task_name stringclasses 29
values | task_description stringclasses 542
values | variation_idx int64 0 685 | fold stringclasses 1
value | history listlengths 1 368 | possible_actions listlengths 26 26 | possible_objects listlengths 8 56 | thought stringlengths 178 1.03k | action stringlengths 1 130 |
|---|---|---|---|---|---|---|---|---|
task-1-boil | Your task is to boil chocolate. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 11 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the kitchen. In it, you see: \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tthe agent\n\ta substance called soap\n\ta stove, which is turned off. On the ... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"chocolate",
"door",
"foundry",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to confirm whether I've achieved the goal (boiling or combusting the chocolate). I previously placed the pot in the blast furnace and it became liquid and on fire with thermometer readings increasing dramatically up to ~2229 °C. To verify its current state and temperature (and confirm combustion), I should exami... | examine chocolate |
task-1-boil | Your task is to boil chocolate. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 11 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the kitchen. In it, you see: \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tthe agent\n\ta substance called soap\n\ta stove, which is turned off. On the ... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"chocolate",
"door",
"foundry",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need the chocolate's current temperature to confirm its state change (boiling/combustion) and track progress. The chocolate is liquid and on fire, so checking temperature will show whether it has reached or exceeded boiling/combustion thresholds. I have a thermometer in my inventory and can use it on the chocolate im... | use thermometer in inventory on chocolate |
task-1-boil | Your task is to boil chocolate. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 11 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the kitchen. In it, you see: \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tthe agent\n\ta substance called soap\n\ta stove, which is turned off. On the ... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"chocolate",
"door",
"foundry",
"liquid steel",
"outside",
"sink",
"steel table"
] | <think>I need to confirm whether the chocolate has reached a boiled or combusting state to satisfy the goal.
The pot with chocolate is in the blast furnace and previous checks showed it is liquid and on fire at very high temperatures.
Examining the chocolate will give the current state description and temperature readi... | examine chocolate |
task-1-boil | Your task is to boil chocolate. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 11 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the kitchen. In it, you see: \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tthe agent\n\ta substance called soap\n\ta stove, which is turned off. On the ... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"chocolate",
"door",
"foundry",
"liquid steel",
"outside",
"sink",
"steel table"
] | I've been heating the chocolate in the blast furnace and it is currently liquid and on fire. My goal is to boil or combust the chocolate, so I need a current temperature reading to confirm whether I've reached a suitable temperature or further heating is required. The thermometer is in my inventory and has given valid ... | use thermometer in inventory on chocolate |
task-1-boil | Your task is to boil chocolate. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 11 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the kitchen. In it, you see: \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tthe agent\n\ta substance called soap\n\ta stove, which is turned off. On the ... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"chocolate",
"door",
"foundry",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to achieve the goal of boiling chocolate (or combusting it). The chocolate is already in the blast furnace, has been observed as liquid and on fire, and the thermometer readings have been rising up to 2315 °C. I should confirm its current state and whether it is boiling/combusting now. Examining the chocolate wi... | examine chocolate |
task-1-boil | Your task is to boil chocolate. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 11 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the kitchen. In it, you see: \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tthe agent\n\ta substance called soap\n\ta stove, which is turned off. On the ... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"chocolate",
"door",
"foundry",
"liquid steel",
"outside",
"sink",
"steel table"
] | <think>The chocolate is currently in the blast furnace and has been observed as liquid and on fire; I need a temperature reading to confirm boiling/combustion and track the state change.
I have a thermometer in my inventory capable of measuring temperature.
Measuring now will tell me whether the chocolate has reached o... | use thermometer in inventory on chocolate |
task-1-boil | Your task is to boil chocolate. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 11 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the kitchen. In it, you see: \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tthe agent\n\ta substance called soap\n\ta stove, which is turned off. On the ... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"chocolate",
"door",
"foundry",
"liquid steel",
"outside",
"sink",
"steel table"
] | I want to confirm whether the chocolate has been boiled or has combusted, since combustion is acceptable if no boiling point is available. Previous checks showed "liquid chocolate (on fire)" with rapidly rising temperatures. I'll examine the chocolate now to get the latest state/description and temperature so I can dec... | examine chocolate |
task-1-boil | Your task is to boil chocolate. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 11 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the kitchen. In it, you see: \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tthe agent\n\ta substance called soap\n\ta stove, which is turned off. On the ... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"chocolate",
"door",
"foundry",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to achieve the goal of boiling (or combusting) the chocolate. The chocolate is already in the blast furnace and is reported as liquid and on fire, so it's likely reached high temperature, but I need a measurement to confirm its state change and completion of the task. I have a thermometer in my inventory. The mo... | use thermometer in inventory on chocolate |
