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using System; using System.Threading; namespace Netduino.IP { internal class ArpResolver : IDisposable { // fixed buffer for ARP request/reply frames const int ARP_FRAME_BUFFER_LENGTH = 28; byte[] _arpFrameBuffer = new byte[ARP_FRAME_BUFFER_LENGTH]; object _arpFrameBufferLock =...
using System; using System.Collections.Generic; using System.Net.Http; using System.Security.Claims; using System.Security.Cryptography; using System.Threading.Tasks; using System.Web; using System.Web.Http; using System.Web.Http.ModelBinding; using Microsoft.AspNet.Identity; using Microsoft.AspNet.Identity.EntityFrame...
// FileSystemScanner.cs // // Copyright 2005 John Reilly // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // Th...
using System; using System.Collections; using System.IO; using Raksha.Asn1.X509; namespace Raksha.Asn1.Tsp { public class TstInfo : Asn1Encodable { private readonly DerInteger version; private readonly DerObjectIdentifier tsaPolicyId; private readonly MessageImprint messageImprint; private readonly De...
using System; using System.Collections.Generic; using System.Linq; using Music.Plugin.Abstractions; using CoreGraphics; #if __IOSUNIFIED__ using MediaPlayer; using Foundation; #else using MonoTouch.MediaPlayer; using MonoTouch.Foundation; #endif namespace Music.Plugin { /// <summary> /// Implementation for Mu...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Net.Sockets; using System.Net.Test.Common; using System.Threading.Tasks; using Xunit; using Xunit.Abst...
using System.Collections.Generic; using System.Linq; using Microsoft.TemplateEngine.Abstractions; using Microsoft.TemplateEngine.Abstractions.Mount; using Microsoft.TemplateEngine.TestHelper; using Xunit; namespace Microsoft.TemplateEngine.Orchestrator.RunnableProjects.UnitTests.TemplateConfigTests { public class ...
namespace Factotum { partial class InspectedComponentView { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <param name="disposing">true if managed resource...
namespace FakeItEasy.Tests.Core { using System; using System.Diagnostics.CodeAnalysis; using System.Linq; using System.Linq.Expressions; using System.Reflection; using FakeItEasy.Core; using FluentAssertions; using Xunit; using static FakeItEasy.Tests.TestHelpers.ExpressionHelper; ...
using System; using System.Collections.Generic; using System.Linq; using Avalonia.VisualTree; namespace Avalonia.Input.Navigation { /// <summary> /// The implementation for default tab navigation. /// </summary> internal static class TabNavigation { public static IInputElement? GetNextTab(I...
using UnityEngine; using System; using System.Linq; using RoaringFangs.Adapters.FluffyUnderware.Curvy; using RoaringFangs.Utility; using RoaringFangs.Editor; #if FLUFFYUNDERWARE_CURVY #else using RoaringFangs.Adapters.FluffyUnderware.Curvy; #endif using RoaringFangs.Attributes; namespace RoaringFangs.Visuals { ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Runtime.InteropService...
using System.Collections.Generic; using System.Linq; using System.Text.RegularExpressions; using System.Web.Mvc; using System.Web.Routing; using Orchard.ContentManagement; using Orchard.Core.Settings.Models; using Orchard.DisplayManagement; using Orchard.Localization; using Orchard.Mvc; using Orchard.Security; using Or...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for details. using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Net; using System.Threading; using System.Threading.Tasks; using System.Xml; using...
// Generated by the protocol buffer compiler. DO NOT EDIT! // source: reporting/rpc/management_reporting_svc.proto #pragma warning disable 1591, 0612, 3021 #region Designer generated code using pb = global::Google.Protobuf; using pbc = global::Google.Protobuf.Collections; using pbr = global::Google.Protobuf.Reflectio...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Text; public class UInt32IConvertibleToType { publ...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using Agent.Sdk; using System; using System.Diagnostics; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using Microsoft.IdentityModel.Clients.ActiveDirectory; using Microsoft.VisualStudio.Services.Agent.Util; using Mic...
// // doc.cs: Support for XML documentation comment. // // Authors: // Atsushi Enomoto <atsushi@ximian.com> // Marek Safar (marek.safar@gmail.com> // // Dual licensed under the terms of the MIT X11 or GNU GPL // // Copyright 2004 Novell, Inc. // Copyright 2011 Xamarin Inc // // using System; using System.Collections....
using System; using System.Collections.Generic; using it.unifi.dsi.stlab.networkreasoner.gas.system.exactly_dimensioned_instance; using it.unifi.dsi.stlab.networkreasoner.gas.system.dimensional_objects; using it.unifi.dsi.stlab.math.algebra; using it.unifi.dsi.stlab.networkreasoner.gas.system.formulae; using it.unifi.d...
