context stringlengths 2.52k 185k | gt stringclasses 1
value |
|---|---|
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using Xunit;
namespace System.Net.Sockets.Tests
{
public class... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.ComponentModel;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.V... | |
using System;
using System.Globalization;
using System.IO;
#if SILVERLIGHT || PORTABLE
using System.Collections.Generic;
#else
using System.Collections;
#endif
namespace NTumbleBit.BouncyCastle.Utilities
{
internal abstract class Platform
{
private static readonly CompareInfo InvariantCompareInfo = CultureInfo.In... | |
// ---------------------------------------------------------------------------
// <copyright company="Microsoft Corporation" file="XmlDiffViewElement.cs">
// Copyright (c) Microsoft Corporation 2005
// </copyright>
// <project>
// XmlDiffView
// </project>
// <summary>
// Summary description for this file
... | |
/*============================================================================
* Copyright (C) Microsoft Corporation, All rights reserved.
*============================================================================
*/
#region Using directives
using System;
using System.Collections;
using System.Collections.Gener... | |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using DeadCode.WME.Global;
using System.IO;
namespace DeadCode.WME.StringTableMgr
{
public partial class SettingsForm : FormBase
{
private StringTable... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
//
// This... | |
//
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless requi... | |
//
// This code was created by Jeff Molofee '99
//
// If you've found this code useful, please let me know.
//
// Visit me at www.demonews.com/hosted/nehe
//
//=====================================================================
// Converted to C# and MonoMac by Kenneth J. Pouncey
// http://www.cocoa-mono.org
//
// Co... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Text;
using System.Globalization;
using System.Xml.Schema;
using System.Diagnostics;
using System.Colle... | |
// Code generated by Microsoft (R) AutoRest Code Generator 0.13.0.0
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespace Microsoft.Bot.Connector
{
using System;
using System.Linq;
using System.Collections.Generic;
using System.Net;
using System.Net.Http;... | |
/*
* Copyright 2021 Google LLC All Rights Reserved.
* Use of this source code is governed by a BSD-style
* license that can be found in the LICENSE file or at
* https://developers.google.com/open-source/licenses/bsd
*/
// <auto-generated>
// Generated by the protocol buffer compiler. DO NOT EDIT!
// sour... | |
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the Apache 2.0 License.
// See the LICENSE file in the project root for more information.
using System.Linq.Expressions;
using System;
using System.Collections.Generic;
using System.Diagnostics;
usi... | |
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
#if REAL_T_IS_DOUBLE
using real_t = System.Double;
#else
using real_t = System.Single;
#endif
// TODO: Add comments describing what this class does. It is not obvious.
namespace Godot
{
public static partial class GD
{
... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using System.Reflection.Metadata.Ecma335;
namespace System.Reflection.Metadata
{
publ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System.Collections.Generic;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Routing;
using Microsoft.AspNetCore.Mvc.Abstractions;
usin... | |
using System;
using System.Globalization;
using System.Collections.Generic;
using System.Text;
using System.IO;
using System.Linq;
using System.Reflection;
#if ENABLE_CECIL
using Mono.Cecil.Cil;
#else
using System.Reflection.Emit;
#endif
namespace Mono.Debugger.Soft
{
public class MethodBodyMirror : Mirror
{
Meth... | |
/*
* Copyright 2002-2010 the original author or authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicab... | |
#region .NET Disclaimer/Info
//===============================================================================
//
// gOODiDEA, uland.com
//===============================================================================
//
// $Header : $
// $Author : $
// $Date : $
// $Revision: $
// $History: $
//
//======... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Reflection;
using Xunit;
namespace System.Threading.Tasks.Tests
{
... | |
//
// ListView.cs
//
// Author:
// Lluis Sanchez <lluis@xamarin.com>
//
// Copyright (c) 2011 Xamarin Inc
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction,... | |
//
// Copyright (C) DataStax Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable la... | |
/*
* Qa full api
*
* No description provided (generated by Swagger Codegen https://github.com/swagger-api/swagger-codegen)
*
* OpenAPI spec version: all
*
* Generated by: https://github.com/swagger-api/swagger-codegen.git
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use ... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
namespace System.Text
{
internal static class IntegerFormatter
{
intern... | |
//
// Copyright (c) 2004-2021 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of s... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Internal.Runtime.CompilerServices;
