context stringlengths 2.52k 185k | gt stringclasses 1
value |
|---|---|
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Runtime.CompilerServices;
using System.Security;
using System.Text;
using System.Text.RegularExpressions;
namespace Godot
{
public static class StringExtensions
{
private static int GetSliceCount(this string instan... | |
using System;
using System.ComponentModel;
using Eto.Drawing;
namespace Eto.Forms
{
/// <summary>
/// State of a <see cref="Window"/>
/// </summary>
public enum WindowState
{
/// <summary>
/// Normal, windowed state
/// </summary>
Normal,
/// <summary>
/// Window is maximized, taking the entire screen... | |
/*
* Copyright 2008 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in wri... | |
#region File Description
//-----------------------------------------------------------------------------
// StatisticsValue.cs
//
// Microsoft XNA Community Game Platform
// Copyright (C) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
#endregi... | |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using NuDoq;
using Scriban.Functions;
using Scriban.Parsing;
using Scriban.Runtime;
namespace Scriban.DocGen
{
/// <summary>
/// Program generating the documentation for all builtin functions by extract... | |
// Licensed to the .NET Foundation under one or more agreements.
// See the LICENSE file in the project root for more information.
// (C) 2002 Ville Palo
// (C) 2003 Martin Willemoes Hansen
// Copyright (C) 2004 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obta... | |
//#define dbg_level_1
//#define dbg_level_2
#define dbg_controls
using System;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using Vexe.Editor.Helpers;
using Vexe.Runtime.Extensions;
using Vexe.Runtime.Helpers;
using Vexe.Runtime.Types;
using UnityObject = UnityEngine.Object;
namespace Vexe.... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Identity;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions.Logging;
using Microsoft.Extensions.Options;
using FunWithSqlite.Models;
using FunWit... | |
// Copyright 2021 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... | |
using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using Quartz.Util;
using Serilog.Core;
using Titan.Account;
using Titan.Logging;
using Titan.Meta;
using Titan.Util;
namespace Titan.Managers
{
public class ThreadManager
{
private Logger _log = LogCre... | |
using XenAdmin.Alerts;
using XenAdmin.Network;
using XenAdmin.Commands;
using XenAdmin.Controls;
using XenAdmin.Plugins;
using XenAPI;
using System;
using System.Windows.Forms;
using System.ComponentModel;
namespace XenAdmin
{
partial class MainWindow
{
/// <summary>
/// Required designer varia... | |
// Copyright 2007 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using Castle.DynamicProxy;
using Castle.MicroKernel;
using Castle.MicroKernel.Registration;
using Castle.Windsor;
using Castle.Windsor.Installer;
using Castle.Windsor.Proxy;
namespace Abp.Dependency
{
/// <summary>
/// ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Reflection;
using System.Reflection.Emit;
using Xunit;
namespace Sys... | |
/*
Project Orleans Cloud Service SDK ver. 1.0
Copyright (c) Microsoft Corporation
All rights reserved.
MIT License
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
associated documentation files (the ""Software""), to deal in the Software without restriction,
inc... | |
using UnityEngine;
using UnityEditor;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
[CustomEditor(typeof(AndroidNativeSettings))]
public class AndroidNativeSettingsEditor : Editor {
GUIContent GamesApiLabel = new GUIContent("Enable Games API [?]:", "API used for achive... | |
#if UNITY_EDITOR
using UnityEditor;
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
public static class Uni2DEditorSmoothBindingUtils
{
///// Enums /////
public enum BoneEditMode
{
None,
Posing,
Anim
}
// Describes the various bone handles
public enum Bon... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Diagnostics;
using System.Dynamic.Utils;
using System.Globalization;
... | |
using System;
using System.Collections.Generic;
using System.Linq;
using AutoMapper;
using ReMi.Common.Constants.ProductRequests;
using ReMi.Common.Utils;
using ReMi.Common.Utils.Repository;
using ReMi.DataAccess.Exceptions;
using ReMi.DataEntities.ProductRequests;
using ProductRequestRegistration = ReMi.BusinessEntiti... | |
using System.Collections.Generic;
using System.Globalization;
using System.IO;
namespace ToolGood.Algorithm.LitJson
{
enum JsonToken
{
None,
ObjectStart,
PropertyName,
ObjectEnd,
ArrayStart,
ArrayEnd,
Double,
String,
Boolean,
... | |
using System;
using System.Collections.Generic;
using Rynchodon.Autopilot.Data;
using Sandbox.Game.Entities;
using Sandbox.ModAPI;
using VRageMath;
namespace Rynchodon.Autopilot.Movement
{
/// <summary>
/// Performs the movement calculations and the movements.
