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using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using UnityEditor; using UnityEngine; namespace GitHub.Unity { class ProjectWindowInterface : AssetPostprocessor { private static readonly List<GitStatusEntry> entries = new List<GitStatusEntry>(); ...
/******************************************************************************************** Copyright (c) Microsoft Corporation All rights reserved. Microsoft Public License: This license governs use of the accompanying software. If you use the software, you accept this license. If you do not accept the licens...
using System; using System.CodeDom.Compiler; using System.Collections.Generic; using System.Data; using System.Data.SqlClient; using System.Globalization; using System.Linq; using System.Text; namespace EduHub.Data.Entities { /// <summary> /// BPAY Receipts Import Data Set /// </summary> [GeneratedCode...
// Copyright (C) 2009-2017 Luca Piccioni // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, p...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using System; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; namespace System.Management.Automation { /// <summary> /// PSListModifier is a simple helper class created by the update-li...
//Copyright (c) Microsoft Corporation. All rights reserved. using System; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.InteropServices.ComTypes; using System.Text; using Microsoft.WindowsAPI.Shell.PropertySystem; using Microsoft.WindowsAPI.Taskbar; using Microsoft....
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
// // X509Store.cs: Handles a X.509 certificates/CRLs store // // Author: // Sebastien Pouliot <sebastien@ximian.com> // Pablo Ruiz <pruiz@netway.org> // // Copyright (C) 2004 Novell, Inc (http://www.novell.com) // (C) 2010 Pablo Ruiz. // // Permission is hereby granted, free of charge, to any person obtaining // a co...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http; using System.Web...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.IO; using System.Threading; using System.Threading.Tasks; namespace System.Net { int...
/* ==================================================================== Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for Additional information regarding copyright ownership. The ASF licenses this file to Y...
using System; using ASTree; namespace JovianJavaScript.Adv { /// <summary> /// Summary description for TestEnv. /// </summary> public class TestEnv { public static void TestGlob(LispNode C, Env G) { if(C.node.Equals("function")) { if(!C.children[0].visit) { G.hitFunctionName(...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for details. using System; using System.ComponentModel; using System.Diagnostics; using System.Drawing; using mshtml; using OpenLiveWriter.ApplicationFramework; using OpenLiveWriter.Extensibil...
/* * [File purpose] * Author: Phillip Piper * Date: 11/25/2008 11:06 PM * * CHANGE LOG: * when who what * 11/25/2008 JPP Initial Version */ using System; using System.Collections; using System.Windows.Forms; using NUnit.Framework; namespace BrightIdeasSoftware.Tests { [TestFixture] public class Test...
/********************************************************************++ Copyright (c) Microsoft Corporation. All rights reserved. --********************************************************************/ using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.IO; u...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Linq; using System.Threading; using Microsoft.CodeAnalysis.CSharp; using Microsoft.CodeAnalysis.C...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace resilientOrg.Areas.HelpPage { /// <summary> /// This class will create an object of a given type and populate it wit...
using System; using System.Collections.Generic; using System.ComponentModel; using System.IO; using System.Linq; using System.Threading.Tasks; using System.Windows.Media.Imaging; using Moq; using PlantUmlStudio.Core; using PlantUmlStudio.Core.Imaging; using PlantUmlStudio.ViewModel; using SharpEssentials.Collections; u...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; namespace Microsoft.Tools.Transformer.CodeModel { public enum V...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for details. using System; using System.Diagnostics; using System.Globalization; using System.IO; using System.Net; using System.Reflection; using System.Text; using System.Text.RegularExpress...
using System; public class TestClass { } public class TestFormatProvider : IFormatProvider { public bool ToInt16MaxValue = true; #region IFormatProvider Members public object GetFormat(Type formatType) { if (formatType.Equals(typeof(TestFormatProvider))) { return this; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; using Microsoft.Extensions.Logging; using Orleans.CodeGeneration; using Orleans.Runtime; using Orleans.Serialization; namespace Orleans { internal class InvokableObjectManager ...
// Copyright 2014 The Rector & Visitors of the University of Virginia // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless req...
