context stringlengths 2.52k 185k | gt stringclasses 1
value |
|---|---|
/// This code was generated by
/// \ / _ _ _| _ _
/// | (_)\/(_)(_|\/| |(/_ v1.0.0
/// / /
/// <summary>
/// EndUserTypeResource
/// </summary>
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using Twilio.Base;
using Twilio.Clients;
using Twilio.Converters;
using Twilio.Exce... | |
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using PcapDotNet.Packets.Ethernet;
using PcapDotNet.Packets.Icmp;
using PcapDotNet.Packets.IpV4;
using PcapDotNet.Packets.TestUtils;
using PcapDotNet.TestUtils;
... | |
/*
* ParseException.cs
*/
using System;
using System.Collections;
using System.Text;
namespace Core.Library {
/**
* A parse exception.
*
*
*/
public class ParseException : Exception {
/**
* The error type enumeration.
*/
public enum ErrorType {
... | |
/*
* MindTouch Dream - a distributed REST framework
* Copyright (C) 2006-2014 MindTouch, Inc.
* www.mindtouch.com oss@mindtouch.com
*
* For community documentation and downloads visit mindtouch.com;
* please review the licensing section.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* y... | |
/**
Implementation of the Format class. Convert binary messages into
associative containers of [id] => <data1, ... dataN>.
@file tools/sdk/cs/Format.cs
@author Luke Tokheim, luke@motionnode.com
@version 2.4
Copyright (c) 2016, Motion Workshop
All rights reserved.
Redistribution and use in source ... | |
using System;
using System.Collections.Generic;
using System.Runtime.Serialization;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
using GoCardless.Internals;
namespace GoCardless.Resources
{
/// <summary>
/// Represents a billing request resource.
///
/// Billing Requests help create resour... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Text;
using System.Diagnostics;
using System.Buffers;
using System.Threading.Tasks;
namespace System.I... | |
using System;
using StructureMap.Pipeline;
namespace StructureMap.Configuration.DSL.Expressions
{
/// <summary>
/// Expression Builder to define an Instance
/// </summary>
/// <typeparam name="T"></typeparam>
public interface IsExpression<T>
{
/// <summary>
/// Gives you full ac... | |
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
namespace Microsoft.Zelig.Runtime.TargetPlatform.ARMv5
{
using System;
using System.Runtime.InteropServices;
using Microsoft.Zelig.TargetModel.ArmProcessor;
using TS = Microsoft.Zelig.Runtime.TypeSystem;
us... | |
using System;
using System.Collections;
using System.Collections.Generic;
using Platform.References;
namespace Platform.Collections
{
/// <summary>
/// Base class for dictionaries that store items using <see cref="Reference{T}"/> objects.
/// </summary>
/// <typeparam name="K">The key type</typeparam>
/// <typepa... | |
/*
Text description/attribute names.
Copyright (C) 1999-2003
David Corcoran <corcoran@linuxnet.com>
Ludovic Rousseau <ludovic.rousseau@free.fr>
Program code.
Copyright (C) 2010
Daniel Mueller <daniel@danm.de>
All rights reserved.
Redistribution and use in source and binary forms, with or without
modific... | |
/*
* QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals.
* Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy o... | |
// This file is part of Wintermute Engine
// For conditions of distribution and use, see copyright notice in license.txt
// http://dead-code.org/redir.php?target=wme
using System;
using System.Collections.Generic;
using System.Text;
using DeadCode.WME.Global.Actions;
using System.Windows.Forms;
using DeadCode.WME.Core... | |
namespace NHunspellComponent.Spelling
{
partial class SpellingFormBasic
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
//... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Text;
using Microsoft.Deployment.WindowsInstaller;
using WixSharp.CommonTasks;
using IO = System.IO;
using System.IO;
using System.Diagnostics;
namespace WixSharp
{
/// <summary>
... | |
// DeflaterOutputStream.cs
//
// Copyright (C) 2001 Mike Krueger
//
// This file was translated from java, it was part of the GNU Classpath
// Copyright (C) 2001 Free Software Foundation, Inc.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public Lice... | |
using i64 = System.Int64;
using u8 = System.Byte;
using u64 = System.UInt64;
namespace Community.CsharpSqlite
{
public partial class Sqlite3
{
/*
** 2001 September 15
**
** The author disclaims copyright to this source code. In place of
** a legal notice, here is a blessing:
**
** M... | |
#region License
// Copyright (c) 2007 James Newton-King
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, ... | |
#pragma warning disable 0414 // private field assigned but not used.
