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using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Reflection; using System.Runtime.Serialization; using System.Web.Http; using System.Web.Http.Description; using System.Xml...
// Code generated by Microsoft (R) AutoRest Code Generator 1.1.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespace ApplicationGateway { using Microsoft.Rest; using Microsoft.Rest.Azure; using Models; using Newtonsoft.Json; using System.Collections; ...
using System; using System.Linq; using System.Diagnostics; using System.Collections.Generic; using System.IO; using System.Drawing; using BizHawk.Common; using BizHawk.Client.Common; using BizHawk.Client.EmuHawk.Filters; using BizHawk.Bizware.BizwareGL; using BizHawk.Bizware.BizwareGL.Drivers.OpenTK; using OpenTK; u...
namespace AzureTypedStorage { using System; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; using Microsoft.WindowsAzure.Storage; using Microsoft.WindowsAzure.Storage.Table; public class CloudTableImpl<TElement> : IQuerableClou...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Globalization; using System.IO; using System.Text.Unicode; using Xunit; namespace System...
#region License and Terms // MoreLINQ - Extensions to LINQ to Objects // Copyright (c) 2010 Leopold Bushkin. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // ...
namespace SLeek { partial class InventoryConsole { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Runtime.InteropServices; namespace System.Data.OleDb { #if DEBUG using Globalization; using Te...
using HomeSeerAPI; using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Globalization; using System.IO; using System.Linq; using System.Net; using System.Threading; using static System.FormattableString; namespace Hspi { /// <summary> /// Class to store PlugIn Config...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. namespace Microsoft.Azure.Management.Scheduler { using System; using System.Collections; using System.Collections.Generic; using System.Threading;...
using Godot; using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Runtime.CompilerServices; using GodotTools.Build; using GodotTools.Core; using GodotTools.Internals; using JetBrains.Annotations; using static GodotTools.Internals.Globals; using Direc...
// Copyright 2007-2010 The Apache Software Foundation. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required b...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Threading.Tasks; using Microsoft.CodeAnalysis.Testing; using Test.Utilities; using Xunit; using VerifyCS = Test.Utilities.CSharpCodeFixVerifier< ...
// Copyright 2011 Microsoft Corporation // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicabl...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 1.0.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. n...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Runtime.CompilerServices; using EditorBrowsableState = System.ComponentModel....
/* **************************************************************************** * * Copyright (c) Microsoft Corporation. * * This source code is subject to terms and conditions of the Apache License, Version 2.0. A * copy of the license can be found in the License.html file at the root of this distribution. If ...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using Microsoft.MixedReality.Toolkit.Utilities; using System; using System.Collections.Generic; using System.Linq; #if UNITY_EDITOR using UnityEditor; #endif using UnityEngine; namespace Microsoft.MixedReality.Toolkit.SceneSystem { /// <su...
// <copyright file="SocketWrapper.cs" company="WebDriver Committers"> // Licensed to the Software Freedom Conservancy (SFC) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The SFC licenses this file // to...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ // // ConcurrentBag.cs // ...
using System; using System.IO; using System.Security.Cryptography; //using ICSharpCode.SharpZipLib.Zip; //using ICSharpCode.SharpZipLib.Checksums; using System.Configuration; using System.Collections; using System.Windows.Forms; using DowReplayManager.NET.Types; namespace DowReplayManager.NET.Handlers { public class...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== /*============================================================ ** ** Class: DebuggerAttributes ** ** ** Purpose: Attributes for debugger ** ** ===========================================================*/ namespace System.Diagn...
/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.IO.PortsTests; using System.Linq; using System.Threading; using Legacy.Suppor...
using System.Security; using System; using System.Runtime.InteropServices; [SecuritySafeCritical] /// <summary> /// GetLastWin32Error /// </summary> public class MarshalGetLastWin32Error { #region Private Fields private const int c_MIN_STRING_LENGTH = 300; private const int c_MAX_STRING_LENGTH = 301; ...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu....
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// Copyright (c) .NET Foundation and contributors. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.Linq; using Microsoft.Build.Framework; using Microsoft.Build.Utilities; using System...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Microsoft.Win32.SafeHandles; using System.Collections.Generic; using Xunit; namespace System.IO.MemoryMappedFiles.Tests { /// <summary> /// Tests for Mem...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // // This file defines many COM dual interfaces which are legacy and, // cannot be changed. Tolerate possible obso...
namespace Xbehave.Test { using System; using System.Globalization; using System.Linq; using System.Threading.Tasks; using Xbehave.Test.Infrastructure; using Xunit; using Xunit.Abstractions; // In order to release allocated resources // As a developer // I want to register object...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
using System.Diagnostics; using System; using System.Management; using System.Collections; using Microsoft.VisualBasic; using System.Data.SqlClient; using System.Web.UI.Design; using System.Data; using System.Collections.Generic; using System.Linq; using System.Web; using System.IO; using System.Configuration; using Sy...
using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Globalization; using System.Threading; using Abp.Configuration.Startup; using Abp.Dependency; using Abp.Extensions; namespace Abp.Localization.Dictionaries { /// <summary> /// This class is used to build a localiza...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
/* * Copyright 2007 ZXing authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in wri...
// Copyright (c) 2021 Alachisoft // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.Runtime.Serialization; using System.Windows; using System.Windows.Controls; using Microsoft.Phone.Controls; //using Windows.Devices.Geolocation; //using Windows.UI.Core; using WPCordovaClassLib; using WPC...
#region MIT License /* * Copyright (c) 2005-2008 Jonathan Mark Porter. http://physics2d.googlepages.com/ * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, includi...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Reflection; using System.Runtime.InteropServices; using System.Runtime.Serialization; using Microsoft.Extensions.DependencyInjection; using Orleans.ApplicationParts; using Or...
// // Copyright (c) Microsoft Corporation. All rights reserved. // namespace Microsoft.Zelig.CodeGeneration.IR.CompilationSteps { using System; using System.Collections.Generic; using System.Runtime.CompilerServices; using Microsoft.Zelig.Runtime.TypeSystem; public sealed class CallsDataBase...
using UnityEngine; namespace UnitySampleAssets.ImageEffects { [ExecuteInEditMode] [RequireComponent(typeof (Camera))] [AddComponentMenu("Image Effects/Depth of Field (Lens Blur, Scatter, DX11)")] public class DepthOfFieldScatter : PostEffectsBase { public bool visualizeFocus = false; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Linq; using System.Security.Cryptography.Asn1; using System.Security.Cryptogr...
/* ==================================================================== Copyright (C) 2004-2008 fyiReporting Software, LLC Copyright (C) 2011 Peter Gill <peter@majorsilence.com> This file is part of the fyiReporting RDL project. Licensed under the Apache License, Version 2.0 (the "License"); you may...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Threading; using System.Threading.Tasks; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Logging; using Microsoft.Extensions.Options; using Orleans....
using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Threading.Tasks; using Microsoft.Extensions.Logging; using OmniSharp.Models; using OmniSharp.Options; using OmniSharp.Roslyn.CSharp.Services.Refactoring; using OmniSharp.Services; using OmniSharp.Tests; using TestUtility.Annotate...
// // SCSharp.Mpq.Fnt // // Authors: // Chris Toshok (toshok@gmail.com) // // Copyright 2006-2010 Chris Toshok // // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, i...
using System; using Microsoft.WindowsAzure.Storage; using Microsoft.Extensions.Logging; using Microsoft.WindowsAzure.Storage.Auth; using Microsoft.WindowsAzure.Storage.Queue; using Newtonsoft.Json; using AzureQueueApp.Models; using GenFu; using System.Threading.Tasks; using System.Threading; using System.Collections.Ge...
// ******************************************************************************************************** // Product Name: DotSpatial.Projection // Description: The basic module for MapWindow version 6.0 // ******************************************************************************************************** // //...
/* * Copyright 2014 ZXing authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed ...
// // Mono.Unix/UnixFile.cs // // Authors: // Jonathan Pryor (jonpryor@vt.edu) // // (C) 2004 Jonathan Pryor // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, inclu...
// // BaseTrackListView.cs // // Author: // Aaron Bockover <abockover@novell.com> // // Copyright (C) 2007-2008 Novell, Inc. // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without re...
/* * Copyright (c) 2006, Clutch, Inc. * Original Author: Jeff Cesnik * All rights reserved. * * - Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * - Redistributions of source code must retain the above copyrig...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; namespace System.Collections.Tests { public class ReadOnlyCollectionBaseTests { privat...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Caching; using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Graphics; u...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // In the desktop version of the framework, this file is generated...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace ChallengeAccepted.Api.Areas.HelpPage { /// <summary> /// This class will create an object of a given type and popula...
using System; using System.Collections.Generic; using System.Text; using System.IO; namespace ICSimulator { public interface IBufRingBackpressure { bool getCredit(Flit f, object sender, int bubble); } public class BufRingNetwork_Router : Router { BufRingNetwork_NIC[] _nics; ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 0.17.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. ...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Security; using System.Threading; using System.Threading.Task...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Wintellect.PowerCollections; class Event:IComparable { public DateTime date; public String title; public String location; public Event ( DateTime date , String title , String location ) { this.date = dat...
//----------------------------------------------------------------------------- // <copyright file="SmtpNtlmAuthenticationModule.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //----------------------------------------------------------------------------- nam...
// * ************************************************************************** // * Copyright (c) McCreary, Veselka, Bragg & Allen, P.C. // * This source code is subject to terms and conditions of the MIT License. // * A copy of the license can be found in the License.txt file // * at the root of this distributio...
namespace Antlr.Runtime { using ConditionalAttribute = System.Diagnostics.ConditionalAttribute; using Console = System.Console; using IDebugEventListener = Antlr.Runtime.Debug.IDebugEventListener; internal delegate int SpecialStateTransitionHandler( DFA dfa, int s, IIntStream input ); inter...
#region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, ...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Globalization; using System.Linq; using FluentAssertions.Equivalency.Tracing; using Newtonsoft.Json; using Xunit; using Xunit.Sdk; namespace FluentAssertions.Equivalency.Specs { public class...
namespace EIDSS.Reports.BaseControls.Aggregate { partial class AdmUnitReport { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /...
// ================================================================================================= // ADOBE SYSTEMS INCORPORATED // Copyright 2006 Adobe Systems Incorporated // All Rights Reserved // // NOTICE: Adobe permits you to use, modify, and distribute this file in accordance with the terms // of the Adobe li...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using Syste...
// Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed...
using System; using System.Diagnostics; using System.Runtime.CompilerServices; using NSec.Cryptography; namespace NSec.Experimental.Asn1 { // ITU-T X.690 5.0 DER internal ref struct Asn1Reader { internal const int MaxDepth = 7; #pragma warning disable 0414 private Span _stack0; pri...
// // Options.cs // // Authors: // Jonathan Pryor <jpryor@novell.com> // // Copyright (C) 2008 Novell (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without re...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Diagnostics; namespace Microsoft.Xml { using System; internal class BinHexDecod...
// Copyright (c) The Avalonia Project. All rights reserved. // Licensed under the MIT license. See licence.md file in the project root for full license information. using System.Collections.Specialized; using System.Linq; using System.Reactive.Linq; using System.Threading.Tasks; using Avalonia.Animation; using Avaloni...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Diagnostics; using Microsoft.VisualStudio.Debugger.Evaluation.ClrCompilation; using Microsoft.Vis...
// <copyright file="LinearAlgebraProviderTests.cs" company="Math.NET"> // Math.NET Numerics, part of the Math.NET Project // http://numerics.mathdotnet.com // http://github.com/mathnet/mathnet-numerics // http://mathnetnumerics.codeplex.com // // Copyright (c) 2009-2015 Math.NET // // Permission is hereby granted, free...
// ============================================================ // Name: UMADNAToBonePoseWindow // Author: Eli Curtz // Copyright: (c) 2016 Eli Curtz // ============================================================ #if UNITY_EDITOR using UnityEngine; using UnityEditor; using UMA; namespace UMA.PoseTools { public c...
using System; using System.IO; /* * $Id: ZStream.cs,v 1.1 2006-07-31 13:59:26 bouncy Exp $ * Copyright (c) 2000,2001,2002,2003 ymnk, JCraft,Inc. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Re...
#region Disclaimer/Info /////////////////////////////////////////////////////////////////////////////////////////////////// // Subtext WebLog // // Subtext is an open source weblog system that is a fork of the .TEXT // weblog system. // // For updated news and information please visit http://subtextproject.com/ // Su...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System.Management.Automation.Runspaces; using System.Text; using System.Threading; using Dbg = System.Management.Automation.Diagnostics; namespace System.Management.Automation.Remoting.Internal { /// <summary> ...
// // System.Web.UI.WebControls.MenuItemBinding.cs // // Authors: // Lluis Sanchez Gual (lluis@novell.com) // // (C) 2004 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to ...
// --------------------------------------------------------------------------- // <copyright file="WellKnownFolderName.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // --------------------------------------------------------------------------- //------------...
// ******************************************************************************************************** // Product Name: DotSpatial.Projection // Description: The basic module for MapWindow version 6.0 // ******************************************************************************************************** // //...
// // (C) Copyright 2003-2011 by Autodesk, Inc. // // Permission to use, copy, modify, and distribute this software in // object code form for any purpose and without fee is hereby granted, // provided that the above copyright notice appears in all copies and // that both that copyright notice and the limited warranty...
using System; using System.Collections.Generic; using System.Text; using System.IO; namespace ProjectEuler.Problems { class Problem54 { private Dictionary<char, int> card; private Dictionary<string, int> hand; public Problem54() { card = new Dictionary<char, int>();...
// The MIT License (MIT) // Copyright 2015 Siney/Pangweiwei siney@yeah.net // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights...
// Copyright (c) Rotorz Limited. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root. using System; using System.IO; using System.Text.RegularExpressions; using UnityEditor; namespace Rotorz.Games.EditorExtensions { /// <summary> /// Utility functions for accessing pac...
// Runtime.cs // Script#/Libraries/CoreLib // This source code is subject to terms and conditions of the Apache License, Version 2.0. // using System; using System.Linq.Expressions; using System.Reflection; using System.Collections.Generic; using System.ComponentModel; using System.Runtime.CompilerServices; using Syst...
using System; using System.Collections; using System.Collections.Generic; using System.Threading; using System.Linq; namespace Shielded { internal class SimpleHashSet : ISet<IShielded> { private int _count; private const int SizeShift = 3; private const int InitSize = 1 << SizeShift; ...
using Alphaleonis.VSProjectSetMgr.Controls; using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Collections.Specialized; using System.Linq; using System.Runtime.CompilerServices; using System.Text; using System.Threading.Tasks; using System.Windows; namespace Alphaleonis....
using UnityEngine; using System.Collections; public class PickupCamera : Photon.MonoBehaviour { public Transform cameraTransform; private Transform _target; // The distance in the x-z plane to the target public float distance = 7.0f; // the height we want the camera to be above the target p...
//------------------------------------------------------------------------------ // <copyright file="XmlWellFormedWriterHelpers.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // <owner current="true" primary="true">[....]</owner> //---------------------------...
using System; using System.Collections; using System.Collections.Generic; using System.IO; using System.Web.Caching; using System.Xml; using System.Xml.Serialization; using newtelligence.DasBlog.Runtime; using newtelligence.DasBlog.Runtime.Proxies; using newtelligence.DasBlog.Util; using newtelligence.DasBlog.Web.Core;...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
using System.Collections.Generic; using System.Linq; using Microsoft.AspNetCore; using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Logging; using Smidge.Cache; using Smidge.Options;...
// // Transcoder.cs // // Author: // Aaron Bockover <abockover@novell.com> // // Copyright (C) 2008 Novell, Inc. // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, i...
#region License /* * Copyright 2002-2010 the original author or authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * U...
namespace UnitTests { using Jose; using Jose.keys; using Microsoft.IdentityModel.Tokens; using Newtonsoft.Json.Linq; using System; using System.Collections.Generic; using System.Linq; using System.Security.Cryptography; using System.Security.Cryptography.X509Certificates; usi...