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// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.Data; using System.Diagnostics.Eventing.Reader; using System.Dynamic; using System.Linq; using System.Refl...
using Newtonsoft.Json; using Newtonsoft.Json.Linq; using ReactNative.Bridge; using ReactNative.Collections; using System; using System.Collections.Generic; using System.Runtime.ExceptionServices; using System.Threading; using System.Threading.Tasks; using Windows.Foundation; using Windows.Networking.Sockets; using Wind...
/* This file is licensed to You under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software di...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http; using System.Web...
// Amplify Shader Editor - Visual Shader Editing Tool // Copyright (c) Amplify Creations, Lda <info@amplify.pt> using System; using UnityEngine; using UnityEditor; namespace AmplifyShaderEditor { [Serializable] public sealed class InputPort : WirePort { private const string InputDefaultNameStr = "Input"; [Ser...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using OLEDB.Test.ModuleCore; namespace System.Xml.Tests { ///////////////////////////////////////////////////////////////////////// // TestCase ReadOuterXml ...
namespace LL.MDE.Components.Qvt.Transformation.EA2FMEA { using System; using System.Collections.Generic; using System.Linq; using LL.MDE.Components.Qvt.Common; using LL.MDE.DataModels.EnAr; using LL.MDE.DataModels.XML; public class RelationAddStructureRoot { private readonly IMetaModelInterface editor; pr...
/* * * (c) Copyright Ascensio System Limited 2010-2021 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0 * Unless required by applicable la...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace MusicStore.Api.Areas.HelpPage { /// <summary> /// This class will create an object of a given type and populate it w...
using J2N.Collections.Generic.Extensions; using J2N.Threading; using Lucene.Net.Documents; using NUnit.Framework; using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Globalization; using System.Text; using System.Threading; using Assert = Lucene.Net.TestFramework.Assert; us...
/* * Copyright 2010-2013 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
using System; using System.Collections.Generic; using System.Diagnostics; using Microsoft.Xna.Framework; namespace CocosSharp { public enum CCMenuState { Waiting, TrackingTouch, Focused }; enum Alignment { None, Vertical, Horizontal, Column, ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Net; using System.Threading; using System.Threading.Tasks; ...
using System; using System.Collections.Concurrent; using System.Diagnostics; using System.Net; using System.Threading; using System.Threading.Tasks; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Logging; using Microsoft.Extensions.Options; using Orleans.ClientObservers; using Orleans.CodeGe...
// Copyright (c) Ugo Lattanzi. All Rights Reserved. Licensed under the MIT license. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using StackExchange.Redis.Extensions.Core.Helpers; using StackExchange.Re...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using V2.PaidTimeOffDAL.Framework; using V2.PaidTimeOffDAL; using V2.PaidTimeOffBLL.Framework; namespace V2.PaidTimeOffBLL { #region PTORequestEO [Serializable()] public class PTORequestEO : ENTBaseWorkflowEO { ...
using System; using System.Collections.Generic; using System.Linq.Expressions; using System.Reflection; using System.Reflection.Emit; using MongoDB.Util; namespace MongoDB.Configuration.Mapping.Util { /// <summary> /// </summary> public static class MemberReflectionOptimizer { private static re...
using Tibia.Addresses; namespace Tibia { public partial class Version { public static void SetVersion822() { BattleList.StepCreatures = 0xA0; BattleList.MaxCreatures = 150; BattleList.Start = Player.Experience + 108; BattleList.End = BattleList.St...
// Copyright (c) Microsoft Corporation. All rights reserved. using System; using System.IO; using System.Windows.Forms; using Microsoft.WindowsAPICodePack.Shell; using Microsoft.WindowsAPICodePack.Taskbar; using System.Reflection; namespace TaskbarDemo { public partial class ChildDocument : Form { //...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
using System; using System.IO; using System.Collections; using System.Collections.Generic; using Server; using Server.Network; using Server.Engines.Craft; namespace Server.Items { [Flipable( 0x14EB, 0x14EC )] public class MapItem : Item, ICraftable { private Rectangle2D m_Bounds; private int m_Width, m_Height;...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Runtime.Versioning; #if BIT64 using nint = System.Int64; using nuint = System.UInt64; #else using nint...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using System.Collections.Generic; using System.Collections.ObjectModel; using System.Management.Automation; using System.Management.Automation.Internal; namespace Microsoft.PowerShell.Commands.Internal.Format { internal sealed class ListVi...
