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using Lucene.Net.Documents; using Lucene.Net.Support; using NUnit.Framework; using System; using System.Collections.Generic; using Assert = Lucene.Net.TestFramework.Assert; using Console = Lucene.Net.Util.SystemConsole; namespace Lucene.Net.Search { /* * Licensed to the Apache Software Foundation (ASF) under ...
/** * Couchbase Lite for .NET * * Original iOS version by Jens Alfke * Android Port by Marty Schoch, Traun Leyden * C# Port by Zack Gramana * * Copyright (c) 2012, 2013, 2014 Couchbase, Inc. All rights reserved. * Portions (c) 2013, 2014 Xamarin, Inc. All rights reserved. * * Licensed under the Apache License...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Runtime.InteropServices; using System.Threading; using Xunit; public partial class Threa...
#region S# License /****************************************************************************************** NOTICE!!! This program and source code is owned and licensed by StockSharp, LLC, www.stocksharp.com Viewing or use of this code requires your acceptance of the license agreement found at https://github.com/St...
using System; using System.Collections.Generic; using System.Globalization; using System.Runtime.CompilerServices; using System.Security; using System.Text; using System.Text.RegularExpressions; namespace Godot { public static class StringExtensions { private static int GetSliceCount(this string instan...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Buffers; using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; using System.Net.WebSockets; namespace Microsoft.AspNetCo...
/* * Created by SharpDevelop. * User: lextm * Date: 2008/5/17 * Time: 17:38 * * To change this template use Tools | Options | Coding | Edit Standard Headers. */ using System; using System.Collections.Generic; using Lextm.SharpSnmpLib.Mib.Elements; using Lextm.SharpSnmpLib.Mib.Elements.Entities; using Lextm.Sha...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="Login.cs" company="The Watcher"> // Copyright (c) The Watcher Partial Rights Reserved. // This software is licensed under the MIT license. See license.txt for details. // </copy...
//------------------------------------------------------------------------------ // <copyright file="DataGridViewBand.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //-----------------------------...
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu-framework/master/LICENCE using System; using System.Collections.Generic; using System.IO; using System.Threading; using System.Threading.Tasks; using ManagedBass; namespace osu.Framew...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; namespace System.Linq.Expressions.Tests { public static class ConstantNullableTests { ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Simple1C.Impl.Helpers; using Simple1C.Impl.Sql.SqlAccess.Syntax; namespace Simple1C.Impl.Sql.Translation { internal class SqlFormatter : SqlVisitor { private ISqlElement parentOperatorExpression; private...
// Copyright 2020 The Tilt Brush Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or a...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Runtime.CompilerServices; using System.Threading; using Debug = System.Diagnostics.Debug;...
//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restrictio...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
//----------------------------------------------------------------------- // <copyright file="AppContextTests.cs" company="Marimer LLC"> // Copyright (c) Marimer LLC. All rights reserved. // Website: http://www.lhotka.net/cslanet/ // </copyright> // <summary>Test to see if contexts get cleared out properly</sum...
#region -- License Terms -- // // MessagePack for CLI // // Copyright (C) 2014-2016 FUJIWARA, Yusuke // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apach...
#region BSD License /* Copyright (c) 2004 - 2008 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehead (dan05a@gmail.com), Dave Hudson (jendave@yahoo.com), C.J. Adams-Collier (cjac@colliertech.org), Redistribution and use in source and binary forms, with or without modification, are pe...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. // using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using Newtonsoft.Json.Linq; using AutoRest.Core; using AutoRest...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Drawing; using System.IO; using System.Linq; using Newtonsoft.Json; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Fr...
#region Apache License // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to you under the Apache License, Version 2.0 // (...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Diagnostics; using System.Text; using System.Xml; using System.Xml.XPath; namespace MS.Internal.Xml.Cache { /// <summary> /// This is the default ...
/* * * (c) Copyright Ascensio System Limited 2010-2021 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0 * Unless required by applicable la...
using System; using System.Collections.Generic; using System.Linq; using RestSharp; using Client; using Model; namespace Api { /// <summary> /// Represents a collection of functions to interact with the API endpoints /// </summary> public interface IUserApi { /// <summary> /// List ...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.Localization; using OrchardCore.Admin; using OrchardCore.Deployment.ViewModels; using OrchardCore.DisplayManagement; u...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Threading.Tasks; using System.Diagnostics; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Logging; using Microsoft.Extensions.Options; using Orleans.Providers.Streams.Common; using Orleans.Runt...
using System; using System.Diagnostics; using System.Runtime.InteropServices; using FILE = System.IO.TextWriter; using i64 = System.Int64; using u8 = System.Byte; using u16 = System.UInt16; using u32 = System.UInt32; using u64 = System.UInt64; using unsigned = System.UIntPtr; using Pgno = System.UInt32; #if !SQLITE...
