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// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Azure.Management.Compute; using Microsoft.Azure.Management.C...
#region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, ...
using System; using System.Threading; using Microsoft.SPOT; using Microsoft.SPOT.Hardware; using SecretLabs.NETMF.Hardware.Netduino; namespace DemoSat16.Utility { public class ContServo : IDisposable { private PWM servo; private int _leftTicksTaken; private int _rightTicksTaken; ...
using System; using System.Collections.Generic; using NSubstitute.Core; using NSubstitute.Core.Arguments; using NSubstitute.Exceptions; using NSubstitute.Specs.Infrastructure; using NUnit.Framework; namespace NSubstitute.Specs.Arguments { public class ParamsArgumentSpecificationFactorySpecs { //If defa...
using System; using Gtk; using Moscrif.IDE.Editors.ImageView; using MessageDialogs = Moscrif.IDE.Controls.MessageDialog; namespace Moscrif.IDE.Components { public class ImageToolsControl : Table { /*OLD */ HButtonBox toolbutton; ToggleButton btnShowHideBarier; //ToggleButton btnAddBarierPoint= new Togg...
using System; using System.Threading.Tasks; using Foundation; using Google.Core; using Google.SignIn; using Mindscape.Raygun4Net; using SQLite.Net.Interop; using SQLite.Net.Platform.XamarinIOS; using TestFairyLib; using Toggl.Phoebe; using Toggl.Phoebe.Analytics; using Toggl.Phoebe.Data; using Toggl.Phoebe.Logging; usi...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.Text; using System.Threading; using System.Diagnostics; using System.IO; using System.Collections.Specializ...
// This source file is based on mock4net by Alexandre Victoor which is licensed under the Apache 2.0 License. // For more details see 'mock4net/LICENSE.txt' and 'mock4net/readme.md' in this project root. using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Text; using System...
using LibGD; public static class GlobalMembersBug00032 { #if __cplusplus #endif #define GD_H #define GD_MAJOR_VERSION #define GD_MINOR_VERSION #define GD_RELEASE_VERSION #define GD_EXTRA_VERSION //C++ TO C# CONVERTER NOTE: The following #define macro was replaced in-line: //ORIGINAL LINE: #define gd.gdXXX_VER...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
#region Using directives using SimpleFramework.Xml; using System.Collections.Generic; using System; #endregion namespace SimpleFramework.Xml.Core { public class CompatibilityTest : TestCase { private const String IMPLICIT_VERSION_1 = "<example>\n"+ " <name>example name</name>\n"+ " <value>e...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. // // This...
using System; using dotless.Core.Exceptions; namespace dotless.Core.Parser.Tree { using System.Collections.Generic; using System.Linq; using System.Text; using Infrastructure; using Infrastructure.Nodes; using Utils; using Plugins; public class Ruleset : Node { public NodeL...
using System; using System.Globalization; using System.IO; using System.Linq; using System.Web.Compilation; using System.Web.Mvc; using System.Web.Routing; using Umbraco.Core; using Umbraco.Web.Models; using Umbraco.Web.Mvc; using Umbraco.Web.Routing; using umbraco; using umbraco.cms.businesslogic.language; using Umbra...
namespace android.text { [global::MonoJavaBridge.JavaClass(typeof(global::android.text.LoginFilter_))] public abstract partial class LoginFilter : java.lang.Object, InputFilter { internal new static global::MonoJavaBridge.JniGlobalHandle staticClass; static LoginFilter() { InitJNI(); } protected LoginFi...
/****************************************************************************** * The MIT License * Copyright (c) 2003 Novell Inc. www.novell.com * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the Software), to deal * in the Sof...
using System; using System.Collections.Generic; using System.Text; using GuruComponents.Netrix.ComInterop; using GuruComponents.Netrix.WebEditing.Elements; using System.Web.UI; namespace GuruComponents.Netrix.NetRix.WebEditing.HighLighting { public class MarkupService { private Interop.IMarkupServices...
// Copyright 2004-2008 Castle Project - http://www.castleproject.org/ // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless ...
using JetBrains.Annotations; using JetBrains.Lifetimes; using JetBrains.ReSharper.Plugins.Json.Psi.Parsing.TokenNodeTypes; using JetBrains.ReSharper.Plugins.Json.Psi.Tree.Impl; using JetBrains.ReSharper.Psi; using JetBrains.ReSharper.Psi.ExtensionsAPI.Tree; using JetBrains.ReSharper.Psi.Parsing; using JetBrains.ReSharp...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using Xunit; ...
using Microsoft.TeamFoundation.DistributedTask.WebApi; using System; using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; using Microsoft.VisualStudio.Services.Agent.Util; using Microsoft.VisualStudio.Services.WebApi; namespace Microsoft.VisualStudio.Services.Agent { [ServiceLoca...