//Author: Reza Nourbakhsh - rezanoorbakhsh@ymail.com using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Text.RegularExpressions; using System.Collections; namespace Marketing_Solution { class Program { static void Main(strin...
using System; using System.Collections.Generic; using System.Data; using System.Data.SqlClient; using System.Text.RegularExpressions; namespace Arduino_Temperature_Retrofit { public enum eSQLStatus { Running, Idle, Stopped, NoSQLConnectionCreated, Error } cla...
// // Copyright (c) 2004-2016 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
using System; using System.Diagnostics; using i64 = System.Int64; namespace Community.CsharpSqlite { public partial class Sqlite3 { /* ** 2001 September 15 ** ** The author disclaims copyright to this source code. In place of ** a legal notice, here is a blessing: ** ** May you do ...
using System; using System.Collections.Generic; using System.Text; using System.Data; using System.Data.SqlServerCe; using DowUtils; namespace Factotum{ class ChgComponent : ChangeFinder { public ChgComponent(SqlCeConnection cnnOrig, SqlCeConnection cnnMod) : base(cnnOrig, cnnMod) { tableName = "Components";...
using UnityEngine; using UnityEngine.UI; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Reflection; using System.Linq; using System; using Component = UnityEngine.Component; public class Binding : MonoBehaviour { #region Error strings private string bindin...
//--------------------------------------------------------------------------- // // <copyright file="ByteKeyFrameCollection.cs" company="Microsoft"> // Copyright (C) Microsoft Corporation. All rights reserved. // </copyright> // // This file was generated, please do not edit it directly. // // Please see http://wik...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Numerics; using System.Linq; using NUnit.Framework; using Newtonsoft.Json; using GlmSharp; // ReSharper disable InconsistentNaming...
// // Copyright (c) 2004-2018 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
#region Copyright //////////////////////////////////////////////////////////////////////////////// // The following FIT Protocol software provided may be used with FIT protocol // devices only and remains the copyrighted property of Dynastream Innovations Inc. // The software is being provided on an "as-is" basis and a...
/////////////////////////////////////////////////////////////////////////////////// // Open 3D Model Viewer (open3mod) (v2.0) // [MeshDetailsDialog.cs] // (c) 2012-2015, Open3Mod Contributors // // Licensed under the terms and conditions of the 3-clause BSD license. See // the LICENSE file in the root folder of the rep...
using System; using System.Collections.Generic; using System.Text; using System.Drawing; namespace TicTacToe { /// <summary> /// This class represents a Tic-Tac-Toe game board. It includes logic /// to keep track of player turns and assign board squares to a player /// </summary> public class Tic...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
//------------------------------------------------------------------------------ // <copyright file="MessageEnumerator.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //----------------------------...
// <copyright file="StreamPipeWriterService.cs" company="Fubar Development Junker"> // Copyright (c) Fubar Development Junker. All rights reserved. // </copyright> using System; using System.Buffers; using System.IO; using System.IO.Pipelines; using System.Threading; using System.Threading.Tasks; using Microsoft.Exte...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Text.RegularExpressions; using Sep.Git.Tfs.Commands; using Sep.Git.Tfs.Core.TfsInterop; namespace Sep.Git.Tfs.Core { public class GitTfsRemote : IGitTfsRemote { private static read...
/* Copyright (c) Citrix Systems Inc. * All rights reserved. * * Redistribution and use in source and binary forms, * with or without modification, are permitted provided * that the following conditions are met: * * * Redistributions of source code must retain the above * copyright notice, this lis...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Diagnostics; using System.Collections; using System.Collections.Generic; namespace Syste...
// Code generated by Microsoft (R) AutoRest Code Generator 1.2.1.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespace ApplicationGateway { using Microsoft.Rest; using Microsoft.Rest.Azure; using Models; using Newtonsoft.Json; using System.Collections; ...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== /*============================================================ ** ** Interface: IAppDomain ** ** <OWNER>mray</OWNER> ** ** ** Purpose: Properties and methods exposed to COM ** ** ==============================================...
using System; using System.Data; using System.Data.Common; using bv.common; using bv.common.Core; using bv.common.db; using bv.common.db.Core; namespace EIDSS.RAM_DB.DBService.QueryBuilder { public class Query_DB : BaseDbService { public const string TasQuery = @"tasQuery"; public const string...
using System; using System.ComponentModel; using System.Data; using DBSchemaInfo.Base; namespace CslaGenerator.Metadata { /// <summary> /// Summary description for DbBindColumn. /// </summary> [Serializable] public class DbBindColumn : ICloneable { #region Fields private Column...
using UnityEngine; using System.Collections; namespace UnityStandardAssets.Characters.ThirdPerson { [RequireComponent(typeof(Rigidbody))] [RequireComponent(typeof(CapsuleCollider))] [RequireComponent(typeof(Animator))] public class ThirdPersonCharacter : MonoBehaviour { [SerializeField] float m_MovingTurnSpeed ...
