context stringlengths 2.52k 185k | gt stringclasses 1
value |
|---|---|
/********************************************************************++
Copyright (c) Microsoft Corporation. All rights reserved.
--********************************************************************/
using System;
using System.Text;
using System.Collections.ObjectModel;
using System.Management.Automation;
using Dbg... | |
//-----------------------------------------------------------------------------
//
// <copyright file="PrivateUnsafeNativeMethods.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//
// Description:
// This is partial class declaration of the InternalSafeNativeMe... | |
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
namespace System.Threading.Atomics
{
/// <summary>
/// An <see cref="long"/> array wrapper with atomic operations
/// </summary>
[DebuggerDisplay("Count = {Count}")]
public class AtomicLongArray : IAtomicRefArray<... | |
/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this... | |
#region
/*
Copyright (c) 2002-2012, Bas Geertsema, Xih Solutions
(http://www.xihsolutions.net), Thiago.Sayao, Pang Wu, Ethem Evlice, Andy Phan, Chang Liu.
All rights reserved. http://code.google.com/p/msnp-sharp/
Redistribution and use in source and binary forms, with or without
modification, are permitted provided t... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
using System.Threading;
using Microsoft.CodeAnalysis.CS... | |
using System;
using System.Linq;
using System.Windows.Input;
using Avalonia.Controls.Metadata;
using Avalonia.Controls.Primitives;
using Avalonia.Data;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.LogicalTree;
using Avalonia.VisualTree;
namespace Avalonia.Controls
{
/// <summary>
/// Defi... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.ComponentModel.DataAnnotations;
using System.Globalization;
using System.Reflection;
using System.Runtime.Serialization;
using System.Web.Http;
using System.Web.Http.Description;
using System.Xml... | |
using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Extensions.Logging;
using Umbraco.Cms.Core.Events;
using Umbraco.Cms.Core.Models;
using Umbraco.Cms.Core.Persistence.Querying;
using Umbraco.Cms.Core.Persistence.Repositories;
using Umbraco.Cms.Core.Scoping;
using Umbraco.Cms.Infrastruct... | |
using System;
using NUnit.Framework;
using System.IO;
using System.Diagnostics;
using Parrano.Api;
namespace Parrano.Tests
{
[TestFixture]
public class PSLibExtensionsTests
{
[SetUp]
public void SetUp()
{
tempFilename = Path.GetTempFileName();
}
[TearDo... | |
public class LimLexer
{
public static string specialChars = ":._";
public string s;
public int currentPos;
public char current { get { return s[currentPos]; } }
public ArrayList charLineIndex = new ArrayList();
public long lineHint;
public long maxChar;
public Stack posStack = new Stack... | |
using Microsoft.VisualStudio.TestTools.UnitTesting;
using AfricasTalkingCS;
using System.Collections.Generic;
using Newtonsoft.Json.Linq;
using Newtonsoft.Json;
using System;
namespace AfricasTalkingCS_Tests
{
[TestClass]
public class PaymentService
{
private static string apikey = "6c36e56b86c24c2... | |
//
// System.Web.UI.WebControls.PagerSettings.cs
//
// Authors:
// Lluis Sanchez Gual (lluis@novell.com)
//
// (C) 2005 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to de... | |
" NAME CaseStatement
AUTHOR cgreuter@calum.csclub.uwaterloo.ca (Chris Reuter)
URL (none)
FUNCTION Control structure similar to C's switch/case construct.
KEYWORDS case switch
ST-VERSIONS Squeak
PREREQUISITES (none)
CONFLICTS (none known)
DISTRIBUTION world
... | |
#define STRATUS_TRACE
#if STRATUS_TRACE
using System;
using System.Diagnostics;
using System.Text;
using UnityEngine;
namespace Stratus
{
/// <summary>
/// Provides debugging facilities
/// </summary>
#if UNITY_EDITOR
[UnityEditor.InitializeOnLoad]
#endif
public static class StratusDebug
{
//----------------... | |
// Copyright (c) Aghyad khlefawi. All rights reserved.
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Threading.Tasks;
using... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel.Composition.Primitives;
usin... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Diagnostics;
using System.Runtime.InteropServices;
using Micr... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using Xunit;
using System;
using System.Collections;
using System.Collections.Specialized;
using GenStrings;
namespace System.Collections.Specialized.Tests
{
publi... | |
/*
Copyright (c) Microsoft Corporation. All rights reserved.
Licensed under the MIT License. See License.txt in the project root for license information.
*/
using System;
using System.Configuration;
using System.IO;
using System.Text;
using System.Text.RegularExpressions;
using System.Web.Hosting;
using System.Web... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Threading;
using Microsoft.CodeAnalysis.CSharp;
using Microso... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/******************************************************************************
* This file is auto-generated from ... | |
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.
using System;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Text;
using System.Threading.Tasks;
using Microsoft.Owin.Infrastructure;
us... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using FlatRedBall.IO;
using FlatRedBall.ManagedSpriteGroups;
using FlatRedBall.Graphics.Texture;
#if FRB_XNA || SILVERLIGHT || WINDOWS_PHONE
using Microsoft.Xna.Framework.Graphics;
#endif
#if XNA4
using Color = Microsoft.Xna.Framewo... | |
#region License
// Copyright (c) 2007 James Newton-King
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, ... | |
// Created by Paul Gonzalez Becerra
using System;
using Saserdote.Mathematics;
namespace Saserdote.Mathematics.Collision
{
public class BVCylinder:BoundingVolume
{
#region --- Field Variables ---
// Variables
public Point3f pPos;
public float height;
private float pRadius;
public readonly static BVC... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Net.Http.H... | |
#region License, Terms and Author(s)
//
// ELMAH - Error Logging Modules and Handlers for ASP.NET
// Copyright (c) 2004-9 Atif Aziz. All rights reserved.
//
// Author(s):
//
// Atif Aziz, http://www.raboof.com
// James Driscoll, mailto:jamesdriscoll@btinternet.com
//
// Licensed under the Apache License, Ver... | |
/*
* Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "l... | |
using MonoMod.Utils;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection.Emit;
namespace HarmonyLib
{
/// <summary>An abstract wrapper around OpCode and their operands. Used by transpilers</summary>
///
public class CodeInstruction
{
internal ... | |
// Code generated by Microsoft (R) AutoRest Code Generator 1.0.1.0
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespace ApplicationGateway
{
using Microsoft.Rest;
using Microsoft.Rest.Azure;
using Models;
using Newtonsoft.Json;
using System.Collections;
... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Reflection;
namespace _1._3.Web_Api.Areas.HelpPage
{
/// <summary>
/// This class will create an object of a given type and populate it wi... | |
namespace SwarmNLP
{
partial class ProblemForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <para... | |
using System;
using System.Messaging;
using System.Threading;
using System.Transactions;
using log4net;
using Rhino.ServiceBus.DataStructures;
using Rhino.ServiceBus.Exceptions;
using Rhino.ServiceBus.Internal;
using Rhino.ServiceBus.Messages;
using Rhino.ServiceBus.Msmq;
using Rhino.ServiceBus.Transport;
using Message... | |
// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modif... | |
using System;
using Microsoft.Data.Entity;
using Microsoft.Data.Entity.Infrastructure;
using Microsoft.Data.Entity.Metadata;
using Microsoft.Data.Entity.Migrations;
using TimePunchAPI.Models;
namespace TimePunchAPI.Migrations
{
[DbContext(typeof(ApplicationDbContext))]
[Migration("20160509121445_AddUserForeign... | |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Newtonsoft.Json;
using metahub.Properties;
using imperative;
using imperative.schema;
using metahub.jackolantern;
using metahub.jackolantern.code;
using metahub.logic;
using metahub.render;
using metahub.schema;
using parser;
us... | |
// Copyright (C) 2009-2017 Luca Piccioni
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, p... | |
using System;
using System.Collections.Generic;
using System.Linq;
using RogueSharp;
using RogueSharp.DiceNotation;
using UnityEngine;
public class MapGenerator
{
private readonly int _width;
private readonly int _height;
private readonly int _maxRooms;
private readonly int _roomMaxSize;
private re... | |
/*
* Copyright (c) 2007-2009, openmetaverse.org
* All rights reserved.
*
* - Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* l... | |
/************************************************************************************
Filename : OVRLipSyncContext.cs
Content : Interface to Oculus Lip-Sync engine
Created : August 6th, 2015
Copyright : Copyright Facebook Technologies, LLC and its affiliates.
