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Gaming Dataset (gaming-1) — 494.7 Hours

Native PC/console gameplay screen-recordings, organized by game. Each workflow is one play session, trimmed to pure gameplay — login screens, launchers, desktop, collection-app references, and any watching/streaming are removed. In-game menus, lobbies, loading, and cutscenes are retained as part of the session.

  • Workflows: 776
  • Total gameplay: 494.7 hours
  • Distinct games: 168
  • Clip duration (min): median 24.0, p90 90.9, max 457.7
  • Platforms: windows (489.3h), macos (5.3h)
  • Video: 30fps CFR H.264.

Layout

{game-slug}/{workflow_id}/
  clip.mp4           # gameplay-only, 30fps CFR
  events.json        # input/app events, rebased to the clip timeline (NDJSON)
  frame_events.json  # per-frame event view (NDJSON)
  metadata.json      # workflow_id, game, category, platform, title, description, tags, total_duration_ms, event_count

Top games by hours

Game Workflows Hours Share
Valorant 117 102.2 20.7%
Minecraft 75 41.3 8.3%
Grand Theft Auto V 42 34.7 7.0%
Palworld 30 28.7 5.8%
Assassins Creed Syndicate 10 17.9 3.6%
007 First Light 13 17.5 3.5%
Age of Empires 7 15.5 3.1%
Assassins Creed 11 15.2 3.1%
Forza Horizon 36 15.1 3.1%
Counter-Strike 2 20 12.2 2.5%
Asphalt 9 20 11.2 2.3%
Hitman 3 7 9.9 2.0%
Rocket League 14 7.7 1.6%
Need for Speed 11 6.9 1.4%
The Finals 8 6.3 1.3%
Road 96 2 5.6 1.1%
Pragmata 11 5.3 1.1%
Candy Crush 13 5.2 1.1%
Dota 2 13 4.8 1.0%
Farming Simulator 5 4.7 0.9%
Forza Horizon 3 5 3.8 0.8%
Wolfenstein 4 3.8 0.8%
Ghost of Tsushima 9 3.5 0.7%
PUBG/BGMI 7 3.3 0.7%
Hogwarts Legacy 4 2.8 0.6%
Downloads last month
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Models trained or fine-tuned on markov-ai/gaming-500-hours