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from typing import Any, Dict, Literal, Optional import reflex as rx from pcweb.components.utils.twmerge import cn LiteralButtonVariant = Literal[ "primary", "secondary", "transparent", "destructive", "outline" ]
DEFAULT_CLASS_NAME = "text-sm cursor-pointer inline-flex items-center justify-center relative transition-bg shrink-0 font-sans disabled:cursor-not-allowed disabled:border disabled:border-slate-5 disabled:!bg-slate-3 disabled:!text-slate-8 transition-bg" def get_variant_bg_cn(variant: str) -> str: """Get the background color class name for a button variant. Args: variant (str): The variant of the button. Returns: str: The background color class name. """ return f"enabled:bg-gradient-to-b from-(--{variant}-9) to-(--{variant}-10) dark:to-(--{variant}-9) hover:to-(--{variant}-9) dark:hover:to-(--{variant}-10) disabled:hover:bg-(--{variant}-9)" BUTTON_STYLES: Dict[str, Dict[str, Dict[str, str]]] = { "size": { "xs": "px-1.5 h-7 rounded-md gap-1.5", "sm": "px-2 h-8 rounded-lg gap-2", "md": "px-2.5 h-9 rounded-[10px] gap-2.5", "lg": "px-3 h-10 rounded-xl gap-3", "xl": "px-3.5 h-12 rounded-[14px] gap-3 !tex
LiteralButtonSize = Literal[ "sm", "md", "lg", "xl", "icon-sm", "icon-md", "icon-lg", "icon-xl" ]
from typing import Any, Dict, Literal, Optional import reflex as rx from pcweb.components.utils.twmerge import cn LiteralButtonVariant = Literal[ "primary", "secondary", "transparent", "destructive", "outline" ] LiteralButtonSize = Literal[ "sm", "md", "lg", "xl", "icon-sm", "icon-md", "icon-lg", "icon-xl" ]
def get_variant_bg_cn(variant: str) -> str: """Get the background color class name for a button variant. Args: variant (str): The variant of the button. Returns: str: The background color class name. """ return f"enabled:bg-gradient-to-b from-(--{variant}-9) to-(--{variant}-10) dark:to-(--{variant}-9) hover:to-(--{variant}-9) dark:hover:to-(--{variant}-10) disabled:hover:bg-(--{variant}-9)" BUTTON_STYLES: Dict[str, Dict[str, Dict[str, str]]] = { "size": { "xs": "px-1.5 h-7 rounded-md gap-1.5", "sm": "px-2 h-8 rounded-lg gap-2", "md": "px-2.5 h-9 rounded-[10px] gap-2.5", "lg": "px-3 h-10 rounded-xl gap-3", "xl": "px-3.5 h-12 rounded-[14px] gap-3 !text-base text-nowrap", "icon-xs": "size-7 rounded-md", "icon-sm": "size-8 rounded-lg", "icon-md": "size-9 rounded-[10px]", "icon-lg": "size-10 rounded-md", "icon-xl": "size-12 rounded-[14px]", }, "variant": {
DEFAULT_CLASS_NAME = "text-sm cursor-pointer inline-flex items-center justify-center relative transition-bg shrink-0 font-sans disabled:cursor-not-allowed disabled:border disabled:border-slate-5 disabled:!bg-slate-3 disabled:!text-slate-8 transition-bg"
riant: LiteralButtonVariant = "primary", size: LiteralButtonSize = "sm", style: Dict[str, Any] | None = None, class_name: str = "", icon: Optional[rx.Component] = None, **props, ) -> rx.Component: """Create a button component. Args: text (str): The text to display on the button. variant (LiteralButtonVariant, optional): The button variant. Defaults to "primary". size (LiteralButtonSize, optional): The button size. Defaults to "sm". style (Dict[str, Any], optional): Additional styles to apply to the button. Defaults to {}. class_name (str, optional): Additional CSS classes to apply to the button. Defaults to "". icon (Optional[rx.Component], optional): An optional icon component to display before the text. Defaults to None. **props: Additional props to pass to the button element. Returns: rx.Component: A button component with the specified properties. """ if style is None:
variant_class = BUTTON_STYLES["variant"][variant] variant_class = variant_class() if callable(variant_class) else variant_class classes = [ DEFAULT_CLASS_NAME, BUTTON_STYLES["size"][size], variant_class, class_name, ] content = [icon, text] if icon else [text] return rx.el.button( *content, style=style, class_name=cn(*classes), **props, )
style = {}
uttonVariant = "primary", size: LiteralButtonSize = "sm", style: Dict[str, Any] | None = None, class_name: str = "", icon: Optional[rx.Component] = None, **props, ) -> rx.Component: """Create a button component. Args: text (str): The text to display on the button. variant (LiteralButtonVariant, optional): The button variant. Defaults to "primary". size (LiteralButtonSize, optional): The button size. Defaults to "sm". style (Dict[str, Any], optional): Additional styles to apply to the button. Defaults to {}. class_name (str, optional): Additional CSS classes to apply to the button. Defaults to "". icon (Optional[rx.Component], optional): An optional icon component to display before the text. Defaults to None. **props: Additional props to pass to the button element. Returns: rx.Component: A button component with the specified properties. """ if style is None: style = {}
variant_class = variant_class() if callable(variant_class) else variant_class classes = [ DEFAULT_CLASS_NAME, BUTTON_STYLES["size"][size], variant_class, class_name, ] content = [icon, text] if icon else [text] return rx.el.button( *content, style=style, class_name=cn(*classes), **props, )
variant_class = BUTTON_STYLES["variant"][variant]
= "sm", style: Dict[str, Any] | None = None, class_name: str = "", icon: Optional[rx.Component] = None, **props, ) -> rx.Component: """Create a button component. Args: text (str): The text to display on the button. variant (LiteralButtonVariant, optional): The button variant. Defaults to "primary". size (LiteralButtonSize, optional): The button size. Defaults to "sm". style (Dict[str, Any], optional): Additional styles to apply to the button. Defaults to {}. class_name (str, optional): Additional CSS classes to apply to the button. Defaults to "". icon (Optional[rx.Component], optional): An optional icon component to display before the text. Defaults to None. **props: Additional props to pass to the button element. Returns: rx.Component: A button component with the specified properties. """ if style is None: style = {} variant_class = BUTTON_STYLES["variant"][variant]
classes = [ DEFAULT_CLASS_NAME, BUTTON_STYLES["size"][size], variant_class, class_name, ] content = [icon, text] if icon else [text] return rx.el.button( *content, style=style, class_name=cn(*classes), **props, )
variant_class = variant_class() if callable(variant_class) else variant_class
: Optional[rx.Component] = None, **props, ) -> rx.Component: """Create a button component. Args: text (str): The text to display on the button. variant (LiteralButtonVariant, optional): The button variant. Defaults to "primary". size (LiteralButtonSize, optional): The button size. Defaults to "sm". style (Dict[str, Any], optional): Additional styles to apply to the button. Defaults to {}. class_name (str, optional): Additional CSS classes to apply to the button. Defaults to "". icon (Optional[rx.Component], optional): An optional icon component to display before the text. Defaults to None. **props: Additional props to pass to the button element. Returns: rx.Component: A button component with the specified properties. """ if style is None: style = {} variant_class = BUTTON_STYLES["variant"][variant] variant_class = variant_class() if callable(variant_class) else variant_class
content = [icon, text] if icon else [text] return rx.el.button( *content, style=style, class_name=cn(*classes), **props, )
classes = [ DEFAULT_CLASS_NAME, BUTTON_STYLES["size"][size], variant_class, class_name, ]
he text to display on the button. variant (LiteralButtonVariant, optional): The button variant. Defaults to "primary". size (LiteralButtonSize, optional): The button size. Defaults to "sm". style (Dict[str, Any], optional): Additional styles to apply to the button. Defaults to {}. class_name (str, optional): Additional CSS classes to apply to the button. Defaults to "". icon (Optional[rx.Component], optional): An optional icon component to display before the text. Defaults to None. **props: Additional props to pass to the button element. Returns: rx.Component: A button component with the specified properties. """ if style is None: style = {} variant_class = BUTTON_STYLES["variant"][variant] variant_class = variant_class() if callable(variant_class) else variant_class classes = [ DEFAULT_CLASS_NAME, BUTTON_STYLES["size"][size], variant_class, class_name, ]
return rx.el.button( *content, style=style, class_name=cn(*classes), **props, )
content = [icon, text] if icon else [text]
import reflex_ui as ui def _ellipses(side: str, reverse_animation: bool = False) -> rx.Component: """Create animated ellipses for the pattern effect.""" direction = "right" if side == "right" else "left" animation_class = "[animation-direction:reverse]" if reverse_animation else "" common_class = ( f"absolute bg-violet-11 dark:bg-[#534a87] blur-[10px] {animation_class}" ) return rx.el.div( rx.el.div( class_name=f"w-[32px] h-[88px] {direction}-[0.5rem] {common_class} animate-ellipse-1" ), rx.el.div( class_name=f"w-[32px] h-[178px] {direction}-[9.5rem] {common_class} animate-ellipse-2" ), rx.el.div( class_name=f"w-[16px] h-[42px] {direction}-[4.19rem] {common_class} animate-ellipse-3" ), rx.el.div( class_name=f"w-[32px] h-[48px] {direction}-[0.44rem] {common_class} animate-ellipse-4" ), ) def numbers_pattern( side: str = "left", rev
import reflex as rx
import reflex as rx
def _ellipses(side: str, reverse_animation: bool = False) -> rx.Component: """Create animated ellipses for the pattern effect.""" direction = "right" if side == "right" else "left" animation_class = "[animation-direction:reverse]" if reverse_animation else "" common_class = ( f"absolute bg-violet-11 dark:bg-[#534a87] blur-[10px] {animation_class}" ) return rx.el.div( rx.el.div( class_name=f"w-[32px] h-[88px] {direction}-[0.5rem] {common_class} animate-ellipse-1" ), rx.el.div( class_name=f"w-[32px] h-[178px] {direction}-[9.5rem] {common_class} animate-ellipse-2" ), rx.el.div( class_name=f"w-[16px] h-[42px] {direction}-[4.19rem] {common_class} animate-ellipse-3" ), rx.el.div( class_name=f"w-[32px] h-[48px] {direction}-[0.44rem] {common_class} animate-ellipse-4" ), ) def numbers_pattern( side: str = "left", reverse: bool = False, cla
import reflex_ui as ui
import reflex as rx import reflex_ui as ui def _ellipses(side: str, reverse_animation: bool = False) -> rx.Component: """Create animated ellipses for the pattern effect."""
animation_class = "[animation-direction:reverse]" if reverse_animation else "" common_class = ( f"absolute bg-violet-11 dark:bg-[#534a87] blur-[10px] {animation_class}" ) return rx.el.div( rx.el.div( class_name=f"w-[32px] h-[88px] {direction}-[0.5rem] {common_class} animate-ellipse-1" ), rx.el.div( class_name=f"w-[32px] h-[178px] {direction}-[9.5rem] {common_class} animate-ellipse-2" ), rx.el.div( class_name=f"w-[16px] h-[42px] {direction}-[4.19rem] {common_class} animate-ellipse-3" ), rx.el.div( class_name=f"w-[32px] h-[48px] {direction}-[0.44rem] {common_class} animate-ellipse-4" ), ) def numbers_pattern( side: str = "left", reverse: bool = False, class_name: str = "" ) -> rx.Component: """Numbers pattern with static background and masked animated ellipses. Matches Figma design structure with layered gradients. Args:
direction = "right" if side == "right" else "left"
import reflex as rx import reflex_ui as ui def _ellipses(side: str, reverse_animation: bool = False) -> rx.Component: """Create animated ellipses for the pattern effect.""" direction = "right" if side == "right" else "left"
common_class = ( f"absolute bg-violet-11 dark:bg-[#534a87] blur-[10px] {animation_class}" ) return rx.el.div( rx.el.div( class_name=f"w-[32px] h-[88px] {direction}-[0.5rem] {common_class} animate-ellipse-1" ), rx.el.div( class_name=f"w-[32px] h-[178px] {direction}-[9.5rem] {common_class} animate-ellipse-2" ), rx.el.div( class_name=f"w-[16px] h-[42px] {direction}-[4.19rem] {common_class} animate-ellipse-3" ), rx.el.div( class_name=f"w-[32px] h-[48px] {direction}-[0.44rem] {common_class} animate-ellipse-4" ), ) def numbers_pattern( side: str = "left", reverse: bool = False, class_name: str = "" ) -> rx.Component: """Numbers pattern with static background and masked animated ellipses. Matches Figma design structure with layered gradients. Args: side: Position side ("left" or "right") reverse: Reverse the ellipse anima
animation_class = "[animation-direction:reverse]" if reverse_animation else ""
import reflex as rx import reflex_ui as ui def _ellipses(side: str, reverse_animation: bool = False) -> rx.Component: """Create animated ellipses for the pattern effect.""" direction = "right" if side == "right" else "left" animation_class = "[animation-direction:reverse]" if reverse_animation else ""
return rx.el.div( rx.el.div( class_name=f"w-[32px] h-[88px] {direction}-[0.5rem] {common_class} animate-ellipse-1" ), rx.el.div( class_name=f"w-[32px] h-[178px] {direction}-[9.5rem] {common_class} animate-ellipse-2" ), rx.el.div( class_name=f"w-[16px] h-[42px] {direction}-[4.19rem] {common_class} animate-ellipse-3" ), rx.el.div( class_name=f"w-[32px] h-[48px] {direction}-[0.44rem] {common_class} animate-ellipse-4" ), ) def numbers_pattern( side: str = "left", reverse: bool = False, class_name: str = "" ) -> rx.Component: """Numbers pattern with static background and masked animated ellipses. Matches Figma design structure with layered gradients. Args: side: Position side ("left" or "right") reverse: Reverse the ellipse animation direction class_name: Additional CSS classes """ position_class = "left-0" if side == "
common_class = ( f"absolute bg-violet-11 dark:bg-[#534a87] blur-[10px] {animation_class}" )
] blur-[10px] {animation_class}" ) return rx.el.div( rx.el.div( class_name=f"w-[32px] h-[88px] {direction}-[0.5rem] {common_class} animate-ellipse-1" ), rx.el.div( class_name=f"w-[32px] h-[178px] {direction}-[9.5rem] {common_class} animate-ellipse-2" ), rx.el.div( class_name=f"w-[16px] h-[42px] {direction}-[4.19rem] {common_class} animate-ellipse-3" ), rx.el.div( class_name=f"w-[32px] h-[48px] {direction}-[0.44rem] {common_class} animate-ellipse-4" ), ) def numbers_pattern( side: str = "left", reverse: bool = False, class_name: str = "" ) -> rx.Component: """Numbers pattern with static background and masked animated ellipses. Matches Figma design structure with layered gradients. Args: side: Position side ("left" or "right") reverse: Reverse the ellipse animation direction class_name: Additional CSS classes """
light_dark_path = rx.color_mode_cond("light", "dark") src = f"landing/patterns/{light_dark_path}/numbers-pattern.webp" # Determine if we need to flip: right side XOR reverse # - right side normally flips # - reverse inverts the flip behavior is_flipped = (side == "right") != reverse # Background image style image_style = {"opacity": rx.color_mode_cond("1", "0.3")} if is_flipped: image_style |= {"transform": "scaleX(-1)"} # Gradient masks vertical_gradient = "linear-gradient(360deg, rgba(0, 0, 0, 0) 0%, #000000 12%, #000000 88%, rgba(0, 0, 0, 0) 100%)" # Angled gradient - angle changes based on reverse gradient_angle = "105deg" if reverse else "280deg" angled_gradient = f"linear-gradient({gradient_angle}, rgba(0, 0, 0, 0) 18.13%, rgba(0, 0, 0, 0.88) 66.72%, rgba(0, 0, 0, 0) 85.62%)" # Container mask combining both gradients container_mask_style = { "mask_image": f"{angled_gradient}, {vertical_gradient}
