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// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Globalization; using System.Net.Sockets; using System.Text; #if SYSTEM_NET_P...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.Xml; using System.Reflection; using gov.va.medora.utils; namespace gov.va.medora.mdo.dao.vista { public class VistaSystemFileHandler : ISystemFileHandler { AbstractConnection myC...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Internal.Runtime.Augments; using System.Collections; using System.Collections.Generic; using System.Diagnostic...
// // Encog(tm) Core v3.3 - .Net Version // http://www.heatonresearch.com/encog/ // // Copyright 2008-2014 Heaton Research, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // htt...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System.Collections.Generic; using System.Collections.ObjectModel; using System.Text; using System.ComponentModel; using Microsoft.PowerShell; namespace System.Management.Automation { /// <summary> /// Impleme...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; namespace CppSharp { public enum NewLineKind { Never, Always, BeforeNextBlock, IfNotEmpty } public enum BlockKind { Unknown, Block, ...
/* * Copyright (C) 2010 ZXing authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agr...
using System; namespace FacebookSharp { using System.Data.SQLite; using System.Web.Security; /// <remarks> /// CREATE TABLE FacebookUsers( /// Username VARCHAR(60), -- membershipUsername, primary key already enforced as unique and not null /// FacebookId VARCHAR(50) NOT NULL UNIQUE...
/****************************************************************************** * The MIT License * Copyright (c) 2003 Novell Inc. www.novell.com * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the Software), to deal * in the Sof...
using System; using NUnit.Framework; using System.Text.RegularExpressions; using System.Drawing; using OpenQA.Selenium.Internal; using OpenQA.Selenium.Environment; namespace OpenQA.Selenium.Interactions { [TestFixture] public class BasicMouseInterfaceTest : DriverTestFixture { [SetUp] publi...
// Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed...
using System; using System.Collections.Generic; using System.Data.SqlClient; using System.Data; using CALI.Database.Contracts; using CALI.Database.Contracts.Auth; /////////////////////////////////////////////////////////// //Do not modify this file. Use a partial class to extend.// ////////////////////////////////////...
// Copyright (c) 2015, Outercurve Foundation. // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // - Redistributions of source code must retain the above copyright notice, this // list o...
using System; using System.Collections.Generic; using System.Reactive; using System.Reactive.Linq; using System.Reactive.Subjects; using Microsoft.Reactive.Testing; using Avalonia.Data; using Avalonia.Data.Core; using Avalonia.UnitTests; using Xunit; using System.Threading.Tasks; using Avalonia.Markup.Parsers; namespa...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 0.12.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. ...
using System; using System.Collections.Generic; using System.Data.Entity.Validation; using System.Linq; using System.Threading.Tasks; using JetBrains.Annotations; using JoinRpg.Data.Interfaces.Claims; using JoinRpg.Data.Write.Interfaces; using JoinRpg.DataModel; using JoinRpg.Domain; using JoinRpg.Helpers; using JoinRp...
#region -- License Terms -- // // MessagePack for CLI // // Copyright (C) 2010-2016 FUJIWARA, Yusuke // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apach...
using System; using System.Text; using System.Data; using System.Data.SqlClient; using System.Data.Common; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Configuration; using System.Xml; using System.Xml.Serialization; using SubSonic; using SubSonic.Utilities;...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for details. using System; using System.Diagnostics; using System.ComponentModel; using System.Drawing; using System.Globalization; using System.Windows.Forms; using OpenLiveWriter.Application...
//------------------------------------------------------------------------------ // <copyright file="_OverlappedAsyncResult.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //------------------------------------------------------------------------------ namespa...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Composition; using System.Diagnostics; using System.Linq; using System.Text; using System.Threadi...
using UnityEngine; using XInputDotNetPure; namespace XboxCtrlrInput { // ================= Enumerations ==================== // /// <summary> /// List of enumerated identifiers for Xbox controllers. /// </summary> public enum XboxController { All = 0, First = 1, Second = 2, Third = 3, Fourth = ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Xml.Serialization { using System; using System.IO; using System.Reflection; using S...
// // <copyright file="SecUtil.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // using System; using System.Globalization; using System.Web.Hosting; using System.Collections; using System.Collections.Specialized; using System.Data; using System.Data.Services; ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.Serialization; using System.Threading; using System.Threading.Tasks; using Azure.Core.TestFra...
