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#region File Description //----------------------------------------------------------------------------- // GameplayScreen.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregio...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Text; using System.Windows.Forms; using EffectEditor.EffectComponents; using EffectEditor.EffectComponents.HLSLInformation; namespace EffectEditor.Controls { public partial class Compo...
#if REAL_T_IS_DOUBLE using real_t = System.Double; #else using real_t = System.Single; #endif using System; using System.Collections.Generic; using System.Runtime.CompilerServices; // TODO: Add comments describing what this class does. It is not obvious. namespace Godot { public static partial class GD { ...
using System; using System.Collections; using System.IO; using System.Threading; using SpyUO.Packets; namespace SpyUO { public delegate void OnPacket( TimePacket packet ); public class PacketRecorder : IDisposable { public class TypeArguments { private string m_Type; private string m_Arguments; publi...
/// This is the only script in this project. /// written in very rough procedural way, needs deep refactoring /// I've added comments to explain the algorithm using UnityEngine; using System.Collections; /// <summary> /// drag this on MainCamera game object in Unity3D scene /// </summary> public class LolController :...
using CakeMail.RestClient.Resources; using CakeMail.RestClient.Utilities; using Microsoft.Extensions.Logging; using Microsoft.Extensions.Logging.Abstractions; using Pathoschild.Http.Client; using Pathoschild.Http.Client.Extensibility; using System; using System.Net; using System.Net.Http; using System.Reflection; name...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. //////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////...
/* Project Orleans Cloud Service SDK ver. 1.0 Copyright (c) Microsoft Corporation All rights reserved. MIT License Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the ""Software""), to deal in the Software without restriction, inc...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Globalization; using System.Diagnostics; using System.Text; namespace System { // A Version object...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc.Abstractions; using M...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; namespace System.Security.Cryptography.X509Certificates.Tests { public class X509StoreTests { ...
// Generated by the protocol buffer compiler. DO NOT EDIT! // source: google/api/http.proto #pragma warning disable 1591, 0612, 3021 #region Designer generated code using pb = global::Google.Protobuf; using pbc = global::Google.Protobuf.Collections; using pbr = global::Google.Protobuf.Reflection; using scg = global::...
using System; using System.IO; using System.Collections.Generic; using RestSharp; using IO.Swagger.Client; using IO.Swagger.Model; namespace IO.Swagger.Api { /// <summary> /// Represents a collection of functions to interact with the API endpoints /// </summary> public interface IPairsApi { ...
// ---------------------------------------------------------------------------------- // // Copyright Microsoft Corporation // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apac...
/***************************************************************************\ * * File: EffectiveValueEntry.cs * * This file describes an entry in the EffectiveValues list held by a * DependencyObject. * * Copyright (C) 2005 by Microsoft Corporation. All rights reserved. * \******************************************...
// // RectilinearScanLine.cs // MSAGL ScanLine class for Rectilinear Edge Routing line generation. // // Copyright Microsoft Corporation. using System.Diagnostics; using System.Collections.Generic; using Microsoft.Msagl.Core.DataStructures; using Microsoft.Msagl.Core.Geometry; using Microsoft.Msagl.Core.Geometry.Curves...
using UnityEngine; using System; using System.Linq; using System.Collections.Generic; namespace NodeEditorFramework { public abstract partial class Node : ScriptableObject {// Host Canvas public NodeCanvas canvas; // Positioning public Vector2 position; private Vector2 autoSize; public Vector2 size { get ...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
using System; using System.Threading; using AutoTest.Core.Messaging; using AutoTest.Core.Configuration; using System.IO; using System.Collections.Generic; using System.Linq; using AutoTest.Core.DebugLog; using AutoTest.Messages; namespace AutoTest.Core.Launchers { public class EditorEngineLauncher : IConsumerOf<Buil...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Security; using System.Threading; using Microsoft.CodeAnalysi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Runtime; using System.Runtime.CompilerServices; using System.Runtime.InteropS...
// Copyright (c) The Avalonia Project. All rights reserved. // Licensed under the MIT license. See licence.md file in the project root for full license information. using System; using System.Collections; using System.Collections.Generic; using System.Linq; using Avalonia.Collections; using Avalonia.Controls.Presenter...
// ------------------------------------------------------------------------------ // Copyright (c) 2014 Microsoft Corporation // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without ...
//----------------------------------------------------------------------- // <copyright file="ActorProcessor.cs" company="Akka.NET Project"> // Copyright (C) 2015-2016 Lightbend Inc. <http://www.lightbend.com> // Copyright (C) 2013-2016 Akka.NET project <https://github.com/akkadotnet/akka.net> // </copyright> /...
using System; using System.Collections.Generic; using System.Linq; using FluentAssertions; using Microsoft.VisualStudio.TestTools.UnitTesting; using P3Net.Kraken.Diagnostics; using P3Net.Kraken.UnitTesting; namespace Tests.P3Net.Kraken.Diagnostics { [TestClass] public class IntegralArgumentConstraintExtensio...
