context stringlengths 2.52k 185k | gt stringclasses 1
value |
|---|---|
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
using System;
using System.Management.Automation.Host;
using Dbg = System.Management.Automation.Diagnostics;
namespace Microsoft.PowerShell
{
/// <summary>
/// ProgressPane is a class that represents the "window" ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Reflection;
using Xunit;
namespace System.Linq.Expressions.Tests
{
... | |
//-----------------------------------------------------------------------
// This file is part of Microsoft Robotics Developer Studio Code Samples.
//
// Copyright (C) Microsoft Corporation. All rights reserved.
//
// $File: MicrosoftGpsData.cs $ $Revision: 1 $
//----------------------------------------------------... | |
// ***********************************************************************
// Copyright (c) 2014 Charlie Poole, Rob Prouse
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restri... | |
using System.Collections.Generic;
using System.Diagnostics;
namespace YAF.Lucene.Net.Index
{
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright owne... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using ILCompiler.Compiler.CppCod... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System.Security;
namespace System.IO
{
public sealed partial class DriveInfo
{
private static string NormalizeDriveName(string driveName)
... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/*============================================================
**
** Purpose: Unsafe code that uses pointers should ... | |
// <copyright file="GpBiCg.cs" company="Math.NET">
// Math.NET Numerics, part of the Math.NET Project
// http://numerics.mathdotnet.com
// http://github.com/mathnet/mathnet-numerics
// http://mathnetnumerics.codeplex.com
//
// Copyright (c) 2009-2013 Math.NET
//
// Permission is hereby granted, free of charge, to any p... | |
using System;
using System.Collections.Generic;
using System.Text;
using MatterHackers.Agg;
using MatterHackers.Agg.VertexSource;
using MatterHackers.Agg.Image;
using MatterHackers.VectorMath;
using Gaming.Core;
namespace Gaming.Game
{
public class DataViewGraph
{
private RGBA_Floats SentDataLineColo... | |
/*
*
* (c) Copyright Ascensio System Limited 2010-2021
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://www.apache.org/licenses/LICENSE-2.0
* Unless required by applicable la... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Micro... | |
#region Copyright
// Copyright 2017 Gigya Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// THIS... | |
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Logging;
using Microsoft.Extensions.Options;
using Umbraco.Cms.Core.Configuration.Models;
using Umbraco.Cms.Core.Exceptions;
using Umbraco.Cms.Core.Ho... | |
using System;
using System.IO;
using System.Reflection;
using System.Collections;
using System.Collections.Generic;
using Weborb.Util.Logging;
using Weborb.Service;
namespace Weborb.Util
{
public class TypeLoader
{
private static Dictionary<String, Type> cachedTypes = new Dictionary<String, Type>();
pr... | |
//-----------------------------------------------------------------------------
// ScrollTracker.cs
//
// Microsoft XNA Community Game Platform
// Copyright (C) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
using System;
using Microsoft.Xna.... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespa... | |
// Copyright (c) Microsoft Corporation. All rights reserved. See License.txt in the project root for license information.
using System;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Windows;
using Mi... | |
//
// The Open Toolkit Library License
//
// Copyright (c) 2006 - 2009 the Open Toolkit library.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without l... | |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
using Flexo.Extensions;
using Tests.Collections.Implementations;
namespace Tests.Performance
{
public enum Format { Json, Xml }
[DataContract(Namespace = "")]
public c... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
// ------------------------------------------------------------------------------
// Changes to this file must follow... | |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using antilunchbox;
public partial class SoundManager : antilunchbox.Singleton<SoundManager> {
/// <summary>
/// Path to folder where SFX are held in resources
/// </summary>
public string resourcesPath = "Sounds/SFX";
/// <summary>
... | |
using System;
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Net.Sockets;
using Newtonsoft.Json;
using System.Threading;
using System.Threading.Tasks;
using GodotTools.IdeMessaging.Requests;
using GodotTools.IdeMessaging.Utils;
namespace GodotTools.IdeMessaging
{
// ReSharper dis... | |
// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
/*============================================================
**
** Class: BinaryFormatter
**
**
** Purpose: Soap XML Formatter
**
**
===========================================================*/
namespace System.Runti... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Reflection;
namespace TheBigCatProjectServer.Areas.HelpPage
{
/// <summary>
/// This class will create an object of a given type and popul... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Runtime.InteropServices;
using System.Security;
namespace OLEDB.Test.ModuleCore
{
//... | |
// ----------------------------------------------------------------------------------
//
// Copyright Microsoft Corporation
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apa... | |
#region Apache License
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF licenses this file to you under the Apache License, Version 2.0
// (... | |
using UnityEngine;
using UnityEditor;
using System.Collections.Generic;
/// <summary>
/// This editor helper class makes it easy to create and show a context menu.