/// </summary>
public class Mover
{
#region S.E. Co... | |
/************************************************************************************
Filename : OVRDevice.cs
Content : Interface for the Oculus Rift Device
Created : February 14, 2013
Authors : Peter Giokaris
Copyright : Copyright 2013 Oculus VR, Inc. All Rights reserved.
Use of this soft... | |
//
// AutoHideBox.cs
//
// Author:
// Lluis Sanchez Gual
//
//
// Copyright (C) 2007 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restr... | |
#region File Description
//-----------------------------------------------------------------------------
// GraphicsDeviceControl.cs
//
// Microsoft XNA Community Game Platform
// Copyright (C) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
#e... | |
#region S# License
/******************************************************************************************
NOTICE!!! This program and source code is owned and licensed by
StockSharp, LLC, www.stocksharp.com
Viewing or use of this code requires your acceptance of the license
agreement found at https://github.com/St... | |
/*
MIT License
Copyright (c) 2017 Saied Zarrinmehr
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publis... | |
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.DependencyInjection.Extensions;
using Orleans.Configuration;
using Orleans.GrainDirectory;
using Orleans.Runtime.ConsistentRing;
using Orleans.Runtime.Counters;
using Orleans.Runtime.GrainDirectory;
using Orleans.Runtime.LogConsistency;
using Or... | |
//***************************************************
//* This file was generated by tool
//* SharpKit
//* At: 29/08/2012 03:59:40 p.m.
//***************************************************
using SharpKit.JavaScript;
namespace Ext.form
{
#region FieldSet
/// <inheritdocs />
/// <summary>
/// <p>A contai... | |
using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Content;
namespace HackPrototype
{
abstract class HackGameBoardNodeContent
{
public HackGameBoardNodeContent() { }
abstract p... | |
/*
* UIPermission.cs - Implementation of the
* "System.Security.Permissions.UIPermission" class.
*
* Copyright (C) 2003 Southern Storm Software, Pty Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free S... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using Microsoft.Win32.SafeHandles;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.Contracts;
using System.Globalization;
using System.R... | |
using System.CodeDom;
using System.Collections.Generic;
using System.Globalization;
using System.Reflection;
using System.Text;
namespace System.Workflow.Activities.Rules
{
public static class RuleDecompiler
{
#region Decompile literals
public static void DecompileObjectLiteral(StringBuilder d... | |
#if ORIGIN_SHIFT
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using MessagePack;
using Microsoft.Xna.Framework;
public partial class Entity
{
public static void KeepOriginForPosition(Vector2 position)
{
EntityChunkRegionSystem.KeepOriginForPosition(position... | |
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Screens;
using osu.Framework.Testing;... | |
//
// Copyright (c) 2004-2020 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of s... | |
using System.Collections.Generic;
using CppSharp.Utils;
using NUnit.Framework;
using CppSharp.Parser;
namespace CppSharp.Generator.Tests
{
[TestFixture]
public class ReadNativeSymbolsTest
{
[Test]
public void TestReadSymbolsWindows()
{
var symbols = GetSymbols("libexpat-... | |
namespace Loon.Action.Sprite
{
using System;
using System.Collections.Generic;
using Loon.Core;
using Loon.Utils;
using Loon.Core.Timer;
using Loon.Core.Geom;
using Loon.Core.Graphics;
using Loon.Core.Graphics.Opengl;
using Microsoft.Xna.Framework;
public class Cycle : LObject,... | |
using Lucene.Net.Support.IO;
using Lucene.Net.Util;
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
namespace Lucene.Net.Store
{
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed wit... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//
// These helper methods are known to a NUTC intrinsic used to implement the Comparer<T> class.
// the compiler w... | |
#region CopyrightHeader
//
// Copyright by Contributors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0.txt
//
// Unless requ... | |
using System;
using System.Collections;
namespace PhotoManage.MethodTwo
{
/// <summary>
/// Summary description for translation.
/// </summary>
public class translation : Hashtable
{
/// <summary>
///
/// </summary>
public translation()
{
//this.... | |
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
// the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software distributed under the ... | |
//-----------------------------------------------------------------------
// <copyright file="InstantPreview.cs" company="Google Inc.">
// Copyright 2017 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the Lice... | |
namespace Epi.Windows.Analysis.Dialogs
{
partial class SetDialog
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>... | |
using System;
using System.Linq;
using System.Numerics;
using System.Text;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Neo.Test.Extensions;
using Neo.Test.Helpers;
using Neo.VM;
namespace Neo.Test
{
[TestClass]
public class UtScriptBuilder
{
[TestMethod]
public void TestEmit()... | |
// Code generated by Microsoft (R) AutoRest Code Generator 1.2.1.0
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespace ApplicationGateway
{
using Microsoft.Rest;
using Microsoft.Rest.Azure;
using Models;
using Newtonsoft.Json;
using System.Collections;
... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
//------------------------------------------------------------
//------------------------------------------------------------
using System;
using System.Collections;
us... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespac... | |
/* part of Pyrolite, by Irmen de Jong (irmen@razorvine.net) */
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Reflection;
using System.Text;
using Razorvine.Pickle.Objects;
namespace Razorvine.Pickle
{
/// <summary>
/// Unpickles an... | |
//
// HttpRequestHeaders.cs
//
// Authors:
// Marek Safar <marek.safar@gmail.com>
//
// Copyright (C) 2011 Xamarin Inc (http://www.xamarin.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the S... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using Internal.Cryptography;
using ErrorCode = Interop.NCrypt.ErrorCode;
using KeyBlobMa... | |
namespace MVC5EFCodeFirst.Migrations
{
using Models;
using DAL;
using System;
using System.Collections.Generic;
using System.Data.Entity;
using System.Data.Entity.Migrations;
using System.Linq;
internal sealed class Configuration : DbMigrationsConfiguration<SchoolContext>
{
... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace System.ServiceModel.Syndication
{
using System;
using System.Collections.Generic;
using System... | |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
[AddComponentMenu("Modifiers/Morph Ref")]
public class MegaMorphRef : MegaMorphBase
{
public MegaMorph source;
public bool UseLimit;
public float Max;
public float Min;
public int[] mapping;
public float importScale = 1.... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System.Diagnostics;
using System.Text;
using System.Threading.Tasks;
namespace System.IO
{
internal sealed class SyncTextWriter : TextWriter, IDisposable
... | |
namespace android.view.animation
{
[global::MonoJavaBridge.JavaClass(typeof(global::android.view.animation.Animation_))]
public abstract partial class Animation : java.lang.Object, java.lang.Cloneable
{
internal new static global::MonoJavaBridge.JniGlobalHandle staticClass;
protected Animation(global::MonoJavaBr... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespac... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
namespace System.Globalization {
using System.Security.Permissions;
using System.Runtime.Serialization;
using System.Text;
using System;
using Syste... | |
using System.Collections.Generic;
using System.Linq;
using EnsureThat;
namespace MyCouch
{
public class QueryViewParametersConfigurator
{
protected readonly IQueryParameters Parameters;
public QueryViewParametersConfigurator(IQueryParameters parameters)
{
Parameters = param... | |
/*
*
* (c) Copyright Ascensio System Limited 2010-2021
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://www.apache.org/licenses/LICENSE-2.0
* Unless required by applicable la... | |
using System;
using Shouldly;
using Spk.Common.Helpers.Guard;
using Xunit;
// ReSharper disable InconsistentNaming
namespace Spk.Common.Tests.Helpers.Guard
{
public partial class ArgumentGuardTests
{
public class GuardIsGreaterThan_double
{
[Theory]
[InlineData(2, 1)]
... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
using Analyzer.Utilities;
using Analyzer.Utilities.Exte... | |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using Microsoft.Msagl.Core.DataStructures;
using Microsoft.Msagl.Core.Geometry;
using Microsoft.Msagl.Core.Geometry.Curves;
using Microsoft.Msagl.Core.Layout;
using Microsoft.Msagl.Core.Ro... | |
//
// MonoDevelop.Components.Docking.cs
//
// Author:
// Lluis Sanchez Gual
//
//
// Copyright (C) 2007 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Sof... | |
#region --- License ---
/*
Copyright (c) 2006 - 2008 The Open Toolkit library.
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, ... | |
using System;
using System.Collections.Generic;
using System.Reflection;
using Nirvana.CQRS;
namespace Nirvana.Util.Extensions
{
public static class PropertyInfoExtensions
{
public static string WritePrimitiveType(this PropertyInfo propertyInfo)
{
var type = propertyInfo.PropertyTyp... | |
/*
* Velcro Physics:
* Copyright (c) 2017 Ian Qvist
*
* Original source Box2D:
* Copyright (c) 2006-2011 Erin Catto http://www.box2d.org
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this soft... | |
#if UNITY_EDITOR
using UnityEngine;
using UnityEditor;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Text.RegularExpressions;
namespace UMAEditor
{
/// <summary>
/// After removing the UMA.dll from the UMA open source project. Unity3d lost all references to essential scrip... | |
//-----------------------------------------------------------------------------
// Map.cs
//
// Spooker Open Source Game Framework
// Copyright (C) Indie Armory. All rights reserved.
// Website: http://indiearmory.com
// Other Contributors: None
// License: MIT
//--------------------------------------------------------... | |
namespace Microsoft.Azure.Management.Blueprint
{
using Microsoft.Rest;
using Microsoft.Rest.Azure;
using Models;
using System.Threading;
using System.Threading.Tasks;
/// <summary>
/// Extension methods for PublishedBlueprintsOperations.
/// </summary>
public static partial class Su... | |
//
// Copyright (C) 2010 The Sanity Engine Development Team
//
// This source code is licensed under the terms of the
// MIT License.
//
// For more information, see the file LICENSE
using System;
using System.Collections.Generic;
namespace SanityEngine.DecisionMaking.FSM
{
public delegate bool Guard();
/// <s... | |
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... | |
/********************************************************************++
Copyright (c) Microsoft Corporation. All rights reserved.
--********************************************************************/
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.Globa... | |
/* ====================================================================
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using Oranikle.Report.Engine;
namespace Oranikle.Report.Engine
... | |
using System;
using System.Collections.Generic;
using ALinq;
using ALinq.Mapping;
using System.Diagnostics;
using System.Globalization;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Text;
namespace ALinq.SqlClient
{
internal class SqlBinder
{
// Fields
... | |
//
// Copyright (c) XSharp B.V. All Rights Reserved.
// Licensed under the Apache License, Version 2.0.
// See License.txt in the project root for license information.
//
using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.VisualStudio.Language.Intellisense;
using Microsoft.VisualStudio.... | |
using System;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Threading;
using GitMind.ApplicationHandling.Installation.StarMenuHandling;
using GitMind.Common.MessageDialogs;
using GitMind.Common.ProgressHandling;
using GitMind.Common.Tracking;
using Git... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the Apache 2.0 License.
