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//#define TEST using System; using System.Collections.Generic; using System.Text; using System.IO; namespace ICSimulator { public class Network { // dimensions public int X, Y; // every node has a router and a processor; not every processor is an application proc public Router...
//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restrictio...
// Code generated by Microsoft (R) AutoRest Code Generator 1.1.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespace ApplicationGateway { using Microsoft.Rest; using Microsoft.Rest.Azure; using Models; using System.Threading; using System.Threading.Ta...
/* ==================================================================== Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for Additional information regarding copyright ownership. The ASF licenses this file to Y...
using UnityEngine; using System.Collections; using System.Collections.Generic; namespace DentedPixel.LTExamples{ public class TestingUnitTests : MonoBehaviour { public GameObject cube1; public GameObject cube2; public GameObject cube3; public GameObject cube4; public GameObject cubeAlpha1; public GameO...
// // Copyright (C) DataStax Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable la...
using System; namespace Pulsar.Helpers { /// <summary> /// Math helper. /// </summary> public static class MathHelper { /// <summary> /// The pi. /// </summary> public const float Pi = (float)Math.PI; /// <summary> /// The two pi. /// </summary> public const float TwoPi = Pi * 2; /// <summary>...
#region MIT License /* * Copyright (c) 2005-2008 Jonathan Mark Porter. http://physics2d.googlepages.com/ * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, includi...
namespace System.Data.Entity.Core.Objects.ELinq { using System.Collections.Generic; using System.Data.Entity.Core.Common.CommandTrees; using System.Data.Entity.Core.Common.CommandTrees.ExpressionBuilder; using System.Data.Entity.Core.Metadata.Edm; using System.Data.Entity.Resources; using System...
// // Copyright (c) 2004-2020 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
#region PDFsharp Charting - A .NET charting library based on PDFsharp // // Authors: // Niklas Schneider // // Copyright (c) 2005-2016 empira Software GmbH, Cologne Area (Germany) // // http://www.pdfsharp.com // http://sourceforge.net/projects/pdfsharp // // Permission is hereby granted, free of charge, to any perso...
using System; using System.Collections.Generic; using System.Runtime.CompilerServices; using System.Web.Mvc; using System.Diagnostics.Contracts; using HyperSlackers.Bootstrap.Core; using HyperSlackers.Bootstrap.Extensions; namespace HyperSlackers.Bootstrap { /// <summary> /// Represents a Bootstrap Carousel (s...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Threading.Tasks; using Avalonia.FreeDesktop.DBusIme.Fcitx; using Avalonia.Input.Raw; using Avalonia.Input.TextInput; using Avalonia.Logging; using Tmds.DBus; namespace Avalonia.FreeDesktop.DBusIme { inte...
using UnityEngine; using System.Collections; public class CustomTeleporterP : MonoBehaviour { //teleport instantly upon entering trigger? public bool instantTeleport; //teleport to a random pad? public bool randomTeleport; //teleport when a button is pressed? public bool buttonTeleport; //the name of the button...
using System; using System.Collections.Generic; using System.Threading; namespace Saga.Tasks { public static class BattleThread { #region BattleThread Private Members /// <summary> /// A list with all thread states. We use multiple thread-states /// so we can do loadbalacing ov...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 0.12.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. ...
namespace android.widget { [global::MonoJavaBridge.JavaClass()] public partial class AutoCompleteTextView : android.widget.EditText, android.widget.Filter.FilterListener { internal new static global::MonoJavaBridge.JniGlobalHandle staticClass; static AutoCompleteTextView() { InitJNI(); } protected AutoC...
#region License, Terms and Author(s) // // ELMAH - Error Logging Modules and Handlers for ASP.NET // Copyright (c) 2004-9 Atif Aziz. All rights reserved. // // Author(s): // // Atif Aziz, http://www.raboof.com // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file excep...
#if UNITY_EDITOR || !(UNITY_WEBPLAYER || UNITY_WEBGL) #region License /* * HttpListenerResponse.cs * * This code is derived from HttpListenerResponse.cs (System.Net) of Mono * (http://www.mono-project.com). * * The MIT License * * Copyright (c) 2005 Novell, Inc. (http://www.novell.com) * Copyright (c) 2012-201...
using UnityEngine; using System.Collections; [ExecuteInEditMode] // Make water live-update even when not in play mode public class SeaShader : MonoBehaviour { //private WhirldObject whirldObject; public enum WaterMode { Simple = 0, Reflective = 1, Refractive = 2, }; public WaterMode m_WaterMode = WaterM...
//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restrictio...
using UnityEngine; using System.Collections; using System; /// <summary> /// Game Jolt API Helper main class. Inherit from <see cref="MonoBehaviour"/> /// </summary> public class GJAPIHelper : MonoBehaviour { #region Singleton Pattern /// <summary> /// The GJAPIHelper instance. /// </summary> private static GJAP...
using System; using System.ComponentModel; using System.Reflection; using Should; using NUnit.Framework; namespace AutoMapper.UnitTests { namespace CustomMapping { public class When_specifying_type_converters : AutoMapperSpecBase { private Destination _result; public class Source { public string Va...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace IdentityDemo.Web.Areas.HelpPage { /// <summary> /// This class will create an object of a given type and populate it...
using Avalonia.Input.Platform; using System; using System.Collections.Generic; using System.Linq; using System.Reactive.Linq; using Avalonia.Controls.Presenters; using Avalonia.Controls.Primitives; using Avalonia.Controls.Utils; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Media; using Avalonia.Me...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Testing.Dependencies; namespace osu.Framework.Tests.Dependencies { [TestFixt...
using System; using Foundation; using UIKit; using System.CodeDom.Compiler; namespace MonkeyBrowse { public partial class FourthViewController : UIViewController { #region Computed Properties /// <summary> /// Gets a value indicating whether this <see cref="MonkeyBrowse.FirstViewController"/> user interface id...
// Copyright (C) 2014 dot42 // // Original filename: Javax.Security.Cert.cs // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Un...
#if UNITY_EDITOR #define NF_CLIENT_FRAME #elif UNITY_IPHONE #define NF_CLIENT_FRAME #elif UNITY_ANDROID #define NF_CLIENT_FRAME #elif UNITY_STANDALONE_OSX #define NF_CLIENT_FRAME #elif UNITY_STANDALONE_WIN #define NF_CLIENT_FRAME #endif //----------------------------------------------------------------------- // <copyr...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================================= ** ** ** ** Purpose: Class to repres...
using System; using System.Collections.Generic; using System.Drawing; namespace BotSuite.ImageLibrary { /// <summary> /// serach for patterns or images in a image /// </summary> public static class Template { /// <summary> /// Searches for a binary pattern /// </summary> ...
// Copyright 2007-2015 Chris Patterson, Dru Sellers, Travis Smith, et. al. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at // // http://www.apache.org/licenses/LICENSE-2.0 // /...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using Xunit; namespace System.Diagnostics.TraceSourceTests { using Method = TestTraceListener.Met...
/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you ...
//Copyright 2014 Spin Services Limited //Licensed under the Apache License, Version 2.0 (the "License"); //you may not use this file except in compliance with the License. //You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 //Unless required by applicable law or agreed to in wr...
// // Microsoft.TeamFoundation.VersionControl.Client.PendingChange // // Authors: // Joel Reed (joelwreed@gmail.com) // Ventsislav Mladenov (ventsislav.mladenov@gmail.com) // // Copyright (C) 2013 Joel Reed, Ventsislav Mladenov // // Permission is hereby granted, free of charge, to any person obtaining // a copy of th...
namespace Aardvark.Base.Coder { // AUTO GENERATED CODE - DO NOT CHANGE! public partial class StreamCodeWriter { #region Vectors public void Write(V2i x) { Write(x.X); Write(x.Y); } public void Write(V2l x) { Write(x.X); Write(x.Y);...
// Licensed to the Apache Software Foundation (ASF) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under the Apache License, Version 2.0 (the // "License"); you may...
using System; using LanguageExt; using static LanguageExt.Prelude; using static LanguageExt.TypeClass; using System.Diagnostics.Contracts; using LanguageExt.TypeClasses; using LanguageExt.ClassInstances; namespace LanguageExt { public static partial class Prelude { /// <summary> /// Append an e...
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.EventSystems; using System.IO; //using UnityStandardAssets.ImageEffects; /// <summary> /// Copyright (c) 2016 Eric Zhu /// </summary> namespace GreatArcStudios { /// <summary> /...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Composition; using System.Linq; using System.Runtime.Compiler...
#region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, ...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Windows.Data; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.CodeStyle; using Microso...
using System; using SuperSimple.Auth; using Nancy; using Nancy.Security; using System.Linq; using MtgDb.Info.Driver; using System.Collections.Generic; using System.Configuration; using Nancy.ModelBinding; using System.Reflection; using Nancy.Validation; namespace MtgDb.Info { public class CardModule : NancyModule ...
using Microsoft.IdentityModel; using Microsoft.IdentityModel.S2S.Protocols.OAuth2; using Microsoft.IdentityModel.S2S.Tokens; using Microsoft.SharePoint.Client; using Microsoft.SharePoint.Client.EventReceivers; using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Globalizati...