position_class = "left-0" if side == "left" else "right-0"
rx.el.div( class_name=f"w-[32px] h-[88px] {direction}-[0.5rem] {common_class} animate-ellipse-1" ), rx.el.div( class_name=f"w-[32px] h-[178px] {direction}-[9.5rem] {common_class} animate-ellipse-2" ), rx.el.div( class_name=f"w-[16px] h-[42px] {direction}-[4.19rem] {common_class} animate-ellipse-3" ), rx.el.div( class_name=f"w-[32px] h-[48px] {direction}-[0.44rem] {common_class} animate-ellipse-4" ), ) def numbers_pattern( side: str = "left", reverse: bool = False, class_name: str = "" ) -> rx.Component: """Numbers pattern with static background and masked animated ellipses. Matches Figma design structure with layered gradients. Args: side: Position side ("left" or "right") reverse: Reverse the ellipse animation direction class_name: Additional CSS classes """ position_class = "left-0" if side == "left" else "right-0"
src = f"landing/patterns/{light_dark_path}/numbers-pattern.webp" # Determine if we need to flip: right side XOR reverse # - right side normally flips # - reverse inverts the flip behavior is_flipped = (side == "right") != reverse # Background image style image_style = {"opacity": rx.color_mode_cond("1", "0.3")} if is_flipped: image_style |= {"transform": "scaleX(-1)"} # Gradient masks vertical_gradient = "linear-gradient(360deg, rgba(0, 0, 0, 0) 0%, #000000 12%, #000000 88%, rgba(0, 0, 0, 0) 100%)" # Angled gradient - angle changes based on reverse gradient_angle = "105deg" if reverse else "280deg" angled_gradient = f"linear-gradient({gradient_angle}, rgba(0, 0, 0, 0) 18.13%, rgba(0, 0, 0, 0.88) 66.72%, rgba(0, 0, 0, 0) 85.62%)" # Container mask combining both gradients container_mask_style = { "mask_image": f"{angled_gradient}, {vertical_gradient}", "webkit_mask_image": f"{angled_gradient}, {vert
light_dark_path = rx.color_mode_cond("light", "dark")
] {direction}-[0.5rem] {common_class} animate-ellipse-1" ), rx.el.div( class_name=f"w-[32px] h-[178px] {direction}-[9.5rem] {common_class} animate-ellipse-2" ), rx.el.div( class_name=f"w-[16px] h-[42px] {direction}-[4.19rem] {common_class} animate-ellipse-3" ), rx.el.div( class_name=f"w-[32px] h-[48px] {direction}-[0.44rem] {common_class} animate-ellipse-4" ), ) def numbers_pattern( side: str = "left", reverse: bool = False, class_name: str = "" ) -> rx.Component: """Numbers pattern with static background and masked animated ellipses. Matches Figma design structure with layered gradients. Args: side: Position side ("left" or "right") reverse: Reverse the ellipse animation direction class_name: Additional CSS classes """ position_class = "left-0" if side == "left" else "right-0" light_dark_path = rx.color_mode_cond("light", "dark")
# Determine if we need to flip: right side XOR reverse # - right side normally flips # - reverse inverts the flip behavior is_flipped = (side == "right") != reverse # Background image style image_style = {"opacity": rx.color_mode_cond("1", "0.3")} if is_flipped: image_style |= {"transform": "scaleX(-1)"} # Gradient masks vertical_gradient = "linear-gradient(360deg, rgba(0, 0, 0, 0) 0%, #000000 12%, #000000 88%, rgba(0, 0, 0, 0) 100%)" # Angled gradient - angle changes based on reverse gradient_angle = "105deg" if reverse else "280deg" angled_gradient = f"linear-gradient({gradient_angle}, rgba(0, 0, 0, 0) 18.13%, rgba(0, 0, 0, 0.88) 66.72%, rgba(0, 0, 0, 0) 85.62%)" # Container mask combining both gradients container_mask_style = { "mask_image": f"{angled_gradient}, {vertical_gradient}", "webkit_mask_image": f"{angled_gradient}, {vertical_gradient}", "mask_composite": "intersect", "webki
src = f"landing/patterns/{light_dark_path}/numbers-pattern.webp"
rx.el.div( class_name=f"w-[16px] h-[42px] {direction}-[4.19rem] {common_class} animate-ellipse-3" ), rx.el.div( class_name=f"w-[32px] h-[48px] {direction}-[0.44rem] {common_class} animate-ellipse-4" ), ) def numbers_pattern( side: str = "left", reverse: bool = False, class_name: str = "" ) -> rx.Component: """Numbers pattern with static background and masked animated ellipses. Matches Figma design structure with layered gradients. Args: side: Position side ("left" or "right") reverse: Reverse the ellipse animation direction class_name: Additional CSS classes """ position_class = "left-0" if side == "left" else "right-0" light_dark_path = rx.color_mode_cond("light", "dark") src = f"landing/patterns/{light_dark_path}/numbers-pattern.webp" # Determine if we need to flip: right side XOR reverse # - right side normally flips # - reverse inverts the flip behavior
# Background image style image_style = {"opacity": rx.color_mode_cond("1", "0.3")} if is_flipped: image_style |= {"transform": "scaleX(-1)"} # Gradient masks vertical_gradient = "linear-gradient(360deg, rgba(0, 0, 0, 0) 0%, #000000 12%, #000000 88%, rgba(0, 0, 0, 0) 100%)" # Angled gradient - angle changes based on reverse gradient_angle = "105deg" if reverse else "280deg" angled_gradient = f"linear-gradient({gradient_angle}, rgba(0, 0, 0, 0) 18.13%, rgba(0, 0, 0, 0.88) 66.72%, rgba(0, 0, 0, 0) 85.62%)" # Container mask combining both gradients container_mask_style = { "mask_image": f"{angled_gradient}, {vertical_gradient}", "webkit_mask_image": f"{angled_gradient}, {vertical_gradient}", "mask_composite": "intersect", "webkit_mask_composite": "intersect", } if is_flipped: container_mask_style["transform"] = "scaleX(-1)" # Image mask style for the ellipses layer ellipses_mask_sty
is_flipped = (side == "right") != reverse
{common_class} animate-ellipse-3" ), rx.el.div( class_name=f"w-[32px] h-[48px] {direction}-[0.44rem] {common_class} animate-ellipse-4" ), ) def numbers_pattern( side: str = "left", reverse: bool = False, class_name: str = "" ) -> rx.Component: """Numbers pattern with static background and masked animated ellipses. Matches Figma design structure with layered gradients. Args: side: Position side ("left" or "right") reverse: Reverse the ellipse animation direction class_name: Additional CSS classes """ position_class = "left-0" if side == "left" else "right-0" light_dark_path = rx.color_mode_cond("light", "dark") src = f"landing/patterns/{light_dark_path}/numbers-pattern.webp" # Determine if we need to flip: right side XOR reverse # - right side normally flips # - reverse inverts the flip behavior is_flipped = (side == "right") != reverse # Background image style
if is_flipped: image_style |= {"transform": "scaleX(-1)"} # Gradient masks vertical_gradient = "linear-gradient(360deg, rgba(0, 0, 0, 0) 0%, #000000 12%, #000000 88%, rgba(0, 0, 0, 0) 100%)" # Angled gradient - angle changes based on reverse gradient_angle = "105deg" if reverse else "280deg" angled_gradient = f"linear-gradient({gradient_angle}, rgba(0, 0, 0, 0) 18.13%, rgba(0, 0, 0, 0.88) 66.72%, rgba(0, 0, 0, 0) 85.62%)" # Container mask combining both gradients container_mask_style = { "mask_image": f"{angled_gradient}, {vertical_gradient}", "webkit_mask_image": f"{angled_gradient}, {vertical_gradient}", "mask_composite": "intersect", "webkit_mask_composite": "intersect", } if is_flipped: container_mask_style["transform"] = "scaleX(-1)" # Image mask style for the ellipses layer ellipses_mask_style = { "mask_image": f"url({src})", "mask_size": "cover", "mask_repe
image_style = {"opacity": rx.color_mode_cond("1", "0.3")}
( class_name=f"w-[32px] h-[48px] {direction}-[0.44rem] {common_class} animate-ellipse-4" ), ) def numbers_pattern( side: str = "left", reverse: bool = False, class_name: str = "" ) -> rx.Component: """Numbers pattern with static background and masked animated ellipses. Matches Figma design structure with layered gradients. Args: side: Position side ("left" or "right") reverse: Reverse the ellipse animation direction class_name: Additional CSS classes """ position_class = "left-0" if side == "left" else "right-0" light_dark_path = rx.color_mode_cond("light", "dark") src = f"landing/patterns/{light_dark_path}/numbers-pattern.webp" # Determine if we need to flip: right side XOR reverse # - right side normally flips # - reverse inverts the flip behavior is_flipped = (side == "right") != reverse # Background image style image_style = {"opacity": rx.color_mode_cond("1", "0.3")}
# Gradient masks vertical_gradient = "linear-gradient(360deg, rgba(0, 0, 0, 0) 0%, #000000 12%, #000000 88%, rgba(0, 0, 0, 0) 100%)" # Angled gradient - angle changes based on reverse gradient_angle = "105deg" if reverse else "280deg" angled_gradient = f"linear-gradient({gradient_angle}, rgba(0, 0, 0, 0) 18.13%, rgba(0, 0, 0, 0.88) 66.72%, rgba(0, 0, 0, 0) 85.62%)" # Container mask combining both gradients container_mask_style = { "mask_image": f"{angled_gradient}, {vertical_gradient}", "webkit_mask_image": f"{angled_gradient}, {vertical_gradient}", "mask_composite": "intersect", "webkit_mask_composite": "intersect", } if is_flipped: container_mask_style["transform"] = "scaleX(-1)" # Image mask style for the ellipses layer ellipses_mask_style = { "mask_image": f"url({src})", "mask_size": "cover", "mask_repeat": "no-repeat", "mask_position": "center", "webkit_m
if is_flipped: image_style |= {"transform": "scaleX(-1)"}
lipse-4" ), ) def numbers_pattern( side: str = "left", reverse: bool = False, class_name: str = "" ) -> rx.Component: """Numbers pattern with static background and masked animated ellipses. Matches Figma design structure with layered gradients. Args: side: Position side ("left" or "right") reverse: Reverse the ellipse animation direction class_name: Additional CSS classes """ position_class = "left-0" if side == "left" else "right-0" light_dark_path = rx.color_mode_cond("light", "dark") src = f"landing/patterns/{light_dark_path}/numbers-pattern.webp" # Determine if we need to flip: right side XOR reverse # - right side normally flips # - reverse inverts the flip behavior is_flipped = (side == "right") != reverse # Background image style image_style = {"opacity": rx.color_mode_cond("1", "0.3")} if is_flipped: image_style |= {"transform": "scaleX(-1)"} # Gradient masks
# Angled gradient - angle changes based on reverse gradient_angle = "105deg" if reverse else "280deg" angled_gradient = f"linear-gradient({gradient_angle}, rgba(0, 0, 0, 0) 18.13%, rgba(0, 0, 0, 0.88) 66.72%, rgba(0, 0, 0, 0) 85.62%)" # Container mask combining both gradients container_mask_style = { "mask_image": f"{angled_gradient}, {vertical_gradient}", "webkit_mask_image": f"{angled_gradient}, {vertical_gradient}", "mask_composite": "intersect", "webkit_mask_composite": "intersect", } if is_flipped: container_mask_style["transform"] = "scaleX(-1)" # Image mask style for the ellipses layer ellipses_mask_style = { "mask_image": f"url({src})", "mask_size": "cover", "mask_repeat": "no-repeat", "mask_position": "center", "webkit_mask_image": f"url({src})", "webkit_mask_size": "cover", "webkit_mask_repeat": "no-repeat", "webkit_mask_position": "ce
vertical_gradient = "linear-gradient(360deg, rgba(0, 0, 0, 0) 0%, #000000 12%, #000000 88%, rgba(0, 0, 0, 0) 100%)"
ground and masked animated ellipses. Matches Figma design structure with layered gradients. Args: side: Position side ("left" or "right") reverse: Reverse the ellipse animation direction class_name: Additional CSS classes """ position_class = "left-0" if side == "left" else "right-0" light_dark_path = rx.color_mode_cond("light", "dark") src = f"landing/patterns/{light_dark_path}/numbers-pattern.webp" # Determine if we need to flip: right side XOR reverse # - right side normally flips # - reverse inverts the flip behavior is_flipped = (side == "right") != reverse # Background image style image_style = {"opacity": rx.color_mode_cond("1", "0.3")} if is_flipped: image_style |= {"transform": "scaleX(-1)"} # Gradient masks vertical_gradient = "linear-gradient(360deg, rgba(0, 0, 0, 0) 0%, #000000 12%, #000000 88%, rgba(0, 0, 0, 0) 100%)" # Angled gradient - angle changes based on reverse
angled_gradient = f"linear-gradient({gradient_angle}, rgba(0, 0, 0, 0) 18.13%, rgba(0, 0, 0, 0.88) 66.72%, rgba(0, 0, 0, 0) 85.62%)" # Container mask combining both gradients container_mask_style = { "mask_image": f"{angled_gradient}, {vertical_gradient}", "webkit_mask_image": f"{angled_gradient}, {vertical_gradient}", "mask_composite": "intersect", "webkit_mask_composite": "intersect", } if is_flipped: container_mask_style["transform"] = "scaleX(-1)" # Image mask style for the ellipses layer ellipses_mask_style = { "mask_image": f"url({src})", "mask_size": "cover", "mask_repeat": "no-repeat", "mask_position": "center", "webkit_mask_image": f"url({src})", "webkit_mask_size": "cover", "webkit_mask_repeat": "no-repeat", "webkit_mask_position": "center", } if is_flipped: ellipses_mask_style["transform"] = "scaleX(-1)" return rx.el.div(
gradient_angle = "105deg" if reverse else "280deg"
design structure with layered gradients. Args: side: Position side ("left" or "right") reverse: Reverse the ellipse animation direction class_name: Additional CSS classes """ position_class = "left-0" if side == "left" else "right-0" light_dark_path = rx.color_mode_cond("light", "dark") src = f"landing/patterns/{light_dark_path}/numbers-pattern.webp" # Determine if we need to flip: right side XOR reverse # - right side normally flips # - reverse inverts the flip behavior is_flipped = (side == "right") != reverse # Background image style image_style = {"opacity": rx.color_mode_cond("1", "0.3")} if is_flipped: image_style |= {"transform": "scaleX(-1)"} # Gradient masks vertical_gradient = "linear-gradient(360deg, rgba(0, 0, 0, 0) 0%, #000000 12%, #000000 88%, rgba(0, 0, 0, 0) 100%)" # Angled gradient - angle changes based on reverse gradient_angle = "105deg" if reverse else "280deg"
# Container mask combining both gradients container_mask_style = { "mask_image": f"{angled_gradient}, {vertical_gradient}", "webkit_mask_image": f"{angled_gradient}, {vertical_gradient}", "mask_composite": "intersect", "webkit_mask_composite": "intersect", } if is_flipped: container_mask_style["transform"] = "scaleX(-1)" # Image mask style for the ellipses layer ellipses_mask_style = { "mask_image": f"url({src})", "mask_size": "cover", "mask_repeat": "no-repeat", "mask_position": "center", "webkit_mask_image": f"url({src})", "webkit_mask_size": "cover", "webkit_mask_repeat": "no-repeat", "webkit_mask_position": "center", } if is_flipped: ellipses_mask_style["transform"] = "scaleX(-1)" return rx.el.div( # Layer 1: Background pattern image rx.image( src=src, class_name="pointer-events-none w-full h-
angled_gradient = f"linear-gradient({gradient_angle}, rgba(0, 0, 0, 0) 18.13%, rgba(0, 0, 0, 0.88) 66.72%, rgba(0, 0, 0, 0) 85.62%)"
onal CSS classes """ position_class = "left-0" if side == "left" else "right-0" light_dark_path = rx.color_mode_cond("light", "dark") src = f"landing/patterns/{light_dark_path}/numbers-pattern.webp" # Determine if we need to flip: right side XOR reverse # - right side normally flips # - reverse inverts the flip behavior is_flipped = (side == "right") != reverse # Background image style image_style = {"opacity": rx.color_mode_cond("1", "0.3")} if is_flipped: image_style |= {"transform": "scaleX(-1)"} # Gradient masks vertical_gradient = "linear-gradient(360deg, rgba(0, 0, 0, 0) 0%, #000000 12%, #000000 88%, rgba(0, 0, 0, 0) 100%)" # Angled gradient - angle changes based on reverse gradient_angle = "105deg" if reverse else "280deg" angled_gradient = f"linear-gradient({gradient_angle}, rgba(0, 0, 0, 0) 18.13%, rgba(0, 0, 0, 0.88) 66.72%, rgba(0, 0, 0, 0) 85.62%)" # Container mask combining both gradients
