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using System; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Data.Entity; using System.Linq; using System.Linq.Expressions; using System.Reflection; namespace Zoo.Tests { /// <summary> /// The in-memory database set, taken from Microsoft's online ...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Linq; using NUnit.Framework; using osu.Framework.Extensions; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics...
// Generated by the protocol buffer compiler. DO NOT EDIT! // source: src/proto/grpc/testing/test.proto // Original file comments: // Copyright 2015-2016, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the follow...
// Copyright (c) MOSA Project. Licensed under the New BSD License. namespace Mosa.DeviceSystem { /// <summary> /// /// </summary> public class ColorPalette { /// <summary> /// /// </summary> protected ushort entries; /// <summary> /// /// </summary> protected Color[] colors; /// <summary> //...
using UnityEngine; using System.Collections; namespace RootMotion.FinalIK { /// <summary> /// Rotates a hierarchy of bones to face a target. /// </summary> [System.Serializable] public class IKSolverLookAt : IKSolver { #region Main Interface /// <summary> /// The target Transform. /// </summary> p...
using UnityEngine; using UnityEditor; using System; using System.IO; using System.Collections; using System.Collections.Generic; using System.Reflection; using GameDataEditor; public class GDESaveHook : UnityEditor.AssetModificationProcessor { public static string[] OnWillSaveAssets(string[] paths) { if (GDEItemMa...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
// // Copyright (c) 2004-2021 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
// ---------------------------------------------------------------------------- // <copyright file="PhotonEditor.cs" company="Exit Games GmbH"> // PhotonNetwork Framework for Unity - Copyright (C) 2011 Exit Games GmbH // </copyright> // <summary> // MenuItems and in-Editor scripts for PhotonNetwork. // </summary> /...
using System; using System.IO; using System.Web; using System.Web.Mvc; using System.Web.Routing; using bv.common.Configuration; using bv.common.Core; using bv.model.BLToolkit; using bv.model.Model.Core; using bv.model.Model.Validators; using DevExpress.Web.Mvc; using EIDSS; using eidss.avr.mweb.Utils; using eidss.avr.m...
using System; using System.Collections.Generic; using System.Data; using System.Diagnostics; using System.Linq; using System.Text; using System.Xml.Linq; using System.Threading; using AutoMapper; using Umbraco.Core.Auditing; using Umbraco.Core.Configuration; using Umbraco.Core.Events; using Umbraco.Core.Exceptions; usi...
//#define DEBUG_RENDERING_FEEDBACK //----------------------------------------------------------------------- // <copyright file="StrokeNode.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //----------------------------------------------------------------------- usin...
using System; using System.Windows.Forms; using PCSUtils.Utils; using PCSComUtils.Common; using PCSComUtils.PCSExc; using PCSUtils.Log; using PCSComUtils.Admin.BO; //using PCSComUtils.Admin.DS; namespace PCSUtils.Admin { /// <summary> /// Summary description for UpdatePassword. /// </summary> public class UpdatePa...
using System; using ClosedXML.Excel; namespace ClosedXML_Examples.Misc { public class DataTypes : IXLExample { #region Variables // Public // Private #endregion #region Properties // Public // Private // Override #endregion ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. // this file contains the data structures for the in memory database // containing display and formatting information using System.Collections.Generic; using Microsoft.PowerShell.Commands; using Microsoft.PowerShell.Comman...
/* * Copyright (c) InWorldz Halcyon Developers * Copyright (c) Contributors, http://opensimulator.org/ * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above c...
using UnityEngine; #if UNITY_EDITOR using UnityEditor; [CanEditMultipleObjects] [CustomEditor(typeof(SgtStaticStarfield))] public class SgtStaticStarfield_Editor : SgtQuads_Editor<SgtStaticStarfield> { protected override void OnInspector() { var updateMaterial = false; var updateMeshesAndModels = false; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Text; using System; using System.Runtime; using System.Runtime.CompilerServices; using System.Diagnosti...
using System; using System.Collections.Generic; using System.Text; using System.Data; using System.Data.SqlServerCe; using System.Collections; using System.Windows.Forms; using DowUtils; namespace Factotum{ public class EGridProcedure : IEntity { public static event EventHandler<EntityChangedEventArgs> Changed; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // namespace System.Threading { using System; using System.Security; using Microsoft.Win32; using S...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using NUnit.Framework; using ModestTree; using Assert=ModestTree.Assert; using Zenject; #if ZEN_SIGNALS_ADD_UNIRX using UniRx; #endif namespace ZenjectSignalsAndSignals.Tests { [TestFixture] public class TestSignals2 : Zenje...
using System; /// <summary> /// System.Enum.IConvertibleToUint32(System.Type,IFormatProvider ) /// </summary> public class EnumIConvertibleToUint32 { #region Public Methods public bool RunTests() { bool retVal = true; TestLibrary.TestFramework.LogInformation("[Positive]"); retVal =...