task-1-boil | Your task is to boil chocolate. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 11 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the kitchen. In it, you see: \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tthe agent\n\ta substance called soap\n\ta stove, which is turned off. On the ... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"chocolate",
"door",
"foundry",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to achieve a state change for the chocolate (boiling or combustion). I already put the pot in the activated blast furnace and have been monitoring it; prior checks showed the chocolate is liquid and on fire at very high temperatures. Before taking any further action, I should get the current status (state and te... | examine chocolate |
task-1-boil | Your task is to boil chocolate. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 11 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the kitchen. In it, you see: \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tthe agent\n\ta substance called soap\n\ta stove, which is turned off. On the ... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"chocolate",
"door",
"foundry",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to confirm whether the chocolate has reached a boiling or combusting state. The chocolate is already liquid and on fire in the blast furnace, so measuring its temperature will verify state and progress toward the goal. I will use the thermometer from my inventory on the chocolate to get an accurate temperature r... | use thermometer in inventory on chocolate |
task-1-boil | Your task is to boil chocolate. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 11 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the kitchen. In it, you see: \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tthe agent\n\ta substance called soap\n\ta stove, which is turned off. On the ... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"chocolate",
"door",
"foundry",
"liquid steel",
"outside",
"sink",
"steel table"
] | The chocolate is already liquid and on fire inside the activated blast furnace. My goal is to boil or, if not possible, combust the chocolate. The furnace is already applying heat (thermometer readings rose dramatically) and I have no other immediate control to increase heating. Allowing time to pass will let the heat ... | wait1 |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"bathroom",
"bathtub",
"cup",
"door",
"finger painting",
"kitchen",
"sink",
"substance in toilet",
"toilet"
] | I need a marshmallow and a heat source to change its state. The bathroom has no marshmallow and no heating equipment (only a glass cup, sink, tub, toilet). The open door to the kitchen is the most likely route to find food items (marshmallow) and cooking tools or a stove. To reach those resources I will go toward/open ... | open door to kitchen |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"bathroom",
"bathtub",
"cup",
"door",
"finger painting",
"kitchen",
"sink",
"substance in toilet",
"toilet"
] | I need a marshmallow (the target substance) and a heat source or cookware to boil or combust it. The bathroom contains no relevant tools or food items, and the door to the kitchen is open. The kitchen is the most likely place to find a stove, pot, or marshmallows and other utensils. Therefore I will go to the kitchen t... | go to kitchen |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"bathroom",
"bathtub",
"cup",
"door",
"finger painting",
"kitchen",
"sink",
"substance in toilet",
"toilet"
] | I am now in the kitchen and my goal is to boil (or if unavailable, combust) a marshmallow. I do not have a marshmallow in my inventory—only an orange—so I must find the substance first. The kitchen is the most likely place to contain marshmallows and the heating apparatus or cookware (stove, oven, microwave, pots, pans... | look around |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"apple",
"banana",
"bathroom",
"bathroom door",
"bowl",
"chair",
"counter",
"cup",
"cupboard",
"door to hallway",
"door to outside",
"drawer",
"freezer",
"fridge",
"glass jar",
"hallway",
"kitchen",
"lighter",
"marshmallow",
"orange",
"outside",
"oven",
... | I see the marshmallow on the table and my goal is to boil (or combust) it by applying heat. To safely and effectively change its state I need to monitor temperature so I know when it reaches boiling/combustion conditions. There is a thermometer visible in the kitchen reading 10°C; if I pick it up I can place it near or... | pick up thermometer |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"apple",
"banana",
"bathroom",
"bathroom door",
"bowl",
"chair",
"counter",
"cup",
"cupboard",
"door to hallway",
"door to outside",
"drawer",
"freezer",
"fridge",
"glass jar",
"hallway",
"kitchen",
"lighter",
"marshmallow",
"orange",
"outside",
"oven",
... | I need to heat the marshmallow until it changes state (boil or combust). The kitchen has a stove and a lighter as heat sources, but I need appropriate cookware (pot, pan, or container) or tools to put the marshmallow in or on. The cupboard is the most likely place to find pots, pans, or a tray. I'll open the cupboard t... | open cupboard |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"apple",
"banana",
"bathroom",
"bathroom door",
"bowl",
"chair",
"counter",
"cup",
"cupboard",
"door to hallway",
"door to outside",
"drawer",
"freezer",
"fridge",
"glass jar",
"hallway",
"kitchen",
"lighter",
"marshmallow",
"orange",
"outside",
"oven",
... | I need a container and heat source to change the marshmallow's state. The marshmallow is on the table and the stove and a lighter are available as heating options. A metal pot is in the cupboard I just opened; a metal pot will safely hold the marshmallow (or water to boil it) and conduct heat on the stove. I will pick ... | pick up metal pot |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"apple",
"banana",
"bathroom",
"bathroom door",
"bowl",
"ceramic cup",
"chair",
"counter",
"cup containing nothing in table",
"cupboard",
"door to hallway",
"door to outside",
"drawer in counter",
"drawer in cupboard",
"freezer",
"fridge",
"glass jar",
"hallway"... | I need to boil (or combust) the marshmallow, so first I focus on the substance: there is a marshmallow on the kitchen table. To change its state I will need a heat source and a container or direct heating method. I already have a metal pot and a thermometer in my inventory, and I saw a stove and a lighter earlier, but ... | look around |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"apple",
"banana",
"bathroom",
"bathroom door",
"bowl",
"ceramic cup",
"chair",
"counter",
"cup containing nothing in table",
"cupboard",
"door to hallway",
"door to outside",
"drawer in counter",
"drawer in cupboard",
"freezer",
"fridge",
"glass jar",
"hallway"... | <think>I am in the kitchen and the marshmallow is visible on the table, so the next logical step is to identify and target that substance before attempting to change its state.