using UnityEngine;
using UnityEditor;
using System.Collections;
using System.Collections.Generic;
[CustomEditor(typeof(GridPainter))]
public class GridPainterEditor : Editor {
public static bool paintEnabled=false;
public static int paintMod... | |
using NinjaBotCore.Database;
using NinjaBotCore.Models.Wow;
using Discord;
using Discord.Commands;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Discord.Net;
using Discord.WebSocket;
using System.Text.RegularExpressions;
using Microsoft.Extensi... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System.Runtime.CompilerServices;
namespace System.Text
{
internal static class InvariantUtf8IntegerFormatter
{
private const byte Minus = (byte)'... | |
#region License
// Copyright (c) 2007 James Newton-King
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, ... | |
// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
namespace System {
// This file defines an internal class used to throw exceptions in BCL code.
// The main purpose is to reduce code size.
//
// The old way to throw an exception generates quite a lot IL code... | |
using UnityEngine;
using UnityEditor;
using System;
namespace AmplifyShaderEditor
{
[Serializable]
[NodeAttributes( "Triplanar Sampler", "Textures", "Triplanar Mapping" )]
public sealed class TriplanarNode : ParentNode
{
[SerializeField]
private string m_uniqueName;
private bool m_editPropertyNameMode = fals... | |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using UnityEngine.Events;
// need to open the door differently depending on what side im on
// Rotation point should be a setting - Centre, Left, Right - and should get the actual value by calculating the objects boundary box
namespace Ze... | |
//
// Copyright (c) 2008-2011, Kenneth Bell
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Globalization;
using Xunit;
namespace System.Globalization.CalendarsTests
{
// Syste... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/*============================================================
**
**
** Purpose: This class will encapsulate a short... | |
using System;
using JetBrains.Annotations;
using JetBrains.ReSharper.Psi.Parsing;
using JetBrains.Text;
namespace GammaJul.ReSharper.ForTea.Parsing {
/// <summary>T4 lexer implementation.</summary>
internal sealed class T4Lexer : IIncrementalLexer {
[NotNull] private readonly IBuffer _buffer;
private int _pos;... | |
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
// the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software distributed under the ... | |
using System;
using System.Runtime.InteropServices;
using System.Collections.Generic;
using System.Text;
namespace PlatformAPI.GDIPlus
{
[StructLayout(LayoutKind.Sequential)]
public struct GpObject<T>
{
IntPtr ptr;
}
[StructLayout(LayoutKind.Sequential)]
public struct GpGraphics
... | |
/* ====================================================================
Licensed to the Apache Software Foundation (ASF) Under one or more
contributor license agreements. See the NOTICE file distributed with
this work for Additional information regarding copyright ownership.
The ASF licenses this file to Y... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/*============================================================
**
**
** Purpose: This class will encapsulate a short... | |
using System;
using System.Runtime.InteropServices;
using System.Windows.Forms;
using WebDump.Properties;
using WebDumpLib.Core;
namespace WebDump
{
public sealed partial class Progress : Form
{
private WebDumpCore Core { get; }
private int DisplayedJobCount { get; }
private int Display... | |
using System;
using System.Text;
using System.Data;
using System.Data.SqlClient;
using System.Data.Common;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Configuration;
using System.Xml;
using System.Xml.Serialization;
using SubSonic;
using SubSonic.Utilities;... | |
// -- FILE ------------------------------------------------------------------
// name : HalfyearTest.cs
// project : Itenso Time Period
// created : Jani Giannoudis - 2011.02.18
// language : C# 4.0
// environment: .NET 2.0
// copyright : (c) 2011-2012 by Itenso GmbH, Switzerland
// ---------------------... | |
//------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
//------------------------------------------------------------
namespace System.IdentityModel.Tokens
{
using System.Security.Cryptography;
using System.Security.Cryptography.X509Certifi... | |
#region Disclaimer/Info
///////////////////////////////////////////////////////////////////////////////////////////////////
// Subtext WebLog
//
// Subtext is an open source weblog system that is a fork of the .TEXT
// weblog system.