#region PDFsharp - A .NET library for processing PDF // // Authors: // Stefan Lange // // Copyright (c) 2005-2016 empira Software GmbH, Cologne Area (Germany) // // http://www.pdfsharp.com // http://sourceforge.net/projects/pdfsharp // // Permission is hereby granted, free of charge, to any person obtaining a // copy...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 1.0.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. n...
using System.Net; using System.Net.Http.Headers; using FluentAssertions; using JsonApiDotNetCore.Middleware; using JsonApiDotNetCore.Serialization.Objects; using TestBuildingBlocks; using Xunit; namespace JsonApiDotNetCoreTests.IntegrationTests.ContentNegotiation; public sealed class AcceptHeaderTests : IClassFixture...
// Python Tools for Visual Studio // Copyright(c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the License); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at http://www.apache.org/licenses/LICENSE-2.0 //...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.IO; us...
using UnityEngine.Rendering; using System; using System.Linq; using UnityEngine.Experimental.PostProcessing; using UnityEngine.Experimental.Rendering.HDPipeline.TilePass; #if UNITY_EDITOR using UnityEditor; #endif namespace UnityEngine.Experimental.Rendering.HDPipeline { [ExecuteInEditMode] // This HDRenderPi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Xml { using System; using System.Diagnostics; using System.IO; using System.Text; ...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using osuTK; using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Buffers; using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; using Microsoft.AspNetCore.Connections; using Microsoft.As...
// Progress bar for VBScript using System.Windows.Forms; using System.Runtime.InteropServices; using System.Reflection; using System.Drawing; using System; namespace VBScripting { /// <summary> Supplies a progress bar to VBScript, for illustration purposes. </summary> [ProgId("VBScripting.ProgressBar"), ...
// Generated by SharpKit.QooxDoo.Generator using System; using System.Collections.Generic; using SharpKit.Html; using SharpKit.JavaScript; namespace qx.ui.decoration { /// <summary> /// <para>Mixin for the box shadow CSS property. /// This mixin is usually used by <see cref="qx.ui.decoration.DynamicDecorator"/>....
namespace Macabresoft.Macabre2D.UI.Common; using System; using System.ComponentModel; using Avalonia.Input; using Macabresoft.Macabre2D.Framework; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; /// <summary> /// A base class for gizmos that can operate on one axis or the other. /// </summary> ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================ ** ** ** ** Purpose: This class will encapsulate an u...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Reflection; using System.Runtime.Serialization; using System.Web.Http; using System.Web.Http.Description; using System.Xml...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Data.Entity.Migrations; using System.Linq; using BikeMates.DataAccess.Repository; using BikeMates.Domain.Entities; using Microsoft.AspNet.Identity; using Microsoft.AspNet.Identity.EntityFramework; using BikeMates.DataAcce...
using System; using System.Runtime.InteropServices; using System.Threading; using System.Threading.Tasks; using static PInvoke.Kernel32; using Win32Exception = System.ComponentModel.Win32Exception; namespace BlackFox.Win32.Kernel32 { public static class Kernel32Dll { static unsafe bool DeviceIoControlC...
using EIDSS.Reports.Document.Veterinary.AvianInvestigation; using EIDSS.Reports.Document.Veterinary.LivestockInvestigation.LivestockSampleDataSetTableAdapters; namespace EIDSS.Reports.Document.Veterinary.LivestockInvestigation { partial class LivestockSampleReport { /// <summary> /// Required d...
// Copyright (c) Alexandre Mutel. All rights reserved. // Licensed under the BSD-Clause 2 license. // See license.txt file in the project root for full license information. #nullable disable using System; using System.Collections; using System.Collections.Generic; using System.Threading.Tasks; using Scriban.Runtime; ...
using System; using System.Collections; using System.Collections.Generic; using System.Text; using System.Linq; namespace Phonix.Test { using NUnit.Framework; [TestFixture] public class RuleSetTest { public static RuleSet GetTestSet() { var rs = new RuleSet(); r...
#region File Description //----------------------------------------------------------------------------- // ScreenManager.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Xunit; using System.Threading.Tasks; namespace System.Collections.Tests { public class Hashtable_SynchronizedTests { private Hashtable _hsh2; ...