if is_flipped: container_mask_style["transform"] = "scaleX(-1)" # Image mask style for the ellipses layer ellipses_mask_style = { "mask_image": f"url({src})", "mask_size": "cover", "mask_repeat": "no-repeat", "mask_position": "center", "webkit_mask_image": f"url({src})", "webkit_mask_size": "cover", "webkit_mask_repeat": "no-repeat", "webkit_mask_position": "center", } if is_flipped: ellipses_mask_style["transform"] = "scaleX(-1)" return rx.el.div( # Layer 1: Background pattern image rx.image( src=src, class_name="pointer-events-none w-full h-full absolute inset-0 object-cover", style=image_style, ), # Layer 2: Masked animated ellipses rx.el.div( _ellipses(side=side, reverse_animation=reverse), class_name="absolute inset-0 w-full h-full", style=ellipses_mask_style,
container_mask_style = { "mask_image": f"{angled_gradient}, {vertical_gradient}", "webkit_mask_image": f"{angled_gradient}, {vertical_gradient}", "mask_composite": "intersect", "webkit_mask_composite": "intersect", }
t side XOR reverse # - right side normally flips # - reverse inverts the flip behavior is_flipped = (side == "right") != reverse # Background image style image_style = {"opacity": rx.color_mode_cond("1", "0.3")} if is_flipped: image_style |= {"transform": "scaleX(-1)"} # Gradient masks vertical_gradient = "linear-gradient(360deg, rgba(0, 0, 0, 0) 0%, #000000 12%, #000000 88%, rgba(0, 0, 0, 0) 100%)" # Angled gradient - angle changes based on reverse gradient_angle = "105deg" if reverse else "280deg" angled_gradient = f"linear-gradient({gradient_angle}, rgba(0, 0, 0, 0) 18.13%, rgba(0, 0, 0, 0.88) 66.72%, rgba(0, 0, 0, 0) 85.62%)" # Container mask combining both gradients container_mask_style = { "mask_image": f"{angled_gradient}, {vertical_gradient}", "webkit_mask_image": f"{angled_gradient}, {vertical_gradient}", "mask_composite": "intersect", "webkit_mask_composite": "intersect", }
# Image mask style for the ellipses layer ellipses_mask_style = { "mask_image": f"url({src})", "mask_size": "cover", "mask_repeat": "no-repeat", "mask_position": "center", "webkit_mask_image": f"url({src})", "webkit_mask_size": "cover", "webkit_mask_repeat": "no-repeat", "webkit_mask_position": "center", } if is_flipped: ellipses_mask_style["transform"] = "scaleX(-1)" return rx.el.div( # Layer 1: Background pattern image rx.image( src=src, class_name="pointer-events-none w-full h-full absolute inset-0 object-cover", style=image_style, ), # Layer 2: Masked animated ellipses rx.el.div( _ellipses(side=side, reverse_animation=reverse), class_name="absolute inset-0 w-full h-full", style=ellipses_mask_style, ), class_name=ui.cn( f"absolute {position_class} poin
if is_flipped: container_mask_style["transform"] = "scaleX(-1)"
# - right side normally flips # - reverse inverts the flip behavior is_flipped = (side == "right") != reverse # Background image style image_style = {"opacity": rx.color_mode_cond("1", "0.3")} if is_flipped: image_style |= {"transform": "scaleX(-1)"} # Gradient masks vertical_gradient = "linear-gradient(360deg, rgba(0, 0, 0, 0) 0%, #000000 12%, #000000 88%, rgba(0, 0, 0, 0) 100%)" # Angled gradient - angle changes based on reverse gradient_angle = "105deg" if reverse else "280deg" angled_gradient = f"linear-gradient({gradient_angle}, rgba(0, 0, 0, 0) 18.13%, rgba(0, 0, 0, 0.88) 66.72%, rgba(0, 0, 0, 0) 85.62%)" # Container mask combining both gradients container_mask_style = { "mask_image": f"{angled_gradient}, {vertical_gradient}", "webkit_mask_image": f"{angled_gradient}, {vertical_gradient}", "mask_composite": "intersect", "webkit_mask_composite": "intersect", } if is_flipped:
# Image mask style for the ellipses layer ellipses_mask_style = { "mask_image": f"url({src})", "mask_size": "cover", "mask_repeat": "no-repeat", "mask_position": "center", "webkit_mask_image": f"url({src})", "webkit_mask_size": "cover", "webkit_mask_repeat": "no-repeat", "webkit_mask_position": "center", } if is_flipped: ellipses_mask_style["transform"] = "scaleX(-1)" return rx.el.div( # Layer 1: Background pattern image rx.image( src=src, class_name="pointer-events-none w-full h-full absolute inset-0 object-cover", style=image_style, ), # Layer 2: Masked animated ellipses rx.el.div( _ellipses(side=side, reverse_animation=reverse), class_name="absolute inset-0 w-full h-full", style=ellipses_mask_style, ), class_name=ui.cn( f"absolute {position_class} poin
container_mask_style["transform"] = "scaleX(-1)"
ight") != reverse # Background image style image_style = {"opacity": rx.color_mode_cond("1", "0.3")} if is_flipped: image_style |= {"transform": "scaleX(-1)"} # Gradient masks vertical_gradient = "linear-gradient(360deg, rgba(0, 0, 0, 0) 0%, #000000 12%, #000000 88%, rgba(0, 0, 0, 0) 100%)" # Angled gradient - angle changes based on reverse gradient_angle = "105deg" if reverse else "280deg" angled_gradient = f"linear-gradient({gradient_angle}, rgba(0, 0, 0, 0) 18.13%, rgba(0, 0, 0, 0.88) 66.72%, rgba(0, 0, 0, 0) 85.62%)" # Container mask combining both gradients container_mask_style = { "mask_image": f"{angled_gradient}, {vertical_gradient}", "webkit_mask_image": f"{angled_gradient}, {vertical_gradient}", "mask_composite": "intersect", "webkit_mask_composite": "intersect", } if is_flipped: container_mask_style["transform"] = "scaleX(-1)" # Image mask style for the ellipses layer
if is_flipped: ellipses_mask_style["transform"] = "scaleX(-1)" return rx.el.div( # Layer 1: Background pattern image rx.image( src=src, class_name="pointer-events-none w-full h-full absolute inset-0 object-cover", style=image_style, ), # Layer 2: Masked animated ellipses rx.el.div( _ellipses(side=side, reverse_animation=reverse), class_name="absolute inset-0 w-full h-full", style=ellipses_mask_style, ), class_name=ui.cn( f"absolute {position_class} pointer-events-none z-[-1] lg:w-[234px] w-[180px] h-full bottom-0", class_name, ), style=container_mask_style, )
ellipses_mask_style = { "mask_image": f"url({src})", "mask_size": "cover", "mask_repeat": "no-repeat", "mask_position": "center", "webkit_mask_image": f"url({src})", "webkit_mask_size": "cover", "webkit_mask_repeat": "no-repeat", "webkit_mask_position": "center", }
dient - angle changes based on reverse gradient_angle = "105deg" if reverse else "280deg" angled_gradient = f"linear-gradient({gradient_angle}, rgba(0, 0, 0, 0) 18.13%, rgba(0, 0, 0, 0.88) 66.72%, rgba(0, 0, 0, 0) 85.62%)" # Container mask combining both gradients container_mask_style = { "mask_image": f"{angled_gradient}, {vertical_gradient}", "webkit_mask_image": f"{angled_gradient}, {vertical_gradient}", "mask_composite": "intersect", "webkit_mask_composite": "intersect", } if is_flipped: container_mask_style["transform"] = "scaleX(-1)" # Image mask style for the ellipses layer ellipses_mask_style = { "mask_image": f"url({src})", "mask_size": "cover", "mask_repeat": "no-repeat", "mask_position": "center", "webkit_mask_image": f"url({src})", "webkit_mask_size": "cover", "webkit_mask_repeat": "no-repeat", "webkit_mask_position": "center", }
return rx.el.div( # Layer 1: Background pattern image rx.image( src=src, class_name="pointer-events-none w-full h-full absolute inset-0 object-cover", style=image_style, ), # Layer 2: Masked animated ellipses rx.el.div( _ellipses(side=side, reverse_animation=reverse), class_name="absolute inset-0 w-full h-full", style=ellipses_mask_style, ), class_name=ui.cn( f"absolute {position_class} pointer-events-none z-[-1] lg:w-[234px] w-[180px] h-full bottom-0", class_name, ), style=container_mask_style, )
if is_flipped: ellipses_mask_style["transform"] = "scaleX(-1)"
ased on reverse gradient_angle = "105deg" if reverse else "280deg" angled_gradient = f"linear-gradient({gradient_angle}, rgba(0, 0, 0, 0) 18.13%, rgba(0, 0, 0, 0.88) 66.72%, rgba(0, 0, 0, 0) 85.62%)" # Container mask combining both gradients container_mask_style = { "mask_image": f"{angled_gradient}, {vertical_gradient}", "webkit_mask_image": f"{angled_gradient}, {vertical_gradient}", "mask_composite": "intersect", "webkit_mask_composite": "intersect", } if is_flipped: container_mask_style["transform"] = "scaleX(-1)" # Image mask style for the ellipses layer ellipses_mask_style = { "mask_image": f"url({src})", "mask_size": "cover", "mask_repeat": "no-repeat", "mask_position": "center", "webkit_mask_image": f"url({src})", "webkit_mask_size": "cover", "webkit_mask_repeat": "no-repeat", "webkit_mask_position": "center", } if is_flipped:
return rx.el.div( # Layer 1: Background pattern image rx.image( src=src, class_name="pointer-events-none w-full h-full absolute inset-0 object-cover", style=image_style, ), # Layer 2: Masked animated ellipses rx.el.div( _ellipses(side=side, reverse_animation=reverse), class_name="absolute inset-0 w-full h-full", style=ellipses_mask_style, ), class_name=ui.cn( f"absolute {position_class} pointer-events-none z-[-1] lg:w-[234px] w-[180px] h-full bottom-0", class_name, ), style=container_mask_style, )
ellipses_mask_style["transform"] = "scaleX(-1)"
class NumberFlow(rx.Component): library = "@number-flow/react" tag = "NumberFlow" is_default = True # The numeric value to display and animate # NumberFlow will automatically transition when this prop changes value: rx.Var[int | str | float] # The locale(s) for number formatting (e.g., "en-US", "de-DE") # Accepts Intl.LocalesArgument format # Default: "en-US" locales: rx.Var[str] = rx.Var.create("en-US") # Custom prefix string to display before the number # Example: "$" for currency display prefix: rx.Var[str] # Custom suffix string to display after the number # Example: "/mo" for monthly pricing, "%" for percentages suffix: rx.Var[str] # If true, NumberFlow's transitions are isolated from other layout changes # that may occur in the same update. Has no effect when inside NumberFlowGroup. # Default: false isolate: rx.Var[bool] # Controls whether animations are enabled # Can be set to fals
import reflex as rx
import reflex as rx class NumberFlow(rx.Component):
tag = "NumberFlow" is_default = True # The numeric value to display and animate # NumberFlow will automatically transition when this prop changes value: rx.Var[int | str | float] # The locale(s) for number formatting (e.g., "en-US", "de-DE") # Accepts Intl.LocalesArgument format # Default: "en-US" locales: rx.Var[str] = rx.Var.create("en-US") # Custom prefix string to display before the number # Example: "$" for currency display prefix: rx.Var[str] # Custom suffix string to display after the number # Example: "/mo" for monthly pricing, "%" for percentages suffix: rx.Var[str] # If true, NumberFlow's transitions are isolated from other layout changes # that may occur in the same update. Has no effect when inside NumberFlowGroup. # Default: false isolate: rx.Var[bool] # Controls whether animations are enabled # Can be set to false to disable all animations and finish current ones # Useful for
library = "@number-flow/react"
import reflex as rx class NumberFlow(rx.Component): library = "@number-flow/react"
is_default = True # The numeric value to display and animate # NumberFlow will automatically transition when this prop changes value: rx.Var[int | str | float] # The locale(s) for number formatting (e.g., "en-US", "de-DE") # Accepts Intl.LocalesArgument format # Default: "en-US" locales: rx.Var[str] = rx.Var.create("en-US") # Custom prefix string to display before the number # Example: "$" for currency display prefix: rx.Var[str] # Custom suffix string to display after the number # Example: "/mo" for monthly pricing, "%" for percentages suffix: rx.Var[str] # If true, NumberFlow's transitions are isolated from other layout changes # that may occur in the same update. Has no effect when inside NumberFlowGroup. # Default: false isolate: rx.Var[bool] # Controls whether animations are enabled # Can be set to false to disable all animations and finish current ones # Useful for scenarios like input fie
tag = "NumberFlow"
import reflex as rx class NumberFlow(rx.Component): library = "@number-flow/react" tag = "NumberFlow"
# The numeric value to display and animate # NumberFlow will automatically transition when this prop changes value: rx.Var[int | str | float] # The locale(s) for number formatting (e.g., "en-US", "de-DE") # Accepts Intl.LocalesArgument format # Default: "en-US" locales: rx.Var[str] = rx.Var.create("en-US") # Custom prefix string to display before the number # Example: "$" for currency display prefix: rx.Var[str] # Custom suffix string to display after the number # Example: "/mo" for monthly pricing, "%" for percentages suffix: rx.Var[str] # If true, NumberFlow's transitions are isolated from other layout changes # that may occur in the same update. Has no effect when inside NumberFlowGroup. # Default: false isolate: rx.Var[bool] # Controls whether animations are enabled # Can be set to false to disable all animations and finish current ones # Useful for scenarios like input fields where you want inst
is_default = True
as no effect when inside NumberFlowGroup. # Default: false isolate: rx.Var[bool] # Controls whether animations are enabled # Can be set to false to disable all animations and finish current ones # Useful for scenarios like input fields where you want instant updates # Default: true animated: rx.Var[bool] # If true, applies CSS will-change properties to relevant elements # Useful if your number changes frequently or you experience unwanted repositioning # Note: Excessive use can result in excessive memory usage # Default: false will_change: rx.Var[bool] # Controls the direction of digit animations # "+1": digits always go up # "0": each digit goes up if increasing, down if decreasing (no overall trend) # "-1": digits always go down # Can also be a function: (oldValue: number, value: number) => number # Default: "+1" (which corresponds to Math.sign(value - oldValue)) trend: rx.Var[str] = rx.Var.create("+1")
number_flow = NumberFlow.create
import reflex as rx class ProgressiveBlur(rx.Component): """ProgressiveBlur component.""" library = "progressive-blur" tag = "LinearBlur" steps: rx.Var[int] = rx.Var.create(8) strength: rx.Var[int] = rx.Var.create(64) falloff_percentage: rx.Var[int] = rx.Var.create(100) tint: rx.Var[str] = rx.Var.create("") side: rx.Var[Literal["top", "bottom", "left", "right"]] = rx.Var.create("bottom") progressive_blur = ProgressiveBlur.create
from typing import Literal
from typing import Literal
class ProgressiveBlur(rx.Component): """ProgressiveBlur component.""" library = "progressive-blur" tag = "LinearBlur" steps: rx.Var[int] = rx.Var.create(8) strength: rx.Var[int] = rx.Var.create(64) falloff_percentage: rx.Var[int] = rx.Var.create(100) tint: rx.Var[str] = rx.Var.create("") side: rx.Var[Literal["top", "bottom", "left", "right"]] = rx.Var.create("bottom") progressive_blur = ProgressiveBlur.create
import reflex as rx
from typing import Literal import reflex as rx class ProgressiveBlur(rx.Component): """ProgressiveBlur component."""
tag = "LinearBlur" steps: rx.Var[int] = rx.Var.create(8) strength: rx.Var[int] = rx.Var.create(64) falloff_percentage: rx.Var[int] = rx.Var.create(100) tint: rx.Var[str] = rx.Var.create("") side: rx.Var[Literal["top", "bottom", "left", "right"]] = rx.Var.create("bottom") progressive_blur = ProgressiveBlur.create
library = "progressive-blur"
from typing import Literal import reflex as rx class ProgressiveBlur(rx.Component): """ProgressiveBlur component.""" library = "progressive-blur"
steps: rx.Var[int] = rx.Var.create(8) strength: rx.Var[int] = rx.Var.create(64) falloff_percentage: rx.Var[int] = rx.Var.create(100) tint: rx.Var[str] = rx.Var.create("") side: rx.Var[Literal["top", "bottom", "left", "right"]] = rx.Var.create("bottom") progressive_blur = ProgressiveBlur.create
tag = "LinearBlur"
from typing import Literal import reflex as rx class ProgressiveBlur(rx.Component): """ProgressiveBlur component.""" library = "progressive-blur" tag = "LinearBlur" steps: rx.Var[int] = rx.Var.create(8) strength: rx.Var[int] = rx.Var.create(64) falloff_percentage: rx.Var[int] = rx.Var.create(100) tint: rx.Var[str] = rx.Var.create("") side: rx.Var[Literal["top", "bottom", "left", "right"]] = rx.Var.create("bottom")
progressive_blur = ProgressiveBlur.create
loading_style = { "rect": { "opacity": "0", "animation": "fadeInStayOut 6s linear infinite", }, "@keyframes fadeInStayOut": { "0%": {"opacity": "0"}, "5%": {"opacity": "1"}, "50%": {"opacity": "1"}, "55%": {"opacity": "0"}, "100%": {"opacity": "0"}, }, } for i in range(1, 14): loading_style[f"rect:nth-child({i})"] = {"animation_delay": f"{(i - 1) * 0.2}s"} def svg_loading(): return rx.box( rx.html( """<svg width="88" height="88" viewBox="0 0 88 88" fill="none" xmlns="http://www.w3.org/2000/svg"> <rect x="32" y="41" width="6" height="6" fill="#6E56CF"/> <rect x="38" y="29" width="6" height="6" fill="#6E56CF"/> <rect x="50" y="47" width="6" height="6" fill="#6E56CF"/> <rect x="32" y="53" width="6" height="6" fill="#6E56CF"/> <rect x="44" y="41" width="6" height="6" fill="#6E56CF"/> <rect x=
import reflex as rx
import reflex as rx
for i in range(1, 14): loading_style[f"rect:nth-child({i})"] = {"animation_delay": f"{(i - 1) * 0.2}s"} def svg_loading(): return rx.box( rx.html( """<svg width="88" height="88" viewBox="0 0 88 88" fill="none" xmlns="http://www.w3.org/2000/svg"> <rect x="32" y="41" width="6" height="6" fill="#6E56CF"/> <rect x="38" y="29" width="6" height="6" fill="#6E56CF"/> <rect x="50" y="47" width="6" height="6" fill="#6E56CF"/> <rect x="32" y="53" width="6" height="6" fill="#6E56CF"/> <rect x="44" y="41" width="6" height="6" fill="#6E56CF"/> <rect x="50" y="35" width="6" height="6" fill="#6E56CF"/> <rect x="50" y="53" width="6" height="6" fill="#6E56CF"/> <rect x="44" y="29" width="6" height="6" fill="#6E56CF"/> <rect x="32" y="29" width="6" height="6" fill="#6E56CF"/> <rect x="32" y="47" width="6" height="6"
loading_style = { "rect": { "opacity": "0", "animation": "fadeInStayOut 6s linear infinite", }, "@keyframes fadeInStayOut": { "0%": {"opacity": "0"}, "5%": {"opacity": "1"}, "50%": {"opacity": "1"}, "55%": {"opacity": "0"}, "100%": {"opacity": "0"}, }, }
import reflex as rx loading_style = { "rect": { "opacity": "0", "animation": "fadeInStayOut 6s linear infinite", }, "@keyframes fadeInStayOut": { "0%": {"opacity": "0"}, "5%": {"opacity": "1"}, "50%": {"opacity": "1"}, "55%": {"opacity": "0"}, "100%": {"opacity": "0"}, }, }
def svg_loading(): return rx.box( rx.html( """<svg width="88" height="88" viewBox="0 0 88 88" fill="none" xmlns="http://www.w3.org/2000/svg"> <rect x="32" y="41" width="6" height="6" fill="#6E56CF"/> <rect x="38" y="29" width="6" height="6" fill="#6E56CF"/> <rect x="50" y="47" width="6" height="6" fill="#6E56CF"/> <rect x="32" y="53" width="6" height="6" fill="#6E56CF"/> <rect x="44" y="41" width="6" height="6" fill="#6E56CF"/> <rect x="50" y="35" width="6" height="6" fill="#6E56CF"/> <rect x="50" y="53" width="6" height="6" fill="#6E56CF"/> <rect x="44" y="29" width="6" height="6" fill="#6E56CF"/> <rect x="32" y="29" width="6" height="6" fill="#6E56CF"/> <rect x="32" y="47" width="6" height="6" fill="#6E56CF"/> <rect x="50" y="29" width="6" height="6" fill="#6E56CF"/> <
for i in range(1, 14): loading_style[f"rect:nth-child({i})"] = {"animation_delay": f"{(i - 1) * 0.2}s"}
import reflex as rx loading_style = { "rect": { "opacity": "0", "animation": "fadeInStayOut 6s linear infinite", }, "@keyframes fadeInStayOut": { "0%": {"opacity": "0"}, "5%": {"opacity": "1"}, "50%": {"opacity": "1"}, "55%": {"opacity": "0"}, "100%": {"opacity": "0"}, }, } for i in range(1, 14):
def svg_loading(): return rx.box( rx.html( """<svg width="88" height="88" viewBox="0 0 88 88" fill="none" xmlns="http://www.w3.org/2000/svg"> <rect x="32" y="41" width="6" height="6" fill="#6E56CF"/> <rect x="38" y="29" width="6" height="6" fill="#6E56CF"/> <rect x="50" y="47" width="6" height="6" fill="#6E56CF"/> <rect x="32" y="53" width="6" height="6" fill="#6E56CF"/> <rect x="44" y="41" width="6" height="6" fill="#6E56CF"/> <rect x="50" y="35" width="6" height="6" fill="#6E56CF"/> <rect x="50" y="53" width="6" height="6" fill="#6E56CF"/> <rect x="44" y="29" width="6" height="6" fill="#6E56CF"/> <rect x="32" y="29" width="6" height="6" fill="#6E56CF"/> <rect x="32" y="47" width="6" height="6" fill="#6E56CF"/> <rect x="50" y="29" width="6" height="6" fill="#6E56CF"/> <
loading_style[f"rect:nth-child({i})"] = {"animation_delay": f"{(i - 1) * 0.2}s"}
ht": "0", "transform": "translateY(0)"}, "100%": {"height": "0", "transform": "translateY(0)"}, }, } def spinner_svg(mask_name: str): return rx.box( rx.html( f"""<svg width="88" height="88" viewBox="0 0 88 88" fill="none" xmlns="http://www.w3.org/2000/svg"> <mask id="{mask_name}" style="mask-type:alpha" maskUnits="userSpaceOnUse" x="20" y="20" width="48" height="48"> <rect x="21" y="21" width="46" height="46" rx="7" stroke="black" stroke-width="2"/> </mask> <g mask="url(#{mask_name})"> <rect x="20" y="20" width="0" height="8" fill="#6E56CF"/> <rect x="60" y="20" width="8" height="0" fill="#6E56CF"/> <rect x="27" y="60" width="0" height="8" fill="#6E56CF"/> <rect x="20" y="28" width="8" height="0" fill="#6E56CF"/> </g> </svg>""" ), style=spinner_style, )
def r_svg_loader(): return rx.fragment( spinner_svg(mask_name="mask"), svg_loading(), )
from reflex.vars import Var from pcweb.constants import SPLINE_RUNTIME_VERSION, SPLINE_SCENE_URL class Spline(rx.Component): """Spline component.""" library = "@splinetool/react-spline" tag = "Spline" scene: Var[str] = SPLINE_SCENE_URL is_default = True lib_dependencies: list[str] = [f"@splinetool/runtime@{SPLINE_RUNTIME_VERSION}"] spline = Spline.create
import reflex as rx
import reflex as rx
from pcweb.constants import SPLINE_RUNTIME_VERSION, SPLINE_SCENE_URL class Spline(rx.Component): """Spline component.""" library = "@splinetool/react-spline" tag = "Spline" scene: Var[str] = SPLINE_SCENE_URL is_default = True lib_dependencies: list[str] = [f"@splinetool/runtime@{SPLINE_RUNTIME_VERSION}"] spline = Spline.create
from reflex.vars import Var
import reflex as rx from reflex.vars import Var from pcweb.constants import SPLINE_RUNTIME_VERSION, SPLINE_SCENE_URL class Spline(rx.Component): """Spline component."""
tag = "Spline" scene: Var[str] = SPLINE_SCENE_URL is_default = True lib_dependencies: list[str] = [f"@splinetool/runtime@{SPLINE_RUNTIME_VERSION}"] spline = Spline.create
library = "@splinetool/react-spline"
import reflex as rx from reflex.vars import Var from pcweb.constants import SPLINE_RUNTIME_VERSION, SPLINE_SCENE_URL class Spline(rx.Component): """Spline component.""" library = "@splinetool/react-spline"
scene: Var[str] = SPLINE_SCENE_URL is_default = True lib_dependencies: list[str] = [f"@splinetool/runtime@{SPLINE_RUNTIME_VERSION}"] spline = Spline.create
tag = "Spline"
import reflex as rx from reflex.vars import Var from pcweb.constants import SPLINE_RUNTIME_VERSION, SPLINE_SCENE_URL class Spline(rx.Component): """Spline component.""" library = "@splinetool/react-spline" tag = "Spline" scene: Var[str] = SPLINE_SCENE_URL
lib_dependencies: list[str] = [f"@splinetool/runtime@{SPLINE_RUNTIME_VERSION}"] spline = Spline.create
is_default = True
import reflex as rx from reflex.vars import Var from pcweb.constants import SPLINE_RUNTIME_VERSION, SPLINE_SCENE_URL class Spline(rx.Component): """Spline component.""" library = "@splinetool/react-spline" tag = "Spline" scene: Var[str] = SPLINE_SCENE_URL is_default = True lib_dependencies: list[str] = [f"@splinetool/runtime@{SPLINE_RUNTIME_VERSION}"]
spline = Spline.create
"""Interactive tab components for Base UI."""
from typing import Any, Literal from reflex import Component from reflex.components.component import ComponentNamespace from reflex.event import EventHandler, passthrough_event_spec from reflex.utils.imports import ImportVar from reflex.vars import Var from pcweb.components.utils.twmerge import cn class BaseUIComponent(Component): """Set of content sections to be displayed one at a time.""" lib_dependencies: list[str] = ["@base-ui-components/react@^1.0.0-alpha.8"] # Default class names for each component TABS_LIST_CLASS_NAME = "bg-slate-3 inline-flex gap-1 p-1 items-center justify-start rounded-[10px] relative z-0" TABS_TAB_CLASS_NAME = "h-7 px-1.5 rounded-md justify-center items-center gap-1.5 inline-flex text-sm font-medium text-slate-9 cursor-pointer z-[1] hover:text-slate-12 transition-color text-nowrap data-[selected]:text-slate-12" TABS_INDICATOR_CLASS_NAME = "absolute top-1/2 left-0 -z-1 h-7 w-[var(--active-tab-width)] -translate-y-1/2 translate-x-[var(--activ
from __future__ import annotations
"""Interactive tab components for Base UI.""" from __future__ import annotations
from reflex import Component from reflex.components.component import ComponentNamespace from reflex.event import EventHandler, passthrough_event_spec from reflex.utils.imports import ImportVar from reflex.vars import Var from pcweb.components.utils.twmerge import cn class BaseUIComponent(Component): """Set of content sections to be displayed one at a time.""" lib_dependencies: list[str] = ["@base-ui-components/react@^1.0.0-alpha.8"] # Default class names for each component TABS_LIST_CLASS_NAME = "bg-slate-3 inline-flex gap-1 p-1 items-center justify-start rounded-[10px] relative z-0" TABS_TAB_CLASS_NAME = "h-7 px-1.5 rounded-md justify-center items-center gap-1.5 inline-flex text-sm font-medium text-slate-9 cursor-pointer z-[1] hover:text-slate-12 transition-color text-nowrap data-[selected]:text-slate-12" TABS_INDICATOR_CLASS_NAME = "absolute top-1/2 left-0 -z-1 h-7 w-[var(--active-tab-width)] -translate-y-1/2 translate-x-[var(--active-tab-left)] rounded-md bg-slate-
from typing import Any, Literal
"""Interactive tab components for Base UI.""" from __future__ import annotations from typing import Any, Literal
from reflex.components.component import ComponentNamespace from reflex.event import EventHandler, passthrough_event_spec from reflex.utils.imports import ImportVar from reflex.vars import Var from pcweb.components.utils.twmerge import cn class BaseUIComponent(Component): """Set of content sections to be displayed one at a time.""" lib_dependencies: list[str] = ["@base-ui-components/react@^1.0.0-alpha.8"] # Default class names for each component TABS_LIST_CLASS_NAME = "bg-slate-3 inline-flex gap-1 p-1 items-center justify-start rounded-[10px] relative z-0" TABS_TAB_CLASS_NAME = "h-7 px-1.5 rounded-md justify-center items-center gap-1.5 inline-flex text-sm font-medium text-slate-9 cursor-pointer z-[1] hover:text-slate-12 transition-color text-nowrap data-[selected]:text-slate-12" TABS_INDICATOR_CLASS_NAME = "absolute top-1/2 left-0 -z-1 h-7 w-[var(--active-tab-width)] -translate-y-1/2 translate-x-[var(--active-tab-left)] rounded-md bg-slate-1 shadow-small transition-all
from reflex import Component
"""Interactive tab components for Base UI.""" from __future__ import annotations from typing import Any, Literal from reflex import Component
from reflex.event import EventHandler, passthrough_event_spec from reflex.utils.imports import ImportVar from reflex.vars import Var from pcweb.components.utils.twmerge import cn class BaseUIComponent(Component): """Set of content sections to be displayed one at a time.""" lib_dependencies: list[str] = ["@base-ui-components/react@^1.0.0-alpha.8"] # Default class names for each component TABS_LIST_CLASS_NAME = "bg-slate-3 inline-flex gap-1 p-1 items-center justify-start rounded-[10px] relative z-0" TABS_TAB_CLASS_NAME = "h-7 px-1.5 rounded-md justify-center items-center gap-1.5 inline-flex text-sm font-medium text-slate-9 cursor-pointer z-[1] hover:text-slate-12 transition-color text-nowrap data-[selected]:text-slate-12" TABS_INDICATOR_CLASS_NAME = "absolute top-1/2 left-0 -z-1 h-7 w-[var(--active-tab-width)] -translate-y-1/2 translate-x-[var(--active-tab-left)] rounded-md bg-slate-1 shadow-small transition-all duration-200 ease-in-out" class TabsBaseUIComponent(BaseU
from reflex.components.component import ComponentNamespace
"""Interactive tab components for Base UI.""" from __future__ import annotations from typing import Any, Literal from reflex import Component from reflex.components.component import ComponentNamespace
from reflex.utils.imports import ImportVar from reflex.vars import Var from pcweb.components.utils.twmerge import cn class BaseUIComponent(Component): """Set of content sections to be displayed one at a time.""" lib_dependencies: list[str] = ["@base-ui-components/react@^1.0.0-alpha.8"] # Default class names for each component TABS_LIST_CLASS_NAME = "bg-slate-3 inline-flex gap-1 p-1 items-center justify-start rounded-[10px] relative z-0" TABS_TAB_CLASS_NAME = "h-7 px-1.5 rounded-md justify-center items-center gap-1.5 inline-flex text-sm font-medium text-slate-9 cursor-pointer z-[1] hover:text-slate-12 transition-color text-nowrap data-[selected]:text-slate-12" TABS_INDICATOR_CLASS_NAME = "absolute top-1/2 left-0 -z-1 h-7 w-[var(--active-tab-width)] -translate-y-1/2 translate-x-[var(--active-tab-left)] rounded-md bg-slate-1 shadow-small transition-all duration-200 ease-in-out" class TabsBaseUIComponent(BaseUIComponent): library = "@base-ui-components/react/tabs"
from reflex.event import EventHandler, passthrough_event_spec
"""Interactive tab components for Base UI.""" from __future__ import annotations from typing import Any, Literal from reflex import Component from reflex.components.component import ComponentNamespace from reflex.event import EventHandler, passthrough_event_spec
from reflex.vars import Var from pcweb.components.utils.twmerge import cn class BaseUIComponent(Component): """Set of content sections to be displayed one at a time.""" lib_dependencies: list[str] = ["@base-ui-components/react@^1.0.0-alpha.8"] # Default class names for each component TABS_LIST_CLASS_NAME = "bg-slate-3 inline-flex gap-1 p-1 items-center justify-start rounded-[10px] relative z-0" TABS_TAB_CLASS_NAME = "h-7 px-1.5 rounded-md justify-center items-center gap-1.5 inline-flex text-sm font-medium text-slate-9 cursor-pointer z-[1] hover:text-slate-12 transition-color text-nowrap data-[selected]:text-slate-12" TABS_INDICATOR_CLASS_NAME = "absolute top-1/2 left-0 -z-1 h-7 w-[var(--active-tab-width)] -translate-y-1/2 translate-x-[var(--active-tab-left)] rounded-md bg-slate-1 shadow-small transition-all duration-200 ease-in-out" class TabsBaseUIComponent(BaseUIComponent): library = "@base-ui-components/react/tabs" @property def import_var(self):
from reflex.utils.imports import ImportVar
"""Interactive tab components for Base UI.""" from __future__ import annotations from typing import Any, Literal from reflex import Component from reflex.components.component import ComponentNamespace from reflex.event import EventHandler, passthrough_event_spec from reflex.utils.imports import ImportVar
