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/* Copyright 2012 Michael Edwards Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to i...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Threading; namespace System.Net { // This is used by ContextAwareResult to cache callback closures...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Buffers; using System.Diagnostics; using System.IO; using System.Net.Http.Headers; using System.Text; u...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Collections; using System.ComponentModel; using System.Diagnostics; u...
// // TreeView.cs // // Author: // Lluis Sanchez <lluis@xamarin.com> // // Copyright (c) 2011 Xamarin Inc // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction,...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 1.0.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. n...
/* The MIT License (MIT) Copyright (c) 2007 - 2020 Microting A/S Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify,...
/* * QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals. * Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of ...
using System; using System.Data; using Csla; using Csla.Data; using Invoices.DataAccess; namespace Invoices.Business { /// <summary> /// ProductTypeColl (editable root list).<br/> /// This is a generated <see cref="ProductTypeColl"/> business object. /// </summary> /// <remarks> /// The items ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Diagnostics.CodeAnalysis; using System.IO; using System.Text; using System.Threading; using System.Threading.Tasks; using Microsoft.AspNetCore.WebUtilities...
#if SQLCLR using System.IO; using System.Reflection; using System.Data.SqlTypes; using System.Xml; namespace System.Data.SqlClient { /// <summary> /// SqlParseEx /// </summary> public static class SqlParseEx { internal static readonly Type SqlInt32Type = typeof(SqlInt32); internal st...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.Immutable; using Analyzer.Utilities; using Analy...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using System.Security.Claims; using System.Security.Principal; using Microsoft.AspNet.Authorization; using Microsoft.AspNet.Identity; using Microsoft.AspNet.Mvc; using AspNetBootstrapLess; using AspNetBootstrapLess.Models; ...
// Copyright (C) Pash Contributors. License GPL/BSD. See https://github.com/Pash-Project/Pash/ using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; using Microsoft.PowerShell.Commands; using System.Management.Automation.Runspaces; using System.Collections; using ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. // using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using AutoRest.Core; using AutoRest.Core.Model; using AutoRest....
#if !(UNITY_4_0 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_4 || UNITY_4_5 || UNITY_4_6 || UNITY_5_0 || UNITY_5_1 || UNITY_5_2) #define SupportCustomYieldInstruction #endif #if UNITY_EDITOR using UnityEditor; using UnityEditor.Callbacks; #endif using System; using System.Collections; using System.Reflection; usi...
/** * FreeRDP: A Remote Desktop Protocol Implementation * RDP * * Copyright 2011-2012 Marc-Andre Moreau <marcandre.moreau@gmail.com> * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at *...
using System; using System.Collections.Specialized; using Skybrud.Social.Google.Analytics.Endpoints.Raw; using Skybrud.Social.Google.Analytics.Objects; using Skybrud.Social.Google.OAuth; namespace Skybrud.Social.Google.Analytics { /// <summary> /// Raw implementation of the Analytics endpoint. /// </summa...
// Copyright 2007-2011 Chris Patterson, Dru Sellers, Travis Smith, et. al. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at // // http://www.apache.org/licenses/LICENSE-2.0 // ...
// // Created by Ian Copland on 2015-11-10 // // The MIT License (MIT) // // Copyright (c) 2015 Tag Games Limited // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restricti...
//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restrictio...
//------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All rights reserved. //------------------------------------------------------------ namespace System.ServiceModel.Channels { using System; using System.Diagnostics; using System.Runtime; using System....
using System; using System.Collections.Generic; using Android.Runtime; namespace Org.Achartengine.Renderer { // Metadata.xml XPath class reference: path="/api/package[@name='org.achartengine.renderer']/class[@name='BasicStroke']" [global::Android.Runtime.Register ("org/achartengine/renderer/BasicStroke", DoNotGener...
using System; using System.Diagnostics; using System.IO; using System.Linq; using Cake.Scripting.Abstractions; using Cake.Scripting.Abstractions.Models; using Cake.Scripting.Transport.Tcp.Client; using Microsoft.Extensions.Logging; using Xunit; namespace Integration { class MonoScriptGenerationProcess : IScriptGe...
#region License and Terms // MoreLINQ - Extensions to LINQ to Objects // Copyright (c) 2008 Jonathan Skeet. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // ...
/* * Copyright 2010-2013 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Threading.Tasks; using Microsoft.CodeAnalysis.CSharp.CodeRefactorings.LambdaSimplifier; using Roslyn.Test.Utilities; using Xunit; namespace Micr...
