context stringlengths 2.52k 185k | gt stringclasses 1
value |
|---|---|
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Data.Entity;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
namespace Zoo.Tests
{
/// <summary>
/// The in-memory database set, taken from Microsoft's online ... | |
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Extensions;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics... | |
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: src/proto/grpc/testing/test.proto
// Original file comments:
// Copyright 2015-2016, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the follow... | |
// Copyright (c) MOSA Project. Licensed under the New BSD License.
namespace Mosa.DeviceSystem
{
/// <summary>
///
/// </summary>
public class ColorPalette
{
/// <summary>
///
/// </summary>
protected ushort entries;
/// <summary>
///
/// </summary>
protected Color[] colors;
/// <summary>
//... | |
using UnityEngine;
using System.Collections;
namespace RootMotion.FinalIK {
/// <summary>
/// Rotates a hierarchy of bones to face a target.
/// </summary>
[System.Serializable]
public class IKSolverLookAt : IKSolver {
#region Main Interface
/// <summary>
/// The target Transform.
/// </summary>
p... | |
using UnityEngine;
using UnityEditor;
using System;
using System.IO;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using GameDataEditor;
public class GDESaveHook : UnityEditor.AssetModificationProcessor
{
public static string[] OnWillSaveAssets(string[] paths)
{
if (GDEItemMa... | |
//
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless requi... | |
//
// Copyright (c) 2004-2021 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of s... | |
// ----------------------------------------------------------------------------
// <copyright file="PhotonEditor.cs" company="Exit Games GmbH">
// PhotonNetwork Framework for Unity - Copyright (C) 2011 Exit Games GmbH
// </copyright>
// <summary>
// MenuItems and in-Editor scripts for PhotonNetwork.
// </summary>
/... | |
using System;
using System.IO;
using System.Web;
using System.Web.Mvc;
using System.Web.Routing;
using bv.common.Configuration;
using bv.common.Core;
using bv.model.BLToolkit;
using bv.model.Model.Core;
using bv.model.Model.Validators;
using DevExpress.Web.Mvc;
using EIDSS;
using eidss.avr.mweb.Utils;
using eidss.avr.m... | |
using System;
using System.Collections.Generic;
using System.Data;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Xml.Linq;
using System.Threading;
using AutoMapper;
using Umbraco.Core.Auditing;
using Umbraco.Core.Configuration;
using Umbraco.Core.Events;
using Umbraco.Core.Exceptions;
usi... | |
//#define DEBUG_RENDERING_FEEDBACK
//-----------------------------------------------------------------------
// <copyright file="StrokeNode.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//-----------------------------------------------------------------------
usin... | |
using System;
using System.Windows.Forms;
using PCSUtils.Utils;
using PCSComUtils.Common;
using PCSComUtils.PCSExc;
using PCSUtils.Log;
using PCSComUtils.Admin.BO;
//using PCSComUtils.Admin.DS;
namespace PCSUtils.Admin
{
/// <summary>
/// Summary description for UpdatePassword.
/// </summary>
public class UpdatePa... | |
using System;
using ClosedXML.Excel;
namespace ClosedXML_Examples.Misc
{
public class DataTypes : IXLExample
{
#region Variables
// Public
// Private
#endregion
#region Properties
// Public
// Private
// Override
#endregion
... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
// this file contains the data structures for the in memory database
// containing display and formatting information
using System.Collections.Generic;
using Microsoft.PowerShell.Commands;
using Microsoft.PowerShell.Comman... | |
/*
* Copyright (c) InWorldz Halcyon Developers
* Copyright (c) Contributors, http://opensimulator.org/
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above c... | |
using UnityEngine;
#if UNITY_EDITOR
using UnityEditor;
[CanEditMultipleObjects]
[CustomEditor(typeof(SgtStaticStarfield))]
public class SgtStaticStarfield_Editor : SgtQuads_Editor<SgtStaticStarfield>
{
protected override void OnInspector()
{
var updateMaterial = false;
var updateMeshesAndModels = false;
... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Text;
using System;
using System.Runtime;
using System.Runtime.CompilerServices;
using System.Diagnosti... | |
using System;
using System.Collections.Generic;
using System.Text;
using System.Data;
using System.Data.SqlServerCe;
using System.Collections;
using System.Windows.Forms;
using DowUtils;
namespace Factotum{
public class EGridProcedure : IEntity
{
public static event EventHandler<EntityChangedEventArgs> Changed;
... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//
namespace System.Threading
{
using System;
using System.Security;
using Microsoft.Win32;
using S... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using NUnit.Framework;
using ModestTree;
using Assert=ModestTree.Assert;
using Zenject;
#if ZEN_SIGNALS_ADD_UNIRX
using UniRx;
#endif
namespace ZenjectSignalsAndSignals.Tests
{
[TestFixture]
public class TestSignals2 : Zenje... | |
using System;
/// <summary>