// ------------------------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information. // ------------------------------------------------------------------------------ /...
#pragma warning disable SA1633 // File should have header - This is an imported file, // original header with license shall remain the same using UtfUnknown.Core.Models; namespace UtfUnknown.Core.Models.MultiByte; internal class UCS2LE_SMModel : StateMachineModel { private static readonly int[] UCS2LE_cls = ...
using NUnit.Framework; using StructureMap.Testing.GenericWidgets; using StructureMap.Testing.Graph; using StructureMap.Testing.Widget; namespace StructureMap.Testing.Pipeline { [TestFixture] public class NestedContainerSupportTester { #region Setup/Teardown [SetUp] public void SetU...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
#region Copyright /*Copyright (C) 2015 Wosad Inc Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
/****************************************************************************/ /* */ /* The Mondo Libraries */ /* */ /* Namespace: M...
/* Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. See License.txt in the project root for license information. */ using System; using System.Collections.Generic; using System.Linq; using System.Xml.Linq; using Microsoft.Xrm.Portal.Runtime; using Microsoft.Xrm.Sdk.Metadata...
/** * 7/8/2013 */ #define PRO using UnityEngine; using UnityEditor; using System.Collections; using System.Collections.Generic; using System.Reflection; using System.IO; namespace ProGrids { [InitializeOnLoad] public static class pg_Initializer { /** * When opening Unity, remember whether or not ProGrids was op...
/* Copyright (c) 2006 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================================= ** ** ** ** ** Purpose: An array im...
using System; using System.Collections; using Server; using Server.Gumps; using Server.Network; namespace Knives.Chat3 { public delegate void GumpStateCallback(object obj); public delegate void GumpCallback(); public abstract class GumpPlus : Gump { public static void RefreshGump(Mobile m, Type type...
using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.CSharp; using Microsoft.CodeAnalysis.CSharp.Syntax; using static Microsoft.CodeAnalysis.CSharp.SyntaxFactory; namespace Orleans.CodeGenerator.Utilities { /// ...
/* Zed Attack Proxy (ZAP) and its related class files. * * ZAP is an HTTP/HTTPS proxy for assessing web application security. * * Copyright 2021 the ZAP development team * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You m...
using System; using System.Collections; using System.Web; using System.Web.UI.WebControls; using Rainbow.Framework; using Rainbow.Framework.Content.Data; using Rainbow.Framework.Content.Security; using Rainbow.Framework.Settings; using Rainbow.Framework.Web.UI; using History=Rainbow.Framework.History; using ImageButton...
/* * Copyright (c) 2015, InWorldz Halcyon Developers * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, this *...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
/* * Copyright (c) 2014 Behrooz Amoozad * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this li...
using System; using System.Collections.Generic; using System.IO; using UnityEngine; using Object = System.Object; public class FieldSPSSystem : HonoBehavior { public override void HonoUpdate() { this.Service(); } private void LateUpdate() { if (!PersistenSingleton<UIManager>.Instance.IsPause) { this.Gen...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Diagnostics; using System.Reflection; using System.Runtime; using System.Runtime.CompilerServices; using System.Runtime.Diagnostics; using System.ServiceMo...
/* * Wenger CD, Coon JJ. A Proteomics Search Algorithm Specifically Designed for High-Resolution Tandem Mass Spectra, Journal of Proteome Research, 2013; 12(3): 1377-86 * http://www.chem.wisc.edu/~coon/software.php#morpheus * Licensed under the MIT license: <http://www.opensource.org/licenses/mit-license.php> * Alt...
//------------------------------------------------------------------------------ // <copyright file="XmlNode.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // <owner current="true" primary="true">[....]</owner> //-----------------------------------------------...
#region Copyright Notice // Copyright 2011-2013 Eleftherios Aslanoglou // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2...
// Copyright (c) Microsoft Corporation. All rights reserved. // Portions derived from React Native: // Copyright (c) 2015-present, Facebook, Inc. // Licensed under the MIT License. using Newtonsoft.Json.Linq; using ReactNative.Bridge; using ReactNative.Common; using ReactNative.Touch; using ReactNative.Tracing; using ...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Net.Http { public partial class ByteArrayContent : System.Net.Http.HttpContent { pu...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using System.Threading; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Audi...