//tabs=4 // -------------------------------------------------------------------------------- // TODO fill in this information for your driver, then remove this line! // // ASCOM Telescope driver for NexStar // // Description: Lorem ipsum dolor sit amet, consetetur sadipscing elitr, sed diam // nonumy eirmod tempor ...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
namespace Fixtures.Azure.SwaggerBatPaging { using System; using System.Collections.Generic; using System.Net; using System.Net.Http; using System.Net.Http.Headers; using System.Text; using System.Text.RegularExpressions; using System.Threading; using System.Threading.Tasks; using...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Diagnostics; using System.Threading; using System.Threa...
namespace antlr.debug { using System; using System.Reflection; using Hashtable = System.Collections.Hashtable; using DictionaryEntry = System.Collections.DictionaryEntry; using ArrayList = System.Collections.ArrayList; using antlr.collections.impl; public delegate void MessageEventHandler(obje...
// (c) Copyright Microsoft Corporation. // This source is subject to the Microsoft Permissive License. // See http://www.microsoft.com/opensource/licenses.mspx#Ms-PL. // All other rights reserved. using System; namespace VisualUIAVerify.Forms { partial class MainWindow { /// <summary> /// Requ...
using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Security.Claims; using System.Threading.Tasks; using Abp.Application.Features; using Abp.Authorization.Roles; using Abp.Configuration; using Abp.Configuration.Startup; using Abp.Domain.Repositories; using Abp.Dom...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. extern alias PDB; using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Collections.ObjectModel; using System.Glob...
using System; using System.Reflection; using System.Threading.Tasks; using System.Windows.Input; using Mvvm.Properties; namespace Mvvm.Commands { /// <summary> /// An <see cref="ICommand" /> whose delegates can be attached for <see cref="Execute" /> and <see cref="CanExecute" /> /// . /// </sum...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Globalization { using System; using System.Runtime.Serialization; using System.Threadi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================================= ** ** ** Purpose: An array implement...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; using System; using System.IO; using System.Collections.Generic; namespace System.IO.Tests { publi...
/* Copyright 2019 Esri Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Buffers; using System.Diagnostics; using System.IO; using System.Runtime.CompilerServices; using System...
using System; using System.Data; using System.Windows.Forms; using PrimerProObjects; using GenLib; namespace PrimerProSearch { /// <summary> /// /// </summary> public class ConsonantChartTable : DataTable { private DataColumn m_DataColumn = null; private DataRow m_DataRow = null; private DataSet m_DataSet ...
/** Copyright 2014-2021 Robert McNeel and Associates Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in wr...
//----------------------------------------------------------------------- // <copyright file="TangoPrefabInspectorHelper.cs" company="Google"> // // Copyright 2016 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance wit...
using System; using System.Collections.Generic; using System.Data; using System.Globalization; using System.Text; using YesSql.Sql; namespace YesSql.Provider { /// <summary> /// Used to create custom dialects. /// </summary> public abstract class BaseDialect : ISqlDialect { public readonly ...
// *********************************************************************** // Assembly : Cql.Core.Web // Author : jeremy.bell // Created : 09-14-2017 // // Last Modified By : jeremy.bell // Last Modified On : 09-15-2017 // **********************************************************************...
// Copyright 2014 The Rector & Visitors of the University of Virginia // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless req...
#region Apache License // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to you under the Apache License, Version 2.0 // (...
// // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY // KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR // PURPOSE. IT CAN BE DISTRIBUTED FREE OF CHARGE AS LONG AS THIS HEADER // REMAINS UNCHANGE...
/* **************************************************************************** * * Copyright (c) Microsoft Corporation. * * This source code is subject to terms and conditions of the Apache License, Version 2.0. A * copy of the license can be found in the License.html file at the root of this distribution. If ...
//------------------------------------------------------------------------------ // <copyright file="GenericEnumRowCollection.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // <owner current="true" primary="true">[....]</owner> // <owner current="true" primary...
using Lucene.Net.Support; using Lucene.Net.Support.IO; using System; using System.Diagnostics; using System.IO; namespace Lucene.Net.Store { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with this * work for ...
// // MediaPlayer.cs // // Authors: // John Millikin <jmillikin@gmail.com> // Bertrand Lorentz <bertrand.lorentz@gmail.com> // // Copyright (C) 2009 John Millikin // Copyright (C) 2010 Bertrand Lorentz // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associa...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Text; using System.Collections; using System.Collections.Generic; using System.Diagnostic...
// -------------------------------------------------- // 3DS Theme Editor - ColorPickerSharedData.cs // -------------------------------------------------- using System; using System.Collections.ObjectModel; using System.ComponentModel; using System.Globalization; using System.Linq; using System.Runtime.InteropServices...
using System; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel; using System.Data; using System.Data.SqlClient; using System.Linq; using Csla; using Csla.Data; namespace Invoices.Business { /// <summary> /// ProductTypeUpdatedByRootList (read only list).<br/>...
// <copyright file="ComplexTest.cs" company="Math.NET"> // Math.NET Numerics, part of the Math.NET Project // http://numerics.mathdotnet.com // http://github.com/mathnet/mathnet-numerics // http://mathnetnumerics.codeplex.com // Copyright (c) 2009-2010 Math.NET // Permission is hereby granted, free of charge, to any pe...
using System; using System.Diagnostics; using System.Text; namespace Lucene.Net.Search { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownershi...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 1.0.1.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. n...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. #pragma warning disable 1634 // Stops compiler from warning about unknown warnings (for Presharp) using System.IO; using System.Text; using System.Xml; using System.Se...
using System; using System.Collections.Specialized; using System.Collections.Generic; using System.Text; using Mono.Security.X509; using DNXServer.Net; using System.Management.Instrumentation; using System.Diagnostics; using System.Threading; namespace DNXServer.Action { public class BattleAction: BaseAction { pub...
/* * Copyright (c) InWorldz Halcyon Developers * Copyright (c) Contributors, http://opensimulator.org/ * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above c...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics.Contracts; using System.Net; using System.Net.Sockets; using System.Runtime; using System....
#region File Information //----------------------------------------------------------------------------- // TriangleSphereCollisionDetection.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------------...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Security; using System.Threading; namespace System.Net { // This is used...
namespace Nancy { using System; using System.Collections.Generic; using System.Collections.Specialized; using System.IO; using System.Linq; using System.Text.RegularExpressions; using System.Security.Cryptography.X509Certificates; using IO; using Nancy.Extensions; using Session;...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.ServiceModel.Channels; using System.ServiceModel; using System.Collec...
#region License, Terms and Author(s) // // Gurtle - IBugTraqProvider for Google Code // Copyright (c) 2008, 2009 Atif Aziz. All rights reserved. // // Author(s): // // Atif Aziz, http://www.raboof.com // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in comp...
using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Fram...
using System; using System.Linq; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.DependencyInjection.Extensions; using Microsoft.Extensions.Options; using Orleans.Configuration; using Orleans.Runtime; using Orleans.Runtime.Configuration; using Orleans.Runtime.MembershipService; using Orleans....
using System; using Xunit; namespace KellyStuard.Noip.UnitTest { public sealed class QueryStringBuilderTests { [Fact] public void NewBuilderShouldBeEmpty() { // arrange var builder = new QueryStringBuilder(); // act var result = builder.ToString(); // assert Assert.Equal("", result); } ...
using System; using System.Collections; using System.Collections.Generic; using System.IO; using System.Text; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.FileProviders; using Microsoft.Extensions.Primitives; using Xunit; namespace NetEscapades.Configuration.KubeSecrets.Tests { public class...
/* * MindTouch Dream - a distributed REST framework * Copyright (C) 2006-2011 MindTouch, Inc. * www.mindtouch.com oss@mindtouch.com * * For community documentation and downloads visit wiki.developer.mindtouch.com; * please review the licensing section. * * Licensed under the Apache License, Version 2.0 (the "...
/* * * (c) Copyright Ascensio System Limited 2010-2021 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0 * Unless required by applicable la...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 1.0.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. n...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.Linq; using Xunit; namespace System.Collec...
// This file was created automatically, do not modify the contents of this file. // ReSharper disable InvalidXmlDocComment // ReSharper disable InconsistentNaming // ReSharper disable CheckNamespace // ReSharper disable MemberCanBePrivate.Global using System; using System.Runtime.InteropServices; // Source file C:\P...
// // Sample showing the core Element-based API to create a dialog // using System; using System.Linq; using MonoTouch.Dialog; using MonoTouch.UIKit; namespace Sample { public partial class AppDelegate { public void DemoElementApi () { var root = CreateRoot (); var dv = new DialogViewController (ro...
namespace Core.UnitTests { using System; using System.Collections; using System.Collections.Generic; using System.Linq; using Crest.Core; using FluentAssertions; using Xunit; public class LinkCollectionTests { private static readonly Uri ValidUri = new Uri("http://www.exampl...
using System; using MonoTouch.CoreGraphics; using MonoTouch.ObjCRuntime; using MonoTouch.Foundation; using System.Drawing; using MonoTouch.UIKit; using System.Runtime.InteropServices; using MonoTouch.CoreAnimation; using System.Collections.Generic; using System.Collections.Specialized; namespace KS_PSPDFKitBindings { ...
using System; using System.Collections; using System.Collections.Generic; using System.IO; using AutoyaFramework; using AutoyaFramework.Settings.Auth; using Miyamasu; using UnityEngine; /** tests for Autoya Authenticated HTTP. Autoya strongly handle these server-related errors which comes from game-server. these t...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using Xunit; namespace System.Linq.Expressions.Tests { public static class BinaryShiftTests {...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Text.RegularExpressions; using System.Thre...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; usin...
using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.CSharp; using Semmle.Extraction.CSharp.Populators; using System; using System.Collections.Generic; using System.IO; using System.Linq; namespace Semmle.Extraction.CSharp.Entities { internal class NamedType : Type<INamedTypeSymbol> { private Nam...
/* * Copyright (c) .NET Foundation and Contributors * * This software may be modified and distributed under the terms * of the MIT license. See the LICENSE file for details. * * https://github.com/piranhacms/piranha.core * */ using System; using System.Collections.Generic; using System.Linq; using System.Thre...
// Copyright (c) Charlie Poole, Rob Prouse and Contributors. MIT License - see LICENSE.txt using System; using System.Reflection; using System.Globalization; using NUnit.Common; using NUnit.Options; using NUnit.Framework; namespace NUnitLite.Tests { using System.Collections.Generic; using System.IO; using...
using System; using System.Windows; using System.Windows.Input; using System.IO; using System.Reflection; namespace tvToolbox { /// <summary> /// This utility class supports the embedding of DLLs in an EXE that uses them. /// This approach allows for a primary EXE to serve as its own setup program. //...
using System; using System.Collections.Generic; using System.Linq; using UnityEngine; using UnityEngine.Assertions; using UnityEngine.Rendering.PostProcessing; namespace UnityEditor.Rendering.PostProcessing { public sealed class EffectListEditor { public PostProcessProfile asset { get; private set; } ...
using System; using System.Data; namespace VirtualObjects.Queries.Mapping { class OffsetedReader : IDataReader { private readonly int _offset; private readonly IDataReader _reader; public OffsetedReader(IDataReader reader, int offset) { _offset = offset; ...
using System; using System.Collections.Generic; using MySql.Data.MySqlClient; using ProjectStableLibrary; using System.Linq; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using System.IO; using Microsoft.EntityFrameworkCore; using System.Threading.Tasks; namespace ConsoleTools { public class Capstone { const i...
using Lucene.Net.Codecs; using Lucene.Net.Codecs.Asserting; using Lucene.Net.Codecs.Bloom; using Lucene.Net.Codecs.DiskDV; using Lucene.Net.Codecs.Lucene41; using Lucene.Net.Codecs.Lucene41Ords; using Lucene.Net.Codecs.Lucene45; using Lucene.Net.Codecs.Lucene46; using Lucene.Net.Codecs.Memory; using Lucene.Net.Codecs.M...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Data.SqlClient; using System.Drawing.Printing; using System.Linq; using DevExpress.XtraPrinting; using DevExpress.XtraReports.UI; using EIDSS.Reports.BaseControls; using EIDSS.Reports.BaseControls.Report; using ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Runtime.CompilerServices; using System.Runtime.Serialization; using System.Th...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.ServiceModel.Channels { using System; using System.ServiceModel.Description; using Micr...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http; using System.Web...
//------------------------------------------------------------------------------ // <copyright file="ParsedAttributeCollection.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //------------------------------------------------------------------------------ name...
// *********************************************************************** // Copyright (c) 2015 Charlie Poole // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, inclu...
// ******************************************************************************************************** // Product Name: DotSpatial.Symbology.dll // Description: Contains the business logic for symbology layers and symbol categories. // ******************************************************************************...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// Copyright 2020 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using System; using System.Globalization; using System.Collections.Generic; using Sasoma.Utils; using Sasoma.Microdata.Interfaces; using Sasoma.Languages.Core; using Sasoma.Microdata.Properties; namespace Sasoma.Microdata.Types { /// <summary> /// A hotel. /// </summary> public class Hotel_Core : TypeCore, ILodgi...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using JCG = J2N.Collections.Generic; namespace Lucene.Net.Index { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTIC...
/** * 7/8/2013 */ #define PRO using UnityEngine; using UnityEditor; using System.Collections; using System.Collections.Generic; using System.Reflection; using System.IO; namespace ProGrids { [InitializeOnLoad] public static class pg_Initializer { /** * When opening Unity, remember whether or not ProGrids was ope...
using System; using System.Collections.Generic; using System.Linq; using Content.Server.Power.Components; using Content.Server.UserInterface; using Content.Shared.ActionBlocker; using Content.Shared.Arcade; using Content.Shared.Interaction; using Robust.Server.GameObjects; using Robust.Server.Player; using Robust.Share...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
/*************************************************************************************************************************************** * Copyright (C) 2001-2012 LearnLift USA * * Contact: Learnlift USA, 12 Greenway Plaza, Suite 1510, Houston, Texas 77046, support@memorylifter.com * * ...