context stringlengths 2.52k 185k | gt stringclasses 1
value |
|---|---|
#region File Description
//-----------------------------------------------------------------------------
// GameplayScreen.cs
//
// Microsoft XNA Community Game Platform
// Copyright (C) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
#endregio... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Formatting;
using System.Net.Http.Headers;
using System.W... | |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Text;
using System.Windows.Forms;
using EffectEditor.EffectComponents;
using EffectEditor.EffectComponents.HLSLInformation;
namespace EffectEditor.Controls
{
public partial class Compo... | |
#if REAL_T_IS_DOUBLE
using real_t = System.Double;
#else
using real_t = System.Single;
#endif
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
// TODO: Add comments describing what this class does. It is not obvious.
namespace Godot
{
public static partial class GD
{
... | |
using System;
using System.Collections;
using System.IO;
using System.Threading;
using SpyUO.Packets;
namespace SpyUO
{
public delegate void OnPacket( TimePacket packet );
public class PacketRecorder : IDisposable
{
public class TypeArguments
{
private string m_Type;
private string m_Arguments;
publi... | |
/// This is the only script in this project.
/// written in very rough procedural way, needs deep refactoring
/// I've added comments to explain the algorithm
using UnityEngine;
using System.Collections;
/// <summary>
/// drag this on MainCamera game object in Unity3D scene
/// </summary>
public class LolController :... | |
using CakeMail.RestClient.Resources;
using CakeMail.RestClient.Utilities;
using Microsoft.Extensions.Logging;
using Microsoft.Extensions.Logging.Abstractions;
using Pathoschild.Http.Client;
using Pathoschild.Http.Client.Extensibility;
using System;
using System.Net;
using System.Net.Http;
using System.Reflection;
name... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////... | |
/*
Project Orleans Cloud Service SDK ver. 1.0
Copyright (c) Microsoft Corporation
All rights reserved.
MIT License
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
associated documentation files (the ""Software""), to deal in the Software without restriction,
inc... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Globalization;
using System.Diagnostics;
using System.Text;
namespace System
{
// A Version object... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc.Abstractions;
using M... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Xunit;
namespace System.Security.Cryptography.X509Certificates.Tests
{
public class X509StoreTests
{
... | |
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: google/api/http.proto
#pragma warning disable 1591, 0612, 3021
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.Collections;
using pbr = global::Google.Protobuf.Reflection;
using scg = global::... | |
using System;
using System.IO;
using System.Collections.Generic;
using RestSharp;
using IO.Swagger.Client;
using IO.Swagger.Model;
namespace IO.Swagger.Api
{
/// <summary>
/// Represents a collection of functions to interact with the API endpoints
/// </summary>
public interface IPairsApi
{
... | |
// ----------------------------------------------------------------------------------
//
// Copyright Microsoft Corporation
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apac... | |
/***************************************************************************\
*
* File: EffectiveValueEntry.cs
*
* This file describes an entry in the EffectiveValues list held by a
* DependencyObject.
*
* Copyright (C) 2005 by Microsoft Corporation. All rights reserved.
*
\******************************************... | |
//
// RectilinearScanLine.cs
// MSAGL ScanLine class for Rectilinear Edge Routing line generation.
//
// Copyright Microsoft Corporation.
using System.Diagnostics;
using System.Collections.Generic;
using Microsoft.Msagl.Core.DataStructures;
using Microsoft.Msagl.Core.Geometry;
using Microsoft.Msagl.Core.Geometry.Curves... | |
using UnityEngine;
using System;
using System.Linq;
using System.Collections.Generic;
namespace NodeEditorFramework
{
public abstract partial class Node : ScriptableObject
{// Host Canvas
public NodeCanvas canvas;
// Positioning
public Vector2 position;
private Vector2 autoSize;
public Vector2 size { get ... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Formatting;
using System.Net.Http.Headers;
using System.W... | |
using System;
using System.Threading;
using AutoTest.Core.Messaging;
using AutoTest.Core.Configuration;
using System.IO;
using System.Collections.Generic;
using System.Linq;
using AutoTest.Core.DebugLog;
using AutoTest.Messages;
namespace AutoTest.Core.Launchers
{
public class EditorEngineLauncher :
IConsumerOf<Buil... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Security;
using System.Threading;
using Microsoft.CodeAnalysi... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using System.Runtime;
using System.Runtime.CompilerServices;
using System.Runtime.InteropS... | |
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using Avalonia.Collections;
using Avalonia.Controls.Presenter... | |
// ------------------------------------------------------------------------------
// Copyright (c) 2014 Microsoft Corporation
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without ... | |
//-----------------------------------------------------------------------
// <copyright file="ActorProcessor.cs" company="Akka.NET Project">
// Copyright (C) 2015-2016 Lightbend Inc. <http://www.lightbend.com>
// Copyright (C) 2013-2016 Akka.NET project <https://github.com/akkadotnet/akka.net>
// </copyright>
/... | |
using System;
using System.Collections.Generic;
using System.Linq;
using FluentAssertions;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using P3Net.Kraken.Diagnostics;
using P3Net.Kraken.UnitTesting;
namespace Tests.P3Net.Kraken.Diagnostics
{
[TestClass]
public class IntegralArgumentConstraintExtensio... | |
/*
* Copyright (c) 2013 Calvin Rien
*
* Based on the JSON parser by Patrick van Bergen
* http://techblog.procurios.nl/k/618/news/view/14605/14863/How-do-I-write-my-own-parser-for-JSON.html
*
* Simplified it so that it doesn't throw exceptions
* and can be used in Unity iPhone with maximum code stripping.
*
* P... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator 0.17.0.0
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
... | |
// SymbolSetDumper.cs
// Script#/Core/Compiler
// This source code is subject to terms and conditions of the Apache License, Version 2.0.
//
using System;
using System.Collections;
using System.CodeDom.Compiler;
using System.Diagnostics;
using System.IO;
namespace ScriptSharp.ScriptModel {
#if DEBUG
internal se... | |
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
using System.Management.Automation.Internal;
using System.Runtime.Serialization;
using System.Security.Permissions;
namespace System.Management.Automation.Remoting
{
/// <summary>
/// This enum defines the error message ids used by the... | |
using System;
using RLToolkit.Logger;
namespace RLToolkit.Extensions
{
/// <summary>
/// Class that will add a 'single-only' functionality to the Gtk.ToggleButton
/// </summary>
public class ToggleButtonExclusiveSelectionGroup
{
private Gtk.ToggleButton[] controlList = new Gtk.ToggleButton... | |
//
// EditActions.cs
//
// Author:
// Jonathan Pobst <monkey@jpobst.com>
//
// Copyright (c) 2010 Jonathan Pobst
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restr... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/******************************************************************************
* This file is auto-generated from ... | |
using System;
using System.Drawing;
using System.Windows.Forms;
using XPTable.Events;
using XPTable.Win32;
namespace XPTable.Models
{
/// <summary>
/// Summary description for ShowColumnsDialog.
/// </summary>
internal partial class ShowColumnsDialog : Form
{
/// <summary>
/// Requi... | |
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using Content.Server.Administration.Logs;
using Content.Server.Chemistry.EntitySystems;
using Content.Server.Clothing.Components;
using Content.Server.Fluids.Components;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Reagent;
using Con... | |
// Copyright (c) 2012, Event Store LLP
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// Redistributions of source code must retain the above copyright notice,
// this list of conditi... | |
using System;
using System.Data;
using System.Configuration;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Web;
using System.Web.Security;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Web.UI.WebControls.WebParts;
using System.Web.UI.HtmlControls;
using V... | |
// DataEditor.cs
//
using jQueryApi;
using jQueryApi.UI;
using jQueryApi.UI.Widgets;
using Slick;
using SparkleXrm.CustomBinding;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using Xrm;
using Xrm.Sdk;
using Xrm.Sdk.Metadata;
namespace SparkleXrm.Gri... | |
using System;
using System.Collections.Generic;
using System.Xml;
using Commons.Xml.Relaxng;
using SIL.Lift.Parsing;
using SIL.Progress;
namespace SIL.Lift.Validation
{
[Flags]
public enum ValidationOptions
{
CheckLIFT = 1,
CheckGUIDs =2,
All = 0xFFFF
};
/// <summary>
/// Provide progress reporting for va... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
namespace System.Net
{
internal static partial class HttpKnownHeaderNames
{
... | |
using System;
using System.ComponentModel;
using System.Windows.Input;
using Android.Util;
using Android.Views;
using Vapolia.Droid.Lib.Effects;
using Vapolia.Lib.Ui;
using Xamarin.Forms;
using Xamarin.Forms.Internals;
using Xamarin.Forms.Platform.Android;
using View = Android.Views.View;
[assembly: ResolutionGroupNam... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System.Globalization;
using System.Runtime.CompilerServices;
namespace System.Numerics
{
/// <summary>
/// A structure encapsulating a 3D Plane
/// <... | |
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.IO;
using System.Linq;
using JetBrains.Annotations;
using osu.Framework.Audio;
using osu.Framework.Audio.Track;
using osu.Framework.Graphics.Te... | |
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Data;
using System.Data.Common;
using System.Linq;
using System.Linq.Expressions;
using System.Threading;
using System.Threading.Tasks;
using Abp.Collections.Extensions;
using Abp.Data;
using Abp.Domain.Entities;
using Abp... | |
using System;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Windows.Forms;
using System.ComponentModel;
namespace WeifenLuo.WinFormsUI.Docking
{
using WeifenLuo.WinFormsUI.ThemeVS2013Blue;
internal class VS2013BlueDockPaneStrip : DockPaneStripBase
{
private class TabVS2013Ligh... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Data.Common;
using System.Data.ProviderBase;
using System.Diagnostics;
using System.Runtime.CompilerSer... | |
#region License
// Copyright (c) 2007 James Newton-King
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, ... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.ComponentModel.DataAnnotations;
using System.Globalization;
using System.Reflection;
using System.Runtime.Serialization;
using System.Web.Http;
using System.Web.Http.Description;
using System.Xml... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using TestFirst.Net.Lang;
using TestFirst.Net.Util;
namespace TestFirst.Net.Performance
{
public class SimpleLoadRunner : PerformanceSuite.ILoadRunner
{
private readonly int m_numThreads;
private readonly... | |
// Copyright (C) 2014 Stephan Bouchard - All Rights Reserved
// This code can only be used under the standard Unity Asset Store End User License Agreement
// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
using UnityEngine;
using UnityEditor;
using System.Threading;
using Syst... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Xunit;
namespace System.Linq.Expressions.Tests
{
public class ReferenceEqual : ReferenceEqualityTests
... | |
//
// Author:
// Jb Evain (jbevain@gmail.com)
//
// Copyright (c) 2008 - 2015 Jb Evain
// Copyright (c) 2008 - 2011 Novell, Inc.
//
// Licensed under the MIT/X11 license.
//
using System;
using System.Text;
using Mono.Cecil.Metadata;
namespace Mono.Cecil {
class TypeParser {
class Type {
public const int P... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Reflection;
namespace entdemo.website.Areas.HelpPage
{
/// <summary>
/// This class will create an object of a given type and populate it ... | |
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Diagnostics;
using Codentia.Common.Data;
using Codentia.Common.Helper;
using Codentia.Test.Generator;
using Codentia.Test.Reflector;
using NUnit.Framework;
namespace Codentia.Test.Helper
{
/// <summary>
... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Diagnostics;
using System.Diagnostics.Contracts;
using System.Globali... | |
using System;
using System.Text;
using System.Data;
using FirebirdSql.Data.FirebirdClient;
namespace MyMeta.Firebird
{
#if ENTERPRISE
using System.Runtime.InteropServices;
[ComVisible(true), ClassInterface(ClassInterfaceType.AutoDual), ComDefaultInterface(typeof(IParameters))]
#endif
public class FirebirdParamete... | |
using System;
using System.Text;
using System.Data;
using System.Data.SqlClient;
using System.Data.Common;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Configuration;
using System.Xml;
using System.Xml.Serialization;
using SubSonic;
using SubSonic.Utilities;... | |
using System.Diagnostics;
using Exceptionless.Core.Repositories;
using Exceptionless.DateTimeExtensions;
using Exceptionless.Helpers;
using Exceptionless.Core.Models;
using Exceptionless.Core.Models.Data;
using Exceptionless.Tests.Utility;
using Foundatio.Repositories;
using Foundatio.Repositories.Utility;
using Founda... | |
using KellermanSoftware.CompareNetObjects;
using Microsoft.EntityFrameworkCore;
using NetTopologySuite;
using Newtonsoft.Json;
using OCM.API.Common.Model;
using OCM.API.Common.Model.Extended;
using OCM.Core.Data;
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.D... | |
using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Fram... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Reflection;
using Xunit;
namespace System.Linq.Expressions.Tests
{
public static class LiftedSubtr... | |
//
// Encog(tm) Core v3.3 - .Net Version
// http://www.heatonresearch.com/encog/
//
// Copyright 2008-2014 Heaton Research, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// htt... | |
// Copyright (c) 2013-2018 SIL International
// This software is licensed under the MIT License (http://opensource.org/licenses/MIT)
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using Syste... | |
// CodeContracts
//
// Copyright (c) Microsoft Corporation
//
// All rights reserved.
