.assoc d, 'helo', 'world' urge d help M.toClj d urge M.toJs d return null #----------------------------------------------------------------------------------------------------------- @demo_letsfreezethat_new_api = -> lets = require '../../../apps/letsfreezethat' d1 = lets { first: 1, }, { second: 2, } d2 = lets.set d1, 'foo', 42 d3 = lets.assign d2, { foo: 108, bar: 'baz', }, { gnu: 'gnat', } urge Object.isFrozen d1 urge Object.isFrozen d2 urge Object.isFrozen d3 help d1 help d2 help d3 urge d1 is d2 urge lets.get d1, 'foo' urge lets.get d2, 'foo' urge Object.keys d2 urge ( k for k of d2 ) urge Object.keys d3 return null #----------------------------------------------------------------------------------------------------------- @run_benchmarks = -> bench = BM.new_benchmarks() # n = 100000 n = 100 n = 10 n = 1000 show = false repetitions = 3 test_names = [ 'PI:NAME:<NAME>END_PI PI:NAME:<NAME>END_PI' 'letsfreezethat_v3_f1_lets' 'letsfreezethat_v3_f0_lets' 'letsfreezethat_v2_f1_lets' 'letsfreezethat_v2_f0_lets' 'letsfreezethat_v3_f1_freezethaw' 'letsfreezethat_v3_f0_freezethaw' 'letsfreezethat_v2_f1_freezethaw' 'letsfreezethat_v2_f0_freezethaw' 'immutable' 'hamt' 'mori' 'plainjs_mutable' ] global.gc() if global.gc? for _ in [ 1 .. repetitions ] whisper '-'.repeat 108 for test_name in CND.shuffle test_names data_cache = null global.gc() if global.gc? await BM.benchmark bench, n, show, @, test_name BM.show_totals bench ############################################################################################################ if require.main is module then do => await @run_benchmarks() ### # To Do * ramda (https://www.skypack.dev/search?q=ramda&p=1) * rambda (Lightweight and faster alternative to Ramda) * ramdax ### ### 00:11 HENGIST/BENCHMARKS ▶ letsfreezethat_v3_f0_freezethaw 116,513 Hz 100.0 % │████████████▌│ 00:11 HENGIST/BENCHMARKS ▶ letsfreezethat_v3_f1_freezethaw 97,101 Hz 83.3 % │██████████▍ │ 00:11 HENGIST/BENCHMARKS ▶ letsfreezethat_v3_f0_lets 93,101 Hz 79.9 % │██████████ │ 00:11 HENGIST/BENCHMARKS ▶ letsfreezethat_v3_f1_lets 76,045 Hz 65.3 % │████████▏ │ 00:11 HENGIST/BENCHMARKS ▶ plainjs_mutable 28,035 Hz 24.1 % │███ │ 00:11 HENGIST/BENCHMARKS ▶ letsfreezethat_v2_f0_lets 22,410 Hz 19.2 % │██▍ │ 00:11 HENGIST/BENCHMARKS ▶ letsfreezethat_v2_f0_freezethaw 16,854 Hz 14.5 % │█▊ │ 00:11 HENGIST/BENCHMARKS ▶ letsfreezethat_v2_f1_freezethaw 16,443 Hz 14.1 % │█▊ │ 00:11 HENGIST/BENCHMARKS ▶ letsfreezethat_v2_f1_lets 13,648 Hz 11.7 % │█▌ │ 00:11 HENGIST/BENCHMARKS ▶ immutable 8,359 Hz 7.2 % │▉ │ 00:11 HENGIST/BENCHMARKS ▶ mori 7,845 Hz 6.7 % │▉ │ 00:11 HENGIST/BENCHMARKS ▶ hamt 7,449 Hz 6.4 % │▊ │ 00:11 HENGIST/BENCHMARKS ▶ immer 4,943 Hz 4.2 % │▌ │ ###
[ { "context": ": \"PUT\", to: \"/posts\", id: \"10\", data: {\"title\": \"A Post\"}}]\nclass Tower.StoreBatch extends Tower.Cla", "end": 243, "score": 0.8446823954582214, "start": 242, "tag": "NAME", "value": "A" } ]
node_modules/tower/packages/tower-store/shared/batch.coffee
MagicPower2/Power
1
# @todo # This is what's sent to the server from the client in a batch/bulk update. # /posts/batch # perhaps even one global batch method that routes it to sub controllers: # /batch # [{method: "PUT", to: "/posts", id: "10", data: {"title": "A Post"}}] class Tower.StoreBatch extends Tower.Class @reopen # By default the store will persist the data. # # If you set this to false, then you have full control # over when the data is finally committed to the database. autocommit: Tower.isServer # If bulk is true, and there are multiple records preparing, it # will try and group them into optimal batch database operations. bulk: false init: -> @_super arguments... Ember.set @, 'buckets', clean: Ember.Map.create() created: Ember.Map.create() updated: Ember.Map.create() deleted: Ember.Map.create() removeCleanRecords: -> clean = @getBucket("clean") clean.forEach (type, records) => records.forEach (record) => @remove(record) add: (record) -> # Tower.assert !Ember.get(record, 'isDirty'), 'store.transaction.dirty' #recordTransaction = Ember.get(record, 'transaction') #defaultTransaction = Ember.getPath(@, 'store.defaultTransaction') # Tower.assert recordTransaction != defaultTransaction, 'store.transaction.unique' @adopt record remove: (record) -> defaultTransaction = Ember.getPath(@, 'store.defaultTransaction') defaultTransaction.adopt(record) adopt: (record) -> oldTransaction = record.get('transaction') oldTransaction.removeFromBucket('clean', record) if oldTransaction @addToBucket 'clean', record record.set('transaction', @) # @private addToBucket: (kind, record) -> bucket = Ember.get(Ember.get(@, 'buckets'), kind) type = @getType(record) records = bucket.get(type) unless records records = Ember.OrderedSet.create() bucket.set(type, records) records.add(record) # @private removeFromBucket: (kind, record) -> bucket = @getBucket(kind) type = @getType(record) records = bucket.get(type) records.remove(record) if records getBucket: (kind) -> Ember.get(Ember.get(@, 'buckets'), kind) getType: (recordOrCursor) -> if recordOrCursor instanceof Tower.ModelCursor recordOrCursor.getType() else recordOrCursor.constructor recordBecameClean: (kind, record) -> @removeFromBucket kind, record defaultTransaction = Ember.getPath(@, 'store.defaultTransaction') defaultTransaction.adopt(record) if defaultTransaction recordBecameDirty: (kind, record) -> @removeFromBucket 'clean', record @addToBucket kind, record commit: (callback) -> iterate = (bucketType, fn, binding) => dirty = @getBucket(bucketType) dirty.forEach (type, records) -> return if records.isEmpty() array = [] records.forEach (record) -> record.send("willCommit") array.push(record) fn.call(binding, type, array) commitDetails = updated: eachType: (fn, binding) -> iterate("updated", fn, binding) created: eachType: (fn, binding) -> iterate("created", fn, binding) deleted: eachType: (fn, binding) -> iterate("deleted", fn, binding) @removeCleanRecords() store = Ember.get(@, "store") store.commit(commitDetails, callback) module.exports = Tower.StoreBatch
122324
# @todo # This is what's sent to the server from the client in a batch/bulk update. # /posts/batch # perhaps even one global batch method that routes it to sub controllers: # /batch # [{method: "PUT", to: "/posts", id: "10", data: {"title": "<NAME> Post"}}] class Tower.StoreBatch extends Tower.Class @reopen # By default the store will persist the data. # # If you set this to false, then you have full control # over when the data is finally committed to the database. autocommit: Tower.isServer # If bulk is true, and there are multiple records preparing, it # will try and group them into optimal batch database operations. bulk: false init: -> @_super arguments... Ember.set @, 'buckets', clean: Ember.Map.create() created: Ember.Map.create() updated: Ember.Map.create() deleted: Ember.Map.create() removeCleanRecords: -> clean = @getBucket("clean") clean.forEach (type, records) => records.forEach (record) => @remove(record) add: (record) -> # Tower.assert !Ember.get(record, 'isDirty'), 'store.transaction.dirty' #recordTransaction = Ember.get(record, 'transaction') #defaultTransaction = Ember.getPath(@, 'store.defaultTransaction') # Tower.assert recordTransaction != defaultTransaction, 'store.transaction.unique' @adopt record remove: (record) -> defaultTransaction = Ember.getPath(@, 'store.defaultTransaction') defaultTransaction.adopt(record) adopt: (record) -> oldTransaction = record.get('transaction') oldTransaction.removeFromBucket('clean', record) if oldTransaction @addToBucket 'clean', record record.set('transaction', @) # @private addToBucket: (kind, record) -> bucket = Ember.get(Ember.get(@, 'buckets'), kind) type = @getType(record) records = bucket.get(type) unless records records = Ember.OrderedSet.create() bucket.set(type, records) records.add(record) # @private removeFromBucket: (kind, record) -> bucket = @getBucket(kind) type = @getType(record) records = bucket.get(type) records.remove(record) if records getBucket: (kind) -> Ember.get(Ember.get(@, 'buckets'), kind) getType: (recordOrCursor) -> if recordOrCursor instanceof Tower.ModelCursor recordOrCursor.getType() else recordOrCursor.constructor recordBecameClean: (kind, record) -> @removeFromBucket kind, record defaultTransaction = Ember.getPath(@, 'store.defaultTransaction') defaultTransaction.adopt(record) if defaultTransaction recordBecameDirty: (kind, record) -> @removeFromBucket 'clean', record @addToBucket kind, record commit: (callback) -> iterate = (bucketType, fn, binding) => dirty = @getBucket(bucketType) dirty.forEach (type, records) -> return if records.isEmpty() array = [] records.forEach (record) -> record.send("willCommit") array.push(record) fn.call(binding, type, array) commitDetails = updated: eachType: (fn, binding) -> iterate("updated", fn, binding) created: eachType: (fn, binding) -> iterate("created", fn, binding) deleted: eachType: (fn, binding) -> iterate("deleted", fn, binding) @removeCleanRecords() store = Ember.get(@, "store") store.commit(commitDetails, callback) module.exports = Tower.StoreBatch
true
# @todo # This is what's sent to the server from the client in a batch/bulk update. # /posts/batch # perhaps even one global batch method that routes it to sub controllers: # /batch # [{method: "PUT", to: "/posts", id: "10", data: {"title": "PI:NAME:<NAME>END_PI Post"}}] class Tower.StoreBatch extends Tower.Class @reopen # By default the store will persist the data. # # If you set this to false, then you have full control # over when the data is finally committed to the database. autocommit: Tower.isServer # If bulk is true, and there are multiple records preparing, it # will try and group them into optimal batch database operations. bulk: false init: -> @_super arguments... Ember.set @, 'buckets', clean: Ember.Map.create() created: Ember.Map.create() updated: Ember.Map.create() deleted: Ember.Map.create() removeCleanRecords: -> clean = @getBucket("clean") clean.forEach (type, records) => records.forEach (record) => @remove(record) add: (record) -> # Tower.assert !Ember.get(record, 'isDirty'), 'store.transaction.dirty' #recordTransaction = Ember.get(record, 'transaction') #defaultTransaction = Ember.getPath(@, 'store.defaultTransaction') # Tower.assert recordTransaction != defaultTransaction, 'store.transaction.unique' @adopt record remove: (record) -> defaultTransaction = Ember.getPath(@, 'store.defaultTransaction') defaultTransaction.adopt(record) adopt: (record) -> oldTransaction = record.get('transaction') oldTransaction.removeFromBucket('clean', record) if oldTransaction @addToBucket 'clean', record record.set('transaction', @) # @private addToBucket: (kind, record) -> bucket = Ember.get(Ember.get(@, 'buckets'), kind) type = @getType(record) records = bucket.get(type) unless records records = Ember.OrderedSet.create() bucket.set(type, records) records.add(record) # @private removeFromBucket: (kind, record) -> bucket = @getBucket(kind) type = @getType(record) records = bucket.get(type) records.remove(record) if records getBucket: (kind) -> Ember.get(Ember.get(@, 'buckets'), kind) getType: (recordOrCursor) -> if recordOrCursor instanceof Tower.ModelCursor recordOrCursor.getType() else recordOrCursor.constructor recordBecameClean: (kind, record) -> @removeFromBucket kind, record defaultTransaction = Ember.getPath(@, 'store.defaultTransaction') defaultTransaction.adopt(record) if defaultTransaction recordBecameDirty: (kind, record) -> @removeFromBucket 'clean', record @addToBucket kind, record commit: (callback) -> iterate = (bucketType, fn, binding) => dirty = @getBucket(bucketType) dirty.forEach (type, records) -> return if records.isEmpty() array = [] records.forEach (record) -> record.send("willCommit") array.push(record) fn.call(binding, type, array) commitDetails = updated: eachType: (fn, binding) -> iterate("updated", fn, binding) created: eachType: (fn, binding) -> iterate("created", fn, binding) deleted: eachType: (fn, binding) -> iterate("deleted", fn, binding) @removeCleanRecords() store = Ember.get(@, "store") store.commit(commitDetails, callback) module.exports = Tower.StoreBatch
[ { "context": ", ->\n @upstream.setAuth({\n username: 'foo'\n password: 'bar'\n })\n\n @upstrea", "end": 5199, "score": 0.7480326294898987, "start": 5196, "tag": "USERNAME", "value": "foo" }, { "context": "Auth({\n username: 'foo'\n password:...
packages/https-proxy/test/integration/proxy_spec.coffee
sebinsua/cypress
3
require("../spec_helper") process.env.NODE_TLS_REJECT_UNAUTHORIZED = "0" _ = require("lodash") DebugProxy = require("@cypress/debugging-proxy") net = require("net") network = require("@packages/network") path = require("path") Promise = require("bluebird") proxy = require("../helpers/proxy") httpServer = require("../helpers/http_server") httpsServer = require("../helpers/https_server") describe "Proxy", -> beforeEach -> Promise.join( httpServer.start() httpsServer.start(8443) httpsServer.start(8444) proxy.start(3333) .then (@proxy) => ) afterEach -> Promise.join( httpServer.stop() httpsServer.stop() proxy.stop() ) it "can request the googles", -> ## give some padding to external ## network request @timeout(10000) Promise.all([ request({ strictSSL: false proxy: "http://localhost:3333" url: "https://www.google.com" }) request({ strictSSL: false proxy: "http://localhost:3333" url: "https://mail.google.com" }) request({ strictSSL: false proxy: "http://localhost:3333" url: "https://google.com" }) ]) it "can call the httpsDirectly without a proxy", -> request({ strictSSL: false url: "https://localhost:8443" }) it "can boot the httpsServer", -> request({ strictSSL: false url: "https://localhost:8443/" proxy: "http://localhost:3333" }) .then (html) -> expect(html).to.include("https server") it "yields the onRequest callback", -> request({ strictSSL: false url: "https://localhost:8443/replace" proxy: "http://localhost:3333" }) .then (html) -> expect(html).to.include("replaced content") it "can pass directly through", -> ## this will fail due to dynamic cert ## generation when strict ssl is true request({ strictSSL: false url: "https://localhost:8444/replace" proxy: "http://localhost:3333" }) .then (html) -> expect(html).to.include("https server") it "retries 5 times", -> @sandbox.spy(net, 'connect') request({ strictSSL: false url: "https://localhost:12344" proxy: "http://localhost:3333" }) .then -> throw new Error("should not reach") .catch -> expect(net.connect).to.have.callCount(5) it "closes outgoing connections when client disconnects", -> @sandbox.spy(net, 'connect') request({ strictSSL: false url: "https://localhost:8444/replace" proxy: "http://localhost:3333" resolveWithFullResponse: true }) .then (res) => ## ensure client has disconnected expect(res.socket.destroyed).to.be.true ## ensure the outgoing socket created for this connection was destroyed socket = net.connect.getCalls() .find (call) => call.args[0].port == "8444" && call.args[0].host == "localhost" .returnValue expect(socket.destroyed).to.be.true it "can boot the httpServer", -> request({ strictSSL: false url: "http://localhost:8080/" proxy: "http://localhost:3333" }) .then (html) -> expect(html).to.include("http server") context "generating certificates", -> it "reuses existing certificates", -> request({ strictSSL: false url: "https://localhost:8443/" proxy: "http://localhost:3333" }) .then => proxy.reset() ## force this to reject if its called @sandbox.stub(@proxy, "_generateMissingCertificates").rejects(new Error("should not call")) request({ strictSSL: false url: "https://localhost:8443/" proxy: "http://localhost:3333" }) context "closing", -> it "resets sslServers and can reopen", -> request({ strictSSL: false url: "https://localhost:8443/" proxy: "http://localhost:3333" }) .then => proxy.stop() .then => proxy.start(3333) .then => ## force this to reject if its called @sandbox.stub(@proxy, "_generateMissingCertificates").rejects(new Error("should not call")) request({ strictSSL: false url: "https://localhost:8443/" proxy: "http://localhost:3333" }) context "with an upstream proxy", -> beforeEach -> process.env.NO_PROXY = "" process.env.HTTP_PROXY = process.env.HTTPS_PROXY = "http://localhost:9001" @upstream = new DebugProxy({ keepRequests: true }) @upstream.start(9001) it "passes a request to an https server through the upstream", -> @upstream._onConnect = (domain, port) -> expect(domain).to.eq('localhost') expect(port).to.eq('8444') return true request({ strictSSL: false url: "https://localhost:8444/" proxy: "http://localhost:3333" }).then (res) => expect(res).to.contain("https server") it "uses HTTP basic auth when provided", -> @upstream.setAuth({ username: 'foo' password: 'bar' }) @upstream._onConnect = (domain, port) -> expect(domain).to.eq('localhost') expect(port).to.eq('8444') return true process.env.HTTP_PROXY = process.env.HTTPS_PROXY = "http://foo:bar@localhost:9001" request({ strictSSL: false url: "https://localhost:8444/" proxy: "http://localhost:3333" }).then (res) => expect(res).to.contain("https server") it "closes outgoing connections when client disconnects", -> @sandbox.spy(net, 'connect') request({ strictSSL: false url: "https://localhost:8444/replace" proxy: "http://localhost:3333" resolveWithFullResponse: true forever: false }) .then (res) => ## ensure client has disconnected expect(res.socket.destroyed).to.be.true ## ensure the outgoing socket created for this connection was destroyed socket = net.connect.getCalls() .find (call) => call.args[0].port == 9001 && call.args[0].host == "localhost" .returnValue new Promise (resolve) -> socket.on 'close', => expect(socket.destroyed).to.be.true resolve() ## https://github.com/cypress-io/cypress/issues/4257 it "passes through to SNI when it is intercepted and not through proxy", -> createSocket = @sandbox.stub(network.connect, 'createRetryingSocket').callsArgWith(1, new Error('stub')) createProxyConn = @sandbox.spy(network.agent.httpsAgent, 'createUpstreamProxyConnection') request({ strictSSL: false url: "https://localhost:8443" proxy: "http://localhost:3333" resolveWithFullResponse: true forever: false }) .then => throw new Error('should not succeed') .catch { message: 'Error: socket hang up' }, => expect(createProxyConn).to.not.be.called expect(createSocket).to.be.calledWith({ port: @proxy._sniPort host: 'localhost' }) afterEach -> @upstream.stop() delete process.env.HTTP_PROXY delete process.env.HTTPS_PROXY delete process.env.NO_PROXY
128622
require("../spec_helper") process.env.NODE_TLS_REJECT_UNAUTHORIZED = "0" _ = require("lodash") DebugProxy = require("@cypress/debugging-proxy") net = require("net") network = require("@packages/network") path = require("path") Promise = require("bluebird") proxy = require("../helpers/proxy") httpServer = require("../helpers/http_server") httpsServer = require("../helpers/https_server") describe "Proxy", -> beforeEach -> Promise.join( httpServer.start() httpsServer.start(8443) httpsServer.start(8444) proxy.start(3333) .then (@proxy) => ) afterEach -> Promise.join( httpServer.stop() httpsServer.stop() proxy.stop() ) it "can request the googles", -> ## give some padding to external ## network request @timeout(10000) Promise.all([ request({ strictSSL: false proxy: "http://localhost:3333" url: "https://www.google.com" }) request({ strictSSL: false proxy: "http://localhost:3333" url: "https://mail.google.com" }) request({ strictSSL: false proxy: "http://localhost:3333" url: "https://google.com" }) ]) it "can call the httpsDirectly without a proxy", -> request({ strictSSL: false url: "https://localhost:8443" }) it "can boot the httpsServer", -> request({ strictSSL: false url: "https://localhost:8443/" proxy: "http://localhost:3333" }) .then (html) -> expect(html).to.include("https server") it "yields the onRequest callback", -> request({ strictSSL: false url: "https://localhost:8443/replace" proxy: "http://localhost:3333" }) .then (html) -> expect(html).to.include("replaced content") it "can pass directly through", -> ## this will fail due to dynamic cert ## generation when strict ssl is true request({ strictSSL: false url: "https://localhost:8444/replace" proxy: "http://localhost:3333" }) .then (html) -> expect(html).to.include("https server") it "retries 5 times", -> @sandbox.spy(net, 'connect') request({ strictSSL: false url: "https://localhost:12344" proxy: "http://localhost:3333" }) .then -> throw new Error("should not reach") .catch -> expect(net.connect).to.have.callCount(5) it "closes outgoing connections when client disconnects", -> @sandbox.spy(net, 'connect') request({ strictSSL: false url: "https://localhost:8444/replace" proxy: "http://localhost:3333" resolveWithFullResponse: true }) .then (res) => ## ensure client has disconnected expect(res.socket.destroyed).to.be.true ## ensure the outgoing socket created for this connection was destroyed socket = net.connect.getCalls() .find (call) => call.args[0].port == "8444" && call.args[0].host == "localhost" .returnValue expect(socket.destroyed).to.be.true it "can boot the httpServer", -> request({ strictSSL: false url: "http://localhost:8080/" proxy: "http://localhost:3333" }) .then (html) -> expect(html).to.include("http server") context "generating certificates", -> it "reuses existing certificates", -> request({ strictSSL: false url: "https://localhost:8443/" proxy: "http://localhost:3333" }) .then => proxy.reset() ## force this to reject if its called @sandbox.stub(@proxy, "_generateMissingCertificates").rejects(new Error("should not call")) request({ strictSSL: false url: "https://localhost:8443/" proxy: "http://localhost:3333" }) context "closing", -> it "resets sslServers and can reopen", -> request({ strictSSL: false url: "https://localhost:8443/" proxy: "http://localhost:3333" }) .then => proxy.stop() .then => proxy.start(3333) .then => ## force this to reject if its called @sandbox.stub(@proxy, "_generateMissingCertificates").rejects(new Error("should not call")) request({ strictSSL: false url: "https://localhost:8443/" proxy: "http://localhost:3333" }) context "with an upstream proxy", -> beforeEach -> process.env.NO_PROXY = "" process.env.HTTP_PROXY = process.env.HTTPS_PROXY = "http://localhost:9001" @upstream = new DebugProxy({ keepRequests: true }) @upstream.start(9001) it "passes a request to an https server through the upstream", -> @upstream._onConnect = (domain, port) -> expect(domain).to.eq('localhost') expect(port).to.eq('8444') return true request({ strictSSL: false url: "https://localhost:8444/" proxy: "http://localhost:3333" }).then (res) => expect(res).to.contain("https server") it "uses HTTP basic auth when provided", -> @upstream.setAuth({ username: 'foo' password: '<PASSWORD>' }) @upstream._onConnect = (domain, port) -> expect(domain).to.eq('localhost') expect(port).to.eq('8444') return true process.env.HTTP_PROXY = process.env.HTTPS_PROXY = "http://foo:bar@localhost:9001" request({ strictSSL: false url: "https://localhost:8444/" proxy: "http://localhost:3333" }).then (res) => expect(res).to.contain("https server") it "closes outgoing connections when client disconnects", -> @sandbox.spy(net, 'connect') request({ strictSSL: false url: "https://localhost:8444/replace" proxy: "http://localhost:3333" resolveWithFullResponse: true forever: false }) .then (res) => ## ensure client has disconnected expect(res.socket.destroyed).to.be.true ## ensure the outgoing socket created for this connection was destroyed socket = net.connect.getCalls() .find (call) => call.args[0].port == 9001 && call.args[0].host == "localhost" .returnValue new Promise (resolve) -> socket.on 'close', => expect(socket.destroyed).to.be.true resolve() ## https://github.com/cypress-io/cypress/issues/4257 it "passes through to SNI when it is intercepted and not through proxy", -> createSocket = @sandbox.stub(network.connect, 'createRetryingSocket').callsArgWith(1, new Error('stub')) createProxyConn = @sandbox.spy(network.agent.httpsAgent, 'createUpstreamProxyConnection') request({ strictSSL: false url: "https://localhost:8443" proxy: "http://localhost:3333" resolveWithFullResponse: true forever: false }) .then => throw new Error('should not succeed') .catch { message: 'Error: socket hang up' }, => expect(createProxyConn).to.not.be.called expect(createSocket).to.be.calledWith({ port: @proxy._sniPort host: 'localhost' }) afterEach -> @upstream.stop() delete process.env.HTTP_PROXY delete process.env.HTTPS_PROXY delete process.env.NO_PROXY
true
require("../spec_helper") process.env.NODE_TLS_REJECT_UNAUTHORIZED = "0" _ = require("lodash") DebugProxy = require("@cypress/debugging-proxy") net = require("net") network = require("@packages/network") path = require("path") Promise = require("bluebird") proxy = require("../helpers/proxy") httpServer = require("../helpers/http_server") httpsServer = require("../helpers/https_server") describe "Proxy", -> beforeEach -> Promise.join( httpServer.start() httpsServer.start(8443) httpsServer.start(8444) proxy.start(3333) .then (@proxy) => ) afterEach -> Promise.join( httpServer.stop() httpsServer.stop() proxy.stop() ) it "can request the googles", -> ## give some padding to external ## network request @timeout(10000) Promise.all([ request({ strictSSL: false proxy: "http://localhost:3333" url: "https://www.google.com" }) request({ strictSSL: false proxy: "http://localhost:3333" url: "https://mail.google.com" }) request({ strictSSL: false proxy: "http://localhost:3333" url: "https://google.com" }) ]) it "can call the httpsDirectly without a proxy", -> request({ strictSSL: false url: "https://localhost:8443" }) it "can boot the httpsServer", -> request({ strictSSL: false url: "https://localhost:8443/" proxy: "http://localhost:3333" }) .then (html) -> expect(html).to.include("https server") it "yields the onRequest callback", -> request({ strictSSL: false url: "https://localhost:8443/replace" proxy: "http://localhost:3333" }) .then (html) -> expect(html).to.include("replaced content") it "can pass directly through", -> ## this will fail due to dynamic cert ## generation when strict ssl is true request({ strictSSL: false url: "https://localhost:8444/replace" proxy: "http://localhost:3333" }) .then (html) -> expect(html).to.include("https server") it "retries 5 times", -> @sandbox.spy(net, 'connect') request({ strictSSL: false url: "https://localhost:12344" proxy: "http://localhost:3333" }) .then -> throw new Error("should not reach") .catch -> expect(net.connect).to.have.callCount(5) it "closes outgoing connections when client disconnects", -> @sandbox.spy(net, 'connect') request({ strictSSL: false url: "https://localhost:8444/replace" proxy: "http://localhost:3333" resolveWithFullResponse: true }) .then (res) => ## ensure client has disconnected expect(res.socket.destroyed).to.be.true ## ensure the outgoing socket created for this connection was destroyed socket = net.connect.getCalls() .find (call) => call.args[0].port == "8444" && call.args[0].host == "localhost" .returnValue expect(socket.destroyed).to.be.true it "can boot the httpServer", -> request({ strictSSL: false url: "http://localhost:8080/" proxy: "http://localhost:3333" }) .then (html) -> expect(html).to.include("http server") context "generating certificates", -> it "reuses existing certificates", -> request({ strictSSL: false url: "https://localhost:8443/" proxy: "http://localhost:3333" }) .then => proxy.reset() ## force this to reject if its called @sandbox.stub(@proxy, "_generateMissingCertificates").rejects(new Error("should not call")) request({ strictSSL: false url: "https://localhost:8443/" proxy: "http://localhost:3333" }) context "closing", -> it "resets sslServers and can reopen", -> request({ strictSSL: false url: "https://localhost:8443/" proxy: "http://localhost:3333" }) .then => proxy.stop() .then => proxy.start(3333) .then => ## force this to reject if its called @sandbox.stub(@proxy, "_generateMissingCertificates").rejects(new Error("should not call")) request({ strictSSL: false url: "https://localhost:8443/" proxy: "http://localhost:3333" }) context "with an upstream proxy", -> beforeEach -> process.env.NO_PROXY = "" process.env.HTTP_PROXY = process.env.HTTPS_PROXY = "http://localhost:9001" @upstream = new DebugProxy({ keepRequests: true }) @upstream.start(9001) it "passes a request to an https server through the upstream", -> @upstream._onConnect = (domain, port) -> expect(domain).to.eq('localhost') expect(port).to.eq('8444') return true request({ strictSSL: false url: "https://localhost:8444/" proxy: "http://localhost:3333" }).then (res) => expect(res).to.contain("https server") it "uses HTTP basic auth when provided", -> @upstream.setAuth({ username: 'foo' password: 'PI:PASSWORD:<PASSWORD>END_PI' }) @upstream._onConnect = (domain, port) -> expect(domain).to.eq('localhost') expect(port).to.eq('8444') return true process.env.HTTP_PROXY = process.env.HTTPS_PROXY = "http://foo:bar@localhost:9001" request({ strictSSL: false url: "https://localhost:8444/" proxy: "http://localhost:3333" }).then (res) => expect(res).to.contain("https server") it "closes outgoing connections when client disconnects", -> @sandbox.spy(net, 'connect') request({ strictSSL: false url: "https://localhost:8444/replace" proxy: "http://localhost:3333" resolveWithFullResponse: true forever: false }) .then (res) => ## ensure client has disconnected expect(res.socket.destroyed).to.be.true ## ensure the outgoing socket created for this connection was destroyed socket = net.connect.getCalls() .find (call) => call.args[0].port == 9001 && call.args[0].host == "localhost" .returnValue new Promise (resolve) -> socket.on 'close', => expect(socket.destroyed).to.be.true resolve() ## https://github.com/cypress-io/cypress/issues/4257 it "passes through to SNI when it is intercepted and not through proxy", -> createSocket = @sandbox.stub(network.connect, 'createRetryingSocket').callsArgWith(1, new Error('stub')) createProxyConn = @sandbox.spy(network.agent.httpsAgent, 'createUpstreamProxyConnection') request({ strictSSL: false url: "https://localhost:8443" proxy: "http://localhost:3333" resolveWithFullResponse: true forever: false }) .then => throw new Error('should not succeed') .catch { message: 'Error: socket hang up' }, => expect(createProxyConn).to.not.be.called expect(createSocket).to.be.calledWith({ port: @proxy._sniPort host: 'localhost' }) afterEach -> @upstream.stop() delete process.env.HTTP_PROXY delete process.env.HTTPS_PROXY delete process.env.NO_PROXY
[ { "context": "ry the Sordid Dragon\n# Copyright Poll Everywhere\n# Paul Cortens, Mike Foley and Adam Heath\n# https://github.com/p", "end": 69, "score": 0.9998650550842285, "start": 57, "tag": "NAME", "value": "Paul Cortens" }, { "context": "Dragon\n# Copyright Poll Everywhere\n# Pau...
src/sordid-dragon.jquery.coffee
polleverywhere/sordid-dragon
2
# jQuery the Sordid Dragon # Copyright Poll Everywhere # Paul Cortens, Mike Foley and Adam Heath # https://github.com/polleverywhere/sordid-dragon # Version 2.2.1 do ($=jQuery) -> isTouchDevice = -> 'ontouchstart' of document.documentElement $.fn.sordidDragon = (command="enable", options={}) -> unless typeof command is "string" options = command $parent = this $ghostContainer = $(options.ghostContainer) || $parent isDragging = false # Remove old instance if it exists if $.isFunction $parent.data("removeSordidDragon") $parent.data("removeSordidDragon")() # Handle removing an old instance in case 'enable' is called multiple times $parent.data "removeSordidDragon", -> isDragging = false hidePlaceholder() hideGhost() # Windows touch devices (such as the Microsoft Surface Pro 3) will end # the drag event early (and not call dragend) if the element being # dragged is moved in the DOM by JavaScript. # To work around that problem we: # 1) clone the element being moved # 2) hide the element being moved # 3) move the clone around in the DOM # Then we clean it all up in the dragend event. $placeholder = null $activePlaceholderChild = null showPlaceholder = ($child) -> $activePlaceholderChild = $child # Hide the element being moved and replace it with the clone. $child.css opacity: 0 unless $placeholder.is(":visible") $placeholder.addClass "sordidDragon-placeholder" $child.after $placeholder $placeholder.css opacity: 0.5 # The hiding must come after the clone is inserted. Otherwise when # you are scrolled down to the bottom of the screen, the act of hiding # $child will cause the screen to scroll up. This makes it feel like # dragging has caused the list to jump around. $child.hide() $child.css opacity: 1 hidePlaceholder = -> if $placeholder?.is(":visible") $placeholder.after $activePlaceholderChild $placeholder.off ".sordidDragon" $placeholder.remove() $activePlaceholderChild.show() # The $ghost is a faded copy of the element that moves with the mouse or # finger. # In most (but not all) browsers that support drag events, the browser will # create a ghost under the cursor for us. That doesn't happen with touch # events, so we create one ourselves. $ghost = null showGhost = (pageY) -> unless $ghost.is(":visible") $ghost .addClass "sordidDragon-ghost" .css position: "fixed" opacity: 1 $ghostContainer.append $ghost $ghost.css left: $placeholder.offset().left top: (pageY - ($placeholder.outerHeight() / 2)) - window.scrollY width: $placeholder.outerWidth() - window.scrollX hideGhost = -> $ghost?.remove() # Touch devices don't support dragenter or dragover events. Instead we # keep track of the location of each child so we can know which child is # currently under the user's finger. positions = null calculatePositions = -> positions = [] $parent.children(options.childSelector).each (_, child) -> $child = $(child) positions.push [ $child.offset().top $child.offset().top + $child.outerHeight() ] positions currentPosition = (pageY) -> for i in [0...positions.length] return i if pageY >= positions[i][0] && pageY < positions[i][1] null moveChild = ($besideChild) -> $children = $parent.children("#{options.childSelector || ""}:visible") newPosition = $children.index($besideChild) oldPosition = $children.index($placeholder) if newPosition > oldPosition $besideChild.after $placeholder else if newPosition < oldPosition $besideChild.before $placeholder # This allows the browser provided ghose to stay where it's dropped # rather than returning home attachDragOverHandler = ($el) -> $el.on "dragover.sordidDragon", (e) -> return unless isDragging e.preventDefault() e.originalEvent.dataTransfer?.dropEffect = "move" $parent.children(options.childSelector).each (_, child) -> $child = $(child) $handle = if options.handle $child.find(options.handle) else $child # Careful here. This might be interfering with other code that sets the # "draggable" attribute. $handle.attr "draggable", String(command != "destroy") # Clear out the existing events (so they aren't duplicated). $handle.off ".sordidDragon" $child.off ".sordidDragon" # If we are destroying, then just move on to the next child rather # than setting up any event listeners. return if command is "destroy" $handle.on "touchstart.sordidDragon dragstart.sordidDragon", (e) -> if isTouchDevice() # We must pre-cache the positions after they have been rendered, but # before anything has changed. Otherwise the extra elements we create # during the drag process will interfere. calculatePositions() $ghost = $child.clone() e.preventDefault() # Firefox needs this for drag events, and others to now animate the ghost home e.originalEvent.dataTransfer?.effectAllowed = "move" e.originalEvent.dataTransfer?.setData "text", "" $placeholder = $child.clone() attachDragOverHandler($placeholder) isDragging = true options.sortStart?(e, $child) $handle.on "touchmove.sordidDragon drag.sordidDragon", (e) -> return unless isDragging showPlaceholder $child if isTouchDevice() pageY = e.originalEvent.targetTouches[0].pageY showGhost pageY # On touch devices, we don't have dragenter events, so we'll update # the position of the element being dragged here instead. newPosition = currentPosition(pageY) if newPosition? moveChild $parent.children("#{options.childSelector || ""}:visible").eq(newPosition) e.preventDefault() $child.on "dragenter.sordidDragon", (e) -> return unless isDragging moveChild $child attachDragOverHandler($child) $handle.on "touchend.sordidDragon dragend.sordidDragon", (e) -> return unless isDragging hidePlaceholder $child if isTouchDevice() hideGhost() # We must recalculate the positions because in the case where items # are not all the same height, we would get unexpected results from # currentPosition. calculatePositions() e.preventDefault() options.sortEnd?(e, $child) isDragging = false
135176
# jQuery the Sordid Dragon # Copyright Poll Everywhere # <NAME>, <NAME> and <NAME> # https://github.com/polleverywhere/sordid-dragon # Version 2.2.1 do ($=jQuery) -> isTouchDevice = -> 'ontouchstart' of document.documentElement $.fn.sordidDragon = (command="enable", options={}) -> unless typeof command is "string" options = command $parent = this $ghostContainer = $(options.ghostContainer) || $parent isDragging = false # Remove old instance if it exists if $.isFunction $parent.data("removeSordidDragon") $parent.data("removeSordidDragon")() # Handle removing an old instance in case 'enable' is called multiple times $parent.data "removeSordidDragon", -> isDragging = false hidePlaceholder() hideGhost() # Windows touch devices (such as the Microsoft Surface Pro 3) will end # the drag event early (and not call dragend) if the element being # dragged is moved in the DOM by JavaScript. # To work around that problem we: # 1) clone the element being moved # 2) hide the element being moved # 3) move the clone around in the DOM # Then we clean it all up in the dragend event. $placeholder = null $activePlaceholderChild = null showPlaceholder = ($child) -> $activePlaceholderChild = $child # Hide the element being moved and replace it with the clone. $child.css opacity: 0 unless $placeholder.is(":visible") $placeholder.addClass "sordidDragon-placeholder" $child.after $placeholder $placeholder.css opacity: 0.5 # The hiding must come after the clone is inserted. Otherwise when # you are scrolled down to the bottom of the screen, the act of hiding # $child will cause the screen to scroll up. This makes it feel like # dragging has caused the list to jump around. $child.hide() $child.css opacity: 1 hidePlaceholder = -> if $placeholder?.is(":visible") $placeholder.after $activePlaceholderChild $placeholder.off ".sordidDragon" $placeholder.remove() $activePlaceholderChild.show() # The $ghost is a faded copy of the element that moves with the mouse or # finger. # In most (but not all) browsers that support drag events, the browser will # create a ghost under the cursor for us. That doesn't happen with touch # events, so we create one ourselves. $ghost = null showGhost = (pageY) -> unless $ghost.is(":visible") $ghost .addClass "sordidDragon-ghost" .css position: "fixed" opacity: 1 $ghostContainer.append $ghost $ghost.css left: $placeholder.offset().left top: (pageY - ($placeholder.outerHeight() / 2)) - window.scrollY width: $placeholder.outerWidth() - window.scrollX hideGhost = -> $ghost?.remove() # Touch devices don't support dragenter or dragover events. Instead we # keep track of the location of each child so we can know which child is # currently under the user's finger. positions = null calculatePositions = -> positions = [] $parent.children(options.childSelector).each (_, child) -> $child = $(child) positions.push [ $child.offset().top $child.offset().top + $child.outerHeight() ] positions currentPosition = (pageY) -> for i in [0...positions.length] return i if pageY >= positions[i][0] && pageY < positions[i][1] null moveChild = ($besideChild) -> $children = $parent.children("#{options.childSelector || ""}:visible") newPosition = $children.index($besideChild) oldPosition = $children.index($placeholder) if newPosition > oldPosition $besideChild.after $placeholder else if newPosition < oldPosition $besideChild.before $placeholder # This allows the browser provided ghose to stay where it's dropped # rather than returning home attachDragOverHandler = ($el) -> $el.on "dragover.sordidDragon", (e) -> return unless isDragging e.preventDefault() e.originalEvent.dataTransfer?.dropEffect = "move" $parent.children(options.childSelector).each (_, child) -> $child = $(child) $handle = if options.handle $child.find(options.handle) else $child # Careful here. This might be interfering with other code that sets the # "draggable" attribute. $handle.attr "draggable", String(command != "destroy") # Clear out the existing events (so they aren't duplicated). $handle.off ".sordidDragon" $child.off ".sordidDragon" # If we are destroying, then just move on to the next child rather # than setting up any event listeners. return if command is "destroy" $handle.on "touchstart.sordidDragon dragstart.sordidDragon", (e) -> if isTouchDevice() # We must pre-cache the positions after they have been rendered, but # before anything has changed. Otherwise the extra elements we create # during the drag process will interfere. calculatePositions() $ghost = $child.clone() e.preventDefault() # Firefox needs this for drag events, and others to now animate the ghost home e.originalEvent.dataTransfer?.effectAllowed = "move" e.originalEvent.dataTransfer?.setData "text", "" $placeholder = $child.clone() attachDragOverHandler($placeholder) isDragging = true options.sortStart?(e, $child) $handle.on "touchmove.sordidDragon drag.sordidDragon", (e) -> return unless isDragging showPlaceholder $child if isTouchDevice() pageY = e.originalEvent.targetTouches[0].pageY showGhost pageY # On touch devices, we don't have dragenter events, so we'll update # the position of the element being dragged here instead. newPosition = currentPosition(pageY) if newPosition? moveChild $parent.children("#{options.childSelector || ""}:visible").eq(newPosition) e.preventDefault() $child.on "dragenter.sordidDragon", (e) -> return unless isDragging moveChild $child attachDragOverHandler($child) $handle.on "touchend.sordidDragon dragend.sordidDragon", (e) -> return unless isDragging hidePlaceholder $child if isTouchDevice() hideGhost() # We must recalculate the positions because in the case where items # are not all the same height, we would get unexpected results from # currentPosition. calculatePositions() e.preventDefault() options.sortEnd?(e, $child) isDragging = false
true
# jQuery the Sordid Dragon # Copyright Poll Everywhere # PI:NAME:<NAME>END_PI, PI:NAME:<NAME>END_PI and PI:NAME:<NAME>END_PI # https://github.com/polleverywhere/sordid-dragon # Version 2.2.1 do ($=jQuery) -> isTouchDevice = -> 'ontouchstart' of document.documentElement $.fn.sordidDragon = (command="enable", options={}) -> unless typeof command is "string" options = command $parent = this $ghostContainer = $(options.ghostContainer) || $parent isDragging = false # Remove old instance if it exists if $.isFunction $parent.data("removeSordidDragon") $parent.data("removeSordidDragon")() # Handle removing an old instance in case 'enable' is called multiple times $parent.data "removeSordidDragon", -> isDragging = false hidePlaceholder() hideGhost() # Windows touch devices (such as the Microsoft Surface Pro 3) will end # the drag event early (and not call dragend) if the element being # dragged is moved in the DOM by JavaScript. # To work around that problem we: # 1) clone the element being moved # 2) hide the element being moved # 3) move the clone around in the DOM # Then we clean it all up in the dragend event. $placeholder = null $activePlaceholderChild = null showPlaceholder = ($child) -> $activePlaceholderChild = $child # Hide the element being moved and replace it with the clone. $child.css opacity: 0 unless $placeholder.is(":visible") $placeholder.addClass "sordidDragon-placeholder" $child.after $placeholder $placeholder.css opacity: 0.5 # The hiding must come after the clone is inserted. Otherwise when # you are scrolled down to the bottom of the screen, the act of hiding # $child will cause the screen to scroll up. This makes it feel like # dragging has caused the list to jump around. $child.hide() $child.css opacity: 1 hidePlaceholder = -> if $placeholder?.is(":visible") $placeholder.after $activePlaceholderChild $placeholder.off ".sordidDragon" $placeholder.remove() $activePlaceholderChild.show() # The $ghost is a faded copy of the element that moves with the mouse or # finger. # In most (but not all) browsers that support drag events, the browser will # create a ghost under the cursor for us. That doesn't happen with touch # events, so we create one ourselves. $ghost = null showGhost = (pageY) -> unless $ghost.is(":visible") $ghost .addClass "sordidDragon-ghost" .css position: "fixed" opacity: 1 $ghostContainer.append $ghost $ghost.css left: $placeholder.offset().left top: (pageY - ($placeholder.outerHeight() / 2)) - window.scrollY width: $placeholder.outerWidth() - window.scrollX hideGhost = -> $ghost?.remove() # Touch devices don't support dragenter or dragover events. Instead we # keep track of the location of each child so we can know which child is # currently under the user's finger. positions = null calculatePositions = -> positions = [] $parent.children(options.childSelector).each (_, child) -> $child = $(child) positions.push [ $child.offset().top $child.offset().top + $child.outerHeight() ] positions currentPosition = (pageY) -> for i in [0...positions.length] return i if pageY >= positions[i][0] && pageY < positions[i][1] null moveChild = ($besideChild) -> $children = $parent.children("#{options.childSelector || ""}:visible") newPosition = $children.index($besideChild) oldPosition = $children.index($placeholder) if newPosition > oldPosition $besideChild.after $placeholder else if newPosition < oldPosition $besideChild.before $placeholder # This allows the browser provided ghose to stay where it's dropped # rather than returning home attachDragOverHandler = ($el) -> $el.on "dragover.sordidDragon", (e) -> return unless isDragging e.preventDefault() e.originalEvent.dataTransfer?.dropEffect = "move" $parent.children(options.childSelector).each (_, child) -> $child = $(child) $handle = if options.handle $child.find(options.handle) else $child # Careful here. This might be interfering with other code that sets the # "draggable" attribute. $handle.attr "draggable", String(command != "destroy") # Clear out the existing events (so they aren't duplicated). $handle.off ".sordidDragon" $child.off ".sordidDragon" # If we are destroying, then just move on to the next child rather # than setting up any event listeners. return if command is "destroy" $handle.on "touchstart.sordidDragon dragstart.sordidDragon", (e) -> if isTouchDevice() # We must pre-cache the positions after they have been rendered, but # before anything has changed. Otherwise the extra elements we create # during the drag process will interfere. calculatePositions() $ghost = $child.clone() e.preventDefault() # Firefox needs this for drag events, and others to now animate the ghost home e.originalEvent.dataTransfer?.effectAllowed = "move" e.originalEvent.dataTransfer?.setData "text", "" $placeholder = $child.clone() attachDragOverHandler($placeholder) isDragging = true options.sortStart?(e, $child) $handle.on "touchmove.sordidDragon drag.sordidDragon", (e) -> return unless isDragging showPlaceholder $child if isTouchDevice() pageY = e.originalEvent.targetTouches[0].pageY showGhost pageY # On touch devices, we don't have dragenter events, so we'll update # the position of the element being dragged here instead. newPosition = currentPosition(pageY) if newPosition? moveChild $parent.children("#{options.childSelector || ""}:visible").eq(newPosition) e.preventDefault() $child.on "dragenter.sordidDragon", (e) -> return unless isDragging moveChild $child attachDragOverHandler($child) $handle.on "touchend.sordidDragon dragend.sordidDragon", (e) -> return unless isDragging hidePlaceholder $child if isTouchDevice() hideGhost() # We must recalculate the positions because in the case where items # are not all the same height, we would get unexpected results from # currentPosition. calculatePositions() e.preventDefault() options.sortEnd?(e, $child) isDragging = false
[ { "context": ">\n us = new UserCredential\n secret: 'super secret key'\n userId: 'facebook'\n\n us.secret.shou", "end": 455, "score": 0.6739518046379089, "start": 449, "tag": "KEY", "value": "secret" } ]
test/models/user_credential.coffee
t3mpus/tempus-api
3
UserCredential = require "#{__dirname}/../../models/user_credential" should = require 'should' describe 'User Credential', -> it 'should be able to construct a user credential', -> uc = new UserCredential userId: 5 uc.userId.should.be.equal 5 uc.should.have.property 'secret' uc.should.have.property 'userId' it 'should allow the generated properties to be passed in', -> us = new UserCredential secret: 'super secret key' userId: 'facebook' us.secret.should.be.equal 'super secret key' us.userId.should.be.equal 'facebook'
46191
UserCredential = require "#{__dirname}/../../models/user_credential" should = require 'should' describe 'User Credential', -> it 'should be able to construct a user credential', -> uc = new UserCredential userId: 5 uc.userId.should.be.equal 5 uc.should.have.property 'secret' uc.should.have.property 'userId' it 'should allow the generated properties to be passed in', -> us = new UserCredential secret: 'super <KEY> key' userId: 'facebook' us.secret.should.be.equal 'super secret key' us.userId.should.be.equal 'facebook'
true
UserCredential = require "#{__dirname}/../../models/user_credential" should = require 'should' describe 'User Credential', -> it 'should be able to construct a user credential', -> uc = new UserCredential userId: 5 uc.userId.should.be.equal 5 uc.should.have.property 'secret' uc.should.have.property 'userId' it 'should allow the generated properties to be passed in', -> us = new UserCredential secret: 'super PI:KEY:<KEY>END_PI key' userId: 'facebook' us.secret.should.be.equal 'super secret key' us.userId.should.be.equal 'facebook'
[ { "context": "# Heavily inspired by Matteo Spinelli's SpinningWheel\n\nSlotMachine =\n cellHeight: 44,\n ", "end": 39, "score": 0.9379143714904785, "start": 22, "tag": "NAME", "value": "Matteo Spinelli's" } ]
coffee/slotmachine.coffee
simoncozens/slotmachine
0
# Heavily inspired by Matteo Spinelli's SpinningWheel SlotMachine = cellHeight: 44, friction: 0.003, buttons: cancel: { label: "Cancel", position: "left", style: "sw-cancel" }, done: { label: "Done", position: "right", style: "sw-done" } scrolling: false, onChangeAction: () -> newSlotValue = SlotMachine.getValueForSlot(SlotMachine.activeSlot) if newSlotValue != SlotMachine.oldSlotValue SlotMachine.changeAction() changeAction: () -> assert: (test, label) -> if !test throw new Error("Assertion failed: "+label) destroy: -> SlotMachine.activeSlot = null $("#sw-wrapper").remove() init: (slots) -> SlotMachine.destroy() swheader = $('<div id="sw-header">') for name, button of this.buttons $("<div/>").attr("id", button.style) # Transitional .append(button.label) .on("pressed", button.action) .on("touchstart mousedown", this.buttonTapDown) .appendTo(swheader) swwrapper = $('<div id="sw-wrapper"></div>').css( top: window.innerHeight + window.pageYOffset + 'px', webkitTransitionProperty: "-webkit-transform", webkitTransitionDuration: "400ms", ).append(swheader) swwrapper.append('<div id="sw-slots-wrapper"><div id="sw-slots"></div></div><div id="sw-frame"></div>') $("body").append(swwrapper) SlotMachine.createSlots(slots) $("#sw-frame").on("touchstart mousedown", this.frameTouchstart) open: () -> $(document).on("touchstart touchmove mousedown mousemove", this.lockScreen) $(window).on("orientationchange", this.orientationChangeHandler) $(window).on("scroll", this.scrollHandler) $("#sw-wrapper").css( webkitTransitionTimingFunction: "ease-out" webkitTransform: "translate3d(0, -260px, 0)" ) close: () -> $(document).off("touchstart touchmove mousedown mousemove", this.lockScreen) $(window).off("orientationchange", this.orientationChangeHandler) $(window).off("scroll", this.scrollHandler) $("#sw-wrapper").css( webkitTransitionTimingFunction: 'ease-in', webkitTransform: 'translate3d(0, 0, 0)' ).one("webkitTransitionEnd", this.closedHandler) slotByIndex: (index) -> s = $("#sw-slots div:nth-child("+(1+index)+") ul") if s[0] then return s createSlots: (slots) -> $("#sw-slots").empty() this.createSlot(index, slots[index]) for index in [0..slots.length-1] createSlot: (index, data) -> # Do we have this already? oldUl = $("#sw-slots div:nth-child("+(1+index)+")") if oldUl[0] ul = oldUl.children("ul") ul.empty() else ul = $("<ul/>").css({webkitTransitionTimingFunction: 'cubic-bezier(0, 0, 0.2, 1)'}) ul.data(slotYPosition: 0) @assert(typeof(data.entries) =="object", "data for slot "+index+" has entries") for entry in data.entries if typeof(entry) != "object" then entry = { label: entry } this.assert(entry.label, "entry in slot "+index+" has a label") if not entry.value then entry.value = entry.label $("<li>"+entry.label+"</li>").data("value", entry.value).appendTo(ul) if not oldUl[0] div = $("<div/>").addClass(data.style).append(ul) $("#sw-slots").append(div) ul.data({ slotMaxScroll: $("#sw-slots-wrapper").innerHeight() - ul.innerHeight() - 86 }) # XXX clientHeight defaultEntry = (entry for entry in data.entries when entry.default) this.scrollToValue(ul, defaultEntry[0]) if defaultEntry[0] scrollToValue: (slot, entry) -> if typeof(slot) != "object" then slot = @slotByIndex(slot) this.assert(entry.value, "entry has a value") this.assert(slot[0], "slot exists in DOM") count = 0 for v in slot.children() if $(v).data("value") == entry.value this.setPosition(slot, this.cellHeight * count) break count -= 1 setPosition: (slot, position) -> this.assert(slot[0], "slot is a jQuery object") slot.data("slotYPosition", position) slot.css("webkitTransform", 'translate3d(0, ' + position + 'px, 0)') getPosition: (slot) -> slot.data("slotYPosition") || new WebKitCSSMatrix(slot.css("-webkit-transform")).m42 getValueForSlot: (slot) -> this.assert(slot[0], "slot is a jQuery object") slot.unbind("webkitTransitionEnd").css("webkitTransitionDuration", 0) if slot.data("slotYPosition") > 0 this.setPosition(slot, 0) else if slot.data("slotYPosition") < slot.data("slotMaxScroll") this.setPosition(slot, slot.data("slotMaxScroll")) index = -Math.round(SlotMachine.getPosition(slot) / this.cellHeight) li = $(slot.children("li:nth-child("+(1+index)+")")) return li.data("value") getSelectedValues: -> rv = [] for slot in $("#sw-slots div ul") slot = $(slot) rv.push this.getValueForSlot(slot) rv lockScreen: (e) -> e.preventDefault() e.stopPropagation() orientationChangeHandler: () -> window.scrollTo(0, 0) $("sw-wrapper").css("top", window.innerHeight + window.pageYOffset + 'px') scrollHandler: () -> $("sw-wrapper").css("top", window.innerHeight + window.pageYOffset + 'px') closedHandler: () -> buttonTapDown: (e) -> SlotMachine.lockScreen(e) button = $(e.currentTarget) button.on("touchmove mousemove", SlotMachine.buttonTapCancel) button.on("touchend mouseup", SlotMachine.buttonTapUp) button.addClass("sw-pressed") buttonTapCancel: (e) -> SlotMachine.lockScreen(e) button = $(e.currentTarget) button.off("touchmove mousemove", SlotMachine.buttonTapcancel) button.off("touchend mouseup", SlotMachine.buttonTapUp) button.removeClass("sw-pressed") buttonTapUp: (e) -> SlotMachine.lockScreen(e) SlotMachine.buttonTapCancel(e) button = $(e.currentTarget) $("#sw-wrapper").one "webkitTransitionEnd", -> button.trigger("pressed") SlotMachine.close() frameTouchstart: (e) -> SlotMachine.lockScreen(e) if e.originalEvent then e = e.originalEvent yoffset = if e.targetTouches then e.targetTouches[0].clientY - e.target.getBoundingClientRect().top else e.offsetY SlotMachine.whichPos = Math.floor(yoffset / SlotMachine.cellHeight) - 2 # You can only go up/down a max of two positions SlotMachine.scrollStart(e) SlotMachine.oldSlotValue = SlotMachine.getValueForSlot(SlotMachine.activeSlot) frameTouchmove: (e) -> SlotMachine.lockScreen(e) SlotMachine.scrolling = true SlotMachine.scrollMove(e) frameTouchend: (e) -> SlotMachine.scrollEnd(e) if SlotMachine.scrolling SlotMachine.activeSlot.one 'webkitTransitionEnd', (e) -> if SlotMachine.backWithinBoundaries(e) then SlotMachine.onChangeAction(e) SlotMachine.scrolling = false else scrollTo = SlotMachine.activeSlot.data("slotYPosition") - (SlotMachine.whichPos * SlotMachine.cellHeight) if scrollTo <= 0 and scrollTo >= SlotMachine.activeSlot.data("slotMaxScroll") SlotMachine.activeSlot.one 'webkitTransitionEnd', (e) -> if SlotMachine.backWithinBoundaries(e) then SlotMachine.onChangeAction(e) SlotMachine.scrollTo(SlotMachine.activeSlot, scrollTo) scrollStart: (e) -> this.lockScreen(e) event = if e.targetTouches and e.targetTouches[0].clientX then e.targetTouches[0] else e for slot in $("#sw-slots div ul") slot = $(slot) if event.clientX < slot.offset().left + slot.width() this.activeSlot = slot break if this.activeSlot.hasClass("sw-readonly") $("#sw-frame").off("touchmove touchend mousemove mouseup", this.frameMoved) return slot.unbind("webkitTransitionEnd").css("webkitTransitionDuration", 0) theTransform = new WebKitCSSMatrix(slot.css("-webkit-transform")).m42 if theTransform != slot.data("slotYPosition") this.setPosition(slot, theTransform) this.startY = event.clientY; this.scrollStartY = slot.data("slotYPosition") this.scrollStartTime = e.timeStamp; $("#sw-frame").on("touchmove mousemove", this.frameTouchmove) $("#sw-frame").on("touchend mouseup", this.frameTouchend) return true scrollMove: (e) -> if e.originalEvent then e = e.originalEvent event = if e.targetTouches then e.targetTouches[0] else e topDelta = event.clientY - this.startY if this.activeSlot.data("slotYPosition") > 0 or this.activeSlot.data("slotYPosition") < this.activeSlot.data("slotMaxScroll") topDelta /= 2 this.setPosition(this.activeSlot, this.activeSlot.data("slotYPosition") + topDelta) this.startY = event.clientY if e.timeStamp - this.scrollStartTime > 80 this.scrollStartY = this.activeSlot.data("slotYPosition") this.scrollStartTime = e.timeStamp; scrollEnd: (e) -> $("#sw-frame").off("touchmove mousemove", this.frameTouchmove) $("#sw-frame").off("touchend mouseup", this.frameTouchend) ypos = this.activeSlot.data("slotYPosition") maxScroll = this.activeSlot.data("slotMaxScroll") if ypos > 0 this.scrollTo(this.activeSlot, 0) return false else if ypos < maxScroll this.scrollTo(this.activeSlot, maxScroll) return false scrollDistance = ypos - this.scrollStartY if scrollDistance < this.cellHeight / 1.5 and scrollDistance > -this.cellHeight / 1.5 if ypos % this.cellHeight this.scrollTo(this.activeSlot, Math.round(ypos / this.cellHeight) * this.cellHeight, '250ms'); return false scrollDuration = e.timeStamp - this.scrollStartTime newDuration = (2 * scrollDistance / scrollDuration) / this.friction newScrollDistance = (this.friction / 2) * (newDuration * newDuration) if newDuration < 0 newDuration = -newDuration newScrollDistance = -newScrollDistance newPosition = ypos + newScrollDistance if newPosition > 0 newPosition /= 2 newDuration /= 3 if newPosition > $("#sw-slots-wrapper").innerHeight() / 4 newPosition = $("#sw-slots-wrapper").innerHeight() / 4 else if newPosition < maxScroll newPosition = (newPosition - maxScroll) / 2 + maxScroll newDuration /= 3 if newPosition < maxScroll - $("#sw-slots-wrapper").innerHeight() / 4 newPosition = $("#sw-slots-wrapper").innerHeight() / 4 else newPosition = Math.round(newPosition / this.cellHeight) * this.cellHeight this.scrollTo(this.activeSlot, Math.round(newPosition), Math.round(newDuration) + 'ms'); return true scrollTo: (slot, dest, runtime) -> slot.css("webkitTransitionDuration", runtime || "250ms") this.setPosition(slot, dest) if slot.data("slotYPosition") > 0 or slot.data("slotYPosition") < slot.data("slotMaxScroll") slot.one("webkitTransitionEnd", this.backWithinBoundaries) backWithinBoundaries: (e) -> slot = $(e.target) if slot.data("slotYPosition") > 0 SlotMachine.scrollTo(slot, 0) return false else if slot.data("slotYPosition") < slot.data("slotMaxScroll") SlotMachine.scrollTo(slot, slot.data("slotMaxScroll")) return false else return true
86887
# Heavily inspired by <NAME> SpinningWheel SlotMachine = cellHeight: 44, friction: 0.003, buttons: cancel: { label: "Cancel", position: "left", style: "sw-cancel" }, done: { label: "Done", position: "right", style: "sw-done" } scrolling: false, onChangeAction: () -> newSlotValue = SlotMachine.getValueForSlot(SlotMachine.activeSlot) if newSlotValue != SlotMachine.oldSlotValue SlotMachine.changeAction() changeAction: () -> assert: (test, label) -> if !test throw new Error("Assertion failed: "+label) destroy: -> SlotMachine.activeSlot = null $("#sw-wrapper").remove() init: (slots) -> SlotMachine.destroy() swheader = $('<div id="sw-header">') for name, button of this.buttons $("<div/>").attr("id", button.style) # Transitional .append(button.label) .on("pressed", button.action) .on("touchstart mousedown", this.buttonTapDown) .appendTo(swheader) swwrapper = $('<div id="sw-wrapper"></div>').css( top: window.innerHeight + window.pageYOffset + 'px', webkitTransitionProperty: "-webkit-transform", webkitTransitionDuration: "400ms", ).append(swheader) swwrapper.append('<div id="sw-slots-wrapper"><div id="sw-slots"></div></div><div id="sw-frame"></div>') $("body").append(swwrapper) SlotMachine.createSlots(slots) $("#sw-frame").on("touchstart mousedown", this.frameTouchstart) open: () -> $(document).on("touchstart touchmove mousedown mousemove", this.lockScreen) $(window).on("orientationchange", this.orientationChangeHandler) $(window).on("scroll", this.scrollHandler) $("#sw-wrapper").css( webkitTransitionTimingFunction: "ease-out" webkitTransform: "translate3d(0, -260px, 0)" ) close: () -> $(document).off("touchstart touchmove mousedown mousemove", this.lockScreen) $(window).off("orientationchange", this.orientationChangeHandler) $(window).off("scroll", this.scrollHandler) $("#sw-wrapper").css( webkitTransitionTimingFunction: 'ease-in', webkitTransform: 'translate3d(0, 0, 0)' ).one("webkitTransitionEnd", this.closedHandler) slotByIndex: (index) -> s = $("#sw-slots div:nth-child("+(1+index)+") ul") if s[0] then return s createSlots: (slots) -> $("#sw-slots").empty() this.createSlot(index, slots[index]) for index in [0..slots.length-1] createSlot: (index, data) -> # Do we have this already? oldUl = $("#sw-slots div:nth-child("+(1+index)+")") if oldUl[0] ul = oldUl.children("ul") ul.empty() else ul = $("<ul/>").css({webkitTransitionTimingFunction: 'cubic-bezier(0, 0, 0.2, 1)'}) ul.data(slotYPosition: 0) @assert(typeof(data.entries) =="object", "data for slot "+index+" has entries") for entry in data.entries if typeof(entry) != "object" then entry = { label: entry } this.assert(entry.label, "entry in slot "+index+" has a label") if not entry.value then entry.value = entry.label $("<li>"+entry.label+"</li>").data("value", entry.value).appendTo(ul) if not oldUl[0] div = $("<div/>").addClass(data.style).append(ul) $("#sw-slots").append(div) ul.data({ slotMaxScroll: $("#sw-slots-wrapper").innerHeight() - ul.innerHeight() - 86 }) # XXX clientHeight defaultEntry = (entry for entry in data.entries when entry.default) this.scrollToValue(ul, defaultEntry[0]) if defaultEntry[0] scrollToValue: (slot, entry) -> if typeof(slot) != "object" then slot = @slotByIndex(slot) this.assert(entry.value, "entry has a value") this.assert(slot[0], "slot exists in DOM") count = 0 for v in slot.children() if $(v).data("value") == entry.value this.setPosition(slot, this.cellHeight * count) break count -= 1 setPosition: (slot, position) -> this.assert(slot[0], "slot is a jQuery object") slot.data("slotYPosition", position) slot.css("webkitTransform", 'translate3d(0, ' + position + 'px, 0)') getPosition: (slot) -> slot.data("slotYPosition") || new WebKitCSSMatrix(slot.css("-webkit-transform")).m42 getValueForSlot: (slot) -> this.assert(slot[0], "slot is a jQuery object") slot.unbind("webkitTransitionEnd").css("webkitTransitionDuration", 0) if slot.data("slotYPosition") > 0 this.setPosition(slot, 0) else if slot.data("slotYPosition") < slot.data("slotMaxScroll") this.setPosition(slot, slot.data("slotMaxScroll")) index = -Math.round(SlotMachine.getPosition(slot) / this.cellHeight) li = $(slot.children("li:nth-child("+(1+index)+")")) return li.data("value") getSelectedValues: -> rv = [] for slot in $("#sw-slots div ul") slot = $(slot) rv.push this.getValueForSlot(slot) rv lockScreen: (e) -> e.preventDefault() e.stopPropagation() orientationChangeHandler: () -> window.scrollTo(0, 0) $("sw-wrapper").css("top", window.innerHeight + window.pageYOffset + 'px') scrollHandler: () -> $("sw-wrapper").css("top", window.innerHeight + window.pageYOffset + 'px') closedHandler: () -> buttonTapDown: (e) -> SlotMachine.lockScreen(e) button = $(e.currentTarget) button.on("touchmove mousemove", SlotMachine.buttonTapCancel) button.on("touchend mouseup", SlotMachine.buttonTapUp) button.addClass("sw-pressed") buttonTapCancel: (e) -> SlotMachine.lockScreen(e) button = $(e.currentTarget) button.off("touchmove mousemove", SlotMachine.buttonTapcancel) button.off("touchend mouseup", SlotMachine.buttonTapUp) button.removeClass("sw-pressed") buttonTapUp: (e) -> SlotMachine.lockScreen(e) SlotMachine.buttonTapCancel(e) button = $(e.currentTarget) $("#sw-wrapper").one "webkitTransitionEnd", -> button.trigger("pressed") SlotMachine.close() frameTouchstart: (e) -> SlotMachine.lockScreen(e) if e.originalEvent then e = e.originalEvent yoffset = if e.targetTouches then e.targetTouches[0].clientY - e.target.getBoundingClientRect().top else e.offsetY SlotMachine.whichPos = Math.floor(yoffset / SlotMachine.cellHeight) - 2 # You can only go up/down a max of two positions SlotMachine.scrollStart(e) SlotMachine.oldSlotValue = SlotMachine.getValueForSlot(SlotMachine.activeSlot) frameTouchmove: (e) -> SlotMachine.lockScreen(e) SlotMachine.scrolling = true SlotMachine.scrollMove(e) frameTouchend: (e) -> SlotMachine.scrollEnd(e) if SlotMachine.scrolling SlotMachine.activeSlot.one 'webkitTransitionEnd', (e) -> if SlotMachine.backWithinBoundaries(e) then SlotMachine.onChangeAction(e) SlotMachine.scrolling = false else scrollTo = SlotMachine.activeSlot.data("slotYPosition") - (SlotMachine.whichPos * SlotMachine.cellHeight) if scrollTo <= 0 and scrollTo >= SlotMachine.activeSlot.data("slotMaxScroll") SlotMachine.activeSlot.one 'webkitTransitionEnd', (e) -> if SlotMachine.backWithinBoundaries(e) then SlotMachine.onChangeAction(e) SlotMachine.scrollTo(SlotMachine.activeSlot, scrollTo) scrollStart: (e) -> this.lockScreen(e) event = if e.targetTouches and e.targetTouches[0].clientX then e.targetTouches[0] else e for slot in $("#sw-slots div ul") slot = $(slot) if event.clientX < slot.offset().left + slot.width() this.activeSlot = slot break if this.activeSlot.hasClass("sw-readonly") $("#sw-frame").off("touchmove touchend mousemove mouseup", this.frameMoved) return slot.unbind("webkitTransitionEnd").css("webkitTransitionDuration", 0) theTransform = new WebKitCSSMatrix(slot.css("-webkit-transform")).m42 if theTransform != slot.data("slotYPosition") this.setPosition(slot, theTransform) this.startY = event.clientY; this.scrollStartY = slot.data("slotYPosition") this.scrollStartTime = e.timeStamp; $("#sw-frame").on("touchmove mousemove", this.frameTouchmove) $("#sw-frame").on("touchend mouseup", this.frameTouchend) return true scrollMove: (e) -> if e.originalEvent then e = e.originalEvent event = if e.targetTouches then e.targetTouches[0] else e topDelta = event.clientY - this.startY if this.activeSlot.data("slotYPosition") > 0 or this.activeSlot.data("slotYPosition") < this.activeSlot.data("slotMaxScroll") topDelta /= 2 this.setPosition(this.activeSlot, this.activeSlot.data("slotYPosition") + topDelta) this.startY = event.clientY if e.timeStamp - this.scrollStartTime > 80 this.scrollStartY = this.activeSlot.data("slotYPosition") this.scrollStartTime = e.timeStamp; scrollEnd: (e) -> $("#sw-frame").off("touchmove mousemove", this.frameTouchmove) $("#sw-frame").off("touchend mouseup", this.frameTouchend) ypos = this.activeSlot.data("slotYPosition") maxScroll = this.activeSlot.data("slotMaxScroll") if ypos > 0 this.scrollTo(this.activeSlot, 0) return false else if ypos < maxScroll this.scrollTo(this.activeSlot, maxScroll) return false scrollDistance = ypos - this.scrollStartY if scrollDistance < this.cellHeight / 1.5 and scrollDistance > -this.cellHeight / 1.5 if ypos % this.cellHeight this.scrollTo(this.activeSlot, Math.round(ypos / this.cellHeight) * this.cellHeight, '250ms'); return false scrollDuration = e.timeStamp - this.scrollStartTime newDuration = (2 * scrollDistance / scrollDuration) / this.friction newScrollDistance = (this.friction / 2) * (newDuration * newDuration) if newDuration < 0 newDuration = -newDuration newScrollDistance = -newScrollDistance newPosition = ypos + newScrollDistance if newPosition > 0 newPosition /= 2 newDuration /= 3 if newPosition > $("#sw-slots-wrapper").innerHeight() / 4 newPosition = $("#sw-slots-wrapper").innerHeight() / 4 else if newPosition < maxScroll newPosition = (newPosition - maxScroll) / 2 + maxScroll newDuration /= 3 if newPosition < maxScroll - $("#sw-slots-wrapper").innerHeight() / 4 newPosition = $("#sw-slots-wrapper").innerHeight() / 4 else newPosition = Math.round(newPosition / this.cellHeight) * this.cellHeight this.scrollTo(this.activeSlot, Math.round(newPosition), Math.round(newDuration) + 'ms'); return true scrollTo: (slot, dest, runtime) -> slot.css("webkitTransitionDuration", runtime || "250ms") this.setPosition(slot, dest) if slot.data("slotYPosition") > 0 or slot.data("slotYPosition") < slot.data("slotMaxScroll") slot.one("webkitTransitionEnd", this.backWithinBoundaries) backWithinBoundaries: (e) -> slot = $(e.target) if slot.data("slotYPosition") > 0 SlotMachine.scrollTo(slot, 0) return false else if slot.data("slotYPosition") < slot.data("slotMaxScroll") SlotMachine.scrollTo(slot, slot.data("slotMaxScroll")) return false else return true
true
# Heavily inspired by PI:NAME:<NAME>END_PI SpinningWheel SlotMachine = cellHeight: 44, friction: 0.003, buttons: cancel: { label: "Cancel", position: "left", style: "sw-cancel" }, done: { label: "Done", position: "right", style: "sw-done" } scrolling: false, onChangeAction: () -> newSlotValue = SlotMachine.getValueForSlot(SlotMachine.activeSlot) if newSlotValue != SlotMachine.oldSlotValue SlotMachine.changeAction() changeAction: () -> assert: (test, label) -> if !test throw new Error("Assertion failed: "+label) destroy: -> SlotMachine.activeSlot = null $("#sw-wrapper").remove() init: (slots) -> SlotMachine.destroy() swheader = $('<div id="sw-header">') for name, button of this.buttons $("<div/>").attr("id", button.style) # Transitional .append(button.label) .on("pressed", button.action) .on("touchstart mousedown", this.buttonTapDown) .appendTo(swheader) swwrapper = $('<div id="sw-wrapper"></div>').css( top: window.innerHeight + window.pageYOffset + 'px', webkitTransitionProperty: "-webkit-transform", webkitTransitionDuration: "400ms", ).append(swheader) swwrapper.append('<div id="sw-slots-wrapper"><div id="sw-slots"></div></div><div id="sw-frame"></div>') $("body").append(swwrapper) SlotMachine.createSlots(slots) $("#sw-frame").on("touchstart mousedown", this.frameTouchstart) open: () -> $(document).on("touchstart touchmove mousedown mousemove", this.lockScreen) $(window).on("orientationchange", this.orientationChangeHandler) $(window).on("scroll", this.scrollHandler) $("#sw-wrapper").css( webkitTransitionTimingFunction: "ease-out" webkitTransform: "translate3d(0, -260px, 0)" ) close: () -> $(document).off("touchstart touchmove mousedown mousemove", this.lockScreen) $(window).off("orientationchange", this.orientationChangeHandler) $(window).off("scroll", this.scrollHandler) $("#sw-wrapper").css( webkitTransitionTimingFunction: 'ease-in', webkitTransform: 'translate3d(0, 0, 0)' ).one("webkitTransitionEnd", this.closedHandler) slotByIndex: (index) -> s = $("#sw-slots div:nth-child("+(1+index)+") ul") if s[0] then return s createSlots: (slots) -> $("#sw-slots").empty() this.createSlot(index, slots[index]) for index in [0..slots.length-1] createSlot: (index, data) -> # Do we have this already? oldUl = $("#sw-slots div:nth-child("+(1+index)+")") if oldUl[0] ul = oldUl.children("ul") ul.empty() else ul = $("<ul/>").css({webkitTransitionTimingFunction: 'cubic-bezier(0, 0, 0.2, 1)'}) ul.data(slotYPosition: 0) @assert(typeof(data.entries) =="object", "data for slot "+index+" has entries") for entry in data.entries if typeof(entry) != "object" then entry = { label: entry } this.assert(entry.label, "entry in slot "+index+" has a label") if not entry.value then entry.value = entry.label $("<li>"+entry.label+"</li>").data("value", entry.value).appendTo(ul) if not oldUl[0] div = $("<div/>").addClass(data.style).append(ul) $("#sw-slots").append(div) ul.data({ slotMaxScroll: $("#sw-slots-wrapper").innerHeight() - ul.innerHeight() - 86 }) # XXX clientHeight defaultEntry = (entry for entry in data.entries when entry.default) this.scrollToValue(ul, defaultEntry[0]) if defaultEntry[0] scrollToValue: (slot, entry) -> if typeof(slot) != "object" then slot = @slotByIndex(slot) this.assert(entry.value, "entry has a value") this.assert(slot[0], "slot exists in DOM") count = 0 for v in slot.children() if $(v).data("value") == entry.value this.setPosition(slot, this.cellHeight * count) break count -= 1 setPosition: (slot, position) -> this.assert(slot[0], "slot is a jQuery object") slot.data("slotYPosition", position) slot.css("webkitTransform", 'translate3d(0, ' + position + 'px, 0)') getPosition: (slot) -> slot.data("slotYPosition") || new WebKitCSSMatrix(slot.css("-webkit-transform")).m42 getValueForSlot: (slot) -> this.assert(slot[0], "slot is a jQuery object") slot.unbind("webkitTransitionEnd").css("webkitTransitionDuration", 0) if slot.data("slotYPosition") > 0 this.setPosition(slot, 0) else if slot.data("slotYPosition") < slot.data("slotMaxScroll") this.setPosition(slot, slot.data("slotMaxScroll")) index = -Math.round(SlotMachine.getPosition(slot) / this.cellHeight) li = $(slot.children("li:nth-child("+(1+index)+")")) return li.data("value") getSelectedValues: -> rv = [] for slot in $("#sw-slots div ul") slot = $(slot) rv.push this.getValueForSlot(slot) rv lockScreen: (e) -> e.preventDefault() e.stopPropagation() orientationChangeHandler: () -> window.scrollTo(0, 0) $("sw-wrapper").css("top", window.innerHeight + window.pageYOffset + 'px') scrollHandler: () -> $("sw-wrapper").css("top", window.innerHeight + window.pageYOffset + 'px') closedHandler: () -> buttonTapDown: (e) -> SlotMachine.lockScreen(e) button = $(e.currentTarget) button.on("touchmove mousemove", SlotMachine.buttonTapCancel) button.on("touchend mouseup", SlotMachine.buttonTapUp) button.addClass("sw-pressed") buttonTapCancel: (e) -> SlotMachine.lockScreen(e) button = $(e.currentTarget) button.off("touchmove mousemove", SlotMachine.buttonTapcancel) button.off("touchend mouseup", SlotMachine.buttonTapUp) button.removeClass("sw-pressed") buttonTapUp: (e) -> SlotMachine.lockScreen(e) SlotMachine.buttonTapCancel(e) button = $(e.currentTarget) $("#sw-wrapper").one "webkitTransitionEnd", -> button.trigger("pressed") SlotMachine.close() frameTouchstart: (e) -> SlotMachine.lockScreen(e) if e.originalEvent then e = e.originalEvent yoffset = if e.targetTouches then e.targetTouches[0].clientY - e.target.getBoundingClientRect().top else e.offsetY SlotMachine.whichPos = Math.floor(yoffset / SlotMachine.cellHeight) - 2 # You can only go up/down a max of two positions SlotMachine.scrollStart(e) SlotMachine.oldSlotValue = SlotMachine.getValueForSlot(SlotMachine.activeSlot) frameTouchmove: (e) -> SlotMachine.lockScreen(e) SlotMachine.scrolling = true SlotMachine.scrollMove(e) frameTouchend: (e) -> SlotMachine.scrollEnd(e) if SlotMachine.scrolling SlotMachine.activeSlot.one 'webkitTransitionEnd', (e) -> if SlotMachine.backWithinBoundaries(e) then SlotMachine.onChangeAction(e) SlotMachine.scrolling = false else scrollTo = SlotMachine.activeSlot.data("slotYPosition") - (SlotMachine.whichPos * SlotMachine.cellHeight) if scrollTo <= 0 and scrollTo >= SlotMachine.activeSlot.data("slotMaxScroll") SlotMachine.activeSlot.one 'webkitTransitionEnd', (e) -> if SlotMachine.backWithinBoundaries(e) then SlotMachine.onChangeAction(e) SlotMachine.scrollTo(SlotMachine.activeSlot, scrollTo) scrollStart: (e) -> this.lockScreen(e) event = if e.targetTouches and e.targetTouches[0].clientX then e.targetTouches[0] else e for slot in $("#sw-slots div ul") slot = $(slot) if event.clientX < slot.offset().left + slot.width() this.activeSlot = slot break if this.activeSlot.hasClass("sw-readonly") $("#sw-frame").off("touchmove touchend mousemove mouseup", this.frameMoved) return slot.unbind("webkitTransitionEnd").css("webkitTransitionDuration", 0) theTransform = new WebKitCSSMatrix(slot.css("-webkit-transform")).m42 if theTransform != slot.data("slotYPosition") this.setPosition(slot, theTransform) this.startY = event.clientY; this.scrollStartY = slot.data("slotYPosition") this.scrollStartTime = e.timeStamp; $("#sw-frame").on("touchmove mousemove", this.frameTouchmove) $("#sw-frame").on("touchend mouseup", this.frameTouchend) return true scrollMove: (e) -> if e.originalEvent then e = e.originalEvent event = if e.targetTouches then e.targetTouches[0] else e topDelta = event.clientY - this.startY if this.activeSlot.data("slotYPosition") > 0 or this.activeSlot.data("slotYPosition") < this.activeSlot.data("slotMaxScroll") topDelta /= 2 this.setPosition(this.activeSlot, this.activeSlot.data("slotYPosition") + topDelta) this.startY = event.clientY if e.timeStamp - this.scrollStartTime > 80 this.scrollStartY = this.activeSlot.data("slotYPosition") this.scrollStartTime = e.timeStamp; scrollEnd: (e) -> $("#sw-frame").off("touchmove mousemove", this.frameTouchmove) $("#sw-frame").off("touchend mouseup", this.frameTouchend) ypos = this.activeSlot.data("slotYPosition") maxScroll = this.activeSlot.data("slotMaxScroll") if ypos > 0 this.scrollTo(this.activeSlot, 0) return false else if ypos < maxScroll this.scrollTo(this.activeSlot, maxScroll) return false scrollDistance = ypos - this.scrollStartY if scrollDistance < this.cellHeight / 1.5 and scrollDistance > -this.cellHeight / 1.5 if ypos % this.cellHeight this.scrollTo(this.activeSlot, Math.round(ypos / this.cellHeight) * this.cellHeight, '250ms'); return false scrollDuration = e.timeStamp - this.scrollStartTime newDuration = (2 * scrollDistance / scrollDuration) / this.friction newScrollDistance = (this.friction / 2) * (newDuration * newDuration) if newDuration < 0 newDuration = -newDuration newScrollDistance = -newScrollDistance newPosition = ypos + newScrollDistance if newPosition > 0 newPosition /= 2 newDuration /= 3 if newPosition > $("#sw-slots-wrapper").innerHeight() / 4 newPosition = $("#sw-slots-wrapper").innerHeight() / 4 else if newPosition < maxScroll newPosition = (newPosition - maxScroll) / 2 + maxScroll newDuration /= 3 if newPosition < maxScroll - $("#sw-slots-wrapper").innerHeight() / 4 newPosition = $("#sw-slots-wrapper").innerHeight() / 4 else newPosition = Math.round(newPosition / this.cellHeight) * this.cellHeight this.scrollTo(this.activeSlot, Math.round(newPosition), Math.round(newDuration) + 'ms'); return true scrollTo: (slot, dest, runtime) -> slot.css("webkitTransitionDuration", runtime || "250ms") this.setPosition(slot, dest) if slot.data("slotYPosition") > 0 or slot.data("slotYPosition") < slot.data("slotMaxScroll") slot.one("webkitTransitionEnd", this.backWithinBoundaries) backWithinBoundaries: (e) -> slot = $(e.target) if slot.data("slotYPosition") > 0 SlotMachine.scrollTo(slot, 0) return false else if slot.data("slotYPosition") < slot.data("slotMaxScroll") SlotMachine.scrollTo(slot, slot.data("slotMaxScroll")) return false else return true
[ { "context": "ntents': '<div style=\"text-align: center;\">Author: Marc Bachmann</div>'\n\t'footer':\n\t\t'height': '28mm'\n\t\t'contents'", "end": 542, "score": 0.9995786547660828, "start": 529, "tag": "NAME", "value": "Marc Bachmann" } ]
app.coffee
SNP-team/SNP-pipeline-node
0
app = require('express')() server = require('http').Server(app) io = require('socket.io')(server) cp = require('child_process') path = require('path') phantomjs = require('phantomjs') pdf = require('node-html-pdf') fs = require('fs') config = 'directory': '/tmp' 'height': '10.5in' 'width': '8in' 'format': 'Letter' 'orientation': 'portrait' 'border': '0' 'border': 'top': '2in' 'right': '1in' 'bottom': '2in' 'left': '1.5in' 'header': 'height': '45mm' 'contents': '<div style="text-align: center;">Author: Marc Bachmann</div>' 'footer': 'height': '28mm' 'contents': '<span style="color: #444;">{{page}}</span>/<span>{{pages}}</span>' 'type': 'pdf' 'quality': '75' 'phantomPath': './node_modules/phantomjs/bin/phantomjs' 'phantomArgs': [] 'script': '/url' 'timeout': 30000 'httpHeaders': 'Authorization': 'Bearer ACEFAD8C-4B4D-4042-AB30-6C735F5BAC8B' server.listen 8080 app.get '/', (req, res)-> res.sendfile __dirname + '/web/'+'/index.html' app.get /(?:js|css|showdown)/, (req,res)-> res.sendfile __dirname + '/web/'+ req.path app.get /data/, (req,res)-> res.sendfile(path.resolve(__dirname + '/../' + req.path)) runscript = (cmd,socket)-> run = cp.exec cmd,{} socket.emit "log","CMD start #{cmd}" run.stdout.on 'data', (data)-> socket.emit "log",data run.stderr.on 'data', (data)-> socket.emit 'err',data run.on 'exit',()-> socket.emit "log","CMD #{cmd} finish" fs = require 'fs' sendfile = (file)-> filepath = __dirname + '/../'+ file str = fs.readFileSync(filepath, 'utf-8'); return str io.on 'connection', (socket) -> socket.emit 'log','successfully connect' socket.on 'runscript',(data)-> runscript data,socket socket.on 'needfile',(data)-> resp = name : data['filename'] type : data['type'] container:data["container"] content :sendfile data['filename'] socket.emit "file",resp socket.on 'serverlog',(data)-> console.log data socket.on 'convertpdf',(html)-> console.log html console.log 'convertpdf called' filename = __dirname + '/report.pdf' pdf.create(html, config).toFile(filename, (err, res)-> console.log "filename: " + filename if err return console.log(err) console.log(res) socket.emit 'convertpdffinished', filename )
121797
app = require('express')() server = require('http').Server(app) io = require('socket.io')(server) cp = require('child_process') path = require('path') phantomjs = require('phantomjs') pdf = require('node-html-pdf') fs = require('fs') config = 'directory': '/tmp' 'height': '10.5in' 'width': '8in' 'format': 'Letter' 'orientation': 'portrait' 'border': '0' 'border': 'top': '2in' 'right': '1in' 'bottom': '2in' 'left': '1.5in' 'header': 'height': '45mm' 'contents': '<div style="text-align: center;">Author: <NAME></div>' 'footer': 'height': '28mm' 'contents': '<span style="color: #444;">{{page}}</span>/<span>{{pages}}</span>' 'type': 'pdf' 'quality': '75' 'phantomPath': './node_modules/phantomjs/bin/phantomjs' 'phantomArgs': [] 'script': '/url' 'timeout': 30000 'httpHeaders': 'Authorization': 'Bearer ACEFAD8C-4B4D-4042-AB30-6C735F5BAC8B' server.listen 8080 app.get '/', (req, res)-> res.sendfile __dirname + '/web/'+'/index.html' app.get /(?:js|css|showdown)/, (req,res)-> res.sendfile __dirname + '/web/'+ req.path app.get /data/, (req,res)-> res.sendfile(path.resolve(__dirname + '/../' + req.path)) runscript = (cmd,socket)-> run = cp.exec cmd,{} socket.emit "log","CMD start #{cmd}" run.stdout.on 'data', (data)-> socket.emit "log",data run.stderr.on 'data', (data)-> socket.emit 'err',data run.on 'exit',()-> socket.emit "log","CMD #{cmd} finish" fs = require 'fs' sendfile = (file)-> filepath = __dirname + '/../'+ file str = fs.readFileSync(filepath, 'utf-8'); return str io.on 'connection', (socket) -> socket.emit 'log','successfully connect' socket.on 'runscript',(data)-> runscript data,socket socket.on 'needfile',(data)-> resp = name : data['filename'] type : data['type'] container:data["container"] content :sendfile data['filename'] socket.emit "file",resp socket.on 'serverlog',(data)-> console.log data socket.on 'convertpdf',(html)-> console.log html console.log 'convertpdf called' filename = __dirname + '/report.pdf' pdf.create(html, config).toFile(filename, (err, res)-> console.log "filename: " + filename if err return console.log(err) console.log(res) socket.emit 'convertpdffinished', filename )
true
app = require('express')() server = require('http').Server(app) io = require('socket.io')(server) cp = require('child_process') path = require('path') phantomjs = require('phantomjs') pdf = require('node-html-pdf') fs = require('fs') config = 'directory': '/tmp' 'height': '10.5in' 'width': '8in' 'format': 'Letter' 'orientation': 'portrait' 'border': '0' 'border': 'top': '2in' 'right': '1in' 'bottom': '2in' 'left': '1.5in' 'header': 'height': '45mm' 'contents': '<div style="text-align: center;">Author: PI:NAME:<NAME>END_PI</div>' 'footer': 'height': '28mm' 'contents': '<span style="color: #444;">{{page}}</span>/<span>{{pages}}</span>' 'type': 'pdf' 'quality': '75' 'phantomPath': './node_modules/phantomjs/bin/phantomjs' 'phantomArgs': [] 'script': '/url' 'timeout': 30000 'httpHeaders': 'Authorization': 'Bearer ACEFAD8C-4B4D-4042-AB30-6C735F5BAC8B' server.listen 8080 app.get '/', (req, res)-> res.sendfile __dirname + '/web/'+'/index.html' app.get /(?:js|css|showdown)/, (req,res)-> res.sendfile __dirname + '/web/'+ req.path app.get /data/, (req,res)-> res.sendfile(path.resolve(__dirname + '/../' + req.path)) runscript = (cmd,socket)-> run = cp.exec cmd,{} socket.emit "log","CMD start #{cmd}" run.stdout.on 'data', (data)-> socket.emit "log",data run.stderr.on 'data', (data)-> socket.emit 'err',data run.on 'exit',()-> socket.emit "log","CMD #{cmd} finish" fs = require 'fs' sendfile = (file)-> filepath = __dirname + '/../'+ file str = fs.readFileSync(filepath, 'utf-8'); return str io.on 'connection', (socket) -> socket.emit 'log','successfully connect' socket.on 'runscript',(data)-> runscript data,socket socket.on 'needfile',(data)-> resp = name : data['filename'] type : data['type'] container:data["container"] content :sendfile data['filename'] socket.emit "file",resp socket.on 'serverlog',(data)-> console.log data socket.on 'convertpdf',(html)-> console.log html console.log 'convertpdf called' filename = __dirname + '/report.pdf' pdf.create(html, config).toFile(filename, (err, res)-> console.log "filename: " + filename if err return console.log(err) console.log(res) socket.emit 'convertpdffinished', filename )
[ { "context": "on\n connection.register.fields.username = \"juliet\"\n alert \"100\"\n connection.register.", "end": 6913, "score": 0.9996525049209595, "start": 6907, "tag": "USERNAME", "value": "juliet" }, { "context": "0\"\n connection.register.fields.pas...
app/assets/javascripts/xmpp/scripts/xmpp.js.coffee
charlieanna/xmppify
0
app = angular.module("idlecampus", ["ngResource", "$strap.directives"]) @xmpp = ["$scope",($scope) -> group_name = undefined group_code = undefined $scope.$watch "spin", (newValue, oldValue) -> $scope.connected = -> iq = undefined # $scope.XMPP.connection.pubsub.createNode $scope.XMPP.connection.jid.split("/")[0] + "/groups", "", (data) -> # console.log data iq = $iq(type: "get").c("query", xmlns: "jabber:iq:roster" ) $scope.XMPP.connection.sendIQ iq, $scope.XMPP.on_roster $scope.XMPP.connection.addHandler $scope.XMPP.on_roster_changed, "jabber:iq:roster", "iq", "set" $scope.XMPP.connection.addHandler $scope.XMPP.on_message, null, "message", "chat" $scope.XMPP.connection.addHandler $scope.XMPP.on_message, null, "message", "headline" $scope.spin = "" $scope.disconnected = -> unless localStorage.getItem("sid") is "" bootbox.alert "Session Expired...Please login again", -> window.location = "/signin" eraseCookie("remember_token") localStorage.clear() XMPP.connection = null $scope.XMPP = NS_DATA_FORMS: "jabber:x:data" NS_PUBSUB: "http://jabber.org/protocol/pubsub" NS_PUBSUB_OWNER: "http://jabber.org/protocol/pubsub#owner" NS_PUBSUB_ERRORS: "http://jabber.org/protocol/pubsub#errors" NS_PUBSUB_NODE_CONFIG: "http://jabber.org/protocol/pubsub#node_config" connection: null start_time: null jid_to_id: (jid) -> Strophe.getBareJidFromJid(jid).replace(/@/g, "-").replace /\./g, "-" on_roster: (iq) -> $(iq).find("item").each -> contact = undefined jid = undefined jid_id = undefined name = undefined jid = $(this).attr("jid") name = $(this).attr("name") or jid jid_id = $scope.XMPP.jid_to_id(jid) contact = $("<li id='" + jid_id + "'>" + "<div class='roster-contact offline'>" + "<a href=#chat><img class='ui-li-icon ui-li-thumb' alt='' src=''><div class='roster-name'>" + name + "</div><div class='roster-jid'>" + jid + "</div></a></div></li>") $scope.XMPP.insert_contact contact $scope.XMPP.connection.addHandler $scope.XMPP.on_presence, null, "presence" $scope.XMPP.connection.send $pres() pending_subscriber: null on_presence: (presence) -> contact = undefined from = undefined jid_id = undefined li = undefined ptype = undefined show = undefined ptype = $(presence).attr("type") from = $(presence).attr("from") jid_id = $scope.XMPP.jid_to_id(from) if ptype is "subscribe" $scope.XMPP.pending_subscriber = from $("#approve-jid").text Strophe.getBareJidFromJid(from) $.mobile.changePage "#approve_dialog", transition: "slideup" else if ptype isnt "error" contact = $("li#" + jid_id + " .roster-contact").removeClass("online").removeClass("away").removeClass("offline") if ptype is "unavailable" contact.addClass "offline" else show = $(presence).find("show").text() if show is "" or show is "chat" contact.addClass "online" $("li#" + jid_id + " a img").attr "src", "green.jpg" else contact.addClass "away" $("li#" + jid_id + " a img").attr "src", "red.png" li = contact.parent().parent().parent() li.remove() $scope.XMPP.insert_contact li jid_id = $scope.XMPP.jid_to_id(from) $("#chat-" + jid_id).data "jid", Strophe.getBareJidFromJid(from) true on_roster_changed: (iq) -> console.log "roster changed" $(iq).find("item").each -> contact = undefined jid = undefined jid_id = undefined name = undefined sub = undefined sub = $(this).attr("subscription") jid = $(this).attr("jid") name = $(this).attr("name") or jid jid_id = $scope.XMPP.jid_to_id(jid) if sub is "remove" $("#" + jid_id).remove() else contact = $("<li id='" + jid_id + "'>" + "<div class=" + ($("#" + jid_id).attr("class") or "roster-contact offline") + ">" + "<a href=#chat><img class='ui-li-icon ui-li-thumb' alt='' src=''><div class='roster-name'>" + name + "</div><div class='roster-jid'>" + jid + "</div></a></div></li>") if $("#" + jid_id).length > 0 console.log 2 $("#" + jid_id).replaceWith contact else console.log "1" $scope.XMPP.insert_contact contact true on_message: (message) -> body = undefined from = undefined mess = undefined messagetodisplay = undefined type = undefined console.log message type = $(message).attr("type") console.log type if type is "chat" body = $(message).children("body").text() from = "" console.log body messagetodisplay = from + " : " + body mess = "<li style='background-color:#ECEFF5; list-style:none;border:1px solid black;margin:5px'>" + messagetodisplay + "</li>" $("ul#posts").append $(mess) else if type = "headline" if $(message).find("value").text() body = $(message).find("value").text() from = $(message).find("items").attr("node") $scope.data.user = from console.log body messagetodisplay = body $scope.data.groupMessages.push messagetodisplay $scope.$digest() true scroll_chat: (jid_id) -> div = undefined div = $("#chat-" + jid_id + " .chat-messages").get(0) div.scrollTop = div.scrollHeight presence_value: (elem) -> if elem.hasClass("online") return 2 else return 1 if elem.hasClass("away") 0 insert_contact: (elem) -> contacts = undefined inserted = undefined jid = undefined pres = undefined jid = elem.find(".roster-jid").text() pres = $scope.XMPP.presence_value(elem.find(".roster-contact")) contacts = $("ul#myfriends li") if contacts.length > 0 inserted = false contacts.each -> cmp_jid = undefined cmp_pres = undefined cmp_pres = $scope.XMPP.presence_value($(this).find(".roster-contact")) cmp_jid = $(this).find(".roster-jid").text() if pres > cmp_pres $(this).before elem inserted = true false else if pres is cmp_pres if jid < cmp_jid $(this).before elem inserted = true false $("ul#myfriends").append elem unless inserted else $("ul#myfriends").append elem callback: (status) -> alert connection if status is Strophe.Status.REGISTER alert 10 alert connection connection.register.fields.username = "juliet" alert "100" connection.register.fields.password = "R0m30" lert "100" alert "before" connection.register.submit() alert "after" else if status is Strophe.Status.REGISTERED alert 101 console.log "registered!" connection.authenticate() else if status is Strophe.Status.CONNECTED alert 102 console.log "logged in!" else alert "con" alert "con" + connection $scope.getNodeSubscriptions = (group) -> $scope.XMPP.connection.pubsub.getNodeSubscriptions group, (data) -> console.log "Subscribers" console.log data $scope.connect = (user, password) -> connection = undefined connection = new Strophe.Connection("http://idlecampus.com/http-bind") connection.connect user, password, (status) -> $scope.XMPP.connection = connection console.log status connection.xmlInput = (body) -> console.log body connection.xmlOutput = (body) -> console.log "XMPP OUTPUT" console.log body localStorage.setItem "rid", $(body).attr("rid") localStorage.setItem "sid", $(body).attr("sid") $scope.checkIfGroupsToCreate = -> if (typeof gon isnt "undefined" and gon isnt null) and (gon.group?) grouo_name = gon.group.group_name group_code = gon.group.grup_code $scope.XMPP.connection.pubsub.publish $scope.XMPP.connection.jid.split("/")[0] + "/groups", group_code, (data) -> $scope.signout = -> $scope.XMPP.connection.disconnect() localStorage.clear() $scope.attach = -> conn = new Strophe.Connection(gon.global.xmpp_url) conn.xmlInput = (body) -> console.log body if gon.global.debug conn.xmlOutput = (body) -> console.log body if gon.global.debug localStorage.setItem "rid", $(body).attr("rid") localStorage.setItem "sid", $(body).attr("sid") sid = localStorage.getItem("sid") rid = localStorage.getItem("rid") jid = localStorage.getItem("jid") if typeof gon.attacher isnt "undefined" and gon.attacher isnt null sid = gon.attacher.id rid = gon.attacher.rid jid = gon.attacher.jid group = gon.attacher.group localStorage.setItem "jid", jid if jid and sid and rid conn.attach jid, sid, rid, (status) -> console.log status if gon.global.env != "test" if status is Strophe.Status.CONNECTED or status is Strophe.Status.ATTACHED $scope.XMPP.connection = conn $scope.XMPP.connection.jid = jid $scope.connected() $scope.XMPP.connection.pubsub.subscribe group, "", ((data) -> ), ((data) -> ), ((data) -> ), true if group else $scope.disconnected() if status is Strophe.Status.DISCONNECTED]
44265
app = angular.module("idlecampus", ["ngResource", "$strap.directives"]) @xmpp = ["$scope",($scope) -> group_name = undefined group_code = undefined $scope.$watch "spin", (newValue, oldValue) -> $scope.connected = -> iq = undefined # $scope.XMPP.connection.pubsub.createNode $scope.XMPP.connection.jid.split("/")[0] + "/groups", "", (data) -> # console.log data iq = $iq(type: "get").c("query", xmlns: "jabber:iq:roster" ) $scope.XMPP.connection.sendIQ iq, $scope.XMPP.on_roster $scope.XMPP.connection.addHandler $scope.XMPP.on_roster_changed, "jabber:iq:roster", "iq", "set" $scope.XMPP.connection.addHandler $scope.XMPP.on_message, null, "message", "chat" $scope.XMPP.connection.addHandler $scope.XMPP.on_message, null, "message", "headline" $scope.spin = "" $scope.disconnected = -> unless localStorage.getItem("sid") is "" bootbox.alert "Session Expired...Please login again", -> window.location = "/signin" eraseCookie("remember_token") localStorage.clear() XMPP.connection = null $scope.XMPP = NS_DATA_FORMS: "jabber:x:data" NS_PUBSUB: "http://jabber.org/protocol/pubsub" NS_PUBSUB_OWNER: "http://jabber.org/protocol/pubsub#owner" NS_PUBSUB_ERRORS: "http://jabber.org/protocol/pubsub#errors" NS_PUBSUB_NODE_CONFIG: "http://jabber.org/protocol/pubsub#node_config" connection: null start_time: null jid_to_id: (jid) -> Strophe.getBareJidFromJid(jid).replace(/@/g, "-").replace /\./g, "-" on_roster: (iq) -> $(iq).find("item").each -> contact = undefined jid = undefined jid_id = undefined name = undefined jid = $(this).attr("jid") name = $(this).attr("name") or jid jid_id = $scope.XMPP.jid_to_id(jid) contact = $("<li id='" + jid_id + "'>" + "<div class='roster-contact offline'>" + "<a href=#chat><img class='ui-li-icon ui-li-thumb' alt='' src=''><div class='roster-name'>" + name + "</div><div class='roster-jid'>" + jid + "</div></a></div></li>") $scope.XMPP.insert_contact contact $scope.XMPP.connection.addHandler $scope.XMPP.on_presence, null, "presence" $scope.XMPP.connection.send $pres() pending_subscriber: null on_presence: (presence) -> contact = undefined from = undefined jid_id = undefined li = undefined ptype = undefined show = undefined ptype = $(presence).attr("type") from = $(presence).attr("from") jid_id = $scope.XMPP.jid_to_id(from) if ptype is "subscribe" $scope.XMPP.pending_subscriber = from $("#approve-jid").text Strophe.getBareJidFromJid(from) $.mobile.changePage "#approve_dialog", transition: "slideup" else if ptype isnt "error" contact = $("li#" + jid_id + " .roster-contact").removeClass("online").removeClass("away").removeClass("offline") if ptype is "unavailable" contact.addClass "offline" else show = $(presence).find("show").text() if show is "" or show is "chat" contact.addClass "online" $("li#" + jid_id + " a img").attr "src", "green.jpg" else contact.addClass "away" $("li#" + jid_id + " a img").attr "src", "red.png" li = contact.parent().parent().parent() li.remove() $scope.XMPP.insert_contact li jid_id = $scope.XMPP.jid_to_id(from) $("#chat-" + jid_id).data "jid", Strophe.getBareJidFromJid(from) true on_roster_changed: (iq) -> console.log "roster changed" $(iq).find("item").each -> contact = undefined jid = undefined jid_id = undefined name = undefined sub = undefined sub = $(this).attr("subscription") jid = $(this).attr("jid") name = $(this).attr("name") or jid jid_id = $scope.XMPP.jid_to_id(jid) if sub is "remove" $("#" + jid_id).remove() else contact = $("<li id='" + jid_id + "'>" + "<div class=" + ($("#" + jid_id).attr("class") or "roster-contact offline") + ">" + "<a href=#chat><img class='ui-li-icon ui-li-thumb' alt='' src=''><div class='roster-name'>" + name + "</div><div class='roster-jid'>" + jid + "</div></a></div></li>") if $("#" + jid_id).length > 0 console.log 2 $("#" + jid_id).replaceWith contact else console.log "1" $scope.XMPP.insert_contact contact true on_message: (message) -> body = undefined from = undefined mess = undefined messagetodisplay = undefined type = undefined console.log message type = $(message).attr("type") console.log type if type is "chat" body = $(message).children("body").text() from = "" console.log body messagetodisplay = from + " : " + body mess = "<li style='background-color:#ECEFF5; list-style:none;border:1px solid black;margin:5px'>" + messagetodisplay + "</li>" $("ul#posts").append $(mess) else if type = "headline" if $(message).find("value").text() body = $(message).find("value").text() from = $(message).find("items").attr("node") $scope.data.user = from console.log body messagetodisplay = body $scope.data.groupMessages.push messagetodisplay $scope.$digest() true scroll_chat: (jid_id) -> div = undefined div = $("#chat-" + jid_id + " .chat-messages").get(0) div.scrollTop = div.scrollHeight presence_value: (elem) -> if elem.hasClass("online") return 2 else return 1 if elem.hasClass("away") 0 insert_contact: (elem) -> contacts = undefined inserted = undefined jid = undefined pres = undefined jid = elem.find(".roster-jid").text() pres = $scope.XMPP.presence_value(elem.find(".roster-contact")) contacts = $("ul#myfriends li") if contacts.length > 0 inserted = false contacts.each -> cmp_jid = undefined cmp_pres = undefined cmp_pres = $scope.XMPP.presence_value($(this).find(".roster-contact")) cmp_jid = $(this).find(".roster-jid").text() if pres > cmp_pres $(this).before elem inserted = true false else if pres is cmp_pres if jid < cmp_jid $(this).before elem inserted = true false $("ul#myfriends").append elem unless inserted else $("ul#myfriends").append elem callback: (status) -> alert connection if status is Strophe.Status.REGISTER alert 10 alert connection connection.register.fields.username = "juliet" alert "100" connection.register.fields.password = "<PASSWORD>" lert "100" alert "before" connection.register.submit() alert "after" else if status is Strophe.Status.REGISTERED alert 101 console.log "registered!" connection.authenticate() else if status is Strophe.Status.CONNECTED alert 102 console.log "logged in!" else alert "con" alert "con" + connection $scope.getNodeSubscriptions = (group) -> $scope.XMPP.connection.pubsub.getNodeSubscriptions group, (data) -> console.log "Subscribers" console.log data $scope.connect = (user, password) -> connection = undefined connection = new Strophe.Connection("http://idlecampus.com/http-bind") connection.connect user, password, (status) -> $scope.XMPP.connection = connection console.log status connection.xmlInput = (body) -> console.log body connection.xmlOutput = (body) -> console.log "XMPP OUTPUT" console.log body localStorage.setItem "rid", $(body).attr("rid") localStorage.setItem "sid", $(body).attr("sid") $scope.checkIfGroupsToCreate = -> if (typeof gon isnt "undefined" and gon isnt null) and (gon.group?) grouo_name = gon.group.group_name group_code = gon.group.grup_code $scope.XMPP.connection.pubsub.publish $scope.XMPP.connection.jid.split("/")[0] + "/groups", group_code, (data) -> $scope.signout = -> $scope.XMPP.connection.disconnect() localStorage.clear() $scope.attach = -> conn = new Strophe.Connection(gon.global.xmpp_url) conn.xmlInput = (body) -> console.log body if gon.global.debug conn.xmlOutput = (body) -> console.log body if gon.global.debug localStorage.setItem "rid", $(body).attr("rid") localStorage.setItem "sid", $(body).attr("sid") sid = localStorage.getItem("sid") rid = localStorage.getItem("rid") jid = localStorage.getItem("jid") if typeof gon.attacher isnt "undefined" and gon.attacher isnt null sid = gon.attacher.id rid = gon.attacher.rid jid = gon.attacher.jid group = gon.attacher.group localStorage.setItem "jid", jid if jid and sid and rid conn.attach jid, sid, rid, (status) -> console.log status if gon.global.env != "test" if status is Strophe.Status.CONNECTED or status is Strophe.Status.ATTACHED $scope.XMPP.connection = conn $scope.XMPP.connection.jid = jid $scope.connected() $scope.XMPP.connection.pubsub.subscribe group, "", ((data) -> ), ((data) -> ), ((data) -> ), true if group else $scope.disconnected() if status is Strophe.Status.DISCONNECTED]
true
app = angular.module("idlecampus", ["ngResource", "$strap.directives"]) @xmpp = ["$scope",($scope) -> group_name = undefined group_code = undefined $scope.$watch "spin", (newValue, oldValue) -> $scope.connected = -> iq = undefined # $scope.XMPP.connection.pubsub.createNode $scope.XMPP.connection.jid.split("/")[0] + "/groups", "", (data) -> # console.log data iq = $iq(type: "get").c("query", xmlns: "jabber:iq:roster" ) $scope.XMPP.connection.sendIQ iq, $scope.XMPP.on_roster $scope.XMPP.connection.addHandler $scope.XMPP.on_roster_changed, "jabber:iq:roster", "iq", "set" $scope.XMPP.connection.addHandler $scope.XMPP.on_message, null, "message", "chat" $scope.XMPP.connection.addHandler $scope.XMPP.on_message, null, "message", "headline" $scope.spin = "" $scope.disconnected = -> unless localStorage.getItem("sid") is "" bootbox.alert "Session Expired...Please login again", -> window.location = "/signin" eraseCookie("remember_token") localStorage.clear() XMPP.connection = null $scope.XMPP = NS_DATA_FORMS: "jabber:x:data" NS_PUBSUB: "http://jabber.org/protocol/pubsub" NS_PUBSUB_OWNER: "http://jabber.org/protocol/pubsub#owner" NS_PUBSUB_ERRORS: "http://jabber.org/protocol/pubsub#errors" NS_PUBSUB_NODE_CONFIG: "http://jabber.org/protocol/pubsub#node_config" connection: null start_time: null jid_to_id: (jid) -> Strophe.getBareJidFromJid(jid).replace(/@/g, "-").replace /\./g, "-" on_roster: (iq) -> $(iq).find("item").each -> contact = undefined jid = undefined jid_id = undefined name = undefined jid = $(this).attr("jid") name = $(this).attr("name") or jid jid_id = $scope.XMPP.jid_to_id(jid) contact = $("<li id='" + jid_id + "'>" + "<div class='roster-contact offline'>" + "<a href=#chat><img class='ui-li-icon ui-li-thumb' alt='' src=''><div class='roster-name'>" + name + "</div><div class='roster-jid'>" + jid + "</div></a></div></li>") $scope.XMPP.insert_contact contact $scope.XMPP.connection.addHandler $scope.XMPP.on_presence, null, "presence" $scope.XMPP.connection.send $pres() pending_subscriber: null on_presence: (presence) -> contact = undefined from = undefined jid_id = undefined li = undefined ptype = undefined show = undefined ptype = $(presence).attr("type") from = $(presence).attr("from") jid_id = $scope.XMPP.jid_to_id(from) if ptype is "subscribe" $scope.XMPP.pending_subscriber = from $("#approve-jid").text Strophe.getBareJidFromJid(from) $.mobile.changePage "#approve_dialog", transition: "slideup" else if ptype isnt "error" contact = $("li#" + jid_id + " .roster-contact").removeClass("online").removeClass("away").removeClass("offline") if ptype is "unavailable" contact.addClass "offline" else show = $(presence).find("show").text() if show is "" or show is "chat" contact.addClass "online" $("li#" + jid_id + " a img").attr "src", "green.jpg" else contact.addClass "away" $("li#" + jid_id + " a img").attr "src", "red.png" li = contact.parent().parent().parent() li.remove() $scope.XMPP.insert_contact li jid_id = $scope.XMPP.jid_to_id(from) $("#chat-" + jid_id).data "jid", Strophe.getBareJidFromJid(from) true on_roster_changed: (iq) -> console.log "roster changed" $(iq).find("item").each -> contact = undefined jid = undefined jid_id = undefined name = undefined sub = undefined sub = $(this).attr("subscription") jid = $(this).attr("jid") name = $(this).attr("name") or jid jid_id = $scope.XMPP.jid_to_id(jid) if sub is "remove" $("#" + jid_id).remove() else contact = $("<li id='" + jid_id + "'>" + "<div class=" + ($("#" + jid_id).attr("class") or "roster-contact offline") + ">" + "<a href=#chat><img class='ui-li-icon ui-li-thumb' alt='' src=''><div class='roster-name'>" + name + "</div><div class='roster-jid'>" + jid + "</div></a></div></li>") if $("#" + jid_id).length > 0 console.log 2 $("#" + jid_id).replaceWith contact else console.log "1" $scope.XMPP.insert_contact contact true on_message: (message) -> body = undefined from = undefined mess = undefined messagetodisplay = undefined type = undefined console.log message type = $(message).attr("type") console.log type if type is "chat" body = $(message).children("body").text() from = "" console.log body messagetodisplay = from + " : " + body mess = "<li style='background-color:#ECEFF5; list-style:none;border:1px solid black;margin:5px'>" + messagetodisplay + "</li>" $("ul#posts").append $(mess) else if type = "headline" if $(message).find("value").text() body = $(message).find("value").text() from = $(message).find("items").attr("node") $scope.data.user = from console.log body messagetodisplay = body $scope.data.groupMessages.push messagetodisplay $scope.$digest() true scroll_chat: (jid_id) -> div = undefined div = $("#chat-" + jid_id + " .chat-messages").get(0) div.scrollTop = div.scrollHeight presence_value: (elem) -> if elem.hasClass("online") return 2 else return 1 if elem.hasClass("away") 0 insert_contact: (elem) -> contacts = undefined inserted = undefined jid = undefined pres = undefined jid = elem.find(".roster-jid").text() pres = $scope.XMPP.presence_value(elem.find(".roster-contact")) contacts = $("ul#myfriends li") if contacts.length > 0 inserted = false contacts.each -> cmp_jid = undefined cmp_pres = undefined cmp_pres = $scope.XMPP.presence_value($(this).find(".roster-contact")) cmp_jid = $(this).find(".roster-jid").text() if pres > cmp_pres $(this).before elem inserted = true false else if pres is cmp_pres if jid < cmp_jid $(this).before elem inserted = true false $("ul#myfriends").append elem unless inserted else $("ul#myfriends").append elem callback: (status) -> alert connection if status is Strophe.Status.REGISTER alert 10 alert connection connection.register.fields.username = "juliet" alert "100" connection.register.fields.password = "PI:PASSWORD:<PASSWORD>END_PI" lert "100" alert "before" connection.register.submit() alert "after" else if status is Strophe.Status.REGISTERED alert 101 console.log "registered!" connection.authenticate() else if status is Strophe.Status.CONNECTED alert 102 console.log "logged in!" else alert "con" alert "con" + connection $scope.getNodeSubscriptions = (group) -> $scope.XMPP.connection.pubsub.getNodeSubscriptions group, (data) -> console.log "Subscribers" console.log data $scope.connect = (user, password) -> connection = undefined connection = new Strophe.Connection("http://idlecampus.com/http-bind") connection.connect user, password, (status) -> $scope.XMPP.connection = connection console.log status connection.xmlInput = (body) -> console.log body connection.xmlOutput = (body) -> console.log "XMPP OUTPUT" console.log body localStorage.setItem "rid", $(body).attr("rid") localStorage.setItem "sid", $(body).attr("sid") $scope.checkIfGroupsToCreate = -> if (typeof gon isnt "undefined" and gon isnt null) and (gon.group?) grouo_name = gon.group.group_name group_code = gon.group.grup_code $scope.XMPP.connection.pubsub.publish $scope.XMPP.connection.jid.split("/")[0] + "/groups", group_code, (data) -> $scope.signout = -> $scope.XMPP.connection.disconnect() localStorage.clear() $scope.attach = -> conn = new Strophe.Connection(gon.global.xmpp_url) conn.xmlInput = (body) -> console.log body if gon.global.debug conn.xmlOutput = (body) -> console.log body if gon.global.debug localStorage.setItem "rid", $(body).attr("rid") localStorage.setItem "sid", $(body).attr("sid") sid = localStorage.getItem("sid") rid = localStorage.getItem("rid") jid = localStorage.getItem("jid") if typeof gon.attacher isnt "undefined" and gon.attacher isnt null sid = gon.attacher.id rid = gon.attacher.rid jid = gon.attacher.jid group = gon.attacher.group localStorage.setItem "jid", jid if jid and sid and rid conn.attach jid, sid, rid, (status) -> console.log status if gon.global.env != "test" if status is Strophe.Status.CONNECTED or status is Strophe.Status.ATTACHED $scope.XMPP.connection = conn $scope.XMPP.connection.jid = jid $scope.connected() $scope.XMPP.connection.pubsub.subscribe group, "", ((data) -> ), ((data) -> ), ((data) -> ), true if group else $scope.disconnected() if status is Strophe.Status.DISCONNECTED]
[ { "context": "f user.remember() then user.name()\n password: @options.password #if settings.get('api_remember') then settings.ge", "end": 542, "score": 0.7395207285881042, "start": 526, "tag": "PASSWORD", "value": "options.password" } ]
Web.App/app/modules/common/views/signin-view.coffee
vip32/eventfeedback
0
application = require 'application' vent = require 'vent' settings = require 'settings' user = require 'user' module.exports = class SigninView extends Backbone.Marionette.ItemView id: 'signin-view' template: require './templates/signin' events: 'click .js-signin': 'onSignin' initialize: (options) -> vent.trigger 'navigation:back:off' serializeData: -> resources: @resources?.toJSON() username: if @options.username then @options.username else if user.remember() then user.name() password: @options.password #if settings.get('api_remember') then settings.get('api_password') remember: user.remember() onSignin: (e) -> e.preventDefault() data = Backbone.Syphon.serialize(@) data.returnroute = @options.returnroute vent.trigger 'view:signin:do', data onShow: -> scrollTo(0,0) # $('#make-switch').bootstrapSwitch('size', 'small') onClose: -> log 'signin view close'
70939
application = require 'application' vent = require 'vent' settings = require 'settings' user = require 'user' module.exports = class SigninView extends Backbone.Marionette.ItemView id: 'signin-view' template: require './templates/signin' events: 'click .js-signin': 'onSignin' initialize: (options) -> vent.trigger 'navigation:back:off' serializeData: -> resources: @resources?.toJSON() username: if @options.username then @options.username else if user.remember() then user.name() password: @<PASSWORD> #if settings.get('api_remember') then settings.get('api_password') remember: user.remember() onSignin: (e) -> e.preventDefault() data = Backbone.Syphon.serialize(@) data.returnroute = @options.returnroute vent.trigger 'view:signin:do', data onShow: -> scrollTo(0,0) # $('#make-switch').bootstrapSwitch('size', 'small') onClose: -> log 'signin view close'
true
application = require 'application' vent = require 'vent' settings = require 'settings' user = require 'user' module.exports = class SigninView extends Backbone.Marionette.ItemView id: 'signin-view' template: require './templates/signin' events: 'click .js-signin': 'onSignin' initialize: (options) -> vent.trigger 'navigation:back:off' serializeData: -> resources: @resources?.toJSON() username: if @options.username then @options.username else if user.remember() then user.name() password: @PI:PASSWORD:<PASSWORD>END_PI #if settings.get('api_remember') then settings.get('api_password') remember: user.remember() onSignin: (e) -> e.preventDefault() data = Backbone.Syphon.serialize(@) data.returnroute = @options.returnroute vent.trigger 'view:signin:do', data onShow: -> scrollTo(0,0) # $('#make-switch').bootstrapSwitch('size', 'small') onClose: -> log 'signin view close'
[ { "context": "info.pl/mapserver/swinoujscie-vista\"\n name: \"obreby\"\n },\n {\n url: \"http://hubert.systherm-", "end": 307, "score": 0.7561743855476379, "start": 301, "tag": "NAME", "value": "obreby" }, { "context": "info.pl/mapserver/swinoujscie-vista\"\n nam...
tests/dummy/app/controllers/application.coffee
huberts/ember-ol-map
0
`import Ember from 'ember'` `import OpenlayersControlsScale from 'ember-ol-map/models/openlayers/controls/scale'` Application = Ember.Controller.extend extent: [174755, 664665, 208882, 685765] layers: [ { url: "http://hubert.systherm-info.pl/mapserver/swinoujscie-vista" name: "obreby" }, { url: "http://hubert.systherm-info.pl/mapserver/swinoujscie-vista" name: "dzialki" } ] scales: [ {scale: 250000, resolution: 88.19462083368612} {scale: 100000, resolution: 35.277848333474445} {scale: 50000, resolution: 17.638924166737223} {scale: 25000, resolution: 8.819462083368611} {scale: 10000, resolution: 3.5277848333474453} {scale: 5000, resolution: 1.7638924166737227} {scale: 2500, resolution: 0.8819462083368613} {scale: 1000, resolution: 0.3527784833347445} {scale: 500, resolution: 0.17638924166737224} {scale: 250, resolution: 0.08819462083368612} {scale: 100, resolution: 0.03527784833347444} {scale: 50, resolution: 0.01763892416673722} {scale: 25, resolution: 0.00881946208336861} {scale: 10, resolution: 0.0035277848333474444} ] controls: new ol.Collection [ new OpenlayersControlsScale() new ol.control.MousePosition className: "ol-map-coordinates-local" projection: ol.proj.get("EPSG:2173") coordinateFormat: (coordinates) -> "X: #{coordinates[1].toFixed(2)} Y: #{coordinates[0].toFixed(2)}" undefinedHTML: "Współrzędne (X / Y)" new ol.control.MousePosition className: "ol-map-coordinates-lonlat" projection: ol.proj.get("EPSG:4326") coordinateFormat: ol.coordinate.toStringHDMS undefinedHTML: "Współrzędne (szer./dł.)" ] `export default Application`
179561
`import Ember from 'ember'` `import OpenlayersControlsScale from 'ember-ol-map/models/openlayers/controls/scale'` Application = Ember.Controller.extend extent: [174755, 664665, 208882, 685765] layers: [ { url: "http://hubert.systherm-info.pl/mapserver/swinoujscie-vista" name: "<NAME>" }, { url: "http://hubert.systherm-info.pl/mapserver/swinoujscie-vista" name: "<NAME>" } ] scales: [ {scale: 250000, resolution: 88.19462083368612} {scale: 100000, resolution: 35.277848333474445} {scale: 50000, resolution: 17.638924166737223} {scale: 25000, resolution: 8.819462083368611} {scale: 10000, resolution: 3.5277848333474453} {scale: 5000, resolution: 1.7638924166737227} {scale: 2500, resolution: 0.8819462083368613} {scale: 1000, resolution: 0.3527784833347445} {scale: 500, resolution: 0.17638924166737224} {scale: 250, resolution: 0.08819462083368612} {scale: 100, resolution: 0.03527784833347444} {scale: 50, resolution: 0.01763892416673722} {scale: 25, resolution: 0.00881946208336861} {scale: 10, resolution: 0.0035277848333474444} ] controls: new ol.Collection [ new OpenlayersControlsScale() new ol.control.MousePosition className: "ol-map-coordinates-local" projection: ol.proj.get("EPSG:2173") coordinateFormat: (coordinates) -> "X: #{coordinates[1].toFixed(2)} Y: #{coordinates[0].toFixed(2)}" undefinedHTML: "Współrzędne (X / Y)" new ol.control.MousePosition className: "ol-map-coordinates-lonlat" projection: ol.proj.get("EPSG:4326") coordinateFormat: ol.coordinate.toStringHDMS undefinedHTML: "Współrzędne (szer./dł.)" ] `export default Application`
true
`import Ember from 'ember'` `import OpenlayersControlsScale from 'ember-ol-map/models/openlayers/controls/scale'` Application = Ember.Controller.extend extent: [174755, 664665, 208882, 685765] layers: [ { url: "http://hubert.systherm-info.pl/mapserver/swinoujscie-vista" name: "PI:NAME:<NAME>END_PI" }, { url: "http://hubert.systherm-info.pl/mapserver/swinoujscie-vista" name: "PI:NAME:<NAME>END_PI" } ] scales: [ {scale: 250000, resolution: 88.19462083368612} {scale: 100000, resolution: 35.277848333474445} {scale: 50000, resolution: 17.638924166737223} {scale: 25000, resolution: 8.819462083368611} {scale: 10000, resolution: 3.5277848333474453} {scale: 5000, resolution: 1.7638924166737227} {scale: 2500, resolution: 0.8819462083368613} {scale: 1000, resolution: 0.3527784833347445} {scale: 500, resolution: 0.17638924166737224} {scale: 250, resolution: 0.08819462083368612} {scale: 100, resolution: 0.03527784833347444} {scale: 50, resolution: 0.01763892416673722} {scale: 25, resolution: 0.00881946208336861} {scale: 10, resolution: 0.0035277848333474444} ] controls: new ol.Collection [ new OpenlayersControlsScale() new ol.control.MousePosition className: "ol-map-coordinates-local" projection: ol.proj.get("EPSG:2173") coordinateFormat: (coordinates) -> "X: #{coordinates[1].toFixed(2)} Y: #{coordinates[0].toFixed(2)}" undefinedHTML: "Współrzędne (X / Y)" new ol.control.MousePosition className: "ol-map-coordinates-lonlat" projection: ol.proj.get("EPSG:4326") coordinateFormat: ol.coordinate.toStringHDMS undefinedHTML: "Współrzędne (szer./dł.)" ] `export default Application`
[ { "context": "ss = _User_\n @sampleData =\n id: 24\n name: 'test user'\n email: 'test.user@guc.edu.eg'\n verif", "end": 186, "score": 0.5065292119979858, "start": 182, "tag": "NAME", "value": "test" }, { "context": " _User_\n @sampleData =\n id: 24\n name: 'test u...
spec/models/user.coffee
ah450/guclink-auth-angular-modules
0
describe 'User Model', -> beforeEach module 'guclinkAuthModules' @userClass = null beforeEach inject (_User_) => @userClass = _User_ @sampleData = id: 24 name: 'test user' email: 'test.user@guc.edu.eg' verified: true student: false super_user: false full_name: 'Test User' created_at: '2016-04-08T20:06:45.391Z' updated_at: '2016-04-08T20:06:45.391Z' beforeEach => @sampleUser = new @userClass @sampleData it 'is verified', => expect(@sampleUser.verified).to.be.true it 'is not a student', => expect(@sampleUser.student).to.be.false it 'is a teacher', => expect(@sampleUser.teacher).to.be.true it 'is not an admin', => expect(@sampleUser.admin).to.be.false
52457
describe 'User Model', -> beforeEach module 'guclinkAuthModules' @userClass = null beforeEach inject (_User_) => @userClass = _User_ @sampleData = id: 24 name: '<NAME> user' email: '<EMAIL>' verified: true student: false super_user: false full_name: '<NAME>' created_at: '2016-04-08T20:06:45.391Z' updated_at: '2016-04-08T20:06:45.391Z' beforeEach => @sampleUser = new @userClass @sampleData it 'is verified', => expect(@sampleUser.verified).to.be.true it 'is not a student', => expect(@sampleUser.student).to.be.false it 'is a teacher', => expect(@sampleUser.teacher).to.be.true it 'is not an admin', => expect(@sampleUser.admin).to.be.false
true
describe 'User Model', -> beforeEach module 'guclinkAuthModules' @userClass = null beforeEach inject (_User_) => @userClass = _User_ @sampleData = id: 24 name: 'PI:NAME:<NAME>END_PI user' email: 'PI:EMAIL:<EMAIL>END_PI' verified: true student: false super_user: false full_name: 'PI:NAME:<NAME>END_PI' created_at: '2016-04-08T20:06:45.391Z' updated_at: '2016-04-08T20:06:45.391Z' beforeEach => @sampleUser = new @userClass @sampleData it 'is verified', => expect(@sampleUser.verified).to.be.true it 'is not a student', => expect(@sampleUser.student).to.be.false it 'is a teacher', => expect(@sampleUser.teacher).to.be.true it 'is not an admin', => expect(@sampleUser.admin).to.be.false
[ { "context": "#\r\n# ngQuickDate\r\n# by Adam Albrecht\r\n# http://adamalbrecht.com\r\n#\r\n# Source Code: htt", "end": 36, "score": 0.9998992681503296, "start": 23, "tag": "NAME", "value": "Adam Albrecht" }, { "context": "lbrecht.com\r\n#\r\n# Source Code: https://github.com/adamalb...
src/ng-quick-date.coffee
moku-io/ngDatePicker
0
# # ngQuickDate # by Adam Albrecht # http://adamalbrecht.com # # Source Code: https://github.com/adamalbrecht/ngQuickDate # # Compatible with Angular 1.2.0+ # app = angular.module("ngQuickDate", []) app.provider "ngQuickDateDefaults", -> { options: { dateFormat: 'M/d/yyyy' timeFormat: 'h:mm a' labelFormat: null placeholder: 'Click to Set Date' hoverText: null buttonIconHtml: null closeButtonHtml: '&times;' nextLinkHtml: 'Next &rarr;' prevLinkHtml: '&larr; Prev' clearButtonText: 'Clear' dateLabelHtml: 'Date' timeLabelHtml: 'Time' disableTimepicker: false disableDatepicker: false disableClearButton: false defaultTime: null months: ["Jan", "Feb", "Mar", "Apr", "May", "June", "July", "Aug", "Sept", "Oct", "Nov", "Dec"] dayAbbreviations: ["Su", "M", "Tu", "W", "Th", "F", "Sa"] dateFilter: null defaultCalendarDate: null readOnly: false parseDateFunction: (str) -> seconds = Date.parse(str) # Parse date helper function # Author: Matt Kruse <matt@mattkruse.com> # WWW: http://www.mattkruse.com/ getDateFromFormat = (val, format) -> _isInteger = (val) -> digits = "1234567890" i = 0 while i < val.length return false if digits.indexOf(val.charAt(i)) is -1 i++ true _getInt = (str, i, minlength, maxlength) -> x = maxlength while x >= minlength token = str.substring(i, i + x) return null if token.length < minlength return token if _isInteger(token) x-- null val = val + "" format = format + "" i_val = 0 i_format = 0 c = "" token = "" token2 = "" x = undefined y = undefined now = new Date() year = now.getYear() month = now.getMonth() + 1 date = 1 hh = now.getHours() mm = now.getMinutes() ss = now.getSeconds() ampm = "" while i_format < format.length # Get next token from format string c = format.charAt(i_format) token = "" token += format.charAt(i_format++) while (format.charAt(i_format) is c) and (i_format < format.length) # Extract contents of value based on format token if token is "yyyy" or token is "yy" or token is "y" if token is "yyyy" x = 4 y = 4 if token is "yy" x = 2 y = 2 if token is "y" x = 2 y = 4 year = _getInt(val, i_val, x, y) return 0 unless year? i_val += year.length if year.length is 2 if year > 70 year = 1900 + (year - 0) else year = 2000 + (year - 0) else if token is "MMM" or token is "NNN" month = 0 i = 0 while i < MONTH_NAMES.length month_name = MONTH_NAMES[i] if val.substring(i_val, i_val + month_name.length).toLowerCase() is month_name.toLowerCase() if token is "MMM" or (token is "NNN" and i > 11) month = i + 1 month -= 12 if month > 12 i_val += month_name.length break i++ return 0 if (month < 1) or (month > 12) else if token is "EE" or token is "E" i = 0 while i < DAY_NAMES.length day_name = DAY_NAMES[i] if val.substring(i_val, i_val + day_name.length).toLowerCase() is day_name.toLowerCase() i_val += day_name.length break i++ else if token is "MM" or token is "M" month = _getInt(val, i_val, token.length, 2) return 0 if not month? or (month < 1) or (month > 12) i_val += month.length else if token is "dd" or token is "d" date = _getInt(val, i_val, token.length, 2) return 0 if not date? or (date < 1) or (date > 31) i_val += date.length else if token is "hh" or token is "h" hh = _getInt(val, i_val, token.length, 2) return 0 if not hh? or (hh < 1) or (hh > 12) i_val += hh.length else if token is "HH" or token is "H" hh = _getInt(val, i_val, token.length, 2) return 0 if not hh? or (hh < 0) or (hh > 23) i_val += hh.length else if token is "KK" or token is "K" hh = _getInt(val, i_val, token.length, 2) return 0 if not hh? or (hh < 0) or (hh > 11) i_val += hh.length else if token is "kk" or token is "k" hh = _getInt(val, i_val, token.length, 2) return 0 if not hh? or (hh < 1) or (hh > 24) i_val += hh.length hh-- else if token is "mm" or token is "m" mm = _getInt(val, i_val, token.length, 2) return 0 if not mm? or (mm < 0) or (mm > 59) i_val += mm.length else if token is "ss" or token is "s" ss = _getInt(val, i_val, token.length, 2) return 0 if not ss? or (ss < 0) or (ss > 59) i_val += ss.length else if token is "a" if val.substring(i_val, i_val + 2).toLowerCase() is "am" ampm = "AM" else if val.substring(i_val, i_val + 2).toLowerCase() is "pm" ampm = "PM" else return 0 i_val += 2 else unless val.substring(i_val, i_val + token.length) is token return 0 else i_val += token.length # If there are any trailing characters left in the value, it doesn't match return 0 unless i_val is val.length # Is date valid for month? if month is 2 # Check for leap year if ((year % 4 is 0) and (year % 100 isnt 0)) or (year % 400 is 0) # leap year return 0 if date > 29 else return 0 if date > 28 return 0 if date > 30 if (month is 4) or (month is 6) or (month is 9) or (month is 11) # Correct hours value if hh < 12 and ampm is "PM" hh = hh - 0 + 12 else hh -= 12 if hh > 11 and ampm is "AM" newdate = new Date(year, month - 1, date, hh, mm, ss) newdate.getTime() scope = this seconds = getDateFromFormat(str, scope.labelFormat) || Date.parse(str) if isNaN(seconds) return null else new Date(seconds) } $get: -> @options set: (keyOrHash, value) -> if typeof(keyOrHash) == 'object' for k, v of keyOrHash @options[k] = v else @options[keyOrHash] = value } app.directive "quickDatepicker", ['ngQuickDateDefaults', '$filter', '$sce', (ngQuickDateDefaults, $filter, $sce) -> restrict: "E" require: "?ngModel" scope: dateFilter: '=?' onChange: "&" required: '@' position: '@' replace: true link: (scope, element, attrs, ngModelCtrl) -> # INITIALIZE VARIABLES AND CONFIGURATION # ================================ initialize = -> setConfigOptions() # Setup configuration variables scope.toggleCalendar(false) # Make sure it is closed initially scope.weeks = [] # Nested Array of visible weeks / days in the popup scope.inputDate = null # Date inputted into the date text input field scope.inputTime = null # Time inputted into the time text input field scope.invalid = true if typeof(attrs.initValue) == 'string' ngModelCtrl.$setViewValue(parseDateString(attrs.initValue)) if !scope.defaultTime templateDate = new Date() scope.datePlaceholder = $filter('date')(templateDate, scope.dateFormat); scope.timePlaceholder = $filter('date')(templateDate, scope.timeFormat); setCalendarDate() refreshView() # Copy various configuration options from the default configuration to scope setConfigOptions = -> for key, value of ngQuickDateDefaults if key.match(/[Hh]tml/) scope[key] = $sce.trustAsHtml(ngQuickDateDefaults[key] || "") else if !scope[key] && attrs[key] scope[key] = attrs[key] else if !scope[key] scope[key] = ngQuickDateDefaults[key] if !scope.labelFormat scope.labelFormat = scope.dateFormat unless scope.disableTimepicker scope.labelFormat += " " + scope.timeFormat if attrs.iconClass && attrs.iconClass.length scope.buttonIconHtml = $sce.trustAsHtml("<i ng-show='iconClass' class='#{attrs.iconClass}'></i>") # VIEW SETUP # ================================ # This code listens for clicks both on the entire document and the popup. # If a click on the document is received but not on the popup, the popup # should be closed datepickerClicked = false window.document.addEventListener 'click', (event) -> if scope.calendarShown && ! datepickerClicked scope.toggleCalendar(false) scope.$apply() datepickerClicked = false angular.element(element[0])[0].addEventListener 'click', (event) -> datepickerClicked = true scope.isTop = if scope.position == 'top' then true else false # SCOPE MANIPULATION Methods # ================================ # Refresh the calendar, the input dates, and the button date refreshView = -> date = if ngModelCtrl.$modelValue then parseDateString(ngModelCtrl.$modelValue) else null setupCalendarView() setInputFieldValues(date) scope.mainButtonStr = if date then $filter('date')(date, scope.labelFormat) else scope.placeholder scope.invalid = ngModelCtrl.$invalid # Set the values used in the 2 input fields setInputFieldValues = (val) -> if val? scope.inputDate = $filter('date')(val, scope.dateFormat) scope.inputTime = $filter('date')(val, scope.timeFormat) else scope.inputDate = null scope.inputTime = null # Set the date that is used by the calendar to determine which month to show # Defaults to the current month setCalendarDate = (val=null) -> d = if val? new Date(val) else stringToDate(scope.defaultCalendarDate) ? new Date() if (d.toString() == "Invalid Date") d = new Date() d.setDate(1) scope.calendarDate = new Date(d) # Setup the data needed by the table that makes up the calendar in the popup # Uses scope.calendarDate to decide which month to show setupCalendarView = -> offset = scope.calendarDate.getDay() daysInMonth = getDaysInMonth(scope.calendarDate.getFullYear(), scope.calendarDate.getMonth()) numRows = Math.ceil((offset + daysInMonth) / 7) weeks = [] curDate = new Date(scope.calendarDate) curDate.setDate(curDate.getDate() + (offset * -1)) for row in [0..(numRows-1)] weeks.push([]) for day in [0..6] d = new Date(curDate) if scope.defaultTime time = scope.defaultTime.split(':') d.setHours(time[0] || 0) d.setMinutes(time[1] || 0) d.setSeconds(time[2] || 0) selected = ngModelCtrl.$modelValue && d && datesAreEqual(d, ngModelCtrl.$modelValue) today = datesAreEqual(d, new Date()) weeks[row].push({ date: d selected: selected disabled: if (typeof(scope.dateFilter) == 'function') then !scope.dateFilter(d) else false other: d.getMonth() != scope.calendarDate.getMonth() today: today }) curDate.setDate(curDate.getDate() + 1) scope.weeks = weeks # PARSERS AND FORMATTERS # ================================= # When the model is set from within the datepicker, this will be run # before passing it to the model. ngModelCtrl.$parsers.push((viewVal) -> if scope.required && !viewVal? ngModelCtrl.$setValidity('required', false) null else if angular.isDate(viewVal) ngModelCtrl.$setValidity('required', true) viewVal else if angular.isString(viewVal) ngModelCtrl.$setValidity('required', true) scope.parseDateFunction(viewVal) else null ) # When the model is set from outside the datepicker, this will be run # before passing it to the datepicker ngModelCtrl.$formatters.push((modelVal) -> if angular.isDate(modelVal) modelVal else if angular.isString(modelVal) scope.parseDateFunction(modelVal) else undefined ) # HELPER METHODS # ================================= dateToString = (date, format) -> $filter('date')(date, format) stringToDate = (date) -> if typeof date == 'string' parseDateString(date) else date parseDateString = () -> ngQuickDateDefaults.parseDateFunction.apply(scope, arguments) datesAreEqual = (d1, d2, compareTimes=false) -> if compareTimes (d1 - d2) == 0 else d1 = stringToDate(d1) d2 = stringToDate(d2) d1 && d2 && (d1.getYear() == d2.getYear()) && (d1.getMonth() == d2.getMonth()) && (d1.getDate() == d2.getDate()) datesAreEqualToMinute = (d1, d2) -> return false unless d1 && d2 parseInt(d1.getTime() / 60000) == parseInt(d2.getTime() / 60000) getDaysInMonth = (year, month) -> [31, (if ((year % 4 == 0 && year % 100 != 0) || year % 400 == 0) then 29 else 28), 31, 30, 31, 30, 31, 31, 30, 31, 30, 31][month] # DATA WATCHES # ================================== # Called when the model is updated from outside the datepicker ngModelCtrl.$render = -> setCalendarDate(ngModelCtrl.$viewValue) refreshView() # Called when the model is updated from inside the datepicker, # either by clicking a calendar date, setting an input, etc ngModelCtrl.$viewChangeListeners.unshift -> setCalendarDate(ngModelCtrl.$viewValue) refreshView() if scope.onChange scope.onChange() # When the popup is toggled open, select the date input scope.$watch 'calendarShown', (newVal, oldVal) -> if newVal dateInput = angular.element(element[0].querySelector(".quickdate-date-input"))[0] dateInput.select() # VIEW ACTIONS # ================================== scope.toggleCalendar = (show) -> if isFinite(show) scope.calendarShown = show else if scope.readOnly scope.calendarShown = false else scope.calendarShown = not scope.calendarShown # Select a new model date. This is called in 3 situations: # * Clicking a day on the calendar or from the `selectDateFromInput` # * Changing the date or time inputs, which call the `selectDateFromInput` method, which calls this method. # * The clear button is clicked scope.selectDate = (date, closeCalendar=true) -> changed = (!ngModelCtrl.$viewValue && date) || (ngModelCtrl.$viewValue && !date) || ((date && ngModelCtrl.$viewValue) && (date.getTime() != ngModelCtrl.$viewValue.getTime())) if typeof(scope.dateFilter) == 'function' && !scope.dateFilter(date) return false ngModelCtrl.$setViewValue(date) tmpDate = $filter('date')(date, scope.dateFormat) date = parseDateString('' + tmpDate + ' ' + scope.inputTime) if closeCalendar scope.toggleCalendar(false) true # This is triggered when the date or time inputs have a blur or enter event. scope.selectDateFromInput = (closeCalendar=false) -> try tmpDate = parseDateString(scope.inputDate) if !tmpDate throw 'Invalid Date' if !scope.disableTimepicker && scope.inputTime and scope.inputTime.length and tmpDate tmpTime = if scope.disableTimepicker then '00:00:00' else scope.inputTime tmpDateAndTime = parseDateString("#{scope.inputDate} #{tmpTime}") if !tmpDateAndTime throw 'Invalid Time' tmpDate = tmpDateAndTime if !scope.selectDate(tmpDate, false) throw 'Invalid Date' if closeCalendar scope.toggleCalendar(false) scope.inputDateErr = false scope.inputTimeErr = false catch err if err == 'Invalid Date' scope.inputDateErr = true else if err == 'Invalid Time' scope.inputTimeErr = true # When tab is pressed from the date input and the timepicker # is disabled, close the popup scope.onDateInputTab = -> if scope.disableTimepicker scope.toggleCalendar(false) true # When tab is pressed from the time input, close the popup scope.onTimeInputTab = -> scope.toggleCalendar(false) true # View the next and previous months in the calendar popup scope.nextMonth = -> setCalendarDate(new Date(new Date(scope.calendarDate).setMonth(scope.calendarDate.getMonth() + 1))) refreshView() scope.prevMonth = -> setCalendarDate(new Date(new Date(scope.calendarDate).setMonth(scope.calendarDate.getMonth() - 1))) refreshView() # Set the date model to null scope.clear = -> scope.selectDate(null, true) initialize() # TEMPLATE # ================================================================ templateUrl: 'ngQuickDate/template.html' ] app.directive 'ngEnter', -> (scope, element, attr) -> element.bind 'keydown keypress', (e) -> if (e.which == 13) scope.$apply(attr.ngEnter) e.preventDefault() app.directive 'onTab', -> restrict: 'A', link: (scope, element, attr) -> element.bind 'keydown keypress', (e) -> if (e.which == 9) && !e.shiftKey scope.$apply(attr.onTab) app.filter 'replaceMonthWithAbbrev', ['ngQuickDateDefaults', '$filter', (ngQuickDateDefaults, $filter) -> (date) -> if ngQuickDateDefaults && date && ngQuickDateDefaults.months[date.getMonth()] then ngQuickDateDefaults.months[date.getMonth()] + ' ' + date.getFullYear() else $filter('date')(date) ] app.run ['$templateCache', ($templateCache) -> $templateCache.put( 'ngQuickDate/template.html' """ <div class='quickdate'> <a href='' ng-click='toggleCalendar()' class='quickdate-button' title='{{hoverText}}'><div ng-hide='iconClass' ng-bind-html='buttonIconHtml'></div>{{mainButtonStr}}</a> <div class='quickdate-popup' ng-class='{open: calendarShown, top: isTop}'> <a href='' tabindex='-1' class='quickdate-close' ng-click='toggleCalendar()'><div ng-bind-html='closeButtonHtml'></div></a> <div class='quickdate-text-inputs'> <div class='quickdate-input-wrapper' ng-hide='disableDatepicker'> <label ng-bind-html='dateLabelHtml'></label> <input class='quickdate-date-input' ng-class="{'ng-invalid': inputDateErr}" name='inputDate' type='text' ng-model='inputDate' placeholder='{{ datePlaceholder }}' ng-enter="selectDateFromInput(true)" ng-blur="selectDateFromInput(false)" on-tab='onDateInputTab()' /> </div> <div class='quickdate-input-wrapper' ng-hide='disableTimepicker'> <label ng-bind-html='timeLabelHtml'></label> <input class='quickdate-time-input' ng-class="{'ng-invalid': inputTimeErr}" name='inputTime' type='text' ng-model='inputTime' placeholder='{{ timePlaceholder }}' ng-enter="selectDateFromInput(true)" ng-blur="selectDateFromInput(false)" on-tab='onTimeInputTab()'> </div> </div> <div class='quickdate-calendar-header'> <a href='' class='quickdate-prev-month quickdate-action-link' tabindex='-1' ng-click='prevMonth()'><div ng-bind-html='prevLinkHtml'></div></a> <span class='quickdate-month'>{{calendarDate | replaceMonthWithAbbrev }}</span> <a href='' class='quickdate-next-month quickdate-action-link' ng-click='nextMonth()' tabindex='-1' ><div ng-bind-html='nextLinkHtml'></div></a> </div> <table class='quickdate-calendar'> <thead> <tr> <th ng-repeat='day in dayAbbreviations track by $index'>{{day}}</th> </tr> </thead> <tbody> <tr ng-repeat='week in weeks'> <td ng-click='selectDate(day.date, true, true)' ng-class='{"other-month": day.other, "disabled-date": day.disabled, "selected": day.selected, "is-today": day.today}' ng-repeat='day in week'>{{day.date | date:'d'}}</td> </tr> </tbody> </table> <div class='quickdate-popup-footer'> <a href='' class='quickdate-clear' tabindex='-1' ng-hide='disableClearButton' ng-click='clear()'>{{ clearButtonText }}</a> </div> </div> </div> """ ) ]
179887
# # ngQuickDate # by <NAME> # http://adamalbrecht.com # # Source Code: https://github.com/adamalbrecht/ngQuickDate # # Compatible with Angular 1.2.0+ # app = angular.module("ngQuickDate", []) app.provider "ngQuickDateDefaults", -> { options: { dateFormat: 'M/d/yyyy' timeFormat: 'h:mm a' labelFormat: null placeholder: 'Click to Set Date' hoverText: null buttonIconHtml: null closeButtonHtml: '&times;' nextLinkHtml: 'Next &rarr;' prevLinkHtml: '&larr; Prev' clearButtonText: 'Clear' dateLabelHtml: 'Date' timeLabelHtml: 'Time' disableTimepicker: false disableDatepicker: false disableClearButton: false defaultTime: null months: ["Jan", "Feb", "Mar", "Apr", "May", "June", "July", "Aug", "Sept", "Oct", "Nov", "Dec"] dayAbbreviations: ["Su", "M", "Tu", "W", "Th", "F", "Sa"] dateFilter: null defaultCalendarDate: null readOnly: false parseDateFunction: (str) -> seconds = Date.parse(str) # Parse date helper function # Author: <NAME> <<EMAIL>> # WWW: http://www.mattkruse.com/ getDateFromFormat = (val, format) -> _isInteger = (val) -> digits = "1234567890" i = 0 while i < val.length return false if digits.indexOf(val.charAt(i)) is -1 i++ true _getInt = (str, i, minlength, maxlength) -> x = maxlength while x >= minlength token = str.substring(i, i + x) return null if token.length < minlength return token if _isInteger(token) x-- null val = val + "" format = format + "" i_val = 0 i_format = 0 c = "" token = "" token2 = "" x = undefined y = undefined now = new Date() year = now.getYear() month = now.getMonth() + 1 date = 1 hh = now.getHours() mm = now.getMinutes() ss = now.getSeconds() ampm = "" while i_format < format.length # Get next token from format string c = format.charAt(i_format) token = "" token += format.charAt(i_format++) while (format.charAt(i_format) is c) and (i_format < format.length) # Extract contents of value based on format token if token is "yyyy" or token is "yy" or token is "y" if token is "yyyy" x = 4 y = 4 if token is "yy" x = 2 y = 2 if token is "y" x = 2 y = 4 year = _getInt(val, i_val, x, y) return 0 unless year? i_val += year.length if year.length is 2 if year > 70 year = 1900 + (year - 0) else year = 2000 + (year - 0) else if token is "MMM" or token is "NN<KEY>" month = 0 i = 0 while i < MONTH_NAMES.length month_name = MONTH_NAMES[i] if val.substring(i_val, i_val + month_name.length).toLowerCase() is month_name.toLowerCase() if token is "MMM" or (token is "<KEY>" and i > 11) month = i + 1 month -= 12 if month > 12 i_val += month_name.length break i++ return 0 if (month < 1) or (month > 12) else if token is "EE" or token is "E" i = 0 while i < DAY_NAMES.length day_name = DAY_NAMES[i] if val.substring(i_val, i_val + day_name.length).toLowerCase() is day_name.toLowerCase() i_val += day_name.length break i++ else if token is "MM" or token is "M" month = _getInt(val, i_val, token.length, 2) return 0 if not month? or (month < 1) or (month > 12) i_val += month.length else if token is "dd" or token is "d" date = _getInt(val, i_val, token.length, 2) return 0 if not date? or (date < 1) or (date > 31) i_val += date.length else if token is "hh" or token is "h" hh = _getInt(val, i_val, token.length, 2) return 0 if not hh? or (hh < 1) or (hh > 12) i_val += hh.length else if token is "HH" or token is "H" hh = _getInt(val, i_val, token.length, 2) return 0 if not hh? or (hh < 0) or (hh > 23) i_val += hh.length else if token is "KK" or token is "K" hh = _getInt(val, i_val, token.length, 2) return 0 if not hh? or (hh < 0) or (hh > 11) i_val += hh.length else if token is "kk" or token is "k" hh = _getInt(val, i_val, token.length, 2) return 0 if not hh? or (hh < 1) or (hh > 24) i_val += hh.length hh-- else if token is "mm" or token is "m" mm = _getInt(val, i_val, token.length, 2) return 0 if not mm? or (mm < 0) or (mm > 59) i_val += mm.length else if token is "ss" or token is "s" ss = _getInt(val, i_val, token.length, 2) return 0 if not ss? or (ss < 0) or (ss > 59) i_val += ss.length else if token is "a" if val.substring(i_val, i_val + 2).toLowerCase() is "am" ampm = "AM" else if val.substring(i_val, i_val + 2).toLowerCase() is "pm" ampm = "PM" else return 0 i_val += 2 else unless val.substring(i_val, i_val + token.length) is token return 0 else i_val += token.length # If there are any trailing characters left in the value, it doesn't match return 0 unless i_val is val.length # Is date valid for month? if month is 2 # Check for leap year if ((year % 4 is 0) and (year % 100 isnt 0)) or (year % 400 is 0) # leap year return 0 if date > 29 else return 0 if date > 28 return 0 if date > 30 if (month is 4) or (month is 6) or (month is 9) or (month is 11) # Correct hours value if hh < 12 and ampm is "PM" hh = hh - 0 + 12 else hh -= 12 if hh > 11 and ampm is "AM" newdate = new Date(year, month - 1, date, hh, mm, ss) newdate.getTime() scope = this seconds = getDateFromFormat(str, scope.labelFormat) || Date.parse(str) if isNaN(seconds) return null else new Date(seconds) } $get: -> @options set: (keyOrHash, value) -> if typeof(keyOrHash) == 'object' for k, v of keyOrHash @options[k] = v else @options[keyOrHash] = value } app.directive "quickDatepicker", ['ngQuickDateDefaults', '$filter', '$sce', (ngQuickDateDefaults, $filter, $sce) -> restrict: "E" require: "?ngModel" scope: dateFilter: '=?' onChange: "&" required: '@' position: '@' replace: true link: (scope, element, attrs, ngModelCtrl) -> # INITIALIZE VARIABLES AND CONFIGURATION # ================================ initialize = -> setConfigOptions() # Setup configuration variables scope.toggleCalendar(false) # Make sure it is closed initially scope.weeks = [] # Nested Array of visible weeks / days in the popup scope.inputDate = null # Date inputted into the date text input field scope.inputTime = null # Time inputted into the time text input field scope.invalid = true if typeof(attrs.initValue) == 'string' ngModelCtrl.$setViewValue(parseDateString(attrs.initValue)) if !scope.defaultTime templateDate = new Date() scope.datePlaceholder = $filter('date')(templateDate, scope.dateFormat); scope.timePlaceholder = $filter('date')(templateDate, scope.timeFormat); setCalendarDate() refreshView() # Copy various configuration options from the default configuration to scope setConfigOptions = -> for key, value of ngQuickDateDefaults if key.match(/[Hh]tml/) scope[key] = $sce.trustAsHtml(ngQuickDateDefaults[key] || "") else if !scope[key] && attrs[key] scope[key] = attrs[key] else if !scope[key] scope[key] = ngQuickDateDefaults[key] if !scope.labelFormat scope.labelFormat = scope.dateFormat unless scope.disableTimepicker scope.labelFormat += " " + scope.timeFormat if attrs.iconClass && attrs.iconClass.length scope.buttonIconHtml = $sce.trustAsHtml("<i ng-show='iconClass' class='#{attrs.iconClass}'></i>") # VIEW SETUP # ================================ # This code listens for clicks both on the entire document and the popup. # If a click on the document is received but not on the popup, the popup # should be closed datepickerClicked = false window.document.addEventListener 'click', (event) -> if scope.calendarShown && ! datepickerClicked scope.toggleCalendar(false) scope.$apply() datepickerClicked = false angular.element(element[0])[0].addEventListener 'click', (event) -> datepickerClicked = true scope.isTop = if scope.position == 'top' then true else false # SCOPE MANIPULATION Methods # ================================ # Refresh the calendar, the input dates, and the button date refreshView = -> date = if ngModelCtrl.$modelValue then parseDateString(ngModelCtrl.$modelValue) else null setupCalendarView() setInputFieldValues(date) scope.mainButtonStr = if date then $filter('date')(date, scope.labelFormat) else scope.placeholder scope.invalid = ngModelCtrl.$invalid # Set the values used in the 2 input fields setInputFieldValues = (val) -> if val? scope.inputDate = $filter('date')(val, scope.dateFormat) scope.inputTime = $filter('date')(val, scope.timeFormat) else scope.inputDate = null scope.inputTime = null # Set the date that is used by the calendar to determine which month to show # Defaults to the current month setCalendarDate = (val=null) -> d = if val? new Date(val) else stringToDate(scope.defaultCalendarDate) ? new Date() if (d.toString() == "Invalid Date") d = new Date() d.setDate(1) scope.calendarDate = new Date(d) # Setup the data needed by the table that makes up the calendar in the popup # Uses scope.calendarDate to decide which month to show setupCalendarView = -> offset = scope.calendarDate.getDay() daysInMonth = getDaysInMonth(scope.calendarDate.getFullYear(), scope.calendarDate.getMonth()) numRows = Math.ceil((offset + daysInMonth) / 7) weeks = [] curDate = new Date(scope.calendarDate) curDate.setDate(curDate.getDate() + (offset * -1)) for row in [0..(numRows-1)] weeks.push([]) for day in [0..6] d = new Date(curDate) if scope.defaultTime time = scope.defaultTime.split(':') d.setHours(time[0] || 0) d.setMinutes(time[1] || 0) d.setSeconds(time[2] || 0) selected = ngModelCtrl.$modelValue && d && datesAreEqual(d, ngModelCtrl.$modelValue) today = datesAreEqual(d, new Date()) weeks[row].push({ date: d selected: selected disabled: if (typeof(scope.dateFilter) == 'function') then !scope.dateFilter(d) else false other: d.getMonth() != scope.calendarDate.getMonth() today: today }) curDate.setDate(curDate.getDate() + 1) scope.weeks = weeks # PARSERS AND FORMATTERS # ================================= # When the model is set from within the datepicker, this will be run # before passing it to the model. ngModelCtrl.$parsers.push((viewVal) -> if scope.required && !viewVal? ngModelCtrl.$setValidity('required', false) null else if angular.isDate(viewVal) ngModelCtrl.$setValidity('required', true) viewVal else if angular.isString(viewVal) ngModelCtrl.$setValidity('required', true) scope.parseDateFunction(viewVal) else null ) # When the model is set from outside the datepicker, this will be run # before passing it to the datepicker ngModelCtrl.$formatters.push((modelVal) -> if angular.isDate(modelVal) modelVal else if angular.isString(modelVal) scope.parseDateFunction(modelVal) else undefined ) # HELPER METHODS # ================================= dateToString = (date, format) -> $filter('date')(date, format) stringToDate = (date) -> if typeof date == 'string' parseDateString(date) else date parseDateString = () -> ngQuickDateDefaults.parseDateFunction.apply(scope, arguments) datesAreEqual = (d1, d2, compareTimes=false) -> if compareTimes (d1 - d2) == 0 else d1 = stringToDate(d1) d2 = stringToDate(d2) d1 && d2 && (d1.getYear() == d2.getYear()) && (d1.getMonth() == d2.getMonth()) && (d1.getDate() == d2.getDate()) datesAreEqualToMinute = (d1, d2) -> return false unless d1 && d2 parseInt(d1.getTime() / 60000) == parseInt(d2.getTime() / 60000) getDaysInMonth = (year, month) -> [31, (if ((year % 4 == 0 && year % 100 != 0) || year % 400 == 0) then 29 else 28), 31, 30, 31, 30, 31, 31, 30, 31, 30, 31][month] # DATA WATCHES # ================================== # Called when the model is updated from outside the datepicker ngModelCtrl.$render = -> setCalendarDate(ngModelCtrl.$viewValue) refreshView() # Called when the model is updated from inside the datepicker, # either by clicking a calendar date, setting an input, etc ngModelCtrl.$viewChangeListeners.unshift -> setCalendarDate(ngModelCtrl.$viewValue) refreshView() if scope.onChange scope.onChange() # When the popup is toggled open, select the date input scope.$watch 'calendarShown', (newVal, oldVal) -> if newVal dateInput = angular.element(element[0].querySelector(".quickdate-date-input"))[0] dateInput.select() # VIEW ACTIONS # ================================== scope.toggleCalendar = (show) -> if isFinite(show) scope.calendarShown = show else if scope.readOnly scope.calendarShown = false else scope.calendarShown = not scope.calendarShown # Select a new model date. This is called in 3 situations: # * Clicking a day on the calendar or from the `selectDateFromInput` # * Changing the date or time inputs, which call the `selectDateFromInput` method, which calls this method. # * The clear button is clicked scope.selectDate = (date, closeCalendar=true) -> changed = (!ngModelCtrl.$viewValue && date) || (ngModelCtrl.$viewValue && !date) || ((date && ngModelCtrl.$viewValue) && (date.getTime() != ngModelCtrl.$viewValue.getTime())) if typeof(scope.dateFilter) == 'function' && !scope.dateFilter(date) return false ngModelCtrl.$setViewValue(date) tmpDate = $filter('date')(date, scope.dateFormat) date = parseDateString('' + tmpDate + ' ' + scope.inputTime) if closeCalendar scope.toggleCalendar(false) true # This is triggered when the date or time inputs have a blur or enter event. scope.selectDateFromInput = (closeCalendar=false) -> try tmpDate = parseDateString(scope.inputDate) if !tmpDate throw 'Invalid Date' if !scope.disableTimepicker && scope.inputTime and scope.inputTime.length and tmpDate tmpTime = if scope.disableTimepicker then '00:00:00' else scope.inputTime tmpDateAndTime = parseDateString("#{scope.inputDate} #{tmpTime}") if !tmpDateAndTime throw 'Invalid Time' tmpDate = tmpDateAndTime if !scope.selectDate(tmpDate, false) throw 'Invalid Date' if closeCalendar scope.toggleCalendar(false) scope.inputDateErr = false scope.inputTimeErr = false catch err if err == 'Invalid Date' scope.inputDateErr = true else if err == 'Invalid Time' scope.inputTimeErr = true # When tab is pressed from the date input and the timepicker # is disabled, close the popup scope.onDateInputTab = -> if scope.disableTimepicker scope.toggleCalendar(false) true # When tab is pressed from the time input, close the popup scope.onTimeInputTab = -> scope.toggleCalendar(false) true # View the next and previous months in the calendar popup scope.nextMonth = -> setCalendarDate(new Date(new Date(scope.calendarDate).setMonth(scope.calendarDate.getMonth() + 1))) refreshView() scope.prevMonth = -> setCalendarDate(new Date(new Date(scope.calendarDate).setMonth(scope.calendarDate.getMonth() - 1))) refreshView() # Set the date model to null scope.clear = -> scope.selectDate(null, true) initialize() # TEMPLATE # ================================================================ templateUrl: 'ngQuickDate/template.html' ] app.directive 'ngEnter', -> (scope, element, attr) -> element.bind 'keydown keypress', (e) -> if (e.which == 13) scope.$apply(attr.ngEnter) e.preventDefault() app.directive 'onTab', -> restrict: 'A', link: (scope, element, attr) -> element.bind 'keydown keypress', (e) -> if (e.which == 9) && !e.shiftKey scope.$apply(attr.onTab) app.filter 'replaceMonthWithAbbrev', ['ngQuickDateDefaults', '$filter', (ngQuickDateDefaults, $filter) -> (date) -> if ngQuickDateDefaults && date && ngQuickDateDefaults.months[date.getMonth()] then ngQuickDateDefaults.months[date.getMonth()] + ' ' + date.getFullYear() else $filter('date')(date) ] app.run ['$templateCache', ($templateCache) -> $templateCache.put( 'ngQuickDate/template.html' """ <div class='quickdate'> <a href='' ng-click='toggleCalendar()' class='quickdate-button' title='{{hoverText}}'><div ng-hide='iconClass' ng-bind-html='buttonIconHtml'></div>{{mainButtonStr}}</a> <div class='quickdate-popup' ng-class='{open: calendarShown, top: isTop}'> <a href='' tabindex='-1' class='quickdate-close' ng-click='toggleCalendar()'><div ng-bind-html='closeButtonHtml'></div></a> <div class='quickdate-text-inputs'> <div class='quickdate-input-wrapper' ng-hide='disableDatepicker'> <label ng-bind-html='dateLabelHtml'></label> <input class='quickdate-date-input' ng-class="{'ng-invalid': inputDateErr}" name='inputDate' type='text' ng-model='inputDate' placeholder='{{ datePlaceholder }}' ng-enter="selectDateFromInput(true)" ng-blur="selectDateFromInput(false)" on-tab='onDateInputTab()' /> </div> <div class='quickdate-input-wrapper' ng-hide='disableTimepicker'> <label ng-bind-html='timeLabelHtml'></label> <input class='quickdate-time-input' ng-class="{'ng-invalid': inputTimeErr}" name='inputTime' type='text' ng-model='inputTime' placeholder='{{ timePlaceholder }}' ng-enter="selectDateFromInput(true)" ng-blur="selectDateFromInput(false)" on-tab='onTimeInputTab()'> </div> </div> <div class='quickdate-calendar-header'> <a href='' class='quickdate-prev-month quickdate-action-link' tabindex='-1' ng-click='prevMonth()'><div ng-bind-html='prevLinkHtml'></div></a> <span class='quickdate-month'>{{calendarDate | replaceMonthWithAbbrev }}</span> <a href='' class='quickdate-next-month quickdate-action-link' ng-click='nextMonth()' tabindex='-1' ><div ng-bind-html='nextLinkHtml'></div></a> </div> <table class='quickdate-calendar'> <thead> <tr> <th ng-repeat='day in dayAbbreviations track by $index'>{{day}}</th> </tr> </thead> <tbody> <tr ng-repeat='week in weeks'> <td ng-click='selectDate(day.date, true, true)' ng-class='{"other-month": day.other, "disabled-date": day.disabled, "selected": day.selected, "is-today": day.today}' ng-repeat='day in week'>{{day.date | date:'d'}}</td> </tr> </tbody> </table> <div class='quickdate-popup-footer'> <a href='' class='quickdate-clear' tabindex='-1' ng-hide='disableClearButton' ng-click='clear()'>{{ clearButtonText }}</a> </div> </div> </div> """ ) ]
true
# # ngQuickDate # by PI:NAME:<NAME>END_PI # http://adamalbrecht.com # # Source Code: https://github.com/adamalbrecht/ngQuickDate # # Compatible with Angular 1.2.0+ # app = angular.module("ngQuickDate", []) app.provider "ngQuickDateDefaults", -> { options: { dateFormat: 'M/d/yyyy' timeFormat: 'h:mm a' labelFormat: null placeholder: 'Click to Set Date' hoverText: null buttonIconHtml: null closeButtonHtml: '&times;' nextLinkHtml: 'Next &rarr;' prevLinkHtml: '&larr; Prev' clearButtonText: 'Clear' dateLabelHtml: 'Date' timeLabelHtml: 'Time' disableTimepicker: false disableDatepicker: false disableClearButton: false defaultTime: null months: ["Jan", "Feb", "Mar", "Apr", "May", "June", "July", "Aug", "Sept", "Oct", "Nov", "Dec"] dayAbbreviations: ["Su", "M", "Tu", "W", "Th", "F", "Sa"] dateFilter: null defaultCalendarDate: null readOnly: false parseDateFunction: (str) -> seconds = Date.parse(str) # Parse date helper function # Author: PI:NAME:<NAME>END_PI <PI:EMAIL:<EMAIL>END_PI> # WWW: http://www.mattkruse.com/ getDateFromFormat = (val, format) -> _isInteger = (val) -> digits = "1234567890" i = 0 while i < val.length return false if digits.indexOf(val.charAt(i)) is -1 i++ true _getInt = (str, i, minlength, maxlength) -> x = maxlength while x >= minlength token = str.substring(i, i + x) return null if token.length < minlength return token if _isInteger(token) x-- null val = val + "" format = format + "" i_val = 0 i_format = 0 c = "" token = "" token2 = "" x = undefined y = undefined now = new Date() year = now.getYear() month = now.getMonth() + 1 date = 1 hh = now.getHours() mm = now.getMinutes() ss = now.getSeconds() ampm = "" while i_format < format.length # Get next token from format string c = format.charAt(i_format) token = "" token += format.charAt(i_format++) while (format.charAt(i_format) is c) and (i_format < format.length) # Extract contents of value based on format token if token is "yyyy" or token is "yy" or token is "y" if token is "yyyy" x = 4 y = 4 if token is "yy" x = 2 y = 2 if token is "y" x = 2 y = 4 year = _getInt(val, i_val, x, y) return 0 unless year? i_val += year.length if year.length is 2 if year > 70 year = 1900 + (year - 0) else year = 2000 + (year - 0) else if token is "MMM" or token is "NNPI:KEY:<KEY>END_PI" month = 0 i = 0 while i < MONTH_NAMES.length month_name = MONTH_NAMES[i] if val.substring(i_val, i_val + month_name.length).toLowerCase() is month_name.toLowerCase() if token is "MMM" or (token is "PI:KEY:<KEY>END_PI" and i > 11) month = i + 1 month -= 12 if month > 12 i_val += month_name.length break i++ return 0 if (month < 1) or (month > 12) else if token is "EE" or token is "E" i = 0 while i < DAY_NAMES.length day_name = DAY_NAMES[i] if val.substring(i_val, i_val + day_name.length).toLowerCase() is day_name.toLowerCase() i_val += day_name.length break i++ else if token is "MM" or token is "M" month = _getInt(val, i_val, token.length, 2) return 0 if not month? or (month < 1) or (month > 12) i_val += month.length else if token is "dd" or token is "d" date = _getInt(val, i_val, token.length, 2) return 0 if not date? or (date < 1) or (date > 31) i_val += date.length else if token is "hh" or token is "h" hh = _getInt(val, i_val, token.length, 2) return 0 if not hh? or (hh < 1) or (hh > 12) i_val += hh.length else if token is "HH" or token is "H" hh = _getInt(val, i_val, token.length, 2) return 0 if not hh? or (hh < 0) or (hh > 23) i_val += hh.length else if token is "KK" or token is "K" hh = _getInt(val, i_val, token.length, 2) return 0 if not hh? or (hh < 0) or (hh > 11) i_val += hh.length else if token is "kk" or token is "k" hh = _getInt(val, i_val, token.length, 2) return 0 if not hh? or (hh < 1) or (hh > 24) i_val += hh.length hh-- else if token is "mm" or token is "m" mm = _getInt(val, i_val, token.length, 2) return 0 if not mm? or (mm < 0) or (mm > 59) i_val += mm.length else if token is "ss" or token is "s" ss = _getInt(val, i_val, token.length, 2) return 0 if not ss? or (ss < 0) or (ss > 59) i_val += ss.length else if token is "a" if val.substring(i_val, i_val + 2).toLowerCase() is "am" ampm = "AM" else if val.substring(i_val, i_val + 2).toLowerCase() is "pm" ampm = "PM" else return 0 i_val += 2 else unless val.substring(i_val, i_val + token.length) is token return 0 else i_val += token.length # If there are any trailing characters left in the value, it doesn't match return 0 unless i_val is val.length # Is date valid for month? if month is 2 # Check for leap year if ((year % 4 is 0) and (year % 100 isnt 0)) or (year % 400 is 0) # leap year return 0 if date > 29 else return 0 if date > 28 return 0 if date > 30 if (month is 4) or (month is 6) or (month is 9) or (month is 11) # Correct hours value if hh < 12 and ampm is "PM" hh = hh - 0 + 12 else hh -= 12 if hh > 11 and ampm is "AM" newdate = new Date(year, month - 1, date, hh, mm, ss) newdate.getTime() scope = this seconds = getDateFromFormat(str, scope.labelFormat) || Date.parse(str) if isNaN(seconds) return null else new Date(seconds) } $get: -> @options set: (keyOrHash, value) -> if typeof(keyOrHash) == 'object' for k, v of keyOrHash @options[k] = v else @options[keyOrHash] = value } app.directive "quickDatepicker", ['ngQuickDateDefaults', '$filter', '$sce', (ngQuickDateDefaults, $filter, $sce) -> restrict: "E" require: "?ngModel" scope: dateFilter: '=?' onChange: "&" required: '@' position: '@' replace: true link: (scope, element, attrs, ngModelCtrl) -> # INITIALIZE VARIABLES AND CONFIGURATION # ================================ initialize = -> setConfigOptions() # Setup configuration variables scope.toggleCalendar(false) # Make sure it is closed initially scope.weeks = [] # Nested Array of visible weeks / days in the popup scope.inputDate = null # Date inputted into the date text input field scope.inputTime = null # Time inputted into the time text input field scope.invalid = true if typeof(attrs.initValue) == 'string' ngModelCtrl.$setViewValue(parseDateString(attrs.initValue)) if !scope.defaultTime templateDate = new Date() scope.datePlaceholder = $filter('date')(templateDate, scope.dateFormat); scope.timePlaceholder = $filter('date')(templateDate, scope.timeFormat); setCalendarDate() refreshView() # Copy various configuration options from the default configuration to scope setConfigOptions = -> for key, value of ngQuickDateDefaults if key.match(/[Hh]tml/) scope[key] = $sce.trustAsHtml(ngQuickDateDefaults[key] || "") else if !scope[key] && attrs[key] scope[key] = attrs[key] else if !scope[key] scope[key] = ngQuickDateDefaults[key] if !scope.labelFormat scope.labelFormat = scope.dateFormat unless scope.disableTimepicker scope.labelFormat += " " + scope.timeFormat if attrs.iconClass && attrs.iconClass.length scope.buttonIconHtml = $sce.trustAsHtml("<i ng-show='iconClass' class='#{attrs.iconClass}'></i>") # VIEW SETUP # ================================ # This code listens for clicks both on the entire document and the popup. # If a click on the document is received but not on the popup, the popup # should be closed datepickerClicked = false window.document.addEventListener 'click', (event) -> if scope.calendarShown && ! datepickerClicked scope.toggleCalendar(false) scope.$apply() datepickerClicked = false angular.element(element[0])[0].addEventListener 'click', (event) -> datepickerClicked = true scope.isTop = if scope.position == 'top' then true else false # SCOPE MANIPULATION Methods # ================================ # Refresh the calendar, the input dates, and the button date refreshView = -> date = if ngModelCtrl.$modelValue then parseDateString(ngModelCtrl.$modelValue) else null setupCalendarView() setInputFieldValues(date) scope.mainButtonStr = if date then $filter('date')(date, scope.labelFormat) else scope.placeholder scope.invalid = ngModelCtrl.$invalid # Set the values used in the 2 input fields setInputFieldValues = (val) -> if val? scope.inputDate = $filter('date')(val, scope.dateFormat) scope.inputTime = $filter('date')(val, scope.timeFormat) else scope.inputDate = null scope.inputTime = null # Set the date that is used by the calendar to determine which month to show # Defaults to the current month setCalendarDate = (val=null) -> d = if val? new Date(val) else stringToDate(scope.defaultCalendarDate) ? new Date() if (d.toString() == "Invalid Date") d = new Date() d.setDate(1) scope.calendarDate = new Date(d) # Setup the data needed by the table that makes up the calendar in the popup # Uses scope.calendarDate to decide which month to show setupCalendarView = -> offset = scope.calendarDate.getDay() daysInMonth = getDaysInMonth(scope.calendarDate.getFullYear(), scope.calendarDate.getMonth()) numRows = Math.ceil((offset + daysInMonth) / 7) weeks = [] curDate = new Date(scope.calendarDate) curDate.setDate(curDate.getDate() + (offset * -1)) for row in [0..(numRows-1)] weeks.push([]) for day in [0..6] d = new Date(curDate) if scope.defaultTime time = scope.defaultTime.split(':') d.setHours(time[0] || 0) d.setMinutes(time[1] || 0) d.setSeconds(time[2] || 0) selected = ngModelCtrl.$modelValue && d && datesAreEqual(d, ngModelCtrl.$modelValue) today = datesAreEqual(d, new Date()) weeks[row].push({ date: d selected: selected disabled: if (typeof(scope.dateFilter) == 'function') then !scope.dateFilter(d) else false other: d.getMonth() != scope.calendarDate.getMonth() today: today }) curDate.setDate(curDate.getDate() + 1) scope.weeks = weeks # PARSERS AND FORMATTERS # ================================= # When the model is set from within the datepicker, this will be run # before passing it to the model. ngModelCtrl.$parsers.push((viewVal) -> if scope.required && !viewVal? ngModelCtrl.$setValidity('required', false) null else if angular.isDate(viewVal) ngModelCtrl.$setValidity('required', true) viewVal else if angular.isString(viewVal) ngModelCtrl.$setValidity('required', true) scope.parseDateFunction(viewVal) else null ) # When the model is set from outside the datepicker, this will be run # before passing it to the datepicker ngModelCtrl.$formatters.push((modelVal) -> if angular.isDate(modelVal) modelVal else if angular.isString(modelVal) scope.parseDateFunction(modelVal) else undefined ) # HELPER METHODS # ================================= dateToString = (date, format) -> $filter('date')(date, format) stringToDate = (date) -> if typeof date == 'string' parseDateString(date) else date parseDateString = () -> ngQuickDateDefaults.parseDateFunction.apply(scope, arguments) datesAreEqual = (d1, d2, compareTimes=false) -> if compareTimes (d1 - d2) == 0 else d1 = stringToDate(d1) d2 = stringToDate(d2) d1 && d2 && (d1.getYear() == d2.getYear()) && (d1.getMonth() == d2.getMonth()) && (d1.getDate() == d2.getDate()) datesAreEqualToMinute = (d1, d2) -> return false unless d1 && d2 parseInt(d1.getTime() / 60000) == parseInt(d2.getTime() / 60000) getDaysInMonth = (year, month) -> [31, (if ((year % 4 == 0 && year % 100 != 0) || year % 400 == 0) then 29 else 28), 31, 30, 31, 30, 31, 31, 30, 31, 30, 31][month] # DATA WATCHES # ================================== # Called when the model is updated from outside the datepicker ngModelCtrl.$render = -> setCalendarDate(ngModelCtrl.$viewValue) refreshView() # Called when the model is updated from inside the datepicker, # either by clicking a calendar date, setting an input, etc ngModelCtrl.$viewChangeListeners.unshift -> setCalendarDate(ngModelCtrl.$viewValue) refreshView() if scope.onChange scope.onChange() # When the popup is toggled open, select the date input scope.$watch 'calendarShown', (newVal, oldVal) -> if newVal dateInput = angular.element(element[0].querySelector(".quickdate-date-input"))[0] dateInput.select() # VIEW ACTIONS # ================================== scope.toggleCalendar = (show) -> if isFinite(show) scope.calendarShown = show else if scope.readOnly scope.calendarShown = false else scope.calendarShown = not scope.calendarShown # Select a new model date. This is called in 3 situations: # * Clicking a day on the calendar or from the `selectDateFromInput` # * Changing the date or time inputs, which call the `selectDateFromInput` method, which calls this method. # * The clear button is clicked scope.selectDate = (date, closeCalendar=true) -> changed = (!ngModelCtrl.$viewValue && date) || (ngModelCtrl.$viewValue && !date) || ((date && ngModelCtrl.$viewValue) && (date.getTime() != ngModelCtrl.$viewValue.getTime())) if typeof(scope.dateFilter) == 'function' && !scope.dateFilter(date) return false ngModelCtrl.$setViewValue(date) tmpDate = $filter('date')(date, scope.dateFormat) date = parseDateString('' + tmpDate + ' ' + scope.inputTime) if closeCalendar scope.toggleCalendar(false) true # This is triggered when the date or time inputs have a blur or enter event. scope.selectDateFromInput = (closeCalendar=false) -> try tmpDate = parseDateString(scope.inputDate) if !tmpDate throw 'Invalid Date' if !scope.disableTimepicker && scope.inputTime and scope.inputTime.length and tmpDate tmpTime = if scope.disableTimepicker then '00:00:00' else scope.inputTime tmpDateAndTime = parseDateString("#{scope.inputDate} #{tmpTime}") if !tmpDateAndTime throw 'Invalid Time' tmpDate = tmpDateAndTime if !scope.selectDate(tmpDate, false) throw 'Invalid Date' if closeCalendar scope.toggleCalendar(false) scope.inputDateErr = false scope.inputTimeErr = false catch err if err == 'Invalid Date' scope.inputDateErr = true else if err == 'Invalid Time' scope.inputTimeErr = true # When tab is pressed from the date input and the timepicker # is disabled, close the popup scope.onDateInputTab = -> if scope.disableTimepicker scope.toggleCalendar(false) true # When tab is pressed from the time input, close the popup scope.onTimeInputTab = -> scope.toggleCalendar(false) true # View the next and previous months in the calendar popup scope.nextMonth = -> setCalendarDate(new Date(new Date(scope.calendarDate).setMonth(scope.calendarDate.getMonth() + 1))) refreshView() scope.prevMonth = -> setCalendarDate(new Date(new Date(scope.calendarDate).setMonth(scope.calendarDate.getMonth() - 1))) refreshView() # Set the date model to null scope.clear = -> scope.selectDate(null, true) initialize() # TEMPLATE # ================================================================ templateUrl: 'ngQuickDate/template.html' ] app.directive 'ngEnter', -> (scope, element, attr) -> element.bind 'keydown keypress', (e) -> if (e.which == 13) scope.$apply(attr.ngEnter) e.preventDefault() app.directive 'onTab', -> restrict: 'A', link: (scope, element, attr) -> element.bind 'keydown keypress', (e) -> if (e.which == 9) && !e.shiftKey scope.$apply(attr.onTab) app.filter 'replaceMonthWithAbbrev', ['ngQuickDateDefaults', '$filter', (ngQuickDateDefaults, $filter) -> (date) -> if ngQuickDateDefaults && date && ngQuickDateDefaults.months[date.getMonth()] then ngQuickDateDefaults.months[date.getMonth()] + ' ' + date.getFullYear() else $filter('date')(date) ] app.run ['$templateCache', ($templateCache) -> $templateCache.put( 'ngQuickDate/template.html' """ <div class='quickdate'> <a href='' ng-click='toggleCalendar()' class='quickdate-button' title='{{hoverText}}'><div ng-hide='iconClass' ng-bind-html='buttonIconHtml'></div>{{mainButtonStr}}</a> <div class='quickdate-popup' ng-class='{open: calendarShown, top: isTop}'> <a href='' tabindex='-1' class='quickdate-close' ng-click='toggleCalendar()'><div ng-bind-html='closeButtonHtml'></div></a> <div class='quickdate-text-inputs'> <div class='quickdate-input-wrapper' ng-hide='disableDatepicker'> <label ng-bind-html='dateLabelHtml'></label> <input class='quickdate-date-input' ng-class="{'ng-invalid': inputDateErr}" name='inputDate' type='text' ng-model='inputDate' placeholder='{{ datePlaceholder }}' ng-enter="selectDateFromInput(true)" ng-blur="selectDateFromInput(false)" on-tab='onDateInputTab()' /> </div> <div class='quickdate-input-wrapper' ng-hide='disableTimepicker'> <label ng-bind-html='timeLabelHtml'></label> <input class='quickdate-time-input' ng-class="{'ng-invalid': inputTimeErr}" name='inputTime' type='text' ng-model='inputTime' placeholder='{{ timePlaceholder }}' ng-enter="selectDateFromInput(true)" ng-blur="selectDateFromInput(false)" on-tab='onTimeInputTab()'> </div> </div> <div class='quickdate-calendar-header'> <a href='' class='quickdate-prev-month quickdate-action-link' tabindex='-1' ng-click='prevMonth()'><div ng-bind-html='prevLinkHtml'></div></a> <span class='quickdate-month'>{{calendarDate | replaceMonthWithAbbrev }}</span> <a href='' class='quickdate-next-month quickdate-action-link' ng-click='nextMonth()' tabindex='-1' ><div ng-bind-html='nextLinkHtml'></div></a> </div> <table class='quickdate-calendar'> <thead> <tr> <th ng-repeat='day in dayAbbreviations track by $index'>{{day}}</th> </tr> </thead> <tbody> <tr ng-repeat='week in weeks'> <td ng-click='selectDate(day.date, true, true)' ng-class='{"other-month": day.other, "disabled-date": day.disabled, "selected": day.selected, "is-today": day.today}' ng-repeat='day in week'>{{day.date | date:'d'}}</td> </tr> </tbody> </table> <div class='quickdate-popup-footer'> <a href='' class='quickdate-clear' tabindex='-1' ng-hide='disableClearButton' ng-click='clear()'>{{ clearButtonText }}</a> </div> </div> </div> """ ) ]
[ { "context": "pired by the original jQuery Email Autocomplete by Low Yong Zhen <cephyz@gmail.com>\n# http://yzlow.github.io/email", "end": 175, "score": 0.9998660087585449, "start": 162, "tag": "NAME", "value": "Low Yong Zhen" }, { "context": "ginal jQuery Email Autocomplete by Low Y...
assets/javascripts/mice/email-autocomplete.coffee
miclle/mice
7
# Mice: Email Autocomplete # A jQuery plugin that suggests and autocompletes the domain in email fields. # Inspired by the original jQuery Email Autocomplete by Low Yong Zhen <cephyz@gmail.com> # http://yzlow.github.io/email-autocomplete/demo/ # Copyright (c) 2014 Miclle # Licensed under MIT (https://github.com/miclle/mice/blob/master/LICENSE) 'use strict' (($) -> # EMAILAUTOCOMPLETE PUBLIC CLASS DEFINITION # =============================== class EmailAutoComplete constructor: (element, options) -> @$field = $(element); @options = $.extend(true, {}, defaults, options); #we want deep extend @_defaults = defaults; @_domains = @options.domains; @init(); init: -> # shim indexOf @doIndexOf() unless Array.prototype.indexOf # bind handlers @$field.on("keyup.eac", $.proxy(@displaySuggestion, @)) @$field.on("blur.eac", $.proxy(@autocomplete, @)) # get input padding,border and margin to offset text @fieldLeftOffset = (@$field.outerWidth(true) - @$field.width()) / 2 # wrap our field $wrap = $("<div class='eac-input-wrap' />").css({ display: @$field.css("display"), position: "relative", fontSize: @$field.css("fontSize") }) @$field.wrap($wrap) # create container to test width of current val @$cval = $("<span class='eac-cval' />").css({ visibility: "hidden", position: "absolute", display: "inline-block", fontFamily: @$field.css("fontFamily"), fontWeight: @$field.css("fontWeight"), letterSpacing: @$field.css("letterSpacing") }).insertAfter(@$field) # create the suggestion overlay # touchstart jquery 1.7+ heightPad = (@$field.outerHeight(true) - @$field.height()) / 2 # padding+border @$suggOverlay = $("<span class='"+@options.suggClass+"' />").css({ display: "block", "box-sizing": "content-box", # standardize lineHeight: @$field.css('lineHeight'), paddingTop: heightPad + "px", paddingBottom: heightPad + "px", fontFamily: @$field.css("fontFamily"), fontWeight: @$field.css("fontWeight"), letterSpacing: @$field.css("letterSpacing"), position: "absolute", top: 0, left: 0 }).insertAfter(@$field).on("mousedown.eac touchstart.eac", $.proxy(@autocomplete, this)) suggest: (str) -> str_arr = str.split("@") if str_arr.length > 1 str = str_arr.pop() return "" if (!str.length) else return "" match = @_domains.filter( (domain) -> return 0 == domain.indexOf(str) ).shift() || "" return match.replace(str, "") autocomplete: -> return false if(typeof @suggestion == `undefined`) @$field.val(@val + @suggestion) @$suggOverlay.html("") @$cval.html("") # Displays the suggestion, handler for field keyup event displaySuggestion: (e) -> @val = @$field.val() @suggestion = @suggest(@val) if !@suggestion.length @$suggOverlay.html("") else e.preventDefault() # update with new suggestion @$suggOverlay.html(@suggestion) @$cval.html(@val) # find width of current input val so we can offset the suggestion text cvalWidth = @$cval.width() # offset our suggestion container @$suggOverlay.css('left', @fieldLeftOffset + cvalWidth + "px") if(@$field.outerWidth() > cvalWidth) # indexof polyfill # https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/indexOf#Polyfill doIndexOf: -> Array.prototype.indexOf = (searchElement, fromIndex) -> throw new TypeError( '"this" is null or not defined' ) if ( this == `undefined` || this == null ) length = @length >>> 0 # Hack to convert object.length to a UInt32 fromIndex = +fromIndex || 0 fromIndex = 0 if (Math.abs(fromIndex) == Infinity) if (fromIndex < 0) fromIndex += length fromIndex = 0 if (fromIndex < 0) for item in @ for fromIndex in length return fromIndex if @[fromIndex] == searchElement return -1 # EMAILAUTOCOMPLETE PLUGIN DEFINITION # ========================= $.fn.emailautocomplete = (option) -> @each -> if (!$.data(this, "yz_" + pluginName)) { $.data(this, "yz_" + pluginName, new EmailAutoComplete(@, options)) } $.fn.emailautocomplete.Constructor = EmailAutoComplete # EMAILAUTOCOMPLETE PLUGIN DEFAULT OPTIONS # ========================= $.fn.emailautocomplete.defaults = suggClass: "suggestion" domains: ["yahoo.com" ,"google.com" ,"hotmail.com" ,"gmail.com" ,"me.com" ,"aol.com" ,"mac.com" ,"live.com" ,"comcast.net" ,"googlemail.com" ,"msn.com" ,"hotmail.co.uk" ,"yahoo.co.uk" ,"facebook.com" ,"verizon.net" ,"sbcglobal.net" ,"att.net" ,"gmx.com" ,"mail.com" ,"outlook.com" ,"icloud.com"] # $ -> $("[data-toggle=emailautocomplete]").emailautocomplete() return ) jQuery
166716
# Mice: Email Autocomplete # A jQuery plugin that suggests and autocompletes the domain in email fields. # Inspired by the original jQuery Email Autocomplete by <NAME> <<EMAIL>> # http://yzlow.github.io/email-autocomplete/demo/ # Copyright (c) 2014 Miclle # Licensed under MIT (https://github.com/miclle/mice/blob/master/LICENSE) 'use strict' (($) -> # EMAILAUTOCOMPLETE PUBLIC CLASS DEFINITION # =============================== class EmailAutoComplete constructor: (element, options) -> @$field = $(element); @options = $.extend(true, {}, defaults, options); #we want deep extend @_defaults = defaults; @_domains = @options.domains; @init(); init: -> # shim indexOf @doIndexOf() unless Array.prototype.indexOf # bind handlers @$field.on("keyup.eac", $.proxy(@displaySuggestion, @)) @$field.on("blur.eac", $.proxy(@autocomplete, @)) # get input padding,border and margin to offset text @fieldLeftOffset = (@$field.outerWidth(true) - @$field.width()) / 2 # wrap our field $wrap = $("<div class='eac-input-wrap' />").css({ display: @$field.css("display"), position: "relative", fontSize: @$field.css("fontSize") }) @$field.wrap($wrap) # create container to test width of current val @$cval = $("<span class='eac-cval' />").css({ visibility: "hidden", position: "absolute", display: "inline-block", fontFamily: @$field.css("fontFamily"), fontWeight: @$field.css("fontWeight"), letterSpacing: @$field.css("letterSpacing") }).insertAfter(@$field) # create the suggestion overlay # touchstart jquery 1.7+ heightPad = (@$field.outerHeight(true) - @$field.height()) / 2 # padding+border @$suggOverlay = $("<span class='"+@options.suggClass+"' />").css({ display: "block", "box-sizing": "content-box", # standardize lineHeight: @$field.css('lineHeight'), paddingTop: heightPad + "px", paddingBottom: heightPad + "px", fontFamily: @$field.css("fontFamily"), fontWeight: @$field.css("fontWeight"), letterSpacing: @$field.css("letterSpacing"), position: "absolute", top: 0, left: 0 }).insertAfter(@$field).on("mousedown.eac touchstart.eac", $.proxy(@autocomplete, this)) suggest: (str) -> str_arr = str.split("@") if str_arr.length > 1 str = str_arr.pop() return "" if (!str.length) else return "" match = @_domains.filter( (domain) -> return 0 == domain.indexOf(str) ).shift() || "" return match.replace(str, "") autocomplete: -> return false if(typeof @suggestion == `undefined`) @$field.val(@val + @suggestion) @$suggOverlay.html("") @$cval.html("") # Displays the suggestion, handler for field keyup event displaySuggestion: (e) -> @val = @$field.val() @suggestion = @suggest(@val) if !@suggestion.length @$suggOverlay.html("") else e.preventDefault() # update with new suggestion @$suggOverlay.html(@suggestion) @$cval.html(@val) # find width of current input val so we can offset the suggestion text cvalWidth = @$cval.width() # offset our suggestion container @$suggOverlay.css('left', @fieldLeftOffset + cvalWidth + "px") if(@$field.outerWidth() > cvalWidth) # indexof polyfill # https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/indexOf#Polyfill doIndexOf: -> Array.prototype.indexOf = (searchElement, fromIndex) -> throw new TypeError( '"this" is null or not defined' ) if ( this == `undefined` || this == null ) length = @length >>> 0 # Hack to convert object.length to a UInt32 fromIndex = +fromIndex || 0 fromIndex = 0 if (Math.abs(fromIndex) == Infinity) if (fromIndex < 0) fromIndex += length fromIndex = 0 if (fromIndex < 0) for item in @ for fromIndex in length return fromIndex if @[fromIndex] == searchElement return -1 # EMAILAUTOCOMPLETE PLUGIN DEFINITION # ========================= $.fn.emailautocomplete = (option) -> @each -> if (!$.data(this, "yz_" + pluginName)) { $.data(this, "yz_" + pluginName, new EmailAutoComplete(@, options)) } $.fn.emailautocomplete.Constructor = EmailAutoComplete # EMAILAUTOCOMPLETE PLUGIN DEFAULT OPTIONS # ========================= $.fn.emailautocomplete.defaults = suggClass: "suggestion" domains: ["yahoo.com" ,"google.com" ,"hotmail.com" ,"gmail.com" ,"me.com" ,"aol.com" ,"mac.com" ,"live.com" ,"comcast.net" ,"googlemail.com" ,"msn.com" ,"hotmail.co.uk" ,"yahoo.co.uk" ,"facebook.com" ,"verizon.net" ,"sbcglobal.net" ,"att.net" ,"gmx.com" ,"mail.com" ,"outlook.com" ,"icloud.com"] # $ -> $("[data-toggle=emailautocomplete]").emailautocomplete() return ) jQuery
true
# Mice: Email Autocomplete # A jQuery plugin that suggests and autocompletes the domain in email fields. # Inspired by the original jQuery Email Autocomplete by PI:NAME:<NAME>END_PI <PI:EMAIL:<EMAIL>END_PI> # http://yzlow.github.io/email-autocomplete/demo/ # Copyright (c) 2014 Miclle # Licensed under MIT (https://github.com/miclle/mice/blob/master/LICENSE) 'use strict' (($) -> # EMAILAUTOCOMPLETE PUBLIC CLASS DEFINITION # =============================== class EmailAutoComplete constructor: (element, options) -> @$field = $(element); @options = $.extend(true, {}, defaults, options); #we want deep extend @_defaults = defaults; @_domains = @options.domains; @init(); init: -> # shim indexOf @doIndexOf() unless Array.prototype.indexOf # bind handlers @$field.on("keyup.eac", $.proxy(@displaySuggestion, @)) @$field.on("blur.eac", $.proxy(@autocomplete, @)) # get input padding,border and margin to offset text @fieldLeftOffset = (@$field.outerWidth(true) - @$field.width()) / 2 # wrap our field $wrap = $("<div class='eac-input-wrap' />").css({ display: @$field.css("display"), position: "relative", fontSize: @$field.css("fontSize") }) @$field.wrap($wrap) # create container to test width of current val @$cval = $("<span class='eac-cval' />").css({ visibility: "hidden", position: "absolute", display: "inline-block", fontFamily: @$field.css("fontFamily"), fontWeight: @$field.css("fontWeight"), letterSpacing: @$field.css("letterSpacing") }).insertAfter(@$field) # create the suggestion overlay # touchstart jquery 1.7+ heightPad = (@$field.outerHeight(true) - @$field.height()) / 2 # padding+border @$suggOverlay = $("<span class='"+@options.suggClass+"' />").css({ display: "block", "box-sizing": "content-box", # standardize lineHeight: @$field.css('lineHeight'), paddingTop: heightPad + "px", paddingBottom: heightPad + "px", fontFamily: @$field.css("fontFamily"), fontWeight: @$field.css("fontWeight"), letterSpacing: @$field.css("letterSpacing"), position: "absolute", top: 0, left: 0 }).insertAfter(@$field).on("mousedown.eac touchstart.eac", $.proxy(@autocomplete, this)) suggest: (str) -> str_arr = str.split("@") if str_arr.length > 1 str = str_arr.pop() return "" if (!str.length) else return "" match = @_domains.filter( (domain) -> return 0 == domain.indexOf(str) ).shift() || "" return match.replace(str, "") autocomplete: -> return false if(typeof @suggestion == `undefined`) @$field.val(@val + @suggestion) @$suggOverlay.html("") @$cval.html("") # Displays the suggestion, handler for field keyup event displaySuggestion: (e) -> @val = @$field.val() @suggestion = @suggest(@val) if !@suggestion.length @$suggOverlay.html("") else e.preventDefault() # update with new suggestion @$suggOverlay.html(@suggestion) @$cval.html(@val) # find width of current input val so we can offset the suggestion text cvalWidth = @$cval.width() # offset our suggestion container @$suggOverlay.css('left', @fieldLeftOffset + cvalWidth + "px") if(@$field.outerWidth() > cvalWidth) # indexof polyfill # https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/indexOf#Polyfill doIndexOf: -> Array.prototype.indexOf = (searchElement, fromIndex) -> throw new TypeError( '"this" is null or not defined' ) if ( this == `undefined` || this == null ) length = @length >>> 0 # Hack to convert object.length to a UInt32 fromIndex = +fromIndex || 0 fromIndex = 0 if (Math.abs(fromIndex) == Infinity) if (fromIndex < 0) fromIndex += length fromIndex = 0 if (fromIndex < 0) for item in @ for fromIndex in length return fromIndex if @[fromIndex] == searchElement return -1 # EMAILAUTOCOMPLETE PLUGIN DEFINITION # ========================= $.fn.emailautocomplete = (option) -> @each -> if (!$.data(this, "yz_" + pluginName)) { $.data(this, "yz_" + pluginName, new EmailAutoComplete(@, options)) } $.fn.emailautocomplete.Constructor = EmailAutoComplete # EMAILAUTOCOMPLETE PLUGIN DEFAULT OPTIONS # ========================= $.fn.emailautocomplete.defaults = suggClass: "suggestion" domains: ["yahoo.com" ,"google.com" ,"hotmail.com" ,"gmail.com" ,"me.com" ,"aol.com" ,"mac.com" ,"live.com" ,"comcast.net" ,"googlemail.com" ,"msn.com" ,"hotmail.co.uk" ,"yahoo.co.uk" ,"facebook.com" ,"verizon.net" ,"sbcglobal.net" ,"att.net" ,"gmx.com" ,"mail.com" ,"outlook.com" ,"icloud.com"] # $ -> $("[data-toggle=emailautocomplete]").emailautocomplete() return ) jQuery
[ { "context": " ' ' + 'email'.underline.blue + ' ' + '{\"email\": \"praj@infynyxx.com\"}\\n'.underline.magenta\n samplecCommandExpl", "end": 2422, "score": 0.9999262690544128, "start": 2405, "tag": "EMAIL", "value": "praj@infynyxx.com" } ]
src/sailthru-console.coffee
georgekliao/sailthru-cli
0
readline = require 'readline' {createSailthruClient} = require 'sailthru-client' colors = require 'colors' {log} = require './util' DEFAULT_URL = 'https://api.sailthru.com' apiClient = (apiKey, apiSecret, apiUrl) -> client = createSailthruClient(apiKey, apiSecret, apiUrl) client.disableLogging() client class SailthruConsole constructor: (options) -> _apiKey = if options.apiKey then options.apiKey else "" _apiSecret = if options.apiSecret then options.apiSecret else "" _apiUrl = if options.apiUrl then options.apiUrl else DEFAULT_URL @client = apiClient(_apiKey, _apiSecret, _apiUrl) @welcomeMessage = "***Welcome to CLI for Sailthru API***".cyan @prefix = if options.prefix then options.prefix else "SAILTHRU> " initialize: -> self = this log @welcomeMessage @readline = readline.createInterface process.stdin, process.stdout @readline.on 'line', (cmd) -> self.parseCommand cmd @readline.on 'close', -> process.stdout.write '\n' process.exit 0 @prompt() return prompt: -> length = @prefix.length @readline.setPrompt @prefix, length @readline.prompt() return parseCommand: (cmd, callback) -> cmd = cmd.trim() if cmd.length == 0 @prompt() return splits = cmd.split(" ") verb = splits[0] apiCall = if splits[1] then splits[1] else "" payload = @extractPayload cmd wait = true switch cmd when 'help' @helpMessage() wait = false when 'quit', 'exit' log 'Bye\n' process.exit(0) else cb = -> wait = false return @_apiRequest(verb, apiCall, payload, cb) @prompt() if wait is false return extractPayload: (cmd) -> splits = cmd.trim().split(" ") payload = '' if splits.length >= 3 payload += value + " " for value, index in splits when index >= 2 return payload.trim() helpMessage: -> sampleCommandText = 'Sample Command: '.grey sampleCommandCmd = sampleCommandText + 'GET'.underline.green + ' ' + 'email'.underline.blue + ' ' + '{"email": "praj@infynyxx.com"}\n'.underline.magenta samplecCommandExplanation = "The above command is divided into 3 parts: HTTP Verb, name of API call and JSON payload to make request. JSON payload requires valid JSON format as defined by http://www.json.org/ \n".cyan otherCommands = "Other Commands: ".cyan + "help | exit | version | history (will be added soon)".blue log sampleCommandCmd + samplecCommandExplanation + otherCommands return _apiRequest: (verb, action, payload, callback) -> validVerbs = ["GET", "POST", "DELETE"] verb = verb.toUpperCase() verb = "GET" if validVerbs.indexOf(verb) is -1 self = this action = action.toLowerCase() error = false try json = JSON.parse(payload) catch err error = err if error is false cb = (response, err) -> response = JSON.stringify(response, null, '\t') #log payload.blue if err then log response.red else log response.green self.prompt() switch verb when 'GET' @client.apiGet action, json, cb when 'POST' multipart = [] multipart.push 'file' if action is 'job' and json.file @client.apiPost action, json, cb, multipart when 'DELETE' @client.apiDelete action, json, cb else log "Error: ".red + error.toString().red log "Payload: ".red + payload.blue self.prompt() return exports.createSailthruConsole = (options) -> new SailthruConsole options
99543
readline = require 'readline' {createSailthruClient} = require 'sailthru-client' colors = require 'colors' {log} = require './util' DEFAULT_URL = 'https://api.sailthru.com' apiClient = (apiKey, apiSecret, apiUrl) -> client = createSailthruClient(apiKey, apiSecret, apiUrl) client.disableLogging() client class SailthruConsole constructor: (options) -> _apiKey = if options.apiKey then options.apiKey else "" _apiSecret = if options.apiSecret then options.apiSecret else "" _apiUrl = if options.apiUrl then options.apiUrl else DEFAULT_URL @client = apiClient(_apiKey, _apiSecret, _apiUrl) @welcomeMessage = "***Welcome to CLI for Sailthru API***".cyan @prefix = if options.prefix then options.prefix else "SAILTHRU> " initialize: -> self = this log @welcomeMessage @readline = readline.createInterface process.stdin, process.stdout @readline.on 'line', (cmd) -> self.parseCommand cmd @readline.on 'close', -> process.stdout.write '\n' process.exit 0 @prompt() return prompt: -> length = @prefix.length @readline.setPrompt @prefix, length @readline.prompt() return parseCommand: (cmd, callback) -> cmd = cmd.trim() if cmd.length == 0 @prompt() return splits = cmd.split(" ") verb = splits[0] apiCall = if splits[1] then splits[1] else "" payload = @extractPayload cmd wait = true switch cmd when 'help' @helpMessage() wait = false when 'quit', 'exit' log 'Bye\n' process.exit(0) else cb = -> wait = false return @_apiRequest(verb, apiCall, payload, cb) @prompt() if wait is false return extractPayload: (cmd) -> splits = cmd.trim().split(" ") payload = '' if splits.length >= 3 payload += value + " " for value, index in splits when index >= 2 return payload.trim() helpMessage: -> sampleCommandText = 'Sample Command: '.grey sampleCommandCmd = sampleCommandText + 'GET'.underline.green + ' ' + 'email'.underline.blue + ' ' + '{"email": "<EMAIL>"}\n'.underline.magenta samplecCommandExplanation = "The above command is divided into 3 parts: HTTP Verb, name of API call and JSON payload to make request. JSON payload requires valid JSON format as defined by http://www.json.org/ \n".cyan otherCommands = "Other Commands: ".cyan + "help | exit | version | history (will be added soon)".blue log sampleCommandCmd + samplecCommandExplanation + otherCommands return _apiRequest: (verb, action, payload, callback) -> validVerbs = ["GET", "POST", "DELETE"] verb = verb.toUpperCase() verb = "GET" if validVerbs.indexOf(verb) is -1 self = this action = action.toLowerCase() error = false try json = JSON.parse(payload) catch err error = err if error is false cb = (response, err) -> response = JSON.stringify(response, null, '\t') #log payload.blue if err then log response.red else log response.green self.prompt() switch verb when 'GET' @client.apiGet action, json, cb when 'POST' multipart = [] multipart.push 'file' if action is 'job' and json.file @client.apiPost action, json, cb, multipart when 'DELETE' @client.apiDelete action, json, cb else log "Error: ".red + error.toString().red log "Payload: ".red + payload.blue self.prompt() return exports.createSailthruConsole = (options) -> new SailthruConsole options
true
readline = require 'readline' {createSailthruClient} = require 'sailthru-client' colors = require 'colors' {log} = require './util' DEFAULT_URL = 'https://api.sailthru.com' apiClient = (apiKey, apiSecret, apiUrl) -> client = createSailthruClient(apiKey, apiSecret, apiUrl) client.disableLogging() client class SailthruConsole constructor: (options) -> _apiKey = if options.apiKey then options.apiKey else "" _apiSecret = if options.apiSecret then options.apiSecret else "" _apiUrl = if options.apiUrl then options.apiUrl else DEFAULT_URL @client = apiClient(_apiKey, _apiSecret, _apiUrl) @welcomeMessage = "***Welcome to CLI for Sailthru API***".cyan @prefix = if options.prefix then options.prefix else "SAILTHRU> " initialize: -> self = this log @welcomeMessage @readline = readline.createInterface process.stdin, process.stdout @readline.on 'line', (cmd) -> self.parseCommand cmd @readline.on 'close', -> process.stdout.write '\n' process.exit 0 @prompt() return prompt: -> length = @prefix.length @readline.setPrompt @prefix, length @readline.prompt() return parseCommand: (cmd, callback) -> cmd = cmd.trim() if cmd.length == 0 @prompt() return splits = cmd.split(" ") verb = splits[0] apiCall = if splits[1] then splits[1] else "" payload = @extractPayload cmd wait = true switch cmd when 'help' @helpMessage() wait = false when 'quit', 'exit' log 'Bye\n' process.exit(0) else cb = -> wait = false return @_apiRequest(verb, apiCall, payload, cb) @prompt() if wait is false return extractPayload: (cmd) -> splits = cmd.trim().split(" ") payload = '' if splits.length >= 3 payload += value + " " for value, index in splits when index >= 2 return payload.trim() helpMessage: -> sampleCommandText = 'Sample Command: '.grey sampleCommandCmd = sampleCommandText + 'GET'.underline.green + ' ' + 'email'.underline.blue + ' ' + '{"email": "PI:EMAIL:<EMAIL>END_PI"}\n'.underline.magenta samplecCommandExplanation = "The above command is divided into 3 parts: HTTP Verb, name of API call and JSON payload to make request. JSON payload requires valid JSON format as defined by http://www.json.org/ \n".cyan otherCommands = "Other Commands: ".cyan + "help | exit | version | history (will be added soon)".blue log sampleCommandCmd + samplecCommandExplanation + otherCommands return _apiRequest: (verb, action, payload, callback) -> validVerbs = ["GET", "POST", "DELETE"] verb = verb.toUpperCase() verb = "GET" if validVerbs.indexOf(verb) is -1 self = this action = action.toLowerCase() error = false try json = JSON.parse(payload) catch err error = err if error is false cb = (response, err) -> response = JSON.stringify(response, null, '\t') #log payload.blue if err then log response.red else log response.green self.prompt() switch verb when 'GET' @client.apiGet action, json, cb when 'POST' multipart = [] multipart.push 'file' if action is 'job' and json.file @client.apiPost action, json, cb, multipart when 'DELETE' @client.apiDelete action, json, cb else log "Error: ".red + error.toString().red log "Payload: ".red + payload.blue self.prompt() return exports.createSailthruConsole = (options) -> new SailthruConsole options
[ { "context": "read source_selector )[ 'id' ]\n count_key = KEY.new_node 'µ', realm, type, 'count'\n registry.get co", "end": 8686, "score": 0.96821528673172, "start": 8674, "tag": "KEY", "value": "KEY.new_node" }, { "context": "ector )[ 'id' ]\n count_key = KEY.n...
src/scratch/REGISTRY.coffee
loveencounterflow/hollerith1
0
############################################################################################################ njs_fs = require 'fs' #........................................................................................................... TYPES = require 'coffeenode-types' TRM = require 'coffeenode-trm' rpr = TRM.rpr.bind TRM badge = 'TIMETABLE/REGISTRY' log = TRM.get_logger 'plain', badge info = TRM.get_logger 'info', badge whisper = TRM.get_logger 'whisper', badge alert = TRM.get_logger 'alert', badge debug = TRM.get_logger 'debug', badge warn = TRM.get_logger 'warn', badge help = TRM.get_logger 'help', badge urge = TRM.get_logger 'urge', badge echo = TRM.echo.bind TRM rainbow = TRM.rainbow.bind TRM #........................................................................................................... options = require '../options' indexes = options[ 'data' ][ 'indexes' ] new_db = require 'level' #........................................................................................................... ASYNC = require 'async' #........................................................................................................... P = require 'pipedreams' # pimp_stream = P.create_readstream.pimp $ = P.$.bind P KEY = require './KEY' #----------------------------------------------------------------------------------------------------------- test_folder_exists = ( route ) -> return false unless njs_fs.existsSync route is_folder = ( njs_fs.statSync route ).isDirectory() throw new Error "route exists but is not a folder: #{route}" unless is_folder return true #----------------------------------------------------------------------------------------------------------- @new_registry = ( route ) -> route ?= options[ 'levelup' ][ 'route' ] return new_db route, options[ 'levelup' ][ 'new' ] #----------------------------------------------------------------------------------------------------------- @_new_registry = ( route ) -> route ?= options[ 'levelup' ][ 'route' ] folder_exists = test_folder_exists route registry = @new_registry route return [ folder_exists, registry, ] #----------------------------------------------------------------------------------------------------------- @close = ( registry, handler ) -> registry.close ( error ) => help 'registry closed' handler error #----------------------------------------------------------------------------------------------------------- @flush = ( registry, handler ) -> registry.close ( error ) => return handler error if error? registry.open ( error ) => help 'registry flushed' handler error, registry #----------------------------------------------------------------------------------------------------------- @register = ( registry, record, handler ) -> id = record[ 'id' ] unless id? throw new Error """ unable to register record without ID: #{rpr record}""" ### Records whose only attribute is the ID field are replaced by `1`: ### value = if ( Object.keys record ).length is 1 then 1 else record registry.put id, value, ( error ) => return handler error if error? handler null, record #----------------------------------------------------------------------------------------------------------- @$register = ( registry ) -> return $ ( record, handler ) => @register registry, record, ( error ) => return handler error if error? handler null, record #----------------------------------------------------------------------------------------------------------- @register_2 = ( registry, record, handler ) -> ### TAINT kludge, change to using strings as records ### id = record[ 'id' ] unless id? throw new Error """ unable to register record without ID: #{rpr record}""" #......................................................................................................... meta_value = '1' entries = [] ### TAINT kludge, must be changed in GTFS reader ### [ realm, type, idn, ] = id.split '/' route = KEY.new_route realm, type key = KEY.new_node realm, type, idn entries.push [ key, JSON.stringify record, ] #......................................................................................................... for name, value of record ### TAINT make configurable ### continue if name is 'id' continue if name is 'gtfs-id' continue if name is 'gtfs-type' facet_route = KEY.new_route realm, type, name #..................................................................................................... if ( has_index = indexes[ 'direct' ]?[ 'facet' ] )? has_primary = has_index[ 'primary' ]?[ facet_route ] ? false has_secondary = has_index[ 'secondary' ]?[ facet_route ] ? false if has_primary or has_secondary if has_primary key = KEY.new_facet realm, type, idn, name, value entries.push [ key, meta_value, ] if has_secondary key = KEY.new_secondary_facet realm, type, idn, name, value entries.push [ key, meta_value, ] #..................................................................................................... if ( has_index = indexes[ 'direct' ]?[ 'link' ] )? has_primary = has_index[ 'primary' ]?[ facet_route ] ? false has_secondary = has_index[ 'secondary' ]?[ facet_route ] ? false if has_primary or has_secondary ### TAINT inefficiently first splitting, then joining ### id_1 = value [ realm_1, type_1, idn_1, ] = KEY.split_id id_1 if has_primary key = KEY.new_link realm, type, idn, realm_1, type_1, idn_1, 0 entries.push [ key, meta_value, ] if has_secondary key = KEY.new_secondary_link realm, type, idn, realm_1, type_1, idn_1, 0 entries.push [ key, meta_value, ] #......................................................................................................... tasks = ( { type: 'put', key: key, value: value } for [ key, value, ] in entries ) registry.batch tasks, ( error ) => handler if error? then error else null #----------------------------------------------------------------------------------------------------------- @$register_2 = ( registry ) -> return $ ( record, handler ) => @register_2 registry, record, ( error ) => return handler error if error? handler null, record #----------------------------------------------------------------------------------------------------------- @$count = ( registry, realm, type ) -> count = 0 #......................................................................................................... on_data = ( record ) -> count += 1 @emit 'data', record #......................................................................................................... on_end = ( record ) -> key = KEY.new_node 'µ', realm, type, 'count' # emit = @emit.bind @ registry.put key, count, ( error ) => return @emit 'error', error if error? @emit 'end' #......................................................................................................... return P.through on_data, on_end #=========================================================================================================== # INFERRED PROPERTIES #----------------------------------------------------------------------------------------------------------- @register_inferred_properties = ( registry, handler ) -> count = 0 for entry_type, type_index of indexes[ 'inferred' ] for level, level_index of type_index for compound_selector in level_index [ source_selector target_facet_names... ] = KEY.split_compound_selector compound_selector unless target_facet_names.length is 1 warn "multiple target names are not yet implemented" continue target_facet_name = target_facet_names[ 0 ] [ realm, type, ] = KEY.split_id ( KEY.read source_selector )[ 'id' ] count_key = KEY.new_node 'µ', realm, type, 'count' registry.get count_key, ( error, count ) => return handler error if error? debug count_key, count input = @_rdp_key_stream_from_prefix registry, source_selector P.pimp_readstream input, count, "#{realm}/#{type}|" .pipe @$_rdp_proxy_from_source() .pipe @$_rdp_add_target_key level, entry_type, target_facet_name .pipe P.$pick 'target-key' .pipe $ ( target_key, handler ) -> handler null, key: target_key, value: '1' .pipe P.duplex registry.createWriteStream(), input # .pipe P.$sample 1 / 1e3 # .pipe P.$show() .on 'end', -> return handler null #----------------------------------------------------------------------------------------------------------- ### TAINT code duplication ### ### TAINT wrong place for method ### @_rdp_read_stream_from_prefix = ( registry, prefix ) -> query = gte: prefix lte: KEY.lte_from_gte prefix return registry.createReadStream query #----------------------------------------------------------------------------------------------------------- @_rdp_key_stream_from_prefix = ( registry, prefix ) -> query = gte: prefix lte: KEY.lte_from_gte prefix return registry.createKeyStream query #----------------------------------------------------------------------------------------------------------- @_rdp_value_stream_from_prefix = ( registry, prefix ) -> query = gte: prefix lte: KEY.lte_from_gte prefix return registry.createValueStream query #----------------------------------------------------------------------------------------------------------- @$_rdp_proxy_from_source = -> return $ ( source_key, handler ) => ### TAINT specific to links ### Z = 'source-entry': source_entry = KEY.read source_key 'source-node-id': source_entry[ 'id' ] 'proxy-node-id': source_entry[ 'target' ] ### TAINT inefficiently splitting and joining key ### [ Z[ 'source-realm' ] Z[ 'source-type' ] Z[ 'source-idn' ] ] = KEY.split_id Z[ 'source-node-id' ] ### TAINT inefficiently splitting and joining key ### [ Z[ 'proxy-realm' ] Z[ 'proxy-type' ] Z[ 'proxy-idn' ] ] = KEY.split_id Z[ 'proxy-node-id' ] Z[ 'proxy-node-key' ] = KEY.new_node Z[ 'proxy-realm' ], Z[ 'proxy-type' ], Z[ 'proxy-idn' ] #....................................................................................................... registry.get Z[ 'proxy-node-key' ], ( error, proxy_node ) => return handler error if error? ### TAINT why is this not done automatically? ### Z[ 'proxy-node' ] = JSON.parse proxy_node handler null, Z #----------------------------------------------------------------------------------------------------------- @$_rdp_add_target_key = ( level, entry_type, target_facet_name ) -> return $ ( proxy_info, handler ) => proxy_node = proxy_info[ 'proxy-node' ] target_value = proxy_node[ target_facet_name ] ### TAINT kludge ### unless target_value? return handler new Error "facet #{rpr target_facet_name} not defined in #{rpr target_node}" # help rpr source_entry # debug rpr proxy_node # proxy_info target_facet_name, target_value # proxy_info source_realm, source_type, source_idn #....................................................................................................... switch level when 'secondary' switch entry_type when 'link' ### TAINT inefficiently splitting and joining key ### [ target_realm target_type target_idn ] = KEY.split_id target_value distance = proxy_info[ 'source-entry' ][ 'distance' ] + 1 target_key = KEY.new_secondary_link proxy_info[ 'source-realm' ], proxy_info[ 'source-type' ], proxy_info[ 'source-idn' ], target_realm, target_type, target_idn, distance # registry.put key, '1', ( error ) => # return handler error if error? # whisper count if count % 1000 is 0 # count += 1 else return handler new Error "not implemented" else return handler new Error "not implemented" #....................................................................................................... proxy_info[ 'target-key' ] = target_key handler null, proxy_info # #----------------------------------------------------------------------------------------------------------- # f = -> # x # .on 'data', ( source_key ) => # # [ target_realm, target_type, target_idn ] = KEY.split_id ( KEY.read source_key )[ 'target' ] # # target_node_key = KEY.new_node target_realm, target_type, target_idn # # registry.put # .on 'error', ( error ) -> return handler error # .on 'end', -> return handler null ############################################################################################################ unless module.parent? registry = @new_registry() @register_inferred_properties registry, ( error, data ) -> throw error if error? help data
208735
############################################################################################################ njs_fs = require 'fs' #........................................................................................................... TYPES = require 'coffeenode-types' TRM = require 'coffeenode-trm' rpr = TRM.rpr.bind TRM badge = 'TIMETABLE/REGISTRY' log = TRM.get_logger 'plain', badge info = TRM.get_logger 'info', badge whisper = TRM.get_logger 'whisper', badge alert = TRM.get_logger 'alert', badge debug = TRM.get_logger 'debug', badge warn = TRM.get_logger 'warn', badge help = TRM.get_logger 'help', badge urge = TRM.get_logger 'urge', badge echo = TRM.echo.bind TRM rainbow = TRM.rainbow.bind TRM #........................................................................................................... options = require '../options' indexes = options[ 'data' ][ 'indexes' ] new_db = require 'level' #........................................................................................................... ASYNC = require 'async' #........................................................................................................... P = require 'pipedreams' # pimp_stream = P.create_readstream.pimp $ = P.$.bind P KEY = require './KEY' #----------------------------------------------------------------------------------------------------------- test_folder_exists = ( route ) -> return false unless njs_fs.existsSync route is_folder = ( njs_fs.statSync route ).isDirectory() throw new Error "route exists but is not a folder: #{route}" unless is_folder return true #----------------------------------------------------------------------------------------------------------- @new_registry = ( route ) -> route ?= options[ 'levelup' ][ 'route' ] return new_db route, options[ 'levelup' ][ 'new' ] #----------------------------------------------------------------------------------------------------------- @_new_registry = ( route ) -> route ?= options[ 'levelup' ][ 'route' ] folder_exists = test_folder_exists route registry = @new_registry route return [ folder_exists, registry, ] #----------------------------------------------------------------------------------------------------------- @close = ( registry, handler ) -> registry.close ( error ) => help 'registry closed' handler error #----------------------------------------------------------------------------------------------------------- @flush = ( registry, handler ) -> registry.close ( error ) => return handler error if error? registry.open ( error ) => help 'registry flushed' handler error, registry #----------------------------------------------------------------------------------------------------------- @register = ( registry, record, handler ) -> id = record[ 'id' ] unless id? throw new Error """ unable to register record without ID: #{rpr record}""" ### Records whose only attribute is the ID field are replaced by `1`: ### value = if ( Object.keys record ).length is 1 then 1 else record registry.put id, value, ( error ) => return handler error if error? handler null, record #----------------------------------------------------------------------------------------------------------- @$register = ( registry ) -> return $ ( record, handler ) => @register registry, record, ( error ) => return handler error if error? handler null, record #----------------------------------------------------------------------------------------------------------- @register_2 = ( registry, record, handler ) -> ### TAINT kludge, change to using strings as records ### id = record[ 'id' ] unless id? throw new Error """ unable to register record without ID: #{rpr record}""" #......................................................................................................... meta_value = '1' entries = [] ### TAINT kludge, must be changed in GTFS reader ### [ realm, type, idn, ] = id.split '/' route = KEY.new_route realm, type key = KEY.new_node realm, type, idn entries.push [ key, JSON.stringify record, ] #......................................................................................................... for name, value of record ### TAINT make configurable ### continue if name is 'id' continue if name is 'gtfs-id' continue if name is 'gtfs-type' facet_route = KEY.new_route realm, type, name #..................................................................................................... if ( has_index = indexes[ 'direct' ]?[ 'facet' ] )? has_primary = has_index[ 'primary' ]?[ facet_route ] ? false has_secondary = has_index[ 'secondary' ]?[ facet_route ] ? false if has_primary or has_secondary if has_primary key = KEY.new_facet realm, type, idn, name, value entries.push [ key, meta_value, ] if has_secondary key = KEY.new_secondary_facet realm, type, idn, name, value entries.push [ key, meta_value, ] #..................................................................................................... if ( has_index = indexes[ 'direct' ]?[ 'link' ] )? has_primary = has_index[ 'primary' ]?[ facet_route ] ? false has_secondary = has_index[ 'secondary' ]?[ facet_route ] ? false if has_primary or has_secondary ### TAINT inefficiently first splitting, then joining ### id_1 = value [ realm_1, type_1, idn_1, ] = KEY.split_id id_1 if has_primary key = KEY.new_link realm, type, idn, realm_1, type_1, idn_1, 0 entries.push [ key, meta_value, ] if has_secondary key = KEY.new_secondary_link realm, type, idn, realm_1, type_1, idn_1, 0 entries.push [ key, meta_value, ] #......................................................................................................... tasks = ( { type: 'put', key: key, value: value } for [ key, value, ] in entries ) registry.batch tasks, ( error ) => handler if error? then error else null #----------------------------------------------------------------------------------------------------------- @$register_2 = ( registry ) -> return $ ( record, handler ) => @register_2 registry, record, ( error ) => return handler error if error? handler null, record #----------------------------------------------------------------------------------------------------------- @$count = ( registry, realm, type ) -> count = 0 #......................................................................................................... on_data = ( record ) -> count += 1 @emit 'data', record #......................................................................................................... on_end = ( record ) -> key = KEY.new_node 'µ', realm, type, 'count' # emit = @emit.bind @ registry.put key, count, ( error ) => return @emit 'error', error if error? @emit 'end' #......................................................................................................... return P.through on_data, on_end #=========================================================================================================== # INFERRED PROPERTIES #----------------------------------------------------------------------------------------------------------- @register_inferred_properties = ( registry, handler ) -> count = 0 for entry_type, type_index of indexes[ 'inferred' ] for level, level_index of type_index for compound_selector in level_index [ source_selector target_facet_names... ] = KEY.split_compound_selector compound_selector unless target_facet_names.length is 1 warn "multiple target names are not yet implemented" continue target_facet_name = target_facet_names[ 0 ] [ realm, type, ] = KEY.split_id ( KEY.read source_selector )[ 'id' ] count_key = <KEY> '<KEY>', realm, type, 'count' registry.get count_key, ( error, count ) => return handler error if error? debug count_key, count input = @_rdp_key_stream_from_prefix registry, source_selector P.pimp_readstream input, count, "#{realm}/#{type}|" .pipe @$_rdp_proxy_from_source() .pipe @$_rdp_add_target_key level, entry_type, target_facet_name .pipe P.$pick 'target-key' .pipe $ ( target_key, handler ) -> handler null, key: target_key, value: '1' .pipe P.duplex registry.createWriteStream(), input # .pipe P.$sample 1 / 1e3 # .pipe P.$show() .on 'end', -> return handler null #----------------------------------------------------------------------------------------------------------- ### TAINT code duplication ### ### TAINT wrong place for method ### @_rdp_read_stream_from_prefix = ( registry, prefix ) -> query = gte: prefix lte: KEY.lte_from_gte prefix return registry.createReadStream query #----------------------------------------------------------------------------------------------------------- @_rdp_key_stream_from_prefix = ( registry, prefix ) -> query = gte: prefix lte: KEY.lte_from_gte prefix return registry.createKeyStream query #----------------------------------------------------------------------------------------------------------- @_rdp_value_stream_from_prefix = ( registry, prefix ) -> query = gte: prefix lte: KEY.lte_from_gte prefix return registry.createValueStream query #----------------------------------------------------------------------------------------------------------- @$_rdp_proxy_from_source = -> return $ ( source_key, handler ) => ### TAINT specific to links ### Z = 'source-entry': source_entry = KEY.read source_key 'source-node-id': source_entry[ 'id' ] 'proxy-node-id': source_entry[ 'target' ] ### TAINT inefficiently splitting and joining key ### [ Z[ 'source-realm' ] Z[ 'source-type' ] Z[ 'source-idn' ] ] = KEY.split_id Z[ 'source-node-id' ] ### TAINT inefficiently splitting and joining key ### [ Z[ 'proxy-realm' ] Z[ 'proxy-type' ] Z[ 'proxy-idn' ] ] = KEY.split_id Z[ 'proxy-node-id' ] Z[ 'proxy-node-key' ] = KEY.new_node Z[ 'proxy-realm' ], Z[ 'proxy-type' ], Z[ 'proxy-idn' ] #....................................................................................................... registry.get Z[ 'proxy-node-key' ], ( error, proxy_node ) => return handler error if error? ### TAINT why is this not done automatically? ### Z[ 'proxy-node' ] = JSON.parse proxy_node handler null, Z #----------------------------------------------------------------------------------------------------------- @$_rdp_add_target_key = ( level, entry_type, target_facet_name ) -> return $ ( proxy_info, handler ) => proxy_node = proxy_info[ 'proxy-node' ] target_value = proxy_node[ target_facet_name ] ### TAINT kludge ### unless target_value? return handler new Error "facet #{rpr target_facet_name} not defined in #{rpr target_node}" # help rpr source_entry # debug rpr proxy_node # proxy_info target_facet_name, target_value # proxy_info source_realm, source_type, source_idn #....................................................................................................... switch level when 'secondary' switch entry_type when 'link' ### TAINT inefficiently splitting and joining key ### [ target_realm target_type target_idn ] = KEY.split_id target_value distance = proxy_info[ 'source-entry' ][ 'distance' ] + 1 target_key = KEY.new_secondary_link proxy_info[ 'source-realm' ], proxy_info[ 'source-type' ], proxy_info[ 'source-idn' ], target_realm, target_type, target_idn, distance # registry.put key, '1', ( error ) => # return handler error if error? # whisper count if count % 1000 is 0 # count += 1 else return handler new Error "not implemented" else return handler new Error "not implemented" #....................................................................................................... proxy_info[ 'target-key' ] = target_key handler null, proxy_info # #----------------------------------------------------------------------------------------------------------- # f = -> # x # .on 'data', ( source_key ) => # # [ target_realm, target_type, target_idn ] = KEY.split_id ( KEY.read source_key )[ 'target' ] # # target_node_key = KEY.new_node target_realm, target_type, target_idn # # registry.put # .on 'error', ( error ) -> return handler error # .on 'end', -> return handler null ############################################################################################################ unless module.parent? registry = @new_registry() @register_inferred_properties registry, ( error, data ) -> throw error if error? help data
true
############################################################################################################ njs_fs = require 'fs' #........................................................................................................... TYPES = require 'coffeenode-types' TRM = require 'coffeenode-trm' rpr = TRM.rpr.bind TRM badge = 'TIMETABLE/REGISTRY' log = TRM.get_logger 'plain', badge info = TRM.get_logger 'info', badge whisper = TRM.get_logger 'whisper', badge alert = TRM.get_logger 'alert', badge debug = TRM.get_logger 'debug', badge warn = TRM.get_logger 'warn', badge help = TRM.get_logger 'help', badge urge = TRM.get_logger 'urge', badge echo = TRM.echo.bind TRM rainbow = TRM.rainbow.bind TRM #........................................................................................................... options = require '../options' indexes = options[ 'data' ][ 'indexes' ] new_db = require 'level' #........................................................................................................... ASYNC = require 'async' #........................................................................................................... P = require 'pipedreams' # pimp_stream = P.create_readstream.pimp $ = P.$.bind P KEY = require './KEY' #----------------------------------------------------------------------------------------------------------- test_folder_exists = ( route ) -> return false unless njs_fs.existsSync route is_folder = ( njs_fs.statSync route ).isDirectory() throw new Error "route exists but is not a folder: #{route}" unless is_folder return true #----------------------------------------------------------------------------------------------------------- @new_registry = ( route ) -> route ?= options[ 'levelup' ][ 'route' ] return new_db route, options[ 'levelup' ][ 'new' ] #----------------------------------------------------------------------------------------------------------- @_new_registry = ( route ) -> route ?= options[ 'levelup' ][ 'route' ] folder_exists = test_folder_exists route registry = @new_registry route return [ folder_exists, registry, ] #----------------------------------------------------------------------------------------------------------- @close = ( registry, handler ) -> registry.close ( error ) => help 'registry closed' handler error #----------------------------------------------------------------------------------------------------------- @flush = ( registry, handler ) -> registry.close ( error ) => return handler error if error? registry.open ( error ) => help 'registry flushed' handler error, registry #----------------------------------------------------------------------------------------------------------- @register = ( registry, record, handler ) -> id = record[ 'id' ] unless id? throw new Error """ unable to register record without ID: #{rpr record}""" ### Records whose only attribute is the ID field are replaced by `1`: ### value = if ( Object.keys record ).length is 1 then 1 else record registry.put id, value, ( error ) => return handler error if error? handler null, record #----------------------------------------------------------------------------------------------------------- @$register = ( registry ) -> return $ ( record, handler ) => @register registry, record, ( error ) => return handler error if error? handler null, record #----------------------------------------------------------------------------------------------------------- @register_2 = ( registry, record, handler ) -> ### TAINT kludge, change to using strings as records ### id = record[ 'id' ] unless id? throw new Error """ unable to register record without ID: #{rpr record}""" #......................................................................................................... meta_value = '1' entries = [] ### TAINT kludge, must be changed in GTFS reader ### [ realm, type, idn, ] = id.split '/' route = KEY.new_route realm, type key = KEY.new_node realm, type, idn entries.push [ key, JSON.stringify record, ] #......................................................................................................... for name, value of record ### TAINT make configurable ### continue if name is 'id' continue if name is 'gtfs-id' continue if name is 'gtfs-type' facet_route = KEY.new_route realm, type, name #..................................................................................................... if ( has_index = indexes[ 'direct' ]?[ 'facet' ] )? has_primary = has_index[ 'primary' ]?[ facet_route ] ? false has_secondary = has_index[ 'secondary' ]?[ facet_route ] ? false if has_primary or has_secondary if has_primary key = KEY.new_facet realm, type, idn, name, value entries.push [ key, meta_value, ] if has_secondary key = KEY.new_secondary_facet realm, type, idn, name, value entries.push [ key, meta_value, ] #..................................................................................................... if ( has_index = indexes[ 'direct' ]?[ 'link' ] )? has_primary = has_index[ 'primary' ]?[ facet_route ] ? false has_secondary = has_index[ 'secondary' ]?[ facet_route ] ? false if has_primary or has_secondary ### TAINT inefficiently first splitting, then joining ### id_1 = value [ realm_1, type_1, idn_1, ] = KEY.split_id id_1 if has_primary key = KEY.new_link realm, type, idn, realm_1, type_1, idn_1, 0 entries.push [ key, meta_value, ] if has_secondary key = KEY.new_secondary_link realm, type, idn, realm_1, type_1, idn_1, 0 entries.push [ key, meta_value, ] #......................................................................................................... tasks = ( { type: 'put', key: key, value: value } for [ key, value, ] in entries ) registry.batch tasks, ( error ) => handler if error? then error else null #----------------------------------------------------------------------------------------------------------- @$register_2 = ( registry ) -> return $ ( record, handler ) => @register_2 registry, record, ( error ) => return handler error if error? handler null, record #----------------------------------------------------------------------------------------------------------- @$count = ( registry, realm, type ) -> count = 0 #......................................................................................................... on_data = ( record ) -> count += 1 @emit 'data', record #......................................................................................................... on_end = ( record ) -> key = KEY.new_node 'µ', realm, type, 'count' # emit = @emit.bind @ registry.put key, count, ( error ) => return @emit 'error', error if error? @emit 'end' #......................................................................................................... return P.through on_data, on_end #=========================================================================================================== # INFERRED PROPERTIES #----------------------------------------------------------------------------------------------------------- @register_inferred_properties = ( registry, handler ) -> count = 0 for entry_type, type_index of indexes[ 'inferred' ] for level, level_index of type_index for compound_selector in level_index [ source_selector target_facet_names... ] = KEY.split_compound_selector compound_selector unless target_facet_names.length is 1 warn "multiple target names are not yet implemented" continue target_facet_name = target_facet_names[ 0 ] [ realm, type, ] = KEY.split_id ( KEY.read source_selector )[ 'id' ] count_key = PI:KEY:<KEY>END_PI 'PI:KEY:<KEY>END_PI', realm, type, 'count' registry.get count_key, ( error, count ) => return handler error if error? debug count_key, count input = @_rdp_key_stream_from_prefix registry, source_selector P.pimp_readstream input, count, "#{realm}/#{type}|" .pipe @$_rdp_proxy_from_source() .pipe @$_rdp_add_target_key level, entry_type, target_facet_name .pipe P.$pick 'target-key' .pipe $ ( target_key, handler ) -> handler null, key: target_key, value: '1' .pipe P.duplex registry.createWriteStream(), input # .pipe P.$sample 1 / 1e3 # .pipe P.$show() .on 'end', -> return handler null #----------------------------------------------------------------------------------------------------------- ### TAINT code duplication ### ### TAINT wrong place for method ### @_rdp_read_stream_from_prefix = ( registry, prefix ) -> query = gte: prefix lte: KEY.lte_from_gte prefix return registry.createReadStream query #----------------------------------------------------------------------------------------------------------- @_rdp_key_stream_from_prefix = ( registry, prefix ) -> query = gte: prefix lte: KEY.lte_from_gte prefix return registry.createKeyStream query #----------------------------------------------------------------------------------------------------------- @_rdp_value_stream_from_prefix = ( registry, prefix ) -> query = gte: prefix lte: KEY.lte_from_gte prefix return registry.createValueStream query #----------------------------------------------------------------------------------------------------------- @$_rdp_proxy_from_source = -> return $ ( source_key, handler ) => ### TAINT specific to links ### Z = 'source-entry': source_entry = KEY.read source_key 'source-node-id': source_entry[ 'id' ] 'proxy-node-id': source_entry[ 'target' ] ### TAINT inefficiently splitting and joining key ### [ Z[ 'source-realm' ] Z[ 'source-type' ] Z[ 'source-idn' ] ] = KEY.split_id Z[ 'source-node-id' ] ### TAINT inefficiently splitting and joining key ### [ Z[ 'proxy-realm' ] Z[ 'proxy-type' ] Z[ 'proxy-idn' ] ] = KEY.split_id Z[ 'proxy-node-id' ] Z[ 'proxy-node-key' ] = KEY.new_node Z[ 'proxy-realm' ], Z[ 'proxy-type' ], Z[ 'proxy-idn' ] #....................................................................................................... registry.get Z[ 'proxy-node-key' ], ( error, proxy_node ) => return handler error if error? ### TAINT why is this not done automatically? ### Z[ 'proxy-node' ] = JSON.parse proxy_node handler null, Z #----------------------------------------------------------------------------------------------------------- @$_rdp_add_target_key = ( level, entry_type, target_facet_name ) -> return $ ( proxy_info, handler ) => proxy_node = proxy_info[ 'proxy-node' ] target_value = proxy_node[ target_facet_name ] ### TAINT kludge ### unless target_value? return handler new Error "facet #{rpr target_facet_name} not defined in #{rpr target_node}" # help rpr source_entry # debug rpr proxy_node # proxy_info target_facet_name, target_value # proxy_info source_realm, source_type, source_idn #....................................................................................................... switch level when 'secondary' switch entry_type when 'link' ### TAINT inefficiently splitting and joining key ### [ target_realm target_type target_idn ] = KEY.split_id target_value distance = proxy_info[ 'source-entry' ][ 'distance' ] + 1 target_key = KEY.new_secondary_link proxy_info[ 'source-realm' ], proxy_info[ 'source-type' ], proxy_info[ 'source-idn' ], target_realm, target_type, target_idn, distance # registry.put key, '1', ( error ) => # return handler error if error? # whisper count if count % 1000 is 0 # count += 1 else return handler new Error "not implemented" else return handler new Error "not implemented" #....................................................................................................... proxy_info[ 'target-key' ] = target_key handler null, proxy_info # #----------------------------------------------------------------------------------------------------------- # f = -> # x # .on 'data', ( source_key ) => # # [ target_realm, target_type, target_idn ] = KEY.split_id ( KEY.read source_key )[ 'target' ] # # target_node_key = KEY.new_node target_realm, target_type, target_idn # # registry.put # .on 'error', ( error ) -> return handler error # .on 'end', -> return handler null ############################################################################################################ unless module.parent? registry = @new_registry() @register_inferred_properties registry, ( error, data ) -> throw error if error? help data
[ { "context": " = require('../../config').config\n\nCHANNEL_KEY = 'OrderXmlFileExport'\nROLE_ORDER_EXPORT = 'OrderExport'\nROLE_INVENTORY", "end": 231, "score": 0.9988433718681335, "start": 213, "tag": "KEY", "value": "OrderXmlFileExport" }, { "context": "ole and return it', (done) ->...
src/spec/integration/channels.spec.coffee
commercetools/sphere-node-sdk
13
debug = require('debug')('spec-integration:channels') _ = require 'underscore' _.mixin require 'underscore-mixins' {SphereClient} = require '../../lib/main' Config = require('../../config').config CHANNEL_KEY = 'OrderXmlFileExport' ROLE_ORDER_EXPORT = 'OrderExport' ROLE_INVENTORY_SUPPLY = 'InventorySupply' ROLE_PRIMARY = 'Primary' uniqueId = (prefix) -> _.uniqueId "#{prefix}#{new Date().getTime()}_" # 'InventorySupply' is provided by default newChannel = -> key: uniqueId 'c' updateChannel = (version) -> version: version actions: [ {action: 'changeName', name: {en: 'A Channel'}} {action: 'changeDescription', description: {en: 'This is a Channel'}} {action: 'setRoles', roles: [ROLE_INVENTORY_SUPPLY, ROLE_ORDER_EXPORT]} ] describe 'Integration Channels', -> channels = [] beforeEach (done) -> @client = new SphereClient config: Config stats: includeHeaders: true @client.channels.save(newChannel()) .then (result) => expect(result.statusCode).toBe 201 expect(result.http.response.headers['x-correlation-id']).toBeDefined() @channelId = result.body.id debug 'New channel created: %j', result.body done() .catch (error) -> done _.prettify(error) afterEach (done) -> @client.channels.byId(@channelId).fetch() .then (result) => @client.channels.byId(@channelId).delete(result.body.version) .then (result) => debug "Channel deleted: #{@channelId}" expect(result.statusCode).toBe 200 done() .catch (error) -> done _.prettify(error) it 'should update a channel', (done) -> @client.channels.byId(@channelId).fetch() .then (result) => @client.channels.byId(@channelId).update(updateChannel(result.body.version)) .then (result) -> expect(result.statusCode).toBe 200 expect(result.body.name).toEqual {en: 'A Channel'} expect(result.body.description).toEqual {en: 'This is a Channel'} expect(result.body.roles).toEqual [ROLE_INVENTORY_SUPPLY, ROLE_ORDER_EXPORT] done() .catch (error) -> done _.prettify(error) it 'should create a new channel with given role and return it', (done) -> key = uniqueId "channel" @client.channels.ensure(key, ROLE_ORDER_EXPORT) .then (result) -> expect(result.body).toBeDefined() expect(result.body.key).toEqual key expect(result.body.roles).toEqual [ROLE_ORDER_EXPORT] done() .catch (error) -> done _.prettify(error) it 'should fetch an existing channel, add given role and return it', (done) -> @client.channels.byId(@channelId).fetch() .then (result) => @client.channels.ensure(result.body.key, ROLE_ORDER_EXPORT) .then (result) => @client.channels.ensure(result.body.key, ROLE_PRIMARY) .then (result) -> expect(result.body.roles).toEqual [ROLE_INVENTORY_SUPPLY, ROLE_ORDER_EXPORT, ROLE_PRIMARY] done() .catch (error) -> done _.prettify(error) , 10000 # 10sec it 'should fail if role value is not supported', (done) -> @client.channels.byId(@channelId).fetch() .then (result) => @client.channels.ensure(result.body.key, 'undefined-role') .then (result) -> done 'Role value not supported.' .catch (error) -> expect(error).toBeDefined() done() it 'should have \'x-correlation-id\' header when request fails', (done) -> @client.channels.save({}) .then (result) -> done('Should have failed') .catch (error) -> expect(error.body.http.response.headers['x-correlation-id']).toBeDefined() done()
129696
debug = require('debug')('spec-integration:channels') _ = require 'underscore' _.mixin require 'underscore-mixins' {SphereClient} = require '../../lib/main' Config = require('../../config').config CHANNEL_KEY = '<KEY>' ROLE_ORDER_EXPORT = 'OrderExport' ROLE_INVENTORY_SUPPLY = 'InventorySupply' ROLE_PRIMARY = 'Primary' uniqueId = (prefix) -> _.uniqueId "#{prefix}#{new Date().getTime()}_" # 'InventorySupply' is provided by default newChannel = -> key: uniqueId 'c' updateChannel = (version) -> version: version actions: [ {action: 'changeName', name: {en: 'A Channel'}} {action: 'changeDescription', description: {en: 'This is a Channel'}} {action: 'setRoles', roles: [ROLE_INVENTORY_SUPPLY, ROLE_ORDER_EXPORT]} ] describe 'Integration Channels', -> channels = [] beforeEach (done) -> @client = new SphereClient config: Config stats: includeHeaders: true @client.channels.save(newChannel()) .then (result) => expect(result.statusCode).toBe 201 expect(result.http.response.headers['x-correlation-id']).toBeDefined() @channelId = result.body.id debug 'New channel created: %j', result.body done() .catch (error) -> done _.prettify(error) afterEach (done) -> @client.channels.byId(@channelId).fetch() .then (result) => @client.channels.byId(@channelId).delete(result.body.version) .then (result) => debug "Channel deleted: #{@channelId}" expect(result.statusCode).toBe 200 done() .catch (error) -> done _.prettify(error) it 'should update a channel', (done) -> @client.channels.byId(@channelId).fetch() .then (result) => @client.channels.byId(@channelId).update(updateChannel(result.body.version)) .then (result) -> expect(result.statusCode).toBe 200 expect(result.body.name).toEqual {en: 'A Channel'} expect(result.body.description).toEqual {en: 'This is a Channel'} expect(result.body.roles).toEqual [ROLE_INVENTORY_SUPPLY, ROLE_ORDER_EXPORT] done() .catch (error) -> done _.prettify(error) it 'should create a new channel with given role and return it', (done) -> key = uniqueId "<KEY>" @client.channels.ensure(key, ROLE_ORDER_EXPORT) .then (result) -> expect(result.body).toBeDefined() expect(result.body.key).toEqual key expect(result.body.roles).toEqual [ROLE_ORDER_EXPORT] done() .catch (error) -> done _.prettify(error) it 'should fetch an existing channel, add given role and return it', (done) -> @client.channels.byId(@channelId).fetch() .then (result) => @client.channels.ensure(result.body.key, ROLE_ORDER_EXPORT) .then (result) => @client.channels.ensure(result.body.key, ROLE_PRIMARY) .then (result) -> expect(result.body.roles).toEqual [ROLE_INVENTORY_SUPPLY, ROLE_ORDER_EXPORT, ROLE_PRIMARY] done() .catch (error) -> done _.prettify(error) , 10000 # 10sec it 'should fail if role value is not supported', (done) -> @client.channels.byId(@channelId).fetch() .then (result) => @client.channels.ensure(result.body.key, 'undefined-role') .then (result) -> done 'Role value not supported.' .catch (error) -> expect(error).toBeDefined() done() it 'should have \'x-correlation-id\' header when request fails', (done) -> @client.channels.save({}) .then (result) -> done('Should have failed') .catch (error) -> expect(error.body.http.response.headers['x-correlation-id']).toBeDefined() done()
true
debug = require('debug')('spec-integration:channels') _ = require 'underscore' _.mixin require 'underscore-mixins' {SphereClient} = require '../../lib/main' Config = require('../../config').config CHANNEL_KEY = 'PI:KEY:<KEY>END_PI' ROLE_ORDER_EXPORT = 'OrderExport' ROLE_INVENTORY_SUPPLY = 'InventorySupply' ROLE_PRIMARY = 'Primary' uniqueId = (prefix) -> _.uniqueId "#{prefix}#{new Date().getTime()}_" # 'InventorySupply' is provided by default newChannel = -> key: uniqueId 'c' updateChannel = (version) -> version: version actions: [ {action: 'changeName', name: {en: 'A Channel'}} {action: 'changeDescription', description: {en: 'This is a Channel'}} {action: 'setRoles', roles: [ROLE_INVENTORY_SUPPLY, ROLE_ORDER_EXPORT]} ] describe 'Integration Channels', -> channels = [] beforeEach (done) -> @client = new SphereClient config: Config stats: includeHeaders: true @client.channels.save(newChannel()) .then (result) => expect(result.statusCode).toBe 201 expect(result.http.response.headers['x-correlation-id']).toBeDefined() @channelId = result.body.id debug 'New channel created: %j', result.body done() .catch (error) -> done _.prettify(error) afterEach (done) -> @client.channels.byId(@channelId).fetch() .then (result) => @client.channels.byId(@channelId).delete(result.body.version) .then (result) => debug "Channel deleted: #{@channelId}" expect(result.statusCode).toBe 200 done() .catch (error) -> done _.prettify(error) it 'should update a channel', (done) -> @client.channels.byId(@channelId).fetch() .then (result) => @client.channels.byId(@channelId).update(updateChannel(result.body.version)) .then (result) -> expect(result.statusCode).toBe 200 expect(result.body.name).toEqual {en: 'A Channel'} expect(result.body.description).toEqual {en: 'This is a Channel'} expect(result.body.roles).toEqual [ROLE_INVENTORY_SUPPLY, ROLE_ORDER_EXPORT] done() .catch (error) -> done _.prettify(error) it 'should create a new channel with given role and return it', (done) -> key = uniqueId "PI:KEY:<KEY>END_PI" @client.channels.ensure(key, ROLE_ORDER_EXPORT) .then (result) -> expect(result.body).toBeDefined() expect(result.body.key).toEqual key expect(result.body.roles).toEqual [ROLE_ORDER_EXPORT] done() .catch (error) -> done _.prettify(error) it 'should fetch an existing channel, add given role and return it', (done) -> @client.channels.byId(@channelId).fetch() .then (result) => @client.channels.ensure(result.body.key, ROLE_ORDER_EXPORT) .then (result) => @client.channels.ensure(result.body.key, ROLE_PRIMARY) .then (result) -> expect(result.body.roles).toEqual [ROLE_INVENTORY_SUPPLY, ROLE_ORDER_EXPORT, ROLE_PRIMARY] done() .catch (error) -> done _.prettify(error) , 10000 # 10sec it 'should fail if role value is not supported', (done) -> @client.channels.byId(@channelId).fetch() .then (result) => @client.channels.ensure(result.body.key, 'undefined-role') .then (result) -> done 'Role value not supported.' .catch (error) -> expect(error).toBeDefined() done() it 'should have \'x-correlation-id\' header when request fails', (done) -> @client.channels.save({}) .then (result) -> done('Should have failed') .catch (error) -> expect(error.body.http.response.headers['x-correlation-id']).toBeDefined() done()
[ { "context": "h: 620\n\theight: 34\n\tbackgroundColor: null\n\thtml: \"joeyqiang@gmail.com\"\n\tstyle:\n\t\ttextAlign: \"center\"\n\t\tfontFamily: \"Rob", "end": 2775, "score": 0.9999243021011353, "start": 2756, "tag": "EMAIL", "value": "joeyqiang@gmail.com" } ]
10 Framer Animations/Form/Form.framer/app.coffee
JoeyQiang/Framer-Animations-for-10-Mobile-Interaction-Situations
5
InputModule = require "input" # General settings Utils.insertCSS("@import 'https://fonts.googleapis.com/css?family=Roboto:300,400,700';") Canvas.backgroundColor = "#303030" Screen.backgroundColor = "#303030" Color.main = "#2196f3" Boxshadow = "0 4px 4px 0 rgba(0, 0, 0, 0.24), 0 0 4px 0 rgba(0, 0, 0, 0.12)" w = 344 * 2 h = 224 * 2 pageScroller = new PageComponent point: Align.center width: Screen.width height: Screen.height scrollVertical: false clip: false portrait = new Layer x: Align.center y: 126 * 2 borderRadius: "50%" width: 96 * 2 height: 96 * 2 backgroundColor: "#757575" style: boxShadow: Boxshadow portraitOverlay = new Layer parent: portrait borderRadius: "50%" width: 96 * 2 height: 96 * 2 backgroundColor: "#E0E0E0" portraitOverlay.states = one: opacity: 0 scale: 0 animationOptions: curve: Bezier.easeIn time: 0.15 two: opacity: 1 scale: 1 animationOptions: curve: Bezier.easeIn time: 0.15 portraitOverlay.stateSwitch("one") back = new Layer x: 24 * 2 y: 36 * 2 width: 48 height: 48 image: "images/ic_arrow_back_black_24px.svg" back.states = hide: opacity: 0 show: opacity: 1 back.stateSwitch("hide") slideContentOne = new Layer parent: pageScroller.content width: Screen.width height: Screen.height backgroundColor: null slideContentTwo = new Layer width: Screen.width height: Screen.height backgroundColor: null inputEmail = new Layer parent: slideContentOne y: 246 * 2 x: Align.center width: 328 * 2 height: 48 * 2 backgroundColor: null style: borderBottom:"solid 2px #2196f3" inputPasscode = new Layer parent: slideContentTwo y: 254 * 2 x: Align.center width: 328 * 2 height: 48 * 2 backgroundColor: null style: borderBottom:"solid 2px #2196f3" buttonNext = new Layer parent: slideContentOne y: 319 * 2 x: Align.center width: 329 * 2 height: 40 * 2 backgroundColor: Color.main html: "NEXT" borderRadius: 4 style: textAlign: "center" lineHeight: "80px" fontSize: "28px" fontFamily: "Roboto" letterSpacing: "0.5px" color: "rgba(255, 255, 255, 0.87)" buttonNext.states = up: style: backgroundColor: Color.main down: shadowY: 3 style: backgroundColor: "#4fa1e2" boxShadow: "0 16px 16px 0 rgba(0, 0, 0, 0.24), 0 0 16px 0 rgba(0, 0, 0, 0.12)" buttonSignUp = new Layer parent: slideContentTwo y: 327 * 2 x: Align.center width: 329 * 2 height: 40 * 2 backgroundColor: Color.main html: "SIGN UP" borderRadius: 4 style: textAlign: "center" lineHeight: "80px" fontSize: "28px" fontFamily: "Roboto" letterSpacing: "0.5px" color: "rgba(255, 255, 255, 0.87)" account = new Layer parent: slideContentTwo y: 230 * 2 x: 65 width: 620 height: 34 backgroundColor: null html: "joeyqiang@gmail.com" style: textAlign: "center" fontFamily: "Roboto" fontSize: "28px" color: "#fff" pageScroller.addPage(slideContentTwo,"right") buttonNext.on Events.MouseDown, () -> buttonNext.stateSwitch("down") buttonNext.on Events.MouseUp, () -> buttonNext.stateSwitch("up") pageScroller.snapToPage(slideContentTwo) back.stateSwitch("show") portraitOverlay.animate("two") back.on Events.Click, () -> pageScroller.snapToPage(slideContentOne) back.stateSwitch("hide") portraitOverlay.animate("one") emailInput = new InputModule.Input parent: slideContentOne virtualKeyboard: false x: 40 y: 514 width: 620 height: 40 * 2 placeholder: "Email" placeholderColor: "rgba(255, 255, 255, 0.6)" fontSize: 32 emailInput.style = color: Color.main textShadow: "0 0 0 rgba(255, 255, 255, 0.6)" webkitTextFillColor: "transparent" paswordInput = new InputModule.Input parent: slideContentTwo virtualKeyboard: false x: 40 y: 530 width: 620 height: 40 * 2 placeholder: "Password" placeholderColor: "rgba(255, 255, 255, 0.6)" fontSize: 32 paswordInput.style = color: Color.main textShadow: "0 0 0 rgba(255, 255, 255, 0.6)" webkitTextFillColor: "transparent" Status_bar = new Layer width: 750 height: 40 image: "images/Status_bar.png" hint = new Layer width: 312 * 2 x: Align.center y: Screen.height - 182 backgroundColor: null html: "THIS FORM ANIMATION PURPOSES ARE STATE, ATTENTION, FEEDBACK AND INDIVIDUALIZATION" style: fontFamily: "Roboto" fontSize: "32px" lineHeight: "48px" letterSpacing: "0.5px" textAlign: "center" color: "rgba(255, 255, 255, 0.87)"
147470
InputModule = require "input" # General settings Utils.insertCSS("@import 'https://fonts.googleapis.com/css?family=Roboto:300,400,700';") Canvas.backgroundColor = "#303030" Screen.backgroundColor = "#303030" Color.main = "#2196f3" Boxshadow = "0 4px 4px 0 rgba(0, 0, 0, 0.24), 0 0 4px 0 rgba(0, 0, 0, 0.12)" w = 344 * 2 h = 224 * 2 pageScroller = new PageComponent point: Align.center width: Screen.width height: Screen.height scrollVertical: false clip: false portrait = new Layer x: Align.center y: 126 * 2 borderRadius: "50%" width: 96 * 2 height: 96 * 2 backgroundColor: "#757575" style: boxShadow: Boxshadow portraitOverlay = new Layer parent: portrait borderRadius: "50%" width: 96 * 2 height: 96 * 2 backgroundColor: "#E0E0E0" portraitOverlay.states = one: opacity: 0 scale: 0 animationOptions: curve: Bezier.easeIn time: 0.15 two: opacity: 1 scale: 1 animationOptions: curve: Bezier.easeIn time: 0.15 portraitOverlay.stateSwitch("one") back = new Layer x: 24 * 2 y: 36 * 2 width: 48 height: 48 image: "images/ic_arrow_back_black_24px.svg" back.states = hide: opacity: 0 show: opacity: 1 back.stateSwitch("hide") slideContentOne = new Layer parent: pageScroller.content width: Screen.width height: Screen.height backgroundColor: null slideContentTwo = new Layer width: Screen.width height: Screen.height backgroundColor: null inputEmail = new Layer parent: slideContentOne y: 246 * 2 x: Align.center width: 328 * 2 height: 48 * 2 backgroundColor: null style: borderBottom:"solid 2px #2196f3" inputPasscode = new Layer parent: slideContentTwo y: 254 * 2 x: Align.center width: 328 * 2 height: 48 * 2 backgroundColor: null style: borderBottom:"solid 2px #2196f3" buttonNext = new Layer parent: slideContentOne y: 319 * 2 x: Align.center width: 329 * 2 height: 40 * 2 backgroundColor: Color.main html: "NEXT" borderRadius: 4 style: textAlign: "center" lineHeight: "80px" fontSize: "28px" fontFamily: "Roboto" letterSpacing: "0.5px" color: "rgba(255, 255, 255, 0.87)" buttonNext.states = up: style: backgroundColor: Color.main down: shadowY: 3 style: backgroundColor: "#4fa1e2" boxShadow: "0 16px 16px 0 rgba(0, 0, 0, 0.24), 0 0 16px 0 rgba(0, 0, 0, 0.12)" buttonSignUp = new Layer parent: slideContentTwo y: 327 * 2 x: Align.center width: 329 * 2 height: 40 * 2 backgroundColor: Color.main html: "SIGN UP" borderRadius: 4 style: textAlign: "center" lineHeight: "80px" fontSize: "28px" fontFamily: "Roboto" letterSpacing: "0.5px" color: "rgba(255, 255, 255, 0.87)" account = new Layer parent: slideContentTwo y: 230 * 2 x: 65 width: 620 height: 34 backgroundColor: null html: "<EMAIL>" style: textAlign: "center" fontFamily: "Roboto" fontSize: "28px" color: "#fff" pageScroller.addPage(slideContentTwo,"right") buttonNext.on Events.MouseDown, () -> buttonNext.stateSwitch("down") buttonNext.on Events.MouseUp, () -> buttonNext.stateSwitch("up") pageScroller.snapToPage(slideContentTwo) back.stateSwitch("show") portraitOverlay.animate("two") back.on Events.Click, () -> pageScroller.snapToPage(slideContentOne) back.stateSwitch("hide") portraitOverlay.animate("one") emailInput = new InputModule.Input parent: slideContentOne virtualKeyboard: false x: 40 y: 514 width: 620 height: 40 * 2 placeholder: "Email" placeholderColor: "rgba(255, 255, 255, 0.6)" fontSize: 32 emailInput.style = color: Color.main textShadow: "0 0 0 rgba(255, 255, 255, 0.6)" webkitTextFillColor: "transparent" paswordInput = new InputModule.Input parent: slideContentTwo virtualKeyboard: false x: 40 y: 530 width: 620 height: 40 * 2 placeholder: "Password" placeholderColor: "rgba(255, 255, 255, 0.6)" fontSize: 32 paswordInput.style = color: Color.main textShadow: "0 0 0 rgba(255, 255, 255, 0.6)" webkitTextFillColor: "transparent" Status_bar = new Layer width: 750 height: 40 image: "images/Status_bar.png" hint = new Layer width: 312 * 2 x: Align.center y: Screen.height - 182 backgroundColor: null html: "THIS FORM ANIMATION PURPOSES ARE STATE, ATTENTION, FEEDBACK AND INDIVIDUALIZATION" style: fontFamily: "Roboto" fontSize: "32px" lineHeight: "48px" letterSpacing: "0.5px" textAlign: "center" color: "rgba(255, 255, 255, 0.87)"
true
InputModule = require "input" # General settings Utils.insertCSS("@import 'https://fonts.googleapis.com/css?family=Roboto:300,400,700';") Canvas.backgroundColor = "#303030" Screen.backgroundColor = "#303030" Color.main = "#2196f3" Boxshadow = "0 4px 4px 0 rgba(0, 0, 0, 0.24), 0 0 4px 0 rgba(0, 0, 0, 0.12)" w = 344 * 2 h = 224 * 2 pageScroller = new PageComponent point: Align.center width: Screen.width height: Screen.height scrollVertical: false clip: false portrait = new Layer x: Align.center y: 126 * 2 borderRadius: "50%" width: 96 * 2 height: 96 * 2 backgroundColor: "#757575" style: boxShadow: Boxshadow portraitOverlay = new Layer parent: portrait borderRadius: "50%" width: 96 * 2 height: 96 * 2 backgroundColor: "#E0E0E0" portraitOverlay.states = one: opacity: 0 scale: 0 animationOptions: curve: Bezier.easeIn time: 0.15 two: opacity: 1 scale: 1 animationOptions: curve: Bezier.easeIn time: 0.15 portraitOverlay.stateSwitch("one") back = new Layer x: 24 * 2 y: 36 * 2 width: 48 height: 48 image: "images/ic_arrow_back_black_24px.svg" back.states = hide: opacity: 0 show: opacity: 1 back.stateSwitch("hide") slideContentOne = new Layer parent: pageScroller.content width: Screen.width height: Screen.height backgroundColor: null slideContentTwo = new Layer width: Screen.width height: Screen.height backgroundColor: null inputEmail = new Layer parent: slideContentOne y: 246 * 2 x: Align.center width: 328 * 2 height: 48 * 2 backgroundColor: null style: borderBottom:"solid 2px #2196f3" inputPasscode = new Layer parent: slideContentTwo y: 254 * 2 x: Align.center width: 328 * 2 height: 48 * 2 backgroundColor: null style: borderBottom:"solid 2px #2196f3" buttonNext = new Layer parent: slideContentOne y: 319 * 2 x: Align.center width: 329 * 2 height: 40 * 2 backgroundColor: Color.main html: "NEXT" borderRadius: 4 style: textAlign: "center" lineHeight: "80px" fontSize: "28px" fontFamily: "Roboto" letterSpacing: "0.5px" color: "rgba(255, 255, 255, 0.87)" buttonNext.states = up: style: backgroundColor: Color.main down: shadowY: 3 style: backgroundColor: "#4fa1e2" boxShadow: "0 16px 16px 0 rgba(0, 0, 0, 0.24), 0 0 16px 0 rgba(0, 0, 0, 0.12)" buttonSignUp = new Layer parent: slideContentTwo y: 327 * 2 x: Align.center width: 329 * 2 height: 40 * 2 backgroundColor: Color.main html: "SIGN UP" borderRadius: 4 style: textAlign: "center" lineHeight: "80px" fontSize: "28px" fontFamily: "Roboto" letterSpacing: "0.5px" color: "rgba(255, 255, 255, 0.87)" account = new Layer parent: slideContentTwo y: 230 * 2 x: 65 width: 620 height: 34 backgroundColor: null html: "PI:EMAIL:<EMAIL>END_PI" style: textAlign: "center" fontFamily: "Roboto" fontSize: "28px" color: "#fff" pageScroller.addPage(slideContentTwo,"right") buttonNext.on Events.MouseDown, () -> buttonNext.stateSwitch("down") buttonNext.on Events.MouseUp, () -> buttonNext.stateSwitch("up") pageScroller.snapToPage(slideContentTwo) back.stateSwitch("show") portraitOverlay.animate("two") back.on Events.Click, () -> pageScroller.snapToPage(slideContentOne) back.stateSwitch("hide") portraitOverlay.animate("one") emailInput = new InputModule.Input parent: slideContentOne virtualKeyboard: false x: 40 y: 514 width: 620 height: 40 * 2 placeholder: "Email" placeholderColor: "rgba(255, 255, 255, 0.6)" fontSize: 32 emailInput.style = color: Color.main textShadow: "0 0 0 rgba(255, 255, 255, 0.6)" webkitTextFillColor: "transparent" paswordInput = new InputModule.Input parent: slideContentTwo virtualKeyboard: false x: 40 y: 530 width: 620 height: 40 * 2 placeholder: "Password" placeholderColor: "rgba(255, 255, 255, 0.6)" fontSize: 32 paswordInput.style = color: Color.main textShadow: "0 0 0 rgba(255, 255, 255, 0.6)" webkitTextFillColor: "transparent" Status_bar = new Layer width: 750 height: 40 image: "images/Status_bar.png" hint = new Layer width: 312 * 2 x: Align.center y: Screen.height - 182 backgroundColor: null html: "THIS FORM ANIMATION PURPOSES ARE STATE, ATTENTION, FEEDBACK AND INDIVIDUALIZATION" style: fontFamily: "Roboto" fontSize: "32px" lineHeight: "48px" letterSpacing: "0.5px" textAlign: "center" color: "rgba(255, 255, 255, 0.87)"
[ { "context": "xt.t(\"factions.faction_1_description\")\n\tdevName: \"lyonar\"\n\tisNeutral: false\n\tenabled: true\n\tisInDevelopmen", "end": 8671, "score": 0.9403063654899597, "start": 8665, "tag": "USERNAME", "value": "lyonar" }, { "context": "xt.t(\"factions.faction_2_description\...