/// It ensures that it's possible to add multiple items with the same name.
/// </summary>
public static class NGUIContextMenu
{
[MenuItem("Help/NGUI Doc... | |
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Reflection;
using System.Threading.Tasks;
using FluentAssertions;
using JsonApiDotNetCore.Configuration;
using JsonApiDotNetCore.Resources;
using JsonApiDotNetCore.Serialization.Objects;
using Micros... | |
using System.Threading;
using System.Threading.Tasks;
using k8s.Models;
using k8s.Util.Common.Generic.Options;
using k8s.Autorest;
namespace k8s.Util.Common.Generic
{
/// <summary>
///
/// The Generic kubernetes api provides a unified client interface for not only the non-core-group
/// built-in resour... | |
namespace AngleSharp.Js.Tests
{
using AngleSharp.Dom;
using AngleSharp.Html.Dom;
using AngleSharp.Io;
using AngleSharp.Js.Dom;
using AngleSharp.Js.Tests.Mocks;
using NUnit.Framework;
using System;
using System.Threading.Tasks;
[TestFixture]
public class ScriptEvalTests
{
... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.ComponentModel;
using System.Diagnostics;
using System.Net.Sockets;
using System.Threading;
using Syste... | |
/*****************************************************************************/
/* Project : SerialPortTerminal */
/* File : InstrumentControl.cs */
/* Version : 1 */
/* Language... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using AzureStorage.Queue;
using Common.Log;
using CompetitionPlatform.Data.AzureRepositories.Expert;
using CompetitionPlatform.Data... | |
// ***********************************************************************
// Copyright (c) 2008-2015 Charlie Poole
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, ... | |
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using Erwine.Leonard.T.GDIPlus.Palette.ColorCaches.Common;
using Erwine.Leonard.T.GDIPlus.Palette.Helpers;
namespace Erwine.Leonard.T.GDIPlus.Palette.Quantizers.MedianCut
{
internal class MedianCutCube
{
#region | ... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Formatting;
using System.Net.Http.Headers;
using System.W... | |
using System;
using System.Collections.Generic;
using System.Diagnostics;
namespace CocosSharp
{
public delegate void CCButtonTapDelegate(object sender);
public class CCControlButton : CCControl
{
/* Define the button margin for Left/Right edge */
public const int CCControlButtonMarginLR = 8;
// px
/* Defi... | |
//
// AddinScanFolderInfo.cs
//
// Author:
// Lluis Sanchez Gual
//
// Copyright (C) 2007 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without r... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Net.Sockets;
using System.Runti... | |
using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using ThinMvvm.Data;
using ThinMvvm.Data.Infrastructure;
using ThinMvvm.Tests.TestInfrastructure;
using Xunit;
namespace ThinMvvm.Tests.Data
{
public sealed class DataSourceTests
{
public sealed class ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using System.Threading;
using System.Threading.Tasks;
using Internal.Runtime.CompilerServi... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Globalization;
using System.Text;
using Microsoft.Xunit.Performance;
using Xunit;
namespace System.Buf... | |
//------------------------------------------------------------------------------
// <copyright file="DbConnectionPoolGroup.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// <owner current="true" primary="true">[....]</owner>
//--------------------------------... | |
using System;
using System.Collections.Generic;
using Nest.Resolvers.Converters;
using Newtonsoft.Json;
namespace Nest
{
[JsonObject(MemberSerialization = MemberSerialization.OptIn)]
[JsonConverter(typeof(ReadAsTypeConverter<AggregationContainer>))]
public interface IAggregationContainer
{
[JsonProperty("avg")]... | |
using CrystalDecisions.CrystalReports.Engine;
using CrystalDecisions.Windows.Forms;
using DpSdkEngLib;
using DPSDKOPSLib;
using Microsoft.VisualBasic;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Drawing;
using System.Diagnostics;
using System.Windows.Forms;
using System.Linq;
... | |
using System;
using System.Security.Cryptography;
using System.Text;
using System.IO;
using System.Collections;
using RLToolkit.Logger;
namespace RLToolkit.Basic
{
/// <summary>
/// String crypt.
