context stringlengths 2.52k 185k | gt stringclasses 1
value |
|---|---|
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Diagnostics;
using System.Dynamic;
using System.Dynamic.Utils;
using ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Diagnostics;
using System.Dynamic.Utils;
using System.Reflection;
usi... | |
// ---------------------------------------------------------------------------
// Copyright (C) 2005 Microsoft Corporation - All Rights Reserved
// ---------------------------------------------------------------------------
using System;
using System.CodeDom;
using System.Security.Permissions;
using System.Runtime.Ser... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using System.Security;
using Xunit;
namespace EnumerableTests
{
... | |
/*
* Velcro Physics:
* Copyright (c) 2017 Ian Qvist
*
* Original source Box2D:
* Copyright (c) 2006-2011 Erin Catto http://www.box2d.org
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this soft... | |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Data;
using System.Windows.Forms;
using GalaSoft.MvvmLight;
using GalaSoft.MvvmLight.Command;
using GalaSoft.MvvmLight.Ioc;
using GalaSoft.MvvmLight.Messaging;
using OPSCall... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Security;
using System.Threading;
using System.Threading.Task... | |
/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Threading;
using JavaScriptE... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Collections.Generic;
using System.Text;
using System.Reflection;
using System.Xml;
using System.Security;
using System.Runtime.Serialization.... | |
// Code generated by Microsoft (R) AutoRest Code Generator 1.1.0.0
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespace Searchservice
{
using Microsoft.Rest;
using Models;
using System.Collections;
using System.Collections.Generic;
using System.Threading... | |
/*
* Infoplus API
*
* Infoplus API.
*
* OpenAPI spec version: v1.0
* Contact: api@infopluscommerce.com
* Generated by: https://github.com/swagger-api/swagger-codegen.git
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* Y... | |
using UnityEngine;
using System.Collections;
using UnityStandardAssets.ImageEffects;
[RequireComponent(typeof(Rigidbody))]
public class Character : MonoBehaviour {
public Rigidbody rb;
public Transform directions;
public float thrust = 1.0f;
public GameObject deathEffect;
public GameObject hitEff... | |
/*
Copyright (c) Microsoft Corporation. All rights reserved.
Licensed under the MIT License. See License.txt in the project root for license information.
*/
namespace Adxstudio.Xrm.Services
{
using System;
using System.Diagnostics;
using System.Diagnostics.Tracing;
using System.Net;
using System.ServiceModel;... | |
namespace DCalcServer.UI
{
partial class DCalcServerForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
... | |
using System;
using System.Text;
using System.Web;
using Nop.Core;
using Nop.Core.Domain.Catalog;
using Nop.Core.Domain.Customers;
using Nop.Core.Domain.Orders;
using Nop.Core.Html;
using Nop.Services.Directory;
using Nop.Services.Localization;
using Nop.Services.Media;
using Nop.Services.Tax;
namespace Nop.Services.C... | |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Globalization;
using System.Linq;
using StructureMap.Construction;
using StructureMap.Graph;
using StructureMap.TypeRules;
using StructureMap.Util;
namespace StructureMap.Pipeline
{
public class ConstructorInstance : Instance... | |
//-----------------------------------------------------------------------------
// ParticleSystem.cs
//
// Microsoft XNA Community Game Platform
// Copyright (C) Microsoft Corporation. All rights reserved.
// Website: http://xbox.create.msdn.com/en-US/education/catalog/sample/particle
// Other Contributors: Thomas Slus... | |
// Copyright (c) 2015, Outercurve Foundation.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// - Redistributions of source code must retain the above copyright notice, this
// list o... | |
// <copyright file="Actions.cs" company="WebDriver Committers">
// Licensed to the Software Freedom Conservancy (SFC) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The SFC licenses this file
// to you u... | |
#region License
/*
* HttpServer.cs
*
* A simple HTTP server that allows to accept the WebSocket connection requests.
