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// // PlayQueueActions.cs // // Authors: // Gabriel Burt <gburt@novell.com> // // Copyright (C) 2008 Novell, Inc. // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, ...
/* ==================================================================== Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for Additional information regarding copyright ownership. The ASF licenses this file to Y...
using System; using System.Drawing; namespace ICSharpCode.TextEditor.Document { public class TextWord { public sealed class SpaceTextWord : TextWord { public override TextWordType Type { get { return TextWordType.Space; } } public override bool IsWhiteSpace { get { ret...
using System; using RLToolkit.Logger; namespace RLToolkit.Widgets { /// <summary> /// Widget that allow the user to Multiple controls in a grid-like interface, with the possibility to +/- in the list and with possibility to use either vertically or horizontally. /// </summary> [System.ComponentModel.T...
// Copyright 2017 Google Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Runtime.InteropServices; using System.Collections; using System.Globalization; using System.ComponentMo...
using System; using System.Runtime.CompilerServices; using System.Threading; using System.Threading.Tasks; using Microsoft.Extensions.Logging; using Orleans.Runtime; namespace Orleans.Internal { public static class OrleansTaskExtentions { internal static readonly Task<object> CanceledTask = TaskFromCan...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Text; using ComponentAce.Compression.Libs.zlib; using IdSharp.Common.Utils; namespace IdSharp.Tagging.ID3v2 { internal static class ID3v2Utils { public static int ReadInt32SyncSafe(Stream stream) ...
// ReSharper disable InconsistentNaming using System; using System.Runtime.Serialization; using System.Threading; using NUnit.Framework; using RabbitMQ.Client; namespace EasyNetQ.Tests.Integration { [TestFixture] public class RequestResponseTests { private IBus bus; [SetUp] public...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. namespace Microsoft.Rest.Generator.CSharp.Templates { #line 1 "ExtensionMethodTemplate.cshtml" using System.Text #line default #line hidden ; #line 2 "Extens...
using System; using System.Collections.Generic; using System.Text; using System.Xml; using System.IO; namespace T5Suite2 { class msiupdater { private Version m_currentversion; private string m_customer = "Global"; private string m_server = "http://develop.trionictuning.com/T5Suite2/";...
// This file is part of YamlDotNet - A .NET library for YAML. // Copyright (c) Antoine Aubry and contributors // Permission is hereby granted, free of charge, to any person obtaining a copy of // this software and associated documentation files (the "Software"), to deal in // the Software without restriction, inc...
// Copyright (c) DotSpatial Team. All rights reserved. // Licensed under the MIT license. See License.txt file in the project root for full license information. using System; using System.ComponentModel; using System.Drawing; using System.Drawing.Imaging; using System.Globalization; using System.IO; using System.Runti...
using System; using Raksha.Crypto.Utilities; namespace Raksha.Crypto.Digests { /** * Draft FIPS 180-2 implementation of SHA-256. <b>Note:</b> As this is * based on a draft this implementation is subject to change. * * <pre> * block word digest * SHA-1 512 32 160 * SHA-...
using System; using System.Collections.Generic; using System.Linq; using MonoMac.Foundation; using MonoMac.AppKit; namespace NSTableViewBinding { public partial class TestWindowController : MonoMac.AppKit.NSWindowController { internal static NSString FIRST_NAME = new NSString("firstname"); internal static NS...
using System; using System.Collections.Generic; using System.Text; using System.Drawing.Printing; using System.Drawing; using System.Windows.Forms; using System.Runtime.InteropServices; //credit to author Mark Pitman //reference: http://www.codeproject.com/KB/printing/printtreeview.aspx namespace Pitman.Printing { ...
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; namespace HoloToolkit.Sharing.SyncModel { /// <summary> /// The SyncArray class provides the functionality of an array in the data model. /// The array holds entire objects, not primitives, since each object is ind...
