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#region Apache Notice /***************************************************************************** * $Revision: 374175 $ * $LastChangedDate: 2006-05-20 23:56:36 +0200 (sam., 20 mai 2006) $ * $LastChangedBy: gbayon $ * * iBATIS.NET Data Mapper * Copyright (C) 2006/2005 - The Apache Software Foundation * * * L...
#if !DISABLE_PLAYFABENTITY_API && !DISABLE_PLAYFAB_STATIC_API using System; using System.Collections.Generic; using PlayFab.GroupsModels; using PlayFab.Internal; namespace PlayFab { /// <summary> /// The Groups API is designed for any permanent or semi-permanent collections of Entities (players, or non-player...
using System; using System.Collections.Generic; using UnityEngine.Rendering; using UnityEngine.Serialization; namespace UnityEngine.Experimental.Rendering.HDPipeline { public enum ShaderVariantLogLevel { Disabled, OnlyHDRPShaders, AllShaders, } // The HDRenderPipeline assumes l...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Collections.Generic; using System.Linq; using Microsoft.AspNetCore.Routing.Constraints; using Microsoft.AspNetCore.Routing.Template; using Moq; using Xunit...
// *********************************************************************** // Copyright (c) 2015 Charlie Poole, Rob Prouse // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restri...
using System; using System.IO.Pipelines; using System.Net.Security; using System.Security.Cryptography.X509Certificates; using System.Threading; using System.Threading.Tasks; using Microsoft.AspNetCore.Connections; using Microsoft.AspNetCore.Connections.Features; using Microsoft.Extensions.Logging; using Orleans.Connec...
// ========================================================== // FreeImage 3 .NET wrapper // Original FreeImage 3 functions and .NET compatible derived functions // // Design and implementation by // - Jean-Philippe Goerke (jpgoerke@users.sourceforge.net) // - Carsten Klein (cklein05@users.sourceforge.net) // // Contri...
using System; using System.Collections.Generic; using System.Xml; using System.Windows.Forms; using System.Drawing; using System.Drawing.Drawing2D; using System.Diagnostics; using System.ComponentModel; using System.Text; namespace XmlNotepad { //====================================================================...
using System; using Gtk; using Pango; using System.Collections.Generic; using System.IO; namespace Moscrif.IDE.Controls { public class OutputConsole : Gtk.HBox { //Gtk.ScrolledWindow Gtk.TextBuffer buffer; Gtk.TextView textEditorControl; TextMark endMark; FontDescription customFont; Gtk.ScrolledWindow s...
/////////////////////////////////////////////////////////////////////////////////// // Open 3D Model Viewer (open3mod) (v2.0) // [Tab.cs] // (c) 2012-2015, Open3Mod Contributors // // Licensed under the terms and conditions of the 3-clause BSD license. See // the LICENSE file in the root folder of the repository for th...
using CrystalDecisions.CrystalReports.Engine; using CrystalDecisions.Windows.Forms; using DpSdkEngLib; using DPSDKOPSLib; using Microsoft.VisualBasic; using System; using System.Collections; using System.Collections.Generic; using System.Drawing; using System.Diagnostics; using System.Windows.Forms; using System.Linq; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #if XMLSERIALIZERGENERATOR namespace Microsoft.XmlSerializer.Generator #else namespace System.Xml.Serialization #end...
// Lucene version compatibility level 4.8.1 using J2N; using YAF.Lucene.Net.Analysis.TokenAttributes; using YAF.Lucene.Net.Diagnostics; using YAF.Lucene.Net.Util; using System.IO; namespace YAF.Lucene.Net.Analysis.Util { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributo...
using System; using System.Collections.Generic; using System.IO; using System.Text; using System.Windows.Forms; using UOPDefine; namespace UoKRUnpacker { class UopManager : IDisposable { private static UopManager sm_Istance; public static UopManager getIstance() { return ge...
