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/* Copyright 2014 Google Inc. All rights reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using Syste...
// *********************************************************************** // Copyright (c) 2008-2014 Charlie Poole // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, ...
/* * QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals. * Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of...
//--------------------------------------------------------------------------- // // Copyright (C) Microsoft Corporation. All rights reserved. // //--------------------------------------------------------------------------- using System; using System.Collections.Generic; using System.ComponentModel; using System.Diagn...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. // // Code generated by Microsoft (R) AutoRest Code Generator 0.17.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. nam...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Diagnostics.Contracts; using System.Reflection; using System.Runtime; using ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; namespace Factotum { public partial class SiteEdit : Form, IEntityEditForm { private ESite curSite; private ECustomerCollection customers; private...
/* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distribut...
using System; using System.Collections.Generic; namespace SharpVectors.Dom.Css { public sealed class CssPrimitiveRgbValue : CssPrimitiveValue { //RGB color format can be found here: http://www.w3.org/TR/SVG/types.html#DataTypeColor private static System.Text.RegularExpressions.Regex reColor = ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Collections.Generic; using System.Linq; using Microsoft.AspNetCore.Razor.Language.Syntax; namespace Microsoft.AspNetCore.Razor.Language.Legacy { inter...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may...
using System; using Eto.Forms; using Eto.Drawing; namespace Eto.GtkSharp.Forms.Controls { /// <summary> /// Button handler. /// </summary> /// <copyright>(c) 2012-2013 by Curtis Wensley</copyright> /// <license type="BSD-3">See LICENSE for full terms</license> public class ButtonHandler : GtkControl<Gtk.Button, ...
using System; using System.CodeDom.Compiler; using System.Collections.Generic; using System.Data; using System.Data.SqlClient; using System.Globalization; using System.Linq; using System.Text; namespace EduHub.Data.Entities { /// <summary> /// SMS Recipients Data Set /// </summary> [GeneratedCode("EduH...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Threading; using BeastClientPlugIn; using System.Diagnostics; using System.Text; using System.Reflection; using System.Configuration; using VCM.Common.Log; using OpenBeast.Beast.ProductImages; /// <summary> /// Summary de...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================ ** ** ** ** Purpose: This is the value class represen...
using UnityEngine; using System.Collections; using System.Collections.Generic; using System.Threading; namespace UltimateFracturing { public static partial class Fracturer { private class FracturingStats { public FracturingStats() { nChunkCount = 0;...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Specialized; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Te...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Xml; using System.Text; using System.Collections; using System.Globalization; using Syste...
using Lucene.Net.Support; using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Text.RegularExpressions; using System.Threading; using System.Reflection; namespace Lucene.Net.Index { /* * Licensed to the Apache Software Foundation (ASF) under one or more ...
using System; using System.Collections; using System.Collections.Generic; using System.Data; using System.Linq; using System.Linq.Expressions; using System.Text; using Remotion.Linq.Clauses; using Remotion.Linq.Clauses.Expressions; using Remotion.Linq.Clauses.ResultOperators; using Revenj.Common; using Revenj.DatabaseP...
using System; using System.Text; using GammaJul.ReSharper.ForTea.Psi.Directives; using GammaJul.ReSharper.ForTea.Tree; using JetBrains.Annotations; using JetBrains.Application; using JetBrains.ProjectModel; using JetBrains.ReSharper.Psi; using JetBrains.ReSharper.Psi.Tree; using JetBrains.Util; namespace GammaJul.ReSh...
// Copyright (C) 2014 dot42 // // Original filename: Org.Apache.Http.Params.cs // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // //...
#region Namespaces using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using Epi.Fields; using Epi; using EpiInfo.Plugin; using VariableCollection = Epi.Collections.NamedObjectCollection<Epi.IVariable>; #en...
using System; using System.Collections; using System.Collections.Generic; using Xunit; public static class xUnitSpecificationExtensions { public static void ShouldBeFalse(this bool condition) { ShouldBeFalse(condition, string.Empty); } public static void ShouldBeFalse(this bool condition, stri...