/// </summary>
public static class StringCrypt
{
/// <summary>Static TripleDES info to use if ... | |
using System;
using System.Text;
using System.Data;
using System.Data.SqlClient;
using System.Data.Common;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Configuration;
using System.Xml;
using System.Xml.Serialization;
using SubSonic;
using SubSonic.Utilities;... | |
#region license
/*
DirectShowLib - Provide access to DirectShow interfaces via .NET
Copyright (C) 2007
http://sourceforge.net/projects/directshownet/
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Found... | |
using System;
using System.Collections.Generic;
namespace Zeus.UserInterface
{
/// <summary>
/// Each of the supported controls (GuiController, GuiTextbox, GuiComboBox, GuiLabel, GuiButton, etc)
/// inherit from GuiControl.
/// </summary>
[Serializable()]
public abstract class GuiControl : IGuiControl
{
prot... | |
#region File Description
//-----------------------------------------------------------------------------
// ContentBuilder.cs
//
// Microsoft XNA Community Game Platform
// Copyright (C) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
#endregio... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator 0.13.0.0
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
... | |
// ----------------------------------------------------------------------------------
//
// FXMaker
// Modify by ismoon - 2012 - ismoonto@gmail.com
//
// reference source - http://wiki.unity3d.com/index.php/MeleeWeaponTrail
//
// ----------------------------------------------------------------------------------
#defin... | |
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osuTK;
using osuTK.Input;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Mods;
usin... | |
// <copyright file="WishartTests.cs" company="Math.NET">
// Math.NET Numerics, part of the Math.NET Project
// http://numerics.mathdotnet.com
// http://github.com/mathnet/mathnet-numerics
//
// Copyright (c) 2009-2016 Math.NET
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this... | |
using System;
using System.Collections.Generic;
using System.Text;
using System.Data;
using System.Data.OleDb;
using System.Data.OracleClient;
//using Oracle.DataAccess.Client;
using System.Data.Sql;
using System.Data.SqlClient;
namespace DataAccess
{
public class CDataSet
{
//members/fields
pr... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Diagnostics;
using ... | |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
namespace GG{
public class Tile
{
//Type of tile and its location in space
/// <summary>
///
/// Type 0 wall
/// Type 1 Room
/// Type 2 Player
/// Type 3 AI
/// More types likely to come
///
/// </summary... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator 0.14.0.0
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
... | |
/**
* Copyright (c) 2017 Enzien Audio, Ltd.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions, and the fo... | |
//
// coreimage.cs: Definitions for CoreImage
//
// Copyright 2010, Novell, Inc.
// Copyright 2011, 2012 Xamarin Inc
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction,... | |
using System;
using UnityEngine;
[ExecuteInEditMode, RequireComponent(typeof(Camera))]
[Serializable]
public class PostEffectsBase : MonoBehaviour
{
protected bool supportHDRTextures;
protected bool supportDX11;
protected bool isSupported;
public PostEffectsBase()
{
this.supportHDRTextures = true;
this.isS... | |
namespace DeOps.Services.Plan
{
partial class EditBlock
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
... | |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
using System.IO;
using System.Net;
using System.Threading;
using System.Windows.Forms;
namespace Rawr
{
public static class ItemIconsPet
{
private s... | |
namespace android.webkit
{
[global::MonoJavaBridge.JavaClass()]
public partial class WebChromeClient : java.lang.Object
{
internal new static global::MonoJavaBridge.JniGlobalHandle staticClass;
protected WebChromeClient(global::MonoJavaBridge.JNIEnv @__env) : base(@__env)
{
}
[global::MonoJavaBridge.JavaIn... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using Xunit;
na... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.ComponentModel.DataAnnotations;
using System.Globalization;
using System.Reflection;
using System.Runtime.Serialization;
using System.Web.Http;
using System.Web.Http.Description;
using System.Xml... | |
/*
* UltraCart Rest API V2
*
* UltraCart REST API Version 2
*
* OpenAPI spec version: 2.0.0
* Contact: support@ultracart.com
* Generated by: https://github.com/swagger-api/swagger-codegen.git
*/
using System;
using System.Linq;
using System.IO;
using System.Text;
using System.Text.RegularExpressions;
using Sy... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.ComponentModel;
namespace System.Collections.Immutable
{
interna... | |
using System;
using NUnit.Framework;
namespace Xamarin.Forms.Core.UnitTests
{
[TestFixture]
public class CommandTests : BaseTestFixture
{
[Test]
public void Constructor ()
{
var cmd = new Command (() => { });
Assert.True (cmd.CanExecute (null));
}
[Test]
public void ThrowsWithNullConstructor ()
... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System... | |
//
// TransientGraphUtility.cs
// MSAGL class to manage transient vertices and edges for Rectilinear Edge Routing.
//
// Copyright Microsoft Corporation.