// // Copyright (c) 2004-2011 Jaroslaw Kowalski <jaak@jkowalski.net> // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of source code must retain the above co...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Drawing.Internal { using System.IO; using System.Runtime.InteropServices; using System....
#pragma warning disable 1587 #region Header /// /// JsonWriter.cs /// Stream-like facility to output JSON text. /// /// The authors disclaim copyright to this source code. For more details, see /// the COPYING file included with this distribution. /// #endregion using System; using System.Collections.Generic; using...
// ******************************************************************************************************** // Product Name: DotSpatial.Projection // Description: The basic module for MapWindow version 6.0 // ******************************************************************************************************** // Th...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; using Microsoft.CodeAnalysis.Completi...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
using Avalonia.Media; using SkiaSharp; using System; using System.Collections.Generic; using System.Linq; using Avalonia.Platform; using Avalonia.Rendering; using Avalonia.Rendering.Utilities; using Avalonia.Utilities; namespace Avalonia.Skia { internal class DrawingContextImpl : IDrawingContextImpl { ...
using System; using System.Collections; using System.Collections.Generic; using System.IO; using NUnit.Framework; using NFluent; namespace FileHelpers.Tests.CommonTests { [TestFixture] [Category("BigSorter")] public class SorterTests { private const int MegaByte = 1024*1024; [Test] ...
using CrystalDecisions.CrystalReports.Engine; using CrystalDecisions.Windows.Forms; using DpSdkEngLib; using DPSDKOPSLib; using Microsoft.VisualBasic; using System; using System.Collections; using System.Collections.Generic; using System.Drawing; using System.Diagnostics; using System.Windows.Forms; using System.Linq; ...
using System.Collections.Generic; using NUnit.Framework; using IBatisNet.DataMapper.Test.Domain; namespace IBatisNet.DataMapper.Test.NUnit.SqlMapTests.Generics { /// <summary> /// Tests generic list /// /// Interface tests /// 1) IList&lgt;LineItem&glt (Order.LineItemsGenericList) <--- QueryFor...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; using Microsoft.CodeAnalysis.Diagnost...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Reflection; using System.Runtime.Serialization; using System.Web.Http; using System.Web.Http.Description; using System.Xml...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.Collections.Generic; using System.Security.Cryptography; using System.IO; using System.Reflection; using System.Text.Json; using System.Threading.Tasks; using Azure.Identity; using System.Componen...
using System; using System.Collections; using System.Reflection; using Mono.Unix; namespace Stetic.Editor { [PropertyEditor ("Value", "Changed")] public class Image : Gtk.HBox, IPropertyEditor { Gtk.Image image; Gtk.ComboBoxEntry combo; Gtk.Entry entry; Gtk.Button button; Gtk.ListStore store; const int...
// Copyright 2013 The Noda Time Authors. All rights reserved. // Use of this source code is governed by the Apache License 2.0, // as found in the LICENSE.txt file. using NodaTime.Globalization; using NodaTime.Text.Patterns; using NodaTime.TimeZones; using System; using System.Collections.Generic; namespace NodaTime....
//----------------------------------------------------------------------------- // Copyright (c) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- namespace System.Activities.Runtime { using System; using System.Diagnostics.CodeAnalysis...
/* Copyright (c) 2006-2008 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agre...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using Microsoft.CodeAnalysis.CSharp.Syntax; using Microsoft.CodeAnalysis.CSharp.Test.Utilities; using Microsoft.CodeAnalysis.Test.Utilities; using Xunit; nam...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Xunit; using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; namespa...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Diagnostics; using Microsoft.CodeAnalysis.CSharp.Syntax; using Roslyn.Utilities; namespace Micro...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
using System; using System.Collections; using System.Linq; using System.Text.RegularExpressions; using System.Web; using Umbraco.Core; using Umbraco.Core.CodeAnnotations; using Umbraco.Core.Configuration; using Umbraco.Core.Profiling; using umbraco.BusinessLogic; using System.Xml; using umbraco.presentation; namespace...
using System; using System.Collections.Generic; using System.Text; using System.Diagnostics; using System.Xml; namespace BasecampAPI { /// <summary> /// Represents an active project in Basecamp. /// </summary> public class Project : BasecampItem, IComparable<Project> { private string companyID; private Person...
#region Modification Notes // August 12 2005 // Modified by Jose Luis Barreda G. (joseluiseco 'at' hotmail 'dot' com) // Changed name 'AssemblyCache' for 'GacHelper' // Added 'FindAssembly' method and removed anything not needed by this method. // Based on code from http://www.codeproject.com/csharp/GacApi.asp // Use...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Runtime.Serialization; using System.Diagnostics; using System.Diagnostics.Contracts; nam...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Collections.Generic; using System.Threading.Tasks; using Microsoft.CodeAnalysis.CodeFixes; using Microsoft.CodeAnalysis.CodeStyle; using Microsof...
using System; using System.Collections.Generic; using System.Data.Common; using System.IO; using System.Linq; using System.Threading.Tasks; using Orleans.Tests.SqlUtils; using Tester.RelationalUtilities; namespace UnitTests.General { public abstract class RelationalStorageForTesting { private static re...
#region BSD License /* Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehead (dan05a@gmail.com) Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the ab...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Refle...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Fram...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================ ** ** ** ** ** Purpose: Generic hash table implemen...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.Text; using System.Threading; using System.T...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using NUnit.Framework; //using Semver; using CSemVer; namespace CSemVer.Tests { [TestFixture] public class CSVersionTests { [Explicit] [TestCase( "v0.0.0-alpha.1" )] ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Xunit; using System; using System.Collections; using System.Collections.Specialized; using GenStrings; namespace System.Collections.Specialized.Tests { publi...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Threading.Tasks; using Test.Utilities; using Xunit; using VerifyCS = Test.Utilities.CSharpCodeFixVerifier< Microsoft.CodeQuality.Analyzers.Qu...
using Signum.Entities; using Signum.Entities.Authorization; using Signum.Entities.Basics; using Signum.Entities.UserAssets; using Signum.Utilities; using System; using System.ComponentModel; using System.Linq.Expressions; using System.Xml.Linq; namespace Signum.Entities.Workflow { [Serializable, EntityKind(EntityK...
using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Reflection; using sly.buildresult; using sly.i18n; using sly.lexer; using sly.lexer.fsm; using sly.parser.generator.visitor; using sly.parser.llparser; using sly.parser.parser; using sly.parser.syntax.grammar; n...
/* * [The "BSD licence"] * Copyright (c) 2005-2008 Terence Parr * All rights reserved. * * Conversion to C#: * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the fol...
/* * MindTouch Deki Wiki - a commercial grade open source wiki * Copyright (C) 2006, 2007 MindTouch, Inc. * www.mindtouch.com oss@mindtouch.com * * For community documentation and downloads visit www.opengarden.org; * please review the licensing section. * * This program is free software; you can redistribute...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.Serialization; using System; using System.Linq; using System.Collections; using System.Collections.Generic; using System.Text.RegularExpressions; namespace Fungus { /** * Visual scripting controller for the Flowchart programming language. * Flow...
using System; using System.Collections.Generic; using System.Text; using Microsoft.Xna.Framework.Audio; using FlatRedBall.Math; using Microsoft.Xna.Framework.Media; using System.Reflection; using FlatRedBall.IO; using FlatRedBall.Instructions; namespace FlatRedBall.Audio { #region SoundEffectPlayingBehavior p...
using System.Collections.Generic; using System.Diagnostics; using System.IO; using System; using System.Threading; using NAppUpdate.Framework.Common; using NAppUpdate.Framework.FeedReaders; using NAppUpdate.Framework.Sources; using NAppUpdate.Framework.Tasks; using NAppUpdate.Framework.Utils; namespace NAppUpdate.Fram...
/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // // C# translation of Whetstone Double Precision Benchmark using Microsoft.Xunit.Performance; using System; using ...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.ComponentModel; using System.Globalization; using System.Threading; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Media; using MahApps.Me...