// Licensed to the .NET Foundation under one or more agreements. // See the LICENSE file in the project root for more information. // // System.Net.ListenerAsyncResult // // Authors: // Gonzalo Paniagua Javier (gonzalo@ximian.com) // // Copyright (c) 2005 Ximian, Inc (http://www.ximian.com) // // // Permission is here...
using UnityEngine; using UnityEngine.UI; using System.Collections; using System.Collections.Generic; enum TurnStage { None, Moving, Combat, InBetween } public class Controller : MonoBehaviour { public const int NUM_PLAYERS = 2; public float turnSpeed = 20; public float zoomSpeed = 20; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================ ** ** ** ** ** ** Purpose: Enumerates files and dir...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Collections.Generic; using System.Dynamic; using Microsoft.AspNetCore.JsonPatch.Exceptions; using Xunit; namespace Microsoft.AspNetCore.JsonPatch.Integrat...
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. // This source file is machine generated. Please do not change the code manually. using System; using System.Collections.Generic; using...
#define USE_TRACING #define DEBUG using System; using System.Collections; using NUnit.Framework; namespace Google.GData.Client.UnitTests { // dummy class to make porting autogenerated tests easier public class TestContext { } [TestFixture] public class CoreTestSuite : BaseTestClass { ...
/* * Copyright (C) 2013 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writin...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Buffers; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using Microsoft.AspNetCore.Internal; using Microso...
//------------------------------------------------------------------------------ // <copyright file="NetworkStream.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //------------------------------------------------------------------------------ namespace System...
// $Id: mxGraphView.cs,v 1.2 2014/02/19 09:40:59 gaudenz Exp $ // Copyright (c) 2007-2008, Gaudenz Alder using System; using System.Diagnostics; using System.Collections; using System.Collections.Generic; using System.Text; using System.Drawing; using System.Drawing.Imaging; namespace com.mxgraph { /// <summary> ...
// ----------------------------------------------------------------------- // <copyright file="AddInstrumentIbViewModel.cs" company=""> // Copyright 2017 Alexander Soffronow Pagonidis // </copyright> // ----------------------------------------------------------------------- using System; using System.Collections; usin...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; using System.Runtime.CompilerServices; namespace System.Reflection.Meta...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Collections.Generic; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.IO; using System.IO.Pipelines; using System.Linq; using ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Net; using System.Text; using System; #if XAMARIN #else using Divan.Lucene; #endif using Newtonsoft.Json.Linq; using System.IO; namespace Divan { /// <summary> /// A CouchDatabase corresponds to a named CouchDB databa...
using System; using System.Collections; using System.Collections.Generic; using Server.Targeting; using Server.Spells; using Server.Mobiles; using Server.Misc; namespace Server.Items { public abstract class BaseClumsyPotion : BasePotion { public override bool CIT { get { return true; } } public...
// // Copyright (c) 2004-2016 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
/** * (C) Copyright IBM Corp. 2018, 2021. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed t...
using ClosedXML.Excel; using NUnit.Framework; using System; using System.Linq; namespace ClosedXML_Tests { [TestFixture] public class XLRangeBaseTests { [Test] public void IsEmpty1() { IXLWorksheet ws = new XLWorkbook().Worksheets.Add("Sheet1"); IXLCell cell ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // // Don't override IsAlwaysNormalized because it is just a Unicode Transformation and could be confused. // using...
using System; using System.Xml; using System.Web.Caching; using System.Text; using System.IO; using System.Text.RegularExpressions; using System.Data; using System.Web.UI; using System.Collections; using System.Collections.Generic; using Umbraco.Core; using Umbraco.Core.Cache; using Umbraco.Core.Configuration; using U...
// Copyright 2010-2021 Google LLC // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in...
using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Reflection; using System.Windows.Forms; using System.IO; using WeifenLuo.WinFormsUI.Docking; using DockSample.Customization; namespace DockSample { public partial class MainForm : Form { private bool...
// // Copyright (c) 2008-2011, Kenneth Bell // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, ...