I need to inspect the marshmallow to confirm its location and properties (marshmallows often don't have a clear boiling point and may combust o... | focus on marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"apple",
"banana",
"bathroom",
"bathroom door",
"bowl",
"ceramic cup",
"chair",
"counter",
"cup containing nothing in table",
"cupboard",
"door to hallway",
"door to outside",
"drawer in counter",
"drawer in cupboard",
"freezer",
"fridge",
"glass jar",
"hallway"... | I need to change the marshmallow's state by heating it. The metal pot I'm carrying is an appropriate heat-safe container to hold the marshmallow for heating on the stove or in the oven. The pot is empty and already in my inventory, so the next logical step is to place the marshmallow into the pot to prepare it for heat... | move marshmallow to metal pot |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"apple",
"banana",
"bathroom",
"bathroom door",
"bowl",
"ceramic cup",
"chair",
"counter",
"cup containing nothing in table",
"cupboard",
"door to hallway",
"door to outside",
"drawer in counter",
"drawer in cupboard",
"freezer",
"fridge",
"glass jar",
"hallway"... | I need to boil (or combust) the marshmallow. The marshmallow is already in the metal pot, so the next necessary step is to pick up the pot so I can move it to a heat source. The kitchen contains a stove and a lighter I can use to heat the pot. I also have a thermometer in my inventory to monitor temperature as I heat. ... | pick up metal pot |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"apple",
"banana",
"bathroom",
"bathroom door",
"bowl",
"ceramic cup",
"chair",
"counter",
"cup containing nothing in table",
"cupboard",
"door to hallway",
"door to outside",
"drawer in counter",
"drawer in cupboard",
"freezer",
"fridge",
"glass jar",
"hallway"... | I need to change the marshmallow's state by applying heat (boiling or combusting). The marshmallow is already in the metal pot in my inventory, so the next step is to place the pot on a heat source. The stove is a suitable heat source in the kitchen (even though it's currently off) and will allow me to heat the pot saf... | move metal pot to stove |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"apple",
"banana",
"bathroom",
"bathroom door",
"bowl",
"ceramic cup",
"chair",
"counter",
"cup containing nothing in table",
"cupboard",
"door to hallway",
"door to outside",
"drawer in counter",
"drawer in cupboard",
"freezer",
"fridge",
"glass jar",
"hallway"... | I need to apply heat to the marshmallow to change its state. The marshmallow is already in a metal pot placed on the stove, so turning the stove on will transfer heat through the pot to the marshmallow. Heating should melt and potentially boil the marshmallow; if it doesn't have a clear boiling point, sufficient heat c... | activate stove |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"apple",
"banana",
"bathroom",
"bathroom door",
"bowl",
"ceramic cup",
"chair",
"counter",
"cup containing nothing in table",
"cupboard",
"door to hallway",
"door to outside",
"drawer in counter",
"drawer in cupboard",
"freezer",
"fridge",
"glass jar",
"hallway"... | <think>The marshmallow is in the metal pot on the stove, but the stove is broken and cannot be activated, so I cannot heat it there.
I need the pot in my inventory so I can apply another heat source (there is a lighter in the kitchen) or move the pot to the oven or outside for heating/combustion.
Picking up the metal p... | pick up metal pot |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"apple",
"banana",
"bathroom",
"bathroom door",
"bowl",
"ceramic cup",
"chair",
"counter",
"cup containing nothing in table",
"cupboard",
"door to hallway",
"door to outside",
"drawer in counter",
"drawer in cupboard",
"freezer",
"fridge",
"glass jar",
"hallway"... | The stove is broken and cannot be turned on, so I cannot heat the marshmallow on it. I need an alternative heat source to change the marshmallow's state (boil or combust). There is a lighter in the kitchen and the outside area might allow safe use of open flame or provide other heating options. To access outdoor space ... | open door to outside |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"apple",
"banana",
"bathroom",
"bathroom door",
"bowl",
"ceramic cup",
"chair",
"counter",
"cup containing nothing in table",
"cupboard",
"door to hallway",
"door to outside",
"drawer in counter",
"drawer in cupboard",
"freezer",
"fridge",
"glass jar",
"hallway"... | I need to heat the marshmallow to change its state (boil or combust). The marshmallow is already in my metal pot in my inventory. The stove is broken and cannot be used as a heat source. To find an alternative working heat source or a safe place to use one (e.g., lighter, open flame, sunlight), I should leave the kitch... | go to outside |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"apple",
"banana",
"bathroom",
"bathroom door",
"bowl",
"ceramic cup",
"chair",
"counter",
"cup containing nothing in table",
"cupboard",
"door to hallway",
"door to outside",
"drawer in counter",
"drawer in cupboard",
"freezer",
"fridge",
"glass jar",
"hallway"... | I need to heat the marshmallow in the pot to change its state (boil/combust). The pot with the marshmallow is in my inventory, but the kitchen stove is broken and can't be activated. A foundry is likely to contain a furnace or strong heat source capable of reaching high temperatures. Therefore I should go to the foundr... | open door to foundry |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"axe",