//
// MIT License
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit... | |
// ********************************************************************************************************
// Product Name: DotSpatial.Projection
// Description: The basic module for MapWindow version 6.0
// ********************************************************************************************************
//
//... | |
using System;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Reflection;
using log4net;
using SFML.Graphics;
namespace NetGore.Graphics
{
public class DrawingManager : IDrawingManager
{
// FUTURE: !! Add support for a DrawingManager that doesn't need Re... | |
using System;
using System.Collections.Concurrent;
using System.Reflection;
using System.Runtime.Serialization;
using System.Text;
using System.Threading.Tasks;
using Orleans.CodeGeneration;
using Orleans.Serialization;
namespace Orleans.Runtime
{
/// <summary>
/// This is the base class for all typed grain re... | |
using System;
using NUnit.Framework;
using NServiceKit.Common.Extensions;
using NServiceKit.DataAnnotations;
using NServiceKit.Logging;
using NServiceKit.Text;
namespace NServiceKit.Common.Tests.Models
{
/// <summary>A model with fields of different types as nullables.</summary>
public class ModelWithFieldsOfDiff... | |
// DataEditor.cs
//
using jQueryApi;
using jQueryApi.UI.Widgets;
using Slick;
using System;
using System.Collections.Generic;
using Xrm.Sdk;
namespace SparkleXrm.GridEditor
{
public class XrmDateEditor : GridEditorBase
{
public static EditorFactory CrmDateEditor;
static XrmDateEditor()
... | |
using UnityEngine;
using UnityEngine.UI;
using System;
using System.Collections;
using System.IO;
using System.Collections.Generic;
public class movement_controller : MonoBehaviour {
public Material glass_mat;
public Material glow_neon_mat;
public Material glow_red_mat;
public GameObject destructionPrefab;
publ... | |
using Lucene.Net.Diagnostics;
using Lucene.Net.Documents;
using NUnit.Framework;
using Assert = Lucene.Net.TestFramework.Assert;
namespace Lucene.Net.Search
{
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
... | |
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Xml;
using System.Threading;
using OpenMetaverse;
using OpenMetaverse.Packets;
namespace OpenMetaverse.TestClient
{
public class LoginDetails
{
public string FirstName;
public string LastName;
public s... | |
using System;
using System.Runtime.InteropServices;
using System.Collections;
namespace ASCOM.NexStar
{
#region C# Definition of IClassFactory
//
// Provide a definition of theCOM IClassFactory interface.
//
[
ComImport, // This interface originated from COM.