*
* The MIT License
*
* Copyright (c) 2012-2015 sta.blockhead
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation fi... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
//-----------------------------------------------------------------------
// </copyright>
// <summary>Tests for ProjectItemDefinition</summary>
//-----------------------... | |
// GtkSharp.Generation.OpaqueGen.cs - The Opaque Generatable.
//
// Author: Mike Kestner <mkestner@speakeasy.net>
//
// Copyright (c) 2001-2003 Mike Kestner
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of version 2 of the GNU General Public
// License as published by ... | |
using System;
using System.Collections.Generic;
using System.Text;
using System.Xml;
using gView.Framework.Data;
using gView.Framework.IO;
using gView.Framework.Geometry;
using gView.Framework.XML;
using System.IO;
using gView.MapServer;
namespace gView.Interoperability.ArcXML.Dataset
{
[gView.Framework.system.Reg... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
//-----------------------------------------------------------------------
// </copyright>
// <summary>Tests for the ProjectOutputElement class.</summary>
//-------------... | |
using MQTTnet.Adapter;
using MQTTnet.Client.Connecting;
using MQTTnet.Client.Disconnecting;
using MQTTnet.Client.ExtendedAuthenticationExchange;
using MQTTnet.Client.Options;
using MQTTnet.Client.Publishing;
using MQTTnet.Client.Receiving;
using MQTTnet.Client.Subscribing;
using MQTTnet.Client.Unsubscribing;
using MQTT... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Linq;
using System.Globalization;
using Xunit;
public static class GuidTests
{
private static readonly Guid _testGuid = new Guid("a8a110... | |
/*
Text description/attribute names.
Copyright (C) 1999-2003
David Corcoran <corcoran@linuxnet.com>
Ludovic Rousseau <ludovic.rousseau@free.fr>
Program code.
Copyright (C) 2010
Daniel Mueller <daniel@danm.de>
All rights reserved.
Redistribution and use in source and binary forms, with or without
modific... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Buffers;
using Xunit;
namespace System.Memory.Tests
{
public class ReadOnlySequenceTestsDefault
... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Net.Security;
using System.Net.Test.Common;
using System.Runtime.Inte... | |
#if ENABLE_PLAYFABSERVER_API
using System;
using System.Collections.Generic;
using PlayFab.SharedModels;
namespace PlayFab.MatchmakerModels
{
[Serializable]
public class AuthUserRequest : PlayFabRequestCommon
{
/// <summary>
/// Session Ticket provided by the client.
/// </summary>
... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
namespace fastJSON
{
/// <summary>
/// This class encodes and decodes JSON strings.
/// Spec. details, see http://www.json.org/
/// </summary>
internal sealed class JsonParser
... | |
//------------------------------------------------------------------------------
// <copyright file="Timer.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//----------------------------------------... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespac... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace System.Linq.Expressions
{
/// <summary>
/// Strongly-typed and parameterized string resources.
... | |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using Ecosim;
using Ecosim.SceneData;
using Ecosim.Render;
public class AnimalMgr : MonoBehaviour, NotifyTerrainChange
{
public class AnimalData
{
public AnimalData (int id, int x, int y)
{
this.id = id;
this.x = x;
this.y ... | |
// <copyright file="CollectionParser.cs" company="Fubar Development Junker">
// Copyright (c) 2016 Fubar Development Junker. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
// </copyright>
using System;
using System.Collections;
using System.Co... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Xunit;
using System.Thre... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/******************************************************************************
* This file is auto-generated from ... | |
using System;
using System.IO;
using System.Text;
using Platform.IO;
namespace Platform.Text
{
/// <summary>
/// Provides useful methods for converting text.
/// </summary>
public class TextConversion
{
public static readonly char[] Base32Alphabet = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ".ToCharArray();
public... | |
using System;
using System.Collections;
using System.Reflection;
using System.Reflection.Emit;
using NMock2.Internal;
namespace NMock2.Monitoring
{
/// <summary>
/// Summary description for MockObjectFactory.
