context stringlengths 2.52k 185k | gt stringclasses 1
value |
|---|---|
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.IO;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Runtime.Versioning;
using Microsoft.Internal.Web.Utils;
namespace NuGet
{
public static class Pac... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Diagnostics;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Collections;
using System.Collections.Generic;
using System.Xml;
using System.Globalization;
using Microsoft.Build.Framework;
using Microsof... | |
using System;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using Steamworks.Data;
namespace Steamworks
{
internal unsafe class ISteamUserStats : SteamInterface
{
internal ISteamUserStats( bool IsGameServer )
{
SetupInterface( IsGameServer );
}
[DllImport( P... | |
#region File Description
//-----------------------------------------------------------------------------
// AnimationPlayer.cs
//
// Microsoft XNA Community Game Platform
// Copyright (C) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
#endregi... | |
/*! Achordeon - MIT License
Copyright (c) 2017 tiamatix / Wolf Robben
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, mo... | |
//------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
//------------------------------------------------------------
namespace System.IdentityModel
{
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
// define TRACE_LEAKS to get additional diagnostics that can lead to the leak sources. note: it will
// make everything about 2-3x slower
//
// #define TRACE_... | |
// /*
// SharpNative - C# to D Transpiler
// (C) 2014 Irio Systems
// */
#region Imports
using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis.CSharp.Syntax;
#endregion
namespace SharpNative.Compiler
{
... | |
using System;
using System.Collections;
// 13/6/03
namespace NBM.Plugin
{
#region Conversation enumerator and collection classes
/// <summary>
/// Enumerates over ConversationListenerCollection items
/// </summary>
internal class ConversationListenerEnumerator : IEnumerator, IDisposable
{
private int index ... | |
//
// TreeViewBackend.cs
//
// Author:
// Lluis Sanchez <lluis@xamarin.com>
//
// Copyright (c) 2011 Xamarin Inc
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restr... | |
// Copyright 2019 Esri
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in wr... | |
using System;
using System.Collections.Generic;
using System.Text;
using Xunit;
namespace Microsoft.TemplateEngine.Utils.UnitTests
{
public class SemanticVersionTests
{
[Theory(DisplayName = nameof(SemanticVersionParse))]
[InlineData("1", true, 1, 0, 0)]
[InlineData("1-preview1", true, ... | |
//------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
//------------------------------------------------------------
namespace System.ServiceModel.Channels
{
using System.Collections.Generic;
using System.Diagnostics;
using System.Global... | |
# if FALSE
// File delete
// For StringBuilder
using System;
using System.Collections.Specialized;
using System.Configuration;
using System.Data;
using System.Data.SqlClient;
using System.Diagnostics;
using System.IO;
using System.Security.Permissions;
using NUnit.Framework;
namespace Xsd2Db.Data.SqlClient.Test
{
in... | |
// Copyright 2021 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... | |
/*
* A speed-improved simplex noise algorithm for 2D, 3D and 4D in Java.
*
* Based on example code by Stefan Gustavson (stegu@itn.liu.se).
* Optimisations by Peter Eastman (peastman@drizzle.stanford.edu).
* Better rank ordering method by Stefan Gustavson in 2012.
*
* This could be speeded up even further, but it... | |
//
// Mono.Security.Cryptography.SymmetricTransform implementation
//
// Authors:
// Thomas Neidhart (tome@sbox.tugraz.at)
// Sebastien Pouliot <sebastien@ximian.com>
//
// Portions (C) 2002, 2003 Motus Technologies Inc. (http://www.motus.com)
// Copyright (C) 2004-2008 Novell, Inc (http://www.novell.com)
//
// Permiss... | |
using UnityEngine;
using System.Collections;
[System.Serializable]
public class tk2dTextMeshData
{
public int version = 0;
public tk2dFontData font;
public string text = "";
public Color color = Color.white;
public Color color2 = Color.white;
public bool useGradient = false;
public int textureGradient = 0;... | |
#region License
/*
* All content copyright Marko Lahma, unless otherwise indicated. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy
* of the License at
*
* http://www.apache.org/li... | |
using System;
using System.Collections.Concurrent;
using System.IO;
using JetBrains.Annotations;
using Stef.Validation;
namespace WireMock.Util
{
/// <summary>
/// An EnhancedFileSystemWatcher, which can be used to suppress duplicate events that fire on a single change to the file.
