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using System; using sys=System; using System.ComponentModel; using System.Diagnostics; using System.Threading; using System.Windows.Forms; using WindowsInstaller; #pragma warning disable 1591 namespace WixSharp.UI { /// <summary> /// Generic class that represents runtime properties of the MSI setup session as...
/* * Copyright 2010-2013 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
// Copyright (c) 2015, Outercurve Foundation. // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // - Redistributions of source code must retain the above copyright notice, this // list o...
// // MainLoop.cs // // Authors: // Alan McGovern alan.mcgovern@gmail.com // // Copyright (C) 2008 Alan McGovern // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, i...
/* * Copyright (c) InWorldz Halcyon Developers * Copyright (c) Contributors, http://opensimulator.org/ * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above c...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Runtime.CompilerServices; using System.Text; namespace System.IO { /// <...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace Honey.Web.Areas.HelpPage { /// <summary> /// This class will create an object of a given type and populate it with s...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using System; using System.ComponentModel; using System.Reflection; using Should; using Xunit; namespace AutoMapper.UnitTests { namespace CustomMapping { public class When_specifying_type_converters : AutoMapperSpecBase { private Destination _result; public class Source { public string Value1 { get...
using System; using System.Text.RegularExpressions; using Eto.Forms; using Eto.Drawing; using Eto.GtkSharp.Drawing; using GLib; using System.Text; using System.Linq; using System.Collections.Generic; namespace Eto.GtkSharp.Forms { public interface IGtkControl { Point CurrentLocation { get; set; } Gtk.Widget Con...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== // TypeDelegator // // <OWNER>[....]</OWNER> // This class wraps a Type object and delegates all methods to that Type. namespace System.Reflection { using System; using System.Runtime.InteropServices; using System...
using System; using Microsoft.Msagl.Core.Geometry; using Microsoft.Msagl.Core.Geometry.Curves; using System.Collections.Generic; using System.Windows.Media; namespace Microsoft.Msagl.Core.Layout { /// <summary> /// Edge of the graph /// </summary> #if TEST_MSAGL [Serializable] #endif #pragma warning di...
/* ==================================================================== Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for Additional information regarding copyright ownership. The ASF licenses this file to Y...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using Microsoft.Research.DataStructures; using System.Collections.Generic; using System.Diagnostics.Contracts; namespace Microsoft.Research.CodeAnalysis ...
using System; using System.CodeDom.Compiler; using System.Collections.Generic; using System.Data; using System.Data.SqlClient; using System.Globalization; using System.Linq; using System.Text; namespace EduHub.Data.Entities { /// <summary> /// Financial History Data Set /// </summary> [GeneratedCode("E...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
// WARNING // // This file has been generated automatically by Xamarin Studio from the outlets and // actions declared in your storyboard file. // Manual changes to this file will not be maintained. // using Foundation; using System; using System.CodeDom.Compiler; using UIKit; namespace Shopping.DemoApp.iOS { [Reg...
using System; using System.Collections.Generic; using Avalonia.Controls; using Avalonia.Data; using Avalonia.UnitTests; using Moq; using Xunit; namespace Avalonia.Styling.UnitTests { public class StyleTests { [Fact] public void Style_With_Only_Type_Selector_Should_Update_Value() { ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using Xunit; namespace System.Linq.Parallel.Tests { public static class Avera...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using Roslyn.Utilities; using System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using EmitContext = Microsoft.CodeA...
// ************************ ParseDoubleQuotes : char ************************ // // group newline = { '\n', '\r' } // ParseDoubleQuote : newline = decline, '"' = accept, '\\' = EscapedChar, // default = ParseDoubleQuote; // EscapedChar : newline = decline, default = ParseDoubleQuote; // // // This file was a...
// SET request message type. // Copyright (C) 2008-2010 Malcolm Crowe, Lex Li, and other contributors. // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including wi...
// ============================================================================ // FileName: NATKeepAliveRelay.cs // // Description: // A socket that listens for agents that wish to send NAT keepalives to clients and relays the // request from a specified socket. // // Author(s): // Aaron Clauson // // License: // Thi...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; ...
//------------------------------------------------------------------------------ // <copyright file="AnonymousIdentificationModule.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //------------------------------------------------------------------------------ ...