"door to foundry",
"door to greenhouse",
"door to kitchen",
"fire pit",
"foundry",
"fountain",
"greenhouse",
"ground",
"kitchen",
"outside",
"substance in fountain",
"wood"
] | I need a heat source to change the marshmallow's state. The kitchen stove is broken and cannot be activated, so it won't provide heat. I already moved the marshmallow into my metal pot and carried it outside; the foundry is accessible from here and likely contains furnaces or high-temperature equipment that can melt, c... | go to foundry |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"axe",
"door to foundry",
"door to greenhouse",
"door to kitchen",
"fire pit",
"foundry",
"fountain",
"greenhouse",
"ground",
"kitchen",
"outside",
"substance in fountain",
"wood"
] | The stove in the kitchen is broken so I cannot heat the marshmallow there. I have the marshmallow in a metal pot in my inventory and need a high-temperature heat source to boil or combust it. I'm in the foundry where a blast furnace is available and opening it is the necessary next step to access that heat source. Ther... | open blast furnace |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"outside",
"sink",
"steel table"
] | I need to apply a strong heat source to the marshmallow to change its state or combust it. The kitchen stove is broken so it can't provide heat. I already have the marshmallow in a metal pot in my inventory; metal is appropriate for heating. The foundry's blast furnace is open and is the available high-temperature sour... | move metal pot to blast furnace |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"outside",
"sink",
"steel table"
] | I need to boil the marshmallow or combust it if boiling isn't practical. The stove is broken, so I can't use it as a heat source. I already placed the metal pot containing the marshmallow into the open blast furnace, which is the available high-heat source. Activating the blast furnace will apply intense heat to the po... | activate blast furnace |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"marshmallow",
"metal pot",
"outside",
"sink",
"steel table"
] | I need to confirm the marshmallow's current condition and location before I try to change its state, since I already placed the pot with the marshmallow in the activated blast furnace. Examining it will tell me whether it's intact, starting to melt/char, or already combusting, and will guide whether I should continue h... | examine marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"marshmallow",
"metal pot",
"outside",
"sink",
"steel table"
] | <think>I need to focus on the substance (marshmallow) first. The blast furnace is activated and likely heated the marshmallow, so I should check its temperature to know if it has reached a boiling/combustion point or changed state.
Measuring the marshmallow's temperature will tell me whether to continue heating or that... | use thermometer in inventory on liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"metal pot",
"outside",
"sink",
"steel table"
] | I need to boil or combust the marshmallow. I already put the marshmallow in the pot and placed it in the activated blast furnace, and the substance appears to be liquid. I used the thermometer and got a 50°C reading on the liquid, but I still need more information about its current state, appearance, and any changes (s... | examine liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"metal pot",
"outside",
"sink",
"steel table"
] | <think>The marshmallow is now liquid in the blast furnace; I need its temperature to know if it has reached a boiling/combustion point or if I must heat it further.
I currently have a thermometer in my inventory, so using it on the liquid marshmallow will give me that critical measurement.
I will use the thermometer on... | use thermometer in inventory on liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"metal pot",
"outside",
"sink",
"steel table"
] | I need to boil the marshmallow (or combust it if it lacks a boiling point). It's already molten in the blast furnace and the last measured temperature was 127°C, but I need an up-to-date description (is it boiling, smoking, or combusting?) before deciding to heat more or ignite it. Examining the liquid marshmallow will... | examine liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"metal pot",
"outside",
"sink",
"steel table"
] | I placed the marshmallow in the blast furnace and activated it; it's melted to a liquid. I need an accurate temperature reading to know if it has reached boiling or combustible temperatures before taking a state-change action. I previously observed 50°C and 127°C; to decide whether to continue heating or trigger combus... | use thermometer in inventory on liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"metal pot",
"outside",
"sink",
"steel table"
] | <think>1) My goal is to boil (or if no boiling point, combust) the marshmallow.
2) I placed the marshmallow in a metal pot and heated it in the activated blast furnace.
3) Temperature readings rose from 50°C to 127°C to 227°C, so the marshmallow has been heated substantially and may be boiling or combusting.
4) I need ... | examine liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"metal pot",
"outside",
"sink",
"steel table"
] | <think>I need to know whether the marshmallow has reached its boiling/combustion temperature so I can complete the goal of boiling it.
I already see it is liquid and previous thermometer readings climbed from 50 → 127 → 227 °C, so the temperature is increasing and may have reached decomposition/combustion.