All rights reserved.
L... | |
using System;
using System.Collections;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Windows.Forms;
using EarLab.ReaderWriters;
using EarLab.ColorBars;
namespace EarLab.Viewers.Panels
{
/// <summary>
/// This control inherits from System.Windows.Forms.Panel and can be used to vi... | |
namespace GitTools
{
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Runtime.InteropServices;
using System.Threading;
public static class ProcessHelper
{
static volatile object lockObject = ... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Kemel.Orm.Data;
using Kemel.Orm.Providers;
using Kemel.Orm.Entity;
using Kemel.Orm.Schema;
namespace Kemel.Orm.QueryDef
{
public class Executer
{
public Query Parent { get; set; }
public OrmTransaction ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using Xunit;
using Xunit.Ab... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
// ----------------------------------------------------------------------------------
//
// Copyright Microsoft Corporation
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apac... | |
// <copyright file="ArrayStatistics.cs" company="Math.NET">
// Math.NET Numerics, part of the Math.NET Project
// http://numerics.mathdotnet.com
// http://github.com/mathnet/mathnet-numerics
// http://mathnetnumerics.codeplex.com
//
// Copyright (c) 2009-2015 Math.NET
//
// Permission is hereby granted, free of charge,... | |
// Copyright 2004-2009 Castle Project - http://www.castleproject.org/
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless ... | |
using System;
using System.Data;
using System.Web.UI;
using Vevo;
using Vevo.Deluxe.Domain;
using Vevo.Deluxe.Domain.Products;
using Vevo.Domain;
using Vevo.Domain.Base;
using Vevo.Domain.Products;
using Vevo.Domain.Stores;
using Vevo.Shared.DataAccess;
using Vevo.Shared.Utilities;
public partial class AdminAdvanced_C... | |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using DevExpress.XtraEditors;
using DevExpress.XtraEditors.Controls;
using EIDSS.Reports.BaseControls.Filters;
using EIDSS.Reports.BaseControls.Report;
using EIDSS.Reports.OperationContext;
using bv.common.Core;
using bv.model.BLToolkit;
using... | |
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Diagnostics;
using System.IO;
using System.Text;
using System.Web;
using System.Xml;
using System.Xml.Serialization;
using dk.nita.saml20.identity;
using dk.nita.saml20.protocol;
using dk.nita.saml20.Schema.Metadata;
using dk.nita.... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.IO;
using System.Xml;
using System.Collections;
using System.Diagnostics;
using System.Ru... | |
// Licensed to the Apache Software Foundation(ASF) under one
// or more contributor license agreements.See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership.The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not ... | |
//
// AmpachePlayerFixture.cs
//
// Author:
// John Moore <jcwmoore@gmail.com>
//
// Copyright (c) 2012 John Moore
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restrict... | |
using System;
using System.Collections;
using System.Globalization;
using Org.BouncyCastle.Asn1;
using Org.BouncyCastle.Asn1.CryptoPro;
using Org.BouncyCastle.Asn1.Kisa;
using Org.BouncyCastle.Asn1.Nist;
using Org.BouncyCastle.Asn1.Ntt;
using Org.BouncyCastle.Asn1.Oiw;
using Org.BouncyCastle.Asn1.Pkcs;
using Org.Bounc... | |
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Threading.Tasks;
using ReMi.Common.Utils;
using ReMi.Plugin.Go.Entities;
namespace ReMi.Plugin.Go.BusinessLogic
{
public class GitCommitsCollector : IGitCommitsCollector
{
... | |
using System;
using System.ComponentModel;
using System.Windows.Forms;
namespace BlueOnion
{
internal class Colors : Form
{
private readonly Settings settings;
private readonly MonthCalendarEx monthCalendar;
private readonly Calendar form;
private ColorDialog colorDialog;
... | |
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
using Q42.HueApi.Converters;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
using System.Threading.Tasks;
namespace Q42.HueApi.Models.Groups
{
[DataContract]
... | |
/*
* daap-sharp
* Copyright (C) 2005 James Willcox <snorp@snorp.net>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any... | |
//-----------------------------------------------------------------------
// <copyright file="CarouselMovement.cs" company="Google LLC">
//
// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may ob... | |
using System;
using System.Diagnostics;
using Gnu.MP.BrickCoinProtocol.BouncyCastle.Math.Raw;
using Gnu.MP.BrickCoinProtocol.BouncyCastle.Utilities;
namespace Gnu.MP.BrickCoinProtocol.BouncyCastle.Math.EC
{
internal abstract class ECFieldElement
{
public abstract BigInteger ToBigInteger();
public abstract strin... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.ObjectModel;
using System.IdentityModel.Claims;
using System.IdentityModel.Policy;
using Sy... | |
#if !(UNITY_WINRT || UNITY_WP8 || UNITY_PS3 || UNITY_WIIU)
using System;
using System.Collections;
using System.Net;
using UnityEngine;
/// <summary>
/// This script is automatically added to the PhotonHandler gameobject by PUN.
/// It will auto-ping the ExitGames cloud regions via Awake.
/// This is done only once p... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/******************************************************************************
* This file is auto-generated from ... | |
using System;
using System.Threading.Tasks;
using Marqueone.TimeAndMaterials.Api.DataAccess;
using Marqueone.TimeAndMaterials.Api.DataAccess.Services;
using Marqueone.TimeAndMaterials.Api.Models.ViewModels;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions.Logging;
namespace Marqueone.TimeAndMaterials.Api.Con... | |
/*
The MIT License (MIT)
Copyright (c) 2015 Secret Lab Pty. Ltd. and Yarn Spinner contributors.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation ... | |
/*
* CID0010.cs - it culture handler.
*
* Copyright (c) 2003 Southern Storm Software, Pty Ltd
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at... | |
using UnityEngine;
using UnityEditor;
namespace Anima2D
{
public class RectHandles
{
private static Rect s_StartRect;
private static Rect s_CurrentRect;
private static Vector3 s_StartPosition;
private static Vector2 s_StartPivot;
private static Vector3[] s_TempVectors = new Vector3[0];
public static voi... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Java.Lang;
using Android.App;
using Android.Content;
using Android.Graphics;
using Android.Media;
using Android.OS;
using Android.Runtime;
using Android.Views;
using Android.Widget;
namespace Parse.Internal {
/// <summary>
... | |
using Newtonsoft.Json.Linq;
using RedditSharp.Things;
using System;
using System.Net;
using System.Security.Authentication;
using System.Text;
namespace RedditSharp
{
public class AuthProvider
{
public const string AccessUrl = "https://ssl.reddit.com/api/v1/access_token";
private const string O... | |
using System;
using UnityEngine;
public class FxmTestMain : MonoBehaviour
{
public static FxmTestMain inst;
public GUISkin m_GuiMainSkin;
public FxmTestMouse m_FXMakerMouse;
public FxmTestControls m_FXMakerControls;
public AnimationCurve m_SimulateArcCurve;
public GameObject m_GroupList;
public int m_Curr... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Runtime.Caching.Resources;
using System.Diagnostics.CodeAnalysis;
using System.Threading;... | |
// CodeContracts
//
// Copyright (c) Microsoft Corporation
//
// All rights reserved.
//
// MIT License
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit... | |
/**************************************
*Script Name: Toolbar *
*Author: Joeku AKA Demortris *
*For use with RunUO 2.0 *
*Client Tested with: 5.0.7.1 *
*Version: 1.3 *
*Initial Release: 08/23/06 *
*Revision Date: 01/22/07 *
... | |
using System;
using System.Data;
using System.Data.SqlClient;
using Csla;
using Csla.Data;
namespace Invoices.Business
{
/// <summary>
/// ProductInfo (read only object).<br/>
/// This is a generated <see cref="ProductInfo"/> business object.
/// </summary>
/// <remarks>
/// This class is an i... | |
// Python Tools for Visual Studio
// Copyright(c) Microsoft Corporation
// All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the License); you may not use
// this file except in compliance with the License. You may obtain a copy of the
// License at http://www.apache.org/licenses/LICENSE-2.0
//... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Threading;
us... | |
namespace Mapbox.Unity.MeshGeneration.Data
{
using UnityEngine;
using Mapbox.Unity.MeshGeneration.Enums;
using Mapbox.Unity.Utilities;
using Utils;
using Mapbox.Map;
using System;
using Mapbox.Unity.Map;
using System.Collections.Generic;
public class UnityTile : MonoBehaviour
{
[SerializeField]
Texture2D... | |
// <copyright file="V97Network.cs" company="WebDriver Committers">
// Licensed to the Software Freedom Conservancy (SFC) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The SFC licenses this file
// to yo... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Xunit;
namespace System.Collections.Tests
{
public class Hashtable_RemoveTests
{
[Fact]
... | |
using System;
using System.Diagnostics;
using System.Linq;
using database.Database;
using JsonFlatFileDataStore;
using learning_gui.DataSources;
using learning_gui.Helpers;
using learning_gui.Types;
using Terminal.Gui;
#pragma warning disable 4014
namespace learning_gui.Views
{
public static class Welcome
{
... | |
/*
*
* (c) Copyright Ascensio System Limited 2010-2021
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://www.apache.org/licenses/LICENSE-2.0
* Unless required by applicable la... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for license information.
using Microsoft.Azure.Management.BatchAI.Fluent.Models;
using Microsoft.Azure.Management.BatchAI.Fluent.Models.HasMountVolumes.Definition;
namespace Microsoft.Az... | |
using System;
using System.CodeDom;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Reflection;
using System.Threading;
using System.Threading.Tasks;
using Orleans.Runtime;
using Orleans.Runtime.Configuration;
namespace Orleans.Messaging
{
//... | |
using RootSystem = System;
using System.Linq;
using System.Collections.Generic;
namespace Windows.Kinect
{
//
// Windows.Kinect.LongExposureInfraredFrameReader
//
public sealed partial class LongExposureInfraredFrameReader : RootSystem.IDisposable, Helper.INativeWrapper
{
internal RootSyste... | |
/*
* Copyright (c) 2013 Calvin Rien
*
* Based on the JSON parser by Patrick van Bergen
* http://techblog.procurios.nl/k/618/news/view/14605/14863/How-do-I-write-my-own-parser-for-JSON.html
*
* Simplified it so that it doesn't throw exceptions
* and can be used in Unity iPhone with maximum code stripping.
*
* P... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Reflection;
namespace EZOper.TechTester.JWTOAuthWebSI3.Areas.Help
{
/// <summary>
/// This class will create an object of a given type and... | |
//
// ContentValues.cs
//
// Author:
// Zachary Gramana <zack@xamarin.com>
//
// Copyright (c) 2014 Xamarin Inc
// Copyright (c) 2014 .NET Foundation
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to dea... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace System.Globalization
{
using System;
using System.Text;
using System.Collections;
using Sy... | |
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Reflection;
using System.Windows.Forms;
using System.IO;
using DockSample.Customization;
using Lextm.SharpSnmpLib;
using WeifenLuo.WinFormsUI.Docking;
namespace DockSample
{
public partial class MainForm : Form
... | |
/*
ChatObject_publisher.cs
A publication of data of type ChatObject
This file is derived from code automatically generated by the rtiddsgen
command:
rtiddsgen -language C# -example <arch> Chat.idl
Example publication of type ChatObject automatically generated by
'rtiddsgen'. To test them follow these steps:
... | |
// Copyright (c) .NET Foundation and contributors. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using Microsoft.DotNet.Cli.Utils;
using Mi... | |
// Copyright (c) Alex Ghiondea. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using SmugMug.v2.Authentication;
namespace SmugMug.v2.Types
{
public partial class UserEntity : SmugMugEntity
{
private AccountStatus... | |
/* ====================================================================
Licensed to the Apache Software Foundation (ASF) under one or more
contributor license agreements. See the NOTICE file distributed with
this work for additional information regarding copyright ownership.
The ASF licenses this file to Y... | |
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Specialized;
using System.Linq;
using Humanizer;
using Humanizer.Localisation;
using osu.Framework.Allocation;
using osu.Framework.... | |
//----------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
//----------------------------------------------------------------
namespace System.ServiceModel.Discovery
{
using System;
using System.Collections.ObjectModel;
using System.Diag... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Security;
using System.Security.... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Net.Networ... | |
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Fabric;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.ServiceFabric.Data;
using Microsoft.ServiceFabric.Data.Collections;
using Microsoft.Se... |
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