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using System; using System.Linq; using System.Threading.Tasks; using System.Web.Mvc; using JoinRpg.CommonUI.Models; using JoinRpg.Data.Interfaces; using JoinRpg.DataModel; using JoinRpg.Domain; using JoinRpg.Helpers; using JoinRpg.Services.Interfaces; using JoinRpg.Web.Filter; using JoinRpg.Web.Helpers; using JoinRpg.W...
/*********************************************************************************************************************** * TorrentDotNET - A BitTorrent library based on the .NET platform * * Copyright (C) 2004, Peter Ward ...
using System; using System.Collections; using System.IO; using Org.BouncyCastle.Asn1; using Org.BouncyCastle.Asn1.Ocsp; using Org.BouncyCastle.Asn1.X509; using Org.BouncyCastle.Crypto; using Org.BouncyCastle.Crypto.Parameters; using Org.BouncyCastle.Security; using Org.BouncyCastle.Security.Certificates; using Org.Bou...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; namespace System.Linq.Expressions.Tests { public static class BinaryNullableAddTests { ...
using System; using System.Collections.Immutable; using Akka.Streams.Kafka.Dsl; using Confluent.Kafka; namespace Akka.Streams.Kafka.Messages { /// <summary> /// Type assepted by "KafkaProducer.FlexiFlow" with implementations /// /// </summary> /// <typeparam name="K"></typeparam> /// <typepar...
/* * ==================================================================== * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for Additional information regarding copyright ownership. * The ASF license...
namespace Viainternet.OnionArchitecture.Infrastructure.Repositories.Migrations { using System; using System.Data.Entity.Migrations; public partial class Init : DbMigration { public override void Up() { CreateTable( "dbo.AreaCodes", c => ne...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Diagnostics.Contracts; using System.Diagnostics; using System.IO; using System.Runtime.WindowsRuntime.Internal; using Windows.Foundation; using Windows.Sto...
using System; using System.Linq; using System.Reflection; using FluentAssertions.Common; using FluentAssertions.Primitives; using FluentAssertions.Types; #if !OLD_MSTEST using Microsoft.VisualStudio.TestPlatform.UnitTestFramework; #else using Microsoft.VisualStudio.TestTools.UnitTesting; #endif namespace FluentAssert...
using System; using System.Globalization; using System.Collections.Generic; using Sasoma.Utils; using Sasoma.Microdata.Interfaces; using Sasoma.Languages.Core; using Sasoma.Microdata.Properties; namespace Sasoma.Microdata.Types { /// <summary> /// A scholarly article. /// </summary> public class ScholarlyArticle_...
//BSD, 2014-present, WinterDev //---------------------------------------------------------------------------- // Anti-Grain Geometry - Version 2.4 // Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com) // // C# Port port by: Lars Brubaker // larsbrubaker@gmail.com // Copyright (C) 2007 ...
using System; using System.Collections.Generic; using System.Text; using System.Runtime.InteropServices; namespace SwarmNLP { public class Win32 { public const uint DIB_RGB_COLORS = 0; public const uint SRCCOPY = 0x00CC0020; public const uint BI_RGB = 0; public const int COLORO...
using System.Drawing; using Sce.Atf.Dom; using Sce.Atf.Controls.Timelines; using Sce.Atf.Controls.PropertyEditing; using Sce.Atf.Adaptation; using pico.Controls.PropertyEditing; using System.ComponentModel; using pico.Anim; using pico.Timeline; namespace picoTimelineEditor.DomNodeAdapters { class IntervalSoundListe...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. // // This...
using System.Diagnostics.Contracts; // ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== // <OWNER>[....]</OWNER> // // // SymmetricAlgorithm.cs // namespace System.Security.Cryptography { [System.Runtime.InteropServices.ComVisible(true)] public abstract class SymmetricAlgo...
/* * Copyright (c) Contributors, http://aurora-sim.org/, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributio...
#if !UNITY_WINRT || UNITY_EDITOR || (UNITY_WP8 && !UNITY_WP_8_1) #region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // rest...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
using System; using System.Collections; using System.ComponentModel; using System.Data; using System.Drawing; using System.Web; using System.Web.SessionState; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.HtmlControls; using System.Data.SqlClient; namespace WebApplication2 { /// <summary>...
#region Copyright notice and license // Copyright 2015, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyr...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// <copyright file="FilterableObservableMasterSlaveCollection{TItem,TFilter}.cs" company="Adrian Mos"> // Copyright (c) Adrian Mos with all rights reserved. Part of the IX Framework. // </copyright> using System; using System.Collections.Generic; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using S...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. //------------------------------------------------------------------------------ using System.Collections.Generic...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using Internal.NativeCrypto; using Microsoft.Win32.SafeHandles; namespace System.Securit...
using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using Nop.Core.Data; using Nop.Core.Domain.Customers; using Nop.Plugin.Api.DTOs.Customers; using System.Linq; using System.Linq.Dynamic.Core; using System.Text.RegularExpressions; using Nop.Core; using Nop.Core.Domain.Common; using N...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Threading; using Microsoft.CodeAnalysis.Formatting; ...
// Copyright 2014, Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicabl...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Text; namespace YAF.Lucene.Net.Search { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional in...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Threading; using System.Runtime.CompilerServices; namespace System.Runtime.InteropServic...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Collections.Generic; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Diagnostics.Contracts; namespace System.Collections.Imm...
#region License and Terms // MoreLINQ - Extensions to LINQ to Objects // Copyright (c) 2008 Jonathan Skeet. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // ...
using Microsoft.Toolkit.Mvvm.Messaging; using MvvmScarletToolkit.Observables; using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Reflection; using System.Threading; using System.Threading.Tasks; using System.Windows.Data; usi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
using System; /// <summary> /// String.Join(String, String[], Int32, Int32) /// Concatenates a specified separator String between each /// element of a specified String array, yielding a single concatenated string. /// Parameters specify the first array element and number of elements to use. /// </summary> class Str...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Immutable; using System.Diagnostics; using System.Reflection.Metadata; using Roslyn.Utilities; namespace Microsoft.Cod...
// ReSharper disable All using System.Collections.Generic; using System.Data; using System.Dynamic; using System.Linq; using Frapid.Configuration; using Frapid.DataAccess; using Frapid.DataAccess.Models; using Frapid.DbPolicy; using Frapid.Framework.Extensions; using Npgsql; using Frapid.NPoco; using Serilog; namespac...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Fram...
using System; using System.Collections.Generic; using Google.GData.Client; using Google.GData.Extensions.Apps; namespace Google.GData.Apps { /// <summary> /// Service class for managing organization units and users within Google Apps. /// /// An OrgUnit path is the URL-encoding (e.g., using HttpUtili...
using System; using System.Collections; using System.Diagnostics; using LSCollections; namespace DequeTest { class Tester { private const int ElementCount = 100; /// <summary> /// The main entry point for the application. /// </summary> [STAThread] static void Main(string[] args) { ...
using System; using Microsoft.Data.Entity.Migrations; using Microsoft.Data.Entity.Metadata; namespace AllReady.Migrations { public partial class RenamingActivityToEvent : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.DropForeignKey(name...
/*************************************************************************** * FileNamePattern.cs * * Copyright (C) 2005-2006 Novell, Inc. * Written by Aaron Bockover <aaron@abock.org> ****************************************************************************/ /* THIS FILE IS LICENSED UNDER THE MIT LICENSE ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Tools; using Xunit; namespace System.Numerics.Tests { public class powTest { private static int s_samples = 10; private static Random s_r...
namespace GRTR.Client.Migrations { using System; using System.Data.Entity.Migrations; public partial class Initialy : DbMigration { public override void Up() { CreateTable( "grtr_stat.ChargingDurations", c => new { ...
using System; using System.Collections.Generic; using System.Linq; using DG.Tweening; using Ink.Runtime; using Newtonsoft.Json; using Cysharp.Threading.Tasks; using UnityEditor; using UnityEngine; using UnityEngine.UI; public class DialogueOverlay : SingletonMonoBehavior<DialogueOverlay> { public static Badge Curr...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Reflection; using System.Runtime.Serialization; using System.Web.Http; using System.Web.Http.Description; using System.Xml...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using Xunit; namespace System.Linq.Expressions.Tests { public static class BinaryNotEqualTests ...
// // Encog(tm) Core v3.3 - .Net Version // http://www.heatonresearch.com/encog/ // // Copyright 2008-2014 Heaton Research, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // htt...
// Use using to declare namespaces and functions we wish to use using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using AnimalNS; /* Multiline Comment */ // Delegates are used to pass methods as arguments to other methods // A delegate can represent a ...
/* * QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals. * Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of ...