from pcweb.components.utils.twmerge import cn class BaseUIComponent(Component): """Set of content sections to be displayed one at a time.""" lib_dependencies: list[str] = ["@base-ui-components/react@^1.0.0-alpha.8"] # Default class names for each component TABS_LIST_CLASS_NAME = "bg-slate-3 inline-flex gap-1 p-1 items-center justify-start rounded-[10px] relative z-0" TABS_TAB_CLASS_NAME = "h-7 px-1.5 rounded-md justify-center items-center gap-1.5 inline-flex text-sm font-medium text-slate-9 cursor-pointer z-[1] hover:text-slate-12 transition-color text-nowrap data-[selected]:text-slate-12" TABS_INDICATOR_CLASS_NAME = "absolute top-1/2 left-0 -z-1 h-7 w-[var(--active-tab-width)] -translate-y-1/2 translate-x-[var(--active-tab-left)] rounded-md bg-slate-1 shadow-small transition-all duration-200 ease-in-out" class TabsBaseUIComponent(BaseUIComponent): library = "@base-ui-components/react/tabs" @property def import_var(self): return ImportVar(
from reflex.vars import Var
"""Interactive tab components for Base UI.""" from __future__ import annotations from typing import Any, Literal from reflex import Component from reflex.components.component import ComponentNamespace from reflex.event import EventHandler, passthrough_event_spec from reflex.utils.imports import ImportVar from reflex.vars import Var
class BaseUIComponent(Component): """Set of content sections to be displayed one at a time.""" lib_dependencies: list[str] = ["@base-ui-components/react@^1.0.0-alpha.8"] # Default class names for each component TABS_LIST_CLASS_NAME = "bg-slate-3 inline-flex gap-1 p-1 items-center justify-start rounded-[10px] relative z-0" TABS_TAB_CLASS_NAME = "h-7 px-1.5 rounded-md justify-center items-center gap-1.5 inline-flex text-sm font-medium text-slate-9 cursor-pointer z-[1] hover:text-slate-12 transition-color text-nowrap data-[selected]:text-slate-12" TABS_INDICATOR_CLASS_NAME = "absolute top-1/2 left-0 -z-1 h-7 w-[var(--active-tab-width)] -translate-y-1/2 translate-x-[var(--active-tab-left)] rounded-md bg-slate-1 shadow-small transition-all duration-200 ease-in-out" class TabsBaseUIComponent(BaseUIComponent): library = "@base-ui-components/react/tabs" @property def import_var(self): return ImportVar( tag="Tabs", package_path="",
from pcweb.components.utils.twmerge import cn
"""Interactive tab components for Base UI.""" from __future__ import annotations from typing import Any, Literal from reflex import Component from reflex.components.component import ComponentNamespace from reflex.event import EventHandler, passthrough_event_spec from reflex.utils.imports import ImportVar from reflex.vars import Var from pcweb.components.utils.twmerge import cn
# Default class names for each component TABS_LIST_CLASS_NAME = "bg-slate-3 inline-flex gap-1 p-1 items-center justify-start rounded-[10px] relative z-0" TABS_TAB_CLASS_NAME = "h-7 px-1.5 rounded-md justify-center items-center gap-1.5 inline-flex text-sm font-medium text-slate-9 cursor-pointer z-[1] hover:text-slate-12 transition-color text-nowrap data-[selected]:text-slate-12" TABS_INDICATOR_CLASS_NAME = "absolute top-1/2 left-0 -z-1 h-7 w-[var(--active-tab-width)] -translate-y-1/2 translate-x-[var(--active-tab-left)] rounded-md bg-slate-1 shadow-small transition-all duration-200 ease-in-out" class TabsBaseUIComponent(BaseUIComponent): library = "@base-ui-components/react/tabs" @property def import_var(self): return ImportVar( tag="Tabs", package_path="", install=False, ) class TabsRoot(TabsBaseUIComponent): """Groups the tabs and the corresponding panels.""" tag = "Tabs.Root" # The value of the ta
class BaseUIComponent(Component): """Set of content sections to be displayed one at a time.""" lib_dependencies: list[str] = ["@base-ui-components/react@^1.0.0-alpha.8"]
"""Interactive tab components for Base UI.""" from __future__ import annotations from typing import Any, Literal from reflex import Component from reflex.components.component import ComponentNamespace from reflex.event import EventHandler, passthrough_event_spec from reflex.utils.imports import ImportVar from reflex.vars import Var from pcweb.components.utils.twmerge import cn class BaseUIComponent(Component): """Set of content sections to be displayed one at a time.""" lib_dependencies: list[str] = ["@base-ui-components/react@^1.0.0-alpha.8"] # Default class names for each component
TABS_TAB_CLASS_NAME = "h-7 px-1.5 rounded-md justify-center items-center gap-1.5 inline-flex text-sm font-medium text-slate-9 cursor-pointer z-[1] hover:text-slate-12 transition-color text-nowrap data-[selected]:text-slate-12" TABS_INDICATOR_CLASS_NAME = "absolute top-1/2 left-0 -z-1 h-7 w-[var(--active-tab-width)] -translate-y-1/2 translate-x-[var(--active-tab-left)] rounded-md bg-slate-1 shadow-small transition-all duration-200 ease-in-out" class TabsBaseUIComponent(BaseUIComponent): library = "@base-ui-components/react/tabs" @property def import_var(self): return ImportVar( tag="Tabs", package_path="", install=False, ) class TabsRoot(TabsBaseUIComponent): """Groups the tabs and the corresponding panels.""" tag = "Tabs.Root" # The value of the tab that should be active when initially rendered default_value: Var[Any] = 0 # The controlled value of the tab that should be active value: Var[
TABS_LIST_CLASS_NAME = "bg-slate-3 inline-flex gap-1 p-1 items-center justify-start rounded-[10px] relative z-0"
"""Interactive tab components for Base UI.""" from __future__ import annotations from typing import Any, Literal from reflex import Component from reflex.components.component import ComponentNamespace from reflex.event import EventHandler, passthrough_event_spec from reflex.utils.imports import ImportVar from reflex.vars import Var from pcweb.components.utils.twmerge import cn class BaseUIComponent(Component): """Set of content sections to be displayed one at a time.""" lib_dependencies: list[str] = ["@base-ui-components/react@^1.0.0-alpha.8"] # Default class names for each component TABS_LIST_CLASS_NAME = "bg-slate-3 inline-flex gap-1 p-1 items-center justify-start rounded-[10px] relative z-0"
TABS_INDICATOR_CLASS_NAME = "absolute top-1/2 left-0 -z-1 h-7 w-[var(--active-tab-width)] -translate-y-1/2 translate-x-[var(--active-tab-left)] rounded-md bg-slate-1 shadow-small transition-all duration-200 ease-in-out" class TabsBaseUIComponent(BaseUIComponent): library = "@base-ui-components/react/tabs" @property def import_var(self): return ImportVar( tag="Tabs", package_path="", install=False, ) class TabsRoot(TabsBaseUIComponent): """Groups the tabs and the corresponding panels.""" tag = "Tabs.Root" # The value of the tab that should be active when initially rendered default_value: Var[Any] = 0 # The controlled value of the tab that should be active value: Var[Any] # Event handler called when the value changes on_value_change: EventHandler[passthrough_event_spec(str)] # The orientation of the component orientation: Var[Literal["horizontal", "vertical"]] = "horizontal
TABS_TAB_CLASS_NAME = "h-7 px-1.5 rounded-md justify-center items-center gap-1.5 inline-flex text-sm font-medium text-slate-9 cursor-pointer z-[1] hover:text-slate-12 transition-color text-nowrap data-[selected]:text-slate-12"
"""Interactive tab components for Base UI.""" from __future__ import annotations from typing import Any, Literal from reflex import Component from reflex.components.component import ComponentNamespace from reflex.event import EventHandler, passthrough_event_spec from reflex.utils.imports import ImportVar from reflex.vars import Var from pcweb.components.utils.twmerge import cn class BaseUIComponent(Component): """Set of content sections to be displayed one at a time.""" lib_dependencies: list[str] = ["@base-ui-components/react@^1.0.0-alpha.8"] # Default class names for each component TABS_LIST_CLASS_NAME = "bg-slate-3 inline-flex gap-1 p-1 items-center justify-start rounded-[10px] relative z-0" TABS_TAB_CLASS_NAME = "h-7 px-1.5 rounded-md justify-center items-center gap-1.5 inline-flex text-sm font-medium text-slate-9 cursor-pointer z-[1] hover:text-slate-12 transition-color text-nowrap data-[selected]:text-slate-12"
class TabsBaseUIComponent(BaseUIComponent): library = "@base-ui-components/react/tabs" @property def import_var(self): return ImportVar( tag="Tabs", package_path="", install=False, ) class TabsRoot(TabsBaseUIComponent): """Groups the tabs and the corresponding panels.""" tag = "Tabs.Root" # The value of the tab that should be active when initially rendered default_value: Var[Any] = 0 # The controlled value of the tab that should be active value: Var[Any] # Event handler called when the value changes on_value_change: EventHandler[passthrough_event_spec(str)] # The orientation of the component orientation: Var[Literal["horizontal", "vertical"]] = "horizontal" # Class name class_name: Var[str] | str | None class TabsList(TabsBaseUIComponent): """Groups the individual tab buttons.""" tag = "Tabs.List" # Whether to activate tabs on focus activate_on
TABS_INDICATOR_CLASS_NAME = "absolute top-1/2 left-0 -z-1 h-7 w-[var(--active-tab-width)] -translate-y-1/2 translate-x-[var(--active-tab-left)] rounded-md bg-slate-1 shadow-small transition-all duration-200 ease-in-out"
onent import ComponentNamespace from reflex.event import EventHandler, passthrough_event_spec from reflex.utils.imports import ImportVar from reflex.vars import Var from pcweb.components.utils.twmerge import cn class BaseUIComponent(Component): """Set of content sections to be displayed one at a time.""" lib_dependencies: list[str] = ["@base-ui-components/react@^1.0.0-alpha.8"] # Default class names for each component TABS_LIST_CLASS_NAME = "bg-slate-3 inline-flex gap-1 p-1 items-center justify-start rounded-[10px] relative z-0" TABS_TAB_CLASS_NAME = "h-7 px-1.5 rounded-md justify-center items-center gap-1.5 inline-flex text-sm font-medium text-slate-9 cursor-pointer z-[1] hover:text-slate-12 transition-color text-nowrap data-[selected]:text-slate-12" TABS_INDICATOR_CLASS_NAME = "absolute top-1/2 left-0 -z-1 h-7 w-[var(--active-tab-width)] -translate-y-1/2 translate-x-[var(--active-tab-left)] rounded-md bg-slate-1 shadow-small transition-all duration-200 ease-in-out"
class TabsRoot(TabsBaseUIComponent): """Groups the tabs and the corresponding panels.""" tag = "Tabs.Root" # The value of the tab that should be active when initially rendered default_value: Var[Any] = 0 # The controlled value of the tab that should be active value: Var[Any] # Event handler called when the value changes on_value_change: EventHandler[passthrough_event_spec(str)] # The orientation of the component orientation: Var[Literal["horizontal", "vertical"]] = "horizontal" # Class name class_name: Var[str] | str | None class TabsList(TabsBaseUIComponent): """Groups the individual tab buttons.""" tag = "Tabs.List" # Whether to activate tabs on focus activate_on_focus: Var[bool] = True # Whether to loop through tabs loop: Var[bool] = True # Class name class_name: Var[str] | str | None = TABS_LIST_CLASS_NAME @classmethod def create(cls, *children, **props) -> Component: """
class TabsBaseUIComponent(BaseUIComponent): library = "@base-ui-components/react/tabs" @property def import_var(self): return ImportVar( tag="Tabs", package_path="", install=False, )
t import EventHandler, passthrough_event_spec from reflex.utils.imports import ImportVar from reflex.vars import Var from pcweb.components.utils.twmerge import cn class BaseUIComponent(Component): """Set of content sections to be displayed one at a time.""" lib_dependencies: list[str] = ["@base-ui-components/react@^1.0.0-alpha.8"] # Default class names for each component TABS_LIST_CLASS_NAME = "bg-slate-3 inline-flex gap-1 p-1 items-center justify-start rounded-[10px] relative z-0" TABS_TAB_CLASS_NAME = "h-7 px-1.5 rounded-md justify-center items-center gap-1.5 inline-flex text-sm font-medium text-slate-9 cursor-pointer z-[1] hover:text-slate-12 transition-color text-nowrap data-[selected]:text-slate-12" TABS_INDICATOR_CLASS_NAME = "absolute top-1/2 left-0 -z-1 h-7 w-[var(--active-tab-width)] -translate-y-1/2 translate-x-[var(--active-tab-left)] rounded-md bg-slate-1 shadow-small transition-all duration-200 ease-in-out" class TabsBaseUIComponent(BaseUIComponent):
@property def import_var(self): return ImportVar( tag="Tabs", package_path="", install=False, ) class TabsRoot(TabsBaseUIComponent): """Groups the tabs and the corresponding panels.""" tag = "Tabs.Root" # The value of the tab that should be active when initially rendered default_value: Var[Any] = 0 # The controlled value of the tab that should be active value: Var[Any] # Event handler called when the value changes on_value_change: EventHandler[passthrough_event_spec(str)] # The orientation of the component orientation: Var[Literal["horizontal", "vertical"]] = "horizontal" # Class name class_name: Var[str] | str | None class TabsList(TabsBaseUIComponent): """Groups the individual tab buttons.""" tag = "Tabs.List" # Whether to activate tabs on focus activate_on_focus: Var[bool] = True # Whether to loop through tabs loop: Var[bool] = True
library = "@base-ui-components/react/tabs"
s.imports import ImportVar from reflex.vars import Var from pcweb.components.utils.twmerge import cn class BaseUIComponent(Component): """Set of content sections to be displayed one at a time.""" lib_dependencies: list[str] = ["@base-ui-components/react@^1.0.0-alpha.8"] # Default class names for each component TABS_LIST_CLASS_NAME = "bg-slate-3 inline-flex gap-1 p-1 items-center justify-start rounded-[10px] relative z-0" TABS_TAB_CLASS_NAME = "h-7 px-1.5 rounded-md justify-center items-center gap-1.5 inline-flex text-sm font-medium text-slate-9 cursor-pointer z-[1] hover:text-slate-12 transition-color text-nowrap data-[selected]:text-slate-12" TABS_INDICATOR_CLASS_NAME = "absolute top-1/2 left-0 -z-1 h-7 w-[var(--active-tab-width)] -translate-y-1/2 translate-x-[var(--active-tab-left)] rounded-md bg-slate-1 shadow-small transition-all duration-200 ease-in-out" class TabsBaseUIComponent(BaseUIComponent): library = "@base-ui-components/react/tabs" @property
class TabsRoot(TabsBaseUIComponent): """Groups the tabs and the corresponding panels.""" tag = "Tabs.Root" # The value of the tab that should be active when initially rendered default_value: Var[Any] = 0 # The controlled value of the tab that should be active value: Var[Any] # Event handler called when the value changes on_value_change: EventHandler[passthrough_event_spec(str)] # The orientation of the component orientation: Var[Literal["horizontal", "vertical"]] = "horizontal" # Class name class_name: Var[str] | str | None class TabsList(TabsBaseUIComponent): """Groups the individual tab buttons.""" tag = "Tabs.List" # Whether to activate tabs on focus activate_on_focus: Var[bool] = True # Whether to loop through tabs loop: Var[bool] = True # Class name class_name: Var[str] | str | None = TABS_LIST_CLASS_NAME @classmethod def create(cls, *children, **props) -> Component: """
def import_var(self): return ImportVar( tag="Tabs", package_path="", install=False, )
["@base-ui-components/react@^1.0.0-alpha.8"] # Default class names for each component TABS_LIST_CLASS_NAME = "bg-slate-3 inline-flex gap-1 p-1 items-center justify-start rounded-[10px] relative z-0" TABS_TAB_CLASS_NAME = "h-7 px-1.5 rounded-md justify-center items-center gap-1.5 inline-flex text-sm font-medium text-slate-9 cursor-pointer z-[1] hover:text-slate-12 transition-color text-nowrap data-[selected]:text-slate-12" TABS_INDICATOR_CLASS_NAME = "absolute top-1/2 left-0 -z-1 h-7 w-[var(--active-tab-width)] -translate-y-1/2 translate-x-[var(--active-tab-left)] rounded-md bg-slate-1 shadow-small transition-all duration-200 ease-in-out" class TabsBaseUIComponent(BaseUIComponent): library = "@base-ui-components/react/tabs" @property def import_var(self): return ImportVar( tag="Tabs", package_path="", install=False, ) class TabsRoot(TabsBaseUIComponent): """Groups the tabs and the corresponding panels."""