To decide t... | use thermometer in inventory on liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to boil the marshmallow or combust it if it has no boiling point. I already placed the marshmallow in the blast furnace and activated it; thermometer readings rose from 50°C to 341°C, indicating substantial heating and that the marshmallow is now liquid and may be nearing decomposition/combustion. I should inspe... | examine liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to confirm whether the marshmallow has reached a boiling or combustion temperature and track state change from solid to liquid (and now fire). Measuring temperature will tell me if it has boiled (or is combusting) and how hot the burning marshmallow is. I already focused on the substance and have a thermometer i... | use thermometer in inventory on liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to achieve boiling or acceptable combustion of the marshmallow. I already heated it in the activated blast furnace and it is now liquid and on fire, so confirming its current state and temperature is the next logical step to know if boiling/combustion is complete. Examining the liquid marshmallow will report its... | examine liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to monitor the marshmallow's temperature to confirm it reaches boiling/combustion. The marshmallow is currently liquid and on fire at very high temperatures from the blast furnace. I have a thermometer in my inventory and using it on the liquid marshmallow will give an updated temperature reading to verify the s... | use thermometer in inventory on liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to achieve the goal of boiling or combusting the marshmallow. I have already heated the marshmallow in the blast furnace and it is now liquid and on fire, with temperatures rising very high (previous readings reached 715°C). To confirm that it has combusted and to observe its current state change, I should exami... | examine liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to confirm the current temperature of the marshmallow to know its state and whether it has boiled or combusted, since the goal is to change its state (boiling or acceptable combustion). I already placed the thermometer in my inventory and previously observed rising temperatures and the marshmallow catching fire,... | use thermometer in inventory on liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to achieve the goal of boiling (or combusting) the marshmallow. I melted the marshmallow in the pot and activated the blast furnace; it became liquid and caught fire, with thermometer readings rising up to 827°C. To confirm whether it has boiled or fully combusted and to decide any next action, I should check it... | examine liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to confirm the marshmallow's thermal state to satisfy the goal (boil or combust). The marshmallow is already liquid and on fire, and prior readings rose to 827°C, so another temperature check will show whether it is still heating/combusting. I have a thermometer in my inventory and using it on the liquid marshma... | use thermometer in inventory on liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I must verify the marshmallow's current state after prolonged heating. I have already focused on the substance and placed it in the activated blast furnace; readings show it melted and is now burning with temperatures rising from 50°C up to 939°C. To determine if it has combusted or reached a stable high-temperature st... | examine liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to boil (or combust) the marshmallow to meet the goal. The marshmallow is in the blast furnace and already on fire, so continuing to monitor its temperature will show if it reaches a boiling/decomposition/combustion point. The thermometer is in my inventory and has successfully measured the marshmallow repeatedl... | use thermometer in inventory on liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | <think>I need to confirm the marshmallow's current state and temperature to know if I've achieved boiling/combustion.
I already heated it in the blast furnace until it became liquid and caught fire, with thermometer readings rising to 1048°C.
Examining it now will give an updated observation (state, fire/combustion st... | examine liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | My goal is to boil the marshmallow (or combust it if no clear boiling point). I already placed the marshmallow in the pot, put it in the activated blast furnace, and it turned into liquid marshmallow and caught fire with previous temperature readings rising above 1000°C. To confirm whether it has reached a boiling/comb... | use thermometer in inventory on liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | <think>I need to boil or combust the marshmallow. I already moved the pot with marshmallow into the blast furnace and activated it, causing the marshmallow to melt and then catch fire while temperature readings rose progressively to very high values.
Given the goal, I should confirm its current state and the temperatur... | examine liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to boil the marshmallow or, if it has no clear boiling point, confirm it is combusting. The marshmallow is currently liquid and on fire, so combustion may already be occurring. I have a thermometer in my inventory and have been using it to track the marshmallow temperature as it heats rapidly. Measuring the curr... | use thermometer in inventory on liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to either boil or combust the marshmallow to meet the goal. I put the marshmallow in the pot and placed it in the activated blast furnace, and repeated temperature checks show it melted and has been heating to very high temperatures and is on fire. Before choosing the next operation (stop heating, let it continu... | examine liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to confirm the marshmallow's current temperature to know whether it has boiled or fully combusted and to decide the next step. The marshmallow is liquid and on fire and previous readings have been rising (up to 1255 °C). I have a thermometer in my inventory, so using it on the liquid marshmallow will give an exa... | use thermometer in inventory on liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to achieve the goal of boiling the marshmallow (or combusting it if it lacks a boiling point). I already moved the marshmallow into a pot and heated it in the activated blast furnace until it became liquid and caught fire; thermometer readings rose progressively (now up to 1352 °C). Since combustion is an accept... | examine liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I want to confirm the marshmallow's current temperature and whether it has fully combusted or vaporized. The marshmallow is liquid and on fire, and prior readings have been increasing up to 1352°C. Using the thermometer on the liquid marshmallow will give an updated temperature to verify the state change (continued com... | use thermometer in inventory on liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I must verify whether the marshmallow has reached the target state (boiled or combusted). I put the pot in the activated blast furnace and it melted and caught fire; thermometer readings rose progressively up to 1444°C. Examining now will give the current state and temperature so I can confirm success or decide further... | examine liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | <think>The goal is to boil (or combust) the marshmallow. The marshmallow is already liquid and on fire, so I need to monitor its temperature to confirm it is undergoing combustion/phase change.