app/sdk/cards/factionFactory.coffee
willroberts/duelyst
5
RSX = require('app/data/resources') CONFIG = require('app/common/config') UtilsGameSession = require('app/common/utils/utils_game_session') Factions = require './factionsLookup' Cards = require './cardsLookupComplete' FactionProgression = require 'app/sdk/progression/factionProgression' _ = require 'underscore' i18next = require 'i18next' class FactionFactory @factionMap: {} @factionForPlayer1: (gameSession) -> return @factionForPlayer(gameSession, gameSession.getPlayer1()) @factionForPlayer2: (gameSession) -> return @factionForPlayer(gameSession, gameSession.getPlayer2()) @factionForMyPlayer: (gameSession) -> return @factionForPlayer(gameSession, gameSession.getMyPlayer()) @factionForOpponentPlayer: (gameSession) -> return @factionForPlayer(gameSession, gameSession.getOpponentPlayer()) @factionForPlayer: (gameSession, player) -> return @factionForPlayerId(gameSession, player.getPlayerId()) @factionForPlayerId: (gameSession, playerId) -> playerSetupData = UtilsGameSession.getPlayerSetupDataForPlayerId(gameSession, playerId) playerFactionId = playerSetupData.factionId return @factionForIdentifier(playerFactionId) @factionForIdentifier: (identifier) -> faction = @factionMap[identifier] if faction return faction else # no faction found console.error "FactionFactory.factionForIdentifier - Unknown faction identifier: #{identifier}".red @_allFactions: null @getAllFactions: () -> if !@_allFactions? @_allFactions = [] for factionId in _.chain(Factions).values().uniq().value() faction = FactionFactory.factionForIdentifier(factionId) if faction @_allFactions.push(faction) return @_allFactions @_playableFactions: null @getAllPlayableFactions: () -> if !@_playableFactions? @_playableFactions = [] for factionId in _.chain(Factions).values().uniq().value() faction = FactionFactory.factionForIdentifier(factionId) if faction and faction.enabled and not faction.isNeutral and not faction.isInDevelopment @_playableFactions.push(faction) return @_playableFactions @_enabledFactions: null @getAllEnabledFactions: () -> if !@_enabledFactions? @_enabledFactions = [] for factionId in _.chain(Factions).values().uniq().value() faction = FactionFactory.factionForIdentifier(factionId) if faction and faction.enabled @_enabledFactions.push(faction) return @_enabledFactions @starterDeckForFactionLevel: (factionId,factionLevel=0)-> starterDeck = @.factionForIdentifier(factionId).starterDeck.slice() if factionLevel > 0 unlockedCardIds = FactionProgression.unlockedCardsUpToLevel(factionLevel, factionId) for cardId in unlockedCardIds if FactionFactory.unlockedCardIsValidForStarterDeck(cardId) for i in [0...CONFIG.MAX_DECK_DUPLICATES] starterDeck.push({id: cardId}) return starterDeck @cardIdIsGeneral: (cardId) -> return @factionForGeneralId(cardId)? @unlockedCardIsValidForStarterDeck: (cardId) -> # if card is not prismatic, it is valid for starter decks if Cards.getIsPrismaticCardId(cardId) then return false # search for faction for this card id # if card id is a general, it will return a faction # if card is not a general, it is valid for starter deck # if card id is primary general, it is valid for starter deck factionData = @factionForGeneralId(cardId) return !factionData? or cardId == factionData.generalIdsByOrder[FactionFactory.GeneralOrder.Primary] @generalIdForFactionByOrder: (factionId, order) -> return @factionForIdentifier(factionId)?.generalIdsByOrder[order] @generalOrderForFactionById: (factionId, generalId) -> generalId = Cards.getBaseCardId(parseInt(generalId)) return @factionForIdentifier(factionId)?.generalOrderByIds[generalId] @factionForGeneralId: (generalId) -> generalId = Cards.getBaseCardId(parseInt(generalId)) factionIds = Object.keys(@factionMap) for factionId in factionIds faction = @factionMap[factionId] if faction.generalIds? and _.contains(faction.generalIds, generalId) return faction @generalIdsForFaction: (factionId) -> return @factionForIdentifier(factionId)?.generalIds or [] @factionIdForGeneralId: (generalId) -> return @factionForGeneralId(generalId)?.id @getCrestResourceForFactionId: (factionId) -> faction = @factionForIdentifier(factionId) return faction?.crestResource @getCrestShadowResourceForFactionId: (factionId) -> faction = @factionForIdentifier(factionId) return faction?.crestShadowResource @getCrestDeckSelectResourceForFactionId: (factionId) -> faction = @factionForIdentifier(factionId) return faction?.crestDeckSelectResource @getTauntCallout: (myGeneralId, opponentGeneralId) -> callout = "Are you ready for this?" myGeneralId = Cards.getBaseCardId(parseInt(myGeneralId)) myFaction = @factionForGeneralId(myGeneralId) if myFaction? opponentGeneralId = Cards.getBaseCardId(parseInt(opponentGeneralId)) # check if there is a callout map defined for my general calloutDataForMyGeneral = myFaction.generalTauntCallouts[myGeneralId] if _.isObject(calloutDataForMyGeneral) # check if there is a callout defined for the opponent general calloutDataForOpponentGeneral = calloutDataForMyGeneral[opponentGeneralId] if _.isString(calloutDataForOpponentGeneral) callout = calloutDataForOpponentGeneral else opponentFaction = @factionForGeneralId(opponentGeneralId) if opponentFaction? # check if there is a callout defined for the opponent faction calloutDataForOpponentFaction = calloutDataForMyGeneral[opponentFaction.id] || calloutDataForMyGeneral[Factions.Neutral] if _.isString(calloutDataForOpponentFaction) callout = calloutDataForOpponentFaction else opponentFaction = @factionForGeneralId(opponentGeneralId) if opponentFaction? # check if there is a callout defined for the opponent faction calloutDataForOpponentFaction = myFaction.generalTauntCallouts[opponentFaction.id] || myFaction.generalTauntCallouts[Factions.Neutral] if _.isString(calloutDataForOpponentFaction) callout = calloutDataForOpponentFaction else if _.isObject(calloutDataForOpponentFaction) calloutDataForOpponentGeneral = calloutDataForOpponentFaction[opponentGeneralId] if _.isString(calloutDataForOpponentGeneral) callout = calloutDataForOpponentGeneral return callout @getTauntResponse: (myGeneralId, opponentGeneralId) -> response = "Enough! To battle!" myGeneralId = Cards.getBaseCardId(parseInt(myGeneralId)) myFaction = @factionForGeneralId(myGeneralId) if myFaction? opponentGeneralId = Cards.getBaseCardId(parseInt(opponentGeneralId)) # check if there is a response map defined for my general responseDataForMyGeneral = myFaction.generalTauntResponses[myGeneralId] if _.isObject(responseDataForMyGeneral) # check if there is a response defined for the opponent general responseDataForOpponentGeneral = responseDataForMyGeneral[opponentGeneralId] if _.isString(responseDataForOpponentGeneral) response = responseDataForOpponentGeneral else opponentFaction = @factionForGeneralId(opponentGeneralId) if opponentFaction? # check if there is a response defined for the opponent faction responseDataForOpponentFaction = responseDataForMyGeneral[opponentFaction.id] || responseDataForMyGeneral[Factions.Neutral] if _.isString(responseDataForOpponentFaction) response = responseDataForOpponentFaction else # check if there is a response defined for the opponent general responseDataForOpponentGeneral = myFaction.generalTauntResponses[opponentGeneralId] if _.isString(responseDataForOpponentGeneral) response = responseDataForOpponentGeneral else opponentFaction = @factionForGeneralId(opponentGeneralId) if opponentFaction? # check if there is a response defined for the opponent faction responseDataForOpponentFaction = myFaction.generalTauntResponses[opponentFaction.id] || myFaction.generalTauntResponses[Factions.Neutral] if _.isString(responseDataForOpponentFaction) response = responseDataForOpponentFaction return response # setup map for general order FactionFactory.GeneralOrder = { Primary: 1 Secondary: 2 Tertiary: 3 } # generate factions once in a map fmap = FactionFactory.factionMap # f1 fmap[Factions.Faction1] = id: Factions.Faction1 fxResource: ["FX.Factions.Neutral", "FX.Factions.Faction1"] name: i18next.t("factions.faction_1_name") short_name: i18next.t("factions.faction_1_abbreviated_name") description: i18next.t("factions.faction_1_description") devName: "lyonar" isNeutral: false enabled: true isInDevelopment: false generalTauntCallouts: {} generalTauntResponses: {} generalIds: [Cards.Faction1.General, Cards.Faction1.AltGeneral, Cards.Faction1.ThirdGeneral] generalIdsByOrder: {} generalOrderByIds: {} resignStatement: i18next.t("factions.faction_1_resign_statement") crestResource: RSX.crest_f1 crestShadowResource: RSX.crest_f1_shadow crestDeckSelectResource: RSX.crest_f1_deck_select gradientColorMapWhite: {r: 250, g: 200, b: 80, a: 255} gradientColorMapBlack: {r: 40, g: 33, b: 4, a: 255} starterDeck: [ {id: Cards.Faction1.General}, {id: Cards.Artifact.SunstoneBracers}, {id: Cards.Artifact.SunstoneBracers}, {id: Cards.Artifact.SunstoneBracers}, {id: Cards.Spell.TrueStrike}, {id: Cards.Spell.TrueStrike}, {id: Cards.Spell.TrueStrike}, {id: Cards.Spell.WarSurge}, {id: Cards.Spell.WarSurge}, {id: Cards.Spell.WarSurge}, {id: Cards.Faction1.WindbladeAdept}, {id: Cards.Faction1.WindbladeAdept}, {id: Cards.Faction1.WindbladeAdept}, {id: Cards.Neutral.BloodshardGolem}, {id: Cards.Neutral.PutridMindflayer}, {id: Cards.Neutral.SaberspineTiger}, {id: Cards.Neutral.PrimusShieldmaster}, {id: Cards.Neutral.PrimusShieldmaster}, {id: Cards.Faction1.LysianBrawler}, {id: Cards.Faction1.LysianBrawler}, {id: Cards.Faction1.LysianBrawler}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.StormmetalGolem}, {id: Cards.Neutral.Bloodletter}, {id: Cards.Neutral.DragoneboneGolem}, {id: Cards.Neutral.DragoneboneGolem} ] # f1 general data f1GO = fmap[Factions.Faction1].generalIdsByOrder f1GO[FactionFactory.GeneralOrder.Primary] = Cards.Faction1.General f1GO[FactionFactory.GeneralOrder.Secondary] = Cards.Faction1.AltGeneral f1GO[FactionFactory.GeneralOrder.Tertiary] = Cards.Faction1.ThirdGeneral f1OG = fmap[Factions.Faction1].generalOrderByIds f1OG[Cards.Faction1.General] = FactionFactory.GeneralOrder.Primary f1OG[Cards.Faction1.AltGeneral] = FactionFactory.GeneralOrder.Secondary f1OG[Cards.Faction1.ThirdGeneral] = FactionFactory.GeneralOrder.Tertiary #f1 callouts # adding a sub map keyed by general id to this map # will use those instead when my general is that general f1C = fmap[Factions.Faction1].generalTauntCallouts f1C[Factions.Neutral] = i18next.t("factions.faction_1_taunt_neutral") f1C[Factions.Faction1] = i18next.t("factions.faction_1_taunt_f1") f1C[Factions.Faction2] = i18next.t("factions.faction_1_taunt_f2") f1C[Factions.Faction3] = i18next.t("factions.faction_1_taunt_f3") f1C[Factions.Faction4] = i18next.t("factions.faction_1_taunt_f4") f1C[Factions.Faction5] = i18next.t("factions.faction_1_taunt_f5") f1C[Factions.Faction6] = i18next.t("factions.faction_1_taunt_f6") f1C[Factions.Boss] = i18next.t("factions.faction_1_taunt_boss") #f1 responses # adding a sub map keyed by general id to this map # will use those instead when my general is that general f1R = fmap[Factions.Faction1].generalTauntResponses f1R[Factions.Neutral] = i18next.t("factions.faction_1_response_neutral") f1R[Factions.Faction1] = i18next.t("factions.faction_1_response_f1") f1R[Factions.Faction2] = i18next.t("factions.faction_1_response_f2") f1R[Factions.Faction3] = i18next.t("factions.faction_1_response_f3") f1R[Factions.Faction4] = i18next.t("factions.faction_1_response_f4") f1R[Factions.Faction5] = i18next.t("factions.faction_1_response_f5") f1R[Factions.Faction6] = i18next.t("factions.faction_1_response_f6") f1R[Factions.Boss] = i18next.t("factions.faction_1_response_boss") # f2 fmap[Factions.Faction2] = id: Factions.Faction2 fxResource: ["FX.Factions.Neutral", "FX.Factions.Faction2"] name: i18next.t("factions.faction_2_name") short_name: i18next.t("factions.faction_2_abbreviated_name") description: i18next.t("factions.faction_2_description") devName: "songhai" isNeutral: false enabled: true isInDevelopment: false generalTauntCallouts: {} generalTauntResponses: {} generalIds: [Cards.Faction2.General, Cards.Faction2.AltGeneral, Cards.Faction2.ThirdGeneral] generalIdsByOrder: {} generalOrderByIds: {} resignStatement: i18next.t("factions.faction_1_resign_statement") crestResource: RSX.crest_f2 crestShadowResource: RSX.crest_f2_shadow crestDeckSelectResource: RSX.crest_f2_deck_select gradientColorMapWhite: {r: 254, g: 80, b: 100, a: 255} gradientColorMapBlack: {r: 70, g: 5, b: 1, a: 255} starterDeck: [ {id: Cards.Faction2.General}, {id: Cards.Artifact.MaskOfBloodLeech}, {id: Cards.Artifact.MaskOfBloodLeech}, {id: Cards.Artifact.MaskOfBloodLeech}, {id: Cards.Spell.KillingEdge}, {id: Cards.Spell.KillingEdge}, {id: Cards.Spell.KillingEdge}, {id: Cards.Faction2.KaidoAssassin}, {id: Cards.Faction2.KaidoAssassin}, {id: Cards.Faction2.KaidoAssassin}, {id: Cards.Spell.PhoenixFire}, {id: Cards.Spell.PhoenixFire}, {id: Cards.Spell.PhoenixFire}, {id: Cards.Neutral.SaberspineTiger}, {id: Cards.Neutral.PrimusShieldmaster}, {id: Cards.Faction2.Widowmaker}, {id: Cards.Faction2.Widowmaker}, {id: Cards.Faction2.Widowmaker}, {id: Cards.Neutral.HailstoneGolem}, {id: Cards.Neutral.HailstoneGolem}, {id: Cards.Neutral.ThornNeedler}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.Bloodletter}, {id: Cards.Neutral.Bloodletter}, {id: Cards.Neutral.Bloodletter}, {id: Cards.Neutral.DragoneboneGolem}, {id: Cards.Neutral.DragoneboneGolem} ] # f2 general data f2GO = fmap[Factions.Faction2].generalIdsByOrder f2GO[FactionFactory.GeneralOrder.Primary] = Cards.Faction2.General f2GO[FactionFactory.GeneralOrder.Secondary] = Cards.Faction2.AltGeneral f2GO[FactionFactory.GeneralOrder.Tertiary] = Cards.Faction2.ThirdGeneral f2OG = fmap[Factions.Faction2].generalOrderByIds f2OG[Cards.Faction2.General] = FactionFactory.GeneralOrder.Primary f2OG[Cards.Faction2.AltGeneral] = FactionFactory.GeneralOrder.Secondary f2OG[Cards.Faction2.ThirdGeneral] = FactionFactory.GeneralOrder.Tertiary #f2 callouts # adding a sub map keyed by general id to this map # will use those instead when my general is that general f2C = fmap[Factions.Faction2].generalTauntCallouts f2C[Factions.Neutral] = i18next.t("factions.faction_2_taunt_neutral") f2C[Factions.Faction1] = i18next.t("factions.faction_2_taunt_f1") f2C[Factions.Faction2] = i18next.t("factions.faction_2_taunt_f2") f2C[Factions.Faction3] = i18next.t("factions.faction_2_taunt_f3") f2C[Factions.Faction4] = i18next.t("factions.faction_2_taunt_f4") f2C[Factions.Faction5] = i18next.t("factions.faction_2_taunt_f5") f2C[Factions.Faction6] = i18next.t("factions.faction_2_taunt_f6") f2C[Factions.Boss] = i18next.t("factions.faction_2_taunt_boss") #f2 responses # adding a sub map keyed by general id to this map # will use those instead when my general is that general f2R = fmap[Factions.Faction2].generalTauntResponses f2R[Factions.Neutral] = i18next.t("factions.faction_2_response_neutral") f2R[Factions.Faction1] = i18next.t("factions.faction_2_response_f1") f2R[Factions.Faction2] = i18next.t("factions.faction_2_response_f2") f2R[Factions.Faction3] = i18next.t("factions.faction_2_response_f3") f2R[Factions.Faction4] = i18next.t("factions.faction_2_response_f4") f2R[Factions.Faction5] = i18next.t("factions.faction_2_response_f5") f2R[Factions.Faction6] = i18next.t("factions.faction_2_response_f6") f2R[Factions.Boss] = i18next.t("factions.faction_2_response_boss") # f3 fmap[Factions.Faction3] = id: Factions.Faction3 fxResource: ["FX.Factions.Neutral", "FX.Factions.Faction3"] name: i18next.t("factions.faction_3_name") short_name: i18next.t("factions.faction_3_abbreviated_name") description: i18next.t("factions.faction_3_description") devName: "vetruvian" isNeutral: false enabled: true isInDevelopment: false generalTauntCallouts: {} generalTauntResponses: {} generalIds: [Cards.Faction3.General, Cards.Faction3.AltGeneral, Cards.Faction3.ThirdGeneral] generalIdsByOrder: {} generalOrderByIds: {} resignStatement: i18next.t("factions.faction_1_resign_statement") crestResource: RSX.crest_f3 crestShadowResource: RSX.crest_f3_shadow crestDeckSelectResource: RSX.crest_f3_deck_select gradientColorMapWhite: {r: 250, g: 160, b: 0, a: 255} gradientColorMapBlack: {r: 39, g: 33, b: 21, a: 255} starterDeck: [ {id: Cards.Faction3.General}, {id: Cards.Spell.ScionsFirstWish}, {id: Cards.Spell.ScionsFirstWish}, {id: Cards.Spell.ScionsFirstWish}, {id: Cards.Faction3.Pyromancer}, {id: Cards.Faction3.Pyromancer}, {id: Cards.Faction3.Pyromancer}, {id: Cards.Artifact.StaffOfYKir}, {id: Cards.Artifact.StaffOfYKir}, {id: Cards.Artifact.StaffOfYKir}, {id: Cards.Neutral.BloodshardGolem}, {id: Cards.Neutral.SaberspineTiger}, {id: Cards.Neutral.PutridMindflayer}, {id: Cards.Spell.EntropicDecay}, {id: Cards.Spell.EntropicDecay}, {id: Cards.Spell.EntropicDecay}, {id: Cards.Faction3.WindShrike}, {id: Cards.Faction3.WindShrike}, {id: Cards.Faction3.WindShrike}, {id: Cards.Neutral.HailstoneGolem}, {id: Cards.Neutral.PrimusShieldmaster}, {id: Cards.Neutral.PrimusShieldmaster}, {id: Cards.Neutral.StormmetalGolem}, {id: Cards.Neutral.StormmetalGolem}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.DragoneboneGolem}, {id: Cards.Neutral.DragoneboneGolem} ] # f3 general data f3GO = fmap[Factions.Faction3].generalIdsByOrder f3GO[FactionFactory.GeneralOrder.Primary] = Cards.Faction3.General f3GO[FactionFactory.GeneralOrder.Secondary] = Cards.Faction3.AltGeneral f3GO[FactionFactory.GeneralOrder.Tertiary] = Cards.Faction3.ThirdGeneral f3OG = fmap[Factions.Faction3].generalOrderByIds f3OG[Cards.Faction3.General] = FactionFactory.GeneralOrder.Primary f3OG[Cards.Faction3.AltGeneral] = FactionFactory.GeneralOrder.Secondary f3OG[Cards.Faction3.ThirdGeneral] = FactionFactory.GeneralOrder.Tertiary #f3 callouts # adding a sub map keyed by general id to this map # will use those instead when my general is that general f3C = fmap[Factions.Faction3].generalTauntCallouts f3C[Factions.Neutral] = i18next.t("factions.faction_3_taunt_neutral") f3C[Factions.Faction1] = i18next.t("factions.faction_3_taunt_f1") f3C[Factions.Faction2] = i18next.t("factions.faction_3_taunt_f2") f3C[Factions.Faction3] = i18next.t("factions.faction_3_taunt_f3") f3C[Factions.Faction4] = i18next.t("factions.faction_3_taunt_f4") f3C[Factions.Faction5] = i18next.t("factions.faction_3_taunt_f5") f3C[Factions.Faction6] = i18next.t("factions.faction_3_taunt_f6") f3C[Factions.Boss] = i18next.t("factions.faction_3_taunt_boss") #f3 responses # adding a sub map keyed by general id to this map # will use those instead when my general is that general f3R = fmap[Factions.Faction3].generalTauntResponses f3R[Factions.Neutral] = i18next.t("factions.faction_3_response_neutral") f3R[Factions.Faction1] = i18next.t("factions.faction_3_response_f1") f3R[Factions.Faction2] = i18next.t("factions.faction_3_response_f2") f3R[Factions.Faction3] = i18next.t("factions.faction_3_response_f3") f3R[Factions.Faction4] = i18next.t("factions.faction_3_response_f4") f3R[Factions.Faction5] = i18next.t("factions.faction_3_response_f5") f3R[Factions.Faction6] = i18next.t("factions.faction_3_response_f6") f3R[Factions.Boss] = i18next.t("factions.faction_3_response_boss") # f4 fmap[Factions.Faction4] = id: Factions.Faction4 fxResource: ["FX.Factions.Neutral", "FX.Factions.Faction4"] name: i18next.t("factions.faction_4_name") short_name: i18next.t("factions.faction_4_abbreviated_name") description: i18next.t("factions.faction_4_description") devName: "abyssian" isNeutral: false enabled: true isInDevelopment: false generalTauntCallouts: {} generalTauntResponses: {} generalIds: [Cards.Faction4.General, Cards.Faction4.AltGeneral, Cards.Faction4.ThirdGeneral] generalIdsByOrder: {} generalOrderByIds: {} resignStatement: i18next.t("factions.faction_1_resign_statement") crestResource: RSX.crest_f4 crestShadowResource: RSX.crest_f4_shadow crestDeckSelectResource: RSX.crest_f4_deck_select gradientColorMapWhite: {r: 247, g: 151, b: 254, a: 255} gradientColorMapBlack: {r: 45, g: 50, b: 167, a: 255} starterDeck: [ {id: Cards.Faction4.General}, {id: Cards.Artifact.HornOfTheForsaken}, {id: Cards.Artifact.HornOfTheForsaken}, {id: Cards.Artifact.HornOfTheForsaken}, {id: Cards.Faction4.GloomChaser}, {id: Cards.Faction4.GloomChaser}, {id: Cards.Faction4.GloomChaser}, {id: Cards.Faction4.ShadowWatcher}, {id: Cards.Faction4.ShadowWatcher}, {id: Cards.Faction4.ShadowWatcher}, {id: Cards.Spell.WraithlingSwarm}, {id: Cards.Spell.WraithlingSwarm}, {id: Cards.Spell.WraithlingSwarm}, {id: Cards.Neutral.PutridMindflayer}, {id: Cards.Neutral.HailstoneGolem}, {id: Cards.Neutral.HailstoneGolem}, {id: Cards.Neutral.ThornNeedler}, {id: Cards.Neutral.ThornNeedler}, {id: Cards.Spell.DarkTransformation}, {id: Cards.Spell.DarkTransformation}, {id: Cards.Spell.DarkTransformation}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.StormmetalGolem}, {id: Cards.Neutral.StormmetalGolem}, {id: Cards.Neutral.DragoneboneGolem}, {id: Cards.Neutral.DragoneboneGolem} ] # f4 general data f4GO = fmap[Factions.Faction4].generalIdsByOrder f4GO[FactionFactory.GeneralOrder.Primary] = Cards.Faction4.General f4GO[FactionFactory.GeneralOrder.Secondary] = Cards.Faction4.AltGeneral f4GO[FactionFactory.GeneralOrder.Tertiary] = Cards.Faction4.ThirdGeneral f4OG = fmap[Factions.Faction4].generalOrderByIds f4OG[Cards.Faction4.General] = FactionFactory.GeneralOrder.Primary f4OG[Cards.Faction4.AltGeneral] = FactionFactory.GeneralOrder.Secondary f4OG[Cards.Faction4.ThirdGeneral] = FactionFactory.GeneralOrder.Tertiary #f4 callouts # adding a sub map keyed by general id to this map # will use those instead when my general is that general f4C = fmap[Factions.Faction4].generalTauntCallouts f4C[Factions.Neutral] = i18next.t("factions.faction_4_taunt_neutral") f4C[Factions.Faction1] = i18next.t("factions.faction_4_taunt_f1") f4C[Factions.Faction2] = i18next.t("factions.faction_4_taunt_f2") f4C[Factions.Faction3] = i18next.t("factions.faction_4_taunt_f3") f4C[Factions.Faction4] = i18next.t("factions.faction_4_taunt_f4") f4C[Factions.Faction5] = i18next.t("factions.faction_4_taunt_f5") f4C[Factions.Faction6] = i18next.t("factions.faction_4_taunt_f6") f4C[Factions.Boss] = i18next.t("factions.faction_4_taunt_boss") #f4 responses # adding a sub map keyed by general id to this map # will use those instead when my general is that general f4R = fmap[Factions.Faction4].generalTauntResponses f4R[Factions.Neutral] = i18next.t("factions.faction_4_response_neutral") f4R[Factions.Faction1] = i18next.t("factions.faction_4_response_f1") f4R[Factions.Faction2] = i18next.t("factions.faction_4_response_f2") f4R[Factions.Faction3] = i18next.t("factions.faction_4_response_f3") f4R[Factions.Faction4] = i18next.t("factions.faction_4_response_f4") f4R[Factions.Faction5] = i18next.t("factions.faction_4_response_f5") f4R[Factions.Faction6] = i18next.t("factions.faction_4_response_f6") f4R[Factions.Boss] = i18next.t("factions.faction_4_response_boss") # f5 fmap[Factions.Faction5] = id: Factions.Faction5 fxResource: ["FX.Factions.Neutral", "FX.Factions.Faction5"] name: i18next.t("factions.faction_5_name") short_name: i18next.t("factions.faction_5_abbreviated_name") description: i18next.t("factions.faction_5_description") devName: "magmar" isNeutral: false enabled: true isInDevelopment: false generalTauntCallouts: {} generalTauntResponses: {} generalIds: [Cards.Faction5.General, Cards.Faction5.AltGeneral, Cards.Faction5.ThirdGeneral] generalIdsByOrder: {} generalOrderByIds: {} resignStatement: i18next.t("factions.faction_1_resign_statement") crestResource: RSX.crest_f5 crestShadowResource: RSX.crest_f5_shadow crestDeckSelectResource: RSX.crest_f5_deck_select gradientColorMapWhite: {r: 0, g: 252, b: 250, a: 255} gradientColorMapBlack: {r: 0, g: 62, b: 66, a: 255} starterDeck: [ {id: Cards.Faction5.General}, {id: Cards.Spell.GreaterFortitude}, {id: Cards.Spell.GreaterFortitude}, {id: Cards.Spell.GreaterFortitude}, {id: Cards.Spell.NaturalSelection}, {id: Cards.Spell.NaturalSelection}, {id: Cards.Spell.NaturalSelection}, {id: Cards.Faction5.Phalanxar}, {id: Cards.Faction5.Phalanxar}, {id: Cards.Faction5.Phalanxar}, {id: Cards.Neutral.BloodshardGolem}, {id: Cards.Neutral.PutridMindflayer}, {id: Cards.Faction5.EarthWalker}, {id: Cards.Faction5.EarthWalker}, {id: Cards.Faction5.EarthWalker}, {id: Cards.Neutral.SaberspineTiger}, {id: Cards.Artifact.AdamantineClaws}, {id: Cards.Artifact.AdamantineClaws}, {id: Cards.Artifact.AdamantineClaws}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.BrightmossGolem}, {id: Cards.Neutral.StormmetalGolem}, {id: Cards.Neutral.StormmetalGolem}, {id: Cards.Neutral.Bloodletter}, {id: Cards.Neutral.DragoneboneGolem}, {id: Cards.Neutral.DragoneboneGolem} ] # f5 general data f5GO = fmap[Factions.Faction5].generalIdsByOrder f5GO[FactionFactory.GeneralOrder.Primary] = Cards.Faction5.General f5GO[FactionFactory.GeneralOrder.Secondary] = Cards.Faction5.AltGeneral f5GO[FactionFactory.GeneralOrder.Tertiary] = Cards.Faction5.ThirdGeneral f5OG = fmap[Factions.Faction5].generalOrderByIds f5OG[Cards.Faction5.General] = FactionFactory.GeneralOrder.Primary f5OG[Cards.Faction5.AltGeneral] = FactionFactory.GeneralOrder.Secondary f5OG[Cards.Faction5.ThirdGeneral] = FactionFactory.GeneralOrder.Tertiary #f5 callouts # adding a sub map keyed by general id to this map # will use those instead when my general is that general f5C = fmap[Factions.Faction5].generalTauntCallouts f5C[Factions.Neutral] = i18next.t("factions.faction_5_taunt_neutral") f5C[Factions.Faction1] = i18next.t("factions.faction_5_taunt_f1") f5C[Factions.Faction2] = i18next.t("factions.faction_5_taunt_f2") f5C[Factions.Faction3] = i18next.t("factions.faction_5_taunt_f3") f5C[Factions.Faction4] = i18next.t("factions.faction_5_taunt_f4") f5C[Factions.Faction5] = i18next.t("factions.faction_5_taunt_f5") f5C[Factions.Faction6] = i18next.t("factions.faction_5_taunt_f6") f5C[Factions.Boss] = i18next.t("factions.faction_5_taunt_boss") #f5 responses # adding a sub map keyed by general id to this map # will use those instead when my general is that general f5R = fmap[Factions.Faction5].generalTauntResponses f5R[Factions.Neutral] = i18next.t("factions.faction_5_response_neutral") f5R[Factions.Faction1] = i18next.t("factions.faction_5_response_f1") f5R[Factions.Faction2] = i18next.t("factions.faction_5_response_f2") f5R[Factions.Faction3] = i18next.t("factions.faction_5_response_f3") f5R[Factions.Faction4] = i18next.t("factions.faction_5_response_f4") f5R[Factions.Faction5] = i18next.t("factions.faction_5_response_f5") f5R[Factions.Faction6] = i18next.t("factions.faction_5_response_f6") f5R[Factions.Boss] = i18next.t("factions.faction_5_response_boss") # f6 fmap[Factions.Faction6] = id: Factions.Faction6 fxResource: ["FX.Factions.Neutral", "FX.Factions.Faction6"] name: i18next.t("factions.faction_6_name") short_name: i18next.t("factions.faction_6_abbreviated_name") description: i18next.t("factions.faction_6_description") devName: "vanar" isNeutral: false enabled: true isInDevelopment: false generalTauntCallouts: {} generalTauntResponses: {} generalIds: [Cards.Faction6.General, Cards.Faction6.AltGeneral, Cards.Faction6.ThirdGeneral] generalIdsByOrder: {} generalOrderByIds: {} resignStatement: i18next.t("factions.faction_1_resign_statement") crestResource: RSX.crest_f6 crestShadowResource: RSX.crest_f6_shadow crestDeckSelectResource: RSX.crest_f6_deck_select gradientColorMapWhite: {r: 185, g: 208, b: 226, a: 255} gradientColorMapBlack: {r: 9, g: 12, b: 55, a: 255} starterDeck: [ {id: Cards.Faction6.General}, {id: Cards.Spell.FlashFreeze}, {id: Cards.Spell.FlashFreeze}, {id: Cards.Spell.FlashFreeze}, {id: Cards.Faction6.CrystalCloaker}, {id: Cards.Faction6.CrystalCloaker}, {id: Cards.Faction6.CrystalCloaker}, {id: Cards.Spell.PermafrostShield}, {id: Cards.Spell.PermafrostShield}, {id: Cards.Spell.PermafrostShield}, {id: Cards.Artifact.Snowpiercer}, {id: Cards.Artifact.Snowpiercer}, {id: Cards.Artifact.Snowpiercer}, {id: Cards.Neutral.PutridMindflayer}, {id: Cards.Neutral.FlameWing}, {id: Cards.Neutral.FlameWing}, {id: Cards.Neutral.HailstoneGolem}, {id: Cards.Neutral.PrimusShieldmaster}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.Necroseer}, {id: Cards.Faction6.ArcticDisplacer}, {id: Cards.Faction6.ArcticDisplacer}, {id: Cards.Faction6.ArcticDisplacer}, {id: Cards.Neutral.StormmetalGolem}, {id: Cards.Neutral.StormmetalGolem}, {id: Cards.Neutral.Bloodletter}, {id: Cards.Neutral.DragoneboneGolem}, {id: Cards.Neutral.DragoneboneGolem} ] # f6 general data f6GO = fmap[Factions.Faction6].generalIdsByOrder f6GO[FactionFactory.GeneralOrder.Primary] = Cards.Faction6.General f6GO[FactionFactory.GeneralOrder.Secondary] = Cards.Faction6.AltGeneral f6GO[FactionFactory.GeneralOrder.Tertiary] = Cards.Faction6.ThirdGeneral f6OG = fmap[Factions.Faction6].generalOrderByIds f6OG[Cards.Faction6.General] = FactionFactory.GeneralOrder.Primary f6OG[Cards.Faction6.AltGeneral] = FactionFactory.GeneralOrder.Secondary f6OG[Cards.Faction6.ThirdGeneral] = FactionFactory.GeneralOrder.Tertiary #f6 callouts # adding a sub map keyed by general id to this map # will use those instead when my general is that general f6C = fmap[Factions.Faction6].generalTauntCallouts f6C[Factions.Neutral] = i18next.t("factions.faction_6_taunt_neutral") f6C[Factions.Faction1] = i18next.t("factions.faction_6_taunt_f1") f6C[Factions.Faction2] = i18next.t("factions.faction_6_taunt_f2") f6C[Factions.Faction3] = i18next.t("factions.faction_6_taunt_f3") f6C[Factions.Faction4] = i18next.t("factions.faction_6_taunt_f4") f6C[Factions.Faction5] = i18next.t("factions.faction_6_taunt_f5") f6C[Factions.Faction6] = i18next.t("factions.faction_6_taunt_f6") f6C[Factions.Boss] = i18next.t("factions.faction_6_taunt_boss") #f6 responses # adding a sub map keyed by general id to this map # will use those instead when my general is that general f6R = fmap[Factions.Faction6].generalTauntResponses f6R[Factions.Neutral] = i18next.t("factions.faction_6_response_neutral") f6R[Factions.Faction1] = i18next.t("factions.faction_6_response_f1") f6R[Factions.Faction2] = i18next.t("factions.faction_6_response_f2") f6R[Factions.Faction3] = i18next.t("factions.faction_6_response_f3") f6R[Factions.Faction4] = i18next.t("factions.faction_6_response_f4") f6R[Factions.Faction5] = i18next.t("factions.faction_6_response_f5") f6R[Factions.Faction6] = i18next.t("factions.faction_6_response_f6") f6R[Factions.Boss] = i18next.t("factions.faction_6_response_boss") # neutral fmap[Factions.Neutral] = id: Factions.Neutral fxResource: ["FX.Factions.Neutral"] name: i18next.t("factions.faction_neutral_name") short_name: i18next.t("factions.faction_neutral_abbreviated_name") devName: "neutral" description: "" isNeutral: true enabled: true isInDevelopment: false # tutorial faction fmap[Factions.Tutorial] = id: Factions.Tutorial fxResource: ["FX.Factions.Neutral", "FX.Factions.Tutorial"] name: "Tutorial Teacher" devName: "tutorial" description: "The Teacher of Duelyst" gameCountFlavorText: "N/A" isNeutral: false enabled: false isInDevelopment: false generalIds: [ Cards.Tutorial.TutorialGeneral, Cards.Tutorial.TutorialSignatureGeneral, Cards.Tutorial.TutorialOpponentGeneral1, Cards.Tutorial.TutorialOpponentGeneral2, Cards.Tutorial.TutorialOpponentGeneral4 ] announcerFirst: null # TODO: audio announcerSecond: null # TODO: audio gradientColorMapWhite: {r: 255, g: 255, b: 255, a: 255} gradientColorMapBlack: {r: 0, g: 0, b: 0, a: 255} # bosses faction fmap[Factions.Boss] = id: Factions.Boss fxResource: ["FX.Factions.Neutral", "FX.Factions.Boss"] name: "Boss" devName: "bosses" description: "Mysterious Challengers" isNeutral: false enabled: false isInDevelopment: false generalTauntCallouts: {} generalTauntResponses: {} generalIds: [ Cards.Boss.Boss38, Cards.Boss.Boss37, Cards.Boss.Boss36, Cards.Boss.Boss35, Cards.Boss.Boss34, Cards.Boss.Boss33, Cards.Boss.Boss32, Cards.Boss.Boss31, Cards.Boss.Boss30, Cards.Boss.Boss29, Cards.Boss.Boss28, Cards.Boss.Boss27, Cards.Boss.Boss26, Cards.Boss.Boss25, Cards.Boss.Boss24, Cards.Boss.Boss23, Cards.Boss.Boss22, Cards.Boss.Boss21, Cards.Boss.Boss20, Cards.Boss.Boss19, Cards.Boss.Boss18, Cards.Boss.Boss17, Cards.Boss.Boss16, Cards.Boss.Boss15, Cards.Boss.Boss14, Cards.Boss.Boss13, Cards.Boss.Boss12, Cards.Boss.Boss11, Cards.Boss.Boss10, Cards.Boss.Boss6, Cards.Boss.Boss9, Cards.Boss.Boss2, Cards.Boss.Boss4, Cards.Boss.Boss5, Cards.Boss.Boss1, Cards.Boss.Boss7, Cards.Boss.Boss8, Cards.Boss.Boss3 ] generalIdsByOrder: {} generalOrderByIds: {} resignStatement: i18next.t("factions.generic_concede") gameCountFlavorText: "N/A" crestImg: null crestShadowImg: null crestDeckSelectImg: null gradientColorMapWhite: {r: 255, g: 255, b: 255, a: 255} gradientColorMapBlack: {r: 0, g: 0, b: 0, a: 255} #boss callouts # adding a sub map keyed by general id to this map # will use those instead when my general is that general fbC = fmap[Factions.Boss].generalTauntCallouts fbC[Factions.Neutral] = i18next.t("factions.boss_neutral_taunt") # specific boss callouts fbC1 = fbC[Cards.Boss.Boss1] = {} fbC1[Factions.Neutral] = i18next.t("factions.boss_1_taunt") fbC2 = fbC[Cards.Boss.Boss2] = {} fbC2[Factions.Neutral] = i18next.t("factions.boss_2_taunt") fbC3 = fbC[Cards.Boss.Boss3] = fbC[Cards.Boss.Boss7] = {} fbC3[Factions.Neutral] = i18next.t("factions.boss_3_taunt") fbC4 = fbC[Cards.Boss.Boss4] = {} fbC4[Factions.Neutral] = i18next.t("factions.boss_4_taunt") fbC5 = fbC[Cards.Boss.Boss5] = {} fbC5[Factions.Neutral] = i18next.t("factions.boss_5_taunt") fbC6 = fbC[Cards.Boss.Boss6] = {} fbC6[Factions.Neutral] = i18next.t("factions.boss_6_taunt") fbC8 = fbC[Cards.Boss.Boss8] = {} fbC8[Factions.Neutral] = i18next.t("factions.boss_8_taunt") fbC9 = fbC[Cards.Boss.Boss9] = {} fbC9[Factions.Neutral] = i18next.t("factions.boss_9_taunt") fbC10 = fbC[Cards.Boss.Boss10] = {} fbC10[Factions.Neutral] = i18next.t("factions.boss_10_taunt") fbC11 = fbC[Cards.Boss.Boss11] = {} fbC11[Factions.Neutral] = i18next.t("factions.boss_11_taunt") fbC12 = fbC[Cards.Boss.Boss12] = {} fbC12[Factions.Neutral] = i18next.t("factions.boss_12_taunt") fbC13 = fbC[Cards.Boss.Boss13] = {} fbC13[Factions.Neutral] = i18next.t("factions.boss_13_taunt") fbC14 = fbC[Cards.Boss.Boss14] = {} fbC14[Factions.Neutral] = i18next.t("factions.boss_14_taunt") fbC15 = fbC[Cards.Boss.Boss15] = {} fbC15[Factions.Neutral] = i18next.t("factions.boss_15_taunt") fbC16 = fbC[Cards.Boss.Boss16] = {} fbC16[Factions.Neutral] = i18next.t("factions.boss_16_taunt") fbC17 = fbC[Cards.Boss.Boss17] = {} fbC17[Factions.Neutral] = i18next.t("factions.boss_17_taunt") fbC18 = fbC[Cards.Boss.Boss18] = {} fbC18[Factions.Neutral] = i18next.t("factions.boss_18_taunt") fbC19 = fbC[Cards.Boss.Boss19] = {} fbC19[Factions.Neutral] = i18next.t("factions.boss_19_taunt") fbC20 = fbC[Cards.Boss.Boss20] = {} fbC20[Factions.Neutral] = i18next.t("factions.boss_20_taunt") fbC21 = fbC[Cards.Boss.Boss21] = {} fbC21[Factions.Neutral] = i18next.t("factions.boss_21_taunt") fbC22 = fbC[Cards.Boss.Boss22] = {} fbC22[Factions.Neutral] = i18next.t("factions.boss_22_taunt") fbC23 = fbC[Cards.Boss.Boss23] = {} fbC23[Factions.Neutral] = i18next.t("factions.boss_23_taunt") fbC24 = fbC[Cards.Boss.Boss24] = {} fbC24[Factions.Neutral] = i18next.t("factions.boss_24_taunt") fbC25 = fbC[Cards.Boss.Boss25] = {} fbC25[Factions.Neutral] = i18next.t("factions.boss_25_taunt") fbC26 = fbC[Cards.Boss.Boss26] = {} fbC26[Factions.Neutral] = i18next.t("factions.boss_26_taunt") fbC27 = fbC[Cards.Boss.Boss27] = {} fbC27[Factions.Neutral] = i18next.t("factions.boss_27_taunt") fbC28 = fbC[Cards.Boss.Boss28] = {} fbC28[Factions.Neutral] = i18next.t("factions.boss_28_taunt") fbC29 = fbC[Cards.Boss.Boss29] = {} fbC29[Factions.Neutral] = i18next.t("factions.boss_29_taunt") fbC30 = fbC[Cards.Boss.Boss30] = {} fbC30[Factions.Neutral] = i18next.t("factions.boss_30_taunt") fbC31 = fbC[Cards.Boss.Boss31] = {} fbC31[Factions.Neutral] = i18next.t("factions.boss_31_taunt") fbC32 = fbC[Cards.Boss.Boss32] = {} fbC32[Factions.Neutral] = i18next.t("factions.boss_32_taunt") fbC33 = fbC[Cards.Boss.Boss33] = {} fbC33[Factions.Neutral] = i18next.t("factions.boss_33_taunt") fbC34 = fbC[Cards.Boss.Boss34] = {} fbC34[Factions.Neutral] = i18next.t("factions.boss_34_taunt") fbC35 = fbC[Cards.Boss.Boss35] = {} fbC35[Factions.Neutral] = i18next.t("factions.boss_35_taunt") fbC36 = fbC[Cards.Boss.Boss36] = {} fbC36[Factions.Neutral] = i18next.t("factions.boss_36_taunt") fbC37 = fbC[Cards.Boss.Boss37] = {} fbC37[Factions.Neutral] = i18next.t("factions.boss_37_taunt") fbC38 = fbC[Cards.Boss.Boss38] = {} fbC38[Factions.Neutral] = i18next.t("factions.boss_38_taunt") #boss responses # adding a sub map keyed by general id to this map # will use those instead when my general is that general fbR = fmap[Factions.Boss].generalTauntResponses fbR[Factions.Neutral] = i18next.t("factions.boss_neutral_taunt") # specific boss callouts fbR1 = fbR[Cards.Boss.Boss1] = {} fbR1[Factions.Neutral] = i18next.t("factions.boss_1_taunt") fbR2 = fbR[Cards.Boss.Boss2] = {} fbR2[Factions.Neutral] = i18next.t("factions.boss_2_taunt") fbR3 = fbR[Cards.Boss.Boss3] = fbR[Cards.Boss.Boss7] = {} fbR3[Factions.Neutral] = i18next.t("factions.boss_3_taunt") fbR4 = fbR[Cards.Boss.Boss4] = {} fbR4[Factions.Neutral] = i18next.t("factions.boss_4_taunt") fbR5 = fbR[Cards.Boss.Boss5] = {} fbR5[Factions.Neutral] = i18next.t("factions.boss_5_taunt") fbR6 = fbR[Cards.Boss.Boss6] = {} fbR6[Factions.Neutral] = i18next.t("factions.boss_6_taunt") fbR8 = fbR[Cards.Boss.Boss8] = {} fbR8[Factions.Neutral] = i18next.t("factions.boss_8_taunt") fbR9 = fbR[Cards.Boss.Boss9] = {} fbR9[Factions.Neutral] = i18next.t("factions.boss_9_taunt") fbR10 = fbR[Cards.Boss.Boss10] = {} fbR10[Factions.Neutral] = i18next.t("factions.boss_10_taunt") fbR11 = fbR[Cards.Boss.Boss11] = {} fbR11[Factions.Neutral] = i18next.t("factions.boss_11_taunt") fbR12 = fbR[Cards.Boss.Boss12] = {} fbR12[Factions.Neutral] = i18next.t("factions.boss_12_taunt") fbR13 = fbR[Cards.Boss.Boss13] = {} fbR13[Factions.Neutral] = i18next.t("factions.boss_13_taunt") fbR14 = fbR[Cards.Boss.Boss14] = {} fbR14[Factions.Neutral] = i18next.t("factions.boss_14_taunt") fbR15 = fbR[Cards.Boss.Boss15] = {} fbR15[Factions.Neutral] = i18next.t("factions.boss_15_taunt") fbR16 = fbR[Cards.Boss.Boss16] = {} fbR16[Factions.Neutral] = i18next.t("factions.boss_16_taunt") fbR17 = fbR[Cards.Boss.Boss17] = {} fbR17[Factions.Neutral] = i18next.t("factions.boss_17_taunt") fbR18 = fbR[Cards.Boss.Boss18] = {} fbR18[Factions.Neutral] = i18next.t("factions.boss_18_taunt") fbR19 = fbR[Cards.Boss.Boss19] = {} fbR19[Factions.Neutral] = i18next.t("factions.boss_19_taunt") fbR20 = fbR[Cards.Boss.Boss20] = {} fbR20[Factions.Neutral] = i18next.t("factions.boss_20_taunt") fbR21 = fbR[Cards.Boss.Boss21] = {} fbR21[Factions.Neutral] = i18next.t("factions.boss_21_taunt") fbR22 = fbR[Cards.Boss.Boss22] = {} fbR22[Factions.Neutral] = i18next.t("factions.boss_22_taunt") fbR23 = fbR[Cards.Boss.Boss23] = {} fbR23[Factions.Neutral] = i18next.t("factions.boss_23_taunt") fbR24 = fbR[Cards.Boss.Boss24] = {} fbR24[Factions.Neutral] = i18next.t("factions.boss_24_taunt") fbR25 = fbR[Cards.Boss.Boss25] = {} fbR25[Factions.Neutral] = i18next.t("factions.boss_25_taunt") fbR26 = fbR[Cards.Boss.Boss26] = {} fbR26[Factions.Neutral] = i18next.t("factions.boss_26_taunt") fbR27 = fbR[Cards.Boss.Boss27] = {} fbR27[Factions.Neutral] = i18next.t("factions.boss_27_taunt") fbR28 = fbR[Cards.Boss.Boss28] = {} fbR28[Factions.Neutral] = i18next.t("factions.boss_28_taunt") fbR29 = fbR[Cards.Boss.Boss29] = {} fbR29[Factions.Neutral] = i18next.t("factions.boss_29_taunt") fbR30 = fbR[Cards.Boss.Boss30] = {} fbR30[Factions.Neutral] = i18next.t("factions.boss_30_taunt") fbR31 = fbR[Cards.Boss.Boss31] = {} fbR31[Factions.Neutral] = i18next.t("factions.boss_31_taunt") fbR32 = fbR[Cards.Boss.Boss32] = {} fbR32[Factions.Neutral] = i18next.t("factions.boss_32_taunt") fbR33 = fbR[Cards.Boss.Boss33] = {} fbR33[Factions.Neutral] = i18next.t("factions.boss_33_taunt") fbR34 = fbR[Cards.Boss.Boss34] = {} fbR34[Factions.Neutral] = i18next.t("factions.boss_34_taunt") fbR35 = fbR[Cards.Boss.Boss35] = {} fbR35[Factions.Neutral] = i18next.t("factions.boss_35_taunt") fbR36 = fbR[Cards.Boss.Boss36] = {} fbR36[Factions.Neutral] = i18next.t("factions.boss_36_taunt") fbR37 = fbR[Cards.Boss.Boss37] = {} fbR37[Factions.Neutral] = i18next.t("factions.boss_37_taunt") fbR38 = fbR[Cards.Boss.Boss38] = {} fbR38[Factions.Neutral] = i18next.t("factions.boss_38_taunt") module.exports = FactionFactory
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RSX = require('app/data/resources') CONFIG = require('app/common/config') UtilsGameSession = require('app/common/utils/utils_game_session') Factions = require './factionsLookup' Cards = require './cardsLookupComplete' FactionProgression = require 'app/sdk/progression/factionProgression' _ = require 'underscore' i18next = require 'i18next' class FactionFactory @factionMap: {} @factionForPlayer1: (gameSession) -> return @factionForPlayer(gameSession, gameSession.getPlayer1()) @factionForPlayer2: (gameSession) -> return @factionForPlayer(gameSession, gameSession.getPlayer2()) @factionForMyPlayer: (gameSession) -> return @factionForPlayer(gameSession, gameSession.getMyPlayer()) @factionForOpponentPlayer: (gameSession) -> return @factionForPlayer(gameSession, gameSession.getOpponentPlayer()) @factionForPlayer: (gameSession, player) -> return @factionForPlayerId(gameSession, player.getPlayerId()) @factionForPlayerId: (gameSession, playerId) -> playerSetupData = UtilsGameSession.getPlayerSetupDataForPlayerId(gameSession, playerId) playerFactionId = playerSetupData.factionId return @factionForIdentifier(playerFactionId) @factionForIdentifier: (identifier) -> faction = @factionMap[identifier] if faction return faction else # no faction found console.error "FactionFactory.factionForIdentifier - Unknown faction identifier: #{identifier}".red @_allFactions: null @getAllFactions: () -> if !@_allFactions? @_allFactions = [] for factionId in _.chain(Factions).values().uniq().value() faction = FactionFactory.factionForIdentifier(factionId) if faction @_allFactions.push(faction) return @_allFactions @_playableFactions: null @getAllPlayableFactions: () -> if !@_playableFactions? @_playableFactions = [] for factionId in _.chain(Factions).values().uniq().value() faction = FactionFactory.factionForIdentifier(factionId) if faction and faction.enabled and not faction.isNeutral and not faction.isInDevelopment @_playableFactions.push(faction) return @_playableFactions @_enabledFactions: null @getAllEnabledFactions: () -> if !@_enabledFactions? @_enabledFactions = [] for factionId in _.chain(Factions).values().uniq().value() faction = FactionFactory.factionForIdentifier(factionId) if faction and faction.enabled @_enabledFactions.push(faction) return @_enabledFactions @starterDeckForFactionLevel: (factionId,factionLevel=0)-> starterDeck = @.factionForIdentifier(factionId).starterDeck.slice() if factionLevel > 0 unlockedCardIds = FactionProgression.unlockedCardsUpToLevel(factionLevel, factionId) for cardId in unlockedCardIds if FactionFactory.unlockedCardIsValidForStarterDeck(cardId) for i in [0...CONFIG.MAX_DECK_DUPLICATES] starterDeck.push({id: cardId}) return starterDeck @cardIdIsGeneral: (cardId) -> return @factionForGeneralId(cardId)? @unlockedCardIsValidForStarterDeck: (cardId) -> # if card is not prismatic, it is valid for starter decks if Cards.getIsPrismaticCardId(cardId) then return false # search for faction for this card id # if card id is a general, it will return a faction # if card is not a general, it is valid for starter deck # if card id is primary general, it is valid for starter deck factionData = @factionForGeneralId(cardId) return !factionData? or cardId == factionData.generalIdsByOrder[FactionFactory.GeneralOrder.Primary] @generalIdForFactionByOrder: (factionId, order) -> return @factionForIdentifier(factionId)?.generalIdsByOrder[order] @generalOrderForFactionById: (factionId, generalId) -> generalId = Cards.getBaseCardId(parseInt(generalId)) return @factionForIdentifier(factionId)?.generalOrderByIds[generalId] @factionForGeneralId: (generalId) -> generalId = Cards.getBaseCardId(parseInt(generalId)) factionIds = Object.keys(@factionMap) for factionId in factionIds faction = @factionMap[factionId] if faction.generalIds? and _.contains(faction.generalIds, generalId) return faction @generalIdsForFaction: (factionId) -> return @factionForIdentifier(factionId)?.generalIds or [] @factionIdForGeneralId: (generalId) -> return @factionForGeneralId(generalId)?.id @getCrestResourceForFactionId: (factionId) -> faction = @factionForIdentifier(factionId) return faction?.crestResource @getCrestShadowResourceForFactionId: (factionId) -> faction = @factionForIdentifier(factionId) return faction?.crestShadowResource @getCrestDeckSelectResourceForFactionId: (factionId) -> faction = @factionForIdentifier(factionId) return faction?.crestDeckSelectResource @getTauntCallout: (myGeneralId, opponentGeneralId) -> callout = "Are you ready for this?" myGeneralId = Cards.getBaseCardId(parseInt(myGeneralId)) myFaction = @factionForGeneralId(myGeneralId) if myFaction? opponentGeneralId = Cards.getBaseCardId(parseInt(opponentGeneralId)) # check if there is a callout map defined for my general calloutDataForMyGeneral = myFaction.generalTauntCallouts[myGeneralId] if _.isObject(calloutDataForMyGeneral) # check if there is a callout defined for the opponent general calloutDataForOpponentGeneral = calloutDataForMyGeneral[opponentGeneralId] if _.isString(calloutDataForOpponentGeneral) callout = calloutDataForOpponentGeneral else opponentFaction = @factionForGeneralId(opponentGeneralId) if opponentFaction? # check if there is a callout defined for the opponent faction calloutDataForOpponentFaction = calloutDataForMyGeneral[opponentFaction.id] || calloutDataForMyGeneral[Factions.Neutral] if _.isString(calloutDataForOpponentFaction) callout = calloutDataForOpponentFaction else opponentFaction = @factionForGeneralId(opponentGeneralId) if opponentFaction? # check if there is a callout defined for the opponent faction calloutDataForOpponentFaction = myFaction.generalTauntCallouts[opponentFaction.id] || myFaction.generalTauntCallouts[Factions.Neutral] if _.isString(calloutDataForOpponentFaction) callout = calloutDataForOpponentFaction else if _.isObject(calloutDataForOpponentFaction) calloutDataForOpponentGeneral = calloutDataForOpponentFaction[opponentGeneralId] if _.isString(calloutDataForOpponentGeneral) callout = calloutDataForOpponentGeneral return callout @getTauntResponse: (myGeneralId, opponentGeneralId) -> response = "Enough! To battle!" myGeneralId = Cards.getBaseCardId(parseInt(myGeneralId)) myFaction = @factionForGeneralId(myGeneralId) if myFaction? opponentGeneralId = Cards.getBaseCardId(parseInt(opponentGeneralId)) # check if there is a response map defined for my general responseDataForMyGeneral = myFaction.generalTauntResponses[myGeneralId] if _.isObject(responseDataForMyGeneral) # check if there is a response defined for the opponent general responseDataForOpponentGeneral = responseDataForMyGeneral[opponentGeneralId] if _.isString(responseDataForOpponentGeneral) response = responseDataForOpponentGeneral else opponentFaction = @factionForGeneralId(opponentGeneralId) if opponentFaction? # check if there is a response defined for the opponent faction responseDataForOpponentFaction = responseDataForMyGeneral[opponentFaction.id] || responseDataForMyGeneral[Factions.Neutral] if _.isString(responseDataForOpponentFaction) response = responseDataForOpponentFaction else # check if there is a response defined for the opponent general responseDataForOpponentGeneral = myFaction.generalTauntResponses[opponentGeneralId] if _.isString(responseDataForOpponentGeneral) response = responseDataForOpponentGeneral else opponentFaction = @factionForGeneralId(opponentGeneralId) if opponentFaction? # check if there is a response defined for the opponent faction responseDataForOpponentFaction = myFaction.generalTauntResponses[opponentFaction.id] || myFaction.generalTauntResponses[Factions.Neutral] if _.isString(responseDataForOpponentFaction) response = responseDataForOpponentFaction return response # setup map for general order FactionFactory.GeneralOrder = { Primary: 1 Secondary: 2 Tertiary: 3 } # generate factions once in a map fmap = FactionFactory.factionMap # f1 fmap[Factions.Faction1] = id: Factions.Faction1 fxResource: ["FX.Factions.Neutral", "FX.Factions.Faction1"] name: i18next.t("factions.faction_1_name") short_name: i18next.t("factions.faction_1_abbreviated_name") description: i18next.t("factions.faction_1_description") devName: "lyonar" isNeutral: false enabled: true isInDevelopment: false generalTauntCallouts: {} generalTauntResponses: {} generalIds: [Cards.Faction1.General, Cards.Faction1.AltGeneral, Cards.Faction1.ThirdGeneral] generalIdsByOrder: {} generalOrderByIds: {} resignStatement: i18next.t("factions.faction_1_resign_statement") crestResource: RSX.crest_f1 crestShadowResource: RSX.crest_f1_shadow crestDeckSelectResource: RSX.crest_f1_deck_select gradientColorMapWhite: {r: 250, g: 200, b: 80, a: 255} gradientColorMapBlack: {r: 40, g: 33, b: 4, a: 255} starterDeck: [ {id: Cards.Faction1.General}, {id: Cards.Artifact.SunstoneBracers}, {id: Cards.Artifact.SunstoneBracers}, {id: Cards.Artifact.SunstoneBracers}, {id: Cards.Spell.TrueStrike}, {id: Cards.Spell.TrueStrike}, {id: Cards.Spell.TrueStrike}, {id: Cards.Spell.WarSurge}, {id: Cards.Spell.WarSurge}, {id: Cards.Spell.WarSurge}, {id: Cards.Faction1.WindbladeAdept}, {id: Cards.Faction1.WindbladeAdept}, {id: Cards.Faction1.WindbladeAdept}, {id: Cards.Neutral.BloodshardGolem}, {id: Cards.Neutral.PutridMindflayer}, {id: Cards.Neutral.SaberspineTiger}, {id: Cards.Neutral.PrimusShieldmaster}, {id: Cards.Neutral.PrimusShieldmaster}, {id: Cards.Faction1.LysianBrawler}, {id: Cards.Faction1.LysianBrawler}, {id: Cards.Faction1.LysianBrawler}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.StormmetalGolem}, {id: Cards.Neutral.Bloodletter}, {id: Cards.Neutral.DragoneboneGolem}, {id: Cards.Neutral.DragoneboneGolem} ] # f1 general data f1GO = fmap[Factions.Faction1].generalIdsByOrder f1GO[FactionFactory.GeneralOrder.Primary] = Cards.Faction1.General f1GO[FactionFactory.GeneralOrder.Secondary] = Cards.Faction1.AltGeneral f1GO[FactionFactory.GeneralOrder.Tertiary] = Cards.Faction1.ThirdGeneral f1OG = fmap[Factions.Faction1].generalOrderByIds f1OG[Cards.Faction1.General] = FactionFactory.GeneralOrder.Primary f1OG[Cards.Faction1.AltGeneral] = FactionFactory.GeneralOrder.Secondary f1OG[Cards.Faction1.ThirdGeneral] = FactionFactory.GeneralOrder.Tertiary #f1 callouts # adding a sub map keyed by general id to this map # will use those instead when my general is that general f1C = fmap[Factions.Faction1].generalTauntCallouts f1C[Factions.Neutral] = i18next.t("factions.faction_1_taunt_neutral") f1C[Factions.Faction1] = i18next.t("factions.faction_1_taunt_f1") f1C[Factions.Faction2] = i18next.t("factions.faction_1_taunt_f2") f1C[Factions.Faction3] = i18next.t("factions.faction_1_taunt_f3") f1C[Factions.Faction4] = i18next.t("factions.faction_1_taunt_f4") f1C[Factions.Faction5] = i18next.t("factions.faction_1_taunt_f5") f1C[Factions.Faction6] = i18next.t("factions.faction_1_taunt_f6") f1C[Factions.Boss] = i18next.t("factions.faction_1_taunt_boss") #f1 responses # adding a sub map keyed by general id to this map # will use those instead when my general is that general f1R = fmap[Factions.Faction1].generalTauntResponses f1R[Factions.Neutral] = i18next.t("factions.faction_1_response_neutral") f1R[Factions.Faction1] = i18next.t("factions.faction_1_response_f1") f1R[Factions.Faction2] = i18next.t("factions.faction_1_response_f2") f1R[Factions.Faction3] = i18next.t("factions.faction_1_response_f3") f1R[Factions.Faction4] = i18next.t("factions.faction_1_response_f4") f1R[Factions.Faction5] = i18next.t("factions.faction_1_response_f5") f1R[Factions.Faction6] = i18next.t("factions.faction_1_response_f6") f1R[Factions.Boss] = i18next.t("factions.faction_1_response_boss") # f2 fmap[Factions.Faction2] = id: Factions.Faction2 fxResource: ["FX.Factions.Neutral", "FX.Factions.Faction2"] name: i18next.t("factions.faction_2_name") short_name: i18next.t("factions.faction_2_abbreviated_name") description: i18next.t("factions.faction_2_description") devName: "songhai" isNeutral: false enabled: true isInDevelopment: false generalTauntCallouts: {} generalTauntResponses: {} generalIds: [Cards.Faction2.General, Cards.Faction2.AltGeneral, Cards.Faction2.ThirdGeneral] generalIdsByOrder: {} generalOrderByIds: {} resignStatement: i18next.t("factions.faction_1_resign_statement") crestResource: RSX.crest_f2 crestShadowResource: RSX.crest_f2_shadow crestDeckSelectResource: RSX.crest_f2_deck_select gradientColorMapWhite: {r: 254, g: 80, b: 100, a: 255} gradientColorMapBlack: {r: 70, g: 5, b: 1, a: 255} starterDeck: [ {id: Cards.Faction2.General}, {id: Cards.Artifact.MaskOfBloodLeech}, {id: Cards.Artifact.MaskOfBloodLeech}, {id: Cards.Artifact.MaskOfBloodLeech}, {id: Cards.Spell.KillingEdge}, {id: Cards.Spell.KillingEdge}, {id: Cards.Spell.KillingEdge}, {id: Cards.Faction2.KaidoAssassin}, {id: Cards.Faction2.KaidoAssassin}, {id: Cards.Faction2.KaidoAssassin}, {id: Cards.Spell.PhoenixFire}, {id: Cards.Spell.PhoenixFire}, {id: Cards.Spell.PhoenixFire}, {id: Cards.Neutral.SaberspineTiger}, {id: Cards.Neutral.PrimusShieldmaster}, {id: Cards.Faction2.Widowmaker}, {id: Cards.Faction2.Widowmaker}, {id: Cards.Faction2.Widowmaker}, {id: Cards.Neutral.HailstoneGolem}, {id: Cards.Neutral.HailstoneGolem}, {id: Cards.Neutral.ThornNeedler}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.Bloodletter}, {id: Cards.Neutral.Bloodletter}, {id: Cards.Neutral.Bloodletter}, {id: Cards.Neutral.DragoneboneGolem}, {id: Cards.Neutral.DragoneboneGolem} ] # f2 general data f2GO = fmap[Factions.Faction2].generalIdsByOrder f2GO[FactionFactory.GeneralOrder.Primary] = Cards.Faction2.General f2GO[FactionFactory.GeneralOrder.Secondary] = Cards.Faction2.AltGeneral f2GO[FactionFactory.GeneralOrder.Tertiary] = Cards.Faction2.ThirdGeneral f2OG = fmap[Factions.Faction2].generalOrderByIds f2OG[Cards.Faction2.General] = FactionFactory.GeneralOrder.Primary f2OG[Cards.Faction2.AltGeneral] = FactionFactory.GeneralOrder.Secondary f2OG[Cards.Faction2.ThirdGeneral] = FactionFactory.GeneralOrder.Tertiary #f2 callouts # adding a sub map keyed by general id to this map # will use those instead when my general is that general f2C = fmap[Factions.Faction2].generalTauntCallouts f2C[Factions.Neutral] = i18next.t("factions.faction_2_taunt_neutral") f2C[Factions.Faction1] = i18next.t("factions.faction_2_taunt_f1") f2C[Factions.Faction2] = i18next.t("factions.faction_2_taunt_f2") f2C[Factions.Faction3] = i18next.t("factions.faction_2_taunt_f3") f2C[Factions.Faction4] = i18next.t("factions.faction_2_taunt_f4") f2C[Factions.Faction5] = i18next.t("factions.faction_2_taunt_f5") f2C[Factions.Faction6] = i18next.t("factions.faction_2_taunt_f6") f2C[Factions.Boss] = i18next.t("factions.faction_2_taunt_boss") #f2 responses # adding a sub map keyed by general id to this map # will use those instead when my general is that general f2R = fmap[Factions.Faction2].generalTauntResponses f2R[Factions.Neutral] = i18next.t("factions.faction_2_response_neutral") f2R[Factions.Faction1] = i18next.t("factions.faction_2_response_f1") f2R[Factions.Faction2] = i18next.t("factions.faction_2_response_f2") f2R[Factions.Faction3] = i18next.t("factions.faction_2_response_f3") f2R[Factions.Faction4] = i18next.t("factions.faction_2_response_f4") f2R[Factions.Faction5] = i18next.t("factions.faction_2_response_f5") f2R[Factions.Faction6] = i18next.t("factions.faction_2_response_f6") f2R[Factions.Boss] = i18next.t("factions.faction_2_response_boss") # f3 fmap[Factions.Faction3] = id: Factions.Faction3 fxResource: ["FX.Factions.Neutral", "FX.Factions.Faction3"] name: i18next.t("factions.faction_3_name") short_name: i18next.t("factions.faction_3_abbreviated_name") description: i18next.t("factions.faction_3_description") devName: "vetruvian" isNeutral: false enabled: true isInDevelopment: false generalTauntCallouts: {} generalTauntResponses: {} generalIds: [Cards.Faction3.General, Cards.Faction3.AltGeneral, Cards.Faction3.ThirdGeneral] generalIdsByOrder: {} generalOrderByIds: {} resignStatement: i18next.t("factions.faction_1_resign_statement") crestResource: RSX.crest_f3 crestShadowResource: RSX.crest_f3_shadow crestDeckSelectResource: RSX.crest_f3_deck_select gradientColorMapWhite: {r: 250, g: 160, b: 0, a: 255} gradientColorMapBlack: {r: 39, g: 33, b: 21, a: 255} starterDeck: [ {id: Cards.Faction3.General}, {id: Cards.Spell.ScionsFirstWish}, {id: Cards.Spell.ScionsFirstWish}, {id: Cards.Spell.ScionsFirstWish}, {id: Cards.Faction3.Pyromancer}, {id: Cards.Faction3.Pyromancer}, {id: Cards.Faction3.Pyromancer}, {id: Cards.Artifact.StaffOfYKir}, {id: Cards.Artifact.StaffOfYKir}, {id: Cards.Artifact.StaffOfYKir}, {id: Cards.Neutral.BloodshardGolem}, {id: Cards.Neutral.SaberspineTiger}, {id: Cards.Neutral.PutridMindflayer}, {id: Cards.Spell.EntropicDecay}, {id: Cards.Spell.EntropicDecay}, {id: Cards.Spell.EntropicDecay}, {id: Cards.Faction3.WindShrike}, {id: Cards.Faction3.WindShrike}, {id: Cards.Faction3.WindShrike}, {id: Cards.Neutral.HailstoneGolem}, {id: Cards.Neutral.PrimusShieldmaster}, {id: Cards.Neutral.PrimusShieldmaster}, {id: Cards.Neutral.StormmetalGolem}, {id: Cards.Neutral.StormmetalGolem}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.DragoneboneGolem}, {id: Cards.Neutral.DragoneboneGolem} ] # f3 general data f3GO = fmap[Factions.Faction3].generalIdsByOrder f3GO[FactionFactory.GeneralOrder.Primary] = Cards.Faction3.General f3GO[FactionFactory.GeneralOrder.Secondary] = Cards.Faction3.AltGeneral f3GO[FactionFactory.GeneralOrder.Tertiary] = Cards.Faction3.ThirdGeneral f3OG = fmap[Factions.Faction3].generalOrderByIds f3OG[Cards.Faction3.General] = FactionFactory.GeneralOrder.Primary f3OG[Cards.Faction3.AltGeneral] = FactionFactory.GeneralOrder.Secondary f3OG[Cards.Faction3.ThirdGeneral] = FactionFactory.GeneralOrder.Tertiary #f3 callouts # adding a sub map keyed by general id to this map # will use those instead when my general is that general f3C = fmap[Factions.Faction3].generalTauntCallouts f3C[Factions.Neutral] = i18next.t("factions.faction_3_taunt_neutral") f3C[Factions.Faction1] = i18next.t("factions.faction_3_taunt_f1") f3C[Factions.Faction2] = i18next.t("factions.faction_3_taunt_f2") f3C[Factions.Faction3] = i18next.t("factions.faction_3_taunt_f3") f3C[Factions.Faction4] = i18next.t("factions.faction_3_taunt_f4") f3C[Factions.Faction5] = i18next.t("factions.faction_3_taunt_f5") f3C[Factions.Faction6] = i18next.t("factions.faction_3_taunt_f6") f3C[Factions.Boss] = i18next.t("factions.faction_3_taunt_boss") #f3 responses # adding a sub map keyed by general id to this map # will use those instead when my general is that general f3R = fmap[Factions.Faction3].generalTauntResponses f3R[Factions.Neutral] = i18next.t("factions.faction_3_response_neutral") f3R[Factions.Faction1] = i18next.t("factions.faction_3_response_f1") f3R[Factions.Faction2] = i18next.t("factions.faction_3_response_f2") f3R[Factions.Faction3] = i18next.t("factions.faction_3_response_f3") f3R[Factions.Faction4] = i18next.t("factions.faction_3_response_f4") f3R[Factions.Faction5] = i18next.t("factions.faction_3_response_f5") f3R[Factions.Faction6] = i18next.t("factions.faction_3_response_f6") f3R[Factions.Boss] = i18next.t("factions.faction_3_response_boss") # f4 fmap[Factions.Faction4] = id: Factions.Faction4 fxResource: ["FX.Factions.Neutral", "FX.Factions.Faction4"] name: i18next.t("factions.faction_4_name") short_name: i18next.t("factions.faction_4_abbreviated_name") description: i18next.t("factions.faction_4_description") devName: "abyssian" isNeutral: false enabled: true isInDevelopment: false generalTauntCallouts: {} generalTauntResponses: {} generalIds: [Cards.Faction4.General, Cards.Faction4.AltGeneral, Cards.Faction4.ThirdGeneral] generalIdsByOrder: {} generalOrderByIds: {} resignStatement: i18next.t("factions.faction_1_resign_statement") crestResource: RSX.crest_f4 crestShadowResource: RSX.crest_f4_shadow crestDeckSelectResource: RSX.crest_f4_deck_select gradientColorMapWhite: {r: 247, g: 151, b: 254, a: 255} gradientColorMapBlack: {r: 45, g: 50, b: 167, a: 255} starterDeck: [ {id: Cards.Faction4.General}, {id: Cards.Artifact.HornOfTheForsaken}, {id: Cards.Artifact.HornOfTheForsaken}, {id: Cards.Artifact.HornOfTheForsaken}, {id: Cards.Faction4.GloomChaser}, {id: Cards.Faction4.GloomChaser}, {id: Cards.Faction4.GloomChaser}, {id: Cards.Faction4.ShadowWatcher}, {id: Cards.Faction4.ShadowWatcher}, {id: Cards.Faction4.ShadowWatcher}, {id: Cards.Spell.WraithlingSwarm}, {id: Cards.Spell.WraithlingSwarm}, {id: Cards.Spell.WraithlingSwarm}, {id: Cards.Neutral.PutridMindflayer}, {id: Cards.Neutral.HailstoneGolem}, {id: Cards.Neutral.HailstoneGolem}, {id: Cards.Neutral.ThornNeedler}, {id: Cards.Neutral.ThornNeedler}, {id: Cards.Spell.DarkTransformation}, {id: Cards.Spell.DarkTransformation}, {id: Cards.Spell.DarkTransformation}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.StormmetalGolem}, {id: Cards.Neutral.StormmetalGolem}, {id: Cards.Neutral.DragoneboneGolem}, {id: Cards.Neutral.DragoneboneGolem} ] # f4 general data f4GO = fmap[Factions.Faction4].generalIdsByOrder f4GO[FactionFactory.GeneralOrder.Primary] = Cards.Faction4.General f4GO[FactionFactory.GeneralOrder.Secondary] = Cards.Faction4.AltGeneral f4GO[FactionFactory.GeneralOrder.Tertiary] = Cards.Faction4.ThirdGeneral f4OG = fmap[Factions.Faction4].generalOrderByIds f4OG[Cards.Faction4.General] = FactionFactory.GeneralOrder.Primary f4OG[Cards.Faction4.AltGeneral] = FactionFactory.GeneralOrder.Secondary f4OG[Cards.Faction4.ThirdGeneral] = FactionFactory.GeneralOrder.Tertiary #f4 callouts # adding a sub map keyed by general id to this map # will use those instead when my general is that general f4C = fmap[Factions.Faction4].generalTauntCallouts f4C[Factions.Neutral] = i18next.t("factions.faction_4_taunt_neutral") f4C[Factions.Faction1] = i18next.t("factions.faction_4_taunt_f1") f4C[Factions.Faction2] = i18next.t("factions.faction_4_taunt_f2") f4C[Factions.Faction3] = i18next.t("factions.faction_4_taunt_f3") f4C[Factions.Faction4] = i18next.t("factions.faction_4_taunt_f4") f4C[Factions.Faction5] = i18next.t("factions.faction_4_taunt_f5") f4C[Factions.Faction6] = i18next.t("factions.faction_4_taunt_f6") f4C[Factions.Boss] = i18next.t("factions.faction_4_taunt_boss") #f4 responses # adding a sub map keyed by general id to this map # will use those instead when my general is that general f4R = fmap[Factions.Faction4].generalTauntResponses f4R[Factions.Neutral] = i18next.t("factions.faction_4_response_neutral") f4R[Factions.Faction1] = i18next.t("factions.faction_4_response_f1") f4R[Factions.Faction2] = i18next.t("factions.faction_4_response_f2") f4R[Factions.Faction3] = i18next.t("factions.faction_4_response_f3") f4R[Factions.Faction4] = i18next.t("factions.faction_4_response_f4") f4R[Factions.Faction5] = i18next.t("factions.faction_4_response_f5") f4R[Factions.Faction6] = i18next.t("factions.faction_4_response_f6") f4R[Factions.Boss] = i18next.t("factions.faction_4_response_boss") # f5 fmap[Factions.Faction5] = id: Factions.Faction5 fxResource: ["FX.Factions.Neutral", "FX.Factions.Faction5"] name: i18next.t("factions.faction_5_name") short_name: i18next.t("factions.faction_5_abbreviated_name") description: i18next.t("factions.faction_5_description") devName: "magmar" isNeutral: false enabled: true isInDevelopment: false generalTauntCallouts: {} generalTauntResponses: {} generalIds: [Cards.Faction5.General, Cards.Faction5.AltGeneral, Cards.Faction5.ThirdGeneral] generalIdsByOrder: {} generalOrderByIds: {} resignStatement: i18next.t("factions.faction_1_resign_statement") crestResource: RSX.crest_f5 crestShadowResource: RSX.crest_f5_shadow crestDeckSelectResource: RSX.crest_f5_deck_select gradientColorMapWhite: {r: 0, g: 252, b: 250, a: 255} gradientColorMapBlack: {r: 0, g: 62, b: 66, a: 255} starterDeck: [ {id: Cards.Faction5.General}, {id: Cards.Spell.GreaterFortitude}, {id: Cards.Spell.GreaterFortitude}, {id: Cards.Spell.GreaterFortitude}, {id: Cards.Spell.NaturalSelection}, {id: Cards.Spell.NaturalSelection}, {id: Cards.Spell.NaturalSelection}, {id: Cards.Faction5.Phalanxar}, {id: Cards.Faction5.Phalanxar}, {id: Cards.Faction5.Phalanxar}, {id: Cards.Neutral.BloodshardGolem}, {id: Cards.Neutral.PutridMindflayer}, {id: Cards.Faction5.EarthWalker}, {id: Cards.Faction5.EarthWalker}, {id: Cards.Faction5.EarthWalker}, {id: Cards.Neutral.SaberspineTiger}, {id: Cards.Artifact.AdamantineClaws}, {id: Cards.Artifact.AdamantineClaws}, {id: Cards.Artifact.AdamantineClaws}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.BrightmossGolem}, {id: Cards.Neutral.StormmetalGolem}, {id: Cards.Neutral.StormmetalGolem}, {id: Cards.Neutral.Bloodletter}, {id: Cards.Neutral.DragoneboneGolem}, {id: Cards.Neutral.DragoneboneGolem} ] # f5 general data f5GO = fmap[Factions.Faction5].generalIdsByOrder f5GO[FactionFactory.GeneralOrder.Primary] = Cards.Faction5.General f5GO[FactionFactory.GeneralOrder.Secondary] = Cards.Faction5.AltGeneral f5GO[FactionFactory.GeneralOrder.Tertiary] = Cards.Faction5.ThirdGeneral f5OG = fmap[Factions.Faction5].generalOrderByIds f5OG[Cards.Faction5.General] = FactionFactory.GeneralOrder.Primary f5OG[Cards.Faction5.AltGeneral] = FactionFactory.GeneralOrder.Secondary f5OG[Cards.Faction5.ThirdGeneral] = FactionFactory.GeneralOrder.Tertiary #f5 callouts # adding a sub map keyed by general id to this map # will use those instead when my general is that general f5C = fmap[Factions.Faction5].generalTauntCallouts f5C[Factions.Neutral] = i18next.t("factions.faction_5_taunt_neutral") f5C[Factions.Faction1] = i18next.t("factions.faction_5_taunt_f1") f5C[Factions.Faction2] = i18next.t("factions.faction_5_taunt_f2") f5C[Factions.Faction3] = i18next.t("factions.faction_5_taunt_f3") f5C[Factions.Faction4] = i18next.t("factions.faction_5_taunt_f4") f5C[Factions.Faction5] = i18next.t("factions.faction_5_taunt_f5") f5C[Factions.Faction6] = i18next.t("factions.faction_5_taunt_f6") f5C[Factions.Boss] = i18next.t("factions.faction_5_taunt_boss") #f5 responses # adding a sub map keyed by general id to this map # will use those instead when my general is that general f5R = fmap[Factions.Faction5].generalTauntResponses f5R[Factions.Neutral] = i18next.t("factions.faction_5_response_neutral") f5R[Factions.Faction1] = i18next.t("factions.faction_5_response_f1") f5R[Factions.Faction2] = i18next.t("factions.faction_5_response_f2") f5R[Factions.Faction3] = i18next.t("factions.faction_5_response_f3") f5R[Factions.Faction4] = i18next.t("factions.faction_5_response_f4") f5R[Factions.Faction5] = i18next.t("factions.faction_5_response_f5") f5R[Factions.Faction6] = i18next.t("factions.faction_5_response_f6") f5R[Factions.Boss] = i18next.t("factions.faction_5_response_boss") # f6 fmap[Factions.Faction6] = id: Factions.Faction6 fxResource: ["FX.Factions.Neutral", "FX.Factions.Faction6"] name: i18next.t("factions.faction_6_name") short_name: i18next.t("factions.faction_6_abbreviated_name") description: i18next.t("factions.faction_6_description") devName: "<NAME>" isNeutral: false enabled: true isInDevelopment: false generalTauntCallouts: {} generalTauntResponses: {} generalIds: [Cards.Faction6.General, Cards.Faction6.AltGeneral, Cards.Faction6.ThirdGeneral] generalIdsByOrder: {} generalOrderByIds: {} resignStatement: i18next.t("factions.faction_1_resign_statement") crestResource: RSX.crest_f6 crestShadowResource: RSX.crest_f6_shadow crestDeckSelectResource: RSX.crest_f6_deck_select gradientColorMapWhite: {r: 185, g: 208, b: 226, a: 255} gradientColorMapBlack: {r: 9, g: 12, b: 55, a: 255} starterDeck: [ {id: Cards.Faction6.General}, {id: Cards.Spell.FlashFreeze}, {id: Cards.Spell.FlashFreeze}, {id: Cards.Spell.FlashFreeze}, {id: Cards.Faction6.CrystalCloaker}, {id: Cards.Faction6.CrystalCloaker}, {id: Cards.Faction6.CrystalCloaker}, {id: Cards.Spell.PermafrostShield}, {id: Cards.Spell.PermafrostShield}, {id: Cards.Spell.PermafrostShield}, {id: Cards.Artifact.Snowpiercer}, {id: Cards.Artifact.Snowpiercer}, {id: Cards.Artifact.Snowpiercer}, {id: Cards.Neutral.PutridMindflayer}, {id: Cards.Neutral.FlameWing}, {id: Cards.Neutral.FlameWing}, {id: Cards.Neutral.HailstoneGolem}, {id: Cards.Neutral.PrimusShieldmaster}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.Necroseer}, {id: Cards.Faction6.ArcticDisplacer}, {id: Cards.Faction6.ArcticDisplacer}, {id: Cards.Faction6.ArcticDisplacer}, {id: Cards.Neutral.StormmetalGolem}, {id: Cards.Neutral.StormmetalGolem}, {id: Cards.Neutral.Bloodletter}, {id: Cards.Neutral.DragoneboneGolem}, {id: Cards.Neutral.DragoneboneGolem} ] # f6 general data f6GO = fmap[Factions.Faction6].generalIdsByOrder f6GO[FactionFactory.GeneralOrder.Primary] = Cards.Faction6.General f6GO[FactionFactory.GeneralOrder.Secondary] = Cards.Faction6.AltGeneral f6GO[FactionFactory.GeneralOrder.Tertiary] = Cards.Faction6.ThirdGeneral f6OG = fmap[Factions.Faction6].generalOrderByIds f6OG[Cards.Faction6.General] = FactionFactory.GeneralOrder.Primary f6OG[Cards.Faction6.AltGeneral] = FactionFactory.GeneralOrder.Secondary f6OG[Cards.Faction6.ThirdGeneral] = FactionFactory.GeneralOrder.Tertiary #f6 callouts # adding a sub map keyed by general id to this map # will use those instead when my general is that general f6C = fmap[Factions.Faction6].generalTauntCallouts f6C[Factions.Neutral] = i18next.t("factions.faction_6_taunt_neutral") f6C[Factions.Faction1] = i18next.t("factions.faction_6_taunt_f1") f6C[Factions.Faction2] = i18next.t("factions.faction_6_taunt_f2") f6C[Factions.Faction3] = i18next.t("factions.faction_6_taunt_f3") f6C[Factions.Faction4] = i18next.t("factions.faction_6_taunt_f4") f6C[Factions.Faction5] = i18next.t("factions.faction_6_taunt_f5") f6C[Factions.Faction6] = i18next.t("factions.faction_6_taunt_f6") f6C[Factions.Boss] = i18next.t("factions.faction_6_taunt_boss") #f6 responses # adding a sub map keyed by general id to this map # will use those instead when my general is that general f6R = fmap[Factions.Faction6].generalTauntResponses f6R[Factions.Neutral] = i18next.t("factions.faction_6_response_neutral") f6R[Factions.Faction1] = i18next.t("factions.faction_6_response_f1") f6R[Factions.Faction2] = i18next.t("factions.faction_6_response_f2") f6R[Factions.Faction3] = i18next.t("factions.faction_6_response_f3") f6R[Factions.Faction4] = i18next.t("factions.faction_6_response_f4") f6R[Factions.Faction5] = i18next.t("factions.faction_6_response_f5") f6R[Factions.Faction6] = i18next.t("factions.faction_6_response_f6") f6R[Factions.Boss] = i18next.t("factions.faction_6_response_boss") # neutral fmap[Factions.Neutral] = id: Factions.Neutral fxResource: ["FX.Factions.Neutral"] name: i18next.t("factions.faction_neutral_name") short_name: i18next.t("factions.faction_neutral_abbreviated_name") devName: "neutral" description: "" isNeutral: true enabled: true isInDevelopment: false # tutorial faction fmap[Factions.Tutorial] = id: Factions.Tutorial fxResource: ["FX.Factions.Neutral", "FX.Factions.Tutorial"] name: "<NAME>" devName: "<NAME>" description: "The Teacher of Duelyst" gameCountFlavorText: "N/A" isNeutral: false enabled: false isInDevelopment: false generalIds: [ Cards.Tutorial.TutorialGeneral, Cards.Tutorial.TutorialSignatureGeneral, Cards.Tutorial.TutorialOpponentGeneral1, Cards.Tutorial.TutorialOpponentGeneral2, Cards.Tutorial.TutorialOpponentGeneral4 ] announcerFirst: null # TODO: audio announcerSecond: null # TODO: audio gradientColorMapWhite: {r: 255, g: 255, b: 255, a: 255} gradientColorMapBlack: {r: 0, g: 0, b: 0, a: 255} # bosses faction fmap[Factions.Boss] = id: Factions.Boss fxResource: ["FX.Factions.Neutral", "FX.Factions.Boss"] name: "Boss" devName: "bosses" description: "Mysterious Challengers" isNeutral: false enabled: false isInDevelopment: false generalTauntCallouts: {} generalTauntResponses: {} generalIds: [ Cards.Boss.Boss38, Cards.Boss.Boss37, Cards.Boss.Boss36, Cards.Boss.Boss35, Cards.Boss.Boss34, Cards.Boss.Boss33, Cards.Boss.Boss32, Cards.Boss.Boss31, Cards.Boss.Boss30, Cards.Boss.Boss29, Cards.Boss.Boss28, Cards.Boss.Boss27, Cards.Boss.Boss26, Cards.Boss.Boss25, Cards.Boss.Boss24, Cards.Boss.Boss23, Cards.Boss.Boss22, Cards.Boss.Boss21, Cards.Boss.Boss20, Cards.Boss.Boss19, Cards.Boss.Boss18, Cards.Boss.Boss17, Cards.Boss.Boss16, Cards.Boss.Boss15, Cards.Boss.Boss14, Cards.Boss.Boss13, Cards.Boss.Boss12, Cards.Boss.Boss11, Cards.Boss.Boss10, Cards.Boss.Boss6, Cards.Boss.Boss9, Cards.Boss.Boss2, Cards.Boss.Boss4, Cards.Boss.Boss5, Cards.Boss.Boss1, Cards.Boss.Boss7, Cards.Boss.Boss8, Cards.Boss.Boss3 ] generalIdsByOrder: {} generalOrderByIds: {} resignStatement: i18next.t("factions.generic_concede") gameCountFlavorText: "N/A" crestImg: null crestShadowImg: null crestDeckSelectImg: null gradientColorMapWhite: {r: 255, g: 255, b: 255, a: 255} gradientColorMapBlack: {r: 0, g: 0, b: 0, a: 255} #boss callouts # adding a sub map keyed by general id to this map # will use those instead when my general is that general fbC = fmap[Factions.Boss].generalTauntCallouts fbC[Factions.Neutral] = i18next.t("factions.boss_neutral_taunt") # specific boss callouts fbC1 = fbC[Cards.Boss.Boss1] = {} fbC1[Factions.Neutral] = i18next.t("factions.boss_1_taunt") fbC2 = fbC[Cards.Boss.Boss2] = {} fbC2[Factions.Neutral] = i18next.t("factions.boss_2_taunt") fbC3 = fbC[Cards.Boss.Boss3] = fbC[Cards.Boss.Boss7] = {} fbC3[Factions.Neutral] = i18next.t("factions.boss_3_taunt") fbC4 = fbC[Cards.Boss.Boss4] = {} fbC4[Factions.Neutral] = i18next.t("factions.boss_4_taunt") fbC5 = fbC[Cards.Boss.Boss5] = {} fbC5[Factions.Neutral] = i18next.t("factions.boss_5_taunt") fbC6 = fbC[Cards.Boss.Boss6] = {} fbC6[Factions.Neutral] = i18next.t("factions.boss_6_taunt") fbC8 = fbC[Cards.Boss.Boss8] = {} fbC8[Factions.Neutral] = i18next.t("factions.boss_8_taunt") fbC9 = fbC[Cards.Boss.Boss9] = {} fbC9[Factions.Neutral] = i18next.t("factions.boss_9_taunt") fbC10 = fbC[Cards.Boss.Boss10] = {} fbC10[Factions.Neutral] = i18next.t("factions.boss_10_taunt") fbC11 = fbC[Cards.Boss.Boss11] = {} fbC11[Factions.Neutral] = i18next.t("factions.boss_11_taunt") fbC12 = fbC[Cards.Boss.Boss12] = {} fbC12[Factions.Neutral] = i18next.t("factions.boss_12_taunt") fbC13 = fbC[Cards.Boss.Boss13] = {} fbC13[Factions.Neutral] = i18next.t("factions.boss_13_taunt") fbC14 = fbC[Cards.Boss.Boss14] = {} fbC14[Factions.Neutral] = i18next.t("factions.boss_14_taunt") fbC15 = fbC[Cards.Boss.Boss15] = {} fbC15[Factions.Neutral] = i18next.t("factions.boss_15_taunt") fbC16 = fbC[Cards.Boss.Boss16] = {} fbC16[Factions.Neutral] = i18next.t("factions.boss_16_taunt") fbC17 = fbC[Cards.Boss.Boss17] = {} fbC17[Factions.Neutral] = i18next.t("factions.boss_17_taunt") fbC18 = fbC[Cards.Boss.Boss18] = {} fbC18[Factions.Neutral] = i18next.t("factions.boss_18_taunt") fbC19 = fbC[Cards.Boss.Boss19] = {} fbC19[Factions.Neutral] = i18next.t("factions.boss_19_taunt") fbC20 = fbC[Cards.Boss.Boss20] = {} fbC20[Factions.Neutral] = i18next.t("factions.boss_20_taunt") fbC21 = fbC[Cards.Boss.Boss21] = {} fbC21[Factions.Neutral] = i18next.t("factions.boss_21_taunt") fbC22 = fbC[Cards.Boss.Boss22] = {} fbC22[Factions.Neutral] = i18next.t("factions.boss_22_taunt") fbC23 = fbC[Cards.Boss.Boss23] = {} fbC23[Factions.Neutral] = i18next.t("factions.boss_23_taunt") fbC24 = fbC[Cards.Boss.Boss24] = {} fbC24[Factions.Neutral] = i18next.t("factions.boss_24_taunt") fbC25 = fbC[Cards.Boss.Boss25] = {} fbC25[Factions.Neutral] = i18next.t("factions.boss_25_taunt") fbC26 = fbC[Cards.Boss.Boss26] = {} fbC26[Factions.Neutral] = i18next.t("factions.boss_26_taunt") fbC27 = fbC[Cards.Boss.Boss27] = {} fbC27[Factions.Neutral] = i18next.t("factions.boss_27_taunt") fbC28 = fbC[Cards.Boss.Boss28] = {} fbC28[Factions.Neutral] = i18next.t("factions.boss_28_taunt") fbC29 = fbC[Cards.Boss.Boss29] = {} fbC29[Factions.Neutral] = i18next.t("factions.boss_29_taunt") fbC30 = fbC[Cards.Boss.Boss30] = {} fbC30[Factions.Neutral] = i18next.t("factions.boss_30_taunt") fbC31 = fbC[Cards.Boss.Boss31] = {} fbC31[Factions.Neutral] = i18next.t("factions.boss_31_taunt") fbC32 = fbC[Cards.Boss.Boss32] = {} fbC32[Factions.Neutral] = i18next.t("factions.boss_32_taunt") fbC33 = fbC[Cards.Boss.Boss33] = {} fbC33[Factions.Neutral] = i18next.t("factions.boss_33_taunt") fbC34 = fbC[Cards.Boss.Boss34] = {} fbC34[Factions.Neutral] = i18next.t("factions.boss_34_taunt") fbC35 = fbC[Cards.Boss.Boss35] = {} fbC35[Factions.Neutral] = i18next.t("factions.boss_35_taunt") fbC36 = fbC[Cards.Boss.Boss36] = {} fbC36[Factions.Neutral] = i18next.t("factions.boss_36_taunt") fbC37 = fbC[Cards.Boss.Boss37] = {} fbC37[Factions.Neutral] = i18next.t("factions.boss_37_taunt") fbC38 = fbC[Cards.Boss.Boss38] = {} fbC38[Factions.Neutral] = i18next.t("factions.boss_38_taunt") #boss responses # adding a sub map keyed by general id to this map # will use those instead when my general is that general fbR = fmap[Factions.Boss].generalTauntResponses fbR[Factions.Neutral] = i18next.t("factions.boss_neutral_taunt") # specific boss callouts fbR1 = fbR[Cards.Boss.Boss1] = {} fbR1[Factions.Neutral] = i18next.t("factions.boss_1_taunt") fbR2 = fbR[Cards.Boss.Boss2] = {} fbR2[Factions.Neutral] = i18next.t("factions.boss_2_taunt") fbR3 = fbR[Cards.Boss.Boss3] = fbR[Cards.Boss.Boss7] = {} fbR3[Factions.Neutral] = i18next.t("factions.boss_3_taunt") fbR4 = fbR[Cards.Boss.Boss4] = {} fbR4[Factions.Neutral] = i18next.t("factions.boss_4_taunt") fbR5 = fbR[Cards.Boss.Boss5] = {} fbR5[Factions.Neutral] = i18next.t("factions.boss_5_taunt") fbR6 = fbR[Cards.Boss.Boss6] = {} fbR6[Factions.Neutral] = i18next.t("factions.boss_6_taunt") fbR8 = fbR[Cards.Boss.Boss8] = {} fbR8[Factions.Neutral] = i18next.t("factions.boss_8_taunt") fbR9 = fbR[Cards.Boss.Boss9] = {} fbR9[Factions.Neutral] = i18next.t("factions.boss_9_taunt") fbR10 = fbR[Cards.Boss.Boss10] = {} fbR10[Factions.Neutral] = i18next.t("factions.boss_10_taunt") fbR11 = fbR[Cards.Boss.Boss11] = {} fbR11[Factions.Neutral] = i18next.t("factions.boss_11_taunt") fbR12 = fbR[Cards.Boss.Boss12] = {} fbR12[Factions.Neutral] = i18next.t("factions.boss_12_taunt") fbR13 = fbR[Cards.Boss.Boss13] = {} fbR13[Factions.Neutral] = i18next.t("factions.boss_13_taunt") fbR14 = fbR[Cards.Boss.Boss14] = {} fbR14[Factions.Neutral] = i18next.t("factions.boss_14_taunt") fbR15 = fbR[Cards.Boss.Boss15] = {} fbR15[Factions.Neutral] = i18next.t("factions.boss_15_taunt") fbR16 = fbR[Cards.Boss.Boss16] = {} fbR16[Factions.Neutral] = i18next.t("factions.boss_16_taunt") fbR17 = fbR[Cards.Boss.Boss17] = {} fbR17[Factions.Neutral] = i18next.t("factions.boss_17_taunt") fbR18 = fbR[Cards.Boss.Boss18] = {} fbR18[Factions.Neutral] = i18next.t("factions.boss_18_taunt") fbR19 = fbR[Cards.Boss.Boss19] = {} fbR19[Factions.Neutral] = i18next.t("factions.boss_19_taunt") fbR20 = fbR[Cards.Boss.Boss20] = {} fbR20[Factions.Neutral] = i18next.t("factions.boss_20_taunt") fbR21 = fbR[Cards.Boss.Boss21] = {} fbR21[Factions.Neutral] = i18next.t("factions.boss_21_taunt") fbR22 = fbR[Cards.Boss.Boss22] = {} fbR22[Factions.Neutral] = i18next.t("factions.boss_22_taunt") fbR23 = fbR[Cards.Boss.Boss23] = {} fbR23[Factions.Neutral] = i18next.t("factions.boss_23_taunt") fbR24 = fbR[Cards.Boss.Boss24] = {} fbR24[Factions.Neutral] = i18next.t("factions.boss_24_taunt") fbR25 = fbR[Cards.Boss.Boss25] = {} fbR25[Factions.Neutral] = i18next.t("factions.boss_25_taunt") fbR26 = fbR[Cards.Boss.Boss26] = {} fbR26[Factions.Neutral] = i18next.t("factions.boss_26_taunt") fbR27 = fbR[Cards.Boss.Boss27] = {} fbR27[Factions.Neutral] = i18next.t("factions.boss_27_taunt") fbR28 = fbR[Cards.Boss.Boss28] = {} fbR28[Factions.Neutral] = i18next.t("factions.boss_28_taunt") fbR29 = fbR[Cards.Boss.Boss29] = {} fbR29[Factions.Neutral] = i18next.t("factions.boss_29_taunt") fbR30 = fbR[Cards.Boss.Boss30] = {} fbR30[Factions.Neutral] = i18next.t("factions.boss_30_taunt") fbR31 = fbR[Cards.Boss.Boss31] = {} fbR31[Factions.Neutral] = i18next.t("factions.boss_31_taunt") fbR32 = fbR[Cards.Boss.Boss32] = {} fbR32[Factions.Neutral] = i18next.t("factions.boss_32_taunt") fbR33 = fbR[Cards.Boss.Boss33] = {} fbR33[Factions.Neutral] = i18next.t("factions.boss_33_taunt") fbR34 = fbR[Cards.Boss.Boss34] = {} fbR34[Factions.Neutral] = i18next.t("factions.boss_34_taunt") fbR35 = fbR[Cards.Boss.Boss35] = {} fbR35[Factions.Neutral] = i18next.t("factions.boss_35_taunt") fbR36 = fbR[Cards.Boss.Boss36] = {} fbR36[Factions.Neutral] = i18next.t("factions.boss_36_taunt") fbR37 = fbR[Cards.Boss.Boss37] = {} fbR37[Factions.Neutral] = i18next.t("factions.boss_37_taunt") fbR38 = fbR[Cards.Boss.Boss38] = {} fbR38[Factions.Neutral] = i18next.t("factions.boss_38_taunt") module.exports = FactionFactory
true
RSX = require('app/data/resources') CONFIG = require('app/common/config') UtilsGameSession = require('app/common/utils/utils_game_session') Factions = require './factionsLookup' Cards = require './cardsLookupComplete' FactionProgression = require 'app/sdk/progression/factionProgression' _ = require 'underscore' i18next = require 'i18next' class FactionFactory @factionMap: {} @factionForPlayer1: (gameSession) -> return @factionForPlayer(gameSession, gameSession.getPlayer1()) @factionForPlayer2: (gameSession) -> return @factionForPlayer(gameSession, gameSession.getPlayer2()) @factionForMyPlayer: (gameSession) -> return @factionForPlayer(gameSession, gameSession.getMyPlayer()) @factionForOpponentPlayer: (gameSession) -> return @factionForPlayer(gameSession, gameSession.getOpponentPlayer()) @factionForPlayer: (gameSession, player) -> return @factionForPlayerId(gameSession, player.getPlayerId()) @factionForPlayerId: (gameSession, playerId) -> playerSetupData = UtilsGameSession.getPlayerSetupDataForPlayerId(gameSession, playerId) playerFactionId = playerSetupData.factionId return @factionForIdentifier(playerFactionId) @factionForIdentifier: (identifier) -> faction = @factionMap[identifier] if faction return faction else # no faction found console.error "FactionFactory.factionForIdentifier - Unknown faction identifier: #{identifier}".red @_allFactions: null @getAllFactions: () -> if !@_allFactions? @_allFactions = [] for factionId in _.chain(Factions).values().uniq().value() faction = FactionFactory.factionForIdentifier(factionId) if faction @_allFactions.push(faction) return @_allFactions @_playableFactions: null @getAllPlayableFactions: () -> if !@_playableFactions? @_playableFactions = [] for factionId in _.chain(Factions).values().uniq().value() faction = FactionFactory.factionForIdentifier(factionId) if faction and faction.enabled and not faction.isNeutral and not faction.isInDevelopment @_playableFactions.push(faction) return @_playableFactions @_enabledFactions: null @getAllEnabledFactions: () -> if !@_enabledFactions? @_enabledFactions = [] for factionId in _.chain(Factions).values().uniq().value() faction = FactionFactory.factionForIdentifier(factionId) if faction and faction.enabled @_enabledFactions.push(faction) return @_enabledFactions @starterDeckForFactionLevel: (factionId,factionLevel=0)-> starterDeck = @.factionForIdentifier(factionId).starterDeck.slice() if factionLevel > 0 unlockedCardIds = FactionProgression.unlockedCardsUpToLevel(factionLevel, factionId) for cardId in unlockedCardIds if FactionFactory.unlockedCardIsValidForStarterDeck(cardId) for i in [0...CONFIG.MAX_DECK_DUPLICATES] starterDeck.push({id: cardId}) return starterDeck @cardIdIsGeneral: (cardId) -> return @factionForGeneralId(cardId)? @unlockedCardIsValidForStarterDeck: (cardId) -> # if card is not prismatic, it is valid for starter decks if Cards.getIsPrismaticCardId(cardId) then return false # search for faction for this card id # if card id is a general, it will return a faction # if card is not a general, it is valid for starter deck # if card id is primary general, it is valid for starter deck factionData = @factionForGeneralId(cardId) return !factionData? or cardId == factionData.generalIdsByOrder[FactionFactory.GeneralOrder.Primary] @generalIdForFactionByOrder: (factionId, order) -> return @factionForIdentifier(factionId)?.generalIdsByOrder[order] @generalOrderForFactionById: (factionId, generalId) -> generalId = Cards.getBaseCardId(parseInt(generalId)) return @factionForIdentifier(factionId)?.generalOrderByIds[generalId] @factionForGeneralId: (generalId) -> generalId = Cards.getBaseCardId(parseInt(generalId)) factionIds = Object.keys(@factionMap) for factionId in factionIds faction = @factionMap[factionId] if faction.generalIds? and _.contains(faction.generalIds, generalId) return faction @generalIdsForFaction: (factionId) -> return @factionForIdentifier(factionId)?.generalIds or [] @factionIdForGeneralId: (generalId) -> return @factionForGeneralId(generalId)?.id @getCrestResourceForFactionId: (factionId) -> faction = @factionForIdentifier(factionId) return faction?.crestResource @getCrestShadowResourceForFactionId: (factionId) -> faction = @factionForIdentifier(factionId) return faction?.crestShadowResource @getCrestDeckSelectResourceForFactionId: (factionId) -> faction = @factionForIdentifier(factionId) return faction?.crestDeckSelectResource @getTauntCallout: (myGeneralId, opponentGeneralId) -> callout = "Are you ready for this?" myGeneralId = Cards.getBaseCardId(parseInt(myGeneralId)) myFaction = @factionForGeneralId(myGeneralId) if myFaction? opponentGeneralId = Cards.getBaseCardId(parseInt(opponentGeneralId)) # check if there is a callout map defined for my general calloutDataForMyGeneral = myFaction.generalTauntCallouts[myGeneralId] if _.isObject(calloutDataForMyGeneral) # check if there is a callout defined for the opponent general calloutDataForOpponentGeneral = calloutDataForMyGeneral[opponentGeneralId] if _.isString(calloutDataForOpponentGeneral) callout = calloutDataForOpponentGeneral else opponentFaction = @factionForGeneralId(opponentGeneralId) if opponentFaction? # check if there is a callout defined for the opponent faction calloutDataForOpponentFaction = calloutDataForMyGeneral[opponentFaction.id] || calloutDataForMyGeneral[Factions.Neutral] if _.isString(calloutDataForOpponentFaction) callout = calloutDataForOpponentFaction else opponentFaction = @factionForGeneralId(opponentGeneralId) if opponentFaction? # check if there is a callout defined for the opponent faction calloutDataForOpponentFaction = myFaction.generalTauntCallouts[opponentFaction.id] || myFaction.generalTauntCallouts[Factions.Neutral] if _.isString(calloutDataForOpponentFaction) callout = calloutDataForOpponentFaction else if _.isObject(calloutDataForOpponentFaction) calloutDataForOpponentGeneral = calloutDataForOpponentFaction[opponentGeneralId] if _.isString(calloutDataForOpponentGeneral) callout = calloutDataForOpponentGeneral return callout @getTauntResponse: (myGeneralId, opponentGeneralId) -> response = "Enough! To battle!" myGeneralId = Cards.getBaseCardId(parseInt(myGeneralId)) myFaction = @factionForGeneralId(myGeneralId) if myFaction? opponentGeneralId = Cards.getBaseCardId(parseInt(opponentGeneralId)) # check if there is a response map defined for my general responseDataForMyGeneral = myFaction.generalTauntResponses[myGeneralId] if _.isObject(responseDataForMyGeneral) # check if there is a response defined for the opponent general responseDataForOpponentGeneral = responseDataForMyGeneral[opponentGeneralId] if _.isString(responseDataForOpponentGeneral) response = responseDataForOpponentGeneral else opponentFaction = @factionForGeneralId(opponentGeneralId) if opponentFaction? # check if there is a response defined for the opponent faction responseDataForOpponentFaction = responseDataForMyGeneral[opponentFaction.id] || responseDataForMyGeneral[Factions.Neutral] if _.isString(responseDataForOpponentFaction) response = responseDataForOpponentFaction else # check if there is a response defined for the opponent general responseDataForOpponentGeneral = myFaction.generalTauntResponses[opponentGeneralId] if _.isString(responseDataForOpponentGeneral) response = responseDataForOpponentGeneral else opponentFaction = @factionForGeneralId(opponentGeneralId) if opponentFaction? # check if there is a response defined for the opponent faction responseDataForOpponentFaction = myFaction.generalTauntResponses[opponentFaction.id] || myFaction.generalTauntResponses[Factions.Neutral] if _.isString(responseDataForOpponentFaction) response = responseDataForOpponentFaction return response # setup map for general order FactionFactory.GeneralOrder = { Primary: 1 Secondary: 2 Tertiary: 3 } # generate factions once in a map fmap = FactionFactory.factionMap # f1 fmap[Factions.Faction1] = id: Factions.Faction1 fxResource: ["FX.Factions.Neutral", "FX.Factions.Faction1"] name: i18next.t("factions.faction_1_name") short_name: i18next.t("factions.faction_1_abbreviated_name") description: i18next.t("factions.faction_1_description") devName: "lyonar" isNeutral: false enabled: true isInDevelopment: false generalTauntCallouts: {} generalTauntResponses: {} generalIds: [Cards.Faction1.General, Cards.Faction1.AltGeneral, Cards.Faction1.ThirdGeneral] generalIdsByOrder: {} generalOrderByIds: {} resignStatement: i18next.t("factions.faction_1_resign_statement") crestResource: RSX.crest_f1 crestShadowResource: RSX.crest_f1_shadow crestDeckSelectResource: RSX.crest_f1_deck_select gradientColorMapWhite: {r: 250, g: 200, b: 80, a: 255} gradientColorMapBlack: {r: 40, g: 33, b: 4, a: 255} starterDeck: [ {id: Cards.Faction1.General}, {id: Cards.Artifact.SunstoneBracers}, {id: Cards.Artifact.SunstoneBracers}, {id: Cards.Artifact.SunstoneBracers}, {id: Cards.Spell.TrueStrike}, {id: Cards.Spell.TrueStrike}, {id: Cards.Spell.TrueStrike}, {id: Cards.Spell.WarSurge}, {id: Cards.Spell.WarSurge}, {id: Cards.Spell.WarSurge}, {id: Cards.Faction1.WindbladeAdept}, {id: Cards.Faction1.WindbladeAdept}, {id: Cards.Faction1.WindbladeAdept}, {id: Cards.Neutral.BloodshardGolem}, {id: Cards.Neutral.PutridMindflayer}, {id: Cards.Neutral.SaberspineTiger}, {id: Cards.Neutral.PrimusShieldmaster}, {id: Cards.Neutral.PrimusShieldmaster}, {id: Cards.Faction1.LysianBrawler}, {id: Cards.Faction1.LysianBrawler}, {id: Cards.Faction1.LysianBrawler}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.StormmetalGolem}, {id: Cards.Neutral.Bloodletter}, {id: Cards.Neutral.DragoneboneGolem}, {id: Cards.Neutral.DragoneboneGolem} ] # f1 general data f1GO = fmap[Factions.Faction1].generalIdsByOrder f1GO[FactionFactory.GeneralOrder.Primary] = Cards.Faction1.General f1GO[FactionFactory.GeneralOrder.Secondary] = Cards.Faction1.AltGeneral f1GO[FactionFactory.GeneralOrder.Tertiary] = Cards.Faction1.ThirdGeneral f1OG = fmap[Factions.Faction1].generalOrderByIds f1OG[Cards.Faction1.General] = FactionFactory.GeneralOrder.Primary f1OG[Cards.Faction1.AltGeneral] = FactionFactory.GeneralOrder.Secondary f1OG[Cards.Faction1.ThirdGeneral] = FactionFactory.GeneralOrder.Tertiary #f1 callouts # adding a sub map keyed by general id to this map # will use those instead when my general is that general f1C = fmap[Factions.Faction1].generalTauntCallouts f1C[Factions.Neutral] = i18next.t("factions.faction_1_taunt_neutral") f1C[Factions.Faction1] = i18next.t("factions.faction_1_taunt_f1") f1C[Factions.Faction2] = i18next.t("factions.faction_1_taunt_f2") f1C[Factions.Faction3] = i18next.t("factions.faction_1_taunt_f3") f1C[Factions.Faction4] = i18next.t("factions.faction_1_taunt_f4") f1C[Factions.Faction5] = i18next.t("factions.faction_1_taunt_f5") f1C[Factions.Faction6] = i18next.t("factions.faction_1_taunt_f6") f1C[Factions.Boss] = i18next.t("factions.faction_1_taunt_boss") #f1 responses # adding a sub map keyed by general id to this map # will use those instead when my general is that general f1R = fmap[Factions.Faction1].generalTauntResponses f1R[Factions.Neutral] = i18next.t("factions.faction_1_response_neutral") f1R[Factions.Faction1] = i18next.t("factions.faction_1_response_f1") f1R[Factions.Faction2] = i18next.t("factions.faction_1_response_f2") f1R[Factions.Faction3] = i18next.t("factions.faction_1_response_f3") f1R[Factions.Faction4] = i18next.t("factions.faction_1_response_f4") f1R[Factions.Faction5] = i18next.t("factions.faction_1_response_f5") f1R[Factions.Faction6] = i18next.t("factions.faction_1_response_f6") f1R[Factions.Boss] = i18next.t("factions.faction_1_response_boss") # f2 fmap[Factions.Faction2] = id: Factions.Faction2 fxResource: ["FX.Factions.Neutral", "FX.Factions.Faction2"] name: i18next.t("factions.faction_2_name") short_name: i18next.t("factions.faction_2_abbreviated_name") description: i18next.t("factions.faction_2_description") devName: "songhai" isNeutral: false enabled: true isInDevelopment: false generalTauntCallouts: {} generalTauntResponses: {} generalIds: [Cards.Faction2.General, Cards.Faction2.AltGeneral, Cards.Faction2.ThirdGeneral] generalIdsByOrder: {} generalOrderByIds: {} resignStatement: i18next.t("factions.faction_1_resign_statement") crestResource: RSX.crest_f2 crestShadowResource: RSX.crest_f2_shadow crestDeckSelectResource: RSX.crest_f2_deck_select gradientColorMapWhite: {r: 254, g: 80, b: 100, a: 255} gradientColorMapBlack: {r: 70, g: 5, b: 1, a: 255} starterDeck: [ {id: Cards.Faction2.General}, {id: Cards.Artifact.MaskOfBloodLeech}, {id: Cards.Artifact.MaskOfBloodLeech}, {id: Cards.Artifact.MaskOfBloodLeech}, {id: Cards.Spell.KillingEdge}, {id: Cards.Spell.KillingEdge}, {id: Cards.Spell.KillingEdge}, {id: Cards.Faction2.KaidoAssassin}, {id: Cards.Faction2.KaidoAssassin}, {id: Cards.Faction2.KaidoAssassin}, {id: Cards.Spell.PhoenixFire}, {id: Cards.Spell.PhoenixFire}, {id: Cards.Spell.PhoenixFire}, {id: Cards.Neutral.SaberspineTiger}, {id: Cards.Neutral.PrimusShieldmaster}, {id: Cards.Faction2.Widowmaker}, {id: Cards.Faction2.Widowmaker}, {id: Cards.Faction2.Widowmaker}, {id: Cards.Neutral.HailstoneGolem}, {id: Cards.Neutral.HailstoneGolem}, {id: Cards.Neutral.ThornNeedler}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.Bloodletter}, {id: Cards.Neutral.Bloodletter}, {id: Cards.Neutral.Bloodletter}, {id: Cards.Neutral.DragoneboneGolem}, {id: Cards.Neutral.DragoneboneGolem} ] # f2 general data f2GO = fmap[Factions.Faction2].generalIdsByOrder f2GO[FactionFactory.GeneralOrder.Primary] = Cards.Faction2.General f2GO[FactionFactory.GeneralOrder.Secondary] = Cards.Faction2.AltGeneral f2GO[FactionFactory.GeneralOrder.Tertiary] = Cards.Faction2.ThirdGeneral f2OG = fmap[Factions.Faction2].generalOrderByIds f2OG[Cards.Faction2.General] = FactionFactory.GeneralOrder.Primary f2OG[Cards.Faction2.AltGeneral] = FactionFactory.GeneralOrder.Secondary f2OG[Cards.Faction2.ThirdGeneral] = FactionFactory.GeneralOrder.Tertiary #f2 callouts # adding a sub map keyed by general id to this map # will use those instead when my general is that general f2C = fmap[Factions.Faction2].generalTauntCallouts f2C[Factions.Neutral] = i18next.t("factions.faction_2_taunt_neutral") f2C[Factions.Faction1] = i18next.t("factions.faction_2_taunt_f1") f2C[Factions.Faction2] = i18next.t("factions.faction_2_taunt_f2") f2C[Factions.Faction3] = i18next.t("factions.faction_2_taunt_f3") f2C[Factions.Faction4] = i18next.t("factions.faction_2_taunt_f4") f2C[Factions.Faction5] = i18next.t("factions.faction_2_taunt_f5") f2C[Factions.Faction6] = i18next.t("factions.faction_2_taunt_f6") f2C[Factions.Boss] = i18next.t("factions.faction_2_taunt_boss") #f2 responses # adding a sub map keyed by general id to this map # will use those instead when my general is that general f2R = fmap[Factions.Faction2].generalTauntResponses f2R[Factions.Neutral] = i18next.t("factions.faction_2_response_neutral") f2R[Factions.Faction1] = i18next.t("factions.faction_2_response_f1") f2R[Factions.Faction2] = i18next.t("factions.faction_2_response_f2") f2R[Factions.Faction3] = i18next.t("factions.faction_2_response_f3") f2R[Factions.Faction4] = i18next.t("factions.faction_2_response_f4") f2R[Factions.Faction5] = i18next.t("factions.faction_2_response_f5") f2R[Factions.Faction6] = i18next.t("factions.faction_2_response_f6") f2R[Factions.Boss] = i18next.t("factions.faction_2_response_boss") # f3 fmap[Factions.Faction3] = id: Factions.Faction3 fxResource: ["FX.Factions.Neutral", "FX.Factions.Faction3"] name: i18next.t("factions.faction_3_name") short_name: i18next.t("factions.faction_3_abbreviated_name") description: i18next.t("factions.faction_3_description") devName: "vetruvian" isNeutral: false enabled: true isInDevelopment: false generalTauntCallouts: {} generalTauntResponses: {} generalIds: [Cards.Faction3.General, Cards.Faction3.AltGeneral, Cards.Faction3.ThirdGeneral] generalIdsByOrder: {} generalOrderByIds: {} resignStatement: i18next.t("factions.faction_1_resign_statement") crestResource: RSX.crest_f3 crestShadowResource: RSX.crest_f3_shadow crestDeckSelectResource: RSX.crest_f3_deck_select gradientColorMapWhite: {r: 250, g: 160, b: 0, a: 255} gradientColorMapBlack: {r: 39, g: 33, b: 21, a: 255} starterDeck: [ {id: Cards.Faction3.General}, {id: Cards.Spell.ScionsFirstWish}, {id: Cards.Spell.ScionsFirstWish}, {id: Cards.Spell.ScionsFirstWish}, {id: Cards.Faction3.Pyromancer}, {id: Cards.Faction3.Pyromancer}, {id: Cards.Faction3.Pyromancer}, {id: Cards.Artifact.StaffOfYKir}, {id: Cards.Artifact.StaffOfYKir}, {id: Cards.Artifact.StaffOfYKir}, {id: Cards.Neutral.BloodshardGolem}, {id: Cards.Neutral.SaberspineTiger}, {id: Cards.Neutral.PutridMindflayer}, {id: Cards.Spell.EntropicDecay}, {id: Cards.Spell.EntropicDecay}, {id: Cards.Spell.EntropicDecay}, {id: Cards.Faction3.WindShrike}, {id: Cards.Faction3.WindShrike}, {id: Cards.Faction3.WindShrike}, {id: Cards.Neutral.HailstoneGolem}, {id: Cards.Neutral.PrimusShieldmaster}, {id: Cards.Neutral.PrimusShieldmaster}, {id: Cards.Neutral.StormmetalGolem}, {id: Cards.Neutral.StormmetalGolem}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.DragoneboneGolem}, {id: Cards.Neutral.DragoneboneGolem} ] # f3 general data f3GO = fmap[Factions.Faction3].generalIdsByOrder f3GO[FactionFactory.GeneralOrder.Primary] = Cards.Faction3.General f3GO[FactionFactory.GeneralOrder.Secondary] = Cards.Faction3.AltGeneral f3GO[FactionFactory.GeneralOrder.Tertiary] = Cards.Faction3.ThirdGeneral f3OG = fmap[Factions.Faction3].generalOrderByIds f3OG[Cards.Faction3.General] = FactionFactory.GeneralOrder.Primary f3OG[Cards.Faction3.AltGeneral] = FactionFactory.GeneralOrder.Secondary f3OG[Cards.Faction3.ThirdGeneral] = FactionFactory.GeneralOrder.Tertiary #f3 callouts # adding a sub map keyed by general id to this map # will use those instead when my general is that general f3C = fmap[Factions.Faction3].generalTauntCallouts f3C[Factions.Neutral] = i18next.t("factions.faction_3_taunt_neutral") f3C[Factions.Faction1] = i18next.t("factions.faction_3_taunt_f1") f3C[Factions.Faction2] = i18next.t("factions.faction_3_taunt_f2") f3C[Factions.Faction3] = i18next.t("factions.faction_3_taunt_f3") f3C[Factions.Faction4] = i18next.t("factions.faction_3_taunt_f4") f3C[Factions.Faction5] = i18next.t("factions.faction_3_taunt_f5") f3C[Factions.Faction6] = i18next.t("factions.faction_3_taunt_f6") f3C[Factions.Boss] = i18next.t("factions.faction_3_taunt_boss") #f3 responses # adding a sub map keyed by general id to this map # will use those instead when my general is that general f3R = fmap[Factions.Faction3].generalTauntResponses f3R[Factions.Neutral] = i18next.t("factions.faction_3_response_neutral") f3R[Factions.Faction1] = i18next.t("factions.faction_3_response_f1") f3R[Factions.Faction2] = i18next.t("factions.faction_3_response_f2") f3R[Factions.Faction3] = i18next.t("factions.faction_3_response_f3") f3R[Factions.Faction4] = i18next.t("factions.faction_3_response_f4") f3R[Factions.Faction5] = i18next.t("factions.faction_3_response_f5") f3R[Factions.Faction6] = i18next.t("factions.faction_3_response_f6") f3R[Factions.Boss] = i18next.t("factions.faction_3_response_boss") # f4 fmap[Factions.Faction4] = id: Factions.Faction4 fxResource: ["FX.Factions.Neutral", "FX.Factions.Faction4"] name: i18next.t("factions.faction_4_name") short_name: i18next.t("factions.faction_4_abbreviated_name") description: i18next.t("factions.faction_4_description") devName: "abyssian" isNeutral: false enabled: true isInDevelopment: false generalTauntCallouts: {} generalTauntResponses: {} generalIds: [Cards.Faction4.General, Cards.Faction4.AltGeneral, Cards.Faction4.ThirdGeneral] generalIdsByOrder: {} generalOrderByIds: {} resignStatement: i18next.t("factions.faction_1_resign_statement") crestResource: RSX.crest_f4 crestShadowResource: RSX.crest_f4_shadow crestDeckSelectResource: RSX.crest_f4_deck_select gradientColorMapWhite: {r: 247, g: 151, b: 254, a: 255} gradientColorMapBlack: {r: 45, g: 50, b: 167, a: 255} starterDeck: [ {id: Cards.Faction4.General}, {id: Cards.Artifact.HornOfTheForsaken}, {id: Cards.Artifact.HornOfTheForsaken}, {id: Cards.Artifact.HornOfTheForsaken}, {id: Cards.Faction4.GloomChaser}, {id: Cards.Faction4.GloomChaser}, {id: Cards.Faction4.GloomChaser}, {id: Cards.Faction4.ShadowWatcher}, {id: Cards.Faction4.ShadowWatcher}, {id: Cards.Faction4.ShadowWatcher}, {id: Cards.Spell.WraithlingSwarm}, {id: Cards.Spell.WraithlingSwarm}, {id: Cards.Spell.WraithlingSwarm}, {id: Cards.Neutral.PutridMindflayer}, {id: Cards.Neutral.HailstoneGolem}, {id: Cards.Neutral.HailstoneGolem}, {id: Cards.Neutral.ThornNeedler}, {id: Cards.Neutral.ThornNeedler}, {id: Cards.Spell.DarkTransformation}, {id: Cards.Spell.DarkTransformation}, {id: Cards.Spell.DarkTransformation}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.StormmetalGolem}, {id: Cards.Neutral.StormmetalGolem}, {id: Cards.Neutral.DragoneboneGolem}, {id: Cards.Neutral.DragoneboneGolem} ] # f4 general data f4GO = fmap[Factions.Faction4].generalIdsByOrder f4GO[FactionFactory.GeneralOrder.Primary] = Cards.Faction4.General f4GO[FactionFactory.GeneralOrder.Secondary] = Cards.Faction4.AltGeneral f4GO[FactionFactory.GeneralOrder.Tertiary] = Cards.Faction4.ThirdGeneral f4OG = fmap[Factions.Faction4].generalOrderByIds f4OG[Cards.Faction4.General] = FactionFactory.GeneralOrder.Primary f4OG[Cards.Faction4.AltGeneral] = FactionFactory.GeneralOrder.Secondary f4OG[Cards.Faction4.ThirdGeneral] = FactionFactory.GeneralOrder.Tertiary #f4 callouts # adding a sub map keyed by general id to this map # will use those instead when my general is that general f4C = fmap[Factions.Faction4].generalTauntCallouts f4C[Factions.Neutral] = i18next.t("factions.faction_4_taunt_neutral") f4C[Factions.Faction1] = i18next.t("factions.faction_4_taunt_f1") f4C[Factions.Faction2] = i18next.t("factions.faction_4_taunt_f2") f4C[Factions.Faction3] = i18next.t("factions.faction_4_taunt_f3") f4C[Factions.Faction4] = i18next.t("factions.faction_4_taunt_f4") f4C[Factions.Faction5] = i18next.t("factions.faction_4_taunt_f5") f4C[Factions.Faction6] = i18next.t("factions.faction_4_taunt_f6") f4C[Factions.Boss] = i18next.t("factions.faction_4_taunt_boss") #f4 responses # adding a sub map keyed by general id to this map # will use those instead when my general is that general f4R = fmap[Factions.Faction4].generalTauntResponses f4R[Factions.Neutral] = i18next.t("factions.faction_4_response_neutral") f4R[Factions.Faction1] = i18next.t("factions.faction_4_response_f1") f4R[Factions.Faction2] = i18next.t("factions.faction_4_response_f2") f4R[Factions.Faction3] = i18next.t("factions.faction_4_response_f3") f4R[Factions.Faction4] = i18next.t("factions.faction_4_response_f4") f4R[Factions.Faction5] = i18next.t("factions.faction_4_response_f5") f4R[Factions.Faction6] = i18next.t("factions.faction_4_response_f6") f4R[Factions.Boss] = i18next.t("factions.faction_4_response_boss") # f5 fmap[Factions.Faction5] = id: Factions.Faction5 fxResource: ["FX.Factions.Neutral", "FX.Factions.Faction5"] name: i18next.t("factions.faction_5_name") short_name: i18next.t("factions.faction_5_abbreviated_name") description: i18next.t("factions.faction_5_description") devName: "magmar" isNeutral: false enabled: true isInDevelopment: false generalTauntCallouts: {} generalTauntResponses: {} generalIds: [Cards.Faction5.General, Cards.Faction5.AltGeneral, Cards.Faction5.ThirdGeneral] generalIdsByOrder: {} generalOrderByIds: {} resignStatement: i18next.t("factions.faction_1_resign_statement") crestResource: RSX.crest_f5 crestShadowResource: RSX.crest_f5_shadow crestDeckSelectResource: RSX.crest_f5_deck_select gradientColorMapWhite: {r: 0, g: 252, b: 250, a: 255} gradientColorMapBlack: {r: 0, g: 62, b: 66, a: 255} starterDeck: [ {id: Cards.Faction5.General}, {id: Cards.Spell.GreaterFortitude}, {id: Cards.Spell.GreaterFortitude}, {id: Cards.Spell.GreaterFortitude}, {id: Cards.Spell.NaturalSelection}, {id: Cards.Spell.NaturalSelection}, {id: Cards.Spell.NaturalSelection}, {id: Cards.Faction5.Phalanxar}, {id: Cards.Faction5.Phalanxar}, {id: Cards.Faction5.Phalanxar}, {id: Cards.Neutral.BloodshardGolem}, {id: Cards.Neutral.PutridMindflayer}, {id: Cards.Faction5.EarthWalker}, {id: Cards.Faction5.EarthWalker}, {id: Cards.Faction5.EarthWalker}, {id: Cards.Neutral.SaberspineTiger}, {id: Cards.Artifact.AdamantineClaws}, {id: Cards.Artifact.AdamantineClaws}, {id: Cards.Artifact.AdamantineClaws}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.BrightmossGolem}, {id: Cards.Neutral.StormmetalGolem}, {id: Cards.Neutral.StormmetalGolem}, {id: Cards.Neutral.Bloodletter}, {id: Cards.Neutral.DragoneboneGolem}, {id: Cards.Neutral.DragoneboneGolem} ] # f5 general data f5GO = fmap[Factions.Faction5].generalIdsByOrder f5GO[FactionFactory.GeneralOrder.Primary] = Cards.Faction5.General f5GO[FactionFactory.GeneralOrder.Secondary] = Cards.Faction5.AltGeneral f5GO[FactionFactory.GeneralOrder.Tertiary] = Cards.Faction5.ThirdGeneral f5OG = fmap[Factions.Faction5].generalOrderByIds f5OG[Cards.Faction5.General] = FactionFactory.GeneralOrder.Primary f5OG[Cards.Faction5.AltGeneral] = FactionFactory.GeneralOrder.Secondary f5OG[Cards.Faction5.ThirdGeneral] = FactionFactory.GeneralOrder.Tertiary #f5 callouts # adding a sub map keyed by general id to this map # will use those instead when my general is that general f5C = fmap[Factions.Faction5].generalTauntCallouts f5C[Factions.Neutral] = i18next.t("factions.faction_5_taunt_neutral") f5C[Factions.Faction1] = i18next.t("factions.faction_5_taunt_f1") f5C[Factions.Faction2] = i18next.t("factions.faction_5_taunt_f2") f5C[Factions.Faction3] = i18next.t("factions.faction_5_taunt_f3") f5C[Factions.Faction4] = i18next.t("factions.faction_5_taunt_f4") f5C[Factions.Faction5] = i18next.t("factions.faction_5_taunt_f5") f5C[Factions.Faction6] = i18next.t("factions.faction_5_taunt_f6") f5C[Factions.Boss] = i18next.t("factions.faction_5_taunt_boss") #f5 responses # adding a sub map keyed by general id to this map # will use those instead when my general is that general f5R = fmap[Factions.Faction5].generalTauntResponses f5R[Factions.Neutral] = i18next.t("factions.faction_5_response_neutral") f5R[Factions.Faction1] = i18next.t("factions.faction_5_response_f1") f5R[Factions.Faction2] = i18next.t("factions.faction_5_response_f2") f5R[Factions.Faction3] = i18next.t("factions.faction_5_response_f3") f5R[Factions.Faction4] = i18next.t("factions.faction_5_response_f4") f5R[Factions.Faction5] = i18next.t("factions.faction_5_response_f5") f5R[Factions.Faction6] = i18next.t("factions.faction_5_response_f6") f5R[Factions.Boss] = i18next.t("factions.faction_5_response_boss") # f6 fmap[Factions.Faction6] = id: Factions.Faction6 fxResource: ["FX.Factions.Neutral", "FX.Factions.Faction6"] name: i18next.t("factions.faction_6_name") short_name: i18next.t("factions.faction_6_abbreviated_name") description: i18next.t("factions.faction_6_description") devName: "PI:NAME:<NAME>END_PI" isNeutral: false enabled: true isInDevelopment: false generalTauntCallouts: {} generalTauntResponses: {} generalIds: [Cards.Faction6.General, Cards.Faction6.AltGeneral, Cards.Faction6.ThirdGeneral] generalIdsByOrder: {} generalOrderByIds: {} resignStatement: i18next.t("factions.faction_1_resign_statement") crestResource: RSX.crest_f6 crestShadowResource: RSX.crest_f6_shadow crestDeckSelectResource: RSX.crest_f6_deck_select gradientColorMapWhite: {r: 185, g: 208, b: 226, a: 255} gradientColorMapBlack: {r: 9, g: 12, b: 55, a: 255} starterDeck: [ {id: Cards.Faction6.General}, {id: Cards.Spell.FlashFreeze}, {id: Cards.Spell.FlashFreeze}, {id: Cards.Spell.FlashFreeze}, {id: Cards.Faction6.CrystalCloaker}, {id: Cards.Faction6.CrystalCloaker}, {id: Cards.Faction6.CrystalCloaker}, {id: Cards.Spell.PermafrostShield}, {id: Cards.Spell.PermafrostShield}, {id: Cards.Spell.PermafrostShield}, {id: Cards.Artifact.Snowpiercer}, {id: Cards.Artifact.Snowpiercer}, {id: Cards.Artifact.Snowpiercer}, {id: Cards.Neutral.PutridMindflayer}, {id: Cards.Neutral.FlameWing}, {id: Cards.Neutral.FlameWing}, {id: Cards.Neutral.HailstoneGolem}, {id: Cards.Neutral.PrimusShieldmaster}, {id: Cards.Neutral.Necroseer}, {id: Cards.Neutral.Necroseer}, {id: Cards.Faction6.ArcticDisplacer}, {id: Cards.Faction6.ArcticDisplacer}, {id: Cards.Faction6.ArcticDisplacer}, {id: Cards.Neutral.StormmetalGolem}, {id: Cards.Neutral.StormmetalGolem}, {id: Cards.Neutral.Bloodletter}, {id: Cards.Neutral.DragoneboneGolem}, {id: Cards.Neutral.DragoneboneGolem} ] # f6 general data f6GO = fmap[Factions.Faction6].generalIdsByOrder f6GO[FactionFactory.GeneralOrder.Primary] = Cards.Faction6.General f6GO[FactionFactory.GeneralOrder.Secondary] = Cards.Faction6.AltGeneral f6GO[FactionFactory.GeneralOrder.Tertiary] = Cards.Faction6.ThirdGeneral f6OG = fmap[Factions.Faction6].generalOrderByIds f6OG[Cards.Faction6.General] = FactionFactory.GeneralOrder.Primary f6OG[Cards.Faction6.AltGeneral] = FactionFactory.GeneralOrder.Secondary f6OG[Cards.Faction6.ThirdGeneral] = FactionFactory.GeneralOrder.Tertiary #f6 callouts # adding a sub map keyed by general id to this map # will use those instead when my general is that general f6C = fmap[Factions.Faction6].generalTauntCallouts f6C[Factions.Neutral] = i18next.t("factions.faction_6_taunt_neutral") f6C[Factions.Faction1] = i18next.t("factions.faction_6_taunt_f1") f6C[Factions.Faction2] = i18next.t("factions.faction_6_taunt_f2") f6C[Factions.Faction3] = i18next.t("factions.faction_6_taunt_f3") f6C[Factions.Faction4] = i18next.t("factions.faction_6_taunt_f4") f6C[Factions.Faction5] = i18next.t("factions.faction_6_taunt_f5") f6C[Factions.Faction6] = i18next.t("factions.faction_6_taunt_f6") f6C[Factions.Boss] = i18next.t("factions.faction_6_taunt_boss") #f6 responses # adding a sub map keyed by general id to this map # will use those instead when my general is that general f6R = fmap[Factions.Faction6].generalTauntResponses f6R[Factions.Neutral] = i18next.t("factions.faction_6_response_neutral") f6R[Factions.Faction1] = i18next.t("factions.faction_6_response_f1") f6R[Factions.Faction2] = i18next.t("factions.faction_6_response_f2") f6R[Factions.Faction3] = i18next.t("factions.faction_6_response_f3") f6R[Factions.Faction4] = i18next.t("factions.faction_6_response_f4") f6R[Factions.Faction5] = i18next.t("factions.faction_6_response_f5") f6R[Factions.Faction6] = i18next.t("factions.faction_6_response_f6") f6R[Factions.Boss] = i18next.t("factions.faction_6_response_boss") # neutral fmap[Factions.Neutral] = id: Factions.Neutral fxResource: ["FX.Factions.Neutral"] name: i18next.t("factions.faction_neutral_name") short_name: i18next.t("factions.faction_neutral_abbreviated_name") devName: "neutral" description: "" isNeutral: true enabled: true isInDevelopment: false # tutorial faction fmap[Factions.Tutorial] = id: Factions.Tutorial fxResource: ["FX.Factions.Neutral", "FX.Factions.Tutorial"] name: "PI:NAME:<NAME>END_PI" devName: "PI:NAME:<NAME>END_PI" description: "The Teacher of Duelyst" gameCountFlavorText: "N/A" isNeutral: false enabled: false isInDevelopment: false generalIds: [ Cards.Tutorial.TutorialGeneral, Cards.Tutorial.TutorialSignatureGeneral, Cards.Tutorial.TutorialOpponentGeneral1, Cards.Tutorial.TutorialOpponentGeneral2, Cards.Tutorial.TutorialOpponentGeneral4 ] announcerFirst: null # TODO: audio announcerSecond: null # TODO: audio gradientColorMapWhite: {r: 255, g: 255, b: 255, a: 255} gradientColorMapBlack: {r: 0, g: 0, b: 0, a: 255} # bosses faction fmap[Factions.Boss] = id: Factions.Boss fxResource: ["FX.Factions.Neutral", "FX.Factions.Boss"] name: "Boss" devName: "bosses" description: "Mysterious Challengers" isNeutral: false enabled: false isInDevelopment: false generalTauntCallouts: {} generalTauntResponses: {} generalIds: [ Cards.Boss.Boss38, Cards.Boss.Boss37, Cards.Boss.Boss36, Cards.Boss.Boss35, Cards.Boss.Boss34, Cards.Boss.Boss33, Cards.Boss.Boss32, Cards.Boss.Boss31, Cards.Boss.Boss30, Cards.Boss.Boss29, Cards.Boss.Boss28, Cards.Boss.Boss27, Cards.Boss.Boss26, Cards.Boss.Boss25, Cards.Boss.Boss24, Cards.Boss.Boss23, Cards.Boss.Boss22, Cards.Boss.Boss21, Cards.Boss.Boss20, Cards.Boss.Boss19, Cards.Boss.Boss18, Cards.Boss.Boss17, Cards.Boss.Boss16, Cards.Boss.Boss15, Cards.Boss.Boss14, Cards.Boss.Boss13, Cards.Boss.Boss12, Cards.Boss.Boss11, Cards.Boss.Boss10, Cards.Boss.Boss6, Cards.Boss.Boss9, Cards.Boss.Boss2, Cards.Boss.Boss4, Cards.Boss.Boss5, Cards.Boss.Boss1, Cards.Boss.Boss7, Cards.Boss.Boss8, Cards.Boss.Boss3 ] generalIdsByOrder: {} generalOrderByIds: {} resignStatement: i18next.t("factions.generic_concede") gameCountFlavorText: "N/A" crestImg: null crestShadowImg: null crestDeckSelectImg: null gradientColorMapWhite: {r: 255, g: 255, b: 255, a: 255} gradientColorMapBlack: {r: 0, g: 0, b: 0, a: 255} #boss callouts # adding a sub map keyed by general id to this map # will use those instead when my general is that general fbC = fmap[Factions.Boss].generalTauntCallouts fbC[Factions.Neutral] = i18next.t("factions.boss_neutral_taunt") # specific boss callouts fbC1 = fbC[Cards.Boss.Boss1] = {} fbC1[Factions.Neutral] = i18next.t("factions.boss_1_taunt") fbC2 = fbC[Cards.Boss.Boss2] = {} fbC2[Factions.Neutral] = i18next.t("factions.boss_2_taunt") fbC3 = fbC[Cards.Boss.Boss3] = fbC[Cards.Boss.Boss7] = {} fbC3[Factions.Neutral] = i18next.t("factions.boss_3_taunt") fbC4 = fbC[Cards.Boss.Boss4] = {} fbC4[Factions.Neutral] = i18next.t("factions.boss_4_taunt") fbC5 = fbC[Cards.Boss.Boss5] = {} fbC5[Factions.Neutral] = i18next.t("factions.boss_5_taunt") fbC6 = fbC[Cards.Boss.Boss6] = {} fbC6[Factions.Neutral] = i18next.t("factions.boss_6_taunt") fbC8 = fbC[Cards.Boss.Boss8] = {} fbC8[Factions.Neutral] = i18next.t("factions.boss_8_taunt") fbC9 = fbC[Cards.Boss.Boss9] = {} fbC9[Factions.Neutral] = i18next.t("factions.boss_9_taunt") fbC10 = fbC[Cards.Boss.Boss10] = {} fbC10[Factions.Neutral] = i18next.t("factions.boss_10_taunt") fbC11 = fbC[Cards.Boss.Boss11] = {} fbC11[Factions.Neutral] = i18next.t("factions.boss_11_taunt") fbC12 = fbC[Cards.Boss.Boss12] = {} fbC12[Factions.Neutral] = i18next.t("factions.boss_12_taunt") fbC13 = fbC[Cards.Boss.Boss13] = {} fbC13[Factions.Neutral] = i18next.t("factions.boss_13_taunt") fbC14 = fbC[Cards.Boss.Boss14] = {} fbC14[Factions.Neutral] = i18next.t("factions.boss_14_taunt") fbC15 = fbC[Cards.Boss.Boss15] = {} fbC15[Factions.Neutral] = i18next.t("factions.boss_15_taunt") fbC16 = fbC[Cards.Boss.Boss16] = {} fbC16[Factions.Neutral] = i18next.t("factions.boss_16_taunt") fbC17 = fbC[Cards.Boss.Boss17] = {} fbC17[Factions.Neutral] = i18next.t("factions.boss_17_taunt") fbC18 = fbC[Cards.Boss.Boss18] = {} fbC18[Factions.Neutral] = i18next.t("factions.boss_18_taunt") fbC19 = fbC[Cards.Boss.Boss19] = {} fbC19[Factions.Neutral] = i18next.t("factions.boss_19_taunt") fbC20 = fbC[Cards.Boss.Boss20] = {} fbC20[Factions.Neutral] = i18next.t("factions.boss_20_taunt") fbC21 = fbC[Cards.Boss.Boss21] = {} fbC21[Factions.Neutral] = i18next.t("factions.boss_21_taunt") fbC22 = fbC[Cards.Boss.Boss22] = {} fbC22[Factions.Neutral] = i18next.t("factions.boss_22_taunt") fbC23 = fbC[Cards.Boss.Boss23] = {} fbC23[Factions.Neutral] = i18next.t("factions.boss_23_taunt") fbC24 = fbC[Cards.Boss.Boss24] = {} fbC24[Factions.Neutral] = i18next.t("factions.boss_24_taunt") fbC25 = fbC[Cards.Boss.Boss25] = {} fbC25[Factions.Neutral] = i18next.t("factions.boss_25_taunt") fbC26 = fbC[Cards.Boss.Boss26] = {} fbC26[Factions.Neutral] = i18next.t("factions.boss_26_taunt") fbC27 = fbC[Cards.Boss.Boss27] = {} fbC27[Factions.Neutral] = i18next.t("factions.boss_27_taunt") fbC28 = fbC[Cards.Boss.Boss28] = {} fbC28[Factions.Neutral] = i18next.t("factions.boss_28_taunt") fbC29 = fbC[Cards.Boss.Boss29] = {} fbC29[Factions.Neutral] = i18next.t("factions.boss_29_taunt") fbC30 = fbC[Cards.Boss.Boss30] = {} fbC30[Factions.Neutral] = i18next.t("factions.boss_30_taunt") fbC31 = fbC[Cards.Boss.Boss31] = {} fbC31[Factions.Neutral] = i18next.t("factions.boss_31_taunt") fbC32 = fbC[Cards.Boss.Boss32] = {} fbC32[Factions.Neutral] = i18next.t("factions.boss_32_taunt") fbC33 = fbC[Cards.Boss.Boss33] = {} fbC33[Factions.Neutral] = i18next.t("factions.boss_33_taunt") fbC34 = fbC[Cards.Boss.Boss34] = {} fbC34[Factions.Neutral] = i18next.t("factions.boss_34_taunt") fbC35 = fbC[Cards.Boss.Boss35] = {} fbC35[Factions.Neutral] = i18next.t("factions.boss_35_taunt") fbC36 = fbC[Cards.Boss.Boss36] = {} fbC36[Factions.Neutral] = i18next.t("factions.boss_36_taunt") fbC37 = fbC[Cards.Boss.Boss37] = {} fbC37[Factions.Neutral] = i18next.t("factions.boss_37_taunt") fbC38 = fbC[Cards.Boss.Boss38] = {} fbC38[Factions.Neutral] = i18next.t("factions.boss_38_taunt") #boss responses # adding a sub map keyed by general id to this map # will use those instead when my general is that general fbR = fmap[Factions.Boss].generalTauntResponses fbR[Factions.Neutral] = i18next.t("factions.boss_neutral_taunt") # specific boss callouts fbR1 = fbR[Cards.Boss.Boss1] = {} fbR1[Factions.Neutral] = i18next.t("factions.boss_1_taunt") fbR2 = fbR[Cards.Boss.Boss2] = {} fbR2[Factions.Neutral] = i18next.t("factions.boss_2_taunt") fbR3 = fbR[Cards.Boss.Boss3] = fbR[Cards.Boss.Boss7] = {} fbR3[Factions.Neutral] = i18next.t("factions.boss_3_taunt") fbR4 = fbR[Cards.Boss.Boss4] = {} fbR4[Factions.Neutral] = i18next.t("factions.boss_4_taunt") fbR5 = fbR[Cards.Boss.Boss5] = {} fbR5[Factions.Neutral] = i18next.t("factions.boss_5_taunt") fbR6 = fbR[Cards.Boss.Boss6] = {} fbR6[Factions.Neutral] = i18next.t("factions.boss_6_taunt") fbR8 = fbR[Cards.Boss.Boss8] = {} fbR8[Factions.Neutral] = i18next.t("factions.boss_8_taunt") fbR9 = fbR[Cards.Boss.Boss9] = {} fbR9[Factions.Neutral] = i18next.t("factions.boss_9_taunt") fbR10 = fbR[Cards.Boss.Boss10] = {} fbR10[Factions.Neutral] = i18next.t("factions.boss_10_taunt") fbR11 = fbR[Cards.Boss.Boss11] = {} fbR11[Factions.Neutral] = i18next.t("factions.boss_11_taunt") fbR12 = fbR[Cards.Boss.Boss12] = {} fbR12[Factions.Neutral] = i18next.t("factions.boss_12_taunt") fbR13 = fbR[Cards.Boss.Boss13] = {} fbR13[Factions.Neutral] = i18next.t("factions.boss_13_taunt") fbR14 = fbR[Cards.Boss.Boss14] = {} fbR14[Factions.Neutral] = i18next.t("factions.boss_14_taunt") fbR15 = fbR[Cards.Boss.Boss15] = {} fbR15[Factions.Neutral] = i18next.t("factions.boss_15_taunt") fbR16 = fbR[Cards.Boss.Boss16] = {} fbR16[Factions.Neutral] = i18next.t("factions.boss_16_taunt") fbR17 = fbR[Cards.Boss.Boss17] = {} fbR17[Factions.Neutral] = i18next.t("factions.boss_17_taunt") fbR18 = fbR[Cards.Boss.Boss18] = {} fbR18[Factions.Neutral] = i18next.t("factions.boss_18_taunt") fbR19 = fbR[Cards.Boss.Boss19] = {} fbR19[Factions.Neutral] = i18next.t("factions.boss_19_taunt") fbR20 = fbR[Cards.Boss.Boss20] = {} fbR20[Factions.Neutral] = i18next.t("factions.boss_20_taunt") fbR21 = fbR[Cards.Boss.Boss21] = {} fbR21[Factions.Neutral] = i18next.t("factions.boss_21_taunt") fbR22 = fbR[Cards.Boss.Boss22] = {} fbR22[Factions.Neutral] = i18next.t("factions.boss_22_taunt") fbR23 = fbR[Cards.Boss.Boss23] = {} fbR23[Factions.Neutral] = i18next.t("factions.boss_23_taunt") fbR24 = fbR[Cards.Boss.Boss24] = {} fbR24[Factions.Neutral] = i18next.t("factions.boss_24_taunt") fbR25 = fbR[Cards.Boss.Boss25] = {} fbR25[Factions.Neutral] = i18next.t("factions.boss_25_taunt") fbR26 = fbR[Cards.Boss.Boss26] = {} fbR26[Factions.Neutral] = i18next.t("factions.boss_26_taunt") fbR27 = fbR[Cards.Boss.Boss27] = {} fbR27[Factions.Neutral] = i18next.t("factions.boss_27_taunt") fbR28 = fbR[Cards.Boss.Boss28] = {} fbR28[Factions.Neutral] = i18next.t("factions.boss_28_taunt") fbR29 = fbR[Cards.Boss.Boss29] = {} fbR29[Factions.Neutral] = i18next.t("factions.boss_29_taunt") fbR30 = fbR[Cards.Boss.Boss30] = {} fbR30[Factions.Neutral] = i18next.t("factions.boss_30_taunt") fbR31 = fbR[Cards.Boss.Boss31] = {} fbR31[Factions.Neutral] = i18next.t("factions.boss_31_taunt") fbR32 = fbR[Cards.Boss.Boss32] = {} fbR32[Factions.Neutral] = i18next.t("factions.boss_32_taunt") fbR33 = fbR[Cards.Boss.Boss33] = {} fbR33[Factions.Neutral] = i18next.t("factions.boss_33_taunt") fbR34 = fbR[Cards.Boss.Boss34] = {} fbR34[Factions.Neutral] = i18next.t("factions.boss_34_taunt") fbR35 = fbR[Cards.Boss.Boss35] = {} fbR35[Factions.Neutral] = i18next.t("factions.boss_35_taunt") fbR36 = fbR[Cards.Boss.Boss36] = {} fbR36[Factions.Neutral] = i18next.t("factions.boss_36_taunt") fbR37 = fbR[Cards.Boss.Boss37] = {} fbR37[Factions.Neutral] = i18next.t("factions.boss_37_taunt") fbR38 = fbR[Cards.Boss.Boss38] = {} fbR38[Factions.Neutral] = i18next.t("factions.boss_38_taunt") module.exports = FactionFactory
[ { "context": "ew Enforce style prop value is an object\n# @author David Petersen\n###\n'use strict'\n\nvariableUtil = require '../util", "end": 83, "score": 0.9998289942741394, "start": 69, "tag": "NAME", "value": "David Petersen" } ]
src/rules/style-prop-object.coffee
danielbayley/eslint-plugin-coffee
21
###* # @fileoverview Enforce style prop value is an object # @author David Petersen ### 'use strict' variableUtil = require '../util/react/variable' docsUrl = require 'eslint-plugin-react/lib/util/docsUrl' # ------------------------------------------------------------------------------ # Rule Definition # ------------------------------------------------------------------------------ module.exports = meta: docs: description: 'Enforce style prop value is an object' category: '' recommended: no url: docsUrl 'style-prop-object' schema: [] create: (context) -> ###* # @param {object} node An Identifier node ### isNonNullaryLiteral = (expression) -> expression.type is 'Literal' and expression.value isnt null ###* # @param {object} node A Identifier node ### checkIdentifiers = (node) -> variable = variableUtil .variablesInScope context .find (item) -> item.name is node.name if variable?.defs[0]?.node.init if isNonNullaryLiteral variable.defs[0].node.init context.report node, 'Style prop value must be an object' if variable?.defs[0]?.node.parent.right if isNonNullaryLiteral variable.defs[0].node.parent.right context.report node, 'Style prop value must be an object' CallExpression: (node) -> if ( node.callee?.type is 'MemberExpression' and node.callee.property.name is 'createElement' and node.arguments.length > 1 ) if node.arguments[1].type is 'ObjectExpression' style = node.arguments[1].properties.find (property) -> property.key and property.key.name is 'style' and not property.computed if style if style.value.type is 'Identifier' checkIdentifiers style.value else if isNonNullaryLiteral style.value context.report style.value, 'Style prop value must be an object' JSXAttribute: (node) -> return if not node.value or node.name.name isnt 'style' if ( node.value.type isnt 'JSXExpressionContainer' or isNonNullaryLiteral node.value.expression ) context.report node, 'Style prop value must be an object' else if node.value.expression.type is 'Identifier' checkIdentifiers node.value.expression
224298
###* # @fileoverview Enforce style prop value is an object # @author <NAME> ### 'use strict' variableUtil = require '../util/react/variable' docsUrl = require 'eslint-plugin-react/lib/util/docsUrl' # ------------------------------------------------------------------------------ # Rule Definition # ------------------------------------------------------------------------------ module.exports = meta: docs: description: 'Enforce style prop value is an object' category: '' recommended: no url: docsUrl 'style-prop-object' schema: [] create: (context) -> ###* # @param {object} node An Identifier node ### isNonNullaryLiteral = (expression) -> expression.type is 'Literal' and expression.value isnt null ###* # @param {object} node A Identifier node ### checkIdentifiers = (node) -> variable = variableUtil .variablesInScope context .find (item) -> item.name is node.name if variable?.defs[0]?.node.init if isNonNullaryLiteral variable.defs[0].node.init context.report node, 'Style prop value must be an object' if variable?.defs[0]?.node.parent.right if isNonNullaryLiteral variable.defs[0].node.parent.right context.report node, 'Style prop value must be an object' CallExpression: (node) -> if ( node.callee?.type is 'MemberExpression' and node.callee.property.name is 'createElement' and node.arguments.length > 1 ) if node.arguments[1].type is 'ObjectExpression' style = node.arguments[1].properties.find (property) -> property.key and property.key.name is 'style' and not property.computed if style if style.value.type is 'Identifier' checkIdentifiers style.value else if isNonNullaryLiteral style.value context.report style.value, 'Style prop value must be an object' JSXAttribute: (node) -> return if not node.value or node.name.name isnt 'style' if ( node.value.type isnt 'JSXExpressionContainer' or isNonNullaryLiteral node.value.expression ) context.report node, 'Style prop value must be an object' else if node.value.expression.type is 'Identifier' checkIdentifiers node.value.expression
true
###* # @fileoverview Enforce style prop value is an object # @author PI:NAME:<NAME>END_PI ### 'use strict' variableUtil = require '../util/react/variable' docsUrl = require 'eslint-plugin-react/lib/util/docsUrl' # ------------------------------------------------------------------------------ # Rule Definition # ------------------------------------------------------------------------------ module.exports = meta: docs: description: 'Enforce style prop value is an object' category: '' recommended: no url: docsUrl 'style-prop-object' schema: [] create: (context) -> ###* # @param {object} node An Identifier node ### isNonNullaryLiteral = (expression) -> expression.type is 'Literal' and expression.value isnt null ###* # @param {object} node A Identifier node ### checkIdentifiers = (node) -> variable = variableUtil .variablesInScope context .find (item) -> item.name is node.name if variable?.defs[0]?.node.init if isNonNullaryLiteral variable.defs[0].node.init context.report node, 'Style prop value must be an object' if variable?.defs[0]?.node.parent.right if isNonNullaryLiteral variable.defs[0].node.parent.right context.report node, 'Style prop value must be an object' CallExpression: (node) -> if ( node.callee?.type is 'MemberExpression' and node.callee.property.name is 'createElement' and node.arguments.length > 1 ) if node.arguments[1].type is 'ObjectExpression' style = node.arguments[1].properties.find (property) -> property.key and property.key.name is 'style' and not property.computed if style if style.value.type is 'Identifier' checkIdentifiers style.value else if isNonNullaryLiteral style.value context.report style.value, 'Style prop value must be an object' JSXAttribute: (node) -> return if not node.value or node.name.name isnt 'style' if ( node.value.type isnt 'JSXExpressionContainer' or isNonNullaryLiteral node.value.expression ) context.report node, 'Style prop value must be an object' else if node.value.expression.type is 'Identifier' checkIdentifiers node.value.expression
[ { "context": " .addPlugin('Permissions', {\n # user: 'Bill'\n # })\n #\n # Returns itself to allow chain", "end": 17729, "score": 0.9825305938720703, "start": 17725, "tag": "NAME", "value": "Bill" }, { "context": "eate annotations?\n unless @canAnnotate\n #@...
h/lib/_annotator_mapsrc/src/annotator.coffee
gnott/h
0
# Selection and range creation reference for the following code: # http://www.quirksmode.org/dom/range_intro.html # # I've removed any support for IE TextRange (see commit d7085bf2 for code) # for the moment, having no means of testing it. util = uuid: (-> counter = 0; -> counter++)() getGlobal: -> (-> this)() # Return the maximum z-index of any element in $elements (a jQuery collection). maxZIndex: ($elements) -> all = for el in $elements if $(el).css('position') == 'static' -1 else parseInt($(el).css('z-index'), 10) or -1 Math.max.apply(Math, all) mousePosition: (e, offsetEl) -> # If the offset element is not a positioning root use its offset parent unless $(offsetEl).css('position') in ['absolute', 'fixed', 'relative'] offsetEl = $(offsetEl).offsetParent()[0] offset = $(offsetEl).offset() { top: e.pageY - offset.top, left: e.pageX - offset.left } # Checks to see if an event parameter is provided and contains the prevent # default method. If it does it calls it. # # This is useful for methods that can be optionally used as callbacks # where the existance of the parameter must be checked before calling. preventEventDefault: (event) -> event?.preventDefault?() # Store a reference to the current Annotator object. _Annotator = this.Annotator # Fake two-phase / pagination support, used for HTML documents class DummyDocumentAccess @applicable: -> true getPageIndex: -> 0 getPageCount: -> 1 getPageIndexForPos: -> 0 isPageMapped: -> true scan: -> class Annotator extends Delegator # Events to be bound on Annotator#element. events: ".annotator-adder button click": "onAdderClick" ".annotator-adder button mousedown": "onAdderMousedown" html: adder: '<div class="annotator-adder"><button>' + _t('Annotate') + '</button></div>' wrapper: '<div class="annotator-wrapper"></div>' options: # Configuration options readOnly: false # Start Annotator in read-only mode. No controls will be shown. plugins: {} editor: null viewer: null selectedTargets: null mouseIsDown: false inAdderClick: false canAnnotate: false viewerHideTimer: null # Public: Creates an instance of the Annotator. Requires a DOM Element in # which to watch for annotations as well as any options. # # NOTE: If the Annotator is not supported by the current browser it will not # perform any setup and simply return a basic object. This allows plugins # to still be loaded but will not function as expected. It is reccomended # to call Annotator.supported() before creating the instance or using the # Unsupported plugin which will notify users that the Annotator will not work. # # element - A DOM Element in which to annotate. # options - An options Object. NOTE: There are currently no user options. # # Examples # # annotator = new Annotator(document.body) # # # Example of checking for support. # if Annotator.supported() # annotator = new Annotator(document.body) # else # # Fallback for unsupported browsers. # # Returns a new instance of the Annotator. constructor: (element, options) -> super @plugins = {} @anchoringStrategies = [] # Return early if the annotator is not supported. return this unless Annotator.supported() this._setupDocumentEvents() unless @options.readOnly this._setupAnchorEvents() this._setupWrapper() this._setupDocumentAccessStrategies() this._setupViewer()._setupEditor() this._setupDynamicStyle() # Perform initial DOM scan, unless told not to. this._scan() unless @options.noScan # Create adder this.adder = $(this.html.adder).appendTo(@wrapper).hide() # Initializes the available document access strategies _setupDocumentAccessStrategies: -> @documentAccessStrategies = [ # Default dummy strategy for simple HTML documents. # The generic fallback. name: "Dummy" mapper: DummyDocumentAccess ] this # Initializes the components used for analyzing the document _chooseAccessPolicy: -> if @domMapper? then return # Go over the available strategies for s in @documentAccessStrategies # Can we use this strategy for this document? if s.mapper.applicable() @documentAccessStrategy = s console.log "Selected document access strategy: " + s.name @domMapper = new s.mapper() @anchors = {} addEventListener "docPageMapped", (evt) => @_realizePage evt.pageIndex addEventListener "docPageUnmapped", (evt) => @_virtualizePage evt.pageIndex s.init?() return this # Perform a scan of the DOM. Required for finding anchors. _scan: -> # If we haven't yet chosen a document access strategy, do so now. this._chooseAccessPolicy() unless @domMapper @pendingScan = @domMapper.scan() if @pendingScan? @pendingScan.then => @enableAnnotating() else @enableAnnotating() # Wraps the children of @element in a @wrapper div. NOTE: This method will also # remove any script elements inside @element to prevent them re-executing. # # Returns itself to allow chaining. _setupWrapper: -> @wrapper = $(@html.wrapper) # We need to remove all scripts within the element before wrapping the # contents within a div. Otherwise when scripts are reappended to the DOM # they will re-execute. This is an issue for scripts that call # document.write() - such as ads - as they will clear the page. @element.find('script').remove() @element.wrapInner(@wrapper) @wrapper = @element.find('.annotator-wrapper') this # Creates an instance of Annotator.Viewer and assigns it to the @viewer # property, appends it to the @wrapper and sets up event listeners. # # Returns itself to allow chaining. _setupViewer: -> @viewer = new Annotator.Viewer(readOnly: @options.readOnly) @viewer.hide() .on("edit", this.onEditAnnotation) .on("delete", this.onDeleteAnnotation) .addField({ load: (field, annotation) => if annotation.text $(field).html(Util.escape(annotation.text)) else $(field).html("<i>#{_t 'No Comment'}</i>") this.publish('annotationViewerTextField', [field, annotation]) }) .element.appendTo(@wrapper).bind({ "mouseover": this.clearViewerHideTimer "mouseout": this.startViewerHideTimer }) this # Creates an instance of the Annotator.Editor and assigns it to @editor. # Appends this to the @wrapper and sets up event listeners. # # Returns itself for chaining. _setupEditor: -> @editor = new Annotator.Editor() @editor.hide() .on('hide', this.onEditorHide) .on('save', this.onEditorSubmit) .addField({ type: 'textarea', label: _t('Comments') + '\u2026' load: (field, annotation) -> $(field).find('textarea').val(annotation.text || '') submit: (field, annotation) -> annotation.text = $(field).find('textarea').val() }) @editor.element.appendTo(@wrapper) this # Sets up the selection event listeners to watch mouse actions on the document. # # Returns itself for chaining. _setupDocumentEvents: -> $(document).bind({ "mousedown": this.checkForStartSelection }) this # Sets up handlers to anchor-related events _setupAnchorEvents: -> # When annotations are updated @on 'annotationUpdated', (annotation) => # Notify the anchors for anchor in annotation.anchors or [] anchor.annotationUpdated() # Sets up any dynamically calculated CSS for the Annotator. # # Returns itself for chaining. _setupDynamicStyle: -> style = $('#annotator-dynamic-style') if (!style.length) style = $('<style id="annotator-dynamic-style"></style>').appendTo(document.head) sel = '*' + (":not(.annotator-#{x})" for x in ['adder', 'outer', 'notice', 'filter']).join('') # use the maximum z-index in the page max = util.maxZIndex($(document.body).find(sel)) # but don't go smaller than 1010, because this isn't bulletproof -- # dynamic elements in the page (notifications, dialogs, etc.) may well # have high z-indices that we can't catch using the above method. max = Math.max(max, 1000) style.text [ ".annotator-adder, .annotator-outer, .annotator-notice {" " z-index: #{max + 20};" "}" ".annotator-filter {" " z-index: #{max + 10};" "}" ].join("\n") this # Enables or disables the creation of annotations # # When it's set to false, nobody os supposed to call # onSuccessfulSelection() enableAnnotating: (value = true, local = true) -> # If we already have this setting, do nothing return if value is @canAnnotate # Set the field @canAnnotate = value # Publish an event, so that others can react this.publish "enableAnnotating", value # If this call came from "outside" (whatever it means), and annotation # is now disabled, then hide the adder. @adder.hide() unless value or local # Shortcut to disable annotating disableAnnotating: (local = true) -> this.enableAnnotating false, local # Utility function to get the decoded form of the document URI getHref: => uri = decodeURIComponent document.location.href if document.location.hash then uri = uri.slice 0, (-1 * location.hash.length) $('meta[property^="og:url"]').each -> uri = decodeURIComponent this.content $('link[rel^="canonical"]').each -> uri = decodeURIComponent this.href return uri # Public: Creates and returns a new annotation object. Publishes the # 'beforeAnnotationCreated' event to allow the new annotation to be modified. # # Examples # # annotator.createAnnotation() # Returns {} # # annotator.on 'beforeAnnotationCreated', (annotation) -> # annotation.myProperty = 'This is a custom property' # annotator.createAnnotation() # Returns {myProperty: "This is a…"} # # Returns a newly created annotation Object. createAnnotation: () -> annotation = {} this.publish('beforeAnnotationCreated', [annotation]) annotation # Do some normalization to get a "canonical" form of a string. # Used to even out some browser differences. normalizeString: (string) -> string.replace /\s{2,}/g, " " # Find the given type of selector from an array of selectors, if it exists. # If it does not exist, null is returned. findSelector: (selectors, type) -> for selector in selectors if selector.type is type then return selector null # Try to find the right anchoring point for a given target # # Returns an Anchor object if succeeded, null otherwise createAnchor: (annotation, target) -> unless target? throw new Error "Trying to find anchor for null target!" # console.log "Trying to find anchor for target: " # console.log target error = null anchor = null for s in @anchoringStrategies try a = s.code.call this, annotation, target if a # console.log "Strategy '" + s.name + "' yielded an anchor." return result: a # else # console.log "Strategy '" + s.name + "' did NOT yield an anchor." catch error # console.log "Strategy '" + s.name + "' has thrown an error." if error instanceof Range.RangeError return error: error else throw error return error: "No strategies worked." # Public: Initialises an annotation either from an object representation or # an annotation created with Annotator#createAnnotation(). It finds the # selected range and higlights the selection in the DOM, extracts the # quoted text and serializes the range. # # annotation - An annotation Object to initialise. # # Examples # # # Create a brand new annotation from the currently selected text. # annotation = annotator.createAnnotation() # annotation = annotator.setupAnnotation(annotation) # # annotation has now been assigned the currently selected range # # and a highlight appended to the DOM. # # # Add an existing annotation that has been stored elsewere to the DOM. # annotation = getStoredAnnotationWithSerializedRanges() # annotation = annotator.setupAnnotation(annotation) # # Returns the initialised annotation. setupAnnotation: (annotation) -> # If this is a new annotation, we might have to add the targets annotation.target ?= @selectedTargets @selectedTargets = [] unless annotation.target? throw new Error "Can not run setupAnnotation(). No target or selection available." annotation.quote = [] annotation.anchors = [] for t in annotation.target try # Create an anchor for this target result = this.createAnchor annotation, t anchor = result.result if result.error? instanceof Range.RangeError this.publish 'rangeNormalizeFail', [annotation, result.error.range, result.error] if anchor? annotation.quote.push t.quote = anchor.quote t.diffHTML = anchor.diffHTML t.diffCaseOnly = anchor.diffCaseOnly # Store this anchor for the annotation annotation.anchors.push anchor # Store the anchor for all involved pages for pageIndex in [anchor.startPage .. anchor.endPage] @anchors[pageIndex] ?= [] @anchors[pageIndex].push anchor # Realizing the anchor anchor.realize() else console.log "Could not create anchor for annotation '", annotation.id, "'." catch exception if exception.stack? then console.log exception.stack console.log exception.message console.log exception # Join all the quotes into one string. annotation.quote = annotation.quote.join(' / ') annotation # Public: Publishes the 'beforeAnnotationUpdated' and 'annotationUpdated' # events. Listeners wishing to modify an updated annotation should subscribe # to 'beforeAnnotationUpdated' while listeners storing annotations should # subscribe to 'annotationUpdated'. # # annotation - An annotation Object to update. # # Examples # # annotation = {tags: 'apples oranges pears'} # annotator.on 'beforeAnnotationUpdated', (annotation) -> # # validate or modify a property. # annotation.tags = annotation.tags.split(' ') # annotator.updateAnnotation(annotation) # # => Returns ["apples", "oranges", "pears"] # # Returns annotation Object. updateAnnotation: (annotation) -> this.publish('beforeAnnotationUpdated', [annotation]) this.publish('annotationUpdated', [annotation]) annotation # Public: Deletes the annotation by removing the highlight from the DOM. # Publishes the 'annotationDeleted' event on completion. # # annotation - An annotation Object to delete. # # Returns deleted annotation. deleteAnnotation: (annotation) -> if annotation.anchors? for a in annotation.anchors a.remove() this.publish('annotationDeleted', [annotation]) annotation # Public: Loads an Array of annotations into the @element. Breaks the task # into chunks of 10 annotations. # # annotations - An Array of annotation Objects. # # Examples # # loadAnnotationsFromStore (annotations) -> # annotator.loadAnnotations(annotations) # # Returns itself for chaining. loadAnnotations: (annotations=[]) -> loader = (annList=[]) => now = annList.splice(0,10) for n in now this.setupAnnotation(n) # If there are more to do, do them after a 10ms break (for browser # responsiveness). if annList.length > 0 setTimeout((-> loader(annList)), 10) else this.publish 'annotationsLoaded', [clone] clone = annotations.slice() if annotations.length # Do we have to do something? # Do we have a doc access strategy? If we don't have it yet, scan! @_scan() unless @domMapper if @pendingScan? # Is there a pending scan? # Schedule the parsing the annotations for # when scan has finished @pendingScan.then => #console.log "Document scan finished. Can start anchoring." setTimeout => loader annotations else # no pending scan # We can start parsing them right away loader annotations this # Public: Calls the Store#dumpAnnotations() method. # # Returns dumped annotations Array or false if Store is not loaded. dumpAnnotations: () -> if @plugins['Store'] @plugins['Store'].dumpAnnotations() else console.warn(_t("Can't dump annotations without Store plugin.")) return false # Public: Registers a plugin with the Annotator. A plugin can only be # registered once. The plugin will be instantiated in the following order. # # 1. A new instance of the plugin will be created (providing the @element and # options as params) then assigned to the @plugins registry. # 2. The current Annotator instance will be attached to the plugin. # 3. The Plugin#pluginInit() method will be called if it exists. # # name - Plugin to instantiate. Must be in the Annotator.Plugins namespace. # options - Any options to be provided to the plugin constructor. # # Examples # # annotator # .addPlugin('Tags') # .addPlugin('Store', { # prefix: '/store' # }) # .addPlugin('Permissions', { # user: 'Bill' # }) # # Returns itself to allow chaining. addPlugin: (name, options) -> if @plugins[name] console.error _t("You cannot have more than one instance of any plugin.") else klass = Annotator.Plugin[name] if typeof klass is 'function' @plugins[name] = new klass(@element[0], options) @plugins[name].annotator = this @plugins[name].pluginInit?() else console.error _t("Could not load ") + name + _t(" plugin. Have you included the appropriate <script> tag?") this # allow chaining # Public: Loads the @editor with the provided annotation and updates its # position in the window. # # annotation - An annotation to load into the editor. # location - Position to set the Editor in the form {top: y, left: x} # # Examples # # annotator.showEditor({text: "my comment"}, {top: 34, left: 234}) # # Returns itself to allow chaining. showEditor: (annotation, location) => @editor.element.css(location) @editor.load(annotation) this.publish('annotationEditorShown', [@editor, annotation]) this # Callback method called when the @editor fires the "hide" event. Itself # publishes the 'annotationEditorHidden' event and sets the @canAnnotate # property to allow the creation of new annotations # # Returns nothing. onEditorHide: => this.publish('annotationEditorHidden', [@editor]) this.enableAnnotating() # Callback method called when the @editor fires the "save" event. Itself # publishes the 'annotationEditorSubmit' event and creates/updates the # edited annotation. # # Returns nothing. onEditorSubmit: (annotation) => this.publish('annotationEditorSubmit', [@editor, annotation]) # Public: Loads the @viewer with an Array of annotations and positions it # at the location provided. Calls the 'annotationViewerShown' event. # # annotation - An Array of annotations to load into the viewer. # location - Position to set the Viewer in the form {top: y, left: x} # # Examples # # annotator.showViewer( # [{text: "my comment"}, {text: "my other comment"}], # {top: 34, left: 234}) # ) # # Returns itself to allow chaining. showViewer: (annotations, location) => @viewer.element.css(location) @viewer.load(annotations) this.publish('annotationViewerShown', [@viewer, annotations]) # Annotator#element event callback. Allows 250ms for mouse pointer to get from # annotation highlight to @viewer to manipulate annotations. If timer expires # the @viewer is hidden. # # Returns nothing. startViewerHideTimer: => # Don't do this if timer has already been set by another annotation. if not @viewerHideTimer @viewerHideTimer = setTimeout @viewer.hide, 250 # Viewer#element event callback. Clears the timer set by # Annotator#startViewerHideTimer() when the @viewer is moused over. # # Returns nothing. clearViewerHideTimer: () => clearTimeout(@viewerHideTimer) @viewerHideTimer = false # Annotator#element callback. Sets the @mouseIsDown property used to # determine if a selection may have started to true. Also calls # Annotator#startViewerHideTimer() to hide the Annotator#viewer. # # event - A mousedown Event object. # # Returns nothing. checkForStartSelection: (event) => unless event and this.isAnnotator(event.target) this.startViewerHideTimer() @mouseIsDown = true # This method is to be called by the mechanisms responsible for # triggering annotation (and highlight) creation. # # event - any event which has triggered this. # The following fields are used: # targets: an array of targets, which should be used to anchor the # newly created annotation # pageX and pageY: if the adder button is shown, use there coordinates # # immadiate - should we show the adder button, or should be proceed # to create the annotation/highlight immediately ? # # returns false if the creation of annotations is forbidden at the moment, # true otherwise. onSuccessfulSelection: (event, immediate = false) -> # Check whether we got a proper event unless event? throw "Called onSuccessfulSelection without an event!" unless event.targets? throw "Called onSuccessulSelection with an event with missing targets!" # Are we allowed to create annotations? unless @canAnnotate #@Annotator.showNotification "You are already editing an annotation!", # @Annotator.Notification.INFO return false # Store the selected targets @selectedTargets = event.targets # Do we want immediate annotation? if immediate # Create an annotation @onAdderClick event else # Show the adder button @adder .css(util.mousePosition(event, @wrapper[0])) .show() true onFailedSelection: (event) -> @adder.hide() @selectedTargets = [] # Public: Determines if the provided element is part of the annotator plugin. # Useful for ignoring mouse actions on the annotator elements. # NOTE: The @wrapper is not included in this check. # # element - An Element or TextNode to check. # # Examples # # span = document.createElement('span') # annotator.isAnnotator(span) # => Returns false # # annotator.isAnnotator(annotator.viewer.element) # => Returns true # # Returns true if the element is a child of an annotator element. isAnnotator: (element) -> !!$(element).parents().andSelf().filter('[class^=annotator-]').not(@wrapper).length # Annotator#element callback. Sets the @canAnnotate to false to prevent # the annotation selection events firing when the adder is clicked. # # event - A mousedown Event object # # Returns nothing. onAdderMousedown: (event) => event?.preventDefault() this.disableAnnotating() @inAdderClick = true # Annotator#element callback. Displays the @editor in place of the @adder and # loads in a newly created annotation Object. The click event is used as well # as the mousedown so that we get the :active state on the @adder when clicked # # event - A mousedown Event object # # Returns nothing. onAdderClick: (event) => event?.preventDefault?() # Hide the adder position = @adder.position() @adder.hide() @inAdderClick = false # Create a new annotation. annotation = this.createAnnotation() # Extract the quotation and serialize the ranges annotation = this.setupAnnotation(annotation) # Show a temporary highlight so the user can see what they selected for anchor in annotation.anchors for page, hl of anchor.highlight hl.setTemporary true # Make the highlights permanent if the annotation is saved save = => do cleanup for anchor in annotation.anchors for page, hl of anchor.highlight hl.setTemporary false # Fire annotationCreated events so that plugins can react to them this.publish('annotationCreated', [annotation]) # Remove the highlights if the edit is cancelled cancel = => do cleanup this.deleteAnnotation(annotation) # Don't leak handlers at the end cleanup = => this.unsubscribe('annotationEditorHidden', cancel) this.unsubscribe('annotationEditorSubmit', save) # Subscribe to the editor events this.subscribe('annotationEditorHidden', cancel) this.subscribe('annotationEditorSubmit', save) # Display the editor. this.showEditor(annotation, position) # Annotator#viewer callback function. Displays the Annotator#editor in the # positions of the Annotator#viewer and loads the passed annotation for # editing. # # annotation - An annotation Object for editing. # # Returns nothing. onEditAnnotation: (annotation) => offset = @viewer.element.position() # Update the annotation when the editor is saved update = => do cleanup this.updateAnnotation(annotation) # Remove handlers when finished cleanup = => this.unsubscribe('annotationEditorHidden', cleanup) this.unsubscribe('annotationEditorSubmit', update) # Subscribe to the editor events this.subscribe('annotationEditorHidden', cleanup) this.subscribe('annotationEditorSubmit', update) # Replace the viewer with the editor @viewer.hide() this.showEditor(annotation, offset) # Annotator#viewer callback function. Deletes the annotation provided to the # callback. # # annotation - An annotation Object for deletion. # # Returns nothing. onDeleteAnnotation: (annotation) => @viewer.hide() # Delete highlight elements. this.deleteAnnotation annotation # Collect all the highlights (optionally for a given set of annotations) getHighlights: (annotations) -> results = [] if annotations? # Collect only the given set of annotations for annotation in annotations for anchor in annotation.anchors for page, hl of anchor.highlight results.push hl else # Collect from everywhere for page, anchors of @anchors $.merge results, (anchor.highlight[page] for anchor in anchors when anchor.highlight[page]?) results # Realize anchors on a given pages _realizePage: (index) -> # If the page is not mapped, give up return unless @domMapper.isPageMapped index # Go over all anchors related to this page for anchor in @anchors[index] ? [] anchor.realize() # Virtualize anchors on a given page _virtualizePage: (index) -> # Go over all anchors related to this page for anchor in @anchors[index] ? [] anchor.virtualize index onAnchorMouseover: (event) -> #console.log "Mouse over annotations:", event.data.getAnnotations event # Cancel any pending hiding of the viewer. this.clearViewerHideTimer() # Don't do anything if we're making a selection or # already displaying the viewer return false if @mouseIsDown or @viewer.isShown() this.showViewer event.data.getAnnotations(event), util.mousePosition(event, @wrapper[0]) onAnchorMouseout: (event) -> #console.log "Mouse out on annotations:", event.data.getAnnotations event this.startViewerHideTimer() onAnchorMousedown: (event) -> #console.log "Mouse down on annotations:", event.data.getAnnotations event onAnchorClick: (event) -> #console.log "Click on annotations:", event.data.getAnnotations event # Create namespace for Annotator plugins class Annotator.Plugin extends Delegator constructor: (element, options) -> super pluginInit: -> # Sniff the browser environment and attempt to add missing functionality. g = util.getGlobal() if not g.document?.evaluate? $.getScript('http://assets.annotateit.org/vendor/xpath.min.js') if not g.getSelection? $.getScript('http://assets.annotateit.org/vendor/ierange.min.js') if not g.JSON? $.getScript('http://assets.annotateit.org/vendor/json2.min.js') # Ensure the Node constants are defined if not g.Node? g.Node = ELEMENT_NODE : 1 ATTRIBUTE_NODE : 2 TEXT_NODE : 3 CDATA_SECTION_NODE : 4 ENTITY_REFERENCE_NODE : 5 ENTITY_NODE : 6 PROCESSING_INSTRUCTION_NODE : 7 COMMENT_NODE : 8 DOCUMENT_NODE : 9 DOCUMENT_TYPE_NODE : 10 DOCUMENT_FRAGMENT_NODE : 11 NOTATION_NODE : 12 # Bind our local copy of jQuery so plugins can use the extensions. Annotator.$ = $ # Export other modules for use in plugins. Annotator.Delegator = Delegator Annotator.Range = Range Annotator.util = util Annotator.Util = Util Annotator.Highlight = Highlight Annotator.Anchor = Anchor # Bind gettext helper so plugins can use localisation. Annotator._t = _t # Returns true if the Annotator can be used in the current browser. Annotator.supported = -> (-> !!this.getSelection)() # Restores the Annotator property on the global object to it's # previous value and returns the Annotator. Annotator.noConflict = -> util.getGlobal().Annotator = _Annotator this # Create global access for Annotator $.fn.annotator = (options) -> args = Array::slice.call(arguments, 1) this.each -> # check the data() cache, if it's there we'll call the method requested instance = $.data(this, 'annotator') if instance options && instance[options].apply(instance, args) else instance = new Annotator(this, options) $.data(this, 'annotator', instance) # Export Annotator object. this.Annotator = Annotator;
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# Selection and range creation reference for the following code: # http://www.quirksmode.org/dom/range_intro.html # # I've removed any support for IE TextRange (see commit d7085bf2 for code) # for the moment, having no means of testing it. util = uuid: (-> counter = 0; -> counter++)() getGlobal: -> (-> this)() # Return the maximum z-index of any element in $elements (a jQuery collection). maxZIndex: ($elements) -> all = for el in $elements if $(el).css('position') == 'static' -1 else parseInt($(el).css('z-index'), 10) or -1 Math.max.apply(Math, all) mousePosition: (e, offsetEl) -> # If the offset element is not a positioning root use its offset parent unless $(offsetEl).css('position') in ['absolute', 'fixed', 'relative'] offsetEl = $(offsetEl).offsetParent()[0] offset = $(offsetEl).offset() { top: e.pageY - offset.top, left: e.pageX - offset.left } # Checks to see if an event parameter is provided and contains the prevent # default method. If it does it calls it. # # This is useful for methods that can be optionally used as callbacks # where the existance of the parameter must be checked before calling. preventEventDefault: (event) -> event?.preventDefault?() # Store a reference to the current Annotator object. _Annotator = this.Annotator # Fake two-phase / pagination support, used for HTML documents class DummyDocumentAccess @applicable: -> true getPageIndex: -> 0 getPageCount: -> 1 getPageIndexForPos: -> 0 isPageMapped: -> true scan: -> class Annotator extends Delegator # Events to be bound on Annotator#element. events: ".annotator-adder button click": "onAdderClick" ".annotator-adder button mousedown": "onAdderMousedown" html: adder: '<div class="annotator-adder"><button>' + _t('Annotate') + '</button></div>' wrapper: '<div class="annotator-wrapper"></div>' options: # Configuration options readOnly: false # Start Annotator in read-only mode. No controls will be shown. plugins: {} editor: null viewer: null selectedTargets: null mouseIsDown: false inAdderClick: false canAnnotate: false viewerHideTimer: null # Public: Creates an instance of the Annotator. Requires a DOM Element in # which to watch for annotations as well as any options. # # NOTE: If the Annotator is not supported by the current browser it will not # perform any setup and simply return a basic object. This allows plugins # to still be loaded but will not function as expected. It is reccomended # to call Annotator.supported() before creating the instance or using the # Unsupported plugin which will notify users that the Annotator will not work. # # element - A DOM Element in which to annotate. # options - An options Object. NOTE: There are currently no user options. # # Examples # # annotator = new Annotator(document.body) # # # Example of checking for support. # if Annotator.supported() # annotator = new Annotator(document.body) # else # # Fallback for unsupported browsers. # # Returns a new instance of the Annotator. constructor: (element, options) -> super @plugins = {} @anchoringStrategies = [] # Return early if the annotator is not supported. return this unless Annotator.supported() this._setupDocumentEvents() unless @options.readOnly this._setupAnchorEvents() this._setupWrapper() this._setupDocumentAccessStrategies() this._setupViewer()._setupEditor() this._setupDynamicStyle() # Perform initial DOM scan, unless told not to. this._scan() unless @options.noScan # Create adder this.adder = $(this.html.adder).appendTo(@wrapper).hide() # Initializes the available document access strategies _setupDocumentAccessStrategies: -> @documentAccessStrategies = [ # Default dummy strategy for simple HTML documents. # The generic fallback. name: "Dummy" mapper: DummyDocumentAccess ] this # Initializes the components used for analyzing the document _chooseAccessPolicy: -> if @domMapper? then return # Go over the available strategies for s in @documentAccessStrategies # Can we use this strategy for this document? if s.mapper.applicable() @documentAccessStrategy = s console.log "Selected document access strategy: " + s.name @domMapper = new s.mapper() @anchors = {} addEventListener "docPageMapped", (evt) => @_realizePage evt.pageIndex addEventListener "docPageUnmapped", (evt) => @_virtualizePage evt.pageIndex s.init?() return this # Perform a scan of the DOM. Required for finding anchors. _scan: -> # If we haven't yet chosen a document access strategy, do so now. this._chooseAccessPolicy() unless @domMapper @pendingScan = @domMapper.scan() if @pendingScan? @pendingScan.then => @enableAnnotating() else @enableAnnotating() # Wraps the children of @element in a @wrapper div. NOTE: This method will also # remove any script elements inside @element to prevent them re-executing. # # Returns itself to allow chaining. _setupWrapper: -> @wrapper = $(@html.wrapper) # We need to remove all scripts within the element before wrapping the # contents within a div. Otherwise when scripts are reappended to the DOM # they will re-execute. This is an issue for scripts that call # document.write() - such as ads - as they will clear the page. @element.find('script').remove() @element.wrapInner(@wrapper) @wrapper = @element.find('.annotator-wrapper') this # Creates an instance of Annotator.Viewer and assigns it to the @viewer # property, appends it to the @wrapper and sets up event listeners. # # Returns itself to allow chaining. _setupViewer: -> @viewer = new Annotator.Viewer(readOnly: @options.readOnly) @viewer.hide() .on("edit", this.onEditAnnotation) .on("delete", this.onDeleteAnnotation) .addField({ load: (field, annotation) => if annotation.text $(field).html(Util.escape(annotation.text)) else $(field).html("<i>#{_t 'No Comment'}</i>") this.publish('annotationViewerTextField', [field, annotation]) }) .element.appendTo(@wrapper).bind({ "mouseover": this.clearViewerHideTimer "mouseout": this.startViewerHideTimer }) this # Creates an instance of the Annotator.Editor and assigns it to @editor. # Appends this to the @wrapper and sets up event listeners. # # Returns itself for chaining. _setupEditor: -> @editor = new Annotator.Editor() @editor.hide() .on('hide', this.onEditorHide) .on('save', this.onEditorSubmit) .addField({ type: 'textarea', label: _t('Comments') + '\u2026' load: (field, annotation) -> $(field).find('textarea').val(annotation.text || '') submit: (field, annotation) -> annotation.text = $(field).find('textarea').val() }) @editor.element.appendTo(@wrapper) this # Sets up the selection event listeners to watch mouse actions on the document. # # Returns itself for chaining. _setupDocumentEvents: -> $(document).bind({ "mousedown": this.checkForStartSelection }) this # Sets up handlers to anchor-related events _setupAnchorEvents: -> # When annotations are updated @on 'annotationUpdated', (annotation) => # Notify the anchors for anchor in annotation.anchors or [] anchor.annotationUpdated() # Sets up any dynamically calculated CSS for the Annotator. # # Returns itself for chaining. _setupDynamicStyle: -> style = $('#annotator-dynamic-style') if (!style.length) style = $('<style id="annotator-dynamic-style"></style>').appendTo(document.head) sel = '*' + (":not(.annotator-#{x})" for x in ['adder', 'outer', 'notice', 'filter']).join('') # use the maximum z-index in the page max = util.maxZIndex($(document.body).find(sel)) # but don't go smaller than 1010, because this isn't bulletproof -- # dynamic elements in the page (notifications, dialogs, etc.) may well # have high z-indices that we can't catch using the above method. max = Math.max(max, 1000) style.text [ ".annotator-adder, .annotator-outer, .annotator-notice {" " z-index: #{max + 20};" "}" ".annotator-filter {" " z-index: #{max + 10};" "}" ].join("\n") this # Enables or disables the creation of annotations # # When it's set to false, nobody os supposed to call # onSuccessfulSelection() enableAnnotating: (value = true, local = true) -> # If we already have this setting, do nothing return if value is @canAnnotate # Set the field @canAnnotate = value # Publish an event, so that others can react this.publish "enableAnnotating", value # If this call came from "outside" (whatever it means), and annotation # is now disabled, then hide the adder. @adder.hide() unless value or local # Shortcut to disable annotating disableAnnotating: (local = true) -> this.enableAnnotating false, local # Utility function to get the decoded form of the document URI getHref: => uri = decodeURIComponent document.location.href if document.location.hash then uri = uri.slice 0, (-1 * location.hash.length) $('meta[property^="og:url"]').each -> uri = decodeURIComponent this.content $('link[rel^="canonical"]').each -> uri = decodeURIComponent this.href return uri # Public: Creates and returns a new annotation object. Publishes the # 'beforeAnnotationCreated' event to allow the new annotation to be modified. # # Examples # # annotator.createAnnotation() # Returns {} # # annotator.on 'beforeAnnotationCreated', (annotation) -> # annotation.myProperty = 'This is a custom property' # annotator.createAnnotation() # Returns {myProperty: "This is a…"} # # Returns a newly created annotation Object. createAnnotation: () -> annotation = {} this.publish('beforeAnnotationCreated', [annotation]) annotation # Do some normalization to get a "canonical" form of a string. # Used to even out some browser differences. normalizeString: (string) -> string.replace /\s{2,}/g, " " # Find the given type of selector from an array of selectors, if it exists. # If it does not exist, null is returned. findSelector: (selectors, type) -> for selector in selectors if selector.type is type then return selector null # Try to find the right anchoring point for a given target # # Returns an Anchor object if succeeded, null otherwise createAnchor: (annotation, target) -> unless target? throw new Error "Trying to find anchor for null target!" # console.log "Trying to find anchor for target: " # console.log target error = null anchor = null for s in @anchoringStrategies try a = s.code.call this, annotation, target if a # console.log "Strategy '" + s.name + "' yielded an anchor." return result: a # else # console.log "Strategy '" + s.name + "' did NOT yield an anchor." catch error # console.log "Strategy '" + s.name + "' has thrown an error." if error instanceof Range.RangeError return error: error else throw error return error: "No strategies worked." # Public: Initialises an annotation either from an object representation or # an annotation created with Annotator#createAnnotation(). It finds the # selected range and higlights the selection in the DOM, extracts the # quoted text and serializes the range. # # annotation - An annotation Object to initialise. # # Examples # # # Create a brand new annotation from the currently selected text. # annotation = annotator.createAnnotation() # annotation = annotator.setupAnnotation(annotation) # # annotation has now been assigned the currently selected range # # and a highlight appended to the DOM. # # # Add an existing annotation that has been stored elsewere to the DOM. # annotation = getStoredAnnotationWithSerializedRanges() # annotation = annotator.setupAnnotation(annotation) # # Returns the initialised annotation. setupAnnotation: (annotation) -> # If this is a new annotation, we might have to add the targets annotation.target ?= @selectedTargets @selectedTargets = [] unless annotation.target? throw new Error "Can not run setupAnnotation(). No target or selection available." annotation.quote = [] annotation.anchors = [] for t in annotation.target try # Create an anchor for this target result = this.createAnchor annotation, t anchor = result.result if result.error? instanceof Range.RangeError this.publish 'rangeNormalizeFail', [annotation, result.error.range, result.error] if anchor? annotation.quote.push t.quote = anchor.quote t.diffHTML = anchor.diffHTML t.diffCaseOnly = anchor.diffCaseOnly # Store this anchor for the annotation annotation.anchors.push anchor # Store the anchor for all involved pages for pageIndex in [anchor.startPage .. anchor.endPage] @anchors[pageIndex] ?= [] @anchors[pageIndex].push anchor # Realizing the anchor anchor.realize() else console.log "Could not create anchor for annotation '", annotation.id, "'." catch exception if exception.stack? then console.log exception.stack console.log exception.message console.log exception # Join all the quotes into one string. annotation.quote = annotation.quote.join(' / ') annotation # Public: Publishes the 'beforeAnnotationUpdated' and 'annotationUpdated' # events. Listeners wishing to modify an updated annotation should subscribe # to 'beforeAnnotationUpdated' while listeners storing annotations should # subscribe to 'annotationUpdated'. # # annotation - An annotation Object to update. # # Examples # # annotation = {tags: 'apples oranges pears'} # annotator.on 'beforeAnnotationUpdated', (annotation) -> # # validate or modify a property. # annotation.tags = annotation.tags.split(' ') # annotator.updateAnnotation(annotation) # # => Returns ["apples", "oranges", "pears"] # # Returns annotation Object. updateAnnotation: (annotation) -> this.publish('beforeAnnotationUpdated', [annotation]) this.publish('annotationUpdated', [annotation]) annotation # Public: Deletes the annotation by removing the highlight from the DOM. # Publishes the 'annotationDeleted' event on completion. # # annotation - An annotation Object to delete. # # Returns deleted annotation. deleteAnnotation: (annotation) -> if annotation.anchors? for a in annotation.anchors a.remove() this.publish('annotationDeleted', [annotation]) annotation # Public: Loads an Array of annotations into the @element. Breaks the task # into chunks of 10 annotations. # # annotations - An Array of annotation Objects. # # Examples # # loadAnnotationsFromStore (annotations) -> # annotator.loadAnnotations(annotations) # # Returns itself for chaining. loadAnnotations: (annotations=[]) -> loader = (annList=[]) => now = annList.splice(0,10) for n in now this.setupAnnotation(n) # If there are more to do, do them after a 10ms break (for browser # responsiveness). if annList.length > 0 setTimeout((-> loader(annList)), 10) else this.publish 'annotationsLoaded', [clone] clone = annotations.slice() if annotations.length # Do we have to do something? # Do we have a doc access strategy? If we don't have it yet, scan! @_scan() unless @domMapper if @pendingScan? # Is there a pending scan? # Schedule the parsing the annotations for # when scan has finished @pendingScan.then => #console.log "Document scan finished. Can start anchoring." setTimeout => loader annotations else # no pending scan # We can start parsing them right away loader annotations this # Public: Calls the Store#dumpAnnotations() method. # # Returns dumped annotations Array or false if Store is not loaded. dumpAnnotations: () -> if @plugins['Store'] @plugins['Store'].dumpAnnotations() else console.warn(_t("Can't dump annotations without Store plugin.")) return false # Public: Registers a plugin with the Annotator. A plugin can only be # registered once. The plugin will be instantiated in the following order. # # 1. A new instance of the plugin will be created (providing the @element and # options as params) then assigned to the @plugins registry. # 2. The current Annotator instance will be attached to the plugin. # 3. The Plugin#pluginInit() method will be called if it exists. # # name - Plugin to instantiate. Must be in the Annotator.Plugins namespace. # options - Any options to be provided to the plugin constructor. # # Examples # # annotator # .addPlugin('Tags') # .addPlugin('Store', { # prefix: '/store' # }) # .addPlugin('Permissions', { # user: '<NAME>' # }) # # Returns itself to allow chaining. addPlugin: (name, options) -> if @plugins[name] console.error _t("You cannot have more than one instance of any plugin.") else klass = Annotator.Plugin[name] if typeof klass is 'function' @plugins[name] = new klass(@element[0], options) @plugins[name].annotator = this @plugins[name].pluginInit?() else console.error _t("Could not load ") + name + _t(" plugin. Have you included the appropriate <script> tag?") this # allow chaining # Public: Loads the @editor with the provided annotation and updates its # position in the window. # # annotation - An annotation to load into the editor. # location - Position to set the Editor in the form {top: y, left: x} # # Examples # # annotator.showEditor({text: "my comment"}, {top: 34, left: 234}) # # Returns itself to allow chaining. showEditor: (annotation, location) => @editor.element.css(location) @editor.load(annotation) this.publish('annotationEditorShown', [@editor, annotation]) this # Callback method called when the @editor fires the "hide" event. Itself # publishes the 'annotationEditorHidden' event and sets the @canAnnotate # property to allow the creation of new annotations # # Returns nothing. onEditorHide: => this.publish('annotationEditorHidden', [@editor]) this.enableAnnotating() # Callback method called when the @editor fires the "save" event. Itself # publishes the 'annotationEditorSubmit' event and creates/updates the # edited annotation. # # Returns nothing. onEditorSubmit: (annotation) => this.publish('annotationEditorSubmit', [@editor, annotation]) # Public: Loads the @viewer with an Array of annotations and positions it # at the location provided. Calls the 'annotationViewerShown' event. # # annotation - An Array of annotations to load into the viewer. # location - Position to set the Viewer in the form {top: y, left: x} # # Examples # # annotator.showViewer( # [{text: "my comment"}, {text: "my other comment"}], # {top: 34, left: 234}) # ) # # Returns itself to allow chaining. showViewer: (annotations, location) => @viewer.element.css(location) @viewer.load(annotations) this.publish('annotationViewerShown', [@viewer, annotations]) # Annotator#element event callback. Allows 250ms for mouse pointer to get from # annotation highlight to @viewer to manipulate annotations. If timer expires # the @viewer is hidden. # # Returns nothing. startViewerHideTimer: => # Don't do this if timer has already been set by another annotation. if not @viewerHideTimer @viewerHideTimer = setTimeout @viewer.hide, 250 # Viewer#element event callback. Clears the timer set by # Annotator#startViewerHideTimer() when the @viewer is moused over. # # Returns nothing. clearViewerHideTimer: () => clearTimeout(@viewerHideTimer) @viewerHideTimer = false # Annotator#element callback. Sets the @mouseIsDown property used to # determine if a selection may have started to true. Also calls # Annotator#startViewerHideTimer() to hide the Annotator#viewer. # # event - A mousedown Event object. # # Returns nothing. checkForStartSelection: (event) => unless event and this.isAnnotator(event.target) this.startViewerHideTimer() @mouseIsDown = true # This method is to be called by the mechanisms responsible for # triggering annotation (and highlight) creation. # # event - any event which has triggered this. # The following fields are used: # targets: an array of targets, which should be used to anchor the # newly created annotation # pageX and pageY: if the adder button is shown, use there coordinates # # immadiate - should we show the adder button, or should be proceed # to create the annotation/highlight immediately ? # # returns false if the creation of annotations is forbidden at the moment, # true otherwise. onSuccessfulSelection: (event, immediate = false) -> # Check whether we got a proper event unless event? throw "Called onSuccessfulSelection without an event!" unless event.targets? throw "Called onSuccessulSelection with an event with missing targets!" # Are we allowed to create annotations? unless @canAnnotate #@<EMAIL>.showNotification "You are already editing an annotation!", # @Annotator.Notification.INFO return false # Store the selected targets @selectedTargets = event.targets # Do we want immediate annotation? if immediate # Create an annotation @onAdderClick event else # Show the adder button @adder .css(util.mousePosition(event, @wrapper[0])) .show() true onFailedSelection: (event) -> @adder.hide() @selectedTargets = [] # Public: Determines if the provided element is part of the annotator plugin. # Useful for ignoring mouse actions on the annotator elements. # NOTE: The @wrapper is not included in this check. # # element - An Element or TextNode to check. # # Examples # # span = document.createElement('span') # annotator.isAnnotator(span) # => Returns false # # annotator.isAnnotator(annotator.viewer.element) # => Returns true # # Returns true if the element is a child of an annotator element. isAnnotator: (element) -> !!$(element).parents().andSelf().filter('[class^=annotator-]').not(@wrapper).length # Annotator#element callback. Sets the @canAnnotate to false to prevent # the annotation selection events firing when the adder is clicked. # # event - A mousedown Event object # # Returns nothing. onAdderMousedown: (event) => event?.preventDefault() this.disableAnnotating() @inAdderClick = true # Annotator#element callback. Displays the @editor in place of the @adder and # loads in a newly created annotation Object. The click event is used as well # as the mousedown so that we get the :active state on the @adder when clicked # # event - A mousedown Event object # # Returns nothing. onAdderClick: (event) => event?.preventDefault?() # Hide the adder position = @adder.position() @adder.hide() @inAdderClick = false # Create a new annotation. annotation = this.createAnnotation() # Extract the quotation and serialize the ranges annotation = this.setupAnnotation(annotation) # Show a temporary highlight so the user can see what they selected for anchor in annotation.anchors for page, hl of anchor.highlight hl.setTemporary true # Make the highlights permanent if the annotation is saved save = => do cleanup for anchor in annotation.anchors for page, hl of anchor.highlight hl.setTemporary false # Fire annotationCreated events so that plugins can react to them this.publish('annotationCreated', [annotation]) # Remove the highlights if the edit is cancelled cancel = => do cleanup this.deleteAnnotation(annotation) # Don't leak handlers at the end cleanup = => this.unsubscribe('annotationEditorHidden', cancel) this.unsubscribe('annotationEditorSubmit', save) # Subscribe to the editor events this.subscribe('annotationEditorHidden', cancel) this.subscribe('annotationEditorSubmit', save) # Display the editor. this.showEditor(annotation, position) # Annotator#viewer callback function. Displays the Annotator#editor in the # positions of the Annotator#viewer and loads the passed annotation for # editing. # # annotation - An annotation Object for editing. # # Returns nothing. onEditAnnotation: (annotation) => offset = @viewer.element.position() # Update the annotation when the editor is saved update = => do cleanup this.updateAnnotation(annotation) # Remove handlers when finished cleanup = => this.unsubscribe('annotationEditorHidden', cleanup) this.unsubscribe('annotationEditorSubmit', update) # Subscribe to the editor events this.subscribe('annotationEditorHidden', cleanup) this.subscribe('annotationEditorSubmit', update) # Replace the viewer with the editor @viewer.hide() this.showEditor(annotation, offset) # Annotator#viewer callback function. Deletes the annotation provided to the # callback. # # annotation - An annotation Object for deletion. # # Returns nothing. onDeleteAnnotation: (annotation) => @viewer.hide() # Delete highlight elements. this.deleteAnnotation annotation # Collect all the highlights (optionally for a given set of annotations) getHighlights: (annotations) -> results = [] if annotations? # Collect only the given set of annotations for annotation in annotations for anchor in annotation.anchors for page, hl of anchor.highlight results.push hl else # Collect from everywhere for page, anchors of @anchors $.merge results, (anchor.highlight[page] for anchor in anchors when anchor.highlight[page]?) results # Realize anchors on a given pages _realizePage: (index) -> # If the page is not mapped, give up return unless @domMapper.isPageMapped index # Go over all anchors related to this page for anchor in @anchors[index] ? [] anchor.realize() # Virtualize anchors on a given page _virtualizePage: (index) -> # Go over all anchors related to this page for anchor in @anchors[index] ? [] anchor.virtualize index onAnchorMouseover: (event) -> #console.log "Mouse over annotations:", event.data.getAnnotations event # Cancel any pending hiding of the viewer. this.clearViewerHideTimer() # Don't do anything if we're making a selection or # already displaying the viewer return false if @mouseIsDown or @viewer.isShown() this.showViewer event.data.getAnnotations(event), util.mousePosition(event, @wrapper[0]) onAnchorMouseout: (event) -> #console.log "Mouse out on annotations:", event.data.getAnnotations event this.startViewerHideTimer() onAnchorMousedown: (event) -> #console.log "Mouse down on annotations:", event.data.getAnnotations event onAnchorClick: (event) -> #console.log "Click on annotations:", event.data.getAnnotations event # Create namespace for Annotator plugins class Annotator.Plugin extends Delegator constructor: (element, options) -> super pluginInit: -> # Sniff the browser environment and attempt to add missing functionality. g = util.getGlobal() if not g.document?.evaluate? $.getScript('http://assets.annotateit.org/vendor/xpath.min.js') if not g.getSelection? $.getScript('http://assets.annotateit.org/vendor/ierange.min.js') if not g.JSON? $.getScript('http://assets.annotateit.org/vendor/json2.min.js') # Ensure the Node constants are defined if not g.Node? g.Node = ELEMENT_NODE : 1 ATTRIBUTE_NODE : 2 TEXT_NODE : 3 CDATA_SECTION_NODE : 4 ENTITY_REFERENCE_NODE : 5 ENTITY_NODE : 6 PROCESSING_INSTRUCTION_NODE : 7 COMMENT_NODE : 8 DOCUMENT_NODE : 9 DOCUMENT_TYPE_NODE : 10 DOCUMENT_FRAGMENT_NODE : 11 NOTATION_NODE : 12 # Bind our local copy of jQuery so plugins can use the extensions. Annotator.$ = $ # Export other modules for use in plugins. Annotator.Delegator = Delegator Annotator.Range = Range Annotator.util = util Annotator.Util = Util Annotator.Highlight = Highlight Annotator.Anchor = Anchor # Bind gettext helper so plugins can use localisation. Annotator._t = _t # Returns true if the Annotator can be used in the current browser. Annotator.supported = -> (-> !!this.getSelection)() # Restores the Annotator property on the global object to it's # previous value and returns the Annotator. Annotator.noConflict = -> util.getGlobal().Annotator = _Annotator this # Create global access for Annotator $.fn.annotator = (options) -> args = Array::slice.call(arguments, 1) this.each -> # check the data() cache, if it's there we'll call the method requested instance = $.data(this, 'annotator') if instance options && instance[options].apply(instance, args) else instance = new Annotator(this, options) $.data(this, 'annotator', instance) # Export Annotator object. this.Annotator = Annotator;
true
# Selection and range creation reference for the following code: # http://www.quirksmode.org/dom/range_intro.html # # I've removed any support for IE TextRange (see commit d7085bf2 for code) # for the moment, having no means of testing it. util = uuid: (-> counter = 0; -> counter++)() getGlobal: -> (-> this)() # Return the maximum z-index of any element in $elements (a jQuery collection). maxZIndex: ($elements) -> all = for el in $elements if $(el).css('position') == 'static' -1 else parseInt($(el).css('z-index'), 10) or -1 Math.max.apply(Math, all) mousePosition: (e, offsetEl) -> # If the offset element is not a positioning root use its offset parent unless $(offsetEl).css('position') in ['absolute', 'fixed', 'relative'] offsetEl = $(offsetEl).offsetParent()[0] offset = $(offsetEl).offset() { top: e.pageY - offset.top, left: e.pageX - offset.left } # Checks to see if an event parameter is provided and contains the prevent # default method. If it does it calls it. # # This is useful for methods that can be optionally used as callbacks # where the existance of the parameter must be checked before calling. preventEventDefault: (event) -> event?.preventDefault?() # Store a reference to the current Annotator object. _Annotator = this.Annotator # Fake two-phase / pagination support, used for HTML documents class DummyDocumentAccess @applicable: -> true getPageIndex: -> 0 getPageCount: -> 1 getPageIndexForPos: -> 0 isPageMapped: -> true scan: -> class Annotator extends Delegator # Events to be bound on Annotator#element. events: ".annotator-adder button click": "onAdderClick" ".annotator-adder button mousedown": "onAdderMousedown" html: adder: '<div class="annotator-adder"><button>' + _t('Annotate') + '</button></div>' wrapper: '<div class="annotator-wrapper"></div>' options: # Configuration options readOnly: false # Start Annotator in read-only mode. No controls will be shown. plugins: {} editor: null viewer: null selectedTargets: null mouseIsDown: false inAdderClick: false canAnnotate: false viewerHideTimer: null # Public: Creates an instance of the Annotator. Requires a DOM Element in # which to watch for annotations as well as any options. # # NOTE: If the Annotator is not supported by the current browser it will not # perform any setup and simply return a basic object. This allows plugins # to still be loaded but will not function as expected. It is reccomended # to call Annotator.supported() before creating the instance or using the # Unsupported plugin which will notify users that the Annotator will not work. # # element - A DOM Element in which to annotate. # options - An options Object. NOTE: There are currently no user options. # # Examples # # annotator = new Annotator(document.body) # # # Example of checking for support. # if Annotator.supported() # annotator = new Annotator(document.body) # else # # Fallback for unsupported browsers. # # Returns a new instance of the Annotator. constructor: (element, options) -> super @plugins = {} @anchoringStrategies = [] # Return early if the annotator is not supported. return this unless Annotator.supported() this._setupDocumentEvents() unless @options.readOnly this._setupAnchorEvents() this._setupWrapper() this._setupDocumentAccessStrategies() this._setupViewer()._setupEditor() this._setupDynamicStyle() # Perform initial DOM scan, unless told not to. this._scan() unless @options.noScan # Create adder this.adder = $(this.html.adder).appendTo(@wrapper).hide() # Initializes the available document access strategies _setupDocumentAccessStrategies: -> @documentAccessStrategies = [ # Default dummy strategy for simple HTML documents. # The generic fallback. name: "Dummy" mapper: DummyDocumentAccess ] this # Initializes the components used for analyzing the document _chooseAccessPolicy: -> if @domMapper? then return # Go over the available strategies for s in @documentAccessStrategies # Can we use this strategy for this document? if s.mapper.applicable() @documentAccessStrategy = s console.log "Selected document access strategy: " + s.name @domMapper = new s.mapper() @anchors = {} addEventListener "docPageMapped", (evt) => @_realizePage evt.pageIndex addEventListener "docPageUnmapped", (evt) => @_virtualizePage evt.pageIndex s.init?() return this # Perform a scan of the DOM. Required for finding anchors. _scan: -> # If we haven't yet chosen a document access strategy, do so now. this._chooseAccessPolicy() unless @domMapper @pendingScan = @domMapper.scan() if @pendingScan? @pendingScan.then => @enableAnnotating() else @enableAnnotating() # Wraps the children of @element in a @wrapper div. NOTE: This method will also # remove any script elements inside @element to prevent them re-executing. # # Returns itself to allow chaining. _setupWrapper: -> @wrapper = $(@html.wrapper) # We need to remove all scripts within the element before wrapping the # contents within a div. Otherwise when scripts are reappended to the DOM # they will re-execute. This is an issue for scripts that call # document.write() - such as ads - as they will clear the page. @element.find('script').remove() @element.wrapInner(@wrapper) @wrapper = @element.find('.annotator-wrapper') this # Creates an instance of Annotator.Viewer and assigns it to the @viewer # property, appends it to the @wrapper and sets up event listeners. # # Returns itself to allow chaining. _setupViewer: -> @viewer = new Annotator.Viewer(readOnly: @options.readOnly) @viewer.hide() .on("edit", this.onEditAnnotation) .on("delete", this.onDeleteAnnotation) .addField({ load: (field, annotation) => if annotation.text $(field).html(Util.escape(annotation.text)) else $(field).html("<i>#{_t 'No Comment'}</i>") this.publish('annotationViewerTextField', [field, annotation]) }) .element.appendTo(@wrapper).bind({ "mouseover": this.clearViewerHideTimer "mouseout": this.startViewerHideTimer }) this # Creates an instance of the Annotator.Editor and assigns it to @editor. # Appends this to the @wrapper and sets up event listeners. # # Returns itself for chaining. _setupEditor: -> @editor = new Annotator.Editor() @editor.hide() .on('hide', this.onEditorHide) .on('save', this.onEditorSubmit) .addField({ type: 'textarea', label: _t('Comments') + '\u2026' load: (field, annotation) -> $(field).find('textarea').val(annotation.text || '') submit: (field, annotation) -> annotation.text = $(field).find('textarea').val() }) @editor.element.appendTo(@wrapper) this # Sets up the selection event listeners to watch mouse actions on the document. # # Returns itself for chaining. _setupDocumentEvents: -> $(document).bind({ "mousedown": this.checkForStartSelection }) this # Sets up handlers to anchor-related events _setupAnchorEvents: -> # When annotations are updated @on 'annotationUpdated', (annotation) => # Notify the anchors for anchor in annotation.anchors or [] anchor.annotationUpdated() # Sets up any dynamically calculated CSS for the Annotator. # # Returns itself for chaining. _setupDynamicStyle: -> style = $('#annotator-dynamic-style') if (!style.length) style = $('<style id="annotator-dynamic-style"></style>').appendTo(document.head) sel = '*' + (":not(.annotator-#{x})" for x in ['adder', 'outer', 'notice', 'filter']).join('') # use the maximum z-index in the page max = util.maxZIndex($(document.body).find(sel)) # but don't go smaller than 1010, because this isn't bulletproof -- # dynamic elements in the page (notifications, dialogs, etc.) may well # have high z-indices that we can't catch using the above method. max = Math.max(max, 1000) style.text [ ".annotator-adder, .annotator-outer, .annotator-notice {" " z-index: #{max + 20};" "}" ".annotator-filter {" " z-index: #{max + 10};" "}" ].join("\n") this # Enables or disables the creation of annotations # # When it's set to false, nobody os supposed to call # onSuccessfulSelection() enableAnnotating: (value = true, local = true) -> # If we already have this setting, do nothing return if value is @canAnnotate # Set the field @canAnnotate = value # Publish an event, so that others can react this.publish "enableAnnotating", value # If this call came from "outside" (whatever it means), and annotation # is now disabled, then hide the adder. @adder.hide() unless value or local # Shortcut to disable annotating disableAnnotating: (local = true) -> this.enableAnnotating false, local # Utility function to get the decoded form of the document URI getHref: => uri = decodeURIComponent document.location.href if document.location.hash then uri = uri.slice 0, (-1 * location.hash.length) $('meta[property^="og:url"]').each -> uri = decodeURIComponent this.content $('link[rel^="canonical"]').each -> uri = decodeURIComponent this.href return uri # Public: Creates and returns a new annotation object. Publishes the # 'beforeAnnotationCreated' event to allow the new annotation to be modified. # # Examples # # annotator.createAnnotation() # Returns {} # # annotator.on 'beforeAnnotationCreated', (annotation) -> # annotation.myProperty = 'This is a custom property' # annotator.createAnnotation() # Returns {myProperty: "This is a…"} # # Returns a newly created annotation Object. createAnnotation: () -> annotation = {} this.publish('beforeAnnotationCreated', [annotation]) annotation # Do some normalization to get a "canonical" form of a string. # Used to even out some browser differences. normalizeString: (string) -> string.replace /\s{2,}/g, " " # Find the given type of selector from an array of selectors, if it exists. # If it does not exist, null is returned. findSelector: (selectors, type) -> for selector in selectors if selector.type is type then return selector null # Try to find the right anchoring point for a given target # # Returns an Anchor object if succeeded, null otherwise createAnchor: (annotation, target) -> unless target? throw new Error "Trying to find anchor for null target!" # console.log "Trying to find anchor for target: " # console.log target error = null anchor = null for s in @anchoringStrategies try a = s.code.call this, annotation, target if a # console.log "Strategy '" + s.name + "' yielded an anchor." return result: a # else # console.log "Strategy '" + s.name + "' did NOT yield an anchor." catch error # console.log "Strategy '" + s.name + "' has thrown an error." if error instanceof Range.RangeError return error: error else throw error return error: "No strategies worked." # Public: Initialises an annotation either from an object representation or # an annotation created with Annotator#createAnnotation(). It finds the # selected range and higlights the selection in the DOM, extracts the # quoted text and serializes the range. # # annotation - An annotation Object to initialise. # # Examples # # # Create a brand new annotation from the currently selected text. # annotation = annotator.createAnnotation() # annotation = annotator.setupAnnotation(annotation) # # annotation has now been assigned the currently selected range # # and a highlight appended to the DOM. # # # Add an existing annotation that has been stored elsewere to the DOM. # annotation = getStoredAnnotationWithSerializedRanges() # annotation = annotator.setupAnnotation(annotation) # # Returns the initialised annotation. setupAnnotation: (annotation) -> # If this is a new annotation, we might have to add the targets annotation.target ?= @selectedTargets @selectedTargets = [] unless annotation.target? throw new Error "Can not run setupAnnotation(). No target or selection available." annotation.quote = [] annotation.anchors = [] for t in annotation.target try # Create an anchor for this target result = this.createAnchor annotation, t anchor = result.result if result.error? instanceof Range.RangeError this.publish 'rangeNormalizeFail', [annotation, result.error.range, result.error] if anchor? annotation.quote.push t.quote = anchor.quote t.diffHTML = anchor.diffHTML t.diffCaseOnly = anchor.diffCaseOnly # Store this anchor for the annotation annotation.anchors.push anchor # Store the anchor for all involved pages for pageIndex in [anchor.startPage .. anchor.endPage] @anchors[pageIndex] ?= [] @anchors[pageIndex].push anchor # Realizing the anchor anchor.realize() else console.log "Could not create anchor for annotation '", annotation.id, "'." catch exception if exception.stack? then console.log exception.stack console.log exception.message console.log exception # Join all the quotes into one string. annotation.quote = annotation.quote.join(' / ') annotation # Public: Publishes the 'beforeAnnotationUpdated' and 'annotationUpdated' # events. Listeners wishing to modify an updated annotation should subscribe # to 'beforeAnnotationUpdated' while listeners storing annotations should # subscribe to 'annotationUpdated'. # # annotation - An annotation Object to update. # # Examples # # annotation = {tags: 'apples oranges pears'} # annotator.on 'beforeAnnotationUpdated', (annotation) -> # # validate or modify a property. # annotation.tags = annotation.tags.split(' ') # annotator.updateAnnotation(annotation) # # => Returns ["apples", "oranges", "pears"] # # Returns annotation Object. updateAnnotation: (annotation) -> this.publish('beforeAnnotationUpdated', [annotation]) this.publish('annotationUpdated', [annotation]) annotation # Public: Deletes the annotation by removing the highlight from the DOM. # Publishes the 'annotationDeleted' event on completion. # # annotation - An annotation Object to delete. # # Returns deleted annotation. deleteAnnotation: (annotation) -> if annotation.anchors? for a in annotation.anchors a.remove() this.publish('annotationDeleted', [annotation]) annotation # Public: Loads an Array of annotations into the @element. Breaks the task # into chunks of 10 annotations. # # annotations - An Array of annotation Objects. # # Examples # # loadAnnotationsFromStore (annotations) -> # annotator.loadAnnotations(annotations) # # Returns itself for chaining. loadAnnotations: (annotations=[]) -> loader = (annList=[]) => now = annList.splice(0,10) for n in now this.setupAnnotation(n) # If there are more to do, do them after a 10ms break (for browser # responsiveness). if annList.length > 0 setTimeout((-> loader(annList)), 10) else this.publish 'annotationsLoaded', [clone] clone = annotations.slice() if annotations.length # Do we have to do something? # Do we have a doc access strategy? If we don't have it yet, scan! @_scan() unless @domMapper if @pendingScan? # Is there a pending scan? # Schedule the parsing the annotations for # when scan has finished @pendingScan.then => #console.log "Document scan finished. Can start anchoring." setTimeout => loader annotations else # no pending scan # We can start parsing them right away loader annotations this # Public: Calls the Store#dumpAnnotations() method. # # Returns dumped annotations Array or false if Store is not loaded. dumpAnnotations: () -> if @plugins['Store'] @plugins['Store'].dumpAnnotations() else console.warn(_t("Can't dump annotations without Store plugin.")) return false # Public: Registers a plugin with the Annotator. A plugin can only be # registered once. The plugin will be instantiated in the following order. # # 1. A new instance of the plugin will be created (providing the @element and # options as params) then assigned to the @plugins registry. # 2. The current Annotator instance will be attached to the plugin. # 3. The Plugin#pluginInit() method will be called if it exists. # # name - Plugin to instantiate. Must be in the Annotator.Plugins namespace. # options - Any options to be provided to the plugin constructor. # # Examples # # annotator # .addPlugin('Tags') # .addPlugin('Store', { # prefix: '/store' # }) # .addPlugin('Permissions', { # user: 'PI:NAME:<NAME>END_PI' # }) # # Returns itself to allow chaining. addPlugin: (name, options) -> if @plugins[name] console.error _t("You cannot have more than one instance of any plugin.") else klass = Annotator.Plugin[name] if typeof klass is 'function' @plugins[name] = new klass(@element[0], options) @plugins[name].annotator = this @plugins[name].pluginInit?() else console.error _t("Could not load ") + name + _t(" plugin. Have you included the appropriate <script> tag?") this # allow chaining # Public: Loads the @editor with the provided annotation and updates its # position in the window. # # annotation - An annotation to load into the editor. # location - Position to set the Editor in the form {top: y, left: x} # # Examples # # annotator.showEditor({text: "my comment"}, {top: 34, left: 234}) # # Returns itself to allow chaining. showEditor: (annotation, location) => @editor.element.css(location) @editor.load(annotation) this.publish('annotationEditorShown', [@editor, annotation]) this # Callback method called when the @editor fires the "hide" event. Itself # publishes the 'annotationEditorHidden' event and sets the @canAnnotate # property to allow the creation of new annotations # # Returns nothing. onEditorHide: => this.publish('annotationEditorHidden', [@editor]) this.enableAnnotating() # Callback method called when the @editor fires the "save" event. Itself # publishes the 'annotationEditorSubmit' event and creates/updates the # edited annotation. # # Returns nothing. onEditorSubmit: (annotation) => this.publish('annotationEditorSubmit', [@editor, annotation]) # Public: Loads the @viewer with an Array of annotations and positions it # at the location provided. Calls the 'annotationViewerShown' event. # # annotation - An Array of annotations to load into the viewer. # location - Position to set the Viewer in the form {top: y, left: x} # # Examples # # annotator.showViewer( # [{text: "my comment"}, {text: "my other comment"}], # {top: 34, left: 234}) # ) # # Returns itself to allow chaining. showViewer: (annotations, location) => @viewer.element.css(location) @viewer.load(annotations) this.publish('annotationViewerShown', [@viewer, annotations]) # Annotator#element event callback. Allows 250ms for mouse pointer to get from # annotation highlight to @viewer to manipulate annotations. If timer expires # the @viewer is hidden. # # Returns nothing. startViewerHideTimer: => # Don't do this if timer has already been set by another annotation. if not @viewerHideTimer @viewerHideTimer = setTimeout @viewer.hide, 250 # Viewer#element event callback. Clears the timer set by # Annotator#startViewerHideTimer() when the @viewer is moused over. # # Returns nothing. clearViewerHideTimer: () => clearTimeout(@viewerHideTimer) @viewerHideTimer = false # Annotator#element callback. Sets the @mouseIsDown property used to # determine if a selection may have started to true. Also calls # Annotator#startViewerHideTimer() to hide the Annotator#viewer. # # event - A mousedown Event object. # # Returns nothing. checkForStartSelection: (event) => unless event and this.isAnnotator(event.target) this.startViewerHideTimer() @mouseIsDown = true # This method is to be called by the mechanisms responsible for # triggering annotation (and highlight) creation. # # event - any event which has triggered this. # The following fields are used: # targets: an array of targets, which should be used to anchor the # newly created annotation # pageX and pageY: if the adder button is shown, use there coordinates # # immadiate - should we show the adder button, or should be proceed # to create the annotation/highlight immediately ? # # returns false if the creation of annotations is forbidden at the moment, # true otherwise. onSuccessfulSelection: (event, immediate = false) -> # Check whether we got a proper event unless event? throw "Called onSuccessfulSelection without an event!" unless event.targets? throw "Called onSuccessulSelection with an event with missing targets!" # Are we allowed to create annotations? unless @canAnnotate #@PI:EMAIL:<EMAIL>END_PI.showNotification "You are already editing an annotation!", # @Annotator.Notification.INFO return false # Store the selected targets @selectedTargets = event.targets # Do we want immediate annotation? if immediate # Create an annotation @onAdderClick event else # Show the adder button @adder .css(util.mousePosition(event, @wrapper[0])) .show() true onFailedSelection: (event) -> @adder.hide() @selectedTargets = [] # Public: Determines if the provided element is part of the annotator plugin. # Useful for ignoring mouse actions on the annotator elements. # NOTE: The @wrapper is not included in this check. # # element - An Element or TextNode to check. # # Examples # # span = document.createElement('span') # annotator.isAnnotator(span) # => Returns false # # annotator.isAnnotator(annotator.viewer.element) # => Returns true # # Returns true if the element is a child of an annotator element. isAnnotator: (element) -> !!$(element).parents().andSelf().filter('[class^=annotator-]').not(@wrapper).length # Annotator#element callback. Sets the @canAnnotate to false to prevent # the annotation selection events firing when the adder is clicked. # # event - A mousedown Event object # # Returns nothing. onAdderMousedown: (event) => event?.preventDefault() this.disableAnnotating() @inAdderClick = true # Annotator#element callback. Displays the @editor in place of the @adder and # loads in a newly created annotation Object. The click event is used as well # as the mousedown so that we get the :active state on the @adder when clicked # # event - A mousedown Event object # # Returns nothing. onAdderClick: (event) => event?.preventDefault?() # Hide the adder position = @adder.position() @adder.hide() @inAdderClick = false # Create a new annotation. annotation = this.createAnnotation() # Extract the quotation and serialize the ranges annotation = this.setupAnnotation(annotation) # Show a temporary highlight so the user can see what they selected for anchor in annotation.anchors for page, hl of anchor.highlight hl.setTemporary true # Make the highlights permanent if the annotation is saved save = => do cleanup for anchor in annotation.anchors for page, hl of anchor.highlight hl.setTemporary false # Fire annotationCreated events so that plugins can react to them this.publish('annotationCreated', [annotation]) # Remove the highlights if the edit is cancelled cancel = => do cleanup this.deleteAnnotation(annotation) # Don't leak handlers at the end cleanup = => this.unsubscribe('annotationEditorHidden', cancel) this.unsubscribe('annotationEditorSubmit', save) # Subscribe to the editor events this.subscribe('annotationEditorHidden', cancel) this.subscribe('annotationEditorSubmit', save) # Display the editor. this.showEditor(annotation, position) # Annotator#viewer callback function. Displays the Annotator#editor in the # positions of the Annotator#viewer and loads the passed annotation for # editing. # # annotation - An annotation Object for editing. # # Returns nothing. onEditAnnotation: (annotation) => offset = @viewer.element.position() # Update the annotation when the editor is saved update = => do cleanup this.updateAnnotation(annotation) # Remove handlers when finished cleanup = => this.unsubscribe('annotationEditorHidden', cleanup) this.unsubscribe('annotationEditorSubmit', update) # Subscribe to the editor events this.subscribe('annotationEditorHidden', cleanup) this.subscribe('annotationEditorSubmit', update) # Replace the viewer with the editor @viewer.hide() this.showEditor(annotation, offset) # Annotator#viewer callback function. Deletes the annotation provided to the # callback. # # annotation - An annotation Object for deletion. # # Returns nothing. onDeleteAnnotation: (annotation) => @viewer.hide() # Delete highlight elements. this.deleteAnnotation annotation # Collect all the highlights (optionally for a given set of annotations) getHighlights: (annotations) -> results = [] if annotations? # Collect only the given set of annotations for annotation in annotations for anchor in annotation.anchors for page, hl of anchor.highlight results.push hl else # Collect from everywhere for page, anchors of @anchors $.merge results, (anchor.highlight[page] for anchor in anchors when anchor.highlight[page]?) results # Realize anchors on a given pages _realizePage: (index) -> # If the page is not mapped, give up return unless @domMapper.isPageMapped index # Go over all anchors related to this page for anchor in @anchors[index] ? [] anchor.realize() # Virtualize anchors on a given page _virtualizePage: (index) -> # Go over all anchors related to this page for anchor in @anchors[index] ? [] anchor.virtualize index onAnchorMouseover: (event) -> #console.log "Mouse over annotations:", event.data.getAnnotations event # Cancel any pending hiding of the viewer. this.clearViewerHideTimer() # Don't do anything if we're making a selection or # already displaying the viewer return false if @mouseIsDown or @viewer.isShown() this.showViewer event.data.getAnnotations(event), util.mousePosition(event, @wrapper[0]) onAnchorMouseout: (event) -> #console.log "Mouse out on annotations:", event.data.getAnnotations event this.startViewerHideTimer() onAnchorMousedown: (event) -> #console.log "Mouse down on annotations:", event.data.getAnnotations event onAnchorClick: (event) -> #console.log "Click on annotations:", event.data.getAnnotations event # Create namespace for Annotator plugins class Annotator.Plugin extends Delegator constructor: (element, options) -> super pluginInit: -> # Sniff the browser environment and attempt to add missing functionality. g = util.getGlobal() if not g.document?.evaluate? $.getScript('http://assets.annotateit.org/vendor/xpath.min.js') if not g.getSelection? $.getScript('http://assets.annotateit.org/vendor/ierange.min.js') if not g.JSON? $.getScript('http://assets.annotateit.org/vendor/json2.min.js') # Ensure the Node constants are defined if not g.Node? g.Node = ELEMENT_NODE : 1 ATTRIBUTE_NODE : 2 TEXT_NODE : 3 CDATA_SECTION_NODE : 4 ENTITY_REFERENCE_NODE : 5 ENTITY_NODE : 6 PROCESSING_INSTRUCTION_NODE : 7 COMMENT_NODE : 8 DOCUMENT_NODE : 9 DOCUMENT_TYPE_NODE : 10 DOCUMENT_FRAGMENT_NODE : 11 NOTATION_NODE : 12 # Bind our local copy of jQuery so plugins can use the extensions. Annotator.$ = $ # Export other modules for use in plugins. Annotator.Delegator = Delegator Annotator.Range = Range Annotator.util = util Annotator.Util = Util Annotator.Highlight = Highlight Annotator.Anchor = Anchor # Bind gettext helper so plugins can use localisation. Annotator._t = _t # Returns true if the Annotator can be used in the current browser. Annotator.supported = -> (-> !!this.getSelection)() # Restores the Annotator property on the global object to it's # previous value and returns the Annotator. Annotator.noConflict = -> util.getGlobal().Annotator = _Annotator this # Create global access for Annotator $.fn.annotator = (options) -> args = Array::slice.call(arguments, 1) this.each -> # check the data() cache, if it's there we'll call the method requested instance = $.data(this, 'annotator') if instance options && instance[options].apply(instance, args) else instance = new Annotator(this, options) $.data(this, 'annotator', instance) # Export Annotator object. this.Annotator = Annotator;
[ { "context": "ploads_base\n \n instance = new model({name: 'testName', title: 'testTitle'})\n should.exist instanc", "end": 2931, "score": 0.8677068948745728, "start": 2923, "tag": "NAME", "value": "testName" }, { "context": "true\n instance.should.have.property 'name...