// Copyright 2006 Herre Kuijpers - <herre@xs4all.nl> // // This source file(s) may be redistributed, altered and customized // by any means PROVIDING the authors name and all copyright // notices remain intact. // THIS SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED. USE IT AT YOUR OWN...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Threading.Tasks; using Microsoft.CodeAnalysis.Completion.Providers; using Microsoft.CodeAnalysis.Text; using Roslyn.Test.Utilities; using Xunit; ...
namespace Antlr.Runtime.Tree { using System; using System.Collections.Generic; using StringBuilder = System.Text.StringBuilder; #if !SILVERLIGHT [System.Serializable] #endif [System.Diagnostics.DebuggerTypeProxy(typeof(AntlrRuntime_BaseTreeDebugView))] internal abstract class BaseTree :...
using UnityEngine; using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; public class Pathfinder2D : MonoBehaviour { //Singleton private static Pathfinder2D instance; public static Pathfinder2D Instance { get { return instance; } private set { } } //Varia...
#region LGPL License /* Axiom Game Engine Library Copyright (C) 2003 Axiom Project Team The overall design, and a majority of the core engine and rendering code contained within this library is a derivative of the open source Object Oriented Graphics Engine OGRE, which can be found at http://ogre.sourceforge.net. ...
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using ResolutionBuddy; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace MenuBuddy { /// <summary> /// The screen manager is a component which manages one or more GameScreen /// instances....
using System; using RSG.Exceptions; using Xunit; namespace RSG.Tests { public class PromiseProgressTests { [Fact] public void can_report_simple_progress() { const float expectedStep = 0.25f; var currentProgress = 0f; var promise = new Promise<int>(); ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Collections.Generic; using System.Threading.Tasks; using BenchmarkDotNet.Attributes; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Routing.Te...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Runtime.InteropServices; using Syst...
// <copyright file="Requires.cs" company="LeetABit"> // Copyright (c) Hubert Bukowski. All rights reserved. // Licensed under the MIT License. // See LICENSE file in the project root for full license information. // </copyright> namespace LeetABit.Binary { using System; using LeetABit.Binary.Properties; ...
#if !UNITY_METRO && !UNITY_WEBPLAYER && (UNITY_PRO_LICENSE || !(UNITY_ANDROID || UNITY_IPHONE)) #define UTT_SOCKETS_SUPPORTED #endif using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Threading; using UnityEngine; using UnityTest.IntegrationTestRunner; #if UTT_SOCKETS_SUPPO...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Security.Cryptography.EcDsa.Tests; using Test.Cryptography; using Xun...
using System; using System.IO; using System.Linq; using System.Net; using System.Web; using System.Web.UI; using NServiceKit.Common.Extensions; using NServiceKit.Common.Utils; using NServiceKit.Common.Web; using NServiceKit.Text; using NServiceKit.WebHost.Endpoints.Support; using NServiceKit.WebHost.Endpoints.Support.M...
/* * Copyright (c) 2009 - 2015 Jim Radford http://www.jimradford.com * Copyright (c) 2012 John Peterson * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including wit...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http; using System.Web...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Net; using System.Net.Http; using System.Threading; using System.Threading.Tasks; using Newtonsoft.Json; using Telegram.Bot.Args; using Telegram.Bot.Exceptions; using Telegram.Bot.Requests; using Telegram.Bot.Requests.Abstr...
// Copyright 2009 Alp Toker <alp@atoker.com> // This software is made available under the MIT License // See COPYING for details using System; using System.Linq; using System.Collections.Generic; using NUnit.Framework; using DBus; using DBus.Protocol; namespace DBus.Tests { [TestFixture] public class SignatureTest...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace Microsoft.Xml.Serialization { using System; using System.Text; using System.Collections; u...
#region Using using System; using System.Collections.Generic; using System.Runtime.InteropServices; using System.Text; #endregion namespace DSELib.CAPI { /// <summary> /// CAPI-Versions-Klasse /// </summary> public class CapiVersion { protected uint m_CAPIMajor = 0; protected uint m...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.ServiceModel.Description { using Microsoft.CodeDom; using System.Collections.Generic; u...
#region License /* * Copyright 2004 the original author or authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless re...
// -*- Mode: csharp; tab-width: 8; indent-tabs-mode: t; c-basic-offset: 8 -*- // // System.Collections.ObjectModel.ReadOnlyCollection // // Author: // Zoltan Varga (vargaz@gmail.com) // David Waite (mass@akuma.org) // // (C) 2005 Novell, Inc. // (C) 2005 David Waite // // // Copyright (C) 2005 Novell, Inc (http:...
using System; namespace BizHawk.Emulation.Common.Components.MC6809 { public partial class MC6809 { public ulong TotalExecutedCycles; // variables for executing instructions public int instr_pntr = 0; public ushort[] cur_instr = new ushort[60]; public int opcode_see; public int IRQS; public int irq_pn...
using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Media; using CocosSharp; using CocosDenshion; using System.Diagnostics; namespace tests { public class CocosDenshionTest : CCLayer { static readonly string EFFECT_FILE = "Sou...
// Project : ACTORS // Contacts : Pixeye - ask@pixeye.games using System; using System.Collections; using System.Collections.Generic; using System.Runtime.CompilerServices; using System.Threading; using Unity.IL2CPP.CompilerServices; using UnityEngine.Scripting; namespace Pixeye.Actors { [Flags] public enum O...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics.Contracts; using System.Threading; using System.Threading.Tasks; namespace System.IO { ...
//----------------------------------------------------------------------- // <copyright file="VideoOverlayProvider.cs" company="Google"> // // Copyright 2016 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Collections.Generic; using System.Globalization; using System.Net.Security; using System.ServiceModel.Security; using System.ServiceModel.Security.Tokens; ...
using System; using System.Collections.Generic; using System.Text; using System.Windows.Forms; using System.Xml; using System.Reflection; using System.IO; using DeadCode.WME.Global; namespace DeadCode.WME.StringTableMgr { #region Delegates public delegate void ProgressChangeDelegate(object sender, ProgressChangeEve...
using System; using System.Collections.Generic; using System.Text; using FlatRedBall.IO; namespace FlatRedBall.Gui { #region XML Docs /// <summary> /// A TextBox-like window which allows the user to browse the folder structure and select a /// file. The selected file will appear in the TextBox. ...
//! \file ImageMI4.cs //! \date Sun Jul 12 15:40:39 2015 //! \brief ShiinaRio engine image format. // // Copyright (C) 2015 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in ...
/*************************************************************************** copyright : (C) 2005 by Brian Nickel email : brian.nickel@gmail.com based on : id3v1tag.cpp from TagLib ***************************************************************************/ /*********...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Xunit; namespace ManagedTests.DynamicCSharp.Conformance.dynamic.dynamicType.overloadResolution.indexer.getter.Oneclass.Oneparam.errorverifier.errorverifier { ...
// file: core/math/math_2d.h // commit: 7ad14e7a3e6f87ddc450f7e34621eb5200808451 // file: core/math/math_2d.cpp // commit: 7ad14e7a3e6f87ddc450f7e34621eb5200808451 // file: core/variant_call.cpp // commit: 5ad9be4c24e9d7dc5672fdc42cea896622fe5685 using System; using System.Runtime.InteropServices; #if REAL_T_IS_DOUBLE ...
using NSubstitute; using NuKeeper.Abstractions; using NuKeeper.Abstractions.CollaborationModels; using NuKeeper.Abstractions.CollaborationPlatform; using NuKeeper.Abstractions.Configuration; using NuKeeper.Abstractions.Git; using NuKeeper.Abstractions.Inspections.Files; using NuKeeper.Abstractions.Logging; using NuKeep...
#region License /* The MIT License Copyright (c) 2008 Sky Morey Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Microsoft.Win32.SafeHandles; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Diagnostics.Contracts; using System.Runtime.InteropServ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace NFCoreEx { public class NFCObject : NFIObject { public NFCObject(NFIDENTID self, int nContainerID, int nGroupID, string strClassName, string strConfigIndex) { mSelf = self; mstrClassName = strClas...
using System; namespace CatLib._3rd.ICSharpCode.SharpZipLib.Zip.Compression { /// <summary> /// This is the Deflater class. The deflater class compresses input /// with the deflate algorithm described in RFC 1951. It has several /// compression levels and three different strategies described below. /// /// Thi...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using Bridge.Html5; using System; namespace Bridge.jQuery2 { public partial class jQuery { /// <summary> /// Insert content, specified by the parameter, after each element in the set of matched elements. /// </summary> /// <param name="content">DOM element, array of elements, HT...
// <copyright file="TFQMRTest.cs" company="Math.NET"> // Math.NET Numerics, part of the Math.NET Project // http://numerics.mathdotnet.com // http://github.com/mathnet/mathnet-numerics // // Copyright (c) 2009-2016 Math.NET // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this so...
// Licensed to the .NET Foundation under one or more agreements. // See the LICENSE file in the project root for more information. // Copyright (c) 2004 Mainsoft Co. // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Softwa...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
/* * Copyright 2010-2013 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
/* Copyright 2019 Esri Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. using System.Collections.Generic; namespace Microsoft.Azure.Management.Network.Fluent { using System.Threading; using System.Threading.Tasks; using M...
using System; using System.Collections.Generic; using Accountant.Web.Controllers; using Accountant.Web.Models; using Microsoft.AspNetCore.Mvc; using Moq; using Xunit; namespace Accountant.Web.Tests { public class TransactionsControllerTests { [Fact] public void Get_ReturnsAListWithAllTransactio...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Globalization; using System.Text; using Microsoft.CSharp.RuntimeBinder.Semant...
using System; using System.IO; using System.Threading; using System.Collections.Generic; //using Alica.Reasoner; //using Al=Alica; using AutoDiff; namespace Alica.Reasoner.IntervalPropagation { public class ResetIntervals : ITermVisitor<bool> { public ResetIntervals() { } public bool Visit(C...
#region Using Directives #endregion namespace SPALM.SPSF.Library.Actions { using System; using System.IO; using System.Text; using System.Windows.Forms; using EnvDTE; using Microsoft.Practices.ComponentModel; using Microsoft.Practices.RecipeFramework; /// <summary> /// Exports a...
// // Author: // Jb Evain (jbevain@gmail.com) // // Copyright (c) 2008 - 2015 Jb Evain // Copyright (c) 2008 - 2011 Novell, Inc. // // Licensed under the MIT/X11 license. // using System; using System.Collections.Generic; using Zenject.ReflectionBaking.Mono.Collections.Generic; using SR = System.Reflection; using Z...
namespace Kemel.Tools.Orm { partial class FrmProviderSettings { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> ...
using System; using System.Collections.Generic; using System.Linq; using IKVM.Reflection; using Type = IKVM.Reflection.Type; namespace Embeddinator.ObjC { public static class NameGenerator { public static Dictionary<string, string> ObjCTypeToArgument = new Dictionary<string, string> { { "int", "anInt" }, { "u...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
// // Updater.cs // // Lunar Unity Mobile Console // https://github.com/SpaceMadness/lunar-unity-console // // Copyright 2015-2021 Alex Lementuev, SpaceMadness. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obt...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Text; using System.Runtime; using System.Reflection; using System.Runtime.Serialization; using System.R...
// Graph Engine // Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE.md file in the project root for full license information. // using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Runtime.CompilerServices; using System.Runtime.I...
#region License /* The MIT License Copyright (c) 2008 Sky Morey Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, ...
using System.Diagnostics; namespace Lucene.Net.Util.Automaton { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF license...
using System; using System.Collections.Generic; using ALinq.Mapping; namespace ALinq.SqlClient { internal class SqlReorderer { // Fields private SqlFactory sql; private ITypeSystemProvider typeProvider; // Methods internal SqlReorderer(ITypeSystemProvider typeProvider, ...
/* Based on ObjExporter.cs, this "wrapper" lets you export to .OBJ directly from the editor menu. This should be put in your "Editor"-folder. Use by selecting the objects you want to export, and select the appropriate menu item from "Custom->Export". Exported models are put in a folder called "ExportedObj" in the roo...
using System; using System.Collections; using System.Text; using UnityEngine; //using Microsoft.Xna.Framework; //using Microsoft.Xna.Framework.Audio; //using Microsoft.Xna.Framework.Content; //using Microsoft.Xna.Framework.GamerServices; //using Microsoft.Xna.Framework.Graphics; //using Microsoft.Xna.Framework.Input;...
using System; using System.Xml; using System.Collections; using System.IO; using System.Text; using System.Net; using System.Diagnostics; namespace Sgml { /// <summary> /// Summary description for Class1. /// </summary> class TestSuite { int tests = 0; int passed = 0; int ignored ...
/* ==================================================================== Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for Additional information regarding copyright ownership. The ASF licenses this file to Y...
using System; using System.Data; using System.Configuration; using System.Collections; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Web.UI.HtmlControls; using System.Web.Services.Protocols; using DBlog.Tools.Web...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections; using System.Diagnostics; using System.Runtime.InteropServices; namespace System.Drawing....
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Diagnostics; using Microsoft.VisualStudio.Debugger.Clr; using Microsoft.VisualStudio.Debugger.Eva...
// // Copyright (c) 2004-2018 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
//----------------------------------------------------------------------- // <copyright file="FanOut.cs" company="Akka.NET Project"> // Copyright (C) 2015-2016 Lightbend Inc. <http://www.lightbend.com> // Copyright (C) 2013-2016 Akka.NET project <https://github.com/akkadotnet/akka.net> // </copyright> //-------...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Reflection; using System.Runtime.Remoting; using System.Runtime.Serialization; using...
#region Using using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.InteropServices; using System.Text; using String = Messages.std_msgs.String; #endregion namespace Messages { [System....
using System; using System.Linq; using System.Text; using System.Collections.Generic; using System.Runtime.Serialization; using Newtonsoft.Json; using HETSAPI.Models; namespace HETSAPI.ViewModels { /// <summary> /// Current User View Model /// </summary> [DataContract] public sealed class CurrentUs...
using GuiLabs.Editor.Actions; namespace GuiLabs.Editor.Blocks { public static class TokenActions { //public static void SetFocusToTheBeginningOfToken(Block token) //{ // if (token == null) // { // return; // } // token.SetCursorToTheBeginning(); // token.SetFocus(true); //} ...