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microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/lfnmisc.c
null
null
null
null
null
null
C
2026-05-04T18:40:47.212661
/******************************************************************** lfnmisc.c Long filename support for windows: miscellaneous functions Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. *****************************************************************...
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/res.h
null
null
null
null
null
null
C
2026-05-04T18:40:47.214570
/************************************************************************** res.h Include for WINFILE resources Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. **************************************************************************/ // // Japan m...
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/numfmt.c
null
null
null
null
null
null
C
2026-05-04T18:40:47.224483
/******************************************************************** NumFmt.c Number formatting code Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. ********************************************************************/ #include "winfile.h" static...
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/mpr.h
null
null
null
null
null
null
C
2026-05-04T18:40:47.227212
/******************************************************************** mpr.h Standard MPR Header File for NT-WIN32 Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. ********************************************************************/ #include <lmcons.h...
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/spinlock.h
null
null
null
null
null
null
C
2026-05-04T18:40:47.232193
/******************************************************************** spinlock.h Derived from https://www.codeproject.com/Articles/184046/Spin-Lock-in-C Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. ****************************************************...
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/numfmt.h
null
null
null
null
null
null
C
2026-05-04T18:40:47.233257
/******************************************************************** numfmt.h Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. ********************************************************************/ #define SPC_SET_INVALID(q) ((q).HighPart=(LONG)-1) #define...
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/suggest.c
null
null
null
null
null
null
C
2026-05-04T18:40:47.262485
/******************************************************************** Suggest.c Handles error code messages and suggestions Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. ********************************************************************/ #include...
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/suggest.h
null
null
null
null
null
null
C
2026-05-04T18:40:47.313260
/******************************************************************** suggest.h Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. ********************************************************************/ #include "windows.h" #define DE_BIT 29 ...
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/treectl.h
null
null
null
null
null
null
C
2026-05-04T18:40:48.353852
/******************************************************************** treectl.h Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. ********************************************************************/ #define SHOVEIT(x) (MAKELONG((x),0)) /* Tree Node...
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/wfcomman.c
null
null
null
null
null
null
C
2026-05-04T18:40:48.726042
/******************************************************************** wfcomman.c Windows File System Command Proc Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. ********************************************************************/ #include "winfile....
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/tbar.c
null
null
null
null
null
null
C
2026-05-04T18:40:48.746584
/******************************************************************** tbar.c Windows File System Toolbar support routines Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. ********************************************************************/ #include "...
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/wfdlgs.c
null
null
null
null
null
null
C
2026-05-04T18:40:48.927301
/******************************************************************** wfdlgs.c Windows File System Dialog procedures Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. ********************************************************************/ #include "winfi...
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/wfdirsrc.c
null
null
null
null
null
null
C
2026-05-04T18:40:48.928720
/******************************************************************** wfDirSrc.c Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. ********************************************************************/ #include "winfile.h" #include "wfdrop.h" #include <comm...
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/wfdlgs.h
null
null
null
null
null
null
C
2026-05-04T18:40:48.946183
/******************************************************************** wfdlgs.h Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. ********************************************************************/ #define RUNDLG 10 #define MYPRINTDLG 11 #def...
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/treectl.c
null
null
null
null
null
null
C
2026-05-04T18:40:48.981434
/******************************************************************** treectl.c Windows Directory Tree Window Proc Routines Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. ********************************************************************/ #define ...
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/wfcopy.h
null
null
null
null
null
null
C
2026-05-04T18:40:48.986719
/******************************************************************** wfcopy.h Include for WINFILE's File Copying Routines Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. ********************************************************************/ #define F...
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/wfdirrd.c
null
null
null
null
null
null
C
2026-05-04T18:40:49.016107
/******************************************************************** wfDirRd.c Background directory read support Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. ********************************************************************/ #include "winfile....
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/wfchgnot.c
null
null
null
null
null
null
C
2026-05-04T18:40:49.100849
/******************************************************************** wfchgnot.c WinFile Change Notify module. Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. ********************************************************************/ #include "winfile.h" ...
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/wfdir.c
null
null
null
null
null
null
C
2026-05-04T18:40:49.259498
/******************************************************************** wfdir.c Implements view for directories and search windows Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. ********************************************************************/ #in...