/* * Copyright (c) 2013 Calvin Rien * * Based on the JSON parser by Patrick van Bergen * http://techblog.procurios.nl/k/618/news/view/14605/14863/How-do-I-write-my-own-parser-for-JSON.html * * Simplified it so that it doesn't throw exceptions * and can be used in Unity iPhone with maximum code stripping. * * P...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 0.17.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. ...
// SymbolSetDumper.cs // Script#/Core/Compiler // This source code is subject to terms and conditions of the Apache License, Version 2.0. // using System; using System.Collections; using System.CodeDom.Compiler; using System.Diagnostics; using System.IO; namespace ScriptSharp.ScriptModel { #if DEBUG internal se...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using System.Management.Automation.Internal; using System.Runtime.Serialization; using System.Security.Permissions; namespace System.Management.Automation.Remoting { /// <summary> /// This enum defines the error message ids used by the...
using System; using RLToolkit.Logger; namespace RLToolkit.Extensions { /// <summary> /// Class that will add a 'single-only' functionality to the Gtk.ToggleButton /// </summary> public class ToggleButtonExclusiveSelectionGroup { private Gtk.ToggleButton[] controlList = new Gtk.ToggleButton...
// // EditActions.cs // // Author: // Jonathan Pobst <monkey@jpobst.com> // // Copyright (c) 2010 Jonathan Pobst // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restr...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
using System; using System.Drawing; using System.Windows.Forms; using XPTable.Events; using XPTable.Win32; namespace XPTable.Models { /// <summary> /// Summary description for ShowColumnsDialog. /// </summary> internal partial class ShowColumnsDialog : Form { /// <summary> /// Requi...
using System.Diagnostics.CodeAnalysis; using System.Linq; using Content.Server.Administration.Logs; using Content.Server.Chemistry.EntitySystems; using Content.Server.Clothing.Components; using Content.Server.Fluids.Components; using Content.Shared.Chemistry.Components; using Content.Shared.Chemistry.Reagent; using Con...
// Copyright (c) 2012, Event Store LLP // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // Redistributions of source code must retain the above copyright notice, // this list of conditi...
using System; using System.Data; using System.Configuration; using System.Collections; using System.Collections.Generic; using System.IO; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Web.UI.HtmlControls; using V...
// DataEditor.cs // using jQueryApi; using jQueryApi.UI; using jQueryApi.UI.Widgets; using Slick; using SparkleXrm.CustomBinding; using System; using System.Collections.Generic; using System.Diagnostics; using System.Runtime.CompilerServices; using Xrm; using Xrm.Sdk; using Xrm.Sdk.Metadata; namespace SparkleXrm.Gri...
using System; using System.Collections.Generic; using System.Xml; using Commons.Xml.Relaxng; using SIL.Lift.Parsing; using SIL.Progress; namespace SIL.Lift.Validation { [Flags] public enum ValidationOptions { CheckLIFT = 1, CheckGUIDs =2, All = 0xFFFF }; /// <summary> /// Provide progress reporting for va...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; namespace System.Net { internal static partial class HttpKnownHeaderNames { ...
using System; using System.ComponentModel; using System.Windows.Input; using Android.Util; using Android.Views; using Vapolia.Droid.Lib.Effects; using Vapolia.Lib.Ui; using Xamarin.Forms; using Xamarin.Forms.Internals; using Xamarin.Forms.Platform.Android; using View = Android.Views.View; [assembly: ResolutionGroupNam...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Globalization; using System.Runtime.CompilerServices; namespace System.Numerics { /// <summary> /// A structure encapsulating a 3D Plane /// <...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.IO; using System.Linq; using JetBrains.Annotations; using osu.Framework.Audio; using osu.Framework.Audio.Track; using osu.Framework.Graphics.Te...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Data; using System.Data.Common; using System.Linq; using System.Linq.Expressions; using System.Threading; using System.Threading.Tasks; using Abp.Collections.Extensions; using Abp.Data; using Abp.Domain.Entities; using Abp...
using System; using System.Drawing; using System.Drawing.Drawing2D; using System.Windows.Forms; using System.ComponentModel; namespace WeifenLuo.WinFormsUI.Docking { using WeifenLuo.WinFormsUI.ThemeVS2013Blue; internal class VS2013BlueDockPaneStrip : DockPaneStripBase { private class TabVS2013Ligh...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Data.Common; using System.Data.ProviderBase; using System.Diagnostics; using System.Runtime.CompilerSer...