#define TEST_DIRECT using System; using System.Diagnostics; using System.Collections.Generic; using ProtoCore; namespace ProtoAssociative.DependencyPass { //@TODO: Replace this whole structure with a DS-Hydrogen implementation public class AST { public AST () { } public DependencyPass.Dependenc...
using System; using Bitmap = System.Drawing.Bitmap; using System.ComponentModel; using System.Collections.Generic; using Cairo; using Gtk; using LynnaLib; using Util; namespace LynnaLab { public enum MouseButton { Any, LeftClick, RightClick } [Flags] public enum MouseModifier ...
using System; using System.Collections.Generic; /// <summary> /// System.Collections.Generic.List<T>.CopyTo(int32,T,Int32,Int32) /// </summary> public class CopyTo3 { #region Public Methods public bool RunTests() { bool retVal = true; TestLibrary.TestFramework.LogInformation("[Positive]");...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Data.Common; using System.Diagnostics; using System.Threading; using ...
namespace zlib { using System; internal static class InfTree { static InfTree() { InfTree.fixed_tl = new int[] { 0x60, 7, 0x100, 0, 8, 80, 0, 8, 0x10, 0x54, 8, 0x73, 0x52, 7, 0x1f, 0, 8, 0x70, 0, 8, 0x30, 0, 9, 0xc0, 80, 7, 10, 0, 8, 0x60, 0, 8,...
using System; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; using FluentAssertions; using GoldenEye.Events; using GoldenEye.Registration; using GoldenEye.Tests.External.Contracts; using GoldenEye.Tests.External.Handlers; using MediatR; using Microsoft.Extensi...
// *********************************************************************** // Copyright (c) 2010 Charlie Poole // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, inclu...
// Python Tools for Visual Studio // Copyright(c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the License); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at http://www.apache.org/licenses/LICENSE-2.0 //...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Storage; using Microsoft.EntityFrameworkCore.TestModels.Inherita...
/* Project Orleans Cloud Service SDK ver. 1.0 Copyright (c) Microsoft Corporation All rights reserved. MIT License Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the ""Software""), to deal in the Software without restriction, inc...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. namespace Microsoft.Azure.ServiceBus.UnitTests { using System; using System.Text; using System.Collections.Generic; using System.Threading; using Sy...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. /*============================================================ ** ** ** Purpose: ** This public class exposes all the metadata for a specific ** Provider. An instance of this class is obtained from ** EventLogManagement an...
/* Copyright (c) 2003-2006 Niels Kokholm and Peter Sestoft Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, me...
/* Copyright 2012 Michael Edwards Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to i...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; #if !netstandard using Internal.Runtime.CompilerServices; #endif namespace System { i...
//#define ASTARDEBUG //"BBTree Debug" If enables, some queries to the tree will show debug lines. Turn off multithreading when using this since DrawLine calls cannot be called from a different thread //#define ASTAR_OLD_BBTREE // Use class based BBTree implementation instead of struct based. Struct based is better f...
//----------------------------------------------------------------------- // <copyright file="Timed.cs" company="Akka.NET Project"> // Copyright (C) 2015-2016 Lightbend Inc. <http://www.lightbend.com> // Copyright (C) 2013-2016 Akka.NET project <https://github.com/akkadotnet/akka.net> // </copyright> //--------...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using JCG = J2N.Collections.Generic; namespace YAF.Lucene.Net.Codecs.Lucene45 { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. ...
using System; using System.Collections; using T = GuruComponents.CodeEditor.CodeEditor.Syntax.Pattern; namespace GuruComponents.CodeEditor.CodeEditor.Syntax { /// <summary> /// /// </summary> public sealed class PatternCollection : ICollection, IList, IEnumerable, ICloneable { private const int DefaultMinimumC...
using System; using NTumbleBit.BouncyCastle.Security; namespace NTumbleBit.BouncyCastle.Crypto.Paddings { /** * A wrapper class that allows block ciphers to be used to process data in * a piecemeal fashion with padding. The PaddedBufferedBlockCipher * outputs a block only when the buffer is full and more data is ...
// // Encog(tm) Core v3.2 - .Net Version // http://www.heatonresearch.com/encog/ // // Copyright 2008-2014 Heaton Research, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // htt...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Text.RegularExpressions; using System.Globalization; using Xunit; public class RegexLang...
#region S# License /****************************************************************************************** NOTICE!!! This program and source code is owned and licensed by StockSharp, LLC, www.stocksharp.com Viewing or use of this code requires your acceptance of the license agreement found at https://github.com/St...
#region Header /** * JsonWriter.cs * Stream-like facility to output JSON text. * * The authors disclaim copyright to this source code. For more details, see * the COPYING file included with this distribution. **/ #endregion using System; using System.Collections.Generic; using System.Globalization; using Syst...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Linq; using System.Reflection; using Microsoft.Extensions.Options; using Xunit; namespace Microsoft.AspNetCore.Mvc.ModelBinding.Metadata { public clas...