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/wfdlgs2.c
null
null
null
null
null
null
C
2026-05-04T18:40:49.363541
/******************************************************************** wfdlgs2.c More Windows File System Dialog procedures Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. ********************************************************************/ #include ...
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/wfdlgs3.c
null
null
null
null
null
null
C
2026-05-04T18:40:49.397014
/******************************************************************** wfdlgs3.c Windows File System Dialog procedures Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. ********************************************************************/ #include "winf...
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/wfdocb.h
null
null
null
null
null
null
C
2026-05-04T18:40:49.553492
/******************************************************************** wfdocb.h Doc Bucket header Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. ********************************************************************/ #ifndef _WFDOCB_H #define _WFDOCB_...
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/wfdos.c
null
null
null
null
null
null
C
2026-05-04T18:40:49.562975
/******************************************************************** wfdos.c Ported code from wfdos.asm Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. ********************************************************************/ #include "winfile.h" VOI...
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/wfdrop.h
null
null
null
null
null
null
C
2026-05-04T18:40:49.574656
/************************************************************************** wfdrop.h Include for WINFILE program Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. **************************************************************************/ #ifndef WFDRO...
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/wfdrop.c
null
null
null
null
null
null
C
2026-05-04T18:40:49.575216
/******************************************************************** wfdrop.c Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. ********************************************************************/ #define INITGUID #include "winfile.h" #include "wfdrop...
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/wfdrives.c
null
null
null
null
null
null
C
2026-05-04T18:40:49.605737
/******************************************************************** wfdrives.c window procs and other stuff for the drive bar Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. ********************************************************************/ #def...
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/wfext.c
null
null
null
null
null
null
C
2026-05-04T18:40:49.643316
/******************************************************************** wfExt.c Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. ********************************************************************/ #include "winfile.h" //---------------------------- // ...
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/wfext.h
null
null
null
null
null
null
C
2026-05-04T18:40:49.718453
/******************************************************************** wfext.h Windows File Manager Extensions definitions (Win32 variant) Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. *******************************************************************...
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/wfexti.h
null
null
null
null
null
null
C
2026-05-04T18:40:49.880699
/******************************************************************** wfexti.h Windows File Manager Extensions definitions Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. ********************************************************************/ #ifndef _...
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/wffile.c
null
null
null
null
null
null
C
2026-05-04T18:40:49.969292
/******************************************************************** wffile.c Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. ********************************************************************/ #include "winfile.h" #include "lfn.h" #include "wfcopy.h"...
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/wfgwl.h
null
null
null
null
null
null
C
2026-05-04T18:40:50.044732
/******************************************************************** wfgwl.h Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. ********************************************************************/ typedef struct { HWND hwnd; HWND hwndLastFocus; ...
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/wfhelp.h
null
null
null
null
null
null
C
2026-05-04T18:40:50.158137
/******************************************************************** wfhelp.h Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. ********************************************************************/ // // // Help Context String map: // // begin: 5000 ...
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/wfinit.c
null
null
null
null
null
null
C
2026-05-04T18:40:50.198343
/******************************************************************** wfinit.c Windows File System Initialization Routines Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. ********************************************************************/ #include ...
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/wfinfo.c
null
null
null
null
null
null
C
2026-05-04T18:40:50.199007
/******************************************************************** wfinfo.c Handles caching and refreshing of drive information. Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. ********************************************************************/ ...
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/wfinfo.h
null
null
null
null
null
null
C
2026-05-04T18:40:50.234944
/******************************************************************** wfinfo.h DriveInformation handler header: Handles caching and refreshing of drive information. Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. ************************************...
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/wfloc.c
null
null
null
null
null
null
C
2026-05-04T18:40:50.268875
/******************************************************************** wfloc.c Winfile localization selection procedures Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. ********************************************************************/ #include "winfile.h" /* The Languag...