using System.Diagnostics;
using System.Diagnostics.Contracts;
using System.... | |
using System;
using System.Collections.Generic;
using System.Text;
using System.Reflection;
using FlatRedBall.Graphics.Particle;
using System.Threading;
using FlatRedBall.IO;
namespace FlatRedBall.Content
{
/// <summary>
/// ContentLoadBatch allows for batch loading of resources through the Content Pipeline as... | |
#region Copyright notice and license
// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// http://github.com/jskeet/dotnet-protobufs/
// Original C++/Java/Python code:
// http://code.google.com/p/protobuf/
//
// Redistribution and use in source and binary forms, ... | |
#region License
/*
* Copyright (C) 2002-2008 the original author or authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* ... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
#if PORTABLE
using System.Reflection;
#endif
using System.Text.RegularExpressions;
namespace Shouldly
{
internal static class Is
{
public static bool InRange<T>(T comparable, T @from, T to) where T : IComparabl... | |
using System;
using System.Drawing;
using System.Globalization;
using System.IO;
using System.Windows.Forms;
using Bloom.Collection;
using Bloom.CollectionCreating;
using Bloom.Properties;
//using Chorus.UI.Clone;
using SIL.Windows.Forms.Extensions;
using SIL.i18n;
using System.Linq;
using Bloom.Workspace;
using SIL.IO... | |
// Copyright 2011 Microsoft Corporation
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicabl... | |
#region License
// Copyright (c) 2007 James Newton-King
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, ... | |
// Copyright (c) .NET Foundation and contributors. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.Ver... | |
//*********************************************************
//
// Copyright (c) Microsoft. All rights reserved.
// THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY
// IMPLIED WARRANTIES OF FITNESS FOR A PARTICULAR
// PURPOSE, MERCHANTABILITY, OR NON-INFRINGEMENT.
/... | |
// $Id$
//
// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Reflection;
using Xunit;
namespace System.Linq.Expressions.Tests
{
public static class LiftedMulti... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator 1.0.0.0
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
n... | |
// Copyright (c) 2007-2014 Joe White
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Diagnostics;
using System.Text;
using System.Threading;
using System.Runtime;
using Xunit... | |
//-----------------------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
namespace System.Activities
{
using System;
using System.Activities.DynamicUpdate;
us... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System.Collections.Generic;
using Xunit;
namespace System.Numerics.Matrices.Tests
{
/// <summary>
/// Tests for the Matrix1x4 structure.
/// </summ... | |
// Copyright (c) 1995-2009 held by the author(s). All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of c... | |
//
// ModuleDefinition.cs
//
// Author:
// Jb Evain (jbevain@gmail.com)
//
// Copyright (c) 2008 - 2011 Jb Evain
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, i... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Internal.NativeCrypto;
using System.Diagnostics;
using System.IO;
namespace System.Security.Cryptography
{
... | |
using Anycmd.Xacml.Context;
using System;
using System.Collections;
using System.Globalization;
namespace Anycmd.Xacml.Runtime
{
using Xacml.Policy;
/// <summary>
/// The evaluation context class.
/// </summary>
public class EvaluationContext
{
#region Private members
/// <sum... | |
// Copyright 2013, Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicabl... | |
#region Apache Notice
/*****************************************************************************
* $Header: $
* $Revision: 383115 $
* $Date: 2006-03-04 07:21:51 -0700 (Sat, 04 Mar 2006) $
*
* iBATIS.NET Data Mapper
* Copyright (C) 2004 - Gilles Bayon
*
*
* Licensed under the Apache License, Version 2.... | |
using UnityEngine;
using System.Collections;
public class WorldMapPlayerControl : MonoBehaviour
{
#region Variables / Properties
public float moveSpeed = 18.0f;
public float turnSpeed = 25.0f;
public float rotationMargin = 0.1f;
public float heightWindow = 3.0f;
public float closeEnough = 1.1f;
public stri... | |
using System;
using System.Collections.Generic;
using System.Text;
using System.Data;
using System.Data.SqlServerCe;
using System.Collections;
using System.Windows.Forms;
using DowUtils;
namespace Factotum{
public class EUnit : IEntity
{
public static event EventHandler<EntityChangedEventArgs> Changed;
public s... | |
/*
* Copyright 2011 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to i... | |
/*
* Copyright 2009 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed ... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Linq;
namespace Microsoft.CodeAnalysis.Editing
{
/// <summary>
/// An editor for making ... | |
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Drawing2D;
using Svg.Transforms;
namespace Svg
{
/// <summary>
/// Provides the base class for all paint servers that wish to render a gradient.