#if (UNITY_WINRT || UNITY_WP_8_1) && !UNITY_EDITOR && !UNITY_WP8 #region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restr...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================ ** ** Purpose: Unsafe code that uses pointers should ...
using Microsoft.IdentityModel; using Microsoft.IdentityModel.S2S.Protocols.OAuth2; using Microsoft.IdentityModel.S2S.Tokens; using Microsoft.SharePoint.Client; using Microsoft.SharePoint.Client.EventReceivers; using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Globalizati...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Linq; using System.Threading; using Microsoft.CodeAnalysis.CodeActions; using Microsoft.CodeAnaly...
using System.Windows; using Drawing = System.Drawing; using DrawingImg = System.Drawing.Imaging; using Forms = System.Windows.Forms; using System.Windows.Media.Imaging; using System.IO; using System; using System.Collections.Generic; using System.Runtime.InteropServices; namespace CustomPrintScreen { /// <summary>...
using System; using System.Collections.Generic; using System.Security.Cryptography; using System.Text; namespace FP.Radius { public class RadiusPacket { #region Constants private const byte RADIUS_CODE_INDEX = 0; private const byte RADIUS_IDENTIFIER_INDEX = 1; private const byte RADIUS_LENGTH_INDEX = 2; pr...
using System; using System.Threading.Tasks; using System.Collections.Generic; using System.Numerics; using Nethereum.Hex.HexTypes; using Nethereum.ABI.FunctionEncoding.Attributes; using Nethereum.Web3; using Nethereum.RPC.Eth.DTOs; using Nethereum.Contracts.CQS; using Nethereum.Contracts.ContractHandlers; using Nethere...
#pragma warning disable 162,108,618 using Casanova.Prelude; using System.Linq; using System; using System.Collections.Generic; using UnityEngine; public class World : MonoBehaviour{ public static int frame; void Update () { Update(Time.deltaTime, this); frame++; } public bool JustEntered = true; public void Start()...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. namespace Microsoft.Azure.Management.ContainerService.Fluent.ContainerService.Definition { using Microsoft.Azure.Management.ResourceManager.Fluent.Core.Resourc...
// // MethodDefinition.cs // // Author: // Jb Evain (jbevain@gmail.com) // // Copyright (c) 2008 - 2011 Jb Evain // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, i...
/// This code was generated by /// \ / _ _ _| _ _ /// | (_)\/(_)(_|\/| |(/_ v1.0.0 /// / / /// <summary> /// PLEASE NOTE that this class contains preview products that are subject to change. Use them with caution. If you /// currently do not have developer preview access, please contact help@twilio...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Threading.Tasks; using System.Xml.Linq; using Microsoft.Extensions.CommandLineUtils; namespace Tmds.DBus.Tool { class ListCommand : Command { CommandOption _serviceOption; CommandOption _busOption; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; namespace System.Re...
using Foundation; using System; using System.CodeDom.Compiler; using UIKit; using AVFoundation; using CoreGraphics; using Xamarin; using System.Collections.Generic; namespace BeerDrinkin.iOS { partial class CameraViewController : UIViewController { AVCaptureSession captureSession; AVCaptureDevi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Reflection...
// Licensed to Elasticsearch B.V under one or more agreements. // Elasticsearch B.V licenses this file to you under the Apache 2.0 License. // See the LICENSE file in the project root for more information. using System; using Tests.Domain; using Tests.Framework.DocumentationTests; using Xunit; using static Tests.Core....
using System; using System.Linq; using System.Drawing; using System.Collections.Generic; using Rimss.GraphicsProcessing.Palette.Helpers; using Rimss.GraphicsProcessing.Palette.ColorCaches.Common; namespace Rimss.GraphicsProcessing.Palette.ColorCaches.LocalitySensitiveHash { public class LshColorCache : BaseColorCa...
namespace EZOper.TechTester.DataAccess.EZMssql.Works.Bigsail.Honor3Supervise { using System; using System.Data.Entity.Migrations; public partial class AddInitDatabase : DbMigration { public override void Up() { CreateTable( "dbo.EquipmentCatalog", ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
using System; using System.Runtime.InteropServices; using System.Text; namespace LuaInterface { #pragma warning disable 414 public class MonoPInvokeCallbackAttribute : System.Attribute { private Type type; public MonoPInvokeCallbackAttribute(Type t) { type = t; } } #pragma warning restore 414 public en...
namespace android.widget { [global::MonoJavaBridge.JavaClass()] public partial class TimePicker : android.widget.FrameLayout { internal new static global::MonoJavaBridge.JniGlobalHandle staticClass; protected TimePicker(global::MonoJavaBridge.JNIEnv @__env) : base(@__env) { } [global::MonoJavaBridge.JavaIn...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http.Headers; using System.Web.Http; using System.Web.Http.Description; using Reflow.WebDemo.Areas.HelpPage.Models; namespace Refl...
namespace AngleSharp { using AngleSharp.Browser; using AngleSharp.Common; using AngleSharp.Dom; using AngleSharp.Io; using System; using System.Collections.Generic; using System.Globalization; using System.Linq; /// <summary> /// A set of useful extensions for Configuration (or ...
/*============================================================================ * Copyright (C) Microsoft Corporation, All rights reserved. *============================================================================ */ #region Using directives using System; using System.Diagnostics; using System.Globalization; u...
/* * Copyright 2008-2014, 2017 the GAP developers. See the NOTICE file at the * top-level directory of this distribution, and at * https://gapwiki.chiro.be/copyright * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may ...
/* * Copyright (c) InWorldz Halcyon Developers * Copyright (c) Contributors, http://opensimulator.org/ * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above c...
// ----------------------------------------------------------------------------- // qf4net Library // // Port of Samek's Quantum Framework to C#. The implementation takes the liberty // to depart from Miro Samek's code where the specifics of desktop systems // (compared to embedded systems) ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Runtime.InteropServices; using System.Security.Claims; using System.Security...
using Microsoft.Xna.Framework; namespace MonoVarmint.Widgets { //-------------------------------------------------------------------------------------- /// <summary> /// VarmintWidgetScrollView /// /// You place the objects where you want using their offsets. The view will /// automatically...
using System.Reflection; using System.Windows; using System.Windows.Controls; using System.Windows.Input; using System.Windows.Media; using MyWmp.Converters; using MyWmp.ViewModel; namespace MyWmp.View { /// <summary> /// Interaction logic for LibraryLayout.xaml /// </summary> public partial class Libr...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Runtime.InteropServices; using Internal.Runtime; namespace System.Runtime {...
// // https://github.com/ServiceStack/ServiceStack.Text // ServiceStack.Text: .NET C# POCO JSON, JSV and CSV Text Serializers. // // Authors: // Demis Bellot (demis.bellot@gmail.com) // // Copyright 2012 ServiceStack Ltd. // // Licensed under the same terms of ServiceStack: new BSD license. // using System; using Sy...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.ComponentModel.Composition.Primitives; using System.Diagnostics; usin...
using System; using System.Collections.Generic; using Hexpoint.Blox.Hosts.World; using Hexpoint.Blox.GameObjects.Units; using Hexpoint.Blox.GameActions; using Hexpoint.Blox; using Hexpoint.Blox.Hosts; using OpenTK; using Hexpoint.Blox.GameObjects.GameItems; namespace AiKnowledgeEngine { internal class Tasks { ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Text; using System.Xml.XPath; namespace System.Xml { // Provides text-ma...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Runt...
// // - PropertyProviderExtensions.cs - // // Copyright 2005, 2006, 2010 Carbonfrost Systems, Inc. (http://carbonfrost.com) // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http:...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using Azure.Core; using System; using System.Collections.Generic; using System.Text; using System.Threading; using System.Threading.Tasks; using Azure.Core.Pipeline; namespace Azure.Identity { /// <summary> /// Pro...