/// System.Enum.IConvertibleToUint32(System.Type,IFormatProvider )
/// </summary>
public class EnumIConvertibleToUint32
{
#region Public Methods
public bool RunTests()
{
bool retVal = true;
TestLibrary.TestFramework.LogInformation("[Positive]");
retVal =... | |
#region PDFsharp - A .NET library for processing PDF
//
// Authors:
// Stefan Lange
//
// Copyright (c) 2005-2016 empira Software GmbH, Cologne Area (Germany)
//
// http://www.pdfsharp.com
// http://sourceforge.net/projects/pdfsharp
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator 1.0.0.0
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
n... | |
using System.Net;
using System.Net.Http.Headers;
using FluentAssertions;
using JsonApiDotNetCore.Middleware;
using JsonApiDotNetCore.Serialization.Objects;
using TestBuildingBlocks;
using Xunit;
namespace JsonApiDotNetCoreTests.IntegrationTests.ContentNegotiation;
public sealed class AcceptHeaderTests : IClassFixture... | |
// Python Tools for Visual Studio
// Copyright(c) Microsoft Corporation
// All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the License); you may not use
// this file except in compliance with the License. You may obtain a copy of the
// License at http://www.apache.org/licenses/LICENSE-2.0
//... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
us... | |
using UnityEngine.Rendering;
using System;
using System.Linq;
using UnityEngine.Experimental.PostProcessing;
using UnityEngine.Experimental.Rendering.HDPipeline.TilePass;
#if UNITY_EDITOR
using UnityEditor;
#endif
namespace UnityEngine.Experimental.Rendering.HDPipeline
{
[ExecuteInEditMode]
// This HDRenderPi... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace System.Xml
{
using System;
using System.Diagnostics;
using System.IO;
using System.Text;
... | |
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System;
using System.Buffers;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Connections;
using Microsoft.As... | |
// Progress bar for VBScript
using System.Windows.Forms;
using System.Runtime.InteropServices;
using System.Reflection;
using System.Drawing;
using System;
namespace VBScripting
{
/// <summary> Supplies a progress bar to VBScript, for illustration purposes. </summary>
[ProgId("VBScripting.ProgressBar"),
... | |
// Generated by SharpKit.QooxDoo.Generator
using System;
using System.Collections.Generic;
using SharpKit.Html;
using SharpKit.JavaScript;
namespace qx.ui.decoration
{
/// <summary>
/// <para>Mixin for the box shadow CSS property.
/// This mixin is usually used by <see cref="qx.ui.decoration.DynamicDecorator"/>.... | |
namespace Macabresoft.Macabre2D.UI.Common;
using System;
using System.ComponentModel;
using Avalonia.Input;
using Macabresoft.Macabre2D.Framework;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
/// <summary>
/// A base class for gizmos that can operate on one axis or the other.
/// </summary>
... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/*============================================================
**
**
**
** Purpose: This class will encapsulate an u... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.ComponentModel.DataAnnotations;
using System.Globalization;
using System.Reflection;
using System.Runtime.Serialization;
using System.Web.Http;
using System.Web.Http.Description;
using System.Xml... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Data.Entity.Migrations;
using System.Linq;
using BikeMates.DataAccess.Repository;
using BikeMates.Domain.Entities;
using Microsoft.AspNet.Identity;
using Microsoft.AspNet.Identity.EntityFramework;
using BikeMates.DataAcce... | |
using System;
using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks;
using static PInvoke.Kernel32;
using Win32Exception = System.ComponentModel.Win32Exception;
namespace BlackFox.Win32.Kernel32
{
public static class Kernel32Dll
{
static unsafe bool DeviceIoControlC... | |
using EIDSS.Reports.Document.Veterinary.AvianInvestigation;
using EIDSS.Reports.Document.Veterinary.LivestockInvestigation.LivestockSampleDataSetTableAdapters;
namespace EIDSS.Reports.Document.Veterinary.LivestockInvestigation
{
partial class LivestockSampleReport
{
/// <summary>
/// Required d... | |
// Copyright (c) Alexandre Mutel. All rights reserved.
// Licensed under the BSD-Clause 2 license.
// See license.txt file in the project root for full license information.
#nullable disable
using System;
using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
using Scriban.Runtime;
... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.Linq;
namespace Phonix.Test
{
using NUnit.Framework;
[TestFixture]
public class RuleSetTest
{
public static RuleSet GetTestSet()
{
var rs = new RuleSet();
r... | |
#region File Description
//-----------------------------------------------------------------------------
// ScreenManager.cs
//
// Microsoft XNA Community Game Platform
// Copyright (C) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
#endregion... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using Xunit;
using System.Threading.Tasks;
namespace System.Collections.Tests
{
public class Hashtable_SynchronizedTests
{
private Hashtable _hsh2;
... | |
// ------------------------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information.