//----------------------------------------------------------------------------- // <copyright file="TransactionInterop.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //----------------------------------------------------------------------------- using System;...
using System; using System.Diagnostics; using System.Collections; namespace testing { /// <summary> /// Serializable class for testing serializable tree. /// </summary> [Serializable] public class SerializableThing { public int i, j, k; public SerializableThing(int i, int j, int k) { this.i = i; th...
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Text; using System.Text.RegularExpressions; using Microsoft.Win32; namespace UnrealBuildTool { public class UWPToolChain : UEToolChain { public over...
// TODO: Ideally we wouldn't need this here in the UI. using System; using System.ComponentModel; using System.Windows.Forms; using SIL.Email; using SIL.Reporting; namespace SIL.Windows.Forms.Miscellaneous { /// <summary> /// Summary description for UsageEmailDialog. /// </summary> public class UsageEmailDialog :...
using UnityEngine; using System; using System.Collections.Generic; using Delaunay.Geo; using Delaunay.LR; namespace Delaunay { // import com.nodename.geom.LineSegment; // // import flash.display.BitmapData; // import flash.display.CapsStyle; // import flash.display.Graphics; // import flash.display.LineScaleMod...
// // TypeDefinition.cs // // Author: // Jb Evain (jbevain@gmail.com) // // (C) 2005 Jb Evain // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
using System; using System.Diagnostics; using System.IO; using System.Linq; using Mono.Cecil; using NUnit.Framework; namespace Mono.Cecil.Tests { [TestFixture] public class ModuleTests : BaseTestFixture { #if !READ_ONLY [Test] public void CreateModuleEscapesAssemblyName () { var module = ModuleDefinitio...
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. namespace SwarmCoordinator { partial class SwarmCoordinator { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// ...
using System.Collections.Generic; using UnityEngine; public partial class ControlScript { #region var private bool playOnce = false; bool receivingFire = false; bool flagRaised = false; private int captureFlagBonus = 0; private BoxCollider bcollider; private int remainingOpp = 7; bo...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Collections.ObjectModel; using System.Diagnostics; using System.Globa...
using System; using NUnit.Framework; using OpenQA.Selenium.Environment; namespace OpenQA.Selenium { [TestFixture] public class FormHandlingTests : DriverTestFixture { [Test] public void ShouldClickOnSubmitInputElements() { driver.Url = formsPage; driver.FindE...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System.Collections.ObjectModel; using Dbg = System.Management.Automation; namespace System.Management.Automation { /// <summary> /// Exposes the Cmdlet Family Provider's drives to the Cmdlet base class. The m...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
/****************************************************************************** * Spine Runtimes Software License * Version 2.3 * * Copyright (c) 2013-2015, Esoteric Software * All rights reserved. * * You are granted a perpetual, non-exclusive, non-sublicensable and * non-transferable license to use, install...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Xml.Schema { using System; using System.Collections; using System.Globalization; us...
// Copyright 2015, Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicabl...
// Generated by the protocol buffer compiler. DO NOT EDIT! // source: booking/rpc/open_lodging_reservation_svc.proto #pragma warning disable 1591, 0612, 3021 #region Designer generated code using pb = global::Google.Protobuf; using pbc = global::Google.Protobuf.Collections; using pbr = global::Google.Protobuf.Reflect...
using System; using System.Collections.Generic; using Microsoft.Data.Entity.Migrations; namespace WebApp.Migrations { public partial class CustomerIsSiteAccess : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.DropForeignKey(name: "FK_Ide...
using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; using System.IO; using System.Linq; using System.Threading.Tasks; using Model = Discord.API.Channel; namespace Discord.Rest { /// <summary> /// Represents a REST-based direct-message channel. /...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
using System.Diagnostics; using System.Linq; using System.Text; using Microsoft.Management.Infrastructure; using Microsoft.Management.Infrastructure.Native; using System.Security.Cryptography; using System.Security.Cryptography.X509Certificates; using System; using System.Security; using System.Collections; using Syste...
/* [The "BSD licence"] Copyright (c) 2005-2007 Kunle Odutola All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code MUST RETAIN the above copyright notice, this list of cond...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
// Listener class. // Copyright (C) 2008-2010 Malcolm Crowe, Lex Li, and other contributors. // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limi...
/* * Swaggy Jenkins * * Jenkins API clients generated from Swagger / Open API specification * * The version of the OpenAPI document: 1.1.2-pre.0 * Contact: blah@cliffano.com * Generated by: https://github.com/openapitools/openapi-generator.git */ using System; using System.Collections; using System.Collection...
//this is full of bugs probably, related to state from old rendering sessions being all messed up. its only barely good enough to work at all using System; using System.Diagnostics; using System.Collections; using System.Collections.Generic; using sd = System.Drawing; using System.Drawing.Imaging; using OpenTK; using...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Diagnostics; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; namespace System.IO { /// <summary> /// Wrapper to help ...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
//********************************************************* // // Copyright (c) Microsoft. All rights reserved. // This code is licensed under the MIT License (MIT). // THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY // IMPLIED WARRANTIES OF FITNESS FOR A PARTICUL...
using System; using System.Collections; public class ArrayBinarySearch1 { private const int c_MIN_SIZE = 64; private const int c_MAX_SIZE = 1024; private const int c_MIN_STRLEN = 1; private const int c_MAX_STRLEN = 1024; public static int Main() { ArrayBinarySearch1 ac = new ArrayB...
using System; using System.Collections.Generic; using Gtk; using Moscrif.IDE.Tool; using Pango; using System.Linq; namespace Moscrif.IDE.Task { public class TodoOutput : Gtk.ScrolledWindow,ITaskOutput { private ListStore outputModel = new ListStore(typeof(string), typeof(string), typeof(string), typeof(string), ty...
using System.Collections.Generic; namespace DotLua.Ast { public enum BinaryOp { Addition, Subtraction, Multiplication, Division, Power, Modulo, Concat, GreaterThan, GreaterOrEqual, LessThan, LessOrEqual, Equal, ...
/* See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * Esri Inc. licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * ...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using System.Threading; using System.Threading...
#region License /* Illusory Studios C# Crypto Library (CryptSharp) Copyright (c) 2011 James F. Bellinger <jfb@zer7.com> Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in ...
using Gtk; using System; using System.IO; using System.IO.Ports; using System.Configuration; using System.Configuration.Install; namespace uploader { public delegate void LogEventHandler (string message,int level = 0); public delegate void ProgressEventHandler (double completed); public delegate void MonitorEven...
//----------------------------------------------------------------------- // <copyright file="AndroidNativeHeadsetProvider.cs" company="Google Inc."> // Copyright 2017 Google Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance...
#region Copyright notice and license // Copyright 2019 The gRPC Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless ...
using System; using System.Collections; using System.Windows.Forms; using System.Drawing; using System.Drawing.Drawing2D; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; namespace xDockPanel { public abstract partial class AutoHideStripBase : Control { [SuppressMessage("Microso...
namespace ZASM { static class Ops { static public OpcodeEncoding[] EncodingData = { // 00: NOP new OpcodeEncoding { Function = CommandID.NOP, Params = new CommandID[] { }, Flags = ParamFlags.None, ...
using System.Collections.Generic; using System.IO; using System.Text; namespace Y2LCore { public sealed class Scanner { const char EOF = '\0'; private IList<Token> result; int _line = 1, _col = 0; char ch; int _index = -1; string _buffer; int _tokenIndex...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for details. using System; using System.ComponentModel; using System.Drawing; using System.Windows.Forms; namespace OpenLiveWriter.ApplicationFramework { /// <summary> /// The TabPage...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
using System; using System.Collections.Generic; using System.Linq; using ModestTree; using UnityEngine; using UnityEditor; using UnityEngine.Profiling; using Zenject; namespace Zenject.MemoryPoolMonitor { public class MpmView : IGuiRenderable, ITickable, IInitializable { readonly Settings _settings; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using Xunit; name...
using System; using System.Collections.Generic; using System.Reflection; using System.Xml; using System.Threading; using OpenMetaverse; using OpenMetaverse.Packets; namespace OpenMetaverse.TestClient { public class LoginDetails { public string FirstName; public string LastName; public s...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Text; using System.Text.RegularExpressions; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Content.Pipeline; using Microsoft.Xna.Framework.Content.Pipeline.Graphics; using Mic...
// // GeneralEncapsulatedObjectFrame.cs: // // Author: // Brian Nickel (brian.nickel@gmail.com) // // Original Source: // generalencapsulatedobjectframe.cpp from TagLib // // Copyright (C) 2007 Brian Nickel // Copyright (C) 2007 Scott Wheeler (Original Implementation) // // This library is free software; you can r...