/// </summary>
/// <... | |
// Copyright 2006 Alp Toker <alp@atoker.com>
// This software is made available under the MIT License
// See COPYING for details
using System;
using System.Linq;
using System.Collections.Generic;
using System.Reflection;
using System.Reflection.Emit;
using org.freedesktop.DBus;
namespace DBus
{
using Protocol;
in... | |
/*
* Copyright (c) 2015, InWorldz Halcyon Developers
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this
*... | |
////////////////////////////////////////////////////////////////////////////////
// //
// MIT X11 license, Copyright (c) 2005-2006 by: //
// ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/*============================================================
**
** Class: LowLevelList<T>
**
** Private version o... | |
//------------------------------------------------------------------------------
// <copyright file="CheckContentMD5Test.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation
// </copyright>
//------------------------------------------------------------------------------
namespace DMLibTest.Cases
{
usi... | |
//
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless requi... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
// =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
//
// HashJoinQueryOperato... | |
#if (UNITY_WINRT || UNITY_WP_8_1) && !UNITY_EDITOR && !UNITY_WP8
#region License
// Copyright (c) 2007 James Newton-King
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restr... | |
/*
* Copyright (c) Contributors, http://aurora-sim.org/, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributio... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Numerics;
using System.Text;
using Xunit;
namespace System.SpanTests
{
public static partial class... | |
using System;
using System.Collections.Generic;
using System.Linq;
using spreadsheet = DocumentFormat.OpenXml.Spreadsheet;
using DocumentFormat.OpenXml.Spreadsheet;
using DocumentFormat.OpenXml;
using DocumentFormat.OpenXml.Packaging;
using Signum.Entities.DynamicQuery;
using System.IO;
using Signum.Utilities.DataStruc... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.ComponentModel;
using System.Composition;
using System.Diagno... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System.Collections.Generic;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Xunit;
namespace System.IO.Compression.Tests
{
pub... | |
//
// NamedPermissionSetTest.cs - NUnit Test Cases for NamedPermissionSet
//
// Author:
// Sebastien Pouliot <sebastien@ximian.com>
//
// (C) 2003 Motus Technologies Inc. (http://www.motus.com)
// Copyright (C) 2004 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person o... | |
// Copyright 2014 The Rector & Visitors of the University of Virginia
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless req... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using System.IO;
using System.Runtime.InteropServices;
using System.Text;
namespace Syste... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.Extensions.Logging;
using Microsoft.Extensions.Options;
using Orleans.Runtime;
using Orleans.Transactions.Abstractions;
using Orleans.Storage;
using Orleans.Configuration;
using Orleans.Timers.Internal;
nam... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See LICENSE in the project root for license information.
using Microsoft.MixedReality.Toolkit.Utilities;
using UnityEngine;
using System;
namespace Microsoft.MixedReality.Toolkit.Input
{
public class SimulatedHandPose... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/******************************************************************************
* This file is auto-generated from ... | |
// Copyright 2022 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Signum.Engine.Maps;
using Signum.Engine.DynamicQuery;
using Signum.Entities.Processes;
using Signum.Entities;
using Signum.Engine.Operations;
using Signum.Engine.Authorization;
using Signum.Utilities;
using System.Threading;
usi... | |
/********************************************************************++
Copyright (c) Microsoft Corporation. All rights reserved.
--********************************************************************/
#pragma warning disable 1634, 1691
#pragma warning disable 56506
namespace System.Management.Automation.Runspaces
{... | |
// GtkSharp.Generation.FieldBase.cs - base class for struct and object
// fields
//
// Copyright (c) 2004 Novell, Inc.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of version 2 of the GNU General Public
// License as published by the Free Software Foundation.