#region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, ...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Reflection; using System.Runtime.Serialization; using System.Web.Http; using System.Web.Http.Description; using System.Xml...
using System; using System.Collections.Generic; using System.Linq; using System.Threading; using TestFirst.Net.Lang; using TestFirst.Net.Util; namespace TestFirst.Net.Performance { public class SimpleLoadRunner : PerformanceSuite.ILoadRunner { private readonly int m_numThreads; private readonly...
// Copyright (C) 2014 Stephan Bouchard - All Rights Reserved // This code can only be used under the standard Unity Asset Store End User License Agreement // A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms using UnityEngine; using UnityEditor; using System.Threading; using Syst...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; namespace System.Linq.Expressions.Tests { public class ReferenceEqual : ReferenceEqualityTests ...
// // Author: // Jb Evain (jbevain@gmail.com) // // Copyright (c) 2008 - 2015 Jb Evain // Copyright (c) 2008 - 2011 Novell, Inc. // // Licensed under the MIT/X11 license. // using System; using System.Text; using Mono.Cecil.Metadata; namespace Mono.Cecil { class TypeParser { class Type { public const int P...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace entdemo.website.Areas.HelpPage { /// <summary> /// This class will create an object of a given type and populate it ...
using System; using System.Collections.Generic; using System.Configuration; using System.Data; using System.Diagnostics; using Codentia.Common.Data; using Codentia.Common.Helper; using Codentia.Test.Generator; using Codentia.Test.Reflector; using NUnit.Framework; namespace Codentia.Test.Helper { /// <summary> ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.Diagnostics.Contracts; using System.Globali...
using System; using System.Text; using System.Data; using FirebirdSql.Data.FirebirdClient; namespace MyMeta.Firebird { #if ENTERPRISE using System.Runtime.InteropServices; [ComVisible(true), ClassInterface(ClassInterfaceType.AutoDual), ComDefaultInterface(typeof(IParameters))] #endif public class FirebirdParamete...
using System; using System.Text; using System.Data; using System.Data.SqlClient; using System.Data.Common; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Configuration; using System.Xml; using System.Xml.Serialization; using SubSonic; using SubSonic.Utilities;...
using System.Diagnostics; using Exceptionless.Core.Repositories; using Exceptionless.DateTimeExtensions; using Exceptionless.Helpers; using Exceptionless.Core.Models; using Exceptionless.Core.Models.Data; using Exceptionless.Tests.Utility; using Foundatio.Repositories; using Foundatio.Repositories.Utility; using Founda...
using KellermanSoftware.CompareNetObjects; using Microsoft.EntityFrameworkCore; using NetTopologySuite; using Newtonsoft.Json; using OCM.API.Common.Model; using OCM.API.Common.Model.Extended; using OCM.Core.Data; using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.D...
using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Fram...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Reflection; using Xunit; namespace System.Linq.Expressions.Tests { public static class LiftedSubtr...
// // Encog(tm) Core v3.3 - .Net Version // http://www.heatonresearch.com/encog/ // // Copyright 2008-2014 Heaton Research, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // htt...
// Copyright (c) 2013-2018 SIL International // This software is licensed under the MIT License (http://opensource.org/licenses/MIT) using System; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; using System.Runtime.InteropServices; using Syste...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
// ******************************************************************************************************** // Product Name: DotSpatial.Projection // Description: The basic module for MapWindow version 6.0 // ******************************************************************************************************** // //...
using System; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Linq; using System.Reflection; using log4net; using SFML.Graphics; namespace NetGore.Graphics { public class DrawingManager : IDrawingManager { // FUTURE: !! Add support for a DrawingManager that doesn't need Re...
using System; using System.Collections.Concurrent; using System.Reflection; using System.Runtime.Serialization; using System.Text; using System.Threading.Tasks; using Orleans.CodeGeneration; using Orleans.Serialization; namespace Orleans.Runtime { /// <summary> /// This is the base class for all typed grain re...
using System; using NUnit.Framework; using NServiceKit.Common.Extensions; using NServiceKit.DataAnnotations; using NServiceKit.Logging; using NServiceKit.Text; namespace NServiceKit.Common.Tests.Models { /// <summary>A model with fields of different types as nullables.</summary> public class ModelWithFieldsOfDiff...