// Copyright 2007-2010 Portland State University, University of Wisconsin-Madison // Author: Robert Scheller, Ben Sulman using Landis.Core; using Landis.SpatialModeling; using Edu.Wisc.Forest.Flel.Util; using Landis.Library.InitialCommunities; using Landis.Library.Succession; using Landis.Library.LeafBiomassCohorts...
// TaskProgressBar (Portable) // Edited By RyuaNerin using System; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Windows.Forms; using System.Drawing; using System.Runtime.InteropServices; using System.Runtime.CompilerServices; using System.Runtime.InteropServices.ComTypes; namespace Wi...
#region Copyright (c) 2004 Ian Davis and James Carlyle /*------------------------------------------------------------------------------ COPYRIGHT AND PERMISSION NOTICE Copyright (c) 2004 Ian Davis and James Carlyle Permission is hereby granted, free of charge, to any person obtaining a copy of this software and asso...
#region Using directives #define USE_TRACING using System; using System.ComponentModel; using System.Globalization; using System.Runtime.InteropServices; using System.Xml; #endregion ////////////////////////////////////////////////////////////////////// // contains AtomTextConstruct, the base class for all atom tex...
#region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, ...
using System; using System.Collections.ObjectModel; using System.Linq; using Android.Content; using Android.Graphics; using Android.Views; using Xamarin.Forms.Platform.Android; namespace XFShapeView.Droid { public class Shape : View { private readonly float _density; private readonly ShapeView ...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Text; using System.Diagnostics; using System.Globalization; using System.Collections.Gene...
using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Data; using Microsoft.Win32; class Script { const string usage = "Usage: cscscript sysFindConfig ...\nDisplays configuration console to adjust system 'FindInFile' options on WindowsXP. "...
#region Apache License 2.0 // Copyright 2008-2010 Christian Rodemeyer // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless req...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Xunit; namespace System.Collections.Tests { public class SortedList_MultiMethodsTests { [Fact] public void Test01() { ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.IO; using System.Text; using System.Threading.Tasks; namespace System.Xml { public interface IXmlT...
using UnityEngine; using UnityEditor; using System; using System.Linq; using System.IO; using System.Collections.Generic; using System.Text.RegularExpressions; #if UNITY_5_5_OR_NEWER using UnityEngine.Profiling; #endif using UnityEngine.AssetGraph; using Model=UnityEngine.AssetGraph.DataModel.Version2; namespace Un...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
using System; using System.ComponentModel; using System.Drawing.Design; using System.Xml.Serialization; using CslaGenerator.Attributes; using CslaGenerator.Design; namespace CslaGenerator.Metadata { /// <summary> /// Summary description for Criteria. /// </summary> [Serializable] public class Crite...
using System; namespace Eto.Drawing { /// <summary> /// Defines attributes for line drawing methods in <see cref="Graphics"/> /// </summary> /// <copyright>(c) 2012-2014 by Curtis Wensley</copyright> /// <license type="BSD-3">See LICENSE for full terms</license> public sealed class Pen : IHandlerSource, IDisposa...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Text; using System.Globalization; using System.Threading; namespace System { public class UriBuild...
using UnityEngine; using UnityEditor; public static class tk2dTileMapToolbar { // ---- Shared public static string tooltip = ""; static GUIStyle toolbarButtonStyle { get { return tk2dEditorSkin.GetStyle("TilemapToolbarButton"); } } static GUIStyle toolbarButtonLeftStyle { get { return tk2dEditorSki...
using System; using MonoTouch.UIKit; using System.Drawing; using MonoTouch.Foundation; using MonoTouch.CoreAnimation; namespace SignatureCapture { public class UISignatureView : UIView { private UIBezierPath path; private UIImage signatureImage; private PointF[] points = new PointF[5]; private uint controlPo...
////////////////////////////////////////////////////////////////////////// // Code Named: VG-Ripper // Function : Extracts Images posted on RiP forums and attempts to fetch // them to disk. // // This software is licensed under the MIT license. See license.txt for // details. // // Copyright (c) The Watcher // P...
using UnityEngine; using System.Collections; using System.Collections.Generic; using System.Linq; [ExecuteInEditMode] public class Puppet2D_GlobalControl : MonoBehaviour { public float startRotationY; public List<Puppet2D_SplineControl> _SplineControls = new List<Puppet2D_SplineControl>(); public List<Puppe...
