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// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
// ******************************************************************************************************** // Product Name: DotSpatial.Symbology.dll // Description: Contains the business logic for symbology layers and symbol categories. // ******************************************************************************...
namespace PokerTell.Statistics.Tests.Filters { using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using Fakes; using Infrastructure.Enumerations.PokerHand; using Infrastructure.Interfaces.PokerHand; using Infrastructure.Interfaces.Statistics;...
// **************************************************************** // Copyright 2007, Charlie Poole // This is free software licensed under the NUnit license. You may // obtain a copy of the license at http://nunit.org // **************************************************************** using System; using NUnit.Frame...
using System; using System.Collections.Generic; using System.Linq; using System.Security.Cryptography; using System.Text; using Skybrud.Essentials.Common; using Skybrud.Social.Http; using Skybrud.Social.Interfaces.Http; using Skybrud.Social.OAuth.Models; using Skybrud.Social.OAuth.Responses; namespace Skybrud.Social.O...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using System; using System.Collections.Generic; using System.Runtime.Serialization; using Newtonsoft.Json; using Newtonsoft.Json.Converters; using GoCardless.Internals; namespace GoCardless.Resources { /// <summary> /// Represents a refund resource. /// /// Refund objects represent (partial) refunds o...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; namespace Sy...
namespace android.text { [global::MonoJavaBridge.JavaClass()] public partial class BoringLayout : android.text.Layout, android.text.TextUtils.EllipsizeCallback { internal new static global::MonoJavaBridge.JniGlobalHandle staticClass; static BoringLayout() { InitJNI(); } protected BoringLayout(global::Mo...
using System; using System.Collections; using System.Collections.Generic; using System.Data; using System.Text.RegularExpressions; using System.Xml; using Epi.Collections; using Epi.Data; using Epi.Fields; using Epi.Data.Services; namespace Epi { /// <summary> /// A <see cref="Epi.View"/> of a <see cref="Epi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Collections.ObjectModel; using System.IdentityModel.Policy; using Sys...
using System; using System.Windows.Media; namespace Devcorp.Controls.Design { /// <summary> /// Provides methods to convert from a color space to an other. /// </summary> public sealed class ColorSpaceHelper { private ColorSpaceHelper(){} #region Color processing /// <summary> /// Gets the "distance" bet...
using UnityEngine; using System.Collections.Generic; namespace Pathfinding { /** A path which searches from one point to a number of different targets in one search or from a number of different start points to a single target. * * This is faster than searching with an ABPath for each target if pathsForAll is tru...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Management.Automation.Language; using System.IO; using Dbg = System.Management.Automation.Diagnostics; using Sys...
// This file was created automatically, do not modify the contents of this file. // ReSharper disable InvalidXmlDocComment // ReSharper disable InconsistentNaming // ReSharper disable CheckNamespace // ReSharper disable MemberCanBePrivate.Global using System; using System.Runtime.InteropServices; // Source file C:\P...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using MongoDB.Driver; namespace BigDataPipeline.Mongo { /// <summary> /// Helper class to connect to a MongoDB instance/cluster /// /// ** Usage Example ** /// 1. In the application startup/initialization, call M...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; using IxMilia.Dxf.Blocks; using IxMilia.Dxf.Entities; using IxMilia.Dxf.Objects; using IxMilia.Dxf.Sections; using Xunit; namespace IxMilia.Dxf.Test { public class ReaderWriterTests : AbstractDxfTests {...
/* * Copyright (c) Citrix Systems, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1) Redistributions of source code must retain the above copyright * notice, this list ...