// DataEditor.cs // using jQueryApi; using jQueryApi.UI.Widgets; using Slick; using System; using System.Collections.Generic; using Xrm.Sdk; namespace SparkleXrm.GridEditor { public class XrmDateEditor : GridEditorBase { public static EditorFactory CrmDateEditor; static XrmDateEditor() ...
using UnityEngine; using UnityEngine.UI; using System; using System.Collections; using System.IO; using System.Collections.Generic; public class movement_controller : MonoBehaviour { public Material glass_mat; public Material glow_neon_mat; public Material glow_red_mat; public GameObject destructionPrefab; publ...
using Lucene.Net.Diagnostics; using Lucene.Net.Documents; using NUnit.Framework; using Assert = Lucene.Net.TestFramework.Assert; namespace Lucene.Net.Search { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with ...
using System; using System.Collections.Generic; using System.Reflection; using System.Xml; using System.Threading; using OpenMetaverse; using OpenMetaverse.Packets; namespace OpenMetaverse.TestClient { public class LoginDetails { public string FirstName; public string LastName; public s...
using System; using System.Runtime.InteropServices; using System.Collections; namespace ASCOM.NexStar { #region C# Definition of IClassFactory // // Provide a definition of theCOM IClassFactory interface. // [ ComImport, // This interface originated from COM. ComVisible(fals...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // // <OWNER>[....]</OWNER> /*============================================================ ** ** Class: SynchronizationContext ** ** ** Purpose: Capture synchronization semantics for asynchronous callbacks ** ** ========================...
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Net; using System.Runtime.Serialization; using System.Text.RegularExpressions; using Funq; using NUnit.Framework; using NServiceKit.Common.Web; using NServiceKit.ServiceClient.Web; using NServiceKit.FluentValidatio...
// *********************************************************************** // Copyright (c) 2007 Charlie Poole // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, inclu...
#region -- License Terms -- // // MessagePack for CLI // // Copyright (C) 2010-2016 FUJIWARA, Yusuke // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apach...
using System; using System.Collections.Generic; using NUnit.Framework; using NServiceKit.Common.Tests.Models; using NServiceKit.Redis.Generic; namespace NServiceKit.Redis.Tests.Generic { [TestFixture] public class RedisTypedTransactionTests : RedisClientTestsBase { private const string Key = "multitest"; priv...
#region Copyright & License // // Copyright 2001-2005 The Apache Software Foundation // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // //...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Microsoft.Win32.SafeHandles; using System.Diagnostics; using System.Runtime.InteropServices; using System.Security.Authentication.ExtendedProtection; namespace ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
// // PropertyDefinition.cs // // Author: // Jb Evain (jbevain@gmail.com) // // Copyright (c) 2008 - 2011 Jb Evain // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction,...
#if UNITY_WINRT && !UNITY_EDITOR && !UNITY_WP8 #region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including ...
// // Copyright (c) 2004-2017 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Linq; using System.Linq.Expressions; using System.Reflection; using System.Threading.Tasks; using Meekys.Common.Extensions; using Meekys.OData.Expressions.TokenParsers; namespace Meekys.OData....
//--------------------------------------------------------------------- // <copyright file="DbExpressionVisitor_TResultType.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // // @owner [....] // @backupOwner [....] //------------------------------------------...
using System; using System.Collections.Generic; using System.Data; using System.Data.SqlClient; using Telligent.Evolution.Extensibility.Api.Entities.Version1; using Telligent.Evolution.Extensibility.Caching.Version1; using Telligent.Evolution.Extensions.SharePoint.Client.Api; using Telligent.Evolution.Extensions.ShareP...
/******************************************************************** * * PropertyBag.cs * -------------- * Derived from PropertyBag.cs by Tony Allowatt * CodeProject: http://www.codeproject.com/cs/miscctrl/bending_property.asp * Last Update: 04/05/2005 * ***********************************************************...
using System; using System.Collections.Generic; using System.Runtime.CompilerServices; using BTDB.KVDBLayer.BTree; namespace BTDB.KVDBLayer { class KeyValueDBTransaction : IKeyValueDBTransaction { readonly KeyValueDB _keyValueDB; IBTreeRootNode? _btreeRoot; readonly List<NodeIdxPair> _s...
/* * CP869.cs - Greek (DOS) code page. * * Copyright (c) 2002 Southern Storm Software, Pty Ltd * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (a...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
using System; using System.Collections; using System.Collections.Generic; using Server; using Server.Mobiles; using Server.Commands; namespace Server.Regions { public class SpawnEntry : ISpawner { public static readonly TimeSpan DefaultMinSpawnTime = TimeSpan.FromMinutes( 2.0 ); public static readonly TimeSpan D...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Text; using System.Reflection; using System.Diagnostics; using System.Globalization; using System.Colle...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using Microsoft.CSharp.RuntimeBinder.Errors; using Microsoft.CSharp.RuntimeBinder.Syntax; ...
#region BSD License /* Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehead (dan05a@gmail.com) Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the ab...
// Copyright (c) Umbraco. // See LICENSE for more details. using System; using System.Collections.Generic; using Umbraco.Cms.Core.Models; using Umbraco.Cms.Tests.Common.Builders.Extensions; using Umbraco.Cms.Tests.Common.Builders.Interfaces; using Umbraco.Cms.Tests.Common.Extensions; using Constants = Umbraco.Cms.Core...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. // using System; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Linq; using System.Xml; using UnityEditor; using Unity...
// Copyright 2014, Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicabl...