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/* * Copyright (c) Citrix Systems, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1) Redistributions of source code must retain the above copyright * notice, this lis...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Diagnostics; using System.Runtime.CompilerServices; using System.Text; namespace System.IO { /// <summary>Contains internal path helpers that are shar...
/* * Copyright 2002-2015 Drew Noakes * * Modified by Yakov Danilov <yakodani@gmail.com> for Imazen LLC (Ported from Java to C#) * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at...
using System; using System.Runtime.InteropServices; using System.Text; using System.Collections.Generic; using OpenHome.Net.Core; namespace OpenHome.Net.Device.Providers { public interface IDvProviderOpenhomeOrgSubscriptionLongPoll1 : IDisposable { } /// <summary> /// Provider for the open...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. #region StyleCop Suppression - generated code using System; using System.ComponentModel; using System.Windows; using System.Windows.Input; namespace Microsoft.Management.UI.Internal { [Localizability(LocalizationCategory.None)] partial...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Composition; using System.Linq; using System.Threading; using...
using UnityEngine; using UnityEditor; using System.Collections.Generic; public class NGUIRootCreator : UICreateNewUIWizard{ public static GameObject CreateNewUI(){ return UICreateNewUIWizard.CreateNewUI(UICreateNewUIWizard.camType); } }; public class NGUIFontCreator { private static string fontPrefabPath; priva...
using System; using System.IO; using System.Security.Cryptography; namespace ICSharpCode.SharpZipLib.Zip.Compression.Streams { /// <summary> /// An input buffer customised for use by <see cref="InflaterInputStream"/> /// </summary> /// <remarks> /// The buffer supports decryption of incoming data. /// </remarks>...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. #pragma warning disable 436 using System; using System.IO; using System.Collections.Generic; using System.Text; using Microsoft.Build.Engine.UnitTests; using Microsof...
/* * QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals. * Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Xml.Schema { using System.Collections; using System.ComponentModel; using System.Xml.Se...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// // Copyright (c) 2004-2016 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
// **************************************************************** // Copyright 2008, Charlie Poole // This is free software licensed under the NUnit license. You may // obtain a copy of the license at http://nunit.org. // **************************************************************** using System; using System.IO;...
/* * Copyright (c) 2014 All Rights Reserved by the SDL Group. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by appl...
/********************************************************************++ * Copyright (c) Microsoft Corporation. All rights reserved. * --********************************************************************/ using System.Management.Automation.Internal; using System.Management.Automation.Runspaces; using System.Manage...
#region -- License Terms -- // // MessagePack for CLI // // Copyright (C) 2010-2017 FUJIWARA, Yusuke // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apach...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Diagnostics.Contracts; namespace System.Globalization { // Modern Persia...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using System; using System.Collections.Generic; using System.Reflection; using System.Text; using log4net; using PacketDotNet.MiscUtil.Conversion; using PacketDotNet.Utils; namespace PacketDotNet { /// <summary> /// An ICMP packet. /// See http://en.wikipedia.org/wiki/ICMPv6 /// </summary> ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; usi...
#region License /* ********************************************************************************** * Copyright (c) Roman Ivantsov * This source code is subject to terms and conditions of the MIT License * for Irony. A copy of the license can be found in the License.txt file * at the root of this distribution. ...
//----------------------------------------------------------------------- // <copyright file="AssemblyResolverTests.cs" company="SonarSource SA and Microsoft Corporation"> // Copyright (c) SonarSource SA and Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the proje...
// Copyright 2016 Serilog Contributors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or a...
using System; using System.IO; using System.Linq; using System.Text; using System.Web; namespace AjaxControlToolkit { public static class AjaxFileUploadHelper { const int ChunkSize = 1024 * 1024 * 4; const int ChunkSizeForPolling = 64 * 1024; static readonly string[] DefaultAllowedExtensi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Linq; using System.Reflection; using Xunit; namespace System.Security.Cryptography.Encryption.Tests.Sy...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. // Warning: This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if the // code is regenerated. using Sys...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespa...
using System; using System.IO; // ReSharper disable AssignNullToNotNullAttribute namespace Thinktecture.IO.Adapters { /// <summary> /// Adapter for <see cref="Path"/>. /// </summary> public class PathAdapter : IPath { /// <inheritdoc /> public char DirectorySeparatorChar => Path.DirectorySe...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Composition; using System.Linq; using System.Threading; using System.Threading.Tasks; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis....
