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Robo-Xperience10M-Scores
Per-episode motion/quality scores for the Xperience-10M egocentric corpus, used for data
curation when training SONIC-token VLAs. Generated 2026-08-13 by score_episodes.py
(humanoid-vla repo, data/xperience10m_converter/) from the GMR retargets (motion.pkl),
the corrected proprio sidecars (Robo-Xperience10M-Proprio v2, fixed gravity), and each
episode's valid.npy occlusion mask.
Why
Uniform sampling wastes the training budget: 72.7% of all 1 s windows are idle (no
locomotion, no arm activity), 5.4% are locomotion-active, 3.9% manipulation-active, 17.9%
in between (corpus_summary.json has the full statistics). Weighting samples away from
idle gives ~3.7x effective exposure to useful content at the same draw budget and removes
millions of "human stands still" targets (a stand-still-attractor risk for the policy).
Files
<uuid>/<ep>/scores.json— RAW per-window statistics (thresholds are applied downstream; re-tuning never requires re-scoring). One entry per 1 s (50-frame @ 50 Hz) window:loco_speed(m/s): mean horizontal root speed, from GMRroot_posat source fps. Note: GMR translation is scaled to the G1 robot (~0.75x human scale).leg_vel,arm_vel(rad/s): mean |joint velocity| over the 12 leg / 14 arm joints.valid_frac: mean of the occlusion-validity mask over the window.grav_z: mean |gravity_body z| (1.0 = upright; low = bad retarget/SLAM).episodeblock: aggregates +root_jitter(mean |root accel|) + provisional class fractions (idle_frac,loco_frac,manip_frac) at the reference thresholds recorded inref_thresholds.main_task: the episode's caption string, for language-based filtering.
corpus_summary.json— corpus-level aggregates over all 12492 episodes / 3.47M windows.window_weights_v1.npz— compiled sampling weights consumed by the trainer. Key"<uuid>/<ep>"-> float16 array, one weight per window. v1 policy: idle windows (loco_speed < 0.15 m/s AND arm_vel < 0.30 rad/s) -> 0.0 (hard drop); 40 episodes with grav_z_mean < 0.85 -> all zeros; everything else -> 1.0. Mean weight 0.271. Recompile with different thresholds in seconds:compile_window_weights.py --idle-w ....
Threshold validation
Classes were checked two ways: caption semantics (walk/carry-captioned episodes score
3.9x higher loco_frac than sort/wipe/fold ones; manipulation-captioned 2.7x higher
manip_frac) and against standard activity-recognition boundaries (stationary cutoff
0.1-0.2 m/s; active multi-joint arm motion >~0.5 rad/s). Distributions are monotone-
decaying (not bimodal), so the cutoffs are conventions, not cluster boundaries.
Trainer integration
SonicTokenDataset (humanoid-vla) samples window start times proportionally to these
weights when SONIC_XPERIENCE_SCORES=<this repo's local path> is set; unset = uniform
sampling, byte-identical to the pre-curation behavior. Zero-total-weight episodes are
dropped (resampled), never uniform-fallback. Enabling curation changes the sampled state
distribution — recompute norm stats for any config that turns it on.
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