//
// Th... | |
/*******************************************************************************
* Copyright 2008-2013 Amazon.com, Inc. or its affiliates. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the "License"). You may not use
* this file except in compliance with the License. A copy of the License... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Reflection;
using Xunit;
namespace System.Linq.Expressions.Tests
{
public class PreIncrementAssign... | |
// ********************************************************************************************************
// Product Name: DotSpatial.Symbology.Forms.dll
// Description: The Windows Forms user interface layer for the DotSpatial.Symbology library.
// *******************************************************************... | |
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
namespace NuGet {
public static class PackageRepositoryExtensions {
public static bool Exists(this IPackageRepository repository, IPackageMetadat... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace System.ServiceModel.Syndication
{
using System;
using System.Collections.ObjectModel;
using Sy... | |
#region File Description
//-----------------------------------------------------------------------------
// InputState.cs
//
// Microsoft XNA Community Game Platform
// Copyright (C) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
#endregion
#... | |
// DirectXTK MakeSpriteFont tool
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248929
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Drawing;
using System.Drawing.Drawing2D;
using... | |
#region License, Terms and Author(s)
//
// ELMAH - Error Logging Modules and Handlers for ASP.NET
// Copyright (c) 2004-9 Atif Aziz. All rights reserved.
//
// Author(s):
//
// Atif Aziz, http://www.raboof.com
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file excep... | |
using System;
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
public class Player
{
private List<IUnit> _units = new List<IUnit>();
private List<IBuilding> _buildings = new List<IBuilding>();
private Dictionary<MaterialType, int> _materialQuantity = new Dictionary<MaterialType, int> (... | |
//
// Copyright (c) 2004-2021 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of s... | |
#pragma warning disable 0618
using System;
using System.Text;
using System.Runtime.InteropServices;
using System.Security.Permissions;
[assembly: SecurityPermission(SecurityAction.RequestMinimum, UnmanagedCode = true)]
namespace System.Windows.Forms
{
public class MessageBoxManager
{
private delegate IntPtr ... | |
using System.Diagnostics;
using System.Collections;
namespace Memento.Core.Converter
{
/// <summary>
/// HtmlSchema class
/// maintains static information about HTML structure
/// can be used by HtmlParser to check conditions under which an element starts or ends, etc.
/// </summary>
internal c... | |
// BizTalk Typed BAM API Generator
// Copyright (C) 2008-Present Thomas F. Abraham. All Rights Reserved.
// Copyright (c) 2007 Darren Jefford. All Rights Reserved.
// Licensed under the MIT License. See License.txt in the project root.
using System;
using System.Collections.Generic;
using System.Text;
using System.Ref... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Diagnostics;
using System.Text;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis.CSh... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//
namespace System.Reflection
{
using System;
using System.Collections.Generic;
using System.Diagnost... | |
/*
*
* (c) Copyright Ascensio System Limited 2010-2021
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://www.apache.org/licenses/LICENSE-2.0
* Unless required by applicable la... | |
//---------------------------------------------------------------------
// This file is part of the CLR Managed Debugger (mdbg) Sample.
//
// Copyright (C) Microsoft Corporation. All rights reserved.
//---------------------------------------------------------------------
using System;
using System.Threading;
using ... | |
//
// https://github.com/ServiceStack/ServiceStack.Text
// ServiceStack.Text: .NET C# POCO JSON, JSV and CSV Text Serializers.
//
// Authors:
// Demis Bellot (demis.bellot@gmail.com)
//
// Copyright 2012 ServiceStack Ltd.
//
// Licensed under the same terms of ServiceStack: new BSD license.
//
using System;
using Sy... | |
//
// (C) Copyright 2003-2011 by Autodesk, Inc.