// MsdnDocumenter.cs - a MSDN-like documenter // Copyright (C) 2003 Don Kackman // Parts copyright 2001 Kral Ferch, Jason Diamond // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either ve...
using System; using System.Linq; using System.Threading.Tasks; using Baseline; using Marten.Schema.Testing.Documents; using Shouldly; using Xunit; using Issue = Marten.Schema.Testing.Documents.Issue; namespace Marten.Schema.Testing { public class DocumentCleanerTests : IntegrationContext { private IDo...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Linq; using System.Threading.Tasks; using EnvDTE; using Microsoft.CodeAnalysis.Editor.UnitTests.Workspaces; using Roslyn.Test.Utili...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Linq; namespace Microsoft.CodeAnalysis.Editing { /// <summary> /// An editor for making ...
using System; using System.Data; using System.ComponentModel; namespace Provider.VistaDB { /// <summary> /// Command object. /// </summary> [DesignTimeVisible(true)] public class VistaDBCommand: Component, IDbCommand { private VistaDBConnection connection; private VistaDBTransaction vistaDBTransaction; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Text; using System.Globalization; using System.Xml.Schema; using System.Diagnostics; using System.Colle...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Linq; using System.Net.Test.Common; using System.Security.Authentication; using System.Security.Cryptog...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using J2N; using System; using System.Collections.Generic; using System.Globalization; using System.Text; /* * dk.brics.automaton * * Copyright (c) 2001-2009 Anders Moeller * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that t...
#region Apache License, Version 2.0 // // Licensed to the Apache Software Foundation (ASF) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under the Apache License, ...
/* Copyright 2019 Esri Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.IO; using Microsoft.Build.Evaluation; using Microsoft.Build.Execution; using Microsoft.Build.Framework; us...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Text; using System.Windows.Forms; using System.Drawing.Drawing2D; namespace ProCharts { public partial class LineChart : UserControl, ISupportInitialize { private Color m_B...
using Discord.Audio; using Discord.Rest; using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; using System.Globalization; using System.Linq; using System.Threading; using System.Threading.Tasks; using ChannelModel = Discord.AP...
//////////////////////////////////////////////////////////////////////////////////////// // The MIT License (MIT) // // Copyright (c) 2014 Paul Louth // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // i...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // THIS FILE IS NOT INTENDED TO BE EDITED. // // This file can be updated in-place using the Package Manager Console. To check for updates, run the following command...
// // Encog(tm) Core v3.2 - .Net Version // http://www.heatonresearch.com/encog/ // // Copyright 2008-2014 Heaton Research, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // htt...
// Copyright (c) Alexandre Mutel. All rights reserved. // Licensed under the BSD-Clause 2 license. // See license.txt file in the project root for full license information. using System; using System.Collections.Generic; using Scriban.Helpers; using Scriban.Parsing; using Scriban.Runtime; using Scriban.Syntax; namesp...
using System; using System.Text; namespace HTLib2 { public partial class SelftestData { public static string[] lines_1L2Y_xyz { get { return new string[] { " 304", " 1 NH3 -8.901000 4.127000 -0.555000 65 2 5 6 ...
#region License // Copyright (c) 2010-2019, Mark Final // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, this // ...
/* * Copyright 2014 Google Inc. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applica...
/****************************************************************************** * The MIT License * Copyright (c) 2007 Novell Inc., www.novell.com * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the Software), to deal * in the Sof...
using System; using System.Net.Sockets; using System.Net; using System.Threading.Tasks; using System.Diagnostics; using System.Threading; using System.IO; using System.Text; namespace Dna.Web.Core { /// <summary> /// A basic HTTP server that will listen and serve files based on URLs /// </summary> publ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Xunit; using System; using System.Collections; using System.Collections.Specialized; using GenStrings; namespace System.Collections.Specialized.Tests { publi...
/* ==================================================================== Copyright (C) 2004-2008 fyiReporting Software, LLC Copyright (C) 2011 Peter Gill <peter@majorsilence.com> This file is part of the fyiReporting RDL project. Licensed under the Apache License, Version 2.0 (the "License"); you may...
#region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, ...
using System; using NUnit.Framework; using Org.BouncyCastle.Crypto; using Org.BouncyCastle.Crypto.Parameters; using Org.BouncyCastle.Math; using Org.BouncyCastle.Math.EC; using Org.BouncyCastle.Pkcs; using Org.BouncyCastle.Security; using Org.BouncyCastle.Utilities; using Org.BouncyCastle.Utilities.Encoders; using Or...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Diagnostics; using System.Diagnostics.Contracts; using System.IO; using System.Reflection;...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #if ENABLEDATABINDING using System; using System.Xml; using System.Xml.XPath; using System.Xml.Schema; using System....