//
// For updated news and information please visit http://subtextproject.com/
// Su... | |
using Signum.Utilities.Reflection;
namespace Signum.Engine.Linq;
/// <summary>
/// returns the set of all aliases produced by a query source
/// </summary>
internal class OverloadingSimplifier : ExpressionVisitor
{
public static MethodInfo miDistinctQ = ReflectionTools.GetMethodInfo(() => Queryable.Distinct((I... | |
using System;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Text;
using System.Windows.Forms;
using System.IO;
using Alvas.Audio;
using System.Diagnostics;
namespace AudioExCS
{
public class VoxPanel : UserControl
{
private OpenFileDialog ofdVox;
private But... | |
// <copyright file=Vector3RangeAttribute company=Hydra>
// Copyright (c) 2015 All Rights Reserved
// </copyright>
// <author>Christopher Cameron</author>
using System;
using Hydra.HydraCommon.Abstract;
using Hydra.HydraCommon.Utils.RNG;
using UnityEngine;
namespace Hydra.HydraCommon.PropertyAttributes.RangeAttributes... | |
// ----------------------------------------------------------------------------------
//
// Copyright Microsoft Corporation
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apac... | |
using UnityEngine;
using System.Collections;
public class gearAction : MonoBehaviour
{
public Sprite img0, img1, img2, img3, img4, img5;
public AudioSource bonusSound1, bonusSound2, bonusSound3, bonusSound4, bonusSound5;
public int buttonDebounce = 0;
public float minTapDelta = 0.5f;
public float spinvelocity... | |
#region Apache License
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF licenses this file to you under the Apache License, Version 2.0
// (... | |
//
// Copyright (c) 2004-2011 Jaroslaw Kowalski <jaak@jkowalski.net>
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of source code must retain the above co... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using Internal.Runtime.Augments;
namespace System.Threading
{
/// <summary>
/// A... | |
using System;
using System.Collections.Generic;
using System.Text;
using PAT.Common.Classes.Expressions.ExpressionClass;
using System.IO;
using System.Linq;
using System.Diagnostics.Contracts;
//the namespace must be PAT.Lib, the class and method names can be arbitrary
namespace PAT.Lib
{
/// <summary>
/// Th... | |
using System;
using System.Collections.Generic;
using System.Reactive.Linq;
using System.Reactive.Threading.Tasks;
using MS.Core;
namespace System.Runtime.Remoting
{
public static class __RemotingServices
{
public static IObservable<System.Boolean> IsTransparentProxy(IObservable<System.Object> proxy)
... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using Microsoft.CodeAnalysis.Diagnostics;
using Test.Utilities;
using Xunit;
namespace Microsoft.NetCore.Analyzers.Runtime.UnitTests
{
public class Speci... | |
/*
* Deed API
*
* Land Registry Deed API
*
* OpenAPI spec version: 1.3.8
*
* Generated by: https://github.com/swagger-api/swagger-codegen.git
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator 0.14.0.0
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
... | |
using Xunit;
namespace Jint.Tests.Ecma
{
public class Test_15_12_1_1 : EcmaTest
{
[Fact]
[Trait("Category", "15.12.1.1")]
public void TheJsonLexicalGrammarTreatsWhitespaceAsATokenSeperator()
{
RunTest(@"TestCases/ch15/15.12/15.12.1/15.12.1.1/15.12.1.1-0-1.js", false);
... | |
using System;
using System.Collections.Generic;
using System.Linq;
using MonoMac.Foundation;
using MonoMac.AppKit;
using Outlander.Core.Client;
using Outlander.Core;
namespace Outlander.Mac.Beta
{
public partial class ProfileSelectorController : MonoMac.AppKit.NSWindowController
{
private IProfileLoader _profileLo... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.IO;
using System.Text;
using System.Diagnostics;
using System.Globalization;
using System... | |
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Collections.ObjectModel;
using System.Composition;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalys... | |
using System;
using System.IO;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using log4net;
#if !LATE_BIND
using HSXCLIENTLib;
using HSXSERVERLib;
using HFMWAPPLICATIONSLib;
#endif
using Command;
using HFMCmd;
namespace HFM
{
// TODO: Add following commands:
// - CreateObjectOnClu... | |
// Copyright (c) 2015 Alachisoft
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed t... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Diagnostics.Contracts;
using System.Runtime.InteropServices;
using Sy... | |
//---------------------------------------------------------------------------
//
// Copyright (C) Microsoft Corporation. All rights reserved.