//
// Permission to use, copy, modify, and distribute this software in
// object code form for any purpose and without fee is hereby granted,
// provided that the above copyright notice appears in all copies and
// that both that copyright notice and the limited warranty ... | |
using System;
using System.Collections.Generic;
using UnityEngine.Serialization;
namespace UnityEngine.UI
{
/// <summary>
/// Image is a textured element in the UI hierarchy.
/// </summary>
[AddComponentMenu("UI/Image", 10)]
public class Image : MaskableGraphic, ISerializationCallbackReceiver, ILa... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Formatting;
using System.Net.Http.Headers;
using System.W... | |
/*
Copyright (c) 2003-2006 Niels Kokholm and Peter Sestoft
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, me... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator 0.16.0.0
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
... | |
using System;
using System.Collections.Generic;
using System.Data.SqlClient;
using System.Data;
using VotingInfo.Database.Contracts;
using VotingInfo.Database.Contracts.Data;
///////////////////////////////////////////////////////////
//Do not modify this file. Use a partial class to extend.//
////////////////////////... | |
//------------------------------------------------------------------------------
// <copyright file="DbConnectionHelper.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// <owner current="true" primary="true">[....]</owner>
//-----------------------------------... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Collections.Generic;
using Xunit;
namespace System.Linq.Tests
{
public class GroupByTests
{
public static void AssertGroupin... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using System.Diagnostics.Contracts;
using System.Text;
namespace System.IO
{
// Provi... | |
using Duende.IdentityServer.Events;
using Duende.IdentityServer.Extensions;
using Duende.IdentityServer.Models;
using Duende.IdentityServer.Services;
using Duende.IdentityServer.Validation;
using IdentityModel;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Mvc;
using Microsoft.AspNetCore.Mvc.Razo... | |
using System;
using System.IO;
using System.Collections;
using System.Text;
using System.Text.RegularExpressions;
using System.Xml.Serialization;
using System.Xml;
using System.Collections.Generic;
#if SILVERLIGHT
using System.Linq;
#endif
namespace FlickrNet
{
/// <summary>
/// Internal class providing certai... | |
using System;
using EncompassRest.Loans.Enums;
using EncompassRest.Schema;
namespace EncompassRest.Loans
{
/// <summary>
/// AdditionalLoan
/// </summary>
[Entity(SerializeWholeListWhenDirty = true)]
public sealed partial class AdditionalLoan : DirtyExtensibleObject, IIdentifiable
{
pri... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// Licensed under the MIT License. See LICENSE.txt in the project root for license information.
using Microsoft.Graphics.Canvas.Geometry;
using Microsoft.Graphics.Canvas.Text;
using Microsoft.Graphics.Canvas.UI.Xaml;
using System;
using System.Collections... | |
using Avalonia.Controls;
using Avalonia.Controls.Shapes;
using Avalonia.Layout;
using Avalonia.Media;
using Xunit;
#if AVALONIA_SKIA
namespace Avalonia.Skia.RenderTests
#else
namespace Avalonia.Direct2D1.RenderTests.Shapes
#endif
{
using System.Threading.Tasks;
using Avalonia.Collections;
public class Pat... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Numerics;
using System.Linq;
using GlmSharp.Swizzle;
// ReSharper disable InconsistentNaming
namespace GlmSharp
{
/// <s... | |
// MIT License
//
// Copyright (c) 2009-2017 Luca Piccioni
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, cop... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
using System.Management.Automation.Runspaces;
using System.Diagnostics.CodeAnalysis;
namespace System.Management.Automation.Host
{
/// <summary>
/// Defines the properties and facilities providing by an application... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for license information.
using System;
using System.Linq;
using System.Collections.Generic;
using System.Globalization;
using System.Text.RegularExpressions;
using System.Diagnostics.Code... | |
using System;
using System.Collections.ObjectModel;
using System.Text.RegularExpressions;
using NUnit.Framework;
using OpenQA.Selenium.Environment;
using System.Text;
using OpenQA.Selenium.Internal;
namespace OpenQA.Selenium
{
[TestFixture]
public class CookieImplementationTest : DriverTestFixture
{
... | |
namespace Oculus.Platform
{
using System;
using System.IO;
using UnityEditor;
using UnityEngine;
using UnityEngine.Networking;
// This classes implements a UI to edit the PlatformSettings class.