# The value of the tab that should be active when initially rendered default_value: Var[Any] = 0 # The controlled value of the tab that should be active value: Var[Any] # Event handler called when the value changes on_value_change: EventHandler[passthrough_event_spec(str)] # The orientation of the component orientation: Var[Literal["horizontal", "vertical"]] = "horizontal" # Class name class_name: Var[str] | str | None class TabsList(TabsBaseUIComponent): """Groups the individual tab buttons.""" tag = "Tabs.List" # Whether to activate tabs on focus activate_on_focus: Var[bool] = True # Whether to loop through tabs loop: Var[bool] = True # Class name class_name: Var[str] | str | None = TABS_LIST_CLASS_NAME @classmethod def create(cls, *children, **props) -> Component: """Create the tabs list component.""" if "class_name" in props: props["class_name"] = cn(TABS_LIST_CL
tag = "Tabs.Root"
ounded-md bg-slate-1 shadow-small transition-all duration-200 ease-in-out" class TabsBaseUIComponent(BaseUIComponent): library = "@base-ui-components/react/tabs" @property def import_var(self): return ImportVar( tag="Tabs", package_path="", install=False, ) class TabsRoot(TabsBaseUIComponent): """Groups the tabs and the corresponding panels.""" tag = "Tabs.Root" # The value of the tab that should be active when initially rendered default_value: Var[Any] = 0 # The controlled value of the tab that should be active value: Var[Any] # Event handler called when the value changes on_value_change: EventHandler[passthrough_event_spec(str)] # The orientation of the component orientation: Var[Literal["horizontal", "vertical"]] = "horizontal" # Class name class_name: Var[str] | str | None class TabsList(TabsBaseUIComponent): """Groups the individual tab buttons."""
# Whether to activate tabs on focus activate_on_focus: Var[bool] = True # Whether to loop through tabs loop: Var[bool] = True # Class name class_name: Var[str] | str | None = TABS_LIST_CLASS_NAME @classmethod def create(cls, *children, **props) -> Component: """Create the tabs list component.""" if "class_name" in props: props["class_name"] = cn(TABS_LIST_CLASS_NAME, props["class_name"]) return super().create(*children, **props) class TabsTab(TabsBaseUIComponent): """An individual interactive tab button.""" tag = "Tabs.Tab" # The value of the tab value: Var[Any] # Optional icon component icon: Component | None = None # Class name class_name: Var[str] | str | None = TABS_TAB_CLASS_NAME @classmethod def create(cls, *children, icon: Component | None = None, **props) -> Component: """Create the tab component with optional icon.""" if "class_name" in props:
tag = "Tabs.List"
package_path="", install=False, ) class TabsRoot(TabsBaseUIComponent): """Groups the tabs and the corresponding panels.""" tag = "Tabs.Root" # The value of the tab that should be active when initially rendered default_value: Var[Any] = 0 # The controlled value of the tab that should be active value: Var[Any] # Event handler called when the value changes on_value_change: EventHandler[passthrough_event_spec(str)] # The orientation of the component orientation: Var[Literal["horizontal", "vertical"]] = "horizontal" # Class name class_name: Var[str] | str | None class TabsList(TabsBaseUIComponent): """Groups the individual tab buttons.""" tag = "Tabs.List" # Whether to activate tabs on focus activate_on_focus: Var[bool] = True # Whether to loop through tabs loop: Var[bool] = True # Class name class_name: Var[str] | str | None = TABS_LIST_CLASS_NAME @classmethod
class TabsTab(TabsBaseUIComponent): """An individual interactive tab button.""" tag = "Tabs.Tab" # The value of the tab value: Var[Any] # Optional icon component icon: Component | None = None # Class name class_name: Var[str] | str | None = TABS_TAB_CLASS_NAME @classmethod def create(cls, *children, icon: Component | None = None, **props) -> Component: """Create the tab component with optional icon.""" if "class_name" in props: props["class_name"] = cn(TABS_TAB_CLASS_NAME, props["class_name"]) if icon is not None: children = (icon, *children) return super().create(*children, **props) class TabsIndicator(TabsBaseUIComponent): """Visual indicator for the active tab.""" tag = "Tabs.Indicator" # Whether to render before hydration render_before_hydration: Var[bool] = False # Class name class_name: Var[str] | str | None = TABS_INDICATOR_CLASS_NAME @classme
def create(cls, *children, **props) -> Component: """Create the tabs list component.""" if "class_name" in props: props["class_name"] = cn(TABS_LIST_CLASS_NAME, props["class_name"]) return super().create(*children, **props)
"""Groups the tabs and the corresponding panels.""" tag = "Tabs.Root" # The value of the tab that should be active when initially rendered default_value: Var[Any] = 0 # The controlled value of the tab that should be active value: Var[Any] # Event handler called when the value changes on_value_change: EventHandler[passthrough_event_spec(str)] # The orientation of the component orientation: Var[Literal["horizontal", "vertical"]] = "horizontal" # Class name class_name: Var[str] | str | None class TabsList(TabsBaseUIComponent): """Groups the individual tab buttons.""" tag = "Tabs.List" # Whether to activate tabs on focus activate_on_focus: Var[bool] = True # Whether to loop through tabs loop: Var[bool] = True # Class name class_name: Var[str] | str | None = TABS_LIST_CLASS_NAME @classmethod def create(cls, *children, **props) -> Component: """Create the tabs list component."""
return super().create(*children, **props) class TabsTab(TabsBaseUIComponent): """An individual interactive tab button.""" tag = "Tabs.Tab" # The value of the tab value: Var[Any] # Optional icon component icon: Component | None = None # Class name class_name: Var[str] | str | None = TABS_TAB_CLASS_NAME @classmethod def create(cls, *children, icon: Component | None = None, **props) -> Component: """Create the tab component with optional icon.""" if "class_name" in props: props["class_name"] = cn(TABS_TAB_CLASS_NAME, props["class_name"]) if icon is not None: children = (icon, *children) return super().create(*children, **props) class TabsIndicator(TabsBaseUIComponent): """Visual indicator for the active tab.""" tag = "Tabs.Indicator" # Whether to render before hydration render_before_hydration: Var[bool] = False # Class name class_name: Var[str] | st
if "class_name" in props: props["class_name"] = cn(TABS_LIST_CLASS_NAME, props["class_name"])
ing panels.""" tag = "Tabs.Root" # The value of the tab that should be active when initially rendered default_value: Var[Any] = 0 # The controlled value of the tab that should be active value: Var[Any] # Event handler called when the value changes on_value_change: EventHandler[passthrough_event_spec(str)] # The orientation of the component orientation: Var[Literal["horizontal", "vertical"]] = "horizontal" # Class name class_name: Var[str] | str | None class TabsList(TabsBaseUIComponent): """Groups the individual tab buttons.""" tag = "Tabs.List" # Whether to activate tabs on focus activate_on_focus: Var[bool] = True # Whether to loop through tabs loop: Var[bool] = True # Class name class_name: Var[str] | str | None = TABS_LIST_CLASS_NAME @classmethod def create(cls, *children, **props) -> Component: """Create the tabs list component.""" if "class_name" in props:
return super().create(*children, **props) class TabsTab(TabsBaseUIComponent): """An individual interactive tab button.""" tag = "Tabs.Tab" # The value of the tab value: Var[Any] # Optional icon component icon: Component | None = None # Class name class_name: Var[str] | str | None = TABS_TAB_CLASS_NAME @classmethod def create(cls, *children, icon: Component | None = None, **props) -> Component: """Create the tab component with optional icon.""" if "class_name" in props: props["class_name"] = cn(TABS_TAB_CLASS_NAME, props["class_name"]) if icon is not None: children = (icon, *children) return super().create(*children, **props) class TabsIndicator(TabsBaseUIComponent): """Visual indicator for the active tab.""" tag = "Tabs.Indicator" # Whether to render before hydration render_before_hydration: Var[bool] = False # Class name class_name: Var[str] | st
props["class_name"] = cn(TABS_LIST_CLASS_NAME, props["class_name"])
value: Var[Any] # Event handler called when the value changes on_value_change: EventHandler[passthrough_event_spec(str)] # The orientation of the component orientation: Var[Literal["horizontal", "vertical"]] = "horizontal" # Class name class_name: Var[str] | str | None class TabsList(TabsBaseUIComponent): """Groups the individual tab buttons.""" tag = "Tabs.List" # Whether to activate tabs on focus activate_on_focus: Var[bool] = True # Whether to loop through tabs loop: Var[bool] = True # Class name class_name: Var[str] | str | None = TABS_LIST_CLASS_NAME @classmethod def create(cls, *children, **props) -> Component: """Create the tabs list component.""" if "class_name" in props: props["class_name"] = cn(TABS_LIST_CLASS_NAME, props["class_name"]) return super().create(*children, **props) class TabsTab(TabsBaseUIComponent): """An individual interactive tab button."""
# The value of the tab value: Var[Any] # Optional icon component icon: Component | None = None # Class name class_name: Var[str] | str | None = TABS_TAB_CLASS_NAME @classmethod def create(cls, *children, icon: Component | None = None, **props) -> Component: """Create the tab component with optional icon.""" if "class_name" in props: props["class_name"] = cn(TABS_TAB_CLASS_NAME, props["class_name"]) if icon is not None: children = (icon, *children) return super().create(*children, **props) class TabsIndicator(TabsBaseUIComponent): """Visual indicator for the active tab.""" tag = "Tabs.Indicator" # Whether to render before hydration render_before_hydration: Var[bool] = False # Class name class_name: Var[str] | str | None = TABS_INDICATOR_CLASS_NAME @classmethod def create(cls, *children, **props) -> Component: """Create the tabs indicator component.""
tag = "Tabs.Tab"
orizontal" # Class name class_name: Var[str] | str | None class TabsList(TabsBaseUIComponent): """Groups the individual tab buttons.""" tag = "Tabs.List" # Whether to activate tabs on focus activate_on_focus: Var[bool] = True # Whether to loop through tabs loop: Var[bool] = True # Class name class_name: Var[str] | str | None = TABS_LIST_CLASS_NAME @classmethod def create(cls, *children, **props) -> Component: """Create the tabs list component.""" if "class_name" in props: props["class_name"] = cn(TABS_LIST_CLASS_NAME, props["class_name"]) return super().create(*children, **props) class TabsTab(TabsBaseUIComponent): """An individual interactive tab button.""" tag = "Tabs.Tab" # The value of the tab value: Var[Any] # Optional icon component icon: Component | None = None # Class name class_name: Var[str] | str | None = TABS_TAB_CLASS_NAME @classmethod
class TabsIndicator(TabsBaseUIComponent): """Visual indicator for the active tab.""" tag = "Tabs.Indicator" # Whether to render before hydration render_before_hydration: Var[bool] = False # Class name class_name: Var[str] | str | None = TABS_INDICATOR_CLASS_NAME @classmethod def create(cls, *children, **props) -> Component: """Create the tabs indicator component.""" if "class_name" in props: props["class_name"] = cn(TABS_INDICATOR_CLASS_NAME, props["class_name"]) return super().create(*children, **props) class TabsPanel(TabsBaseUIComponent): """Content panel associated with a tab.""" tag = "Tabs.Panel" # The value that associates the panel with a tab value: Var[Any] # Whether to keep the panel mounted when inactive keep_mounted: Var[bool] = False # Class name class_name: Var[str] | str | None class Tabs(ComponentNamespace): """Namespace for Tab components.""" root
def create(cls, *children, icon: Component | None = None, **props) -> Component: """Create the tab component with optional icon.""" if "class_name" in props: props["class_name"] = cn(TABS_TAB_CLASS_NAME, props["class_name"]) if icon is not None: children = (icon, *children) return super().create(*children, **props)
"" tag = "Tabs.List" # Whether to activate tabs on focus activate_on_focus: Var[bool] = True # Whether to loop through tabs loop: Var[bool] = True # Class name class_name: Var[str] | str | None = TABS_LIST_CLASS_NAME @classmethod def create(cls, *children, **props) -> Component: """Create the tabs list component.""" if "class_name" in props: props["class_name"] = cn(TABS_LIST_CLASS_NAME, props["class_name"]) return super().create(*children, **props) class TabsTab(TabsBaseUIComponent): """An individual interactive tab button.""" tag = "Tabs.Tab" # The value of the tab value: Var[Any] # Optional icon component icon: Component | None = None # Class name class_name: Var[str] | str | None = TABS_TAB_CLASS_NAME @classmethod def create(cls, *children, icon: Component | None = None, **props) -> Component: """Create the tab component with optional icon."""
if icon is not None: children = (icon, *children) return super().create(*children, **props) class TabsIndicator(TabsBaseUIComponent): """Visual indicator for the active tab.""" tag = "Tabs.Indicator" # Whether to render before hydration render_before_hydration: Var[bool] = False # Class name class_name: Var[str] | str | None = TABS_INDICATOR_CLASS_NAME @classmethod def create(cls, *children, **props) -> Component: """Create the tabs indicator component.""" if "class_name" in props: props["class_name"] = cn(TABS_INDICATOR_CLASS_NAME, props["class_name"]) return super().create(*children, **props) class TabsPanel(TabsBaseUIComponent): """Content panel associated with a tab.""" tag = "Tabs.Panel" # The value that associates the panel with a tab value: Var[Any] # Whether to keep the panel mounted when inactive keep_mounted: Var[bool] = False # Class name
if "class_name" in props: props["class_name"] = cn(TABS_TAB_CLASS_NAME, props["class_name"])
er to activate tabs on focus activate_on_focus: Var[bool] = True # Whether to loop through tabs loop: Var[bool] = True # Class name class_name: Var[str] | str | None = TABS_LIST_CLASS_NAME @classmethod def create(cls, *children, **props) -> Component: """Create the tabs list component.""" if "class_name" in props: props["class_name"] = cn(TABS_LIST_CLASS_NAME, props["class_name"]) return super().create(*children, **props) class TabsTab(TabsBaseUIComponent): """An individual interactive tab button.""" tag = "Tabs.Tab" # The value of the tab value: Var[Any] # Optional icon component icon: Component | None = None # Class name class_name: Var[str] | str | None = TABS_TAB_CLASS_NAME @classmethod def create(cls, *children, icon: Component | None = None, **props) -> Component: """Create the tab component with optional icon.""" if "class_name" in props:
if icon is not None: children = (icon, *children) return super().create(*children, **props) class TabsIndicator(TabsBaseUIComponent): """Visual indicator for the active tab.""" tag = "Tabs.Indicator" # Whether to render before hydration render_before_hydration: Var[bool] = False # Class name class_name: Var[str] | str | None = TABS_INDICATOR_CLASS_NAME @classmethod def create(cls, *children, **props) -> Component: """Create the tabs indicator component.""" if "class_name" in props: props["class_name"] = cn(TABS_INDICATOR_CLASS_NAME, props["class_name"]) return super().create(*children, **props) class TabsPanel(TabsBaseUIComponent): """Content panel associated with a tab.""" tag = "Tabs.Panel" # The value that associates the panel with a tab value: Var[Any] # Whether to keep the panel mounted when inactive keep_mounted: Var[bool] = False # Class name
props["class_name"] = cn(TABS_TAB_CLASS_NAME, props["class_name"])
Whether to loop through tabs loop: Var[bool] = True # Class name class_name: Var[str] | str | None = TABS_LIST_CLASS_NAME @classmethod def create(cls, *children, **props) -> Component: """Create the tabs list component.""" if "class_name" in props: props["class_name"] = cn(TABS_LIST_CLASS_NAME, props["class_name"]) return super().create(*children, **props) class TabsTab(TabsBaseUIComponent): """An individual interactive tab button.""" tag = "Tabs.Tab" # The value of the tab value: Var[Any] # Optional icon component icon: Component | None = None # Class name class_name: Var[str] | str | None = TABS_TAB_CLASS_NAME @classmethod def create(cls, *children, icon: Component | None = None, **props) -> Component: """Create the tab component with optional icon.""" if "class_name" in props: props["class_name"] = cn(TABS_TAB_CLASS_NAME, props["class_name"])
return super().create(*children, **props) class TabsIndicator(TabsBaseUIComponent): """Visual indicator for the active tab.""" tag = "Tabs.Indicator" # Whether to render before hydration render_before_hydration: Var[bool] = False # Class name class_name: Var[str] | str | None = TABS_INDICATOR_CLASS_NAME @classmethod def create(cls, *children, **props) -> Component: """Create the tabs indicator component.""" if "class_name" in props: props["class_name"] = cn(TABS_INDICATOR_CLASS_NAME, props["class_name"]) return super().create(*children, **props) class TabsPanel(TabsBaseUIComponent): """Content panel associated with a tab.""" tag = "Tabs.Panel" # The value that associates the panel with a tab value: Var[Any] # Whether to keep the panel mounted when inactive keep_mounted: Var[bool] = False # Class name class_name: Var[str] | str | None class Tabs(ComponentNamespace):
if icon is not None: children = (icon, *children)
loop: Var[bool] = True # Class name class_name: Var[str] | str | None = TABS_LIST_CLASS_NAME @classmethod def create(cls, *children, **props) -> Component: """Create the tabs list component.""" if "class_name" in props: props["class_name"] = cn(TABS_LIST_CLASS_NAME, props["class_name"]) return super().create(*children, **props) class TabsTab(TabsBaseUIComponent): """An individual interactive tab button.""" tag = "Tabs.Tab" # The value of the tab value: Var[Any] # Optional icon component icon: Component | None = None # Class name class_name: Var[str] | str | None = TABS_TAB_CLASS_NAME @classmethod def create(cls, *children, icon: Component | None = None, **props) -> Component: """Create the tab component with optional icon.""" if "class_name" in props: props["class_name"] = cn(TABS_TAB_CLASS_NAME, props["class_name"]) if icon is not None:
return super().create(*children, **props) class TabsIndicator(TabsBaseUIComponent): """Visual indicator for the active tab.""" tag = "Tabs.Indicator" # Whether to render before hydration render_before_hydration: Var[bool] = False # Class name class_name: Var[str] | str | None = TABS_INDICATOR_CLASS_NAME @classmethod def create(cls, *children, **props) -> Component: """Create the tabs indicator component.""" if "class_name" in props: props["class_name"] = cn(TABS_INDICATOR_CLASS_NAME, props["class_name"]) return super().create(*children, **props) class TabsPanel(TabsBaseUIComponent): """Content panel associated with a tab.""" tag = "Tabs.Panel" # The value that associates the panel with a tab value: Var[Any] # Whether to keep the panel mounted when inactive keep_mounted: Var[bool] = False # Class name class_name: Var[str] | str | None class Tabs(ComponentNamespace):
children = (icon, *children)
"""Create the tabs list component.""" if "class_name" in props: props["class_name"] = cn(TABS_LIST_CLASS_NAME, props["class_name"]) return super().create(*children, **props) class TabsTab(TabsBaseUIComponent): """An individual interactive tab button.""" tag = "Tabs.Tab" # The value of the tab value: Var[Any] # Optional icon component icon: Component | None = None # Class name class_name: Var[str] | str | None = TABS_TAB_CLASS_NAME @classmethod def create(cls, *children, icon: Component | None = None, **props) -> Component: """Create the tab component with optional icon.""" if "class_name" in props: props["class_name"] = cn(TABS_TAB_CLASS_NAME, props["class_name"]) if icon is not None: children = (icon, *children) return super().create(*children, **props) class TabsIndicator(TabsBaseUIComponent): """Visual indicator for the active tab."""