/********************************************************************++ Copyright (c) Microsoft Corporation. All rights reserved. --********************************************************************/ using System.Collections; using System.Management.Automation.Language; using System.Collections.ObjectModel; using S...
using System; using HalconDotNet; using System.ComponentModel; using System.Windows.Forms; using System.Data; namespace MatchingModule { /// <summary> /// This class optimizes the performance of a defined shape-based model /// for a given set of test images. /// To perform an optimization of the detec...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Reflection; using System.Xml; using System.Collections; using System.Diagnostics; namespace System.Run...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
using System; using System.Collections; using System.Data; using System.Data.SqlClient; using System.Web.Mail; using System.Web.UI.WebControls; using Rainbow.Framework; using Rainbow.Framework.Content.Data; using Rainbow.Framework.Data; using Rainbow.Framework.DataTypes; using Rainbow.Framework.Settings; using Rainbow....
/* * Copyright (C) 2006 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed ...
using System; using CPUx86 = Cosmos.Assembler.x86; using Cosmos.Assembler; using Cosmos.IL2CPU.ILOpCodes; using Cosmos.Assembler.x86; using SysReflection = System.Reflection; namespace Cosmos.IL2CPU.X86.IL { [Cosmos.IL2CPU.OpCode( ILOpCode.Code.Ldarga )] public class Ldarga : ILOp { public Ldarga(...
using System; using System.Collections.Concurrent; using System.Reflection; using System.Runtime.Serialization; using System.Text; using System.Threading.Tasks; using Orleans.CodeGeneration; using Orleans.Serialization; namespace Orleans.Runtime { /// <summary> /// This is the base class for all typed grain re...
/* * Copyright (c) 2013 Calvin Rien * * Based on the JSON parser by Patrick van Bergen * http://techblog.procurios.nl/k/618/news/view/14605/14863/How-do-I-write-my-own-parser-for-JSON.html * * Simplified it so that it doesn't throw exceptions * and can be used in Unity iPhone with maximum code stripping. * * P...
// Copyright 2007-2015 Chris Patterson, Dru Sellers, Travis Smith, et. al. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at // // http://www.apache.org/licenses/LICENSE-2.0 // /...
//------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All rights reserved. //------------------------------------------------------------ namespace System.Workflow.Runtime { using System.Collections; using System.ComponentModel.Design; using System.Component...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; namespace ManagedTests.DynamicCSharp.Conformance.dynamic.statements.IndexerOperator.Unary.verify.verif...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Runtime.CompilerServices; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.Win32.SafeHandles; using Xunit; namespace System.IO.Pipes.Tests { /// <summary> /// Tests f...
using System; using System.Collections.Generic; using System.IO; using LibGit2Sharp.Tests.TestHelpers; using Xunit; using Xunit.Extensions; namespace LibGit2Sharp.Tests { public class FilterSubstitutionCipherFixture : BaseFixture { [Fact] public void SmugdeIsNotCalledForFileWhichDoesNotMatchAnA...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
using System; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel; using System.ComponentModel.Composition; using System.Diagnostics; using System.IO; using System.Linq; using System.Windows; using System.Windows.Input; using System.Windows.Media; using System.Xml.Seriali...
using System; using System.Collections.Generic; using System.Collections.Specialized; using System.IO; using System.Net; using System.Security.Principal; namespace SocketHttpListener.Net.WebSockets { /// <summary> /// Provides the properties used to access the information in a WebSocket connection request ...
using System; using System.Collections.Generic; using System.Threading; using Lucene.Net.Support; using NUnit.Framework; namespace Lucene.Net.Util.junitcompat { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this...
using System.Diagnostics.CodeAnalysis; using System.Windows; using System.Windows.Controls; namespace Fluent { /// <summary> /// Represents KeyTip control /// </summary> public class KeyTip : Label { #region Keys Attached Property /// <summary> /// Using a DependencyPropert...
using System; using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; using Microsoft.Data.Entity; using Microsoft.Data.Entity.Infrastructure; using System.Linq; namespace EFAuditing { /// <summary> /// Summary: /// A AuditingDbContext instane extends DbContext that repr...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNet.Identity; using Quilt4.Service.Entity; using Quilt4.Service.Interface.Repository; namespace Quilt4.Service.Authentication { public class CustomUserStore<T> : IUserPasswordStore<T>, IUserR...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
/* ** $Id: lauxlib.c,v 1.159.1.3 2008/01/21 13:20:51 roberto Exp $ ** Auxiliary functions for building Lua libraries ** See Copyright Notice in lua.h */ #define lauxlib_c #define LUA_LIB using System; using System.IO; namespace SharpLua { using lua_Integer = System.Int32; using lua_Number = System.Double; ...
namespace Azure.ResourceManager.AppConfiguration { public partial class AppConfigurationManagementClient { protected AppConfigurationManagementClient() { } public AppConfigurationManagementClient(string subscriptionId, Azure.Core.TokenCredential tokenCredential, Azure.ResourceManager.AppConfigur...
// Python Tools for Visual Studio // Copyright(c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the License); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at http://www.apache.org/licenses/LICENSE-2.0 //...
/*************************************************************************************************************************************** * Copyright (C) 2001-2012 LearnLift USA * * Contact: Learnlift USA, 12 Greenway Plaza, Suite 1510, Houston, Texas 77046, support@memorylifter.com * * ...
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information. namespace System.Data.Entity.Interception { using System.Data.Common; using System.Data.Entity.Core; using System.Data.Entity.Core.Common; using System.Data.Entity.Core.E...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Dyna...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // Description: Specifies that the whitespace surrounding an element should be trimmed. using System; using System...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.IO; using System.Collections; using System.Text; using System.Diagnostics; using System.X...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 0.16.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. ...
/* * Copyright (c) Citrix Systems, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1) Redistributions of source code must retain the above copyright * notice, this list ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections; using System.Collections.Generic; using System.Xml; using System.Xml.Linq; u...
/******************************************************************** The Multiverse Platform is made available under the MIT License. Copyright (c) 2012 The Multiverse Foundation Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "...
// // ToolManager.cs // // Author: // Jonathan Pobst <monkey@jpobst.com> // // Copyright (c) 2010 Jonathan Pobst // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restr...
// // Copyright (C) DataStax Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable la...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
using J2N.Runtime.CompilerServices; using System; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using JCG = J2N.Collections.Generic; namespace Lucene.Net.Codecs.PerField { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor licen...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Linq; using System.Threading; using System.Threading.Tasks; u...
// ----------------------------------------------------------------------- // <copyright file="DefaultCodeGenerator.cs" company="Asynkron HB"> // Copyright (C) 2015-2017 Asynkron HB All rights reserved // </copyright> // ----------------------------------------------------------------------- using System; us...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
using System; using System.Collections.Generic; using System.Text; using CK.Text; using System.Text.RegularExpressions; using System.Globalization; using System.Linq; using System.Diagnostics.CodeAnalysis; using CK.CodeGen; using CK.CodeGen.SimpleParser; using System.Diagnostics; namespace CK.CodeGen { static clas...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Collections.Generic; using System.Collections.Immutable; using Microsoft.CodeAnalysis.CodeStyle; using Microsoft.CodeAnalysis.CSharp.CodeStyle; u...
using NUnit.Framework; using OpenQA.Selenium.Chrome; using OpenQA.Selenium.Edge; using OpenQA.Selenium.Firefox; using OpenQA.Selenium.IE; using OpenQA.Selenium.Opera; using OpenQA.Selenium.Safari; using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text; using System...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Globalization { // // This class implements the Julian calendar. In 48 B.C. Julius Caesar ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.CodeAnalysis; using SF = Microsoft.CodeAnalysis.CSharp.SyntaxFactory; using Microsoft.CodeAnalysis.CSharp.Syntax; using Microsoft.CodeAnalysis.CSharp; using System.IO; using System.Reflection; using Sannel.H...
// dnlib: See LICENSE.txt for more info using System; using System.Diagnostics; using System.Threading; using dnlib.DotNet.MD; namespace dnlib.DotNet { /// <summary> /// A high-level representation of a row in the ImplMap table /// </summary> [DebuggerDisplay("{Module} {Name}")] public abstract class ImplMap : I...
//! \file ImageBPC.cs //! \date 2017 Nov 22 //! \brief C's ware bitmap. // // Copyright (C) 2017 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restri...
using System; using System.Collections; using IO = System.IO; using NBM.Plugin; using Regex = System.Text.RegularExpressions; // 9/6/03 /// <summary> /// Summary description for Conversation. /// </summary> public class Conversation : IConversation { private Protocol protocol; private Settings settings; private Co...
// Code generated by Microsoft (R) AutoRest Code Generator 1.0.1.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespace searchservice { using Microsoft.Rest; using Models; using System.Collections; using System.Collections.Generic; using System.Threading...
// Generated by the protocol buffer compiler. DO NOT EDIT! // source: google/protobuf/map_unittest_proto3.proto #pragma warning disable 1591, 0612, 3021 #region Designer generated code using pb = global::Google.Protobuf; using pbc = global::Google.Protobuf.Collections; using pbr = global::Google.Protobuf.Reflection; ...
using FluentMigrator.Expressions; using FluentMigrator.Infrastructure; using FluentMigrator.Model; #region License // // Copyright (c) 2018, Fluent Migrator Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain...