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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace invisible.Areas.HelpPage { /// <summary> /// This class will create an object of a given type and populate it with s...
using ClosedXML.Excel; using NUnit.Framework; using System; namespace ClosedXML.Tests.Excel.CalcEngine { [TestFixture] public class FunctionsTests { [SetUp] public void Init() { // Make sure tests run on a deterministic culture System.Threading.Thread.Current...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Xml; using System.Collections; using System.Diagnostics; using System.Globalization; using System.IO; using Microsoft.Build.BuildEngine.Shar...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; namespace System.Linq.Expressions.Tests { public static class NonLiftedComparisonGreaterThanNullab...
using System; using System.Text; using System.Data; using System.Data.SqlClient; using System.Data.Common; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Configuration; using System.Xml; using System.Xml.Serialization; using SubSonic; using SubSonic.Utilities;...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.IO; using System.Net.Tes...
using CommandLine; using CommandLine.Text; using Newtonsoft.Json; using Microsoft.Xunit.Performance.Api; using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Net.Http; using System.Text; using System.Reflection; using System.Threading; using System.T...
using System; using System.Collections.Generic; using System.IO; using System.Net; using System.Net.Sockets; using Newtonsoft.Json; using System.Threading; using System.Threading.Tasks; using GodotTools.IdeMessaging.Requests; using GodotTools.IdeMessaging.Utils; namespace GodotTools.IdeMessaging { // ReSharper dis...
using System; using System.Collections; using System.Collections.Generic; using System.IO; using UnityEditor; using UnityEngine; namespace PlayFab.PfEditor { public class PlayFabEditor : UnityEditor.EditorWindow { #region EdEx Variables // vars for the plugin-wide event system public en...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace WK.Orion.Applications.ADM.Areas.HelpPage { /// <summary> /// This class will create an object of a given type and po...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.IO; using System.Threading.Tasks; using Xunit; namespace StreamTests { public class StreamMethods { [Fact] public st...
/** * This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). * It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) */ using UnityEngine; using UnityEngine.Serialization; using System; us...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using Dbg = System.Management.Automation; #pragma warning disable 1634, 1691 // Stops compiler from warning about unknown warnings #pragma warning disable 56500 namespace System.Management.Automation { /// <summary> ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // namespace System.Reflection { using System; using System.Collections.Generic; using System.Diagnost...
using System.Collections.Generic; using dotless.Core.Exceptions; namespace dotless.Test.Specs { using NUnit.Framework; public class SelectorsFixture : SpecFixtureBase { [Test] public void ParentSelector1() { var input = @" h1, h2, h3 { a, p { &:hov...
namespace GitVersion { using System; using System.Collections.Generic; using System.Collections.Specialized; using System.Linq; using System.Text.RegularExpressions; public class ArgumentParser { public static Arguments ParseArguments(string commandLineArguments) { ...
// Python Tools for Visual Studio // Copyright(c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the License); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at http://www.apache.org/licenses/LICENSE-2.0 //...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using Lucene.Net.Support; using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; namespace Lucene.Net.Search.Spans { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this ...
using Microsoft.VisualStudio.Services.Agent.Util; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Threading.Tasks; using System.Xml.Serialization; using System.Text; using System.Xml; namespace Microsoft.VisualStudio.Services.Agent.Worker.Build { public sealed class...
using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using Ludiq.Controls.Editor; using Ludiq.Reflection.Internal; using UnityEditor; using UnityEngine; using UnityObject = UnityEngine.Object; namespace Ludiq.Reflection.Editor { [CustomPropertyDrawer(typeof(UnityMember))] publi...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using NServiceKit.Common; using NServiceKit.Common.Extensions; using NServiceKit.Common.Web; namespace NServiceKit.CacheAccess.Providers { /// <summary> /// Stores both 'compressed' and 'text' caches of the dto in ...
using System; /// <summary> /// char.IsSeparator(string, int) /// Indicates whether the character at the specified position in a specified string is categorized /// as a separator. /// </summary> public class CharIsSeparator { private const int c_MIN_STR_LEN = 2; private const int c_MAX_STR_LEN = 256; ...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.ComponentModel.Composition; using System.IO; using System.Lin...
using System; using System.Text; using System.Data; using System.Data.SqlClient; using System.Data.Common; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Configuration; using System.Xml; using System.Xml.Serialization; using SubSonic; using SubSonic.Utilities;...