//----------------------------------------------------------------------- // <copyright file="BindableBase.cs" company="Marimer LLC"> // Copyright (c) Marimer LLC. All rights reserved. // Website: https://cslanet.com // </copyright> // <summary>This class implements INotifyPropertyChanged</summary> //----------...
using System; using System.Collections.Generic; using Android.Runtime; namespace Org.Apache.Cordova { // Metadata.xml XPath class reference: path="/api/package[@name='org.apache.cordova']/class[@name='PluginResult']" [global::Android.Runtime.Register ("org/apache/cordova/PluginResult", DoNotGenerateAcw=true)] publ...
//////////////////////////////////////////////////////////////////////////////// // // // MIT X11 license, Copyright (c) 2005-2006 by: // // ...
//----------------------------------------------------------------------- // <copyright file="Transfer.cs" company="Akka.NET Project"> // Copyright (C) 2015-2016 Lightbend Inc. <http://www.lightbend.com> // Copyright (C) 2013-2016 Akka.NET project <https://github.com/akkadotnet/akka.net> // </copyright> //-----...
//Copyright (C) 2005 Richard J. Northedge // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License, or (at your option) any later version. // // This lib...
//============================================================================= // System : Sandcastle Help File Builder Plug-Ins // File : CompletionNotificationConfigDlg.cs // Author : Eric Woodruff (Eric@EWoodruff.us) // Updated : 03/09/2008 // Note : Copyright 2007-2008, Eric Woodruff, All rights reserved ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Diagnostics.Contracts; using System.Globalization; using System.Text; namespace System.Net.Http.Headers { public class ContentRangeHeaderValue : IClon...
/////////////////////////////////////////////////////////////////////////// // Description: Data Access class for the table 'Currency' // Generated by LLBLGen v1.21.2003.712 Final on: 19 September 2006, 13:10:33 // Because the Base Class already implements IDispose, this class doesn't. /////////////////////////////////...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http; using System.Web...
using System.Collections.Generic; using UnityEngine; using System; namespace UnityEditor.Rendering { public static class DialogText { public static readonly string title = "Material Upgrader"; public static readonly string proceed = "Proceed"; public static readonly string ok = "Ok"; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Buffers; using System.Collections.Generic; using System.Diagnostics; using System.Security; using Syste...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // using System; using System.Numerics; internal partial class VectorTest { private const int Pass = 100; p...
using System; using System.Collections; using System.Threading; using NationalInstruments.DAQmx; using DAQ.Environment; using DAQ.FakeData; using DAQ.HAL; using Data; using Data.EDM; using EDMConfig; using EDMBlockHead.Acquire.Channels; using EDMBlockHead.Acquire.Input; namespace EDMBlockHead.Acquire { /// <summary...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics.Contracts; using System.Diagnostics; using System.IO; using System.Runtime.WindowsRuntime.I...
using System; using System.Collections.Generic; using System.Linq; using Funq; using ServiceStack.CacheAccess; using ServiceStack.CacheAccess.Providers; using ServiceStack.Common; using ServiceStack.Common.Web; using ServiceStack.Html; using ServiceStack.IO; using ServiceStack.MiniProfiler; using ServiceStack.ServiceHo...
using Microsoft.IdentityModel; using Microsoft.IdentityModel.S2S.Protocols.OAuth2; using Microsoft.IdentityModel.S2S.Tokens; using Microsoft.SharePoint.Client; using Microsoft.SharePoint.Client.EventReceivers; using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Globalizati...
/* ==================================================================== Copyright (C) 2004-2008 fyiReporting Software, LLC Copyright (C) 2011 Peter Gill <peter@majorsilence.com> This file is part of the fyiReporting RDL project. Licensed under the Apache License, Version 2.0 (the "License"); you may...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Net.Security; using System.Net.Test.Common; using System.Runtime.Inte...
using Aardvark.Base.Sorting; using System; using System.Collections.Generic; using System.Linq; namespace Aardvark.Base { /// <summary> /// This interface enforces a common API for random number generators. /// </summary> public interface IRandomUniform { #region Info and Seeding /...