node_modules/mongoose-thumbnail/test/test.coffee
brilliantyy/Pictopia
9
chai = require 'chai' assert = chai.assert expect = chai.expect should = chai.should() mongoose = require 'mongoose' fs = require 'fs' path = require 'path' util = require 'util' index = require '../src/index' PLUGIN_TIMEOUT = 3000 rmDir = (dirPath) -> try files = fs.readdirSync(dirPath) catch e return if files.length > 0 i = 0 while i < files.length continue if files[i] in ['.', '..'] filePath = dirPath + "/" + files[i] if fs.statSync(filePath).isFile() fs.unlinkSync filePath else rmDir filePath i++ fs.rmdirSync dirPath filecopy = (src, dst, cb) -> copy = (err) -> is_ = undefined os = undefined return cb(new Error("File " + dst + " exists.")) unless err fs.stat src, (err) -> return cb(err) if err is_ = fs.createReadStream(src) os = fs.createWriteStream(dst) util.pump is_, os, cb fs.stat dst, copy String::beginsWith = (str) -> if @match(new RegExp "^#{str}") then true else false String::endsWith = (str) -> if @match(new RegExp "#{str}$") then true else false db = mongoose.createConnection('localhost', 'mongoose_thumbnail_tests') db.on('error', console.error.bind(console, 'connection error:')) uploads_base = __dirname + "/uploads" uploads = uploads_base + "/u" origImagePath = path.join(__dirname, path.join('assets', 'lena.png')) tmpFilePath = '/tmp/mongoose-thumbnail-test.png' uploadedDate = new Date() uploadedFile = size: 476254 path: tmpFilePath name: 'lena.png' type: 'image/png', hash: false, lastModifiedDate: uploadedDate Schema = mongoose.Schema ObjectId = Schema.ObjectId schemaDef = name: String title: String _schemas_and_models = {} _next_schema_num = 0 getNewSchemaAndModel = (plug_cb) -> num = _next_schema_num _next_schema_num += 1 schema = new Schema(schemaDef) if plug_cb plug_cb.call(@, schema, num) model = db.model("SimpleModel#{num}", schema) data = schema: schema model: model _schemas_and_models[num] = data return data getSchemaAndModel = (num) -> if (num >= 0) and (num < _next_schema_num) return _schemas_and_models[num] describe 'WHEN working with the plugin', -> before (done) -> done() after (done) -> for num in [0..._next_schema_num] {model, schema} = getSchemaAndModel num model.remove {}, (err) -> return done(err) if err rmDir(uploads_base) done() describe 'library', -> it 'should exist', (done) -> should.exist index done() describe 'adding the plugin for non-inline thumbnail', -> it 'should add correct properties', (done) -> {model, schema} = getNewSchemaAndModel (schema) -> schema.plugin index.thumbnailPlugin, name: "photo" inline: false upload_to: index.make_upload_to_model(uploads, 'photos') relative_to: uploads_base instance = new model({name: 'testName', title: 'testTitle'}) should.exist instance should.equal instance.isModified(), true instance.should.have.property 'name', 'testName' instance.should.have.property 'title', 'testTitle' instance.should.have.property 'photo' should.exist instance.photo instance.photo.should.have.property 'thumb' instance.photo.should.have.property 'name' instance.photo.should.have.property 'path' instance.photo.should.have.property 'rel' instance.photo.should.have.property 'type' instance.photo.should.have.property 'size' instance.photo.should.have.property 'lastModified' should.exist instance.photo.thumb should.not.exist instance.photo.thumb.name should.not.exist instance.photo.thumb.path should.not.exist instance.photo.thumb.rel done() describe 'adding the plugin for inline thumbnail', -> it 'should add correct properties', (done) -> {model, schema} = getNewSchemaAndModel (schema) -> schema.plugin index.thumbnailPlugin, name: "photo" inline: true upload_to: index.make_upload_to_model(uploads, 'photos') relative_to: uploads_base instance = new model({name: 'testName', title: 'testTitle'}) should.exist instance should.equal instance.isModified(), true instance.should.have.property 'name', 'testName' instance.should.have.property 'title', 'testTitle' instance.should.have.property 'photo' should.exist instance.photo instance.photo.should.have.property 'thumb' instance.photo.should.have.property 'name' instance.photo.should.have.property 'path' instance.photo.should.have.property 'rel' instance.photo.should.have.property 'type' instance.photo.should.have.property 'size' instance.photo.should.have.property 'lastModified' should.not.exist instance.photo.thumb done() describe 'assigning to the instance field for non-inline thumbnail', -> it 'should properly populate subfields', (done) -> {model, schema} = getNewSchemaAndModel (schema) -> schema.plugin index.thumbnailPlugin, name: "photo" inline: false upload_to: index.make_upload_to_model(uploads, 'photos') relative_to: uploads_base instance = new model({name: 'testName', title: 'testTitle'}) should.exist instance should.exist instance.photo should.exist instance.photo.thumb should.equal instance.isModified(), true filecopy origImagePath, tmpFilePath, (err) -> return done(err) if (err) instance.set('photo.file', uploadedFile) # give the plugin some time to notice the assignment and execute its # asynchronous code setTimeout -> # assigning to image field causes the instance to be saved should.equal instance.isModified(), false should.exist instance.photo.thumb should.exist instance.photo.name should.exist instance.photo.path should.exist instance.photo.rel should.exist instance.photo.type should.exist instance.photo.size should.exist instance.photo.lastModified instance.photo.thumb.should.have.property 'name' instance.photo.thumb.should.have.property 'path' instance.photo.thumb.should.have.property 'rel' should.equal instance.photo.thumb.name, 't_lena.jpg' should.equal instance.photo.thumb.rel, path.join(path.join("u", path.join("photos", instance.id)), 't_lena.jpg') should.equal instance.photo.name, uploadedFile.name should.not.equal instance.photo.path, uploadedFile.path should.equal instance.photo.type, uploadedFile.type should.equal instance.photo.size, uploadedFile.size should.equal instance.photo.lastModified, uploadedFile.lastModifiedDate done() , PLUGIN_TIMEOUT describe 'assigning to the instance field for inline thumbnail', -> it 'should properly populate subfields', (done) -> {model, schema} = getNewSchemaAndModel (schema) -> schema.plugin index.thumbnailPlugin, name: "photo" inline: true format: 'jpg' upload_to: index.make_upload_to_model(uploads, 'photos') relative_to: uploads_base instance = new model({name: 'testName', title: 'testTitle'}) should.exist instance should.exist instance.photo should.equal instance.isModified(), true filecopy origImagePath, tmpFilePath, (err) -> return done(err) if (err) instance.set('photo.file', uploadedFile) # give the plugin some time to notice the assignment and execute its # asynchronous code setTimeout -> # assigning to image field causes the instance to be saved should.equal instance.isModified(), false should.exist instance.photo.thumb should.exist instance.photo.name should.exist instance.photo.path should.exist instance.photo.rel should.exist instance.photo.type should.exist instance.photo.size should.exist instance.photo.lastModified instance.photo.thumb.should.be.a 'string' should.equal instance.photo.thumb.beginsWith("data:image/jpg;base64,"), true should.equal instance.photo.name, uploadedFile.name should.not.equal instance.photo.path, uploadedFile.path should.equal instance.photo.type, uploadedFile.type should.equal instance.photo.size, uploadedFile.size should.equal instance.photo.lastModified, uploadedFile.lastModifiedDate done() , PLUGIN_TIMEOUT describe 'assigning to the instance field', -> it 'should NOT mark as modified when save is set to true', (done) -> {model, schema} = getNewSchemaAndModel (schema) -> schema.plugin index.thumbnailPlugin, name: "photo" inline: false upload_to: index.make_upload_to_model(uploads, 'photos') relative_to: uploads_base save: true instance = new model({name: 'testName', title: 'testTitle'}) should.exist instance should.equal instance.isModified(), true instance.save (err) -> return done(err) if err should.equal instance.isModified(), false filecopy origImagePath, tmpFilePath, (err) -> return done(err) if (err) instance.set('photo.file', uploadedFile) # give the plugin some time to notice the assignment and execute its # asynchronous code setTimeout -> # assigning to image field causes the instance to be saved should.equal instance.isModified(), false instance.save (err) -> return done(err) if err should.equal instance.isModified(), false done() , PLUGIN_TIMEOUT describe 'assigning to the instance field', -> it 'should mark as modified when save is set to false', (done) -> {model, schema} = getNewSchemaAndModel (schema) -> schema.plugin index.thumbnailPlugin, name: "photo" inline: false upload_to: index.make_upload_to_model(uploads, 'photos') relative_to: uploads_base save: false instance = new model({name: 'testName', title: 'testTitle'}) should.exist instance should.equal instance.isModified(), true instance.save (err) -> return done(err) if err should.equal instance.isModified(), false filecopy origImagePath, tmpFilePath, (err) -> return done(err) if (err) instance.set('photo.file', uploadedFile) # give the plugin some time to notice the assignment and execute its # asynchronous code setTimeout -> should.equal instance.isModified(), true instance.save (err) -> return done(err) if err should.equal instance.isModified(), false done() , PLUGIN_TIMEOUT
149450
chai = require 'chai' assert = chai.assert expect = chai.expect should = chai.should() mongoose = require 'mongoose' fs = require 'fs' path = require 'path' util = require 'util' index = require '../src/index' PLUGIN_TIMEOUT = 3000 rmDir = (dirPath) -> try files = fs.readdirSync(dirPath) catch e return if files.length > 0 i = 0 while i < files.length continue if files[i] in ['.', '..'] filePath = dirPath + "/" + files[i] if fs.statSync(filePath).isFile() fs.unlinkSync filePath else rmDir filePath i++ fs.rmdirSync dirPath filecopy = (src, dst, cb) -> copy = (err) -> is_ = undefined os = undefined return cb(new Error("File " + dst + " exists.")) unless err fs.stat src, (err) -> return cb(err) if err is_ = fs.createReadStream(src) os = fs.createWriteStream(dst) util.pump is_, os, cb fs.stat dst, copy String::beginsWith = (str) -> if @match(new RegExp "^#{str}") then true else false String::endsWith = (str) -> if @match(new RegExp "#{str}$") then true else false db = mongoose.createConnection('localhost', 'mongoose_thumbnail_tests') db.on('error', console.error.bind(console, 'connection error:')) uploads_base = __dirname + "/uploads" uploads = uploads_base + "/u" origImagePath = path.join(__dirname, path.join('assets', 'lena.png')) tmpFilePath = '/tmp/mongoose-thumbnail-test.png' uploadedDate = new Date() uploadedFile = size: 476254 path: tmpFilePath name: 'lena.png' type: 'image/png', hash: false, lastModifiedDate: uploadedDate Schema = mongoose.Schema ObjectId = Schema.ObjectId schemaDef = name: String title: String _schemas_and_models = {} _next_schema_num = 0 getNewSchemaAndModel = (plug_cb) -> num = _next_schema_num _next_schema_num += 1 schema = new Schema(schemaDef) if plug_cb plug_cb.call(@, schema, num) model = db.model("SimpleModel#{num}", schema) data = schema: schema model: model _schemas_and_models[num] = data return data getSchemaAndModel = (num) -> if (num >= 0) and (num < _next_schema_num) return _schemas_and_models[num] describe 'WHEN working with the plugin', -> before (done) -> done() after (done) -> for num in [0..._next_schema_num] {model, schema} = getSchemaAndModel num model.remove {}, (err) -> return done(err) if err rmDir(uploads_base) done() describe 'library', -> it 'should exist', (done) -> should.exist index done() describe 'adding the plugin for non-inline thumbnail', -> it 'should add correct properties', (done) -> {model, schema} = getNewSchemaAndModel (schema) -> schema.plugin index.thumbnailPlugin, name: "photo" inline: false upload_to: index.make_upload_to_model(uploads, 'photos') relative_to: uploads_base instance = new model({name: '<NAME>', title: 'testTitle'}) should.exist instance should.equal instance.isModified(), true instance.should.have.property 'name', '<NAME>' instance.should.have.property 'title', 'testTitle' instance.should.have.property 'photo' should.exist instance.photo instance.photo.should.have.property 'thumb' instance.photo.should.have.property 'name' instance.photo.should.have.property 'path' instance.photo.should.have.property 'rel' instance.photo.should.have.property 'type' instance.photo.should.have.property 'size' instance.photo.should.have.property 'lastModified' should.exist instance.photo.thumb should.not.exist instance.photo.thumb.name should.not.exist instance.photo.thumb.path should.not.exist instance.photo.thumb.rel done() describe 'adding the plugin for inline thumbnail', -> it 'should add correct properties', (done) -> {model, schema} = getNewSchemaAndModel (schema) -> schema.plugin index.thumbnailPlugin, name: "photo" inline: true upload_to: index.make_upload_to_model(uploads, 'photos') relative_to: uploads_base instance = new model({name: '<NAME>', title: 'testTitle'}) should.exist instance should.equal instance.isModified(), true instance.should.have.property 'name', '<NAME>' instance.should.have.property 'title', 'testTitle' instance.should.have.property 'photo' should.exist instance.photo instance.photo.should.have.property 'thumb' instance.photo.should.have.property 'name' instance.photo.should.have.property 'path' instance.photo.should.have.property 'rel' instance.photo.should.have.property 'type' instance.photo.should.have.property 'size' instance.photo.should.have.property 'lastModified' should.not.exist instance.photo.thumb done() describe 'assigning to the instance field for non-inline thumbnail', -> it 'should properly populate subfields', (done) -> {model, schema} = getNewSchemaAndModel (schema) -> schema.plugin index.thumbnailPlugin, name: "photo" inline: false upload_to: index.make_upload_to_model(uploads, 'photos') relative_to: uploads_base instance = new model({name: '<NAME>', title: 'testTitle'}) should.exist instance should.exist instance.photo should.exist instance.photo.thumb should.equal instance.isModified(), true filecopy origImagePath, tmpFilePath, (err) -> return done(err) if (err) instance.set('photo.file', uploadedFile) # give the plugin some time to notice the assignment and execute its # asynchronous code setTimeout -> # assigning to image field causes the instance to be saved should.equal instance.isModified(), false should.exist instance.photo.thumb should.exist instance.photo.name should.exist instance.photo.path should.exist instance.photo.rel should.exist instance.photo.type should.exist instance.photo.size should.exist instance.photo.lastModified instance.photo.thumb.should.have.property 'name' instance.photo.thumb.should.have.property 'path' instance.photo.thumb.should.have.property 'rel' should.equal instance.photo.thumb.name, 't_lena.jpg' should.equal instance.photo.thumb.rel, path.join(path.join("u", path.join("photos", instance.id)), 't_lena.jpg') should.equal instance.photo.name, uploadedFile.name should.not.equal instance.photo.path, uploadedFile.path should.equal instance.photo.type, uploadedFile.type should.equal instance.photo.size, uploadedFile.size should.equal instance.photo.lastModified, uploadedFile.lastModifiedDate done() , PLUGIN_TIMEOUT describe 'assigning to the instance field for inline thumbnail', -> it 'should properly populate subfields', (done) -> {model, schema} = getNewSchemaAndModel (schema) -> schema.plugin index.thumbnailPlugin, name: "photo" inline: true format: 'jpg' upload_to: index.make_upload_to_model(uploads, 'photos') relative_to: uploads_base instance = new model({name: 'testName', title: 'testTitle'}) should.exist instance should.exist instance.photo should.equal instance.isModified(), true filecopy origImagePath, tmpFilePath, (err) -> return done(err) if (err) instance.set('photo.file', uploadedFile) # give the plugin some time to notice the assignment and execute its # asynchronous code setTimeout -> # assigning to image field causes the instance to be saved should.equal instance.isModified(), false should.exist instance.photo.thumb should.exist instance.photo.name should.exist instance.photo.path should.exist instance.photo.rel should.exist instance.photo.type should.exist instance.photo.size should.exist instance.photo.lastModified instance.photo.thumb.should.be.a 'string' should.equal instance.photo.thumb.beginsWith("data:image/jpg;base64,"), true should.equal instance.photo.name, uploadedFile.name should.not.equal instance.photo.path, uploadedFile.path should.equal instance.photo.type, uploadedFile.type should.equal instance.photo.size, uploadedFile.size should.equal instance.photo.lastModified, uploadedFile.lastModifiedDate done() , PLUGIN_TIMEOUT describe 'assigning to the instance field', -> it 'should NOT mark as modified when save is set to true', (done) -> {model, schema} = getNewSchemaAndModel (schema) -> schema.plugin index.thumbnailPlugin, name: "photo" inline: false upload_to: index.make_upload_to_model(uploads, 'photos') relative_to: uploads_base save: true instance = new model({name: '<NAME> <NAME>', title: 'testTitle'}) should.exist instance should.equal instance.isModified(), true instance.save (err) -> return done(err) if err should.equal instance.isModified(), false filecopy origImagePath, tmpFilePath, (err) -> return done(err) if (err) instance.set('photo.file', uploadedFile) # give the plugin some time to notice the assignment and execute its # asynchronous code setTimeout -> # assigning to image field causes the instance to be saved should.equal instance.isModified(), false instance.save (err) -> return done(err) if err should.equal instance.isModified(), false done() , PLUGIN_TIMEOUT describe 'assigning to the instance field', -> it 'should mark as modified when save is set to false', (done) -> {model, schema} = getNewSchemaAndModel (schema) -> schema.plugin index.thumbnailPlugin, name: "photo" inline: false upload_to: index.make_upload_to_model(uploads, 'photos') relative_to: uploads_base save: false instance = new model({name: 'testName', title: 'testTitle'}) should.exist instance should.equal instance.isModified(), true instance.save (err) -> return done(err) if err should.equal instance.isModified(), false filecopy origImagePath, tmpFilePath, (err) -> return done(err) if (err) instance.set('photo.file', uploadedFile) # give the plugin some time to notice the assignment and execute its # asynchronous code setTimeout -> should.equal instance.isModified(), true instance.save (err) -> return done(err) if err should.equal instance.isModified(), false done() , PLUGIN_TIMEOUT
true
chai = require 'chai' assert = chai.assert expect = chai.expect should = chai.should() mongoose = require 'mongoose' fs = require 'fs' path = require 'path' util = require 'util' index = require '../src/index' PLUGIN_TIMEOUT = 3000 rmDir = (dirPath) -> try files = fs.readdirSync(dirPath) catch e return if files.length > 0 i = 0 while i < files.length continue if files[i] in ['.', '..'] filePath = dirPath + "/" + files[i] if fs.statSync(filePath).isFile() fs.unlinkSync filePath else rmDir filePath i++ fs.rmdirSync dirPath filecopy = (src, dst, cb) -> copy = (err) -> is_ = undefined os = undefined return cb(new Error("File " + dst + " exists.")) unless err fs.stat src, (err) -> return cb(err) if err is_ = fs.createReadStream(src) os = fs.createWriteStream(dst) util.pump is_, os, cb fs.stat dst, copy String::beginsWith = (str) -> if @match(new RegExp "^#{str}") then true else false String::endsWith = (str) -> if @match(new RegExp "#{str}$") then true else false db = mongoose.createConnection('localhost', 'mongoose_thumbnail_tests') db.on('error', console.error.bind(console, 'connection error:')) uploads_base = __dirname + "/uploads" uploads = uploads_base + "/u" origImagePath = path.join(__dirname, path.join('assets', 'lena.png')) tmpFilePath = '/tmp/mongoose-thumbnail-test.png' uploadedDate = new Date() uploadedFile = size: 476254 path: tmpFilePath name: 'lena.png' type: 'image/png', hash: false, lastModifiedDate: uploadedDate Schema = mongoose.Schema ObjectId = Schema.ObjectId schemaDef = name: String title: String _schemas_and_models = {} _next_schema_num = 0 getNewSchemaAndModel = (plug_cb) -> num = _next_schema_num _next_schema_num += 1 schema = new Schema(schemaDef) if plug_cb plug_cb.call(@, schema, num) model = db.model("SimpleModel#{num}", schema) data = schema: schema model: model _schemas_and_models[num] = data return data getSchemaAndModel = (num) -> if (num >= 0) and (num < _next_schema_num) return _schemas_and_models[num] describe 'WHEN working with the plugin', -> before (done) -> done() after (done) -> for num in [0..._next_schema_num] {model, schema} = getSchemaAndModel num model.remove {}, (err) -> return done(err) if err rmDir(uploads_base) done() describe 'library', -> it 'should exist', (done) -> should.exist index done() describe 'adding the plugin for non-inline thumbnail', -> it 'should add correct properties', (done) -> {model, schema} = getNewSchemaAndModel (schema) -> schema.plugin index.thumbnailPlugin, name: "photo" inline: false upload_to: index.make_upload_to_model(uploads, 'photos') relative_to: uploads_base instance = new model({name: 'PI:NAME:<NAME>END_PI', title: 'testTitle'}) should.exist instance should.equal instance.isModified(), true instance.should.have.property 'name', 'PI:NAME:<NAME>END_PI' instance.should.have.property 'title', 'testTitle' instance.should.have.property 'photo' should.exist instance.photo instance.photo.should.have.property 'thumb' instance.photo.should.have.property 'name' instance.photo.should.have.property 'path' instance.photo.should.have.property 'rel' instance.photo.should.have.property 'type' instance.photo.should.have.property 'size' instance.photo.should.have.property 'lastModified' should.exist instance.photo.thumb should.not.exist instance.photo.thumb.name should.not.exist instance.photo.thumb.path should.not.exist instance.photo.thumb.rel done() describe 'adding the plugin for inline thumbnail', -> it 'should add correct properties', (done) -> {model, schema} = getNewSchemaAndModel (schema) -> schema.plugin index.thumbnailPlugin, name: "photo" inline: true upload_to: index.make_upload_to_model(uploads, 'photos') relative_to: uploads_base instance = new model({name: 'PI:NAME:<NAME>END_PI', title: 'testTitle'}) should.exist instance should.equal instance.isModified(), true instance.should.have.property 'name', 'PI:NAME:<NAME>END_PI' instance.should.have.property 'title', 'testTitle' instance.should.have.property 'photo' should.exist instance.photo instance.photo.should.have.property 'thumb' instance.photo.should.have.property 'name' instance.photo.should.have.property 'path' instance.photo.should.have.property 'rel' instance.photo.should.have.property 'type' instance.photo.should.have.property 'size' instance.photo.should.have.property 'lastModified' should.not.exist instance.photo.thumb done() describe 'assigning to the instance field for non-inline thumbnail', -> it 'should properly populate subfields', (done) -> {model, schema} = getNewSchemaAndModel (schema) -> schema.plugin index.thumbnailPlugin, name: "photo" inline: false upload_to: index.make_upload_to_model(uploads, 'photos') relative_to: uploads_base instance = new model({name: 'PI:NAME:<NAME>END_PI', title: 'testTitle'}) should.exist instance should.exist instance.photo should.exist instance.photo.thumb should.equal instance.isModified(), true filecopy origImagePath, tmpFilePath, (err) -> return done(err) if (err) instance.set('photo.file', uploadedFile) # give the plugin some time to notice the assignment and execute its # asynchronous code setTimeout -> # assigning to image field causes the instance to be saved should.equal instance.isModified(), false should.exist instance.photo.thumb should.exist instance.photo.name should.exist instance.photo.path should.exist instance.photo.rel should.exist instance.photo.type should.exist instance.photo.size should.exist instance.photo.lastModified instance.photo.thumb.should.have.property 'name' instance.photo.thumb.should.have.property 'path' instance.photo.thumb.should.have.property 'rel' should.equal instance.photo.thumb.name, 't_lena.jpg' should.equal instance.photo.thumb.rel, path.join(path.join("u", path.join("photos", instance.id)), 't_lena.jpg') should.equal instance.photo.name, uploadedFile.name should.not.equal instance.photo.path, uploadedFile.path should.equal instance.photo.type, uploadedFile.type should.equal instance.photo.size, uploadedFile.size should.equal instance.photo.lastModified, uploadedFile.lastModifiedDate done() , PLUGIN_TIMEOUT describe 'assigning to the instance field for inline thumbnail', -> it 'should properly populate subfields', (done) -> {model, schema} = getNewSchemaAndModel (schema) -> schema.plugin index.thumbnailPlugin, name: "photo" inline: true format: 'jpg' upload_to: index.make_upload_to_model(uploads, 'photos') relative_to: uploads_base instance = new model({name: 'testName', title: 'testTitle'}) should.exist instance should.exist instance.photo should.equal instance.isModified(), true filecopy origImagePath, tmpFilePath, (err) -> return done(err) if (err) instance.set('photo.file', uploadedFile) # give the plugin some time to notice the assignment and execute its # asynchronous code setTimeout -> # assigning to image field causes the instance to be saved should.equal instance.isModified(), false should.exist instance.photo.thumb should.exist instance.photo.name should.exist instance.photo.path should.exist instance.photo.rel should.exist instance.photo.type should.exist instance.photo.size should.exist instance.photo.lastModified instance.photo.thumb.should.be.a 'string' should.equal instance.photo.thumb.beginsWith("data:image/jpg;base64,"), true should.equal instance.photo.name, uploadedFile.name should.not.equal instance.photo.path, uploadedFile.path should.equal instance.photo.type, uploadedFile.type should.equal instance.photo.size, uploadedFile.size should.equal instance.photo.lastModified, uploadedFile.lastModifiedDate done() , PLUGIN_TIMEOUT describe 'assigning to the instance field', -> it 'should NOT mark as modified when save is set to true', (done) -> {model, schema} = getNewSchemaAndModel (schema) -> schema.plugin index.thumbnailPlugin, name: "photo" inline: false upload_to: index.make_upload_to_model(uploads, 'photos') relative_to: uploads_base save: true instance = new model({name: 'PI:NAME:<NAME>END_PI PI:NAME:<NAME>END_PI', title: 'testTitle'}) should.exist instance should.equal instance.isModified(), true instance.save (err) -> return done(err) if err should.equal instance.isModified(), false filecopy origImagePath, tmpFilePath, (err) -> return done(err) if (err) instance.set('photo.file', uploadedFile) # give the plugin some time to notice the assignment and execute its # asynchronous code setTimeout -> # assigning to image field causes the instance to be saved should.equal instance.isModified(), false instance.save (err) -> return done(err) if err should.equal instance.isModified(), false done() , PLUGIN_TIMEOUT describe 'assigning to the instance field', -> it 'should mark as modified when save is set to false', (done) -> {model, schema} = getNewSchemaAndModel (schema) -> schema.plugin index.thumbnailPlugin, name: "photo" inline: false upload_to: index.make_upload_to_model(uploads, 'photos') relative_to: uploads_base save: false instance = new model({name: 'testName', title: 'testTitle'}) should.exist instance should.equal instance.isModified(), true instance.save (err) -> return done(err) if err should.equal instance.isModified(), false filecopy origImagePath, tmpFilePath, (err) -> return done(err) if (err) instance.set('photo.file', uploadedFile) # give the plugin some time to notice the assignment and execute its # asynchronous code setTimeout -> should.equal instance.isModified(), true instance.save (err) -> return done(err) if err should.equal instance.isModified(), false done() , PLUGIN_TIMEOUT
[ { "context": " not rolled back on failure\n <https://github.com/fhirbase/fhirbase-plv8/issues/122>\n\n Hi!\n\n I retested th", "end": 253, "score": 0.9850954413414001, "start": 245, "tag": "USERNAME", "value": "fhirbase" }, { "context": "\", \"resourceType\": \"Patient\",\"name\":...
test/integration/issues/122_transactions_are_not_rolled_back_on_failure_spec.coffee
micabe/fhirbase
0
plv8 = require('../../../plpl/src/plv8') assert = require('assert') describe 'Issues', -> before -> plv8.execute("SET plv8.start_proc = 'plv8_init'") ### Issue #122 Transactions are not rolled back on failure <https://github.com/fhirbase/fhirbase-plv8/issues/122> Hi! I retested the issue #112 on v1.3.0.15 and the problem still exists. ``` SELECT fhir_drop_storage('{"resourceType": "Patient"}'); SELECT fhir_create_storage('{"resourceType": "Patient"}'); SELECT fhir_create_resource('{"allowId": true, "resource": {"id": "id1", "resourceType": "Patient","name": [{"given": ["Jim"]}], "identifier": [{"use": "official", "value": "0987", "system": "test"}]}}'); ``` Check what are patient names at this moment ``` SELECT resource ->> 'name' from patient; -[ RECORD 1 ]------------------ ?column? | [{"given": ["Jim"]}] ``` now the transaction: ``` SELECT fhir_transaction('{"resourceType":"Bundle","id":"bundle-transaction","type":"transaction","entry":[{"resource":{"resourceType":"Patient","name":[{"use":"official","family":["Chalmers"],"given":["Peter","James"]}],"gender":"male","birthDate":"1974-12-25","active":true},"request":{"method":"POST","url":"/Patient"}},{"resource":{"name":[{"use":"official","family":["Martin"],"given":["Bob"]}],"gender":"male","birthDate":"1955-05-05","active":true},"request":{"method":"PUT","url":"/Patient/1234"}},{"request":{"method":"DELETE","url":"/Patient/id1"}}]}'); ``` and its response with a failure for an update: ``` fhir_transaction | {"resourceType":"Bundle","type":"transaction-response","entry":[{"resourceType":"Patient","name":[{"use":"official","family":["Chalmers"],"given":["Peter","James"]}],"gender":"male","birthDate":"1974-12-25","active":true,"id":"0cd5434d-e2a5-4019-a572-a05ee54d0da4","meta":{"versionId":"419e341f-6e8b-4f4a-b2f6-cb03d80868ee","lastUpdated":"2016-06-07T15:39:54.715Z","extension":[{"url":"fhir-request-method","valueString":"POST"},{"url":"fhir-request-uri","valueUri":"Patient"}]}},{"resourceType":"OperationOutcome","issue":[{"severity":"error","code":"400","diagnostics":"Could not update resource without resourceType"}]},{"id":"id1","meta":{"extension":[{"url":"fhir-request-method","valueString":"DELETE"},{"url":"fhir-request-uri","valueUri":"Patient"}],"versionId":"9388401e-d04a-43a1-bd7e-5c3237f08f1a","lastUpdated":"2016-06-07T15:39:54.720Z"},"name":[{"given":["Jim"]}],"identifier":[{"use":"official","value":"0987","system":"test"}],"resourceType":"Patient"}]} ``` and again checks: 1) We don't have Patient with the name "Jim", he was deleted in a transaction ``` SELECT fhir_read_resource('{"resourceType": "Patient", "id": "id1"}'); -[ RECORD 1 ]------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- fhir_read_resource | {"resourceType":"OperationOutcome","issue":[{"severity":"error","code":"not-found","details":{"coding":[{"code":"MSG_DELETED_ID","display":"The resource \"id1\" has been deleted"}]},"diagnostics":"Resource Id \"id1\" with versionId \"undefined\" has been deleted"}]} ``` 2) but we have this one added in a transaction ``` SELECT resource ->> 'name' from patient; -[ RECORD 1 ]------------------------------------------------------------------------ ?column? | [{"use": "official", "given": ["Peter", "James"], "family": ["Chalmers"]}] ``` ### it '#122 Transactions are not rolled back on failure', -> plv8.execute(''' SELECT fhir_create_storage('{"resourceType": "Patient"}'); ''') plv8.execute(''' SELECT fhir_truncate_storage('{"resourceType": "Patient"}'); ''') plv8.execute(''' SELECT fhir_create_resource(' {"allowId": true, "resource": { "id": "id1", "resourceType": "Patient", "name": [{"given": ["Jim"]}], "identifier": [ {"use": "official", "value": "0987", "system": "test"} ] } } '); ''') transaction = JSON.parse( plv8.execute(''' SELECT fhir_transaction(' { "resourceType":"Bundle", "id":"bundle-transaction", "type":"transaction", "entry":[ { "resource":{ "resourceType":"Patient", "name":[ { "use":"official", "family":["Chalmers"], "given":["Peter","James"] } ], "gender":"male", "birthDate":"1974-12-25", "active":true }, "request":{"method":"POST","url":"/Patient"} }, { "resource":{ "name":[ { "use":"official", "family":["Martin"], "given":["Bob"] } ], "gender":"male", "birthDate":"1955-05-05", "active":true }, "request":{"method":"PUT","url":"/Patient/1234"} }, { "request":{"method":"DELETE","url":"/Patient/id1"} } ] } '); ''')[0].fhir_transaction ) assert.equal(transaction.resourceType, 'OperationOutcome') assert.equal( transaction.issue[0].diagnostics, 'Could not update resource without resourceType' ) patient = JSON.parse( plv8.execute(''' SELECT fhir_read_resource(' {"id": "id1", "resourceType": "Patient"} '); ''')[0].fhir_read_resource ) assert.equal(patient.resourceType, 'Patient') assert.equal(patient.id, 'id1') assert.equal(patient.name[0].given, 'Jim') search = JSON.parse( plv8.execute(''' SELECT fhir_search(' {"resourceType": "Patient", "queryString": "name=Peter,James,Chalmers"} '); ''')[0].fhir_search ) assert.equal(search.total, 0)
171270
plv8 = require('../../../plpl/src/plv8') assert = require('assert') describe 'Issues', -> before -> plv8.execute("SET plv8.start_proc = 'plv8_init'") ### Issue #122 Transactions are not rolled back on failure <https://github.com/fhirbase/fhirbase-plv8/issues/122> Hi! I retested the issue #112 on v1.3.0.15 and the problem still exists. ``` SELECT fhir_drop_storage('{"resourceType": "Patient"}'); SELECT fhir_create_storage('{"resourceType": "Patient"}'); SELECT fhir_create_resource('{"allowId": true, "resource": {"id": "id1", "resourceType": "Patient","name": [{"given": ["<NAME>"]}], "identifier": [{"use": "official", "value": "0987", "system": "test"}]}}'); ``` Check what are patient names at this moment ``` SELECT resource ->> 'name' from patient; -[ RECORD 1 ]------------------ ?column? | [{"given": ["<NAME>"]}] ``` now the transaction: ``` SELECT fhir_transaction('{"resourceType":"Bundle","id":"bundle-transaction","type":"transaction","entry":[{"resource":{"resourceType":"Patient","name":[{"use":"official","family":["Chalmers"],"given":["<NAME>","<NAME>"]}],"gender":"male","birthDate":"1974-12-25","active":true},"request":{"method":"POST","url":"/Patient"}},{"resource":{"name":[{"use":"official","family":["<NAME>"],"given":["<NAME>"]}],"gender":"male","birthDate":"1955-05-05","active":true},"request":{"method":"PUT","url":"/Patient/1234"}},{"request":{"method":"DELETE","url":"/Patient/id1"}}]}'); ``` and its response with a failure for an update: ``` fhir_transaction | {"resourceType":"Bundle","type":"transaction-response","entry":[{"resourceType":"Patient","name":[{"use":"official","family":["Chalmers"],"given":["<NAME>","<NAME>"]}],"gender":"male","birthDate":"1974-12-25","active":true,"id":"0cd5434d-e2a5-4019-a572-a05ee54d0da4","meta":{"versionId":"419e341f-6e8b-4f4a-b2f6-cb03d80868ee","lastUpdated":"2016-06-07T15:39:54.715Z","extension":[{"url":"fhir-request-method","valueString":"POST"},{"url":"fhir-request-uri","valueUri":"Patient"}]}},{"resourceType":"OperationOutcome","issue":[{"severity":"error","code":"400","diagnostics":"Could not update resource without resourceType"}]},{"id":"id1","meta":{"extension":[{"url":"fhir-request-method","valueString":"DELETE"},{"url":"fhir-request-uri","valueUri":"Patient"}],"versionId":"9388401e-d04a-43a1-bd7e-5c3237f08f1a","lastUpdated":"2016-06-07T15:39:54.720Z"},"name":[{"given":["<NAME>"]}],"identifier":[{"use":"official","value":"0987","system":"test"}],"resourceType":"Patient"}]} ``` and again checks: 1) We don't have Patient with the name "<NAME>", he was deleted in a transaction ``` SELECT fhir_read_resource('{"resourceType": "Patient", "id": "id1"}'); -[ RECORD 1 ]------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- fhir_read_resource | {"resourceType":"OperationOutcome","issue":[{"severity":"error","code":"not-found","details":{"coding":[{"code":"MSG_DELETED_ID","display":"The resource \"id1\" has been deleted"}]},"diagnostics":"Resource Id \"id1\" with versionId \"undefined\" has been deleted"}]} ``` 2) but we have this one added in a transaction ``` SELECT resource ->> 'name' from patient; -[ RECORD 1 ]------------------------------------------------------------------------ ?column? | [{"use": "official", "given": ["<NAME>", "<NAME>"], "family": ["Chalmers"]}] ``` ### it '#122 Transactions are not rolled back on failure', -> plv8.execute(''' SELECT fhir_create_storage('{"resourceType": "Patient"}'); ''') plv8.execute(''' SELECT fhir_truncate_storage('{"resourceType": "Patient"}'); ''') plv8.execute(''' SELECT fhir_create_resource(' {"allowId": true, "resource": { "id": "id1", "resourceType": "Patient", "name": [{"given": ["<NAME>"]}], "identifier": [ {"use": "official", "value": "0987", "system": "test"} ] } } '); ''') transaction = JSON.parse( plv8.execute(''' SELECT fhir_transaction(' { "resourceType":"Bundle", "id":"bundle-transaction", "type":"transaction", "entry":[ { "resource":{ "resourceType":"Patient", "name":[ { "use":"official", "family":["Ch<NAME>"], "given":["<NAME>","<NAME>"] } ], "gender":"male", "birthDate":"1974-12-25", "active":true }, "request":{"method":"POST","url":"/Patient"} }, { "resource":{ "name":[ { "use":"official", "family":["<NAME>"], "given":["<NAME>"] } ], "gender":"male", "birthDate":"1955-05-05", "active":true }, "request":{"method":"PUT","url":"/Patient/1234"} }, { "request":{"method":"DELETE","url":"/Patient/id1"} } ] } '); ''')[0].fhir_transaction ) assert.equal(transaction.resourceType, 'OperationOutcome') assert.equal( transaction.issue[0].diagnostics, 'Could not update resource without resourceType' ) patient = JSON.parse( plv8.execute(''' SELECT fhir_read_resource(' {"id": "id1", "resourceType": "Patient"} '); ''')[0].fhir_read_resource ) assert.equal(patient.resourceType, 'Patient') assert.equal(patient.id, 'id1') assert.equal(patient.name[0].given, '<NAME>') search = JSON.parse( plv8.execute(''' SELECT fhir_search(' {"resourceType": "Patient", "queryString": "name=<NAME>,<NAME>,<NAME>"} '); ''')[0].fhir_search ) assert.equal(search.total, 0)
true
plv8 = require('../../../plpl/src/plv8') assert = require('assert') describe 'Issues', -> before -> plv8.execute("SET plv8.start_proc = 'plv8_init'") ### Issue #122 Transactions are not rolled back on failure <https://github.com/fhirbase/fhirbase-plv8/issues/122> Hi! I retested the issue #112 on v1.3.0.15 and the problem still exists. ``` SELECT fhir_drop_storage('{"resourceType": "Patient"}'); SELECT fhir_create_storage('{"resourceType": "Patient"}'); SELECT fhir_create_resource('{"allowId": true, "resource": {"id": "id1", "resourceType": "Patient","name": [{"given": ["PI:NAME:<NAME>END_PI"]}], "identifier": [{"use": "official", "value": "0987", "system": "test"}]}}'); ``` Check what are patient names at this moment ``` SELECT resource ->> 'name' from patient; -[ RECORD 1 ]------------------ ?column? | [{"given": ["PI:NAME:<NAME>END_PI"]}] ``` now the transaction: ``` SELECT fhir_transaction('{"resourceType":"Bundle","id":"bundle-transaction","type":"transaction","entry":[{"resource":{"resourceType":"Patient","name":[{"use":"official","family":["Chalmers"],"given":["PI:NAME:<NAME>END_PI","PI:NAME:<NAME>END_PI"]}],"gender":"male","birthDate":"1974-12-25","active":true},"request":{"method":"POST","url":"/Patient"}},{"resource":{"name":[{"use":"official","family":["PI:NAME:<NAME>END_PI"],"given":["PI:NAME:<NAME>END_PI"]}],"gender":"male","birthDate":"1955-05-05","active":true},"request":{"method":"PUT","url":"/Patient/1234"}},{"request":{"method":"DELETE","url":"/Patient/id1"}}]}'); ``` and its response with a failure for an update: ``` fhir_transaction | {"resourceType":"Bundle","type":"transaction-response","entry":[{"resourceType":"Patient","name":[{"use":"official","family":["Chalmers"],"given":["PI:NAME:<NAME>END_PI","PI:NAME:<NAME>END_PI"]}],"gender":"male","birthDate":"1974-12-25","active":true,"id":"0cd5434d-e2a5-4019-a572-a05ee54d0da4","meta":{"versionId":"419e341f-6e8b-4f4a-b2f6-cb03d80868ee","lastUpdated":"2016-06-07T15:39:54.715Z","extension":[{"url":"fhir-request-method","valueString":"POST"},{"url":"fhir-request-uri","valueUri":"Patient"}]}},{"resourceType":"OperationOutcome","issue":[{"severity":"error","code":"400","diagnostics":"Could not update resource without resourceType"}]},{"id":"id1","meta":{"extension":[{"url":"fhir-request-method","valueString":"DELETE"},{"url":"fhir-request-uri","valueUri":"Patient"}],"versionId":"9388401e-d04a-43a1-bd7e-5c3237f08f1a","lastUpdated":"2016-06-07T15:39:54.720Z"},"name":[{"given":["PI:NAME:<NAME>END_PI"]}],"identifier":[{"use":"official","value":"0987","system":"test"}],"resourceType":"Patient"}]} ``` and again checks: 1) We don't have Patient with the name "PI:NAME:<NAME>END_PI", he was deleted in a transaction ``` SELECT fhir_read_resource('{"resourceType": "Patient", "id": "id1"}'); -[ RECORD 1 ]------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- fhir_read_resource | {"resourceType":"OperationOutcome","issue":[{"severity":"error","code":"not-found","details":{"coding":[{"code":"MSG_DELETED_ID","display":"The resource \"id1\" has been deleted"}]},"diagnostics":"Resource Id \"id1\" with versionId \"undefined\" has been deleted"}]} ``` 2) but we have this one added in a transaction ``` SELECT resource ->> 'name' from patient; -[ RECORD 1 ]------------------------------------------------------------------------ ?column? | [{"use": "official", "given": ["PI:NAME:<NAME>END_PI", "PI:NAME:<NAME>END_PI"], "family": ["Chalmers"]}] ``` ### it '#122 Transactions are not rolled back on failure', -> plv8.execute(''' SELECT fhir_create_storage('{"resourceType": "Patient"}'); ''') plv8.execute(''' SELECT fhir_truncate_storage('{"resourceType": "Patient"}'); ''') plv8.execute(''' SELECT fhir_create_resource(' {"allowId": true, "resource": { "id": "id1", "resourceType": "Patient", "name": [{"given": ["PI:NAME:<NAME>END_PI"]}], "identifier": [ {"use": "official", "value": "0987", "system": "test"} ] } } '); ''') transaction = JSON.parse( plv8.execute(''' SELECT fhir_transaction(' { "resourceType":"Bundle", "id":"bundle-transaction", "type":"transaction", "entry":[ { "resource":{ "resourceType":"Patient", "name":[ { "use":"official", "family":["ChPI:NAME:<NAME>END_PI"], "given":["PI:NAME:<NAME>END_PI","PI:NAME:<NAME>END_PI"] } ], "gender":"male", "birthDate":"1974-12-25", "active":true }, "request":{"method":"POST","url":"/Patient"} }, { "resource":{ "name":[ { "use":"official", "family":["PI:NAME:<NAME>END_PI"], "given":["PI:NAME:<NAME>END_PI"] } ], "gender":"male", "birthDate":"1955-05-05", "active":true }, "request":{"method":"PUT","url":"/Patient/1234"} }, { "request":{"method":"DELETE","url":"/Patient/id1"} } ] } '); ''')[0].fhir_transaction ) assert.equal(transaction.resourceType, 'OperationOutcome') assert.equal( transaction.issue[0].diagnostics, 'Could not update resource without resourceType' ) patient = JSON.parse( plv8.execute(''' SELECT fhir_read_resource(' {"id": "id1", "resourceType": "Patient"} '); ''')[0].fhir_read_resource ) assert.equal(patient.resourceType, 'Patient') assert.equal(patient.id, 'id1') assert.equal(patient.name[0].given, 'PI:NAME:<NAME>END_PI') search = JSON.parse( plv8.execute(''' SELECT fhir_search(' {"resourceType": "Patient", "queryString": "name=PI:NAME:<NAME>END_PI,PI:NAME:<NAME>END_PI,PI:NAME:<NAME>END_PI"} '); ''')[0].fhir_search ) assert.equal(search.total, 0)
[ { "context": "t dimensions API tests\n#\n# Copyright (C) 2012-2013 Nikolay Nemshilov\n#\n{Test,should} = require('lovely')\n\n\nTest.set \"/", "end": 78, "score": 0.9998854994773865, "start": 61, "tag": "NAME", "value": "Nikolay Nemshilov" } ]
stl/dom/test/element/dimensions_test.coffee
lovely-io/lovely.io-stl
2
# # Element dimensions API tests # # Copyright (C) 2012-2013 Nikolay Nemshilov # {Test,should} = require('lovely') Test.set "/dimensions.html", """ <html> <head> <script src="core.js"></script> <script src="dom.js"></script> </head> <body> <div id="absolute"> <div id="relative"> <div id="test"> Boobs </div> </div> </div> </body> </html> """ describe "Element dimensions", -> $ = window = document = element = abs_el = rel_el = null before Test.load "/dimensions.html", (dom, win)-> $ = dom window = win document = win.document element = $('#test')[0] abs_el = $('#absolute')[0] rel_el = $('#relative')[0] # patching zombie.js while it doesn't support the stuff document.documentElement.clientLeft or= 0 document.documentElement.clientTop or= 0 document.documentElement.getBoundingClientRect or= -> left: 0, top: 0 element._.getBoundingClientRect or= -> left: 0, top: 0 describe "#size()", -> it "should return correct element's size in a hash", -> element.size().should.eql x: 100, y: 100 it "should allow to set the element's size as a hash", -> element.size(x: 200, y: 300) element._.style.width.should.eql '300px' # coz it corrects the paddings element._.style.height.should.eql '500px' it "should allow to set the element's size as two numbers", -> element.size(300, 400) element._.style.width.should.eql '500px' # coz it corrects the paddings element._.style.height.should.eql '700px' it "should allow to specify one size only as a hash", -> element.style(width: '100px', height: '100px') element.size(x: 200) element._.style.width.should.eql '300px' element._.style.height.should.eql '100px' element.size(y: 300) element._.style.width.should.eql '300px' element._.style.height.should.eql '500px' it "should allow to specify the size with one value only", -> element.style(width: '100px', height: '100px') element.size(200) element._.style.width.should.eql '300px' element._.style.height.should.eql '100px' element.size(null, 300) element._.style.width.should.eql '300px' element._.style.height.should.eql '500px' it "should return the element itself when used as a setter", -> element.size(x: 100).should.equal element element.size(100).should.equal element element.size(null, 100).should.equal element describe "#scrolls()", -> it "should return the element's scrolling positions", -> element._.scrollLeft = 111 element._.scrollTop = 222 element.scrolls().should.eql x: 111, y: 222 it "should allow to set element's scrolling position as an x/y hash", -> element.scrolls x: 222, y: 333 element._.scrollLeft.should.eql 222 element._.scrollTop.should.eql 333 it "should allow to set element's x scrolling only in as a hash", -> element._.scrollLeft = element._.scrollTop = 100 element.scrolls x: 200 element._.scrollLeft.should.eql 200 element._.scrollTop.should.eql 100 element.scrolls y: 300 element._.scrollLeft.should.eql 200 element._.scrollTop.should.eql 300 it "should allow to set element's scrolling as a number only", -> element._.scrollLeft = element._.scrollTop = 100 element.scrolls 200 element._.scrollLeft.should.eql 200 element._.scrollTop.should.eql 100 element.scrolls(null, 300) element._.scrollLeft.should.eql 200 element._.scrollTop.should.eql 300 it "should return the element itself when used as a setter", -> element.scrolls(x: 100).should.equal element element.scrolls(100).should.equal element element.scrolls(null, 100).should.equal element describe "#position()", -> it "should return correct element's position", -> element.position().should.eql x: 0, y: 0 element._.getBoundingClientRect = -> left: 10, top: 20 element.position().should.eql x: 10, y: 20 it "should allow to set element's position as a hash", -> element.position(x: 100, y: 200) element._.style.left.should.equal '100px' element._.style.top.should.equal '200px' it "should allow to set the element's position with one entry hash", -> element._.style.left = element._.style.top = '0px' element.position x: 300 element._.style.left.should.equal '300px' element._.style.top.should.equal '0px' element.position y: 400 element._.style.left.should.equal '300px' element._.style.top.should.equal '400px' it "should allow to set the position as a number only", -> element._.style.left = element._.style.top = '0px' element.position 300 element._.style.left.should.equal '300px' element._.style.top.should.equal '0px' element.position null, 400 element._.style.left.should.equal '300px' element._.style.top.should.equal '400px' it "should return the element itself when used as a setter", -> element.position(x: 100).should.equal element element.position(100).should.equal element element.position(null, 100).should.equal element it "should correct the actual position for the nested positions space", -> element._.style.left = element._.style.top = '0px' abs_el._.style.position = 'absolute' abs_el._.getBoundingClientRect or= -> left: 100, top: 200 element.position x: 500, y: 600 element._.style.left.should.equal '400px' element._.style.top.should.equal '400px' describe "#offset()", -> it "should return element's offset against it's offsetParent correctly", -> element._.getBoundingClientRect = -> left: 0, top: 0 abs_el._.style.position = 'static' element.offset().should.eql x: 0, y: 0 abs_el._.style.position = 'absolute' element._.getBoundingClientRect = -> left: 200, top: 400 abs_el._.getBoundingClientRect or= -> left: 100, top: 200 element.offset().should.eql x: 100, y: 200 it "should allow to set the offset as an x/y hash", -> element._.style.left = element._.style.top = '0px' element.offset(x: 55, y: 66) element._.style.left.should.eql '55px' element._.style.top.should.eql '66px' it "should allow to set the offset as one entry hash", -> element._.style.left = element._.style.top = '0px' element.offset x: 300 element._.style.left.should.equal '300px' element._.style.top.should.equal '0px' element.offset y: 400 element._.style.left.should.equal '300px' element._.style.top.should.equal '400px' it "should allow to set the offset in plain numbers", -> element._.style.left = element._.style.top = '0px' element.offset 500 element._.style.left.should.equal '500px' element._.style.top.should.equal '0px' element.offset null, 600 element._.style.left.should.equal '500px' element._.style.top.should.equal '600px' it "should return the element itself when used as a setter", -> element.offset(x: 100).should.equal element element.offset(100).should.equal element element.offset(null, 100).should.equal element describe "#offsetParent()", -> before -> abs_el._.style.position = 'absolute' it "should return the correct offsetParent for an element inside of an absolutely positioned element", -> element.offsetParent().should.equal abs_el it "should return the HTML element as a fallback", -> abs_el.offsetParent().should.equal $('html')[0] describe "#overlaps()", -> before -> element.position = -> x: 100, y: 100 element.size = -> x: 100, y: 100 it "should return 'true' for positions inside of the element", -> element.overlaps(x: 150, y: 150).should.be.true element.overlaps(120, 120).should.be.true it "should return 'false' for positions outside of the element", -> element.overlaps(x: 50, y: 50).should.be.false element.overlaps(x: 50, y: 150).should.be.false element.overlaps(300, 300).should.be.false element.overlaps(50, 300).should.be.false element.overlaps(300, 50).should.be.false describe "#index()", -> e1 = e2 = e3 = null before -> element._.innerHTML = """ <div>one</div> <div>two</div> boo hoo <div>three</div> """ [e1, e2, e3] = element.find('div') it "should return correct index for all the elements", -> e1.index().should.eql 0 e2.index().should.eql 1 e3.index().should.eql 2
116627
# # Element dimensions API tests # # Copyright (C) 2012-2013 <NAME> # {Test,should} = require('lovely') Test.set "/dimensions.html", """ <html> <head> <script src="core.js"></script> <script src="dom.js"></script> </head> <body> <div id="absolute"> <div id="relative"> <div id="test"> Boobs </div> </div> </div> </body> </html> """ describe "Element dimensions", -> $ = window = document = element = abs_el = rel_el = null before Test.load "/dimensions.html", (dom, win)-> $ = dom window = win document = win.document element = $('#test')[0] abs_el = $('#absolute')[0] rel_el = $('#relative')[0] # patching zombie.js while it doesn't support the stuff document.documentElement.clientLeft or= 0 document.documentElement.clientTop or= 0 document.documentElement.getBoundingClientRect or= -> left: 0, top: 0 element._.getBoundingClientRect or= -> left: 0, top: 0 describe "#size()", -> it "should return correct element's size in a hash", -> element.size().should.eql x: 100, y: 100 it "should allow to set the element's size as a hash", -> element.size(x: 200, y: 300) element._.style.width.should.eql '300px' # coz it corrects the paddings element._.style.height.should.eql '500px' it "should allow to set the element's size as two numbers", -> element.size(300, 400) element._.style.width.should.eql '500px' # coz it corrects the paddings element._.style.height.should.eql '700px' it "should allow to specify one size only as a hash", -> element.style(width: '100px', height: '100px') element.size(x: 200) element._.style.width.should.eql '300px' element._.style.height.should.eql '100px' element.size(y: 300) element._.style.width.should.eql '300px' element._.style.height.should.eql '500px' it "should allow to specify the size with one value only", -> element.style(width: '100px', height: '100px') element.size(200) element._.style.width.should.eql '300px' element._.style.height.should.eql '100px' element.size(null, 300) element._.style.width.should.eql '300px' element._.style.height.should.eql '500px' it "should return the element itself when used as a setter", -> element.size(x: 100).should.equal element element.size(100).should.equal element element.size(null, 100).should.equal element describe "#scrolls()", -> it "should return the element's scrolling positions", -> element._.scrollLeft = 111 element._.scrollTop = 222 element.scrolls().should.eql x: 111, y: 222 it "should allow to set element's scrolling position as an x/y hash", -> element.scrolls x: 222, y: 333 element._.scrollLeft.should.eql 222 element._.scrollTop.should.eql 333 it "should allow to set element's x scrolling only in as a hash", -> element._.scrollLeft = element._.scrollTop = 100 element.scrolls x: 200 element._.scrollLeft.should.eql 200 element._.scrollTop.should.eql 100 element.scrolls y: 300 element._.scrollLeft.should.eql 200 element._.scrollTop.should.eql 300 it "should allow to set element's scrolling as a number only", -> element._.scrollLeft = element._.scrollTop = 100 element.scrolls 200 element._.scrollLeft.should.eql 200 element._.scrollTop.should.eql 100 element.scrolls(null, 300) element._.scrollLeft.should.eql 200 element._.scrollTop.should.eql 300 it "should return the element itself when used as a setter", -> element.scrolls(x: 100).should.equal element element.scrolls(100).should.equal element element.scrolls(null, 100).should.equal element describe "#position()", -> it "should return correct element's position", -> element.position().should.eql x: 0, y: 0 element._.getBoundingClientRect = -> left: 10, top: 20 element.position().should.eql x: 10, y: 20 it "should allow to set element's position as a hash", -> element.position(x: 100, y: 200) element._.style.left.should.equal '100px' element._.style.top.should.equal '200px' it "should allow to set the element's position with one entry hash", -> element._.style.left = element._.style.top = '0px' element.position x: 300 element._.style.left.should.equal '300px' element._.style.top.should.equal '0px' element.position y: 400 element._.style.left.should.equal '300px' element._.style.top.should.equal '400px' it "should allow to set the position as a number only", -> element._.style.left = element._.style.top = '0px' element.position 300 element._.style.left.should.equal '300px' element._.style.top.should.equal '0px' element.position null, 400 element._.style.left.should.equal '300px' element._.style.top.should.equal '400px' it "should return the element itself when used as a setter", -> element.position(x: 100).should.equal element element.position(100).should.equal element element.position(null, 100).should.equal element it "should correct the actual position for the nested positions space", -> element._.style.left = element._.style.top = '0px' abs_el._.style.position = 'absolute' abs_el._.getBoundingClientRect or= -> left: 100, top: 200 element.position x: 500, y: 600 element._.style.left.should.equal '400px' element._.style.top.should.equal '400px' describe "#offset()", -> it "should return element's offset against it's offsetParent correctly", -> element._.getBoundingClientRect = -> left: 0, top: 0 abs_el._.style.position = 'static' element.offset().should.eql x: 0, y: 0 abs_el._.style.position = 'absolute' element._.getBoundingClientRect = -> left: 200, top: 400 abs_el._.getBoundingClientRect or= -> left: 100, top: 200 element.offset().should.eql x: 100, y: 200 it "should allow to set the offset as an x/y hash", -> element._.style.left = element._.style.top = '0px' element.offset(x: 55, y: 66) element._.style.left.should.eql '55px' element._.style.top.should.eql '66px' it "should allow to set the offset as one entry hash", -> element._.style.left = element._.style.top = '0px' element.offset x: 300 element._.style.left.should.equal '300px' element._.style.top.should.equal '0px' element.offset y: 400 element._.style.left.should.equal '300px' element._.style.top.should.equal '400px' it "should allow to set the offset in plain numbers", -> element._.style.left = element._.style.top = '0px' element.offset 500 element._.style.left.should.equal '500px' element._.style.top.should.equal '0px' element.offset null, 600 element._.style.left.should.equal '500px' element._.style.top.should.equal '600px' it "should return the element itself when used as a setter", -> element.offset(x: 100).should.equal element element.offset(100).should.equal element element.offset(null, 100).should.equal element describe "#offsetParent()", -> before -> abs_el._.style.position = 'absolute' it "should return the correct offsetParent for an element inside of an absolutely positioned element", -> element.offsetParent().should.equal abs_el it "should return the HTML element as a fallback", -> abs_el.offsetParent().should.equal $('html')[0] describe "#overlaps()", -> before -> element.position = -> x: 100, y: 100 element.size = -> x: 100, y: 100 it "should return 'true' for positions inside of the element", -> element.overlaps(x: 150, y: 150).should.be.true element.overlaps(120, 120).should.be.true it "should return 'false' for positions outside of the element", -> element.overlaps(x: 50, y: 50).should.be.false element.overlaps(x: 50, y: 150).should.be.false element.overlaps(300, 300).should.be.false element.overlaps(50, 300).should.be.false element.overlaps(300, 50).should.be.false describe "#index()", -> e1 = e2 = e3 = null before -> element._.innerHTML = """ <div>one</div> <div>two</div> boo hoo <div>three</div> """ [e1, e2, e3] = element.find('div') it "should return correct index for all the elements", -> e1.index().should.eql 0 e2.index().should.eql 1 e3.index().should.eql 2
true
# # Element dimensions API tests # # Copyright (C) 2012-2013 PI:NAME:<NAME>END_PI # {Test,should} = require('lovely') Test.set "/dimensions.html", """ <html> <head> <script src="core.js"></script> <script src="dom.js"></script> </head> <body> <div id="absolute"> <div id="relative"> <div id="test"> Boobs </div> </div> </div> </body> </html> """ describe "Element dimensions", -> $ = window = document = element = abs_el = rel_el = null before Test.load "/dimensions.html", (dom, win)-> $ = dom window = win document = win.document element = $('#test')[0] abs_el = $('#absolute')[0] rel_el = $('#relative')[0] # patching zombie.js while it doesn't support the stuff document.documentElement.clientLeft or= 0 document.documentElement.clientTop or= 0 document.documentElement.getBoundingClientRect or= -> left: 0, top: 0 element._.getBoundingClientRect or= -> left: 0, top: 0 describe "#size()", -> it "should return correct element's size in a hash", -> element.size().should.eql x: 100, y: 100 it "should allow to set the element's size as a hash", -> element.size(x: 200, y: 300) element._.style.width.should.eql '300px' # coz it corrects the paddings element._.style.height.should.eql '500px' it "should allow to set the element's size as two numbers", -> element.size(300, 400) element._.style.width.should.eql '500px' # coz it corrects the paddings element._.style.height.should.eql '700px' it "should allow to specify one size only as a hash", -> element.style(width: '100px', height: '100px') element.size(x: 200) element._.style.width.should.eql '300px' element._.style.height.should.eql '100px' element.size(y: 300) element._.style.width.should.eql '300px' element._.style.height.should.eql '500px' it "should allow to specify the size with one value only", -> element.style(width: '100px', height: '100px') element.size(200) element._.style.width.should.eql '300px' element._.style.height.should.eql '100px' element.size(null, 300) element._.style.width.should.eql '300px' element._.style.height.should.eql '500px' it "should return the element itself when used as a setter", -> element.size(x: 100).should.equal element element.size(100).should.equal element element.size(null, 100).should.equal element describe "#scrolls()", -> it "should return the element's scrolling positions", -> element._.scrollLeft = 111 element._.scrollTop = 222 element.scrolls().should.eql x: 111, y: 222 it "should allow to set element's scrolling position as an x/y hash", -> element.scrolls x: 222, y: 333 element._.scrollLeft.should.eql 222 element._.scrollTop.should.eql 333 it "should allow to set element's x scrolling only in as a hash", -> element._.scrollLeft = element._.scrollTop = 100 element.scrolls x: 200 element._.scrollLeft.should.eql 200 element._.scrollTop.should.eql 100 element.scrolls y: 300 element._.scrollLeft.should.eql 200 element._.scrollTop.should.eql 300 it "should allow to set element's scrolling as a number only", -> element._.scrollLeft = element._.scrollTop = 100 element.scrolls 200 element._.scrollLeft.should.eql 200 element._.scrollTop.should.eql 100 element.scrolls(null, 300) element._.scrollLeft.should.eql 200 element._.scrollTop.should.eql 300 it "should return the element itself when used as a setter", -> element.scrolls(x: 100).should.equal element element.scrolls(100).should.equal element element.scrolls(null, 100).should.equal element describe "#position()", -> it "should return correct element's position", -> element.position().should.eql x: 0, y: 0 element._.getBoundingClientRect = -> left: 10, top: 20 element.position().should.eql x: 10, y: 20 it "should allow to set element's position as a hash", -> element.position(x: 100, y: 200) element._.style.left.should.equal '100px' element._.style.top.should.equal '200px' it "should allow to set the element's position with one entry hash", -> element._.style.left = element._.style.top = '0px' element.position x: 300 element._.style.left.should.equal '300px' element._.style.top.should.equal '0px' element.position y: 400 element._.style.left.should.equal '300px' element._.style.top.should.equal '400px' it "should allow to set the position as a number only", -> element._.style.left = element._.style.top = '0px' element.position 300 element._.style.left.should.equal '300px' element._.style.top.should.equal '0px' element.position null, 400 element._.style.left.should.equal '300px' element._.style.top.should.equal '400px' it "should return the element itself when used as a setter", -> element.position(x: 100).should.equal element element.position(100).should.equal element element.position(null, 100).should.equal element it "should correct the actual position for the nested positions space", -> element._.style.left = element._.style.top = '0px' abs_el._.style.position = 'absolute' abs_el._.getBoundingClientRect or= -> left: 100, top: 200 element.position x: 500, y: 600 element._.style.left.should.equal '400px' element._.style.top.should.equal '400px' describe "#offset()", -> it "should return element's offset against it's offsetParent correctly", -> element._.getBoundingClientRect = -> left: 0, top: 0 abs_el._.style.position = 'static' element.offset().should.eql x: 0, y: 0 abs_el._.style.position = 'absolute' element._.getBoundingClientRect = -> left: 200, top: 400 abs_el._.getBoundingClientRect or= -> left: 100, top: 200 element.offset().should.eql x: 100, y: 200 it "should allow to set the offset as an x/y hash", -> element._.style.left = element._.style.top = '0px' element.offset(x: 55, y: 66) element._.style.left.should.eql '55px' element._.style.top.should.eql '66px' it "should allow to set the offset as one entry hash", -> element._.style.left = element._.style.top = '0px' element.offset x: 300 element._.style.left.should.equal '300px' element._.style.top.should.equal '0px' element.offset y: 400 element._.style.left.should.equal '300px' element._.style.top.should.equal '400px' it "should allow to set the offset in plain numbers", -> element._.style.left = element._.style.top = '0px' element.offset 500 element._.style.left.should.equal '500px' element._.style.top.should.equal '0px' element.offset null, 600 element._.style.left.should.equal '500px' element._.style.top.should.equal '600px' it "should return the element itself when used as a setter", -> element.offset(x: 100).should.equal element element.offset(100).should.equal element element.offset(null, 100).should.equal element describe "#offsetParent()", -> before -> abs_el._.style.position = 'absolute' it "should return the correct offsetParent for an element inside of an absolutely positioned element", -> element.offsetParent().should.equal abs_el it "should return the HTML element as a fallback", -> abs_el.offsetParent().should.equal $('html')[0] describe "#overlaps()", -> before -> element.position = -> x: 100, y: 100 element.size = -> x: 100, y: 100 it "should return 'true' for positions inside of the element", -> element.overlaps(x: 150, y: 150).should.be.true element.overlaps(120, 120).should.be.true it "should return 'false' for positions outside of the element", -> element.overlaps(x: 50, y: 50).should.be.false element.overlaps(x: 50, y: 150).should.be.false element.overlaps(300, 300).should.be.false element.overlaps(50, 300).should.be.false element.overlaps(300, 50).should.be.false describe "#index()", -> e1 = e2 = e3 = null before -> element._.innerHTML = """ <div>one</div> <div>two</div> boo hoo <div>three</div> """ [e1, e2, e3] = element.find('div') it "should return correct index for all the elements", -> e1.index().should.eql 0 e2.index().should.eql 1 e3.index().should.eql 2
[ { "context": "ram request\n # @param response_cb\n key = JSON.stringify(chosen.get_search_request())\n data", "end": 383, "score": 0.8051333427429199, "start": 379, "tag": "KEY", "value": "JSON" }, { "context": "quest\n # @param response_cb\n key = JSON.strin...
coffee/lib/callback-data-source.coffee
rohitcoupa/chosen
0
class CallbackDataSource extends DataSource constructor: (form_field, source) -> super(form_field, source) @results = @select_parser.select_to_hash('value') @cache = {} search: (chosen, response_cb) -> if chosen.results_data? # Call @source function, setting this to the chosen object # @param request # @param response_cb key = JSON.stringify(chosen.get_search_request()) data = @cache[key] if not data? chosen.loading(true) @perform_search chosen, (data) => chosen.loading(false) @cache[key] = data response_cb (data) else response_cb(data) else this.did_search(chosen, response_cb, this.items_as_array()) perform_search: (chosen, response_cb) -> @source.call chosen, chosen.get_search_request(), (data) => @did_search(chosen, response_cb, data) did_search: (chosen, response_cb, data) -> # Merge with new results options = (this.add_option_from_data child for child in data) response_cb options add_option_from_data: (child) -> item = @results[child.value] || child item.text = item.label || item if not item.text? item.html = this.escape_html(item.text) if not item.html? item.value = item.text if not item.value item.array_index = item.value item.selected = item.selected || false item.disabled = item.disabled || false @results[item.value] = item item get_option_element: (array_index) -> # array_index is set to item.value in this DataSource this.get_option_element_by_value(array_index) get_item: (array_index) -> @results[array_index] get_item_by_value: (value) -> this.get_item value
31970
class CallbackDataSource extends DataSource constructor: (form_field, source) -> super(form_field, source) @results = @select_parser.select_to_hash('value') @cache = {} search: (chosen, response_cb) -> if chosen.results_data? # Call @source function, setting this to the chosen object # @param request # @param response_cb key = <KEY>.<KEY>(chosen.get_search_request()) data = @cache[key] if not data? chosen.loading(true) @perform_search chosen, (data) => chosen.loading(false) @cache[key] = data response_cb (data) else response_cb(data) else this.did_search(chosen, response_cb, this.items_as_array()) perform_search: (chosen, response_cb) -> @source.call chosen, chosen.get_search_request(), (data) => @did_search(chosen, response_cb, data) did_search: (chosen, response_cb, data) -> # Merge with new results options = (this.add_option_from_data child for child in data) response_cb options add_option_from_data: (child) -> item = @results[child.value] || child item.text = item.label || item if not item.text? item.html = this.escape_html(item.text) if not item.html? item.value = item.text if not item.value item.array_index = item.value item.selected = item.selected || false item.disabled = item.disabled || false @results[item.value] = item item get_option_element: (array_index) -> # array_index is set to item.value in this DataSource this.get_option_element_by_value(array_index) get_item: (array_index) -> @results[array_index] get_item_by_value: (value) -> this.get_item value
true
class CallbackDataSource extends DataSource constructor: (form_field, source) -> super(form_field, source) @results = @select_parser.select_to_hash('value') @cache = {} search: (chosen, response_cb) -> if chosen.results_data? # Call @source function, setting this to the chosen object # @param request # @param response_cb key = PI:KEY:<KEY>END_PI.PI:KEY:<KEY>END_PI(chosen.get_search_request()) data = @cache[key] if not data? chosen.loading(true) @perform_search chosen, (data) => chosen.loading(false) @cache[key] = data response_cb (data) else response_cb(data) else this.did_search(chosen, response_cb, this.items_as_array()) perform_search: (chosen, response_cb) -> @source.call chosen, chosen.get_search_request(), (data) => @did_search(chosen, response_cb, data) did_search: (chosen, response_cb, data) -> # Merge with new results options = (this.add_option_from_data child for child in data) response_cb options add_option_from_data: (child) -> item = @results[child.value] || child item.text = item.label || item if not item.text? item.html = this.escape_html(item.text) if not item.html? item.value = item.text if not item.value item.array_index = item.value item.selected = item.selected || false item.disabled = item.disabled || false @results[item.value] = item item get_option_element: (array_index) -> # array_index is set to item.value in this DataSource this.get_option_element_by_value(array_index) get_item: (array_index) -> @results[array_index] get_item_by_value: (value) -> this.get_item value
[ { "context": "t, $ window)\n chrome.storage.sync.set { nick: 'ournick' }\n init()\n\n afterEach ->\n mocks.dom.tearD", "end": 1630, "score": 0.9996836185455322, "start": 1623, "tag": "USERNAME", "value": "ournick" }, { "context": "type '/names'\n type '/me is 1337'\n ...
test/chat_test.coffee
nornagon/ircv
20
describe 'An IRC client front end', -> client = prompt = commandInput = undefined room = (index) -> return rooms().last() if index is -1 $ rooms()[index] rooms = -> $ '#rooms-container .rooms .room' textOfRoom = (index) -> $('.content-item', room(index)).text() nick = (index) -> return nicks().last() if index is -1 $ nicks()[index] nicks = -> $ '#nicks-container .nicks .nick' textOfNick = (index) -> $('.content-item', nick(index)).text() device = (i) -> mocks.RemoteDevice.devices[i] irc = (name) -> client.connections[name]?.irc type = (text) -> prompt.val(text) commandInput._handleKeydown { which: 13, preventDefault: -> } noticeIsVisible = -> $("#notice")[0].style.top is "0px" restart = -> RemoteDevice.devices = [] mocks.dom.tearDown() client.tearDown() mocks.dom.setUp() init() init = -> scriptHandler = new window.script.ScriptHandler client = new window.chat.Chat commandInput.setContext client scriptHandler.addEventsFrom client scriptHandler.addEventsFrom commandInput scriptHandler.listenToScriptEvents client client.listenToCommands scriptHandler client.listenToScriptEvents scriptHandler client.listenToIRCEvents scriptHandler beforeEach -> mocks.navigator.useMock() mocks.ChromeSocket.useMock() mocks.RemoteDevice.useMock() mocks.NickMentionedNotification.useMock() jasmine.Clock.useMock() mocks.dom.setUp() prompt = $('#input') commandInput = new UserInputHandler(prompt, $ window) chrome.storage.sync.set { nick: 'ournick' } init() afterEach -> mocks.dom.tearDown() chrome.storage.sync.clear() client.tearDown() it "displays the preferred nick in the status bar", -> expect($ '#status').toHaveText 'ournick' it "sets the document title to the version", -> expect(document.title).toMatch /^CIRC \d{1,3}\.\d{1,3}\.\d{1,3}/ it "initially has one window", -> expect(rooms().length).toBe 1 it "replaces the initial window with a server window on /connect", -> type '/connect freenode' expect(rooms().length).toBe 1 expect(textOfRoom 0).toBe 'freenode' expect(client.currentWindow.conn.name).toBe 'freenode' it "ignores commands that requicre a connection not connected", -> type '/names' type '/me is 1337' type '/op bob' type '/msg someguy' type '/mode sally +o' it "displays a prompt internet connectivity is lost", -> expect(noticeIsVisible()).toBe false mocks.navigator.goOffline() expect(noticeIsVisible()).toBe true describe "storage", -> doActivity = -> type '/nick newNick' type '/server freenode 6667' type '/join #bash' type '/join #awesome' type '/server dalnet 6697' type '/win 4' type '/join #hiphop' beforeEach -> doActivity() it "chooses a new password when one doesn't currently exist", -> expect(client.remoteConnection._password).toEqual jasmine.any(String) it "keeps the old password when one exists", -> chrome.storage.sync.set { password: 'bob' } restart() expect(client.remoteConnection._password).toBe 'bob' it "restores the previously used nick", -> restart() expect($ '#status').toHaveText 'newNick' it "generates random nick when no previously used nick is available", -> chrome.storage.sync.set { nick: undefined } restart() type "/connect freenode" expect(irc('freenode').preferredNick).toBeDefined() it "restores the previously joined servers", -> restart() expect(client.connections['freenode']).toBeDefined() expect(client.connections['dalnet']).toBeDefined() it "restores the previously joined channels", -> restart() expect(client.connections['freenode'].windows['#bash']).toBeDefined() expect(client.connections['freenode'].windows['#awesome']).toBeDefined() expect(client.connections['dalnet'].windows['#hiphop']).toBeDefined() expect(rooms().length).toBe 5 it "doesn't restore channels that were parted", -> type '/part #hiphop' restart() expect(client.connections['dalnet'].windows['#hiphop']).not.toBeDefined() expect(rooms().length).toBe 4 it "doesn't restore servers that were parted", -> type '/win 1' type '/quit' restart() expect(irc 'freenode').not.toBeDefined() expect(rooms().length).toBe 2 it "displays restored private channels as connected", -> irc('freenode').handle '1', {}, 'ournick' # rpl_welcome irc('freenode').handle 'PRIVMSG', {nick: 'someguy'}, 'ournick', 'hi there' restart() expect(rooms().length).toBe 6 expect(textOfRoom 3).toBe 'someguy' expect(room 3).not.toHaveClass 'disconnected' describe "that is connecting", -> beforeEach -> type '/server freenode' expect(irc('freenode').state).toBe 'connecting' it 'can queue a disconnection request with /quit', -> currentIRC = irc('freenode') type '/quit' currentIRC.handle '1', {}, 'ournick' # rpl_welcome expect(currentIRC.state).toBe 'disconnected' it 'allows channels to be joined while connecting', -> type '/join #bash' expect(rooms().length).toBe 2 expect(textOfRoom -1).toBe '#bash' expect(room -1).toHaveClass 'selected' expect(room -1).toHaveClass 'disconnected' it 'automatically joins queued channels when connected', -> type '/join #bash' type '/part' spyOn irc('freenode'), 'send' irc('freenode').handle '1', {}, 'ournick' # rpl_welcome expect(irc('freenode').send).not.toHaveBeenCalled() it 'removes queued channels on /part', -> type '/join #bash' spyOn irc('freenode'), 'send' irc('freenode').handle '1', {}, 'ournick' # rpl_welcome expect(irc('freenode').send).toHaveBeenCalledWith 'JOIN', '#bash' describe "that connects", -> currentIRC = undefined beforeEach -> type '/server freenode' currentIRC = irc('freenode') currentIRC.handle '1', {}, 'ournick' # rpl_welcome expect(currentIRC.state).toBe 'connected' spyOn currentIRC, 'doCommand' it "marks the server item in the window list as connected", -> expect(room 0).not.toHaveClass 'disconnected' it "updates the status bar on /away", -> type '/away' currentIRC.handle '306' # rpl_nowaway expect($ '#status').toHaveText 'ournick' + 'away' it "creates a new window when a direct private message is received", -> currentIRC.handle 'PRIVMSG', {nick: 'someguy'}, 'ournick', 'hi there' expect(rooms().length).toBe 2 expect(textOfRoom -1).toBe 'someguy' expect(room -1).toHaveClass 'mention' expect(room -1).toHaveClass 'activity' expect(room -1).not.toHaveClass 'selected' it "displays /msg text in the current window if there is no existing conversation window", -> spyOn(client.currentWindow, 'message').andCallThrough() type '/msg someguy hey dude' expect(rooms().length).toBe 1 expect(client.currentWindow.message).toHaveBeenCalled() it "displays /msg text in the conversation window when it exists", -> currentIRC.handle 'PRIVMSG', {nick: 'someguy'}, 'ournick', 'hi there' spyOn(client.currentWindow, 'message').andCallThrough() type '/msg someguy hey dude' expect(client.currentWindow.message).not.toHaveBeenCalled() it "/msg causes the conversation window to be marked with activity", -> currentIRC.handle 'PRIVMSG', {nick: 'someguy'}, 'ournick', 'hi there' type '/win 2' type '/win 1' expect(room -1).not.toHaveClass 'mention' expect(room -1).not.toHaveClass 'activity' expect(room -1).not.toHaveClass 'selected' type '/msg someguy hey dude' expect(room -1).not.toHaveClass 'mention' expect(room -1).toHaveClass 'activity' expect(room -1).not.toHaveClass 'selected' it "creates a notification when a direct private message is received", -> chat.NickMentionedNotification.notificationCount = 0 currentIRC.handle 'PRIVMSG', {nick: 'someguy'}, 'ournick', 'hey!' expect(chat.NickMentionedNotification.notificationCount).toBe 1 it "can join a channel with /join", -> type '/join #bash' expect(currentIRC.doCommand).toHaveBeenCalledWith 'JOIN', '#bash' expect(client.currentWindow.target).toBe '#bash' describe "then is disconnected by a socket error", -> beforeEach -> currentIRC.onClose() it 'shows all servers and channels as disconnected', -> expect(room 0).toHaveClass 'disconnected' it 'attempts to reconnect after a short amount of time', -> spyOn(currentIRC, 'connect') jasmine.Clock.tick(2000) expect(currentIRC.connect).toHaveBeenCalled() it 'uses exponential backoff for reconnection attempts', -> jasmine.Clock.tick(2000) currentIRC.onError 'socket error!' spyOn(currentIRC, 'connect') jasmine.Clock.tick(2000) expect(currentIRC.connect).not.toHaveBeenCalled() jasmine.Clock.tick(2000) expect(currentIRC.connect).toHaveBeenCalled() currentIRC.connect.reset() # reset the connect function spy currentIRC.onError 'socket error!' jasmine.Clock.tick(7999) expect(currentIRC.connect).not.toHaveBeenCalled() it 'closes the current window and stops reconnecting on /quit', -> type "/quit" expect(client.currentWindow.name).toBe 'none' spyOn(currentIRC, 'connect') jasmine.Clock.tick(9000) expect(currentIRC.connect).not.toHaveBeenCalled() describe "then joins a channel", -> beforeEach -> type '/join #bash' currentIRC.handle 'JOIN', {nick: 'ournick'}, '#bash' it "adds another item to the room display", -> expect(rooms().length).toBe 2 it "can switch windows with /win", -> type "/win 1" expect(client.currentWindow.target).toBe undefined it "creates a notification when the users nick is mentioned", -> type "/win 1" chat.NickMentionedNotification.notificationCount = 0 currentIRC.handle 'PRIVMSG', {nick: 'someguy'}, '#bash', 'hey ournick!' expect(chat.NickMentionedNotification.notificationCount).toBe 1 expect(room -1).toHaveClass 'mention' expect(room -1).toHaveClass 'activity' expect(room -1).not.toHaveClass 'selected' it "marks a window as active if a message is sent and it's not selected", -> type '/server dalnet' irc2 = client.currentWindow.conn.irc irc2.handle '1', {}, 'ournick' # rpl_welcome type '/win 3' type '/join #bash' currentIRC.handle 'JOIN', {nick: 'ournick'}, '#bash' currentIRC.handle 'PRIVMSG', {nick: 'someguy'}, '#bash', 'hi' expect(room 1).toHaveClass 'activity' it "clears activity and mention style when switching to a window", -> type "/win 1" currentIRC.handle 'PRIVMSG', {nick: 'someguy'}, '#bash', 'hey!' type "/win 2" expect(room -1).not.toHaveClass 'mention' expect(room -1).not.toHaveClass 'activity' expect(room -1).toHaveClass 'selected' it "clicking on a channel in the channel display switches to that channel", -> client.channelDisplay.emit 'clicked', 'freenode', '#bash' expect(client.currentWindow.target).toBe '#bash' expect(room -1).toHaveClass 'selected' describe "has a nick list which", -> currentNicks = undefined beforeEach -> currentNicks = ['bart', 'bill', 'bob', 'charlie', 'derek', 'edward', 'jacob', 'megan', 'norman', 'sally', 'sue', 'Tereza', 'zabo1', 'ZABO2', 'zabo3', 'Zabo88'] addNicks = -> currentIRC.emit 'names', '#bash', currentNicks.slice(0, 7) currentIRC.emit 'names', '#bash', currentNicks.slice(7, 12) currentIRC.emit 'names', '#bash', currentNicks.slice(12) nameMap = {} (nameMap[name] = name for name in currentNicks) currentIRC.channels['#bash'].names = nameMap it "displays the user's nick when first joining a channel", -> expect(nicks().length).toBe 1 expect(textOfNick 0).toBe 'ournick' it "displays all nicks in the channel when the nick list is sent", -> addNicks() expect(nicks().length).toBe currentNicks.length + 1 it "displays nicks in sorted order", -> addNicks() expect(textOfNick 9).toBe 'ournick' it "displays newly joined nicks after they /join", -> addNicks() currentIRC.handle 'JOIN', {nick: 'alphy'}, '#bash' expect(nicks().length).toBe currentNicks.length + 2 expect(textOfNick 0).toBe 'alphy' it "doesn't display nicks after they have been kicked", -> addNicks() currentIRC.handle 'KICK', {nick: 'bob'}, '#bash', 'Zabo88' expect(nicks().length).toBe currentNicks.length expect(textOfNick 0).not.toBe 'Zabo88' it "doesn't display nicks after they left with /parted", -> addNicks() currentIRC.handle 'PART', {nick: 'bob'}, '#bash' expect(nicks().length).toBe currentNicks.length expect(textOfNick 2).not.toBe 'bob' it "doesn't display duplicate nicks", -> currentNicks.push 'ournick' addNicks() expect(nicks().length).toBe currentNicks.length it "stays visible when another non-selected window is closed", -> type "/join #awesome" event = new Event 'command', 'part' event.setContext 'freenode', '#bash' client.userCommands.handle 'part', event expect($ '#rooms-and-nicks').not.toHaveClass 'no-nicks' describe "with a remote connection", -> state = onAuth = undefined getChannels = -> { '#bash': { names: { sally: 'Sally', bob: 'bob', somenick: 'somenick' } } } getState = -> nick: 'preferredNick' servers: [ { name: 'freenode', port: 6667 }, { name: 'dalnet', port: 6697 } ] channels: [ { name: '#bash', server: 'freenode' }, { name: '#awesome', server: 'dalnet' } ] ircStates: [ { server: 'freenode', state: 'connected', nick: 'somenick', away: true, channels: getChannels() } ] findPort = -> d = client.remoteConnection._thisDevice d.port = 1 RemoteDevice.state = 'found_port' d.emit 'found_port' authenticate = (device) -> authToken = client.remoteConnection._getAuthToken device.password device.emit 'authenticate', device, authToken receivePassword = (device, password) -> device.emit 'authentication_offer', device, password becomeClient = (opt_state) -> state = opt_state if opt_state (device 1).emit 'connection_message', device(1), 'irc_state', state receiveChatHistory = (chatHistory) -> device(1).emit 'connection_message', device(1), 'chat_log', chatHistory beforeEach -> state = getState() spyOn(mocks.RemoteDevice, 'onConnect').andCallThrough() it "connects to a server device with /join-server", -> type "/join-server 1.1.1.2 1336" expect(mocks.RemoteDevice.onConnect).toHaveBeenCalled() it "emits 'server_found' when server sends a password", -> type "/join-server 1.1.1.2 1336" spyOn client.remoteConnection, 'emit' receivePassword device(1), 'pw' expect(client.remoteConnection.emit).toHaveBeenCalledWith 'server_found', device(1) it "sends authentication after server sends a password and finalizeConnection() is called", -> type "/join-server 1.1.1.2 1336" receivePassword device(1), 'pw' expect(device(1).sendType).toBe 'authenticate' it "becomes a client after receiving IRC state", -> type "/join-server 1.1.1.2 1336" expect(client.remoteConnection.isClient()).toBe false becomeClient [] expect(client.remoteConnection.isClient()).toBe true it "doesn't add a client before authentication", -> RemoteDevice.onNewDevice new RemoteDevice expect(client.remoteConnection.devices[0]).not.toBeDefined() it "add a client after it authenticates", -> RemoteDevice.onNewDevice new RemoteDevice expect(client.remoteConnection.devices[0]).not.toBeDefined() authenticate device 1 expect(client.remoteConnection.devices[0]).toBeDefined() it "disconnects from the current connection before using the server device's connection", -> type "/join-server 1.1.1.2 1336" becomeClient [] expect(rooms().length).toBe 1 expect(client.connections['freenode']).not.toBeDefined() it "can load the IRC state from the server device", -> type "/join-server 1.1.1.2 1336" becomeClient() expect(rooms().length).toBe 4 expect(irc('freenode').state).toBe 'connected' expect(irc('dalnet').state).toBe 'disconnected' expect(room 0).not.toHaveClass 'disconnected' expect(room 1).not.toHaveClass 'disconnected' expect(room 2).toHaveClass 'disconnected' expect(room 3).toHaveClass 'disconnected' type '/win 2' for name, i in ['bob', 'Sally', 'somenick'] expect(textOfNick i).toBe name expect($('#status').text()).toBe 'somenick' + 'away' it "doesn't set the irc nick if the nick isn't saved", -> type "/join-server 1.1.1.2 1336" state.ircStates[0].nick = undefined state.nick = undefined becomeClient() expect(irc('freenode').preferredNick).toBeDefined() it "can listen to user input from the server device", -> type "/join-server 1.1.1.2 1336" becomeClient() event = new Event 'command', 'nick', 'newnick' event.setContext 'freenode' spyOn client, 'setNick' (device 1).emit 'user_input', device(1), event expect(client.setNick).toHaveBeenCalledWith 'freenode', 'newnick' it "can listen to socket data from the server device", -> type "/join-server 1.1.1.2 1336" becomeClient() spyOn irc('freenode'), 'onDrain' (device 1).emit 'socket_data', device(1), 'freenode', 'drain' expect(irc('freenode').onDrain).toHaveBeenCalled() it "uses own connection after connection to the server is lost", -> type "/join-server 1.1.1.2 1336" becomeClient [] spyOn client, 'closeAllConnections' (device 1).emit 'closed', device(1) expect(client.remoteConnection.isIdle()).toBe true expect(client.closeAllConnections).toHaveBeenCalled() it "on startup, when server exists, uses own connection after waiting a brief time", -> chrome.storage.sync.set { server_device: { addr: '1.1.1.2', port: 1 } } delete state.ircState chrome.storage.sync.set state restart() expect(rooms().length).toBe 1 jasmine.Clock.tick(2000) expect(rooms().length).toBe 4 it "automatically connects if an existing server is present", -> chrome.storage.sync.set { server_device: { addr: '1.1.1.2', port: 1 } } restart() expect(mocks.RemoteDevice.onConnect).toHaveBeenCalled() it "becomes server if storage marks it as the server device", -> chrome.storage.sync.set { server_device: { addr: '1.1.1.1', port: 1 } } restart() findPort() expect(client.remoteConnection.isServer()).toBe true it "updates stored server device info when the server device's port changes", -> chrome.storage.sync.set { server_device: { addr: '1.1.1.1', port: 2 } } restart() findPort() expect(client.remoteConnection.isServer()).toBe true expect(chrome.storage.sync._storageMap.server_device.port).toBe 1 it "becomes idle if can't connect to server device", -> chrome.storage.sync.set { server_device: { addr: '1.1.1.2', port: 1 } } restart() expect(client.remoteConnection.getState()).toBe 'connecting' mocks.RemoteDevice.willConnect = false restart() expect(client.remoteConnection.isIdle()).toBe true it "keeps trying to connect to the server device", -> chrome.storage.sync.set { server_device: { addr: '1.1.1.2', port: 1 } } restart() mocks.RemoteDevice.willConnect = false restart() mocks.RemoteDevice.willConnect = true jasmine.Clock.tick(1000) expect(client.remoteConnection.getState()).toBe 'connecting' it "forwards user input to connected clients when acting as the server device", -> findPort() type '/make-server' RemoteDevice.onNewDevice new RemoteDevice authenticate device 1 RemoteDevice.onNewDevice new RemoteDevice authenticate device 2 expect(client.remoteConnection.devices.length).toBe 2 spyOn device(1), 'send' spyOn device(2), 'send' spyOn client.remoteConnection, 'emit' device(1).emit 'user_input', device(1), { type: 'command', name: 'say', args: ['hi guys'], context: { server: 'freenode', channel: '#bash' } } expect(device(1).send).not.toHaveBeenCalled() expect(device(2).send.mostRecentCall.args[0]).toBe 'user_input' expect(client.remoteConnection.emit).toHaveBeenCalledWith 'command', jasmine.any(Event) it "only sends IRC state to the connecting device, not all devices", -> findPort() type '/make-server' RemoteDevice.onNewDevice new RemoteDevice authenticate device 1 RemoteDevice.onNewDevice new RemoteDevice spyOn device(1), 'send' spyOn device(2), 'send' authenticate device 2 expect(device(2).send).toHaveBeenCalled() expect(device(1).send).not.toHaveBeenCalled() it "retains connections after /make-server", -> findPort() expect(rooms().length).toBe 2 type "/make-server" expect(rooms().length).toBe 2 it "is able to connect to servers even if chrome.socket.listen isn't supported", -> chrome.socket.listen = undefined chrome.storage.sync.set { server_device: { addr: '1.1.1.2', port: 1 } } restart() expect(client.remoteConnection.getState()).toBe 'connecting' it "can't become a server if chrome.socket.listen isn't defined", -> chrome.socket.listen = undefined type "/make-server" expect(client.remoteConnection.isIdle()).toBe true it "sends chat history when a client connects", -> findPort() type "/make-server" RemoteDevice.onNewDevice new RemoteDevice spyOn device(1), 'send' type 'hi there' authenticate device 1 expect(device(1).send).toHaveBeenCalledWith 'connection_message', ['chat_log', jasmine.any(Object)] it "replays received chat history after connecting to a server device", -> type 'hi there' type 'i am recording some chat history' chatHistory = client.messageHandler.getChatLog() chrome.storage.sync.set { server_device: { addr: '1.1.1.2', port: 1 } } restart() becomeClient() win = client.winList.get('freenode', '#bash') spyOn win, 'rawMessage' receiveChatHistory chatHistory expect(client.remoteConnection.isClient()).toBe true expect(win.rawMessage).toHaveBeenCalled() it "connects to a server even when the server connection takes a long time", -> chrome.storage.sync.set { server_device: { addr: '1.1.1.2', port: 1 } } delete state.ircState chrome.storage.sync.set state restart() jasmine.Clock.tick(900) # now using own connection spyOn(client.remoteConnection, 'finalizeConnection').andCallThrough() receivePassword device(1), 'pw' expect(client.remoteConnection.finalizeConnection).toHaveBeenCalled() expect(client.remoteConnection.getState()).toBe 'connecting' it "displays a prompt when connecting to the server device would be abrupt", -> chrome.storage.sync.set { server_device: { addr: '1.1.1.2', port: 1 } } delete state.ircState chrome.storage.sync.set state restart() client.remoteConnectionHandler._timer.elapsed = -> 5000 jasmine.Clock.tick(5000) # been using own connection for a while now spyOn client.remoteConnection, 'finalizeConnection' receivePassword device(1), 'pw' expect(client.remoteConnection.finalizeConnection).not.toHaveBeenCalled() expect(noticeIsVisible()).toBe true it "closes sockets when internect connection is lost", -> chrome.storage.sync.set { server_device: { addr: '1.1.1.2', port: 1 } } delete state.ircState chrome.storage.sync.set state restart() becomeClient() spyOn device(1), 'close' mocks.navigator.goOffline() expect(noticeIsVisible()).toBe true expect(device(1).close).toHaveBeenCalled() it "establishes connection when internet is renabled", -> chrome.storage.sync.set { server_device: { addr: '1.1.1.2', port: 1 } } delete state.ircState chrome.storage.sync.set state restart() becomeClient() mocks.navigator.goOffline() expect(client.remoteConnection.getState()).not.toBe 'connecting' expect(noticeIsVisible()).toBe true mocks.navigator.goOnline() expect(client.remoteConnection.getState()).toBe 'connecting'
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describe 'An IRC client front end', -> client = prompt = commandInput = undefined room = (index) -> return rooms().last() if index is -1 $ rooms()[index] rooms = -> $ '#rooms-container .rooms .room' textOfRoom = (index) -> $('.content-item', room(index)).text() nick = (index) -> return nicks().last() if index is -1 $ nicks()[index] nicks = -> $ '#nicks-container .nicks .nick' textOfNick = (index) -> $('.content-item', nick(index)).text() device = (i) -> mocks.RemoteDevice.devices[i] irc = (name) -> client.connections[name]?.irc type = (text) -> prompt.val(text) commandInput._handleKeydown { which: 13, preventDefault: -> } noticeIsVisible = -> $("#notice")[0].style.top is "0px" restart = -> RemoteDevice.devices = [] mocks.dom.tearDown() client.tearDown() mocks.dom.setUp() init() init = -> scriptHandler = new window.script.ScriptHandler client = new window.chat.Chat commandInput.setContext client scriptHandler.addEventsFrom client scriptHandler.addEventsFrom commandInput scriptHandler.listenToScriptEvents client client.listenToCommands scriptHandler client.listenToScriptEvents scriptHandler client.listenToIRCEvents scriptHandler beforeEach -> mocks.navigator.useMock() mocks.ChromeSocket.useMock() mocks.RemoteDevice.useMock() mocks.NickMentionedNotification.useMock() jasmine.Clock.useMock() mocks.dom.setUp() prompt = $('#input') commandInput = new UserInputHandler(prompt, $ window) chrome.storage.sync.set { nick: 'ournick' } init() afterEach -> mocks.dom.tearDown() chrome.storage.sync.clear() client.tearDown() it "displays the preferred nick in the status bar", -> expect($ '#status').toHaveText 'ournick' it "sets the document title to the version", -> expect(document.title).toMatch /^CIRC \d{1,3}\.\d{1,3}\.\d{1,3}/ it "initially has one window", -> expect(rooms().length).toBe 1 it "replaces the initial window with a server window on /connect", -> type '/connect freenode' expect(rooms().length).toBe 1 expect(textOfRoom 0).toBe 'freenode' expect(client.currentWindow.conn.name).toBe 'freenode' it "ignores commands that requicre a connection not connected", -> type '/names' type '/me is 1337' type '/op bob' type '/msg someguy' type '/mode sally +o' it "displays a prompt internet connectivity is lost", -> expect(noticeIsVisible()).toBe false mocks.navigator.goOffline() expect(noticeIsVisible()).toBe true describe "storage", -> doActivity = -> type '/nick newNick' type '/server freenode 6667' type '/join #bash' type '/join #awesome' type '/server dalnet 6697' type '/win 4' type '/join #hiphop' beforeEach -> doActivity() it "chooses a new password when one doesn't currently exist", -> expect(client.remoteConnection._password).toEqual jasmine.any(String) it "keeps the old password when one exists", -> chrome.storage.sync.set { password: '<PASSWORD>' } restart() expect(client.remoteConnection._password).toBe '<PASSWORD>' it "restores the previously used nick", -> restart() expect($ '#status').toHaveText 'newNick' it "generates random nick when no previously used nick is available", -> chrome.storage.sync.set { nick: undefined } restart() type "/connect freenode" expect(irc('freenode').preferredNick).toBeDefined() it "restores the previously joined servers", -> restart() expect(client.connections['freenode']).toBeDefined() expect(client.connections['dalnet']).toBeDefined() it "restores the previously joined channels", -> restart() expect(client.connections['freenode'].windows['#bash']).toBeDefined() expect(client.connections['freenode'].windows['#awesome']).toBeDefined() expect(client.connections['dalnet'].windows['#hiphop']).toBeDefined() expect(rooms().length).toBe 5 it "doesn't restore channels that were parted", -> type '/part #hiphop' restart() expect(client.connections['dalnet'].windows['#hiphop']).not.toBeDefined() expect(rooms().length).toBe 4 it "doesn't restore servers that were parted", -> type '/win 1' type '/quit' restart() expect(irc 'freenode').not.toBeDefined() expect(rooms().length).toBe 2 it "displays restored private channels as connected", -> irc('freenode').handle '1', {}, 'ournick' # rpl_welcome irc('freenode').handle 'PRIVMSG', {nick: 'someguy'}, 'ournick', 'hi there' restart() expect(rooms().length).toBe 6 expect(textOfRoom 3).toBe 'someguy' expect(room 3).not.toHaveClass 'disconnected' describe "that is connecting", -> beforeEach -> type '/server freenode' expect(irc('freenode').state).toBe 'connecting' it 'can queue a disconnection request with /quit', -> currentIRC = irc('freenode') type '/quit' currentIRC.handle '1', {}, 'ournick' # rpl_welcome expect(currentIRC.state).toBe 'disconnected' it 'allows channels to be joined while connecting', -> type '/join #bash' expect(rooms().length).toBe 2 expect(textOfRoom -1).toBe '#bash' expect(room -1).toHaveClass 'selected' expect(room -1).toHaveClass 'disconnected' it 'automatically joins queued channels when connected', -> type '/join #bash' type '/part' spyOn irc('freenode'), 'send' irc('freenode').handle '1', {}, 'ournick' # rpl_welcome expect(irc('freenode').send).not.toHaveBeenCalled() it 'removes queued channels on /part', -> type '/join #bash' spyOn irc('freenode'), 'send' irc('freenode').handle '1', {}, 'ournick' # rpl_welcome expect(irc('freenode').send).toHaveBeenCalledWith 'JOIN', '#bash' describe "that connects", -> currentIRC = undefined beforeEach -> type '/server freenode' currentIRC = irc('freenode') currentIRC.handle '1', {}, 'ournick' # rpl_welcome expect(currentIRC.state).toBe 'connected' spyOn currentIRC, 'doCommand' it "marks the server item in the window list as connected", -> expect(room 0).not.toHaveClass 'disconnected' it "updates the status bar on /away", -> type '/away' currentIRC.handle '306' # rpl_nowaway expect($ '#status').toHaveText 'ournick' + 'away' it "creates a new window when a direct private message is received", -> currentIRC.handle 'PRIVMSG', {nick: 'someguy'}, 'ournick', 'hi there' expect(rooms().length).toBe 2 expect(textOfRoom -1).toBe 'someguy' expect(room -1).toHaveClass 'mention' expect(room -1).toHaveClass 'activity' expect(room -1).not.toHaveClass 'selected' it "displays /msg text in the current window if there is no existing conversation window", -> spyOn(client.currentWindow, 'message').andCallThrough() type '/msg someguy hey dude' expect(rooms().length).toBe 1 expect(client.currentWindow.message).toHaveBeenCalled() it "displays /msg text in the conversation window when it exists", -> currentIRC.handle 'PRIVMSG', {nick: 'someguy'}, 'ournick', 'hi there' spyOn(client.currentWindow, 'message').andCallThrough() type '/msg someguy hey dude' expect(client.currentWindow.message).not.toHaveBeenCalled() it "/msg causes the conversation window to be marked with activity", -> currentIRC.handle 'PRIVMSG', {nick: 'someguy'}, 'ourn<NAME>', 'hi there' type '/win 2' type '/win 1' expect(room -1).not.toHaveClass 'mention' expect(room -1).not.toHaveClass 'activity' expect(room -1).not.toHaveClass 'selected' type '/msg someguy hey dude' expect(room -1).not.toHaveClass 'mention' expect(room -1).toHaveClass 'activity' expect(room -1).not.toHaveClass 'selected' it "creates a notification when a direct private message is received", -> chat.NickMentionedNotification.notificationCount = 0 currentIRC.handle 'PRIVMSG', {nick: 'someguy'}, 'ournick', 'hey!' expect(chat.NickMentionedNotification.notificationCount).toBe 1 it "can join a channel with /join", -> type '/join #bash' expect(currentIRC.doCommand).toHaveBeenCalledWith 'JOIN', '#bash' expect(client.currentWindow.target).toBe '#bash' describe "then is disconnected by a socket error", -> beforeEach -> currentIRC.onClose() it 'shows all servers and channels as disconnected', -> expect(room 0).toHaveClass 'disconnected' it 'attempts to reconnect after a short amount of time', -> spyOn(currentIRC, 'connect') jasmine.Clock.tick(2000) expect(currentIRC.connect).toHaveBeenCalled() it 'uses exponential backoff for reconnection attempts', -> jasmine.Clock.tick(2000) currentIRC.onError 'socket error!' spyOn(currentIRC, 'connect') jasmine.Clock.tick(2000) expect(currentIRC.connect).not.toHaveBeenCalled() jasmine.Clock.tick(2000) expect(currentIRC.connect).toHaveBeenCalled() currentIRC.connect.reset() # reset the connect function spy currentIRC.onError 'socket error!' jasmine.Clock.tick(7999) expect(currentIRC.connect).not.toHaveBeenCalled() it 'closes the current window and stops reconnecting on /quit', -> type "/quit" expect(client.currentWindow.name).toBe 'none' spyOn(currentIRC, 'connect') jasmine.Clock.tick(9000) expect(currentIRC.connect).not.toHaveBeenCalled() describe "then joins a channel", -> beforeEach -> type '/join #bash' currentIRC.handle 'JOIN', {nick: 'ournick'}, '#bash' it "adds another item to the room display", -> expect(rooms().length).toBe 2 it "can switch windows with /win", -> type "/win 1" expect(client.currentWindow.target).toBe undefined it "creates a notification when the users nick is mentioned", -> type "/win 1" chat.NickMentionedNotification.notificationCount = 0 currentIRC.handle 'PRIVMSG', {nick: 'someguy'}, '#bash', 'hey <NAME>!' expect(chat.NickMentionedNotification.notificationCount).toBe 1 expect(room -1).toHaveClass 'mention' expect(room -1).toHaveClass 'activity' expect(room -1).not.toHaveClass 'selected' it "marks a window as active if a message is sent and it's not selected", -> type '/server dalnet' irc2 = client.currentWindow.conn.irc irc2.handle '1', {}, 'ournick' # rpl_welcome type '/win 3' type '/join #bash' currentIRC.handle 'JOIN', {nick: 'ournick'}, '#bash' currentIRC.handle 'PRIVMSG', {nick: 'someguy'}, '#bash', 'hi' expect(room 1).toHaveClass 'activity' it "clears activity and mention style when switching to a window", -> type "/win 1" currentIRC.handle 'PRIVMSG', {nick: 'someguy'}, '#bash', 'hey!' type "/win 2" expect(room -1).not.toHaveClass 'mention' expect(room -1).not.toHaveClass 'activity' expect(room -1).toHaveClass 'selected' it "clicking on a channel in the channel display switches to that channel", -> client.channelDisplay.emit 'clicked', 'freenode', '#bash' expect(client.currentWindow.target).toBe '#bash' expect(room -1).toHaveClass 'selected' describe "has a nick list which", -> currentNicks = undefined beforeEach -> currentNicks = ['<NAME>', '<NAME>', '<PASSWORD>', '<NAME>', '<NAME>', '<NAME>', '<NAME>', '<NAME>', '<NAME>', '<NAME>', '<NAME>', '<NAME>', 'zabo1', 'ZABO2', 'zabo3', 'Zabo88'] addNicks = -> currentIRC.emit 'names', '#bash', currentNicks.slice(0, 7) currentIRC.emit 'names', '#bash', currentNicks.slice(7, 12) currentIRC.emit 'names', '#bash', currentNicks.slice(12) nameMap = {} (nameMap[name] = name for name in currentNicks) currentIRC.channels['#bash'].names = nameMap it "displays the user's nick when first joining a channel", -> expect(nicks().length).toBe 1 expect(textOfNick 0).toBe 'ournick' it "displays all nicks in the channel when the nick list is sent", -> addNicks() expect(nicks().length).toBe currentNicks.length + 1 it "displays nicks in sorted order", -> addNicks() expect(textOfNick 9).toBe 'ournick' it "displays newly joined nicks after they /join", -> addNicks() currentIRC.handle 'JOIN', {nick: 'alphy'}, '#bash' expect(nicks().length).toBe currentNicks.length + 2 expect(textOfNick 0).toBe 'alphy' it "doesn't display nicks after they have been kicked", -> addNicks() currentIRC.handle 'KICK', {nick: 'bob'}, '#bash', 'Zabo88' expect(nicks().length).toBe currentNicks.length expect(textOfNick 0).not.toBe 'Zabo88' it "doesn't display nicks after they left with /parted", -> addNicks() currentIRC.handle 'PART', {nick: 'bob'}, '#bash' expect(nicks().length).toBe currentNicks.length expect(textOfNick 2).not.toBe 'bob' it "doesn't display duplicate nicks", -> currentNicks.push '<NAME>' addNicks() expect(nicks().length).toBe currentNicks.length it "stays visible when another non-selected window is closed", -> type "/join #awesome" event = new Event 'command', 'part' event.setContext 'freenode', '#bash' client.userCommands.handle 'part', event expect($ '#rooms-and-nicks').not.toHaveClass 'no-nicks' describe "with a remote connection", -> state = onAuth = undefined getChannels = -> { '#bash': { names: { <NAME>ally: '<NAME>', bob: '<PASSWORD>', somenick: 'somenick' } } } getState = -> nick: 'preferredNick' servers: [ { name: 'freenode', port: 6667 }, { name: 'dalnet', port: 6697 } ] channels: [ { name: '#bash', server: 'freenode' }, { name: '#awesome', server: 'dalnet' } ] ircStates: [ { server: 'freenode', state: 'connected', nick: 'somenick', away: true, channels: getChannels() } ] findPort = -> d = client.remoteConnection._thisDevice d.port = 1 RemoteDevice.state = 'found_port' d.emit 'found_port' authenticate = (device) -> authToken = client.remoteConnection._getAuthToken device.password device.emit 'authenticate', device, authToken receivePassword = (device, password) -> device.emit 'authentication_offer', device, password becomeClient = (opt_state) -> state = opt_state if opt_state (device 1).emit 'connection_message', device(1), 'irc_state', state receiveChatHistory = (chatHistory) -> device(1).emit 'connection_message', device(1), 'chat_log', chatHistory beforeEach -> state = getState() spyOn(mocks.RemoteDevice, 'onConnect').andCallThrough() it "connects to a server device with /join-server", -> type "/join-server 192.168.3.11 1336" expect(mocks.RemoteDevice.onConnect).toHaveBeenCalled() it "emits 'server_found' when server sends a password", -> type "/join-server 192.168.3.11 1336" spyOn client.remoteConnection, 'emit' receivePassword device(1), 'pw' expect(client.remoteConnection.emit).toHaveBeenCalledWith 'server_found', device(1) it "sends authentication after server sends a password and finalizeConnection() is called", -> type "/join-server 192.168.3.11 1336" receivePassword device(1), 'pw' expect(device(1).sendType).toBe 'authenticate' it "becomes a client after receiving IRC state", -> type "/join-server 192.168.3.11 1336" expect(client.remoteConnection.isClient()).toBe false becomeClient [] expect(client.remoteConnection.isClient()).toBe true it "doesn't add a client before authentication", -> RemoteDevice.onNewDevice new RemoteDevice expect(client.remoteConnection.devices[0]).not.toBeDefined() it "add a client after it authenticates", -> RemoteDevice.onNewDevice new RemoteDevice expect(client.remoteConnection.devices[0]).not.toBeDefined() authenticate device 1 expect(client.remoteConnection.devices[0]).toBeDefined() it "disconnects from the current connection before using the server device's connection", -> type "/join-server 192.168.3.11 1336" becomeClient [] expect(rooms().length).toBe 1 expect(client.connections['freenode']).not.toBeDefined() it "can load the IRC state from the server device", -> type "/join-server 192.168.3.11 1336" becomeClient() expect(rooms().length).toBe 4 expect(irc('freenode').state).toBe 'connected' expect(irc('dalnet').state).toBe 'disconnected' expect(room 0).not.toHaveClass 'disconnected' expect(room 1).not.toHaveClass 'disconnected' expect(room 2).toHaveClass 'disconnected' expect(room 3).toHaveClass 'disconnected' type '/win 2' for name, i in ['<PASSWORD>', '<NAME>', '<NAME>'] expect(textOfNick i).toBe name expect($('#status').text()).toBe 'somenick' + 'away' it "doesn't set the irc nick if the nick isn't saved", -> type "/join-server 192.168.3.11 1336" state.ircStates[0].nick = undefined state.nick = undefined becomeClient() expect(irc('freenode').preferredNick).toBeDefined() it "can listen to user input from the server device", -> type "/join-server 192.168.3.11 1336" becomeClient() event = new Event 'command', 'nick', 'newnick' event.setContext 'freenode' spyOn client, 'setNick' (device 1).emit 'user_input', device(1), event expect(client.setNick).toHaveBeenCalledWith 'freenode', 'newnick' it "can listen to socket data from the server device", -> type "/join-server 192.168.3.11 1336" becomeClient() spyOn irc('freenode'), 'onDrain' (device 1).emit 'socket_data', device(1), 'freenode', 'drain' expect(irc('freenode').onDrain).toHaveBeenCalled() it "uses own connection after connection to the server is lost", -> type "/join-server 192.168.3.11 1336" becomeClient [] spyOn client, 'closeAllConnections' (device 1).emit 'closed', device(1) expect(client.remoteConnection.isIdle()).toBe true expect(client.closeAllConnections).toHaveBeenCalled() it "on startup, when server exists, uses own connection after waiting a brief time", -> chrome.storage.sync.set { server_device: { addr: '192.168.3.11', port: 1 } } delete state.ircState chrome.storage.sync.set state restart() expect(rooms().length).toBe 1 jasmine.Clock.tick(2000) expect(rooms().length).toBe 4 it "automatically connects if an existing server is present", -> chrome.storage.sync.set { server_device: { addr: '192.168.3.11', port: 1 } } restart() expect(mocks.RemoteDevice.onConnect).toHaveBeenCalled() it "becomes server if storage marks it as the server device", -> chrome.storage.sync.set { server_device: { addr: '1.1.1.1', port: 1 } } restart() findPort() expect(client.remoteConnection.isServer()).toBe true it "updates stored server device info when the server device's port changes", -> chrome.storage.sync.set { server_device: { addr: '1.1.1.1', port: 2 } } restart() findPort() expect(client.remoteConnection.isServer()).toBe true expect(chrome.storage.sync._storageMap.server_device.port).toBe 1 it "becomes idle if can't connect to server device", -> chrome.storage.sync.set { server_device: { addr: '192.168.3.11', port: 1 } } restart() expect(client.remoteConnection.getState()).toBe 'connecting' mocks.RemoteDevice.willConnect = false restart() expect(client.remoteConnection.isIdle()).toBe true it "keeps trying to connect to the server device", -> chrome.storage.sync.set { server_device: { addr: '192.168.3.11', port: 1 } } restart() mocks.RemoteDevice.willConnect = false restart() mocks.RemoteDevice.willConnect = true jasmine.Clock.tick(1000) expect(client.remoteConnection.getState()).toBe 'connecting' it "forwards user input to connected clients when acting as the server device", -> findPort() type '/make-server' RemoteDevice.onNewDevice new RemoteDevice authenticate device 1 RemoteDevice.onNewDevice new RemoteDevice authenticate device 2 expect(client.remoteConnection.devices.length).toBe 2 spyOn device(1), 'send' spyOn device(2), 'send' spyOn client.remoteConnection, 'emit' device(1).emit 'user_input', device(1), { type: 'command', name: 'say', args: ['<NAME> <NAME>'], context: { server: 'freenode', channel: '#bash' } } expect(device(1).send).not.toHaveBeenCalled() expect(device(2).send.mostRecentCall.args[0]).toBe 'user_input' expect(client.remoteConnection.emit).toHaveBeenCalledWith 'command', jasmine.any(Event) it "only sends IRC state to the connecting device, not all devices", -> findPort() type '/make-server' RemoteDevice.onNewDevice new RemoteDevice authenticate device 1 RemoteDevice.onNewDevice new RemoteDevice spyOn device(1), 'send' spyOn device(2), 'send' authenticate device 2 expect(device(2).send).toHaveBeenCalled() expect(device(1).send).not.toHaveBeenCalled() it "retains connections after /make-server", -> findPort() expect(rooms().length).toBe 2 type "/make-server" expect(rooms().length).toBe 2 it "is able to connect to servers even if chrome.socket.listen isn't supported", -> chrome.socket.listen = undefined chrome.storage.sync.set { server_device: { addr: '192.168.3.11', port: 1 } } restart() expect(client.remoteConnection.getState()).toBe 'connecting' it "can't become a server if chrome.socket.listen isn't defined", -> chrome.socket.listen = undefined type "/make-server" expect(client.remoteConnection.isIdle()).toBe true it "sends chat history when a client connects", -> findPort() type "/make-server" RemoteDevice.onNewDevice new RemoteDevice spyOn device(1), 'send' type 'hi there' authenticate device 1 expect(device(1).send).toHaveBeenCalledWith 'connection_message', ['chat_log', jasmine.any(Object)] it "replays received chat history after connecting to a server device", -> type 'hi there' type 'i am recording some chat history' chatHistory = client.messageHandler.getChatLog() chrome.storage.sync.set { server_device: { addr: '192.168.3.11', port: 1 } } restart() becomeClient() win = client.winList.get('freenode', '#bash') spyOn win, 'rawMessage' receiveChatHistory chatHistory expect(client.remoteConnection.isClient()).toBe true expect(win.rawMessage).toHaveBeenCalled() it "connects to a server even when the server connection takes a long time", -> chrome.storage.sync.set { server_device: { addr: '192.168.3.11', port: 1 } } delete state.ircState chrome.storage.sync.set state restart() jasmine.Clock.tick(900) # now using own connection spyOn(client.remoteConnection, 'finalizeConnection').andCallThrough() receivePassword device(1), 'pw' expect(client.remoteConnection.finalizeConnection).toHaveBeenCalled() expect(client.remoteConnection.getState()).toBe 'connecting' it "displays a prompt when connecting to the server device would be abrupt", -> chrome.storage.sync.set { server_device: { addr: '192.168.3.11', port: 1 } } delete state.ircState chrome.storage.sync.set state restart() client.remoteConnectionHandler._timer.elapsed = -> 5000 jasmine.Clock.tick(5000) # been using own connection for a while now spyOn client.remoteConnection, 'finalizeConnection' receivePassword device(1), 'pw' expect(client.remoteConnection.finalizeConnection).not.toHaveBeenCalled() expect(noticeIsVisible()).toBe true it "closes sockets when internect connection is lost", -> chrome.storage.sync.set { server_device: { addr: '192.168.3.11', port: 1 } } delete state.ircState chrome.storage.sync.set state restart() becomeClient() spyOn device(1), 'close' mocks.navigator.goOffline() expect(noticeIsVisible()).toBe true expect(device(1).close).toHaveBeenCalled() it "establishes connection when internet is renabled", -> chrome.storage.sync.set { server_device: { addr: '192.168.3.11', port: 1 } } delete state.ircState chrome.storage.sync.set state restart() becomeClient() mocks.navigator.goOffline() expect(client.remoteConnection.getState()).not.toBe 'connecting' expect(noticeIsVisible()).toBe true mocks.navigator.goOnline() expect(client.remoteConnection.getState()).toBe 'connecting'
true
describe 'An IRC client front end', -> client = prompt = commandInput = undefined room = (index) -> return rooms().last() if index is -1 $ rooms()[index] rooms = -> $ '#rooms-container .rooms .room' textOfRoom = (index) -> $('.content-item', room(index)).text() nick = (index) -> return nicks().last() if index is -1 $ nicks()[index] nicks = -> $ '#nicks-container .nicks .nick' textOfNick = (index) -> $('.content-item', nick(index)).text() device = (i) -> mocks.RemoteDevice.devices[i] irc = (name) -> client.connections[name]?.irc type = (text) -> prompt.val(text) commandInput._handleKeydown { which: 13, preventDefault: -> } noticeIsVisible = -> $("#notice")[0].style.top is "0px" restart = -> RemoteDevice.devices = [] mocks.dom.tearDown() client.tearDown() mocks.dom.setUp() init() init = -> scriptHandler = new window.script.ScriptHandler client = new window.chat.Chat commandInput.setContext client scriptHandler.addEventsFrom client scriptHandler.addEventsFrom commandInput scriptHandler.listenToScriptEvents client client.listenToCommands scriptHandler client.listenToScriptEvents scriptHandler client.listenToIRCEvents scriptHandler beforeEach -> mocks.navigator.useMock() mocks.ChromeSocket.useMock() mocks.RemoteDevice.useMock() mocks.NickMentionedNotification.useMock() jasmine.Clock.useMock() mocks.dom.setUp() prompt = $('#input') commandInput = new UserInputHandler(prompt, $ window) chrome.storage.sync.set { nick: 'ournick' } init() afterEach -> mocks.dom.tearDown() chrome.storage.sync.clear() client.tearDown() it "displays the preferred nick in the status bar", -> expect($ '#status').toHaveText 'ournick' it "sets the document title to the version", -> expect(document.title).toMatch /^CIRC \d{1,3}\.\d{1,3}\.\d{1,3}/ it "initially has one window", -> expect(rooms().length).toBe 1 it "replaces the initial window with a server window on /connect", -> type '/connect freenode' expect(rooms().length).toBe 1 expect(textOfRoom 0).toBe 'freenode' expect(client.currentWindow.conn.name).toBe 'freenode' it "ignores commands that requicre a connection not connected", -> type '/names' type '/me is 1337' type '/op bob' type '/msg someguy' type '/mode sally +o' it "displays a prompt internet connectivity is lost", -> expect(noticeIsVisible()).toBe false mocks.navigator.goOffline() expect(noticeIsVisible()).toBe true describe "storage", -> doActivity = -> type '/nick newNick' type '/server freenode 6667' type '/join #bash' type '/join #awesome' type '/server dalnet 6697' type '/win 4' type '/join #hiphop' beforeEach -> doActivity() it "chooses a new password when one doesn't currently exist", -> expect(client.remoteConnection._password).toEqual jasmine.any(String) it "keeps the old password when one exists", -> chrome.storage.sync.set { password: 'PI:PASSWORD:<PASSWORD>END_PI' } restart() expect(client.remoteConnection._password).toBe 'PI:PASSWORD:<PASSWORD>END_PI' it "restores the previously used nick", -> restart() expect($ '#status').toHaveText 'newNick' it "generates random nick when no previously used nick is available", -> chrome.storage.sync.set { nick: undefined } restart() type "/connect freenode" expect(irc('freenode').preferredNick).toBeDefined() it "restores the previously joined servers", -> restart() expect(client.connections['freenode']).toBeDefined() expect(client.connections['dalnet']).toBeDefined() it "restores the previously joined channels", -> restart() expect(client.connections['freenode'].windows['#bash']).toBeDefined() expect(client.connections['freenode'].windows['#awesome']).toBeDefined() expect(client.connections['dalnet'].windows['#hiphop']).toBeDefined() expect(rooms().length).toBe 5 it "doesn't restore channels that were parted", -> type '/part #hiphop' restart() expect(client.connections['dalnet'].windows['#hiphop']).not.toBeDefined() expect(rooms().length).toBe 4 it "doesn't restore servers that were parted", -> type '/win 1' type '/quit' restart() expect(irc 'freenode').not.toBeDefined() expect(rooms().length).toBe 2 it "displays restored private channels as connected", -> irc('freenode').handle '1', {}, 'ournick' # rpl_welcome irc('freenode').handle 'PRIVMSG', {nick: 'someguy'}, 'ournick', 'hi there' restart() expect(rooms().length).toBe 6 expect(textOfRoom 3).toBe 'someguy' expect(room 3).not.toHaveClass 'disconnected' describe "that is connecting", -> beforeEach -> type '/server freenode' expect(irc('freenode').state).toBe 'connecting' it 'can queue a disconnection request with /quit', -> currentIRC = irc('freenode') type '/quit' currentIRC.handle '1', {}, 'ournick' # rpl_welcome expect(currentIRC.state).toBe 'disconnected' it 'allows channels to be joined while connecting', -> type '/join #bash' expect(rooms().length).toBe 2 expect(textOfRoom -1).toBe '#bash' expect(room -1).toHaveClass 'selected' expect(room -1).toHaveClass 'disconnected' it 'automatically joins queued channels when connected', -> type '/join #bash' type '/part' spyOn irc('freenode'), 'send' irc('freenode').handle '1', {}, 'ournick' # rpl_welcome expect(irc('freenode').send).not.toHaveBeenCalled() it 'removes queued channels on /part', -> type '/join #bash' spyOn irc('freenode'), 'send' irc('freenode').handle '1', {}, 'ournick' # rpl_welcome expect(irc('freenode').send).toHaveBeenCalledWith 'JOIN', '#bash' describe "that connects", -> currentIRC = undefined beforeEach -> type '/server freenode' currentIRC = irc('freenode') currentIRC.handle '1', {}, 'ournick' # rpl_welcome expect(currentIRC.state).toBe 'connected' spyOn currentIRC, 'doCommand' it "marks the server item in the window list as connected", -> expect(room 0).not.toHaveClass 'disconnected' it "updates the status bar on /away", -> type '/away' currentIRC.handle '306' # rpl_nowaway expect($ '#status').toHaveText 'ournick' + 'away' it "creates a new window when a direct private message is received", -> currentIRC.handle 'PRIVMSG', {nick: 'someguy'}, 'ournick', 'hi there' expect(rooms().length).toBe 2 expect(textOfRoom -1).toBe 'someguy' expect(room -1).toHaveClass 'mention' expect(room -1).toHaveClass 'activity' expect(room -1).not.toHaveClass 'selected' it "displays /msg text in the current window if there is no existing conversation window", -> spyOn(client.currentWindow, 'message').andCallThrough() type '/msg someguy hey dude' expect(rooms().length).toBe 1 expect(client.currentWindow.message).toHaveBeenCalled() it "displays /msg text in the conversation window when it exists", -> currentIRC.handle 'PRIVMSG', {nick: 'someguy'}, 'ournick', 'hi there' spyOn(client.currentWindow, 'message').andCallThrough() type '/msg someguy hey dude' expect(client.currentWindow.message).not.toHaveBeenCalled() it "/msg causes the conversation window to be marked with activity", -> currentIRC.handle 'PRIVMSG', {nick: 'someguy'}, 'ournPI:NAME:<NAME>END_PI', 'hi there' type '/win 2' type '/win 1' expect(room -1).not.toHaveClass 'mention' expect(room -1).not.toHaveClass 'activity' expect(room -1).not.toHaveClass 'selected' type '/msg someguy hey dude' expect(room -1).not.toHaveClass 'mention' expect(room -1).toHaveClass 'activity' expect(room -1).not.toHaveClass 'selected' it "creates a notification when a direct private message is received", -> chat.NickMentionedNotification.notificationCount = 0 currentIRC.handle 'PRIVMSG', {nick: 'someguy'}, 'ournick', 'hey!' expect(chat.NickMentionedNotification.notificationCount).toBe 1 it "can join a channel with /join", -> type '/join #bash' expect(currentIRC.doCommand).toHaveBeenCalledWith 'JOIN', '#bash' expect(client.currentWindow.target).toBe '#bash' describe "then is disconnected by a socket error", -> beforeEach -> currentIRC.onClose() it 'shows all servers and channels as disconnected', -> expect(room 0).toHaveClass 'disconnected' it 'attempts to reconnect after a short amount of time', -> spyOn(currentIRC, 'connect') jasmine.Clock.tick(2000) expect(currentIRC.connect).toHaveBeenCalled() it 'uses exponential backoff for reconnection attempts', -> jasmine.Clock.tick(2000) currentIRC.onError 'socket error!' spyOn(currentIRC, 'connect') jasmine.Clock.tick(2000) expect(currentIRC.connect).not.toHaveBeenCalled() jasmine.Clock.tick(2000) expect(currentIRC.connect).toHaveBeenCalled() currentIRC.connect.reset() # reset the connect function spy currentIRC.onError 'socket error!' jasmine.Clock.tick(7999) expect(currentIRC.connect).not.toHaveBeenCalled() it 'closes the current window and stops reconnecting on /quit', -> type "/quit" expect(client.currentWindow.name).toBe 'none' spyOn(currentIRC, 'connect') jasmine.Clock.tick(9000) expect(currentIRC.connect).not.toHaveBeenCalled() describe "then joins a channel", -> beforeEach -> type '/join #bash' currentIRC.handle 'JOIN', {nick: 'ournick'}, '#bash' it "adds another item to the room display", -> expect(rooms().length).toBe 2 it "can switch windows with /win", -> type "/win 1" expect(client.currentWindow.target).toBe undefined it "creates a notification when the users nick is mentioned", -> type "/win 1" chat.NickMentionedNotification.notificationCount = 0 currentIRC.handle 'PRIVMSG', {nick: 'someguy'}, '#bash', 'hey PI:NAME:<NAME>END_PI!' expect(chat.NickMentionedNotification.notificationCount).toBe 1 expect(room -1).toHaveClass 'mention' expect(room -1).toHaveClass 'activity' expect(room -1).not.toHaveClass 'selected' it "marks a window as active if a message is sent and it's not selected", -> type '/server dalnet' irc2 = client.currentWindow.conn.irc irc2.handle '1', {}, 'ournick' # rpl_welcome type '/win 3' type '/join #bash' currentIRC.handle 'JOIN', {nick: 'ournick'}, '#bash' currentIRC.handle 'PRIVMSG', {nick: 'someguy'}, '#bash', 'hi' expect(room 1).toHaveClass 'activity' it "clears activity and mention style when switching to a window", -> type "/win 1" currentIRC.handle 'PRIVMSG', {nick: 'someguy'}, '#bash', 'hey!' type "/win 2" expect(room -1).not.toHaveClass 'mention' expect(room -1).not.toHaveClass 'activity' expect(room -1).toHaveClass 'selected' it "clicking on a channel in the channel display switches to that channel", -> client.channelDisplay.emit 'clicked', 'freenode', '#bash' expect(client.currentWindow.target).toBe '#bash' expect(room -1).toHaveClass 'selected' describe "has a nick list which", -> currentNicks = undefined beforeEach -> currentNicks = ['PI:NAME:<NAME>END_PI', 'PI:NAME:<NAME>END_PI', 'PI:NAME:<PASSWORD>END_PI', 'PI:NAME:<NAME>END_PI', 'PI:NAME:<NAME>END_PI', 'PI:NAME:<NAME>END_PI', 'PI:NAME:<NAME>END_PI', 'PI:NAME:<NAME>END_PI', 'PI:NAME:<NAME>END_PI', 'PI:NAME:<NAME>END_PI', 'PI:NAME:<NAME>END_PI', 'PI:NAME:<NAME>END_PI', 'zabo1', 'ZABO2', 'zabo3', 'Zabo88'] addNicks = -> currentIRC.emit 'names', '#bash', currentNicks.slice(0, 7) currentIRC.emit 'names', '#bash', currentNicks.slice(7, 12) currentIRC.emit 'names', '#bash', currentNicks.slice(12) nameMap = {} (nameMap[name] = name for name in currentNicks) currentIRC.channels['#bash'].names = nameMap it "displays the user's nick when first joining a channel", -> expect(nicks().length).toBe 1 expect(textOfNick 0).toBe 'ournick' it "displays all nicks in the channel when the nick list is sent", -> addNicks() expect(nicks().length).toBe currentNicks.length + 1 it "displays nicks in sorted order", -> addNicks() expect(textOfNick 9).toBe 'ournick' it "displays newly joined nicks after they /join", -> addNicks() currentIRC.handle 'JOIN', {nick: 'alphy'}, '#bash' expect(nicks().length).toBe currentNicks.length + 2 expect(textOfNick 0).toBe 'alphy' it "doesn't display nicks after they have been kicked", -> addNicks() currentIRC.handle 'KICK', {nick: 'bob'}, '#bash', 'Zabo88' expect(nicks().length).toBe currentNicks.length expect(textOfNick 0).not.toBe 'Zabo88' it "doesn't display nicks after they left with /parted", -> addNicks() currentIRC.handle 'PART', {nick: 'bob'}, '#bash' expect(nicks().length).toBe currentNicks.length expect(textOfNick 2).not.toBe 'bob' it "doesn't display duplicate nicks", -> currentNicks.push 'PI:NAME:<NAME>END_PI' addNicks() expect(nicks().length).toBe currentNicks.length it "stays visible when another non-selected window is closed", -> type "/join #awesome" event = new Event 'command', 'part' event.setContext 'freenode', '#bash' client.userCommands.handle 'part', event expect($ '#rooms-and-nicks').not.toHaveClass 'no-nicks' describe "with a remote connection", -> state = onAuth = undefined getChannels = -> { '#bash': { names: { PI:NAME:<NAME>END_PIally: 'PI:NAME:<NAME>END_PI', bob: 'PI:NAME:<PASSWORD>END_PI', somenick: 'somenick' } } } getState = -> nick: 'preferredNick' servers: [ { name: 'freenode', port: 6667 }, { name: 'dalnet', port: 6697 } ] channels: [ { name: '#bash', server: 'freenode' }, { name: '#awesome', server: 'dalnet' } ] ircStates: [ { server: 'freenode', state: 'connected', nick: 'somenick', away: true, channels: getChannels() } ] findPort = -> d = client.remoteConnection._thisDevice d.port = 1 RemoteDevice.state = 'found_port' d.emit 'found_port' authenticate = (device) -> authToken = client.remoteConnection._getAuthToken device.password device.emit 'authenticate', device, authToken receivePassword = (device, password) -> device.emit 'authentication_offer', device, password becomeClient = (opt_state) -> state = opt_state if opt_state (device 1).emit 'connection_message', device(1), 'irc_state', state receiveChatHistory = (chatHistory) -> device(1).emit 'connection_message', device(1), 'chat_log', chatHistory beforeEach -> state = getState() spyOn(mocks.RemoteDevice, 'onConnect').andCallThrough() it "connects to a server device with /join-server", -> type "/join-server PI:IP_ADDRESS:192.168.3.11END_PI 1336" expect(mocks.RemoteDevice.onConnect).toHaveBeenCalled() it "emits 'server_found' when server sends a password", -> type "/join-server PI:IP_ADDRESS:192.168.3.11END_PI 1336" spyOn client.remoteConnection, 'emit' receivePassword device(1), 'pw' expect(client.remoteConnection.emit).toHaveBeenCalledWith 'server_found', device(1) it "sends authentication after server sends a password and finalizeConnection() is called", -> type "/join-server PI:IP_ADDRESS:192.168.3.11END_PI 1336" receivePassword device(1), 'pw' expect(device(1).sendType).toBe 'authenticate' it "becomes a client after receiving IRC state", -> type "/join-server PI:IP_ADDRESS:192.168.3.11END_PI 1336" expect(client.remoteConnection.isClient()).toBe false becomeClient [] expect(client.remoteConnection.isClient()).toBe true it "doesn't add a client before authentication", -> RemoteDevice.onNewDevice new RemoteDevice expect(client.remoteConnection.devices[0]).not.toBeDefined() it "add a client after it authenticates", -> RemoteDevice.onNewDevice new RemoteDevice expect(client.remoteConnection.devices[0]).not.toBeDefined() authenticate device 1 expect(client.remoteConnection.devices[0]).toBeDefined() it "disconnects from the current connection before using the server device's connection", -> type "/join-server PI:IP_ADDRESS:192.168.3.11END_PI 1336" becomeClient [] expect(rooms().length).toBe 1 expect(client.connections['freenode']).not.toBeDefined() it "can load the IRC state from the server device", -> type "/join-server PI:IP_ADDRESS:192.168.3.11END_PI 1336" becomeClient() expect(rooms().length).toBe 4 expect(irc('freenode').state).toBe 'connected' expect(irc('dalnet').state).toBe 'disconnected' expect(room 0).not.toHaveClass 'disconnected' expect(room 1).not.toHaveClass 'disconnected' expect(room 2).toHaveClass 'disconnected' expect(room 3).toHaveClass 'disconnected' type '/win 2' for name, i in ['PI:NAME:<PASSWORD>END_PI', 'PI:NAME:<NAME>END_PI', 'PI:NAME:<NAME>END_PI'] expect(textOfNick i).toBe name expect($('#status').text()).toBe 'somenick' + 'away' it "doesn't set the irc nick if the nick isn't saved", -> type "/join-server PI:IP_ADDRESS:192.168.3.11END_PI 1336" state.ircStates[0].nick = undefined state.nick = undefined becomeClient() expect(irc('freenode').preferredNick).toBeDefined() it "can listen to user input from the server device", -> type "/join-server PI:IP_ADDRESS:192.168.3.11END_PI 1336" becomeClient() event = new Event 'command', 'nick', 'newnick' event.setContext 'freenode' spyOn client, 'setNick' (device 1).emit 'user_input', device(1), event expect(client.setNick).toHaveBeenCalledWith 'freenode', 'newnick' it "can listen to socket data from the server device", -> type "/join-server PI:IP_ADDRESS:192.168.3.11END_PI 1336" becomeClient() spyOn irc('freenode'), 'onDrain' (device 1).emit 'socket_data', device(1), 'freenode', 'drain' expect(irc('freenode').onDrain).toHaveBeenCalled() it "uses own connection after connection to the server is lost", -> type "/join-server PI:IP_ADDRESS:192.168.3.11END_PI 1336" becomeClient [] spyOn client, 'closeAllConnections' (device 1).emit 'closed', device(1) expect(client.remoteConnection.isIdle()).toBe true expect(client.closeAllConnections).toHaveBeenCalled() it "on startup, when server exists, uses own connection after waiting a brief time", -> chrome.storage.sync.set { server_device: { addr: 'PI:IP_ADDRESS:192.168.3.11END_PI', port: 1 } } delete state.ircState chrome.storage.sync.set state restart() expect(rooms().length).toBe 1 jasmine.Clock.tick(2000) expect(rooms().length).toBe 4 it "automatically connects if an existing server is present", -> chrome.storage.sync.set { server_device: { addr: 'PI:IP_ADDRESS:192.168.3.11END_PI', port: 1 } } restart() expect(mocks.RemoteDevice.onConnect).toHaveBeenCalled() it "becomes server if storage marks it as the server device", -> chrome.storage.sync.set { server_device: { addr: '1.1.1.1', port: 1 } } restart() findPort() expect(client.remoteConnection.isServer()).toBe true it "updates stored server device info when the server device's port changes", -> chrome.storage.sync.set { server_device: { addr: '1.1.1.1', port: 2 } } restart() findPort() expect(client.remoteConnection.isServer()).toBe true expect(chrome.storage.sync._storageMap.server_device.port).toBe 1 it "becomes idle if can't connect to server device", -> chrome.storage.sync.set { server_device: { addr: 'PI:IP_ADDRESS:192.168.3.11END_PI', port: 1 } } restart() expect(client.remoteConnection.getState()).toBe 'connecting' mocks.RemoteDevice.willConnect = false restart() expect(client.remoteConnection.isIdle()).toBe true it "keeps trying to connect to the server device", -> chrome.storage.sync.set { server_device: { addr: 'PI:IP_ADDRESS:192.168.3.11END_PI', port: 1 } } restart() mocks.RemoteDevice.willConnect = false restart() mocks.RemoteDevice.willConnect = true jasmine.Clock.tick(1000) expect(client.remoteConnection.getState()).toBe 'connecting' it "forwards user input to connected clients when acting as the server device", -> findPort() type '/make-server' RemoteDevice.onNewDevice new RemoteDevice authenticate device 1 RemoteDevice.onNewDevice new RemoteDevice authenticate device 2 expect(client.remoteConnection.devices.length).toBe 2 spyOn device(1), 'send' spyOn device(2), 'send' spyOn client.remoteConnection, 'emit' device(1).emit 'user_input', device(1), { type: 'command', name: 'say', args: ['PI:NAME:<NAME>END_PI PI:NAME:<NAME>END_PI'], context: { server: 'freenode', channel: '#bash' } } expect(device(1).send).not.toHaveBeenCalled() expect(device(2).send.mostRecentCall.args[0]).toBe 'user_input' expect(client.remoteConnection.emit).toHaveBeenCalledWith 'command', jasmine.any(Event) it "only sends IRC state to the connecting device, not all devices", -> findPort() type '/make-server' RemoteDevice.onNewDevice new RemoteDevice authenticate device 1 RemoteDevice.onNewDevice new RemoteDevice spyOn device(1), 'send' spyOn device(2), 'send' authenticate device 2 expect(device(2).send).toHaveBeenCalled() expect(device(1).send).not.toHaveBeenCalled() it "retains connections after /make-server", -> findPort() expect(rooms().length).toBe 2 type "/make-server" expect(rooms().length).toBe 2 it "is able to connect to servers even if chrome.socket.listen isn't supported", -> chrome.socket.listen = undefined chrome.storage.sync.set { server_device: { addr: 'PI:IP_ADDRESS:192.168.3.11END_PI', port: 1 } } restart() expect(client.remoteConnection.getState()).toBe 'connecting' it "can't become a server if chrome.socket.listen isn't defined", -> chrome.socket.listen = undefined type "/make-server" expect(client.remoteConnection.isIdle()).toBe true it "sends chat history when a client connects", -> findPort() type "/make-server" RemoteDevice.onNewDevice new RemoteDevice spyOn device(1), 'send' type 'hi there' authenticate device 1 expect(device(1).send).toHaveBeenCalledWith 'connection_message', ['chat_log', jasmine.any(Object)] it "replays received chat history after connecting to a server device", -> type 'hi there' type 'i am recording some chat history' chatHistory = client.messageHandler.getChatLog() chrome.storage.sync.set { server_device: { addr: 'PI:IP_ADDRESS:192.168.3.11END_PI', port: 1 } } restart() becomeClient() win = client.winList.get('freenode', '#bash') spyOn win, 'rawMessage' receiveChatHistory chatHistory expect(client.remoteConnection.isClient()).toBe true expect(win.rawMessage).toHaveBeenCalled() it "connects to a server even when the server connection takes a long time", -> chrome.storage.sync.set { server_device: { addr: 'PI:IP_ADDRESS:192.168.3.11END_PI', port: 1 } } delete state.ircState chrome.storage.sync.set state restart() jasmine.Clock.tick(900) # now using own connection spyOn(client.remoteConnection, 'finalizeConnection').andCallThrough() receivePassword device(1), 'pw' expect(client.remoteConnection.finalizeConnection).toHaveBeenCalled() expect(client.remoteConnection.getState()).toBe 'connecting' it "displays a prompt when connecting to the server device would be abrupt", -> chrome.storage.sync.set { server_device: { addr: 'PI:IP_ADDRESS:192.168.3.11END_PI', port: 1 } } delete state.ircState chrome.storage.sync.set state restart() client.remoteConnectionHandler._timer.elapsed = -> 5000 jasmine.Clock.tick(5000) # been using own connection for a while now spyOn client.remoteConnection, 'finalizeConnection' receivePassword device(1), 'pw' expect(client.remoteConnection.finalizeConnection).not.toHaveBeenCalled() expect(noticeIsVisible()).toBe true it "closes sockets when internect connection is lost", -> chrome.storage.sync.set { server_device: { addr: 'PI:IP_ADDRESS:192.168.3.11END_PI', port: 1 } } delete state.ircState chrome.storage.sync.set state restart() becomeClient() spyOn device(1), 'close' mocks.navigator.goOffline() expect(noticeIsVisible()).toBe true expect(device(1).close).toHaveBeenCalled() it "establishes connection when internet is renabled", -> chrome.storage.sync.set { server_device: { addr: 'PI:IP_ADDRESS:192.168.3.11END_PI', port: 1 } } delete state.ircState chrome.storage.sync.set state restart() becomeClient() mocks.navigator.goOffline() expect(client.remoteConnection.getState()).not.toBe 'connecting' expect(noticeIsVisible()).toBe true mocks.navigator.goOnline() expect(client.remoteConnection.getState()).toBe 'connecting'
[ { "context": "###*\n@author Mat Groves http://matgroves.com/\n###\ndefine 'Coffixi/extras/", "end": 23, "score": 0.9998767971992493, "start": 13, "tag": "NAME", "value": "Mat Groves" }, { "context": "###*\n@author Mat Groves http://matgroves.com/\n###\ndefine 'Coffixi/extras/TilingSp...
src/Coffixi/extras/TilingSprite.coffee
namuol/Coffixi
1
###* @author Mat Groves http://matgroves.com/ ### define 'Coffixi/extras/TilingSprite', [ 'Coffixi/core/Point' 'Coffixi/display/DisplayObjectContainer' 'Coffixi/display/Sprite' 'Coffixi/core/RenderTypes' ], ( Point DisplayObjectContainer Sprite RenderTypes ) -> ###* A tiling sprite is a fast way of rendering a tiling image @class TilingSprite @extends DisplayObjectContainer @constructor @param texture {Texture} the texture of the tiling sprite *NOTE*: Dimensions of the *baseTexture* must be a power-of-2! (eg. 32x64, 128x128, etc.) @param width {Number} the width of the tiling sprite @param height {Number} the height of the tiling sprite ### class TilingSprite extends DisplayObjectContainer __renderType: RenderTypes.TILINGSPRITE constructor: (texture, width, height) -> super ###* The texture that the sprite is using @property texture @type Texture ### @texture = texture ###* The width of the tiling sprite @property width @type Number ### @width = width ###* The height of the tiling sprite @property height @type Number ### @height = height ###* The scaling of the image that is being tiled @property tileScale @type Point ### @tileScale = new Point(1, 1) ###* The offset position of the image that is being tiled @property tilePosition @type Point ### @tilePosition = new Point(0, 0) @renderable = true @blendMode = Sprite.blendModes.NORMAL ###* The texture used by this `TilingSprite`. **NOTE**: Must be a power-of-two image. @property texture ### Object.defineProperty @::, 'texture', get: -> @_texture set: (texture) -> #TODO SET THE TEXTURES #TODO VISIBILITY # stop current texture @_texture = texture @updateFrame = true ###* When the texture is updated, this event will fire to update the frame @method onTextureUpdate @param event @private ### onTextureUpdate: (event) -> @updateFrame = true
111923
###* @author <NAME> http://matgroves.com/ ### define 'Coffixi/extras/TilingSprite', [ 'Coffixi/core/Point' 'Coffixi/display/DisplayObjectContainer' 'Coffixi/display/Sprite' 'Coffixi/core/RenderTypes' ], ( Point DisplayObjectContainer Sprite RenderTypes ) -> ###* A tiling sprite is a fast way of rendering a tiling image @class TilingSprite @extends DisplayObjectContainer @constructor @param texture {Texture} the texture of the tiling sprite *NOTE*: Dimensions of the *baseTexture* must be a power-of-2! (eg. 32x64, 128x128, etc.) @param width {Number} the width of the tiling sprite @param height {Number} the height of the tiling sprite ### class TilingSprite extends DisplayObjectContainer __renderType: RenderTypes.TILINGSPRITE constructor: (texture, width, height) -> super ###* The texture that the sprite is using @property texture @type Texture ### @texture = texture ###* The width of the tiling sprite @property width @type Number ### @width = width ###* The height of the tiling sprite @property height @type Number ### @height = height ###* The scaling of the image that is being tiled @property tileScale @type Point ### @tileScale = new Point(1, 1) ###* The offset position of the image that is being tiled @property tilePosition @type Point ### @tilePosition = new Point(0, 0) @renderable = true @blendMode = Sprite.blendModes.NORMAL ###* The texture used by this `TilingSprite`. **NOTE**: Must be a power-of-two image. @property texture ### Object.defineProperty @::, 'texture', get: -> @_texture set: (texture) -> #TODO SET THE TEXTURES #TODO VISIBILITY # stop current texture @_texture = texture @updateFrame = true ###* When the texture is updated, this event will fire to update the frame @method onTextureUpdate @param event @private ### onTextureUpdate: (event) -> @updateFrame = true
true
###* @author PI:NAME:<NAME>END_PI http://matgroves.com/ ### define 'Coffixi/extras/TilingSprite', [ 'Coffixi/core/Point' 'Coffixi/display/DisplayObjectContainer' 'Coffixi/display/Sprite' 'Coffixi/core/RenderTypes' ], ( Point DisplayObjectContainer Sprite RenderTypes ) -> ###* A tiling sprite is a fast way of rendering a tiling image @class TilingSprite @extends DisplayObjectContainer @constructor @param texture {Texture} the texture of the tiling sprite *NOTE*: Dimensions of the *baseTexture* must be a power-of-2! (eg. 32x64, 128x128, etc.) @param width {Number} the width of the tiling sprite @param height {Number} the height of the tiling sprite ### class TilingSprite extends DisplayObjectContainer __renderType: RenderTypes.TILINGSPRITE constructor: (texture, width, height) -> super ###* The texture that the sprite is using @property texture @type Texture ### @texture = texture ###* The width of the tiling sprite @property width @type Number ### @width = width ###* The height of the tiling sprite @property height @type Number ### @height = height ###* The scaling of the image that is being tiled @property tileScale @type Point ### @tileScale = new Point(1, 1) ###* The offset position of the image that is being tiled @property tilePosition @type Point ### @tilePosition = new Point(0, 0) @renderable = true @blendMode = Sprite.blendModes.NORMAL ###* The texture used by this `TilingSprite`. **NOTE**: Must be a power-of-two image. @property texture ### Object.defineProperty @::, 'texture', get: -> @_texture set: (texture) -> #TODO SET THE TEXTURES #TODO VISIBILITY # stop current texture @_texture = texture @updateFrame = true ###* When the texture is updated, this event will fire to update the frame @method onTextureUpdate @param event @private ### onTextureUpdate: (event) -> @updateFrame = true
[ { "context": "erview\n # @name Testing Module\n # @email test@test.com\n # @description\n # This is just a test\n", "end": 4315, "score": 0.9999221563339233, "start": 4302, "tag": "EMAIL", "value": "test@test.com" }, { "context": "rse code, @lang, {}\n test.equ...
test/parse_test.coffee
adrianlee44/chalkboard
1
require "coffee-script/register" chalkboard = require "../src/chalkboard" exports.parseTest = setUp: (callback) -> @lang = name: 'coffeescript' symbol: '#' block: '###' commentRegex: /^\s*(?:#){1,2}\s*(?:@(\w+))?(?:\s*(.*))?/ lineRegex: /^\s*(?:#){1,2}\s+(.*)/ blockRegex: /###/ callback() "chalk test": (test) -> test.expect 2 code = """ # # @name hello # """ ret = chalkboard.parse code, @lang, {} test.equal ret.length, 0, "No section should be parsed" code2 = """ # # @chalk overview # @name hello # """ ret = chalkboard.parse code2, @lang, {} test.equal ret.length, 1, "1 section should be parsed" test.done() "multiple chalk test": (test) -> code = """ # # @chalk overview # @name hello # # # @chalk function # @function # @name wah # """ ret = chalkboard.parse code, @lang, {} test.equal ret.length, 2, "2 sections should be parsed" test.done() "name test": (test) -> code = """ # # @chalk overview # @name hello # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].name, "hello" test.done() "description test": (test) -> code = """ # # @chalk overview # @description # This is a test # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].description, "This is a test \n" test.done() "multi-line description test": (test) -> code = """ # # @chalk overview # @description # This is a test # Second line of the description # - Point 1 # - Point 2 # """ output = "This is a test \n" output += "Second line of the description \n" output += "- Point 1 \n" output += "- Point 2 \n" ret = chalkboard.parse code, @lang, {} test.equal ret[0].description, output test.done() "param test": (test) -> test.expect 4 code = """ # # @chalk overview # @param {String} test Another test name # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].param.length, 1 param = ret[0].param[0] test.equal param.name, "test" test.equal param.type, "String" test.equal param.description, "Another test name \n" test.done() "param multiple line description test": (test) -> code = """ # # @chalk overview # @param {String} test Another test name # This is the second line # And then there is the third line # """ ret = chalkboard.parse code, @lang, {} param = ret[0].param[0] output = "Another test name \nThis is the second line \nAnd then there is the third line \n" test.equal param.description, output test.done() "multiple param test": (test) -> code = """ # # @chalk overview # @param {String} test Another test name # @param {Integer} random Just another random integer # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].param.length, 2 test.done() "multiple multi-line params description test": (test) -> code = """ # # @chalk overview # @param {String} test Another test name # Line 2 of the first param # @param {Integer} random Just another random integer # With just another random character # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].param.length, 2 params = ret[0].param test.equal params[0].description, "Another test name \nLine 2 of the first param \n" test.equal params[1].description, "Just another random integer \nWith just another random character \n" test.done() "comment block": (test) -> code = """ ### @chalk overview @name Testing @description Hello World ### """ test.expect 2 ret = chalkboard.parse code, @lang, {} test.equal ret[0].name, "Testing" test.equal ret[0].description, "Hello World \n" test.done() "email test": (test) -> code = """ # # @chalk overview # @name Testing Module # @email test@test.com # @description # This is just a test # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].email, "test@test.com" test.done() "copyright test": (test) -> code = """ # # @chalk overview # @name Testing Module # @copyright Test User c 2000 # @description # This is just a test # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].copyright, "Test User c 2000" test.done() "license test": (test) -> code = """ # # @chalk overview # @name Testing Module # @license MIT # @description # This is just a test # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].license, "MIT" test.done() "url test": (test) -> code = """ # # @chalk overview # @name Testing Module # @url http://www.example.com # @description # This is just a test # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].url, "http://www.example.com" test.done() "variable type identifier test": (test) -> code = """ # # @chalk overview # @name Testing Module # @variable # @description # This is just a test # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].type, "variable" test.done() "function type identifier test": (test) -> code = """ # # @chalk overview # @name Testing Module # @function # @description # This is just a test # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].type, "function" test.done() "private access identifier test": (test) -> code = """ # # @chalk overview # @name Testing Module # @private # @description # This is just a test # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].access, "private" test.done() "public access identifier test": (test) -> code = """ # # @chalk overview # @name Testing Module # @public # @description # This is just a test # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].access, "public" test.done() "using @access": (test) -> code = """ # # @chalk overview # @name Testing Module # @access public # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].access, "public" test.done() "since tag test": (test) -> code = """ # @chalk overview # @since Yesterday """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].since, "Yesterday" test.done() "version test": (test) -> code = """ # # @chalk overview # @name Testing Module # @version 9000+ # @description # This is just a test # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].version, "9000+" test.done() "maintain comment whitespaces": (test) -> code = """ ### @chalk @name Testing @example ``` testObj = hello: "123" world: "321" ``` ### """ ret = chalkboard.parse code, @lang, {} expected = "``` \ntestObj = \n hello: \"123\" \n world: \"321\" \n``` \n" test.equal ret[0].example, expected test.done() "maintain valid number of whitespaces": (test) -> code = """ code ### @chalk @name Testing @description Hello ### """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].description, "Hello \n" test.done() "preserve empty line between text bock": (test) -> code = """ ### @chalk @description Testing whitespaces ### """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].description, "Testing \n \nwhitespaces \n" test.done() "Keep unsupported tag as normal text": (test) -> code = """ ### @chalk @description This is some unsupported tags, @static @random @text ### """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].description, "This is some unsupported tags, \n@static \n@random \n@text \n" test.done() exports.jsParseTest = setUp: (callback) -> @lang = name: 'javascript' symbol: '//' start: '/*' end: '*/' commentRegex: /^\s*(?:\/\/){1,2}\s*(?:@(\w+))?(?:\s*(.*))?/ lineRegex: /^\s*(?:\/\/){1,2}\s+(.*)/ startRegex: /\/\*/ endRegex: /\*\// callback() "js chalk test": (test) -> test.expect 2 code = """ // // @name hello // """ ret = chalkboard.parse code, @lang, {} test.equal ret.length, 0, "No section should be parsed" code2 = """ // // @chalk overview // @name hello // """ ret = chalkboard.parse code2, @lang, {} test.equal ret.length, 1, "1 section should be parsed" test.done() "js comment block": (test) -> code = """ /* @chalk overview @name Testing @description Hello World */ """ test.expect 2 ret = chalkboard.parse code, @lang, {} test.equal ret[0].name, "Testing" test.equal ret[0].description, "Hello World \n" test.done()
17101
require "coffee-script/register" chalkboard = require "../src/chalkboard" exports.parseTest = setUp: (callback) -> @lang = name: 'coffeescript' symbol: '#' block: '###' commentRegex: /^\s*(?:#){1,2}\s*(?:@(\w+))?(?:\s*(.*))?/ lineRegex: /^\s*(?:#){1,2}\s+(.*)/ blockRegex: /###/ callback() "chalk test": (test) -> test.expect 2 code = """ # # @name hello # """ ret = chalkboard.parse code, @lang, {} test.equal ret.length, 0, "No section should be parsed" code2 = """ # # @chalk overview # @name hello # """ ret = chalkboard.parse code2, @lang, {} test.equal ret.length, 1, "1 section should be parsed" test.done() "multiple chalk test": (test) -> code = """ # # @chalk overview # @name hello # # # @chalk function # @function # @name wah # """ ret = chalkboard.parse code, @lang, {} test.equal ret.length, 2, "2 sections should be parsed" test.done() "name test": (test) -> code = """ # # @chalk overview # @name hello # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].name, "hello" test.done() "description test": (test) -> code = """ # # @chalk overview # @description # This is a test # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].description, "This is a test \n" test.done() "multi-line description test": (test) -> code = """ # # @chalk overview # @description # This is a test # Second line of the description # - Point 1 # - Point 2 # """ output = "This is a test \n" output += "Second line of the description \n" output += "- Point 1 \n" output += "- Point 2 \n" ret = chalkboard.parse code, @lang, {} test.equal ret[0].description, output test.done() "param test": (test) -> test.expect 4 code = """ # # @chalk overview # @param {String} test Another test name # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].param.length, 1 param = ret[0].param[0] test.equal param.name, "test" test.equal param.type, "String" test.equal param.description, "Another test name \n" test.done() "param multiple line description test": (test) -> code = """ # # @chalk overview # @param {String} test Another test name # This is the second line # And then there is the third line # """ ret = chalkboard.parse code, @lang, {} param = ret[0].param[0] output = "Another test name \nThis is the second line \nAnd then there is the third line \n" test.equal param.description, output test.done() "multiple param test": (test) -> code = """ # # @chalk overview # @param {String} test Another test name # @param {Integer} random Just another random integer # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].param.length, 2 test.done() "multiple multi-line params description test": (test) -> code = """ # # @chalk overview # @param {String} test Another test name # Line 2 of the first param # @param {Integer} random Just another random integer # With just another random character # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].param.length, 2 params = ret[0].param test.equal params[0].description, "Another test name \nLine 2 of the first param \n" test.equal params[1].description, "Just another random integer \nWith just another random character \n" test.done() "comment block": (test) -> code = """ ### @chalk overview @name Testing @description Hello World ### """ test.expect 2 ret = chalkboard.parse code, @lang, {} test.equal ret[0].name, "Testing" test.equal ret[0].description, "Hello World \n" test.done() "email test": (test) -> code = """ # # @chalk overview # @name Testing Module # @email <EMAIL> # @description # This is just a test # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].email, "<EMAIL>" test.done() "copyright test": (test) -> code = """ # # @chalk overview # @name Testing Module # @copyright Test User c 2000 # @description # This is just a test # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].copyright, "Test User c 2000" test.done() "license test": (test) -> code = """ # # @chalk overview # @name Testing Module # @license MIT # @description # This is just a test # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].license, "MIT" test.done() "url test": (test) -> code = """ # # @chalk overview # @name Testing Module # @url http://www.example.com # @description # This is just a test # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].url, "http://www.example.com" test.done() "variable type identifier test": (test) -> code = """ # # @chalk overview # @name Testing Module # @variable # @description # This is just a test # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].type, "variable" test.done() "function type identifier test": (test) -> code = """ # # @chalk overview # @name Testing Module # @function # @description # This is just a test # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].type, "function" test.done() "private access identifier test": (test) -> code = """ # # @chalk overview # @name Testing Module # @private # @description # This is just a test # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].access, "private" test.done() "public access identifier test": (test) -> code = """ # # @chalk overview # @name Testing Module # @public # @description # This is just a test # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].access, "public" test.done() "using @access": (test) -> code = """ # # @chalk overview # @name Testing Module # @access public # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].access, "public" test.done() "since tag test": (test) -> code = """ # @chalk overview # @since Yesterday """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].since, "Yesterday" test.done() "version test": (test) -> code = """ # # @chalk overview # @name Testing Module # @version 9000+ # @description # This is just a test # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].version, "9000+" test.done() "maintain comment whitespaces": (test) -> code = """ ### @chalk @name <NAME> @example ``` testObj = hello: "123" world: "321" ``` ### """ ret = chalkboard.parse code, @lang, {} expected = "``` \ntestObj = \n hello: \"123\" \n world: \"321\" \n``` \n" test.equal ret[0].example, expected test.done() "maintain valid number of whitespaces": (test) -> code = """ code ### @chalk @name <NAME> @description Hello ### """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].description, "Hello \n" test.done() "preserve empty line between text bock": (test) -> code = """ ### @chalk @description Testing whitespaces ### """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].description, "Testing \n \nwhitespaces \n" test.done() "Keep unsupported tag as normal text": (test) -> code = """ ### @chalk @description This is some unsupported tags, @static @random @text ### """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].description, "This is some unsupported tags, \n@static \n@random \n@text \n" test.done() exports.jsParseTest = setUp: (callback) -> @lang = name: 'javascript' symbol: '//' start: '/*' end: '*/' commentRegex: /^\s*(?:\/\/){1,2}\s*(?:@(\w+))?(?:\s*(.*))?/ lineRegex: /^\s*(?:\/\/){1,2}\s+(.*)/ startRegex: /\/\*/ endRegex: /\*\// callback() "js chalk test": (test) -> test.expect 2 code = """ // // @name hello // """ ret = chalkboard.parse code, @lang, {} test.equal ret.length, 0, "No section should be parsed" code2 = """ // // @chalk overview // @name <NAME> // """ ret = chalkboard.parse code2, @lang, {} test.equal ret.length, 1, "1 section should be parsed" test.done() "js comment block": (test) -> code = """ /* @chalk overview @name Testing @description Hello World */ """ test.expect 2 ret = chalkboard.parse code, @lang, {} test.equal ret[0].name, "Testing" test.equal ret[0].description, "Hello World \n" test.done()
true
require "coffee-script/register" chalkboard = require "../src/chalkboard" exports.parseTest = setUp: (callback) -> @lang = name: 'coffeescript' symbol: '#' block: '###' commentRegex: /^\s*(?:#){1,2}\s*(?:@(\w+))?(?:\s*(.*))?/ lineRegex: /^\s*(?:#){1,2}\s+(.*)/ blockRegex: /###/ callback() "chalk test": (test) -> test.expect 2 code = """ # # @name hello # """ ret = chalkboard.parse code, @lang, {} test.equal ret.length, 0, "No section should be parsed" code2 = """ # # @chalk overview # @name hello # """ ret = chalkboard.parse code2, @lang, {} test.equal ret.length, 1, "1 section should be parsed" test.done() "multiple chalk test": (test) -> code = """ # # @chalk overview # @name hello # # # @chalk function # @function # @name wah # """ ret = chalkboard.parse code, @lang, {} test.equal ret.length, 2, "2 sections should be parsed" test.done() "name test": (test) -> code = """ # # @chalk overview # @name hello # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].name, "hello" test.done() "description test": (test) -> code = """ # # @chalk overview # @description # This is a test # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].description, "This is a test \n" test.done() "multi-line description test": (test) -> code = """ # # @chalk overview # @description # This is a test # Second line of the description # - Point 1 # - Point 2 # """ output = "This is a test \n" output += "Second line of the description \n" output += "- Point 1 \n" output += "- Point 2 \n" ret = chalkboard.parse code, @lang, {} test.equal ret[0].description, output test.done() "param test": (test) -> test.expect 4 code = """ # # @chalk overview # @param {String} test Another test name # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].param.length, 1 param = ret[0].param[0] test.equal param.name, "test" test.equal param.type, "String" test.equal param.description, "Another test name \n" test.done() "param multiple line description test": (test) -> code = """ # # @chalk overview # @param {String} test Another test name # This is the second line # And then there is the third line # """ ret = chalkboard.parse code, @lang, {} param = ret[0].param[0] output = "Another test name \nThis is the second line \nAnd then there is the third line \n" test.equal param.description, output test.done() "multiple param test": (test) -> code = """ # # @chalk overview # @param {String} test Another test name # @param {Integer} random Just another random integer # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].param.length, 2 test.done() "multiple multi-line params description test": (test) -> code = """ # # @chalk overview # @param {String} test Another test name # Line 2 of the first param # @param {Integer} random Just another random integer # With just another random character # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].param.length, 2 params = ret[0].param test.equal params[0].description, "Another test name \nLine 2 of the first param \n" test.equal params[1].description, "Just another random integer \nWith just another random character \n" test.done() "comment block": (test) -> code = """ ### @chalk overview @name Testing @description Hello World ### """ test.expect 2 ret = chalkboard.parse code, @lang, {} test.equal ret[0].name, "Testing" test.equal ret[0].description, "Hello World \n" test.done() "email test": (test) -> code = """ # # @chalk overview # @name Testing Module # @email PI:EMAIL:<EMAIL>END_PI # @description # This is just a test # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].email, "PI:EMAIL:<EMAIL>END_PI" test.done() "copyright test": (test) -> code = """ # # @chalk overview # @name Testing Module # @copyright Test User c 2000 # @description # This is just a test # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].copyright, "Test User c 2000" test.done() "license test": (test) -> code = """ # # @chalk overview # @name Testing Module # @license MIT # @description # This is just a test # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].license, "MIT" test.done() "url test": (test) -> code = """ # # @chalk overview # @name Testing Module # @url http://www.example.com # @description # This is just a test # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].url, "http://www.example.com" test.done() "variable type identifier test": (test) -> code = """ # # @chalk overview # @name Testing Module # @variable # @description # This is just a test # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].type, "variable" test.done() "function type identifier test": (test) -> code = """ # # @chalk overview # @name Testing Module # @function # @description # This is just a test # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].type, "function" test.done() "private access identifier test": (test) -> code = """ # # @chalk overview # @name Testing Module # @private # @description # This is just a test # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].access, "private" test.done() "public access identifier test": (test) -> code = """ # # @chalk overview # @name Testing Module # @public # @description # This is just a test # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].access, "public" test.done() "using @access": (test) -> code = """ # # @chalk overview # @name Testing Module # @access public # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].access, "public" test.done() "since tag test": (test) -> code = """ # @chalk overview # @since Yesterday """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].since, "Yesterday" test.done() "version test": (test) -> code = """ # # @chalk overview # @name Testing Module # @version 9000+ # @description # This is just a test # """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].version, "9000+" test.done() "maintain comment whitespaces": (test) -> code = """ ### @chalk @name PI:NAME:<NAME>END_PI @example ``` testObj = hello: "123" world: "321" ``` ### """ ret = chalkboard.parse code, @lang, {} expected = "``` \ntestObj = \n hello: \"123\" \n world: \"321\" \n``` \n" test.equal ret[0].example, expected test.done() "maintain valid number of whitespaces": (test) -> code = """ code ### @chalk @name PI:NAME:<NAME>END_PI @description Hello ### """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].description, "Hello \n" test.done() "preserve empty line between text bock": (test) -> code = """ ### @chalk @description Testing whitespaces ### """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].description, "Testing \n \nwhitespaces \n" test.done() "Keep unsupported tag as normal text": (test) -> code = """ ### @chalk @description This is some unsupported tags, @static @random @text ### """ ret = chalkboard.parse code, @lang, {} test.equal ret[0].description, "This is some unsupported tags, \n@static \n@random \n@text \n" test.done() exports.jsParseTest = setUp: (callback) -> @lang = name: 'javascript' symbol: '//' start: '/*' end: '*/' commentRegex: /^\s*(?:\/\/){1,2}\s*(?:@(\w+))?(?:\s*(.*))?/ lineRegex: /^\s*(?:\/\/){1,2}\s+(.*)/ startRegex: /\/\*/ endRegex: /\*\// callback() "js chalk test": (test) -> test.expect 2 code = """ // // @name hello // """ ret = chalkboard.parse code, @lang, {} test.equal ret.length, 0, "No section should be parsed" code2 = """ // // @chalk overview // @name PI:NAME:<NAME>END_PI // """ ret = chalkboard.parse code2, @lang, {} test.equal ret.length, 1, "1 section should be parsed" test.done() "js comment block": (test) -> code = """ /* @chalk overview @name Testing @description Hello World */ """ test.expect 2 ret = chalkboard.parse code, @lang, {} test.equal ret[0].name, "Testing" test.equal ret[0].description, "Hello World \n" test.done()
[ { "context": " req.set 'Authorization', \"Bearer #{@token or '53cr3t'}\"\n\n record = (done) -> (err, res) ->\n @err", "end": 324, "score": 0.5206142663955688, "start": 321, "tag": "PASSWORD", "value": "3cr" } ]
src/cuke-api.coffee
limadelic/cuke-api
0
http = require 'superagent' async = require 'async' require './support/globals' table = require './support/table' t = require './support/tokens' { shouldExp } = require './support/matchers' steps = -> url = (res) -> "http://#{config.api}/#{res}" auth = (req) -> req.set 'Authorization', "Bearer #{@token or '53cr3t'}" record = (done) -> (err, res) -> @error = err if err @response = res @results = res?.body done?() @When /^GET "([^"]*)"$/, (resource, done) -> http.get url resource .use auth .end record done @When /^DEL "([^"]*)"$/, (resource, done) -> http.del url resource .use auth .end record done post = (resource, payload, done) -> http.post url resource .use auth .send payload .end record done @When /^POST "([^"]*)"$/, (resource, payload, done) -> payload = JSON.parse payload post resource, payload, done @When /^POST "([^"]*)":$/, (resource, objects, done) -> objects = table objects objects = [objects] unless _.isArray objects postit = (x, done) -> post resource, x, done async.each objects, postit, done @Then t.x("(#{t.text}) #{t.should} (#{t.arg})"), (actual, matcher, expected) -> p shouldExp { actual, matcher, expected: 'expected' } # @Then t.x("(#{t.text}) #{t.should}"), (actual, matcher) -> # p shouldExp { actual, matcher } # eval shouldExp { actual, matcher } @Then t.x("(#{t.text}) #{t.should}:"), (actual, matcher, expected) -> expected = table expected eval shouldExp { actual, matcher, expected: 'expected' } module.exports = (config={}) -> _.merge global.config, config steps
166090
http = require 'superagent' async = require 'async' require './support/globals' table = require './support/table' t = require './support/tokens' { shouldExp } = require './support/matchers' steps = -> url = (res) -> "http://#{config.api}/#{res}" auth = (req) -> req.set 'Authorization', "Bearer #{@token or '5<PASSWORD>3t'}" record = (done) -> (err, res) -> @error = err if err @response = res @results = res?.body done?() @When /^GET "([^"]*)"$/, (resource, done) -> http.get url resource .use auth .end record done @When /^DEL "([^"]*)"$/, (resource, done) -> http.del url resource .use auth .end record done post = (resource, payload, done) -> http.post url resource .use auth .send payload .end record done @When /^POST "([^"]*)"$/, (resource, payload, done) -> payload = JSON.parse payload post resource, payload, done @When /^POST "([^"]*)":$/, (resource, objects, done) -> objects = table objects objects = [objects] unless _.isArray objects postit = (x, done) -> post resource, x, done async.each objects, postit, done @Then t.x("(#{t.text}) #{t.should} (#{t.arg})"), (actual, matcher, expected) -> p shouldExp { actual, matcher, expected: 'expected' } # @Then t.x("(#{t.text}) #{t.should}"), (actual, matcher) -> # p shouldExp { actual, matcher } # eval shouldExp { actual, matcher } @Then t.x("(#{t.text}) #{t.should}:"), (actual, matcher, expected) -> expected = table expected eval shouldExp { actual, matcher, expected: 'expected' } module.exports = (config={}) -> _.merge global.config, config steps
true
http = require 'superagent' async = require 'async' require './support/globals' table = require './support/table' t = require './support/tokens' { shouldExp } = require './support/matchers' steps = -> url = (res) -> "http://#{config.api}/#{res}" auth = (req) -> req.set 'Authorization', "Bearer #{@token or '5PI:PASSWORD:<PASSWORD>END_PI3t'}" record = (done) -> (err, res) -> @error = err if err @response = res @results = res?.body done?() @When /^GET "([^"]*)"$/, (resource, done) -> http.get url resource .use auth .end record done @When /^DEL "([^"]*)"$/, (resource, done) -> http.del url resource .use auth .end record done post = (resource, payload, done) -> http.post url resource .use auth .send payload .end record done @When /^POST "([^"]*)"$/, (resource, payload, done) -> payload = JSON.parse payload post resource, payload, done @When /^POST "([^"]*)":$/, (resource, objects, done) -> objects = table objects objects = [objects] unless _.isArray objects postit = (x, done) -> post resource, x, done async.each objects, postit, done @Then t.x("(#{t.text}) #{t.should} (#{t.arg})"), (actual, matcher, expected) -> p shouldExp { actual, matcher, expected: 'expected' } # @Then t.x("(#{t.text}) #{t.should}"), (actual, matcher) -> # p shouldExp { actual, matcher } # eval shouldExp { actual, matcher } @Then t.x("(#{t.text}) #{t.should}:"), (actual, matcher, expected) -> expected = table expected eval shouldExp { actual, matcher, expected: 'expected' } module.exports = (config={}) -> _.merge global.config, config steps
[ { "context": "###\n * @author \t\tAbdelhakim RAFIK\n * @version \tv1.0.1\n * @license \tMIT License\n * @", "end": 33, "score": 0.9998915791511536, "start": 17, "tag": "NAME", "value": "Abdelhakim RAFIK" }, { "context": "nse \tMIT License\n * @copyright \tCopyright (c) 2021 Abdelhaki...
src/database/migrations/2021060500003-create-comments.coffee
AbdelhakimRafik/Project
1
### * @author Abdelhakim RAFIK * @version v1.0.1 * @license MIT License * @copyright Copyright (c) 2021 Abdelhakim RAFIK * @date June 2021 ### ### Create comments table migration ### module.exports = up: (queryInterface, Sequelize) -> queryInterface.createTable 'Comments', id: allowNull: false autoIncrement: true primaryKey: true type: Sequelize.INTEGER parent: allowNull: true type: Sequelize.INTEGER references: model: 'Comments' key: 'id' content: allowNull: false type: Sequelize.STRING articleId: allowNull: false type: Sequelize.INTEGER references: model: 'Articles' key: 'id' userId: allowNull: false type: Sequelize.INTEGER references: model: 'Users' key: 'id' status: allowNull: false type: Sequelize.BOOLEAN defaultValue: true createdAt: allowNull: false type: Sequelize.DATE updatedAt: allowNull: false type: Sequelize.DATE down: (queryInterface, Sequelize) -> queryInterface.dropTable 'Comments'
179769
### * @author <NAME> * @version v1.0.1 * @license MIT License * @copyright Copyright (c) 2021 <NAME> * @date June 2021 ### ### Create comments table migration ### module.exports = up: (queryInterface, Sequelize) -> queryInterface.createTable 'Comments', id: allowNull: false autoIncrement: true primaryKey: true type: Sequelize.INTEGER parent: allowNull: true type: Sequelize.INTEGER references: model: 'Comments' key: 'id' content: allowNull: false type: Sequelize.STRING articleId: allowNull: false type: Sequelize.INTEGER references: model: 'Articles' key: 'id' userId: allowNull: false type: Sequelize.INTEGER references: model: 'Users' key: 'id' status: allowNull: false type: Sequelize.BOOLEAN defaultValue: true createdAt: allowNull: false type: Sequelize.DATE updatedAt: allowNull: false type: Sequelize.DATE down: (queryInterface, Sequelize) -> queryInterface.dropTable 'Comments'
true
### * @author PI:NAME:<NAME>END_PI * @version v1.0.1 * @license MIT License * @copyright Copyright (c) 2021 PI:NAME:<NAME>END_PI * @date June 2021 ### ### Create comments table migration ### module.exports = up: (queryInterface, Sequelize) -> queryInterface.createTable 'Comments', id: allowNull: false autoIncrement: true primaryKey: true type: Sequelize.INTEGER parent: allowNull: true type: Sequelize.INTEGER references: model: 'Comments' key: 'id' content: allowNull: false type: Sequelize.STRING articleId: allowNull: false type: Sequelize.INTEGER references: model: 'Articles' key: 'id' userId: allowNull: false type: Sequelize.INTEGER references: model: 'Users' key: 'id' status: allowNull: false type: Sequelize.BOOLEAN defaultValue: true createdAt: allowNull: false type: Sequelize.DATE updatedAt: allowNull: false type: Sequelize.DATE down: (queryInterface, Sequelize) -> queryInterface.dropTable 'Comments'
[ { "context": "hema\n\ngenid = (len = 16, prefix = \"\", keyspace = \"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789\") ->\n prefix += keyspace.charAt(Math.floor(Math.", "end": 652, "score": 0.9995771050453186, "start": 590, "tag": "KEY", "value": "ABCDEFGHIJKLMNOPQRSTUVWXYZa...
servers/api/lib/database.coffee
sitedata/plunker
340
mongoose = require("mongoose") nconf = require("nconf") mime = require("mime") url = require("url") mime = require("mime") mongoose.connect "mongodb:" + url.format(nconf.get("mongodb")) connectTimeout = setTimeout(errorConnecting, 1000 * 30) apiUrl = nconf.get('url:api') wwwUrl = nconf.get('url:www') runUrl = nconf.get('url:run') errorConnecting = -> console.error "Error connecting to mongodb" process.exit(1) mongoose.connection.on "open", -> clearTimeout(connectTimeout) {Schema, Document, Query} = mongoose {ObjectId} = Schema genid = (len = 16, prefix = "", keyspace = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789") -> prefix += keyspace.charAt(Math.floor(Math.random() * keyspace.length)) while len-- > 0 prefix # Change object _id to normal id Document::toJSON = -> json = @toObject(json: true, virtuals: true) json.id = json._id if json._id delete json._id delete json.__v json Query::paginate = (page, limit, cb) -> page = Math.max(1, parseInt(page, 10)) limit = Math.max(4, Math.min(12, parseInt(limit, 10))) # [4, 10] query = @ model = @model query.skip(page * limit - limit).limit(limit).exec (err, docs) -> if err then return cb(err, null, null) model.count query._conditions, (err, count) -> if err then return cb(err, null, null) cb(null, docs, count, Math.ceil(count / limit), page) lastModified = (schema, options = {}) -> schema.add updated_at: Date schema.pre "save", (next) -> @updated_at = new Date next() if options.index then schema.path("updated_at").index(options.index) TokenSchema = new Schema _id: String token: String SessionSchema = new Schema user: type: Schema.ObjectId ref: "User" last_access: { type: Date, index: true, 'default': Date.now } public_id: { type: String, 'default': genid } auth: {} keychain: [TokenSchema] SessionSchema.virtual("url").get -> apiUrl + "/sessions/#{@_id}" SessionSchema.virtual("user_url").get -> apiUrl + "/sessions/#{@_id}/user" SessionSchema.virtual("age").get -> Date.now() - @last_access SessionSchema.plugin(lastModified) SessionSchema.statics.prune = (max_age = 1000 * 60 * 60 * 24 * 7 * 2, cb = ->) -> @find({}).where("last_access").lt(new Date(Date.now() - max_age)).remove() mongoose.model "Session", SessionSchema mongoose.model "User", UserSchema = new Schema login: { type: String, index: true } gravatar_id: String service_id: { type: String, index: { unique: true } } profile: {} PlunkFileSchema = new Schema filename: String content: String PlunkFileSchema.virtual("mime").get -> mime.lookup(@filename, "text/plain") PlunkVoteSchema = new Schema user: { type: Schema.ObjectId, ref: "User" } created_at: { type: Date, 'default': Date.now } PlunkSchema = new Schema _id: { type: String, index: true } description: String score: { type: Number, 'default': Date.now } thumbs: { type: Number, 'default': 0 } created_at: { type: Date, 'default': Date.now } updated_at: { type: Date, 'default': Date.now } token: { type: String, 'default': genid.bind(null, 16) } 'private': { type: Boolean, 'default': false } source: {} files: [PlunkFileSchema] user: { type: Schema.ObjectId, ref: "User", index: true } comments: { type: Number, 'default': 0 } fork_of: { type: String, ref: "Plunk", index: true } forks: [{ type: String, ref: "Plunk", index: true }] tags: [{ type: String, index: true}] voters: [{ type: Schema.ObjectId, ref: "Users", index: true }] PlunkSchema.index(score: -1, updated_at: -1) PlunkSchema.index(thumbs: -1, updated_at: -1) PlunkSchema.virtual("url").get -> apiUrl + "/plunks/#{@_id}" PlunkSchema.virtual("raw_url").get -> runUrl + "/plunks/#{@_id}/" PlunkSchema.virtual("comments_url").get -> wwwUrl + "/#{@_id}/comments" mongoose.model "Plunk", PlunkSchema PackageVersionSchema = new Schema semver: String scripts: [String] styles: [String] PackageSchema = new Schema name: { type: String, match: /^[-_.a-z0-9]+$/i, index: true, unique: true } description: { type: String } homepage: String keywords: [{type: String, index: true}] versions: [PackageVersionSchema] maintainers: [{ type: String, index: true }] mongoose.model "Package", PackageSchema module.exports = mongoose
107991
mongoose = require("mongoose") nconf = require("nconf") mime = require("mime") url = require("url") mime = require("mime") mongoose.connect "mongodb:" + url.format(nconf.get("mongodb")) connectTimeout = setTimeout(errorConnecting, 1000 * 30) apiUrl = nconf.get('url:api') wwwUrl = nconf.get('url:www') runUrl = nconf.get('url:run') errorConnecting = -> console.error "Error connecting to mongodb" process.exit(1) mongoose.connection.on "open", -> clearTimeout(connectTimeout) {Schema, Document, Query} = mongoose {ObjectId} = Schema genid = (len = 16, prefix = "", keyspace = "<KEY>") -> prefix += keyspace.charAt(Math.floor(Math.random() * keyspace.length)) while len-- > 0 prefix # Change object _id to normal id Document::toJSON = -> json = @toObject(json: true, virtuals: true) json.id = json._id if json._id delete json._id delete json.__v json Query::paginate = (page, limit, cb) -> page = Math.max(1, parseInt(page, 10)) limit = Math.max(4, Math.min(12, parseInt(limit, 10))) # [4, 10] query = @ model = @model query.skip(page * limit - limit).limit(limit).exec (err, docs) -> if err then return cb(err, null, null) model.count query._conditions, (err, count) -> if err then return cb(err, null, null) cb(null, docs, count, Math.ceil(count / limit), page) lastModified = (schema, options = {}) -> schema.add updated_at: Date schema.pre "save", (next) -> @updated_at = new Date next() if options.index then schema.path("updated_at").index(options.index) TokenSchema = new Schema _id: String token: String SessionSchema = new Schema user: type: Schema.ObjectId ref: "User" last_access: { type: Date, index: true, 'default': Date.now } public_id: { type: String, 'default': genid } auth: {} keychain: [TokenSchema] SessionSchema.virtual("url").get -> apiUrl + "/sessions/#{@_id}" SessionSchema.virtual("user_url").get -> apiUrl + "/sessions/#{@_id}/user" SessionSchema.virtual("age").get -> Date.now() - @last_access SessionSchema.plugin(lastModified) SessionSchema.statics.prune = (max_age = 1000 * 60 * 60 * 24 * 7 * 2, cb = ->) -> @find({}).where("last_access").lt(new Date(Date.now() - max_age)).remove() mongoose.model "Session", SessionSchema mongoose.model "User", UserSchema = new Schema login: { type: String, index: true } gravatar_id: String service_id: { type: String, index: { unique: true } } profile: {} PlunkFileSchema = new Schema filename: String content: String PlunkFileSchema.virtual("mime").get -> mime.lookup(@filename, "text/plain") PlunkVoteSchema = new Schema user: { type: Schema.ObjectId, ref: "User" } created_at: { type: Date, 'default': Date.now } PlunkSchema = new Schema _id: { type: String, index: true } description: String score: { type: Number, 'default': Date.now } thumbs: { type: Number, 'default': 0 } created_at: { type: Date, 'default': Date.now } updated_at: { type: Date, 'default': Date.now } token: { type: String, 'default': genid.bind(null, 16) } 'private': { type: Boolean, 'default': false } source: {} files: [PlunkFileSchema] user: { type: Schema.ObjectId, ref: "User", index: true } comments: { type: Number, 'default': 0 } fork_of: { type: String, ref: "Plunk", index: true } forks: [{ type: String, ref: "Plunk", index: true }] tags: [{ type: String, index: true}] voters: [{ type: Schema.ObjectId, ref: "Users", index: true }] PlunkSchema.index(score: -1, updated_at: -1) PlunkSchema.index(thumbs: -1, updated_at: -1) PlunkSchema.virtual("url").get -> apiUrl + "/plunks/#{@_id}" PlunkSchema.virtual("raw_url").get -> runUrl + "/plunks/#{@_id}/" PlunkSchema.virtual("comments_url").get -> wwwUrl + "/#{@_id}/comments" mongoose.model "Plunk", PlunkSchema PackageVersionSchema = new Schema semver: String scripts: [String] styles: [String] PackageSchema = new Schema name: { type: String, match: /^[-_.a-z0-9]+$/i, index: true, unique: true } description: { type: String } homepage: String keywords: [{type: String, index: true}] versions: [PackageVersionSchema] maintainers: [{ type: String, index: true }] mongoose.model "Package", PackageSchema module.exports = mongoose
true
mongoose = require("mongoose") nconf = require("nconf") mime = require("mime") url = require("url") mime = require("mime") mongoose.connect "mongodb:" + url.format(nconf.get("mongodb")) connectTimeout = setTimeout(errorConnecting, 1000 * 30) apiUrl = nconf.get('url:api') wwwUrl = nconf.get('url:www') runUrl = nconf.get('url:run') errorConnecting = -> console.error "Error connecting to mongodb" process.exit(1) mongoose.connection.on "open", -> clearTimeout(connectTimeout) {Schema, Document, Query} = mongoose {ObjectId} = Schema genid = (len = 16, prefix = "", keyspace = "PI:KEY:<KEY>END_PI") -> prefix += keyspace.charAt(Math.floor(Math.random() * keyspace.length)) while len-- > 0 prefix # Change object _id to normal id Document::toJSON = -> json = @toObject(json: true, virtuals: true) json.id = json._id if json._id delete json._id delete json.__v json Query::paginate = (page, limit, cb) -> page = Math.max(1, parseInt(page, 10)) limit = Math.max(4, Math.min(12, parseInt(limit, 10))) # [4, 10] query = @ model = @model query.skip(page * limit - limit).limit(limit).exec (err, docs) -> if err then return cb(err, null, null) model.count query._conditions, (err, count) -> if err then return cb(err, null, null) cb(null, docs, count, Math.ceil(count / limit), page) lastModified = (schema, options = {}) -> schema.add updated_at: Date schema.pre "save", (next) -> @updated_at = new Date next() if options.index then schema.path("updated_at").index(options.index) TokenSchema = new Schema _id: String token: String SessionSchema = new Schema user: type: Schema.ObjectId ref: "User" last_access: { type: Date, index: true, 'default': Date.now } public_id: { type: String, 'default': genid } auth: {} keychain: [TokenSchema] SessionSchema.virtual("url").get -> apiUrl + "/sessions/#{@_id}" SessionSchema.virtual("user_url").get -> apiUrl + "/sessions/#{@_id}/user" SessionSchema.virtual("age").get -> Date.now() - @last_access SessionSchema.plugin(lastModified) SessionSchema.statics.prune = (max_age = 1000 * 60 * 60 * 24 * 7 * 2, cb = ->) -> @find({}).where("last_access").lt(new Date(Date.now() - max_age)).remove() mongoose.model "Session", SessionSchema mongoose.model "User", UserSchema = new Schema login: { type: String, index: true } gravatar_id: String service_id: { type: String, index: { unique: true } } profile: {} PlunkFileSchema = new Schema filename: String content: String PlunkFileSchema.virtual("mime").get -> mime.lookup(@filename, "text/plain") PlunkVoteSchema = new Schema user: { type: Schema.ObjectId, ref: "User" } created_at: { type: Date, 'default': Date.now } PlunkSchema = new Schema _id: { type: String, index: true } description: String score: { type: Number, 'default': Date.now } thumbs: { type: Number, 'default': 0 } created_at: { type: Date, 'default': Date.now } updated_at: { type: Date, 'default': Date.now } token: { type: String, 'default': genid.bind(null, 16) } 'private': { type: Boolean, 'default': false } source: {} files: [PlunkFileSchema] user: { type: Schema.ObjectId, ref: "User", index: true } comments: { type: Number, 'default': 0 } fork_of: { type: String, ref: "Plunk", index: true } forks: [{ type: String, ref: "Plunk", index: true }] tags: [{ type: String, index: true}] voters: [{ type: Schema.ObjectId, ref: "Users", index: true }] PlunkSchema.index(score: -1, updated_at: -1) PlunkSchema.index(thumbs: -1, updated_at: -1) PlunkSchema.virtual("url").get -> apiUrl + "/plunks/#{@_id}" PlunkSchema.virtual("raw_url").get -> runUrl + "/plunks/#{@_id}/" PlunkSchema.virtual("comments_url").get -> wwwUrl + "/#{@_id}/comments" mongoose.model "Plunk", PlunkSchema PackageVersionSchema = new Schema semver: String scripts: [String] styles: [String] PackageSchema = new Schema name: { type: String, match: /^[-_.a-z0-9]+$/i, index: true, unique: true } description: { type: String } homepage: String keywords: [{type: String, index: true}] versions: [PackageVersionSchema] maintainers: [{ type: String, index: true }] mongoose.model "Package", PackageSchema module.exports = mongoose
[ { "context": "\nAWS_REGION: 'ap-southeast-2'\nAWS_ACCESS_KEY_ID: '1234'\nAWS_SECRET_ACCESS_KEY: '5678'\nAWS_ACCOUNT_ID: '0", "end": 283, "score": 0.9995342493057251, "start": 279, "tag": "KEY", "value": "1234" }, { "context": "AWS_ACCESS_KEY_ID: '1234'\nAWS_SECRET_ACCESS_KEY: '5678'\...