/// </summary>
internal class MockObjectFactory
{
private static readonly Hashtable createdTypes = new ... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Text.RegularExpressions;
using GraphQL.Language.AST;
using GraphQL.Types;
using GraphQL.Utilities;
namespace GraphQL
{
public static class GraphQLExtensi... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Diagnostics.Contracts;
using System.Linq;
using Microsoft.Cci.Extensi... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
// ------------------------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information.
// ------------------------------------------------------------------------------
/... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks;
using Xunit;
namespace System.Buffers.Tests
{
public class MemoryTests
... | |
namespace Azure.Monitor.Query
{
public partial class LogsBatchQuery
{
public LogsBatchQuery() { }
public virtual string AddWorkspaceQuery(string workspaceId, string query, Azure.Monitor.Query.QueryTimeRange timeRange, Azure.Monitor.Query.LogsQueryOptions options = null) { throw null; }
}
... | |
using System;
using System.Drawing;
namespace GuruComponents.CodeEditor.Library.Drawing.Shapes
{
public class ShapeStar : ShapePolygon,IRectangle
{
private int _corners;
private float m_Width = 0;
private float m_Height = 0;
internal ShapeStar()
{
... | |
using System;
using System.Collections.Async;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Windows.Storage;
using Windows.Storage.Search;
using Extensions;
using Models;
namespace FileEnumerators
... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Collections.Generic;
using System.Text;
using System.Xml;
using System.Reflection;
using System.Collections;
using System.IO;
using DataContr... | |
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Threading;
using Castle.MicroKernel;
using Castle.Windsor;
using Rhino.ServiceBus.Castle;
using Rhino.ServiceBus.Impl;
using Rhino.ServiceBus.Serializers;
using Xunit;
using Xunit.Extensions;
namespace Rhino.Servi... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflect... | |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Xml.Linq;
using Umbraco.Core.Configuration;
using System.IO;
using Umbraco.Core.Models;
using Umbraco.Core.Persistence.DatabaseModelDefinitions;
namespace Umbraco.Core.Services
{
/// <summary>
/// A temporary interface un... | |
using UnityEngine;
using UnityEditor;
using System.Collections;
using System.Reflection;
[CustomEditor(typeof(OVRManager))]
public class OVRManagerEditor : Editor
{
override public void OnInspectorGUI()
{
DrawDefaultInspector();
#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN
OVRManager manager = (OVRManager)targe... | |
/********************************************************************
*
* PropertyBag.cs
* --------------
* Derived from PropertyBag.cs by Tony Allowatt
* CodeProject: http://www.codeproject.com/cs/miscctrl/bending_property.asp
* Last Update: 04/05/2005
*
***********************************************************... | |
// Copyright 2017, Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicabl... | |
using System.Collections.Generic;
using System.Linq;
using CppSharp.AST;
using CppSharp.AST.Extensions;
using CppSharp.Generators;
using CppSharp.Generators.AST;
using CppSharp.Generators.CLI;
using CppSharp.Generators.CSharp;
namespace CppSharp.Types.Std
{
[TypeMap("va_list")]
public class VaList : TypeMap
... | |
/* ====================================================================
Licensed to the Apache Software Foundation (ASF) under one or more
contributor license agreements. See the NOTICE file distributed with
this work for Additional information regarding copyright ownership.
The ASF licenses this file to You u... | |
// <copyright file="Ilutp.cs" company="Math.NET">
// Math.NET Numerics, part of the Math.NET Project
// http://numerics.mathdotnet.com
// http://github.com/mathnet/mathnet-numerics
// http://mathnetnumerics.codeplex.com
//
// Copyright (c) 2009-2010 Math.NET
//
// Permission is hereby granted, free of charge, to any pe... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Headers;
using System.Web.Http;
using System.Web... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Xml;
namespace System.Runtime.Serialization.Json
{
using System;
using System.Co... | |
//
// ILProcessor.cs
//
// Author:
// Jb Evain (jbevain@gmail.com)
//
// Copyright (c) 2008 - 2010 Jb Evain
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, includ... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Microsoft... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Linq;
using Tests.Collections;
using Xunit;
namespace System.Collect... | |
/********************************************************************************************
Copyright (c) Microsoft Corporation
All rights reserved.