#region LGPL License /* Axiom Graphics Engine Library Copyright (C) 2003-2006 Axiom Project Team The overall design, and a majority of the core engine and rendering code contained within this library is a derivative of the open source Object Oriented Graphics Engine OGRE, which can be found at http://ogre.sourcefor...
using System; using System.Collections.Generic; using System.Net; using System.Net.Http; using System.Threading.Tasks; using Newtonsoft.Json; using Xunit; namespace Imagekit.UnitTests { [Collection("Uses Utils.HttpClient")] public class ServerImagekitTests { private const string GOOD_PUBLICKEY = "t...
#region Copyright notice and license // Copyright 2015, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyri...
// // (C) Copyright 2003-2011 by Autodesk, Inc. // // Permission to use, copy, modify, and distribute this software in // object code form for any purpose and without fee is hereby granted, // provided that the above copyright notice appears in all copies and // that both that copyright notice and the limited warranty ...
using System; using System.Collections.Generic; using System.Drawing; using System.Diagnostics; namespace Krystals4ObjectLibrary { public class Expansion { /// <summary> /// This constructor creates the strands from the strandNodeList and the expander. /// The expander has been checked ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Text; using System.Diagnostics; namespace System.IO { // This abstract base class represents a wri...
/* Copyright (c) 2004-2006 Jan Benda and Tomas Matousek. The use and distribution terms for this software are contained in the file named License.txt, which can be found in the root of the Phalanger distribution. By using this software in any fashion, you are agreeing to be bound by the terms of this license....
using System; using NBitcoin.BouncyCastle.Crypto.Parameters; namespace NBitcoin.BouncyCastle.Crypto.Modes { /** * implements Cipher-Block-Chaining (CBC) mode on top of a simple cipher. */ public class CbcBlockCipher : IBlockCipher { private byte[] IV, cbcV, cbcNextV; private int b...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Security; using System.Collections.Generic; using System.Diagnostics; using System.Runtime.InteropServices; using System.Threading; namespace System.Net.S...
/* File : portfolio.cs Copyright : Copyright (c) MOSEK ApS, Denmark. All rights reserved. Description : Presents several portfolio optimization models. Note: This example uses LINQ, which is only available in .NET Framework 3.5 and later. */ using System.IO; using System; using System.Linq; using S...
// The MIT License // // Copyright (c) 2012-2015 Jordan E. Terrell // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to u...
using System; using CSCore; using CSCore.Codecs; using CSCore.CoreAudioAPI; using CSCore.SoundOut; using CSCore.Streams; namespace KoPlayer { public class MusicPlayer : IDisposable { private ISoundOut soundOut; private IWaveSource finalSource; private Equalizer equalizer; priva...
using Microsoft.SharePoint.Client; using Microsoft.SharePoint.Client.Taxonomy; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Text.RegularExpressions; using System.Web; using System.Xml; using Telligent.Evolution.Extensibility.Api.Entities.Version1; using Telligent.Ev...
using UnityEngine; using System; using System.IO; using System.Collections; using System.Collections.Generic; using System.Runtime.InteropServices; /// <summary> /// Plays tactile effects on a tracked VR controller. /// </summary> public static class OVRHaptics { public readonly static OVRHapticsChannel[] Channels; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Buffers; using System.Collections.Concurrent; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.IO.Pipelines; using...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics.Tracing; using System.Reflection; using System.Runtime.Com...
using System; using System.Text; using System.Web; using Umbraco.Core; using Umbraco.Core.Configuration; using GlobalSettings = umbraco.GlobalSettings; namespace Umbraco.Web { public static class UriUtility { static string _appPath; static string _appPathPrefix; static UriUtility() ...
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software distributed under the ...
// Code generated by Microsoft (R) AutoRest Code Generator 1.2.1.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespace Storage { using Microsoft.Rest; using Microsoft.Rest.Azure; using Models; using System.Collections; using System.Collections.Generic; ...
using Tibia.Addresses; namespace Tibia { public partial class Version { public static void SetVersion871() { BattleList.Start = 0x63FDE8; BattleList.StepCreatures = 0xAC; BattleList.MaxCreatures = 1300; BattleList.End = BattleList.Start + (BattleL...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Net.Http; using System.Threading; using System.Threading.Tasks; using Microsoft.AspNetCore.Hosting; using Microsoft.AspNetCore.Hosting.Server; using Micros...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Threading; using System.Threading.Task...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Runtime; using System.Runtime.InteropServices; using System.Runtime.CompilerServices; using System.Runt...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Threading; using System.Threading.Tasks; using Micro...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; namespace System.Globalization { // Internal Contract for all Globalization APIs that are needed ...