// // RichTextViewBackend.cs // // Author: // Marek Habersack <grendel@xamarin.com> // // Copyright (c) 2013 Xamarin, Inc. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without ...
using System; using System.Collections.Generic; using System.Configuration; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.Remoting; using System.Runtime.Remoting.Channels; using System.Runtime.Remoting.Channels.Ipc; using System.ServiceProcess; using System.Text; using SuperSocket.Co...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. //@TODO - API level testing for generics, particulary with multicast invocation lists and co/contra variant generics ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Orleans.Runtime; namespace Orleans.Streams { [Serializable] internal class StreamSubscriptionHandleImpl<T> : StreamSubscriptionHandle<T>, IStreamSubscriptionHandle { private StreamImpl<T> streamI...
// Copyright (c) 2006, ComponentAce // http://www.componentace.com // All rights reserved. // Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: // Redistributions of source code must retain the above copyright notice, this li...
/* * Copyright 2012-2016 The Pkcs11Interop Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
// Copyright 2020 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
namespace DataTests.Northwind.LTSBuddy { using System; using System.Collections.Generic; using System.ComponentModel; using System.ComponentModel.DataAnnotations; using System.Data.Linq; using System.Linq; using OpenRiaServices.DomainServices.Hosting; using OpenRiaServices.DomainService...
// // Copyright (c) Microsoft. All rights reserved. // // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Windows; using System.Windows.Controls; using System.Windows.Media; using System.Windows.Shapes; namespace ShapesGallery { public class App : Ap...
/* * QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals. * Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of ...
#region License /* * ChunkStream.cs * * This code is derived from ChunkStream.cs (System.Net) of Mono * (http://www.mono-project.com). * * The MIT License * * Copyright (c) 2003 Ximian, Inc (http://www.ximian.com) * Copyright (c) 2012-2022 sta.blockhead * * Permission is hereby granted, free of charge, to an...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Android.App; using Android.Content; using Android.OS; using Android.Runtime; using Android.Views; using Android.Widget; using Android.Graphics; using Android.Graphics.Drawables; using Microsoft.WindowsAzure.MobileServices; using...
// Copyright 2005-2010 Gallio Project - http://www.gallio.org/ // Portions Copyright 2000-2004 Jonathan de Halleux // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.a...
// // Copyright (c) 2004-2017 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Text.RegularExpressions; using WindowsInstaller; using WixSharp.Msi; namespace WixSharp.UI { /// <summary> /// Utility class for simplifying MSI interpreting tasks DB querying, message data parsing /// </summ...
namespace Idecom.Host.Log4Net { using System; using System.Globalization; using Topshelf.Logging; public class Log4NetLogWriter : LogWriter { readonly log4net.ILog _log; public Log4NetLogWriter(log4net.ILog log) { _log = log; } public ...
// *********************************************************************** // Copyright (c) 2014 Charlie Poole // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, inclu...
// Copyright (c) 2021 Alachisoft // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or...
// Copyright (c) 2011 Josip Medved <jmedved@jmedved.com> http://www.jmedved.com using System; using System.IO; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Windows.Forms; namespace YouTube_Downloader_DLL.Dialogs { public class OpenFolderDialog : IDisposable { ...
#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) using System; /* * $Id: ZStream.cs,v 1.1 2006-07-31 13:59:26 bouncy Exp $ * Copyright (c) 2000,2001,2002,2003 ymnk, JCraft,Inc. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted p...
// // Copyright 2017 The E2C Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by ap...
using System; using System.Data; using System.Data.OleDb; using System.Collections; using System.Configuration; //Using PCS's namespaces using PCSComUtils.DataAccess; using PCSComUtils.PCSExc; using PCSComUtils.Common; namespace PCSComMaterials.ActualCost.DS { public class CST_ActCostAllocationMasterDS { privat...
//#define Trace // ParallelDeflateOutputStream.cs // ------------------------------------------------------------------ // // A DeflateStream that does compression only, it uses a // divide-and-conquer approach with multiple threads to exploit multiple // CPUs for the DEFLATE computation. // // last saved: <2011-July-...
// // OracleTimeSpan.cs // // Part of the Mono class libraries at // mcs/class/System.Data.OracleClient/System.Data.OracleClient // // Assembly: System.Data.OracleClient.dll // Namespace: System.Data.OracleClient // // Author: Tim Coleman <tim@timcoleman.com> // // Copyright (C) Tim Coleman, 2003 // // Licensed under ...
namespace Microsoft.Protocols.TestSuites.Common.DataStructures { using System; /// <summary> /// The class contains all email properties /// </summary> public class Email { #region Elements from Email namespace /// <summary> /// Gets or sets To /// </summary> ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Diagnostics; using System.Security.Cryptography; using ...
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software distributed under the ...
#region License, Terms and Conditions // // Jayrock - JSON and JSON-RPC for Microsoft .NET Framework and Mono // Written by Atif Aziz (www.raboof.com) // Copyright (c) 2005 Atif Aziz. All rights reserved. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser ...
// Copyright 2011 The Noda Time Authors. All rights reserved. // Use of this source code is governed by the Apache License 2.0, // as found in the LICENSE.txt file. using NodaTime.Globalization; using NodaTime.Text.Patterns; using NodaTime.Utility; using System; using System.Collections.Generic; using System.Diagnosti...
//---------------------------------------------------------------- // Copyright (c) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------- namespace System { using System.Collections.Generic; using System.Collections.ObjectModel; using System.Collect...
#region License /* * All content copyright Terracotta, Inc., unless otherwise indicated. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at * * http://www.ap...
/* * Copyright (c) 2006-2016, openmetaverse.co * All rights reserved. * * - Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * - Redistributions of source code must retain the above copyright notice, this * lis...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Immutable; using System.Diagnostics; using System.Globalization; using System.Linq; using System.Threading; using Syste...
using System; using NExpect.Exceptions; using NUnit.Framework; using static NExpect.Expectations; using static PeanutButter.RandomGenerators.RandomValueGen; // ReSharper disable UnusedAutoPropertyAccessor.Global // ReSharper disable MemberCanBePrivate.Global // ReSharper disable UnusedMember.Global // ReSharper disabl...
using System; using System.Linq; using System.Net; using System.Net.Http; using System.Reflection; using System.Text.Json.Serialization; using System.Threading.Tasks; using FluentAssertions; using FluentAssertions.Common; using FluentAssertions.Extensions; using Humanizer; using JsonApiDotNetCore.Configuration; using J...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // In the desktop version of the framework, this file is generated...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; using Microsoft.Protocols.TestTools.StackSdk.RemoteDesktop....
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. using System; using System.IO; using System.Collections.Generic; using System.Xml; using System.Reflection; namespace UnrealBuildTool { public class BuildConfiguration { static BuildConfiguration() { if (!UnrealBuildTool.bIsSaf...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // <spec>http://webdata/xml/specs/XslCompiledTransform.xml</spec> //------------------------------------------------...
// *********************************************************************** // Copyright (c) 2012 Charlie Poole, Rob Prouse // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restri...
/* **************************************************************************** * * Copyright (c) Microsoft Corporation. * * This source code is subject to terms and conditions of the Apache License, Version 2.0. A * copy of the license can be found in the License.html file at the root of this distribution. If ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.Collections.ObjectModel; using Microsoft.Protocols.TestTools.StackSdk.FileAccessService.Cifs; namespace M...
/// This code was generated by /// \ / _ _ _| _ _ /// | (_)\/(_)(_|\/| |(/_ v1.0.0 /// / / /// <summary> /// PLEASE NOTE that this class contains preview products that are subject to change. Use them with caution. If you /// currently do not have developer preview access, please contact help@twilio...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== /*============================================================ ** ** Class: UInt64 ** ** Purpose: This class will encapsulate an unsigned long and ** provide an Object representation of it. ** ** ====================...
/*************************************************************************** * AsyncCommandQueue_.cs * * Copyright (C) 2007 Michael C. Urbanski * Written by Mike Urbanski <michael.c.urbanski@gmail.com> ****************************************************************************/ /* THIS FILE IS LICENSED UNDER...
