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// Copyright (c) Microsoft Corporation. All rights reserved. // // Licensed under the MIT License. See LICENSE.txt in the project root for license information. using Microsoft.Graphics.Canvas; using Microsoft.VisualStudio.TestPlatform.UnitTestFramework; using System; using System.IO; using System.Threading.Tasks; usin...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using Pointer = System.Reflection.Pointer; public class BringUpTests { const int Pass = 100; ...
//----------------------------------------------------------------------- // <copyright file="CommandBase.cs" company="Marimer LLC"> // Copyright (c) Marimer LLC. All rights reserved. // Website: https://cslanet.com // </copyright> // <summary>This is the base class from which command </summary> //-------------...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace Tests.ApiHarness.Areas.HelpPage { /// <summary> /// This class will create an object of a given type and populate it wit...
/************************************************************************************************* Required Notice: Copyright (C) EPPlus Software AB. This software is licensed under PolyForm Noncommercial License 1.0.0 and may only be used for noncommercial purposes https://polyformproject.org/licenses/nonco...
// --------------------------------------------------------------------------- // <copyright file="TimeoutMessageBox.cs" company="Tethys"> // Copyright (C) 1998-2021 T. Graf // </copyright> // // SPDX-License-Identifier: Apache-2.0 // // Licensed under the Apache License, Version 2.0. // Unless required by applicable...
// [Twin] Copyright eBay Inc., Twin authors, and other contributors. // This file is provided to you under the terms of the Apache License, Version 2.0. // See LICENSE.txt and NOTICE.txt for license and copyright information. using System; using System.Collections.Generic; using System.Text; using System.IO; using Twi...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using System.Reflection; using DotVVM.Framework.Binding; using DotVVM.Framework.Controls; using DotVVM.Framework.Utils; using FastExpressionCompiler; using Microsoft.Extensions.Dependen...
namespace iControl { using System.Xml.Serialization; using System.Web.Services; using System.ComponentModel; using System.Web.Services.Protocols; using System; using System.Diagnostics; /// <remarks/> [System.CodeDom.Compiler.GeneratedCodeAttribute("wsdl", "2.0.50727.3038")] [System.Diagnostics.DebuggerStepTh...
//----------------------------------------------------------------------------- // Verve // Copyright (C) - Violent Tulip //----------------------------------------------------------------------------- function VControllerPropertyList::CreateInspectorGroup( %this, %targetStack ) { %baseGroup = Parent::CreateInspec...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Runtime.InteropServices; using System.Globalization; using System.Security; using System.Text; using Sy...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
// /* // * Copyright (c) 2016, Alachisoft. All Rights Reserved. // * // * Licensed under the Apache License, Version 2.0 (the "License"); // * you may not use this file except in compliance with the License. // * You may obtain a copy of the License at // * // * http://www.apache.org/licenses/LICENSE-2.0 // * // * Unle...
using System.Linq; using NakedObjects.Boot; using NakedObjects.Core.NakedObjectsSystem; using NakedObjects.EntityObjectStore; using NakedObjects.Services; using NakedObjects.Xat; using Microsoft.VisualStudio.TestTools.UnitTesting; using System.Data.Entity; using Cluster.Documents.Impl; using Cluster.Documents.Api; usi...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
/* Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. See License.txt in the project root for license information. */ using System; using System.Collections.Generic; using System.Web; using System.Web.UI; using System.Web.UI.HtmlControls; using System.Web.UI.WebControls; usin...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
using System; using System.Diagnostics.CodeAnalysis; using System.IO; using System.Runtime.InteropServices; using System.Threading; using Mono.Unix.Native; using SIL.ObjectModel; using SIL.PlatformUtilities; namespace SIL.Threading { /// <summary> /// This is a cross-platform, global, named mutex that can be used to...
/* * Copyright 2008 ZXing authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in wri...
// Licensed to the .NET Foundation under one or more agreements. // See the LICENSE file in the project root for more information. // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software witho...
#region Apache License v2.0 //Copyright 2014 Stephen Yu //Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except //in compliance with the License. You may obtain a copy of the License at //http://www.apache.org/licenses/LICENSE-2.0 //Unless required by applicable law or agre...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.IO; using System.Linq; using System.Xml; using System.Xml.Linq; using Xunit; namespace X...
namespace InteractiveAlert { using System; using System.Collections.Generic; using System.Linq; using CoreGraphics; using Foundation; using UIKit; // The Main Class // https://github.com/vikmeup/SCLAlertView-Swift/blob/master/SCLAlertView/SCLAlertView.swift#L309 // https://github.co...
using UnityEngine; using System.Collections; using System.Collections.Generic; public class VHWayPointNavigator : MonoBehaviour { #region Constants public enum PathLoopType { // when you reach the end of a path... Loop, // return to the path start point and do it again PingPon...
using Lucene.Net.Documents; using Lucene.Net.Index.Extensions; using Lucene.Net.Util; using NUnit.Framework; using System; using Assert = Lucene.Net.TestFramework.Assert; using BitSet = J2N.Collections.BitSet; namespace Lucene.Net.Search { /* * Licensed to the Apache Software Foundation (ASF) under one or mor...
