context
stringlengths
2.52k
185k
gt
stringclasses
1 value
/// This code was generated by /// \ / _ _ _| _ _ /// | (_)\/(_)(_|\/| |(/_ v1.0.0 /// / / using NSubstitute; using NSubstitute.ExceptionExtensions; using NUnit.Framework; using System; using System.Collections.Generic; using Twilio.Clients; using Twilio.Converters; using Twilio.Exceptions; using ...
// This file was automatically generated by the PetaPoco T4 Template // Do not make changes directly to this file - edit the template instead // // The following connection settings were used to generate this file // // Connection String Name: `Postgres` // Provider: `Npgsql`...
//----------------------------------------------------------------------- // <copyright file="GraphInterpreterSpecKit.cs" company="Akka.NET Project"> // Copyright (C) 2015-2016 Lightbend Inc. <http://www.lightbend.com> // Copyright (C) 2013-2016 Akka.NET project <https://github.com/akkadotnet/akka.net> // </cop...
namespace SimpleECS { using System; using System.Collections; using System.Collections.Generic; using Internal; /// <summary> /// stores component data of entities that matches the archetype's type signature /// </summary> public struct Archetype : IEquatable<Archetype>, IEnumerable<Ent...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; us...
// // nullable.cs: Nullable types support // // Authors: Martin Baulig (martin@ximian.com) // Miguel de Icaza (miguel@ximian.com) // Marek Safar (marek.safar@gmail.com) // // Dual licensed under the terms of the MIT X11 or GNU GPL // // Copyright 2001, 2002, 2003 Ximian, Inc (http://www.ximian.com) //...
#region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, ...
// Unzip class for .NET 3.5 Client Profile or Mono 2.10 // Written by Alexey Yakovlev <yallie@yandex.ru> // https://github.com/yallie/unzip using System; using System.Collections.Generic; using System.ComponentModel; using System.IO; using System.IO.Compression; using System.Linq; using System.Text; namespace Interna...
//----------------------------------------------------------------------------- // Torque // Copyright GarageGames, LLC 2011 //----------------------------------------------------------------------------- // Timeouts for corpse deletion. $CorpseTimeoutValue = 45 * 1000; // // Damage Rate for entering Liquid // $Damag...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Reflection; using System.Runtime.Serialization; using System.Web.Http; using System.Web.Http.Description; using System.Xml...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.IO; using Test.IO.Streams; using Xunit; namespace System.Security.Cryptography.Rsa.Tests { public ...
// // MethodReference.cs // // Author: // Jb Evain (jbevain@gmail.com) // // Copyright (c) 2008 - 2011 Jb Evain // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, in...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.Collections.Generic; using System.Linq.Expressions; using System.Net; using System.Threading; using System.Threading.Tasks; using Azure.Core; using Azure.Core.Pipeline; using Azure.Data.Tables.Mod...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
// Copyright 2021 Esri. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. // You may obtain a copy of the License at: http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software ...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
using System; using System.Collections; using System.Collections.Generic; using System.Data; using System.Configuration; using System.Runtime.Serialization; namespace DDay.iCal { /// <summary> /// A class that represents an RFC 2445 VALARM component. /// FIXME: move GetOccurrences() logic into an AlarmEval...
using System; using System.Data; using System.Data.Common; using System.Transactions; using System.Timers; using Fs.Native.Windows; using System.Threading; namespace Fs.Data { public abstract class Db { public delegate void TableEnumerationHandler(DataRow row, string tableNameCol); public delegate void ColumnEnu...
/* Gaigen 2.5 Test Suite */ /* This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.IO; using System.Xml; using System.Collections; using Microsoft.Build.BuildEngine.Shared; namespace Microsoft.Build.BuildEngine { /// <s...
/* * Copyright (c) InWorldz Halcyon Developers * Copyright (c) Contributors, http://opensimulator.org/ * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above c...
using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; using UnityEditor; using UnityEngine; using Agens.Stickers; namespace Agens.StickersEditor { [CustomEditor(typeof(Sticker))] public class StickerEditor : Editor { private SerializedProperty Frames; ...
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information. namespace System.Data.Entity.Interception { using System.Data.Common; using System.Data.Entity.Core; using System.Data.Entity.Core.Common; using System.Data.Entity.Core.E...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. // // This...
using System; using System.Collections; using System.Windows.Forms; using PluginCore; using WeifenLuo.WinFormsUI; using ProjectManager.Projects.AS3; using System.Collections.Generic; using System.Text.RegularExpressions; namespace ConfigToggle { public class PluginUI : UserControl { private CheckedListBo...
/* * Copyright (c) Contributors, http://aurora-sim.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must reta...
// // Copyright (c) 2008-2011, Kenneth Bell // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, ...
using Android; using Android.Content; using Android.Content.Res; using Android.Graphics; using Android.Runtime; using Android.Util; using Android.Views; using Android.Widget; using Java.Lang; using System; using System.Collections.Generic; using System.Linq; using System.Text.RegularExpressions; namespace CustomBalloo...
using System; using System.Collections.Generic; using System.ComponentModel.Design; using System.Diagnostics.Contracts; using System.Globalization; using System.IO; using System.Linq; using System.Runtime.Versioning; using System.Text; using System.Text.RegularExpressions; using System.Xml; using ICSharpCode.SharpZipLi...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Audi...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Collections.Generic; using System.Linq; using Xunit; namespace System.Collections.Immutable.Test { public class ImmutableSortedDictionaryBuilderTest :...
using HyperSlackers.Bootstrap.Core; using System; using System.Collections.Generic; using System.Diagnostics.Contracts; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Web; using System.Web.Mvc; using HyperSlackers.Bootstrap.Extensions; namespace HyperSlackers.Bootstrap.Builders { ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; using System; using System.Xml; using System.Xml.XPath; using XPathTests.Common; namespace XPathTests....
/* * QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals. * Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespa...
// ******************************************************************************************************** // Product Name: DotSpatial.Data.dll // Description: The data access libraries for the DotSpatial project. // // **************************************************************************************************...
namespace Macabresoft.Macabre2D.Framework; using System.Collections.Generic; using Microsoft.Xna.Framework; /// <summary> /// A quad tree used in detecting collisions. I read the tutorial found at the following link to /// construct this class: /// https://gamedevelopment.tutsplus.com/tutorials/quick-tip-use-quadtree...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
using System; using System.Linq; using System.Threading; namespace AvalonAssets.Fyjelu { /// <summary> /// A array implementation of <see cref="IObjectPool{T}" /> implementation with predefined pool size limit. /// </summary> /// <remarks> /// <para> /// Given a <see cref="IObje...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; /// <summary> /// Dictionary.ValueCollection.CopyTo(Array,Int32) /// ...
using UnityEngine; using System.Collections.Generic; using System; public class MapBuilder : MonoBehaviour { public static MapProperties mapProperties; public static Dictionary<string, List<string>> TilesetCollisions = new Dictionary<string, List<string>>(); public static List<MapLayer> MapLayers = new Li...
#region Copyright notice and license // Copyright 2015, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyr...
using System; using System.Text; using Sandbox.ModAPI; using VRage.Utils; using VRage.Game; using VRage.Game.ModAPI; using VRage.ModAPI; namespace SpaceEquipmentLtd.Utils { public class Logging { private string _ModName; private int _WorkshopId; private string _LogFilename; private Type _...
using System; using System.Text.RegularExpressions; using NUnit.Framework; namespace Xsd2Db.CommandLineParser.Test { /// <summary> /// Performs basic testing on the sub-expressions of the command line pattern. /// </summary> public abstract class PatternTest_Basic { /// <summary> /// The application regex to ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Linq; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc.Abstractions; using Microsoft.AspNetCore.Routing; using Microsoft.Extensions.Options;...
using System; using NUnit.Framework; using Whois.Parsers; namespace Whois.Parsing.Whois.Cira.Ca.Ca { [TestFixture] public class CaParsingTests : ParsingTests { private WhoisParser parser; [SetUp] public void SetUp() { SerilogConfig.Init(); parser = ...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace WebApiHelpPage { /// <summary> /// This class will create an object of a given type and populate it with sample data...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
using System.Collections; using System.Collections.Immutable; using NQuery.Iterators; using NQuery.Symbols; using NQuery.Syntax; using NQuery.Text; namespace NQuery.Binding { partial class Binder { public virtual BoundQueryState QueryState { get { return Parent?.QueryState; } ...
using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Text; using System.Text.RegularExpressions; using AutoMapper; using Examine; using Umbraco.Core; using Umbraco.Core.Models; using Umbraco.Core.Services; using Umbraco.Web.Models.ContentEditing; namespace Umbraco...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// // Copyright 2014-2015 Amazon.com, // Inc. or its affiliates. All Rights Reserved. // // Licensed under the Amazon Software License (the "License"). // You may not use this file except in compliance with the // License. A copy of the License is located at // // http://aws.amazon.com/asl/ // // or in the "l...
using System.Linq; using NUnit.Framework; namespace Trie { [TestFixture] public class OptimizedTrieTests { [Test] public void WriteLastItemWorks() { var storage = new byte[13]; var undertest = new OptimizedTrie(storage); var result = undertest.Try...
using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Net; using System.Reflection; using System.Text; using System.Xml; using Orleans.GrainDirectory; using Orleans.Providers; using Orleans.Storage; using Orleans.Streams; using Orleans.LogConsistency; using Orleans....
using System; using System.Collections.Generic; using System.Linq; #if __UNIFIED__ using Foundation; using UIKit; using ObjCRuntime; #else using MonoTouch.Foundation; using MonoTouch.UIKit; using MonoTouch.ObjCRuntime; using nuint = global::System.UInt32; #endif using MBProgressHUD; using MonoTouch.Dialog; namespace...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.Win32.SafeHandles; using System.Collections; using System.IO; using System.Runtime.ExceptionServices...
// Copyright (c) 2015, Outercurve Foundation. // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // - Redistributions of source code must retain the above copyright notice, this // list o...
/* * Copyright (c) 2015, iLearnRW. Licensed under Modified BSD Licence. See licence.txt for details. */using UnityEngine; using System.Collections.Generic; public class AcDropChopScenarioV2 : ILearnRWActivityScenario, CustomActionListener { public Transform textPlanePrefab; public Transform splitDetectorPrefab; p...
// ------------------------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information. // ------------------------------------------------------------------------------ /...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Collections.Immutable; using System.Diagnostics; using System.IO; using System.Reflection.Internal; using System.Reflection.Metadata; using System.Threadin...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Collections.Generic; using System.IO; using System.Linq; using Microsoft.CodeAnalysis.Razor.Serialization; using Newtonsoft.Json; using Xunit; namespace M...
using System; using System.Drawing; #if __UNIFIED__ using CoreAnimation; using CoreGraphics; using Foundation; using UIKit; #else using MonoTouch.CoreAnimation; using MonoTouch.CoreGraphics; using MonoTouch.Foundation; using MonoTouch.UIKit; using CGPoint = global::System.Drawing.PointF; #endif using LoginScreen.Uti...
// DeflaterEngine.cs // Copyright (C) 2001 Mike Krueger // // This file was translated from java, it was part of the GNU Classpath // Copyright (C) 2001 Free Software Foundation, Inc. // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as...
using System; using System.Collections.Generic; using System.Text; using CalciumImagingProcessor; using RRLab.PhysiologyWorkbench.Data; using System.ComponentModel; using RRLab.PhysiologyDataConnectivity; using MySql.Data.MySqlClient; using MathWorks.MATLAB.NET.Arrays; using RRLab.Utilities; namespace RRLab.Physiology...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using System.Reflection; namespace System.Management.Automation { /// <summary> /// The metadata ...
/********************************************************************** * Name : Shyam M Guthikonda * Date : 13. Jan. 06. * Class : COMP 460 * Asgt : Asgt #1, P. 01 * Desc : - Performs the "Wallpaper Algorithm" as described in 'The New * Turing Omnibus' by A.K. Dewdney. * - Built on C# Op...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 0.16.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. ...
/****************************************************************************** * The MIT License * Copyright (c) 2003 Novell Inc. www.novell.com * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the Software), to deal * in the Sof...
using System; using System.Linq; using SFML.Graphics; using SFML.Window; namespace NetGore.Graphics.GUI { /// <summary> /// A standard static button control. /// </summary> public class Button : TextControl { /// <summary> /// The name of this <see cref="Control"/> for when looking ...
/* Copyright (c) 2006 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // ---------------------------------------------------------------------------------- // Interop library code // // ...
// Author: // Allis Tauri <allista@gmail.com> // // Copyright (c) 2015 Allis Tauri // // This work is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License. // To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/4.0/ // or send a letter to Creative Co...
/* Copyright (c) Citrix Systems, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, * with or without modification, are permitted provided * that the following conditions are met: * * * Redistributions of source code must retain the above * copyright notice, this li...
/* Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. See License.txt in the project root for license information. */ using System; using System.Collections.Generic; using System.Linq; using System.Web; using Microsoft.Xrm.Client; using Microsoft.Xrm.Client.Messages; using Mi...
#region File Description //----------------------------------------------------------------------------- // Party.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #regio...
using UnityEngine; using System.Collections; using System; public class control : MonoBehaviour { public static float AD; public static float ADD; public static float AR; public static float BD; public static float BDD; public static float BR; public static float CD; public static floa...
/* Copyright (c) 2003-2006 Niels Kokholm and Peter Sestoft Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, me...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Net.Sockets; using System.Runtime.CompilerServices; namespace System.Net { ...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using Lucene.Net.Support; using System; using System.Collections.Generic; using System.Diagnostics; namespace Lucene.Net.Util.Automaton { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for ad...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Diagnostics; using System.Runtime.InteropServices; usin...
// Copyright (c) 2011 Daniel A. Schilling namespace W3CValidators.Markup { using System; using System.Collections.Generic; using System.Configuration; using System.IO; using System.Net; using System.Threading; using System.Web; /// <summary> /// Communicates with a W3C Markup Valid...
using System; using FakeItEasy; using Microsoft.Extensions.DependencyInjection; using Xunit; namespace M.Executables.Executors.NetCore.UnitTests { public class NetCoreExecutorTests { [Fact] public void Execute_IsCalledOnVoidExecutable() { var executable = A.Fake<IExecutableV...
//------------------------------------------------------------------------------ // <copyright file="ToolStripButton.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //------------------------------...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Runtime; using System.Diagnostics; using System.Diagnostics.Contracts; namespace System....
using System; using System.Runtime.InteropServices; using System.Text; namespace DbgEng { [ComImport, Guid("D98ADA1F-29E9-4EF5-A6C0-E53349883212"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)] public interface IDebugDataSpaces4 : IDebugDataSpaces3 { #pragma warning disable CS0108 // XXX hides inher...
/* * nMQTT, a .Net MQTT v3 client implementation. * http://wiki.github.com/markallanson/nmqtt * * Copyright (c) 2009 Mark Allanson (mark@markallanson.net) & Contributors * * Licensed under the MIT License. You may not use this file except * in compliance with the License. You may obtain a copy of the License ...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Text; using Bloom.Api; using Bloom.Book; using Bloom.Collection; using L10NSharp; using SIL.IO; using SIL.Reporting; namespace Bloom { /// <summary> /// This class is a ...
/**************************************************************************** Copyright (c) 2010-2011 cocos2d-x.org http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software withou...
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) using UnityEditor; using UnityEngine; using System.Collections.Generic; nam...
// Copyright (C) 2014 dot42 // // Original filename: Org.Apache.Http.Conn.Params.cs // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 /...
using System; using System.Text; using System.Data; using System.Data.SqlClient; using System.Data.Common; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Configuration; using System.Xml; using System.Xml.Serialization; using SubSonic; using SubSonic.Utilities;...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
#region License // Copyright (c) 2010-2019, Mark Final // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, this // ...