I have the thermometer in my inventory and have been taking repeated measurements as the furnace heats the marshmallow, so the... | use thermometer in inventory on liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to confirm the marshmallow's current state and temperature to know if I have achieved boiling or combustion. The marshmallow has been heated in the blast furnace and is already liquid and on fire, with thermometer readings rising to very high temperatures. Examining it now will give the latest observation (state... | examine liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to monitor the marshmallow's temperature to confirm it has boiled or combusted. The marshmallow is already liquid and on fire, and previous reads have been rising, so another temperature check will tell me if it has reached/exceeded decomposition/combustion temperatures. I will use the thermometer on the liquid ... | use thermometer in inventory on liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to boil (or combust) the marshmallow. Right now the marshmallow is liquid and on fire in the blast furnace, and repeated thermometer checks showed temperature steadily rising up to very high values, indicating ongoing heating/combustion. To confirm its current state and temperature and whether it has fully combu... | examine liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to confirm whether the marshmallow has boiled or combusted to meet the goal. The marshmallow is molten and on fire in the blast furnace and prior checks showed temperatures rising up to ~1615°C. The thermometer in my inventory can measure the current temperature. Measuring again will verify the marshmallow's sta... | use thermometer in inventory on liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to confirm the marshmallow's current state and temperature to know if it has boiled or fully combusted. I already heated it in the blast furnace until it melted and caught fire, with thermometer readings rising repeatedly. Examining the liquid marshmallow now will give an updated observation (state: on fire/vapo... | examine liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to either boil or combust the marshmallow. I have already heated it in the activated blast furnace and it is now liquid and on fire, so combustion is likely occurring. To confirm its current temperature and whether it has reached high temperatures consistent with combustion or further decomposition, I should tak... | use thermometer in inventory on liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to achieve the goal of boiling or combusting the marshmallow. I already placed the marshmallow in the metal pot and put it in the activated blast furnace; it melted and is now liquid and on fire, and successive temperature checks have shown rapid heating up to very high temperatures. To determine whether it has ... | examine liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to boil or combust the marshmallow. I heated the marshmallow in the blast furnace until it melted and caught fire, so it is now liquid and burning. To confirm whether it has reached a boiling/combustion state and to track progress, I should measure its temperature. I have a thermometer in my inventory and have b... | use thermometer in inventory on liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to either boil the marshmallow or confirm it has combusted. The marshmallow is in the blast furnace and has become liquid and is on fire, with prior thermometer readings climbing very high. To determine whether it has reached a boiling/combustion endpoint or changed further, I should get the current observed sta... | examine liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to confirm the marshmallow's thermal state to satisfy the goal (boiling or combusting). The marshmallow is already on fire and temperature readings have been rising steadily from 50°C up to 1838°C. To verify whether it has reached a new state (further decomposition, sustained combustion, or vaporization) I shoul... | use thermometer in inventory on liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to confirm the marshmallow's current state to satisfy the goal (boil or combust). I already placed it in a pot inside the activated blast furnace, and prior checks showed it became liquid and then caught fire as temperature rose very high. Examining it now will give the current observation (whether it's still li... | examine liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | The goal is to boil or, if no boiling point applies, combust the marshmallow. The marshmallow is already liquid and on fire, so I need a temperature reading to confirm combustion/decomposition and track progress. I have a thermometer in inventory, so using it on the liquid marshmallow will give the current temperature ... | use thermometer in inventory on liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to either boil or combust the marshmallow to meet the goal. I already heated it in the blast furnace and it turned liquid and then caught fire, with temperature readings climbing up to ~1967°C. Examining it now will tell me its current state (still liquid, vaporized, charred/combusted) and whether the goal is sa... | examine liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | Marshmallow is already liquid and on fire, so it is combusting. To confirm its current thermal state and show that it has been heated/combusted (fulfilling the goal to change its state), I should measure its temperature again. Previous checks showed a steady rise to 1967°C, so using the thermometer on the liquid marshm... | use thermometer in inventory on liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to confirm whether the marshmallow has reached a final state (boiled away or fully combusted). The last observations show liquid marshmallow on fire with the thermometer reading 2026°C and readings rising each check. Examining it now should give an updated description and temperature so I can determine if the go... | examine liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | <think>The goal is to boil (or if no boiling point, combust) the marshmallow. The marshmallow is already liquid and on fire, so I need to confirm its temperature and whether the state change/combustion criterion is met.