// // Copyright (c) 2008-2011, Kenneth Bell // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, ...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Copyright (c) 2006, ComponentAce // http://www.componentace.com // All rights reserved. // Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: // Redistributions of source code must retain the above copyright notice, this li...
using System; using System.Linq; using System.IO; using System.Text; using System.Collections; using System.Collections.Generic; using System.Runtime.Serialization; using Newtonsoft.Json; namespace IO.Swagger.Model { /// <summary> /// /// </summary> [DataContract] public class TrackingReminder : ...
/* * Copyright (c) 2006-2008, openmetaverse.org * All rights reserved. * * - Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * - Redistributions of source code must retain the above copyright notice, this * l...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
using System; using Org.BouncyCastle.Crypto.Parameters; namespace Org.BouncyCastle.Crypto.Engines { /** * A class that provides Twofish encryption operations. * * This Java implementation is based on the Java reference * implementation provided by Bruce Schneier and developed * by Raif S. Naff...
// Copyright 2020 The Tilt Brush Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or a...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================ ** ** Class: LowLevelList<T> ** ** Private version o...
using Xunit; namespace Jint.Tests.Ecma { public class Test_15_5_4_11 : EcmaTest { [Fact] [Trait("Category", "15.5.4.11")] public void ThisObjectUsedByTheReplacevalueFunctionOfAStringPrototypeReplaceInvocation() { RunTest(@"TestCases/ch15/15.5/15.5.4/15.5.4.11/15.5.4.11-1.js",...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Data; using System.Management; using System.Resources; namespace HWD { public delegate void addItemDelegate(ListViewItem lvitem); public class Details : System.Windows.Forms.Form { ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ // // A barrier allows mul...
using System.Collections.Generic; using System.Linq; namespace NuGet.Client.VisualStudio.UI { // SelectedAction -> SelectedVersion // SelectedVersion -> ProjectList update public class PackageSolutionDetailControlModel : PackageDetailControlModel { // list of projects where the package is insta...
using System; using System.Collections.Generic; using System.Threading; using Ionic.Zlib; using System.IO; namespace Ionic.Zlib { internal class WorkItem { public byte[] buffer; public byte[] compressed; public int crc; public int index; public int ordinal; publ...
// ------------------------------------- // Domain : Avariceonline.com // Author : Nicholas Ventimiglia // Product : Unity3d Foundation // Published : 2015 // ------------------------------------- using System; using Foundation.Tasks; using FullSerializer; using UnityEngine; namespace Foundation.Server { ...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Text; using GitVersion; using LibGit2Sharp; using Shouldly; public abstract class RepositoryFixtureBase : IDisposable { Dictionary<string, string> participants = new Dictionary<string, string>(); Config configuration; St...
namespace DD.CBU.Compute.Api.Contracts.Network { /// <remarks/> [System.CodeDom.Compiler.GeneratedCodeAttribute("xsd", "4.0.30319.18020")] [System.SerializableAttribute()] [System.Diagnostics.DebuggerStepThroughAttribute()] [System.ComponentModel.DesignerCategoryAttribute("code")] [System.Xml.Se...
// <copyright file="CommonDistributionTests.cs" company="Math.NET"> // Math.NET Numerics, part of the Math.NET Project // http://numerics.mathdotnet.com // http://github.com/mathnet/mathnet-numerics // http://mathnetnumerics.codeplex.com // // Copyright (c) 2009-2015 Math.NET // // Permission is hereby granted, free of...
// Copyright 2006-2008 Splicer Project - http://www.codeplex.com/splicer/ // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unl...
////////////////////////// // used in both RawBencher and RawBencher.Core ////////////////////////// using System; using System.Collections.Generic; #if !NETCOREAPP using System.Configuration; using AdventureWorks.Dal.Adapter.DatabaseSpecific; #endif using System.Data.SqlClient; using System.Linq; using System.Threadi...