// Visual Studio Shared Project // Copyright(c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the License); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at http://www.apache.org/licenses/LICENSE-2.0 // /...
using System; using System.Data; using System.Data.SqlClient; using Csla; using Csla.Data; namespace SelfLoad.Business.ERCLevel { /// <summary> /// D03_Continent_ReChild (editable child object).<br/> /// This is a generated base class of <see cref="D03_Continent_ReChild"/> business object. /// </summa...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.ComponentModel.Design; using System.Diagnostics.Contracts; using System.Runtime.InteropServices; ...
using System; using Csla; using ParentLoadSoftDelete.DataAccess; using ParentLoadSoftDelete.DataAccess.ERCLevel; namespace ParentLoadSoftDelete.Business.ERCLevel { /// <summary> /// F07_Country_Child (editable child object).<br/> /// This is a generated base class of <see cref="F07_Country_Child"/> busine...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections; using System.Collections.Generic; using System.Reflection; using System.Reflection.Emit; u...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http.Headers; using System.Web.Http; using System.Web.Http.Description; using Foodata.Areas.HelpPage.Models; namespace Foodata.Are...
using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Globalization; using System.Linq; using System.Text; using System.Text.Encodings.Web; using System.Text.Json; using System.Threading; using System.Threading.Tasks; using Newtonsoft.Json.Linq; using OpenIddict.Abstractions; ...
using System; using System.Collections.Generic; using System.Linq; using System.Security.Policy; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; ...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; using Moq; using NUnit.Framework; using osu.Game.Beatmaps; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Obje...
//----------------------------------------------------------------------- // <copyright file="RequestManager.cs" company="CompanyName"> // Copyright info. // </copyright> //----------------------------------------------------------------------- namespace Distribox.Network { using System; using System.Collec...
// Copyright 2011 Microsoft Corporation // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicabl...
using System; using System.Collections; using System.Text; using Lucene.Net.Documents; using Lucene.Net.Support; namespace Lucene.Net.Search { using Lucene.Net.Randomized.Generators; using NUnit.Framework; /* * Licensed to the Apache Software Foundation (ASF) under one or more * contribu...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Globalization { using System; using System.Runtime.Serialization; using System.Threadi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.IO; using System.Xml; using Microsoft.Test.ModuleCore; namespace CoreXml.Test.XLinq { ...
//------------------------------------------------------------------------------ // <copyright file="HttpCachePolicy.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //------------------------------...
using System.Globalization; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.ExceptionServices; using System.Security; using System.Text; // ReSharper disable once CheckNamespace namespace System.Diagnostics { /// <summary> /// Provides extension methods for <see cref="...
using System; using System.Drawing; using System.Linq; using System.Windows.Forms; using hw.DebugFormatter; using hw.Helper; using JetBrains.Annotations; // ReSharper disable ConvertMethodToExpressionBody // ReSharper disable MergeConditionalExpression namespace hw.Forms { /// <summary> /// Used to persis...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using Umbraco.Core.Events; using Umbraco.Core.Logging; using Umbraco.Core.Models; using Umbraco.Core; using Umbraco.Core.Persistence; using Umbraco.Core.Persistence.UnitOfWork; using Umbraco.Core.Scoping; using Umbraco.Core....
namespace AgileObjects.AgileMapper.Extensions.Internal { using System; using System.Collections.Generic; #if NET35 using Microsoft.Scripting.Ast; #else using System.Linq.Expressions; #endif using NetStandardPolyfills; #if NET35 using static Microsoft.Scripting.Ast.ExpressionType; using LinqE...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 0.11.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. ...
// Copyright (c) Microsoft Open Technologies, Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.IO; using System.Linq; using System...
using System; using System.Data.Linq; using System.Data.SqlTypes; using System.IO; using System.Linq.Expressions; using System.Text; using System.Xml; namespace LinqToDB.DataProvider.SqlServer { using Common; using Expressions; using Mapping; using SqlQuery; public class SqlServerMappingSchema : MappingSchema {...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Composition.Convention; using System.Composition.Hosting; using Syste...
// *********************************************************************** // Copyright (c) 2011 Charlie Poole // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, inclu...
//------------------------------------------------------------------------------ // <copyright file="XmlMessageFormatter.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //--------------------------...
using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Linq; using System.Threading; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.CSharp; using Microsoft.CodeAnalysis.CSharp.Syntax; using Microsoft.CodeAnalysis.Diagnostics; namespace Signum.Analyzer { [Diagno...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using System.Windows; using Microsoft.VisualStudio.Interactiv...