I have a thermometer in my inventory that has been registering very high temperatures when used on t... | use thermometer in inventory on liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I want to boil the marshmallow (or combust it if no boiling point). The marshmallow is already in the blast furnace and is on fire with successive temperature readings rising (now up to 2082°C), so it may already be combusting or decomposing. I need a current state and temperature reading to confirm whether I achieved ... | examine liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to confirm the marshmallow's current temperature to know whether it has boiled or is combusting. I see the marshmallow is liquid and on fire and previous readings have been rising, so taking another temperature reading will tell me if it has reached a stable high temperature or changed state further. Measuring n... | use thermometer in inventory on liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to achieve "boil marshmallow" or combust it if it lacks a boiling point. The marshmallow is in my metal pot inside the activated blast furnace and has been observed as "liquid marshmallow (on fire)" with successive thermometer readings rising to very high temperatures. Examining the substance will give the curre... | examine liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to verify whether the marshmallow has reached a boiling/combustion condition to satisfy the goal. The marshmallow is currently liquid and on fire in the active blast furnace, so measuring its temperature will confirm its state change and ongoing combustion. I have a thermometer in my inventory that can be used o... | use thermometer in inventory on liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I have placed the pot with the marshmallow into the activated blast furnace and it has been repeatedly heated, now appearing as liquid marshmallow on fire with temperatures rising well over 2000°C. I need to confirm its current state and temperature to determine whether it has combusted or vaporized (satisfying the goa... | examine liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to confirm whether the marshmallow has reached a boiling point or is combusting to satisfy the goal. The marshmallow is liquid and on fire in the activated blast furnace, so measuring its temperature will tell me if it has vaporized or is undergoing combustion. I have a thermometer in my inventory and have used ... | use thermometer in inventory on liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I must either boil the marshmallow or combust it. I already heated it in the blast furnace and it melted and caught fire; thermometer readings rose steadily above 2000°C. To verify that it has combusted or otherwise changed state (vaporized/charred) and to satisfy the goal, I should check its current status and tempera... | examine liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to determine whether the marshmallow has boiled or is combusting and track its temperature as it changes state. The marshmallow is already liquid and on fire with very high readings (over 2000°C), so using the thermometer on the liquid marshmallow will confirm its current temperature and confirm continued combus... | use thermometer in inventory on liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I must focus on the substance first, so I consider the marshmallow in the pot inside the active blast furnace. The furnace has been heating it to very high temperatures and it is currently liquid and on fire, so I need an updated observation to know if it has combusted, fully vaporized, or is still changing state. Exam... | examine liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to confirm whether the marshmallow has reached a temperature consistent with boiling/combustion to satisfy the goal. The marshmallow is already liquid and on fire, so measuring its temperature will verify its state and track any further change. I have the thermometer in my inventory and can directly use it on th... | use thermometer in inventory on liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to achieve the goal of boiling or combusting the marshmallow. I already moved the marshmallow into the pot and placed it in the activated blast furnace; the marshmallow liquefied and caught fire. The thermometer readings have been rising very high (now ~2316 °C), so the substance is clearly undergoing combustion... | examine liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I want to achieve the goal of boiling the marshmallow (or combusting it if no boiling point). The marshmallow is already liquid and on fire in the blast furnace, so combustion is occurring; measuring temperature will confirm the extent of heating and whether vaporization/complete combustion has happened. The thermomete... | use thermometer in inventory on liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I must boil (or combust) the marshmallow. I already placed it in the pot and put the pot into the activated blast furnace; repeated temperature checks showed it melting, then burning, with temperatures rising extremely high. To verify completion I should get the current observation and temperature of the marshmallow. E... | examine liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | The goal is to boil or combust the marshmallow; I must first monitor the substance. The blast furnace is active and the marshmallow is already liquid and on fire, so its temperature is rapidly rising. I need a current temperature reading to confirm whether it has reached boiling/combustion completion or requires furthe... | use thermometer in inventory on liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to achieve changing the marshmallow's state (boiling or combusting). I already placed it in the blast furnace and activated it; the marshmallow has liquefied and is on fire with rapidly increasing temperatures from repeated thermometer checks. The next sensible step is to directly examine the liquid marshmallow ... | examine liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | I need to complete the goal: boil the marshmallow (combustion is acceptable if no boiling point). The marshmallow is currently liquid and on fire, and previous temperature checks showed steadily rising temperatures into the thousands of degrees, indicating combustion. I should measure the current temperature to confirm... | use thermometer in inventory on liquid marshmallow |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 13 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned o... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"blast furnace",
"door",
"foundry",
"liquid marshmallow",
"liquid steel",
"outside",
"sink",
"steel table"
] | <think>I have already focused on the marshmallow, moved it into a metal pot, placed the pot in the activated blast furnace, and the marshmallow is now liquid and on fire with temperatures rising into the thousands of degrees Celsius.
My goal is to boil or, if it lacks a boiling point, combust the substance; combustion ... | wait1 |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 12 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the living room. In it, you see: \n\ta couch. On the couch is: a white pillow.\n\ta substance called air\n\ta book shelf (containing nothing)\n\ta drawing\n\ta chair. On the chair is... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"book shelf",
"chair",
"cloth sittable",
"door",
"drawing",
"hallway",
"living room",
"object",
"steel table"
] | I need a heat source and likely a marshmallow, neither is in the living room. The hallway likely connects to other rooms (kitchen) where stoves, pots, or marshmallows could be found. The door to the hallway is the obvious route to explore and access those resources. I'll open the door to the hallway so I can move towar... | open door to hallway |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 12 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the living room. In it, you see: \n\ta couch. On the couch is: a white pillow.\n\ta substance called air\n\ta book shelf (containing nothing)\n\ta drawing\n\ta chair. On the chair is... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"book shelf",
"chair",
"cloth sittable",
"door",
"drawing",
"hallway",
"living room",
"object",
"steel table"
] | I need a marshmallow and a heat source to boil (or combust) it. Right now I'm in the living room with only an orange in my inventory, so I must move to other rooms to find supplies and a stove or fire. The open door leads to the hallway, which is the natural path toward other rooms like the kitchen where cooking equipm... | go to hallway |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 12 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the living room. In it, you see: \n\ta couch. On the couch is: a white pillow.\n\ta substance called air\n\ta book shelf (containing nothing)\n\ta drawing\n\ta chair. On the chair is... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"book shelf",
"chair",
"cloth sittable",
"door",
"drawing",
"hallway",
"living room",
"object",
"steel table"
] | <think>I need to boil a marshmallow (or combust it if no boiling point), so first I must find the marshmallow and a heat source or cookware.