/// </summary>
public abstract class SvgGradientServer : SvgPaintSe... | |
using System;
namespace NetSpell.SpellChecker.Dictionary.Affix
{
/// <summary>
/// Summary description for AffixUtility.
/// </summary>
public sealed class AffixUtility
{
/// <summary>
/// Initializes a new instance of the class
/// </summary>
public AffixUtility()
{
}
/// <summary>
/// A... | |
namespace PowerCalculator.Framework
{
partial class MainWindow
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
... | |
/*
* Copyright 2004 - $Date: 2008-11-15 23:58:07 +0100 (za, 15 nov 2008) $ by PeopleWare n.v..
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENS... | |
//-----------------------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
namespace System.Activities.Runtime
{
using System;
using System.Activities.Hosting;
... | |
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Globalization;
using System.Linq;
using System.Text;
using System.Text.Encodings.Web;
using System.Text.Json;
using System.Threading;
using System.Threading.Tasks;
using Newtonsoft.Json.Linq;
using OpenIddict.Abstractions;
... | |
#region License
// Copyright (c) 2007 James Newton-King
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, ... | |
using System;
using System.IO;
using System.Reflection;
using ToolKit.Cryptography;
using Xunit;
namespace UnitTests.Cryptography
{
[System.Diagnostics.CodeAnalysis.SuppressMessage(
"StyleCop.CSharp.DocumentationRules",
"SA1600:ElementsMustBeDocumented",
Justification = "Test Suites do not ... | |
namespace EyeInTheSky.Commands
{
using System.Collections.Generic;
using System.Linq;
using BCrypt.Net;
using Castle.Core.Logging;
using EyeInTheSky.Model;
using EyeInTheSky.Model.Interfaces;
using EyeInTheSky.Services.Email.Interfaces;
using EyeInTheSky.Services.Interfaces;
using Mi... | |
using System;
using System.Drawing;
using System.Runtime.InteropServices;
namespace SudoFont
{
public class FontServices
{
[ StructLayout( LayoutKind.Sequential ) ]
public struct ABC
{
// Returns A + B + C
public int Total
{
get { return (int)( this.A + this.B + this.C ); }
}
public int A... | |
//
//
// Copyright (c) Microsoft. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by... | |
// Copyright 2005-2010 Gallio Project - http://www.gallio.org/
// Portions Copyright 2000-2004 Jonathan de Halleux
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.a... | |
// created on 10/12/2002 at 21:11
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
namespace NAudio.Mixer
{
/// <summary>
/// Represents a mixer control
/// </summary>
public abstract class MixerControl
{
internal MixerInterop.MIXERCONTROL mixerCont... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using Xunit;
namespace System.Linq.Parallel.Tests
{
public static class TakeT... | |
using System;
using Caliburn.Micro;
using IBApi.Contracts;
namespace Sample.SymbolSearch
{
internal class SymbolView : PropertyChangedBase
{
private string symbol;
private SecurityType securityType;
private DateTime? expiry;
private double? strike;
private bool? call;
... | |
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: booking/pricing/reservation_price_estimate.proto
#pragma warning disable 1591, 0612, 3021
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.Collections;
using pbr = global::Google.Protobuf.Refle... | |
// Copyright 2021 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... | |
#region File Description
//-----------------------------------------------------------------------------
// ScreenManager.cs
//
// Microsoft XNA Community Game Platform
// Copyright (C) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
#endregion... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections;
using System.Collections.Specialized;
using Xunit;
namespace System.Diagnos... | |
/*
* Copyright 2010 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed ... | |
//*********************************************************
//
// Copyright (c) Microsoft. All rights reserved.
// This code is licensed under the MIT License (MIT).
// THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY
// IMPLIED WARRANTIES OF FITNESS FOR A PARTICUL... | |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.ServiceModel;
namespace ESS.Framework.Licensing.License
{
/// <summary>
/// Licensing server implementation.
/// Because we use this service behavior, we don't have to worry
/// a... | |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
namespace CocosSharp
{
public class CCTextureCache : IDisposable, ICCUpdatable
{
#region Structs
struct AsyncStruct
{
public string FileName { get; set; }
public Action<C... | |
using System;
using System.Collections.Generic;
using Microsoft.Data.Entity.Migrations;
using Microsoft.Data.Entity.Metadata;
namespace MyWebPlayground.Migrations
{
public partial class first : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuil... | |
/*
* Copyright 2010-2013 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "l... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Formatting;
using System.Net.Http.Headers;
using System.W... | |
using Lewis.SST.AsyncMethods;
using Lewis.SST.Controls;
using Lewis.SST;
using Lewis.Xml;
using System;
using System.Collections;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Data.SqlClient;
using System.IO;
using System.Windows.Forms;
using WeifenLuo.WinFormsUI.Docking;
namespa... | |
// Python Tools for Visual Studio
// Copyright(c) Microsoft Corporation
// All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the License); you may not use
// this file except in compliance with the License. You may obtain a copy of the
// License at http://www.apache.org/licenses/LICENSE-2.0
//... | |
/*
* Copyright 2010-2013 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "l... | |
using System;
using System.Collections.Generic;
using System.Fabric;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.ServiceFabric.Data;
using Microsoft.ServiceFabric.Services.Runtime;
namespace ServiceFabric.BackupRestore
{
/// <summary>
/// Provides m... | |
// Copyright (c) 2015 Alachisoft
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed t... | |
using System;
using System.Collections.Generic;
using System.IO;
//using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.InteropServices;
using System.Text;
//using System.Threading.Tasks;
namespace Swicli.Library
{
#if false
//
// Base interface definition
//
... | |
using UnityEngine;
using UnityEditor;
using UnityEditor.Sprites;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
namespace Anima2D
{
public class SpriteMeshEditorWindow : TextureEditorWindow
{
public enum Mode {
Mesh,
Blendshapes
}
RectManipulator m_RectManipulator = new Re... | |
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Networking;
using UnityStandardAssets.CrossPlatformInput;
using UnityStandardAssets.Utility;
using System.Linq;
using Random = UnityEngine.Random;
using System.Threading;
// Input and results structs
public struct Inputs {
public ... | |
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Threading;
using System.Threading.Tasks;
using JetBrains.Annotations;
using JsonApiDotNetCore.Configuration;
using JsonApiDotNetCore.Errors;
using JsonApiDotNetCore.Middleware;
using JsonApiDotNetCore.Queries;
using JsonApi... | |
#region MIT License
/*
* Copyright (c) 2005-2008 Jonathan Mark Porter. http://physics2d.googlepages.com/
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, includ... | |
// Copyright (c) Alexandre Mutel. All rights reserved.
// This file is licensed under the BSD-Clause 2 license.
// See the license.txt file in the project root for more information.
using System.Collections.Generic;
using Markdig.Helpers;
using Markdig.Syntax;
namespace Markdig.Parsers
{
/// <summary>
/// A p... | |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for details.
using System;
using System.Collections;
using System.Diagnostics;
using System.Windows.Forms;
namespace Project31.ApplicationFramework
{
/// <summary>
/// MergeMenuEntry ... | |
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... | |
//-----------------------------------------------------------------------
// <copyright file="ARCoreIOSLifecycleManager.cs" company="Google">
//
// Copyright 2018 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with... | |
using System;
using System.IO;
using SharpTibiaProxy.Domain;
using SharpTibiaProxy.Network;
using System.IO.Compression;
using System.Diagnostics;
using SharpTibiaProxy;
namespace SharpMapTracker
{
public class TibiaCastReader
{
private enum TibiaCastPacketType : byte
{
a,
... | |
using UnityEngine;
using System.Collections.Generic;
[ExecuteInEditMode]
[AddComponentMenu(SgtHelper.ComponentMenuPrefix + "Corona")]
public class SgtCorona : MonoBehaviour
{
public static List<SgtCorona> AllCoronas = new List<SgtCorona>();
public Color Color = Color.white;
public float Brightness = 1.0f;
pu... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
using System;
using System.Globalization;
using System.Collections.Generic;
using Microsoft.Win32;
#pragma warning disable 1591, 1572, 1571, 1573, 1587, 1570, 0067
#region PS_STUBS
// Include PS types that are not needed ... | |
using System.Runtime.InteropServices;
using IL2CPU.API.Attribs;
namespace Cosmos.Core {
/// <summary>
/// INTs (INTerruptS) class.
/// </summary>
public class INTs {
#region Enums
// TODO: Protect IRQs like memory and ports are
// TODO: Make IRQs so they are not hookable, and i... |
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