// Copyright (C) 2014 dot42 // // Original filename: Task.cs // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required b...
using System; using System.CodeDom.Compiler; using System.Collections.Generic; using System.Data; using System.Data.SqlClient; using System.Globalization; using System.Linq; using System.Text; namespace EduHub.Data.Entities { /// <summary> /// Medical Conditions Data Set /// </summary> [GeneratedCode("...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Text; using System.IO; using System.Xml; using Microsoft.Test.ModuleCore; using XmlCoreTe...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Text; using System.Threading; using System.Threading.Tasks; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Logging; using Microsoft.Extensions.Options; using Amazon.DynamoDBv2; using Amazo...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Threading; using System.Threading.Tasks; using Orleans.Runtime; using Orleans.Runtime.Configuration; using Orleans.Samples.Chirper.GrainInterfaces; namespace Orleans.Sampl...
using System.Collections.Generic; using System.Composition; using System.Linq; using System.Threading.Tasks; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.CSharp.Syntax; using Microsoft.CodeAnalysis.Text; using OmniSharp.Mef; using OmniSharp.Models; using OmniSharp.Models.SignatureHelp; namespace OmniShar...
namespace Hermes.Data.Migrations { using System; using System.Data.Entity.Migrations; public partial class Initial : DbMigration { public override void Up() { CreateTable( "dbo.Additional", c => new { ...
using System.Collections.Generic; using System.Linq; namespace NuGet.Client.VisualStudio.UI { // SelectedAction -> SelectedVersion // SelectedVersion -> ProjectList update public class PackageSolutionDetailControlModel : PackageDetailControlModel { // list of projects where the package is insta...
//------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All rights reserved. //------------------------------------------------------------ namespace System.Runtime.Serialization { using System; using System.Collections; using System.Collections.Generic; ...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
using System; using System.Collections.Generic; using System.Reactive; using System.Reactive.Linq; using System.Reactive.Threading.Tasks; using MS.Core; namespace System.Runtime.InteropServices.ComTypes { public static class __ITypeInfo2 { public static IObservable<System.IntPtr> GetTypeAttr( ...
// dnlib: See LICENSE.txt for more info // See coreclr/src/vm/siginfo.cpp using System; using System.Diagnostics; namespace dnlib.DotNet { /// <summary> /// <c>System.Runtime.InteropServices.TypeIdentifierAttribute</c> helper code used by <see cref="SigComparer"/> /// </summary> static class TIAHelper { readon...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections; using System.Globalization; using System.Threading; namespace System.Text {...
using System; using UnityEngine; namespace Stratus.AI { /// <summary> /// In artificial intelligence, an intelligent agent (IA) is an autonomous entity /// which observes through sensors and acts upon an environment using actuators /// and directs its activity towards achieving goals. /// </summary> public pa...
using UnityEngine; using System.Collections.Generic; namespace UnityEngine.UI { [AddComponentMenu("Layout/Grid Layout Group", 152)] public class GridLayoutGroup : LayoutGroup { public enum Corner { UpperLeft = 0, UpperRight = 1, LowerLeft = 2, LowerRight = 3 } public enum Axis { Horizontal ...
using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Text; using BTDB.FieldHandler; using BTDB.IL; using BTDB.ODBLayer; using BTDB.StreamLayer; namespace BTDB.EventStoreLayer { class EnumTypeDescriptor : ITypeDescriptor, IPersistTypeDescriptor { re...
using System; using System.Collections.Generic; using System.Threading.Tasks; using Microsoft.Extensions.DependencyInjection; using Totem.Runtime; using Totem.Timeline.Area; namespace Totem.Timeline.Runtime { /// <summary> /// The scope of a topic's activity on the timeline /// </summary> public class TopicSco...
#region File Information //----------------------------------------------------------------------------- // SoundAndMusicSampleGame.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.ComponentModel.Composition; using System.ComponentModel.Composition.Factories; using Syst...
using System; using System.Collections.Generic; using Android.Runtime; namespace Org.Webrtc { // Metadata.xml XPath class reference: path="/api/package[@name='org.webrtc']/class[@name='Logging']" [global::Android.Runtime.Register ("org/webrtc/Logging", DoNotGenerateAcw=true)] public partial class Logging : global:...