// Copyright (c) 2015 Alachisoft // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed t...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using Baseline; using Marten.Generation; using Marten.Services; using Marten.Util; namespace Marten.Schema { public class DocumentSchemaObjects : IDocumentSchemaObjects { public static DocumentSchemaObjects For<T>() ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using Xunit; using stati...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
// Copyright 2014 The Rector & Visitors of the University of Virginia // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless req...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Data.SqlTypes; using System.Diagnostics; using System.Globalization; using System.IO; using System.Runt...
// *********************************************************************** // Copyright (c) 2008-2015 Charlie Poole // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, ...
/* Genuine Channels product. * * Copyright (c) 2002-2007 Dmitry Belikov. All rights reserved. * * This source code comes under and must be used and distributed according to the Genuine Channels license agreement. */ using System; using System.Collections; using System.Diagnostics; using System.Net; using System...
// Copyright (C) 2014 dot42 // // Original filename: Java.Nio.Channels.Spi.cs // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // ...
using System; using System.Linq; using System.Threading.Tasks; using Orleans; using Orleans.TestingHost; using Tester; using UnitTests.GrainInterfaces; using UnitTests.Tester; using Xunit; namespace UnitTests.CancellationTests { public class GrainCancellationTokenTests : OrleansTestingBase, IClassFixture<GrainCanc...
// // MethodReference.cs // // Author: // Jb Evain (jbevain@gmail.com) // // Copyright (c) 2008 - 2011 Jb Evain // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, in...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Diagnostics.Contracts; using System.Threading; using System.Threading.Tasks; ...
/// This code was generated by /// \ / _ _ _| _ _ /// | (_)\/(_)(_|\/| |(/_ v1.0.0 /// / / using System; using System.Collections.Generic; using System.Linq; using Twilio.Base; using Twilio.Converters; namespace Twilio.Rest.Chat.V2.Service { /// <summary> /// FetchChannelOptions /// ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Mono.Cecil; using UtilityClasses; using Mono.Cecil.Cil; using EcmaCil.IL; using Mono.Cecil.Rocks; namespace MonoCecilToEcmaCil1 { public partial class Reader : IDisposable { private Dictionary<QueuedMethod, Ecma...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================ ** ** ** ** ** ** Purpose: List for exceptions. ** *...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
// ------------------------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information. // ------------------------------------------------------------------------------ /...
using System; using System.Collections.Generic; using BTDB.Encrypted; using BTDB.EventStore2Layer; using BTDB.EventStoreLayer; using BTDB.FieldHandler; using Xunit; namespace BTDBTest; public class EventStoreMigrationTest { public class Item { public string Field { get; set; } } public class ...
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using Should; using Xunit; namespace AutoMapper.UnitTests { namespace Dictionaries { //[Explicit("Need to resolve the assignable collection bug as well")] //public class When_mapping_to_a_non_generic_dictiona...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace Fabrikam.Module1.Uc1.Query.Services.WebApi.Areas.HelpPage { /// <summary> /// This class will create an object of a ...
// Copyright 2007-2018 Chris Patterson, Dru Sellers, Travis Smith, et. al. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at // // http://www.apache.org/licenses/LICENSE-2.0 // /...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== // // X509Certificate.cs // namespace System.Security.Cryptography.X509Certificates { using Microsoft.Win32; using System; using System.IO; using System.Runtime.CompilerServices; using System.Runtime.Intero...
using UnityEngine; using System; using System.Collections; using System.Collections.Generic; public class GameManager { #region STATIC_ENUM_CONSTANTS public static readonly int MAX_TIME_IN_GAME = 600000; public static readonly string CHARACTER_GO_TAG = "Player"; public enum GAME_MODE{ NORMAL = 0, MODE...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Immutable; using System.Diagnostics.CodeAnalysis; using System.Linq; using Analyzer.Utilities; using Analyzer.Utilities...