// // Copyright (c) 2004-2021 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
// // Copyright (c) 2004-2011 Jaroslaw Kowalski <jaak@jkowalski.net> // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of source code must retain the above co...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using FlatRedBall.Graphics.Animation; using FlatRedBall.Math; using FlatRedBall.Graphics; using FlatRedBall.Math.Geometry; using FlatRedBall.Utilities; namespace FlatRedBall { public partial class Sprite : PositionedObject, IAnim...
using System; using System.Linq; using NSubstitute.Exceptions; using NUnit.Framework; namespace NSubstitute.Acceptance.Specs { [TestFixture] public class ReceivedCalls { private ICar _car; const int Rpm = 7000; private static readonly object[] Luggage = new [] { new object(), new ob...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Diagnostics; using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Fr...
using UnityEngine; using System.Collections.Generic; #if UNITY_EDITOR namespace tk2dRuntime.TileMap { public static class RenderMeshBuilder { public static void BuildForChunk(tk2dTileMap tileMap, SpriteChunk chunk, ColorChunk colorChunk, bool useColor, bool skipPrefabs, int baseX, int baseY) { List<Vector3> ...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
using YAF.Lucene.Net.Util; using System.Collections.Concurrent; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using JCG = J2N.Collections.Generic; namespace YAF.Lucene.Net.Index { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor licens...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; usin...
namespace Ioke.Math { using System; using System.Text; public class BigInteger { internal int[] digits; internal int numberLength; internal int sign; public static readonly BigInteger ZERO = new BigInteger(0, 0); public static readonly BigInteger ONE = new BigIntege...
// Copyright (c) Microsoft Corporation. All rights reserved. // using System; using System.Collections.Generic; using System.Compiler; namespace Microsoft.Ddue.Tools.Reflection { public static class ReflectionUtilities { public static Event[] GetImplementedEvents(Event trigger) { List < Ev...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using System.Windows; using System.Windows.Controls; using System.Windows.Media; using System.Windows.Media.Animation; using System.Diagnostics; using System.Collections; namespace ExampleAppWPF { public class ...
/* Copyright(c) Microsoft Open Technologies, Inc. All rights reserved. The MIT License(MIT) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files(the "Software"), to deal in the Software without restriction, including witho...
using System; using System.Diagnostics; namespace Lucene.Net.Util.Packed { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ...
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Threading; namespace TriumLabs.Core.Collections { /// <summary> /// /// </summary> public static class EnumerableExtensions { /// <summary> /// /// </summary> /// <type...
// Copyright 2008-2011. This work is licensed under the BSD license, available at // http://www.movesinstitute.org/licenses // // Orignal authors: DMcG, Jason Nelson // Modified for use with C#: // - Peter Smith (Naval Air Warfare Center - Training Systems Division) // - Zvonko Bostjancic (Blubit d.o.o. - zvonko.bostja...
/******************************************************************************************** Copyright (c) Microsoft Corporation All rights reserved. Microsoft Public License: This license governs use of the accompanying software. If you use the software, you accept this license. If you do not accept the licens...
using System; using System.Collections.Generic; using System.Threading.Tasks; using Aardvark.Base; using NUnit.Framework; namespace Aardvark.Tests { [TestFixture] public class DictTests : TestSuite { public DictTests() : base() { } public DictTests(TestSuite.Options options) : base(options)...
using System.Linq; using System.Collections.Generic; using System; using Machine.Specifications; using NOtherLookup; using Tests.Utils; namespace Tests { [Subject("IDictionary.ToLookup")] public class Dictionary_ToLookup_basic { [Behaviors] public class When_converting_IDictionary_to_lookup...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Diagnostics.CodeAnalysis; using System.Management.Automation; using System.Management.Automation.Internal; using System.Mana...
//------------------------------------------------------------------------------ // <copyright file="UpdateProgress.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //------------------------------------------------------------------------------ namespace Syst...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Security.Cryptography.Asn1; using Xunit; namespace System.Security.C...
//============================================================================== // TorqueLab -> // Copyright (c) 2015 All Right Reserved, http://nordiklab.com/ //------------------------------------------------------------------------------ //============================================================================...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.IO; using System.Text; namespace System.Net.Mime { /// <summary> ///...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Text; using System.Threading; using EnvDTE; using EnvDTE80; namespace JSLint { /// <summary> /// Class that holds references to Solution files needed to be checked and executes JSLi...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. namespace Microsoft.Azure.Management.Monitor.Fluent { using Microsoft.Azure.Management.Monitor.Fluent.Models; using Microsoft.Azure.Management.ResourceMan...
using System; using System.Diagnostics; namespace SharpArch.Core { /// <summary> /// Design by Contract checks developed by http://www.codeproject.com/KB/cs/designbycontract.aspx. /// /// Each method generates an exception or /// a trace assertion statement if the contract is broken. /// </sum...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
#region License // // TreeStrategy.cs July 2006 // // Copyright (C) 2006, Niall Gallagher <niallg@users.sf.net> // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache...