Microsoft Public License:
This license governs use of the accompanying software. If you use the software, you
accept this license. If you do not accept the licens... | |
//Contributor: Nicholas Mayne
using System;
using Nop.Core;
using Nop.Core.Domain.Customers;
using Nop.Core.Domain.Localization;
using Nop.Services.Common;
using Nop.Services.Customers;
using Nop.Services.Localization;
using Nop.Services.Logging;
using Nop.Services.Messages;
using Nop.Services.Orders;
namespace Nop.... | |
using System;
using System.Collections.Generic;
using System.Text;
using NUnit.Framework;
using OpenQA.Selenium.Environment;
using System.Text.RegularExpressions;
namespace OpenQA.Selenium
{
[TestFixture]
public class TextHandlingTest : DriverTestFixture
{
private string newLine = "\r\n";
... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/*============================================================
**
**
**
**
** Purpose: Implements a generic, dynam... | |
//------------------------------------------------------------------------------
// <copyright file="BoundColumn.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//----------------------------------... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.Threading;
using System.Linq;
using Crestron;
using Crestron.Logos.SplusLibrary;
using Crestron.Logos.SplusObjects;
using Crestron.SimplSharp;
namespace UserModule_BSS_SOUNDWEB_LONDON_MATRIX_MIXER
{
public cla... | |
//-----------------------------------------------------------------------
// <copyright file="DataPortal.cs" company="Marimer LLC">
// Copyright (c) Marimer LLC. All rights reserved.
// Website: http://www.lhotka.net/cslanet/
// </copyright>
// <summary>Implements the server-side DataPortal </summary>
//-------... | |
// CodeContracts
//
// Copyright (c) Microsoft Corporation
//
// All rights reserved.
//
// MIT License
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit... | |
/*
* Copyright (c) Contributors, http://aurora-sim.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must reta... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Globalization;
using Xunit;
namespace System.Globalization.CalendarTests
{
// Gregor... | |
/* Copyright (c) 2006 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Text;
using System.Reflection;
using System.Diagnostics;
using System.Collections;
using ... | |
#region Copyright
/*Copyright (C) 2015 Konstantin Udilovich
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicab... | |
namespace android.graphics.drawable
{
[global::MonoJavaBridge.JavaClass()]
public partial class LayerDrawable : android.graphics.drawable.Drawable, android.graphics.drawable.Drawable.Callback
{
internal new static global::MonoJavaBridge.JniGlobalHandle staticClass;
protected LayerDrawable(global::MonoJavaBridge.... | |
using System;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text.RegularExpressions;
using Nuke.Common;
using Nuke.Common.CI;
using Nuke.Common.Execution;
using Nuke.Common.Git;
using Nuke.Common.IO;
using Nuke.Common.ProjectModel;
using Nuke.Common... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.ComponentModel.DataAnnotations;
using System.Globalization;
using System.Reflection;
using System.Runtime.Serialization;
using System.Web.Http;
using System.Web.Http.Description;
using System.Xml... | |
/*
Copyright 2016 Utrecht University http://www.uu.nl/
This software has been created in the context of the EU-funded RAGE project.
Realising and Applied Gaming Eco-System (RAGE), Grant agreement No 644187,
http://rageproject.eu/
The Behavior Markup Language (BML) is a language whose specifications were... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Runtime.InteropServices;
using System.... | |
//
// Copyright (c) 2004-2017 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of s... | |
using System;
using System.Collections;
using Server;
using Server.Gumps;
using Server.Items;
using Server.Mobiles;
using Server.Regions;
using System.Collections.Generic;
namespace Server.Engines.CannedEvil
{
public class ChampionSpawn : Item
{
[CommandProperty(AccessLevel.GameMaster)]
public ... | |
// CodeContracts
//
// Copyright (c) Microsoft Corporation
//
// All rights reserved.
//
// MIT License
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit... | |
using System;
using System.Collections.Concurrent;
using System.Threading;
using System.Threading.Tasks;
using log4net.Core;
using log4net.Util;
namespace Umbraco.Core.Logging
{
/// <summary>
/// An asynchronous appender based on <see cref="BlockingCollection{T}"/>
/// </summary>
/// <remarks>
/// ... | |
// Copyright (c) DotSpatial Team. All rights reserved.
// Licensed under the MIT license. See License.txt file in the project root for full license information.
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using DotSpatial.Data;
using DotSpatia... | |
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Globalization;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using SIL.Code;
using SIL.Extensions;
using SIL.Keyboarding;
using SIL.ObjectModel;
namespace SIL.WritingSystems
{
/// <summary>... | |
/* ====================================================================
Copyright (C) 2004-2008 fyiReporting Software, LLC
This file is part of the fyiReporting RDL project.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
... | |
// ********************************************************************************************************
// Product Name: DotSpatial.Positioning.Forms.dll
// Description: A library for managing GPS connections.
// ******************************************************************************************************... | |
using System;
namespace ClosedXML.Excel
{
public enum XLShiftDeletedCells { ShiftCellsUp, ShiftCellsLeft }
public enum XLTransposeOptions { MoveCells, ReplaceCells }
public enum XLSearchContents { Values, Formulas, ValuesAndFormulas }
public interface IXLRange: IXLRangeBase
{
/// <summary>... | |
/// This code was generated by
/// \ / _ _ _| _ _
/// | (_)\/(_)(_|\/| |(/_ v1.0.0
/// / /
/// <summary>
/// YearlyResource
/// </summary>
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using Twilio.Base;
using Twilio.Clients;
using Twilio.Converters;
using Twilio.Exception... | |
using UnityEngine;
using System;
using System.IO;
using System.Net;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Text.RegularExpressions;
using System.Reflection;
using System.Linq;
using System.Net.Sockets;
using System.Threading;
namespace CUDLR
{
p... | |
using System;
using System.Collections.Generic;
using System.Text;
using TwainDotNet.TwainNative;
using log4net;
namespace TwainDotNet
{
public class DataSource : IDisposable
{
private static ILog log = LogManager.GetLogger(typeof(DataSource));
Identity _applicationId;
IWindowsMessageHo... | |
namespace OpenRiaServices.DomainServices.Tools.TextTemplate
{
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.ComponentModel.DataAnnotations;
using System.Globalization;
using System.Linq;
using System.Reflection;
us... | |
// Copyright (c) 2002-2003, Sony Computer Entertainment America
// Copyright (c) 2002-2003, Craig Reynolds <craig_reynolds@playstation.sony.com>
// Copyright (C) 2007 Bjoern Graf <bjoern.graf@gmx.net>
// Copyright (C) 2007 Michael Coles <michael@digini.com>
// All rights reserved.
//
// This software is licensed as des... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Internal.TypeSystem;
using Debug = System.Diagnostics.Debug;
namespace Internal.IL.Stubs
{
/// <summary>... | |
/*============================================================================
* Copyright (C) Microsoft Corporation, All rights reserved.
*============================================================================
*/
#region Using directives
using System;
using System.Management.Automation;
using System.Global... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Runtime.InteropServices;
using System.Text;
internal partial class Interop
{
internal partial class WinHttp
{
[DllImport(Int... | |
//
// InternetAddress.cs
//
// Author: Jeffrey Stedfast <jeff@xamarin.com>
//
// Copyright (c) 2013-2016 Xamarin Inc. (www.xamarin.com)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software w... | |
using System;
using System.Collections.Generic;
using System.Text;
using ID3.ID3v2Frames;
using System.Collections;
/*
* This file only contain 2 classes that use for storing each frame information
* ex. if you find TIT2 FrameID in tag with FrameList you can understand is it a
* TextFrame or not. or even is it a va... |
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