/* * Copyright (c) Citrix Systems, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1) Redistributions of source code must retain the above copyright * notice, this list ...
using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using MyMeta; namespace MyGeneration { /// <summary> /// Summary description for AddLanguageMappingDialog. /// </summary> public class AddLanguageMappingDialog : System.Windows.Forms.Form { pr...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.IO; using System.Threading; namespace System.Net.Security { // // This is a wrapping stream that does data encryption/decryption based on a succes...
using System; using System.IO; using System.ComponentModel; using System.Collections.Generic; using System.Runtime.Serialization; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using ChargeBee.Internal; using ChargeBee.Api; using ChargeBee.Models.Enums; using ChargeBee.Filters.Enums; namespace ChargeBee.Models { ...
namespace InControl { using System; using UnityEngine; public class OneAxisInputControl : IInputControl { public ulong UpdateTick { get; protected set; } float sensitivity = 1.0f; float lowerDeadZone = 0.0f; float upperDeadZone = 1.0f; float stateThreshold = 0.0f; public float FirstRepeatDelay = 0.8...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.IO; using System.Threading; using Microsoft.Win32.SafeHandles; using Interna...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Debug = System.Diagnostics.Debug; namespace System.Xml.Linq { internal class XNodeReader : XmlReader, IXmlLineInfo { private static readonly char...
using System; using System.Collections.Generic; using System.Text; using System.IO; using NCsvLib; using NUnit.Framework; namespace NCsvLibTestSuite { [TestFixture] public class CsvSchemaReaderXmlTest { [Test] public void GetSchemaFromFile() { SchemaReaderXml rdr = new SchemaReaderXml(Helpers.S...
// Copyright 2016 Applied Geographics, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Text; using Test.Cryptography; using Xunit; namespace System.Security.Cryptography.Encoding.Tests { ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.X...
#region License and Terms // MoreLINQ - Extensions to LINQ to Objects // Copyright (c) 2016 Atif Aziz. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http:...
namespace CSharpChartExplorer { partial class FrmZoomScrollTrack2 { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary...
using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Runtime.Versioning; using NuGet.Resources; namespace NuGet { public class InstallWalker : PackageWalker, IPackageOperationResolver { private readonly bool _...
// ------------------------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information. // ------------------------------------------------------------------------------ /...
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software distributed under the ...
/* Copyright Microsoft Corporation Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR C...
using System; using System.Collections.Generic; using System.Text; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Input; namespace Star { class Sprite { private Texture2D texture; private Vector2 position; private Vector2 size; ...
using System; using System.Data.Common; using System.Linq; using System.Threading; using System.Threading.Tasks; using Baseline; using Marten.Events.Archiving; using Marten.Events.Schema; using Marten.Exceptions; using Marten.Internal; using Marten.Internal.Operations; using Marten.Linq; using Marten.Linq.Fields; using...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using System; using System.Collections.Generic; using Android.Runtime; namespace Org.Webrtc { // Metadata.xml XPath class reference: path="/api/package[@name='org.webrtc']/class[@name='DataChannel']" [global::Android.Runtime.Register ("org/webrtc/DataChannel", DoNotGenerateAcw=true)] public partial class DataChann...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
//------------------------------------------------------------------------------ // <license file="IdScriptableObject.cs"> // // The use and distribution terms for this software are contained in the file // named 'LICENSE', which can be found in the resources directory of this // distribution. // // ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.IO; using System.Security.Cryptography; using System.Text; using System.Windows.Forms; using DeOps.Services.Trust; using DeOps.Implementation; using DeOps.Implementation.Protocol; using De...
using System; using System.ComponentModel.DataAnnotations; using System.Linq; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Mvc; using Signum.Engine; using Signum.Engine.Authorization; using Signum.Engine.Mailing; using Signum.Engine.Operations; using Signum.Entities; using Signum.Entities.Author...
// Copyright (c) 2015, Outercurve Foundation. // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // - Redistributions of source code must retain the above copyright notice, this // list o...
//----------------------------------------------------------------------------- // Torque // Copyright GarageGames, LLC 2011 //----------------------------------------------------------------------------- // RocketLauncher weapon. // This script file contains all of the necessary datablocks needed for the // RocketLau...
// Licensed to the .NET Foundation under one or more agreements. // See the LICENSE file in the project root for more information. // Copyright (C) 2004 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentatio...
namespace Gu.State { using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; [DebuggerDisplay("{DebuggerDisplay,nq}")] internal sealed class DiffBuilder : IDisposable { private static readonly object RankDiffKey = new...
// ---------------------------------------------------------------------------------- // // Copyright Microsoft Corporation // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apac...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Threading.Tasks; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.Testing; using Test.Utilities; using Xunit; using VerifyCS = Test.Ut...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Threading.Tasks; using Xunit; namespace System.Threading.Tests { public ...
// Copyright (c) .NET Foundation and contributors. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.IO; using Microsoft.DotNet.Cli; using Microsoft.DotNet.Cli.Compiler.Common; using Microsoft.DotNet.Cli.Utils; using Mi...
// // DateRangeDialog.cs // // Author: // Stephane Delcroix <stephane@delcroix.org> // Bengt Thuree <bengt@thuree.com> // // Copyright (C) 2007-2009 Novell, Inc. // Copyright (C) 2007-2009 Stephane Delcroix // Copyright (C) 2007 Bengt Thuree // // Permission is hereby granted, free of charge, to any person obtainin...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Linq; using System.Runtime.InteropServices; using Xunit; namespace S...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.VR.WSA.Input; public enum ControllerState { Idle = 0, Rotate = 1, Resize = 2, Positioning = 3 } public class ObjectController : MonoBehaviour { [Header("Object")] public GameObject ObjectToControl ...
namespace EIDSS.Reports.Document.Veterinary.LivestockInvestigation { partial class HerdReport { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources bein...
using System; using System.Collections.Generic; using System.Text; using NUnit.Framework; using OpenQA.Selenium.Environment; namespace OpenQA.Selenium { [TestFixture] public class FormHandlingTests : DriverTestFixture { [Test] public void ShouldClickOnSubmitInputElements() { ...
using System; using System.Collections; using System.ComponentModel; using System.Drawing; using System.Data; using System.Windows.Forms; namespace HWD.DetailsControls { public class Process : System.Windows.Forms.UserControl { private Crownwood.DotNetMagic.Controls.ButtonWithStyle button12; private Crownwood.Do...
using System; using System.Diagnostics; using System.Drawing; using System.IO; using Alchemi.Core.Owner; using System.Text; using System.Threading; using System.Net; namespace Alchemi.Examples.Renderer { /// <summary> /// Summary description for RenderThread. /// </summary> [Serializable] public class RenderThrea...
using System; using QuantConnect.Indicators; using QuantConnect.Data; using QuantConnect.Data.Market; using System.Linq; namespace GeneticTree.Signal { /// <summary> /// This class keeps track of an oscillator respect to its thresholds and updates an <see cref="OscillatorSignal" /> /// for each gi...
using System; namespace Godot { public struct Color : IEquatable<Color> { public float r; public float g; public float b; public float a; public int r8 { get { return (int)(r * 255.0f); } } pub...
using UnityEngine; namespace UnityStandardAssets.ImageEffects { [ExecuteInEditMode] [RequireComponent (typeof(Camera))] [AddComponentMenu ("Image Effects/Camera/Camera Motion Blur") ] public class CameraMotionBlur : PostEffectsBase { // make sure to match this to MAX_RADIUS in shader ('k' i...
using Signum.Engine.Basics; using Signum.Engine.Operations.Internal; using Signum.Entities.Basics; namespace Signum.Engine.Operations; public delegate F Overrider<F>(F baseFunc); public class Graph<T> where T : class, IEntity { public class Construct : _Construct<T>, IConstructOperation { protec...
/** * This source file is a part of the Dictionariosaur application. * For full copyright and license information, please view the LICENSE file * which should be distributed with this source code. * * @license MIT License * @copyright Copyright (c) 2013, Steven Velozo */ using System; using MutiUtility; namespace Muti...
// // TextEntryBackend.cs // // Author: // Lluis Sanchez <lluis@xamarin.com> // // Copyright (c) 2011 Xamarin Inc // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without rest...
namespace DeepEqual { using System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.Dynamic; using System.Linq; using System.Linq.Expressions; using System.Reflection; using System.Runtime.CompilerServices; using Microsoft.CSharp.RuntimeBinder; ...