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using Microsoft.Msagl.Core.Geometry;
using Microsoft.Msagl.Core.Geometry.Curves;
using ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Diagnostics;
using System.Threading;
namespace System.Data.SqlClient... | |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for details.
using System;
using System.Collections;
using System.Globalization;
using System.IO;
using System.Text;
using System.Web;
using mshtml;
using OpenLiveWriter.HtmlParser.Parser;
usi... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.IO;
using System.Linq;
using System.Xml.XPath;
using Examine;
using Examine.LuceneEngine.SearchCriteria;
using Examine.Providers;
using Lucene.Net.Documents;
using Umbraco.Core;
using Umbraco.Core.Configuration;
using Umb... | |
// ***********************************************************************
// Copyright (c) 2014 Charlie Poole
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, inclu... | |
// leveldb-sharp
//
// Copyright (c) 2011 The LevelDB Authors
// Copyright (c) 2012-2013, Mirco Bauer <meebey@meebey.net>
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistri... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the MIT license. See License.txt in the project root for license information.
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
using Analyzer.Utilities;
using Analyzer.Utilities.Extensions;
using Microsoft.CodeAn... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Net;
using System.Net.Secu... | |
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using LibGit2Sharp.Core;
using LibGit2Sharp.Core.Handles;
namespace LibGit2Sharp
{
/// <summary>
/// Provides helper overloads to a <see cref="ReferenceCollection"/>.
/// </summary>
public static class Refere... | |
/*!
@file License.cs
@author Woong Gyu La a.k.a Chris. <juhgiyo@gmail.com>
<http://github.com/juhgiyo/eplibrary.cs>
@date April 01, 2014
@brief License Interface
@version 2.0
@section LICENSE
The MIT License (MIT)
Copyright (c) 2014 Woong Gyu La <juhgiyo@gmail.com>
Permission is hereby granted, free of charge, t... | |
// Copyright 2021 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
namespace System.Net
{
internal ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.ComponentModel;
using System.Globalization;
using System.Runtime.Inte... | |
// Copyright 2021 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... | |
using System;
using System.Collections.Generic;
using System.IO;
using System.Runtime.InteropServices;
using NAudio.Utils;
namespace NAudio.Wave.Compression
{
/// <summary>
/// Represents an installed ACM Driver
/// </summary>
public class AcmDriver : IDisposable
{
private static List<AcmDr... | |
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See LICENSE in the project root for license information.
//
using System;
using System.Collections.Generic;
using HoloToolkit.Unity;
namespace HoloToolkit.Sharing
{
/// <summary>
/// The ServerSessionsTracker ma... | |
// <copyright>
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
namespace Microsoft.Activities.Presentation.Xaml
{
using System;
using System.Activities;
using System.Activities.Debugger;
using System.Activities.Presentation.View;
using System.Activities.Presentation.... | |
using System.IO;
using System.Threading.Tasks;
using System.Linq;
using OmniSharp.Models.TypeLookup;
using OmniSharp.Options;
using OmniSharp.Roslyn.CSharp.Services.Types;
using TestUtility;
using Xunit;
using Xunit.Abstractions;
namespace OmniSharp.Roslyn.CSharp.Tests
{
public class TypeLookupFacts : AbstractSing... | |
using System;
using System.Drawing;
using MonoMac.Foundation;
using MonoMac.AppKit;
using MonoMac.ObjCRuntime;
namespace NBTExplorer
{
public partial class AppDelegate : NSApplicationDelegate
{
MainWindowController mainWindowController;
public AppDelegate ()
{
}
public override void FinishedLaunching (... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System.Runtime.CompilerServices;
namespace System.Text
{
internal static class InvariantUtf16IntegerFormatter
{
private const char Minus = '-';
... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespac... | |
using Signum.Engine.Basics;
using Signum.Entities.DynamicQuery;
using System.Collections.ObjectModel;
using System.Text.Json;
using System.Text.Json.Serialization;
namespace Signum.Engine.Json;
#pragma warning disable CS8618 // Non-nullable field is uninitialized.
public class FilterJsonConverter : JsonConverter<Filte... | |
// Copyright (c) 2012, Event Store LLP
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// Redistributions of source code must retain the above copyright notice,
// this list of conditi... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Reflection;
namespace SimpleDispatcher.Present.API.Areas.HelpPage
{
/// <summary>
/// This class will create an object of a given type and... | |
#region File Description
//-----------------------------------------------------------------------------
// Ionixx Games 3/9/2009
// Copyright (C) Bryan Phelps. All rights reserved.
//-----------------------------------------------------------------------------
#endregion
#region Using Statements
using System;
using S... | |
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Linq;
using osu.Framework.Bindables;
using osu.Framework.C... |
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