// *********************************************************************** // Copyright (c) 2007 Charlie Poole // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, inclu...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Diagnostics.CodeAnalysis; using System.Runtime.InteropServices; namespace Microsoft.Protocols.TestTools.StackSdk.Security.Pac { #region ...
//------------------------------------------------------------------------------ // <copyright file="CompilerScopeManager.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // <owner current="true" primary="true">[....]</owner> //----------------------------------...
using System; using System.Data; using System.Collections; //Using PCS's Namespaces using PCSComUtils.Common; using PCSComUtils.MasterSetup.DS; using PCSComUtils.PCSExc; using PCSComMaterials.ActualCost.DS; namespace PCSComMaterials.ActualCost.BO { public interface IActualCostDistributionSetupBO { void Add(obj...
// // PackageCellView.cs // // Author: // Matt Ward <matt.ward@xamarin.com> // // Copyright (c) 2014 Xamarin Inc. (http://xamarin.com) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Softw...
using System; using System.IO; using System.Net; using System.Text; using System.Xml; namespace SharpMap.Web.Wfs { /// <summary> /// Class for requesting and parsing a WFS servers capabilities /// </summary> [Serializable] public class Client : IClient { private XmlNamespaceManager _nsm...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // Need to use "extern alias", because both the writer and reader define types with same names. extern alias writer;...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for details. using System; using System.ComponentModel; using System.ComponentModel.Design; using System.Diagnostics; using System.Globalization; using System.Resources; using System.Windows.F...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== /*============================================================ ** ** Class: EventLogConfiguration ** ** Purpose: ** This public class allows accessing static channel information and ** configures channel publishing and logging...
/* **************************************************************************** * * Copyright (c) Microsoft Corporation. * * This source code is subject to terms and conditions of the Apache License, Version 2.0. A * copy of the license can be found in the License.html file at the root of this distribution. If ...
using System; using System.Collections.Generic; using System.Linq; using NUnit.Framework; using SQLite.Net.Attributes; namespace SQLite.Net.Tests { [TestFixture] public class LinqTest { private TestDb CreateDb() { var db = new TestDb(); db.CreateTable<Product>(); ...
using System; using System.Collections; using System.Collections.Generic; using System.Reflection; using System.Reflection.Emit; namespace ILReaderLibrary.ILReader { public sealed class ILReader : IEnumerable<ILInstruction> { #region Static members private static Type s_runtimeMethodInfoType =...
// // Copyright (c) Microsoft Corporation. All rights reserved. // // // Originally based on the Bartok code base. // using System; using System.Collections.Generic; using System.Text; namespace Microsoft.Zelig.MetaData.Importer { public sealed class MetaDataField : MetaDataObject, IMetaDataHasConstan...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Reflection; using System.Runtime.Serialization; using System.Web.Http; using System.Web.Http.Description; using System.Xml...
// Copyright (c) 2007, Clarius Consulting, Manas Technology Solutions, InSTEDD, and Contributors. // All rights reserved. Licensed under the BSD 3-Clause License; see License.txt. using System; using Xunit; namespace Moq.Tests { public class TimesFixture { [Theory] [InlineData(0, false)] [InlineData(1, true)...
#region File Description //----------------------------------------------------------------------------- // ScreenManager.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion...
using System; using System.Text; using System.Data; using System.Data.SqlClient; using System.Data.Common; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Configuration; using System.Xml; using System.Xml.Serialization; using SubSonic; using SubSonic.Utilities;...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Xml; using Microsoft.Test.ModuleCore; using Xunit; namespace CoreXml.Test.XLinq { pu...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // ------------------------------------------------------------------------------ // Changes to this file must follow...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.IO; using System.Globalization; using System.Runtime.ExceptionServices; using...
namespace Microsoft._3DTools { using System; using System.Collections; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Media; using System.Windows.Markup; // IAddChild, ContentPropertyAttribute /// <summary> /// This class enable...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.DotNet.Cli.Build; using System; using System.IO; using System.Runtime.InteropServices; using Xunit; ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; using IronPython.Runtime; using IronPython.Runtime.Exceptions; using IronPython.Zlib; using Microsoft.Scripting; using Microsoft.Scripting.Runtime; namespace IronPython.Modules { /// <summary> /// Imple...