Kitchens typically contain food, stove, pots, and other tools for heating — the most likely place to find both the substance and equipment.
I'm currently in the hallway; opening t... | open door to kitchen |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 12 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the living room. In it, you see: \n\ta couch. On the couch is: a white pillow.\n\ta substance called air\n\ta book shelf (containing nothing)\n\ta drawing\n\ta chair. On the chair is... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"art studio",
"art studio door",
"bedroom",
"bedroom door",
"door to greenhouse",
"door to kitchen",
"door to living room",
"door to workshop",
"drawing",
"greenhouse",
"hallway",
"kitchen",
"living room",
"workshop"
] | I need a kitchen because it is the most likely room to contain the marshmallow (the target substance) and the tools/heat source (stove, pot, pan, lighter) needed to change its state. First I'll search the kitchen for a marshmallow or items to make/heat one. If I find a marshmallow I can then obtain a heat source and ei... | go to kitchen |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 12 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the living room. In it, you see: \n\ta couch. On the couch is: a white pillow.\n\ta substance called air\n\ta book shelf (containing nothing)\n\ta drawing\n\ta chair. On the chair is... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"art studio",
"art studio door",
"bedroom",
"bedroom door",
"door to greenhouse",
"door to kitchen",
"door to living room",
"door to workshop",
"drawing",
"greenhouse",
"hallway",
"kitchen",
"living room",
"workshop"
] | I need to find a marshmallow in the kitchen before I can boil it or combust it, and I also need to locate a heat source (stove, oven, pot, pan, or lighter) to change its state. I'm already in the kitchen and my inventory only has an orange, so I should scan the room for the marshmallow and any cooking equipment. Lookin... | look around |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 12 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the living room. In it, you see: \n\ta couch. On the couch is: a white pillow.\n\ta substance called air\n\ta book shelf (containing nothing)\n\ta drawing\n\ta chair. On the chair is... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"apple",
"banana",
"bathroom",
"bathroom door",
"bowl",
"chair",
"counter",
"cup",
"cupboard",
"door to hallway",
"door to outside",
"drawer",
"freezer",
"fridge",
"glass jar",
"hallway",
"kitchen",
"lighter",
"orange",
"outside",
"oven",
"painting",
"... | The thermometer is visible on the counter and reads 10°C. To boil or combust a marshmallow I will need to monitor temperature while heating, so having a thermometer is useful for detecting when it reaches melting/combustion temperatures or when the environment is hot enough to change state. I don't yet have a marshmall... | pick up thermometer |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 12 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the living room. In it, you see: \n\ta couch. On the couch is: a white pillow.\n\ta substance called air\n\ta book shelf (containing nothing)\n\ta drawing\n\ta chair. On the chair is... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"apple",
"banana",
"bathroom",
"bathroom door",
"bowl",
"chair",
"counter",
"cup",
"cupboard",
"door to hallway",
"door to outside",
"drawer",
"freezer",
"fridge",
"glass jar",
"hallway",
"kitchen",
"lighter",
"orange",
"outside",
"oven",
"painting",
"... | I need a marshmallow first to boil or combust it. Food items are usually stored in cupboards, so opening the cupboard is the fastest way to check for marshmallows or other suitable substances/tools. The kitchen also has heat sources (stove, oven, lighter) for changing the marshmallow's state, but I must locate the mars... | open cupboard |
task-1-boil | Your task is to boil marshmallow. For compounds without a boiling point, combusting the substance is also acceptable. First, focus on the substance. Then, take actions that will cause it to change its state of matter. | 12 | train | [
{
"action": "look around",
"inventory": "In your inventory, you see:\n\tan orange\n",
"observation": "This room is called the living room. In it, you see: \n\ta couch. On the couch is: a white pillow.\n\ta substance called air\n\ta book shelf (containing nothing)\n\ta drawing\n\ta chair. On the chair is... | [
"activate OBJ",
"close OBJ",
"connect OBJ to OBJ",
"deactivate OBJ",
"disconnect OBJ",
"dunk OBJ in OBJ",
"eat OBJ",
"flush OBJ",
"focus on OBJ",
"go OBJ",
"inventory",
"look around",
"look at OBJ",
"look in OBJ",
"mix OBJ",
"move OBJ to OBJ",
"open OBJ",
"pick up OBJ",
"pour OBJ... | [
"agent",
"air",
"apple",
"banana",
"bathroom",
"bathroom door",
"bowl",
"chair",
"counter",
"cup",
"cupboard",
"door to hallway",
"door to outside",
"drawer",
"freezer",
"fridge",
"glass jar",
"hallway",
"kitchen",
"lighter",
"orange",
"outside",
"oven",
"painting",
"... | I need a heat-safe container to boil the marshmallow. Boiling requires a metal pot because it conducts heat and can go on the stove. The kitchen has a stove and a lighter, so grabbing a pot now lets me place marshmallow in it and heat it. I'll pick up the metal pot to prepare for boiling the marshmallow. | pick up metal pot |
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