//
//---------------------------------------------------------------------------
using System;
using System.Diagnostics;
using System.Windows;
namespace System.Windows.Control... | |
// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
/*============================================================
**
** Class: Contract
**
** <OWNER>maf,mbarnett,[....]</OWNER>
**
** Implementation details of CLR Contracts.
**
==================================================... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections;
using System.Data.SqlTypes;
using System.Diagnostics;
using System.Globalization;
using Sy... | |
//
// WidgetBackend.cs
//
// Author:
// Lluis Sanchez <lluis@xamarin.com>
//
// Copyright (c) 2011 Xamarin Inc
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restric... | |
using UnityEngine;
public class Sumo : MonoBehaviour
{
private static readonly string XAxis = "_LA_X";
private static readonly string YAxis = "_LA_Y";
private static readonly string AButton = "_A";
private static readonly string BButton = "_B";
private static readonly float AxisThreshold = 0.5f;
... | |
namespace Macabresoft.Macabre2D.Framework;
using System;
using System.ComponentModel;
using Macabresoft.Core;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
/// <summary>
/// The base game class for Macabre2D.
/// </su... | |
using System;
using System.Collections.Generic;
using System.Linq;
namespace Orleans.Runtime
{
internal class ByteArrayBuilder
{
private const int MINIMUM_BUFFER_SIZE = 256;
private readonly int bufferSize;
private readonly List<ArraySegment<byte>> completedBuffers;
private byte... | |
using System.Collections.Generic;
using Avalonia.Controls;
using Xunit;
namespace Avalonia.Input.UnitTests
{
public class KeyboardNavigationTests_Tab
{
[Fact]
public void Next_Continue_Returns_Next_Control_In_Container()
{
Button current;
Button next;
... | |
using System;
using NUnit.Framework;
using Org.BouncyCastle.Asn1;
using Org.BouncyCastle.Asn1.Nist;
using Org.BouncyCastle.Asn1.X509;
using Org.BouncyCastle.Crypto;
using Org.BouncyCastle.Crypto.Digests;
using Org.BouncyCastle.Crypto.Engines;
using Org.BouncyCastle.Crypto.Parameters;
using Org.BouncyCastle.Crypto.Sig... | |
namespace java.io
{
using System;
using System.IO;
public interface DataOutput
{
void Flush();
void Write(sbyte[] buffer);
void Write(int oneByte);
void Write(byte[] buffer, int offset, int count);
void Write(sbyte[] buffer, int offset, int count);
v... | |
/**
* Repairs missing pb_Object and pb_Entity references. It is based
* on this article by Unity Gems: http://unitygems.com/lateral1/
*/
using UnityEngine;
using UnityEditor;
using System.Collections.Generic;
using System.Linq;
namespace ProBuilder2.EditorCommon
{
/**
* Extends MonoBehaviour Inspector, automat... | |
namespace Nancy.Tests.Unit.ModelBinding
{
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Globalization;
using FakeItEasy;
using Nancy.IO;
using Nancy.ModelBinding;
using Fakes;
using Nancy.ModelBinding.Def... | |
using System;
using System.Runtime.InteropServices;
using Urho.Audio;
using Urho.Navigation;
using Urho.Physics;
using Urho.Urho2D;
using Urho.Resources;
using Urho.Gui;
using Urho.Network;
namespace Urho {
/// <summary>
/// Helper functions to return elements from a VariantMap
/// </summary>
internal static clas... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Reflection;
namespace settings4net.TestWebApp.Areas.HelpPage
{
/// <summary>
/// This class will create an object of a given type and popu... | |
namespace Sharpen
{
using System;
using System.IO;
using System.Text;
public class PrintWriter : TextWriter
{
TextWriter writer;
public PrintWriter (FilePath path)
{
writer = new StreamWriter (path);
}
public PrintWriter (TextWriter other)
{
writer = other;
}
public PrintWriter(Outpu... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespac... | |
// This file was created automatically, do not modify the contents of this file.