//////////////////////////////////////////////////////////////////////////////// // The MIT License (MIT) // // Copyright (c) 2021 Tim Stair // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Softw...
#region License /* * All content copyright Terracotta, Inc., unless otherwise indicated. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at * * http://www.a...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Collections; using System.ComponentModel; using System.Diagnostics; u...
/// QAS Pro Web > (c) Experian > www.edq.com /// Intranet > Rapid Addressing > Standard > RapidSearch /// Main searching dialog, perform searching commands namespace Experian.Qas.Prowebintegration { using System; using System.Web; using System.Web.UI.WebControls; using Experian.Qas.Proweb; /// <sum...
namespace iControl { using System.Xml.Serialization; using System.Web.Services; using System.ComponentModel; using System.Web.Services.Protocols; using System; using System.Diagnostics; /// <remarks/> [System.CodeDom.Compiler.GeneratedCodeAttribute("wsdl", "2.0.50727.3038")] [System.Diagnostics.DebuggerStepTh...
//#define Trace // ParallelBZip2OutputStream.cs // ------------------------------------------------------------------ // // Copyright (c) 2011 Dino Chiesa. // All rights reserved. // // This code module is part of DotNetZip, a zipfile class library. // // ---------------------------------------------------------------...
using System; using System.CodeDom.Compiler; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Text; using System.Reflection; using NUnit.Framework; #if NET_CORE using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.Emit; using CS = Microsoft.CodeAnalysis.CSharp; #endif na...
using System; using UIKit; using SpriteKit; using Foundation; using CoreGraphics; namespace SpriteKitPhysicsCollisions { public class SpaceScene : SKScene, ISKPhysicsContactDelegate { const float collisionDamageThreshold = 1.0f; const int missileDamage = 1; bool[] actions = new bool [5]; bool contentCreate...
// Copyright 2010 Chris Patterson // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or a...
// Python Tools for Visual Studio // Copyright(c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the License); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at http://www.apache.org/licenses/LICENSE-2.0 //...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace JustRunnerChat.Areas.HelpPage { /// <summary> /// This class will create an object of a given type and populate it w...
// Copyright (c) Umbraco. // See LICENSE for more details. using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Text; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using NUnit.Framework; using Umbraco.Cms.Core; using Umbraco.Cms.Core.Media; using Umbraco.Cms....
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System....
#region /* Copyright (c) 2002-2012, Bas Geertsema, Xih Solutions (http://www.xihsolutions.net), Thiago.Sayao, Pang Wu, Ethem Evlice, Andy Phan, Chang Liu. All rights reserved. http://code.google.com/p/msnp-sharp/ Redistribution and use in source and binary forms, with or without modification, are permitted provided t...
// Transport Security Layer (TLS) // Copyright (c) 2003-2004 Carlos Guzman Alvarez // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation ...
#region File Description //----------------------------------------------------------------------------- // ScreenManager.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Globalization; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.Filters; using...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Xml; using System.Xml.Schema; using System.Reflection; using System.Reflection.Emit; usin...
using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using LightBlue.Standalone; using Microsoft.WindowsAzure.Storage.Blob; using Xunit; using Xunit.Extensions; namespace LightBlue.Tests.Standalone { public class ListMetadataTests : StandaloneAzu...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Diagnostics; using osu.Framework.Configuration; using osu.Framework.Configuration.Tracking; using osu.Framework.Extensions; using osu.Framework...
/* Copyright (c) Citrix Systems Inc. * All rights reserved. * * Redistribution and use in source and binary forms, * with or without modification, are permitted provided * that the following conditions are met: * * * Redistributions of source code must retain the above * copyright notice, this lis...
// // MacSecureMimeContext.cs // // Author: Jeffrey Stedfast <jeff@xamarin.com> // // Copyright (c) 2013-2014 Xamarin Inc. (www.xamarin.com) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Softw...
//----------------------------------------------------------------------- // <copyright file="CommandBase.cs" company="Marimer LLC"> // Copyright (c) Marimer LLC. All rights reserved. // Website: https://cslanet.com // </copyright> // <summary>This is the base class from which command </summary> //-------------...
/** * (C) Copyright IBM Corp. 2019, 2020. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed t...
#region Copyright notice and license // Copyright 2015 gRPC authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless req...
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) using UnityEngine; using System; namespace Fungus { /// <summary> /...