// The UI is accessible from a the menu bar via: Oculus Platform -> Edit Settings
[CustomEditor(typeof(Platf... | |
using ASCompletion.Settings;
using NavigationBar.Localization;
using System;
using System.ComponentModel;
namespace NavigationBar
{
public delegate void SettingsChangesEvent();
[Serializable]
public class Settings
{
[field: NonSerialized]
public event SettingsChangesEvent OnSettingsCha... | |
using System;
using System.Collections.Generic;
using System.Data.SqlClient;
using System.Data;
using System.Xml.Serialization;
using VotingInfo.Database.Contracts;
using VotingInfo.Database.Contracts.Data;
//////////////////////////////////////////////////////////////
//Do not modify this file. Use a partial class to... | |
namespace Fixtures.Azure.SwaggerBatAzureSpecials
{
using System;
using System.Collections.Generic;
using System.Net;
using System.Net.Http;
using System.Net.Http.Headers;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using System.Threading.Tasks;
... | |
//
// Copyright (c) 2004-2020 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of s... | |
using System;
using System.Globalization;
using System.Linq;
using Eto.Drawing;
using System.Collections.Generic;
using System.Runtime.InteropServices;
#if XAMMAC2
using AppKit;
using Foundation;
using CoreGraphics;
using ObjCRuntime;
using CoreAnimation;
using CoreImage;
#elif OSX
using MonoMac.AppKit;
using MonoMac.... | |
/*
' Copyright (c) 2010 DotNetNuke Corporation
' All rights reserved.
'
' THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
' TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
' THE AUTHORS OR COPYR... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Net.Http.Headers;
using System.Web.Http;
using System.Web.Http.Description;
using InsideInning.Web.API.Areas.HelpPage.Models;
namespac... | |
using J2N.Text;
using Lucene.Net.Diagnostics;
using Lucene.Net.Support;
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using WritableArrayAttribute = Lucene.Net.Support.WritableArrayAttribute;
namespace Lucene.Net.Util
{
/*
* Licensed to the Apache Software Foundation (... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Security;
using System.Diagnostics;
using System.Diagnostics.Contracts;
using System.Runtime.InteropSer... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/******************************************************************************
* This file is auto-generated from ... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using UnityEditor;
using UnityEngine;
namespace PlayFab.PfEditor
{
public class PlayFabEditorSDKTools : UnityEditor.Editor
{
private const int buttonWidth = 150;
public static bool IsInstalled { get { retu... | |
// Visual Studio Shared Project
// Copyright(c) Microsoft Corporation
// All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the License); you may not use
// this file except in compliance with the License. You may obtain a copy of the
// License at http://www.apache.org/licenses/LICENSE-2.0
//
/... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/*
Note on transaction support:
Eventually we will want to add support for NT's transactions to our
RegistryK... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Net.Http.Functional.Tests;... | |
// Copyright 2009 The Noda Time Authors. All rights reserved.
// Use of this source code is governed by the Apache License 2.0,
// as found in the LICENSE.txt file.
using NodaTime.TimeZones;
using NodaTime.TzdbCompiler.Tzdb;
using NUnit.Framework;
using System;
using System.Globalization;
using System.IO;
using System... | |
using System;
using System.IO;
using System.Runtime.CompilerServices;
using System.Threading.Tasks;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Logging;
using NBitcoin;
using Stratis.Bitcoin.Base.Deployments;
using Stratis.Bitcoin.BlockPulling;
using Stratis.Bitcoin.Builder;
using Stratis... | |
/* ====================================================================
Licensed to the Apache Software Foundation (ASF) Under one or more
contributor license agreements. See the NOTICE file distributed with
this work for Additional information regarding copyright ownership.
The ASF licenses this file to ... |
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