ComVisible(fals... | |
// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// <OWNER>[....]</OWNER>
/*============================================================
**
** Class: SynchronizationContext
**
**
** Purpose: Capture synchronization semantics for asynchronous callbacks
**
**
========================... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Runtime.Serialization;
using System.Text.RegularExpressions;
using Funq;
using NUnit.Framework;
using NServiceKit.Common.Web;
using NServiceKit.ServiceClient.Web;
using NServiceKit.FluentValidatio... | |
// ***********************************************************************
// Copyright (c) 2007 Charlie Poole
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, inclu... | |
#region -- License Terms --
//
// MessagePack for CLI
//
// Copyright (C) 2010-2016 FUJIWARA, Yusuke
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apach... | |
using System;
using System.Collections.Generic;
using NUnit.Framework;
using NServiceKit.Common.Tests.Models;
using NServiceKit.Redis.Generic;
namespace NServiceKit.Redis.Tests.Generic
{
[TestFixture]
public class RedisTypedTransactionTests
: RedisClientTestsBase
{
private const string Key = "multitest";
priv... | |
#region Copyright & License
//
// Copyright 2001-2005 The Apache Software Foundation
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
//... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using Microsoft.Win32.SafeHandles;
using System.Diagnostics;
using System.Runtime.InteropServices;
using System.Security.Authentication.ExtendedProtection;
namespace ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/******************************************************************************
* This file is auto-generated from ... | |
//
// PropertyDefinition.cs
//
// Author:
// Jb Evain (jbevain@gmail.com)
//
// Copyright (c) 2008 - 2011 Jb Evain
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction,... | |
#if UNITY_WINRT && !UNITY_EDITOR && !UNITY_WP8
#region License
// Copyright (c) 2007 James Newton-King
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including ... | |
//
// Copyright (c) 2004-2017 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of s... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Threading.Tasks;
using Meekys.Common.Extensions;
using Meekys.OData.Expressions.TokenParsers;
namespace Meekys.OData.... | |
//---------------------------------------------------------------------
// <copyright file="DbExpressionVisitor_TResultType.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//
// @owner [....]
// @backupOwner [....]
//------------------------------------------... | |
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.SqlClient;
using Telligent.Evolution.Extensibility.Api.Entities.Version1;
using Telligent.Evolution.Extensibility.Caching.Version1;
using Telligent.Evolution.Extensions.SharePoint.Client.Api;
using Telligent.Evolution.Extensions.ShareP... | |
/********************************************************************
*
* PropertyBag.cs
* --------------
* Derived from PropertyBag.cs by Tony Allowatt
* CodeProject: http://www.codeproject.com/cs/miscctrl/bending_property.asp
* Last Update: 04/05/2005
*
***********************************************************... | |
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using BTDB.KVDBLayer.BTree;
namespace BTDB.KVDBLayer
{
class KeyValueDBTransaction : IKeyValueDBTransaction
{
readonly KeyValueDB _keyValueDB;
IBTreeRootNode? _btreeRoot;
readonly List<NodeIdxPair> _s... | |
/*
* CP869.cs - Greek (DOS) code page.
*
* Copyright (c) 2002 Southern Storm Software, Pty Ltd
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (a... | |
// CodeContracts
//
// Copyright (c) Microsoft Corporation
//
// All rights reserved.
//
// MIT License
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit... | |
using System;
using System.Collections;
using System.Collections.Generic;
using Server;
using Server.Mobiles;
using Server.Commands;
namespace Server.Regions
{
public class SpawnEntry : ISpawner
{
public static readonly TimeSpan DefaultMinSpawnTime = TimeSpan.FromMinutes( 2.0 );
public static readonly TimeSpan D... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespac... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Text;
using System.Reflection;
using System.Diagnostics;
using System.Globalization;
using System.Colle... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using Microsoft.CSharp.RuntimeBinder.Errors;
using Microsoft.CSharp.RuntimeBinder.Syntax;
... | |
#region BSD License
/*
Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehead (dan05a@gmail.com)
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the ab... | |
// Copyright (c) Umbraco.
// See LICENSE for more details.
using System;
using System.Collections.Generic;
using Umbraco.Cms.Core.Models;
using Umbraco.Cms.Tests.Common.Builders.Extensions;
using Umbraco.Cms.Tests.Common.Builders.Interfaces;
using Umbraco.Cms.Tests.Common.Extensions;
using Constants = Umbraco.Cms.Core... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See LICENSE in the project root for license information.
//
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Xml;
using UnityEditor;
using Unity... | |
// Copyright 2014, Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicabl... |
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