// ------------------------------------------------------------------------------
/... | |
#pragma warning disable SA1633 // File should have header - This is an imported file,
// original header with license shall remain the same
using UtfUnknown.Core.Models;
namespace UtfUnknown.Core.Models.MultiByte;
internal class UCS2LE_SMModel : StateMachineModel
{
private static readonly int[] UCS2LE_cls =
... | |
using NUnit.Framework;
using StructureMap.Testing.GenericWidgets;
using StructureMap.Testing.Graph;
using StructureMap.Testing.Widget;
namespace StructureMap.Testing.Pipeline
{
[TestFixture]
public class NestedContainerSupportTester
{
#region Setup/Teardown
[SetUp]
public void SetU... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
#region Copyright
/*Copyright (C) 2015 Wosad Inc
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or a... | |
/****************************************************************************/
/* */
/* The Mondo Libraries */
/* */
/* Namespace: M... | |
/*
Copyright (c) Microsoft Corporation. All rights reserved.
Licensed under the MIT License. See License.txt in the project root for license information.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Xml.Linq;
using Microsoft.Xrm.Portal.Runtime;
using Microsoft.Xrm.Sdk.Metadata... | |
/**
* 7/8/2013
*/
#define PRO
using UnityEngine;
using UnityEditor;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using System.IO;
namespace ProGrids
{
[InitializeOnLoad]
public static class pg_Initializer
{
/**
* When opening Unity, remember whether or not ProGrids was op... | |
/* Copyright (c) 2006 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/*=============================================================================
**
**
**
**
** Purpose: An array im... | |
using System;
using System.Collections;
using Server;
using Server.Gumps;
using Server.Network;
namespace Knives.Chat3
{
public delegate void GumpStateCallback(object obj);
public delegate void GumpCallback();
public abstract class GumpPlus : Gump
{
public static void RefreshGump(Mobile m, Type type... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis.CSharp.Syntax;
using static Microsoft.CodeAnalysis.CSharp.SyntaxFactory;
namespace Orleans.CodeGenerator.Utilities
{
/// ... | |
/* Zed Attack Proxy (ZAP) and its related class files.
*
* ZAP is an HTTP/HTTPS proxy for assessing web application security.
*
* Copyright 2021 the ZAP development team
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You m... | |
using System;
using System.Collections;
using System.Web;
using System.Web.UI.WebControls;
using Rainbow.Framework;
using Rainbow.Framework.Content.Data;
using Rainbow.Framework.Content.Security;
using Rainbow.Framework.Settings;
using Rainbow.Framework.Web.UI;
using History=Rainbow.Framework.History;
using ImageButton... | |
/*
* Copyright (c) 2015, InWorldz Halcyon Developers
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this
*... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Formatting;
using System.Net.Http.Headers;
using System.W... | |
/*
* Copyright (c) 2014 Behrooz Amoozad
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this li... | |
using System;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
using Object = System.Object;
public class FieldSPSSystem : HonoBehavior
{
public override void HonoUpdate()
{
this.Service();
}
private void LateUpdate()
{
if (!PersistenSingleton<UIManager>.Instance.IsPause)
{
this.Gen... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System.Diagnostics;
using System.Reflection;
using System.Runtime;
using System.Runtime.CompilerServices;
using System.Runtime.Diagnostics;
using System.ServiceMo... | |
/*
* Wenger CD, Coon JJ. A Proteomics Search Algorithm Specifically Designed for High-Resolution Tandem Mass Spectra, Journal of Proteome Research, 2013; 12(3): 1377-86
* http://www.chem.wisc.edu/~coon/software.php#morpheus
* Licensed under the MIT license: <http://www.opensource.org/licenses/mit-license.php>
* Alt... | |
//------------------------------------------------------------------------------
// <copyright file="XmlNode.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// <owner current="true" primary="true">[....]</owner>
//-----------------------------------------------... | |
#region Copyright Notice
// Copyright 2011-2013 Eleftherios Aslanoglou
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Portions derived from React Native:
// Copyright (c) 2015-present, Facebook, Inc.