server/config.cson
BoLaMN/node-client
0
serverName: 'server' restApiRoot: "/api" host: "localhost" port: 3012 authHost: 'http://localhost:3010' sdkHost: 'http://localhost:3012/api' remoting: rest: normalizeHttpPath: false xml: false legacyExplorer: false AWS_REGION: 'ap-southeast-2' AWS_ACCESS_KEY_ID: '1234' AWS_SECRET_ACCESS_KEY: '5678' AWS_ACCOUNT_ID: '0000000'
205052
serverName: 'server' restApiRoot: "/api" host: "localhost" port: 3012 authHost: 'http://localhost:3010' sdkHost: 'http://localhost:3012/api' remoting: rest: normalizeHttpPath: false xml: false legacyExplorer: false AWS_REGION: 'ap-southeast-2' AWS_ACCESS_KEY_ID: '<KEY>' AWS_SECRET_ACCESS_KEY: '<KEY>' AWS_ACCOUNT_ID: '<KEY>'
true
serverName: 'server' restApiRoot: "/api" host: "localhost" port: 3012 authHost: 'http://localhost:3010' sdkHost: 'http://localhost:3012/api' remoting: rest: normalizeHttpPath: false xml: false legacyExplorer: false AWS_REGION: 'ap-southeast-2' AWS_ACCESS_KEY_ID: 'PI:KEY:<KEY>END_PI' AWS_SECRET_ACCESS_KEY: 'PI:KEY:<KEY>END_PI' AWS_ACCOUNT_ID: 'PI:KEY:<KEY>END_PI'
[ { "context": "* grunt-rails-asset-digest\n# * https://github.com/davemo/grunt-rails-asset-digest\n# *\n# * Copyright (c) 20", "end": 60, "score": 0.9997022747993469, "start": 54, "tag": "USERNAME", "value": "davemo" }, { "context": "runt-rails-asset-digest\n# *\n# * Copyright (c) 201...
tasks/rails_asset_digest.coffee
davemo/grunt-rails-asset-digest
9
# # * grunt-rails-asset-digest # * https://github.com/davemo/grunt-rails-asset-digest # * # * Copyright (c) 2013 David Mosher # * Licensed under the MIT license. # fs = require "fs" path = require "path" crypto = require "crypto" "use strict" module.exports = (grunt) -> normalizeAssetPath = (path) -> unless path.endsWith("/") path += "/" path removeOldKeys = (filepath, obj) -> keys = Object.keys(obj) actualKeysToRemove = keys.filter (key) -> obj[key].logical_path == filepath actualKeysToRemove.forEach (key) -> delete obj[key] obj grunt.registerMultiTask "rails_asset_digest", "Generates asset fingerprints and appends to a rails manifest", -> assetPath = @options(assetPath: "public/assets/").assetPath algorithm = @options(algorithm: "md5").algorithm manifestName = @options(manifestName: "manifest.json").manifestName assetPathRegex = ///^#{normalizeAssetPath(assetPath)}/// manifestPath = "#{normalizeAssetPath(assetPath)}#{manifestName}" stripAssetPath = (path) -> path.replace assetPathRegex, '' if !grunt.file.exists manifestPath grunt.log.warn "#{manifestPath} did not exist" false addedManifestFileEntries = {} addedManifestAssetEntries = {} existingManifestFilesData = JSON.parse(grunt.file.read(manifestPath))?.files existingManifestAssetsData = JSON.parse(grunt.file.read(manifestPath))?.assets @files.forEach (files) -> src = files.src[0] dest = files.dest unless grunt.file.exists(src) grunt.log.warn "Source file \"" + src + "\" not found." return false algorithmHash = crypto.createHash algorithm extension = path.extname dest if extension is ".map" extension = "#{path.extname(path.basename(dest, extension))}#{extension}" content = grunt.file.read(src) digest = algorithmHash.update(content).digest("hex") stats = fs.statSync(src) undigestedFilename = "#{path.dirname(dest)}/#{path.basename(dest, extension)}#{extension}" digestedFilename = "#{path.dirname(dest)}/#{path.basename(dest, extension)}-#{digest}#{extension}" addedManifestFileEntries[stripAssetPath digestedFilename] = { mtime: new Date(stats.mtime).toISOString() digest: digest size: stats.size logical_path: stripAssetPath dest } addedManifestAssetEntries[stripAssetPath undigestedFilename] = stripAssetPath digestedFilename if existingManifestFilesData existingManifestFilesData = removeOldKeys(stripAssetPath(undigestedFilename), existingManifestFilesData) if existingManifestAssetsData existingManifestAssetsData = removeOldKeys(stripAssetPath(undigestedFilename), existingManifestAssetsData) grunt.file.write digestedFilename, content grunt.log.writeln "File #{digestedFilename} created." addedCount = Object.keys(addedManifestFileEntries).length fs.writeFileSync manifestPath, JSON.stringify({ files: { ...addedManifestFileEntries, ...existingManifestFilesData } assets: { ...addedManifestAssetEntries, ...existingManifestAssetsData } }) grunt.log.writeln "Added #{addedCount} keys to #{manifestPath} (in .files and .assets), total #{Object.keys(addedManifestFileEntries).length}"
95921
# # * grunt-rails-asset-digest # * https://github.com/davemo/grunt-rails-asset-digest # * # * Copyright (c) 2013 <NAME> # * Licensed under the MIT license. # fs = require "fs" path = require "path" crypto = require "crypto" "use strict" module.exports = (grunt) -> normalizeAssetPath = (path) -> unless path.endsWith("/") path += "/" path removeOldKeys = (filepath, obj) -> keys = Object.keys(obj) actualKeysToRemove = keys.filter (key) -> obj[key].logical_path == filepath actualKeysToRemove.forEach (key) -> delete obj[key] obj grunt.registerMultiTask "rails_asset_digest", "Generates asset fingerprints and appends to a rails manifest", -> assetPath = @options(assetPath: "public/assets/").assetPath algorithm = @options(algorithm: "md5").algorithm manifestName = @options(manifestName: "manifest.json").manifestName assetPathRegex = ///^#{normalizeAssetPath(assetPath)}/// manifestPath = "#{normalizeAssetPath(assetPath)}#{manifestName}" stripAssetPath = (path) -> path.replace assetPathRegex, '' if !grunt.file.exists manifestPath grunt.log.warn "#{manifestPath} did not exist" false addedManifestFileEntries = {} addedManifestAssetEntries = {} existingManifestFilesData = JSON.parse(grunt.file.read(manifestPath))?.files existingManifestAssetsData = JSON.parse(grunt.file.read(manifestPath))?.assets @files.forEach (files) -> src = files.src[0] dest = files.dest unless grunt.file.exists(src) grunt.log.warn "Source file \"" + src + "\" not found." return false algorithmHash = crypto.createHash algorithm extension = path.extname dest if extension is ".map" extension = "#{path.extname(path.basename(dest, extension))}#{extension}" content = grunt.file.read(src) digest = algorithmHash.update(content).digest("hex") stats = fs.statSync(src) undigestedFilename = "#{path.dirname(dest)}/#{path.basename(dest, extension)}#{extension}" digestedFilename = "#{path.dirname(dest)}/#{path.basename(dest, extension)}-#{digest}#{extension}" addedManifestFileEntries[stripAssetPath digestedFilename] = { mtime: new Date(stats.mtime).toISOString() digest: digest size: stats.size logical_path: stripAssetPath dest } addedManifestAssetEntries[stripAssetPath undigestedFilename] = stripAssetPath digestedFilename if existingManifestFilesData existingManifestFilesData = removeOldKeys(stripAssetPath(undigestedFilename), existingManifestFilesData) if existingManifestAssetsData existingManifestAssetsData = removeOldKeys(stripAssetPath(undigestedFilename), existingManifestAssetsData) grunt.file.write digestedFilename, content grunt.log.writeln "File #{digestedFilename} created." addedCount = Object.keys(addedManifestFileEntries).length fs.writeFileSync manifestPath, JSON.stringify({ files: { ...addedManifestFileEntries, ...existingManifestFilesData } assets: { ...addedManifestAssetEntries, ...existingManifestAssetsData } }) grunt.log.writeln "Added #{addedCount} keys to #{manifestPath} (in .files and .assets), total #{Object.keys(addedManifestFileEntries).length}"
true
# # * grunt-rails-asset-digest # * https://github.com/davemo/grunt-rails-asset-digest # * # * Copyright (c) 2013 PI:NAME:<NAME>END_PI # * Licensed under the MIT license. # fs = require "fs" path = require "path" crypto = require "crypto" "use strict" module.exports = (grunt) -> normalizeAssetPath = (path) -> unless path.endsWith("/") path += "/" path removeOldKeys = (filepath, obj) -> keys = Object.keys(obj) actualKeysToRemove = keys.filter (key) -> obj[key].logical_path == filepath actualKeysToRemove.forEach (key) -> delete obj[key] obj grunt.registerMultiTask "rails_asset_digest", "Generates asset fingerprints and appends to a rails manifest", -> assetPath = @options(assetPath: "public/assets/").assetPath algorithm = @options(algorithm: "md5").algorithm manifestName = @options(manifestName: "manifest.json").manifestName assetPathRegex = ///^#{normalizeAssetPath(assetPath)}/// manifestPath = "#{normalizeAssetPath(assetPath)}#{manifestName}" stripAssetPath = (path) -> path.replace assetPathRegex, '' if !grunt.file.exists manifestPath grunt.log.warn "#{manifestPath} did not exist" false addedManifestFileEntries = {} addedManifestAssetEntries = {} existingManifestFilesData = JSON.parse(grunt.file.read(manifestPath))?.files existingManifestAssetsData = JSON.parse(grunt.file.read(manifestPath))?.assets @files.forEach (files) -> src = files.src[0] dest = files.dest unless grunt.file.exists(src) grunt.log.warn "Source file \"" + src + "\" not found." return false algorithmHash = crypto.createHash algorithm extension = path.extname dest if extension is ".map" extension = "#{path.extname(path.basename(dest, extension))}#{extension}" content = grunt.file.read(src) digest = algorithmHash.update(content).digest("hex") stats = fs.statSync(src) undigestedFilename = "#{path.dirname(dest)}/#{path.basename(dest, extension)}#{extension}" digestedFilename = "#{path.dirname(dest)}/#{path.basename(dest, extension)}-#{digest}#{extension}" addedManifestFileEntries[stripAssetPath digestedFilename] = { mtime: new Date(stats.mtime).toISOString() digest: digest size: stats.size logical_path: stripAssetPath dest } addedManifestAssetEntries[stripAssetPath undigestedFilename] = stripAssetPath digestedFilename if existingManifestFilesData existingManifestFilesData = removeOldKeys(stripAssetPath(undigestedFilename), existingManifestFilesData) if existingManifestAssetsData existingManifestAssetsData = removeOldKeys(stripAssetPath(undigestedFilename), existingManifestAssetsData) grunt.file.write digestedFilename, content grunt.log.writeln "File #{digestedFilename} created." addedCount = Object.keys(addedManifestFileEntries).length fs.writeFileSync manifestPath, JSON.stringify({ files: { ...addedManifestFileEntries, ...existingManifestFilesData } assets: { ...addedManifestAssetEntries, ...existingManifestAssetsData } }) grunt.log.writeln "Added #{addedCount} keys to #{manifestPath} (in .files and .assets), total #{Object.keys(addedManifestFileEntries).length}"
[ { "context": "on : @props.setCurrentFunction\n key : \"invocation-\" + invocation.id\n )\n )\n )\n\n ", "end": 2085, "score": 0.6336867809295654, "start": 2073, "tag": "KEY", "value": "invocation-\"" } ]
app/scripts/views/callhistory_view.coffee
philippotto/analyze.js
2
### define react : React react-bootstrap : ReactBootstrap with_react : withReact ./object_viewer : ObjectViewer ./invocation_view : InvocationView ### R = withReact.R classSet = React.addons.classSet pageHeight = 1000 invocationHeight = 32 invocationsPerPage = pageHeight / invocationHeight CallHistoryView = React.createClass componentWillMount: -> @visiblePages = [ 0 ] componentDidMount: -> @onScroll() onScroll: (e) -> container = @getDOMNode() bellowFold = Math.ceil(container.scrollTop / pageHeight) or 1 aboveFold = Math.ceil((container.scrollTop + 100 + container.clientHeight) / pageHeight) visiblePages = _.uniq([ bellowFold, aboveFold ]) if _.isEqual(visiblePages, @visiblePages) return @visiblePages = visiblePages @forceUpdate() render : -> callGraph = @props.callGraph lowest = _.max([ _.first(@visiblePages) - 1, 0 ]) highest = callGraph.getSize() / invocationsPerPage - _.last(@visiblePages) spacer = top : R.div({ style: {height: lowest * pageHeight + "px"} className: "spacer top-spacer" }, null) bottom : R.div({ style: {height: highest * pageHeight + "px"} className: "spacer bottom-spacer" }, null) className = classSet( "call-history" : true "callhistory-narrow" : @props.narrowCallHistory "fill-area-content" : true, "flexbox-item-grow" : true ) root = callGraph.root if not @counter @counter = 0 @collectedInvocations = callGraph.collectInvocations( root callGraph.getSize() @props.searchFilter ) boundForceUpdateFn = @forceUpdate.bind(@) elements = @visiblePages.map((i) => return @collectedInvocations .slice(invocationsPerPage * (i - 1), invocationsPerPage * i) .map((invocation) => InvocationView( invocation : invocation forceUpdate : boundForceUpdateFn setCurrentFunction : @props.setCurrentFunction key : "invocation-" + invocation.id ) ) ) R.div {className, onScroll: @onScroll}, spacer.top elements spacer.bottom
91339
### define react : React react-bootstrap : ReactBootstrap with_react : withReact ./object_viewer : ObjectViewer ./invocation_view : InvocationView ### R = withReact.R classSet = React.addons.classSet pageHeight = 1000 invocationHeight = 32 invocationsPerPage = pageHeight / invocationHeight CallHistoryView = React.createClass componentWillMount: -> @visiblePages = [ 0 ] componentDidMount: -> @onScroll() onScroll: (e) -> container = @getDOMNode() bellowFold = Math.ceil(container.scrollTop / pageHeight) or 1 aboveFold = Math.ceil((container.scrollTop + 100 + container.clientHeight) / pageHeight) visiblePages = _.uniq([ bellowFold, aboveFold ]) if _.isEqual(visiblePages, @visiblePages) return @visiblePages = visiblePages @forceUpdate() render : -> callGraph = @props.callGraph lowest = _.max([ _.first(@visiblePages) - 1, 0 ]) highest = callGraph.getSize() / invocationsPerPage - _.last(@visiblePages) spacer = top : R.div({ style: {height: lowest * pageHeight + "px"} className: "spacer top-spacer" }, null) bottom : R.div({ style: {height: highest * pageHeight + "px"} className: "spacer bottom-spacer" }, null) className = classSet( "call-history" : true "callhistory-narrow" : @props.narrowCallHistory "fill-area-content" : true, "flexbox-item-grow" : true ) root = callGraph.root if not @counter @counter = 0 @collectedInvocations = callGraph.collectInvocations( root callGraph.getSize() @props.searchFilter ) boundForceUpdateFn = @forceUpdate.bind(@) elements = @visiblePages.map((i) => return @collectedInvocations .slice(invocationsPerPage * (i - 1), invocationsPerPage * i) .map((invocation) => InvocationView( invocation : invocation forceUpdate : boundForceUpdateFn setCurrentFunction : @props.setCurrentFunction key : "<KEY> + invocation.id ) ) ) R.div {className, onScroll: @onScroll}, spacer.top elements spacer.bottom
true
### define react : React react-bootstrap : ReactBootstrap with_react : withReact ./object_viewer : ObjectViewer ./invocation_view : InvocationView ### R = withReact.R classSet = React.addons.classSet pageHeight = 1000 invocationHeight = 32 invocationsPerPage = pageHeight / invocationHeight CallHistoryView = React.createClass componentWillMount: -> @visiblePages = [ 0 ] componentDidMount: -> @onScroll() onScroll: (e) -> container = @getDOMNode() bellowFold = Math.ceil(container.scrollTop / pageHeight) or 1 aboveFold = Math.ceil((container.scrollTop + 100 + container.clientHeight) / pageHeight) visiblePages = _.uniq([ bellowFold, aboveFold ]) if _.isEqual(visiblePages, @visiblePages) return @visiblePages = visiblePages @forceUpdate() render : -> callGraph = @props.callGraph lowest = _.max([ _.first(@visiblePages) - 1, 0 ]) highest = callGraph.getSize() / invocationsPerPage - _.last(@visiblePages) spacer = top : R.div({ style: {height: lowest * pageHeight + "px"} className: "spacer top-spacer" }, null) bottom : R.div({ style: {height: highest * pageHeight + "px"} className: "spacer bottom-spacer" }, null) className = classSet( "call-history" : true "callhistory-narrow" : @props.narrowCallHistory "fill-area-content" : true, "flexbox-item-grow" : true ) root = callGraph.root if not @counter @counter = 0 @collectedInvocations = callGraph.collectInvocations( root callGraph.getSize() @props.searchFilter ) boundForceUpdateFn = @forceUpdate.bind(@) elements = @visiblePages.map((i) => return @collectedInvocations .slice(invocationsPerPage * (i - 1), invocationsPerPage * i) .map((invocation) => InvocationView( invocation : invocation forceUpdate : boundForceUpdateFn setCurrentFunction : @props.setCurrentFunction key : "PI:KEY:<KEY>END_PI + invocation.id ) ) ) R.div {className, onScroll: @onScroll}, spacer.top elements spacer.bottom
[ { "context": "l this, db_command, options, callback\n\n\t\t\t\tkey = \"mongo-requests.#{collection}.#{type}\"\n\t\t\t\tif db_command.query?\n\t\t\t\t\tquery = Object.keys", "end": 1030, "score": 0.9443138837814331, "start": 993, "tag": "KEY", "value": "mongo-requests.#{collection}.#{type}\""...
mongodb.coffee
j-licht/metrics-module
0
module.exports = monitor: (mongodb_require_path, logger) -> try # for the v1 driver the methods to wrap are in the mongodb # module in lib/mongodb/db.js mongodb = require("#{mongodb_require_path}") try # for the v2 driver the relevant methods are in the mongodb-core # module in lib/topologies/{server,replset,mongos}.js v2_path = mongodb_require_path.replace(/\/mongodb$/, '/mongodb-core') mongodbCore = require(v2_path) Metrics = require("./metrics") monitorMethod = (base, method, type) -> return unless base? return unless (_method = base[method])? arglen = _method.length mongo_driver_v1_wrapper = (db_command, options, callback) -> if (typeof callback == 'undefined') callback = options options = {} collection = db_command.collectionName if collection.match(/\$cmd$/) # Ignore noisy command methods like authenticating, ismaster and ping return _method.call this, db_command, options, callback key = "mongo-requests.#{collection}.#{type}" if db_command.query? query = Object.keys(db_command.query).sort().join("_") key += "." + query timer = new Metrics.Timer("mongo", {collection: collection, query:query}) start = new Date() _method.call this, db_command, options, () -> timer.done() time = new Date() - start logger.log query: db_command.query query_type: type collection: collection "response-time": new Date() - start "mongo request" callback.apply this, arguments mongo_driver_v2_wrapper = (ns, ops, options, callback) -> if (typeof callback == 'undefined') callback = options options = {} if ns.match(/\$cmd$/) # Ignore noisy command methods like authenticating, ismaster and ping return _method.call this, ns, ops, options, callback key = "mongo-requests.#{ns}.#{type}" if ops[0].q? # ops[0].q query = Object.keys(ops[0].q).sort().join("_") key += "." + query timer = new Metrics.Timer(key) start = new Date() _method.call this, ns, ops, options, () -> timer.done() time = new Date() - start logger.log query: ops[0].q query_type: type collection: ns "response-time": new Date() - start "mongo request" callback.apply this, arguments if arglen == 3 base[method] = mongo_driver_v1_wrapper else if arglen == 4 base[method] = mongo_driver_v2_wrapper monitorMethod(mongodb?.Db.prototype, "_executeQueryCommand", "query") monitorMethod(mongodb?.Db.prototype, "_executeRemoveCommand", "remove") monitorMethod(mongodb?.Db.prototype, "_executeInsertCommand", "insert") monitorMethod(mongodb?.Db.prototype, "_executeUpdateCommand", "update") monitorMethod(mongodbCore?.Server.prototype, "command", "command") monitorMethod(mongodbCore?.Server.prototype, "remove", "remove") monitorMethod(mongodbCore?.Server.prototype, "insert", "insert") monitorMethod(mongodbCore?.Server.prototype, "update", "update") monitorMethod(mongodbCore?.ReplSet.prototype, "command", "command") monitorMethod(mongodbCore?.ReplSet.prototype, "remove", "remove") monitorMethod(mongodbCore?.ReplSet.prototype, "insert", "insert") monitorMethod(mongodbCore?.ReplSet.prototype, "update", "update") monitorMethod(mongodbCore?.Mongos.prototype, "command", "command") monitorMethod(mongodbCore?.Mongos.prototype, "remove", "remove") monitorMethod(mongodbCore?.Mongos.prototype, "insert", "insert") monitorMethod(mongodbCore?.Mongos.prototype, "update", "update")
86003
module.exports = monitor: (mongodb_require_path, logger) -> try # for the v1 driver the methods to wrap are in the mongodb # module in lib/mongodb/db.js mongodb = require("#{mongodb_require_path}") try # for the v2 driver the relevant methods are in the mongodb-core # module in lib/topologies/{server,replset,mongos}.js v2_path = mongodb_require_path.replace(/\/mongodb$/, '/mongodb-core') mongodbCore = require(v2_path) Metrics = require("./metrics") monitorMethod = (base, method, type) -> return unless base? return unless (_method = base[method])? arglen = _method.length mongo_driver_v1_wrapper = (db_command, options, callback) -> if (typeof callback == 'undefined') callback = options options = {} collection = db_command.collectionName if collection.match(/\$cmd$/) # Ignore noisy command methods like authenticating, ismaster and ping return _method.call this, db_command, options, callback key = "<KEY> if db_command.query? query = Object.keys(db_command.query).sort().join("_") key += "." + query timer = new Metrics.Timer("mongo", {collection: collection, query:query}) start = new Date() _method.call this, db_command, options, () -> timer.done() time = new Date() - start logger.log query: db_command.query query_type: type collection: collection "response-time": new Date() - start "mongo request" callback.apply this, arguments mongo_driver_v2_wrapper = (ns, ops, options, callback) -> if (typeof callback == 'undefined') callback = options options = {} if ns.match(/\$cmd$/) # Ignore noisy command methods like authenticating, ismaster and ping return _method.call this, ns, ops, options, callback key = "<KEY> if ops[0].q? # ops[0].q query = Object.keys(ops[0].q).sort().join("_") key += "." + query timer = new Metrics.Timer(key) start = new Date() _method.call this, ns, ops, options, () -> timer.done() time = new Date() - start logger.log query: ops[0].q query_type: type collection: ns "response-time": new Date() - start "mongo request" callback.apply this, arguments if arglen == 3 base[method] = mongo_driver_v1_wrapper else if arglen == 4 base[method] = mongo_driver_v2_wrapper monitorMethod(mongodb?.Db.prototype, "_executeQueryCommand", "query") monitorMethod(mongodb?.Db.prototype, "_executeRemoveCommand", "remove") monitorMethod(mongodb?.Db.prototype, "_executeInsertCommand", "insert") monitorMethod(mongodb?.Db.prototype, "_executeUpdateCommand", "update") monitorMethod(mongodbCore?.Server.prototype, "command", "command") monitorMethod(mongodbCore?.Server.prototype, "remove", "remove") monitorMethod(mongodbCore?.Server.prototype, "insert", "insert") monitorMethod(mongodbCore?.Server.prototype, "update", "update") monitorMethod(mongodbCore?.ReplSet.prototype, "command", "command") monitorMethod(mongodbCore?.ReplSet.prototype, "remove", "remove") monitorMethod(mongodbCore?.ReplSet.prototype, "insert", "insert") monitorMethod(mongodbCore?.ReplSet.prototype, "update", "update") monitorMethod(mongodbCore?.Mongos.prototype, "command", "command") monitorMethod(mongodbCore?.Mongos.prototype, "remove", "remove") monitorMethod(mongodbCore?.Mongos.prototype, "insert", "insert") monitorMethod(mongodbCore?.Mongos.prototype, "update", "update")
true
module.exports = monitor: (mongodb_require_path, logger) -> try # for the v1 driver the methods to wrap are in the mongodb # module in lib/mongodb/db.js mongodb = require("#{mongodb_require_path}") try # for the v2 driver the relevant methods are in the mongodb-core # module in lib/topologies/{server,replset,mongos}.js v2_path = mongodb_require_path.replace(/\/mongodb$/, '/mongodb-core') mongodbCore = require(v2_path) Metrics = require("./metrics") monitorMethod = (base, method, type) -> return unless base? return unless (_method = base[method])? arglen = _method.length mongo_driver_v1_wrapper = (db_command, options, callback) -> if (typeof callback == 'undefined') callback = options options = {} collection = db_command.collectionName if collection.match(/\$cmd$/) # Ignore noisy command methods like authenticating, ismaster and ping return _method.call this, db_command, options, callback key = "PI:KEY:<KEY>END_PI if db_command.query? query = Object.keys(db_command.query).sort().join("_") key += "." + query timer = new Metrics.Timer("mongo", {collection: collection, query:query}) start = new Date() _method.call this, db_command, options, () -> timer.done() time = new Date() - start logger.log query: db_command.query query_type: type collection: collection "response-time": new Date() - start "mongo request" callback.apply this, arguments mongo_driver_v2_wrapper = (ns, ops, options, callback) -> if (typeof callback == 'undefined') callback = options options = {} if ns.match(/\$cmd$/) # Ignore noisy command methods like authenticating, ismaster and ping return _method.call this, ns, ops, options, callback key = "PI:KEY:<KEY>END_PI if ops[0].q? # ops[0].q query = Object.keys(ops[0].q).sort().join("_") key += "." + query timer = new Metrics.Timer(key) start = new Date() _method.call this, ns, ops, options, () -> timer.done() time = new Date() - start logger.log query: ops[0].q query_type: type collection: ns "response-time": new Date() - start "mongo request" callback.apply this, arguments if arglen == 3 base[method] = mongo_driver_v1_wrapper else if arglen == 4 base[method] = mongo_driver_v2_wrapper monitorMethod(mongodb?.Db.prototype, "_executeQueryCommand", "query") monitorMethod(mongodb?.Db.prototype, "_executeRemoveCommand", "remove") monitorMethod(mongodb?.Db.prototype, "_executeInsertCommand", "insert") monitorMethod(mongodb?.Db.prototype, "_executeUpdateCommand", "update") monitorMethod(mongodbCore?.Server.prototype, "command", "command") monitorMethod(mongodbCore?.Server.prototype, "remove", "remove") monitorMethod(mongodbCore?.Server.prototype, "insert", "insert") monitorMethod(mongodbCore?.Server.prototype, "update", "update") monitorMethod(mongodbCore?.ReplSet.prototype, "command", "command") monitorMethod(mongodbCore?.ReplSet.prototype, "remove", "remove") monitorMethod(mongodbCore?.ReplSet.prototype, "insert", "insert") monitorMethod(mongodbCore?.ReplSet.prototype, "update", "update") monitorMethod(mongodbCore?.Mongos.prototype, "command", "command") monitorMethod(mongodbCore?.Mongos.prototype, "remove", "remove") monitorMethod(mongodbCore?.Mongos.prototype, "insert", "insert") monitorMethod(mongodbCore?.Mongos.prototype, "update", "update")
[ { "context": "---------------------------------------------\n@[ \"oneliners\" ] = ( T, done ) ->\n ICQL = require", "end": 1960, "score": 0.9988803863525391, "start": 1951, "tag": "USERNAME", "value": "oneliners" }, { "context": "µ44430', db.create_demo_table_middle\n ...
dev/icql/src/tests/basics.test.coffee
loveencounterflow/hengist
0
'use strict' ############################################################################################################ CND = require 'cnd' rpr = CND.rpr badge = 'ICQL/TESTS/MAIN' debug = CND.get_logger 'debug', badge warn = CND.get_logger 'warn', badge info = CND.get_logger 'info', badge urge = CND.get_logger 'urge', badge help = CND.get_logger 'help', badge whisper = CND.get_logger 'whisper', badge echo = CND.echo.bind CND #........................................................................................................... test = require '../../../../apps/guy-test' jr = JSON.stringify { inspect, } = require 'util' xrpr = ( x ) -> inspect x, { colors: yes, breakLength: Infinity, maxArrayLength: Infinity, depth: Infinity, } xrpr2 = ( x ) -> inspect x, { colors: yes, breakLength: 20, maxArrayLength: Infinity, depth: Infinity, } #........................................................................................................... PATH = require 'path' #----------------------------------------------------------------------------------------------------------- get_icql_settings = ( remove_db = false ) -> R = {} R.connector = require 'better-sqlite3' R.db_path = '/tmp/icql.db' R.icql_path = PATH.resolve PATH.join __dirname, '../../../../assets/icql/test.icql' if remove_db try ( require 'fs' ).unlinkSync R.db_path catch error throw error unless ( error.code is 'ENOENT' ) return R #----------------------------------------------------------------------------------------------------------- @[ "oneliners" ] = ( T, done ) -> ICQL = require '../../../../apps/icql' IC = require '../../../../apps/intercourse' PATH = require 'path' intercourse_path = require.resolve '../../../../apps/intercourse' demo_path = PATH.join intercourse_path, '../../demos/sqlite-demo.icql' debug '22999', demo_path db = {} ICQL.definitions_from_path_sync db, demo_path debug '33442', db return done() throw new Error "sorry no tests as yet" probes_and_matchers = [ # ["procedure foobar: some text\n illegal line",null,'illegal follow-up after one-liner'] ["procedure foobar: some text",{"foobar":{"type":"procedure","null":{"text":"some text\n","location":{"line_nr":1},"kenning":"null","type":"procedure"}}},null] ["procedure foobar(): some text",{"foobar":{"type":"procedure","()":{"text":"some text\n","location":{"line_nr":1},"kenning":"()","type":"procedure","signature":[]}}},null] ["procedure foobar( first ): some text",{"foobar":{"type":"procedure","(first)":{"text":"some text\n","location":{"line_nr":1},"kenning":"(first)","type":"procedure","signature":["first"]}}},null] ["procedure foobar(first): some text",{"foobar":{"type":"procedure","(first)":{"text":"some text\n","location":{"line_nr":1},"kenning":"(first)","type":"procedure","signature":["first"]}}},null] ["procedure foobar( first, ): some text",{"foobar":{"type":"procedure","(first)":{"text":"some text\n","location":{"line_nr":1},"kenning":"(first)","type":"procedure","signature":["first"]}}},null] ["procedure foobar(first,): some text",{"foobar":{"type":"procedure","(first)":{"text":"some text\n","location":{"line_nr":1},"kenning":"(first)","type":"procedure","signature":["first"]}}},null] ["procedure foobar( first, second ): some text",{"foobar":{"type":"procedure","(first,second)":{"text":"some text\n","location":{"line_nr":1},"kenning":"(first,second)","type":"procedure","signature":["first","second"]}}},null] ["procedure foobar( first, second, ): some text",{"foobar":{"type":"procedure","(first,second)":{"text":"some text\n","location":{"line_nr":1},"kenning":"(first,second)","type":"procedure","signature":["first","second"]}}},null] ] #......................................................................................................... # for [ probe, matcher, error, ] in probes_and_matchers # await T.perform probe, matcher, error, -> return new Promise ( resolve, reject ) -> # # try # result = await IC.read_definitions_from_text probe # # catch error # # return resolve error # # debug '29929', xrpr2 result # resolve result done() #----------------------------------------------------------------------------------------------------------- @[ "parameters are expanded in procedures" ] = ( T, done ) -> ICQL = require '../../../../apps/icql' db = ICQL.bind get_icql_settings() # debug 'µ44433', db db.create_demo_table() #......................................................................................................... db.$.function 'echo', { deterministic: false, varargs: true }, ( P... ) -> urge ( CND.grey 'DB' ), P...; null db.$.function 'e', { deterministic: false, varargs: false }, ( x ) -> urge ( CND.grey 'DB' ), rpr x; x #......................................................................................................... debug db.$.all_rows db.read_demo_rows() debug db.$.all_rows db.select_by_rowid { rowid: 2, } try db.update_by_rowid { rowid: 2, status: 'bar', } catch error debug 'µ33555', error.code debug 'µ33555', error.name debug 'µ33555', ( k for k of error ) debug 'µ33555', error.message # TypeError process.exit 1 debug db.$.all_rows db.select_by_rowid { rowid: 2, } #......................................................................................................... # statement = db.$.prepare "select rowid, * from demo where rowid = $rowid;" # info 'µ00908', [ ( statement.iterate { rowid: 2, } )..., ] # # statement = db.$.prepare "select 42; select rowid, * from demo where rowid = $rowid;" # # statement = db.$.prepare "update demo set status = 'yes!' where rowid = $rowid;" # # info 'µ00908', statement.run { rowid: 2, } # info 'µ00908', db.$.run "update demo set status = 'yes!' where rowid = $rowid;", { rowid: 2, extra: true, } # debug db.$.all_rows db.select_by_rowid { rowid: 2, } # probes_and_matchers = [ # # ["procedure foobar: some text\n illegal line",null,'illegal follow-up after one-liner'] # ["procedure foobar: some text",{"foobar":{"type":"procedure","null":{"text":"some text\n","location":{"line_nr":1},"kenning":"null","type":"procedure"}}},null] # ["procedure foobar(): some text",{"foobar":{"type":"procedure","()":{"text":"some text\n","location":{"line_nr":1},"kenning":"()","type":"procedure","signature":[]}}},null] # ["procedure foobar( first ): some text",{"foobar":{"type":"procedure","(first)":{"text":"some text\n","location":{"line_nr":1},"kenning":"(first)","type":"procedure","signature":["first"]}}},null] # ["procedure foobar(first): some text",{"foobar":{"type":"procedure","(first)":{"text":"some text\n","location":{"line_nr":1},"kenning":"(first)","type":"procedure","signature":["first"]}}},null] # ["procedure foobar( first, ): some text",{"foobar":{"type":"procedure","(first)":{"text":"some text\n","location":{"line_nr":1},"kenning":"(first)","type":"procedure","signature":["first"]}}},null] # ["procedure foobar(first,): some text",{"foobar":{"type":"procedure","(first)":{"text":"some text\n","location":{"line_nr":1},"kenning":"(first)","type":"procedure","signature":["first"]}}},null] # ["procedure foobar( first, second ): some text",{"foobar":{"type":"procedure","(first,second)":{"text":"some text\n","location":{"line_nr":1},"kenning":"(first,second)","type":"procedure","signature":["first","second"]}}},null] # ["procedure foobar( first, second, ): some text",{"foobar":{"type":"procedure","(first,second)":{"text":"some text\n","location":{"line_nr":1},"kenning":"(first,second)","type":"procedure","signature":["first","second"]}}},null] # ] #......................................................................................................... # for [ probe, matcher, error, ] in probes_and_matchers # await T.perform probe, matcher, error, -> return new Promise ( resolve, reject ) -> # # try # result = await IC.read_definitions_from_text probe # # catch error # # return resolve error # # debug '29929', xrpr2 result # resolve result done() #----------------------------------------------------------------------------------------------------------- @[ "as_sql" ] = ( T, done ) -> ICQL = require '../../../../apps/icql' PATH = require 'path' db = ICQL.bind get_icql_settings() probes_and_matchers = [ [true,'1',] [false,'0',] [42,'42',] ['text',"'text'",] ["text with 'quotes'","'text with ''quotes'''",] [[1,2,3],"'[1,2,3]'",] [[],"'[]'",] ] #......................................................................................................... for [ probe, matcher, error, ] in probes_and_matchers await T.perform probe, matcher, error, -> return new Promise ( resolve, reject ) -> resolve db.$.as_sql probe done() #----------------------------------------------------------------------------------------------------------- @[ "interpolate" ] = ( T, done ) -> ICQL = require '../../../../apps/icql' PATH = require 'path' db = ICQL.bind get_icql_settings() probes_and_matchers = [ [["foo, $bar, baz",{bar:42,}],"foo, 42, baz"] [["select * from t where d = $d;",{bar:42,}],null,"unable to express 'undefined' as SQL literal"] [["select * from t where d = $d;",{d:true,}],"select * from t where d = 1;"] ] #......................................................................................................... for [ probe, matcher, error, ] in probes_and_matchers await T.perform probe, matcher, error, -> return new Promise ( resolve, reject ) -> [ sql, Q, ] = probe resolve db.$.interpolate sql, Q done() #----------------------------------------------------------------------------------------------------------- @[ "fragments return interpolated source text" ] = ( T, done ) -> ICQL = require '../../../../apps/icql' db = ICQL.bind get_icql_settings() # debug 'µ44430', db # debug 'µ44430', db.$.sql # debug 'µ44430', db.create_demo_table_middle key = 'somekey' value = 'somevalue' status = 'somestatus' first = db.create_demo_table_first() middle = db.create_demo_table_middle { key, value, status, } last = db.create_demo_table_last() T.eq first, "drop table if exists demo;\ncreate table demo (\n key text,\n value text,\n status text );\ninsert into demo values" T.eq middle, "( 'somekey', 'somevalue', 'somestatus' )" T.eq last, ";" done() # #----------------------------------------------------------------------------------------------------------- # @[ "x" ] = ( T, done ) -> # T.eq 42, 42 # T.eq 42, 43 # done() # return null #----------------------------------------------------------------------------------------------------------- @[ "foreign keys" ] = ( T, done ) -> ICQL = require '../../../../apps/icql' settings = get_icql_settings true settings.echo = true db = ICQL.bind settings db.create_tables_with_foreign_key() db.populate_tables_with_foreign_key() rows = db.$.all_rows db.select_from_tables_with_foreign_key() T.eq rows, [{"id":"id1","key":"foo"},{"id":"id2","key":"foo"},{"id":"id3","key":"other"},{"id":"id4","key":"bar"}] db.drop_tables_with_foreign_key() #--------------------------------------------------------------------------------------------------------- db = ICQL.bind settings db.create_tables_with_foreign_key() T.eq [], db.$.dependencies_of 't1' T.eq [ 't1' ], db.$.dependencies_of 't2' #--------------------------------------------------------------------------------------------------------- T.eq db.$.get_toposort(), [ { name: 't2', type: 'table', sql: 'CREATE TABLE t2 (\n id text not null unique primary key,\n key text not null references t1 ( key ) )' }, { name: 't1', type: 'table', sql: 'CREATE TABLE t1 (\n key text not null unique primary key )' }, { name: 'sqlite_autoindex_t1_1', type: 'index', sql: null }, { name: 'sqlite_autoindex_t2_1', type: 'index', sql: null } ] #--------------------------------------------------------------------------------------------------------- db.populate_tables_with_foreign_key() T.eq rows, [{"id":"id1","key":"foo"},{"id":"id2","key":"foo"},{"id":"id3","key":"other"},{"id":"id4","key":"bar"}] db.$.clear() T.eq db.$.get_toposort(), [] # db.drop_tables_with_foreign_key() done() #----------------------------------------------------------------------------------------------------------- @[ "toposort with schema" ] = ( T, done ) -> ICQL = require '../../../../apps/icql' settings = get_icql_settings true settings.echo = true db = ICQL.bind settings schema = 'subdb' db.$.attach ':memory:', schema #......................................................................................................... T.eq db.$.list_schemas(), [ { seq: 0, name: 'main', file: '/tmp/icql.db' }, { seq: 2, name: 'subdb', file: '' } ] T.eq ( db.$.get_toposort schema ), [] #......................................................................................................... template = db.create_tables_with_foreign_key_frg() ### TAINT use compile-time interpolation as soon as available ### sql = template.replace /\{schema\}/g, db.$.as_identifier schema db.$.execute sql #......................................................................................................... do => d = db.$.list_objects() T.eq d, [] #......................................................................................................... do => d = db.$.list_objects schema d = ( e for e in d when e.type is 'table' ) for e in d delete e.sql T.eq d, [ { type: 'table', name: 'table_one' }, { type: 'table', name: 'table_two' } ] #......................................................................................................... T.eq ( db.$.get_toposort() ), [] T.eq ( db.$.get_toposort schema ), [ { name: 'table_one', type: 'table', sql: 'CREATE TABLE table_one (\n key text not null unique primary key )' }, { name: 'table_two', type: 'table', sql: 'CREATE TABLE table_two (\n id text not null unique primary key,\n key text not null references table_one ( key ) )' }, { name: 'sqlite_autoindex_table_one_1', type: 'index', sql: null }, { name: 'sqlite_autoindex_table_two_1', type: 'index', sql: null } ] #......................................................................................................... done() #----------------------------------------------------------------------------------------------------------- @[ "_error messages" ] = ( T, done ) -> ### demo to show that printout gets limited for long statements ### ICQL = require '../../../../apps/icql' settings = get_icql_settings true db = ICQL.bind settings db.create_demo_table() sql = "select 1000, 1001, 1002, 1003, 1004, 1005, 1006, 1007, 1008, 1009, 1010, 1011, 1012, 1013, 1014, 1015, 1016, 1017, 1018, 1019, 1020, 1021, 1022, 1023, 1024, 1025, 1026, 1027, 1028, 1029, 1030, 1031, 1032, 1033, 1034, 1035, 1036, 1037, 1038, 1039, 1040, 1041, 1042, 1043, 1044, 1045, 1046, 1047, 1048, 1049, 1050, 1051, 1052, 1053, 1054, 1055, 1056, 1057, 1058, 1059, 1060, 1061, 1062, 1063, 1064, 1065, 1066, 1067, 1068, 1069, 1070, 1071, 1072, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1088, 1089, 1090, 1091, 1092, 1093, 1094, 1095, 1096, 1097, 1098, 1099, 1100, 1101, 1102, 1103, 1104, 1105, 1106, 1107, 1108, 1109, 1110, 1111, 1112, 1113, 1114, 1115, 1116, 1117, 1118, 1119, 1120, 1121, 1122, 1123, 1124, 1125, 1126, 1127, 1128, 1129, 1130, 1131, 1132, 1133, 1134, 1135, 1136, 1137, 1138, 1139, 1140, 1141, 1142, 1143, 1144, 1145, 1146, 1147, 1148, 1149, 1150, 1151, 1152, 1153, 1154, 1155, 1156, 1157, 1158, 1159, 1160, 1161, 1162, 1163, 1164, 1165, 1166, 1167, 1168, 1169, 1170, 1171, 1172, 1173, 1174, 1175, 1176, 1177, 1178, 1179, 1180, 1181, 1182, 1183, 1184, 1185, 1186, 1187, 1188, 1189, 1190, 1191, 1192, 1193, 1194, 1195, 1196, 1197, 1198, 1199, 1200, 1201, 1202, 1203, 1204, 1205, 1206, 1207, 1208, 1209, 1210, 1211, 1212, 1213, 1214, 1215, 1216, 1217, 1218, 1219, 1220, 1221, 1222, 1223, 1224, 1225, 1226, 1227, 1228, 1229, 1230, 1231, 1232, 1233, 1234, 1235, 1236, 1237, 1238, 1239, 1240, 1241, 1242, 1243, 1244, 1245, 1246, 1247, 1248, 1249, 1250, 1251, 1252, 1253, 1254, 1255, 1256, 1257, 1258, 1259, 1260, 1261, 1262, 1263, 1264, 1265, 1266, 1267, 1268, 1269, 1270, 1271, 1272, 1273, 1274, 1275, 1276, 1277, 1278, 1279, 1280, 1281, 1282, 1283, 1284, 1285, 1286, 1287, 1288, 1289, 1290, 1291, 1292, 1293, 1294, 1295, 1296, 1297, 1298, 1299, 1300, 1301, 1302, 1303, 1304, 1305, 1306, 1307, 1308, 1309, 1310, 1311, 1312, 1313, 1314, 1315, 1316, 1317, 1318, 1319, 1320, 1321, 1322, 1323, 1324, 1325, 1326, 1327, 1328, 1329, 1330, 1331, 1332, 1333, 1334, 1335, 1336, 1337, 1338, 1339, 1340, 1341, 1342, 1343, 1344, 1345, 1346, 1347, 1348, 1349, 1350, 1351, 1352, 1353, 1354, 1355, 1356, 1357, 1358, 1359, 1360, from demo;" try db.$.query sql catch error null done() ############################################################################################################ unless module.parent? test @ # test @[ "load_extension" ] # test @[ "foreign keys" ] # test @[ "toposort with schema" ] # @[ "toposort with schema" ]()
225480
'use strict' ############################################################################################################ CND = require 'cnd' rpr = CND.rpr badge = 'ICQL/TESTS/MAIN' debug = CND.get_logger 'debug', badge warn = CND.get_logger 'warn', badge info = CND.get_logger 'info', badge urge = CND.get_logger 'urge', badge help = CND.get_logger 'help', badge whisper = CND.get_logger 'whisper', badge echo = CND.echo.bind CND #........................................................................................................... test = require '../../../../apps/guy-test' jr = JSON.stringify { inspect, } = require 'util' xrpr = ( x ) -> inspect x, { colors: yes, breakLength: Infinity, maxArrayLength: Infinity, depth: Infinity, } xrpr2 = ( x ) -> inspect x, { colors: yes, breakLength: 20, maxArrayLength: Infinity, depth: Infinity, } #........................................................................................................... PATH = require 'path' #----------------------------------------------------------------------------------------------------------- get_icql_settings = ( remove_db = false ) -> R = {} R.connector = require 'better-sqlite3' R.db_path = '/tmp/icql.db' R.icql_path = PATH.resolve PATH.join __dirname, '../../../../assets/icql/test.icql' if remove_db try ( require 'fs' ).unlinkSync R.db_path catch error throw error unless ( error.code is 'ENOENT' ) return R #----------------------------------------------------------------------------------------------------------- @[ "oneliners" ] = ( T, done ) -> ICQL = require '../../../../apps/icql' IC = require '../../../../apps/intercourse' PATH = require 'path' intercourse_path = require.resolve '../../../../apps/intercourse' demo_path = PATH.join intercourse_path, '../../demos/sqlite-demo.icql' debug '22999', demo_path db = {} ICQL.definitions_from_path_sync db, demo_path debug '33442', db return done() throw new Error "sorry no tests as yet" probes_and_matchers = [ # ["procedure foobar: some text\n illegal line",null,'illegal follow-up after one-liner'] ["procedure foobar: some text",{"foobar":{"type":"procedure","null":{"text":"some text\n","location":{"line_nr":1},"kenning":"null","type":"procedure"}}},null] ["procedure foobar(): some text",{"foobar":{"type":"procedure","()":{"text":"some text\n","location":{"line_nr":1},"kenning":"()","type":"procedure","signature":[]}}},null] ["procedure foobar( first ): some text",{"foobar":{"type":"procedure","(first)":{"text":"some text\n","location":{"line_nr":1},"kenning":"(first)","type":"procedure","signature":["first"]}}},null] ["procedure foobar(first): some text",{"foobar":{"type":"procedure","(first)":{"text":"some text\n","location":{"line_nr":1},"kenning":"(first)","type":"procedure","signature":["first"]}}},null] ["procedure foobar( first, ): some text",{"foobar":{"type":"procedure","(first)":{"text":"some text\n","location":{"line_nr":1},"kenning":"(first)","type":"procedure","signature":["first"]}}},null] ["procedure foobar(first,): some text",{"foobar":{"type":"procedure","(first)":{"text":"some text\n","location":{"line_nr":1},"kenning":"(first)","type":"procedure","signature":["first"]}}},null] ["procedure foobar( first, second ): some text",{"foobar":{"type":"procedure","(first,second)":{"text":"some text\n","location":{"line_nr":1},"kenning":"(first,second)","type":"procedure","signature":["first","second"]}}},null] ["procedure foobar( first, second, ): some text",{"foobar":{"type":"procedure","(first,second)":{"text":"some text\n","location":{"line_nr":1},"kenning":"(first,second)","type":"procedure","signature":["first","second"]}}},null] ] #......................................................................................................... # for [ probe, matcher, error, ] in probes_and_matchers # await T.perform probe, matcher, error, -> return new Promise ( resolve, reject ) -> # # try # result = await IC.read_definitions_from_text probe # # catch error # # return resolve error # # debug '29929', xrpr2 result # resolve result done() #----------------------------------------------------------------------------------------------------------- @[ "parameters are expanded in procedures" ] = ( T, done ) -> ICQL = require '../../../../apps/icql' db = ICQL.bind get_icql_settings() # debug 'µ44433', db db.create_demo_table() #......................................................................................................... db.$.function 'echo', { deterministic: false, varargs: true }, ( P... ) -> urge ( CND.grey 'DB' ), P...; null db.$.function 'e', { deterministic: false, varargs: false }, ( x ) -> urge ( CND.grey 'DB' ), rpr x; x #......................................................................................................... debug db.$.all_rows db.read_demo_rows() debug db.$.all_rows db.select_by_rowid { rowid: 2, } try db.update_by_rowid { rowid: 2, status: 'bar', } catch error debug 'µ33555', error.code debug 'µ33555', error.name debug 'µ33555', ( k for k of error ) debug 'µ33555', error.message # TypeError process.exit 1 debug db.$.all_rows db.select_by_rowid { rowid: 2, } #......................................................................................................... # statement = db.$.prepare "select rowid, * from demo where rowid = $rowid;" # info 'µ00908', [ ( statement.iterate { rowid: 2, } )..., ] # # statement = db.$.prepare "select 42; select rowid, * from demo where rowid = $rowid;" # # statement = db.$.prepare "update demo set status = 'yes!' where rowid = $rowid;" # # info 'µ00908', statement.run { rowid: 2, } # info 'µ00908', db.$.run "update demo set status = 'yes!' where rowid = $rowid;", { rowid: 2, extra: true, } # debug db.$.all_rows db.select_by_rowid { rowid: 2, } # probes_and_matchers = [ # # ["procedure foobar: some text\n illegal line",null,'illegal follow-up after one-liner'] # ["procedure foobar: some text",{"foobar":{"type":"procedure","null":{"text":"some text\n","location":{"line_nr":1},"kenning":"null","type":"procedure"}}},null] # ["procedure foobar(): some text",{"foobar":{"type":"procedure","()":{"text":"some text\n","location":{"line_nr":1},"kenning":"()","type":"procedure","signature":[]}}},null] # ["procedure foobar( first ): some text",{"foobar":{"type":"procedure","(first)":{"text":"some text\n","location":{"line_nr":1},"kenning":"(first)","type":"procedure","signature":["first"]}}},null] # ["procedure foobar(first): some text",{"foobar":{"type":"procedure","(first)":{"text":"some text\n","location":{"line_nr":1},"kenning":"(first)","type":"procedure","signature":["first"]}}},null] # ["procedure foobar( first, ): some text",{"foobar":{"type":"procedure","(first)":{"text":"some text\n","location":{"line_nr":1},"kenning":"(first)","type":"procedure","signature":["first"]}}},null] # ["procedure foobar(first,): some text",{"foobar":{"type":"procedure","(first)":{"text":"some text\n","location":{"line_nr":1},"kenning":"(first)","type":"procedure","signature":["first"]}}},null] # ["procedure foobar( first, second ): some text",{"foobar":{"type":"procedure","(first,second)":{"text":"some text\n","location":{"line_nr":1},"kenning":"(first,second)","type":"procedure","signature":["first","second"]}}},null] # ["procedure foobar( first, second, ): some text",{"foobar":{"type":"procedure","(first,second)":{"text":"some text\n","location":{"line_nr":1},"kenning":"(first,second)","type":"procedure","signature":["first","second"]}}},null] # ] #......................................................................................................... # for [ probe, matcher, error, ] in probes_and_matchers # await T.perform probe, matcher, error, -> return new Promise ( resolve, reject ) -> # # try # result = await IC.read_definitions_from_text probe # # catch error # # return resolve error # # debug '29929', xrpr2 result # resolve result done() #----------------------------------------------------------------------------------------------------------- @[ "as_sql" ] = ( T, done ) -> ICQL = require '../../../../apps/icql' PATH = require 'path' db = ICQL.bind get_icql_settings() probes_and_matchers = [ [true,'1',] [false,'0',] [42,'42',] ['text',"'text'",] ["text with 'quotes'","'text with ''quotes'''",] [[1,2,3],"'[1,2,3]'",] [[],"'[]'",] ] #......................................................................................................... for [ probe, matcher, error, ] in probes_and_matchers await T.perform probe, matcher, error, -> return new Promise ( resolve, reject ) -> resolve db.$.as_sql probe done() #----------------------------------------------------------------------------------------------------------- @[ "interpolate" ] = ( T, done ) -> ICQL = require '../../../../apps/icql' PATH = require 'path' db = ICQL.bind get_icql_settings() probes_and_matchers = [ [["foo, $bar, baz",{bar:42,}],"foo, 42, baz"] [["select * from t where d = $d;",{bar:42,}],null,"unable to express 'undefined' as SQL literal"] [["select * from t where d = $d;",{d:true,}],"select * from t where d = 1;"] ] #......................................................................................................... for [ probe, matcher, error, ] in probes_and_matchers await T.perform probe, matcher, error, -> return new Promise ( resolve, reject ) -> [ sql, Q, ] = probe resolve db.$.interpolate sql, Q done() #----------------------------------------------------------------------------------------------------------- @[ "fragments return interpolated source text" ] = ( T, done ) -> ICQL = require '../../../../apps/icql' db = ICQL.bind get_icql_settings() # debug 'µ44430', db # debug 'µ44430', db.$.sql # debug 'µ44430', db.create_demo_table_middle key = '<KEY>' value = 'somevalue' status = 'somestatus' first = db.create_demo_table_first() middle = db.create_demo_table_middle { key, value, status, } last = db.create_demo_table_last() T.eq first, "drop table if exists demo;\ncreate table demo (\n key text,\n value text,\n status text );\ninsert into demo values" T.eq middle, "( 'somekey', 'somevalue', 'somestatus' )" T.eq last, ";" done() # #----------------------------------------------------------------------------------------------------------- # @[ "x" ] = ( T, done ) -> # T.eq 42, 42 # T.eq 42, 43 # done() # return null #----------------------------------------------------------------------------------------------------------- @[ "foreign keys" ] = ( T, done ) -> ICQL = require '../../../../apps/icql' settings = get_icql_settings true settings.echo = true db = ICQL.bind settings db.create_tables_with_foreign_key() db.populate_tables_with_foreign_key() rows = db.$.all_rows db.select_from_tables_with_foreign_key() T.eq rows, [{"id":"id1","key":"foo"},{"id":"id2","key":"foo"},{"id":"id3","key":"other"},{"id":"id4","key":"bar"}] db.drop_tables_with_foreign_key() #--------------------------------------------------------------------------------------------------------- db = ICQL.bind settings db.create_tables_with_foreign_key() T.eq [], db.$.dependencies_of 't1' T.eq [ 't1' ], db.$.dependencies_of 't2' #--------------------------------------------------------------------------------------------------------- T.eq db.$.get_toposort(), [ { name: 't2', type: 'table', sql: 'CREATE TABLE t2 (\n id text not null unique primary key,\n key text not null references t1 ( key ) )' }, { name: 't1', type: 'table', sql: 'CREATE TABLE t1 (\n key text not null unique primary key )' }, { name: 'sqlite_autoindex_t1_1', type: 'index', sql: null }, { name: 'sqlite_autoindex_t2_1', type: 'index', sql: null } ] #--------------------------------------------------------------------------------------------------------- db.populate_tables_with_foreign_key() T.eq rows, [{"id":"id1","key":"foo"},{"id":"id2","key":"foo"},{"id":"id3","key":"other"},{"id":"id4","key":"bar"}] db.$.clear() T.eq db.$.get_toposort(), [] # db.drop_tables_with_foreign_key() done() #----------------------------------------------------------------------------------------------------------- @[ "toposort with schema" ] = ( T, done ) -> ICQL = require '../../../../apps/icql' settings = get_icql_settings true settings.echo = true db = ICQL.bind settings schema = 'subdb' db.$.attach ':memory:', schema #......................................................................................................... T.eq db.$.list_schemas(), [ { seq: 0, name: 'main', file: '/tmp/icql.db' }, { seq: 2, name: 'subdb', file: '' } ] T.eq ( db.$.get_toposort schema ), [] #......................................................................................................... template = db.create_tables_with_foreign_key_frg() ### TAINT use compile-time interpolation as soon as available ### sql = template.replace /\{schema\}/g, db.$.as_identifier schema db.$.execute sql #......................................................................................................... do => d = db.$.list_objects() T.eq d, [] #......................................................................................................... do => d = db.$.list_objects schema d = ( e for e in d when e.type is 'table' ) for e in d delete e.sql T.eq d, [ { type: 'table', name: 'table_one' }, { type: 'table', name: 'table_two' } ] #......................................................................................................... T.eq ( db.$.get_toposort() ), [] T.eq ( db.$.get_toposort schema ), [ { name: 'table_one', type: 'table', sql: 'CREATE TABLE table_one (\n key text not null unique primary key )' }, { name: 'table_two', type: 'table', sql: 'CREATE TABLE table_two (\n id text not null unique primary key,\n key text not null references table_one ( key ) )' }, { name: 'sqlite_autoindex_table_one_1', type: 'index', sql: null }, { name: 'sqlite_autoindex_table_two_1', type: 'index', sql: null } ] #......................................................................................................... done() #----------------------------------------------------------------------------------------------------------- @[ "_error messages" ] = ( T, done ) -> ### demo to show that printout gets limited for long statements ### ICQL = require '../../../../apps/icql' settings = get_icql_settings true db = ICQL.bind settings db.create_demo_table() sql = "select 1000, 1001, 1002, 1003, 1004, 1005, 1006, 1007, 1008, 1009, 1010, 1011, 1012, 1013, 1014, 1015, 1016, 1017, 1018, 1019, 1020, 1021, 1022, 1023, 1024, 1025, 1026, 1027, 1028, 1029, 1030, 1031, 1032, 1033, 1034, 1035, 1036, 1037, 1038, 1039, 1040, 1041, 1042, 1043, 1044, 1045, 1046, 1047, 1048, 1049, 1050, 1051, 1052, 1053, 1054, 1055, 1056, 1057, 1058, 1059, 1060, 1061, 1062, 1063, 1064, 1065, 1066, 1067, 1068, 1069, 1070, 1071, 1072, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1088, 1089, 1090, 1091, 1092, 1093, 1094, 1095, 1096, 1097, 1098, 1099, 1100, 1101, 1102, 1103, 1104, 1105, 1106, 1107, 1108, 1109, 1110, 1111, 1112, 1113, 1114, 1115, 1116, 1117, 1118, 1119, 1120, 1121, 1122, 1123, 1124, 1125, 1126, 1127, 1128, 1129, 1130, 1131, 1132, 1133, 1134, 1135, 1136, 1137, 1138, 1139, 1140, 1141, 1142, 1143, 1144, 1145, 1146, 1147, 1148, 1149, 1150, 1151, 1152, 1153, 1154, 1155, 1156, 1157, 1158, 1159, 1160, 1161, 1162, 1163, 1164, 1165, 1166, 1167, 1168, 1169, 1170, 1171, 1172, 1173, 1174, 1175, 1176, 1177, 1178, 1179, 1180, 1181, 1182, 1183, 1184, 1185, 1186, 1187, 1188, 1189, 1190, 1191, 1192, 1193, 1194, 1195, 1196, 1197, 1198, 1199, 1200, 1201, 1202, 1203, 1204, 1205, 1206, 1207, 1208, 1209, 1210, 1211, 1212, 1213, 1214, 1215, 1216, 1217, 1218, 1219, 1220, 1221, 1222, 1223, 1224, 1225, 1226, 1227, 1228, 1229, 1230, 1231, 1232, 1233, 1234, 1235, 1236, 1237, 1238, 1239, 1240, 1241, 1242, 1243, 1244, 1245, 1246, 1247, 1248, 1249, 1250, 1251, 1252, 1253, 1254, 1255, 1256, 1257, 1258, 1259, 1260, 1261, 1262, 1263, 1264, 1265, 1266, 1267, 1268, 1269, 1270, 1271, 1272, 1273, 1274, 1275, 1276, 1277, 1278, 1279, 1280, 1281, 1282, 1283, 1284, 1285, 1286, 1287, 1288, 1289, 1290, 1291, 1292, 1293, 1294, 1295, 1296, 1297, 1298, 1299, 1300, 1301, 1302, 1303, 1304, 1305, 1306, 1307, 1308, 1309, 1310, 1311, 1312, 1313, 1314, 1315, 1316, 1317, 1318, 1319, 1320, 1321, 1322, 1323, 1324, 1325, 1326, 1327, 1328, 1329, 1330, 1331, 1332, 1333, 1334, 1335, 1336, 1337, 1338, 1339, 1340, 1341, 1342, 1343, 1344, 1345, 1346, 1347, 1348, 1349, 1350, 1351, 1352, 1353, 1354, 1355, 1356, 1357, 1358, 1359, 1360, from demo;" try db.$.query sql catch error null done() ############################################################################################################ unless module.parent? test @ # test @[ "load_extension" ] # test @[ "foreign keys" ] # test @[ "toposort with schema" ] # @[ "toposort with schema" ]()
true
'use strict' ############################################################################################################ CND = require 'cnd' rpr = CND.rpr badge = 'ICQL/TESTS/MAIN' debug = CND.get_logger 'debug', badge warn = CND.get_logger 'warn', badge info = CND.get_logger 'info', badge urge = CND.get_logger 'urge', badge help = CND.get_logger 'help', badge whisper = CND.get_logger 'whisper', badge echo = CND.echo.bind CND #........................................................................................................... test = require '../../../../apps/guy-test' jr = JSON.stringify { inspect, } = require 'util' xrpr = ( x ) -> inspect x, { colors: yes, breakLength: Infinity, maxArrayLength: Infinity, depth: Infinity, } xrpr2 = ( x ) -> inspect x, { colors: yes, breakLength: 20, maxArrayLength: Infinity, depth: Infinity, } #........................................................................................................... PATH = require 'path' #----------------------------------------------------------------------------------------------------------- get_icql_settings = ( remove_db = false ) -> R = {} R.connector = require 'better-sqlite3' R.db_path = '/tmp/icql.db' R.icql_path = PATH.resolve PATH.join __dirname, '../../../../assets/icql/test.icql' if remove_db try ( require 'fs' ).unlinkSync R.db_path catch error throw error unless ( error.code is 'ENOENT' ) return R #----------------------------------------------------------------------------------------------------------- @[ "oneliners" ] = ( T, done ) -> ICQL = require '../../../../apps/icql' IC = require '../../../../apps/intercourse' PATH = require 'path' intercourse_path = require.resolve '../../../../apps/intercourse' demo_path = PATH.join intercourse_path, '../../demos/sqlite-demo.icql' debug '22999', demo_path db = {} ICQL.definitions_from_path_sync db, demo_path debug '33442', db return done() throw new Error "sorry no tests as yet" probes_and_matchers = [ # ["procedure foobar: some text\n illegal line",null,'illegal follow-up after one-liner'] ["procedure foobar: some text",{"foobar":{"type":"procedure","null":{"text":"some text\n","location":{"line_nr":1},"kenning":"null","type":"procedure"}}},null] ["procedure foobar(): some text",{"foobar":{"type":"procedure","()":{"text":"some text\n","location":{"line_nr":1},"kenning":"()","type":"procedure","signature":[]}}},null] ["procedure foobar( first ): some text",{"foobar":{"type":"procedure","(first)":{"text":"some text\n","location":{"line_nr":1},"kenning":"(first)","type":"procedure","signature":["first"]}}},null] ["procedure foobar(first): some text",{"foobar":{"type":"procedure","(first)":{"text":"some text\n","location":{"line_nr":1},"kenning":"(first)","type":"procedure","signature":["first"]}}},null] ["procedure foobar( first, ): some text",{"foobar":{"type":"procedure","(first)":{"text":"some text\n","location":{"line_nr":1},"kenning":"(first)","type":"procedure","signature":["first"]}}},null] ["procedure foobar(first,): some text",{"foobar":{"type":"procedure","(first)":{"text":"some text\n","location":{"line_nr":1},"kenning":"(first)","type":"procedure","signature":["first"]}}},null] ["procedure foobar( first, second ): some text",{"foobar":{"type":"procedure","(first,second)":{"text":"some text\n","location":{"line_nr":1},"kenning":"(first,second)","type":"procedure","signature":["first","second"]}}},null] ["procedure foobar( first, second, ): some text",{"foobar":{"type":"procedure","(first,second)":{"text":"some text\n","location":{"line_nr":1},"kenning":"(first,second)","type":"procedure","signature":["first","second"]}}},null] ] #......................................................................................................... # for [ probe, matcher, error, ] in probes_and_matchers # await T.perform probe, matcher, error, -> return new Promise ( resolve, reject ) -> # # try # result = await IC.read_definitions_from_text probe # # catch error # # return resolve error # # debug '29929', xrpr2 result # resolve result done() #----------------------------------------------------------------------------------------------------------- @[ "parameters are expanded in procedures" ] = ( T, done ) -> ICQL = require '../../../../apps/icql' db = ICQL.bind get_icql_settings() # debug 'µ44433', db db.create_demo_table() #......................................................................................................... db.$.function 'echo', { deterministic: false, varargs: true }, ( P... ) -> urge ( CND.grey 'DB' ), P...; null db.$.function 'e', { deterministic: false, varargs: false }, ( x ) -> urge ( CND.grey 'DB' ), rpr x; x #......................................................................................................... debug db.$.all_rows db.read_demo_rows() debug db.$.all_rows db.select_by_rowid { rowid: 2, } try db.update_by_rowid { rowid: 2, status: 'bar', } catch error debug 'µ33555', error.code debug 'µ33555', error.name debug 'µ33555', ( k for k of error ) debug 'µ33555', error.message # TypeError process.exit 1 debug db.$.all_rows db.select_by_rowid { rowid: 2, } #......................................................................................................... # statement = db.$.prepare "select rowid, * from demo where rowid = $rowid;" # info 'µ00908', [ ( statement.iterate { rowid: 2, } )..., ] # # statement = db.$.prepare "select 42; select rowid, * from demo where rowid = $rowid;" # # statement = db.$.prepare "update demo set status = 'yes!' where rowid = $rowid;" # # info 'µ00908', statement.run { rowid: 2, } # info 'µ00908', db.$.run "update demo set status = 'yes!' where rowid = $rowid;", { rowid: 2, extra: true, } # debug db.$.all_rows db.select_by_rowid { rowid: 2, } # probes_and_matchers = [ # # ["procedure foobar: some text\n illegal line",null,'illegal follow-up after one-liner'] # ["procedure foobar: some text",{"foobar":{"type":"procedure","null":{"text":"some text\n","location":{"line_nr":1},"kenning":"null","type":"procedure"}}},null] # ["procedure foobar(): some text",{"foobar":{"type":"procedure","()":{"text":"some text\n","location":{"line_nr":1},"kenning":"()","type":"procedure","signature":[]}}},null] # ["procedure foobar( first ): some text",{"foobar":{"type":"procedure","(first)":{"text":"some text\n","location":{"line_nr":1},"kenning":"(first)","type":"procedure","signature":["first"]}}},null] # ["procedure foobar(first): some text",{"foobar":{"type":"procedure","(first)":{"text":"some text\n","location":{"line_nr":1},"kenning":"(first)","type":"procedure","signature":["first"]}}},null] # ["procedure foobar( first, ): some text",{"foobar":{"type":"procedure","(first)":{"text":"some text\n","location":{"line_nr":1},"kenning":"(first)","type":"procedure","signature":["first"]}}},null] # ["procedure foobar(first,): some text",{"foobar":{"type":"procedure","(first)":{"text":"some text\n","location":{"line_nr":1},"kenning":"(first)","type":"procedure","signature":["first"]}}},null] # ["procedure foobar( first, second ): some text",{"foobar":{"type":"procedure","(first,second)":{"text":"some text\n","location":{"line_nr":1},"kenning":"(first,second)","type":"procedure","signature":["first","second"]}}},null] # ["procedure foobar( first, second, ): some text",{"foobar":{"type":"procedure","(first,second)":{"text":"some text\n","location":{"line_nr":1},"kenning":"(first,second)","type":"procedure","signature":["first","second"]}}},null] # ] #......................................................................................................... # for [ probe, matcher, error, ] in probes_and_matchers # await T.perform probe, matcher, error, -> return new Promise ( resolve, reject ) -> # # try # result = await IC.read_definitions_from_text probe # # catch error # # return resolve error # # debug '29929', xrpr2 result # resolve result done() #----------------------------------------------------------------------------------------------------------- @[ "as_sql" ] = ( T, done ) -> ICQL = require '../../../../apps/icql' PATH = require 'path' db = ICQL.bind get_icql_settings() probes_and_matchers = [ [true,'1',] [false,'0',] [42,'42',] ['text',"'text'",] ["text with 'quotes'","'text with ''quotes'''",] [[1,2,3],"'[1,2,3]'",] [[],"'[]'",] ] #......................................................................................................... for [ probe, matcher, error, ] in probes_and_matchers await T.perform probe, matcher, error, -> return new Promise ( resolve, reject ) -> resolve db.$.as_sql probe done() #----------------------------------------------------------------------------------------------------------- @[ "interpolate" ] = ( T, done ) -> ICQL = require '../../../../apps/icql' PATH = require 'path' db = ICQL.bind get_icql_settings() probes_and_matchers = [ [["foo, $bar, baz",{bar:42,}],"foo, 42, baz"] [["select * from t where d = $d;",{bar:42,}],null,"unable to express 'undefined' as SQL literal"] [["select * from t where d = $d;",{d:true,}],"select * from t where d = 1;"] ] #......................................................................................................... for [ probe, matcher, error, ] in probes_and_matchers await T.perform probe, matcher, error, -> return new Promise ( resolve, reject ) -> [ sql, Q, ] = probe resolve db.$.interpolate sql, Q done() #----------------------------------------------------------------------------------------------------------- @[ "fragments return interpolated source text" ] = ( T, done ) -> ICQL = require '../../../../apps/icql' db = ICQL.bind get_icql_settings() # debug 'µ44430', db # debug 'µ44430', db.$.sql # debug 'µ44430', db.create_demo_table_middle key = 'PI:KEY:<KEY>END_PI' value = 'somevalue' status = 'somestatus' first = db.create_demo_table_first() middle = db.create_demo_table_middle { key, value, status, } last = db.create_demo_table_last() T.eq first, "drop table if exists demo;\ncreate table demo (\n key text,\n value text,\n status text );\ninsert into demo values" T.eq middle, "( 'somekey', 'somevalue', 'somestatus' )" T.eq last, ";" done() # #----------------------------------------------------------------------------------------------------------- # @[ "x" ] = ( T, done ) -> # T.eq 42, 42 # T.eq 42, 43 # done() # return null #----------------------------------------------------------------------------------------------------------- @[ "foreign keys" ] = ( T, done ) -> ICQL = require '../../../../apps/icql' settings = get_icql_settings true settings.echo = true db = ICQL.bind settings db.create_tables_with_foreign_key() db.populate_tables_with_foreign_key() rows = db.$.all_rows db.select_from_tables_with_foreign_key() T.eq rows, [{"id":"id1","key":"foo"},{"id":"id2","key":"foo"},{"id":"id3","key":"other"},{"id":"id4","key":"bar"}] db.drop_tables_with_foreign_key() #--------------------------------------------------------------------------------------------------------- db = ICQL.bind settings db.create_tables_with_foreign_key() T.eq [], db.$.dependencies_of 't1' T.eq [ 't1' ], db.$.dependencies_of 't2' #--------------------------------------------------------------------------------------------------------- T.eq db.$.get_toposort(), [ { name: 't2', type: 'table', sql: 'CREATE TABLE t2 (\n id text not null unique primary key,\n key text not null references t1 ( key ) )' }, { name: 't1', type: 'table', sql: 'CREATE TABLE t1 (\n key text not null unique primary key )' }, { name: 'sqlite_autoindex_t1_1', type: 'index', sql: null }, { name: 'sqlite_autoindex_t2_1', type: 'index', sql: null } ] #--------------------------------------------------------------------------------------------------------- db.populate_tables_with_foreign_key() T.eq rows, [{"id":"id1","key":"foo"},{"id":"id2","key":"foo"},{"id":"id3","key":"other"},{"id":"id4","key":"bar"}] db.$.clear() T.eq db.$.get_toposort(), [] # db.drop_tables_with_foreign_key() done() #----------------------------------------------------------------------------------------------------------- @[ "toposort with schema" ] = ( T, done ) -> ICQL = require '../../../../apps/icql' settings = get_icql_settings true settings.echo = true db = ICQL.bind settings schema = 'subdb' db.$.attach ':memory:', schema #......................................................................................................... T.eq db.$.list_schemas(), [ { seq: 0, name: 'main', file: '/tmp/icql.db' }, { seq: 2, name: 'subdb', file: '' } ] T.eq ( db.$.get_toposort schema ), [] #......................................................................................................... template = db.create_tables_with_foreign_key_frg() ### TAINT use compile-time interpolation as soon as available ### sql = template.replace /\{schema\}/g, db.$.as_identifier schema db.$.execute sql #......................................................................................................... do => d = db.$.list_objects() T.eq d, [] #......................................................................................................... do => d = db.$.list_objects schema d = ( e for e in d when e.type is 'table' ) for e in d delete e.sql T.eq d, [ { type: 'table', name: 'table_one' }, { type: 'table', name: 'table_two' } ] #......................................................................................................... T.eq ( db.$.get_toposort() ), [] T.eq ( db.$.get_toposort schema ), [ { name: 'table_one', type: 'table', sql: 'CREATE TABLE table_one (\n key text not null unique primary key )' }, { name: 'table_two', type: 'table', sql: 'CREATE TABLE table_two (\n id text not null unique primary key,\n key text not null references table_one ( key ) )' }, { name: 'sqlite_autoindex_table_one_1', type: 'index', sql: null }, { name: 'sqlite_autoindex_table_two_1', type: 'index', sql: null } ] #......................................................................................................... done() #----------------------------------------------------------------------------------------------------------- @[ "_error messages" ] = ( T, done ) -> ### demo to show that printout gets limited for long statements ### ICQL = require '../../../../apps/icql' settings = get_icql_settings true db = ICQL.bind settings db.create_demo_table() sql = "select 1000, 1001, 1002, 1003, 1004, 1005, 1006, 1007, 1008, 1009, 1010, 1011, 1012, 1013, 1014, 1015, 1016, 1017, 1018, 1019, 1020, 1021, 1022, 1023, 1024, 1025, 1026, 1027, 1028, 1029, 1030, 1031, 1032, 1033, 1034, 1035, 1036, 1037, 1038, 1039, 1040, 1041, 1042, 1043, 1044, 1045, 1046, 1047, 1048, 1049, 1050, 1051, 1052, 1053, 1054, 1055, 1056, 1057, 1058, 1059, 1060, 1061, 1062, 1063, 1064, 1065, 1066, 1067, 1068, 1069, 1070, 1071, 1072, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1088, 1089, 1090, 1091, 1092, 1093, 1094, 1095, 1096, 1097, 1098, 1099, 1100, 1101, 1102, 1103, 1104, 1105, 1106, 1107, 1108, 1109, 1110, 1111, 1112, 1113, 1114, 1115, 1116, 1117, 1118, 1119, 1120, 1121, 1122, 1123, 1124, 1125, 1126, 1127, 1128, 1129, 1130, 1131, 1132, 1133, 1134, 1135, 1136, 1137, 1138, 1139, 1140, 1141, 1142, 1143, 1144, 1145, 1146, 1147, 1148, 1149, 1150, 1151, 1152, 1153, 1154, 1155, 1156, 1157, 1158, 1159, 1160, 1161, 1162, 1163, 1164, 1165, 1166, 1167, 1168, 1169, 1170, 1171, 1172, 1173, 1174, 1175, 1176, 1177, 1178, 1179, 1180, 1181, 1182, 1183, 1184, 1185, 1186, 1187, 1188, 1189, 1190, 1191, 1192, 1193, 1194, 1195, 1196, 1197, 1198, 1199, 1200, 1201, 1202, 1203, 1204, 1205, 1206, 1207, 1208, 1209, 1210, 1211, 1212, 1213, 1214, 1215, 1216, 1217, 1218, 1219, 1220, 1221, 1222, 1223, 1224, 1225, 1226, 1227, 1228, 1229, 1230, 1231, 1232, 1233, 1234, 1235, 1236, 1237, 1238, 1239, 1240, 1241, 1242, 1243, 1244, 1245, 1246, 1247, 1248, 1249, 1250, 1251, 1252, 1253, 1254, 1255, 1256, 1257, 1258, 1259, 1260, 1261, 1262, 1263, 1264, 1265, 1266, 1267, 1268, 1269, 1270, 1271, 1272, 1273, 1274, 1275, 1276, 1277, 1278, 1279, 1280, 1281, 1282, 1283, 1284, 1285, 1286, 1287, 1288, 1289, 1290, 1291, 1292, 1293, 1294, 1295, 1296, 1297, 1298, 1299, 1300, 1301, 1302, 1303, 1304, 1305, 1306, 1307, 1308, 1309, 1310, 1311, 1312, 1313, 1314, 1315, 1316, 1317, 1318, 1319, 1320, 1321, 1322, 1323, 1324, 1325, 1326, 1327, 1328, 1329, 1330, 1331, 1332, 1333, 1334, 1335, 1336, 1337, 1338, 1339, 1340, 1341, 1342, 1343, 1344, 1345, 1346, 1347, 1348, 1349, 1350, 1351, 1352, 1353, 1354, 1355, 1356, 1357, 1358, 1359, 1360, from demo;" try db.$.query sql catch error null done() ############################################################################################################ unless module.parent? test @ # test @[ "load_extension" ] # test @[ "foreign keys" ] # test @[ "toposort with schema" ] # @[ "toposort with schema" ]()
[ { "context": " ->\n\n account = generateDummyAccount '123', 'foouser'\n\n @reactor.dispatch actions.LOAD_USER_SUCCE", "end": 501, "score": 0.7784577012062073, "start": 494, "tag": "USERNAME", "value": "foouser" }, { "context": "->\n\n account1 = generateDummyAccount '1...
client/app/lib/flux/test/stores/usersstore.coffee
ezgikaysi/koding
1
actions = require '../../actions/actiontypes' expect = require 'expect' Reactor = require 'app/flux/base/reactor' UsersStore = require '../../stores/usersstore' generateDummyAccount = require 'app/util/generateDummyAccount' describe 'UsersStore', -> beforeEach -> @reactor = new Reactor @reactor.registerStores [UsersStore] describe '#handleLoadSuccess', -> it 'loads user', -> account = generateDummyAccount '123', 'foouser' @reactor.dispatch actions.LOAD_USER_SUCCESS, { id: '123', account } storeState = @reactor.evaluateToJS [UsersStore.getterPath] expect(storeState['123']).toEqual account describe '#handleLoadListSuccess', -> it 'loads user list', -> account1 = generateDummyAccount '123', 'qwertyuser' account2 = generateDummyAccount '456', 'testuser' users = [ account1, account2 ] @reactor.dispatch actions.SEARCH_USERS_SUCCESS, { users } storeState = @reactor.evaluateToJS [UsersStore.getterPath] expect(storeState['123']).toEqual account1 expect(storeState['456']).toEqual account2 describe '#handleMarkUserAsTrollSuccess', -> it 'marks user as troll', -> account = generateDummyAccount '321', 'testaccount' @reactor.dispatch actions.LOAD_USER_SUCCESS, { id: '321', account } @reactor.dispatch actions.MARK_USER_AS_TROLL_SUCCESS, account storeState = @reactor.evaluate [UsersStore.getterPath] console.log 'storeState ', storeState expect(storeState.getIn ['321', 'isExempt']).toEqual yes describe '#handleUnmarkUserAsTrollSuccess', -> it 'deletes troll mark from user', -> account = generateDummyAccount '321', 'testaccount' account.isExempt = true @reactor.dispatch actions.LOAD_USER_SUCCESS, { id: '321', account } @reactor.dispatch actions.UNMARK_USER_AS_TROLL_SUCCESS, account storeState = @reactor.evaluate [UsersStore.getterPath] console.log 'storeState ', storeState expect(storeState.getIn ['321', 'isExempt']).toEqual no
154054
actions = require '../../actions/actiontypes' expect = require 'expect' Reactor = require 'app/flux/base/reactor' UsersStore = require '../../stores/usersstore' generateDummyAccount = require 'app/util/generateDummyAccount' describe 'UsersStore', -> beforeEach -> @reactor = new Reactor @reactor.registerStores [UsersStore] describe '#handleLoadSuccess', -> it 'loads user', -> account = generateDummyAccount '123', 'foouser' @reactor.dispatch actions.LOAD_USER_SUCCESS, { id: '123', account } storeState = @reactor.evaluateToJS [UsersStore.getterPath] expect(storeState['123']).toEqual account describe '#handleLoadListSuccess', -> it 'loads user list', -> account1 = generateDummyAccount '123', '<PASSWORD>' account2 = generateDummyAccount '456', 'testuser' users = [ account1, account2 ] @reactor.dispatch actions.SEARCH_USERS_SUCCESS, { users } storeState = @reactor.evaluateToJS [UsersStore.getterPath] expect(storeState['123']).toEqual account1 expect(storeState['456']).toEqual account2 describe '#handleMarkUserAsTrollSuccess', -> it 'marks user as troll', -> account = generateDummyAccount '321', 'testaccount' @reactor.dispatch actions.LOAD_USER_SUCCESS, { id: '321', account } @reactor.dispatch actions.MARK_USER_AS_TROLL_SUCCESS, account storeState = @reactor.evaluate [UsersStore.getterPath] console.log 'storeState ', storeState expect(storeState.getIn ['321', 'isExempt']).toEqual yes describe '#handleUnmarkUserAsTrollSuccess', -> it 'deletes troll mark from user', -> account = generateDummyAccount '321', 'testaccount' account.isExempt = true @reactor.dispatch actions.LOAD_USER_SUCCESS, { id: '321', account } @reactor.dispatch actions.UNMARK_USER_AS_TROLL_SUCCESS, account storeState = @reactor.evaluate [UsersStore.getterPath] console.log 'storeState ', storeState expect(storeState.getIn ['321', 'isExempt']).toEqual no
true
actions = require '../../actions/actiontypes' expect = require 'expect' Reactor = require 'app/flux/base/reactor' UsersStore = require '../../stores/usersstore' generateDummyAccount = require 'app/util/generateDummyAccount' describe 'UsersStore', -> beforeEach -> @reactor = new Reactor @reactor.registerStores [UsersStore] describe '#handleLoadSuccess', -> it 'loads user', -> account = generateDummyAccount '123', 'foouser' @reactor.dispatch actions.LOAD_USER_SUCCESS, { id: '123', account } storeState = @reactor.evaluateToJS [UsersStore.getterPath] expect(storeState['123']).toEqual account describe '#handleLoadListSuccess', -> it 'loads user list', -> account1 = generateDummyAccount '123', 'PI:PASSWORD:<PASSWORD>END_PI' account2 = generateDummyAccount '456', 'testuser' users = [ account1, account2 ] @reactor.dispatch actions.SEARCH_USERS_SUCCESS, { users } storeState = @reactor.evaluateToJS [UsersStore.getterPath] expect(storeState['123']).toEqual account1 expect(storeState['456']).toEqual account2 describe '#handleMarkUserAsTrollSuccess', -> it 'marks user as troll', -> account = generateDummyAccount '321', 'testaccount' @reactor.dispatch actions.LOAD_USER_SUCCESS, { id: '321', account } @reactor.dispatch actions.MARK_USER_AS_TROLL_SUCCESS, account storeState = @reactor.evaluate [UsersStore.getterPath] console.log 'storeState ', storeState expect(storeState.getIn ['321', 'isExempt']).toEqual yes describe '#handleUnmarkUserAsTrollSuccess', -> it 'deletes troll mark from user', -> account = generateDummyAccount '321', 'testaccount' account.isExempt = true @reactor.dispatch actions.LOAD_USER_SUCCESS, { id: '321', account } @reactor.dispatch actions.UNMARK_USER_AS_TROLL_SUCCESS, account storeState = @reactor.evaluate [UsersStore.getterPath] console.log 'storeState ', storeState expect(storeState.getIn ['321', 'isExempt']).toEqual no
[ { "context": " uuid: 'green-blue'\n token: 'blue-purple'\n toUuid: 'bright-green'\n f", "end": 539, "score": 0.751015841960907, "start": 528, "tag": "PASSWORD", "value": "blue-purple" }, { "context": " uuid: 'green-blue'\n ...
test/check-whitelist-discover-as-spec.coffee
octoblu/meshblu-core-task-check-whitelist-discover-as
0
http = require 'http' CheckWhitelistDiscoverAs = require '../' describe 'CheckWhitelistDiscoverAs', -> beforeEach -> @whitelistManager = checkDiscoverAs: sinon.stub() @sut = new CheckWhitelistDiscoverAs whitelistManager: @whitelistManager describe '->do', -> describe 'when called with a valid job', -> beforeEach (done) -> @whitelistManager.checkDiscoverAs.yields null, true job = metadata: auth: uuid: 'green-blue' token: 'blue-purple' toUuid: 'bright-green' fromUuid: 'dim-green' responseId: 'yellow-green' @sut.do job, (error, @newJob) => done error it 'should get have the responseId', -> expect(@newJob.metadata.responseId).to.equal 'yellow-green' it 'should get have the status code of 204', -> expect(@newJob.metadata.code).to.equal 204 it 'should get have the status of ', -> expect(@newJob.metadata.status).to.equal http.STATUS_CODES[204] describe 'when called with a valid job without a from', -> beforeEach (done) -> @whitelistManager.checkDiscoverAs.yields null, true job = metadata: auth: uuid: 'green-blue' token: 'blue-purple' toUuid: 'bright-green' responseId: 'yellow-green' @sut.do job, (error, @newJob) => done error it 'should call the whitelistmanager with the correct arguments', -> expect(@whitelistManager.checkDiscoverAs).to.have.been.calledWith emitter: 'green-blue', subscriber: 'bright-green' describe 'when called with a different valid job', -> beforeEach (done) -> @whitelistManager.checkDiscoverAs.yields null, true job = metadata: auth: uuid: 'dim-green' token: 'blue-lime-green' toUuid: 'hot-yellow' fromUuid: 'ugly-yellow' responseId: 'purple-green' @sut.do job, (error, @newJob) => done error it 'should get have the responseId', -> expect(@newJob.metadata.responseId).to.equal 'purple-green' it 'should get have the status code of 204', -> expect(@newJob.metadata.code).to.equal 204 it 'should get have the status of OK', -> expect(@newJob.metadata.status).to.equal http.STATUS_CODES[204] describe 'when called with a job that with a device that has an invalid whitelist', -> beforeEach (done) -> @whitelistManager.checkDiscoverAs.yields null, false job = metadata: auth: uuid: 'puke-green' token: 'blue-lime-green' toUuid: 'super-purple' fromUuid: 'not-so-super-purple' responseId: 'purple-green' @sut.do job, (error, @newJob) => done error it 'should get have the responseId', -> expect(@newJob.metadata.responseId).to.equal 'purple-green' it 'should get have the status code of 403', -> expect(@newJob.metadata.code).to.equal 403 it 'should get have the status of Forbidden', -> expect(@newJob.metadata.status).to.equal http.STATUS_CODES[403] describe 'when called and the checkDiscoverAs yields an error', -> beforeEach (done) -> @whitelistManager.checkDiscoverAs.yields new Error "black-n-black" job = metadata: auth: uuid: 'puke-green' token: 'blue-lime-green' toUuid: 'green-bomb' fromUuid: 'green-safe' responseId: 'purple-green' @sut.do job, (error, @newJob) => done error it 'should get have the responseId', -> expect(@newJob.metadata.responseId).to.equal 'purple-green' it 'should get have the status code of 500', -> expect(@newJob.metadata.code).to.equal 500 it 'should get have the status of Forbidden', -> expect(@newJob.metadata.status).to.equal http.STATUS_CODES[500]
181163
http = require 'http' CheckWhitelistDiscoverAs = require '../' describe 'CheckWhitelistDiscoverAs', -> beforeEach -> @whitelistManager = checkDiscoverAs: sinon.stub() @sut = new CheckWhitelistDiscoverAs whitelistManager: @whitelistManager describe '->do', -> describe 'when called with a valid job', -> beforeEach (done) -> @whitelistManager.checkDiscoverAs.yields null, true job = metadata: auth: uuid: 'green-blue' token: '<PASSWORD>' toUuid: 'bright-green' fromUuid: 'dim-green' responseId: 'yellow-green' @sut.do job, (error, @newJob) => done error it 'should get have the responseId', -> expect(@newJob.metadata.responseId).to.equal 'yellow-green' it 'should get have the status code of 204', -> expect(@newJob.metadata.code).to.equal 204 it 'should get have the status of ', -> expect(@newJob.metadata.status).to.equal http.STATUS_CODES[204] describe 'when called with a valid job without a from', -> beforeEach (done) -> @whitelistManager.checkDiscoverAs.yields null, true job = metadata: auth: uuid: 'green-blue' token: '<PASSWORD>' toUuid: 'bright-green' responseId: 'yellow-green' @sut.do job, (error, @newJob) => done error it 'should call the whitelistmanager with the correct arguments', -> expect(@whitelistManager.checkDiscoverAs).to.have.been.calledWith emitter: 'green-blue', subscriber: 'bright-green' describe 'when called with a different valid job', -> beforeEach (done) -> @whitelistManager.checkDiscoverAs.yields null, true job = metadata: auth: uuid: 'dim-green' token: '<PASSWORD>' toUuid: 'hot-yellow' fromUuid: 'ugly-yellow' responseId: 'purple-green' @sut.do job, (error, @newJob) => done error it 'should get have the responseId', -> expect(@newJob.metadata.responseId).to.equal 'purple-green' it 'should get have the status code of 204', -> expect(@newJob.metadata.code).to.equal 204 it 'should get have the status of OK', -> expect(@newJob.metadata.status).to.equal http.STATUS_CODES[204] describe 'when called with a job that with a device that has an invalid whitelist', -> beforeEach (done) -> @whitelistManager.checkDiscoverAs.yields null, false job = metadata: auth: uuid: 'puke-green' token: '<PASSWORD>' toUuid: 'super-purple' fromUuid: 'not-so-super-purple' responseId: 'purple-green' @sut.do job, (error, @newJob) => done error it 'should get have the responseId', -> expect(@newJob.metadata.responseId).to.equal 'purple-green' it 'should get have the status code of 403', -> expect(@newJob.metadata.code).to.equal 403 it 'should get have the status of Forbidden', -> expect(@newJob.metadata.status).to.equal http.STATUS_CODES[403] describe 'when called and the checkDiscoverAs yields an error', -> beforeEach (done) -> @whitelistManager.checkDiscoverAs.yields new Error "black-n-black" job = metadata: auth: uuid: 'puke-green' token: '<PASSWORD>' toUuid: 'green-bomb' fromUuid: 'green-safe' responseId: 'purple-green' @sut.do job, (error, @newJob) => done error it 'should get have the responseId', -> expect(@newJob.metadata.responseId).to.equal 'purple-green' it 'should get have the status code of 500', -> expect(@newJob.metadata.code).to.equal 500 it 'should get have the status of Forbidden', -> expect(@newJob.metadata.status).to.equal http.STATUS_CODES[500]
true
http = require 'http' CheckWhitelistDiscoverAs = require '../' describe 'CheckWhitelistDiscoverAs', -> beforeEach -> @whitelistManager = checkDiscoverAs: sinon.stub() @sut = new CheckWhitelistDiscoverAs whitelistManager: @whitelistManager describe '->do', -> describe 'when called with a valid job', -> beforeEach (done) -> @whitelistManager.checkDiscoverAs.yields null, true job = metadata: auth: uuid: 'green-blue' token: 'PI:PASSWORD:<PASSWORD>END_PI' toUuid: 'bright-green' fromUuid: 'dim-green' responseId: 'yellow-green' @sut.do job, (error, @newJob) => done error it 'should get have the responseId', -> expect(@newJob.metadata.responseId).to.equal 'yellow-green' it 'should get have the status code of 204', -> expect(@newJob.metadata.code).to.equal 204 it 'should get have the status of ', -> expect(@newJob.metadata.status).to.equal http.STATUS_CODES[204] describe 'when called with a valid job without a from', -> beforeEach (done) -> @whitelistManager.checkDiscoverAs.yields null, true job = metadata: auth: uuid: 'green-blue' token: 'PI:PASSWORD:<PASSWORD>END_PI' toUuid: 'bright-green' responseId: 'yellow-green' @sut.do job, (error, @newJob) => done error it 'should call the whitelistmanager with the correct arguments', -> expect(@whitelistManager.checkDiscoverAs).to.have.been.calledWith emitter: 'green-blue', subscriber: 'bright-green' describe 'when called with a different valid job', -> beforeEach (done) -> @whitelistManager.checkDiscoverAs.yields null, true job = metadata: auth: uuid: 'dim-green' token: 'PI:PASSWORD:<PASSWORD>END_PI' toUuid: 'hot-yellow' fromUuid: 'ugly-yellow' responseId: 'purple-green' @sut.do job, (error, @newJob) => done error it 'should get have the responseId', -> expect(@newJob.metadata.responseId).to.equal 'purple-green' it 'should get have the status code of 204', -> expect(@newJob.metadata.code).to.equal 204 it 'should get have the status of OK', -> expect(@newJob.metadata.status).to.equal http.STATUS_CODES[204] describe 'when called with a job that with a device that has an invalid whitelist', -> beforeEach (done) -> @whitelistManager.checkDiscoverAs.yields null, false job = metadata: auth: uuid: 'puke-green' token: 'PI:PASSWORD:<PASSWORD>END_PI' toUuid: 'super-purple' fromUuid: 'not-so-super-purple' responseId: 'purple-green' @sut.do job, (error, @newJob) => done error it 'should get have the responseId', -> expect(@newJob.metadata.responseId).to.equal 'purple-green' it 'should get have the status code of 403', -> expect(@newJob.metadata.code).to.equal 403 it 'should get have the status of Forbidden', -> expect(@newJob.metadata.status).to.equal http.STATUS_CODES[403] describe 'when called and the checkDiscoverAs yields an error', -> beforeEach (done) -> @whitelistManager.checkDiscoverAs.yields new Error "black-n-black" job = metadata: auth: uuid: 'puke-green' token: 'PI:PASSWORD:<PASSWORD>END_PI' toUuid: 'green-bomb' fromUuid: 'green-safe' responseId: 'purple-green' @sut.do job, (error, @newJob) => done error it 'should get have the responseId', -> expect(@newJob.metadata.responseId).to.equal 'purple-green' it 'should get have the status code of 500', -> expect(@newJob.metadata.code).to.equal 500 it 'should get have the status of Forbidden', -> expect(@newJob.metadata.status).to.equal http.STATUS_CODES[500]