// // CanvasHost.cs // // Author: // Aaron Bockover <abockover@novell.com> // // Copyright 2009 Aaron Bockover // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction,...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using OLEDB.Test.ModuleCore; using System.IO; using System.Text; using XmlCoreTest.Common; namespace System.Xml.Tes...
// // (C) Copyright 2003-2011 by Autodesk, Inc. // // Permission to use, copy, modify, and distribute this software in // object code form for any purpose and without fee is hereby granted, // provided that the above copyright notice appears in all copies and // that both that copyright notice and the limited warranty ...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Extensions.ObjectExtensions; using osu.Fra...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. namespace DotNetty.Transport.Channels { using System; using System.Collections.Generic; using System.Net; using System.Threading.Tasks; /// <summar...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Linq; using Xunit; namespace System.IO.Tests { public class Directory_CreateDirectory : FileSystem...
/// This code was generated by /// \ / _ _ _| _ _ /// | (_)\/(_)(_|\/| |(/_ v1.0.0 /// / / /// <summary> /// MemberResource /// </summary> using Newtonsoft.Json; using System; using System.Collections.Generic; using Twilio.Base; using Twilio.Clients; using Twilio.Converters; using Twilio.Exception...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. namespace Microsoft.Build.Utilities { public partial class AssemblyFoldersFromConfigInfo { public AssemblyFoldersFromConfigInfo(string directoryPath, Sys...
namespace iControl { using System.Xml.Serialization; using System.Web.Services; using System.ComponentModel; using System.Web.Services.Protocols; using System; using System.Diagnostics; /// <remarks/> [System.CodeDom.Compiler.GeneratedCodeAttribute("wsdl", "2.0.50727.3038")] [System.Diagnostics.DebuggerStepTh...
/* * UInt64.cs - Implementation of the "System.UInt64" class. * * Copyright (C) 2001 Southern Storm Software, Pty Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 ...
using System; using System.IO; using System.Text; namespace NAudio.Midi { /// <summary> /// Represents an individual MIDI event /// </summary> public class MidiEvent { /// <summary>The MIDI command code</summary> private MidiCommandCode commandCode; private int channel; ...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.Extensions.Caching.Memory; using Microsoft.Extensions.Primitives; using Newtonsoft.Json.Linq; using OrchardCore.ContentManagement.Metadata; using OrchardCore.ContentManag...
using System; partial class formItemManagement : System.Windows.Forms.Form { /// <summary> /// Designer variable used to keep track of non-visual components. /// </summary> private System.ComponentModel.IContainer components; /// <summary> /// Disposes resources used by the form. /// </su...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Composition; using System.Diagnostics; using System.Linq; using System.Text; using System.Threadi...
// // Azure Media Services REST API v2 - Functions // // Shared Library // using System; using Microsoft.WindowsAzure.MediaServices.Client; using System.IO; using System.Collections.Generic; using System.Linq; using Microsoft.WindowsAzure.Storage.Table; using Microsoft.Azure.WebJobs.Host; using System.Xml.Linq; names...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Xunit; using System; using System.Reflection; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Refle...
// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modif...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Diagnostics; using System.Dynamic.Utils; using System.Reflection; namespace System.Linq.Expressions.Interpreter { internal abstract clas...
using System; using System.Collections.Generic; using UnityEngine; using UnityEngine.EventSystems; namespace PlaneGame { /// <summary> /// Aeroplane controller computes the plane's behavior basing on user input. This isn't necessarily a physically /// accurate model, but ought to feel believable while being fun on ...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Linq; using Microsoft.AspNetCore.Http.Features; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Logging; using Microsoft.Extensi...
/* * SqlFindObjectCommandTest.cs 12/26/2002 * * Copyright 2002 Screen Show, Inc. All rights reserved. * PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. */ using System; using System.Data; using System.Data.SqlClient; using System.Collections; using NUnit.Framework; using Inform; namespace Inform.Test...
// <copyright file=SettingsTable.cs // <copyright> // Copyright (c) 2016, University of Stuttgart // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the Software), // to deal in the Software without restriction, including without limit...
using System; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Text; using NQuery.Compilation; namespace NQuery { /// <summary> /// Represents an identifier in the query engine. This class cannot be directly instantiated. Instead use /// <see cref="CreateVerbatim"/>, <see cref="Crea...
using System; using Lucene.Net.Documents; namespace Lucene.Net.Search { using NUnit.Framework; using Directory = Lucene.Net.Store.Directory; using DirectoryReader = Lucene.Net.Index.DirectoryReader; using Document = Documents.Document; /* * Licensed to the Apache Software Foundation (ASF)...