#region File Description //----------------------------------------------------------------------------- // GameScreen.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion u...
/* ==================================================================== Licensed to the Apache Software Foundation (ASF) Under one or more contributor license agreements. See the NOTICE file distributed with this work for Additional information regarding copyright ownership. The ASF licenses this file to Y...
// Copyright (c) Brock Allen & Dominick Baier. All rights reserved. // Licensed under the Apache License, Version 2.0. See LICENSE in the project root for license information. using IdentityModel; using IdentityServer4.Extensions; using IdentityServer4.Models; using IdentityServer4.Services; using IdentityServer4.Sto...
// // Copyright (c) Microsoft Corporation. All rights reserved. // namespace Microsoft.Zelig.CodeGeneration.IR { using System; using System.Collections.Generic; using Microsoft.Zelig.Runtime.TypeSystem; public abstract class VariableExpression : Expression { [Flags] public enu...
#if !UNITY_EDITOR #if (UNITY_IPHONE && EVERYPLAY_IPHONE) #define EVERYPLAY_IPHONE_ENABLED #elif (UNITY_ANDROID && EVERYPLAY_ANDROID) #define EVERYPLAY_ANDROID_ENABLED #endif #endif #if EVERYPLAY_IPHONE_ENABLED || EVERYPLAY_ANDROID_ENABLED #define EVERYPLAY_BINDINGS_ENABLED #endif using UnityEngine; using System.Run...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Diagnostics; using System.Threading; #if !ES_BUILD_AGAINST_DOTNET_V35 using Contract = Sy...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
using System; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel; using System.Data; using System.Data.SqlClient; using System.Linq; using Csla; using Csla.Data; namespace Invoices.Business { /// <summary> /// SupplierList (read only list).<br/> /// This is...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections; using System.Diagnostics; using System.Xml; namespace System.Configuration { [Debugge...
using System; using System.Text; using System.Data; using System.Data.SqlClient; using System.Data.Common; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Configuration; using System.Xml; using System.Xml.Serialization; using SubSonic; using SubSonic.Utilities;...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.IO; using System.Net.Security; using System.Net.Sockets; using System.Net.Test.Common; using System.Run...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Drawing; using System.Collections.Generic; using System.Collections.ObjectModel; using Microsoft.Protocols.TestTools; using Microsoft.Protocol...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; using System.IO; using System.Xml.Schema; using System.Xml.XPath; namespace System.Xml.Tests { //[...
// Python Tools for Visual Studio // Copyright(c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the License); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at http://www.apache.org/licenses/LICENSE-2.0 //...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
using System; using System.Runtime.InteropServices; namespace Godot { /// <summary> /// A color represented by red, green, blue, and alpha (RGBA) components. /// The alpha component is often used for transparency. /// Values are in floating-point and usually range from 0 to 1. /// Some properties (...
/* * Copyright (c) Contributors, http://aurora-sim.org/, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributio...
/* Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. See License.txt in the project root for license information. */ using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using System.Web.UI; using System.Web.UI.WebControls;...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Drawing { using System.Diagnostics; using System.Globalization; using System.IO; us...
using System.Collections.Generic; using UnityEngine; using System.Diagnostics; using System.ComponentModel; using System; using System.Reflection; namespace UnuGames.MVVM { /// <summary> /// ViewModel behavior (part of MVVM pattern). /// </summary> public class ViewModelBehaviour : MonoBehaviour, IObservable { ...
#region WatiN Copyright (C) 2006-2007 Jeroen van Menen //Copyright 2006-2007 Jeroen van Menen // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/lice...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Linq; using Microsoft.CodeAnalysis.Editor.Shared.Extensions; using Microsoft.CodeAnalysis.Editor....
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using StructureMap.Configuration.DSL; using StructureMap.Diagnostics; using StructureMap.Graph; using StructureMap.Pipeline; using StructureMap.Query; using StructureMap.TypeRu...
using System; using System.Collections.Generic; namespace AsterNET.Manager.Response { /// <summary> /// Represents a response received from the Asterisk server as the result of a /// previously sent ManagerAction.<br /> /// The response can be linked with the action that caused it by lookin...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
using System; using System.Data; using System.Data.OleDb; using System.Reflection; //using PCSAssemblyLoader; using System.Collections; using System.Collections.Specialized; using System.Threading; using PCSUtils; using Utils = PCSComUtils.DataAccess.Utils; using PCSUtils.Utils; using C1.Win.C1Preview; namespace Inven...
using System; using UnityEngine; #if UNITY_EDITOR using UnityEditor; #endif namespace FMODUnity { public class EventNotFoundException : Exception { public Guid Guid; public string Path; public EventNotFoundException(string path) : base("FMOD Studio event not found '" + path ...
// Generated by the protocol buffer compiler. DO NOT EDIT! // source: booking/incidental_reservations/incidental_reservation_upsert_notification.proto #pragma warning disable 1591, 0612, 3021 #region Designer generated code using pb = global::Google.Protobuf; using pbc = global::Google.Protobuf.Collections; using pbr...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using System; using System.Collections.Generic; using CoreGraphics; using Toggl.Phoebe.Analytics; using Toggl.Phoebe.Data; using Toggl.Phoebe.Data.Reports; using Toggl.Ross.Theme; using Toggl.Ross.Views; using UIKit; using XPlatUtils; namespace Toggl.Ross.ViewControllers { public class ReportsViewController : UIVi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using Internal.IL; using Internal.TypeSystem; using Debug = System...
// // Copyright (c) 2004-2020 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
// // Mono.Facebook.User.cs: // // Authors: // Thomas Van Machelen (thomas.vanmachelen@gmail.com) // George Talusan (george@convolve.ca) // // (C) Copyright 2007 Novell, Inc. (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated do...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Diagnostics; using System.Threading; #if !ES_BUILD_AGAINST_DOTNET_V35 using Contract = Sy...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Test.Cryptography; namespace System.Security.Cryptography.X509Certificates.Tests { internal static class ...
// // DebugTests.cs // // Author: // Lluis Sanchez Gual <lluis@novell.com> // // Copyright (c) 2009 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using Microsoft.VisualStudio.Services.Agent.Util; using System.Collections.Generic; using System.IO; using System.Runtime.Serialization; using System.Text; using System.Threading; namespace Microsoft.VisualStudio.Services.Agent { public en...
using System; using System.Collections.Generic; using System.Linq; using UnityEngine; using UnityEngine.Experimental.VFX; namespace UnityEditor.VFX { [Flags] enum VFXAttributeMode { None = 0, Read = 1 << 0, Write = 1 << 1, ReadWrite = Read | Write, ReadSource = 1 << ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using Internal.IL; using Internal.TypeSystem; using Debug = System...
using System; using System.Collections.Generic; using Should; using Xunit; using System.Linq; namespace AutoMapper.UnitTests { namespace General { public class When_mapping_dto_with_a_missing_match : NonValidatingSpecBase { public class ModelObject { } public class ModelDto { public string So...
// Copyright (c) Charlie Poole, Rob Prouse and Contributors. MIT License - see LICENSE.txt using System; using System.Threading; using NUnit.Framework.Interfaces; using NUnit.TestData; using NUnit.TestUtilities; using F = NUnit.TestData.AwaitableReturnTypeFixture; namespace NUnit.Framework { [TestFixture(nameof(F...
using System; using System.Collections.Generic; using System.Globalization; using System.Windows; using System.Windows.Controls; using System.Windows.Data; namespace LordJZ.Presentation.Controls { /// <remarks> /// Mostly taken from MahApps.Metro. /// </remarks> [TemplateVisualState(Name = "Large", Gro...
using System; using System.Collections.Generic; using System.IO; using System.Net; using System.Text; using Newtonsoft.Json; using Core.Application.Broadcasters; using Core.Domain.Models; using Core.Application.Models; using Core.Application.Injection; namespace Core.Application.Services { public class WebRequestServ...
#region Licence /**************************************************************************** Copyright 1999-2010 Vincent J. Jacquet. All rights reserved. Permission is granted to anyone to use this software for any purpose on any computer system, and to alter it and redistribute it, subject to...