// // ServerTests.cs // // Author: // Scott Peterson <lunchtimemama@gmail.com> // // Copyright (c) 2009 Scott Peterson // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // ------------------------------------------------------------------------------ // Changes to this file must follow...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Xml; using System.IO; using System.Collections; using System.Diagnostics; using System.Te...
using System; using NUnit.Framework; using OpenQA.Selenium.Environment; namespace OpenQA.Selenium { [TestFixture] public class PageLoadingTest : DriverTestFixture { private IWebDriver localDriver; [SetUp] public void RestartOriginalDriver() { driver = Environmen...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== //========================================================================== // File: SdlChannelSink.cs // // Summary: Sdl channel sink for generating sdl dynamically on the server. // //==============================...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Diagnostics; //StackFrame using System.IO; using System.Text; namespace OLEDB.Test.Modul...
using System; using System.Collections.Generic; using Android.Runtime; namespace Com.Umeng.Common { // Metadata.xml XPath class reference: path="/api/package[@name='com.umeng.common']/class[@name='Log']" [global::Android.Runtime.Register ("com/umeng/common/Log", DoNotGenerateAcw=true)] public partial class Log : g...
using UnityEngine; using System.Collections.Generic; public abstract class SgtBelt : MonoBehaviour { public static List<SgtBelt> AllBelts = new List<SgtBelt>(); public List<Light> Lights = new List<Light>(); public List<SgtShadow> Shadows = new List<SgtShadow>(); public Color Color = Color.white; public f...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Net.Sockets; using System.Net.Test.Common; using System.Runtime.InteropServices; using Xunit; namespac...
// // Copyright (c) Microsoft Corporation. All rights reserved. // using System; using Windows.Devices.Gpio.Provider; using Windows.Foundation; namespace Windows.Devices.Gpio { /// <summary> /// Represents a general-purpose I/O (GPIO) pin. /// </summary> public sealed class GpioPin : IDisposable ...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Linq; using System.Threading; using Microsoft.CodeAnalysis.CS...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace Microsoft.Xml.Serialization { using System.Reflection; using System.Collections; using System....
// // Copyright (c) Microsoft Corporation. All rights reserved. // namespace Microsoft.Zelig.Tools.IRViewer { using System; using System.Collections.Generic; using System.Text; using System.Xml; public class Method { // // State // public string ...
#region File Description //----------------------------------------------------------------------------- // Uni2Container.cs // // Snailium Library (http://www.snailium.net) // Copyright (C) Snailium. All rights reserved. //----------------------------------------------------------------------------- #endregion #regio...
using System; using System.Collections.Generic; using System.Data.Common; using System.Data.Entity; using System.Linq; using System.Threading.Tasks; using Abp; using Abp.Configuration.Startup; using Abp.Domain.Uow; using Abp.Runtime.Session; using Abp.TestBase; using NorthLion.Zero.EntityFramework; using NorthLion.Zero...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // // // // Description: // Wrapper that allows a ReaderWriterLock to work with C#'s using() clause // // // // u...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
namespace SandcastleBuilder.Gui.ContentEditors { partial class EntityReferenceWindow { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. ...
using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Threading.Tasks; using Newtonsoft.Json; using notifier.Languages; using notifier.Properties; namespace notifier { class Scheduler { #region #attributes /// <summary> /// Day list using Monday as first d...
using System; using System.Drawing; using Microsoft.DirectX; using D3D = Microsoft.DirectX.Direct3D; namespace Voyage.Terraingine.DataCore.VertexFormats { /// <summary> /// A struct for providing a custom vertex format that provides vertex position and normal information. /// Also contains information for eight set...
// Copyright 2011 The Noda Time Authors. All rights reserved. // Use of this source code is governed by the Apache License 2.0, // as found in the LICENSE.txt file. using JetBrains.Annotations; using System; using System.Diagnostics; using System.Globalization; namespace NodaTime.Utility { /// <summary> /// H...
// // Copyright (c) 2008-2011, Kenneth Bell // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, ...