// Licensed under the MIT License.
using Newtonsoft.Json.Linq;
using ReactNative.Bridge;
using ReactNative.Common;
using ReactNative.Touch;
using ReactNative.Tracing;
using ... | |
//
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless requi... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace System.Net.Http
{
public partial class ByteArrayContent : System.Net.Http.HttpContent
{
pu... | |
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audi... | |
// MsdnDocumenter.cs - a MSDN-like documenter
// Copyright (C) 2003 Don Kackman
// Parts copyright 2001 Kral Ferch, Jason Diamond
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either ve... | |
using System;
using System.Linq;
using System.Threading.Tasks;
using Baseline;
using Marten.Schema.Testing.Documents;
using Shouldly;
using Xunit;
using Issue = Marten.Schema.Testing.Documents.Issue;
namespace Marten.Schema.Testing
{
public class DocumentCleanerTests : IntegrationContext
{
private IDo... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Linq;
using System.Threading.Tasks;
using EnvDTE;
using Microsoft.CodeAnalysis.Editor.UnitTests.Workspaces;
using Roslyn.Test.Utili... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Linq;
namespace Microsoft.CodeAnalysis.Editing
{
/// <summary>
/// An editor for making ... | |
using System;
using System.Data;
using System.ComponentModel;
namespace Provider.VistaDB
{
/// <summary>
/// Command object.
/// </summary>
[DesignTimeVisible(true)]
public class VistaDBCommand: Component, IDbCommand
{
private VistaDBConnection connection;
private VistaDBTransaction vistaDBTransaction;
... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Text;
using System.Globalization;
using System.Xml.Schema;
using System.Diagnostics;
using System.Colle... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Linq;
using System.Net.Test.Common;
using System.Security.Authentication;
using System.Security.Cryptog... | |
// Copyright 2021 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... | |
using J2N;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
/*
* dk.brics.automaton
*
* Copyright (c) 2001-2009 Anders Moeller
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that t... | |
#region Apache License, Version 2.0
//
// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, ... | |
/*
Copyright 2019 Esri
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, ... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Collections.Generic;
using System.IO;
using Microsoft.Build.Evaluation;
using Microsoft.Build.Execution;
using Microsoft.Build.Framework;
us... | |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Text;
using System.Windows.Forms;
using System.Drawing.Drawing2D;
namespace ProCharts
{
public partial class LineChart : UserControl, ISupportInitialize
{
private Color m_B... | |
using Discord.Audio;
using Discord.Rest;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Diagnostics;
using System.Globalization;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using ChannelModel = Discord.AP... | |
////////////////////////////////////////////////////////////////////////////////////////
// The MIT License (MIT)
//
// Copyright (c) 2014 Paul Louth
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// i... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
// THIS FILE IS NOT INTENDED TO BE EDITED.
//
// This file can be updated in-place using the Package Manager Console. To check for updates, run the following command... | |
//
// Encog(tm) Core v3.2 - .Net Version
// http://www.heatonresearch.com/encog/
//
// Copyright 2008-2014 Heaton Research, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// htt... | |
// Copyright (c) Alexandre Mutel. All rights reserved.
// Licensed under the BSD-Clause 2 license.
// See license.txt file in the project root for full license information.
using System;
using System.Collections.Generic;
using Scriban.Helpers;
using Scriban.Parsing;
using Scriban.Runtime;
using Scriban.Syntax;
namesp... | |
using System;
using System.Text;
namespace HTLib2
{
public partial class SelftestData
{
public static string[] lines_1L2Y_xyz
{
get
{
return new string[]
{
" 304",
" 1 NH3 -8.901000 4.127000 -0.555000 65 2 5 6 ... | |
#region License
// Copyright (c) 2010-2019, Mark Final
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this
// ... | |
/*
* Copyright 2014 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applica... | |
/******************************************************************************
* The MIT License
* Copyright (c) 2007 Novell Inc., www.novell.com
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the Software), to deal
* in the Sof... | |
using System;
using System.Net.Sockets;
using System.Net;
using System.Threading.Tasks;
using System.Diagnostics;
using System.Threading;
using System.IO;
using System.Text;
namespace Dna.Web.Core
{
/// <summary>
/// A basic HTTP server that will listen and serve files based on URLs
/// </summary>
publ... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using Xunit;
using System;
using System.Collections;
using System.Collections.Specialized;
using GenStrings;
namespace System.Collections.Specialized.Tests
{
publi... | |
/* ====================================================================
Copyright (C) 2004-2008 fyiReporting Software, LLC
Copyright (C) 2011 Peter Gill <peter@majorsilence.com>
This file is part of the fyiReporting RDL project.
Licensed under the Apache License, Version 2.0 (the "License");
you may... | |
#region License
// Copyright (c) 2007 James Newton-King
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, ... | |
using System;
using NUnit.Framework;
using Org.BouncyCastle.Crypto;
using Org.BouncyCastle.Crypto.Parameters;
using Org.BouncyCastle.Math;
using Org.BouncyCastle.Math.EC;
using Org.BouncyCastle.Pkcs;
using Org.BouncyCastle.Security;
using Org.BouncyCastle.Utilities;
using Org.BouncyCastle.Utilities.Encoders;
using Or... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Diagnostics;
using System.Diagnostics.Contracts;
using System.IO;
using System.Reflection;... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
#if ENABLEDATABINDING
using System;
using System.Xml;
using System.Xml.XPath;
using System.Xml.Schema;
using System.... |
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