// // UnityOSC - Open Sound Control interface for the Unity3d game engine // // Copyright (c) 2012 Jorge Garcia Martin // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated // documentation files (the "Software"), to deal in the Software without...
//------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All rights reserved. //------------------------------------------------------------ namespace System.ServiceModel.Channels { using System; using System.Collections.Generic; using System.Diagnostics; ...
namespace Azure.Identity { public partial class AuthenticationFailedException : System.Exception { protected AuthenticationFailedException(System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) { } public AuthenticationFailedException(string m...
/* The MIT License (MIT) Copyright (c) 2015-2017 Secret Lab Pty. Ltd. and Yarn Spinner contributors. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limita...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Net.Http; using System.Net...
using System; using System.Collections.Generic; using System.Configuration; using System.Linq; using System.Reflection; using System.Web; using Autofac; using Autofac.Builder; using Autofac.Core; using Autofac.Integration.Mvc; using Nop.Core; using Nop.Core.Caching; using Nop.Core.Configuration; using Nop.Core.Data; us...
using System; using UnityEngine; using UnityEditor; using System.Linq; using System.IO; using System.Collections.Generic; using System.Reflection; using UnityEngine.AssetGraph; using Model=UnityEngine.AssetGraph.DataModel.Version2; namespace UnityEngine.AssetGraph { /// <summary> /// IModifier is an interfa...
// Generated by the protocol buffer compiler. DO NOT EDIT! // source: POGOProtos/Networking/Responses/FortDeployPokemonResponse.proto #pragma warning disable 1591, 0612, 3021 #region Designer generated code using pb = global::Google.Protobuf; using pbc = global::Google.Protobuf.Collections; using pbr = global::Google...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using Microsoft.TeamFoundation.DistributedTask.WebApi; using Microsoft.VisualStudio.Services.Agent.Listener; using Microsoft.VisualStudio.Services.Agent.Listener.Configuration; using Moq; using System; using System.Collections.Generic; using Sy...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.ComponentModel; using System.Diagnostics; using System.Dynamic; using System.Reflection; using System.Runtime.ExceptionServices; us...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Security; using System.Collections.Generic; using System.Runtime.InteropServices; namespace System.Net.Sockets { internal sealed class DynamicWinsockM...
/* Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. See License.txt in the project root for license information. */ using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Web.UI; using System.Web.UI.WebControls; using Adx...
using System; using System.Configuration; using System.Drawing; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Web.UI.HtmlControls; using System.IO; using umbraco.DataLayer; using umbraco.BusinessLogic; using um...
namespace Ioke.Lang.Parser { using Ioke.Lang; using Ioke.Lang.Util; using System.Collections; using System.Collections.Generic; public class LevelsCreator : IOperatorShufflerFactory { public IOperatorShuffler Create(IokeObject msg, IokeObject context, IokeObject message) { retu...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #if FEATURE_CODEPAGES_FILE namespace System.Text { using System; using System.Diagnostics.Contracts; usi...
using System; using System.Collections.Generic; using UnityEngine; namespace UnityEditor.PostProcessing { public sealed class CurveEditor { #region Enums enum EditMode { None, Moving, TangentEdit } enum Tangent { ...
// Copyright Bastian Eicher // Licensed under the MIT License using System.Runtime.Versioning; using System.Security; using Microsoft.Win32; namespace NanoByte.Common.Native; /// <summary> /// Provides utility and extension methods for <see cref="Registry"/> access. /// </summary> [SupportedOSPlatform("windows")] pu...
using System; using System.Collections; using System.ComponentModel; using System.Data; using System.Drawing.Design; using System.Windows.Forms; namespace GodLesZ.Library.Controls { /// <summary> /// A DataListView is a ListView that can be bound to a datasource (which would normally be a DataTable or DataView). /...
// // Application.cs // // Author: // Lluis Sanchez <lluis@xamarin.com> // // Copyright (c) 2011 Xamarin Inc // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restricti...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Diagnostics; using System.IO; using System.IO.Packaging; using System.Collections; using ...
#region License // Copyright (c) 2010-2019, Mark Final // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, this // ...
using System.Drawing; namespace openglFramework { partial class MainForm { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// <...