//------------------------------------------------------------------------------ // <copyright file="XmlTextWriter.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // <owner current="true" primary="true">[....]</owner> //-----------------------------------------...
using System; using System.Windows.Forms; using System.Drawing; using System.Collections; using PrimerProForms; using PrimerProObjects; using GenLib; namespace PrimerProSearch { /// <summary> /// /// </summary> public class AdvancedSearch : Search { //Search parameters private string m_Sequence1...
using UnityEngine; namespace LavaLeak.Diplomata.Helpers { /// <summary> /// A helper to manipulate any Array. /// </summary> public static class ArrayHelper { /// <summary> /// Return one array with a element added in the last position. /// </summary> /// <param name="array">The array of elem...
#region License // Copyright 2014 MorseCode Software // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // Unless required by applicable law o...
using System; using System.Diagnostics; using System.Drawing; using System.Drawing.Drawing2D; using System.Windows.Forms; using Free.Controls.TreeView.Tree.NodeControls; namespace Free.Controls.TreeView.Tree { public partial class TreeViewAdv { Brush highlightBrush=SystemBrushes.Highlight; public Brush Highlight...
using System; using System.Globalization; using System.Collections.Generic; using Sasoma.Utils; using Sasoma.Microdata.Interfaces; using Sasoma.Languages.Core; using Sasoma.Microdata.Properties; namespace Sasoma.Microdata.Types { /// <summary> /// A train station. /// </summary> public class TrainStation_Core : T...
//------------------------------------------------------------------------------ // <copyright file="WebPartChrome.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //------------------------------------------------------------------------------ namespace System...
// Copyright 2014, Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicabl...
using System; using System.Collections; using System.Text; using System.Data.SqlClient; using System.Data; using System.Data.Common; using SubSonic.Utilities; using VistaDB.Provider; using VistaDB.DDA; using VistaDB.Extra; using VistaDB; using System.Diagnostics; using System.Collections.Generic; namespace SubSonic { ...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Drawing { using System.Configuration; using System.Drawing.Configuration; using System....
// This code was generated by the Gardens Point Parser Generator // Copyright (c) Wayne Kelly, John Gough, QUT 2005-2014 // (see accompanying GPPGcopyright.rtf) // GPPG version 1.5.2 // Machine: DESKTOP-JOHN // DateTime: 23/01/2016 15:13:10 // UserName: jncro // Input file <jcasm.y - 23/01/2016 15:13:09> // options:...
/* ==================================================================== Licensed to the Apache Software Foundation (ASF) Under one or more contributor license agreements. See the NOTICE file distributed with this work for Additional information regarding copyright ownership. The ASF licenses this file to ...
namespace XLabs.Platform.Services.Geolocation { using System; using System.Threading; using System.Threading.Tasks; using CoreLocation; using Foundation; using ObjCRuntime; using UIKit; using XLabs.Platform.Services.GeoLocation; [assembly: Xamarin.Forms.Dependency(typeof(Geolocator))] /// <summary> /// ...
#if UNITY_EDITOR || !(UNITY_WEBPLAYER || UNITY_WEBGL) #region License /* * EndPointListener.cs * * This code is derived from EndPointListener.cs (System.Net) of Mono * (http://www.mono-project.com). * * The MIT License * * Copyright (c) 2005 Novell, Inc. (http://www.novell.com) * Copyright (c) 2012-2015 sta.bl...
// <copyright file="FixedLengthParserTest.cs" company="Fubar Development Junker"> // Copyright (c) 2016 Fubar Development Junker. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // </copyright> using System; using System.Collections.Generic; us...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Testin...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System.Collections.Generic; using System.Collections.ObjectModel; using System.Management.Automation.Host; using Dbg = System.Management.Automation.Diagnostics; namespace System.Management.Automation.Remoting { /...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespa...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using Orchard.Caching; using Orchard.Environment.Extensions.Models; using Orchard.FileSystems.WebSite; using Orchard.Localization; using Orchard.Logging; using Orchard.Utility.Extensions; using Orchard.Exceptions; namespace Orchard.Env...
// $ANTLR 3.1.3 Mar 18, 2009 10:09:25 TT\\Template.g 2009-06-12 20:20:15 // The variable 'variable' is assigned but its value is never used. #pragma warning disable 168, 219 // Unreachable code detected. #pragma warning disable 162 using System; using Antlr.Runtime; using IList = System.Collections.IList; using Ar...
using System; using Android.App; using Android.Content; using Android.OS; using Android.Preferences; using Plugin.Settings.Abstractions; namespace Plugin.Settings { /// <summary> /// Main Implementation for ISettings /// </summary> public class SettingsImplementation : ISettings { private...
using System; using UnityEngine; namespace UnityStandardAssets.ImageEffects { [ExecuteInEditMode] [RequireComponent (typeof(Camera))] public class PostEffectsBase : MonoBehaviour { protected bool supportHDRTextures = true; protected bool supportDX11 = false; protected bool isSup...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Text; using System.Windows.Forms; using System.Windows.Forms.Design; namespace FileHelpers.WizardApp { [Designer(typeof (FixedWidthDesigner.FileBrowserDesigner))] public partial cl...