// $ANTLR 2.7.6 (20061021): "iCal.g" -> "iCalParser.cs"$ using System.Text; using System.IO; using System.Collections.Generic; using System.Runtime.Serialization; using DDay.iCal.Serialization; using DDay.iCal.Serialization.iCalendar; namespace DDay.iCal { // Generate the header common to a...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Text; using System.Xml; using Palaso.Extensions; using Palaso.Progress; namespace Palaso.Xml { ///<summary> /// Responsible to read a file which has a sequence of similar elements /// and retur...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. // Dumps commands in QueryStatus and Exec. // #define DUMP_COMMANDS using System; using System.Collections.Generic; using System.Diagnostics; using System.IO...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="Operations.cs" company="Exit Games GmbH"> // Copyright (c) Exit Games GmbH. All rights reserved. // </copyright> // <summary> // The operations. // </summary> // -------------...
/* * Copyright 1999-2012 Alibaba Group. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to ...
using System; using System.Collections.Generic; using VRage.ModAPI; namespace Rynchodon { public static class Registrar { private static class Register<T> { private static Dictionary<long, T> m_dictionary = new Dictionary<long, T>(); private static FastResourceLock m_lock = new FastResourceLock(); pri...
using System.Collections.Concurrent; using System.Collections.Generic; using System.Runtime.InteropServices; using UnityEngine; using UnityEngine.Networking; namespace TestFairyUnity { public class TestFairy : MonoBehaviour { private static Dictionary<string, System.Action<Texture2D>> takeScreenshotLoo...
using System; using Microsoft.Office.Core; using Extensibility; using System.Runtime.InteropServices; using EnvDTE; using System.Diagnostics; using NDoc.Core; using NDoc.Documenter.Msdn; using NDoc.Documenter.Xml; using System.Collections; using System.IO; using System.Windows.Forms; using System.Reflection; namespace...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Reflection; using System.Runtime.Serialization; using System.Web.Http; using System.Web.Http.Description; using System.Xml...
using System; using Content.Server.Administration.Logs; using Content.Server.Atmos.Components; using Content.Server.Atmos.EntitySystems; using Content.Server.Atmos.Piping.Components; using Content.Server.Atmos.Piping.Unary.Components; using Content.Server.Hands.Components; using Content.Server.NodeContainer; using Cont...
using System; using System.Collections.Generic; using System.Linq; using System.Text.RegularExpressions; using System.Threading; using System.Threading.Tasks; using Android.Accounts; using Android.App; using Android.Content; using Android.Gms.Auth; using Android.Gms.Common; using Android.OS; using Android.Support.Desig...
// dnlib: See LICENSE.txt for more info // C# & Visual Basic compiler's Custom Debug Info is "documented" in source code only, see Roslyn classes: // CustomDebugInfoReader, CustomDebugInfoWriter, CustomDebugInfoEncoder using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Text; usi...
// Program.cs // <copyright file="Program.cs"> This code is protected under the MIT License. </copyright> using System; using System.Net; using Networking; using Tron; namespace Application { #if WINDOWS /// <summary> /// The main program. /// </summary> public static class Program { /// <s...
using System; using System.Collections.Generic; using System.Globalization; using System.Text; using System.IO; using System.Diagnostics; using System.Diagnostics.Contracts; namespace System.AddIn.MiniReflection.MetadataReader { internal sealed class StreamDesc { private UInt32 offset; // Offset fro...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.InteropServices; using System.Text; namespace Neo.IO { public static class Helper { public const int GroupingSizeInBytes = 16; public static T AsSerializable<T>(thi...
using UnityEngine; using System.Collections.Generic; public class Grid { public static List<Grid> list; public static int tileSize = 1; public static int pathFound = 1; public static int pathNotFound = 2; public List<List<List<GridNode>>> nodes; public List<GridNode> openedList; public L...
using IKVM.Attributes; using java.lang; using java.math; using java.util.regex; using System; using System.ComponentModel; using System.Runtime.CompilerServices; namespace lanterna.gui2.dialogs { public class TextInputDialog : DialogWindow { //[Modifiers] private TextBox textBox; //[Modifiers] private TextI...
using System; using System.Collections.Generic; using System.Threading.Tasks; using OrchardCore.DisplayManagement.Descriptors; using OrchardCore.DisplayManagement.Handlers; using OrchardCore.DisplayManagement.Implementation; using OrchardCore.DisplayManagement.Shapes; using OrchardCore.DisplayManagement.Zones; using Or...
// Copyright (c) DotSpatial Team. All rights reserved. // Licensed under the MIT license. See License.txt file in the project root for full license information. using System; using System.Collections; using System.Collections.Generic; using System.Drawing; using System.Globalization; using System.IO; using System.Linq...
// ZipHelperStream.cs // // Copyright 2006, 2007 John Reilly // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // /...
using System; using System.Collections.Generic; using System.Linq; using System.Globalization; using DateObject = System.DateTime; namespace Microsoft.Recognizers.Text.DateTime { public class BaseMergedDateTimeParser : IDateTimeParser { public const string ParserTypeName = "datetimeV2"; protec...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== /*============================================================ ** ** Interface: IAppDomain ** ** <OWNER>[....]</OWNER> ** ** ** Purpose: Properties and methods exposed to COM ** ** ============================================...
/* * Copyright (c) 2006-2014, openmetaverse.org * All rights reserved. * * - Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * - Redistributions of source code must retain the above copyright notice, this * li...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Runtime.CompilerServices; using System.Runtime.Intrinsics; namespace System.Runtime.Intr...
#region Copyright notice and license // Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. All rights reserved. // http://github.com/jskeet/dotnet-protobufs/ // Original C++/Java/Python code: // http://code.google.com/p/protobuf/ // // Redistribution and use in source and binary forms, w...
// // InternetRadioSource.cs // // Author: // Aaron Bockover <abockover@novell.com> // // Copyright (C) 2008 Novell, Inc. // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restr...
// Copyright (c) .NET Foundation and contributors. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using Microsoft.TemplateEngine.Abstraction...
// Copyright 2005-2010 Gallio Project - http://www.gallio.org/ // Portions Copyright 2000-2004 Jonathan de Halleux // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.a...
using System; using EncompassRest.Loans.Enums; using EncompassRest.Schema; namespace EncompassRest.Loans { /// <summary> /// Employment /// </summary> [Entity(PropertiesToAlwaysSerialize = nameof(CurrentEmploymentIndicator) + "," + nameof(Owner), SerializeWholeListWhenDirty = true)] public sealed p...
// // InputStream.cs // // Author: // Zachary Gramana <zack@xamarin.com> // // Copyright (c) 2013, 2014 Xamarin Inc (http://www.xamarin.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Sof...
#define PROTOTYPE using UnityEngine; using UnityEditor; using ProBuilder2.Common; using ProBuilder2.EditorCommon; using System.Collections; using System.Linq; #if PB_DEBUG using Parabox.Debug; #endif public class pb_Preferences { private static bool prefsLoaded = false; static Color pbDefaultFaceColor; static Col...
// Copyright 2020 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Runtime.InteropServices; using System.Collections.Generic; using System.Diagnostics; usin...
// <copyright file="PlainTextReporter.cs" company="Jason Diamond"> // // Copyright (c) 2009-2010 Jason Diamond // // This source code is released under the MIT License. // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Soft...
using System; using System.Collections.Generic; using System.Linq; using UnityEngine; using Object = UnityEngine.Object; namespace Gamelogic { /** Contains useful extensions for Transform. @author Herman Tulleken @version1_0 */ public static class TransformExtensions { #region Position /** Sets the X...
using System; using System.Linq; using System.Threading; using System.Threading.Tasks; using System.Collections.Generic; using System.Diagnostics; using Lime.Protocol.Network.Modules; namespace Lime.Protocol.Network { /// <summary> /// Base class for the protocol communication channels. /// </summary> ...
// ==++== // // Copyright(c) Microsoft Corporation. All rights reserved. // // ==--== // <OWNER>[....]</OWNER> // namespace System.Reflection { using System; using System.Diagnostics; using System.Globalization; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; ...
// Copyright 2013, Catlike Coding, http://catlikecoding.com using System.Collections.Generic; using UnityEditor; using UnityEngine; namespace CatlikeCoding.NumberFlow.Editor { public class DiagramWindow : EditorWindow { private Diagram diagram; private SerializedObject diagramSO; private SerializedPrope...
//--------------------------------------------------------------------- // <copyright file="ClientApiGenerator.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // // @owner [....] // @backupOwner [....] //--------------------------------------------------...
using Lucene.Net.Documents; using Lucene.Net.Index.Extensions; using NUnit.Framework; using System; using System.Collections.Generic; using System.IO; using Assert = Lucene.Net.TestFramework.Assert; using Console = Lucene.Net.Util.SystemConsole; using JCG = J2N.Collections.Generic; namespace Lucene.Net.Index { /* ...
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using System.Threading; using System.Diagnostics; using System.Management; using System.Runtime.InteropServices; using System.Runtime.CompilerServices; nam...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may...
/* * Swagger Petstore * * This spec is mainly for testing Petstore server and contains fake endpoints, models. Please do not use this for any other purpose. Special characters: \" \\ * * OpenAPI spec version: 1.0.0 * Contact: apiteam@swagger.io * Generated by: https://github.com/swagger-api/swagger-codegen.git...
#region Disclaimer/Info /////////////////////////////////////////////////////////////////////////////////////////////////// // Subtext WebLog // // Subtext is an open source weblog system that is a fork of the .TEXT // weblog system. // // For updated news and information please visit http://subtextproject.com/ // Su...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Linq; using System.Runtime.InteropServices; using Xunit; namespace System.IO.Tests { public class ...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
//------------------------------------------------------------------------------ // <copyright file="SmiTypedGetterSetter.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // <owner current="true" primary="true">[....]</owner> // <owner current="true" primary="fa...
// ---------------------------------------------------------------------------------- // // Copyright Microsoft Corporation // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apac...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; namespace System.IO.Tests { public class File_Move : FileSystemTest { #region Utilitie...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http; using System.Web...
using ZXing.Common; using ZXing.QrCode.Internal; /* * Copyright 2007 ZXing authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Un...
#if !NETFX_CORE //----------------------------------------------------------------------- // <copyright file="SortedBindingList.cs" company="Marimer LLC"> // Copyright (c) Marimer LLC. All rights reserved. // Website: http://www.lhotka.net/cslanet/ // </copyright> // <summary>Provides a sorted view into an exis...
/************************************************************************************ Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License"); you may not use the Oculus VR Rift SDK except in compliance with the License, which is pr...
using System; using System.Collections; using System.ComponentModel; using System.Globalization; using System.Data; using System.Linq; using Umbraco.Core.Cache; using Umbraco.Core.Persistence; using Umbraco.Core.Persistence.SqlSyntax; using Umbraco.Core.PropertyEditors; using umbraco.DataLayer; using System.Xml; using ...
//#define TEST using System; using System.Collections.Generic; using System.Text; using System.IO; namespace ICSimulator { public class Network { // dimensions public int X, Y; // every node has a router and a processor; not every processor is an application proc public Router...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Net.Sockets; using System.Net.Test.Common; using System.Text; using S...
namespace ShellTools { partial class RelativeForm { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <p...
//------------------------------------------------------------------------------ // <copyright file="ChtmlPageAdapter.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //-----------------------------...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Reflection; using System.Reflection.Metadata; using Sys...
// dnlib: See LICENSE.txt for more info using System; using System.Collections.Generic; using System.Reflection; using dnlib.Threading; namespace dnlib.DotNet { /// <summary> /// <see cref="Importer"/> options /// </summary> [Flags] public enum ImporterOptions { /// <summary> /// Use <see cref="TypeDef"/>s w...
// Copyright 2019 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in w...
#region Copyright /*Copyright (C) 2015 Konstantin Udilovich Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicab...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ // // DataflowEtwProvider....
#region Copyright notice and license // Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. All rights reserved. // https://developers.google.com/protocol-buffers/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the fol...
// // Mono.Data.Sqlite.UnsafeNativeMethods.cs // // Author(s): // Robert Simpson (robert@blackcastlesoft.com) // // Adapted and modified for the Mono Project by // Marek Habersack (grendello@gmail.com) // // // Copyright (C) 2006 Novell, Inc (http://www.novell.com) // Copyright (C) 2007 Marek Habersack // // Permis...
#region Apache License, Version 2.0 // // Licensed to the Apache Software Foundation (ASF) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under the Apache License, ...
using System; using System.IO; using numl.Utils; using System.Reflection; using System.Collections; using numl.Math.LinearAlgebra; using System.Globalization; using System.Text; namespace numl.Serialization { /// <summary> /// JSON Writer object. /// </summary> public class JsonWriter : IDisposable { private re...
using DeviceMotion.Plugin.Abstractions; using Android.Hardware; using Android.Content; using Android.App; using Android.Runtime; using System; using System.Collections.Generic; namespace DeviceMotion.Plugin { /// <summary> /// Implementation for Feature /// </summary> public class DeviceMotionImplementation :...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Data.Common; using System.Diagnostics; using System.Threading.Tasks; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.Linq; using Xunit; namespace System.Collec...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== /*============================================================================= ** ** File: AssemblyAttributes ** ** ** Purpose: For Assembly-related custom attributes. ** ** =======================================================...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Runtime; using System.Diagnostics.Contracts; using System.Runtime.InteropServices; using ...
// Code generated by Microsoft (R) AutoRest Code Generator 1.2.1.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespace Microsoft.Azure.Management.ContainerInstance { using Microsoft.Azure; using Microsoft.Azure.Management; using Microsoft.Rest; using Micros...