// ReSharper disable InvalidXmlDocComment
// ReSharper disable InconsistentNaming
// ReSharper disable CheckNamespace
// ReSharper disable MemberCanBePrivate.Global
using System;
using System.Runtime.InteropServices;
// Source file C:\P... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Htt... | |
using System;
using System.Linq;
using System.Collections.Generic;
using UnityEditor.Experimental.Rendering.HDPipeline.Drawing;
using UnityEditor.Graphing;
using UnityEditor.ShaderGraph;
using UnityEditor.ShaderGraph.Drawing.Controls;
using UnityEngine;
using UnityEngine.UIElements;
using UnityEngine.Experimental.Rende... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Xunit;
namespace System.Text.Tests
{
public class EncodingGetBytes1
{
#region Positive Test C... | |
using System;
using System.Globalization;
using Lucene.Net.Documents;
using Console = Lucene.Net.Support.SystemConsole;
namespace Lucene.Net.Search
{
using Lucene.Net.Randomized.Generators;
using NUnit.Framework;
using DefaultSimilarity = Lucene.Net.Search.Similarities.DefaultSimilarity;
using Director... | |
// Copyright 2005-2010 Gallio Project - http://www.gallio.org/
// Portions Copyright 2000-2004 Jonathan de Halleux
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.a... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/******************************************************************************
* This file is auto-generated from ... | |
/**
* (C) Copyright IBM Corp. 2016, 2020.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed t... | |
// Copyright 2009-2012 Matvei Stefarov <me@matvei.org>
using System;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Imaging;
using fCraftGUI.Properties;
using JetBrains.Annotations;
namespace fCraft.GUI {
/// <summary> Drawing/clipping mode of IsoCat map renderer. </summary>
public en... | |
/*
Copyright (c) Microsoft Corporation. All rights reserved.
Licensed under the MIT License. See License.txt in the project root for license information.
*/
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.ComponentModel;
using System.Linq;
using System.Linq.Expres... | |
/*
* Copyright 2007 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in wri... | |
using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Extensions.Logging;
namespace Orleans.Runtime.ConsistentRing
{
/// <summary>
/// We use the 'backward/clockwise' definition to assign responsibilities on the ring.
/// E.g. in a ring of nodes {5, 10, 15} the responsible for ... | |
/*
Licensed to the Apache Software Foundation (ASF) under one or more
contributor license agreements. See the NOTICE file distributed with
this work for additional information regarding copyright ownership.
The ASF licenses this file to You under the Apache License, Version 2.0
(the "License"); you may ... | |
//
// Copyright (c) 2012 Krueger Systems, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, mer... | |
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Diag... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#if !UNIX
using System.Collections.Generic;
using System.Diagnostics.Eventing;
using System.Diagnostics;
using System.Runtime.InteropServices;
using System.Diagnostics.CodeAnalysis;
namespace System.Management.Automation.T... | |
/****************************************************************************
Copyright (c) 2013 Chukong Technologies Inc. ported by Jose Medrano (@netonjm)
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (... | |
//---------------------------------------------------------------------
// Authors: Oisin Grehan
//
// Description: Runtime attribute for Pscx Cmdlet
//
//---------------------------------------------------------------------
using System;
using System.Collections;
using System.Collections.Generic;
using System.Componen... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using CommandLine.Core;
using CommandLine.Helpers;
using CommandLine.Text;
namespace CommandLine {
public class Parser {
private ParserSettings settings;
private char? shortFormPrefix;
private int lo... | |
#region File Description
//-----------------------------------------------------------------------------
// AvatarShadowGame.cs
//
// Microsoft XNA Community Game Platform
// Copyright (C) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
#endreg... | |
////-----------------------------------------------------------------------
//// <copyright file="ServiceProviderMethodCallerTests.cs" company="Marimer LLC">
//// Copyright (c) Marimer LLC. All rights reserved.
//// Website: https://cslanet.com
//// </copyright>
//// <summary>no summary</summary>
////----------... | |
#region License
/*
* ChunkStream.cs
*
* This code is derived from System.Net.ChunkStream.cs of Mono
* (http://www.mono-project.com).
*
* The MIT License
*
* Copyright (c) 2003 Ximian, Inc (http://www.ximian.com)
* Copyright (c) 2012-2014 sta.blockhead
*
* Permission is hereby granted, free of charge, to any ... | |
// Python Tools for Visual Studio
// Copyright(c) Microsoft Corporation
// All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the License); you may not use
// this file except in compliance with the License. You may obtain a copy of the
// License at http://www.apache.org/licenses/LICENSE-2.0
/... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.ComponentModel;
namespace System.Drawing
{
/// <summary>
/// Stores the location and size of a... | |
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Net;
using System.Reactive.Linq;
using System.Reactive.Subjects;
using System.Text.RegularExpressions;... |
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