// // Copyright (c) 2004-2021 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
using Microsoft.Extensions.Logging; using NBitcoin; using Stratis.Bitcoin.Configuration.Logging; using Stratis.Patricia; using Stratis.SmartContracts.CLR.Compilation; using Stratis.SmartContracts.CLR.Loader; using Stratis.SmartContracts.CLR.ResultProcessors; using Stratis.SmartContracts.CLR.Serialization; using Stratis...
using Microsoft.IdentityModel.S2S.Protocols.OAuth2; using Microsoft.IdentityModel.Tokens; using Microsoft.SharePoint.Client; using System; using System.Net; using System.Security.Principal; using System.Web; using System.Web.Configuration; namespace BusinessApps.RemoteCalendarAccessWeb { /// <summary> /// Enca...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. extern alias SRE; using System.Collections.Generic; using System.Collections.Immutable; using System.IO; using Syst...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Collections.Generic; using System.Threading; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Http.Fea...
/* * * (c) Copyright Ascensio System Limited 2010-2021 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0 * Unless required by applicable la...
using UnityEngine; //using Windows.Kinect; using System.Collections; using System.Collections.Generic; /// <summary> /// KinectGestures is utility class that processes programmatic Kinect gestures /// </summary> public class KinectGestures { /// <summary> /// This interface needs to be implemented by all Kinect ge...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="OrderReportModel.cs" company="Sitecore Corporation"> // Copyright (c) Sitecore Corporation 1999-2015 // </copyright> // <summary> // Defines the order report model class. // </...
#region Copyright notice and license // Copyright 2015 gRPC authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless req...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Threading; using System.Diagnostics; using System.Collections; using System.Collections.G...
//------------------------------------------------------------------------------ // // <copyright file="HostVisual.cs" company="Microsoft"> // Copyright (C) Microsoft Corporation. All rights reserved. // </copyright> // // Description: // Host visual. // //-------------------------------------------------------...
using LiveSplit.Options; using System; using System.Linq; using System.Collections.Generic; namespace LiveSplit.Model.Comparisons { public class PercentileComparisonGenerator : IComparisonGenerator { public IRun Run { get; set; } public const string ComparisonName = "Balanced PB"; publi...
/* * UltraCart Rest API V2 * * UltraCart REST API Version 2 * * OpenAPI spec version: 2.0.0 * Contact: support@ultracart.com * Generated by: https://github.com/swagger-api/swagger-codegen.git */ using System; using System.Linq; using System.IO; using System.Text; using System.Text.RegularExpressions; using Sy...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
using System; using System.Data; using System.Data.Common; using System.Transactions; using System.Timers; using System.Threading; using Joy.Core; using System.Collections.Generic; namespace Joy.Data { public abstract class Db { public delegate void TableEnumerationHandler(DataRow row, string tableNameCol); publ...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; using System.Xml.Serialization; using Microsoft.TeamFoundation.Build.WebApi; using Microsoft.TeamFou...
// // ListViewTestModule.cs // // Author: // Aaron Bockover <abockover@novell.com> // // Copyright (C) 2008 Novell, Inc. // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restri...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Diagnostics; using System.IO; using System.Linq; using Syst...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.Windows.Forms; using MigAz.Providers; using MigAz.Azure.Core.Interface; using System.Linq; using System.IO; using System.Threading.Tasks; using MigAz.Azure; using MigAz.Azure.UserControls; using M...
using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Diagnostics; namespace SpyUO { public class About : System.Windows.Forms.Form { private System.Windows.Forms.Label lEditor; private System.Windows.Forms.Label lPhenos; private Sys...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace Microsoft.Xml.Serialization { using System.Collections; using System.Collections.Generic; usin...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Linq; using System.Ref...
using System; using System.Collections.Generic; using System.Linq; using System.Threading; using JetBrains.Annotations; using Silphid.DataTypes; using Silphid.Extensions; using Silphid.Injexit; using Silphid.Requests; using Silphid.Showzup.Recipes; using Silphid.Showzup.Requests; using Silphid.Showzup.Virtual.Layout; u...
using System; using System.Data; using System.Data.SqlClient; using Rainbow.Framework.Settings; namespace Rainbow.Framework.Content.Data { /// <summary> /// Class that encapsulates all data logic necessary /// articles within the Portal database. /// </summary> public class ArticlesDB { ...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http; using System.Web...
/*************************************************************************************************************************************** * Copyright (C) 2001-2012 LearnLift USA * * Contact: Learnlift USA, 12 Greenway Plaza, Suite 1510, Houston, Texas 77046, support@memorylifter.com * * ...
using System; using System.Collections.Generic; using CoreGraphics; using System.Linq; using AVFoundation; using CoreAnimation; using CoreFoundation; using CoreMedia; using Foundation; using UIKit; namespace SoZoomy { public partial class ViewController : UIViewController { AVCaptureSession session; AVCaptureDev...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== // <OWNER>[....]</OWNER> // namespace System.Reflection.Emit { using System.Runtime.InteropServices; using System; using System.Reflection; using System.Diagnostics.Contracts; using CultureInfo = System.Gl...
using NUnit.Framework; using System; using FilenameBuddy; using System.IO; using Shouldly; namespace FilenameBuddyTests { [TestFixture()] public class Test { [SetUp] public void Setup() { Filename.SetCurrentDirectory(Directory.GetCurrentDirectory() + @"\Content\"); } /// <summary> /// get the curren...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using Xunit; namespace System.Numerics.Tests { public class cast_fromTest { ...
/* ==================================================================== Copyright (C) 2004-2008 fyiReporting Software, LLC This file is part of the fyiReporting RDL project. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. ...
// created on 8/16/2005 at 8:04 AM // My wrapper for the GTK Image to allow me per-pixel editing without using unsafe code // This also allows me to move to different image output systems without having to overly // mangle my code by using discreet pixel manipulation functions. // // Possibly try to get this working on...
//---------------------------------------------------------- // Copyright (c) Microsoft Corporation. All rights reserved. //------------------------------------------------------------ namespace System.ServiceModel.Channels { using System.Collections.Generic; using System.ServiceModel.Dispatcher; using Sy...
using System; using System.Collections.Generic; using System.Globalization; using System.Reactive.Linq; using System.Text; using Newtonsoft.Json; using RabbitMQ.Client; using RabbitMQ.Client.Events; using RabbitMQ.Client.Framing; using Serilog; using Thinktecture.Relay.Server.Config; using Thinktecture.Relay.Server.OnP...
#region File Description //----------------------------------------------------------------------------- // BingMapsSampleGame.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endr...
/* * Copyright (c) 2008, openmetaverse.org * All rights reserved. * * - Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * - Redistributions of source code must retain the above copyright notice, this * list of...
using System; using System.Diagnostics; using System.Drawing; using System.Runtime.InteropServices; using System.Web; using System.Windows.Forms; using GuruComponents.Netrix.ComInterop; using GuruComponents.Netrix.Events; using GuruComponents.Netrix.WebEditing.Behaviors; using GuruComponents.Netrix.WebEditing.Documents...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
/* * Copyright (c) Contributors, http://aurora-sim.org/, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributio...
#if !UNITY_WSA && !UNITY_WP8 using System; using UnityEngine; using System.Collections.Generic; using System.IO; using System.Net; using System.Threading; using PlayFab.SharedModels; #if !DISABLE_PLAYFABCLIENT_API using PlayFab.ClientModels; #endif using PlayFab.Json; namespace PlayFab.Internal { public class Play...
using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Runtime.InteropServices; using System.Runtime.Serialization; using GlmSharp.Swizzle; // ReSharper disable InconsistentNaming namespace GlmSharp.Swizzle { /// <summary> /// Temporary vector o...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Linq; usin...
//--------------------------------------------------------------------------- // // <copyright file="NotifyCollectionChangedEventArgs.cs" company="Microsoft"> // Copyright (C) Microsoft Corporation. All rights reserved. // </copyright> // // Description: NotifyCollectionChanged event arguments // // Specs: ht...
using System; using NUnit.Framework; using ObjParser; namespace ObjParser_Tests { [TestFixture] public class LoadObjTests { private Obj obj; private Mtl mtl; [SetUp] public void SetUp() { obj = new Obj(); mtl = new Mtl(); } #...
namespace Azure.Messaging.EventHubs { public partial class EventData { public EventData(System.BinaryData eventBody) { } [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)] protected EventData(System.BinaryData eventBody, System.Collections....
/* * AsyncResult.cs - Implementation of the * "System.Runtime.Remoting.Messaging.AsyncResult" class. * * Copyright (C) 2002 Southern Storm Software, Pty Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the F...
namespace Alchemi.Console.PropertiesDialogs { partial class ApplicationProperties { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. ...
/* * Copyright (c) InWorldz Halcyon Developers * Copyright (c) Contributors, http://opensimulator.org/ * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above c...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Linq; using System.Reflection; namespace Umbraco.Core { /// <summary> /// A utility class for type checking, this provides internal caching so that calls to these methods will be faster /// than doing a manual type che...
/****************************************************************************/ /* DirectoryUtilities.cs */ /****************************************************************************/ /* AUTHOR: Vance Morrison * Date : 11/3/2005 */ /******************************...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may...
namespace InControl { using UnityEngine; public class UnityInputDevice : InputDevice { static string[,] analogQueries; static string[,] buttonQueries; public const int MaxDevices = 10; public const int MaxButtons = 20; public const int MaxAnalogs = 20; internal int JoystickId { get; private set; } ...
/* Copyright(c) 2009, Stefan Simek Copyright(c) 2016, Vladyslav Taranov MIT License Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. namespace Microsoft.DocAsCode.Metadata.ManagedReference { using System.Collections.Generic; using System.Reflection.Metadata; using Microsoft.CodeAnalysis;...
using OpenKh.Common; using OpenKh.Kh2; using OpenKh.Kh2.Extensions; using OpenKh.Tools.Common.Wpf; using OpenKh.Tools.Kh2BattleEditor.Interfaces; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; using System.Windows; using Xe.Tools; using Xe.Tools.Wpf.Commands...
/* * Copyright 2021 Google LLC All Rights Reserved. * Use of this source code is governed by a BSD-style * license that can be found in the LICENSE file or at * https://developers.google.com/open-source/licenses/bsd */ // <auto-generated> // Generated by the protocol buffer compiler. DO NOT EDIT! // sour...
// *********************************************************************** // Copyright (c) 2009 Charlie Poole // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, inclu...
//#define UNITY #define UNSAFE namespace JMath { public static class EXCEPTION{ public static readonly System.Exception NO_IMPLEMENT = new System.Exception("no implementm"); } public static class Mathf{ public static Float Min(Float a,Float b ){ if (a.iVal<b.iVal)return a; return b; } publi...
/// Copyright (C) 2012-2014 Soomla Inc. /// /// Licensed under the Apache License, Version 2.0 (the "License"); /// you may not use this file except in compliance with the License. /// You may obtain a copy of the License at /// /// http://www.apache.org/licenses/LICENSE-2.0 /// /// Unless required by applicable l...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Buffers; using System.Diagnostics; using System.Runtime.InteropServices; namespace System.Text { /...
using System; using System.Text; using System.Web; using Nop.Core; using Nop.Core.Domain.Catalog; using Nop.Core.Domain.Customers; using Nop.Core.Domain.Orders; using Nop.Core.Html; using Nop.Services.Directory; using Nop.Services.Localization; using Nop.Services.Media; using Nop.Services.Tax; namespace Nop.Services.C...
using System.Collections.Generic; using UnityEditor; using UnityEditor.SceneManagement; using UnityEngine; using UnityEngine.SceneManagement; public enum SpLink_Scene { None, This, All } public class SpLink_Wizard : ScriptableWizard { private SpAtlas atlas; private SpLink_Scene inScenes = SpLink_...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Reflection; namespace Syste...