/* * UUnit system from UnityCommunity * Heavily modified * 0.4 release by pboechat * http://wiki.unity3d.com/index.php?title=UUnit * http://creativecommons.org/licenses/by-sa/3.0/ */ using System; using System.Text; using System.Collections.Generic; using System.Reflection; namespace PlayFab.UUnit { [Attribu...
using System; /// <sumary> /// All collection classes that wish to support /// enumerations using Java style iterators should /// implement this interface. /// </sumary> internal interface Enumeration { /// <sumary> /// Used to verify if that are more /// elements to iterate. /// </sumary> ...
using System; using UnityEngine; using System.Collections; using System.Collections.Generic; namespace Pathfinding { /** Floods the area completely for easy computation of any path to a single point. This path is a bit special, because it does not do anything useful by itself. What it does is that it calculates paths...
/* * QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals. * Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of ...
using System; using System.Text; using System.Text.RegularExpressions; using System.Net; using System.Net.Sockets; using System.Collections; using System.Collections.Generic; using NameValueDictionary = System.Collections.Generic.Dictionary<string, string>; namespace Magnetic.Tapes { public class ProxyClient : IDispo...
/********************************************************************++ Copyright (c) Microsoft Corporation. All rights reserved. --********************************************************************/ using System.Collections.ObjectModel; using System.Security.AccessControl; using Dbg = System.Management.Automation;...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Diagnostics; using System.Dynamic.Utils; using System.Reflection; namespace System.Linq....
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== /*============================================================ ** ** Class: TextWriter ** ** <OWNER>[....]</OWNER> ** ** ** Purpose: Abstract base class for Text-only Writers. ** Subclasses will include StreamWriter & StringWr...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Net.Sockets; using System.Runtime.InteropServices; using System.Text;...
// Copyright (c) .NET Foundation and contributors. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; using System.Text.RegularExpressions...
/* * Copyright (c) Damian Hickey. All rights reserved. * see license */ namespace Thinktecture.IdentityServer.Core.Logging { using System; using System.Linq.Expressions; using System.Reflection; public class Log4NetLogProvider : ILogProvider { private readonly Func<string, object> getLo...
// Copyright (c) 2015, Outercurve Foundation. // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // - Redistributions of source code must retain the above copyright notice, this // list o...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== /*============================================================ ** ** Class: ResourceSet ** ** <OWNER>[....]</OWNER> ** ** ** Purpose: Culture-specific collection of resources. ** ** ============================================...
/* * Copyright 2021 Google LLC * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to ...
using System; using System.Collections.Generic; #if !UNITY_WEBPLAYER using System.Reflection; #endif using UnityEngine; using Labs.Utility; public static class GameObjectExtensions { // GAME OBJECT public static bool ContainsChild(this GameObject inst, string name) { if (inst == null) { ...
using System; using System.Collections; using System.Threading; using Alachisoft.NCache.Common.Logger; using Alachisoft.NCache.Common; using Alachisoft.NCache.Common.Util; using Alachisoft.NCache.Common.DataStructures.Clustered; using Alachisoft.NGroups.Stack; using Alachisoft.NGroups.Util; namespace Alachisoft.NGroup...
#region Copyright notice and license // Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. All rights reserved. // http://github.com/jskeet/dotnet-protobufs/ // Original C++/Java/Python code: // http://code.google.com/p/protobuf/ // // Redistribution and use in source and binary forms, ...
using System; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel; using System.Linq; using Csla; using Invoices.DataAccess; namespace Invoices.Business { /// <summary> /// ProductTypeCachedList (read only list).<br/> /// This is a generated <see cref="Produ...
#if false // TODO: This code is currently unreferenced. We need to remove dependencies on UnityEditor // before we can use it, or else we should discard this code. using UnityEngine; using UnityEditor; using System.Collections; using System.Collections.Generic; // NOTES: // - only checks first texture and first uv pu...
// Copyright (c) The Avalonia Project. All rights reserved. // Licensed under the MIT license. See licence.md file in the project root for full license information. using System; using System.Collections.Generic; using System.Linq; using Avalonia.Controls; using Avalonia.Controls.Templates; using Avalonia.Diagnostics;...
//--------------------------------------------------------------------------- // // <copyright file="Vector3DCollection.cs" company="Microsoft"> // Copyright (C) Microsoft Corporation. All rights reserved. // </copyright> // // This file was generated, please do not edit it directly. // // Please see http://wiki/de...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the Apache 2.0 License. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Diagnostics; using System.Runtime.CompilerServic...
#region License // Pomona is open source software released under the terms of the LICENSE specified in the // project's repository, or alternatively at http://pomona.io/ #endregion using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using System.Reflection; using Pomona...
//---------------------------------------------------------------- // Copyright (c) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------- namespace System.ServiceModel.Discovery { using System; using System.Collections.Generic; using System.Collectio...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Diagnostics; using System.Text; using System.Xml.XPath; namespace MS.Internal.Xml.Cache { /// <summary> /// The 0th node in each page contains a n...