# Whether to render before hydration render_before_hydration: Var[bool] = False # Class name class_name: Var[str] | str | None = TABS_INDICATOR_CLASS_NAME @classmethod def create(cls, *children, **props) -> Component: """Create the tabs indicator component.""" if "class_name" in props: props["class_name"] = cn(TABS_INDICATOR_CLASS_NAME, props["class_name"]) return super().create(*children, **props) class TabsPanel(TabsBaseUIComponent): """Content panel associated with a tab.""" tag = "Tabs.Panel" # The value that associates the panel with a tab value: Var[Any] # Whether to keep the panel mounted when inactive keep_mounted: Var[bool] = False # Class name class_name: Var[str] | str | None class Tabs(ComponentNamespace): """Namespace for Tab components.""" root = __call__ = staticmethod(TabsRoot.create) list = staticmethod(TabsList.create) tab = staticmethod(TabsTab.cre
tag = "Tabs.Indicator"
TabsTab(TabsBaseUIComponent): """An individual interactive tab button.""" tag = "Tabs.Tab" # The value of the tab value: Var[Any] # Optional icon component icon: Component | None = None # Class name class_name: Var[str] | str | None = TABS_TAB_CLASS_NAME @classmethod def create(cls, *children, icon: Component | None = None, **props) -> Component: """Create the tab component with optional icon.""" if "class_name" in props: props["class_name"] = cn(TABS_TAB_CLASS_NAME, props["class_name"]) if icon is not None: children = (icon, *children) return super().create(*children, **props) class TabsIndicator(TabsBaseUIComponent): """Visual indicator for the active tab.""" tag = "Tabs.Indicator" # Whether to render before hydration render_before_hydration: Var[bool] = False # Class name class_name: Var[str] | str | None = TABS_INDICATOR_CLASS_NAME @classmethod
class TabsPanel(TabsBaseUIComponent): """Content panel associated with a tab.""" tag = "Tabs.Panel" # The value that associates the panel with a tab value: Var[Any] # Whether to keep the panel mounted when inactive keep_mounted: Var[bool] = False # Class name class_name: Var[str] | str | None class Tabs(ComponentNamespace): """Namespace for Tab components.""" root = __call__ = staticmethod(TabsRoot.create) list = staticmethod(TabsList.create) tab = staticmethod(TabsTab.create) panel = staticmethod(TabsPanel.create) indicator = staticmethod(TabsIndicator.create) tabs = Tabs()
def create(cls, *children, **props) -> Component: """Create the tabs indicator component.""" if "class_name" in props: props["class_name"] = cn(TABS_INDICATOR_CLASS_NAME, props["class_name"]) return super().create(*children, **props)
e value of the tab value: Var[Any] # Optional icon component icon: Component | None = None # Class name class_name: Var[str] | str | None = TABS_TAB_CLASS_NAME @classmethod def create(cls, *children, icon: Component | None = None, **props) -> Component: """Create the tab component with optional icon.""" if "class_name" in props: props["class_name"] = cn(TABS_TAB_CLASS_NAME, props["class_name"]) if icon is not None: children = (icon, *children) return super().create(*children, **props) class TabsIndicator(TabsBaseUIComponent): """Visual indicator for the active tab.""" tag = "Tabs.Indicator" # Whether to render before hydration render_before_hydration: Var[bool] = False # Class name class_name: Var[str] | str | None = TABS_INDICATOR_CLASS_NAME @classmethod def create(cls, *children, **props) -> Component: """Create the tabs indicator component."""
return super().create(*children, **props) class TabsPanel(TabsBaseUIComponent): """Content panel associated with a tab.""" tag = "Tabs.Panel" # The value that associates the panel with a tab value: Var[Any] # Whether to keep the panel mounted when inactive keep_mounted: Var[bool] = False # Class name class_name: Var[str] | str | None class Tabs(ComponentNamespace): """Namespace for Tab components.""" root = __call__ = staticmethod(TabsRoot.create) list = staticmethod(TabsList.create) tab = staticmethod(TabsTab.create) panel = staticmethod(TabsPanel.create) indicator = staticmethod(TabsIndicator.create) tabs = Tabs()
if "class_name" in props: props["class_name"] = cn(TABS_INDICATOR_CLASS_NAME, props["class_name"])
# Optional icon component icon: Component | None = None # Class name class_name: Var[str] | str | None = TABS_TAB_CLASS_NAME @classmethod def create(cls, *children, icon: Component | None = None, **props) -> Component: """Create the tab component with optional icon.""" if "class_name" in props: props["class_name"] = cn(TABS_TAB_CLASS_NAME, props["class_name"]) if icon is not None: children = (icon, *children) return super().create(*children, **props) class TabsIndicator(TabsBaseUIComponent): """Visual indicator for the active tab.""" tag = "Tabs.Indicator" # Whether to render before hydration render_before_hydration: Var[bool] = False # Class name class_name: Var[str] | str | None = TABS_INDICATOR_CLASS_NAME @classmethod def create(cls, *children, **props) -> Component: """Create the tabs indicator component.""" if "class_name" in props:
return super().create(*children, **props) class TabsPanel(TabsBaseUIComponent): """Content panel associated with a tab.""" tag = "Tabs.Panel" # The value that associates the panel with a tab value: Var[Any] # Whether to keep the panel mounted when inactive keep_mounted: Var[bool] = False # Class name class_name: Var[str] | str | None class Tabs(ComponentNamespace): """Namespace for Tab components.""" root = __call__ = staticmethod(TabsRoot.create) list = staticmethod(TabsList.create) tab = staticmethod(TabsTab.create) panel = staticmethod(TabsPanel.create) indicator = staticmethod(TabsIndicator.create) tabs = Tabs()
props["class_name"] = cn(TABS_INDICATOR_CLASS_NAME, props["class_name"])
ABS_TAB_CLASS_NAME @classmethod def create(cls, *children, icon: Component | None = None, **props) -> Component: """Create the tab component with optional icon.""" if "class_name" in props: props["class_name"] = cn(TABS_TAB_CLASS_NAME, props["class_name"]) if icon is not None: children = (icon, *children) return super().create(*children, **props) class TabsIndicator(TabsBaseUIComponent): """Visual indicator for the active tab.""" tag = "Tabs.Indicator" # Whether to render before hydration render_before_hydration: Var[bool] = False # Class name class_name: Var[str] | str | None = TABS_INDICATOR_CLASS_NAME @classmethod def create(cls, *children, **props) -> Component: """Create the tabs indicator component.""" if "class_name" in props: props["class_name"] = cn(TABS_INDICATOR_CLASS_NAME, props["class_name"]) return super().create(*children, **props)
class Tabs(ComponentNamespace): """Namespace for Tab components.""" root = __call__ = staticmethod(TabsRoot.create) list = staticmethod(TabsList.create) tab = staticmethod(TabsTab.create) panel = staticmethod(TabsPanel.create) indicator = staticmethod(TabsIndicator.create) tabs = Tabs()
class TabsPanel(TabsBaseUIComponent): """Content panel associated with a tab.""" tag = "Tabs.Panel" # The value that associates the panel with a tab value: Var[Any] # Whether to keep the panel mounted when inactive keep_mounted: Var[bool] = False # Class name class_name: Var[str] | str | None
= None, **props) -> Component: """Create the tab component with optional icon.""" if "class_name" in props: props["class_name"] = cn(TABS_TAB_CLASS_NAME, props["class_name"]) if icon is not None: children = (icon, *children) return super().create(*children, **props) class TabsIndicator(TabsBaseUIComponent): """Visual indicator for the active tab.""" tag = "Tabs.Indicator" # Whether to render before hydration render_before_hydration: Var[bool] = False # Class name class_name: Var[str] | str | None = TABS_INDICATOR_CLASS_NAME @classmethod def create(cls, *children, **props) -> Component: """Create the tabs indicator component.""" if "class_name" in props: props["class_name"] = cn(TABS_INDICATOR_CLASS_NAME, props["class_name"]) return super().create(*children, **props) class TabsPanel(TabsBaseUIComponent): """Content panel associated with a tab."""
# The value that associates the panel with a tab value: Var[Any] # Whether to keep the panel mounted when inactive keep_mounted: Var[bool] = False # Class name class_name: Var[str] | str | None class Tabs(ComponentNamespace): """Namespace for Tab components.""" root = __call__ = staticmethod(TabsRoot.create) list = staticmethod(TabsList.create) tab = staticmethod(TabsTab.create) panel = staticmethod(TabsPanel.create) indicator = staticmethod(TabsIndicator.create) tabs = Tabs()
tag = "Tabs.Panel"
children = (icon, *children) return super().create(*children, **props) class TabsIndicator(TabsBaseUIComponent): """Visual indicator for the active tab.""" tag = "Tabs.Indicator" # Whether to render before hydration render_before_hydration: Var[bool] = False # Class name class_name: Var[str] | str | None = TABS_INDICATOR_CLASS_NAME @classmethod def create(cls, *children, **props) -> Component: """Create the tabs indicator component.""" if "class_name" in props: props["class_name"] = cn(TABS_INDICATOR_CLASS_NAME, props["class_name"]) return super().create(*children, **props) class TabsPanel(TabsBaseUIComponent): """Content panel associated with a tab.""" tag = "Tabs.Panel" # The value that associates the panel with a tab value: Var[Any] # Whether to keep the panel mounted when inactive keep_mounted: Var[bool] = False # Class name class_name: Var[str] | str | None
tabs = Tabs()
class Tabs(ComponentNamespace): """Namespace for Tab components.""" root = __call__ = staticmethod(TabsRoot.create) list = staticmethod(TabsList.create) tab = staticmethod(TabsTab.create) panel = staticmethod(TabsPanel.create) indicator = staticmethod(TabsIndicator.create)
ops) class TabsIndicator(TabsBaseUIComponent): """Visual indicator for the active tab.""" tag = "Tabs.Indicator" # Whether to render before hydration render_before_hydration: Var[bool] = False # Class name class_name: Var[str] | str | None = TABS_INDICATOR_CLASS_NAME @classmethod def create(cls, *children, **props) -> Component: """Create the tabs indicator component.""" if "class_name" in props: props["class_name"] = cn(TABS_INDICATOR_CLASS_NAME, props["class_name"]) return super().create(*children, **props) class TabsPanel(TabsBaseUIComponent): """Content panel associated with a tab.""" tag = "Tabs.Panel" # The value that associates the panel with a tab value: Var[Any] # Whether to keep the panel mounted when inactive keep_mounted: Var[bool] = False # Class name class_name: Var[str] | str | None class Tabs(ComponentNamespace): """Namespace for Tab components."""
list = staticmethod(TabsList.create) tab = staticmethod(TabsTab.create) panel = staticmethod(TabsPanel.create) indicator = staticmethod(TabsIndicator.create) tabs = Tabs()
root = __call__ = staticmethod(TabsRoot.create)
"""Visual indicator for the active tab.""" tag = "Tabs.Indicator" # Whether to render before hydration render_before_hydration: Var[bool] = False # Class name class_name: Var[str] | str | None = TABS_INDICATOR_CLASS_NAME @classmethod def create(cls, *children, **props) -> Component: """Create the tabs indicator component.""" if "class_name" in props: props["class_name"] = cn(TABS_INDICATOR_CLASS_NAME, props["class_name"]) return super().create(*children, **props) class TabsPanel(TabsBaseUIComponent): """Content panel associated with a tab.""" tag = "Tabs.Panel" # The value that associates the panel with a tab value: Var[Any] # Whether to keep the panel mounted when inactive keep_mounted: Var[bool] = False # Class name class_name: Var[str] | str | None class Tabs(ComponentNamespace): """Namespace for Tab components.""" root = __call__ = staticmethod(TabsRoot.create)
tab = staticmethod(TabsTab.create) panel = staticmethod(TabsPanel.create) indicator = staticmethod(TabsIndicator.create) tabs = Tabs()
list = staticmethod(TabsList.create)
"" tag = "Tabs.Indicator" # Whether to render before hydration render_before_hydration: Var[bool] = False # Class name class_name: Var[str] | str | None = TABS_INDICATOR_CLASS_NAME @classmethod def create(cls, *children, **props) -> Component: """Create the tabs indicator component.""" if "class_name" in props: props["class_name"] = cn(TABS_INDICATOR_CLASS_NAME, props["class_name"]) return super().create(*children, **props) class TabsPanel(TabsBaseUIComponent): """Content panel associated with a tab.""" tag = "Tabs.Panel" # The value that associates the panel with a tab value: Var[Any] # Whether to keep the panel mounted when inactive keep_mounted: Var[bool] = False # Class name class_name: Var[str] | str | None class Tabs(ComponentNamespace): """Namespace for Tab components.""" root = __call__ = staticmethod(TabsRoot.create) list = staticmethod(TabsList.create)
panel = staticmethod(TabsPanel.create) indicator = staticmethod(TabsIndicator.create) tabs = Tabs()
tab = staticmethod(TabsTab.create)
hether to render before hydration render_before_hydration: Var[bool] = False # Class name class_name: Var[str] | str | None = TABS_INDICATOR_CLASS_NAME @classmethod def create(cls, *children, **props) -> Component: """Create the tabs indicator component.""" if "class_name" in props: props["class_name"] = cn(TABS_INDICATOR_CLASS_NAME, props["class_name"]) return super().create(*children, **props) class TabsPanel(TabsBaseUIComponent): """Content panel associated with a tab.""" tag = "Tabs.Panel" # The value that associates the panel with a tab value: Var[Any] # Whether to keep the panel mounted when inactive keep_mounted: Var[bool] = False # Class name class_name: Var[str] | str | None class Tabs(ComponentNamespace): """Namespace for Tab components.""" root = __call__ = staticmethod(TabsRoot.create) list = staticmethod(TabsList.create) tab = staticmethod(TabsTab.create)
indicator = staticmethod(TabsIndicator.create) tabs = Tabs()
panel = staticmethod(TabsPanel.create)
r_before_hydration: Var[bool] = False # Class name class_name: Var[str] | str | None = TABS_INDICATOR_CLASS_NAME @classmethod def create(cls, *children, **props) -> Component: """Create the tabs indicator component.""" if "class_name" in props: props["class_name"] = cn(TABS_INDICATOR_CLASS_NAME, props["class_name"]) return super().create(*children, **props) class TabsPanel(TabsBaseUIComponent): """Content panel associated with a tab.""" tag = "Tabs.Panel" # The value that associates the panel with a tab value: Var[Any] # Whether to keep the panel mounted when inactive keep_mounted: Var[bool] = False # Class name class_name: Var[str] | str | None class Tabs(ComponentNamespace): """Namespace for Tab components.""" root = __call__ = staticmethod(TabsRoot.create) list = staticmethod(TabsList.create) tab = staticmethod(TabsTab.create) panel = staticmethod(TabsPanel.create)
tabs = Tabs()
indicator = staticmethod(TabsIndicator.create)
s name class_name: Var[str] | str | None = TABS_INDICATOR_CLASS_NAME @classmethod def create(cls, *children, **props) -> Component: """Create the tabs indicator component.""" if "class_name" in props: props["class_name"] = cn(TABS_INDICATOR_CLASS_NAME, props["class_name"]) return super().create(*children, **props) class TabsPanel(TabsBaseUIComponent): """Content panel associated with a tab.""" tag = "Tabs.Panel" # The value that associates the panel with a tab value: Var[Any] # Whether to keep the panel mounted when inactive keep_mounted: Var[bool] = False # Class name class_name: Var[str] | str | None class Tabs(ComponentNamespace): """Namespace for Tab components.""" root = __call__ = staticmethod(TabsRoot.create) list = staticmethod(TabsList.create) tab = staticmethod(TabsTab.create) panel = staticmethod(TabsPanel.create) indicator = staticmethod(TabsIndicator.create)
tabs = Tabs()
import reflex as rx from reflex.event import EventHandler, EventSpec from reflex.vars.base import get_unique_variable_name from pcweb.components.icons import get_icon from pcweb.components.icons.hugeicons import hi from pcweb.components.utils.twmerge import cn def user_input( placeholder: str = "", name: str = "", input_id: str = "", input_cn: str = "", type_: str = "text", clear_button_event: list[EventHandler | EventSpec] | None = None, class_name: str = "", **props, ) -> rx.Component: """Create a basic input component. Args: placeholder: Placeholder text for the input. name: Name of the input. input_id: ID of the input. input_cn: Additional Tailwind CSS class for input. type_: Type of the input. clear_button_event: Event to trigger when clear button is clicked. class_name: Additional CSS classes to apply to the input component. **props: Additional props to pass to the input
from typing import List, Optional, Union
from typing import List, Optional, Union
from reflex.event import EventHandler, EventSpec from reflex.vars.base import get_unique_variable_name from pcweb.components.icons import get_icon from pcweb.components.icons.hugeicons import hi from pcweb.components.utils.twmerge import cn def user_input( placeholder: str = "", name: str = "", input_id: str = "", input_cn: str = "", type_: str = "text", clear_button_event: list[EventHandler | EventSpec] | None = None, class_name: str = "", **props, ) -> rx.Component: """Create a basic input component. Args: placeholder: Placeholder text for the input. name: Name of the input. input_id: ID of the input. input_cn: Additional Tailwind CSS class for input. type_: Type of the input. clear_button_event: Event to trigger when clear button is clicked. class_name: Additional CSS classes to apply to the input component. **props: Additional props to pass to the input element. Returns
import reflex as rx
from typing import List, Optional, Union import reflex as rx
from reflex.vars.base import get_unique_variable_name from pcweb.components.icons import get_icon from pcweb.components.icons.hugeicons import hi from pcweb.components.utils.twmerge import cn def user_input( placeholder: str = "", name: str = "", input_id: str = "", input_cn: str = "", type_: str = "text", clear_button_event: list[EventHandler | EventSpec] | None = None, class_name: str = "", **props, ) -> rx.Component: """Create a basic input component. Args: placeholder: Placeholder text for the input. name: Name of the input. input_id: ID of the input. input_cn: Additional Tailwind CSS class for input. type_: Type of the input. clear_button_event: Event to trigger when clear button is clicked. class_name: Additional CSS classes to apply to the input component. **props: Additional props to pass to the input element. Returns: rx.Component: A basic input component.