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software distributed under the ...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Linq; using System.Net; using System.Threading.Tasks; using GST.Library.Middleware.HttpOverrides.Builder; using GST.Library.M...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
using System; using System.Collections.Generic; using System.Linq; using FluentAssertions; using LogShark.Plugins.Config; using LogShark.Plugins.Config.Models; using LogShark.Shared; using LogShark.Shared.LogReading.Containers; using Xunit; namespace LogShark.Tests.Plugins.ConfigPlugin { public class ProcessInfoEx...
using UnityEngine; using UnityEditor; using System; using System.IO; using System.Linq; using System.Reflection; using System.Collections.Generic; using System.Security.Cryptography; using UnityEngine.AssetBundles.GraphTool; using V1=AssetBundleGraph; namespace UnityEngine.AssetBundles.GraphTool.DataModel.Version2 {...
using System; using System.Collections.Generic; using Sce.Pss.Core; using Sce.Pss.Core.Environment; using Sce.Pss.Core.Graphics; using Sce.Pss.Core.Input; using Sce.Pss.Core.Audio; using Sce.Pss.HighLevel.GameEngine2D; using Sce.Pss.HighLevel.GameEngine2D.Base; using Sce.Pss.HighLevel.UI; using UIScene = Sce.Pss.Hi...
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) using UnityEditor; using UnityEngine; using System.Collections.Generic; usin...
/* * QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals. * Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy o...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== /*============================================================ ** ** Class: BinaryReader ** ** <OWNER>gpaperin</OWNER> ** ** ** Purpose: Wraps a stream and provides convenient read functionality ** for strings and primitive typ...
--- /dev/null 2016-03-12 14:12:56.000000000 -0500 +++ src/System.Xml.XmlDocument/src/SR.cs 2016-03-12 14:13:11.069922000 -0500 @@ -0,0 +1,774 @@ +using System; +using System.Resources; + +namespace FxResources.System.Xml.XmlDocument +{ + internal static class SR + { + + } +} + +namespace System +{ + interna...
using System; using System.Collections.Generic; using System.Text; using System.Runtime.Serialization; using System.Runtime.Serialization.Formatters.Binary; using System.ComponentModel; using System.Drawing; /* Copyright (c) 2008,2009 DI Zimmermann Stephan (stefan.zimmermann@tele2.at) * * Permission is hereby g...
/* * Magix - A Web Application Framework for Humans * Copyright 2010 - 2014 - thomas@magixilluminate.com * Magix is licensed as MITx11, see enclosed License.txt File for Details. */ using System; using System.Net; using System.Web; using System.Configuration; using System.Collections.Generic; using System.Collecti...
using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using UnityEngine; namespace BX20Serializer { public static class X20Reflection { public static readonly Func<Type, MemberInfo[]> CachedGetMembers; static X20Reflection() { CachedGet...
#if DEBUG #define STATS_ENABLED #endif using System; using System.Collections.Generic; using System.Text; using System.Threading; using LiteNetLib.Utils; namespace LiteNetLib { public sealed class NetManager { internal delegate void OnMessageReceived(byte[] data, int length, int errorCode, NetEndPoint...
// Generated by the protocol buffer compiler. DO NOT EDIT! // source: money/cards/card_terminal.proto #pragma warning disable 1591, 0612, 3021 #region Designer generated code using pb = global::Google.Protobuf; using pbc = global::Google.Protobuf.Collections; using pbr = global::Google.Protobuf.Reflection; using scg ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // This file utilizes partial class feature and contains // only internal implementation of UriParser type using Sy...
// Copyright (c) Alexandre Mutel. All rights reserved. // Licensed under the BSD-Clause 2 license. // See license.txt file in the project root for full license information. using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.Linq; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using Microsoft.AspNetCore.Razor.Language.CodeGeneration; using Microsoft.AspNetCore.Razor.Language.Intermediate; namespace Microsoft.AspNetCore.Razor.Language.Extensi...
//------------------------------------------------------------------------------ // <copyright file="BoneOrientationDoubleExponentialFilter.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //-----------------------------------------------------------------------...
#if REAL_T_IS_DOUBLE using real_t = System.Double; #else using real_t = System.Single; #endif using System; using System.Runtime.InteropServices; namespace Godot { /// <summary> /// 2-element structure that can be used to represent 2D grid coordinates or pairs of integers. /// </summary> [Serializable]...
using System.Collections.Generic; using CompaniesHouse.Response; using CompaniesHouse.Response.CompanyProfile; using CompaniesHouse.Response.Officers; using CompaniesHouse.Response.PersonsWithSignificantControl; namespace CompaniesHouse.Tests { public static class EnumerationMappings { public static re...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Diagnostics; using System.Threading; using System.Threading.Tasks; namespace System.ComponentModel { public class BackgroundWorker : IDisposable {...
//------------------------------------------------------------------------------ // <copyright file="UnsafeNativeMethodsTablet.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //------------------------------------------------------------------------------ usin...
using System; using System.CodeDom.Compiler; using System.Collections.Generic; using System.Data; using System.Data.SqlClient; using System.Globalization; using System.Linq; using System.Text; namespace EduHub.Data.Entities { /// <summary> /// Archived Census Class Sizes Validation Data Data Set /// </summ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System.Collections.Generic; using System.Management.Automation.Internal; namespace System.Management.Automation.Runspaces { internal sealed class HelpV3_Format_Ps1Xml { internal static IEnumerable<Ext...
// <copyright file="Histogram.cs" company="Math.NET"> // Math.NET Numerics, part of the Math.NET Project // http://numerics.mathdotnet.com // http://github.com/mathnet/mathnet-numerics // http://mathnetnumerics.codeplex.com // // Copyright (c) 2009-2015 Math.NET // // Permission is hereby granted, free of charge, to an...
using System; using System.IO; using System.Threading.Tasks; using Autofac; using Autofac.Extensions.DependencyInjection; using Common.Log; using IdentityModel.AspNetCore.OAuth2Introspection; using IdentityServer4.AccessTokenValidation; using Lykke.AzureQueueIntegration; using Lykke.Common.ApiLibrary.Swagger; using Lyk...
// Copyright (c) .NET Foundation and contributors. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime.Versioning; using System.Xml.Linq; using...
using System; using System.Collections.Generic; using System.Text; using System.IO; using System.Net; using System.Web; using System.Text.RegularExpressions; using System.Security.Cryptography; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using Com.Aspose.Imaging.Model; namespace Com.Aspose.Imaging { publi...
// Copyright 2018, Google Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicabl...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using MixedRealityToolkit.Common; using MixedRealityToolkit.Common.Extensions; using MixedRealityToolkit.InputModule.EventData; using MixedRealityToolkit.InputModule....
#region license // Copyright (c) 2009 Rodrigo B. de Oliveira (rbo@acm.org) // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above co...
// ******************************************************************************************************** // Product Name: DotSpatial.Projection // Description: The basic module for MapWindow version 6.0 // ******************************************************************************************************** // //...
//----------------------------------------------------------------------- // <copyright file="Iis6Website.cs">(c) http://www.codeplex.com/MSBuildExtensionPack. This source is subject to the Microsoft Permissive License. See http://www.microsoft.com/resources/sharedsource/licensingbasics/sharedsourcelicenses.mspx. All o...
using System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.ComponentModel; using System.IO; using System.Linq; using System.Linq.Expressions; using System.Reflection; using System.Runtime.Serialization; using System.Runtime.Serialization.Formatters.Binary...
namespace Community.CsharpSqlite { public partial class Sqlite3 { /* ** 2007 August 27 ** ** The author disclaims copyright to this source code. In place of ** a legal notice, here is a blessing: ** ** May you do good and not evil. ** May you find forgiveness for yourself and forgive others. ...