using System; using System.Collections.Generic; using System.Configuration; using System.IO; using System.Linq; using System.Text.RegularExpressions; namespace NLog.SourceCodeTests { /// <summary> /// Source code tests. /// </summary> public class SourceCodeTests { private static readonly R...
using System; using System.Net.Http; using System.Threading; using System.Threading.Tasks; using Thinktecture.IO; using Thinktecture.Net.Http.Headers; // ReSharper disable InconsistentNaming namespace Thinktecture.Net.Http { /// <summary>Provides a base class for sending HTTP requests and receiving HTTP responses fro...
#region Copyright notice and license // Copyright 2015, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyrig...
private string FKSelectName(ITable tbl,IForeignKey FK,string sAlias) { if(tbl.Name == FK.PrimaryTable.Name)return ChildName(FK) + ClassesName(tbl.Name); //return ClassesName(tbl.Name) + "By" + ClassName(FK.PrimaryTable) + sAlias; return ClassesName(tbl.Name) + "By" + ForeignKeyName(FK) + sAlias; } private str...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// Copyright (c) 2009 Bohumir Zamecnik <bohumir@zamecnik.org> // License: The MIT License, see the LICENSE file using System; namespace HalftoneLab { // TODO: incremental -> normalized (with opposite meaning) /// <summary> /// Tileable matrix of threshold values. /// </summary> /// <remarks> ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 0.14.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. ...
using System; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Linq; using BTDB.KVDBLayer; using Xunit; using SnappyCompressionStrategy = BTDB.KVDBLayer.SnappyCompressionStrategy; namespace BTDBTest { public class KeyValueDBCustomTest { public KeyValueDBCustom...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== // // <OWNER>[....]</OWNER> /* * This files defines the following types: * - NativeOverlapped * - _IOCompletionCallback * - OverlappedData * - Overlapped * - OverlappedDataCache */ /*===============================...
// // System.Data.TdsTypes.TdsSingle // // Author: // Tim Coleman <tim@timcoleman.com> // // (C) Copyright 2002 Tim Coleman // // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // // using System; using System.Globalization; using System.Runtime.InteropServices; #if !FEATURE_SLJ_PROJECTION_COMPAT #pragma warning disable 436 // Redefining ...
// ------------------------------------- // Domain : IBT / Realtime.co // Author : Nicholas Ventimiglia // Product : Messaging and Storage // Published : 2014 // ------------------------------------- #if !UNITY_WSA using System; using WebSocketSharp; namespace Realtime.Messaging.Internal { public class We...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Collections.Generic; using System.Globalization; using Microsoft.AspNetCore.Http.Abstractions; using Microsoft.Extensions.Primitives; namespace Microsoft....
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // -------------------------------------------------------------------------------------- // // A class that provide...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Net.Security; using System.Runtime.InteropServices; internal static partial class Intero...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Diagnostics; using System.IO; using System.Text; using System.Globalization; using System.Collections.Generic; namespace System.Xml { // Represents an...
// SPDX-License-Identifier: MIT // Copyright wtfsckgh@gmail.com // Copyright iced contributors using System; using System.Linq; using System.Text; using Generator.Documentation.Rust; using Generator.Enums; using Generator.Enums.Encoder; using Generator.IO; namespace Generator.Encoder.Rust { [Generator(TargetLanguage...
/********************************************************************++ Copyright (c) Microsoft Corporation. All rights reserved. --********************************************************************/ using System.Collections.Generic; using System.Runtime.InteropServices; using Microsoft.Win32; using Microsoft.Win32...
using System; using System.Collections.Generic; using System.Globalization; using JsonLD.Core; using Newtonsoft.Json; using Newtonsoft.Json.Linq; namespace JsonLD.Core { /// <summary> /// Starting to migrate away from using plain java Maps as the internal RDF /// dataset store. /// </summary> /// <...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System.Collections; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Security; using Syst...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using Microsoft.Build.Framework; using System.IO; using System.Collections.Generic; using System.Text....
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Globalization { using System; using System.Diagnostics.Contracts; ////////////////////...
using System; using System.Drawing; using System.Drawing.Imaging; using Hydra.Framework.ImageProcessing.Analysis.Maths; namespace Hydra.Framework.ImageProcessing.Analysis.Filters { // //********************************************************************** /// <summary> /// HSLFiltering - filters pixe...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 1.0.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. n...
//--------------------------------------------------------------------------- // // Copyright (C) Microsoft Corporation. All rights reserved. // // File: LineBase.cs // // Description: Text line formatter. // // History: // 02/07/2005 : ghermann - Split from Line.cs // //-------------------------------------------...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
// *********************************************************************** // Copyright (c) 2012-2014 Charlie Poole // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, ...
/****************************************************************************** * Copyright (C) Leap Motion, Inc. 2011-2017. * * Leap Motion proprietary and confidential. * * * ...
using UnityEngine; using System.Collections; using System.Collections.Generic; public class ELGManager : MonoBehaviour { // DELEGATE public delegate void onGestureRecognised(EasyLeapGesture gesture); public static event onGestureRecognised GestureRecognised; private Leap.Controller leapController; private L...
//----------------------------------------------------------------------- // <copyright file="PersistentFSMBase.cs" company="Akka.NET Project"> // Copyright (C) 2009-2016 Lightbend Inc. <http://www.lightbend.com> // Copyright (C) 2013-2016 Akka.NET project <https://github.com/akkadotnet/akka.net> // </copyright...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.ComponentModel; using System.Diagnostics; using System.Reflection; namespace System.Configuration { ...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ // // AnyAllSearchOperator.cs // // =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #if USE_MDT_EVENTSOURCE using Microsoft.Diagnostics.Tracing; #else using System.Diagnostics.Tracing; #endif using Xu...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Linq; using Microsoft.CodeAnalysis.CSharp.Symbols; using Microsoft.CodeAnalysis.CSharp.Test.Utilities; using Microsoft.CodeAnalysis.Test.Utilitie...
using System; using System.Globalization; using System.IO; using System.Net; using System.Net.Http; using System.Security.Authentication; using System.Text; using System.Threading; using System.Threading.Tasks; namespace RdrLib { public enum Reason { None, Success, WebError, Timeout, FileExists, Canceled...
// *********************************************************************** // Assembly : ACBr.Net.Sat // Author : RFTD // Created : 04-28-2016 // // Last Modified By : RFTD // Last Modified On : 04-28-2016 // *********************************************************************** // <copyrigh...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics.CodeAnalysis; using System.Reflection; using System.Runtime.InteropServices.ComTypes; name...
using System; using System.Collections.Generic; using System.Globalization; using System.Reflection; using System.Reflection.Emit; using System.Text; using CSR.Parser; namespace CSR.AST { /// <summary> /// Abstract Expression class from which all other expressions inherit /// </summary> abstract class...
using DevExpress.XtraReports.UI; using EIDSS.Reports.Parameterized.Human.AJ.DataSets; using EIDSS.Reports.Parameterized.Human.AJ.DataSets.FormN1HeaderDataSetTableAdapters; using EIDSS.Reports.Parameterized.Human.KZ.InfectiousParasiticKZDataSetTableAdapters; namespace EIDSS.Reports.Parameterized.Human.KZ { partial ...
/* ==================================================================== Licensed to the Apache Software Foundation (ASF) Under one or more contributor license agreements. See the NOTICE file distributed with this work for Additional information regarding copyright ownership. The ASF licenses this file to Y...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Linq; namespace WEB.Models { public partial class Field { [NotMapped] public string NewVariable { get { ...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Timers; using System.Windows; using System.Windows.Controls; using System.Windows.Input; using System.Windows.Media; using System.Windows.Shapes; using System.Windows.Threading; using TypeVisualiser.Geometry; using...
// Copyright 2015, Catlike Coding, http://catlikecoding.com using UnityEngine; namespace CatlikeCoding.Noise { /// <summary>A collection of methods to sample Value Noise.</summary> /// <description> /// All noise methods instead produce values from 0 to 1. /// /// Tiled versions have offsets used for moving the...
//--------------------------------------------------------------------------- // // Copyright (c) Microsoft Corporation. All rights reserved. // // Description: FamilyCollection font cache element class is responsible for // storing the mapping between a folder and font families in it. // // History: // 07/23/2003 : ...
//--------------------------------------------------------------------------- // // <copyright file="ElementProxy.cs" company="Microsoft"> // Copyright (C) Microsoft Corporation. All rights reserved. // </copyright> // // // Description: UIAutomation/Visual bridge // // History: // 07/15/2003 : BrendanM Ported ...
// jQueryAjaxOptions.cs // Script#/Libraries/jQuery/Core // This source code is subject to terms and conditions of the Apache License, Version 2.0. // using System; using System.Collections.Generic; using System.Html; using System.Runtime.CompilerServices; namespace jQueryApi { /// <summary> /// Represents A...
using System; using System.Collections.Generic; using System.Text; using com.calitha.goldparser; namespace Epi.Core.AnalysisInterpreter.Rules { public partial class Rule_CompareExp : AnalysisRule { //AnalysisRule ConcatExp = null; string op = null; //AnalysisRule CompareExp = null; ...