//Copyright (c) Microsoft Corporation. All rights reserved. using System; using System.Collections.Generic; using System.Text; using System.ServiceModel; using System.ServiceModel.Channels; using System.Xml; using System.Data.SqlClient; namespace Microsoft.Samples.SsbTransportChannel { public class SsbOutputSessio...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== namespace System { using System; using System.Reflection; using System.Collections.Generic; using System.Runtime.InteropServices; using System.Globalization; using System.Diagnostics.Contracts; usin...
using System; using System.Collections.Generic; using System.Reactive.Linq; using System.Reactive.Threading.Tasks; using MS.Core; namespace System.Globalization { public static class __GregorianCalendar { public static IObservable<System.DateTime> AddMonths( this IObservable<System.Globaliz...
using System; using System.Collections; using System.Diagnostics; using System.Reflection; using System.Runtime.Remoting; using System.Runtime.Remoting.Messaging; using System.Runtime.Remoting.Activation; using System.Runtime.Serialization; using System.Text; namespace Arebis.Mocking { /// <summary> /// Represents ...
using System; using System.ComponentModel; using System.Drawing; using Foundation; using UIKit; using Xamarin.Forms.Internals; namespace Xamarin.Forms.Platform.iOS { public class WebViewRenderer : UIWebView, IVisualElementRenderer, IWebViewDelegate, IEffectControlProvider { EventTracker _events; bool _ignoreSour...
using GitHub.Logging; using System; using System.Collections.Generic; using System.Linq; using System.Text.RegularExpressions; using UnityEditor; using UnityEngine; namespace GitHub.Unity { [Serializable] class SettingsView : Subview { private const string GitRepositoryTitle = "Repository Configura...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using Internal.Text; using Debug = System.Diagnostics.Debug; namespace ILCompiler.DependencyAnalysi...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
#region Using directives using System; using System.Configuration; using System.Collections; using System.ComponentModel; using System.Data; using System.Data.SqlClient; using System.Drawing; using System.IO; using System.Web; using System.Web.SessionState; using System.Web.UI; using System.Web.UI.WebControls; using S...
#region File Information //----------------------------------------------------------------------------- // Controls.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #re...
#region License /* The MIT License * * Copyright (c) 2011 Red Badger Consulting * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the r...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Reflection; using Microsoft.TeamFoundation.DistributedTask.Orchestration.Server.Pipelines.Yaml.Contracts; usin...
#region Apache License // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to you under the Apache License, Version 2.0 // (...
// // ModuleDescription.cs // // Author: // Lluis Sanchez Gual // // Copyright (C) 2007 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without res...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using Microsoft.CodeAnalysis.CodeGen; using Microsoft.CodeAnalysis.CSharp.Symbols.Metadata.PE; using Microsoft.CodeAnalysis.CSharp.Test.Utilities; using Micro...
/**************************************************************************** * Class Name : ErrorWarnInfoProvider.cs * Author : Kenneth J. Koteles * Created : 10/04/2007 2:14 PM * C# Version : .NET 2.0 * Description : This code is designed to create a new provider object to * work specificall...
#if DNX451 using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Linq; using System.Threading; using System.Threading.Tasks; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.CodeActions; using Microsoft.CodeAnalysis.CodeFixes; using Microsoft.CodeAnalysis.CodeRefacto...
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using osu.Framework.Allocation; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics; using osu.Fram...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Reflection.Internal; using System.Reflection.Metadata.Ecma335; using System.R...
using Xunit; using System.Xml; namespace XmlDocumentTests.XmlNodeTests { public static class PreviousSiblingTests { [Fact] public static void OnElementNode() { var xmlDocument = new XmlDocument(); xmlDocument.LoadXml("<root><elem1/><elem2/><elem3/></root>"); ...
using UnityEngine; using UnityEditor; [CanEditMultipleObjects] [CustomEditor(typeof(SplineMesh))] public class SplineMeshInspector : InstantInspector { private SerializedProperty splineProp; private SerializedProperty updateModeProp; private SerializedProperty deltaFramesProp; private SerializedProperty deltaTim...
using System; using System.Diagnostics; using System.Drawing; using System.Collections; using System.IO; using System.ComponentModel; using System.Windows.Forms; using PdfSharp.Pdf; using PdfSharp.Pdf.Advanced; using PdfSharp.Pdf.Annotations; namespace PdfSharp.Explorer { /// <summary> /// MainForm. /// </summar...
using System; using System.Collections.Generic; using System.Runtime.CompilerServices; using Microsoft.TeamFoundation.DistributedTask.WebApi; using Microsoft.VisualStudio.Services.Agent.Worker; using Moq; using Xunit; using Expressions = Microsoft.TeamFoundation.DistributedTask.Orchestration.Server.Expressions; namesp...
using System; using System.Collections; namespace Test.Framework { /// <class>TestCase</class> /// <date>Jun 16, 2004</date> /// <brief></brief> public abstract class TestCase { protected string testcaseId; protected string component; protected string function; prote...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== /*============================================================ ** ** Class: ActivationWorker ** ** Purpose: Created in the remote AppDomain, this worker is ** used to start up & shut down the add-in. ** ===================...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using Xunit; /// <summary> /// NOTE: All tests checking the output file should always cal...
#nullable enable using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Net.Mime; using System.Net.WebSockets; using System.Threading; using System.Threading.Tasks; using BTCPayServer.Abstractions.Constants; using BTCPayServer.Abstractions.Extensions; using BTCPaySer...
/* * Copyright 1999-2012 Alibaba Group. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to ...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
/* * @author Valentin Simonov / http://va.lent.in/ */ using System.Collections.Generic; using UnityEngine; namespace TouchScript.Debugging { /// <summary> /// Visual debugger to show touches as GUI elements. /// </summary> [AddComponentMenu("TouchScript/Touch Debugger")] public class TouchDebugg...
/************************************************************************************ Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved. Licensed under the Oculus Utilities SDK License Version 1.31 (the "License"); you may not use the Utilities SDK except in compliance with t...
// // Copyright (c) 2008-2011, Kenneth Bell // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, ...
// // ButtonBackend.cs // // Author: // Lluis Sanchez <lluis@xamarin.com> // // Copyright (c) 2011 Xamarin Inc // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restric...
// Copyright (c) Oleg Zudov. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. // This file is based on or incorporates material from the Chromium Projects, licensed under the BSD-style license. More info in THIRD-PARTY-NOTICES file. using ...
using System; using System.Collections.Generic; using System.Globalization; using System.Security.Cryptography; using System.Text; namespace StigSchmidtNielsson.Utils { /// <summary> /// BCrypt implements OpenBSD-style Blowfish password hashing /// using the scheme described in "A Future-Adaptable P...
using System; using System.Windows; using System.Windows.Controls; using System.Windows.Controls.Primitives; using System.Windows.Media; namespace Fluent { using Fluent.Internal; /// <summary> /// Represent panel with ribbon group. /// It is automatically adjusting size of controls /// </summary> ...
// The MIT License (MIT) // // CoreTweet - A .NET Twitter Library supporting Twitter API 1.1 // Copyright (c) 2013-2015 CoreTweet Development Team // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Reflection; using Xunit; namespace System.Linq.Expressions.Tests { public class PreD...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
using UnityEngine; using System.Collections; using Windows.Kinect; using System.Runtime.InteropServices; using Microsoft.Kinect.Face; using System.Collections.Generic; using System; public class Kinect2Interface : DepthSensorInterface { // change this to false, if you aren't using Kinect-v2 only and want KM to check ...
namespace Snippets5.UpgradeGuides._4to5 { using System; using NServiceBus; using NServiceBus.Persistence; using Raven.Client.Document; public class Upgrade { public void MessageConventions() { #region 4to5MessageConventions BusConfiguration busConfigurat...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Data.Common; using System.Data.SqlClient; using System.Diagnostics; using System.Reflection; using Syst...
using System; using System.Collections.Generic; using System.Net; using System.Threading.Tasks; using rhoruntime; using rhodes; namespace rho { namespace WebViewImpl { public class WebView : WebViewBase { public WebView(string id) : base(id) { } } public class WebViewSingleton...
using System; using System.Collections.Generic; using System.Text; using com.calitha.goldparser; using EpiInfo.Plugin; //using VariableCollection = Epi.Collections.NamedObjectCollection<Epi.IVariable>; namespace Epi.Core.EnterInterpreter.Rules { public class Rule_Dialog : EnterRule { EnterRule Dialog =...
#region S# License /****************************************************************************************** NOTICE!!! This program and source code is owned and licensed by StockSharp, LLC, www.stocksharp.com Viewing or use of this code requires your acceptance of the license agreement found at https://github.com/St...
/// This code was generated by /// \ / _ _ _| _ _ /// | (_)\/(_)(_|\/| |(/_ v1.0.0 /// / / /// <summary> /// MemberResource /// </summary> using Newtonsoft.Json; using System; using System.Collections.Generic; using Twilio.Base; using Twilio.Clients; using Twilio.Converters; using Twilio.Exception...
#region License /* * HttpListenerWebSocketContext.cs * * The MIT License * * Copyright (c) 2012-2013 sta.blockhead * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restrict...
using System; using System.Text; using System.Data; using System.Data.SqlClient; using System.Data.Common; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Configuration; using System.Xml; using System.Xml.Serialization; using SubSonic; using SubSonic.Utilities;...
/* * Copyright (c) Contributors, http://aurora-sim.org/, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributio...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="EntityProvider.cs" company="Sitecore Corporation"> // Copyright (c) Sitecore Corporation 1999-2015 // </copyright> // <summary> // The entity provider class. // </summary> // -...
#region File Description //----------------------------------------------------------------------------- // VirtualThumbsticks.cs // // Microsoft Advanced Technology Group // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endreg...
// ******************************************************************************************************** // Product Name: DotSpatial.Tools.ToolDialog // Description: The tool dialog to be used by tools. It get populated by DialogElements once it is created // // *****************************************************...
/* * Copyright 2010-2013 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
using System; using System.Collections.Generic; using System.Linq; using NPoco; using Umbraco.Cms.Core; using Umbraco.Cms.Core.Cache; using Umbraco.Cms.Core.Models; using Umbraco.Cms.Core.Models.Entities; using Umbraco.Cms.Core.Persistence.Querying; using Umbraco.Cms.Core.Persistence.Repositories; using Umbraco.Cms.Cor...
// // Copyright (c) 2004-2017 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
// Code generated by Microsoft (R) AutoRest Code Generator 1.0.1.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespace Microsoft.Azure.Graph.RBAC { using Microsoft.Azure; using Microsoft.Azure.Graph; using Microsoft.Rest; using Microsoft.Rest.Azure; usi...
// Copyright 2011 Microsoft Corporation // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicabl...
// // Options.cs // // Authors: // Jonathan Pryor <jpryor@novell.com> // // Copyright (C) 2008 Novell (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without re...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
// *********************************************************************** // Copyright (c) 2009 Charlie Poole, Rob Prouse // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restri...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using System; using System.IO; using System.Net; using System.Text; using System.Collections.Generic; using System.Collections.Specialized; namespace Owin { public class Response : IResponse { #region Constructors public Response() { SetValidDefaults(); } public Response(string bodyText, string status) :...
using System; using System.Diagnostics; using System.Globalization; using System.Net; using System.Threading; using Orleans.AzureUtils; using Orleans.Runtime.Configuration; namespace Orleans.Runtime.Host { /// <summary> /// Wrapper class for an Orleans silo running in the current host process. /// </summa...
using System; using System.Collections.Generic; using System.Configuration; using log4net; using WaterOneFlow.Schema.v1_1; using WaterOneFlowImpl; using WaterOneFlowImpl.v1_1; namespace WaterOneFlow.odws { using WaterOneFlow.odm.v1_1; using SeriesCatalogTableAdapter = WaterOneFlow.odm.v1_1.seriesCatalogDataS...
namespace LythumOSL.Reporting.CR { partial class FrmReports { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <param name="disposing">true if managed resour...
// --------------------------------------------------------------------------- // <copyright file="ComplexPropertyDefinitionBase.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // --------------------------------------------------------------------------- //--...
using System; using System.CodeDom; using System.CodeDom.Compiler; using System.Collections; using System.Collections.Specialized; using System.IO; using System.Reflection; using System.Windows.Forms; using Microsoft.Samples.CodeDomTestSuite; public class PropertiesTest : CodeDomTestTree { public override TestT...
using Kazyx.RemoteApi; using Kazyx.RemoteApi.Camera; using Kazyx.WPPMM.Utils; using System.Collections.Generic; using System.ComponentModel; using System.Runtime.InteropServices; using System.Windows; using System.Windows.Media; namespace Kazyx.WPPMM.DataModel { public class ApplicationSettings : INotifyPropertyC...
using System; using System.Collections.Generic; using System.Text; namespace System.Windows.Forms { /// <summary> /// Manages opened popups /// </summary> public static class RibbonPopupManager { #region Subclasses /// <summary> /// Specifies reasons why pop-ups can be dism...
// Python Tools for Visual Studio // Copyright(c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the License); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at http://www.apache.org/licenses/LICENSE-2.0 //...
using UnityEngine; using UnityEditor; #if UNITY_2018_1_OR_NEWER using UnityEditor.Build.Reporting; #endif using System; using System.IO; using System.Linq; using System.Collections.Generic; using V1 = AssetBundleGraph; using Model = UnityEngine.AssetGraph.DataModel.Version2; namespace UnityEngine.AssetGraph { ...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http.Headers; using System.Web.Http; using System.Web.Http.Description; using AzureVmFarmer.Service.Areas.HelpPage.Models; using Az...