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/wfmem.c
null
null
null
null
null
null
C
2026-05-04T18:40:50.279894
/******************************************************************** wfmem.c Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. ********************************************************************/ #define BLOCK_SIZE_GRANULARITY 1024 // must be larger th...
microsoft/winfile
https://github.com/microsoft/winfile
null
null
null
null
7,065
null
null
mit
null
null
null
null
null
null
null
src/wfmem.h
null
null
null
null
null
null
C
2026-05-04T18:40:50.311804
/******************************************************************** wfmem.h Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. ********************************************************************/ #ifndef _WFMEM_H #define _WFMEM_H typedef struct _XDTAHE...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/ArmatureWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:53.199302
#pragma once class EditorComponent; class ArmatureWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); EditorComponent* editor = nullptr; wi::ecs::Entity entity = wi::ecs::INVALID_ENTITY; void SetEntity(wi::ecs::Entity entity); void RefreshBoneList(); wi::gui::Label infoLabel; wi::g...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/ContentBrowserWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:53.228152
#pragma once class EditorComponent; class ContentBrowserWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); EditorComponent* editor = nullptr; std::string content_folder; enum SELECTION { SELECTION_ALL, SELECTION_MODELS, SELECTION_SCRIPTS, SELECTION_RECENTFOLDER_BEGIN, SEL...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/ConstraintWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:53.247851
#pragma once class EditorComponent; class ConstraintWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); EditorComponent* editor = nullptr; wi::ecs::Entity entity = wi::ecs::INVALID_ENTITY; void SetEntity(wi::ecs::Entity entity); wi::gui::Label infoLabel; wi::gui::CheckBox collisionC...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/DummyVisualizer.h
null
null
null
null
null
null
C
2026-05-04T18:40:53.248365
#pragma once struct DummyVisualizer { wi::graphics::GPUBuffer buffer; void Draw( const XMFLOAT3* vertices, uint32_t vertices_count, const unsigned int* indices, uint32_t indices_count, const XMMATRIX& matrix, const XMFLOAT4& color, bool depth, wi::graphics::CommandList cmd ); }; namespace dummy { ...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/CameraComponentWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:53.250562
#pragma once class EditorComponent; class CameraPreview : public wi::gui::Widget { public: wi::RenderPath3D renderpath; wi::ecs::Entity entity = wi::ecs::INVALID_ENTITY; EditorComponent* editor = nullptr; void RenderPreview(); void Render(const wi::Canvas& canvas, wi::graphics::CommandList cmd) const override; ...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/ComponentsWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:53.251819
#pragma once #include "MaterialWindow.h" #include "WeatherWindow.h" #include "ObjectWindow.h" #include "MeshWindow.h" #include "EnvProbeWindow.h" #include "DecalWindow.h" #include "LightWindow.h" #include "AnimationWindow.h" #include "EmitterWindow.h" #include "HairParticleWindow.h" #include "ForceFieldWindow.h" #inclu...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/AnimationWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:53.252994
#pragma once class EditorComponent; class AnimationWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); EditorComponent* editor = nullptr; wi::ecs::Entity entity = wi::ecs::INVALID_ENTITY; void SetEntity(wi::ecs::Entity entity); wi::gui::Label infoLabel; wi::gui::ComboBox modeComboBo...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/CameraWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:53.274984
#pragma once class EditorComponent; class CameraWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); void ResetCam(); EditorComponent* editor = nullptr; wi::ecs::Entity entity = wi::ecs::INVALID_ENTITY; void SetEntity(wi::ecs::Entity entity); void UpdateData(); wi::gui::Slider far...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/ColliderWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:53.276159
#pragma once class EditorComponent; class ColliderWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); EditorComponent* editor = nullptr; wi::ecs::Entity entity = wi::ecs::INVALID_ENTITY; void SetEntity(wi::ecs::Entity entity); wi::gui::Label infoLabel; wi::gui::CheckBox cpuCheckBox;...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/DecalWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:53.305275
#pragma once class EditorComponent; class DecalWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); EditorComponent* editor = nullptr; wi::ecs::Entity entity; void SetEntity(wi::ecs::Entity entity); wi::gui::Label infoLabel; wi::gui::CheckBox placementCheckBox; wi::gui::CheckBox onl...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/EnvProbeWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:54.279002
#pragma once class EditorComponent; class EnvProbeWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); EditorComponent* editor = nullptr; wi::ecs::Entity entity; void SetEntity(wi::ecs::Entity entity); wi::gui::Label infoLabel; wi::gui::Image preview; wi::gui::CheckBox realTimeCheck...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/Editor.h
null
null
null
null
null
null
C
2026-05-04T18:40:54.281130
#pragma once #include "Translator.h" #include "wiScene_BindLua.h" #include "ComponentsWindow.h" #include "ProfilerWindow.h" #include "ContentBrowserWindow.h" #include "ProjectCreatorWindow.h" #include "ThemeEditorWindow.h" #include "GraphicsWindow.h" #include "CameraWindow.h" #include "MaterialPickerWindow.h" #include ...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/GaussianSplatWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:54.282463
#pragma once class EditorComponent; class GaussianSplatWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); EditorComponent* editor = nullptr; wi::ecs::Entity entity; void SetEntity(wi::ecs::Entity entity); wi::gui::Label infoLabel; void ResizeLayout() override; };
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/EmitterWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:54.284147
#pragma once class EditorComponent; class MaterialWindow; class EmitterWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); EditorComponent* editor = nullptr; wi::ecs::Entity entity; void SetEntity(wi::ecs::Entity entity); void UpdateData(); wi::EmittedParticleSystem* GetEmitter();...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/GeneralWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:54.296767
#pragma once class EditorComponent; class GeneralWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); EditorComponent* editor = nullptr; wi::gui::CheckBox versionCheckBox; wi::gui::CheckBox fpsCheckBox; wi::gui::CheckBox otherinfoCheckBox; wi::gui::Slider masterVolumeSlider; wi::gui:...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/HairParticleWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:54.326465
#pragma once #include "SpriteRectWindow.h" class EditorComponent; class MaterialWindow; class HairParticleWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); EditorComponent* editor = nullptr; wi::ecs::Entity entity; void SetEntity(wi::ecs::Entity entity); void UpdateData(); wi::...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/FontWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:54.480398
#pragma once class EditorComponent; class FontWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); EditorComponent* editor = nullptr; wi::ecs::Entity entity = wi::ecs::INVALID_ENTITY; void SetEntity(wi::ecs::Entity entity); wi::gui::TextInputField textInput; wi::gui::Button fileButto...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/GraphicsWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:54.490742
#pragma once class EditorComponent; class GraphicsWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); EditorComponent* editor = nullptr; wi::gui::CheckBox vsyncCheckBox; wi::gui::ComboBox swapchainComboBox; wi::gui::Slider hdrcalibrationSlider; wi::gui::Slider hdrScalingSlider; wi:...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/ForceFieldWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:54.520307
#pragma once class EditorComponent; class ForceFieldWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); EditorComponent* editor = nullptr; wi::ecs::Entity entity; void SetEntity(wi::ecs::Entity entity); wi::gui::ComboBox typeComboBox; wi::gui::Slider gravitySlider; wi::gui::Slider ...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/HierarchyWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:54.888891
#pragma once class EditorComponent; class HierarchyWindow : public wi::gui::Window { private: wi::unordered_set<wi::ecs::Entity> entities; public: void Create(EditorComponent* editor); EditorComponent* editor = nullptr; wi::ecs::Entity entity; void SetEntity(wi::ecs::Entity entity); wi::gui::ComboBox parentCom...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/HumanoidWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:54.930025
#pragma once class EditorComponent; class HumanoidWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); EditorComponent* editor = nullptr; wi::ecs::Entity entity = wi::ecs::INVALID_ENTITY; void SetEntity(wi::ecs::Entity entity); void RefreshBoneList(); wi::gui::Label infoLabel; wi::g...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/IKWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:54.930538
#pragma once class EditorComponent; class IKWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); EditorComponent* editor = nullptr; wi::ecs::Entity entity; void SetEntity(wi::ecs::Entity entity); wi::gui::ComboBox targetCombo; wi::gui::CheckBox disabledCheckBox; wi::gui::Slider chai...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/IconDefinitions.h
null
null
null
null
null
null
C
2026-05-04T18:40:54.943979
#pragma once #include "IconsFontAwesome6.h" // icon descriptions, source: https://github.com/juliettef/IconFontCppHeaders // These map the Font Awesome icon definitions to editor: // These definitions will help to change icons that are scattered throughout the editor code // Search available icons: https://fontawesome...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/LayerWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:54.955500
#pragma once class EditorComponent; class LayerWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); EditorComponent* editor = nullptr; wi::ecs::Entity entity; void SetEntity(wi::ecs::Entity entity); wi::gui::Label label; wi::gui::CheckBox layers[32]; wi::gui::Button enableAllButton;...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/ExpressionWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:55.006475
#pragma once class EditorComponent; class ExpressionWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); EditorComponent* editor = nullptr; wi::ecs::Entity entity = wi::ecs::INVALID_ENTITY; void SetEntity(wi::ecs::Entity entity); wi::gui::Label infoLabel; wi::gui::CheckBox talkCheckB...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/MaterialPickerWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:55.098455
#pragma once class EditorComponent; class MaterialPickerWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); EditorComponent* editor = nullptr; std::deque<wi::gui::Button> buttons; wi::gui::Slider zoomSlider; wi::gui::CheckBox showMeshMaterialCheckBox; wi::gui::CheckBox showInternal...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/LightWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:55.106560
#pragma once class EditorComponent; class LightWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); EditorComponent* editor = nullptr; wi::ecs::Entity entity; void SetEntity(wi::ecs::Entity entity); void SetLightType(wi::scene::LightComponent::LightType type); wi::gui::Slider intens...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/MaterialWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:55.147904
#pragma once class EditorComponent; class MaterialWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); EditorComponent* editor = nullptr; wi::ecs::Entity entity; void SetEntity(wi::ecs::Entity entity); wi::gui::TextInputField materialNameField; wi::gui::Button presetLoadButton; wi::...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/MeshWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:55.550489
#pragma once class EditorComponent; class MeshWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); EditorComponent* editor = nullptr; wi::ecs::Entity entity; int subset = -1; void SetEntity(wi::ecs::Entity entity, int subset); void UpdateRecenterInputs(XMFLOAT3 center); wi::gui::Lab...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/ModelImporter.h
null
null
null
null
null
null
C
2026-05-04T18:40:55.576605
#pragma once void ImportModel_OBJ(const std::string& fileName, wi::scene::Scene& scene); void ImportModel_GLTF(const std::string& fileName, wi::scene::Scene& scene); void ExportModel_GLTF(const std::string& filename, wi::scene::Scene& scene); void ImportModel_FBX(const std::string& fileName, wi::scene::Scene& scene); ...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/ObjectWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:55.578581
#pragma once class EditorComponent; class ObjectWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); EditorComponent* editor = nullptr; wi::ecs::Entity entity; void SetEntity(wi::ecs::Entity entity); wi::gui::ComboBox meshCombo; wi::gui::CheckBox renderableCheckBox; wi::gui::CheckBo...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/MetadataWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:55.588196
#pragma once class EditorComponent; class MetadataWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); EditorComponent* editor = nullptr; wi::ecs::Entity entity; void SetEntity(wi::ecs::Entity entity); wi::gui::ComboBox presetCombo; wi::gui::ComboBox addCombo; struct Entry { wi:...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/NameWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:55.588731
#pragma once class EditorComponent; class NameWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); EditorComponent* editor = nullptr; wi::ecs::Entity entity; void SetEntity(wi::ecs::Entity entity); wi::gui::TextInputField nameInput; void ResizeLayout() override; };
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/PaintToolWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:55.636779
#pragma once class EditorComponent; class PaintToolWindow : public wi::gui::Window { float rot = 0; float stroke_dist = 0; size_t history_textureIndex = 0; struct TextureSlot { wi::graphics::Texture texture; int srgb_subresource = -1; }; wi::vector<TextureSlot> history_textures; TextureSlot GetEditTextureS...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/ProfilerWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:55.691169
#pragma once class EditorComponent; class ProfilerWidget : public wi::gui::Widget { void Render(const wi::Canvas& canvas, wi::graphics::CommandList cmd) const override; }; class ProfilerWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); ProfilerWidget profilerWidget; EditorComponent*...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/RigidBodyWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:55.743566
#pragma once class EditorComponent; class RigidBodyWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); EditorComponent* editor = nullptr; wi::ecs::Entity entity = wi::ecs::INVALID_ENTITY; wi::ecs::Entity driving_entity = wi::ecs::INVALID_ENTITY; void SetEntity(wi::ecs::Entity entity);...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/ProjectCreatorWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:55.750298