from reflex.event import EventHandler, EventSpec
from typing import List, Optional, Union import reflex as rx from reflex.event import EventHandler, EventSpec
from pcweb.components.icons import get_icon from pcweb.components.icons.hugeicons import hi from pcweb.components.utils.twmerge import cn def user_input( placeholder: str = "", name: str = "", input_id: str = "", input_cn: str = "", type_: str = "text", clear_button_event: list[EventHandler | EventSpec] | None = None, class_name: str = "", **props, ) -> rx.Component: """Create a basic input component. Args: placeholder: Placeholder text for the input. name: Name of the input. input_id: ID of the input. input_cn: Additional Tailwind CSS class for input. type_: Type of the input. clear_button_event: Event to trigger when clear button is clicked. class_name: Additional CSS classes to apply to the input component. **props: Additional props to pass to the input element. Returns: rx.Component: A basic input component. """ if not input_id: input_id = get_u
from reflex.vars.base import get_unique_variable_name
from typing import List, Optional, Union import reflex as rx from reflex.event import EventHandler, EventSpec from reflex.vars.base import get_unique_variable_name
from pcweb.components.icons.hugeicons import hi from pcweb.components.utils.twmerge import cn def user_input( placeholder: str = "", name: str = "", input_id: str = "", input_cn: str = "", type_: str = "text", clear_button_event: list[EventHandler | EventSpec] | None = None, class_name: str = "", **props, ) -> rx.Component: """Create a basic input component. Args: placeholder: Placeholder text for the input. name: Name of the input. input_id: ID of the input. input_cn: Additional Tailwind CSS class for input. type_: Type of the input. clear_button_event: Event to trigger when clear button is clicked. class_name: Additional CSS classes to apply to the input component. **props: Additional props to pass to the input element. Returns: rx.Component: A basic input component. """ if not input_id: input_id = get_unique_variable_name() return rx.box(
from pcweb.components.icons import get_icon
from typing import List, Optional, Union import reflex as rx from reflex.event import EventHandler, EventSpec from reflex.vars.base import get_unique_variable_name from pcweb.components.icons import get_icon
from pcweb.components.utils.twmerge import cn def user_input( placeholder: str = "", name: str = "", input_id: str = "", input_cn: str = "", type_: str = "text", clear_button_event: list[EventHandler | EventSpec] | None = None, class_name: str = "", **props, ) -> rx.Component: """Create a basic input component. Args: placeholder: Placeholder text for the input. name: Name of the input. input_id: ID of the input. input_cn: Additional Tailwind CSS class for input. type_: Type of the input. clear_button_event: Event to trigger when clear button is clicked. class_name: Additional CSS classes to apply to the input component. **props: Additional props to pass to the input element. Returns: rx.Component: A basic input component. """ if not input_id: input_id = get_unique_variable_name() return rx.box( rx.el.input( placeholder=placeho
from pcweb.components.icons.hugeicons import hi
from typing import List, Optional, Union import reflex as rx from reflex.event import EventHandler, EventSpec from reflex.vars.base import get_unique_variable_name from pcweb.components.icons import get_icon from pcweb.components.icons.hugeicons import hi
def user_input( placeholder: str = "", name: str = "", input_id: str = "", input_cn: str = "", type_: str = "text", clear_button_event: list[EventHandler | EventSpec] | None = None, class_name: str = "", **props, ) -> rx.Component: """Create a basic input component. Args: placeholder: Placeholder text for the input. name: Name of the input. input_id: ID of the input. input_cn: Additional Tailwind CSS class for input. type_: Type of the input. clear_button_event: Event to trigger when clear button is clicked. class_name: Additional CSS classes to apply to the input component. **props: Additional props to pass to the input element. Returns: rx.Component: A basic input component. """ if not input_id: input_id = get_unique_variable_name() return rx.box( rx.el.input( placeholder=placeholder, name=name, id=in
from pcweb.components.utils.twmerge import cn
vars.base import get_unique_variable_name from pcweb.components.icons import get_icon from pcweb.components.icons.hugeicons import hi from pcweb.components.utils.twmerge import cn def user_input( placeholder: str = "", name: str = "", input_id: str = "", input_cn: str = "", type_: str = "text", clear_button_event: list[EventHandler | EventSpec] | None = None, class_name: str = "", **props, ) -> rx.Component: """Create a basic input component. Args: placeholder: Placeholder text for the input. name: Name of the input. input_id: ID of the input. input_cn: Additional Tailwind CSS class for input. type_: Type of the input. clear_button_event: Event to trigger when clear button is clicked. class_name: Additional CSS classes to apply to the input component. **props: Additional props to pass to the input element. Returns: rx.Component: A basic input component. """
return rx.box( rx.el.input( placeholder=placeholder, name=name, id=input_id, class_name=cn( "box-border flex flex-row flex-1 gap-2 border-slate-5 bg-slate-1 focus:shadow-[0px_0px_0px_2px_var(--c-violet-4)] px-6 pr-8 border rounded-[0.625rem] h-[2.25rem] font-medium text-slate-12 text-sm placeholder:text-slate-9 outline-none focus:outline-none caret-slate-12 peer pl-2.5 disabled:cursor-not-allowed disabled:border disabled:border-slate-5 disabled:!bg-slate-3 disabled:text-slate-8 disabled:placeholder:text-slate-8", input_cn, ), type=type_, custom_attrs={ "autoComplete": "off", "autoCorrect": "off", "data-vaul-no-drag": "", }, **props, ), rx.el.button( get_icon("cancel-circle"), class_name="right-0 z-10 absolute inset-y-0 flex items-center opacity-100
if not input_id: input_id = get_unique_variable_name()
ue_variable_name from pcweb.components.icons import get_icon from pcweb.components.icons.hugeicons import hi from pcweb.components.utils.twmerge import cn def user_input( placeholder: str = "", name: str = "", input_id: str = "", input_cn: str = "", type_: str = "text", clear_button_event: list[EventHandler | EventSpec] | None = None, class_name: str = "", **props, ) -> rx.Component: """Create a basic input component. Args: placeholder: Placeholder text for the input. name: Name of the input. input_id: ID of the input. input_cn: Additional Tailwind CSS class for input. type_: Type of the input. clear_button_event: Event to trigger when clear button is clicked. class_name: Additional CSS classes to apply to the input component. **props: Additional props to pass to the input element. Returns: rx.Component: A basic input component. """ if not input_id:
return rx.box( rx.el.input( placeholder=placeholder, name=name, id=input_id, class_name=cn( "box-border flex flex-row flex-1 gap-2 border-slate-5 bg-slate-1 focus:shadow-[0px_0px_0px_2px_var(--c-violet-4)] px-6 pr-8 border rounded-[0.625rem] h-[2.25rem] font-medium text-slate-12 text-sm placeholder:text-slate-9 outline-none focus:outline-none caret-slate-12 peer pl-2.5 disabled:cursor-not-allowed disabled:border disabled:border-slate-5 disabled:!bg-slate-3 disabled:text-slate-8 disabled:placeholder:text-slate-8", input_cn, ), type=type_, custom_attrs={ "autoComplete": "off", "autoCorrect": "off", "data-vaul-no-drag": "", }, **props, ), rx.el.button( get_icon("cancel-circle"), class_name="right-0 z-10 absolute inset-y-0 flex items-center opacity-100
input_id = get_unique_variable_name()
Spec]]] = None, class_name: str = "", **props, ) -> rx.Component: """Create an input component with clear functionality. Args: placeholder (str): Placeholder text for the input. Defaults to "". name (str): Name of the input. Defaults to "". id (str): ID of the input. Defaults to "". input_cn (str): Additional Tailwind CSS class for input. Defaults to "". form_cn (str): Additional Tailwind CSS class for form. Defaults to "". icon (str): Icon to display in the input. Defaults to "". type_ (str): Type of the input. Defaults to "text". clear_button_event (Optional[EventType[[]]]): Event to trigger when clear button is clicked. Defaults to None. class_name (str): Additional CSS classes to apply to the form component. Defaults to "". **props: Additional properties to pass to the form element. Returns: rx.Component: A form component containing the input and clear button. """
icon_component = ( rx.box( hi( icon, class_name="!text-slate-9 pointer-events-none", ), class_name="left-0 z-10 absolute inset-y-0 flex items-center pl-2.5", ) if icon else rx.fragment() ) id = get_unique_variable_name() return rx.box( icon_component, rx.el.input( placeholder=placeholder, name=name, id=id, class_name=f"box-border flex flex-row flex-1 gap-2 border-slate-5 bg-slate-1 focus:shadow-[0px_0px_0px_2px_var(--c-violet-4)] px-6 pr-8 border rounded-[0.625rem] h-[2.25rem] font-medium text-slate-12 text-sm placeholder:text-slate-9 outline-none focus:outline-none caret-slate-12 peer {padding_left_cn} {input_cn}", type=type_, custom_attrs={"autoComplete": "off", "autoCorrect": "off"}, **props, ), rx.el.button( get_icon("cancel-circle"),
padding_left_cn = "pl-8" if icon else "pl-2.5"
ps, ) -> rx.Component: """Create an input component with clear functionality. Args: placeholder (str): Placeholder text for the input. Defaults to "". name (str): Name of the input. Defaults to "". id (str): ID of the input. Defaults to "". input_cn (str): Additional Tailwind CSS class for input. Defaults to "". form_cn (str): Additional Tailwind CSS class for form. Defaults to "". icon (str): Icon to display in the input. Defaults to "". type_ (str): Type of the input. Defaults to "text". clear_button_event (Optional[EventType[[]]]): Event to trigger when clear button is clicked. Defaults to None. class_name (str): Additional CSS classes to apply to the form component. Defaults to "". **props: Additional properties to pass to the form element. Returns: rx.Component: A form component containing the input and clear button. """ padding_left_cn = "pl-8" if icon else "pl-2.5"
id = get_unique_variable_name() return rx.box( icon_component, rx.el.input( placeholder=placeholder, name=name, id=id, class_name=f"box-border flex flex-row flex-1 gap-2 border-slate-5 bg-slate-1 focus:shadow-[0px_0px_0px_2px_var(--c-violet-4)] px-6 pr-8 border rounded-[0.625rem] h-[2.25rem] font-medium text-slate-12 text-sm placeholder:text-slate-9 outline-none focus:outline-none caret-slate-12 peer {padding_left_cn} {input_cn}", type=type_, custom_attrs={"autoComplete": "off", "autoCorrect": "off"}, **props, ), rx.el.button( get_icon("cancel-circle"), class_name="right-0 z-10 absolute inset-y-0 flex items-center opacity-100 peer-placeholder-shown:opacity-0 pr-2.5 text-slate-9 hover:text-slate-12 transition-bg peer-placeholder-shown:pointer-events-none", content_editable=False, on_click=[ rx.set_val
icon_component = ( rx.box( hi( icon, class_name="!text-slate-9 pointer-events-none", ), class_name="left-0 z-10 absolute inset-y-0 flex items-center pl-2.5", ) if icon else rx.fragment() )
Additional Tailwind CSS class for input. Defaults to "". form_cn (str): Additional Tailwind CSS class for form. Defaults to "". icon (str): Icon to display in the input. Defaults to "". type_ (str): Type of the input. Defaults to "text". clear_button_event (Optional[EventType[[]]]): Event to trigger when clear button is clicked. Defaults to None. class_name (str): Additional CSS classes to apply to the form component. Defaults to "". **props: Additional properties to pass to the form element. Returns: rx.Component: A form component containing the input and clear button. """ padding_left_cn = "pl-8" if icon else "pl-2.5" icon_component = ( rx.box( hi( icon, class_name="!text-slate-9 pointer-events-none", ), class_name="left-0 z-10 absolute inset-y-0 flex items-center pl-2.5", ) if icon else rx.fragment() )
return rx.box( icon_component, rx.el.input( placeholder=placeholder, name=name, id=id, class_name=f"box-border flex flex-row flex-1 gap-2 border-slate-5 bg-slate-1 focus:shadow-[0px_0px_0px_2px_var(--c-violet-4)] px-6 pr-8 border rounded-[0.625rem] h-[2.25rem] font-medium text-slate-12 text-sm placeholder:text-slate-9 outline-none focus:outline-none caret-slate-12 peer {padding_left_cn} {input_cn}", type=type_, custom_attrs={"autoComplete": "off", "autoCorrect": "off"}, **props, ), rx.el.button( get_icon("cancel-circle"), class_name="right-0 z-10 absolute inset-y-0 flex items-center opacity-100 peer-placeholder-shown:opacity-0 pr-2.5 text-slate-9 hover:text-slate-12 transition-bg peer-placeholder-shown:pointer-events-none", content_editable=False, on_click=[ rx.set_value(id, ""), *([clear
id = get_unique_variable_name()
"""UI and logic inkeep chat component."""
from reflex.utils.imports import ImportVar from reflex.vars import Var class InkeepSearchBar(rx.NoSSRComponent): tag = "InkeepSearchBar" library = "@inkeep/cxkit-react@0.5.55" class Search(rx.el.Div): def add_imports(self): """Add the imports for the component.""" return { "react": {ImportVar(tag="useContext")}, "$/utils/context": {ImportVar(tag="ColorModeContext")}, } def add_hooks(self): """Add the hooks for the component.""" return [ "const { resolvedColorMode } = useContext(ColorModeContext)", """ const escalationParams = { type: "object", properties: { explanation: { type: "string", description: "A brief few word justification of why a specific confidence level was chosen.", }, answerConfidence: { anyOf: [ { type: "string", const: "very_confident", description: `\n The AI Assistant provided a comple
import reflex as rx