context stringlengths 2.52k 185k | gt stringclasses 1
value |
|---|---|
// CodeContracts
//
// Copyright (c) Microsoft Corporation
//
// All rights reserved.
//
// MIT License
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: main/java/com/ruletechgames/proto/characterManage.proto
#pragma warning disable 1591, 0612, 3021
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.Collections;
using pbr = global::Google.Protobu... | |
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using CppSharp.AST;
using CppSharp.AST.Extensions;
using CppSharp.Generators.CSharp;
using Type = CppSharp.AST.Type;
namespace CppSharp.Generators.CLI
{
/// <summary>
/// Generates C++/CLI source fil... | |
//---------------------------------------------------------------------
// <copyright file="EdmFunction.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//
// @owner [....]
// @backupOwner [....]
//---------------------------------------------------------... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Collections.Concurrent;
using System.Diagnostics;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.CSharp.RuntimeBinder;
usi... | |
#pragma warning disable CS0162, CS0164, CS0168, CS0649
namespace P.Program
{
using P.Runtime;
using System;
using System.Collections.Generic;
public partial class Application : StateImpl
{
public partial class Events
{
public static PrtEventValue event_POrbPublish;
... | |
#if UNITY_WINRT && !UNITY_EDITOR && !UNITY_WP8
#region License
// Copyright (c) 2007 James Newton-King
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including ... | |
// <copyright file="Group.cs" company="Fubar Development Junker">
// Copyright (c) 2016 Fubar Development Junker. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
// </copyright>
using System;
using System.Collections.Generic;
using System.Linq;... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
usi... | |
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="SystemConsole.cs" company="Obscureware Solutions">
// MIT License
//
// Copyright(c) 2015-2017 Sebastian Gruchacz
//
// Permission is hereby granted, free of charge, to any person ... | |
//------------------------------------------------------------------------------
// <copyright file="MasterPage.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
/*
* MasterPage cl... | |
//
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless requi... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Microsoft.Win32.SafeHandles;
using System.Collections.Generic;
using System.ComponentModel;
using System.IO;
u... | |
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using Microsoft.VisualStudio;
using Microsoft.VisualStudio.Shell.Interop;
namespace LessProject.DotLessIntegration
{
// Last command type sent to the macro recorder. Note that there are more commands
// recorded than is ... | |
// Copyright 2021 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... | |
using System;
using System.Text.RegularExpressions;
namespace GitVersion
{
public class SemanticVersion : IFormattable, IComparable<SemanticVersion>
{
private static SemanticVersion Empty = new SemanticVersion();
private static readonly Regex ParseSemVer = new Regex(
@"^(?<SemVer>(... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.ComponentModel.DataAnnotations;
using System.Globalization;
using System.Reflection;
using System.Runtime.Serialization;
using System.Web.Http;
using System.Web.Http.Description;
using System.Xml... | |
using Lucene.Net.Documents;
using Lucene.Net.Index.Extensions;
using NUnit.Framework;
using System;
using System.IO;
using Assert = Lucene.Net.TestFramework.Assert;
namespace Lucene.Net.Index
{
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//
namespace System.Reflection.Emit
{
using System;
using System.Globalization;
using System.Diagnosti... | |
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Text;
using System.Threading.Tasks;
using DHT.Server.Data;
using DHT.Server.Data.Filters;
using DHT.Utils.Collections;
using DHT.Utils.Logging;
using Microsoft.Data.Sqlite;
namespace DHT.Server.Database.Sqlite {
public se... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using System.Dynamic.Utils;
namespace System.Linq.Expressions.Interpreter
{
internal ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel.Composition.Fact... | |
//
// BaseWebServer.cs
//
// Author:
// Aaron Bockover <aaron@aaronbock.net>
// James Wilcox <snorp@snorp.net>
// Neil Loknath <neil.loknath@gmail.com
//
// Copyright (C) 2005-2006 Novell, Inc.
// Copyright (C) 2009 Neil Loknath
//
// Permission is hereby granted, free of charge, to any person obtaining
// a ... | |
#region License
// Copyright (c) 2007 James Newton-King
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, ... | |
#region License
// Copyright (c) 2007 James Newton-King
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, ... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
namespace Aardvark.Base.Coder
{
public static class FieldCoderExtensions
{
public static IEnumerable<FieldCoder> CreateFieldCoders(this IFieldCodeable self, params string[] members)... | |
// Copyright (C) 2014 dot42
//
// Original filename: Org.Apache.Http.Client.Protocol.cs
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2... | |
// ---------------------------------------------------------------------------
// <copyright file="FolderSchema.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// ---------------------------------------------------------------------------
//-------------------... | |
using J2N.Collections;
using Lucene.Net.Attributes;
using NUnit.Framework;
using System;
using Assert = Lucene.Net.TestFramework.Assert;
namespace Lucene.Net.Util
{
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed w... | |
using System;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Windows.Forms;
using System.ComponentModel;
namespace WeifenLuo.WinFormsUI.Docking
{
internal class VS2005DockPaneCaption : DockPaneCaptionBase
{
private sealed class InertButton : InertButtonBase
{
pri... | |
namespace Microsoft.Protocols.TestSuites.MS_OXWSMTGS
{
using System;
using System.Xml.XPath;
using Microsoft.Protocols.TestSuites.Common;
using Microsoft.Protocols.TestTools;
/// <summary>
/// The adapter class of IMS_OXWSMTGSAdapter.
/// </summary>
public partial class MS_OXWSMTGSAdapt... | |
using System;
using System.Linq;
using Nop.Core.Caching;
using Nop.Core.Data;
using Nop.Core.Domain.Common;
using Nop.Services.Directory;
using Nop.Services.Events;
namespace Nop.Services.Common
{
/// <summary>
/// Address service
/// </summary>
public partial class AddressService : IAddressService
... | |
using System;
using System.Collections.Generic;
using System.Reflection;
using UnityEngine;
using UnityEngine.Events;
namespace ExtendedLibrary.Events
{
[Serializable]
public partial class ExtendedEvent : ISerializationCallbackReceiver
{
[HideInInspector]
[SerializeField]
protected ... | |
#region Using directives
#define USE_TRACING
using System;
using System.ComponentModel;
using System.Globalization;
using System.IO;
using System.Xml;
#endregion
//////////////////////////////////////////////////////////////////////
// <summary>Contains AtomFeed, an object to represent the atom:feed
// element.</su... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.IO;
using System.Threading;
using System.Runtime.Serialization;
using System.Threading.Tasks;
namespac... | |
using System;
using BigMath;
using NUnit.Framework;
using Raksha.Crypto;
using Raksha.Crypto.Digests;
using Raksha.Crypto.Engines;
using Raksha.Crypto.Generators;
using Raksha.Crypto.Parameters;
using Raksha.Crypto.Signers;
using Raksha.Math;
using Raksha.Security;
using Raksha.Utilities.Encoders;
using Raksha.Tests.Ut... | |
//------------------------------------------------------------------------------
// <copyright file="JavaScriptSerializer.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
namespac... | |
using System;
using UnityEditor;
using UnityEngine;
namespace DFTGames.Tools.EditorTools
{
public class GameDataEditor : EditorWindow
{
public const int NON_ESISTE = -1;
public GameData gameData;
// public const string STR_PercorsoConfig = "PercorsoConfigurazione";
// publ... | |
using System;
using System.Globalization;
using System.Collections.Generic;
using Sasoma.Utils;
using Sasoma.Microdata.Interfaces;
using Sasoma.Languages.Core;
using Sasoma.Microdata.Properties;
namespace Sasoma.Microdata.Types
{
/// <summary>
/// A movie theater.
/// </summary>
public class MovieTheater_Core : T... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Reflection;
namespace WebApiExternalAuth.Areas.HelpPage
{
/// <summary>
/// This class will create an object of a given type and populate ... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.ComponentModel;
using System.Windows.Forms;
using System.Threading;
using Microsoft.Win32.SafeHandles;
using System.Globalization;
using System.Runtime.InteropServices;
using TrackRoamer.Robotics.Utility.LibSyste... | |
/* ====================================================================
Licensed to the Apache Software Foundation (ASF) under one or more
contributor license agreements. See the NOTICE file distributed with
this work for Additional information regarding copyright ownership.
The ASF licenses this file to Y... | |
/*
Copyright (c) 2008, Rune Skovbo Johansen & Unity Technologies ApS
See the document "TERMS OF USE" included in the project folder for licencing details.
*/
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
[System.Serializable]
public class LegInfo {
public Transform hip;
public Trans... | |
#region LGPL License
/*
Axiom Game Engine Library
Copyright (C) 2003 Axiom Project Team
The overall design, and a majority of the core engine and rendering code
contained within this library is a derivative of the open source Object Oriented
Graphics Engine OGRE, which can be found at http://ogre.sourceforge.net. ... | |
// Code generated by Microsoft (R) AutoRest Code Generator 0.17.0.0
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespace BuildIt.CognitiveServices
{
/// <summary>
/// The Image Search API lets partners send a search query to Bing and get
/// back a list of relev... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using Xunit;
namespace System.IO.Tests
{
public class Directory_GetFileSystemEntries_... | |
//
// Bugzz - Multi GUI Desktop Bugzilla Client
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, mer... | |
using Akka.Actor;
using EasyExecute.Common;
using EasyExecuteLib;
using System;
using System.Diagnostics;
using System.Linq;
using System.Threading.Tasks;
using Xunit;
using Xunit.Sdk;
namespace EasyExecute.Tests
{
public class when_concurrent_service_is_used_where_result_are_cached_by_id
{
[Fact]
... | |
#region Header
//
// CmdWallTopFaces.cs - retrieve top faces of selected or all wall
//
// Copyright (C) 2011-2021 by Jeremy Tammik, Autodesk Inc. All rights reserved.
//
// Keywords: The Building Coder Revit API C# .NET add-in.
//
#endregion // Header
#define CREATE_MODEL_CURVES_FOR_TOP_FACE_EDGES
#region Namespac... | |
#region license
// Copyright (c) 2004, Rodrigo B. de Oliveira (rbo@acm.org)
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above cop... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Runtime.InteropServices;
using System.... | |
using System;
using System.Collections.Generic;
using ModestTree;
#if !NOT_UNITY3D
using UnityEngine;
#endif
namespace Zenject
{
[NoReflectionBaking]
public class FactoryFromBinderBase : ScopeConcreteIdArgConditionCopyNonLazyBinder
{
public FactoryFromBinderBase(
DiContainer bindContai... | |
using System;
using System.Drawing;
#if XAMCORE_2_0
using UIKit;
using Foundation;
using CoreGraphics;
#else
using MonoTouch.UIKit;
using MonoTouch.Foundation;
using MonoTouch.CoreGraphics;
#endif
#if !XAMCORE_2_0
using nint = global::System.Int32;
using nuint = global::System.UInt32;
using nfloat = global::System.Si... | |
//
// CFRunLoop.cs: Main Loop
//
// Authors:
// Miguel de Icaza (miguel@novell.com)
// Martin Baulig (martin.baulig@gmail.com)
//
// Copyright 2011, 2012 Xamarin Inc
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "S... | |
// Copyright 2013 The Noda Time Authors. All rights reserved.
// Use of this source code is governed by the Apache License 2.0,
// as found in the LICENSE.txt file.
using NodaTime.Annotations;
using NodaTime.Utility;
using System;
using System.Collections.Generic;
using System.Linq;
namespace NodaTime.TimeZones
{
... | |
//
// LuaTransparentClrObject.cs
//
// Authors:
// Chris Howie <me@chrishowie.com>
// Tom Roostan <RoosterDragon@outlook.com>
//
// Copyright (c) 2013 Chris Howie
// Copyright (c) 2015 Tom Roostan
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and asso... | |
//
// Copyright (c)1998-2011 Pearson Education, Inc. or its affiliate(s).
// All rights reserved.
//
using System;
using System.Threading;
using OpenADK.Library.Infra;
namespace OpenADK.Library.Impl
{
/// <summary> An protocol handler implementation for HTTP. Each zone that is registered
/// with a ZIS usin... | |
//------------------------------------------------------------------------------
// <copyright file="AppDomainFactory.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//-----------------------------... | |
/*
* Copyright (C) Sony Computer Entertainment America LLC.
* All Rights Reserved.
*/
using System;
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.Linq;
using Sce.Atf;
using Sce.Atf.Adaptation;
using Sce.Lua.Utilities;
using Sce.Sled.Shared;
using Sce.Sled.Shared.Dom;
u... | |
using System;
using UnityEngine;
namespace AmplifyShaderEditor
{
[Serializable]
[NodeAttributes( "Wire Node", "Misc", "Wire Node", null, KeyCode.None, false )]
public sealed class WireNode : ParentNode
{
private bool m_markedToDelete = false;
protected override void CommonInit( int uniqueId )
{
base.Comm... | |
using Shouldly;
using StructureMap.Pipeline;
using StructureMap.Testing.Widget;
using StructureMap.Testing.Widget3;
using StructureMap.TypeRules;
using System;
using System.Linq;
using Xunit;
namespace StructureMap.Testing.Configuration.DSL
{
public class CreatePluginFamilyTester
{
public interface Som... | |
using System;
using System.Collections.Generic;
using Blueprint41;
using Blueprint41.Core;
using Blueprint41.Query;
namespace Domain.Data.Query
{
public partial class Node
{
[Obsolete("This entity is virtual, consider making entity Neo4jBase concrete or use another entity as your starting point.", true)]
public... | |
#pragma warning disable CS1587,IDE1006
/**
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License... | |
// ------------------------------------------------------------------------------
// Copyright (c) 2015 Microsoft Corporation
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software witho... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Runt... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Xun... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/******************************************************************************
* This file is auto-generated from ... | |
using NUnit.Framework;
using Python.Runtime;
using System;
using System.Linq;
using System.Threading;
namespace Python.EmbeddingTest
{
public class TestFinalizer
{
private int _oldThreshold;
[SetUp]
public void SetUp()
{
_oldThreshold = Finalizer.Instance.Threshold;... | |
/* Copyright (C) 2008-2018 Peter Palotas, Jeffrey Jangli, Alexandr Normuradov
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation t... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using Microsoft.Win32.SafeHandles;
using System.ComponentModel;
using System.Diagnostics;
using System.Net.Security;
using System.Security.Authentication;
using System.... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Xml;
using NUnit.Framework;
using NUnit.Framework.Constraints;
namespace Integrator.HelloWorld
{
/// <summary>
/// Provides a fluent interface for asserting the raising of exceptions.
/// </summary>
... | |
namespace iControl {
using System.Xml.Serialization;
using System.Web.Services;
using System.ComponentModel;
using System.Web.Services.Protocols;
using System;
using System.Diagnostics;
/// <remarks/>
[System.CodeDom.Compiler.GeneratedCodeAttribute("wsdl", "2.0.50727.3038")]
[System.Diagnostics.DebuggerStepTh... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.IO;
using System.Net.Sockets;
using System.Text;
using System.Threading.Tasks;
using Xunit;
using Xunit... | |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using gView.Framework.Db.UI;
using gView.Framework.Db;
using gView.Framework.UI.Dialogs;
using gView.Framework.Geometry;
using gView.Framework.Data;
using ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Diagnostics;
namespace System.Threading
{
//
// AsyncLocal<T... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.InteropServices;
usin... | |
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
using System.IO;
using System.IO.Ports;
//using System.Diagnostics;
namespace T5CANLib.CAN
{
public enum ReceiveState : int
{
Idle,
RxFrame,
}
/// <summary>
/// CAN232Device is an implementa... | |
using System.Diagnostics;
using System.IO;
using System.Runtime.InteropServices;
using System.Security.Cryptography.X509Certificates;
using System.Threading.Tasks;
using k8s.Authentication;
using k8s.Exceptions;
using k8s.KubeConfigModels;
using System.Net;
namespace k8s
{
public partial class KubernetesClientConf... | |
using ICSharpCode.SharpZipLib.Core;
using System;
using System.IO;
namespace ICSharpCode.SharpZipLib.Zip
{
/// <summary>
/// Basic implementation of <see cref="IEntryFactory"></see>
/// </summary>
public class ZipEntryFactory : IEntryFactory
{
#region Enumerations
/// <summary>
/// Defines the possible val... | |
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
namespace AT_Utils.UI
{
public class DialogFactory : MonoBehaviour
{
private static readonly HashSet<object> contexts = new HashSet<object>();
private static DialogFactory Instance... | |
// Copyright 2011 The Noda Time Authors. All rights reserved.
// Use of this source code is governed by the Apache License 2.0,
// as found in the LICENSE.txt file.
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using NodaTime.Calendars;
using NUnit.Framework;
namespace... | |
using System;
using System.Text;
using System.Data;
using System.Data.SqlClient;
using System.Data.Common;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Configuration;
using System.Xml;
using System.Xml.Serialization;
using SubSonic;
using SubSonic.Utilities;... | |
// <copyright file="MainWindowForm.cs" company="Public Domain">
// Released into the public domain
// </copyright>
// This file is part of the C# Packet Capture Analyser application. It is
// free and unencumbered software released into the public domain as detailed
// in the UNLICENSE file in the top level direct... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
using System;
using System.Text;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.Serialization;
using Newtonsoft.Json;
namespace Mozu.Api.Contracts.Fulfillment {
/// <summary>
///
/// </summary>
[DataContract]
public class CanceledItem {
/// <summary>
/// Gets or Se... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Threading;
using System.IO;
using System.Collections;
namespace System.Diagnostics
{
internal stat... | |
using System.Collections.Generic;
using System.Text.RegularExpressions;
using System.IO;
using System.Linq;
using System;
namespace ForieroEditor.Platforms.iOS.Xcode.PBX
{
enum TokenType
{
EOF,
Invalid,
String,
QuotedString,
Comment,
Semicolon, // ;
... | |
#if(NET6_0_OR_GREATER)
using System;
using System.IO;
using System.Reflection;
#endif
using System.Collections.Generic;
using System.Linq;
using Jint.Native;
using Jint.Runtime;
using Xunit;
namespace Jint.Tests.Runtime;
public class ModuleTests
{
private readonly Engine _engine;
public ModuleTests()
{
... | |
/*
* Copyright 2007-2012 JetBrains s.r.o.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agre... | |
// Copyright 2022 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... | |
using System;
using Microsoft.Data.Entity;
using Microsoft.Data.Entity.Infrastructure;
using Microsoft.Data.Entity.Metadata;
using Microsoft.Data.Entity.Migrations;
using Dashboard.Models;
namespace dashboard.Migrations
{
[DbContext(typeof(DashboardContext))]
partial class DashboardContextModelSnapshot : Model... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Threading.Tasks;
using Microsoft.WindowsAzure.Storage;
using Microsoft.WindowsAzure.Storage.RetryPolicies;
using Microsoft.WindowsAzure.Storage.Table;
using TechSmith.Hyde.Common;
namespace TechSmith.Hyde.Table.Azure
{
... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
#if BUILD_PEANUTBUTTER_INTERNAL
namespace Imported.PeanutButter.Utils
#else
namespace PeanutButter.Utils
#endif
{
/// <summary>
/// Used to describe a wrapper
/// - IsValid should flag whet... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.IO;
using Test.Cryptography;
using Xunit;
namespace System.Security.Cryptography.Dsa.Tests
{
publi... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using System.IO.PortsTests;
using System.Linq;
using System.Threading;
using Legacy.Suppor... | |
//
// HttpRequestMessageBuilder.cs
//
// Author:
// MiNG <developer@ming.gz.cn>
//
// Copyright (c) 2018 Alibaba Cloud
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without rest... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator 0.16.0.0
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
... | |
using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Fram... | |
using System;
using System.Text;
using System.Data;
using System.Data.SqlClient;
using System.Data.Common;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Configuration;
using System.Xml;
using System.Xml.Serialization;
using SubSonic;
using SubSonic.Utilities;... |
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