// See the LICENSE file in the project root for more information.
using System.Linq.Expressions;
using System;
using System.Diagnostics;
using System.Dynamic;
using System.Re... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/******************************************************************************
* This file is auto-generated from ... | |
//------------------------------------------------------------------------------
// <copyright file="DBSchemaRow.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// <owner current="true" primary="true">[....]</owner>
// <owner current="true" primary="false">[..... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using Xunit;
namespace System.Net.Primitives.Functional.Tests
{
public stati... | |
using Lucene.Net.Analysis;
using Lucene.Net.Analysis.TokenAttributes;
using Lucene.Net.Documents;
using NUnit.Framework;
using System;
using System.IO;
using Assert = Lucene.Net.TestFramework.Assert;
namespace Lucene.Net.Index
{
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* co... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System;
using System.ComponentModel;
using System.Threading.Tasks;
namespace Microsoft.AspNetCore.Components
{
/// <summary>
/// A factory for creating <see cref="Even... | |
using System;
using System.Collections.Generic;
using System.Threading;
using Content.Server.Access;
using Content.Server.AI.Pathfinding.Pathfinders;
using Content.Server.CPUJob.JobQueues;
using Content.Server.CPUJob.JobQueues.Queues;
using Content.Shared.Access.Systems;
using Content.Shared.GameTicking;
using Content.... | |
// Licensed to the Apache Software Foundation(ASF) under one
// or more contributor license agreements.See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership.The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not ... | |
// Copyright 2021 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... | |
//-----------------------------------------------------------------------------
// Verve
// Copyright (C) - Violent Tulip
//-----------------------------------------------------------------------------
function VerveEditor::AddGroup( %groupType )
{
if ( !isObject( $VerveEditor::Controller ) )
{
// No C... | |
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Windows.Forms;
namespace Palaso.UI.WindowsForms.Widgets.Flying
{
public class CubicBezierCurve
{
private PointF _origin;
// Polynomial Coefficients
private PointF _A;
private PointF _B;
private PointF _C;
public CubicBez... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/*============================================================
**
**
**
** Purpose: The CLR wrapper for all Win32 as... | |
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="Tools.cs" company="">
//
// </copyright>
// <summary>
// Tools that are available to the core of the program (converting a player id or name into
// a player object) and int... | |
#region License
// /*
// See license included in this library folder.
// */
#endregion
using System;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using Sqloogle.Libs.NLog.Common;
using Sqloogle.Libs.NLog.Config;
using Sqloogle.Libs.NLog.Internal;
using Sqloogle.Libs.NLog.Layouts;
... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Net.Sockets;
using System.Threading;
using AsterNET.IO;
using AsterNET.Manager.Action;
using AsterNET.Manager.Event;
using AsterNET.Manager.Response;
namespace AsterNET.Manager
{
/// <summary>
/// Default implementation of the... | |
using System;
using System.Collections;
using Server;
using Server.Engines.PartySystem;
using Server.Misc;
using Server.Guilds;
using Server.Mobiles;
using Server.Network;
using Server.ContextMenus;
namespace Server.Items
{
public class SleepingBody : Container
{
private Mobile m_Owner;
private string m_Sleepin... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Diagnostics;
using System.Runtime.InteropServices;
using System.Security.Cryptography;
us... | |
namespace EIDSS.Reports.Document.Veterinary.LivestockInvestigation
{
partial class DiagnosisReport
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace System.ServiceModel.Syndication
{
using System;
using System.Diagnostics;
using System.Runtime... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using Server;
using Server.Network;
namespace Server.Items
{
[Flipable( 0x1E5E, 0x1E5F )]
public class BulletinBoard : BaseBulletinBoard
{
[Constructable]
public BulletinBoard() : base( 0x1E5E )
{
}
public Bullet... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/******************************************************************************
* This file is auto-generated from ... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using DeOps.Interface;
using DeOps.Interface.TLVex;
using DeOps.Interface.Views;
using DeOps.Implementation;... | |
#region License
/*
* HttpListenerResponse.cs
*
* This code is derived from System.Net.HttpListenerResponse.cs of Mono
* (http://www.mono-project.com).
*
* The MIT License
*
* Copyright (c) 2005 Novell, Inc. (http://www.novell.com)
* Copyright (c) 2012-2014 sta.blockhead
*
* Permission is hereby granted, free... |
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