#pragma once class EditorComponent; class ProjectCreatorWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); EditorComponent* editor = nullptr; wi::gui::Label infoLabel; wi::gui::TextInputField projectNameInput; wi::gui::Button reloadButton; wi::gui::Button iconButton; wi::gui::Butt...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/ScriptWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:55.793345
#pragma once class EditorComponent; class ScriptWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); EditorComponent* editor = nullptr; wi::ecs::Entity entity = wi::ecs::INVALID_ENTITY; void SetEntity(wi::ecs::Entity entity); wi::gui::Button fileButton; wi::gui::CheckBox playonceChec...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/SoundWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:56.175357
#pragma once class EditorComponent; class WaveGraph : public wi::gui::Widget { public: wi::scene::SoundComponent* sound = nullptr; void Render(const wi::Canvas& canvas, wi::graphics::CommandList cmd) const override; }; class SoundWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); Ed...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/SoftBodyWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:56.185694
#pragma once class EditorComponent; class SoftBodyWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); EditorComponent* editor = nullptr; wi::ecs::Entity entity = wi::ecs::INVALID_ENTITY; void SetEntity(wi::ecs::Entity entity); wi::gui::Label infoLabel; wi::gui::Button resetButton; ...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/SplineWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:56.207138
#pragma once class EditorComponent; class SplineWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); EditorComponent* editor = nullptr; wi::ecs::Entity entity = wi::ecs::INVALID_ENTITY; void SetEntity(wi::ecs::Entity entity); wi::gui::Label infoLabel; wi::gui::CheckBox loopedCheck; ...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/SpringWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:56.220497
#pragma once class EditorComponent; class SpringWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); EditorComponent* editor = nullptr; wi::ecs::Entity entity; void SetEntity(wi::ecs::Entity entity); wi::gui::Button resetAllButton; wi::gui::CheckBox disabledCheckBox; wi::gui::CheckB...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/SpriteRectWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:56.226552
#pragma once class EditorComponent; class SpriteRectWindow : public wi::gui::Window { std::function<void()> onAccepted; public: void Create(EditorComponent* editor); wi::gui::Button spriteButton; wi::gui::Button okButton; wi::Sprite sprite; XMFLOAT2 dragStartUV = XMFLOAT2(0, 0); XMFLOAT2 dragEndUV = XMFLOAT2(...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/SpriteWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:56.253545
#pragma once class EditorComponent; class SpriteWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); EditorComponent* editor = nullptr; wi::ecs::Entity entity = wi::ecs::INVALID_ENTITY; void SetEntity(wi::ecs::Entity entity); wi::gui::Button textureButton; wi::gui::Button maskButton;...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/TerrainWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:56.340275
#pragma once class EditorComponent; struct ModifierWindow : public wi::gui::Window { wi::terrain::Modifier* modifier = nullptr; std::function<void()> generation_callback; wi::gui::ComboBox blendCombo; wi::gui::Slider weightSlider; wi::gui::Slider scaleSlider; virtual ~ModifierWindow() = default; ModifierWindo...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/ThemeEditorWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:56.384644
#pragma once class EditorComponent; class ThemeEditorWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); EditorComponent* editor = nullptr; wi::gui::TextInputField nameInput; wi::gui::Button idleButton; wi::gui::Button focusButton; wi::gui::Button backgroundButton; wi::gui::Button...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/TransformWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:56.430028
#pragma once class EditorComponent; class TransformWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); EditorComponent* editor = nullptr; wi::ecs::Entity entity; void SetEntity(wi::ecs::Entity entity); wi::gui::Button clearButton; wi::gui::Button moveToEditorCameraButton; wi::gui::...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/Translator.h
null
null
null
null
null
null
C
2026-05-04T18:40:56.441144
#pragma once class Translator { private: bool dragging = false; bool dragStarted = false; bool dragEnded = false; XMFLOAT3 intersection_start = XMFLOAT3(0, 0, 0); XMFLOAT3 axis = XMFLOAT3(1, 0, 0); XMFLOAT4 drag_plane = XMFLOAT4(0, 0, 0, 0); float angle = 0; float angle_start = 0; bool has_selected_transform ...
turanszkij/WickedEngine
https://github.com/turanszkij/WickedEngine
null
null
null
null
7,020
null
null
mit
null
null
null
null
null
null
null
Editor/VideoWindow.h
null
null
null
null
null
null
C
2026-05-04T18:40:56.824642
#pragma once class EditorComponent; class VideoPreview : public wi::gui::Widget { public: wi::scene::VideoComponent* video = nullptr; void Render(const wi::Canvas& canvas, wi::graphics::CommandList cmd) const override; }; class VideoWindow : public wi::gui::Window { public: void Create(EditorComponent* editor); ...
EpicGamesExt/raddebugger
https://github.com/EpicGamesExt/raddebugger
null
null
null
null
6,879
null
null
mit
null
null
null
null
null
null
null
src/base/base_entry_point.c
null
null
null
null
null
null
C
2026-05-04T18:40:59.657102
// Copyright (c) Epic Games Tools // Licensed under the MIT license (https://opensource.org/license/mit/) global U64 global_update_tick_idx = 0; global U64 async_threads_count = 0; global CondVar async_tick_start_cond_var = {0}; global Mutex async_tick_start_mutex = {0}; global Mutex async_tick_stop_mutex = {0}...
EpicGamesExt/raddebugger
https://github.com/EpicGamesExt/raddebugger
null
null
null
null
6,879
null
null
mit
null
null
null
null
null
null
null
src/artifact_cache/artifact_cache.h
null
null
null
null
null
null
C
2026-05-04T18:40:59.658553
// Copyright (c) Epic Games Tools // Licensed under the MIT license (https://opensource.org/license/mit/) #ifndef ARTIFACT_CACHE_H #define ARTIFACT_CACHE_H //////////////////////////////// //~ rjf: Artifact Handle Type typedef struct AC_Artifact AC_Artifact; struct AC_Artifact { U64 u64[4]; }; ////...
EpicGamesExt/raddebugger
https://github.com/EpicGamesExt/raddebugger
null
null
null
null
6,879
null
null
mit
null
null
null
null
null
null
null
src/artifact_cache/artifact_cache.c
null
null
null
null
null
null
C
2026-05-04T18:40:59.659643
// Copyright (c) Epic Games Tools // Licensed under the MIT license (https://opensource.org/license/mit/) //////////////////////////////// //~ rjf: Layer Initialization internal void ac_init(void) { Arena *arena = arena_alloc(); ac_shared = push_array(arena, AC_Shared, 1); ac_shared->arena = arena; ...
EpicGamesExt/raddebugger
https://github.com/EpicGamesExt/raddebugger
null
null
null
null
6,879
null
null
mit
null
null
null
null
null
null
null
src/base/base_arena.h
null
null
null
null
null
null
C
2026-05-04T18:40:59.670528
// Copyright (c) Epic Games Tools // Licensed under the MIT license (https://opensource.org/license/mit/) #ifndef BASE_ARENA_H #define BASE_ARENA_H //////////////////////////////// //~ rjf: Arena Types #define ARENA_HEADER_SIZE 128 typedef U64 ArenaFlags; enum { ArenaFlag_NoChain = (1<<0), Are...
EpicGamesExt/raddebugger
https://github.com/EpicGamesExt/raddebugger
null
null
null
null
6,879
null
null
mit
null
null
null
null
null
null
null
src/base/base_core.c
null
null
null
null
null
null
C
2026-05-04T18:40:59.676704
// Copyright (c) Epic Games Tools // Licensed under the MIT license (https://opensource.org/license/mit/) //////////////////////////////// //~ rjf: Safe Casts internal U16 safe_cast_u16(U32 x) { AssertAlways(x <= max_U16); U16 result = (U16)x; return result; } internal U32 safe_cast_u32(U64 x) ...
EpicGamesExt/raddebugger
https://github.com/EpicGamesExt/raddebugger
null
null
null
null
6,879
null
null
mit
null
null
null
null
null
null
null
src/base/base_arena.c
null
null
null
null
null
null
C
2026-05-04T18:40:59.680332
// Copyright (c) Epic Games Tools // Licensed under the MIT license (https://opensource.org/license/mit/) //////////////////////////////// //~ rjf: Arena Functions //- rjf: arena creation/destruction internal Arena * arena_alloc_(ArenaParams *params) { U64 reserve_size = params->reserve_size; U64 co...
EpicGamesExt/raddebugger
https://github.com/EpicGamesExt/raddebugger
null
null
null
null
6,879
null
null
mit
null
null
null
null
null
null
null
src/base/base_command_line.h
null
null
null
null
null
null
C
2026-05-04T18:40:59.681402
// Copyright (c) Epic Games Tools // Licensed under the MIT license (https://opensource.org/license/mit/) #ifndef BASE_COMMAND_LINE_H #define BASE_COMMAND_LINE_H //////////////////////////////// //~ rjf: Parsed Command Line Types typedef struct CmdLineOpt CmdLineOpt; struct CmdLineOpt { CmdLineOpt *nex...
EpicGamesExt/raddebugger
https://github.com/EpicGamesExt/raddebugger
null
null
null
null
6,879
null
null
mit
null
null
null
null
null
null
null
src/base/base_command_line.c
null
null
null
null
null
null
C
2026-05-04T18:40:59.702736
// Copyright (c) Epic Games Tools // Licensed under the MIT license (https://opensource.org/license/mit/) //////////////////////////////// //~ rjf: Command Line Parsing Functions internal CmdLineOpt ** cmd_line_slot_from_string(CmdLine *cmd_line, String8 string) { CmdLineOpt **slot = 0; if(cmd_line->opt...
EpicGamesExt/raddebugger
https://github.com/EpicGamesExt/raddebugger
null
null
null
null
6,879
null
null
mit
null
null
null
null
null
null
null
src/base/base_context_cracking.h
null
null
null
null
null
null
C
2026-05-04T18:40:59.714243
// Copyright (c) Epic Games Tools // Licensed under the MIT license (https://opensource.org/license/mit/) #ifndef BASE_CONTEXT_CRACKING_H #define BASE_CONTEXT_CRACKING_H //////////////////////////////// //~ rjf: Clang OS/Arch Cracking #if defined(__clang__) # define COMPILER_CLANG 1 # if defined(_WIN3...
EpicGamesExt/raddebugger
https://github.com/EpicGamesExt/raddebugger
null
null
null
null
6,879
null
null
mit
null
null
null
null
null
null
null
src/base/base_core.h
null
null
null
null
null
null
C
2026-05-04T18:40:59.750419
// Copyright (c) Epic Games Tools // Licensed under the MIT license (https://opensource.org/license/mit/) #ifndef BASE_CORE_H #define BASE_CORE_H //////////////////////////////// //~ rjf: Foreign Includes #include <stdarg.h> #include <stddef.h> #include <stdint.h> #include <stdio.h> #include <inttypes.h...
EpicGamesExt/raddebugger
https://github.com/EpicGamesExt/raddebugger
null
null
null
null
6,879
null
null
mit
null
null
null
null
null
null
null
src/base/base_inc.h
null
null
null
null
null
null
C
2026-05-04T18:41:00.329886
// Copyright (c) Epic Games Tools // Licensed under the MIT license (https://opensource.org/license/mit/) #ifndef BASE_INC_H #define BASE_INC_H //////////////////////////////// //~ rjf: Base Includes #include "base_context_cracking.h" #include "base_core.h" #include "base_profile.h" #include "base_aren...
EpicGamesExt/raddebugger
https://github.com/EpicGamesExt/raddebugger
null
null
null
null
6,879
null
null
mit
null
null
null
null
null
null
null
src/base/base_hash.h
null
null
null
null
null
null
C
2026-05-04T18:41:00.336454
// Copyright (c) Epic Games Tools // Licensed under the MIT license (https://opensource.org/license/mit/) #ifndef BASE_HASH_H #define BASE_HASH_H //////////////////////////////// //~ rjf: Hash Result Types typedef union MD5 MD5; union MD5 { U8 u8[16]; U16 u16[8]; U32 u32[4]; U64 u64[2]; U128 u128; }; type...
EpicGamesExt/raddebugger
https://github.com/EpicGamesExt/raddebugger
null
null
null
null
6,879
null
null
mit
null
null
null
null
null
null
null
src/base/base_log.h
null
null
null
null
null
null
C
2026-05-04T18:41:00.341106
// Copyright (c) Epic Games Tools // Licensed under the MIT license (https://opensource.org/license/mit/) #ifndef BASE_LOG_H #define BASE_LOG_H //////////////////////////////// //~ rjf: Log Types typedef enum LogMsgKind { LogMsgKind_Info, LogMsgKind_UserError, LogMsgKind_COUNT } LogMsgKind; t...