#pragma warning disable 109, 114, 219, 429, 168, 162 namespace pony.ui { public class SwitchableList : global::haxe.lang.HxObject, global::pony.IWards { public SwitchableList(global::haxe.lang.EmptyObject empty) { unchecked { #line 36 "C:\\HaxeToolkit\\haxe\\lib\\pony/git/pony/ui/SwitchableList.h...
using System; using System.Diagnostics; using System.Text; using u8 = System.Byte; using u16 = System.UInt16; using u32 = System.UInt32; using sqlite3_int64 = System.Int64; namespace Community.CsharpSqlite { using sqlite3_stmt = Sqlite3.Vdbe; public partial class Sqlite3 { /* ** 2005 May 25 ** ...
//EDITOR CLASS TO CREATE QUAD MESH WITH SPECIFIED ANCHOR //Created by Alan Thorn on 23.01.2013 //------------------------------------------------ using UnityEngine; using UnityEditor; using System.IO; //------------------------------------------------ //Run from unity editor. This class should be placed in Editor folde...
using XPT.Games.Generic.Constants; using XPT.Games.Generic.Maps; using XPT.Games.Twinion.Entities; namespace XPT.Games.Twinion.Maps { class TwMap23 : TwMap { public override int MapIndex => 23; public override int MapID => 0x0A01; protected override int RandomEncounterChance => 12; ...
// CRC32.cs // ------------------------------------------------------------------ // // Copyright (c) 2011 Dino Chiesa. // All rights reserved. // // This code module is part of DotNetZip, a zipfile class library. // // ------------------------------------------------------------------ // // This code is licensed under...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Collections.Generic; using Xunit; namespace Microsoft.AspNetCore.Routing.DecisionTree { public class DecisionTreeBuilderTest { [Fact] ...
using System; using Microsoft.SPOT; using Math = uk.andyjohnson0.Netduino.Utils.Math; namespace uk.andyjohnson0.Netduino.Drivers.Gps { public enum CoordSystem { /// <summary> /// World Geodetic System. GRS80 datum. /// </summary> WGS84, /// <summary> /// UK n...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. using Microsoft.Azure.Management.Compute; using Microsoft.Azure.Management.Compute.Models; using Microsoft.Azure.Management.ResourceManager; using Microsoft.Rest....
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================ ** ** ** ** ** ** Purpose: class to sort arrays ** **...
using System; using System.Collections.Generic; using System.Data; using System.Data.OracleClient; using System.Linq; using NMG.Core.Domain; namespace NMG.Core.Reader { public static class ConstraintTypeResolver //: IConstraintTypeResolver { public static bool IsPrimaryKey(int constraintType) {...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; /// <summary> /// System.Collections.Generic.IDictionary.Item(TKey)...
/// This code was generated by /// \ / _ _ _| _ _ /// | (_)\/(_)(_|\/| |(/_ v1.0.0 /// / / /// <summary> /// MachineToMachineResource /// </summary> using Newtonsoft.Json; using System; using System.Collections.Generic; using Twilio.Base; using Twilio.Clients; using Twilio.Converters; using Twilio...
/* * OANDA v20 REST API * * The full OANDA v20 REST API Specification. This specification defines how to interact with v20 Accounts, Trades, Orders, Pricing and more. * * OpenAPI spec version: 3.0.15 * Contact: api@oanda.com * Generated by: https://github.com/swagger-api/swagger-codegen.git */ using System; u...
/********************************************************************++ Copyright (c) Microsoft Corporation. All rights reserved. --********************************************************************/ using System.IO; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; u...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Buffers; using System.Diagnostics; using System.Runtime.CompilerServices; using System.Runtime.InteropS...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using Xunit; namespace System.Linq.Expressions.Tests { public class Return : ...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 0.14.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. ...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection.PortableExecutable; usin...
using UnityEngine; using System.Collections.Generic; #if UNITY_EDITOR using UnityEditor; [CanEditMultipleObjects] [CustomEditor(typeof(SgtFlareMesh))] public class SgtFlareMesh_Editor : SgtEditor<SgtFlareMesh> { protected override void OnInspector() { var updateMesh = false; var updateApply = false; Begin...
// // Encog(tm) Core v3.3 - .Net Version // http://www.heatonresearch.com/encog/ // // Copyright 2008-2014 Heaton Research, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // htt...